ref: c7796024590fec48ac79756793c1a6e3b54daf8f
parent: 90430e6dee9e207dc0b618d07566f83617343f60
author: Rangi <[email protected]>
date: Tue Jan 1 10:06:23 EST 2019
Rename map files, labels, and constants to be consistent and work with Polished Map
--- a/audio.asm
+++ b/audio.asm
@@ -1,4 +1,3 @@
-
INCLUDE "constants.asm"
@@ -12,7 +11,6 @@
INCLUDE "audio/headers/sfxheaders3.asm"
-
SECTION "Music Headers 1", ROMX ; BANK $02
INCLUDE "audio/headers/musicheaders1.asm"
@@ -21,7 +19,6 @@
SECTION "Music Headers 3", ROMX ; BANK $1f
INCLUDE "audio/headers/musicheaders3.asm"
-
SECTION "Sound Effects 1", ROMX ; BANK $02
--- a/constants/hide_show_constants.asm
+++ b/constants/hide_show_constants.asm
@@ -6,231 +6,231 @@
const_value = 0
- const HS_PALLET_TOWN_OAK ; 00
- const HS_LYING_OLD_MAN ; 01
- const HS_OLD_MAN ; 02
- const HS_MUSEUM_GUY ; 03
- const HS_GYM_GUY ; 04
- const HS_CERULEAN_RIVAL ; 05
- const HS_CERULEAN_ROCKET ; 06
- const HS_CERULEAN_GUARD_1 ; 07
- const HS_UNKNOWN_DUNGEON_GUY ; 08
- const HS_CERULEAN_GUARD_2 ; 09
- const HS_SAFFRON_CITY_1 ; 0A
- const HS_SAFFRON_CITY_2 ; 0B
- const HS_SAFFRON_CITY_3 ; 0C
- const HS_SAFFRON_CITY_4 ; 0D
- const HS_SAFFRON_CITY_5 ; 0E
- const HS_SAFFRON_CITY_6 ; 0F
- const HS_SAFFRON_CITY_7 ; 10
- const HS_SAFFRON_CITY_8 ; 11
- const HS_SAFFRON_CITY_9 ; 12
- const HS_SAFFRON_CITY_A ; 13
- const HS_SAFFRON_CITY_B ; 14
- const HS_SAFFRON_CITY_C ; 15
- const HS_SAFFRON_CITY_D ; 16
- const HS_SAFFRON_CITY_E ; 17
- const HS_SAFFRON_CITY_F ; 18
- const HS_ROUTE_2_ITEM_1 ; 19 X
- const HS_ROUTE_2_ITEM_2 ; 1A X
- const HS_ROUTE_4_ITEM ; 1B X
- const HS_ROUTE_9_ITEM ; 1C X
- const HS_ROUTE_12_SNORLAX ; 1D
- const HS_ROUTE_12_ITEM_1 ; 1E X
- const HS_ROUTE_12_ITEM_2 ; 1F X
- const HS_ROUTE_15_ITEM ; 20 X
- const HS_ROUTE_16_SNORLAX ; 21
- const HS_ROUTE_22_RIVAL_1 ; 22
- const HS_ROUTE_22_RIVAL_2 ; 23
- const HS_NUGGET_BRIDGE_GUY ; 24
- const HS_ROUTE_24_ITEM ; 25 X
- const HS_ROUTE_25_ITEM ; 26 X
- const HS_DAISY_SITTING ; 27
- const HS_DAISY_WALKING ; 28
- const HS_TOWN_MAP ; 29
- const HS_OAKS_LAB_RIVAL ; 2A
- const HS_STARTER_BALL_1 ; 2B
- const HS_STARTER_BALL_2 ; 2C
- const HS_STARTER_BALL_3 ; 2D
- const HS_OAKS_LAB_OAK_1 ; 2E
- const HS_POKEDEX_1 ; 2F
- const HS_POKEDEX_2 ; 30
- const HS_OAKS_LAB_OAK_2 ; 31
- const HS_VIRIDIAN_GYM_GIOVANNI ; 32
- const HS_VIRIDIAN_GYM_ITEM ; 33 X
- const HS_OLD_AMBER ; 34
- const HS_UNKNOWN_DUNGEON_1_ITEM_1 ; 35 X
- const HS_UNKNOWN_DUNGEON_1_ITEM_2 ; 36 X
- const HS_UNKNOWN_DUNGEON_1_ITEM_3 ; 37 X
- const HS_POKEMONTOWER_2_RIVAL ; 38
- const HS_POKEMONTOWER_3_ITEM ; 39 X
- const HS_POKEMONTOWER_4_ITEM_1 ; 3A X
- const HS_POKEMONTOWER_4_ITEM_2 ; 3B X
- const HS_POKEMONTOWER_4_ITEM_3 ; 3C X
- const HS_POKEMONTOWER_5_ITEM ; 3D X
- const HS_POKEMONTOWER_6_ITEM_1 ; 3E X
- const HS_POKEMONTOWER_6_ITEM_2 ; 3F X
- const HS_POKEMONTOWER_7_ROCKET_1 ; 40 X
- const HS_POKEMONTOWER_7_ROCKET_2 ; 41 X
- const HS_POKEMONTOWER_7_ROCKET_3 ; 42 X
- const HS_POKEMONTOWER_7_MR_FUJI ; 43
- const HS_LAVENDER_HOUSE_1_MR_FUJI ; 44
- const HS_CELADON_MANSION_5_GIFT ; 45
- const HS_GAME_CORNER_ROCKET ; 46
- const HS_FUCHSIA_HOUSE_2_ITEM ; 47 X
- const HS_MANSION_1_ITEM_1 ; 48 X
- const HS_MANSION_1_ITEM_2 ; 49 X
- const HS_FIGHTING_DOJO_GIFT_1 ; 4A
- const HS_FIGHTING_DOJO_GIFT_2 ; 4B
- const HS_SILPH_CO_1F_RECEPTIONIST ; 4C
- const HS_VOLTORB_1 ; 4D X
- const HS_VOLTORB_2 ; 4E X
- const HS_VOLTORB_3 ; 4F X
- const HS_ELECTRODE_1 ; 50 X
- const HS_VOLTORB_4 ; 51 X
- const HS_VOLTORB_5 ; 52 X
- const HS_ELECTRODE_2 ; 53 X
- const HS_VOLTORB_6 ; 54 X
- const HS_ZAPDOS ; 55 X
- const HS_POWER_PLANT_ITEM_1 ; 56 X
- const HS_POWER_PLANT_ITEM_2 ; 57 X
- const HS_POWER_PLANT_ITEM_3 ; 58 X
- const HS_POWER_PLANT_ITEM_4 ; 59 X
- const HS_POWER_PLANT_ITEM_5 ; 5A X
- const HS_MOLTRES ; 5B X
- const HS_VICTORY_ROAD_2_ITEM_1 ; 5C X
- const HS_VICTORY_ROAD_2_ITEM_2 ; 5D X
- const HS_VICTORY_ROAD_2_ITEM_3 ; 5E X
- const HS_VICTORY_ROAD_2_ITEM_4 ; 5F X
- const HS_VICTORY_ROAD_2_BOULDER ; 60
- const HS_BILL_POKEMON ; 61
- const HS_BILL_1 ; 62
- const HS_BILL_2 ; 63
- const HS_VIRIDIAN_FOREST_ITEM_1 ; 64 X
- const HS_VIRIDIAN_FOREST_ITEM_2 ; 65 X
- const HS_VIRIDIAN_FOREST_ITEM_3 ; 66 X
- const HS_MT_MOON_1_ITEM_1 ; 67 X
- const HS_MT_MOON_1_ITEM_2 ; 68 X
- const HS_MT_MOON_1_ITEM_3 ; 69 X
- const HS_MT_MOON_1_ITEM_4 ; 6A X
- const HS_MT_MOON_1_ITEM_5 ; 6B X
- const HS_MT_MOON_1_ITEM_6 ; 6C X
- const HS_MT_MOON_3_FOSSIL_1 ; 6D
- const HS_MT_MOON_3_FOSSIL_2 ; 6E
- const HS_MT_MOON_3_ITEM_1 ; 6F X
- const HS_MT_MOON_3_ITEM_2 ; 70 X
- const HS_SS_ANNE_2_RIVAL ; 71
- const HS_SS_ANNE_8_ITEM ; 72 X
- const HS_SS_ANNE_9_ITEM_1 ; 73 X
- const HS_SS_ANNE_9_ITEM_2 ; 74 X
- const HS_SS_ANNE_10_ITEM_1 ; 75 X
- const HS_SS_ANNE_10_ITEM_2 ; 76 X
- const HS_SS_ANNE_10_ITEM_3 ; 77 X
- const HS_VICTORY_ROAD_3_ITEM_1 ; 78 X
- const HS_VICTORY_ROAD_3_ITEM_2 ; 79 X
- const HS_VICTORY_ROAD_3_BOULDER ; 7A
- const HS_ROCKET_HIDEOUT_1_ITEM_1 ; 7B X
- const HS_ROCKET_HIDEOUT_1_ITEM_2 ; 7C X
- const HS_ROCKET_HIDEOUT_2_ITEM_1 ; 7D X
- const HS_ROCKET_HIDEOUT_2_ITEM_2 ; 7E X
- const HS_ROCKET_HIDEOUT_2_ITEM_3 ; 7F X
- const HS_ROCKET_HIDEOUT_2_ITEM_4 ; 80 X
- const HS_ROCKET_HIDEOUT_3_ITEM_1 ; 81 X
- const HS_ROCKET_HIDEOUT_3_ITEM_2 ; 82 X
- const HS_ROCKET_HIDEOUT_4_GIOVANNI ; 83
- const HS_ROCKET_HIDEOUT_4_ITEM_1 ; 84 X
- const HS_ROCKET_HIDEOUT_4_ITEM_2 ; 85 X
- const HS_ROCKET_HIDEOUT_4_ITEM_3 ; 86 X
- const HS_ROCKET_HIDEOUT_4_ITEM_4 ; 87
- const HS_ROCKET_HIDEOUT_4_ITEM_5 ; 88
- const HS_SILPH_CO_2F_1 ; 89 XXX never (de)activated?
- const HS_SILPH_CO_2F_2 ; 8A
- const HS_SILPH_CO_2F_3 ; 8B
- const HS_SILPH_CO_2F_4 ; 8C
- const HS_SILPH_CO_2F_5 ; 8D
- const HS_SILPH_CO_3F_1 ; 8E
- const HS_SILPH_CO_3F_2 ; 8F
- const HS_SILPH_CO_3F_ITEM ; 90 X
- const HS_SILPH_CO_4F_1 ; 91
- const HS_SILPH_CO_4F_2 ; 92
- const HS_SILPH_CO_4F_3 ; 93
- const HS_SILPH_CO_4F_ITEM_1 ; 94 X
- const HS_SILPH_CO_4F_ITEM_2 ; 95 X
- const HS_SILPH_CO_4F_ITEM_3 ; 96 X
- const HS_SILPH_CO_5F_1 ; 97
- const HS_SILPH_CO_5F_2 ; 98
- const HS_SILPH_CO_5F_3 ; 99
- const HS_SILPH_CO_5F_4 ; 9A
- const HS_SILPH_CO_5F_ITEM_1 ; 9B X
- const HS_SILPH_CO_5F_ITEM_2 ; 9C X
- const HS_SILPH_CO_5F_ITEM_3 ; 9D X
- const HS_SILPH_CO_6F_1 ; 9E
- const HS_SILPH_CO_6F_2 ; 9F
- const HS_SILPH_CO_6F_3 ; A0
- const HS_SILPH_CO_6F_ITEM_1 ; A1 X
- const HS_SILPH_CO_6F_ITEM_2 ; A2 X
- const HS_SILPH_CO_7F_1 ; A3
- const HS_SILPH_CO_7F_2 ; A4
- const HS_SILPH_CO_7F_3 ; A5
- const HS_SILPH_CO_7F_4 ; A6
- const HS_SILPH_CO_7F_RIVAL ; A7
- const HS_SILPH_CO_7F_ITEM_1 ; A8 X
- const HS_SILPH_CO_7F_ITEM_2 ; A9 X
- const HS_SILPH_CO_7F_8 ; AA XXX sprite doesn't exist
- const HS_SILPH_CO_8F_1 ; AB
- const HS_SILPH_CO_8F_2 ; AC
- const HS_SILPH_CO_8F_3 ; AD
- const HS_SILPH_CO_9F_1 ; AE
- const HS_SILPH_CO_9F_2 ; AF
- const HS_SILPH_CO_9F_3 ; B0
- const HS_SILPH_CO_10F_1 ; B1
- const HS_SILPH_CO_10F_2 ; B2
- const HS_SILPH_CO_10F_3 ; B3 XXX never (de)activated?
- const HS_SILPH_CO_10F_ITEM_1 ; B4 X
- const HS_SILPH_CO_10F_ITEM_2 ; B5 X
- const HS_SILPH_CO_10F_ITEM_3 ; B6 X
- const HS_SILPH_CO_11F_1 ; B7
- const HS_SILPH_CO_11F_2 ; B8
- const HS_SILPH_CO_11F_3 ; B9
- const HS_MAP_F4_1 ; BA XXX sprite doesn't exist
- const HS_MANSION_2_ITEM ; BB X
- const HS_MANSION_3_ITEM_1 ; BC X
- const HS_MANSION_3_ITEM_2 ; BD X
- const HS_MANSION_4_ITEM_1 ; BE X
- const HS_MANSION_4_ITEM_2 ; BF X
- const HS_MANSION_4_ITEM_3 ; C0 X
- const HS_MANSION_4_ITEM_4 ; C1 X
- const HS_MANSION_4_ITEM_5 ; C2 X
- const HS_SAFARI_ZONE_EAST_ITEM_1 ; C3 X
- const HS_SAFARI_ZONE_EAST_ITEM_2 ; C4 X
- const HS_SAFARI_ZONE_EAST_ITEM_3 ; C5 X
- const HS_SAFARI_ZONE_EAST_ITEM_4 ; C6 X
- const HS_SAFARI_ZONE_NORTH_ITEM_1 ; C7 X
- const HS_SAFARI_ZONE_NORTH_ITEM_2 ; C8 X
- const HS_SAFARI_ZONE_WEST_ITEM_1 ; C9 X
- const HS_SAFARI_ZONE_WEST_ITEM_2 ; CA X
- const HS_SAFARI_ZONE_WEST_ITEM_3 ; CB X
- const HS_SAFARI_ZONE_WEST_ITEM_4 ; CC X
- const HS_SAFARI_ZONE_CENTER_ITEM ; CD X
- const HS_UNKNOWN_DUNGEON_2_ITEM_1 ; CE X
- const HS_UNKNOWN_DUNGEON_2_ITEM_2 ; CF X
- const HS_UNKNOWN_DUNGEON_2_ITEM_3 ; D0 X
- const HS_MEWTWO ; D1 X
- const HS_UNKNOWN_DUNGEON_3_ITEM_1 ; D2 X
- const HS_UNKNOWN_DUNGEON_3_ITEM_2 ; D3 X
- const HS_VICTORY_ROAD_1_ITEM_1 ; D4 X
- const HS_VICTORY_ROAD_1_ITEM_2 ; D5 X
- const HS_CHAMPIONS_ROOM_OAK ; D6
- const HS_SEAFOAM_ISLANDS_1_BOULDER_1 ; D7
- const HS_SEAFOAM_ISLANDS_1_BOULDER_2 ; D8
- const HS_SEAFOAM_ISLANDS_2_BOULDER_1 ; D9
- const HS_SEAFOAM_ISLANDS_2_BOULDER_2 ; DA
- const HS_SEAFOAM_ISLANDS_3_BOULDER_1 ; DB
- const HS_SEAFOAM_ISLANDS_3_BOULDER_2 ; DC
- const HS_SEAFOAM_ISLANDS_4_BOULDER_1 ; DD
- const HS_SEAFOAM_ISLANDS_4_BOULDER_2 ; DE
- const HS_SEAFOAM_ISLANDS_4_BOULDER_3 ; DF
- const HS_SEAFOAM_ISLANDS_4_BOULDER_4 ; E0
- const HS_SEAFOAM_ISLANDS_5_BOULDER_1 ; E1
- const HS_SEAFOAM_ISLANDS_5_BOULDER_2 ; E2
- const HS_ARTICUNO ; E3 X
+ const HS_PALLET_TOWN_OAK ; 00
+ const HS_LYING_OLD_MAN ; 01
+ const HS_OLD_MAN ; 02
+ const HS_MUSEUM_GUY ; 03
+ const HS_GYM_GUY ; 04
+ const HS_CERULEAN_RIVAL ; 05
+ const HS_CERULEAN_ROCKET ; 06
+ const HS_CERULEAN_GUARD_1 ; 07
+ const HS_UNKNOWN_DUNGEON_GUY ; 08
+ const HS_CERULEAN_GUARD_2 ; 09
+ const HS_SAFFRON_CITY_1 ; 0A
+ const HS_SAFFRON_CITY_2 ; 0B
+ const HS_SAFFRON_CITY_3 ; 0C
+ const HS_SAFFRON_CITY_4 ; 0D
+ const HS_SAFFRON_CITY_5 ; 0E
+ const HS_SAFFRON_CITY_6 ; 0F
+ const HS_SAFFRON_CITY_7 ; 10
+ const HS_SAFFRON_CITY_8 ; 11
+ const HS_SAFFRON_CITY_9 ; 12
+ const HS_SAFFRON_CITY_A ; 13
+ const HS_SAFFRON_CITY_B ; 14
+ const HS_SAFFRON_CITY_C ; 15
+ const HS_SAFFRON_CITY_D ; 16
+ const HS_SAFFRON_CITY_E ; 17
+ const HS_SAFFRON_CITY_F ; 18
+ const HS_ROUTE_2_ITEM_1 ; 19 X
+ const HS_ROUTE_2_ITEM_2 ; 1A X
+ const HS_ROUTE_4_ITEM ; 1B X
+ const HS_ROUTE_9_ITEM ; 1C X
+ const HS_ROUTE_12_SNORLAX ; 1D
+ const HS_ROUTE_12_ITEM_1 ; 1E X
+ const HS_ROUTE_12_ITEM_2 ; 1F X
+ const HS_ROUTE_15_ITEM ; 20 X
+ const HS_ROUTE_16_SNORLAX ; 21
+ const HS_ROUTE_22_RIVAL_1 ; 22
+ const HS_ROUTE_22_RIVAL_2 ; 23
+ const HS_NUGGET_BRIDGE_GUY ; 24
+ const HS_ROUTE_24_ITEM ; 25 X
+ const HS_ROUTE_25_ITEM ; 26 X
+ const HS_DAISY_SITTING ; 27
+ const HS_DAISY_WALKING ; 28
+ const HS_TOWN_MAP ; 29
+ const HS_OAKS_LAB_RIVAL ; 2A
+ const HS_STARTER_BALL_1 ; 2B
+ const HS_STARTER_BALL_2 ; 2C
+ const HS_STARTER_BALL_3 ; 2D
+ const HS_OAKS_LAB_OAK_1 ; 2E
+ const HS_POKEDEX_1 ; 2F
+ const HS_POKEDEX_2 ; 30
+ const HS_OAKS_LAB_OAK_2 ; 31
+ const HS_VIRIDIAN_GYM_GIOVANNI ; 32
+ const HS_VIRIDIAN_GYM_ITEM ; 33 X
+ const HS_OLD_AMBER ; 34
+ const HS_CERULEAN_CAVE_1F_ITEM_1 ; 35 X
+ const HS_CERULEAN_CAVE_1F_ITEM_2 ; 36 X
+ const HS_CERULEAN_CAVE_1F_ITEM_3 ; 37 X
+ const HS_POKEMON_TOWER_2F_RIVAL ; 38
+ const HS_POKEMON_TOWER_3F_ITEM ; 39 X
+ const HS_POKEMON_TOWER_4F_ITEM_1 ; 3A X
+ const HS_POKEMON_TOWER_4F_ITEM_2 ; 3B X
+ const HS_POKEMON_TOWER_4F_ITEM_3 ; 3C X
+ const HS_POKEMON_TOWER_5F_ITEM ; 3D X
+ const HS_POKEMON_TOWER_6F_ITEM_1 ; 3E X
+ const HS_POKEMON_TOWER_6F_ITEM_2 ; 3F X
+ const HS_POKEMON_TOWER_7F_ROCKET_1 ; 40 X
+ const HS_POKEMON_TOWER_7F_ROCKET_2 ; 41 X
+ const HS_POKEMON_TOWER_7F_ROCKET_3 ; 42 X
+ const HS_POKEMON_TOWER_7F_MR_FUJI ; 43
+ const HS_MR_FUJIS_HOUSE_MR_FUJI ; 44
+ const HS_CELADON_MANSION_EEVEE_GIFT ; 45
+ const HS_GAME_CORNER_ROCKET ; 46
+ const HS_WARDENS_HOUSE_ITEM ; 47 X
+ const HS_POKEMON_MANSION_1F_ITEM_1 ; 48 X
+ const HS_POKEMON_MANSION_1F_ITEM_2 ; 49 X
+ const HS_FIGHTING_DOJO_GIFT_1 ; 4A
+ const HS_FIGHTING_DOJO_GIFT_2 ; 4B
+ const HS_SILPH_CO_1F_RECEPTIONIST ; 4C
+ const HS_VOLTORB_1 ; 4D X
+ const HS_VOLTORB_2 ; 4E X
+ const HS_VOLTORB_3 ; 4F X
+ const HS_ELECTRODE_1 ; 50 X
+ const HS_VOLTORB_4 ; 51 X
+ const HS_VOLTORB_5 ; 52 X
+ const HS_ELECTRODE_2 ; 53 X
+ const HS_VOLTORB_6 ; 54 X
+ const HS_ZAPDOS ; 55 X
+ const HS_POWER_PLANT_ITEM_1 ; 56 X
+ const HS_POWER_PLANT_ITEM_2 ; 57 X
+ const HS_POWER_PLANT_ITEM_3 ; 58 X
+ const HS_POWER_PLANT_ITEM_4 ; 59 X
+ const HS_POWER_PLANT_ITEM_5 ; 5A X
+ const HS_MOLTRES ; 5B X
+ const HS_VICTORY_ROAD_2F_ITEM_1 ; 5C X
+ const HS_VICTORY_ROAD_2F_ITEM_2 ; 5D X
+ const HS_VICTORY_ROAD_2F_ITEM_3 ; 5E X
+ const HS_VICTORY_ROAD_2F_ITEM_4 ; 5F X
+ const HS_VICTORY_ROAD_2F_BOULDER ; 60
+ const HS_BILL_POKEMON ; 61
+ const HS_BILL_1 ; 62
+ const HS_BILL_2 ; 63
+ const HS_VIRIDIAN_FOREST_ITEM_1 ; 64 X
+ const HS_VIRIDIAN_FOREST_ITEM_2 ; 65 X
+ const HS_VIRIDIAN_FOREST_ITEM_3 ; 66 X
+ const HS_MT_MOON_1F_ITEM_1 ; 67 X
+ const HS_MT_MOON_1F_ITEM_2 ; 68 X
+ const HS_MT_MOON_1F_ITEM_3 ; 69 X
+ const HS_MT_MOON_1F_ITEM_4 ; 6A X
+ const HS_MT_MOON_1F_ITEM_5 ; 6B X
+ const HS_MT_MOON_1F_ITEM_6 ; 6C X
+ const HS_MT_MOON_B2F_FOSSIL_1 ; 6D
+ const HS_MT_MOON_B2F_FOSSIL_2 ; 6E
+ const HS_MT_MOON_B2F_ITEM_1 ; 6F X
+ const HS_MT_MOON_B2F_ITEM_2 ; 70 X
+ const HS_SS_ANNE_2F_RIVAL ; 71
+ const HS_SS_ANNE_1F_ROOMS_ITEM ; 72 X
+ const HS_SS_ANNE_2F_ROOMS_ITEM_1 ; 73 X
+ const HS_SS_ANNE_2F_ROOMS_ITEM_2 ; 74 X
+ const HS_SS_ANNE_B1F_ROOMS_ITEM_1 ; 75 X
+ const HS_SS_ANNE_B1F_ROOMS_ITEM_2 ; 76 X
+ const HS_SS_ANNE_B1F_ROOMS_ITEM_3 ; 77 X
+ const HS_VICTORY_ROAD_3F_ITEM_1 ; 78 X
+ const HS_VICTORY_ROAD_3F_ITEM_2 ; 79 X
+ const HS_VICTORY_ROAD_3F_BOULDER ; 7A
+ const HS_ROCKET_HIDEOUT_B1F_ITEM_1 ; 7B X
+ const HS_ROCKET_HIDEOUT_B1F_ITEM_2 ; 7C X
+ const HS_ROCKET_HIDEOUT_B2F_ITEM_1 ; 7D X
+ const HS_ROCKET_HIDEOUT_B2F_ITEM_2 ; 7E X
+ const HS_ROCKET_HIDEOUT_B2F_ITEM_3 ; 7F X
+ const HS_ROCKET_HIDEOUT_B2F_ITEM_4 ; 80 X
+ const HS_ROCKET_HIDEOUT_B3F_ITEM_1 ; 81 X
+ const HS_ROCKET_HIDEOUT_B3F_ITEM_2 ; 82 X
+ const HS_ROCKET_HIDEOUT_B4F_GIOVANNI ; 83
+ const HS_ROCKET_HIDEOUT_B4F_ITEM_1 ; 84 X
+ const HS_ROCKET_HIDEOUT_B4F_ITEM_2 ; 85 X
+ const HS_ROCKET_HIDEOUT_B4F_ITEM_3 ; 86 X
+ const HS_ROCKET_HIDEOUT_B4F_ITEM_4 ; 87
+ const HS_ROCKET_HIDEOUT_B4F_ITEM_5 ; 88
+ const HS_SILPH_CO_2F_1 ; 89 XXX never (de)activated?
+ const HS_SILPH_CO_2F_2 ; 8A
+ const HS_SILPH_CO_2F_3 ; 8B
+ const HS_SILPH_CO_2F_4 ; 8C
+ const HS_SILPH_CO_2F_5 ; 8D
+ const HS_SILPH_CO_3F_1 ; 8E
+ const HS_SILPH_CO_3F_2 ; 8F
+ const HS_SILPH_CO_3F_ITEM ; 90 X
+ const HS_SILPH_CO_4F_1 ; 91
+ const HS_SILPH_CO_4F_2 ; 92
+ const HS_SILPH_CO_4F_3 ; 93
+ const HS_SILPH_CO_4F_ITEM_1 ; 94 X
+ const HS_SILPH_CO_4F_ITEM_2 ; 95 X
+ const HS_SILPH_CO_4F_ITEM_3 ; 96 X
+ const HS_SILPH_CO_5F_1 ; 97
+ const HS_SILPH_CO_5F_2 ; 98
+ const HS_SILPH_CO_5F_3 ; 99
+ const HS_SILPH_CO_5F_4 ; 9A
+ const HS_SILPH_CO_5F_ITEM_1 ; 9B X
+ const HS_SILPH_CO_5F_ITEM_2 ; 9C X
+ const HS_SILPH_CO_5F_ITEM_3 ; 9D X
+ const HS_SILPH_CO_6F_1 ; 9E
+ const HS_SILPH_CO_6F_2 ; 9F
+ const HS_SILPH_CO_6F_3 ; A0
+ const HS_SILPH_CO_6F_ITEM_1 ; A1 X
+ const HS_SILPH_CO_6F_ITEM_2 ; A2 X
+ const HS_SILPH_CO_7F_1 ; A3
+ const HS_SILPH_CO_7F_2 ; A4
+ const HS_SILPH_CO_7F_3 ; A5
+ const HS_SILPH_CO_7F_4 ; A6
+ const HS_SILPH_CO_7F_RIVAL ; A7
+ const HS_SILPH_CO_7F_ITEM_1 ; A8 X
+ const HS_SILPH_CO_7F_ITEM_2 ; A9 X
+ const HS_SILPH_CO_7F_8 ; AA XXX sprite doesn't exist
+ const HS_SILPH_CO_8F_1 ; AB
+ const HS_SILPH_CO_8F_2 ; AC
+ const HS_SILPH_CO_8F_3 ; AD
+ const HS_SILPH_CO_9F_1 ; AE
+ const HS_SILPH_CO_9F_2 ; AF
+ const HS_SILPH_CO_9F_3 ; B0
+ const HS_SILPH_CO_10F_1 ; B1
+ const HS_SILPH_CO_10F_2 ; B2
+ const HS_SILPH_CO_10F_3 ; B3 XXX never (de)activated?
