shithub: tinygl

Download patch

ref: 546bda8d302bad8045a09de766fd66616db084de
parent: c9bcf05e0d5eb9302d185d74d2ba2c1e186c841c
author: David <gek@katherine>
date: Thu Feb 11 12:22:35 EST 2021

TinyGL now has Text Rendering

--- a/src/Makefile
+++ b/src/Makefile
@@ -4,7 +4,7 @@
       misc.o clear.o light.o clip.o select.o get.o error.o \
       zbuffer.o zline.o zdither.o ztriangle.o \
       zmath.o image_util.o oscontext.o msghandling.o \
-      arrays.o specbuf.o memory.o
+      arrays.o specbuf.o memory.o ztext.o
 ifdef TINYGL_USE_GLX
 #OBJS += glx.o
 endif
--- a/src/SDL_Examples/gears.c
+++ b/src/SDL_Examples/gears.c
@@ -311,7 +311,7 @@
         // draw scene:
         glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
         draw();
-
+		glDrawText((unsigned char*)"\nBlitting text\nto the screen!", 0, 0, 0x00FFffFF);
         // swap buffers:
         if ( SDL_MUSTLOCK(screen) && (SDL_LockSurface(screen)<0) ) {
             fprintf(stderr, "SDL ERROR: Can't lock screen: %s\n", SDL_GetError());
--- /dev/null
+++ b/src/font8x8_basic.h
@@ -1,0 +1,152 @@
+/**
+ * 8x8 monochrome bitmap fonts for rendering
+ * Author: Daniel Hepper <[email protected]>
+ *
+ * License: Public Domain
+ *
+ * Based on:
+ * // Summary: font8x8.h
+ * // 8x8 monochrome bitmap fonts for rendering
+ * //
+ * // Author:
+ * //     Marcel Sondaar
+ * //     International Business Machines (public domain VGA fonts)
+ * //
+ * // License:
+ * //     Public Domain
+ *
+ * Fetched from: http://dimensionalrift.homelinux.net/combuster/mos3/?p=viewsource&file=/modules/gfx/font8_8.asm
+ **/
+
+// Constant: font8x8_basic
+// Contains an 8x8 font map for unicode points U+0000 - U+007F (basic latin)
+char font8x8_basic[128][8] = {
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0000 (nul)
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0001
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0002
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0003
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0004
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0005
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0006
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0007
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0008
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0009
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+000A
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+000B
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+000C
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+000D
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+000E
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+000F
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0010
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0011
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0012
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0013
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0014
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0015
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0016
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0017
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0018
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0019
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+001A
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+001B
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+001C
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+001D
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+001E
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+001F
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0020 (space)
