shithub: gopher

ref: 8ed428d2e5a3d87b0ee8d1d98d8718e6bade0801
dir: /libpanel/slider.c/

View raw version
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <event.h>
#include <panel.h>
#include "pldefs.h"
typedef struct Slider Slider;
struct Slider{
	int dir;			/* HORIZ or VERT */
	int val;			/* setting, in screen coordinates */
	Point minsize;
	void (*hit)(Panel *, int, int, int);	/* call back to user when slider changes */
	int buttons;
};
void pl_drawslider(Panel *p){
	Rectangle r;
	Slider *sp;
	sp=p->data;
	r=pl_box(p->b, p->r, UP);
	switch(sp->dir){
	case HORIZ: pl_sliderupd(p->b, r, sp->dir, 0, sp->val); break;
	case VERT:  pl_sliderupd(p->b, r, sp->dir, r.max.y-sp->val, r.max.y); break;
	}
}
int pl_hitslider(Panel *p, Mouse *m){
	int oldstate, oldval, len;
	Point ul, size;
	Slider *sp;
	sp=p->data;
	ul=p->r.min;
	size=subpt(p->r.max, p->r.min);
	pl_interior(p->state, &ul, &size);
	oldstate=p->state;
	oldval=sp->val;
	SET(len);
	if(m->buttons&OUT)
		p->state=UP;
	else if(m->buttons&7){
		p->state=DOWN;
		sp->buttons=m->buttons;
		if(sp->dir==HORIZ){
			sp->val=m->xy.x-ul.x;
			len=size.x;
		}
		else{
			sp->val=ul.y+size.y-m->xy.y;
			len=size.y;
		}
		if(sp->val<0) sp->val=0;
		else if(sp->val>len) sp->val=len;
	}
	else	/* mouse inside, but no buttons down */
		p->state=UP;
	if(oldval!=sp->val || oldstate!=p->state) pldraw(p, p->b);
	if(oldval!=sp->val && sp->hit) sp->hit(p, sp->buttons, sp->val, len);
	return 0;
}
void pl_typeslider(Panel *p, Rune c){
	USED(p, c);
}
Point pl_getsizeslider(Panel *p, Point children){
	USED(children);
	return pl_boxsize(((Slider *)p->data)->minsize, p->state);
}
void pl_childspaceslider(Panel *g, Point *ul, Point *size){
	USED(g, ul, size);
}
void plinitslider(Panel *v, int flags, Point size, void (*hit)(Panel *, int, int, int)){
	Slider *sp;
	sp=v->data;
	v->r=Rect(0,0,size.x,size.y);
	v->flags=flags|LEAF;
	v->state=UP;
	v->draw=pl_drawslider;
	v->hit=pl_hitslider;
	v->type=pl_typeslider;
	v->getsize=pl_getsizeslider;
	v->childspace=pl_childspaceslider;
	sp->minsize=size;
	sp->dir=size.x>size.y?HORIZ:VERT;
	sp->hit=hit;
	v->kind="slider";
}
Panel *plslider(Panel *parent, int flags, Point size, void (*hit)(Panel *, int, int, int)){
	Panel *p;
	p=pl_newpanel(parent, sizeof(Slider));
	plinitslider(p, flags, size, hit);
	return p;
}
void plsetslider(Panel *p, int value, int range){
	Slider *sp;
	sp=p->data;
	if(value<0) value=0;
	else if(value>range) value=range;
	if(sp->dir==HORIZ) sp->val=value*(p->r.max.x-p->r.min.x)/range;
	else sp->val=value*(p->r.max.y-p->r.min.y)/range;
}