+ const HS_SILPH_CO_10F_ITEM_1 ; B4 X
+ const HS_SILPH_CO_10F_ITEM_2 ; B5 X
+ const HS_SILPH_CO_10F_ITEM_3 ; B6 X
+ const HS_SILPH_CO_11F_1 ; B7
+ const HS_SILPH_CO_11F_2 ; B8
+ const HS_SILPH_CO_11F_3 ; B9
+ const HS_UNUSED_MAP_F4_1 ; BA XXX sprite doesn't exist
+ const HS_POKEMON_MANSION_2F_ITEM ; BB X
+ const HS_POKEMON_MANSION_3F_ITEM_1 ; BC X
+ const HS_POKEMON_MANSION_3F_ITEM_2 ; BD X
+ const HS_POKEMON_MANSION_B1F_ITEM_1 ; BE X
+ const HS_POKEMON_MANSION_B1F_ITEM_2 ; BF X
+ const HS_POKEMON_MANSION_B1F_ITEM_3 ; C0 X
+ const HS_POKEMON_MANSION_B1F_ITEM_4 ; C1 X
+ const HS_POKEMON_MANSION_B1F_ITEM_5 ; C2 X
+ const HS_SAFARI_ZONE_EAST_ITEM_1 ; C3 X
+ const HS_SAFARI_ZONE_EAST_ITEM_2 ; C4 X
+ const HS_SAFARI_ZONE_EAST_ITEM_3 ; C5 X
+ const HS_SAFARI_ZONE_EAST_ITEM_4 ; C6 X
+ const HS_SAFARI_ZONE_NORTH_ITEM_1 ; C7 X
+ const HS_SAFARI_ZONE_NORTH_ITEM_2 ; C8 X
+ const HS_SAFARI_ZONE_WEST_ITEM_1 ; C9 X
+ const HS_SAFARI_ZONE_WEST_ITEM_2 ; CA X
+ const HS_SAFARI_ZONE_WEST_ITEM_3 ; CB X
+ const HS_SAFARI_ZONE_WEST_ITEM_4 ; CC X
+ const HS_SAFARI_ZONE_CENTER_ITEM ; CD X
+ const HS_CERULEAN_CAVE_2F_ITEM_1 ; CE X
+ const HS_CERULEAN_CAVE_2F_ITEM_2 ; CF X
+ const HS_CERULEAN_CAVE_2F_ITEM_3 ; D0 X
+ const HS_MEWTWO ; D1 X
+ const HS_CERULEAN_CAVE_B1F_ITEM_1 ; D2 X
+ const HS_CERULEAN_CAVE_B1F_ITEM_2 ; D3 X
+ const HS_VICTORY_ROAD_1F_ITEM_1 ; D4 X
+ const HS_VICTORY_ROAD_1F_ITEM_2 ; D5 X
+ const HS_CHAMPIONS_ROOM_OAK ; D6
+ const HS_SEAFOAM_ISLANDS_1F_BOULDER_1 ; D7
+ const HS_SEAFOAM_ISLANDS_1F_BOULDER_2 ; D8
+ const HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 ; D9
+ const HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 ; DA
+ const HS_SEAFOAM_ISLANDS_B2F_BOULDER_1 ; DB
+ const HS_SEAFOAM_ISLANDS_B2F_BOULDER_2 ; DC
+ const HS_SEAFOAM_ISLANDS_B3F_BOULDER_1 ; DD
+ const HS_SEAFOAM_ISLANDS_B3F_BOULDER_2 ; DE
+ const HS_SEAFOAM_ISLANDS_B3F_BOULDER_3 ; DF
+ const HS_SEAFOAM_ISLANDS_B3F_BOULDER_4 ; E0
+ const HS_SEAFOAM_ISLANDS_B4F_BOULDER_1 ; E1
+ const HS_SEAFOAM_ISLANDS_B4F_BOULDER_2 ; E2
+ const HS_ARTICUNO ; E3 X
--- a/constants/map_constants.asm
+++ b/constants/map_constants.asm
@@ -5,251 +5,251 @@
ENDM
const_def
- mapconst PALLET_TOWN, 9, 10 ; $00
- mapconst VIRIDIAN_CITY, 18, 20 ; $01
- mapconst PEWTER_CITY, 18, 20 ; $02
- mapconst CERULEAN_CITY, 18, 20 ; $03
- mapconst LAVENDER_TOWN, 9, 10 ; $04
- mapconst VERMILION_CITY, 18, 20 ; $05
- mapconst CELADON_CITY, 18, 25 ; $06
- mapconst FUCHSIA_CITY, 18, 20 ; $07
- mapconst CINNABAR_ISLAND, 9, 10 ; $08
- mapconst INDIGO_PLATEAU, 9, 10 ; $09
- mapconst SAFFRON_CITY, 18, 20 ; $0A
- mapconst UNUSED_MAP_0B, 0, 0 ; $0B
- mapconst ROUTE_1, 18, 10 ; $0C
- mapconst ROUTE_2, 36, 10 ; $0D
- mapconst ROUTE_3, 9, 35 ; $0E
- mapconst ROUTE_4, 9, 45 ; $0F
- mapconst ROUTE_5, 18, 10 ; $10
- mapconst ROUTE_6, 18, 10 ; $11
- mapconst ROUTE_7, 9, 10 ; $12
- mapconst ROUTE_8, 9, 30 ; $13
- mapconst ROUTE_9, 9, 30 ; $14
- mapconst ROUTE_10, 36, 10 ; $15
- mapconst ROUTE_11, 9, 30 ; $16
- mapconst ROUTE_12, 54, 10 ; $17
- mapconst ROUTE_13, 9, 30 ; $18
- mapconst ROUTE_14, 27, 10 ; $19
- mapconst ROUTE_15, 9, 30 ; $1A
- mapconst ROUTE_16, 9, 20 ; $1B
- mapconst ROUTE_17, 72, 10 ; $1C
- mapconst ROUTE_18, 9, 25 ; $1D
- mapconst ROUTE_19, 27, 10 ; $1E
- mapconst ROUTE_20, 9, 50 ; $1F
- mapconst ROUTE_21, 45, 10 ; $20
- mapconst ROUTE_22, 9, 20 ; $21
- mapconst ROUTE_23, 72, 10 ; $22
- mapconst ROUTE_24, 18, 10 ; $23
- mapconst ROUTE_25, 9, 30 ; $24
- mapconst REDS_HOUSE_1F, 4, 4 ; $25
- mapconst REDS_HOUSE_2F, 4, 4 ; $26
- mapconst BLUES_HOUSE, 4, 4 ; $27
- mapconst OAKS_LAB, 6, 5 ; $28
- mapconst VIRIDIAN_POKECENTER, 4, 7 ; $29
- mapconst VIRIDIAN_MART, 4, 4 ; $2A
- mapconst VIRIDIAN_SCHOOL, 4, 4 ; $2B
- mapconst VIRIDIAN_HOUSE, 4, 4 ; $2C
- mapconst VIRIDIAN_GYM, 9, 10 ; $2D
- mapconst DIGLETTS_CAVE_EXIT, 4, 4 ; $2E
- mapconst VIRIDIAN_FOREST_EXIT, 4, 5 ; $2F
- mapconst ROUTE_2_HOUSE, 4, 4 ; $30
- mapconst ROUTE_2_GATE, 4, 5 ; $31
- mapconst VIRIDIAN_FOREST_ENTRANCE, 4, 5 ; $32
- mapconst VIRIDIAN_FOREST, 24, 17 ; $33
- mapconst MUSEUM_1F, 4, 10 ; $34
- mapconst MUSEUM_2F, 4, 7 ; $35
- mapconst PEWTER_GYM, 7, 5 ; $36
- mapconst PEWTER_HOUSE_1, 4, 4 ; $37
- mapconst PEWTER_MART, 4, 4 ; $38
- mapconst PEWTER_HOUSE_2, 4, 4 ; $39
- mapconst PEWTER_POKECENTER, 4, 7 ; $3A
- mapconst MT_MOON_1, 18, 20 ; $3B
- mapconst MT_MOON_2, 14, 14 ; $3C
- mapconst MT_MOON_3, 18, 20 ; $3D
- mapconst TRASHED_HOUSE, 4, 4 ; $3E
- mapconst CERULEAN_HOUSE_1, 4, 4 ; $3F
- mapconst CERULEAN_POKECENTER, 4, 7 ; $40
- mapconst CERULEAN_GYM, 7, 5 ; $41
- mapconst BIKE_SHOP, 4, 4 ; $42
- mapconst CERULEAN_MART, 4, 4 ; $43
- mapconst MT_MOON_POKECENTER, 4, 7 ; $44
- mapconst TRASHED_HOUSE_COPY, 4, 4 ; $45
- mapconst ROUTE_5_GATE, 3, 4 ; $46
- mapconst PATH_ENTRANCE_ROUTE_5, 4, 4 ; $47
- mapconst DAYCAREM, 4, 4 ; $48
- mapconst ROUTE_6_GATE, 3, 4 ; $49
- mapconst PATH_ENTRANCE_ROUTE_6, 4, 4 ; $4A
- mapconst PATH_ENTRANCE_ROUTE_6_COPY, 4, 4 ; $4B
- mapconst ROUTE_7_GATE, 4, 3 ; $4C
- mapconst PATH_ENTRANCE_ROUTE_7, 4, 4 ; $4D
- mapconst PATH_ENTRANCE_ROUTE_7_COPY, 4, 4 ; $4E
- mapconst ROUTE_8_GATE, 4, 3 ; $4F
- mapconst PATH_ENTRANCE_ROUTE_8, 4, 4 ; $50
- mapconst ROCK_TUNNEL_POKECENTER, 4, 7 ; $51
- mapconst ROCK_TUNNEL_1, 18, 20 ; $52
- mapconst POWER_PLANT, 18, 20 ; $53
- mapconst ROUTE_11_GATE_1F, 5, 4 ; $54
- mapconst DIGLETTS_CAVE_ENTRANCE, 4, 4 ; $55
- mapconst ROUTE_11_GATE_2F, 4, 4 ; $56
- mapconst ROUTE_12_GATE_1F, 4, 5 ; $57
- mapconst BILLS_HOUSE, 4, 4 ; $58
- mapconst VERMILION_POKECENTER, 4, 7 ; $59
- mapconst POKEMON_FAN_CLUB, 4, 4 ; $5A
- mapconst VERMILION_MART, 4, 4 ; $5B
- mapconst VERMILION_GYM, 9, 5 ; $5C
- mapconst VERMILION_HOUSE_1, 4, 4 ; $5D
- mapconst VERMILION_DOCK, 6, 14 ; $5E
- mapconst SS_ANNE_1, 9, 20 ; $5F
- mapconst SS_ANNE_2, 9, 20 ; $60
- mapconst SS_ANNE_3, 3, 10 ; $61
- mapconst SS_ANNE_4, 4, 15 ; $62
- mapconst SS_ANNE_5, 7, 10 ; $63
- mapconst SS_ANNE_6, 8, 7 ; $64
- mapconst SS_ANNE_7, 4, 3 ; $65
- mapconst SS_ANNE_8, 8, 12 ; $66
- mapconst SS_ANNE_9, 8, 12 ; $67
- mapconst SS_ANNE_10, 8, 12 ; $68
- mapconst UNUSED_MAP_69, 0, 0 ; $69
- mapconst UNUSED_MAP_6A, 0, 0 ; $6A
- mapconst UNUSED_MAP_6B, 0, 0 ; $6B
- mapconst VICTORY_ROAD_1, 9, 10 ; $6C
- mapconst UNUSED_MAP_6D, 0, 0 ; $6D
- mapconst UNUSED_MAP_6E, 0, 0 ; $6E
- mapconst UNUSED_MAP_6F, 0, 0 ; $6F
- mapconst UNUSED_MAP_70, 0, 0 ; $70
- mapconst LANCES_ROOM, 13, 13 ; $71
- mapconst UNUSED_MAP_72, 0, 0 ; $72
- mapconst UNUSED_MAP_73, 0, 0 ; $73
- mapconst UNUSED_MAP_74, 0, 0 ; $74
- mapconst UNUSED_MAP_75, 0, 0 ; $75
- mapconst HALL_OF_FAME, 4, 5 ; $76
- mapconst UNDERGROUND_PATH_NS, 24, 4 ; $77
- mapconst CHAMPIONS_ROOM, 4, 4 ; $78
- mapconst UNDERGROUND_PATH_WE, 4, 25 ; $79
- mapconst CELADON_MART_1, 4, 10 ; $7A
- mapconst CELADON_MART_2, 4, 10 ; $7B
- mapconst CELADON_MART_3, 4, 10 ; $7C
- mapconst CELADON_MART_4, 4, 10 ; $7D
- mapconst CELADON_MART_ROOF, 4, 10 ; $7E
- mapconst CELADON_MART_ELEVATOR, 2, 2 ; $7F
- mapconst CELADON_MANSION_1, 6, 4 ; $80
- mapconst CELADON_MANSION_2, 6, 4 ; $81
- mapconst CELADON_MANSION_3, 6, 4 ; $82
- mapconst CELADON_MANSION_4, 6, 4 ; $83
- mapconst CELADON_MANSION_5, 4, 4 ; $84
- mapconst CELADON_POKECENTER, 4, 7 ; $85
- mapconst CELADON_GYM, 9, 5 ; $86
- mapconst GAME_CORNER, 9, 10 ; $87
- mapconst CELADON_MART_5, 4, 10 ; $88
- mapconst CELADON_PRIZE_ROOM, 4, 5 ; $89
- mapconst CELADON_DINER, 4, 5 ; $8A
- mapconst CELADON_HOUSE, 4, 4 ; $8B
- mapconst CELADON_HOTEL, 4, 7 ; $8C
- mapconst LAVENDER_POKECENTER, 4, 7 ; $8D
- mapconst POKEMONTOWER_1, 9, 10 ; $8E
- mapconst POKEMONTOWER_2, 9, 10 ; $8F
- mapconst POKEMONTOWER_3, 9, 10 ; $90
- mapconst POKEMONTOWER_4, 9, 10 ; $91
- mapconst POKEMONTOWER_5, 9, 10 ; $92
- mapconst POKEMONTOWER_6, 9, 10 ; $93
- mapconst POKEMONTOWER_7, 9, 10 ; $94
- mapconst LAVENDER_HOUSE_1, 4, 4 ; $95
- mapconst LAVENDER_MART, 4, 4 ; $96
- mapconst LAVENDER_HOUSE_2, 4, 4 ; $97
- mapconst FUCHSIA_MART, 4, 4 ; $98
- mapconst FUCHSIA_HOUSE_1, 4, 4 ; $99
- mapconst FUCHSIA_POKECENTER, 4, 7 ; $9A
- mapconst FUCHSIA_HOUSE_2, 4, 5 ; $9B
- mapconst SAFARI_ZONE_ENTRANCE, 3, 4 ; $9C
- mapconst FUCHSIA_GYM, 9, 5 ; $9D
- mapconst FUCHSIA_MEETING_ROOM, 4, 7 ; $9E
- mapconst SEAFOAM_ISLANDS_2, 9, 15 ; $9F
- mapconst SEAFOAM_ISLANDS_3, 9, 15 ; $A0
- mapconst SEAFOAM_ISLANDS_4, 9, 15 ; $A1
- mapconst SEAFOAM_ISLANDS_5, 9, 15 ; $A2
- mapconst VERMILION_HOUSE_2, 4, 4 ; $A3
- mapconst FUCHSIA_HOUSE_3, 4, 4 ; $A4
- mapconst MANSION_1, 14, 15 ; $A5
- mapconst CINNABAR_GYM, 9, 10 ; $A6
- mapconst CINNABAR_LAB_1, 4, 9 ; $A7
- mapconst CINNABAR_LAB_2, 4, 4 ; $A8
- mapconst CINNABAR_LAB_3, 4, 4 ; $A9
- mapconst CINNABAR_LAB_4, 4, 4 ; $AA
- mapconst CINNABAR_POKECENTER, 4, 7 ; $AB
- mapconst CINNABAR_MART, 4, 4 ; $AC
- mapconst CINNABAR_MART_COPY, 4, 4 ; $AD
- mapconst INDIGO_PLATEAU_LOBBY, 6, 8 ; $AE
- mapconst COPYCATS_HOUSE_1F, 4, 4 ; $AF
- mapconst COPYCATS_HOUSE_2F, 4, 4 ; $B0
- mapconst FIGHTING_DOJO, 6, 5 ; $B1
- mapconst SAFFRON_GYM, 9, 10 ; $B2
- mapconst SAFFRON_HOUSE_1, 4, 4 ; $B3
- mapconst SAFFRON_MART, 4, 4 ; $B4
- mapconst SILPH_CO_1F, 9, 15 ; $B5
- mapconst SAFFRON_POKECENTER, 4, 7 ; $B6
- mapconst SAFFRON_HOUSE_2, 4, 4 ; $B7
- mapconst ROUTE_15_GATE_1F, 5, 4 ; $B8
- mapconst ROUTE_15_GATE_2F, 4, 4 ; $B9
- mapconst ROUTE_16_GATE_1F, 7, 4 ; $BA
- mapconst ROUTE_16_GATE_2F, 4, 4 ; $BB
- mapconst ROUTE_16_HOUSE, 4, 4 ; $BC
- mapconst ROUTE_12_HOUSE, 4, 4 ; $BD
- mapconst ROUTE_18_GATE_1F, 5, 4 ; $BE
- mapconst ROUTE_18_GATE_2F, 4, 4 ; $BF
- mapconst SEAFOAM_ISLANDS_1, 9, 15 ; $C0
- mapconst ROUTE_22_GATE, 4, 5 ; $C1
- mapconst VICTORY_ROAD_2, 9, 15 ; $C2
- mapconst ROUTE_12_GATE_2F, 4, 4 ; $C3
- mapconst VERMILION_HOUSE_3, 4, 4 ; $C4
- mapconst DIGLETTS_CAVE, 18, 20 ; $C5
- mapconst VICTORY_ROAD_3, 9, 15 ; $C6
- mapconst ROCKET_HIDEOUT_1, 14, 15 ; $C7
- mapconst ROCKET_HIDEOUT_2, 14, 15 ; $C8
- mapconst ROCKET_HIDEOUT_3, 14, 15 ; $C9
- mapconst ROCKET_HIDEOUT_4, 12, 15 ; $CA
- mapconst ROCKET_HIDEOUT_ELEVATOR, 4, 3 ; $CB
- mapconst UNUSED_MAP_CC, 0, 0 ; $CC
- mapconst UNUSED_MAP_CD, 0, 0 ; $CD
- mapconst UNUSED_MAP_CE, 0, 0 ; $CE
- mapconst SILPH_CO_2F, 9, 15 ; $CF
- mapconst SILPH_CO_3F, 9, 15 ; $D0
- mapconst SILPH_CO_4F, 9, 15 ; $D1
- mapconst SILPH_CO_5F, 9, 15 ; $D2
- mapconst SILPH_CO_6F, 9, 13 ; $D3
- mapconst SILPH_CO_7F, 9, 13 ; $D4
- mapconst SILPH_CO_8F, 9, 13 ; $D5
- mapconst MANSION_2, 14, 15 ; $D6
- mapconst MANSION_3, 9, 15 ; $D7
- mapconst MANSION_4, 14, 15 ; $D8
- mapconst SAFARI_ZONE_EAST, 13, 15 ; $D9
- mapconst SAFARI_ZONE_NORTH, 18, 20 ; $DA
- mapconst SAFARI_ZONE_WEST, 13, 15 ; $DB
- mapconst SAFARI_ZONE_CENTER, 13, 15 ; $DC
- mapconst SAFARI_ZONE_REST_HOUSE_1, 4, 4 ; $DD
- mapconst SAFARI_ZONE_SECRET_HOUSE, 4, 4 ; $DE
- mapconst SAFARI_ZONE_REST_HOUSE_2, 4, 4 ; $DF
- mapconst SAFARI_ZONE_REST_HOUSE_3, 4, 4 ; $E0
- mapconst SAFARI_ZONE_REST_HOUSE_4, 4, 4 ; $E1
- mapconst UNKNOWN_DUNGEON_2, 9, 15 ; $E2
- mapconst UNKNOWN_DUNGEON_3, 9, 15 ; $E3
- mapconst UNKNOWN_DUNGEON_1, 9, 15 ; $E4
- mapconst NAME_RATERS_HOUSE, 4, 4 ; $E5
- mapconst CERULEAN_HOUSE_2, 4, 4 ; $E6
- mapconst UNUSED_MAP_E7, 0, 0 ; $E7
- mapconst ROCK_TUNNEL_2, 18, 20 ; $E8
- mapconst SILPH_CO_9F, 9, 13 ; $E9
- mapconst SILPH_CO_10F, 9, 8 ; $EA
- mapconst SILPH_CO_11F, 9, 9 ; $EB
- mapconst SILPH_CO_ELEVATOR, 2, 2 ; $EC
- mapconst UNUSED_MAP_ED, 0, 0 ; $ED
- mapconst UNUSED_MAP_EE, 0, 0 ; $EE
- mapconst TRADE_CENTER, 4, 5 ; $EF
- mapconst COLOSSEUM, 4, 5 ; $F0
- mapconst UNUSED_MAP_F1, 0, 0 ; $F1
- mapconst UNUSED_MAP_F2, 0, 0 ; $F2
- mapconst UNUSED_MAP_F3, 0, 0 ; $F3
- mapconst UNUSED_MAP_F4, 0, 0 ; $F4
- mapconst LORELEIS_ROOM, 6, 5 ; $F5
- mapconst BRUNOS_ROOM, 6, 5 ; $F6
- mapconst AGATHAS_ROOM, 6, 5 ; $F7
+ mapconst PALLET_TOWN, 9, 10 ; $00
+ mapconst VIRIDIAN_CITY, 18, 20 ; $01
+ mapconst PEWTER_CITY, 18, 20 ; $02
+ mapconst CERULEAN_CITY, 18, 20 ; $03
+ mapconst LAVENDER_TOWN, 9, 10 ; $04
+ mapconst VERMILION_CITY, 18, 20 ; $05
+ mapconst CELADON_CITY, 18, 25 ; $06
+ mapconst FUCHSIA_CITY, 18, 20 ; $07
+ mapconst CINNABAR_ISLAND, 9, 10 ; $08
+ mapconst INDIGO_PLATEAU, 9, 10 ; $09
+ mapconst SAFFRON_CITY, 18, 20 ; $0A
+ mapconst UNUSED_MAP_0B, 0, 0 ; $0B
+ mapconst ROUTE_1, 18, 10 ; $0C
+ mapconst ROUTE_2, 36, 10 ; $0D
+ mapconst ROUTE_3, 9, 35 ; $0E
+ mapconst ROUTE_4, 9, 45 ; $0F
+ mapconst ROUTE_5, 18, 10 ; $10
+ mapconst ROUTE_6, 18, 10 ; $11
+ mapconst ROUTE_7, 9, 10 ; $12
+ mapconst ROUTE_8, 9, 30 ; $13
+ mapconst ROUTE_9, 9, 30 ; $14
+ mapconst ROUTE_10, 36, 10 ; $15
+ mapconst ROUTE_11, 9, 30 ; $16
+ mapconst ROUTE_12, 54, 10 ; $17
+ mapconst ROUTE_13, 9, 30 ; $18
+ mapconst ROUTE_14, 27, 10 ; $19
+ mapconst ROUTE_15, 9, 30 ; $1A
+ mapconst ROUTE_16, 9, 20 ; $1B
+ mapconst ROUTE_17, 72, 10 ; $1C
+ mapconst ROUTE_18, 9, 25 ; $1D
+ mapconst ROUTE_19, 27, 10 ; $1E
+ mapconst ROUTE_20, 9, 50 ; $1F
+ mapconst ROUTE_21, 45, 10 ; $20
+ mapconst ROUTE_22, 9, 20 ; $21
+ mapconst ROUTE_23, 72, 10 ; $22
+ mapconst ROUTE_24, 18, 10 ; $23
+ mapconst ROUTE_25, 9, 30 ; $24
+ mapconst REDS_HOUSE_1F, 4, 4 ; $25
+ mapconst REDS_HOUSE_2F, 4, 4 ; $26
+ mapconst BLUES_HOUSE, 4, 4 ; $27
+ mapconst OAKS_LAB, 6, 5 ; $28
+ mapconst VIRIDIAN_POKECENTER, 4, 7 ; $29
+ mapconst VIRIDIAN_MART, 4, 4 ; $2A
+ mapconst VIRIDIAN_SCHOOL_HOUSE, 4, 4 ; $2B
+ mapconst VIRIDIAN_NICKNAME_HOUSE, 4, 4 ; $2C
+ mapconst VIRIDIAN_GYM, 9, 10 ; $2D
+ mapconst DIGLETTS_CAVE_ROUTE_2, 4, 4 ; $2E
+ mapconst VIRIDIAN_FOREST_NORTH_GATE, 4, 5 ; $2F
+ mapconst ROUTE_2_TRADE_HOUSE, 4, 4 ; $30
+ mapconst ROUTE_2_GATE, 4, 5 ; $31
+ mapconst VIRIDIAN_FOREST_SOUTH_GATE, 4, 5 ; $32
+ mapconst VIRIDIAN_FOREST, 24, 17 ; $33
+ mapconst MUSEUM_1F, 4, 10 ; $34
+ mapconst MUSEUM_2F, 4, 7 ; $35
+ mapconst PEWTER_GYM, 7, 5 ; $36
+ mapconst PEWTER_NIDORAN_HOUSE, 4, 4 ; $37
+ mapconst PEWTER_MART, 4, 4 ; $38
+ mapconst PEWTER_SPEECH_HOUSE, 4, 4 ; $39
+ mapconst PEWTER_POKECENTER, 4, 7 ; $3A
+ mapconst MT_MOON_1F, 18, 20 ; $3B
+ mapconst MT_MOON_B1F, 14, 14 ; $3C
+ mapconst MT_MOON_B2F, 18, 20 ; $3D
+ mapconst CERULEAN_TRASHED_HOUSE, 4, 4 ; $3E
+ mapconst CERULEAN_TRADE_HOUSE, 4, 4 ; $3F
+ mapconst CERULEAN_POKECENTER, 4, 7 ; $40
+ mapconst CERULEAN_GYM, 7, 5 ; $41
+ mapconst BIKE_SHOP, 4, 4 ; $42
+ mapconst CERULEAN_MART, 4, 4 ; $43
+ mapconst MT_MOON_POKECENTER, 4, 7 ; $44
+ mapconst CERULEAN_TRASHED_HOUSE_COPY, 4, 4 ; $45
+ mapconst ROUTE_5_GATE, 3, 4 ; $46
+ mapconst UNDERGROUND_PATH_ROUTE_5, 4, 4 ; $47
+ mapconst DAYCARE, 4, 4 ; $48
+ mapconst ROUTE_6_GATE, 3, 4 ; $49
+ mapconst UNDERGROUND_PATH_ROUTE_6, 4, 4 ; $4A
+ mapconst UNDERGROUND_PATH_ROUTE_6_COPY, 4, 4 ; $4B
+ mapconst ROUTE_7_GATE, 4, 3 ; $4C
+ mapconst UNDERGROUND_PATH_ROUTE_7, 4, 4 ; $4D
+ mapconst UNDERGROUND_PATH_ROUTE_7_COPY, 4, 4 ; $4E
+ mapconst ROUTE_8_GATE, 4, 3 ; $4F
+ mapconst UNDERGROUND_PATH_ROUTE_8, 4, 4 ; $50
+ mapconst ROCK_TUNNEL_POKECENTER, 4, 7 ; $51
+ mapconst ROCK_TUNNEL_1F, 18, 20 ; $52
+ mapconst POWER_PLANT, 18, 20 ; $53
+ mapconst ROUTE_11_GATE_1F, 5, 4 ; $54
+ mapconst DIGLETTS_CAVE_ROUTE_11, 4, 4 ; $55
+ mapconst ROUTE_11_GATE_2F, 4, 4 ; $56
+ mapconst ROUTE_12_GATE_1F, 4, 5 ; $57
+ mapconst BILLS_HOUSE, 4, 4 ; $58
+ mapconst VERMILION_POKECENTER, 4, 7 ; $59
+ mapconst POKEMON_FAN_CLUB, 4, 4 ; $5A
+ mapconst VERMILION_MART, 4, 4 ; $5B
+ mapconst VERMILION_GYM, 9, 5 ; $5C
+ mapconst VERMILION_PIDGEY_HOUSE, 4, 4 ; $5D
+ mapconst VERMILION_DOCK, 6, 14 ; $5E
+ mapconst SS_ANNE_1F, 9, 20 ; $5F
+ mapconst SS_ANNE_2F, 9, 20 ; $60
+ mapconst SS_ANNE_3F, 3, 10 ; $61
+ mapconst SS_ANNE_B1F, 4, 15 ; $62
+ mapconst SS_ANNE_BOW, 7, 10 ; $63
+ mapconst SS_ANNE_KITCHEN, 8, 7 ; $64
+ mapconst SS_ANNE_CAPTAINS_ROOM, 4, 3 ; $65
+ mapconst SS_ANNE_1F_ROOMS, 8, 12 ; $66
+ mapconst SS_ANNE_2F_ROOMS, 8, 12 ; $67
+ mapconst SS_ANNE_B1F_ROOMS, 8, 12 ; $68
+ mapconst UNUSED_MAP_69, 0, 0 ; $69
+ mapconst UNUSED_MAP_6A, 0, 0 ; $6A
+ mapconst UNUSED_MAP_6B, 0, 0 ; $6B
+ mapconst VICTORY_ROAD_1F, 9, 10 ; $6C
+ mapconst UNUSED_MAP_6D, 0, 0 ; $6D
+ mapconst UNUSED_MAP_6E, 0, 0 ; $6E
+ mapconst UNUSED_MAP_6F, 0, 0 ; $6F
+ mapconst UNUSED_MAP_70, 0, 0 ; $70
+ mapconst LANCES_ROOM, 13, 13 ; $71
+ mapconst UNUSED_MAP_72, 0, 0 ; $72
+ mapconst UNUSED_MAP_73, 0, 0 ; $73
+ mapconst UNUSED_MAP_74, 0, 0 ; $74
+ mapconst UNUSED_MAP_75, 0, 0 ; $75
+ mapconst HALL_OF_FAME, 4, 5 ; $76
+ mapconst UNDERGROUND_PATH_NORTH_SOUTH, 24, 4 ; $77
+ mapconst CHAMPIONS_ROOM, 4, 4 ; $78
+ mapconst UNDERGROUND_PATH_WEST_EAST, 4, 25 ; $79
+ mapconst CELADON_MART_1F, 4, 10 ; $7A
+ mapconst CELADON_MART_2F, 4, 10 ; $7B
+ mapconst CELADON_MART_3F, 4, 10 ; $7C
+ mapconst CELADON_MART_4F, 4, 10 ; $7D
+ mapconst CELADON_MART_ROOF, 4, 10 ; $7E
+ mapconst CELADON_MART_ELEVATOR, 2, 2 ; $7F
+ mapconst CELADON_MANSION_1F, 6, 4 ; $80
+ mapconst CELADON_MANSION_2F, 6, 4 ; $81
+ mapconst CELADON_MANSION_3F, 6, 4 ; $82
+ mapconst CELADON_MANSION_ROOF, 6, 4 ; $83
+ mapconst CELADON_MANSION_ROOF_HOUSE, 4, 4 ; $84
+ mapconst CELADON_POKECENTER, 4, 7 ; $85
+ mapconst CELADON_GYM, 9, 5 ; $86
+ mapconst GAME_CORNER, 9, 10 ; $87
+ mapconst CELADON_MART_5F, 4, 10 ; $88
+ mapconst GAME_CORNER_PRIZE_ROOM, 4, 5 ; $89
+ mapconst CELADON_DINER, 4, 5 ; $8A
+ mapconst CELADON_CHIEF_HOUSE, 4, 4 ; $8B
+ mapconst CELADON_HOTEL, 4, 7 ; $8C
+ mapconst LAVENDER_POKECENTER, 4, 7 ; $8D
+ mapconst POKEMON_TOWER_1F, 9, 10 ; $8E
+ mapconst POKEMON_TOWER_2F, 9, 10 ; $8F
+ mapconst POKEMON_TOWER_3F, 9, 10 ; $90
+ mapconst POKEMON_TOWER_4F, 9, 10 ; $91
+ mapconst POKEMON_TOWER_5F, 9, 10 ; $92
+ mapconst POKEMON_TOWER_6F, 9, 10 ; $93
+ mapconst POKEMON_TOWER_7F, 9, 10 ; $94
+ mapconst MR_FUJIS_HOUSE, 4, 4 ; $95
+ mapconst LAVENDER_MART, 4, 4 ; $96
+ mapconst LAVENDER_CUBONE_HOUSE, 4, 4 ; $97
+ mapconst FUCHSIA_MART, 4, 4 ; $98
+ mapconst FUCHSIA_BILLS_GRANDPAS_HOUSE, 4, 4 ; $99
+ mapconst FUCHSIA_POKECENTER, 4, 7 ; $9A
+ mapconst WARDENS_HOUSE, 4, 5 ; $9B
+ mapconst SAFARI_ZONE_GATE, 3, 4 ; $9C
+ mapconst FUCHSIA_GYM, 9, 5 ; $9D
+ mapconst FUCHSIA_MEETING_ROOM, 4, 7 ; $9E
+ mapconst SEAFOAM_ISLANDS_B1F, 9, 15 ; $9F
+ mapconst SEAFOAM_ISLANDS_B2F, 9, 15 ; $A0
+ mapconst SEAFOAM_ISLANDS_B3F, 9, 15 ; $A1
+ mapconst SEAFOAM_ISLANDS_B4F, 9, 15 ; $A2
+ mapconst VERMILION_OLD_ROD_HOUSE, 4, 4 ; $A3
+ mapconst FUCHSIA_GOOD_ROD_HOUSE, 4, 4 ; $A4
+ mapconst POKEMON_MANSION_1F, 14, 15 ; $A5
+ mapconst CINNABAR_GYM, 9, 10 ; $A6
+ mapconst CINNABAR_LAB, 4, 9 ; $A7
+ mapconst CINNABAR_LAB_TRADE_ROOM, 4, 4 ; $A8
+ mapconst CINNABAR_LAB_METRONOME_ROOM, 4, 4 ; $A9
+ mapconst CINNABAR_LAB_FOSSIL_ROOM, 4, 4 ; $AA
+ mapconst CINNABAR_POKECENTER, 4, 7 ; $AB
+ mapconst CINNABAR_MART, 4, 4 ; $AC
+ mapconst CINNABAR_MART_COPY, 4, 4 ; $AD
+ mapconst INDIGO_PLATEAU_LOBBY, 6, 8 ; $AE
+ mapconst COPYCATS_HOUSE_1F, 4, 4 ; $AF
+ mapconst COPYCATS_HOUSE_2F, 4, 4 ; $B0
+ mapconst FIGHTING_DOJO, 6, 5 ; $B1
+ mapconst SAFFRON_GYM, 9, 10 ; $B2
+ mapconst SAFFRON_PIDGEY_HOUSE, 4, 4 ; $B3
+ mapconst SAFFRON_MART, 4, 4 ; $B4
+ mapconst SILPH_CO_1F, 9, 15 ; $B5
+ mapconst SAFFRON_POKECENTER, 4, 7 ; $B6
+ mapconst MR_PSYCHICS_HOUSE, 4, 4 ; $B7
+ mapconst ROUTE_15_GATE_1F, 5, 4 ; $B8
+ mapconst ROUTE_15_GATE_2F, 4, 4 ; $B9
+ mapconst ROUTE_16_GATE_1F, 7, 4 ; $BA
+ mapconst ROUTE_16_GATE_2F, 4, 4 ; $BB
+ mapconst ROUTE_16_FLY_HOUSE, 4, 4 ; $BC
+ mapconst ROUTE_12_SUPER_ROD_HOUSE, 4, 4 ; $BD
+ mapconst ROUTE_18_GATE_1F, 5, 4 ; $BE
+ mapconst ROUTE_18_GATE_2F, 4, 4 ; $BF
+ mapconst SEAFOAM_ISLANDS_1F, 9, 15 ; $C0
+ mapconst ROUTE_22_GATE, 4, 5 ; $C1
+ mapconst VICTORY_ROAD_2F, 9, 15 ; $C2
+ mapconst ROUTE_12_GATE_2F, 4, 4 ; $C3
+ mapconst VERMILION_TRADE_HOUSE, 4, 4 ; $C4
+ mapconst DIGLETTS_CAVE, 18, 20 ; $C5
+ mapconst VICTORY_ROAD_3F, 9, 15 ; $C6
+ mapconst ROCKET_HIDEOUT_B1F, 14, 15 ; $C7
+ mapconst ROCKET_HIDEOUT_B2F, 14, 15 ; $C8
+ mapconst ROCKET_HIDEOUT_B3F, 14, 15 ; $C9
+ mapconst ROCKET_HIDEOUT_B4F, 12, 15 ; $CA
+ mapconst ROCKET_HIDEOUT_ELEVATOR, 4, 3 ; $CB
+ mapconst UNUSED_MAP_CC, 0, 0 ; $CC
+ mapconst UNUSED_MAP_CD, 0, 0 ; $CD
+ mapconst UNUSED_MAP_CE, 0, 0 ; $CE
+ mapconst SILPH_CO_2F, 9, 15 ; $CF
+ mapconst SILPH_CO_3F, 9, 15 ; $D0
+ mapconst SILPH_CO_4F, 9, 15 ; $D1
+ mapconst SILPH_CO_5F, 9, 15 ; $D2
+ mapconst SILPH_CO_6F, 9, 13 ; $D3
+ mapconst SILPH_CO_7F, 9, 13 ; $D4
+ mapconst SILPH_CO_8F, 9, 13 ; $D5
+ mapconst POKEMON_MANSION_2F, 14, 15 ; $D6
+ mapconst POKEMON_MANSION_3F, 9, 15 ; $D7
+ mapconst POKEMON_MANSION_B1F, 14, 15 ; $D8
+ mapconst SAFARI_ZONE_EAST, 13, 15 ; $D9
+ mapconst SAFARI_ZONE_NORTH, 18, 20 ; $DA
+ mapconst SAFARI_ZONE_WEST, 13, 15 ; $DB
+ mapconst SAFARI_ZONE_CENTER, 13, 15 ; $DC
+ mapconst SAFARI_ZONE_CENTER_REST_HOUSE, 4, 4 ; $DD
+ mapconst SAFARI_ZONE_SECRET_HOUSE, 4, 4 ; $DE
+ mapconst SAFARI_ZONE_WEST_REST_HOUSE, 4, 4 ; $DF
+ mapconst SAFARI_ZONE_EAST_REST_HOUSE, 4, 4 ; $E0
+ mapconst SAFARI_ZONE_NORTH_REST_HOUSE, 4, 4 ; $E1
+ mapconst CERULEAN_CAVE_2F, 9, 15 ; $E2
+ mapconst CERULEAN_CAVE_B1F, 9, 15 ; $E3
+ mapconst CERULEAN_CAVE_1F, 9, 15 ; $E4
+ mapconst NAME_RATERS_HOUSE, 4, 4 ; $E5
+ mapconst CERULEAN_BADGE_HOUSE, 4, 4 ; $E6
+ mapconst UNUSED_MAP_E7, 0, 0 ; $E7
+ mapconst ROCK_TUNNEL_B1F, 18, 20 ; $E8
+ mapconst SILPH_CO_9F, 9, 13 ; $E9
+ mapconst SILPH_CO_10F, 9, 8 ; $EA
+ mapconst SILPH_CO_11F, 9, 9 ; $EB
+ mapconst SILPH_CO_ELEVATOR, 2, 2 ; $EC
+ mapconst UNUSED_MAP_ED, 0, 0 ; $ED
+ mapconst UNUSED_MAP_EE, 0, 0 ; $EE
+ mapconst TRADE_CENTER, 4, 5 ; $EF
+ mapconst COLOSSEUM, 4, 5 ; $F0
+ mapconst UNUSED_MAP_F1, 0, 0 ; $F1
+ mapconst UNUSED_MAP_F2, 0, 0 ; $F2
+ mapconst UNUSED_MAP_F3, 0, 0 ; $F3
+ mapconst UNUSED_MAP_F4, 0, 0 ; $F4
+ mapconst LORELEIS_ROOM, 6, 5 ; $F5
+ mapconst BRUNOS_ROOM, 6, 5 ; $F6
+ mapconst AGATHAS_ROOM, 6, 5 ; $F7
--- a/data/force_bike_surf.asm
+++ b/data/force_bike_surf.asm
@@ -4,8 +4,8 @@
db ROUTE_16,$0B,$11
db ROUTE_18,$08,$21
db ROUTE_18,$09,$21
- db SEAFOAM_ISLANDS_4,$07,$12
- db SEAFOAM_ISLANDS_4,$07,$13
- db SEAFOAM_ISLANDS_5,$0E,$04
- db SEAFOAM_ISLANDS_5,$0E,$05
+ db SEAFOAM_ISLANDS_B3F,$07,$12
+ db SEAFOAM_ISLANDS_B3F,$07,$13
+ db SEAFOAM_ISLANDS_B4F,$0E,$04
+ db SEAFOAM_ISLANDS_B4F,$0E,$05
db $FF ;end
--- a/data/hidden_item_coords.asm
+++ b/data/hidden_item_coords.asm
@@ -2,38 +2,38 @@
; map ID, then coords
db VIRIDIAN_FOREST,$12,$01
db VIRIDIAN_FOREST,$2a,$10
- db MT_MOON_3,$0c,$12
+ db MT_MOON_B2F,$0c,$12
db ROUTE_25,$03,$26
db ROUTE_9,$07,$0e
- db SS_ANNE_6,$09,$0d
- db SS_ANNE_10,$01,$03
+ db SS_ANNE_KITCHEN,$09,$0d
+ db SS_ANNE_B1F_ROOMS,$01,$03
db ROUTE_10,$11,$09
db ROUTE_10,$35,$10
- db ROCKET_HIDEOUT_1,$0f,$15
- db ROCKET_HIDEOUT_3,$11,$1b
- db ROCKET_HIDEOUT_4,$01,$19
- db POKEMONTOWER_5,$0c,$04
+ db ROCKET_HIDEOUT_B1F,$0f,$15
+ db ROCKET_HIDEOUT_B3F,$11,$1b
+ db ROCKET_HIDEOUT_B4F,$01,$19
+ db POKEMON_TOWER_5F,$0c,$04
db ROUTE_13,$0e,$01
db ROUTE_13,$0d,$10
- db MANSION_4,$09,$01
- db SAFARI_ZONE_ENTRANCE,$01,$0a
+ db POKEMON_MANSION_B1F,$09,$01
+ db SAFARI_ZONE_GATE,$01,$0a
db SAFARI_ZONE_WEST,$05,$06
db SILPH_CO_5F,$03,$0c
db SILPH_CO_9F,$0f,$02
db COPYCATS_HOUSE_2F,$01,$01
- db UNKNOWN_DUNGEON_1,$0b,$0e
- db UNKNOWN_DUNGEON_3,$03,$1b
+ db CERULEAN_CAVE_1F,$0b,$0e
+ db CERULEAN_CAVE_B1F,$03,$1b
db POWER_PLANT,$10,$11
db POWER_PLANT,$01,$0c
- db SEAFOAM_ISLANDS_3,$0f,$0f
- db SEAFOAM_ISLANDS_5,$11,$19
- db MANSION_1,$10,$08
- db MANSION_3,$09,$01
+ db SEAFOAM_ISLANDS_B2F,$0f,$0f
+ db SEAFOAM_ISLANDS_B4F,$11,$19
+ db POKEMON_MANSION_1F,$10,$08
+ db POKEMON_MANSION_3F,$09,$01
db ROUTE_23,$2c,$09
db ROUTE_23,$46,$13
db ROUTE_23,$5a,$08
- db VICTORY_ROAD_2,$02,$05
- db VICTORY_ROAD_2,$07,$1a
+ db VICTORY_ROAD_2F,$02,$05
+ db VICTORY_ROAD_2F,$07,$1a
db UNUSED_MAP_6F,$0b,$0e
db VIRIDIAN_CITY,$04,$0e
db ROUTE_11,$05,$30
@@ -43,14 +43,14 @@
db ROUTE_17,$48,$11
db ROUTE_17,$5b,$04
db ROUTE_17,$79,$08
- db UNDERGROUND_PATH_NS,$04,$03
- db UNDERGROUND_PATH_NS,$22,$04
- db UNDERGROUND_PATH_WE,$02,$0c
- db UNDERGROUND_PATH_WE,$05,$15
+ db UNDERGROUND_PATH_NORTH_SOUTH,$04,$03
+ db UNDERGROUND_PATH_NORTH_SOUTH,$22,$04
+ db UNDERGROUND_PATH_WEST_EAST,$02,$0c
+ db UNDERGROUND_PATH_WEST_EAST,$05,$15
db CELADON_CITY,$0f,$30
db ROUTE_25,$01,$0a
- db MT_MOON_3,$09,$21
- db SEAFOAM_ISLANDS_4,$10,$09
+ db MT_MOON_B2F,$09,$21
+ db SEAFOAM_ISLANDS_B3F,$10,$09
db VERMILION_CITY,$0b,$0e
db CERULEAN_CITY,$08,$0f
db ROUTE_4,$03,$28
--- a/data/hidden_objects.asm
+++ b/data/hidden_objects.asm
@@ -4,7 +4,7 @@
db OAKS_LAB
db VIRIDIAN_POKECENTER
db VIRIDIAN_MART
- db VIRIDIAN_SCHOOL
+ db VIRIDIAN_SCHOOL_HOUSE
db VIRIDIAN_GYM
db MUSEUM_1F
db PEWTER_GYM
@@ -16,7 +16,7 @@
db LAVENDER_POKECENTER
db VERMILION_POKECENTER
db VERMILION_GYM
- db CELADON_MANSION_2
+ db CELADON_MANSION_2F
db CELADON_POKECENTER
db CELADON_GYM
db GAME_CORNER
@@ -31,56 +31,56 @@
db TRADE_CENTER
db COLOSSEUM
db VIRIDIAN_FOREST
- db MT_MOON_3
+ db MT_MOON_B2F
db INDIGO_PLATEAU
db ROUTE_25
db ROUTE_9
- db SS_ANNE_6
- db SS_ANNE_10
- db ROCKET_HIDEOUT_1
- db ROCKET_HIDEOUT_3
- db ROCKET_HIDEOUT_4
+ db SS_ANNE_KITCHEN
+ db SS_ANNE_B1F_ROOMS
+ db ROCKET_HIDEOUT_B1F
+ db ROCKET_HIDEOUT_B3F
+ db ROCKET_HIDEOUT_B4F
db SAFFRON_POKECENTER
- db POKEMONTOWER_5
+ db POKEMON_TOWER_5F
db ROUTE_13
- db SAFARI_ZONE_ENTRANCE
+ db SAFARI_ZONE_GATE
db SAFARI_ZONE_WEST
db SILPH_CO_5F
db SILPH_CO_9F
db COPYCATS_HOUSE_2F
- db UNKNOWN_DUNGEON_1
- db UNKNOWN_DUNGEON_3
+ db CERULEAN_CAVE_1F
+ db CERULEAN_CAVE_B1F
db POWER_PLANT
- db SEAFOAM_ISLANDS_3
- db SEAFOAM_ISLANDS_5
- db MANSION_1
- db MANSION_3
+ db SEAFOAM_ISLANDS_B2F
+ db SEAFOAM_ISLANDS_B4F
+ db POKEMON_MANSION_1F
+ db POKEMON_MANSION_3F
db ROUTE_23
- db VICTORY_ROAD_2
- db $6F
+ db VICTORY_ROAD_2F
+ db UNUSED_MAP_6F
db BILLS_HOUSE
db VIRIDIAN_CITY
- db SAFARI_ZONE_REST_HOUSE_2
- db SAFARI_ZONE_REST_HOUSE_3
- db SAFARI_ZONE_REST_HOUSE_4
+ db SAFARI_ZONE_WEST_REST_HOUSE
+ db SAFARI_ZONE_EAST_REST_HOUSE
+ db SAFARI_ZONE_NORTH_REST_HOUSE
db ROUTE_15_GATE_2F
- db LAVENDER_HOUSE_1
- db CELADON_MANSION_5
+ db MR_FUJIS_HOUSE
+ db CELADON_MANSION_ROOF_HOUSE
db FIGHTING_DOJO
db ROUTE_10
db INDIGO_PLATEAU_LOBBY
- db CINNABAR_LAB_4
+ db CINNABAR_LAB_FOSSIL_ROOM
db BIKE_SHOP
db ROUTE_11
db ROUTE_12
- db MANSION_2
- db MANSION_4
+ db POKEMON_MANSION_2F
+ db POKEMON_MANSION_B1F
db SILPH_CO_11F
db ROUTE_17
- db UNDERGROUND_PATH_NS
- db UNDERGROUND_PATH_WE
+ db UNDERGROUND_PATH_NORTH_SOUTH
+ db UNDERGROUND_PATH_WEST_EAST
db CELADON_CITY
- db SEAFOAM_ISLANDS_4
+ db SEAFOAM_ISLANDS_B3F
db VERMILION_CITY
db CERULEAN_CITY
db ROUTE_4
--- a/data/hide_show_data.asm
+++ b/data/hide_show_data.asm
@@ -343,38 +343,38 @@
MapHS34:
db MUSEUM_1F,$05,Show
MapHSE4:
- db UNKNOWN_DUNGEON_1,$01,Show
- db UNKNOWN_DUNGEON_1,$02,Show
- db UNKNOWN_DUNGEON_1,$03,Show
+ db CERULEAN_CAVE_1F,$01,Show
+ db CERULEAN_CAVE_1F,$02,Show
+ db CERULEAN_CAVE_1F,$03,Show
MapHS8F:
- db POKEMONTOWER_2,$01,Show
+ db POKEMON_TOWER_2F,$01,Show
MapHS90:
- db POKEMONTOWER_3,$04,Show
+ db POKEMON_TOWER_3F,$04,Show
MapHS91:
- db POKEMONTOWER_4,$04,Show
- db POKEMONTOWER_4,$05,Show
- db POKEMONTOWER_4,$06,Show
+ db POKEMON_TOWER_4F,$04,Show
+ db POKEMON_TOWER_4F,$05,Show
+ db POKEMON_TOWER_4F,$06,Show
MapHS92:
- db POKEMONTOWER_5,$06,Show
+ db POKEMON_TOWER_5F,$06,Show
MapHS93:
- db POKEMONTOWER_6,$04,Show
- db POKEMONTOWER_6,$05,Show
+ db POKEMON_TOWER_6F,$04,Show
+ db POKEMON_TOWER_6F,$05,Show
MapHS94:
- db POKEMONTOWER_7,$01,Show
- db POKEMONTOWER_7,$02,Show
- db POKEMONTOWER_7,$03,Show
- db POKEMONTOWER_7,$04,Show
+ db POKEMON_TOWER_7F,$01,Show
+ db POKEMON_TOWER_7F,$02,Show
+ db POKEMON_TOWER_7F,$03,Show
+ db POKEMON_TOWER_7F,$04,Show
MapHS95:
- db LAVENDER_HOUSE_1,$05,Hide
+ db MR_FUJIS_HOUSE,$05,Hide
MapHS84:
- db CELADON_MANSION_5,$02,Show
+ db CELADON_MANSION_ROOF_HOUSE,$02,Show
MapHS87:
db GAME_CORNER,$0B,Show
MapHS9B:
- db FUCHSIA_HOUSE_2,$02,Show
+ db WARDENS_HOUSE,$02,Show
MapHSA5:
- db MANSION_1,$02,Show
- db MANSION_1,$03,Show
+ db POKEMON_MANSION_1F,$02,Show
+ db POKEMON_MANSION_1F,$03,Show
MapHSB1:
db FIGHTING_DOJO,$06,Show
db FIGHTING_DOJO,$07,Show
@@ -396,12 +396,12 @@
db POWER_PLANT,$0D,Show
db POWER_PLANT,$0E,Show
MapHSC2:
- db VICTORY_ROAD_2,$06,Show
- db VICTORY_ROAD_2,$07,Show
- db VICTORY_ROAD_2,$08,Show
- db VICTORY_ROAD_2,$09,Show
- db VICTORY_ROAD_2,$0A,Show
- db VICTORY_ROAD_2,$0D,Show
+ db VICTORY_ROAD_2F,$06,Show
+ db VICTORY_ROAD_2F,$07,Show
+ db VICTORY_ROAD_2F,$08,Show
+ db VICTORY_ROAD_2F,$09,Show
+ db VICTORY_ROAD_2F,$0A,Show
+ db VICTORY_ROAD_2F,$0D,Show
MapHS58:
db BILLS_HOUSE,$01,Show
db BILLS_HOUSE,$02,Hide
@@ -411,50 +411,50 @@
db VIRIDIAN_FOREST,$06,Show
db VIRIDIAN_FOREST,$07,Show
MapHS3B:
- db MT_MOON_1,$08,Show
- db MT_MOON_1,$09,Show
- db MT_MOON_1,$0A,Show
- db MT_MOON_1,$0B,Show
- db MT_MOON_1,$0C,Show
- db MT_MOON_1,$0D,Show
+ db MT_MOON_1F,$08,Show
+ db MT_MOON_1F,$09,Show
+ db MT_MOON_1F,$0A,Show
+ db MT_MOON_1F,$0B,Show
+ db MT_MOON_1F,$0C,Show
+ db MT_MOON_1F,$0D,Show
MapHS3D:
- db MT_MOON_3,$06,Show
- db MT_MOON_3,$07,Show
- db MT_MOON_3,$08,Show
- db MT_MOON_3,$09,Show
+ db MT_MOON_B2F,$06,Show
+ db MT_MOON_B2F,$07,Show
+ db MT_MOON_B2F,$08,Show
+ db MT_MOON_B2F,$09,Show
MapHS60:
- db SS_ANNE_2,$02,Hide
+ db SS_ANNE_2F,$02,Hide
MapHS66:
- db SS_ANNE_8,$0A,Show
+ db SS_ANNE_1F_ROOMS,$0A,Show
MapHS67:
- db SS_ANNE_9,$06,Show
- db SS_ANNE_9,$09,Show
+ db SS_ANNE_2F_ROOMS,$06,Show
+ db SS_ANNE_2F_ROOMS,$09,Show
MapHS68:
- db SS_ANNE_10,$09,Show
- db SS_ANNE_10,$0A,Show
- db SS_ANNE_10,$0B,Show
+ db SS_ANNE_B1F_ROOMS,$09,Show
+ db SS_ANNE_B1F_ROOMS,$0A,Show
+ db SS_ANNE_B1F_ROOMS,$0B,Show
MapHSC6:
- db VICTORY_ROAD_3,$05,Show
- db VICTORY_ROAD_3,$06,Show
- db VICTORY_ROAD_3,$0A,Show
+ db VICTORY_ROAD_3F,$05,Show
+ db VICTORY_ROAD_3F,$06,Show
+ db VICTORY_ROAD_3F,$0A,Show
MapHSC7:
- db ROCKET_HIDEOUT_1,$06,Show
- db ROCKET_HIDEOUT_1,$07,Show
+ db ROCKET_HIDEOUT_B1F,$06,Show
+ db ROCKET_HIDEOUT_B1F,$07,Show
MapHSC8:
- db ROCKET_HIDEOUT_2,$02,Show
- db ROCKET_HIDEOUT_2,$03,Show