+    { 0x18, 0x3C, 0x3C, 0x18, 0x18, 0x00, 0x18, 0x00},   // U+0021 (!)
+    { 0x36, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0022 (")
+    { 0x36, 0x36, 0x7F, 0x36, 0x7F, 0x36, 0x36, 0x00},   // U+0023 (#)
+    { 0x0C, 0x3E, 0x03, 0x1E, 0x30, 0x1F, 0x0C, 0x00},   // U+0024 ($)
+    { 0x00, 0x63, 0x33, 0x18, 0x0C, 0x66, 0x63, 0x00},   // U+0025 (%)
+    { 0x1C, 0x36, 0x1C, 0x6E, 0x3B, 0x33, 0x6E, 0x00},   // U+0026 (&)
+    { 0x06, 0x06, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0027 (')
+    { 0x18, 0x0C, 0x06, 0x06, 0x06, 0x0C, 0x18, 0x00},   // U+0028 (()
+    { 0x06, 0x0C, 0x18, 0x18, 0x18, 0x0C, 0x06, 0x00},   // U+0029 ())
+    { 0x00, 0x66, 0x3C, 0xFF, 0x3C, 0x66, 0x00, 0x00},   // U+002A (*)
+    { 0x00, 0x0C, 0x0C, 0x3F, 0x0C, 0x0C, 0x00, 0x00},   // U+002B (+)
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x0C, 0x06},   // U+002C (,)
+    { 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x00},   // U+002D (-)
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x0C, 0x00},   // U+002E (.)
+    { 0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, 0x01, 0x00},   // U+002F (/)
+    { 0x3E, 0x63, 0x73, 0x7B, 0x6F, 0x67, 0x3E, 0x00},   // U+0030 (0)
+    { 0x0C, 0x0E, 0x0C, 0x0C, 0x0C, 0x0C, 0x3F, 0x00},   // U+0031 (1)
+    { 0x1E, 0x33, 0x30, 0x1C, 0x06, 0x33, 0x3F, 0x00},   // U+0032 (2)
+    { 0x1E, 0x33, 0x30, 0x1C, 0x30, 0x33, 0x1E, 0x00},   // U+0033 (3)
+    { 0x38, 0x3C, 0x36, 0x33, 0x7F, 0x30, 0x78, 0x00},   // U+0034 (4)
+    { 0x3F, 0x03, 0x1F, 0x30, 0x30, 0x33, 0x1E, 0x00},   // U+0035 (5)
+    { 0x1C, 0x06, 0x03, 0x1F, 0x33, 0x33, 0x1E, 0x00},   // U+0036 (6)
+    { 0x3F, 0x33, 0x30, 0x18, 0x0C, 0x0C, 0x0C, 0x00},   // U+0037 (7)
+    { 0x1E, 0x33, 0x33, 0x1E, 0x33, 0x33, 0x1E, 0x00},   // U+0038 (8)
+    { 0x1E, 0x33, 0x33, 0x3E, 0x30, 0x18, 0x0E, 0x00},   // U+0039 (9)
+    { 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00},   // U+003A (:)
+    { 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x06},   // U+003B (;)
+    { 0x18, 0x0C, 0x06, 0x03, 0x06, 0x0C, 0x18, 0x00},   // U+003C (<)
+    { 0x00, 0x00, 0x3F, 0x00, 0x00, 0x3F, 0x00, 0x00},   // U+003D (=)
+    { 0x06, 0x0C, 0x18, 0x30, 0x18, 0x0C, 0x06, 0x00},   // U+003E (>)
+    { 0x1E, 0x33, 0x30, 0x18, 0x0C, 0x00, 0x0C, 0x00},   // U+003F (?)
+    { 0x3E, 0x63, 0x7B, 0x7B, 0x7B, 0x03, 0x1E, 0x00},   // U+0040 (@)
+    { 0x0C, 0x1E, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x00},   // U+0041 (A)
+    { 0x3F, 0x66, 0x66, 0x3E, 0x66, 0x66, 0x3F, 0x00},   // U+0042 (B)
+    { 0x3C, 0x66, 0x03, 0x03, 0x03, 0x66, 0x3C, 0x00},   // U+0043 (C)
+    { 0x1F, 0x36, 0x66, 0x66, 0x66, 0x36, 0x1F, 0x00},   // U+0044 (D)
+    { 0x7F, 0x46, 0x16, 0x1E, 0x16, 0x46, 0x7F, 0x00},   // U+0045 (E)
+    { 0x7F, 0x46, 0x16, 0x1E, 0x16, 0x06, 0x0F, 0x00},   // U+0046 (F)
+    { 0x3C, 0x66, 0x03, 0x03, 0x73, 0x66, 0x7C, 0x00},   // U+0047 (G)
+    { 0x33, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x33, 0x00},   // U+0048 (H)
+    { 0x1E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00},   // U+0049 (I)
+    { 0x78, 0x30, 0x30, 0x30, 0x33, 0x33, 0x1E, 0x00},   // U+004A (J)
+    { 0x67, 0x66, 0x36, 0x1E, 0x36, 0x66, 0x67, 0x00},   // U+004B (K)
+    { 0x0F, 0x06, 0x06, 0x06, 0x46, 0x66, 0x7F, 0x00},   // U+004C (L)
+    { 0x63, 0x77, 0x7F, 0x7F, 0x6B, 0x63, 0x63, 0x00},   // U+004D (M)
+    { 0x63, 0x67, 0x6F, 0x7B, 0x73, 0x63, 0x63, 0x00},   // U+004E (N)
+    { 0x1C, 0x36, 0x63, 0x63, 0x63, 0x36, 0x1C, 0x00},   // U+004F (O)
+    { 0x3F, 0x66, 0x66, 0x3E, 0x06, 0x06, 0x0F, 0x00},   // U+0050 (P)
+    { 0x1E, 0x33, 0x33, 0x33, 0x3B, 0x1E, 0x38, 0x00},   // U+0051 (Q)