- db ROCKET_HIDEOUT_2,$04,Show
- db ROCKET_HIDEOUT_2,$05,Show
+ db ROCKET_HIDEOUT_B2F,$02,Show
+ db ROCKET_HIDEOUT_B2F,$03,Show
+ db ROCKET_HIDEOUT_B2F,$04,Show
+ db ROCKET_HIDEOUT_B2F,$05,Show
MapHSC9:
- db ROCKET_HIDEOUT_3,$03,Show
- db ROCKET_HIDEOUT_3,$04,Show
+ db ROCKET_HIDEOUT_B3F,$03,Show
+ db ROCKET_HIDEOUT_B3F,$04,Show
MapHSCA:
- db ROCKET_HIDEOUT_4,$01,Show
- db ROCKET_HIDEOUT_4,$05,Show
- db ROCKET_HIDEOUT_4,$06,Show
- db ROCKET_HIDEOUT_4,$07,Show
- db ROCKET_HIDEOUT_4,$08,Hide
- db ROCKET_HIDEOUT_4,$09,Hide
+ db ROCKET_HIDEOUT_B4F,$01,Show
+ db ROCKET_HIDEOUT_B4F,$05,Show
+ db ROCKET_HIDEOUT_B4F,$06,Show
+ db ROCKET_HIDEOUT_B4F,$07,Show
+ db ROCKET_HIDEOUT_B4F,$08,Hide
+ db ROCKET_HIDEOUT_B4F,$09,Hide
MapHSCF:
db SILPH_CO_2F,$01,Show
db SILPH_CO_2F,$02,Show
@@ -515,18 +515,18 @@
db SILPH_CO_11F,$04,Show
db SILPH_CO_11F,$05,Show
MapHSF4:
- db $F4,$02,Show
+ db UNUSED_MAP_F4,$02,Show
MapHSD6:
- db MANSION_2,$02,Show
+ db POKEMON_MANSION_2F,$02,Show
MapHSD7:
- db MANSION_3,$03,Show
- db MANSION_3,$04,Show
+ db POKEMON_MANSION_3F,$03,Show
+ db POKEMON_MANSION_3F,$04,Show
MapHSD8:
- db MANSION_4,$03,Show
- db MANSION_4,$04,Show
- db MANSION_4,$05,Show
- db MANSION_4,$06,Show
- db MANSION_4,$08,Show
+ db POKEMON_MANSION_B1F,$03,Show
+ db POKEMON_MANSION_B1F,$04,Show
+ db POKEMON_MANSION_B1F,$05,Show
+ db POKEMON_MANSION_B1F,$06,Show
+ db POKEMON_MANSION_B1F,$08,Show
MapHSD9:
db SAFARI_ZONE_EAST,$01,Show
db SAFARI_ZONE_EAST,$02,Show
@@ -543,35 +543,35 @@
MapHSDC:
db SAFARI_ZONE_CENTER,$01,Show
MapHSE2:
- db UNKNOWN_DUNGEON_2,$01,Show
- db UNKNOWN_DUNGEON_2,$02,Show
- db UNKNOWN_DUNGEON_2,$03,Show
+ db CERULEAN_CAVE_2F,$01,Show
+ db CERULEAN_CAVE_2F,$02,Show
+ db CERULEAN_CAVE_2F,$03,Show
MapHSE3:
- db UNKNOWN_DUNGEON_3,$01,Show
- db UNKNOWN_DUNGEON_3,$02,Show
- db UNKNOWN_DUNGEON_3,$03,Show
+ db CERULEAN_CAVE_B1F,$01,Show
+ db CERULEAN_CAVE_B1F,$02,Show
+ db CERULEAN_CAVE_B1F,$03,Show
MapHS6C:
- db VICTORY_ROAD_1,$03,Show
- db VICTORY_ROAD_1,$04,Show
+ db VICTORY_ROAD_1F,$03,Show
+ db VICTORY_ROAD_1F,$04,Show
MapHS78:
db CHAMPIONS_ROOM,$02,Hide
MapHSC0:
- db SEAFOAM_ISLANDS_1,$01,Show
- db SEAFOAM_ISLANDS_1,$02,Show
+ db SEAFOAM_ISLANDS_1F,$01,Show
+ db SEAFOAM_ISLANDS_1F,$02,Show
MapHS9F:
- db SEAFOAM_ISLANDS_2,$01,Hide
- db SEAFOAM_ISLANDS_2,$02,Hide
+ db SEAFOAM_ISLANDS_B1F,$01,Hide
+ db SEAFOAM_ISLANDS_B1F,$02,Hide
MapHSA0:
- db SEAFOAM_ISLANDS_3,$01,Hide
- db SEAFOAM_ISLANDS_3,$02,Hide
+ db SEAFOAM_ISLANDS_B2F,$01,Hide
+ db SEAFOAM_ISLANDS_B2F,$02,Hide
MapHSA1:
- db SEAFOAM_ISLANDS_4,$02,Show
- db SEAFOAM_ISLANDS_4,$03,Show
- db SEAFOAM_ISLANDS_4,$05,Hide
- db SEAFOAM_ISLANDS_4,$06,Hide
+ db SEAFOAM_ISLANDS_B3F,$02,Show
+ db SEAFOAM_ISLANDS_B3F,$03,Show
+ db SEAFOAM_ISLANDS_B3F,$05,Hide
+ db SEAFOAM_ISLANDS_B3F,$06,Hide
MapHSA2:
- db SEAFOAM_ISLANDS_5,$01,Hide
- db SEAFOAM_ISLANDS_5,$02,Hide
- db SEAFOAM_ISLANDS_5,$03,Show
+ db SEAFOAM_ISLANDS_B4F,$01,Hide
+ db SEAFOAM_ISLANDS_B4F,$02,Hide
+ db SEAFOAM_ISLANDS_B4F,$03,Show
db $FF,$01,Show
--- /dev/null
+++ b/data/mapHeaders/AgathasRoom.asm
@@ -1,0 +1,8 @@
+AgathasRoom_h:
+ db CEMETERY ; tileset
+ db AGATHAS_ROOM_HEIGHT, AGATHAS_ROOM_WIDTH ; dimensions (y, x)
+ dw AgathasRoom_Blocks ; blocks
+ dw AgathasRoom_TextPointers ; texts
+ dw AgathasRoom_Script ; scripts
+ db 0 ; connections
+ dw AgathasRoom_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/BikeShop.asm
@@ -1,0 +1,8 @@
+BikeShop_h:
+ db CLUB ; tileset
+ db BIKE_SHOP_HEIGHT, BIKE_SHOP_WIDTH ; dimensions (y, x)
+ dw BikeShop_Blocks ; blocks
+ dw BikeShop_TextPointers ; texts
+ dw BikeShop_Script ; scripts
+ db 0 ; connections
+ dw BikeShop_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/BillsHouse.asm
@@ -1,0 +1,8 @@
+BillsHouse_h:
+ db INTERIOR ; tileset
+ db BILLS_HOUSE_HEIGHT, BILLS_HOUSE_WIDTH ; dimensions (y, x)
+ dw BillsHouse_Blocks ; blocks
+ dw BillsHouse_TextPointers ; texts
+ dw BillsHouse_Script ; scripts
+ db 0 ; connections
+ dw BillsHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/BluesHouse.asm
@@ -1,0 +1,8 @@
+BluesHouse_h:
+ db HOUSE ; tileset
+ db BLUES_HOUSE_HEIGHT, BLUES_HOUSE_WIDTH ; dimensions (y, x)
+ dw BluesHouse_Blocks ; blocks
+ dw BluesHouse_TextPointers ; texts
+ dw BluesHouse_Script ; scripts
+ db 0 ; connections
+ dw BluesHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/BrunosRoom.asm
@@ -1,0 +1,8 @@
+BrunosRoom_h:
+ db GYM ; tileset
+ db BRUNOS_ROOM_HEIGHT, BRUNOS_ROOM_WIDTH ; dimensions (y, x)
+ dw BrunosRoom_Blocks ; blocks
+ dw BrunosRoom_TextPointers ; texts
+ dw BrunosRoom_Script ; scripts
+ db 0 ; connections
+ dw BrunosRoom_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonChiefHouse.asm
@@ -1,0 +1,8 @@
+CeladonChiefHouse_h:
+ db MANSION ; tileset
+ db CELADON_CHIEF_HOUSE_HEIGHT, CELADON_CHIEF_HOUSE_WIDTH ; dimensions (y, x)
+ dw CeladonChiefHouse_Blocks ; blocks
+ dw CeladonChiefHouse_TextPointers ; texts
+ dw CeladonChiefHouse_Script ; scripts
+ db 0 ; connections
+ dw CeladonChiefHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonCity.asm
@@ -1,0 +1,10 @@
+CeladonCity_h:
+ db OVERWORLD ; tileset
+ db CELADON_CITY_HEIGHT, CELADON_CITY_WIDTH ; dimensions (y, x)
+ dw CeladonCity_Blocks ; blocks
+ dw CeladonCity_TextPointers ; texts
+ dw CeladonCity_Script ; scripts
+ db WEST | EAST ; connections
+ WEST_MAP_CONNECTION CELADON_CITY, ROUTE_16, 4, 0, Route16_Blocks
+ EAST_MAP_CONNECTION CELADON_CITY, ROUTE_7, 4, 0, Route7_Blocks, 1
+ dw CeladonCity_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonDiner.asm
@@ -1,0 +1,8 @@
+CeladonDiner_h:
+ db LOBBY ; tileset
+ db CELADON_DINER_HEIGHT, CELADON_DINER_WIDTH ; dimensions (y, x)
+ dw CeladonDiner_Blocks ; blocks
+ dw CeladonDiner_TextPointers ; texts
+ dw CeladonDiner_Script ; scripts
+ db 0 ; connections
+ dw CeladonDiner_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonGym.asm
@@ -1,0 +1,8 @@
+CeladonGym_h:
+ db GYM ; tileset
+ db CELADON_GYM_HEIGHT, CELADON_GYM_WIDTH ; dimensions (y, x)
+ dw CeladonGym_Blocks ; blocks
+ dw CeladonGym_TextPointers ; texts
+ dw CeladonGym_Script ; scripts
+ db 0 ; connections
+ dw CeladonGym_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonHotel.asm
@@ -1,0 +1,8 @@
+CeladonHotel_h:
+ db POKECENTER ; tileset
+ db CELADON_HOTEL_HEIGHT, CELADON_HOTEL_WIDTH ; dimensions (y, x)
+ dw CeladonHotel_Blocks ; blocks
+ dw CeladonHotel_TextPointers ; texts
+ dw CeladonHotel_Script ; scripts
+ db 0 ; connections
+ dw CeladonHotel_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonMansion1F.asm
@@ -1,0 +1,8 @@
+CeladonMansion1F_h:
+ db MANSION ; tileset
+ db CELADON_MANSION_1F_HEIGHT, CELADON_MANSION_1F_WIDTH ; dimensions (y, x)
+ dw CeladonMansion1F_Blocks ; blocks
+ dw CeladonMansion1F_TextPointers ; texts
+ dw CeladonMansion1F_Script ; scripts
+ db 0 ; connections
+ dw CeladonMansion1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonMansion2F.asm
@@ -1,0 +1,8 @@
+CeladonMansion2F_h:
+ db MANSION ; tileset
+ db CELADON_MANSION_2F_HEIGHT, CELADON_MANSION_2F_WIDTH ; dimensions (y, x)
+ dw CeladonMansion2F_Blocks ; blocks
+ dw CeladonMansion2F_TextPointers ; texts
+ dw CeladonMansion2F_Script ; scripts
+ db 0 ; connections
+ dw CeladonMansion2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonMansion3F.asm
@@ -1,0 +1,8 @@
+CeladonMansion3F_h:
+ db MANSION ; tileset
+ db CELADON_MANSION_3F_HEIGHT, CELADON_MANSION_3F_WIDTH ; dimensions (y, x)
+ dw CeladonMansion3F_Blocks ; blocks
+ dw CeladonMansion3F_TextPointers ; texts
+ dw CeladonMansion3F_Script ; scripts
+ db 0 ; connections
+ dw CeladonMansion3F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonMansionRoof.asm
@@ -1,0 +1,8 @@
+CeladonMansionRoof_h:
+ db MANSION ; tileset
+ db CELADON_MANSION_ROOF_HEIGHT, CELADON_MANSION_ROOF_WIDTH ; dimensions (y, x)
+ dw CeladonMansionRoof_Blocks ; blocks
+ dw CeladonMansionRoof_TextPointers ; texts
+ dw CeladonMansionRoof_Script ; scripts
+ db 0 ; connections
+ dw CeladonMansionRoof_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonMansionRoofHouse.asm
@@ -1,0 +1,8 @@
+CeladonMansionRoofHouse_h:
+ db HOUSE ; tileset
+ db CELADON_MANSION_ROOF_HOUSE_HEIGHT, CELADON_MANSION_ROOF_HOUSE_WIDTH ; dimensions (y, x)
+ dw CeladonMansionRoofHouse_Blocks ; blocks
+ dw CeladonMansionRoofHouse_TextPointers ; texts
+ dw CeladonMansionRoofHouse_Script ; scripts
+ db 0 ; connections
+ dw CeladonMansionRoofHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonMart1F.asm
@@ -1,0 +1,8 @@
+CeladonMart1F_h:
+ db LOBBY ; tileset
+ db CELADON_MART_1F_HEIGHT, CELADON_MART_1F_WIDTH ; dimensions (y, x)
+ dw CeladonMart1F_Blocks ; blocks
+ dw CeladonMart1F_TextPointers ; texts
+ dw CeladonMart1F_Script ; scripts
+ db 0 ; connections
+ dw CeladonMart1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonMart2F.asm
@@ -1,0 +1,8 @@
+CeladonMart2F_h:
+ db LOBBY ; tileset
+ db CELADON_MART_2F_HEIGHT, CELADON_MART_2F_WIDTH ; dimensions (y, x)
+ dw CeladonMart2F_Blocks ; blocks
+ dw CeladonMart2F_TextPointers ; texts
+ dw CeladonMart2F_Script ; scripts
+ db 0 ; connections
+ dw CeladonMart2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonMart3F.asm
@@ -1,0 +1,8 @@
+CeladonMart3F_h:
+ db LOBBY ; tileset
+ db CELADON_MART_3F_HEIGHT, CELADON_MART_3F_WIDTH ; dimensions (y, x)
+ dw CeladonMart3F_Blocks ; blocks
+ dw CeladonMart3F_TextPointers ; texts
+ dw CeladonMart3F_Script ; scripts
+ db 0 ; connections
+ dw CeladonMart3F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonMart4F.asm
@@ -1,0 +1,8 @@
+CeladonMart4F_h:
+ db LOBBY ; tileset
+ db CELADON_MART_4F_HEIGHT, CELADON_MART_4F_WIDTH ; dimensions (y, x)
+ dw CeladonMart4F_Blocks ; blocks
+ dw CeladonMart4F_TextPointers ; texts
+ dw CeladonMart4F_Script ; scripts
+ db 0 ; connections
+ dw CeladonMart4F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonMart5F.asm
@@ -1,0 +1,8 @@
+CeladonMart5F_h:
+ db LOBBY ; tileset
+ db CELADON_MART_5F_HEIGHT, CELADON_MART_5F_WIDTH ; dimensions (y, x)
+ dw CeladonMart5F_Blocks ; blocks
+ dw CeladonMart5F_TextPointers ; texts
+ dw CeladonMart5F_Script ; scripts
+ db 0 ; connections
+ dw CeladonMart5F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonMartElevator.asm
@@ -1,0 +1,8 @@
+CeladonMartElevator_h:
+ db LOBBY ; tileset
+ db CELADON_MART_ELEVATOR_HEIGHT, CELADON_MART_ELEVATOR_WIDTH ; dimensions (y, x)
+ dw CeladonMartElevator_Blocks ; blocks
+ dw CeladonMartElevator_TextPointers ; texts
+ dw CeladonMartElevator_Script ; scripts
+ db 0 ; connections
+ dw CeladonMartElevator_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonMartRoof.asm
@@ -1,0 +1,8 @@
+CeladonMartRoof_h:
+ db LOBBY ; tileset
+ db CELADON_MART_ROOF_HEIGHT, CELADON_MART_ROOF_WIDTH ; dimensions (y, x)
+ dw CeladonMartRoof_Blocks ; blocks
+ dw CeladonMartRoof_TextPointers ; texts
+ dw CeladonMartRoof_Script ; scripts
+ db 0 ; connections
+ dw CeladonMartRoof_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeladonPokecenter.asm
@@ -1,0 +1,8 @@
+CeladonPokecenter_h:
+ db POKECENTER ; tileset
+ db CELADON_POKECENTER_HEIGHT, CELADON_POKECENTER_WIDTH ; dimensions (y, x)
+ dw CeladonPokecenter_Blocks ; blocks
+ dw CeladonPokecenter_TextPointers ; texts
+ dw CeladonPokecenter_Script ; scripts
+ db 0 ; connections
+ dw CeladonPokecenter_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeruleanBadgeHouse.asm
@@ -1,0 +1,8 @@
+CeruleanBadgeHouse_h:
+ db SHIP ; tileset
+ db CERULEAN_BADGE_HOUSE_HEIGHT, CERULEAN_BADGE_HOUSE_WIDTH ; dimensions (y, x)
+ dw CeruleanBadgeHouse_Blocks ; blocks
+ dw CeruleanBadgeHouse_TextPointers ; texts
+ dw CeruleanBadgeHouse_Script ; scripts
+ db 0 ; connections
+ dw CeruleanBadgeHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeruleanCave1F.asm
@@ -1,0 +1,8 @@
+CeruleanCave1F_h:
+ db CAVERN ; tileset
+ db CERULEAN_CAVE_1F_HEIGHT, CERULEAN_CAVE_1F_WIDTH ; dimensions (y, x)
+ dw CeruleanCave1F_Blocks ; blocks
+ dw CeruleanCave1F_TextPointers ; texts
+ dw CeruleanCave1F_Script ; scripts
+ db 0 ; connections
+ dw CeruleanCave1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeruleanCave2F.asm
@@ -1,0 +1,8 @@
+CeruleanCave2F_h:
+ db CAVERN ; tileset
+ db CERULEAN_CAVE_2F_HEIGHT, CERULEAN_CAVE_2F_WIDTH ; dimensions (y, x)
+ dw CeruleanCave2F_Blocks ; blocks
+ dw CeruleanCave2F_TextPointers ; texts
+ dw CeruleanCave2F_Script ; scripts
+ db 0 ; connections
+ dw CeruleanCave2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeruleanCaveB1F.asm
@@ -1,0 +1,8 @@
+CeruleanCaveB1F_h:
+ db CAVERN ; tileset
+ db CERULEAN_CAVE_B1F_HEIGHT, CERULEAN_CAVE_B1F_WIDTH ; dimensions (y, x)
+ dw CeruleanCaveB1F_Blocks ; blocks
+ dw CeruleanCaveB1F_TextPointers ; texts
+ dw CeruleanCaveB1F_Script ; scripts
+ db 0 ; connections
+ dw CeruleanCaveB1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeruleanCity.asm
@@ -1,0 +1,12 @@
+CeruleanCity_h:
+ db OVERWORLD ; tileset
+ db CERULEAN_CITY_HEIGHT, CERULEAN_CITY_WIDTH ; dimensions (y, x)
+ dw CeruleanCity_Blocks ; blocks
+ dw CeruleanCity_TextPointers ; texts
+ dw CeruleanCity_Script ; scripts
+ db NORTH | SOUTH | WEST | EAST ; connections
+ NORTH_MAP_CONNECTION CERULEAN_CITY, ROUTE_24, 5, 0, Route24_Blocks
+ SOUTH_MAP_CONNECTION CERULEAN_CITY, ROUTE_5, 5, 0, Route5_Blocks, 1
+ WEST_MAP_CONNECTION CERULEAN_CITY, ROUTE_4, 4, 0, Route4_Blocks
+ EAST_MAP_CONNECTION CERULEAN_CITY, ROUTE_9, 4, 0, Route9_Blocks
+ dw CeruleanCity_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeruleanGym.asm
@@ -1,0 +1,8 @@
+CeruleanGym_h:
+ db GYM ; tileset
+ db CERULEAN_GYM_HEIGHT, CERULEAN_GYM_WIDTH ; dimensions (y, x)
+ dw CeruleanGym_Blocks ; blocks
+ dw CeruleanGym_TextPointers ; texts
+ dw CeruleanGym_Script ; scripts
+ db 0 ; connections
+ dw CeruleanGym_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeruleanMart.asm
@@ -1,0 +1,8 @@
+CeruleanMart_h:
+ db MART ; tileset
+ db CERULEAN_MART_HEIGHT, CERULEAN_MART_WIDTH ; dimensions (y, x)
+ dw CeruleanMart_Blocks ; blocks
+ dw CeruleanMart_TextPointers ; texts
+ dw CeruleanMart_Script ; scripts
+ db 0 ; connections
+ dw CeruleanMart_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeruleanPokecenter.asm
@@ -1,0 +1,8 @@
+CeruleanPokecenter_h:
+ db POKECENTER ; tileset
+ db CERULEAN_POKECENTER_HEIGHT, CERULEAN_POKECENTER_WIDTH ; dimensions (y, x)
+ dw CeruleanPokecenter_Blocks ; blocks
+ dw CeruleanPokecenter_TextPointers ; texts
+ dw CeruleanPokecenter_Script ; scripts
+ db 0 ; connections
+ dw CeruleanPokecenter_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeruleanTradeHouse.asm
@@ -1,0 +1,8 @@
+CeruleanTradeHouse_h:
+ db HOUSE ; tileset
+ db CERULEAN_TRADE_HOUSE_HEIGHT, CERULEAN_TRADE_HOUSE_WIDTH ; dimensions (y, x)
+ dw CeruleanTradeHouse_Blocks ; blocks
+ dw CeruleanTradeHouse_TextPointers ; texts
+ dw CeruleanTradeHouse_Script ; scripts
+ db 0 ; connections
+ dw CeruleanTradeHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CeruleanTrashedHouse.asm
@@ -1,0 +1,8 @@
+CeruleanTrashedHouse_h:
+ db HOUSE ; tileset
+ db CERULEAN_TRASHED_HOUSE_HEIGHT, CERULEAN_TRASHED_HOUSE_WIDTH ; dimensions (y, x)
+ dw CeruleanTrashedHouse_Blocks ; blocks
+ dw CeruleanTrashedHouse_TextPointers ; texts
+ dw CeruleanTrashedHouse_Script ; scripts
+ db 0 ; connections
+ dw CeruleanTrashedHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/ChampionsRoom.asm
@@ -1,0 +1,8 @@
+ChampionsRoom_h:
+ db GYM ; tileset
+ db CHAMPIONS_ROOM_HEIGHT, CHAMPIONS_ROOM_WIDTH ; dimensions (y, x)
+ dw ChampionsRoom_Blocks ; blocks
+ dw ChampionsRoom_TextPointers ; texts
+ dw ChampionsRoom_Script ; scripts
+ db $0 ; connections
+ dw ChampionsRoom_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CinnabarGym.asm
@@ -1,0 +1,8 @@
+CinnabarGym_h:
+ db FACILITY ; tileset
+ db CINNABAR_GYM_HEIGHT, CINNABAR_GYM_WIDTH ; dimensions (y, x)
+ dw CinnabarGym_Blocks ; blocks
+ dw CinnabarGym_TextPointers ; texts
+ dw CinnabarGym_Script ; scripts
+ db 0 ; connections
+ dw CinnabarGym_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CinnabarIsland.asm
@@ -1,0 +1,10 @@
+CinnabarIsland_h:
+ db OVERWORLD ; tileset
+ db CINNABAR_ISLAND_HEIGHT, CINNABAR_ISLAND_WIDTH ; dimensions (y, x)
+ dw CinnabarIsland_Blocks ; blocks
+ dw CinnabarIsland_TextPointers ; texts
+ dw CinnabarIsland_Script ; scripts
+ db NORTH | EAST ; connections
+ NORTH_MAP_CONNECTION CINNABAR_ISLAND, ROUTE_21, 0, 0, Route21_Blocks
+ EAST_MAP_CONNECTION CINNABAR_ISLAND, ROUTE_20, 0, 0, Route20_Blocks
+ dw CinnabarIsland_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CinnabarLab.asm
@@ -1,0 +1,8 @@
+CinnabarLab_h:
+ db LAB ; tileset
+ db CINNABAR_LAB_HEIGHT, CINNABAR_LAB_WIDTH ; dimensions (y, x)
+ dw CinnabarLab_Blocks ; blocks
+ dw CinnabarLab_TextPointers ; texts
+ dw CinnabarLab_Script ; scripts
+ db 0 ; connections
+ dw CinnabarLab_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CinnabarLabFossilRoom.asm
@@ -1,0 +1,8 @@
+CinnabarLabFossilRoom_h:
+ db LAB ; tileset
+ db CINNABAR_LAB_FOSSIL_ROOM_HEIGHT, CINNABAR_LAB_FOSSIL_ROOM_WIDTH ; dimensions (y, x)
+ dw CinnabarLabFossilRoom_Blocks ; blocks
+ dw CinnabarLabFossilRoom_TextPointers ; texts
+ dw CinnabarLabFossilRoom_Script ; scripts
+ db 0 ; connections
+ dw CinnabarLabFossilRoom_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CinnabarLabMetronomeRoom.asm
@@ -1,0 +1,8 @@
+CinnabarLabMetronomeRoom_h:
+ db LAB ; tileset
+ db CINNABAR_LAB_METRONOME_ROOM_HEIGHT, CINNABAR_LAB_METRONOME_ROOM_WIDTH ; dimensions (y, x)
+ dw CinnabarLabMetronomeRoom_Blocks ; blocks
+ dw CinnabarLabMetronomeRoom_TextPointers ; texts
+ dw CinnabarLabMetronomeRoom_Script ; scripts
+ db 0 ; connections
+ dw CinnabarLabMetronomeRoom_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CinnabarLabTradeRoom.asm
@@ -1,0 +1,8 @@
+CinnabarLabTradeRoom_h:
+ db LAB ; tileset
+ db CINNABAR_LAB_TRADE_ROOM_HEIGHT, CINNABAR_LAB_TRADE_ROOM_WIDTH ; dimensions (y, x)
+ dw CinnabarLabTradeRoom_Blocks ; blocks
+ dw CinnabarLabTradeRoom_TextPointers ; texts
+ dw CinnabarLabTradeRoom_Script ; scripts
+ db 0 ; connections
+ dw CinnabarLabTradeRoom_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CinnabarMart.asm
@@ -1,0 +1,8 @@
+CinnabarMart_h:
+ db MART ; tileset
+ db CINNABAR_MART_HEIGHT, CINNABAR_MART_WIDTH ; dimensions (y, x)
+ dw CinnabarMart_Blocks ; blocks
+ dw CinnabarMart_TextPointers ; texts
+ dw CinnabarMart_Script ; scripts
+ db 0 ; connections
+ dw CinnabarMart_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CinnabarPokecenter.asm
@@ -1,0 +1,8 @@
+CinnabarPokecenter_h:
+ db POKECENTER ; tileset
+ db CINNABAR_POKECENTER_HEIGHT, CINNABAR_POKECENTER_WIDTH ; dimensions (y, x)
+ dw CinnabarPokecenter_Blocks ; blocks
+ dw CinnabarPokecenter_TextPointers ; texts
+ dw CinnabarPokecenter_Script ; scripts
+ db 0 ; connections
+ dw CinnabarPokecenter_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Colosseum.asm
@@ -1,0 +1,8 @@
+Colosseum_h:
+ db CLUB ; tileset
+ db COLOSSEUM_HEIGHT, COLOSSEUM_WIDTH ; dimensions (y, x)
+ dw Colosseum_Blocks ; blocks
+ dw Colosseum_TextPointers ; texts
+ dw Colosseum_Script ; scripts
+ db 0 ; connections
+ dw Colosseum_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CopycatsHouse1F.asm
@@ -1,0 +1,8 @@
+CopycatsHouse1F_h:
+ db REDS_HOUSE_1 ; tileset
+ db COPYCATS_HOUSE_1F_HEIGHT, COPYCATS_HOUSE_1F_WIDTH ; dimensions (y, x)
+ dw CopycatsHouse1F_Blocks ; blocks
+ dw CopycatsHouse1F_TextPointers ; texts
+ dw CopycatsHouse1F_Script ; scripts
+ db 0 ; connections
+ dw CopycatsHouse1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/CopycatsHouse2F.asm
@@ -1,0 +1,8 @@
+CopycatsHouse2F_h:
+ db REDS_HOUSE_2 ; tileset
+ db COPYCATS_HOUSE_2F_HEIGHT, COPYCATS_HOUSE_2F_WIDTH ; dimensions (y, x)
+ dw CopycatsHouse2F_Blocks ; blocks
+ dw CopycatsHouse2F_TextPointers ; texts
+ dw CopycatsHouse2F_Script ; scripts
+ db 0 ; connections
+ dw CopycatsHouse2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Daycare.asm
@@ -1,0 +1,8 @@
+Daycare_h:
+ db HOUSE ; tileset
+ db DAYCARE_HEIGHT, DAYCARE_WIDTH ; dimensions (y, x)
+ dw Daycare_Blocks ; blocks
+ dw Daycare_TextPointers ; texts
+ dw Daycare_Script ; scripts
+ db 0 ; connections
+ dw Daycare_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/DiglettsCave.asm
@@ -1,0 +1,8 @@
+DiglettsCave_h:
+ db CAVERN ; tileset
+ db DIGLETTS_CAVE_HEIGHT, DIGLETTS_CAVE_WIDTH ; dimensions (y, x)
+ dw DiglettsCave_Blocks ; blocks
+ dw DiglettsCave_TextPointers ; texts
+ dw DiglettsCave_Script ; scripts
+ db 0 ; connections
+ dw DiglettsCave_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/DiglettsCaveRoute11.asm
@@ -1,0 +1,8 @@
+DiglettsCaveRoute11_h:
+ db CAVERN ; tileset
+ db DIGLETTS_CAVE_ROUTE_11_HEIGHT, DIGLETTS_CAVE_ROUTE_11_WIDTH ; dimensions (y, x)
+ dw DiglettsCaveRoute11_Blocks ; blocks
+ dw DiglettsCaveRoute11_TextPointers ; texts
+ dw DiglettsCaveRoute11_Script ; scripts
+ db 0 ; connections
+ dw DiglettsCaveRoute11_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/DiglettsCaveRoute2.asm
@@ -1,0 +1,8 @@
+DiglettsCaveRoute2_h:
+ db CAVERN ; tileset
+ db DIGLETTS_CAVE_ROUTE_2_HEIGHT, DIGLETTS_CAVE_ROUTE_2_WIDTH ; dimensions (y, x)
+ dw DiglettsCaveRoute2_Blocks ; blocks
+ dw DiglettsCaveRoute2_TextPointers ; texts
+ dw DiglettsCaveRoute2_Script ; scripts
+ db 0 ; connections
+ dw DiglettsCaveRoute2_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/FightingDojo.asm
@@ -1,0 +1,8 @@
+FightingDojo_h:
+ db DOJO ; tileset
+ db FIGHTING_DOJO_HEIGHT, FIGHTING_DOJO_WIDTH ; dimensions (y, x)
+ dw FightingDojo_Blocks ; blocks
+ dw FightingDojo_TextPointers ; texts
+ dw FightingDojo_Script ; scripts
+ db 0 ; connections
+ dw FightingDojo_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/FuchsiaBillsGrandpasHouse.asm
@@ -1,0 +1,8 @@
+FuchsiaBillsGrandpasHouse_h:
+ db HOUSE ; tileset
+ db FUCHSIA_BILLS_GRANDPAS_HOUSE_HEIGHT, FUCHSIA_BILLS_GRANDPAS_HOUSE_WIDTH ; dimensions (y, x)
+ dw FuchsiaBillsGrandpasHouse_Blocks ; blocks
+ dw FuchsiaBillsGrandpasHouse_TextPointers ; texts
+ dw FuchsiaBillsGrandpasHouse_Script ; scripts
+ db 0 ; connections
+ dw FuchsiaBillsGrandpasHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/FuchsiaCity.asm
@@ -1,0 +1,11 @@
+FuchsiaCity_h:
+ db OVERWORLD ; tileset
+ db FUCHSIA_CITY_HEIGHT, FUCHSIA_CITY_WIDTH ; dimensions (y, x)
+ dw FuchsiaCity_Blocks ; blocks
+ dw FuchsiaCity_TextPointers ; texts
+ dw FuchsiaCity_Script ; scripts
+ db SOUTH | WEST | EAST ; connections
+ SOUTH_MAP_CONNECTION FUCHSIA_CITY, ROUTE_19, 5, 0, Route19_Blocks
+ WEST_MAP_CONNECTION FUCHSIA_CITY, ROUTE_18, 4, 0, Route18_Blocks
+ EAST_MAP_CONNECTION FUCHSIA_CITY, ROUTE_15, 4, 0, Route15_Blocks
+ dw FuchsiaCity_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/FuchsiaGoodRodHouse.asm
@@ -1,0 +1,8 @@
+FuchsiaGoodRodHouse_h:
+ db SHIP ; tileset
+ db FUCHSIA_GOOD_ROD_HOUSE_HEIGHT, FUCHSIA_GOOD_ROD_HOUSE_WIDTH ; dimensions (y, x)
+ dw FuchsiaGoodRodHouse_Blocks ; blocks
+ dw FuchsiaGoodRodHouse_TextPointers ; texts
+ dw FuchsiaGoodRodHouse_Script ; scripts
+ db 0 ; connections
+ dw FuchsiaGoodRodHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/FuchsiaGym.asm
@@ -1,0 +1,8 @@
+FuchsiaGym_h:
+ db GYM ; tileset
+ db FUCHSIA_GYM_HEIGHT, FUCHSIA_GYM_WIDTH ; dimensions (y, x)
+ dw FuchsiaGym_Blocks ; blocks
+ dw FuchsiaGym_TextPointers ; texts
+ dw FuchsiaGym_Script ; scripts
+ db 0 ; connections
+ dw FuchsiaGym_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/FuchsiaMart.asm
@@ -1,0 +1,8 @@
+FuchsiaMart_h:
+ db MART ; tileset
+ db FUCHSIA_MART_HEIGHT, FUCHSIA_MART_WIDTH ; dimensions (y, x)
+ dw FuchsiaMart_Blocks ; blocks
+ dw FuchsiaMart_TextPointers ; texts
+ dw FuchsiaMart_Script ; scripts
+ db 0 ; connections
+ dw FuchsiaMart_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/FuchsiaMeetingRoom.asm
@@ -1,0 +1,8 @@
+FuchsiaMeetingRoom_h:
+ db LAB ; tileset
+ db FUCHSIA_MEETING_ROOM_HEIGHT, FUCHSIA_MEETING_ROOM_WIDTH ; dimensions (y, x)
+ dw FuchsiaMeetingRoom_Blocks ; blocks
+ dw FuchsiaMeetingRoom_TextPointers ; texts
+ dw FuchsiaMeetingRoom_Script ; scripts
+ db 0 ; connections
+ dw FuchsiaMeetingRoom_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/FuchsiaPokecenter.asm
@@ -1,0 +1,8 @@
+FuchsiaPokecenter_h:
+ db POKECENTER ; tileset
+ db FUCHSIA_POKECENTER_HEIGHT, FUCHSIA_POKECENTER_WIDTH ; dimensions (y, x)
+ dw FuchsiaPokecenter_Blocks ; blocks
+ dw FuchsiaPokecenter_TextPointers ; texts
+ dw FuchsiaPokecenter_Script ; scripts
+ db 0 ; connections
+ dw FuchsiaPokecenter_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/GameCorner.asm
@@ -1,0 +1,8 @@
+GameCorner_h:
+ db LOBBY ; tileset
+ db GAME_CORNER_HEIGHT, GAME_CORNER_WIDTH ; dimensions (y, x)
+ dw GameCorner_Blocks ; blocks
+ dw GameCorner_TextPointers ; texts
+ dw GameCorner_Script ; scripts
+ db 0 ; connections
+ dw GameCorner_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/GameCornerPrizeRoom.asm
@@ -1,0 +1,8 @@
+GameCornerPrizeRoom_h:
+ db LOBBY ; tileset
+ db GAME_CORNER_PRIZE_ROOM_HEIGHT, GAME_CORNER_PRIZE_ROOM_WIDTH ; dimensions (y, x)
+ dw GameCornerPrizeRoom_Blocks ; blocks
+ dw GameCornerPrizeRoom_TextPointers ; texts
+ dw GameCornerPrizeRoom_Script ; scripts
+ db 0 ; connections
+ dw GameCornerPrizeRoom_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/HallOfFame.asm
@@ -1,0 +1,8 @@
+HallOfFame_h:
+ db GYM ; tileset
+ db HALL_OF_FAME_HEIGHT, HALL_OF_FAME_WIDTH ; dimensions (y, x)
+ dw HallOfFame_Blocks ; blocks
+ dw HallOfFame_TextPointers ; texts
+ dw HallOfFame_Script ; scripts
+ db 0 ; connections
+ dw HallOfFame_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/IndigoPlateau.asm
@@ -1,0 +1,9 @@
+IndigoPlateau_h:
+ db PLATEAU ; tileset
+ db INDIGO_PLATEAU_HEIGHT, INDIGO_PLATEAU_WIDTH ; dimensions (y, x)
+ dw IndigoPlateau_Blocks ; blocks
+ dw IndigoPlateau_TextPointers ; texts
+ dw IndigoPlateau_Script ; scripts
+ db SOUTH ; connections
+ SOUTH_MAP_CONNECTION INDIGO_PLATEAU, ROUTE_23, 0, 0, Route23_Blocks
+ dw IndigoPlateau_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/IndigoPlateauLobby.asm
@@ -1,0 +1,8 @@
+IndigoPlateauLobby_h:
+ db MART ; tileset
+ db INDIGO_PLATEAU_LOBBY_HEIGHT, INDIGO_PLATEAU_LOBBY_WIDTH ; dimensions (y, x)
+ dw IndigoPlateauLobby_Blocks ; blocks
+ dw IndigoPlateauLobby_TextPointers ; texts
+ dw IndigoPlateauLobby_Script ; scripts
+ db 0 ; connections
+ dw IndigoPlateauLobby_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/LancesRoom.asm
@@ -1,0 +1,8 @@
+LancesRoom_h:
+ db DOJO ; tileset
+ db LANCES_ROOM_HEIGHT, LANCES_ROOM_WIDTH ; dimensions (y, x)
+ dw LancesRoom_Blocks ; blocks
+ dw LancesRoom_TextPointers ; texts
+ dw LancesRoom_Script ; scripts
+ db 0 ; connections
+ dw LancesRoom_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/LavenderCuboneHouse.asm
@@ -1,0 +1,8 @@
+LavenderCuboneHouse_h:
+ db HOUSE ; tileset
+ db LAVENDER_CUBONE_HOUSE_HEIGHT, LAVENDER_CUBONE_HOUSE_WIDTH ; dimensions (y, x)
+ dw LavenderCuboneHouse_Blocks ; blocks
+ dw LavenderCuboneHouse_TextPointers ; texts
+ dw LavenderCuboneHouse_Script ; scripts
+ db 0 ; connections
+ dw LavenderCuboneHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/LavenderMart.asm
@@ -1,0 +1,8 @@
+LavenderMart_h:
+ db MART ; tileset
+ db LAVENDER_MART_HEIGHT, LAVENDER_MART_WIDTH ; dimensions (y, x)
+ dw LavenderMart_Blocks ; blocks
+ dw LavenderMart_TextPointers ; texts
+ dw LavenderMart_Script ; scripts
+ db 0 ; connections
+ dw LavenderMart_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/LavenderPokecenter.asm
@@ -1,0 +1,8 @@
+LavenderPokecenter_h:
+ db POKECENTER ; tileset
+ db LAVENDER_POKECENTER_HEIGHT, LAVENDER_POKECENTER_WIDTH ; dimensions (y, x)
+ dw LavenderPokecenter_Blocks ; blocks
+ dw LavenderPokecenter_TextPointers ; texts
+ dw LavenderPokecenter_Script ; scripts
+ db 0 ; connections
+ dw LavenderPokecenter_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/LavenderTown.asm
@@ -1,0 +1,11 @@
+LavenderTown_h:
+ db OVERWORLD ; tileset
+ db LAVENDER_TOWN_HEIGHT, LAVENDER_TOWN_WIDTH ; dimensions (y, x)
+ dw LavenderTown_Blocks ; blocks
+ dw LavenderTown_TextPointers ; texts
+ dw LavenderTown_Script ; scripts
+ db NORTH | SOUTH | WEST ; connections
+ NORTH_MAP_CONNECTION LAVENDER_TOWN, ROUTE_10, 0, 0, Route10_Blocks
+ SOUTH_MAP_CONNECTION LAVENDER_TOWN, ROUTE_12, 0, 0, Route12_Blocks, 1
+ WEST_MAP_CONNECTION LAVENDER_TOWN, ROUTE_8, 0, 0, Route8_Blocks
+ dw LavenderTown_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/LoreleisRoom.asm
@@ -1,0 +1,8 @@
+LoreleisRoom_h:
+ db GYM ; tileset
+ db LORELEIS_ROOM_HEIGHT, LORELEIS_ROOM_WIDTH ; dimensions (y, x)
+ dw LoreleisRoom_Blocks ; blocks
+ dw LoreleisRoom_TextPointers ; texts
+ dw LoreleisRoom_Script ; scripts
+ db 0 ; connections
+ dw LoreleisRoom_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/MrFujisHouse.asm
@@ -1,0 +1,8 @@
+MrFujisHouse_h:
+ db HOUSE ; tileset
+ db MR_FUJIS_HOUSE_HEIGHT, MR_FUJIS_HOUSE_WIDTH ; dimensions (y, x)
+ dw MrFujisHouse_Blocks ; blocks
+ dw MrFujisHouse_TextPointers ; texts
+ dw MrFujisHouse_Script ; scripts
+ db 0 ; connections
+ dw MrFujisHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/MrPsychicsHouse.asm
@@ -1,0 +1,8 @@
+MrPsychicsHouse_h:
+ db HOUSE ; tileset
+ db MR_PSYCHICS_HOUSE_HEIGHT, MR_PSYCHICS_HOUSE_WIDTH ; dimensions (y, x)
+ dw MrPsychicsHouse_Blocks ; blocks
+ dw MrPsychicsHouse_TextPointers ; texts
+ dw MrPsychicsHouse_Script ; scripts
+ db 0 ; connections
+ dw MrPsychicsHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/MtMoon1F.asm
@@ -1,0 +1,8 @@
+MtMoon1F_h:
+ db CAVERN ; tileset
+ db MT_MOON_1F_HEIGHT, MT_MOON_1F_WIDTH ; dimensions (y, x)
+ dw MtMoon1F_Blocks ; blocks
+ dw MtMoon1F_TextPointers ; texts
+ dw MtMoon1F_Script ; scripts
+ db 0 ; connections
+ dw MtMoon1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/MtMoonB1F.asm
@@ -1,0 +1,8 @@
+MtMoonB1F_h:
+ db CAVERN ; tileset
+ db MT_MOON_B1F_HEIGHT, MT_MOON_B1F_WIDTH ; dimensions (y, x)
+ dw MtMoonB1F_Blocks ; blocks
+ dw MtMoonB1F_TextPointers ; texts
+ dw MtMoonB1F_Script ; scripts
+ db 0 ; connections
+ dw MtMoonB1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/MtMoonB2F.asm
@@ -1,0 +1,8 @@
+MtMoonB2F_h:
+ db CAVERN ; tileset
+ db MT_MOON_B2F_HEIGHT, MT_MOON_B2F_WIDTH ; dimensions (y, x)
+ dw MtMoonB2F_Blocks ; blocks
+ dw MtMoonB2F_TextPointers ; texts
+ dw MtMoonB2F_Script ; scripts
+ db 0 ; connections
+ dw MtMoonB2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/MtMoonPokecenter.asm
@@ -1,0 +1,8 @@
+MtMoonPokecenter_h:
+ db POKECENTER ; tileset
+ db MT_MOON_POKECENTER_HEIGHT, MT_MOON_POKECENTER_WIDTH ; dimensions (y, x)
+ dw MtMoonPokecenter_Blocks ; blocks
+ dw MtMoonPokecenter_TextPointers ; texts
+ dw MtMoonPokecenter_Script ; scripts
+ db 0 ; connections
+ dw MtMoonPokecenter_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Museum1F.asm
@@ -1,0 +1,8 @@
+Museum1F_h:
+ db MUSEUM ; tileset
+ db MUSEUM_1F_HEIGHT, MUSEUM_1F_WIDTH ; dimensions (y, x)
+ dw Museum1F_Blocks ; blocks
+ dw Museum1F_TextPointers ; texts
+ dw Museum1F_Script ; scripts
+ db 0 ; connections
+ dw Museum1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Museum2F.asm
@@ -1,0 +1,8 @@
+Museum2F_h:
+ db MUSEUM ; tileset
+ db MUSEUM_2F_HEIGHT, MUSEUM_2F_WIDTH ; dimensions (y, x)
+ dw Museum2F_Blocks ; blocks
+ dw Museum2F_TextPointers ; texts
+ dw Museum2F_Script ; scripts
+ db 0 ; connections
+ dw Museum2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/NameRatersHouse.asm
@@ -1,0 +1,8 @@
+NameRatersHouse_h:
+ db HOUSE ; tileset
+ db NAME_RATERS_HOUSE_HEIGHT, NAME_RATERS_HOUSE_WIDTH ; dimensions (y, x)
+ dw NameRatersHouse_Blocks ; blocks
+ dw NameRatersHouse_TextPointers ; texts
+ dw NameRatersHouse_Script ; scripts
+ db 0 ; connections
+ dw NameRatersHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/OaksLab.asm
@@ -1,0 +1,8 @@
+OaksLab_h:
+ db DOJO ; tileset
+ db OAKS_LAB_HEIGHT, OAKS_LAB_WIDTH ; dimensions (y, x)
+ dw OaksLab_Blocks ; blocks
+ dw OaksLab_TextPointers ; texts
+ dw OaksLab_Script ; scripts
+ db 0 ; connections
+ dw OaksLab_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PalletTown.asm
@@ -1,0 +1,10 @@
+PalletTown_h:
+ db OVERWORLD ; tileset
+ db PALLET_TOWN_HEIGHT, PALLET_TOWN_WIDTH ; dimensions (y, x)
+ dw PalletTown_Blocks ; blocks
+ dw PalletTown_TextPointers ; texts
+ dw PalletTown_Script ; scripts
+ db NORTH | SOUTH ; connections
+ NORTH_MAP_CONNECTION PALLET_TOWN, ROUTE_1, 0, 0, Route1_Blocks
+ SOUTH_MAP_CONNECTION PALLET_TOWN, ROUTE_21, 0, 0, Route21_Blocks, 1
+ dw PalletTown_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PewterCity.asm
@@ -1,0 +1,10 @@
+PewterCity_h:
+ db OVERWORLD ; tileset
+ db PEWTER_CITY_HEIGHT, PEWTER_CITY_WIDTH ; dimensions (y, x)
+ dw PewterCity_Blocks ; blocks
+ dw PewterCity_TextPointers ; texts
+ dw PewterCity_Script ; scripts
+ db SOUTH | EAST ; connections
+ SOUTH_MAP_CONNECTION PEWTER_CITY, ROUTE_2, 5, 0, Route2_Blocks
+ EAST_MAP_CONNECTION PEWTER_CITY, ROUTE_3, 4, 0, Route3_Blocks
+ dw PewterCity_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PewterGym.asm
@@ -1,0 +1,8 @@
+PewterGym_h:
+ db GYM ; tileset
+ db PEWTER_GYM_HEIGHT, PEWTER_GYM_WIDTH ; dimensions (y, x)
+ dw PewterGym_Blocks ; blocks
+ dw PewterGym_TextPointers ; texts
+ dw PewterGym_Script ; scripts
+ db 0 ; connections
+ dw PewterGym_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PewterMart.asm
@@ -1,0 +1,8 @@
+PewterMart_h:
+ db MART ; tileset
+ db PEWTER_MART_HEIGHT, PEWTER_MART_WIDTH ; dimensions (y, x)
+ dw PewterMart_Blocks ; blocks
+ dw PewterMart_TextPointers ; texts
+ dw PewterMart_Script ; scripts
+ db 0 ; connections
+ dw PewterMart_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PewterNidoranHouse.asm
@@ -1,0 +1,8 @@
+PewterNidoranHouse_h:
+ db HOUSE ; tileset
+ db PEWTER_NIDORAN_HOUSE_HEIGHT, PEWTER_NIDORAN_HOUSE_WIDTH ; dimensions (y, x)
+ dw PewterNidoranHouse_Blocks ; blocks
+ dw PewterNidoranHouse_TextPointers ; texts
+ dw PewterNidoranHouse_Script ; scripts
+ db 0 ; connections
+ dw PewterNidoranHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PewterPokecenter.asm
@@ -1,0 +1,8 @@
+PewterPokecenter_h:
+ db POKECENTER ; tileset
+ db PEWTER_POKECENTER_HEIGHT, PEWTER_POKECENTER_WIDTH ; dimensions (y, x)
+ dw PewterPokecenter_Blocks ; blocks
+ dw PewterPokecenter_TextPointers ; texts
+ dw PewterPokecenter_Script ; scripts
+ db 0 ; connections
+ dw PewterPokecenter_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PewterSpeechHouse.asm
@@ -1,0 +1,8 @@
+PewterSpeechHouse_h:
+ db HOUSE ; tileset
+ db PEWTER_SPEECH_HOUSE_HEIGHT, PEWTER_SPEECH_HOUSE_WIDTH ; dimensions (y, x)
+ dw PewterSpeechHouse_Blocks ; blocks
+ dw PewterSpeechHouse_TextPointers ; texts
+ dw PewterSpeechHouse_Script ; scripts
+ db 0 ; connections
+ dw PewterSpeechHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PokemonFanClub.asm
@@ -1,0 +1,8 @@
+PokemonFanClub_h:
+ db INTERIOR ; tileset
+ db POKEMON_FAN_CLUB_HEIGHT, POKEMON_FAN_CLUB_WIDTH ; dimensions (y, x)
+ dw PokemonFanClub_Blocks ; blocks
+ dw PokemonFanClub_TextPointers ; texts
+ dw PokemonFanClub_Script ; scripts
+ db 0 ; connections
+ dw PokemonFanClub_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PokemonMansion1F.asm
@@ -1,0 +1,8 @@
+PokemonMansion1F_h:
+ db FACILITY ; tileset
+ db POKEMON_MANSION_1F_HEIGHT, POKEMON_MANSION_1F_WIDTH ; dimensions (y, x)
+ dw PokemonMansion1F_Blocks ; blocks
+ dw PokemonMansion1F_TextPointers ; texts
+ dw PokemonMansion1F_Script ; scripts
+ db 0 ; connections
+ dw PokemonMansion1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PokemonMansion2F.asm
@@ -1,0 +1,8 @@
+PokemonMansion2F_h:
+ db FACILITY ; tileset
+ db POKEMON_MANSION_2F_HEIGHT, POKEMON_MANSION_2F_WIDTH ; dimensions (y, x)
+ dw PokemonMansion2F_Blocks ; blocks
+ dw PokemonMansion2F_TextPointers ; texts
+ dw PokemonMansion2F_Script ; scripts
+ db 0 ; connections
+ dw PokemonMansion2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PokemonMansion3F.asm
@@ -1,0 +1,8 @@
+PokemonMansion3F_h:
+ db FACILITY ; tileset
+ db POKEMON_MANSION_3F_HEIGHT, POKEMON_MANSION_3F_WIDTH ; dimensions (y, x)
+ dw PokemonMansion3F_Blocks ; blocks
+ dw PokemonMansion3F_TextPointers ; texts
+ dw PokemonMansion3F_Script ; scripts
+ db 0 ; connections
+ dw PokemonMansion3F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PokemonMansionB1F.asm
@@ -1,0 +1,8 @@
+PokemonMansionB1F_h:
+ db FACILITY ; tileset
+ db POKEMON_MANSION_B1F_HEIGHT, POKEMON_MANSION_B1F_WIDTH ; dimensions (y, x)
+ dw PokemonMansionB1F_Blocks ; blocks
+ dw PokemonMansionB1F_TextPointers ; texts
+ dw PokemonMansionB1F_Script ; scripts
+ db 0 ; connections
+ dw PokemonMansionB1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PokemonTower1F.asm
@@ -1,0 +1,8 @@
+PokemonTower1F_h:
+ db CEMETERY ; tileset
+ db POKEMON_TOWER_1F_HEIGHT, POKEMON_TOWER_1F_WIDTH ; dimensions (y, x)
+ dw PokemonTower1F_Blocks ; blocks
+ dw PokemonTower1F_TextPointers ; texts
+ dw PokemonTower1F_Script ; scripts
+ db 0 ; connections
+ dw PokemonTower1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PokemonTower2F.asm
@@ -1,0 +1,8 @@
+PokemonTower2F_h:
+ db CEMETERY ; tileset
+ db POKEMON_TOWER_2F_HEIGHT, POKEMON_TOWER_2F_WIDTH ; dimensions (y, x)
+ dw PokemonTower2F_Blocks ; blocks
+ dw PokemonTower2F_TextPointers ; texts
+ dw PokemonTower2F_Script ; scripts
+ db 0 ; connections
+ dw PokemonTower2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PokemonTower3F.asm
@@ -1,0 +1,8 @@
+PokemonTower3F_h:
+ db CEMETERY ; tileset
+ db POKEMON_TOWER_3F_HEIGHT, POKEMON_TOWER_3F_WIDTH ; dimensions (y, x)
+ dw PokemonTower3F_Blocks ; blocks
+ dw PokemonTower3F_TextPointers ; texts
+ dw PokemonTower3F_Script ; scripts
+ db 0 ; connections
+ dw PokemonTower3F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PokemonTower4F.asm
@@ -1,0 +1,8 @@
+PokemonTower4F_h:
+ db CEMETERY ; tileset
+ db POKEMON_TOWER_4F_HEIGHT, POKEMON_TOWER_4F_WIDTH ; dimensions (y, x)
+ dw PokemonTower4F_Blocks ; blocks
+ dw PokemonTower4F_TextPointers ; texts
+ dw PokemonTower4F_Script ; scripts
+ db 0 ; connections
+ dw PokemonTower4F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PokemonTower5F.asm
@@ -1,0 +1,8 @@
+PokemonTower5F_h:
+ db CEMETERY ; tileset
+ db POKEMON_TOWER_5F_HEIGHT, POKEMON_TOWER_5F_WIDTH ; dimensions (y, x)
+ dw PokemonTower5F_Blocks ; blocks
+ dw PokemonTower5F_TextPointers ; texts
+ dw PokemonTower5F_Script ; scripts
+ db 0 ; connections
+ dw PokemonTower5F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PokemonTower6F.asm
@@ -1,0 +1,8 @@
+PokemonTower6F_h:
+ db CEMETERY ; tileset
+ db POKEMON_TOWER_6F_HEIGHT, POKEMON_TOWER_6F_WIDTH ; dimensions (y, x)
+ dw PokemonTower6F_Blocks ; blocks
+ dw PokemonTower6F_TextPointers ; texts
+ dw PokemonTower6F_Script ; scripts
+ db 0 ; connections
+ dw PokemonTower6F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PokemonTower7F.asm
@@ -1,0 +1,8 @@
+PokemonTower7F_h:
+ db CEMETERY ; tileset
+ db POKEMON_TOWER_7F_HEIGHT, POKEMON_TOWER_7F_WIDTH ; dimensions (y, x)
+ dw PokemonTower7F_Blocks ; blocks
+ dw PokemonTower7F_TextPointers ; texts
+ dw PokemonTower7F_Script ; scripts
+ db 0 ; connections
+ dw PokemonTower7F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/PowerPlant.asm
@@ -1,0 +1,8 @@
+PowerPlant_h:
+ db FACILITY ; tileset
+ db POWER_PLANT_HEIGHT, POWER_PLANT_WIDTH ; dimensions (y, x)
+ dw PowerPlant_Blocks ; blocks
+ dw PowerPlant_TextPointers ; texts
+ dw PowerPlant_Script ; scripts
+ db 0 ; connections
+ dw PowerPlant_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/RedsHouse1F.asm
@@ -1,0 +1,8 @@
+RedsHouse1F_h:
+ db REDS_HOUSE_1 ; tileset
+ db REDS_HOUSE_1F_HEIGHT, REDS_HOUSE_1F_WIDTH ; dimensions (y, x)
+ dw RedsHouse1F_Blocks ; blocks
+ dw RedsHouse1F_TextPointers ; texts
+ dw RedsHouse1F_Script ; scripts
+ db 0 ; connections
+ dw RedsHouse1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/RedsHouse2F.asm
@@ -1,0 +1,8 @@
+RedsHouse2F_h:
+ db REDS_HOUSE_2 ; tileset
+ db REDS_HOUSE_2F_HEIGHT, REDS_HOUSE_2F_WIDTH ; dimensions (y, x)
+ dw RedsHouse2F_Blocks ; blocks
+ dw RedsHouse2F_TextPointers ; texts
+ dw RedsHouse2F_Script ; scripts
+ db $00 ; connections
+ dw RedsHouse2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/RockTunnel1F.asm
@@ -1,0 +1,8 @@
+RockTunnel1F_h:
+ db CAVERN ; tileset
+ db ROCK_TUNNEL_1F_HEIGHT, ROCK_TUNNEL_1F_WIDTH ; dimensions (y, x)
+ dw RockTunnel1F_Blocks ; blocks
+ dw RockTunnel1F_TextPointers ; texts
+ dw RockTunnel1F_Script ; scripts
+ db 0 ; connections
+ dw RockTunnel1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/RockTunnelB1F.asm
@@ -1,0 +1,8 @@
+RockTunnelB1F_h:
+ db CAVERN ; tileset
+ db ROCK_TUNNEL_B1F_HEIGHT, ROCK_TUNNEL_B1F_WIDTH ; dimensions (y, x)
+ dw RockTunnelB1F_Blocks ; blocks
+ dw RockTunnelB1F_TextPointers ; texts
+ dw RockTunnelB1F_Script ; scripts
+ db 0 ; connections
+ dw RockTunnelB1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/RockTunnelPokecenter.asm
@@ -1,0 +1,8 @@
+RockTunnelPokecenter_h:
+ db POKECENTER ; tileset
+ db ROCK_TUNNEL_POKECENTER_HEIGHT, ROCK_TUNNEL_POKECENTER_WIDTH ; dimensions (y, x)
+ dw RockTunnelPokecenter_Blocks ; blocks
+ dw RockTunnelPokecenter_TextPointers ; texts
+ dw RockTunnelPokecenter_Script ; scripts
+ db 0 ; connections
+ dw RockTunnelPokecenter_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/RocketHideoutB1F.asm
@@ -1,0 +1,8 @@
+RocketHideoutB1F_h:
+ db FACILITY ; tileset
+ db ROCKET_HIDEOUT_B1F_HEIGHT, ROCKET_HIDEOUT_B1F_WIDTH ; dimensions (y, x)
+ dw RocketHideoutB1F_Blocks ; blocks
+ dw RocketHideoutB1F_TextPointers ; texts
+ dw RocketHideoutB1F_Script ; scripts
+ db 0 ; connections
+ dw RocketHideoutB1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/RocketHideoutB2F.asm
@@ -1,0 +1,8 @@
+RocketHideoutB2F_h:
+ db FACILITY ; tileset
+ db ROCKET_HIDEOUT_B2F_HEIGHT, ROCKET_HIDEOUT_B2F_WIDTH ; dimensions (y, x)
+ dw RocketHideoutB2F_Blocks ; blocks
+ dw RocketHideoutB2F_TextPointers ; texts
+ dw RocketHideoutB2F_Script ; scripts
+ db 0 ; connections
+ dw RocketHideoutB2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/RocketHideoutB3F.asm
@@ -1,0 +1,8 @@
+RocketHideoutB3F_h:
+ db FACILITY ; tileset
+ db ROCKET_HIDEOUT_B3F_HEIGHT, ROCKET_HIDEOUT_B3F_WIDTH ; dimensions (y, x)
+ dw RocketHideoutB3F_Blocks ; blocks
+ dw RocketHideoutB3F_TextPointers ; texts
+ dw RocketHideoutB3F_Script ; scripts
+ db 0 ; connections
+ dw RocketHideoutB3F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/RocketHideoutB4F.asm
@@ -1,0 +1,8 @@
+RocketHideoutB4F_h:
+ db FACILITY ; tileset
+ db ROCKET_HIDEOUT_B4F_HEIGHT, ROCKET_HIDEOUT_B4F_WIDTH ; dimensions (y, x)
+ dw RocketHideoutB4F_Blocks ; blocks
+ dw RocketHideoutB4F_TextPointers ; texts
+ dw RocketHideoutB4F_Script ; scripts
+ db 0 ; connections
+ dw RocketHideoutB4F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/RocketHideoutElevator.asm
@@ -1,0 +1,8 @@
+RocketHideoutElevator_h:
+ db LOBBY ; tileset
+ db ROCKET_HIDEOUT_ELEVATOR_HEIGHT, ROCKET_HIDEOUT_ELEVATOR_WIDTH ; dimensions (y, x)
+ dw RocketHideoutElevator_Blocks ; blocks
+ dw RocketHideoutElevator_TextPointers ; texts
+ dw RocketHideoutElevator_Script ; scripts
+ db 0 ; connections
+ dw RocketHideoutElevator_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route1.asm
@@ -1,0 +1,10 @@
+Route1_h:
+ db OVERWORLD ; tileset
+ db ROUTE_1_HEIGHT, ROUTE_1_WIDTH ; dimensions (y, x)
+ dw Route1_Blocks ; blocks
+ dw Route1_TextPointers ; texts
+ dw Route1_Script ; scripts
+ db NORTH | SOUTH ; connections
+ NORTH_MAP_CONNECTION ROUTE_1, VIRIDIAN_CITY, -3, 2, ViridianCity_Blocks
+ SOUTH_MAP_CONNECTION ROUTE_1, PALLET_TOWN, 0, 0, PalletTown_Blocks, 1
+ dw Route1_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route10.asm
@@ -1,0 +1,10 @@
+Route10_h:
+ db OVERWORLD ; tileset
+ db ROUTE_10_HEIGHT, ROUTE_10_WIDTH ; dimensions (y, x)
+ dw Route10_Blocks ; blocks
+ dw Route10_TextPointers ; texts
+ dw Route10_Script ; scripts
+ db SOUTH | WEST ; connections
+ SOUTH_MAP_CONNECTION ROUTE_10, LAVENDER_TOWN, 0, 0, LavenderTown_Blocks
+ WEST_MAP_CONNECTION ROUTE_10, ROUTE_9, 0, 0, Route9_Blocks
+ dw Route10_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route11.asm
@@ -1,0 +1,10 @@
+Route11_h:
+ db OVERWORLD ; tileset
+ db ROUTE_11_HEIGHT, ROUTE_11_WIDTH ; dimensions (y, x)
+ dw Route11_Blocks ; blocks
+ dw Route11_TextPointers ; texts
+ dw Route11_Script ; scripts
+ db WEST | EAST ; connections
+ WEST_MAP_CONNECTION ROUTE_11, VERMILION_CITY, -3, 1, VermilionCity_Blocks
+ EAST_MAP_CONNECTION ROUTE_11, ROUTE_12, -3, 24, Route12_Blocks, 1
+ dw Route11_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route11Gate1F.asm
@@ -1,0 +1,8 @@
+Route11Gate1F_h:
+ db GATE ; tileset
+ db ROUTE_11_GATE_1F_HEIGHT, ROUTE_11_GATE_1F_WIDTH ; dimensions (y, x)
+ dw Route11Gate1F_Blocks ; blocks
+ dw Route11Gate1F_TextPointers ; texts
+ dw Route11Gate1F_Script ; scripts
+ db 0 ; connections
+ dw Route11Gate1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route11Gate2F.asm
@@ -1,0 +1,8 @@
+Route11Gate2F_h:
+ db GATE ; tileset
+ db ROUTE_11_GATE_2F_HEIGHT, ROUTE_11_GATE_2F_WIDTH ; dimensions (y, x)
+ dw Route11Gate2F_Blocks ; blocks
+ dw Route11Gate2F_TextPointers ; texts
+ dw Route11Gate2F_Script ; scripts
+ db 0 ; connections
+ dw Route11Gate2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route12.asm
@@ -1,0 +1,11 @@
+Route12_h:
+ db OVERWORLD ; tileset
+ db ROUTE_12_HEIGHT, ROUTE_12_WIDTH ; dimensions (y, x)
+ dw Route12_Blocks ; blocks
+ dw Route12_TextPointers ; texts
+ dw Route12_Script ; scripts
+ db NORTH | SOUTH | WEST ; connections
+ NORTH_MAP_CONNECTION ROUTE_12, LAVENDER_TOWN, 0, 0, LavenderTown_Blocks
+ SOUTH_MAP_CONNECTION ROUTE_12, ROUTE_13, -3, 17, Route13_Blocks
+ WEST_MAP_CONNECTION ROUTE_12, ROUTE_11, 27, 0, Route11_Blocks
+ dw Route12_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route12Gate1F.asm
@@ -1,0 +1,8 @@
+Route12Gate1F_h:
+ db GATE ; tileset
+ db ROUTE_12_GATE_1F_HEIGHT, ROUTE_12_GATE_1F_WIDTH ; dimensions (y, x)
+ dw Route12Gate1F_Blocks ; blocks
+ dw Route12Gate1F_TextPointers ; texts
+ dw Route12Gate1F_Script ; scripts
+ db 0 ; connections
+ dw Route12Gate1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route12Gate2F.asm
@@ -1,0 +1,8 @@
+Route12Gate2F_h:
+ db GATE ; tileset
+ db ROUTE_12_GATE_2F_HEIGHT, ROUTE_12_GATE_2F_WIDTH ; dimensions (y, x)
+ dw Route12Gate2F_Blocks ; blocks
+ dw Route12Gate2F_TextPointers ; texts
+ dw Route12Gate2F_Script ; scripts
+ db 0 ; connections
+ dw Route12Gate2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route12SuperRodHouse.asm
@@ -1,0 +1,8 @@
+Route12SuperRodHouse_h:
+ db HOUSE ; tileset
+ db ROUTE_12_SUPER_ROD_HOUSE_HEIGHT, ROUTE_12_SUPER_ROD_HOUSE_WIDTH ; dimensions (y, x)
+ dw Route12SuperRodHouse_Blocks ; blocks
+ dw Route12SuperRodHouse_TextPointers ; texts
+ dw Route12SuperRodHouse_Script ; scripts
+ db 0 ; connections
+ dw Route12SuperRodHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route13.asm
@@ -1,0 +1,10 @@
+Route13_h:
+ db OVERWORLD ; tileset
+ db ROUTE_13_HEIGHT, ROUTE_13_WIDTH ; dimensions (y, x)
+ dw Route13_Blocks ; blocks
+ dw Route13_TextPointers ; texts
+ dw Route13_Script ; scripts
+ db NORTH | WEST ; connections
+ NORTH_MAP_CONNECTION ROUTE_13, ROUTE_12, 20, 0, Route12_Blocks
+ WEST_MAP_CONNECTION ROUTE_13, ROUTE_14, 0, 0, Route14_Blocks
+ dw Route13_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route14.asm
@@ -1,0 +1,10 @@
+Route14_h:
+ db OVERWORLD ; tileset
+ db ROUTE_14_HEIGHT, ROUTE_14_WIDTH ; dimensions (y, x)
+ dw Route14_Blocks ; blocks
+ dw Route14_TextPointers ; texts
+ dw Route14_Script ; scripts
+ db WEST | EAST ; connections
+ WEST_MAP_CONNECTION ROUTE_14, ROUTE_15, 18, 0, Route15_Blocks
+ EAST_MAP_CONNECTION ROUTE_14, ROUTE_13, 0, 0, Route13_Blocks
+ dw Route14_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route15.asm
@@ -1,0 +1,10 @@
+Route15_h:
+ db OVERWORLD ; tileset
+ db ROUTE_15_HEIGHT, ROUTE_15_WIDTH ; dimensions (y, x)
+ dw Route15_Blocks ; blocks
+ dw Route15_TextPointers ; texts
+ dw Route15_Script ; scripts
+ db WEST | EAST ; connections
+ WEST_MAP_CONNECTION ROUTE_15, FUCHSIA_CITY, -3, 1, FuchsiaCity_Blocks
+ EAST_MAP_CONNECTION ROUTE_15, ROUTE_14, -3, 15, Route14_Blocks
+ dw Route15_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route15Gate1F.asm
@@ -1,0 +1,8 @@
+Route15Gate1F_h:
+ db GATE ; tileset
+ db ROUTE_15_GATE_1F_HEIGHT, ROUTE_15_GATE_1F_WIDTH ; dimensions (y, x)
+ dw Route15Gate1F_Blocks ; blocks
+ dw Route15Gate1F_TextPointers ; texts
+ dw Route15Gate1F_Script ; scripts
+ db 0 ; connections
+ dw Route15Gate1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route15Gate2F.asm
@@ -1,0 +1,8 @@
+Route15Gate2F_h:
+ db GATE ; tileset
+ db ROUTE_15_GATE_2F_HEIGHT, ROUTE_15_GATE_2F_WIDTH ; dimensions (y, x)
+ dw Route15Gate2F_Blocks ; blocks
+ dw Route15Gate2F_TextPointers ; texts
+ dw Route15Gate2F_Script ; scripts
+ db 0 ; connections
+ dw Route15Gate2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route16.asm
@@ -1,0 +1,10 @@
+Route16_h:
+ db OVERWORLD ; tileset
+ db ROUTE_16_HEIGHT, ROUTE_16_WIDTH ; dimensions (y, x)
+ dw Route16_Blocks ; blocks
+ dw Route16_TextPointers ; texts
+ dw Route16_Script ; scripts
+ db SOUTH | EAST ; connections
+ SOUTH_MAP_CONNECTION ROUTE_16, ROUTE_17, 0, 0, Route17_Blocks
+ EAST_MAP_CONNECTION ROUTE_16, CELADON_CITY, -3, 1, CeladonCity_Blocks, 1
+ dw Route16_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route16FlyHouse.asm
@@ -1,0 +1,8 @@
+Route16FlyHouse_h:
+ db HOUSE ; tileset
+ db ROUTE_16_FLY_HOUSE_HEIGHT, ROUTE_16_FLY_HOUSE_WIDTH ; dimensions (y, x)
+ dw Route16FlyHouse_Blocks ; blocks
+ dw Route16FlyHouse_TextPointers ; texts
+ dw Route16FlyHouse_Script ; scripts
+ db 0 ; connections
+ dw Route16FlyHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route16Gate1F.asm
@@ -1,0 +1,8 @@
+Route16Gate1F_h:
+ db GATE ; tileset
+ db ROUTE_16_GATE_1F_HEIGHT, ROUTE_16_GATE_1F_WIDTH ; dimensions (y, x)
+ dw Route16Gate1F_Blocks ; blocks
+ dw Route16Gate1F_TextPointers ; texts
+ dw Route16Gate1F_Script ; scripts
+ db 0 ; connections
+ dw Route16Gate1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route16Gate2F.asm
@@ -1,0 +1,8 @@
+Route16Gate2F_h:
+ db GATE ; tileset
+ db ROUTE_16_GATE_2F_HEIGHT, ROUTE_16_GATE_2F_WIDTH ; dimensions (y, x)
+ dw Route16Gate2F_Blocks ; blocks
+ dw Route16Gate2F_TextPointers ; texts
+ dw Route16Gate2F_Script ; scripts
+ db 0 ; connections
+ dw Route16Gate2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route17.asm
@@ -1,0 +1,10 @@
+Route17_h:
+ db OVERWORLD ; tileset
+ db ROUTE_17_HEIGHT, ROUTE_17_WIDTH ; dimensions (y, x)
+ dw Route17_Blocks ; blocks
+ dw Route17_TextPointers ; texts
+ dw Route17_Script ; scripts
+ db NORTH | SOUTH ; connections
+ NORTH_MAP_CONNECTION ROUTE_17, ROUTE_16, 0, 0, Route16_Blocks
+ SOUTH_MAP_CONNECTION ROUTE_17, ROUTE_18, 0, 0, Route18_Blocks, 1
+ dw Route17_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route18.asm
@@ -1,0 +1,10 @@
+Route18_h:
+ db OVERWORLD ; tileset
+ db ROUTE_18_HEIGHT, ROUTE_18_WIDTH ; dimensions (y, x)
+ dw Route18_Blocks ; blocks
+ dw Route18_TextPointers ; texts
+ dw Route18_Script ; scripts
+ db NORTH | EAST ; connections
+ NORTH_MAP_CONNECTION ROUTE_18, ROUTE_17, 0, 0, Route17_Blocks
+ EAST_MAP_CONNECTION ROUTE_18, FUCHSIA_CITY, -3, 1, FuchsiaCity_Blocks, 1
+ dw Route18_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route18Gate1F.asm
@@ -1,0 +1,8 @@
+Route18Gate1F_h:
+ db GATE ; tileset
+ db ROUTE_18_GATE_1F_HEIGHT, ROUTE_18_GATE_1F_WIDTH ; dimensions (y, x)
+ dw Route18Gate1F_Blocks ; blocks
+ dw Route18Gate1F_TextPointers ; texts
+ dw Route18Gate1F_Script ; scripts
+ db 0 ; connections
+ dw Route18Gate1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route18Gate2F.asm
@@ -1,0 +1,8 @@
+Route18Gate2F_h:
+ db GATE ; tileset
+ db ROUTE_18_GATE_2F_HEIGHT, ROUTE_18_GATE_2F_WIDTH ; dimensions (y, x)
+ dw Route18Gate2F_Blocks ; blocks
+ dw Route18Gate2F_TextPointers ; texts
+ dw Route18Gate2F_Script ; scripts
+ db 0 ; connections
+ dw Route18Gate2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route19.asm
@@ -1,0 +1,10 @@
+Route19_h:
+ db OVERWORLD ; tileset
+ db ROUTE_19_HEIGHT, ROUTE_19_WIDTH ; dimensions (y, x)
+ dw Route19_Blocks ; blocks
+ dw Route19_TextPointers ; texts
+ dw Route19_Script ; scripts
+ db NORTH | WEST ; connections
+ NORTH_MAP_CONNECTION ROUTE_19, FUCHSIA_CITY, -3, 2, FuchsiaCity_Blocks
+ WEST_MAP_CONNECTION ROUTE_19, ROUTE_20, 18, 0, Route20_Blocks
+ dw Route19_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route2.asm
@@ -1,0 +1,10 @@
+Route2_h:
+ db OVERWORLD ; tileset
+ db ROUTE_2_HEIGHT, ROUTE_2_WIDTH ; dimensions (y, x)
+ dw Route2_Blocks ; blocks
+ dw Route2_TextPointers ; texts
+ dw Route2_Script ; scripts
+ db NORTH | SOUTH ; connections
+ NORTH_MAP_CONNECTION ROUTE_2, PEWTER_CITY, -3, 2, PewterCity_Blocks
+ SOUTH_MAP_CONNECTION ROUTE_2, VIRIDIAN_CITY, -3, 2, ViridianCity_Blocks, 1
+ dw Route2_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route20.asm
@@ -1,0 +1,10 @@
+Route20_h:
+ db OVERWORLD ; tileset
+ db ROUTE_20_HEIGHT, ROUTE_20_WIDTH ; dimensions (y, x)
+ dw Route20_Blocks ; blocks
+ dw Route20_TextPointers ; texts
+ dw Route20_Script ; scripts
+ db WEST | EAST ; connections
+ WEST_MAP_CONNECTION ROUTE_20, CINNABAR_ISLAND, 0, 0, CinnabarIsland_Blocks
+ EAST_MAP_CONNECTION ROUTE_20, ROUTE_19, -3, 15, Route19_Blocks
+ dw Route20_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route21.asm
@@ -1,0 +1,10 @@
+Route21_h:
+ db OVERWORLD ; tileset
+ db ROUTE_21_HEIGHT, ROUTE_21_WIDTH ; dimensions (y, x)
+ dw Route21_Blocks ; blocks
+ dw Route21_TextPointers ; texts
+ dw Route21_Script ; scripts
+ db NORTH | SOUTH ; connections
+ NORTH_MAP_CONNECTION ROUTE_21, PALLET_TOWN, 0, 0, PalletTown_Blocks
+ SOUTH_MAP_CONNECTION ROUTE_21, CINNABAR_ISLAND, 0, 0, CinnabarIsland_Blocks, 1
+ dw Route21_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route22.asm
@@ -1,0 +1,10 @@
+Route22_h:
+ db OVERWORLD ; tileset
+ db ROUTE_22_HEIGHT, ROUTE_22_WIDTH ; dimensions (y, x)
+ dw Route22_Blocks ; blocks
+ dw Route22_TextPointers ; texts
+ dw Route22_Script ; scripts
+ db NORTH | EAST ; connections
+ NORTH_MAP_CONNECTION ROUTE_22, ROUTE_23, 0, 0, Route23_Blocks
+ EAST_MAP_CONNECTION ROUTE_22, VIRIDIAN_CITY, -3, 1, ViridianCity_Blocks, 1
+ dw Route22_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route22Gate.asm
@@ -1,0 +1,8 @@
+Route22Gate_h:
+ db GATE ; tileset
+ db ROUTE_22_GATE_HEIGHT, ROUTE_22_GATE_WIDTH ; dimensions (y, x)
+ dw Route22Gate_Blocks ; blocks
+ dw Route22Gate_TextPointers ; texts
+ dw Route22Gate_Script ; scripts
+ db 0 ; connections
+ dw Route22Gate_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route23.asm
@@ -1,0 +1,10 @@
+Route23_h:
+ db PLATEAU ; tileset
+ db ROUTE_23_HEIGHT, ROUTE_23_WIDTH ; dimensions (y, x)
+ dw Route23_Blocks ; blocks
+ dw Route23_TextPointers ; texts
+ dw Route23_Script ; scripts
+ db NORTH | SOUTH ; connections
+ NORTH_MAP_CONNECTION ROUTE_23, INDIGO_PLATEAU, 0, 0, IndigoPlateau_Blocks
+ SOUTH_MAP_CONNECTION ROUTE_23, ROUTE_22, 0, 0, Route22_Blocks, 1
+ dw Route23_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route24.asm
@@ -1,0 +1,10 @@
+Route24_h:
+ db OVERWORLD ; tileset
+ db ROUTE_24_HEIGHT, ROUTE_24_WIDTH ; dimensions (y, x)
+ dw Route24_Blocks ; blocks
+ dw Route24_TextPointers ; texts
+ dw Route24_Script ; scripts
+ db SOUTH | EAST ; connections
+ SOUTH_MAP_CONNECTION ROUTE_24, CERULEAN_CITY, -3, 2, CeruleanCity_Blocks, 1
+ EAST_MAP_CONNECTION ROUTE_24, ROUTE_25, 0, 0, Route25_Blocks
+ dw Route24_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route25.asm
@@ -1,0 +1,9 @@
+Route25_h:
+ db OVERWORLD ; tileset
+ db ROUTE_25_HEIGHT, ROUTE_25_WIDTH ; dimensions (y, x)
+ dw Route25_Blocks ; blocks
+ dw Route25_TextPointers ; texts
+ dw Route25_Script ; scripts
+ db WEST ; connections
+ WEST_MAP_CONNECTION ROUTE_25, ROUTE_24, 0, 0, Route24_Blocks
+ dw Route25_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route2Gate.asm
@@ -1,0 +1,8 @@
+Route2Gate_h:
+ db GATE ; tileset
+ db ROUTE_2_GATE_HEIGHT, ROUTE_2_GATE_WIDTH ; dimensions (y, x)
+ dw Route2Gate_Blocks ; blocks
+ dw Route2Gate_TextPointers ; texts
+ dw Route2Gate_Script ; scripts
+ db 0 ; connections
+ dw Route2Gate_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route2TradeHouse.asm
@@ -1,0 +1,8 @@
+Route2TradeHouse_h:
+ db HOUSE ; tileset
+ db ROUTE_2_TRADE_HOUSE_HEIGHT, ROUTE_2_TRADE_HOUSE_WIDTH ; dimensions (y, x)
+ dw Route2TradeHouse_Blocks ; blocks
+ dw Route2TradeHouse_TextPointers ; texts
+ dw Route2TradeHouse_Script ; scripts
+ db 0 ; connections
+ dw Route2TradeHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route3.asm
@@ -1,0 +1,10 @@
+Route3_h:
+ db OVERWORLD ; tileset
+ db ROUTE_3_HEIGHT, ROUTE_3_WIDTH ; dimensions (y, x)
+ dw Route3_Blocks ; blocks
+ dw Route3_TextPointers ; texts
+ dw Route3_Script ; scripts
+ db NORTH | WEST ; connections
+ NORTH_MAP_CONNECTION ROUTE_3, ROUTE_4, 25, 0, Route4_Blocks
+ WEST_MAP_CONNECTION ROUTE_3, PEWTER_CITY, -3, 1, PewterCity_Blocks
+ dw Route3_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route4.asm
@@ -1,0 +1,10 @@
+Route4_h:
+ db OVERWORLD ; tileset
+ db ROUTE_4_HEIGHT, ROUTE_4_WIDTH ; dimensions (y, x)
+ dw Route4_Blocks ; blocks
+ dw Route4_TextPointers ; texts
+ dw Route4_Script ; scripts
+ db SOUTH | EAST ; connections
+ SOUTH_MAP_CONNECTION ROUTE_4, ROUTE_3, -3, 22, Route3_Blocks
+ EAST_MAP_CONNECTION ROUTE_4, CERULEAN_CITY, -3, 1, CeruleanCity_Blocks, 1
+ dw Route4_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route5.asm
@@ -1,0 +1,10 @@
+Route5_h:
+ db OVERWORLD ; tileset
+ db ROUTE_5_HEIGHT, ROUTE_5_WIDTH ; dimensions (y, x)
+ dw Route5_Blocks ; blocks
+ dw Route5_TextPointers ; texts
+ dw Route5_Script ; scripts
+ db NORTH | SOUTH ; connections
+ NORTH_MAP_CONNECTION ROUTE_5, CERULEAN_CITY, -3, 2, CeruleanCity_Blocks
+ SOUTH_MAP_CONNECTION ROUTE_5, SAFFRON_CITY, -3, 2, SaffronCity_Blocks, 1
+ dw Route5_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route5Gate.asm
@@ -1,0 +1,8 @@
+Route5Gate_h:
+ db GATE ; tileset
+ db ROUTE_5_GATE_HEIGHT, ROUTE_5_GATE_WIDTH ; dimensions (y, x)
+ dw Route5Gate_Blocks ; blocks
+ dw Route5Gate_TextPointers ; texts
+ dw Route5Gate_Script ; scripts
+ db 0 ; connections
+ dw Route5Gate_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route6.asm
@@ -1,0 +1,10 @@
+Route6_h:
+ db OVERWORLD ; tileset
+ db ROUTE_6_HEIGHT, ROUTE_6_WIDTH ; dimensions (y, x)
+ dw Route6_Blocks ; blocks
+ dw Route6_TextPointers ; texts
+ dw Route6_Script ; scripts
+ db NORTH | SOUTH ; connections
+ NORTH_MAP_CONNECTION ROUTE_6, SAFFRON_CITY, -3, 2, SaffronCity_Blocks
+ SOUTH_MAP_CONNECTION ROUTE_6, VERMILION_CITY, -3, 2, VermilionCity_Blocks, 1
+ dw Route6_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route6Gate.asm
@@ -1,0 +1,8 @@
+Route6Gate_h:
+ db GATE ; tileset
+ db ROUTE_6_GATE_HEIGHT, ROUTE_6_GATE_WIDTH ; dimensions (y, x)
+ dw Route6Gate_Blocks ; blocks
+ dw Route6Gate_TextPointers ; texts
+ dw Route6Gate_Script ; scripts
+ db 0 ; connections
+ dw Route6Gate_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route7.asm
@@ -1,0 +1,10 @@
+Route7_h:
+ db OVERWORLD ; tileset
+ db ROUTE_7_HEIGHT, ROUTE_7_WIDTH ; dimensions (y, x)
+ dw Route7_Blocks ; blocks
+ dw Route7_TextPointers ; texts
+ dw Route7_Script ; scripts
+ db WEST | EAST ; connections
+ WEST_MAP_CONNECTION ROUTE_7, CELADON_CITY, -3, 1, CeladonCity_Blocks
+ EAST_MAP_CONNECTION ROUTE_7, SAFFRON_CITY, -3, 1, SaffronCity_Blocks, 1
+ dw Route7_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route7Gate.asm
@@ -1,0 +1,8 @@
+Route7Gate_h:
+ db GATE ; tileset
+ db ROUTE_7_GATE_HEIGHT, ROUTE_7_GATE_WIDTH ; dimensions (y, x)