+    { 0x3F, 0x66, 0x66, 0x3E, 0x36, 0x66, 0x67, 0x00},   // U+0052 (R)
+    { 0x1E, 0x33, 0x07, 0x0E, 0x38, 0x33, 0x1E, 0x00},   // U+0053 (S)
+    { 0x3F, 0x2D, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00},   // U+0054 (T)
+    { 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x3F, 0x00},   // U+0055 (U)
+    { 0x33, 0x33, 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x00},   // U+0056 (V)
+    { 0x63, 0x63, 0x63, 0x6B, 0x7F, 0x77, 0x63, 0x00},   // U+0057 (W)
+    { 0x63, 0x63, 0x36, 0x1C, 0x1C, 0x36, 0x63, 0x00},   // U+0058 (X)
+    { 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x0C, 0x1E, 0x00},   // U+0059 (Y)
+    { 0x7F, 0x63, 0x31, 0x18, 0x4C, 0x66, 0x7F, 0x00},   // U+005A (Z)
+    { 0x1E, 0x06, 0x06, 0x06, 0x06, 0x06, 0x1E, 0x00},   // U+005B ([)
+    { 0x03, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x40, 0x00},   // U+005C (\)
+    { 0x1E, 0x18, 0x18, 0x18, 0x18, 0x18, 0x1E, 0x00},   // U+005D (])
+    { 0x08, 0x1C, 0x36, 0x63, 0x00, 0x00, 0x00, 0x00},   // U+005E (^)
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF},   // U+005F (_)
+    { 0x0C, 0x0C, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+0060 (`)
+    { 0x00, 0x00, 0x1E, 0x30, 0x3E, 0x33, 0x6E, 0x00},   // U+0061 (a)
+    { 0x07, 0x06, 0x06, 0x3E, 0x66, 0x66, 0x3B, 0x00},   // U+0062 (b)
+    { 0x00, 0x00, 0x1E, 0x33, 0x03, 0x33, 0x1E, 0x00},   // U+0063 (c)
+    { 0x38, 0x30, 0x30, 0x3e, 0x33, 0x33, 0x6E, 0x00},   // U+0064 (d)
+    { 0x00, 0x00, 0x1E, 0x33, 0x3f, 0x03, 0x1E, 0x00},   // U+0065 (e)
+    { 0x1C, 0x36, 0x06, 0x0f, 0x06, 0x06, 0x0F, 0x00},   // U+0066 (f)
+    { 0x00, 0x00, 0x6E, 0x33, 0x33, 0x3E, 0x30, 0x1F},   // U+0067 (g)
+    { 0x07, 0x06, 0x36, 0x6E, 0x66, 0x66, 0x67, 0x00},   // U+0068 (h)
+    { 0x0C, 0x00, 0x0E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00},   // U+0069 (i)
+    { 0x30, 0x00, 0x30, 0x30, 0x30, 0x33, 0x33, 0x1E},   // U+006A (j)
+    { 0x07, 0x06, 0x66, 0x36, 0x1E, 0x36, 0x67, 0x00},   // U+006B (k)
+    { 0x0E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00},   // U+006C (l)
+    { 0x00, 0x00, 0x33, 0x7F, 0x7F, 0x6B, 0x63, 0x00},   // U+006D (m)
+    { 0x00, 0x00, 0x1F, 0x33, 0x33, 0x33, 0x33, 0x00},   // U+006E (n)
+    { 0x00, 0x00, 0x1E, 0x33, 0x33, 0x33, 0x1E, 0x00},   // U+006F (o)
+    { 0x00, 0x00, 0x3B, 0x66, 0x66, 0x3E, 0x06, 0x0F},   // U+0070 (p)
+    { 0x00, 0x00, 0x6E, 0x33, 0x33, 0x3E, 0x30, 0x78},   // U+0071 (q)
+    { 0x00, 0x00, 0x3B, 0x6E, 0x66, 0x06, 0x0F, 0x00},   // U+0072 (r)
+    { 0x00, 0x00, 0x3E, 0x03, 0x1E, 0x30, 0x1F, 0x00},   // U+0073 (s)
+    { 0x08, 0x0C, 0x3E, 0x0C, 0x0C, 0x2C, 0x18, 0x00},   // U+0074 (t)
+    { 0x00, 0x00, 0x33, 0x33, 0x33, 0x33, 0x6E, 0x00},   // U+0075 (u)
+    { 0x00, 0x00, 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x00},   // U+0076 (v)
+    { 0x00, 0x00, 0x63, 0x6B, 0x7F, 0x7F, 0x36, 0x00},   // U+0077 (w)
+    { 0x00, 0x00, 0x63, 0x36, 0x1C, 0x36, 0x63, 0x00},   // U+0078 (x)
+    { 0x00, 0x00, 0x33, 0x33, 0x33, 0x3E, 0x30, 0x1F},   // U+0079 (y)
+    { 0x00, 0x00, 0x3F, 0x19, 0x0C, 0x26, 0x3F, 0x00},   // U+007A (z)
+    { 0x38, 0x0C, 0x0C, 0x07, 0x0C, 0x0C, 0x38, 0x00},   // U+007B ({)
+    { 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00},   // U+007C (|)
+    { 0x07, 0x0C, 0x0C, 0x38, 0x0C, 0x0C, 0x07, 0x00},   // U+007D (})
+    { 0x6E, 0x3B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},   // U+007E (~)
+    { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}    // U+007F
+};
--- a/src/include/GL/gl.h
+++ b/src/include/GL/gl.h
@@ -677,6 +677,7 @@
 void glEnable(int code);
 void glDisable(int code);
 