+ dw Route7Gate_Blocks ; blocks
+ dw Route7Gate_TextPointers ; texts
+ dw Route7Gate_Script ; scripts
+ db 0 ; connections
+ dw Route7Gate_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route8.asm
@@ -1,0 +1,10 @@
+Route8_h:
+ db OVERWORLD ; tileset
+ db ROUTE_8_HEIGHT, ROUTE_8_WIDTH ; dimensions (y, x)
+ dw Route8_Blocks ; blocks
+ dw Route8_TextPointers ; texts
+ dw Route8_Script ; scripts
+ db WEST | EAST ; connections
+ WEST_MAP_CONNECTION ROUTE_8, SAFFRON_CITY, -3, 1, SaffronCity_Blocks
+ EAST_MAP_CONNECTION ROUTE_8, LAVENDER_TOWN, 0, 0, LavenderTown_Blocks
+ dw Route8_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route8Gate.asm
@@ -1,0 +1,8 @@
+Route8Gate_h:
+ db GATE ; tileset
+ db ROUTE_8_GATE_HEIGHT, ROUTE_8_GATE_WIDTH ; dimensions (y, x)
+ dw Route8Gate_Blocks ; blocks
+ dw Route8Gate_TextPointers ; texts
+ dw Route8Gate_Script ; scripts
+ db 0 ; connections
+ dw Route8Gate_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/Route9.asm
@@ -1,0 +1,10 @@
+Route9_h:
+ db OVERWORLD ; tileset
+ db ROUTE_9_HEIGHT, ROUTE_9_WIDTH ; dimensions (y, x)
+ dw Route9_Blocks ; blocks
+ dw Route9_TextPointers ; texts
+ dw Route9_Script ; scripts
+ db WEST | EAST ; connections
+ WEST_MAP_CONNECTION ROUTE_9, CERULEAN_CITY, -3, 1, CeruleanCity_Blocks
+ EAST_MAP_CONNECTION ROUTE_9, ROUTE_10, 0, 0, Route10_Blocks, 1
+ dw Route9_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SSAnne1F.asm
@@ -1,0 +1,8 @@
+SSAnne1F_h:
+ db SHIP ; tileset
+ db SS_ANNE_1F_HEIGHT, SS_ANNE_1F_WIDTH ; dimensions (y, x)
+ dw SSAnne1F_Blocks ; blocks
+ dw SSAnne1F_TextPointers ; texts
+ dw SSAnne1F_Script ; scripts
+ db 0 ; connections
+ dw SSAnne1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SSAnne1FRooms.asm
@@ -1,0 +1,8 @@
+SSAnne1FRooms_h:
+ db SHIP ; tileset
+ db SS_ANNE_1F_ROOMS_HEIGHT, SS_ANNE_1F_ROOMS_WIDTH ; dimensions (y, x)
+ dw SSAnne1FRooms_Blocks ; blocks
+ dw SSAnne1FRooms_TextPointers ; texts
+ dw SSAnne1FRooms_Script ; scripts
+ db 0 ; connections
+ dw SSAnne1FRooms_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SSAnne2F.asm
@@ -1,0 +1,8 @@
+SSAnne2F_h:
+ db SHIP ; tileset
+ db SS_ANNE_2F_HEIGHT, SS_ANNE_2F_WIDTH ; dimensions (y, x)
+ dw SSAnne2F_Blocks ; blocks
+ dw SSAnne2F_TextPointers ; texts
+ dw SSAnne2F_Script ; scripts
+ db 0 ; connections
+ dw SSAnne2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SSAnne2FRooms.asm
@@ -1,0 +1,8 @@
+SSAnne2FRooms_h:
+ db SHIP ; tileset
+ db SS_ANNE_2F_ROOMS_HEIGHT, SS_ANNE_2F_ROOMS_WIDTH ; dimensions (y, x)
+ dw SSAnne2FRooms_Blocks ; blocks
+ dw SSAnne2FRooms_TextPointers ; texts
+ dw SSAnne2FRooms_Script ; scripts
+ db 0 ; connections
+ dw SSAnne2FRooms_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SSAnne3F.asm
@@ -1,0 +1,8 @@
+SSAnne3F_h:
+ db SHIP ; tileset
+ db SS_ANNE_3F_HEIGHT, SS_ANNE_3F_WIDTH ; dimensions (y, x)
+ dw SSAnne3F_Blocks ; blocks
+ dw SSAnne3F_TextPointers ; texts
+ dw SSAnne3F_Script ; scripts
+ db 0 ; connections
+ dw SSAnne3F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SSAnneB1F.asm
@@ -1,0 +1,8 @@
+SSAnneB1F_h:
+ db SHIP ; tileset
+ db SS_ANNE_B1F_HEIGHT, SS_ANNE_B1F_WIDTH ; dimensions (y, x)
+ dw SSAnneB1F_Blocks ; blocks
+ dw SSAnneB1F_TextPointers ; texts
+ dw SSAnneB1F_Script ; scripts
+ db 0 ; connections
+ dw SSAnneB1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SSAnneB1FRooms.asm
@@ -1,0 +1,8 @@
+SSAnneB1FRooms_h:
+ db SHIP ; tileset
+ db SS_ANNE_B1F_ROOMS_HEIGHT, SS_ANNE_B1F_ROOMS_WIDTH ; dimensions (y, x)
+ dw SSAnneB1FRooms_Blocks ; blocks
+ dw SSAnneB1FRooms_TextPointers ; texts
+ dw SSAnneB1FRooms_Script ; scripts
+ db 0 ; connections
+ dw SSAnneB1FRooms_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SSAnneBow.asm
@@ -1,0 +1,8 @@
+SSAnneBow_h:
+ db SHIP ; tileset
+ db SS_ANNE_BOW_HEIGHT, SS_ANNE_BOW_WIDTH ; dimensions (y, x)
+ dw SSAnneBow_Blocks ; blocks
+ dw SSAnneBow_TextPointers ; texts
+ dw SSAnneBow_Script ; scripts
+ db 0 ; connections
+ dw SSAnneBow_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SSAnneCaptainsRoom.asm
@@ -1,0 +1,8 @@
+SSAnneCaptainsRoom_h:
+ db SHIP ; tileset
+ db SS_ANNE_CAPTAINS_ROOM_HEIGHT, SS_ANNE_CAPTAINS_ROOM_WIDTH ; dimensions (y, x)
+ dw SSAnneCaptainsRoom_Blocks ; blocks
+ dw SSAnneCaptainsRoom_TextPointers ; texts
+ dw SSAnneCaptainsRoom_Script ; scripts
+ db 0 ; connections
+ dw SSAnneCaptainsRoom_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SSAnneKitchen.asm
@@ -1,0 +1,8 @@
+SSAnneKitchen_h:
+ db SHIP ; tileset
+ db SS_ANNE_KITCHEN_HEIGHT, SS_ANNE_KITCHEN_WIDTH ; dimensions (y, x)
+ dw SSAnneKitchen_Blocks ; blocks
+ dw SSAnneKitchen_TextPointers ; texts
+ dw SSAnneKitchen_Script ; scripts
+ db 0 ; connections
+ dw SSAnneKitchen_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SafariZoneCenter.asm
@@ -1,0 +1,8 @@
+SafariZoneCenter_h:
+ db FOREST ; tileset
+ db SAFARI_ZONE_CENTER_HEIGHT, SAFARI_ZONE_CENTER_WIDTH ; dimensions (y, x)
+ dw SafariZoneCenter_Blocks ; blocks
+ dw SafariZoneCenter_TextPointers ; texts
+ dw SafariZoneCenter_Script ; scripts
+ db 0 ; connections
+ dw SafariZoneCenter_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SafariZoneCenterRestHouse.asm
@@ -1,0 +1,8 @@
+SafariZoneCenterRestHouse_h:
+ db GATE ; tileset
+ db SAFARI_ZONE_CENTER_REST_HOUSE_HEIGHT, SAFARI_ZONE_CENTER_REST_HOUSE_WIDTH ; dimensions (y, x)
+ dw SafariZoneCenterRestHouse_Blocks ; blocks
+ dw SafariZoneCenterRestHouse_TextPointers ; texts
+ dw SafariZoneCenterRestHouse_Script ; scripts
+ db 0 ; connections
+ dw SafariZoneCenterRestHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SafariZoneEast.asm
@@ -1,0 +1,8 @@
+SafariZoneEast_h:
+ db FOREST ; tileset
+ db SAFARI_ZONE_EAST_HEIGHT, SAFARI_ZONE_EAST_WIDTH ; dimensions (y, x)
+ dw SafariZoneEast_Blocks ; blocks
+ dw SafariZoneEast_TextPointers ; texts
+ dw SafariZoneEast_Script ; scripts
+ db 0 ; connections
+ dw SafariZoneEast_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SafariZoneEastRestHouse.asm
@@ -1,0 +1,8 @@
+SafariZoneEastRestHouse_h:
+ db GATE ; tileset
+ db SAFARI_ZONE_EAST_REST_HOUSE_HEIGHT, SAFARI_ZONE_EAST_REST_HOUSE_WIDTH ; dimensions (y, x)
+ dw SafariZoneEastRestHouse_Blocks ; blocks
+ dw SafariZoneEastRestHouse_TextPointers ; texts
+ dw SafariZoneEastRestHouse_Script ; scripts
+ db 0 ; connections
+ dw SafariZoneEastRestHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SafariZoneGate.asm
@@ -1,0 +1,8 @@
+SafariZoneGate_h:
+ db GATE ; tileset
+ db SAFARI_ZONE_GATE_HEIGHT, SAFARI_ZONE_GATE_WIDTH ; dimensions (y, x)
+ dw SafariZoneGate_Blocks ; blocks
+ dw SafariZoneGate_TextPointers ; texts
+ dw SafariZoneGate_Script ; scripts
+ db 0 ; connections
+ dw SafariZoneGate_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SafariZoneNorth.asm
@@ -1,0 +1,8 @@
+SafariZoneNorth_h:
+ db FOREST ; tileset
+ db SAFARI_ZONE_NORTH_HEIGHT, SAFARI_ZONE_NORTH_WIDTH ; dimensions (y, x)
+ dw SafariZoneNorth_Blocks ; blocks
+ dw SafariZoneNorth_TextPointers ; texts
+ dw SafariZoneNorth_Script ; scripts
+ db 0 ; connections
+ dw SafariZoneNorth_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SafariZoneNorthRestHouse.asm
@@ -1,0 +1,8 @@
+SafariZoneNorthRestHouse_h:
+ db GATE ; tileset
+ db SAFARI_ZONE_NORTH_REST_HOUSE_HEIGHT, SAFARI_ZONE_NORTH_REST_HOUSE_WIDTH ; dimensions (y, x)
+ dw SafariZoneNorthRestHouse_Blocks ; blocks
+ dw SafariZoneNorthRestHouse_TextPointers ; texts
+ dw SafariZoneNorthRestHouse_Script ; scripts
+ db 0 ; connections
+ dw SafariZoneNorthRestHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SafariZoneSecretHouse.asm
@@ -1,0 +1,8 @@
+SafariZoneSecretHouse_h:
+ db LAB ; tileset
+ db SAFARI_ZONE_SECRET_HOUSE_HEIGHT, SAFARI_ZONE_SECRET_HOUSE_WIDTH ; dimensions (y, x)
+ dw SafariZoneSecretHouse_Blocks ; blocks
+ dw SafariZoneSecretHouse_TextPointers ; texts
+ dw SafariZoneSecretHouse_Script ; scripts
+ db 0 ; connections
+ dw SafariZoneSecretHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SafariZoneWest.asm
@@ -1,0 +1,8 @@
+SafariZoneWest_h:
+ db FOREST ; tileset
+ db SAFARI_ZONE_WEST_HEIGHT, SAFARI_ZONE_WEST_WIDTH ; dimensions (y, x)
+ dw SafariZoneWest_Blocks ; blocks
+ dw SafariZoneWest_TextPointers ; texts
+ dw SafariZoneWest_Script ; scripts
+ db 0 ; connections
+ dw SafariZoneWest_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SafariZoneWestRestHouse.asm
@@ -1,0 +1,8 @@
+SafariZoneWestRestHouse_h:
+ db GATE ; tileset
+ db SAFARI_ZONE_WEST_REST_HOUSE_HEIGHT, SAFARI_ZONE_WEST_REST_HOUSE_WIDTH ; dimensions (y, x)
+ dw SafariZoneWestRestHouse_Blocks ; blocks
+ dw SafariZoneWestRestHouse_TextPointers ; texts
+ dw SafariZoneWestRestHouse_Script ; scripts
+ db 0 ; connections
+ dw SafariZoneWestRestHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SaffronCity.asm
@@ -1,0 +1,12 @@
+SaffronCity_h:
+ db OVERWORLD ; tileset
+ db SAFFRON_CITY_HEIGHT, SAFFRON_CITY_WIDTH ; dimensions (y, x)
+ dw SaffronCity_Blocks ; blocks
+ dw SaffronCity_TextPointers ; texts
+ dw SaffronCity_Script ; scripts
+ db NORTH | SOUTH | WEST | EAST ; connections
+ NORTH_MAP_CONNECTION SAFFRON_CITY, ROUTE_5, 5, 0, Route5_Blocks
+ SOUTH_MAP_CONNECTION SAFFRON_CITY, ROUTE_6, 5, 0, Route6_Blocks, 1
+ WEST_MAP_CONNECTION SAFFRON_CITY, ROUTE_7, 4, 0, Route7_Blocks
+ EAST_MAP_CONNECTION SAFFRON_CITY, ROUTE_8, 4, 0, Route8_Blocks
+ dw SaffronCity_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SaffronGym.asm
@@ -1,0 +1,8 @@
+SaffronGym_h:
+ db FACILITY ; tileset
+ db SAFFRON_GYM_HEIGHT, SAFFRON_GYM_WIDTH ; dimensions (y, x)
+ dw SaffronGym_Blocks ; blocks
+ dw SaffronGym_TextPointers ; texts
+ dw SaffronGym_Script ; scripts
+ db 0 ; connections
+ dw SaffronGym_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SaffronMart.asm
@@ -1,0 +1,8 @@
+SaffronMart_h:
+ db MART ; tileset
+ db SAFFRON_MART_HEIGHT, SAFFRON_MART_WIDTH ; dimensions (y, x)
+ dw SaffronMart_Blocks ; blocks
+ dw SaffronMart_TextPointers ; texts
+ dw SaffronMart_Script ; scripts
+ db 0 ; connections
+ dw SaffronMart_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SaffronPidgeyHouse.asm
@@ -1,0 +1,8 @@
+SaffronPidgeyHouse_h:
+ db HOUSE ; tileset
+ db SAFFRON_PIDGEY_HOUSE_HEIGHT, SAFFRON_PIDGEY_HOUSE_WIDTH ; dimensions (y, x)
+ dw SaffronPidgeyHouse_Blocks ; blocks
+ dw SaffronPidgeyHouse_TextPointers ; texts
+ dw SaffronPidgeyHouse_Script ; scripts
+ db 0 ; connections
+ dw SaffronPidgeyHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SaffronPokecenter.asm
@@ -1,0 +1,8 @@
+SaffronPokecenter_h:
+ db POKECENTER ; tileset
+ db SAFFRON_POKECENTER_HEIGHT, SAFFRON_POKECENTER_WIDTH ; dimensions (y, x)
+ dw SaffronPokecenter_Blocks ; blocks
+ dw SaffronPokecenter_TextPointers ; texts
+ dw SaffronPokecenter_Script ; scripts
+ db 0 ; connections
+ dw SaffronPokecenter_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SeafoamIslands1F.asm
@@ -1,0 +1,8 @@
+SeafoamIslands1F_h:
+ db CAVERN ; tileset
+ db SEAFOAM_ISLANDS_1F_HEIGHT, SEAFOAM_ISLANDS_1F_WIDTH ; dimensions (y, x)
+ dw SeafoamIslands1F_Blocks ; blocks
+ dw SeafoamIslands1F_TextPointers ; texts
+ dw SeafoamIslands1F_Script ; scripts
+ db 0 ; connections
+ dw SeafoamIslands1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SeafoamIslandsB1F.asm
@@ -1,0 +1,8 @@
+SeafoamIslandsB1F_h:
+ db CAVERN ; tileset
+ db SEAFOAM_ISLANDS_B1F_HEIGHT, SEAFOAM_ISLANDS_B1F_WIDTH ; dimensions (y, x)
+ dw SeafoamIslandsB1F_Blocks ; blocks
+ dw SeafoamIslandsB1F_TextPointers ; texts
+ dw SeafoamIslandsB1F_Script ; scripts
+ db 0 ; connections
+ dw SeafoamIslandsB1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SeafoamIslandsB2F.asm
@@ -1,0 +1,8 @@
+SeafoamIslandsB2F_h:
+ db CAVERN ; tileset
+ db SEAFOAM_ISLANDS_B2F_HEIGHT, SEAFOAM_ISLANDS_B2F_WIDTH ; dimensions (y, x)
+ dw SeafoamIslandsB2F_Blocks ; blocks
+ dw SeafoamIslandsB2F_TextPointers ; texts
+ dw SeafoamIslandsB2F_Script ; scripts
+ db 0 ; connections
+ dw SeafoamIslandsB2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SeafoamIslandsB3F.asm
@@ -1,0 +1,8 @@
+SeafoamIslandsB3F_h:
+ db CAVERN ; tileset
+ db SEAFOAM_ISLANDS_B3F_HEIGHT, SEAFOAM_ISLANDS_B3F_WIDTH ; dimensions (y, x)
+ dw SeafoamIslandsB3F_Blocks ; blocks
+ dw SeafoamIslandsB3F_TextPointers ; texts
+ dw SeafoamIslandsB3F_Script ; scripts
+ db 0 ; connections
+ dw SeafoamIslandsB3F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SeafoamIslandsB4F.asm
@@ -1,0 +1,8 @@
+SeafoamIslandsB4F_h:
+ db CAVERN ; tileset
+ db SEAFOAM_ISLANDS_B4F_HEIGHT, SEAFOAM_ISLANDS_B4F_WIDTH ; dimensions (y, x)
+ dw SeafoamIslandsB4F_Blocks ; blocks
+ dw SeafoamIslandsB4F_TextPointers ; texts
+ dw SeafoamIslandsB4F_Script ; scripts
+ db 0 ; connections
+ dw SeafoamIslandsB4F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SilphCo10F.asm
@@ -1,0 +1,8 @@
+SilphCo10F_h:
+ db FACILITY ; tileset
+ db SILPH_CO_10F_HEIGHT, SILPH_CO_10F_WIDTH ; dimensions (y, x)
+ dw SilphCo10F_Blocks ; blocks
+ dw SilphCo10F_TextPointers ; texts
+ dw SilphCo10F_Script ; scripts
+ db 0 ; connections
+ dw SilphCo10F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SilphCo11F.asm
@@ -1,0 +1,8 @@
+SilphCo11F_h:
+ db INTERIOR ; tileset
+ db SILPH_CO_11F_HEIGHT, SILPH_CO_11F_WIDTH ; dimensions (y, x)
+ dw SilphCo11F_Blocks ; blocks
+ dw SilphCo11F_TextPointers ; texts
+ dw SilphCo11F_Script ; scripts
+ db 0 ; connections
+ dw SilphCo11F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SilphCo1F.asm
@@ -1,0 +1,8 @@
+SilphCo1F_h:
+ db FACILITY ; tileset
+ db SILPH_CO_1F_HEIGHT, SILPH_CO_1F_WIDTH ; dimensions (y, x)
+ dw SilphCo1F_Blocks ; blocks
+ dw SilphCo1F_TextPointers ; texts
+ dw SilphCo1F_Script ; scripts
+ db 0 ; connections
+ dw SilphCo1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SilphCo2F.asm
@@ -1,0 +1,8 @@
+SilphCo2F_h:
+ db FACILITY ; tileset
+ db SILPH_CO_2F_HEIGHT, SILPH_CO_2F_WIDTH ; dimensions (y, x)
+ dw SilphCo2F_Blocks ; blocks
+ dw SilphCo2F_TextPointers ; texts
+ dw SilphCo2F_Script ; scripts
+ db 0 ; connections
+ dw SilphCo2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SilphCo3F.asm
@@ -1,0 +1,8 @@
+SilphCo3F_h:
+ db FACILITY ; tileset
+ db SILPH_CO_3F_HEIGHT, SILPH_CO_3F_WIDTH ; dimensions (y, x)
+ dw SilphCo3F_Blocks ; blocks
+ dw SilphCo3F_TextPointers ; texts
+ dw SilphCo3F_Script ; scripts
+ db 0 ; connections
+ dw SilphCo3F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SilphCo4F.asm
@@ -1,0 +1,8 @@
+SilphCo4F_h:
+ db FACILITY ; tileset
+ db SILPH_CO_4F_HEIGHT, SILPH_CO_4F_WIDTH ; dimensions (y, x)
+ dw SilphCo4F_Blocks ; blocks
+ dw SilphCo4F_TextPointers ; texts
+ dw SilphCo4F_Script ; scripts
+ db 0 ; connections
+ dw SilphCo4F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SilphCo5F.asm
@@ -1,0 +1,8 @@
+SilphCo5F_h:
+ db FACILITY ; tileset
+ db SILPH_CO_5F_HEIGHT, SILPH_CO_5F_WIDTH ; dimensions (y, x)
+ dw SilphCo5F_Blocks ; blocks
+ dw SilphCo5F_TextPointers ; texts
+ dw SilphCo5F_Script ; scripts
+ db 0 ; connections
+ dw SilphCo5F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SilphCo6F.asm
@@ -1,0 +1,8 @@
+SilphCo6F_h:
+ db FACILITY ; tileset
+ db SILPH_CO_6F_HEIGHT, SILPH_CO_6F_WIDTH ; dimensions (y, x)
+ dw SilphCo6F_Blocks ; blocks
+ dw SilphCo6F_TextPointers ; texts
+ dw SilphCo6F_Script ; scripts
+ db 0 ; connections
+ dw SilphCo6F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SilphCo7F.asm
@@ -1,0 +1,8 @@
+SilphCo7F_h:
+ db FACILITY ; tileset
+ db SILPH_CO_7F_HEIGHT, SILPH_CO_7F_WIDTH ; dimensions (y, x)
+ dw SilphCo7F_Blocks ; blocks
+ dw SilphCo7F_TextPointers ; texts
+ dw SilphCo7F_Script ; scripts
+ db 0 ; connections
+ dw SilphCo7F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SilphCo8F.asm
@@ -1,0 +1,8 @@
+SilphCo8F_h:
+ db FACILITY ; tileset
+ db SILPH_CO_8F_HEIGHT, SILPH_CO_8F_WIDTH ; dimensions (y, x)
+ dw SilphCo8F_Blocks ; blocks
+ dw SilphCo8F_TextPointers ; texts
+ dw SilphCo8F_Script ; scripts
+ db 0 ; connections
+ dw SilphCo8F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SilphCo9F.asm
@@ -1,0 +1,8 @@
+SilphCo9F_h:
+ db FACILITY ; tileset
+ db SILPH_CO_9F_HEIGHT, SILPH_CO_9F_WIDTH ; dimensions (y, x)
+ dw SilphCo9F_Blocks ; blocks
+ dw SilphCo9F_TextPointers ; texts
+ dw SilphCo9F_Script ; scripts
+ db 0 ; connections
+ dw SilphCo9F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/SilphCoElevator.asm
@@ -1,0 +1,8 @@
+SilphCoElevator_h:
+ db LOBBY ; tileset
+ db SILPH_CO_ELEVATOR_HEIGHT, SILPH_CO_ELEVATOR_WIDTH ; dimensions (y, x)
+ dw SilphCoElevator_Blocks ; blocks
+ dw SilphCoElevator_TextPointers ; texts
+ dw SilphCoElevator_Script ; scripts
+ db 0 ; connections
+ dw SilphCoElevator_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/TradeCenter.asm
@@ -1,0 +1,8 @@
+TradeCenter_h:
+ db CLUB ; tileset
+ db TRADE_CENTER_HEIGHT, TRADE_CENTER_WIDTH ; dimensions (y, x)
+ dw TradeCenter_Blocks ; blocks
+ dw TradeCenter_TextPointers ; texts
+ dw TradeCenter_Script ; scripts
+ db 0 ; connections
+ dw TradeCenter_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/UndergroundPathNorthSouth.asm
@@ -1,0 +1,8 @@
+UndergroundPathNorthSouth_h:
+ db UNDERGROUND ; tileset
+ db UNDERGROUND_PATH_NORTH_SOUTH_HEIGHT, UNDERGROUND_PATH_NORTH_SOUTH_WIDTH ; dimensions (y, x)
+ dw UndergroundPathNorthSouth_Blocks ; blocks
+ dw UndergroundPathNorthSouth_TextPointers ; texts
+ dw UndergroundPathNorthSouth_Script ; scripts
+ db 0 ; connections
+ dw UndergroundPathNorthSouth_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/UndergroundPathRoute5.asm
@@ -1,0 +1,8 @@
+UndergroundPathRoute5_h:
+ db GATE ; tileset
+ db UNDERGROUND_PATH_ROUTE_5_HEIGHT, UNDERGROUND_PATH_ROUTE_5_WIDTH ; dimensions (y, x)
+ dw UndergroundPathRoute5_Blocks ; blocks
+ dw UndergroundPathRoute5_TextPointers ; texts
+ dw UndergroundPathRoute5_Script ; scripts
+ db 0 ; connections
+ dw UndergroundPathRoute5_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/UndergroundPathRoute6.asm
@@ -1,0 +1,8 @@
+UndergroundPathRoute6_h:
+ db GATE ; tileset
+ db UNDERGROUND_PATH_ROUTE_6_HEIGHT, UNDERGROUND_PATH_ROUTE_6_WIDTH ; dimensions (y, x)
+ dw UndergroundPathRoute6_Blocks ; blocks
+ dw UndergroundPathRoute6_TextPointers ; texts
+ dw UndergroundPathRoute6_Script ; scripts
+ db 0 ; connections
+ dw UndergroundPathRoute6_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/UndergroundPathRoute7.asm
@@ -1,0 +1,8 @@
+UndergroundPathRoute7_h:
+ db GATE ; tileset
+ db UNDERGROUND_PATH_ROUTE_7_HEIGHT, UNDERGROUND_PATH_ROUTE_7_WIDTH ; dimensions (y, x)
+ dw UndergroundPathRoute7_Blocks ; blocks
+ dw UndergroundPathRoute7_TextPointers ; texts
+ dw UndergroundPathRoute7_Script ; scripts
+ db 0 ; connections
+ dw UndergroundPathRoute7_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/UndergroundPathRoute7Copy.asm
@@ -1,0 +1,8 @@
+UndergroundPathRoute7Copy_h:
+ db GATE ; tileset
+ db UNDERGROUND_PATH_ROUTE_7_HEIGHT, UNDERGROUND_PATH_ROUTE_7_WIDTH ; dimensions (y, x)
+ dw UndergroundPathRoute7Copy_Blocks ; blocks
+ dw UndergroundPathRoute7Copy_TextPointers ; texts
+ dw UndergroundPathRoute7Copy_Script ; scripts
+ db 0 ; connections
+ dw UndergroundPathRoute7Copy_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/UndergroundPathRoute8.asm
@@ -1,0 +1,8 @@
+UndergroundPathRoute8_h:
+ db GATE ; tileset
+ db UNDERGROUND_PATH_ROUTE_8_HEIGHT, UNDERGROUND_PATH_ROUTE_8_WIDTH ; dimensions (y, x)
+ dw UndergroundPathRoute8_Blocks ; blocks
+ dw UndergroundPathRoute8_TextPointers ; texts
+ dw UndergroundPathRoute8_Script ; scripts
+ db 0 ; connections
+ dw UndergroundPathRoute8_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/UndergroundPathWestEast.asm
@@ -1,0 +1,8 @@
+UndergroundPathWestEast_h:
+ db UNDERGROUND ; tileset
+ db UNDERGROUND_PATH_WEST_EAST_HEIGHT, UNDERGROUND_PATH_WEST_EAST_WIDTH ; dimensions (y, x)
+ dw UndergroundPathWestEast_Blocks ; blocks
+ dw UndergroundPathWestEast_TextPointers ; texts
+ dw UndergroundPathWestEast_Script ; scripts
+ db 0 ; connections
+ dw UndergroundPathWestEast_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/VermilionCity.asm
@@ -1,0 +1,10 @@
+VermilionCity_h:
+ db OVERWORLD ; tileset
+ db VERMILION_CITY_HEIGHT, VERMILION_CITY_WIDTH ; dimensions (y, x)
+ dw VermilionCity_Blocks ; blocks
+ dw VermilionCity_TextPointers ; texts
+ dw VermilionCity_Script ; scripts
+ db NORTH | EAST ; connections
+ NORTH_MAP_CONNECTION VERMILION_CITY, ROUTE_6, 5, 0, Route6_Blocks
+ EAST_MAP_CONNECTION VERMILION_CITY, ROUTE_11, 4, 0, Route11_Blocks
+ dw VermilionCity_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/VermilionDock.asm
@@ -1,0 +1,8 @@
+VermilionDock_h:
+ db SHIP_PORT ; tileset
+ db VERMILION_DOCK_HEIGHT, VERMILION_DOCK_WIDTH ; dimensions (y, x)
+ dw VermilionDock_Blocks ; blocks
+ dw VermilionDock_TextPointers ; texts
+ dw VermilionDock_Script ; scripts
+ db 0 ; connections
+ dw VermilionDock_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/VermilionGym.asm
@@ -1,0 +1,8 @@
+VermilionGym_h:
+ db GYM ; tileset
+ db VERMILION_GYM_HEIGHT, VERMILION_GYM_WIDTH ; dimensions (y, x)
+ dw VermilionGym_Blocks ; blocks
+ dw VermilionGym_TextPointers ; texts
+ dw VermilionGym_Script ; scripts
+ db 0 ; connections
+ dw VermilionGym_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/VermilionMart.asm
@@ -1,0 +1,8 @@
+VermilionMart_h:
+ db MART ; tileset
+ db VERMILION_MART_HEIGHT, VERMILION_MART_WIDTH ; dimensions (y, x)
+ dw VermilionMart_Blocks ; blocks
+ dw VermilionMart_TextPointers ; texts
+ dw VermilionMart_Script ; scripts
+ db 0 ; connections
+ dw VermilionMart_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/VermilionOldRodHouse.asm
@@ -1,0 +1,8 @@
+VermilionOldRodHouse_h:
+ db HOUSE ; tileset
+ db VERMILION_OLD_ROD_HOUSE_HEIGHT, VERMILION_OLD_ROD_HOUSE_WIDTH ; dimensions (y, x)
+ dw VermilionOldRodHouse_Blocks ; blocks
+ dw VermilionOldRodHouse_TextPointers ; texts
+ dw VermilionOldRodHouse_Script ; scripts
+ db 0 ; connections
+ dw VermilionOldRodHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/VermilionPidgeyHouse.asm
@@ -1,0 +1,8 @@
+VermilionPidgeyHouse_h:
+ db HOUSE ; tileset
+ db VERMILION_PIDGEY_HOUSE_HEIGHT, VERMILION_PIDGEY_HOUSE_WIDTH ; dimensions (y, x)
+ dw VermilionPidgeyHouse_Blocks ; blocks
+ dw VermilionPidgeyHouse_TextPointers ; texts
+ dw VermilionPidgeyHouse_Script ; scripts
+ db 0 ; connections
+ dw VermilionPidgeyHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/VermilionPokecenter.asm
@@ -1,0 +1,8 @@
+VermilionPokecenter_h:
+ db POKECENTER ; tileset
+ db VERMILION_POKECENTER_HEIGHT, VERMILION_POKECENTER_WIDTH ; dimensions (y, x)
+ dw VermilionPokecenter_Blocks ; blocks
+ dw VermilionPokecenter_TextPointers ; texts
+ dw VermilionPokecenter_Script ; scripts
+ db 0 ; connections
+ dw VermilionPokecenter_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/VermilionTradeHouse.asm
@@ -1,0 +1,8 @@
+VermilionTradeHouse_h:
+ db HOUSE ; tileset
+ db VERMILION_TRADE_HOUSE_HEIGHT, VERMILION_TRADE_HOUSE_WIDTH ; dimensions (y, x)
+ dw VermilionTradeHouse_Blocks ; blocks
+ dw VermilionTradeHouse_TextPointers ; texts
+ dw VermilionTradeHouse_Script ; scripts
+ db 0 ; connections
+ dw VermilionTradeHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/VictoryRoad1F.asm
@@ -1,0 +1,8 @@
+VictoryRoad1F_h:
+ db CAVERN ; tileset
+ db VICTORY_ROAD_1F_HEIGHT, VICTORY_ROAD_1F_WIDTH ; dimensions (y, x)
+ dw VictoryRoad1F_Blocks ; blocks
+ dw VictoryRoad1F_TextPointers ; texts
+ dw VictoryRoad1F_Script ; scripts
+ db 0 ; connections
+ dw VictoryRoad1F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/VictoryRoad2F.asm
@@ -1,0 +1,8 @@
+VictoryRoad2F_h:
+ db CAVERN ; tileset
+ db VICTORY_ROAD_2F_HEIGHT, VICTORY_ROAD_2F_WIDTH ; dimensions (y, x)
+ dw VictoryRoad2F_Blocks ; blocks
+ dw VictoryRoad2F_TextPointers ; texts
+ dw VictoryRoad2F_Script ; scripts
+ db 0 ; connections
+ dw VictoryRoad2F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/VictoryRoad3F.asm
@@ -1,0 +1,8 @@
+VictoryRoad3F_h:
+ db CAVERN ; tileset
+ db VICTORY_ROAD_3F_HEIGHT, VICTORY_ROAD_3F_WIDTH ; dimensions (y, x)
+ dw VictoryRoad3F_Blocks ; blocks
+ dw VictoryRoad3F_TextPointers ; texts
+ dw VictoryRoad3F_Script ; scripts
+ db 0 ; connections
+ dw VictoryRoad3F_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/ViridianCity.asm
@@ -1,0 +1,11 @@
+ViridianCity_h:
+ db OVERWORLD ; tileset
+ db VIRIDIAN_CITY_HEIGHT, VIRIDIAN_CITY_WIDTH ; dimensions (y, x)
+ dw ViridianCity_Blocks ; blocks
+ dw ViridianCity_TextPointers ; texts
+ dw ViridianCity_Script ; scripts
+ db NORTH | SOUTH | WEST ; connections
+ NORTH_MAP_CONNECTION VIRIDIAN_CITY, ROUTE_2, 5, 0, Route2_Blocks
+ SOUTH_MAP_CONNECTION VIRIDIAN_CITY, ROUTE_1, 5, 0, Route1_Blocks, 1
+ WEST_MAP_CONNECTION VIRIDIAN_CITY, ROUTE_22, 4, 0, Route22_Blocks
+ dw ViridianCity_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/ViridianForest.asm
@@ -1,0 +1,8 @@
+ViridianForest_h:
+ db FOREST ; tileset
+ db VIRIDIAN_FOREST_HEIGHT, VIRIDIAN_FOREST_WIDTH ; dimensions (y, x)
+ dw ViridianForest_Blocks ; blocks
+ dw ViridianForest_TextPointers ; texts
+ dw ViridianForest_Script ; scripts
+ db 0 ; connections
+ dw ViridianForest_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/ViridianForestNorthGate.asm
@@ -1,0 +1,8 @@
+ViridianForestNorthGate_h:
+ db FOREST_GATE ; tileset
+ db VIRIDIAN_FOREST_NORTH_GATE_HEIGHT, VIRIDIAN_FOREST_NORTH_GATE_WIDTH ; dimensions (y, x)
+ dw ViridianForestNorthGate_Blocks ; blocks
+ dw ViridianForestNorthGate_TextPointers ; texts
+ dw ViridianForestNorthGate_Script ; scripts
+ db 0 ; connections
+ dw ViridianForestNorthGate_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/ViridianForestSouthGate.asm
@@ -1,0 +1,8 @@
+ViridianForestSouthGate_h:
+ db FOREST_GATE ; tileset
+ db VIRIDIAN_FOREST_SOUTH_GATE_HEIGHT, VIRIDIAN_FOREST_SOUTH_GATE_WIDTH ; dimensions (y, x)
+ dw ViridianForestSouthGate_Blocks ; blocks
+ dw ViridianForestSouthGate_TextPointers ; texts
+ dw ViridianForestSouthGate_Script ; scripts
+ db 0 ; connections
+ dw ViridianForestSouthGate_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/ViridianGym.asm
@@ -1,0 +1,8 @@
+ViridianGym_h:
+ db GYM ; tileset
+ db VIRIDIAN_GYM_HEIGHT, VIRIDIAN_GYM_WIDTH ; dimensions (y, x)
+ dw ViridianGym_Blocks ; blocks
+ dw ViridianGym_TextPointers ; texts
+ dw ViridianGym_Script ; scripts
+ db 0 ; connections
+ dw ViridianGym_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/ViridianMart.asm
@@ -1,0 +1,8 @@
+ViridianMart_h:
+ db MART ; tileset
+ db VIRIDIAN_MART_HEIGHT, VIRIDIAN_MART_WIDTH ; dimensions (y, x)
+ dw ViridianMart_Blocks ; blocks
+ dw ViridianMart_TextPointers ; texts
+ dw ViridianMart_Script ; scripts
+ db 0 ; connections
+ dw ViridianMart_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/ViridianNicknameHouse.asm
@@ -1,0 +1,8 @@
+ViridianNicknameHouse_h:
+ db HOUSE ; tileset
+ db VIRIDIAN_NICKNAME_HOUSE_HEIGHT, VIRIDIAN_NICKNAME_HOUSE_WIDTH ; dimensions (y, x)
+ dw ViridianNicknameHouse_Blocks ; blocks
+ dw ViridianNicknameHouse_TextPointers ; texts
+ dw ViridianNicknameHouse_Script ; scripts
+ db 0 ; connections
+ dw ViridianNicknameHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/ViridianPokecenter.asm
@@ -1,0 +1,8 @@
+ViridianPokecenter_h:
+ db POKECENTER ; tileset
+ db VIRIDIAN_POKECENTER_HEIGHT, VIRIDIAN_POKECENTER_WIDTH ; dimensions (y, x)
+ dw ViridianPokecenter_Blocks ; blocks
+ dw ViridianPokecenter_TextPointers ; texts
+ dw ViridianPokecenter_Script ; scripts
+ db 0 ; connections
+ dw ViridianPokecenter_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/ViridianSchoolHouse.asm
@@ -1,0 +1,8 @@
+ViridianSchoolHouse_h:
+ db HOUSE ; tileset
+ db VIRIDIAN_SCHOOL_HOUSE_HEIGHT, VIRIDIAN_SCHOOL_HOUSE_WIDTH ; dimensions (y, x)
+ dw ViridianSchoolHouse_Blocks ; blocks
+ dw ViridianSchoolHouse_TextPointers ; texts
+ dw ViridianSchoolHouse_Script ; scripts
+ db 0 ; connections
+ dw ViridianSchoolHouse_Object ; objects
--- /dev/null
+++ b/data/mapHeaders/WardensHouse.asm
@@ -1,0 +1,8 @@
+WardensHouse_h:
+ db LAB ; tileset
+ db WARDENS_HOUSE_HEIGHT, WARDENS_HOUSE_WIDTH ; dimensions (y, x)
+ dw WardensHouse_Blocks ; blocks
+ dw WardensHouse_TextPointers ; texts
+ dw WardensHouse_Script ; scripts
+ db 0 ; connections
+ dw WardensHouse_Object ; objects
--- a/data/mapHeaders/agatha.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Agatha_h:
- db CEMETERY ; tileset
- db AGATHAS_ROOM_HEIGHT, AGATHAS_ROOM_WIDTH ; dimensions (y, x)
- dw AgathaBlocks, AgathaTextPointers, AgathaScript ; blocks, texts, scripts
- db 0 ; connections
- dw AgathaObject ; objects
--- a/data/mapHeaders/bikeshop.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-BikeShop_h:
- db CLUB ; tileset
- db BIKE_SHOP_HEIGHT, BIKE_SHOP_WIDTH ; dimensions (y, x)
- dw BikeShopBlocks, BikeShopTextPointers, BikeShopScript ; blocks, texts, scripts
- db 0 ; connections
- dw BikeShopObject ; objects
--- a/data/mapHeaders/billshouse.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-BillsHouse_h:
- db INTERIOR ; tileset
- db BILLS_HOUSE_HEIGHT, BILLS_HOUSE_WIDTH ; dimensions (y, x)
- dw BillsHouseBlocks, BillsHouseTextPointers, BillsHouseScript ; blocks, texts, scripts
- db 0 ; connections
- dw BillsHouseObject ; objects
--- a/data/mapHeaders/blueshouse.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-BluesHouse_h:
- db HOUSE ; tileset
- db BLUES_HOUSE_HEIGHT, BLUES_HOUSE_WIDTH ; dimensions (y, x)
- dw BluesHouseBlocks, BluesHouseTextPointers, BluesHouseScript ; blocks, texts, scripts
- db 0 ; connections
- dw BluesHouseObject ; objects
--- a/data/mapHeaders/bruno.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Bruno_h:
- db GYM ; tileset
- db BRUNOS_ROOM_HEIGHT, BRUNOS_ROOM_WIDTH ; dimensions (y, x)
- dw BrunoBlocks, BrunoTextPointers, BrunoScript ; blocks, texts, scripts
- db 0 ; connections
- dw BrunoObject ; objects
--- a/data/mapHeaders/celadoncity.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-CeladonCity_h:
- db OVERWORLD ; tileset
- db CELADON_CITY_HEIGHT, CELADON_CITY_WIDTH ; dimensions (y, x)
- dw CeladonCityBlocks, CeladonCityTextPointers, CeladonCityScript ; blocks, texts, scripts
- db WEST | EAST ; connections
- WEST_MAP_CONNECTION CELADON_CITY, ROUTE_16, 4, 0, Route16Blocks
- EAST_MAP_CONNECTION CELADON_CITY, ROUTE_7, 4, 0, Route7Blocks, 1
- dw CeladonCityObject ; objects
--- a/data/mapHeaders/celadondiner.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonDiner_h:
- db LOBBY ; tileset
- db CELADON_DINER_HEIGHT, CELADON_DINER_WIDTH ; dimensions (y, x)
- dw CeladonDinerBlocks, CeladonDinerTextPointers, CeladonDinerScript ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonDinerObject ; objects
--- a/data/mapHeaders/celadongamecorner.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonGameCorner_h:
- db LOBBY ; tileset
- db GAME_CORNER_HEIGHT, GAME_CORNER_WIDTH ; dimensions (y, x)
- dw CeladonGameCornerBlocks, CeladonGameCornerTextPointers, CeladonGameCornerScript ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonGameCornerObject ; objects
--- a/data/mapHeaders/celadongym.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonGym_h:
- db GYM ; tileset
- db CELADON_GYM_HEIGHT, CELADON_GYM_WIDTH ; dimensions (y, x)
- dw CeladonGymBlocks, CeladonGymTextPointers, CeladonGymScript ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonGymObject ; objects
--- a/data/mapHeaders/celadonhotel.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonHotel_h:
- db POKECENTER ; tileset
- db CELADON_HOTEL_HEIGHT, CELADON_HOTEL_WIDTH ; dimensions (y, x)
- dw CeladonHotelBlocks, CeladonHotelTextPointers, CeladonHotelScript ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonHotelObject ; objects
--- a/data/mapHeaders/celadonhouse.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonHouse_h:
- db MANSION ; tileset
- db CELADON_HOUSE_HEIGHT, CELADON_HOUSE_WIDTH ; dimensions (y, x)
- dw CeladonHouseBlocks, CeladonHouseTextPointers, CeladonHouseScript ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonHouseObject ; objects
--- a/data/mapHeaders/celadonmansion1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonMansion1_h:
- db MANSION ; tileset
- db CELADON_MANSION_1_HEIGHT, CELADON_MANSION_1_WIDTH ; dimensions (y, x)
- dw CeladonMansion1Blocks, CeladonMansion1TextPointers, CeladonMansion1Script ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonMansion1Object ; objects
--- a/data/mapHeaders/celadonmansion2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonMansion2_h:
- db MANSION ; tileset
- db CELADON_MANSION_2_HEIGHT, CELADON_MANSION_2_WIDTH ; dimensions (y, x)
- dw CeladonMansion2Blocks, CeladonMansion2TextPointers, CeladonMansion2Script ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonMansion2Object ; objects
--- a/data/mapHeaders/celadonmansion3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonMansion3_h:
- db MANSION ; tileset
- db CELADON_MANSION_3_HEIGHT, CELADON_MANSION_3_WIDTH ; dimensions (y, x)
- dw CeladonMansion3Blocks, CeladonMansion3TextPointers, CeladonMansion3Script ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonMansion3Object ; objects
--- a/data/mapHeaders/celadonmansion4.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonMansion4_h:
- db MANSION ; tileset
- db CELADON_MANSION_4_HEIGHT, CELADON_MANSION_4_WIDTH ; dimensions (y, x)
- dw CeladonMansion4Blocks, CeladonMansion4TextPointers, CeladonMansion4Script ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonMansion4Object ; objects
--- a/data/mapHeaders/celadonmansion5.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonMansion5_h:
- db HOUSE ; tileset
- db CELADON_MANSION_5_HEIGHT, CELADON_MANSION_5_WIDTH ; dimensions (y, x)
- dw CeladonMansion5Blocks, CeladonMansion5TextPointers, CeladonMansion5Script ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonMansion5Object ; objects
--- a/data/mapHeaders/celadonmart1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonMart1_h:
- db LOBBY ; tileset
- db CELADON_MART_1_HEIGHT, CELADON_MART_1_WIDTH ; dimensions (y, x)
- dw CeladonMart1Blocks, CeladonMart1TextPointers, CeladonMart1Script ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonMart1Object ; objects
--- a/data/mapHeaders/celadonmart2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonMart2_h:
- db LOBBY ; tileset
- db CELADON_MART_2_HEIGHT, CELADON_MART_2_WIDTH ; dimensions (y, x)
- dw CeladonMart2Blocks, CeladonMart2TextPointers, CeladonMart2Script ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonMart2Object ; objects
--- a/data/mapHeaders/celadonmart3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonMart3_h:
- db LOBBY ; tileset
- db CELADON_MART_3_HEIGHT, CELADON_MART_3_WIDTH ; dimensions (y, x)
- dw CeladonMart3Blocks, CeladonMart3TextPointers, CeladonMart3Script ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonMart3Object ; objects
--- a/data/mapHeaders/celadonmart4.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonMart4_h:
- db LOBBY ; tileset
- db CELADON_MART_4_HEIGHT, CELADON_MART_4_WIDTH ; dimensions (y, x)
- dw CeladonMart4Blocks, CeladonMart4TextPointers, CeladonMart4Script ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonMart4Object ; objects
--- a/data/mapHeaders/celadonmart5.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonMart5_h:
- db LOBBY ; tileset
- db CELADON_MART_5_HEIGHT, CELADON_MART_5_WIDTH ; dimensions (y, x)
- dw CeladonMart5Blocks, CeladonMart5TextPointers, CeladonMart5Script ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonMart5Object ; objects
--- a/data/mapHeaders/celadonmartelevator.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonMartElevator_h:
- db LOBBY ; tileset
- db CELADON_MART_ELEVATOR_HEIGHT, CELADON_MART_ELEVATOR_WIDTH ; dimensions (y, x)
- dw CeladonMartElevatorBlocks, CeladonMartElevatorTextPointers, CeladonMartElevatorScript ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonMartElevatorObject ; objects
--- a/data/mapHeaders/celadonmartroof.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonMartRoof_h:
- db LOBBY ; tileset
- db CELADON_MART_ROOF_HEIGHT, CELADON_MART_ROOF_WIDTH ; dimensions (y, x)
- dw CeladonMartRoofBlocks, CeladonMartRoofTextPointers, CeladonMartRoofScript ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonMartRoofObject ; objects
--- a/data/mapHeaders/celadonpokecenter.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonPokecenter_h:
- db POKECENTER ; tileset
- db CELADON_POKECENTER_HEIGHT, CELADON_POKECENTER_WIDTH ; dimensions (y, x)
- dw CeladonPokecenterBlocks, CeladonPokecenterTextPointers, CeladonPokecenterScript ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonPokecenterObject ; objects
--- a/data/mapHeaders/celadonprizeroom.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeladonPrizeRoom_h:
- db LOBBY ; tileset
- db CELADON_PRIZE_ROOM_HEIGHT, CELADON_PRIZE_ROOM_WIDTH ; dimensions (y, x)
- dw CeladonPrizeRoomBlocks, CeladonPrizeRoomTextPointers, CeladonPrizeRoomScript ; blocks, texts, scripts
- db 0 ; connections
- dw CeladonPrizeRoomObject ; objects
--- a/data/mapHeaders/ceruleancity.asm
+++ /dev/null
@@ -1,10 +1,0 @@
-CeruleanCity_h:
- db OVERWORLD ; tileset
- db CERULEAN_CITY_HEIGHT, CERULEAN_CITY_WIDTH ; dimensions (y, x)
- dw CeruleanCityBlocks, CeruleanCityTextPointers, CeruleanCityScript ; blocks, texts, scripts
- db NORTH | SOUTH | WEST | EAST ; connections
- NORTH_MAP_CONNECTION CERULEAN_CITY, ROUTE_24, 5, 0, Route24Blocks
- SOUTH_MAP_CONNECTION CERULEAN_CITY, ROUTE_5, 5, 0, Route5Blocks, 1
- WEST_MAP_CONNECTION CERULEAN_CITY, ROUTE_4, 4, 0, Route4Blocks
- EAST_MAP_CONNECTION CERULEAN_CITY, ROUTE_9, 4, 0, Route9Blocks
- dw CeruleanCityObject ; objects
--- a/data/mapHeaders/ceruleangym.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeruleanGym_h:
- db GYM ; tileset
- db CERULEAN_GYM_HEIGHT, CERULEAN_GYM_WIDTH ; dimensions (y, x)
- dw CeruleanGymBlocks, CeruleanGymTextPointers, CeruleanGymScript ; blocks, texts, scripts
- db 0 ; connections
- dw CeruleanGymObject ; objects
--- a/data/mapHeaders/ceruleanhouse1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeruleanHouse1_h:
- db HOUSE ; tileset
- db CERULEAN_HOUSE_1_HEIGHT, CERULEAN_HOUSE_1_WIDTH ; dimensions (y, x)
- dw CeruleanHouse1Blocks, CeruleanHouse1TextPointers, CeruleanHouse1Script ; blocks, texts, scripts
- db 0 ; connections
- dw CeruleanHouse1Object ; objects
--- a/data/mapHeaders/ceruleanhouse2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeruleanHouse2_h:
- db SHIP ; tileset
- db CERULEAN_HOUSE_2_HEIGHT, CERULEAN_HOUSE_2_WIDTH ; dimensions (y, x)
- dw CeruleanHouse2Blocks, CeruleanHouse2TextPointers, CeruleanHouse2Script ; blocks, texts, scripts
- db 0 ; connections
- dw CeruleanHouse2Object ; objects
--- a/data/mapHeaders/ceruleanhousetrashed.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeruleanHouseTrashed_h:
- db HOUSE ; tileset
- db TRASHED_HOUSE_HEIGHT, TRASHED_HOUSE_WIDTH ; dimensions (y, x)
- dw CeruleanHouseTrashedBlocks, CeruleanHouseTrashedTextPointers, CeruleanHouseTrashedScript ; blocks, texts, scripts
- db 0 ; connections
- dw CeruleanHouseTrashedObject ; objects
--- a/data/mapHeaders/ceruleanmart.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeruleanMart_h:
- db MART ; tileset
- db CERULEAN_MART_HEIGHT, CERULEAN_MART_WIDTH ; dimensions (y, x)
- dw CeruleanMartBlocks, CeruleanMartTextPointers, CeruleanMartScript ; blocks, texts, scripts
- db 0 ; connections
- dw CeruleanMartObject ; objects
--- a/data/mapHeaders/ceruleanpokecenter.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CeruleanPokecenter_h:
- db POKECENTER ; tileset
- db CERULEAN_POKECENTER_HEIGHT, CERULEAN_POKECENTER_WIDTH ; dimensions (y, x)
- dw CeruleanPokecenterBlocks, CeruleanPokecenterTextPointers, CeruleanPokecenterScript ; blocks, texts, scripts
- db 0 ; connections
- dw CeruleanPokecenterObject ; objects
--- a/data/mapHeaders/cinnabargym.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CinnabarGym_h:
- db FACILITY ; tileset
- db CINNABAR_GYM_HEIGHT, CINNABAR_GYM_WIDTH ; dimensions (y, x)
- dw CinnabarGymBlocks, CinnabarGymTextPointers, CinnabarGymScript ; blocks, texts, scripts
- db 0 ; connections
- dw CinnabarGymObject ; objects
--- a/data/mapHeaders/cinnabarisland.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-CinnabarIsland_h:
- db OVERWORLD ; tileset
- db CINNABAR_ISLAND_HEIGHT, CINNABAR_ISLAND_WIDTH ; dimensions (y, x)
- dw CinnabarIslandBlocks, CinnabarIslandTextPointers, CinnabarIslandScript ; blocks, texts, scripts
- db NORTH | EAST ; connections
- NORTH_MAP_CONNECTION CINNABAR_ISLAND, ROUTE_21, 0, 0, Route21Blocks
- EAST_MAP_CONNECTION CINNABAR_ISLAND, ROUTE_20, 0, 0, Route20Blocks
- dw CinnabarIslandObject ; objects
--- a/data/mapHeaders/cinnabarmart.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CinnabarMart_h:
- db MART ; tileset
- db CINNABAR_MART_HEIGHT, CINNABAR_MART_WIDTH ; dimensions (y, x)
- dw CinnabarMartBlocks, CinnabarMartTextPointers, CinnabarMartScript ; blocks, texts, scripts
- db 0 ; connections
- dw CinnabarMartObject ; objects
--- a/data/mapHeaders/cinnabarpokecenter.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CinnabarPokecenter_h:
- db POKECENTER ; tileset
- db CINNABAR_POKECENTER_HEIGHT, CINNABAR_POKECENTER_WIDTH ; dimensions (y, x)
- dw CinnabarPokecenterBlocks, CinnabarPokecenterTextPointers, CinnabarPokecenterScript ; blocks, texts, scripts
- db 0 ; connections
- dw CinnabarPokecenterObject ; objects
--- a/data/mapHeaders/colosseum.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Colosseum_h:
- db CLUB ; tileset
- db COLOSSEUM_HEIGHT, COLOSSEUM_WIDTH ; dimensions (y, x)
- dw ColosseumBlocks, ColosseumTextPointers, ColosseumScript ; blocks, texts, scripts
- db 0 ; connections
- dw ColosseumObject ; objects
--- a/data/mapHeaders/copycatshouse1f.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CopycatsHouse1F_h:
- db REDS_HOUSE_1 ; tileset
- db COPYCATS_HOUSE_1F_HEIGHT, COPYCATS_HOUSE_1F_WIDTH ; dimensions (y, x)
- dw CopycatsHouse1FBlocks, CopycatsHouse1FTextPointers, CopycatsHouse1FScript ; blocks, texts, scripts
- db 0 ; connections
- dw CopycatsHouse1FObject ; objects
--- a/data/mapHeaders/copycatshouse2f.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-CopycatsHouse2F_h:
- db REDS_HOUSE_2 ; tileset
- db COPYCATS_HOUSE_2F_HEIGHT, COPYCATS_HOUSE_2F_WIDTH ; dimensions (y, x)
- dw CopycatsHouse2FBlocks, CopycatsHouse2FTextPointers, CopycatsHouse2FScript ; blocks, texts, scripts
- db 0 ; connections
- dw CopycatsHouse2FObject ; objects
--- a/data/mapHeaders/daycarem.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-DayCareM_h:
- db HOUSE ; tileset
- db DAYCAREM_HEIGHT, DAYCAREM_WIDTH ; dimensions (y, x)
- dw DayCareMBlocks, DayCareMTextPointers, DayCareMScript ; blocks, texts, scripts
- db 0 ; connections
- dw DayCareMObject ; objects
--- a/data/mapHeaders/diglettscave.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-DiglettsCave_h:
- db CAVERN ; tileset
- db DIGLETTS_CAVE_HEIGHT, DIGLETTS_CAVE_WIDTH ; dimensions (y, x)
- dw DiglettsCaveBlocks, DiglettsCaveTextPointers, DiglettsCaveScript ; blocks, texts, scripts
- db 0 ; connections
- dw DiglettsCaveObject ; objects
--- a/data/mapHeaders/diglettscaveroute11.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-DiglettsCaveEntranceRoute11_h:
- db CAVERN ; tileset
- db DIGLETTS_CAVE_ENTRANCE_HEIGHT, DIGLETTS_CAVE_ENTRANCE_WIDTH ; dimensions (y, x)
- dw DiglettsCaveEntranceRoute11Blocks, DiglettsCaveEntranceRoute11TextPointers, DiglettsCaveEntranceRoute11Script ; blocks, texts, scripts
- db 0 ; connections
- dw DiglettsCaveEntranceRoute11Object ; objects
--- a/data/mapHeaders/diglettscaveroute2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-DiglettsCaveRoute2_h:
- db CAVERN ; tileset
- db DIGLETTS_CAVE_EXIT_HEIGHT, DIGLETTS_CAVE_EXIT_WIDTH ; dimensions (y, x)
- dw DiglettsCaveRoute2Blocks, DiglettsCaveRoute2TextPointers, DiglettsCaveRoute2Script ; blocks, texts, scripts
- db 0 ; connections
- dw DiglettsCaveRoute2Object ; objects
--- a/data/mapHeaders/fanclub.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-FanClub_h:
- db INTERIOR ; tileset
- db POKEMON_FAN_CLUB_HEIGHT, POKEMON_FAN_CLUB_WIDTH ; dimensions (y, x)
- dw FanClubBlocks, FanClubTextPointers, FanClubScript ; blocks, texts, scripts
- db 0 ; connections
- dw FanClubObject ; objects
--- a/data/mapHeaders/fightingdojo.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-FightingDojo_h:
- db DOJO ; tileset
- db FIGHTING_DOJO_HEIGHT, FIGHTING_DOJO_WIDTH ; dimensions (y, x)
- dw FightingDojoBlocks, FightingDojoTextPointers, FightingDojoScript ; blocks, texts, scripts
- db 0 ; connections
- dw FightingDojoObject ; objects
--- a/data/mapHeaders/fuchsiacity.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-FuchsiaCity_h:
- db OVERWORLD ; tileset
- db FUCHSIA_CITY_HEIGHT, FUCHSIA_CITY_WIDTH ; dimensions (y, x)
- dw FuchsiaCityBlocks, FuchsiaCityTextPointers, FuchsiaCityScript ; blocks, texts, scripts
- db SOUTH | WEST | EAST ; connections
- SOUTH_MAP_CONNECTION FUCHSIA_CITY, ROUTE_19, 5, 0, Route19Blocks
- WEST_MAP_CONNECTION FUCHSIA_CITY, ROUTE_18, 4, 0, Route18Blocks
- EAST_MAP_CONNECTION FUCHSIA_CITY, ROUTE_15, 4, 0, Route15Blocks
- dw FuchsiaCityObject ; objects
--- a/data/mapHeaders/fuchsiagym.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-FuchsiaGym_h:
- db GYM ; tileset
- db FUCHSIA_GYM_HEIGHT, FUCHSIA_GYM_WIDTH ; dimensions (y, x)
- dw FuchsiaGymBlocks, FuchsiaGymTextPointers, FuchsiaGymScript ; blocks, texts, scripts
- db 0 ; connections
- dw FuchsiaGymObject ; objects
--- a/data/mapHeaders/fuchsiahouse1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-FuchsiaHouse1_h:
- db HOUSE ; tileset
- db FUCHSIA_HOUSE_1_HEIGHT, FUCHSIA_HOUSE_1_WIDTH ; dimensions (y, x)
- dw FuchsiaHouse1Blocks, FuchsiaHouse1TextPointers, FuchsiaHouse1Script ; blocks, texts, scripts
- db 0 ; connections
- dw FuchsiaHouse1Object ; objects
--- a/data/mapHeaders/fuchsiahouse2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-FuchsiaHouse2_h:
- db LAB ; tileset
- db FUCHSIA_HOUSE_2_HEIGHT, FUCHSIA_HOUSE_2_WIDTH ; dimensions (y, x)
- dw FuchsiaHouse2Blocks, FuchsiaHouse2TextPointers, FuchsiaHouse2Script ; blocks, texts, scripts
- db 0 ; connections
- dw FuchsiaHouse2Object ; objects
--- a/data/mapHeaders/fuchsiahouse3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-FuchsiaHouse3_h:
- db SHIP ; tileset
- db FUCHSIA_HOUSE_3_HEIGHT, FUCHSIA_HOUSE_3_WIDTH ; dimensions (y, x)
- dw FuchsiaHouse3Blocks, FuchsiaHouse3TextPointers, FuchsiaHouse3Script ; blocks, texts, scripts
- db 0 ; connections
- dw FuchsiaHouse3Object ; objects
--- a/data/mapHeaders/fuchsiamart.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-FuchsiaMart_h:
- db MART ; tileset
- db FUCHSIA_MART_HEIGHT, FUCHSIA_MART_WIDTH ; dimensions (y, x)
- dw FuchsiaMartBlocks, FuchsiaMartTextPointers, FuchsiaMartScript ; blocks, texts, scripts
- db 0 ; connections
- dw FuchsiaMartObject ; objects
--- a/data/mapHeaders/fuchsiameetingroom.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-FuchsiaMeetingRoom_h:
- db LAB ; tileset
- db FUCHSIA_MEETING_ROOM_HEIGHT, FUCHSIA_MEETING_ROOM_WIDTH ; dimensions (y, x)
- dw FuchsiaMeetingRoomBlocks, FuchsiaMeetingRoomTextPointers, FuchsiaMeetingRoomScript ; blocks, texts, scripts
- db 0 ; connections
- dw FuchsiaMeetingRoomObject ; objects
--- a/data/mapHeaders/fuchsiapokecenter.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-FuchsiaPokecenter_h:
- db POKECENTER ; tileset
- db FUCHSIA_POKECENTER_HEIGHT, FUCHSIA_POKECENTER_WIDTH ; dimensions (y, x)
- dw FuchsiaPokecenterBlocks, FuchsiaPokecenterTextPointers, FuchsiaPokecenterScript ; blocks, texts, scripts
- db 0 ; connections
- dw FuchsiaPokecenterObject ; objects
--- a/data/mapHeaders/gary.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Gary_h:
- db GYM ; tileset
- db CHAMPIONS_ROOM_HEIGHT, CHAMPIONS_ROOM_WIDTH ; dimensions (y, x)
- dw GaryBlocks, GaryTextPointers, GaryScript ; blocks, texts, scripts
- db $0 ; connections
- dw GaryObject ; objects
--- a/data/mapHeaders/halloffameroom.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-HallofFameRoom_h:
- db GYM ; tileset
- db HALL_OF_FAME_HEIGHT, HALL_OF_FAME_WIDTH ; dimensions (y, x)
- dw HallofFameRoomBlocks, HallofFameRoomTextPointers, HallofFameRoomScript ; blocks, texts, scripts
- db 0 ; connections
- dw HallofFameRoomObject ; objects
--- a/data/mapHeaders/indigoplateau.asm
+++ /dev/null
@@ -1,7 +1,0 @@
-IndigoPlateau_h:
- db PLATEAU ; tileset
- db INDIGO_PLATEAU_HEIGHT, INDIGO_PLATEAU_WIDTH ; dimensions (y, x)
- dw IndigoPlateauBlocks, IndigoPlateauTextPointers, IndigoPlateauScript ; blocks, texts, scripts
- db SOUTH ; connections
- SOUTH_MAP_CONNECTION INDIGO_PLATEAU, ROUTE_23, 0, 0, Route23Blocks
- dw IndigoPlateauObject ; objects
--- a/data/mapHeaders/indigoplateaulobby.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-IndigoPlateauLobby_h:
- db MART ; tileset
- db INDIGO_PLATEAU_LOBBY_HEIGHT, INDIGO_PLATEAU_LOBBY_WIDTH ; dimensions (y, x)
- dw IndigoPlateauLobbyBlocks, IndigoPlateauLobbyTextPointers, IndigoPlateauLobbyScript ; blocks, texts, scripts
- db 0 ; connections
- dw IndigoPlateauLobbyObject ; objects
--- a/data/mapHeaders/lab1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Lab1_h:
- db LAB ; tileset
- db CINNABAR_LAB_1_HEIGHT, CINNABAR_LAB_1_WIDTH ; dimensions (y, x)
- dw Lab1Blocks, Lab1TextPointers, Lab1Script ; blocks, texts, scripts
- db 0 ; connections
- dw Lab1Object ; objects
--- a/data/mapHeaders/lab2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Lab2_h:
- db LAB ; tileset
- db CINNABAR_LAB_2_HEIGHT, CINNABAR_LAB_2_WIDTH ; dimensions (y, x)
- dw Lab2Blocks, Lab2TextPointers, Lab2Script ; blocks, texts, scripts
- db 0 ; connections
- dw Lab2Object ; objects
--- a/data/mapHeaders/lab3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Lab3_h:
- db LAB ; tileset
- db CINNABAR_LAB_3_HEIGHT, CINNABAR_LAB_3_WIDTH ; dimensions (y, x)
- dw Lab3Blocks, Lab3TextPointers, Lab3Script ; blocks, texts, scripts
- db 0 ; connections
- dw Lab3Object ; objects
--- a/data/mapHeaders/lab4.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Lab4_h:
- db LAB ; tileset
- db CINNABAR_LAB_4_HEIGHT, CINNABAR_LAB_4_WIDTH ; dimensions (y, x)
- dw Lab4Blocks, Lab4TextPointers, Lab4Script ; blocks, texts, scripts
- db 0 ; connections
- dw Lab4Object ; objects
--- a/data/mapHeaders/lance.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Lance_h:
- db DOJO ; tileset
- db LANCES_ROOM_HEIGHT, LANCES_ROOM_WIDTH ; dimensions (y, x)
- dw LanceBlocks, LanceTextPointers, LanceScript ; blocks, texts, scripts
- db 0 ; connections
- dw LanceObject ; objects
--- a/data/mapHeaders/lavenderhouse1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-LavenderHouse1_h:
- db HOUSE ; tileset
- db LAVENDER_HOUSE_1_HEIGHT, LAVENDER_HOUSE_1_WIDTH ; dimensions (y, x)
- dw LavenderHouse1Blocks, LavenderHouse1TextPointers, LavenderHouse1Script ; blocks, texts, scripts
- db 0 ; connections
- dw LavenderHouse1Object ; objects
--- a/data/mapHeaders/lavenderhouse2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-LavenderHouse2_h:
- db HOUSE ; tileset
- db LAVENDER_HOUSE_2_HEIGHT, LAVENDER_HOUSE_2_WIDTH ; dimensions (y, x)
- dw LavenderHouse2Blocks, LavenderHouse2TextPointers, LavenderHouse2Script ; blocks, texts, scripts
- db 0 ; connections
- dw LavenderHouse2Object ; objects
--- a/data/mapHeaders/lavendermart.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-LavenderMart_h:
- db MART ; tileset
- db LAVENDER_MART_HEIGHT, LAVENDER_MART_WIDTH ; dimensions (y, x)
- dw LavenderMartBlocks, LavenderMartTextPointers, LavenderMartScript ; blocks, texts, scripts
- db 0 ; connections
- dw LavenderMartObject ; objects
--- a/data/mapHeaders/lavenderpokecenter.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-LavenderPokecenter_h:
- db POKECENTER ; tileset
- db LAVENDER_POKECENTER_HEIGHT, LAVENDER_POKECENTER_WIDTH ; dimensions (y, x)
- dw LavenderPokecenterBlocks, LavenderPokecenterTextPointers, LavenderPokecenterScript ; blocks, texts, scripts
- db 0 ; connections
- dw LavenderPokecenterObject ; objects
--- a/data/mapHeaders/lavendertown.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-LavenderTown_h:
- db OVERWORLD ; tileset
- db LAVENDER_TOWN_HEIGHT, LAVENDER_TOWN_WIDTH ; dimensions (y, x)
- dw LavenderTownBlocks, LavenderTownTextPointers, LavenderTownScript ; blocks, texts, scripts
- db NORTH | SOUTH | WEST ; connections
- NORTH_MAP_CONNECTION LAVENDER_TOWN, ROUTE_10, 0, 0, Route10Blocks
- SOUTH_MAP_CONNECTION LAVENDER_TOWN, ROUTE_12, 0, 0, Route12Blocks, 1
- WEST_MAP_CONNECTION LAVENDER_TOWN, ROUTE_8, 0, 0, Route8Blocks
- dw LavenderTownObject ; objects
--- a/data/mapHeaders/lorelei.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Lorelei_h:
- db GYM ; tileset
- db LORELEIS_ROOM_HEIGHT, LORELEIS_ROOM_WIDTH ; dimensions (y, x)
- dw LoreleiBlocks, LoreleiTextPointers, LoreleiScript ; blocks, texts, scripts
- db 0 ; connections
- dw LoreleiObject ; objects
--- a/data/mapHeaders/mansion1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Mansion1_h:
- db FACILITY ; tileset
- db MANSION_1_HEIGHT, MANSION_1_WIDTH ; dimensions (y, x)
- dw Mansion1Blocks, Mansion1TextPointers, Mansion1Script ; blocks, texts, scripts
- db 0 ; connections
- dw Mansion1Object ; objects
--- a/data/mapHeaders/mansion2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Mansion2_h:
- db FACILITY ; tileset
- db MANSION_2_HEIGHT, MANSION_2_WIDTH ; dimensions (y, x)
- dw Mansion2Blocks, Mansion2TextPointers, Mansion2Script ; blocks, texts, scripts
- db 0 ; connections
- dw Mansion2Object ; objects
--- a/data/mapHeaders/mansion3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Mansion3_h:
- db FACILITY ; tileset
- db MANSION_3_HEIGHT, MANSION_3_WIDTH ; dimensions (y, x)
- dw Mansion3Blocks, Mansion3TextPointers, Mansion3Script ; blocks, texts, scripts
- db 0 ; connections
- dw Mansion3Object ; objects
--- a/data/mapHeaders/mansion4.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Mansion4_h:
- db FACILITY ; tileset
- db MANSION_4_HEIGHT, MANSION_4_WIDTH ; dimensions (y, x)
- dw Mansion4Blocks, Mansion4TextPointers, Mansion4Script ; blocks, texts, scripts
- db 0 ; connections
- dw Mansion4Object ; objects
--- a/data/mapHeaders/mtmoon1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-MtMoon1_h:
- db CAVERN ; tileset
- db MT_MOON_1_HEIGHT, MT_MOON_1_WIDTH ; dimensions (y, x)
- dw MtMoon1Blocks, MtMoon1TextPointers, MtMoon1Script ; blocks, texts, scripts
- db 0 ; connections
- dw MtMoon1Object ; objects
--- a/data/mapHeaders/mtmoon2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-MtMoon2_h:
- db CAVERN ; tileset
- db MT_MOON_2_HEIGHT, MT_MOON_2_WIDTH ; dimensions (y, x)
- dw MtMoon2Blocks, MtMoon2TextPointers, MtMoon2Script ; blocks, texts, scripts
- db 0 ; connections
- dw MtMoon2Object ; objects
--- a/data/mapHeaders/mtmoon3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-MtMoon3_h:
- db CAVERN ; tileset
- db MT_MOON_3_HEIGHT, MT_MOON_3_WIDTH ; dimensions (y, x)
- dw MtMoon3Blocks, MtMoon3TextPointers, MtMoon3Script ; blocks, texts, scripts
- db 0 ; connections
- dw MtMoon3Object ; objects
--- a/data/mapHeaders/mtmoonpokecenter.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-MtMoonPokecenter_h:
- db POKECENTER ; tileset
- db MT_MOON_POKECENTER_HEIGHT, MT_MOON_POKECENTER_WIDTH ; dimensions (y, x)
- dw MtMoonPokecenterBlocks, MtMoonPokecenterTextPointers, MtMoonPokecenterScript ; blocks, texts, scripts
- db 0 ; connections
- dw MtMoonPokecenterObject ; objects
--- a/data/mapHeaders/museum1f.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Museum1F_h:
- db MUSEUM ; tileset
- db MUSEUM_1F_HEIGHT, MUSEUM_1F_WIDTH ; dimensions (y, x)
- dw Museum1FBlocks, Museum1FTextPointers, Museum1FScript ; blocks, texts, scripts
- db 0 ; connections
- dw Museum1FObject ; objects
--- a/data/mapHeaders/museum2f.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Museum2F_h:
- db MUSEUM ; tileset
- db MUSEUM_2F_HEIGHT, MUSEUM_2F_WIDTH ; dimensions (y, x)
- dw Museum2FBlocks, Museum2FTextPointers, Museum2FScript ; blocks, texts, scripts
- db 0 ; connections
- dw Museum2FObject ; objects
--- a/data/mapHeaders/namerater.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-NameRater_h:
- db HOUSE ; tileset
- db NAME_RATERS_HOUSE_HEIGHT, NAME_RATERS_HOUSE_WIDTH ; dimensions (y, x)
- dw NameRaterBlocks, NameRaterTextPointers, NameRaterScript ; blocks, texts, scripts
- db 0 ; connections
- dw NameRaterObject ; objects
--- a/data/mapHeaders/oakslab.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-OaksLab_h:
- db DOJO ; tileset
- db OAKS_LAB_HEIGHT, OAKS_LAB_WIDTH ; dimensions (y, x)
- dw OaksLabBlocks, OaksLabTextPointers, OaksLabScript ; blocks, texts, scripts
- db 0 ; connections
- dw OaksLabObject ; objects
--- a/data/mapHeaders/pallettown.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-PalletTown_h:
- db OVERWORLD ; tileset
- db PALLET_TOWN_HEIGHT, PALLET_TOWN_WIDTH ; dimensions (y, x)
- dw PalletTownBlocks, PalletTownTextPointers, PalletTownScript ; blocks, texts, scripts
- db NORTH | SOUTH ; connections
- NORTH_MAP_CONNECTION PALLET_TOWN, ROUTE_1, 0, 0, Route1Blocks
- SOUTH_MAP_CONNECTION PALLET_TOWN, ROUTE_21, 0, 0, Route21Blocks, 1
- dw PalletTownObject ; objects
--- a/data/mapHeaders/pewtercity.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-PewterCity_h:
- db OVERWORLD ; tileset
- db PEWTER_CITY_HEIGHT, PEWTER_CITY_WIDTH ; dimensions (y, x)
- dw PewterCityBlocks, PewterCityTextPointers, PewterCityScript ; blocks, texts, scripts
- db SOUTH | EAST ; connections
- SOUTH_MAP_CONNECTION PEWTER_CITY, ROUTE_2, 5, 0, Route2Blocks
- EAST_MAP_CONNECTION PEWTER_CITY, ROUTE_3, 4, 0, Route3Blocks
- dw PewterCityObject ; objects
--- a/data/mapHeaders/pewtergym.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-PewterGym_h:
- db GYM ; tileset
- db PEWTER_GYM_HEIGHT, PEWTER_GYM_WIDTH ; dimensions (y, x)
- dw PewterGymBlocks, PewterGymTextPointers, PewterGymScript ; blocks, texts, scripts
- db 0 ; connections
- dw PewterGymObject ; objects
--- a/data/mapHeaders/pewterhouse1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-PewterHouse1_h:
- db HOUSE ; tileset
- db PEWTER_HOUSE_1_HEIGHT, PEWTER_HOUSE_1_WIDTH ; dimensions (y, x)
- dw PewterHouse1Blocks, PewterHouse1TextPointers, PewterHouse1Script ; blocks, texts, scripts
- db 0 ; connections
- dw PewterHouse1Object ; objects
--- a/data/mapHeaders/pewterhouse2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-PewterHouse2_h:
- db HOUSE ; tileset
- db PEWTER_HOUSE_2_HEIGHT, PEWTER_HOUSE_2_WIDTH ; dimensions (y, x)
- dw PewterHouse2Blocks, PewterHouse2TextPointers, PewterHouse2Script ; blocks, texts, scripts
- db 0 ; connections
- dw PewterHouse2Object ; objects
--- a/data/mapHeaders/pewtermart.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-PewterMart_h:
- db MART ; tileset
- db PEWTER_MART_HEIGHT, PEWTER_MART_WIDTH ; dimensions (y, x)
- dw PewterMartBlocks, PewterMartTextPointers, PewterMartScript ; blocks, texts, scripts
- db 0 ; connections
- dw PewterMartObject ; objects
--- a/data/mapHeaders/pewterpokecenter.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-PewterPokecenter_h:
- db POKECENTER ; tileset
- db PEWTER_POKECENTER_HEIGHT, PEWTER_POKECENTER_WIDTH ; dimensions (y, x)
- dw PewterPokecenterBlocks, PewterPokecenterTextPointers, PewterPokecenterScript ; blocks, texts, scripts
- db 0 ; connections
- dw PewterPokecenterObject ; objects
--- a/data/mapHeaders/pokemontower1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-PokemonTower1_h:
- db CEMETERY ; tileset
- db POKEMONTOWER_1_HEIGHT, POKEMONTOWER_1_WIDTH ; dimensions (y, x)