+
 void glShadeModel(int mode);
 void glCullFace(int mode);
 void glPolygonMode(int face,int mode);
@@ -687,6 +688,8 @@
 //NEW functions added by GEK!!!
 void glSetEnableSpecular(int s); //Toggle specular rendering (Speedup!!!)
 void* glGetTexturePixmap(int text, int level, int* xsize, int* ysize); //Get the raw data of a texture!
+void glDrawText(const unsigned char* text, int x, int y, unsigned int pixel); //Blit 8x8 text to he screen
+void glPlotPixel(int x, int y, unsigned int pixel); //plot a pixel to the screen.
 
 #define PROTO_GL1(name)				\
 void gl ## name ## 1f(float);	\
--- a/src/zbuffer.h
+++ b/src/zbuffer.h
@@ -61,7 +61,6 @@
 
 #define RGB_TO_PIXEL(r,g,b) \
   ((((b) << 8) & 0xff0000) | ((g) & 0xff00) | ((r) >> 8))
-//  ((((r) << 8) & 0xff0000) | ((g) & 0xff00) | ((b) >> 8))
 typedef unsigned int PIXEL;
 #define PSZB 4
 #define PSZSH 5
--- a/src/zfeatures.h
+++ b/src/zfeatures.h
@@ -38,9 +38,9 @@
 /* enable various convertion code from internal pixel format (usually
    16 bits per pixel) to any external format */
 //CURRENT MAINTAINER'S NOTE: Only FEATURE_32_BITS is being maintained.
-#define TGL_FEATURE_16_BITS        1
-#define TGL_FEATURE_8_BITS         1
-#define TGL_FEATURE_24_BITS        1
+#define TGL_FEATURE_16_BITS        0
+#define TGL_FEATURE_8_BITS         0
+#define TGL_FEATURE_24_BITS        0
 #define TGL_FEATURE_32_BITS        1
 
 //MAINTAINER'S NOTE: Only TGL_FEATURE_RENDER_BITS 32 is maintained.
--- /dev/null
+++ b/src/ztext.c
@@ -1,0 +1,46 @@
+#include <stdlib.h>
+#include <stdio.h>
+#include <assert.h>
+#include <string.h>
+#include "zbuffer.h"
+#include "include/GL/gl.h"
+#include "zgl.h"
+#include "font8x8_basic.h"
+void renderchar(char *bitmap, int _x, int _y, PIXEL p) {
+    int x,y;
+    int set;
+    //int mask;
+    for (x=0; x < 8; x++) {
+        for (y=0; y < 8; y++) {
+            set = bitmap[x] & 1 << y;
+			if(set)
+				glPlotPixel(y + _x, x + _y, p);
+        }
+    }
+}
+void glPlotPixel(int x, int y, PIXEL p){
+	PIXEL* pbuf = gl_get_context()->zb->pbuf;
+	int w = gl_get_context()->zb->xsize;
+	int h = gl_get_context()->zb->ysize;
+	
+	if(x>0 && x<w && y>0 && y < h)
+		pbuf[x+y*w] = p;
+}
+void glDrawText(const unsigned char* text, int x, int y, PIXEL p){
+	if(!text)return;
+	//PIXEL* pbuf = gl_get_context()->zb->pbuf;
+	int w = gl_get_context()->zb->xsize;
+	int h = gl_get_context()->zb->ysize;
+	int xoff = 0;
+	int yoff = 0;
+	for(int i = 0; text[i] != '\0' && y+7 < h; i++){
+		if(text[i] != '\n' && text[i] < 127 && xoff+x < w)
+		{
+			renderchar(font8x8_basic[text[i]],x+xoff,y+yoff, p);
+			xoff+=8;
+		}else if(text[i] == '\n'){
+			xoff=0;
+			yoff+=8;
+		}
+	}
+}