- dw PokemonTower1Blocks, PokemonTower1TextPointers, PokemonTower1Script ; blocks, texts, scripts
- db 0 ; connections
- dw PokemonTower1Object ; objects
--- a/data/mapHeaders/pokemontower2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-PokemonTower2_h:
- db CEMETERY ; tileset
- db POKEMONTOWER_2_HEIGHT, POKEMONTOWER_2_WIDTH ; dimensions (y, x)
- dw PokemonTower2Blocks, PokemonTower2TextPointers, PokemonTower2Script ; blocks, texts, scripts
- db 0 ; connections
- dw PokemonTower2Object ; objects
--- a/data/mapHeaders/pokemontower3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-PokemonTower3_h:
- db CEMETERY ; tileset
- db POKEMONTOWER_3_HEIGHT, POKEMONTOWER_3_WIDTH ; dimensions (y, x)
- dw PokemonTower3Blocks, PokemonTower3TextPointers, PokemonTower3Script ; blocks, texts, scripts
- db 0 ; connections
- dw PokemonTower3Object ; objects
--- a/data/mapHeaders/pokemontower4.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-PokemonTower4_h:
- db CEMETERY ; tileset
- db POKEMONTOWER_4_HEIGHT, POKEMONTOWER_4_WIDTH ; dimensions (y, x)
- dw PokemonTower4Blocks, PokemonTower4TextPointers, PokemonTower4Script ; blocks, texts, scripts
- db 0 ; connections
- dw PokemonTower4Object ; objects
--- a/data/mapHeaders/pokemontower5.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-PokemonTower5_h:
- db CEMETERY ; tileset
- db POKEMONTOWER_5_HEIGHT, POKEMONTOWER_5_WIDTH ; dimensions (y, x)
- dw PokemonTower5Blocks, PokemonTower5TextPointers, PokemonTower5Script ; blocks, texts, scripts
- db 0 ; connections
- dw PokemonTower5Object ; objects
--- a/data/mapHeaders/pokemontower6.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-PokemonTower6_h:
- db CEMETERY ; tileset
- db POKEMONTOWER_6_HEIGHT, POKEMONTOWER_6_WIDTH ; dimensions (y, x)
- dw PokemonTower6Blocks, PokemonTower6TextPointers, PokemonTower6Script ; blocks, texts, scripts
- db 0 ; connections
- dw PokemonTower6Object ; objects
--- a/data/mapHeaders/pokemontower7.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-PokemonTower7_h:
- db CEMETERY ; tileset
- db POKEMONTOWER_7_HEIGHT, POKEMONTOWER_7_WIDTH ; dimensions (y, x)
- dw PokemonTower7Blocks, PokemonTower7TextPointers, PokemonTower7Script ; blocks, texts, scripts
- db 0 ; connections
- dw PokemonTower7Object ; objects
--- a/data/mapHeaders/powerplant.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-PowerPlant_h:
- db FACILITY ; tileset
- db POWER_PLANT_HEIGHT, POWER_PLANT_WIDTH ; dimensions (y, x)
- dw PowerPlantBlocks, PowerPlantTextPointers, PowerPlantScript ; blocks, texts, scripts
- db 0 ; connections
- dw PowerPlantObject ; objects
--- a/data/mapHeaders/redshouse1f.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-RedsHouse1F_h:
- db REDS_HOUSE_1 ; tileset
- db REDS_HOUSE_1F_HEIGHT, REDS_HOUSE_1F_WIDTH ; dimensions (y, x)
- dw RedsHouse1FBlocks, RedsHouse1FTextPointers, RedsHouse1FScript ; blocks, texts, scripts
- db 0 ; connections
- dw RedsHouse1FObject ; objects
--- a/data/mapHeaders/redshouse2f.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-RedsHouse2F_h:
- db REDS_HOUSE_2 ; tileset
- db REDS_HOUSE_2F_HEIGHT, REDS_HOUSE_2F_WIDTH ; dimensions (y, x)
- dw RedsHouse2FBlocks, RedsHouse2FTextPointers, RedsHouse2FScript ; blocks, texts, scripts
- db $00 ; connections
- dw RedsHouse2FObject ; objects
--- a/data/mapHeaders/rockethideout1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-RocketHideout1_h:
- db FACILITY ; tileset
- db ROCKET_HIDEOUT_1_HEIGHT, ROCKET_HIDEOUT_1_WIDTH ; dimensions (y, x)
- dw RocketHideout1Blocks, RocketHideout1TextPointers, RocketHideout1Script ; blocks, texts, scripts
- db 0 ; connections
- dw RocketHideout1Object ; objects
--- a/data/mapHeaders/rockethideout2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-RocketHideout2_h:
- db FACILITY ; tileset
- db ROCKET_HIDEOUT_2_HEIGHT, ROCKET_HIDEOUT_2_WIDTH ; dimensions (y, x)
- dw RocketHideout2Blocks, RocketHideout2TextPointers, RocketHideout2Script ; blocks, texts, scripts
- db 0 ; connections
- dw RocketHideout2Object ; objects
--- a/data/mapHeaders/rockethideout3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-RocketHideout3_h:
- db FACILITY ; tileset
- db ROCKET_HIDEOUT_3_HEIGHT, ROCKET_HIDEOUT_3_WIDTH ; dimensions (y, x)
- dw RocketHideout3Blocks, RocketHideout3TextPointers, RocketHideout3Script ; blocks, texts, scripts
- db 0 ; connections
- dw RocketHideout3Object ; objects
--- a/data/mapHeaders/rockethideout4.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-RocketHideout4_h:
- db FACILITY ; tileset
- db ROCKET_HIDEOUT_4_HEIGHT, ROCKET_HIDEOUT_4_WIDTH ; dimensions (y, x)
- dw RocketHideout4Blocks, RocketHideout4TextPointers, RocketHideout4Script ; blocks, texts, scripts
- db 0 ; connections
- dw RocketHideout4Object ; objects
--- a/data/mapHeaders/rockethideoutelevator.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-RocketHideoutElevator_h:
- db LOBBY ; tileset
- db ROCKET_HIDEOUT_ELEVATOR_HEIGHT, ROCKET_HIDEOUT_ELEVATOR_WIDTH ; dimensions (y, x)
- dw RocketHideoutElevatorBlocks, RocketHideoutElevatorTextPointers, RocketHideoutElevatorScript ; blocks, texts, scripts
- db 0 ; connections
- dw RocketHideoutElevatorObject ; objects
--- a/data/mapHeaders/rocktunnel1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-RockTunnel1_h:
- db CAVERN ; tileset
- db ROCK_TUNNEL_1_HEIGHT, ROCK_TUNNEL_1_WIDTH ; dimensions (y, x)
- dw RockTunnel1Blocks, RockTunnel1TextPointers, RockTunnel1Script ; blocks, texts, scripts
- db 0 ; connections
- dw RockTunnel1Object ; objects
--- a/data/mapHeaders/rocktunnel2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-RockTunnel2_h:
- db CAVERN ; tileset
- db ROCK_TUNNEL_2_HEIGHT, ROCK_TUNNEL_2_WIDTH ; dimensions (y, x)
- dw RockTunnel2Blocks, RockTunnel2TextPointers, RockTunnel2Script ; blocks, texts, scripts
- db 0 ; connections
- dw RockTunnel2Object ; objects
--- a/data/mapHeaders/rocktunnelpokecenter.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-RockTunnelPokecenter_h:
- db POKECENTER ; tileset
- db ROCK_TUNNEL_POKECENTER_HEIGHT, ROCK_TUNNEL_POKECENTER_WIDTH ; dimensions (y, x)
- dw RockTunnelPokecenterBlocks, RockTunnelPokecenterTextPointers, RockTunnelPokecenterScript ; blocks, texts, scripts
- db 0 ; connections
- dw RockTunnelPokecenterObject ; objects
--- a/data/mapHeaders/route1.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route1_h:
- db OVERWORLD ; tileset
- db ROUTE_1_HEIGHT, ROUTE_1_WIDTH ; dimensions (y, x)
- dw Route1Blocks, Route1TextPointers, Route1Script ; blocks, texts, scripts
- db NORTH | SOUTH ; connections
- NORTH_MAP_CONNECTION ROUTE_1, VIRIDIAN_CITY, -3, 2, ViridianCityBlocks
- SOUTH_MAP_CONNECTION ROUTE_1, PALLET_TOWN, 0, 0, PalletTownBlocks, 1
- dw Route1Object ; objects
--- a/data/mapHeaders/route10.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route10_h:
- db OVERWORLD ; tileset
- db ROUTE_10_HEIGHT, ROUTE_10_WIDTH ; dimensions (y, x)
- dw Route10Blocks, Route10TextPointers, Route10Script ; blocks, texts, scripts
- db SOUTH | WEST ; connections
- SOUTH_MAP_CONNECTION ROUTE_10, LAVENDER_TOWN, 0, 0, LavenderTownBlocks
- WEST_MAP_CONNECTION ROUTE_10, ROUTE_9, 0, 0, Route9Blocks
- dw Route10Object ; objects
--- a/data/mapHeaders/route11.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route11_h:
- db OVERWORLD ; tileset
- db ROUTE_11_HEIGHT, ROUTE_11_WIDTH ; dimensions (y, x)
- dw Route11Blocks, Route11TextPointers, Route11Script ; blocks, texts, scripts
- db WEST | EAST ; connections
- WEST_MAP_CONNECTION ROUTE_11, VERMILION_CITY, -3, 1, VermilionCityBlocks
- EAST_MAP_CONNECTION ROUTE_11, ROUTE_12, -3, 24, Route12Blocks, 1
- dw Route11Object ; objects
--- a/data/mapHeaders/route11gate.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route11Gate_h:
- db GATE ; tileset
- db ROUTE_11_GATE_1F_HEIGHT, ROUTE_11_GATE_1F_WIDTH ; dimensions (y, x)
- dw Route11GateBlocks, Route11GateTextPointers, Route11GateScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route11GateObject ; objects
--- a/data/mapHeaders/route11gateupstairs.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route11GateUpstairs_h:
- db GATE ; tileset
- db ROUTE_11_GATE_2F_HEIGHT, ROUTE_11_GATE_2F_WIDTH ; dimensions (y, x)
- dw Route11GateUpstairsBlocks, Route11GateUpstairsTextPointers, Route11GateUpstairsScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route11GateUpstairsObject ; objects
--- a/data/mapHeaders/route12.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-Route12_h:
- db OVERWORLD ; tileset
- db ROUTE_12_HEIGHT, ROUTE_12_WIDTH ; dimensions (y, x)
- dw Route12Blocks, Route12TextPointers, Route12Script ; blocks, texts, scripts
- db NORTH | SOUTH | WEST ; connections
- NORTH_MAP_CONNECTION ROUTE_12, LAVENDER_TOWN, 0, 0, LavenderTownBlocks
- SOUTH_MAP_CONNECTION ROUTE_12, ROUTE_13, -3, 17, Route13Blocks
- WEST_MAP_CONNECTION ROUTE_12, ROUTE_11, 27, 0, Route11Blocks
- dw Route12Object ; objects
--- a/data/mapHeaders/route12gate.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route12Gate_h:
- db GATE ; tileset
- db ROUTE_12_GATE_1F_HEIGHT, ROUTE_12_GATE_1F_WIDTH ; dimensions (y, x)
- dw Route12GateBlocks, Route12GateTextPointers, Route12GateScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route12GateObject ; objects
--- a/data/mapHeaders/route12gateupstairs.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route12GateUpstairs_h:
- db GATE ; tileset
- db ROUTE_12_GATE_2F_HEIGHT, ROUTE_12_GATE_2F_WIDTH ; dimensions (y, x)
- dw Route12GateUpstairsBlocks, Route12GateUpstairsTextPointers, Route12GateUpstairsScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route12GateUpstairsObject ; objects
--- a/data/mapHeaders/route12house.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route12House_h:
- db HOUSE ; tileset
- db ROUTE_12_HOUSE_HEIGHT, ROUTE_12_HOUSE_WIDTH ; dimensions (y, x)
- dw Route12HouseBlocks, Route12HouseTextPointers, Route12HouseScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route12HouseObject ; objects
--- a/data/mapHeaders/route13.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route13_h:
- db OVERWORLD ; tileset
- db ROUTE_13_HEIGHT, ROUTE_13_WIDTH ; dimensions (y, x)
- dw Route13Blocks, Route13TextPointers, Route13Script ; blocks, texts, scripts
- db NORTH | WEST ; connections
- NORTH_MAP_CONNECTION ROUTE_13, ROUTE_12, 20, 0, Route12Blocks
- WEST_MAP_CONNECTION ROUTE_13, ROUTE_14, 0, 0, Route14Blocks
- dw Route13Object ; objects
--- a/data/mapHeaders/route14.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route14_h:
- db OVERWORLD ; tileset
- db ROUTE_14_HEIGHT, ROUTE_14_WIDTH ; dimensions (y, x)
- dw Route14Blocks, Route14TextPointers, Route14Script ; blocks, texts, scripts
- db WEST | EAST ; connections
- WEST_MAP_CONNECTION ROUTE_14, ROUTE_15, 18, 0, Route15Blocks
- EAST_MAP_CONNECTION ROUTE_14, ROUTE_13, 0, 0, Route13Blocks
- dw Route14Object ; objects
--- a/data/mapHeaders/route15.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route15_h:
- db OVERWORLD ; tileset
- db ROUTE_15_HEIGHT, ROUTE_15_WIDTH ; dimensions (y, x)
- dw Route15Blocks, Route15TextPointers, Route15Script ; blocks, texts, scripts
- db WEST | EAST ; connections
- WEST_MAP_CONNECTION ROUTE_15, FUCHSIA_CITY, -3, 1, FuchsiaCityBlocks
- EAST_MAP_CONNECTION ROUTE_15, ROUTE_14, -3, 15, Route14Blocks
- dw Route15Object ; objects
--- a/data/mapHeaders/route15gate.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route15Gate_h:
- db GATE ; tileset
- db ROUTE_15_GATE_1F_HEIGHT, ROUTE_15_GATE_1F_WIDTH ; dimensions (y, x)
- dw Route15GateBlocks, Route15GateTextPointers, Route15GateScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route15GateObject ; objects
--- a/data/mapHeaders/route15gateupstairs.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route15GateUpstairs_h:
- db GATE ; tileset
- db ROUTE_15_GATE_2F_HEIGHT, ROUTE_15_GATE_2F_WIDTH ; dimensions (y, x)
- dw Route15GateUpstairsBlocks, Route15GateUpstairsTextPointers, Route15GateUpstairsScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route15GateUpstairsObject ; objects
--- a/data/mapHeaders/route16.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route16_h:
- db OVERWORLD ; tileset
- db ROUTE_16_HEIGHT, ROUTE_16_WIDTH ; dimensions (y, x)
- dw Route16Blocks, Route16TextPointers, Route16Script ; blocks, texts, scripts
- db SOUTH | EAST ; connections
- SOUTH_MAP_CONNECTION ROUTE_16, ROUTE_17, 0, 0, Route17Blocks
- EAST_MAP_CONNECTION ROUTE_16, CELADON_CITY, -3, 1, CeladonCityBlocks, 1
- dw Route16Object ; objects
--- a/data/mapHeaders/route16gate.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route16Gate_h:
- db GATE ; tileset
- db ROUTE_16_GATE_1F_HEIGHT, ROUTE_16_GATE_1F_WIDTH ; dimensions (y, x)
- dw Route16GateBlocks, Route16GateTextPointers, Route16GateScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route16GateObject ; objects
--- a/data/mapHeaders/route16gateupstairs.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route16GateUpstairs_h:
- db GATE ; tileset
- db ROUTE_16_GATE_2F_HEIGHT, ROUTE_16_GATE_2F_WIDTH ; dimensions (y, x)
- dw Route16GateUpstairsBlocks, Route16GateUpstairsTextPointers, Route16GateUpstairsScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route16GateUpstairsObject ; objects
--- a/data/mapHeaders/route16house.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route16House_h:
- db HOUSE ; tileset
- db ROUTE_16_HOUSE_HEIGHT, ROUTE_16_HOUSE_WIDTH ; dimensions (y, x)
- dw Route16HouseBlocks, Route16HouseTextPointers, Route16HouseScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route16HouseObject ; objects
--- a/data/mapHeaders/route17.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route17_h:
- db OVERWORLD ; tileset
- db ROUTE_17_HEIGHT, ROUTE_17_WIDTH ; dimensions (y, x)
- dw Route17Blocks, Route17TextPointers, Route17Script ; blocks, texts, scripts
- db NORTH | SOUTH ; connections
- NORTH_MAP_CONNECTION ROUTE_17, ROUTE_16, 0, 0, Route16Blocks
- SOUTH_MAP_CONNECTION ROUTE_17, ROUTE_18, 0, 0, Route18Blocks, 1
- dw Route17Object ; objects
--- a/data/mapHeaders/route18.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route18_h:
- db OVERWORLD ; tileset
- db ROUTE_18_HEIGHT, ROUTE_18_WIDTH ; dimensions (y, x)
- dw Route18Blocks, Route18TextPointers, Route18Script ; blocks, texts, scripts
- db NORTH | EAST ; connections
- NORTH_MAP_CONNECTION ROUTE_18, ROUTE_17, 0, 0, Route17Blocks
- EAST_MAP_CONNECTION ROUTE_18, FUCHSIA_CITY, -3, 1, FuchsiaCityBlocks, 1
- dw Route18Object ; objects
--- a/data/mapHeaders/route18gate.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route18Gate_h:
- db GATE ; tileset
- db ROUTE_18_GATE_1F_HEIGHT, ROUTE_18_GATE_1F_WIDTH ; dimensions (y, x)
- dw Route18GateBlocks, Route18GateTextPointers, Route18GateScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route18GateObject ; objects
--- a/data/mapHeaders/route18gateupstairs.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route18GateUpstairs_h:
- db GATE ; tileset
- db ROUTE_18_GATE_2F_HEIGHT, ROUTE_18_GATE_2F_WIDTH ; dimensions (y, x)
- dw Route18GateUpstairsBlocks, Route18GateUpstairsTextPointers, Route18GateUpstairsScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route18GateUpstairsObject ; objects
--- a/data/mapHeaders/route19.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route19_h:
- db OVERWORLD ; tileset
- db ROUTE_19_HEIGHT, ROUTE_19_WIDTH ; dimensions (y, x)
- dw Route19Blocks, Route19TextPointers, Route19Script ; blocks, texts, scripts
- db NORTH | WEST ; connections
- NORTH_MAP_CONNECTION ROUTE_19, FUCHSIA_CITY, -3, 2, FuchsiaCityBlocks
- WEST_MAP_CONNECTION ROUTE_19, ROUTE_20, 18, 0, Route20Blocks
- dw Route19Object ; objects
--- a/data/mapHeaders/route2.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route2_h:
- db OVERWORLD ; tileset
- db ROUTE_2_HEIGHT, ROUTE_2_WIDTH ; dimensions (y, x)
- dw Route2Blocks, Route2TextPointers, Route2Script ; blocks, texts, scripts
- db NORTH | SOUTH ; connections
- NORTH_MAP_CONNECTION ROUTE_2, PEWTER_CITY, -3, 2, PewterCityBlocks
- SOUTH_MAP_CONNECTION ROUTE_2, VIRIDIAN_CITY, -3, 2, ViridianCityBlocks, 1
- dw Route2Object ; objects
--- a/data/mapHeaders/route20.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route20_h:
- db OVERWORLD ; tileset
- db ROUTE_20_HEIGHT, ROUTE_20_WIDTH ; dimensions (y, x)
- dw Route20Blocks, Route20TextPointers, Route20Script ; blocks, texts, scripts
- db WEST | EAST ; connections
- WEST_MAP_CONNECTION ROUTE_20, CINNABAR_ISLAND, 0, 0, CinnabarIslandBlocks
- EAST_MAP_CONNECTION ROUTE_20, ROUTE_19, -3, 15, Route19Blocks
- dw Route20Object ; objects
--- a/data/mapHeaders/route21.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route21_h:
- db OVERWORLD ; tileset
- db ROUTE_21_HEIGHT, ROUTE_21_WIDTH ; dimensions (y, x)
- dw Route21Blocks, Route21TextPointers, Route21Script ; blocks, texts, scripts
- db NORTH | SOUTH ; connections
- NORTH_MAP_CONNECTION ROUTE_21, PALLET_TOWN, 0, 0, PalletTownBlocks
- SOUTH_MAP_CONNECTION ROUTE_21, CINNABAR_ISLAND, 0, 0, CinnabarIslandBlocks, 1
- dw Route21Object ; objects
--- a/data/mapHeaders/route22.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route22_h:
- db OVERWORLD ; tileset
- db ROUTE_22_HEIGHT, ROUTE_22_WIDTH ; dimensions (y, x)
- dw Route22Blocks, Route22TextPointers, Route22Script ; blocks, texts, scripts
- db NORTH | EAST ; connections
- NORTH_MAP_CONNECTION ROUTE_22, ROUTE_23, 0, 0, Route23Blocks
- EAST_MAP_CONNECTION ROUTE_22, VIRIDIAN_CITY, -3, 1, ViridianCityBlocks, 1
- dw Route22Object ; objects
--- a/data/mapHeaders/route22gate.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route22Gate_h:
- db GATE ; tileset
- db ROUTE_22_GATE_HEIGHT, ROUTE_22_GATE_WIDTH ; dimensions (y, x)
- dw Route22GateBlocks, Route22GateTextPointers, Route22GateScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route22GateObject ; objects
--- a/data/mapHeaders/route23.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route23_h:
- db PLATEAU ; tileset
- db ROUTE_23_HEIGHT, ROUTE_23_WIDTH ; dimensions (y, x)
- dw Route23Blocks, Route23TextPointers, Route23Script ; blocks, texts, scripts
- db NORTH | SOUTH ; connections
- NORTH_MAP_CONNECTION ROUTE_23, INDIGO_PLATEAU, 0, 0, IndigoPlateauBlocks
- SOUTH_MAP_CONNECTION ROUTE_23, ROUTE_22, 0, 0, Route22Blocks, 1
- dw Route23Object ; objects
--- a/data/mapHeaders/route24.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route24_h:
- db OVERWORLD ; tileset
- db ROUTE_24_HEIGHT, ROUTE_24_WIDTH ; dimensions (y, x)
- dw Route24Blocks, Route24TextPointers, Route24Script ; blocks, texts, scripts
- db SOUTH | EAST ; connections
- SOUTH_MAP_CONNECTION ROUTE_24, CERULEAN_CITY, -3, 2, CeruleanCityBlocks, 1
- EAST_MAP_CONNECTION ROUTE_24, ROUTE_25, 0, 0, Route25Blocks
- dw Route24Object ; objects
--- a/data/mapHeaders/route25.asm
+++ /dev/null
@@ -1,7 +1,0 @@
-Route25_h:
- db OVERWORLD ; tileset
- db ROUTE_25_HEIGHT, ROUTE_25_WIDTH ; dimensions (y, x)
- dw Route25Blocks, Route25TextPointers, Route25Script ; blocks, texts, scripts
- db WEST ; connections
- WEST_MAP_CONNECTION ROUTE_25, ROUTE_24, 0, 0, Route24Blocks
- dw Route25Object ; objects
--- a/data/mapHeaders/route2gate.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route2Gate_h:
- db GATE ; tileset
- db ROUTE_2_GATE_HEIGHT, ROUTE_2_GATE_WIDTH ; dimensions (y, x)
- dw Route2GateBlocks, Route2GateTextPointers, Route2GateScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route2GateObject ; objects
--- a/data/mapHeaders/route2house.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route2House_h:
- db HOUSE ; tileset
- db ROUTE_2_HOUSE_HEIGHT, ROUTE_2_HOUSE_WIDTH ; dimensions (y, x)
- dw Route2HouseBlocks, Route2HouseTextPointers, Route2HouseScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route2HouseObject ; objects
--- a/data/mapHeaders/route3.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route3_h:
- db OVERWORLD ; tileset
- db ROUTE_3_HEIGHT, ROUTE_3_WIDTH ; dimensions (y, x)
- dw Route3Blocks, Route3TextPointers, Route3Script ; blocks, texts, scripts
- db NORTH | WEST ; connections
- NORTH_MAP_CONNECTION ROUTE_3, ROUTE_4, 25, 0, Route4Blocks
- WEST_MAP_CONNECTION ROUTE_3, PEWTER_CITY, -3, 1, PewterCityBlocks
- dw Route3Object ; objects
--- a/data/mapHeaders/route4.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route4_h:
- db OVERWORLD ; tileset
- db ROUTE_4_HEIGHT, ROUTE_4_WIDTH ; dimensions (y, x)
- dw Route4Blocks, Route4TextPointers, Route4Script ; blocks, texts, scripts
- db SOUTH | EAST ; connections
- SOUTH_MAP_CONNECTION ROUTE_4, ROUTE_3, -3, 22, Route3Blocks
- EAST_MAP_CONNECTION ROUTE_4, CERULEAN_CITY, -3, 1, CeruleanCityBlocks, 1
- dw Route4Object ; objects
--- a/data/mapHeaders/route5.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route5_h:
- db OVERWORLD ; tileset
- db ROUTE_5_HEIGHT, ROUTE_5_WIDTH ; dimensions (y, x)
- dw Route5Blocks, Route5TextPointers, Route5Script ; blocks, texts, scripts
- db NORTH | SOUTH ; connections
- NORTH_MAP_CONNECTION ROUTE_5, CERULEAN_CITY, -3, 2, CeruleanCityBlocks
- SOUTH_MAP_CONNECTION ROUTE_5, SAFFRON_CITY, -3, 2, SaffronCityBlocks, 1
- dw Route5Object ; objects
--- a/data/mapHeaders/route5gate.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route5Gate_h:
- db GATE ; tileset
- db ROUTE_5_GATE_HEIGHT, ROUTE_5_GATE_WIDTH ; dimensions (y, x)
- dw Route5GateBlocks, Route5GateTextPointers, Route5GateScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route5GateObject ; objects
--- a/data/mapHeaders/route6.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route6_h:
- db OVERWORLD ; tileset
- db ROUTE_6_HEIGHT, ROUTE_6_WIDTH ; dimensions (y, x)
- dw Route6Blocks, Route6TextPointers, Route6Script ; blocks, texts, scripts
- db NORTH | SOUTH ; connections
- NORTH_MAP_CONNECTION ROUTE_6, SAFFRON_CITY, -3, 2, SaffronCityBlocks
- SOUTH_MAP_CONNECTION ROUTE_6, VERMILION_CITY, -3, 2, VermilionCityBlocks, 1
- dw Route6Object ; objects
--- a/data/mapHeaders/route6gate.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route6Gate_h:
- db GATE ; tileset
- db ROUTE_6_GATE_HEIGHT, ROUTE_6_GATE_WIDTH ; dimensions (y, x)
- dw Route6GateBlocks, Route6GateTextPointers, Route6GateScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route6GateObject ; objects
--- a/data/mapHeaders/route7.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route7_h:
- db OVERWORLD ; tileset
- db ROUTE_7_HEIGHT, ROUTE_7_WIDTH ; dimensions (y, x)
- dw Route7Blocks, Route7TextPointers, Route7Script ; blocks, texts, scripts
- db WEST | EAST ; connections
- WEST_MAP_CONNECTION ROUTE_7, CELADON_CITY, -3, 1, CeladonCityBlocks
- EAST_MAP_CONNECTION ROUTE_7, SAFFRON_CITY, -3, 1, SaffronCityBlocks, 1
- dw Route7Object ; objects
--- a/data/mapHeaders/route7gate.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route7Gate_h:
- db GATE ; tileset
- db ROUTE_7_GATE_HEIGHT, ROUTE_7_GATE_WIDTH ; dimensions (y, x)
- dw Route7GateBlocks, Route7GateTextPointers, Route7GateScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route7GateObject ; objects
--- a/data/mapHeaders/route8.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route8_h:
- db OVERWORLD ; tileset
- db ROUTE_8_HEIGHT, ROUTE_8_WIDTH ; dimensions (y, x)
- dw Route8Blocks, Route8TextPointers, Route8Script ; blocks, texts, scripts
- db WEST | EAST ; connections
- WEST_MAP_CONNECTION ROUTE_8, SAFFRON_CITY, -3, 1, SaffronCityBlocks
- EAST_MAP_CONNECTION ROUTE_8, LAVENDER_TOWN, 0, 0, LavenderTownBlocks
- dw Route8Object ; objects
--- a/data/mapHeaders/route8gate.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-Route8Gate_h:
- db GATE ; tileset
- db ROUTE_8_GATE_HEIGHT, ROUTE_8_GATE_WIDTH ; dimensions (y, x)
- dw Route8GateBlocks, Route8GateTextPointers, Route8GateScript ; blocks, texts, scripts
- db 0 ; connections
- dw Route8GateObject ; objects
--- a/data/mapHeaders/route9.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-Route9_h:
- db OVERWORLD ; tileset
- db ROUTE_9_HEIGHT, ROUTE_9_WIDTH ; dimensions (y, x)
- dw Route9Blocks, Route9TextPointers, Route9Script ; blocks, texts, scripts
- db WEST | EAST ; connections
- WEST_MAP_CONNECTION ROUTE_9, CERULEAN_CITY, -3, 1, CeruleanCityBlocks
- EAST_MAP_CONNECTION ROUTE_9, ROUTE_10, 0, 0, Route10Blocks, 1
- dw Route9Object ; objects
--- a/data/mapHeaders/safarizonecenter.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SafariZoneCenter_h:
- db FOREST ; tileset
- db SAFARI_ZONE_CENTER_HEIGHT, SAFARI_ZONE_CENTER_WIDTH ; dimensions (y, x)
- dw SafariZoneCenterBlocks, SafariZoneCenterTextPointers, SafariZoneCenterScript ; blocks, texts, scripts
- db 0 ; connections
- dw SafariZoneCenterObject ; objects
--- a/data/mapHeaders/safarizoneeast.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SafariZoneEast_h:
- db FOREST ; tileset
- db SAFARI_ZONE_EAST_HEIGHT, SAFARI_ZONE_EAST_WIDTH ; dimensions (y, x)
- dw SafariZoneEastBlocks, SafariZoneEastTextPointers, SafariZoneEastScript ; blocks, texts, scripts
- db 0 ; connections
- dw SafariZoneEastObject ; objects
--- a/data/mapHeaders/safarizoneentrance.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SafariZoneEntrance_h:
- db GATE ; tileset
- db SAFARI_ZONE_ENTRANCE_HEIGHT, SAFARI_ZONE_ENTRANCE_WIDTH ; dimensions (y, x)
- dw SafariZoneEntranceBlocks, SafariZoneEntranceTextPointers, SafariZoneEntranceScript ; blocks, texts, scripts
- db 0 ; connections
- dw SafariZoneEntranceObject ; objects
--- a/data/mapHeaders/safarizonenorth.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SafariZoneNorth_h:
- db FOREST ; tileset
- db SAFARI_ZONE_NORTH_HEIGHT, SAFARI_ZONE_NORTH_WIDTH ; dimensions (y, x)
- dw SafariZoneNorthBlocks, SafariZoneNorthTextPointers, SafariZoneNorthScript ; blocks, texts, scripts
- db 0 ; connections
- dw SafariZoneNorthObject ; objects
--- a/data/mapHeaders/safarizoneresthouse1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SafariZoneRestHouse1_h:
- db GATE ; tileset
- db SAFARI_ZONE_REST_HOUSE_1_HEIGHT, SAFARI_ZONE_REST_HOUSE_1_WIDTH ; dimensions (y, x)
- dw SafariZoneRestHouse1Blocks, SafariZoneRestHouse1TextPointers, SafariZoneRestHouse1Script ; blocks, texts, scripts
- db 0 ; connections
- dw SafariZoneRestHouse1Object ; objects
--- a/data/mapHeaders/safarizoneresthouse2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SafariZoneRestHouse2_h:
- db GATE ; tileset
- db SAFARI_ZONE_REST_HOUSE_2_HEIGHT, SAFARI_ZONE_REST_HOUSE_2_WIDTH ; dimensions (y, x)
- dw SafariZoneRestHouse2Blocks, SafariZoneRestHouse2TextPointers, SafariZoneRestHouse2Script ; blocks, texts, scripts
- db 0 ; connections
- dw SafariZoneRestHouse2Object ; objects
--- a/data/mapHeaders/safarizoneresthouse3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SafariZoneRestHouse3_h:
- db GATE ; tileset
- db SAFARI_ZONE_REST_HOUSE_3_HEIGHT, SAFARI_ZONE_REST_HOUSE_3_WIDTH ; dimensions (y, x)
- dw SafariZoneRestHouse3Blocks, SafariZoneRestHouse3TextPointers, SafariZoneRestHouse3Script ; blocks, texts, scripts
- db 0 ; connections
- dw SafariZoneRestHouse3Object ; objects
--- a/data/mapHeaders/safarizoneresthouse4.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SafariZoneRestHouse4_h:
- db GATE ; tileset
- db SAFARI_ZONE_REST_HOUSE_4_HEIGHT, SAFARI_ZONE_REST_HOUSE_4_WIDTH ; dimensions (y, x)
- dw SafariZoneRestHouse4Blocks, SafariZoneRestHouse4TextPointers, SafariZoneRestHouse4Script ; blocks, texts, scripts
- db 0 ; connections
- dw SafariZoneRestHouse4Object ; objects
--- a/data/mapHeaders/safarizonesecrethouse.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SafariZoneSecretHouse_h:
- db LAB ; tileset
- db SAFARI_ZONE_SECRET_HOUSE_HEIGHT, SAFARI_ZONE_SECRET_HOUSE_WIDTH ; dimensions (y, x)
- dw SafariZoneSecretHouseBlocks, SafariZoneSecretHouseTextPointers, SafariZoneSecretHouseScript ; blocks, texts, scripts
- db 0 ; connections
- dw SafariZoneSecretHouseObject ; objects
--- a/data/mapHeaders/safarizonewest.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SafariZoneWest_h:
- db FOREST ; tileset
- db SAFARI_ZONE_WEST_HEIGHT, SAFARI_ZONE_WEST_WIDTH ; dimensions (y, x)
- dw SafariZoneWestBlocks, SafariZoneWestTextPointers, SafariZoneWestScript ; blocks, texts, scripts
- db 0 ; connections
- dw SafariZoneWestObject ; objects
--- a/data/mapHeaders/saffroncity.asm
+++ /dev/null
@@ -1,10 +1,0 @@
-SaffronCity_h:
- db OVERWORLD ; tileset
- db SAFFRON_CITY_HEIGHT, SAFFRON_CITY_WIDTH ; dimensions (y, x)
- dw SaffronCityBlocks, SaffronCityTextPointers, SaffronCityScript ; blocks, texts, scripts
- db NORTH | SOUTH | WEST | EAST ; connections
- NORTH_MAP_CONNECTION SAFFRON_CITY, ROUTE_5, 5, 0, Route5Blocks
- SOUTH_MAP_CONNECTION SAFFRON_CITY, ROUTE_6, 5, 0, Route6Blocks, 1
- WEST_MAP_CONNECTION SAFFRON_CITY, ROUTE_7, 4, 0, Route7Blocks
- EAST_MAP_CONNECTION SAFFRON_CITY, ROUTE_8, 4, 0, Route8Blocks
- dw SaffronCityObject ; objects
--- a/data/mapHeaders/saffrongym.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SaffronGym_h:
- db FACILITY ; tileset
- db SAFFRON_GYM_HEIGHT, SAFFRON_GYM_WIDTH ; dimensions (y, x)
- dw SaffronGymBlocks, SaffronGymTextPointers, SaffronGymScript ; blocks, texts, scripts
- db 0 ; connections
- dw SaffronGymObject ; objects
--- a/data/mapHeaders/saffronhouse1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SaffronHouse1_h:
- db HOUSE ; tileset
- db SAFFRON_HOUSE_1_HEIGHT, SAFFRON_HOUSE_1_WIDTH ; dimensions (y, x)
- dw SaffronHouse1Blocks, SaffronHouse1TextPointers, SaffronHouse1Script ; blocks, texts, scripts
- db 0 ; connections
- dw SaffronHouse1Object ; objects
--- a/data/mapHeaders/saffronhouse2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SaffronHouse2_h:
- db HOUSE ; tileset
- db SAFFRON_HOUSE_2_HEIGHT, SAFFRON_HOUSE_2_WIDTH ; dimensions (y, x)
- dw SaffronHouse2Blocks, SaffronHouse2TextPointers, SaffronHouse2Script ; blocks, texts, scripts
- db 0 ; connections
- dw SaffronHouse2Object ; objects
--- a/data/mapHeaders/saffronmart.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SaffronMart_h:
- db MART ; tileset
- db SAFFRON_MART_HEIGHT, SAFFRON_MART_WIDTH ; dimensions (y, x)
- dw SaffronMartBlocks, SaffronMartTextPointers, SaffronMartScript ; blocks, texts, scripts
- db 0 ; connections
- dw SaffronMartObject ; objects
--- a/data/mapHeaders/saffronpokecenter.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SaffronPokecenter_h:
- db POKECENTER ; tileset
- db SAFFRON_POKECENTER_HEIGHT, SAFFRON_POKECENTER_WIDTH ; dimensions (y, x)
- dw SaffronPokecenterBlocks, SaffronPokecenterTextPointers, SaffronPokecenterScript ; blocks, texts, scripts
- db 0 ; connections
- dw SaffronPokecenterObject ; objects
--- a/data/mapHeaders/school.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-School_h:
- db HOUSE ; tileset
- db VIRIDIAN_SCHOOL_HEIGHT, VIRIDIAN_SCHOOL_WIDTH ; dimensions (y, x)
- dw SchoolBlocks, SchoolTextPointers, SchoolScript ; blocks, texts, scripts
- db 0 ; connections
- dw SchoolObject ; objects
--- a/data/mapHeaders/seafoamislands1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SeafoamIslands1_h:
- db CAVERN ; tileset
- db SEAFOAM_ISLANDS_1_HEIGHT, SEAFOAM_ISLANDS_1_WIDTH ; dimensions (y, x)
- dw SeafoamIslands1Blocks, SeafoamIslands1TextPointers, SeafoamIslands1Script ; blocks, texts, scripts
- db 0 ; connections
- dw SeafoamIslands1Object ; objects
--- a/data/mapHeaders/seafoamislands2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SeafoamIslands2_h:
- db CAVERN ; tileset
- db SEAFOAM_ISLANDS_2_HEIGHT, SEAFOAM_ISLANDS_2_WIDTH ; dimensions (y, x)
- dw SeafoamIslands2Blocks, SeafoamIslands2TextPointers, SeafoamIslands2Script ; blocks, texts, scripts
- db 0 ; connections
- dw SeafoamIslands2Object ; objects
--- a/data/mapHeaders/seafoamislands3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SeafoamIslands3_h:
- db CAVERN ; tileset
- db SEAFOAM_ISLANDS_3_HEIGHT, SEAFOAM_ISLANDS_3_WIDTH ; dimensions (y, x)
- dw SeafoamIslands3Blocks, SeafoamIslands3TextPointers, SeafoamIslands3Script ; blocks, texts, scripts
- db 0 ; connections
- dw SeafoamIslands3Object ; objects
--- a/data/mapHeaders/seafoamislands4.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SeafoamIslands4_h:
- db CAVERN ; tileset
- db SEAFOAM_ISLANDS_4_HEIGHT, SEAFOAM_ISLANDS_4_WIDTH ; dimensions (y, x)
- dw SeafoamIslands4Blocks, SeafoamIslands4TextPointers, SeafoamIslands4Script ; blocks, texts, scripts
- db 0 ; connections
- dw SeafoamIslands4Object ; objects
--- a/data/mapHeaders/seafoamislands5.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SeafoamIslands5_h:
- db CAVERN ; tileset
- db SEAFOAM_ISLANDS_5_HEIGHT, SEAFOAM_ISLANDS_5_WIDTH ; dimensions (y, x)
- dw SeafoamIslands5Blocks, SeafoamIslands5TextPointers, SeafoamIslands5Script ; blocks, texts, scripts
- db 0 ; connections
- dw SeafoamIslands5Object ; objects
--- a/data/mapHeaders/silphco1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SilphCo1_h:
- db FACILITY ; tileset
- db SILPH_CO_1F_HEIGHT, SILPH_CO_1F_WIDTH ; dimensions (y, x)
- dw SilphCo1Blocks, SilphCo1TextPointers, SilphCo1Script ; blocks, texts, scripts
- db 0 ; connections
- dw SilphCo1Object ; objects
--- a/data/mapHeaders/silphco10.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SilphCo10_h:
- db FACILITY ; tileset
- db SILPH_CO_10F_HEIGHT, SILPH_CO_10F_WIDTH ; dimensions (y, x)
- dw SilphCo10Blocks, SilphCo10TextPointers, SilphCo10Script ; blocks, texts, scripts
- db 0 ; connections
- dw SilphCo10Object ; objects
--- a/data/mapHeaders/silphco11.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SilphCo11_h:
- db INTERIOR ; tileset
- db SILPH_CO_11F_HEIGHT, SILPH_CO_11F_WIDTH ; dimensions (y, x)
- dw SilphCo11Blocks, SilphCo11TextPointers, SilphCo11Script ; blocks, texts, scripts
- db 0 ; connections
- dw SilphCo11Object ; objects
--- a/data/mapHeaders/silphco2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SilphCo2_h:
- db FACILITY ; tileset
- db SILPH_CO_2F_HEIGHT, SILPH_CO_2F_WIDTH ; dimensions (y, x)
- dw SilphCo2Blocks, SilphCo2TextPointers, SilphCo2Script ; blocks, texts, scripts
- db 0 ; connections
- dw SilphCo2Object ; objects
--- a/data/mapHeaders/silphco3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SilphCo3_h:
- db FACILITY ; tileset
- db SILPH_CO_3F_HEIGHT, SILPH_CO_3F_WIDTH ; dimensions (y, x)
- dw SilphCo3Blocks, SilphCo3TextPointers, SilphCo3Script ; blocks, texts, scripts
- db 0 ; connections
- dw SilphCo3Object ; objects
--- a/data/mapHeaders/silphco4.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SilphCo4_h:
- db FACILITY ; tileset
- db SILPH_CO_4F_HEIGHT, SILPH_CO_4F_WIDTH ; dimensions (y, x)
- dw SilphCo4Blocks, SilphCo4TextPointers, SilphCo4Script ; blocks, texts, scripts
- db 0 ; connections
- dw SilphCo4Object ; objects
--- a/data/mapHeaders/silphco5.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SilphCo5_h:
- db FACILITY ; tileset
- db SILPH_CO_5F_HEIGHT, SILPH_CO_5F_WIDTH ; dimensions (y, x)
- dw SilphCo5Blocks, SilphCo5TextPointers, SilphCo5Script ; blocks, texts, scripts
- db 0 ; connections
- dw SilphCo5Object ; objects
--- a/data/mapHeaders/silphco6.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SilphCo6_h:
- db FACILITY ; tileset
- db SILPH_CO_6F_HEIGHT, SILPH_CO_6F_WIDTH ; dimensions (y, x)
- dw SilphCo6Blocks, SilphCo6TextPointers, SilphCo6Script ; blocks, texts, scripts
- db 0 ; connections
- dw SilphCo6Object ; objects
--- a/data/mapHeaders/silphco7.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SilphCo7_h:
- db FACILITY ; tileset
- db SILPH_CO_7F_HEIGHT, SILPH_CO_7F_WIDTH ; dimensions (y, x)
- dw SilphCo7Blocks, SilphCo7TextPointers, SilphCo7Script ; blocks, texts, scripts
- db 0 ; connections
- dw SilphCo7Object ; objects
--- a/data/mapHeaders/silphco8.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SilphCo8_h:
- db FACILITY ; tileset
- db SILPH_CO_8F_HEIGHT, SILPH_CO_8F_WIDTH ; dimensions (y, x)
- dw SilphCo8Blocks, SilphCo8TextPointers, SilphCo8Script ; blocks, texts, scripts
- db 0 ; connections
- dw SilphCo8Object ; objects
--- a/data/mapHeaders/silphco9.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SilphCo9_h:
- db FACILITY ; tileset
- db SILPH_CO_9F_HEIGHT, SILPH_CO_9F_WIDTH ; dimensions (y, x)
- dw SilphCo9Blocks, SilphCo9TextPointers, SilphCo9Script ; blocks, texts, scripts
- db 0 ; connections
- dw SilphCo9Object ; objects
--- a/data/mapHeaders/silphcoelevator.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SilphCoElevator_h:
- db LOBBY ; tileset
- db SILPH_CO_ELEVATOR_HEIGHT, SILPH_CO_ELEVATOR_WIDTH ; dimensions (y, x)
- dw SilphCoElevatorBlocks, SilphCoElevatorTextPointers, SilphCoElevatorScript ; blocks, texts, scripts
- db 0 ; connections
- dw SilphCoElevatorObject ; objects
--- a/data/mapHeaders/ssanne1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SSAnne1_h:
- db SHIP ; tileset
- db SS_ANNE_1_HEIGHT, SS_ANNE_1_WIDTH ; dimensions (y, x)
- dw SSAnne1Blocks, SSAnne1TextPointers, SSAnne1Script ; blocks, texts, scripts
- db 0 ; connections
- dw SSAnne1Object ; objects
--- a/data/mapHeaders/ssanne10.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SSAnne10_h:
- db SHIP ; tileset
- db SS_ANNE_10_HEIGHT, SS_ANNE_10_WIDTH ; dimensions (y, x)
- dw SSAnne10Blocks, SSAnne10TextPointers, SSAnne10Script ; blocks, texts, scripts
- db 0 ; connections
- dw SSAnne10Object ; objects
--- a/data/mapHeaders/ssanne2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SSAnne2_h:
- db SHIP ; tileset
- db SS_ANNE_2_HEIGHT, SS_ANNE_2_WIDTH ; dimensions (y, x)
- dw SSAnne2Blocks, SSAnne2TextPointers, SSAnne2Script ; blocks, texts, scripts
- db 0 ; connections
- dw SSAnne2Object ; objects
--- a/data/mapHeaders/ssanne3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SSAnne3_h:
- db SHIP ; tileset
- db SS_ANNE_3_HEIGHT, SS_ANNE_3_WIDTH ; dimensions (y, x)
- dw SSAnne3Blocks, SSAnne3TextPointers, SSAnne3Script ; blocks, texts, scripts
- db 0 ; connections
- dw SSAnne3Object ; objects
--- a/data/mapHeaders/ssanne4.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SSAnne4_h:
- db SHIP ; tileset
- db SS_ANNE_4_HEIGHT, SS_ANNE_4_WIDTH ; dimensions (y, x)
- dw SSAnne4Blocks, SSAnne4TextPointers, SSAnne4Script ; blocks, texts, scripts
- db 0 ; connections
- dw SSAnne4Object ; objects
--- a/data/mapHeaders/ssanne5.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SSAnne5_h:
- db SHIP ; tileset
- db SS_ANNE_5_HEIGHT, SS_ANNE_5_WIDTH ; dimensions (y, x)
- dw SSAnne5Blocks, SSAnne5TextPointers, SSAnne5Script ; blocks, texts, scripts
- db 0 ; connections
- dw SSAnne5Object ; objects
--- a/data/mapHeaders/ssanne6.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SSAnne6_h:
- db SHIP ; tileset
- db SS_ANNE_6_HEIGHT, SS_ANNE_6_WIDTH ; dimensions (y, x)
- dw SSAnne6Blocks, SSAnne6TextPointers, SSAnne6Script ; blocks, texts, scripts
- db 0 ; connections
- dw SSAnne6Object ; objects
--- a/data/mapHeaders/ssanne7.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SSAnne7_h:
- db SHIP ; tileset
- db SS_ANNE_7_HEIGHT, SS_ANNE_7_WIDTH ; dimensions (y, x)
- dw SSAnne7Blocks, SSAnne7TextPointers, SSAnne7Script ; blocks, texts, scripts
- db 0 ; connections
- dw SSAnne7Object ; objects
--- a/data/mapHeaders/ssanne8.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SSAnne8_h:
- db SHIP ; tileset
- db SS_ANNE_8_HEIGHT, SS_ANNE_8_WIDTH ; dimensions (y, x)
- dw SSAnne8Blocks, SSAnne8TextPointers, SSAnne8Script ; blocks, texts, scripts
- db 0 ; connections
- dw SSAnne8Object ; objects
--- a/data/mapHeaders/ssanne9.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-SSAnne9_h:
- db SHIP ; tileset
- db SS_ANNE_9_HEIGHT, SS_ANNE_9_WIDTH ; dimensions (y, x)
- dw SSAnne9Blocks, SSAnne9TextPointers, SSAnne9Script ; blocks, texts, scripts
- db 0 ; connections
- dw SSAnne9Object ; objects
--- a/data/mapHeaders/tradecenter.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-TradeCenter_h:
- db CLUB ; tileset
- db TRADE_CENTER_HEIGHT, TRADE_CENTER_WIDTH ; dimensions (y, x)
- dw TradeCenterBlocks, TradeCenterTextPointers, TradeCenterScript ; blocks, texts, scripts
- db 0 ; connections
- dw TradeCenterObject ; objects
--- a/data/mapHeaders/undergroundpathentranceroute5.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-UndergroundPathEntranceRoute5_h:
- db GATE ; tileset
- db PATH_ENTRANCE_ROUTE_5_HEIGHT, PATH_ENTRANCE_ROUTE_5_WIDTH ; dimensions (y, x)
- dw UndergroundPathEntranceRoute5Blocks, UndergroundPathEntranceRoute5TextPointers, UndergroundPathEntranceRoute5Script ; blocks, texts, scripts
- db 0 ; connections
- dw UndergroundPathEntranceRoute5Object ; objects
--- a/data/mapHeaders/undergroundpathentranceroute6.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-UndergroundPathEntranceRoute6_h:
- db GATE ; tileset
- db PATH_ENTRANCE_ROUTE_6_HEIGHT, PATH_ENTRANCE_ROUTE_6_WIDTH ; dimensions (y, x)
- dw UndergroundPathEntranceRoute6Blocks, UndergroundPathEntranceRoute6TextPointers, UndergroundPathEntranceRoute6Script ; blocks, texts, scripts
- db 0 ; connections
- dw UndergroundPathEntranceRoute6Object ; objects
--- a/data/mapHeaders/undergroundpathentranceroute7.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-UndergroundPathEntranceRoute7_h:
- db GATE ; tileset
- db PATH_ENTRANCE_ROUTE_7_HEIGHT, PATH_ENTRANCE_ROUTE_7_WIDTH ; dimensions (y, x)
- dw UndergroundPathEntranceRoute7Blocks, UndergroundPathEntranceRoute7TextPointers, UndergroundPathEntranceRoute7Script ; blocks, texts, scripts
- db 0 ; connections
- dw UndergroundPathEntranceRoute7Object ; objects
--- a/data/mapHeaders/undergroundpathentranceroute7copy.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-UndergroundPathEntranceRoute7Copy_h:
- db GATE ; tileset
- db PATH_ENTRANCE_ROUTE_7_HEIGHT, PATH_ENTRANCE_ROUTE_7_WIDTH ; dimensions (y, x)
- dw UndergroundPathEntranceRoute7CopyBlocks, UndergroundPathEntranceRoute7CopyTextPointers, UndergroundPathEntranceRoute7CopyScript ; blocks, texts, scripts
- db 0 ; connections
- dw UndergroundPathEntranceRoute7CopyObject ; objects
--- a/data/mapHeaders/undergroundpathentranceroute8.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-UndergroundPathEntranceRoute8_h:
- db GATE ; tileset
- db PATH_ENTRANCE_ROUTE_8_HEIGHT, PATH_ENTRANCE_ROUTE_8_WIDTH ; dimensions (y, x)
- dw UndergroundPathEntranceRoute8Blocks, UndergroundPathEntranceRoute8TextPointers, UndergroundPathEntranceRoute8Script ; blocks, texts, scripts
- db 0 ; connections
- dw UndergroundPathEntranceRoute8Object ; objects
--- a/data/mapHeaders/undergroundpathns.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-UndergroundPathNS_h:
- db UNDERGROUND ; tileset
- db UNDERGROUND_PATH_NS_HEIGHT, UNDERGROUND_PATH_NS_WIDTH ; dimensions (y, x)
- dw UndergroundPathNSBlocks, UndergroundPathNSTextPointers, UndergroundPathNSScript ; blocks, texts, scripts
- db 0 ; connections
- dw UndergroundPathNSObject ; objects
--- a/data/mapHeaders/undergroundpathwe.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-UndergroundPathWE_h:
- db UNDERGROUND ; tileset
- db UNDERGROUND_PATH_WE_HEIGHT, UNDERGROUND_PATH_WE_WIDTH ; dimensions (y, x)
- dw UndergroundPathWEBlocks, UndergroundPathWETextPointers, UndergroundPathWEScript ; blocks, texts, scripts
- db 0 ; connections
- dw UndergroundPathWEObject ; objects
--- a/data/mapHeaders/unknowndungeon1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-UnknownDungeon1_h:
- db CAVERN ; tileset
- db UNKNOWN_DUNGEON_1_HEIGHT, UNKNOWN_DUNGEON_1_WIDTH ; dimensions (y, x)
- dw UnknownDungeon1Blocks, UnknownDungeon1TextPointers, UnknownDungeon1Script ; blocks, texts, scripts
- db 0 ; connections
- dw UnknownDungeon1Object ; objects
--- a/data/mapHeaders/unknowndungeon2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-UnknownDungeon2_h:
- db CAVERN ; tileset
- db UNKNOWN_DUNGEON_2_HEIGHT, UNKNOWN_DUNGEON_2_WIDTH ; dimensions (y, x)
- dw UnknownDungeon2Blocks, UnknownDungeon2TextPointers, UnknownDungeon2Script ; blocks, texts, scripts
- db 0 ; connections
- dw UnknownDungeon2Object ; objects
--- a/data/mapHeaders/unknowndungeon3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-UnknownDungeon3_h:
- db CAVERN ; tileset
- db UNKNOWN_DUNGEON_3_HEIGHT, UNKNOWN_DUNGEON_3_WIDTH ; dimensions (y, x)
- dw UnknownDungeon3Blocks, UnknownDungeon3TextPointers, UnknownDungeon3Script ; blocks, texts, scripts
- db 0 ; connections
- dw UnknownDungeon3Object ; objects
--- a/data/mapHeaders/vermilioncity.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-VermilionCity_h:
- db OVERWORLD ; tileset
- db VERMILION_CITY_HEIGHT, VERMILION_CITY_WIDTH ; dimensions (y, x)
- dw VermilionCityBlocks, VermilionCityTextPointers, VermilionCityScript ; blocks, texts, scripts
- db NORTH | EAST ; connections
- NORTH_MAP_CONNECTION VERMILION_CITY, ROUTE_6, 5, 0, Route6Blocks
- EAST_MAP_CONNECTION VERMILION_CITY, ROUTE_11, 4, 0, Route11Blocks
- dw VermilionCityObject ; objects
--- a/data/mapHeaders/vermiliondock.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-VermilionDock_h:
- db SHIP_PORT ; tileset
- db VERMILION_DOCK_HEIGHT, VERMILION_DOCK_WIDTH ; dimensions (y, x)
- dw VermilionDockBlocks, VermilionDockTextPointers, VermilionDockScript ; blocks, texts, scripts
- db 0 ; connections
- dw VermilionDockObject ; objects
--- a/data/mapHeaders/vermiliongym.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-VermilionGym_h:
- db GYM ; tileset
- db VERMILION_GYM_HEIGHT, VERMILION_GYM_WIDTH ; dimensions (y, x)
- dw VermilionGymBlocks, VermilionGymTextPointers, VermilionGymScript ; blocks, texts, scripts
- db 0 ; connections
- dw VermilionGymObject ; objects
--- a/data/mapHeaders/vermilionhouse1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-VermilionHouse1_h:
- db HOUSE ; tileset
- db VERMILION_HOUSE_1_HEIGHT, VERMILION_HOUSE_1_WIDTH ; dimensions (y, x)
- dw VermilionHouse1Blocks, VermilionHouse1TextPointers, VermilionHouse1Script ; blocks, texts, scripts
- db 0 ; connections
- dw VermilionHouse1Object ; objects
--- a/data/mapHeaders/vermilionhouse2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-VermilionHouse2_h:
- db HOUSE ; tileset
- db VERMILION_HOUSE_2_HEIGHT, VERMILION_HOUSE_2_WIDTH ; dimensions (y, x)
- dw VermilionHouse2Blocks, VermilionHouse2TextPointers, VermilionHouse2Script ; blocks, texts, scripts
- db 0 ; connections
- dw VermilionHouse2Object ; objects
--- a/data/mapHeaders/vermilionhouse3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-VermilionHouse3_h:
- db HOUSE ; tileset
- db VERMILION_HOUSE_3_HEIGHT, VERMILION_HOUSE_3_WIDTH ; dimensions (y, x)
- dw VermilionHouse3Blocks, VermilionHouse3TextPointers, VermilionHouse3Script ; blocks, texts, scripts
- db 0 ; connections
- dw VermilionHouse3Object ; objects
--- a/data/mapHeaders/vermilionmart.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-VermilionMart_h:
- db MART ; tileset
- db VERMILION_MART_HEIGHT, VERMILION_MART_WIDTH ; dimensions (y, x)
- dw VermilionMartBlocks, VermilionMartTextPointers, VermilionMartScript ; blocks, texts, scripts
- db 0 ; connections
- dw VermilionMartObject ; objects
--- a/data/mapHeaders/vermilionpokecenter.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-VermilionPokecenter_h:
- db POKECENTER ; tileset
- db VERMILION_POKECENTER_HEIGHT, VERMILION_POKECENTER_WIDTH ; dimensions (y, x)
- dw VermilionPokecenterBlocks, VermilionPokecenterTextPointers, VermilionPokecenterScript ; blocks, texts, scripts
- db 0 ; connections
- dw VermilionPokecenterObject ; objects
--- a/data/mapHeaders/victoryroad1.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-VictoryRoad1_h:
- db CAVERN ; tileset
- db VICTORY_ROAD_1_HEIGHT, VICTORY_ROAD_1_WIDTH ; dimensions (y, x)
- dw VictoryRoad1Blocks, VictoryRoad1TextPointers, VictoryRoad1Script ; blocks, texts, scripts
- db 0 ; connections
- dw VictoryRoad1Object ; objects
--- a/data/mapHeaders/victoryroad2.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-VictoryRoad2_h:
- db CAVERN ; tileset
- db VICTORY_ROAD_2_HEIGHT, VICTORY_ROAD_2_WIDTH ; dimensions (y, x)
- dw VictoryRoad2Blocks, VictoryRoad2TextPointers, VictoryRoad2Script ; blocks, texts, scripts
- db 0 ; connections
- dw VictoryRoad2Object ; objects
--- a/data/mapHeaders/victoryroad3.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-VictoryRoad3_h:
- db CAVERN ; tileset
- db VICTORY_ROAD_3_HEIGHT, VICTORY_ROAD_3_WIDTH ; dimensions (y, x)
- dw VictoryRoad3Blocks, VictoryRoad3TextPointers, VictoryRoad3Script ; blocks, texts, scripts
- db 0 ; connections
- dw VictoryRoad3Object ; objects
--- a/data/mapHeaders/viridiancity.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-ViridianCity_h:
- db OVERWORLD ; tileset
- db VIRIDIAN_CITY_HEIGHT, VIRIDIAN_CITY_WIDTH ; dimensions (y, x)
- dw ViridianCityBlocks, ViridianCityTextPointers, ViridianCityScript ; blocks, texts, scripts
- db NORTH | SOUTH | WEST ; connections
- NORTH_MAP_CONNECTION VIRIDIAN_CITY, ROUTE_2, 5, 0, Route2Blocks
- SOUTH_MAP_CONNECTION VIRIDIAN_CITY, ROUTE_1, 5, 0, Route1Blocks, 1
- WEST_MAP_CONNECTION VIRIDIAN_CITY, ROUTE_22, 4, 0, Route22Blocks
- dw ViridianCityObject ; objects
--- a/data/mapHeaders/viridianforest.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-ViridianForest_h:
- db FOREST ; tileset
- db VIRIDIAN_FOREST_HEIGHT, VIRIDIAN_FOREST_WIDTH ; dimensions (y, x)
- dw ViridianForestBlocks, ViridianForestTextPointers, ViridianForestScript ; blocks, texts, scripts
- db 0 ; connections
- dw ViridianForestObject ; objects
--- a/data/mapHeaders/viridianforestentrance.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-ViridianForestEntrance_h:
- db FOREST_GATE ; tileset
- db VIRIDIAN_FOREST_ENTRANCE_HEIGHT, VIRIDIAN_FOREST_ENTRANCE_WIDTH ; dimensions (y, x)
- dw ViridianForestEntranceBlocks, ViridianForestEntranceTextPointers, ViridianForestEntranceScript ; blocks, texts, scripts
- db 0 ; connections
- dw ViridianForestEntranceObject ; objects
--- a/data/mapHeaders/viridianforestexit.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-ViridianForestExit_h:
- db FOREST_GATE ; tileset
- db VIRIDIAN_FOREST_EXIT_HEIGHT, VIRIDIAN_FOREST_EXIT_WIDTH ; dimensions (y, x)
- dw ViridianForestExitBlocks, ViridianForestExitTextPointers, ViridianForestExitScript ; blocks, texts, scripts
- db 0 ; connections
- dw ViridianForestExitObject ; objects
--- a/data/mapHeaders/viridiangym.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-ViridianGym_h:
- db GYM ; tileset
- db VIRIDIAN_GYM_HEIGHT, VIRIDIAN_GYM_WIDTH ; dimensions (y, x)
- dw ViridianGymBlocks, ViridianGymTextPointers, ViridianGymScript ; blocks, texts, scripts
- db 0 ; connections
- dw ViridianGymObject ; objects
--- a/data/mapHeaders/viridianhouse.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-ViridianHouse_h:
- db HOUSE ; tileset
- db VIRIDIAN_HOUSE_HEIGHT, VIRIDIAN_HOUSE_WIDTH ; dimensions (y, x)
- dw ViridianHouseBlocks, ViridianHouseTextPointers, ViridianHouseScript ; blocks, texts, scripts
- db 0 ; connections
- dw ViridianHouseObject ; objects
--- a/data/mapHeaders/viridianmart.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-ViridianMart_h:
- db MART ; tileset
- db VIRIDIAN_MART_HEIGHT, VIRIDIAN_MART_WIDTH ; dimensions (y, x)
- dw ViridianMartBlocks, ViridianMartTextPointers, ViridianMartScript ; blocks, texts, scripts
- db 0 ; connections
- dw ViridianMartObject ; objects
--- a/data/mapHeaders/viridianpokecenter.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-ViridianPokecenter_h:
- db POKECENTER ; tileset
- db VIRIDIAN_POKECENTER_HEIGHT, VIRIDIAN_POKECENTER_WIDTH ; dimensions (y, x)
- dw ViridianPokecenterBlocks, ViridianPokecenterTextPointers, ViridianPokeCenterScript ; blocks, texts, scripts
- db 0 ; connections
- dw ViridianPokecenterObject ; objects
--- /dev/null
+++ b/data/mapObjects/AgathasRoom.asm
@@ -1,0 +1,19 @@
+AgathasRoom_Object:
+ db $0 ; border block
+
+ db 4 ; warps
+ warp 4, 11, 2, BRUNOS_ROOM
+ warp 5, 11, 3, BRUNOS_ROOM
+ warp 4, 0, 0, LANCES_ROOM
+ warp 5, 0, 0, LANCES_ROOM
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_AGATHA, 5, 2, STAY, DOWN, 1, OPP_AGATHA, 1
+
+ ; warp-to
+ warp_to 4, 11, AGATHAS_ROOM_WIDTH ; BRUNOS_ROOM
+ warp_to 5, 11, AGATHAS_ROOM_WIDTH ; BRUNOS_ROOM
+ warp_to 4, 0, AGATHAS_ROOM_WIDTH ; LANCES_ROOM
+ warp_to 5, 0, AGATHAS_ROOM_WIDTH ; LANCES_ROOM
--- /dev/null
+++ b/data/mapObjects/BikeShop.asm
@@ -1,0 +1,17 @@
+BikeShop_Object:
+ db $e ; border block
+
+ db 2 ; warps
+ warp 2, 7, 4, -1
+ warp 3, 7, 4, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_BIKE_SHOP_GUY, 6, 2, STAY, NONE, 1 ; person
+ object SPRITE_MOM_GEISHA, 5, 6, WALK, 1, 2 ; person
+ object SPRITE_BUG_CATCHER, 1, 3, STAY, UP, 3 ; person
+
+ ; warp-to
+ warp_to 2, 7, BIKE_SHOP_WIDTH
+ warp_to 3, 7, BIKE_SHOP_WIDTH
--- /dev/null
+++ b/data/mapObjects/BillsHouse.asm
@@ -1,0 +1,17 @@
+BillsHouse_Object:
+ db $d ; border block
+
+ db 2 ; warps
+ warp 2, 7, 0, -1
+ warp 3, 7, 0, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_SLOWBRO, 6, 5, STAY, NONE, 1 ; person
+ object SPRITE_BLACK_HAIR_BOY_2, 4, 4, STAY, NONE, 2 ; person
+ object SPRITE_BLACK_HAIR_BOY_2, 6, 5, STAY, NONE, 3 ; person
+
+ ; warp-to
+ warp_to 2, 7, BILLS_HOUSE_WIDTH
+ warp_to 3, 7, BILLS_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/BluesHouse.asm
@@ -1,0 +1,17 @@
+BluesHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 1, -1
+ warp 3, 7, 1, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_DAISY, 2, 3, STAY, RIGHT, 1 ; Daisy, sitting by map
+ object SPRITE_DAISY, 6, 4, WALK, 1, 2, 0 ; Daisy, walking around
+ object SPRITE_BOOK_MAP_DEX, 3, 3, STAY, NONE, 3, 0 ; map on table
+
+ ; warp-to
+ warp_to 2, 7, BLUES_HOUSE_WIDTH
+ warp_to 3, 7, BLUES_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/BrunosRoom.asm
@@ -1,0 +1,19 @@
+BrunosRoom_Object:
+ db $3 ; border block
+
+ db 4 ; warps
+ warp 4, 11, 2, LORELEIS_ROOM
+ warp 5, 11, 3, LORELEIS_ROOM
+ warp 4, 0, 0, AGATHAS_ROOM
+ warp 5, 0, 1, AGATHAS_ROOM
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_BRUNO, 5, 2, STAY, DOWN, 1, OPP_BRUNO, 1
+
+ ; warp-to
+ warp_to 4, 11, BRUNOS_ROOM_WIDTH ; LORELEIS_ROOM
+ warp_to 5, 11, BRUNOS_ROOM_WIDTH ; LORELEIS_ROOM
+ warp_to 4, 0, BRUNOS_ROOM_WIDTH ; AGATHAS_ROOM
+ warp_to 5, 0, BRUNOS_ROOM_WIDTH ; AGATHAS_ROOM
--- /dev/null
+++ b/data/mapObjects/CeladonChiefHouse.asm
@@ -1,0 +1,17 @@
+CeladonChiefHouse_Object:
+ db $f ; border block
+
+ db 2 ; warps
+ warp 2, 7, 11, -1
+ warp 3, 7, 11, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_OLD_PERSON, 4, 2, STAY, DOWN, 1 ; person
+ object SPRITE_ROCKET, 1, 4, WALK, 0, 2 ; person
+ object SPRITE_SAILOR, 5, 6, STAY, LEFT, 3 ; person
+
+ ; warp-to
+ warp_to 2, 7, CELADON_CHIEF_HOUSE_WIDTH
+ warp_to 3, 7, CELADON_CHIEF_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/CeladonCity.asm
@@ -1,0 +1,54 @@
+CeladonCity_Object:
+ db $f ; border block
+
+ db 13 ; warps
+ warp 8, 13, 0, CELADON_MART_1F
+ warp 10, 13, 2, CELADON_MART_1F
+ warp 24, 9, 0, CELADON_MANSION_1F
+ warp 24, 3, 2, CELADON_MANSION_1F
+ warp 25, 3, 2, CELADON_MANSION_1F
+ warp 41, 9, 0, CELADON_POKECENTER
+ warp 12, 27, 0, CELADON_GYM
+ warp 28, 19, 0, GAME_CORNER
+ warp 39, 19, 0, CELADON_MART_5F ; beta warp! no longer used
+ warp 33, 19, 0, GAME_CORNER_PRIZE_ROOM
+ warp 31, 27, 0, CELADON_DINER
+ warp 35, 27, 0, CELADON_CHIEF_HOUSE
+ warp 43, 27, 0, CELADON_HOTEL
+
+ db 9 ; signs
+ sign 27, 15, 10 ; CeladonCityText10
+ sign 19, 15, 11 ; CeladonCityText11
+ sign 42, 9, 12 ; PokeCenterSignText
+ sign 13, 29, 13 ; CeladonCityText13
+ sign 21, 9, 14 ; CeladonCityText14
+ sign 12, 13, 15 ; CeladonCityText15
+ sign 39, 21, 16 ; CeladonCityText16
+ sign 33, 21, 17 ; CeladonCityText17
+ sign 27, 21, 18 ; CeladonCityText18
+
+ db 9 ; objects
+ object SPRITE_LITTLE_GIRL, 8, 17, WALK, 0, 1 ; person
+ object SPRITE_OLD_PERSON, 11, 28, STAY, UP, 2 ; person
+ object SPRITE_GIRL, 14, 19, WALK, 1, 3 ; person
+ object SPRITE_OLD_PERSON, 25, 22, STAY, DOWN, 4 ; person
+ object SPRITE_OLD_PERSON, 22, 16, STAY, DOWN, 5 ; person
+ object SPRITE_FISHER2, 32, 12, STAY, LEFT, 6 ; person
+ object SPRITE_SLOWBRO, 30, 12, STAY, RIGHT, 7 ; person
+ object SPRITE_ROCKET, 32, 29, WALK, 2, 8 ; person
+ object SPRITE_ROCKET, 42, 14, WALK, 2, 9 ; person
+
+ ; warp-to
+ warp_to 8, 13, CELADON_CITY_WIDTH ; CELADON_MART_1F
+ warp_to 10, 13, CELADON_CITY_WIDTH ; CELADON_MART_1F
+ warp_to 24, 9, CELADON_CITY_WIDTH ; CELADON_MANSION_1F
+ warp_to 24, 3, CELADON_CITY_WIDTH ; CELADON_MANSION_1F
+ warp_to 25, 3, CELADON_CITY_WIDTH ; CELADON_MANSION_1F
+ warp_to 41, 9, CELADON_CITY_WIDTH ; CELADON_POKECENTER
+ warp_to 12, 27, CELADON_CITY_WIDTH ; CELADON_GYM
+ warp_to 28, 19, CELADON_CITY_WIDTH ; GAME_CORNER
+ warp_to 39, 19, CELADON_CITY_WIDTH ; CELADON_MART_5F
+ warp_to 33, 19, CELADON_CITY_WIDTH ; GAME_CORNER_PRIZE_ROOM
+ warp_to 31, 27, CELADON_CITY_WIDTH ; CELADON_DINER
+ warp_to 35, 27, CELADON_CITY_WIDTH ; CELADON_CHIEF_HOUSE
+ warp_to 43, 27, CELADON_CITY_WIDTH ; CELADON_HOTEL
--- /dev/null
+++ b/data/mapObjects/CeladonDiner.asm
@@ -1,0 +1,19 @@
+CeladonDiner_Object:
+ db $f ; border block
+
+ db 2 ; warps
+ warp 3, 7, 10, -1
+ warp 4, 7, 10, -1
+
+ db 0 ; signs
+
+ db 5 ; objects
+ object SPRITE_COOK, 8, 5, WALK, 2, 1 ; person
+ object SPRITE_MOM_GEISHA, 7, 2, STAY, NONE, 2 ; person
+ object SPRITE_FAT_BALD_GUY, 1, 4, STAY, DOWN, 3 ; person
+ object SPRITE_FISHER2, 5, 3, STAY, RIGHT, 4 ; person
+ object SPRITE_GYM_HELPER, 0, 1, STAY, DOWN, 5 ; person
+
+ ; warp-to
+ warp_to 3, 7, CELADON_DINER_WIDTH
+ warp_to 4, 7, CELADON_DINER_WIDTH
--- /dev/null
+++ b/data/mapObjects/CeladonGym.asm
@@ -1,0 +1,22 @@
+CeladonGym_Object:
+ db $3 ; border block
+
+ db 2 ; warps
+ warp 4, 17, 6, -1
+ warp 5, 17, 6, -1
+
+ db 0 ; signs
+
+ db 8 ; objects
+ object SPRITE_ERIKA, 4, 3, STAY, DOWN, 1, OPP_ERIKA, 1
+ object SPRITE_LASS, 2, 11, STAY, RIGHT, 2, OPP_LASS, 17
+ object SPRITE_FOULARD_WOMAN, 7, 10, STAY, LEFT, 3, OPP_BEAUTY, 1
+ object SPRITE_LASS, 9, 5, STAY, DOWN, 4, OPP_JR_TRAINER_F, 11
+ object SPRITE_FOULARD_WOMAN, 1, 5, STAY, DOWN, 5, OPP_BEAUTY, 2
+ object SPRITE_LASS, 6, 3, STAY, DOWN, 6, OPP_LASS, 18
+ object SPRITE_FOULARD_WOMAN, 3, 3, STAY, DOWN, 7, OPP_BEAUTY, 3
+ object SPRITE_LASS, 5, 3, STAY, DOWN, 8, OPP_COOLTRAINER_F, 1
+
+ ; warp-to
+ warp_to 4, 17, CELADON_GYM_WIDTH
+ warp_to 5, 17, CELADON_GYM_WIDTH
--- /dev/null
+++ b/data/mapObjects/CeladonHotel.asm
@@ -1,0 +1,17 @@
+CeladonHotel_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 12, -1
+ warp 4, 7, 12, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_OLD_MEDIUM_WOMAN, 3, 1, STAY, DOWN, 1 ; person
+ object SPRITE_FOULARD_WOMAN, 2, 4, STAY, NONE, 2 ; person
+ object SPRITE_BLACK_HAIR_BOY_2, 8, 4, WALK, 2, 3 ; person
+
+ ; warp-to
+ warp_to 3, 7, CELADON_HOTEL_WIDTH
+ warp_to 4, 7, CELADON_HOTEL_WIDTH
--- /dev/null
+++ b/data/mapObjects/CeladonMansion1F.asm
@@ -1,0 +1,25 @@
+CeladonMansion1F_Object:
+ db $f ; border block
+
+ db 5 ; warps
+ warp 4, 11, 2, -1
+ warp 5, 11, 2, -1
+ warp 4, 0, 4, -1
+ warp 7, 1, 1, CELADON_MANSION_2F
+ warp 2, 1, 2, CELADON_MANSION_2F
+
+ db 1 ; signs
+ sign 4, 9, 5 ; CeladonMansion1Text5
+
+ db 4 ; objects
+ object SPRITE_SLOWBRO, 0, 5, STAY, RIGHT, 1 ; person
+ object SPRITE_OLD_MEDIUM_WOMAN, 1, 5, STAY, DOWN, 2 ; person
+ object SPRITE_CLEFAIRY, 1, 8, WALK, 2, 3 ; person
+ object SPRITE_SLOWBRO, 4, 4, WALK, 1, 4 ; person
+
+ ; warp-to
+ warp_to 4, 11, CELADON_MANSION_1F_WIDTH
+ warp_to 5, 11, CELADON_MANSION_1F_WIDTH
+ warp_to 4, 0, CELADON_MANSION_1F_WIDTH
+ warp_to 7, 1, CELADON_MANSION_1F_WIDTH ; CELADON_MANSION_2F
+ warp_to 2, 1, CELADON_MANSION_1F_WIDTH ; CELADON_MANSION_2F
--- /dev/null
+++ b/data/mapObjects/CeladonMansion2F.asm
@@ -1,0 +1,19 @@
+CeladonMansion2F_Object:
+ db $f ; border block
+
+ db 4 ; warps
+ warp 6, 1, 0, CELADON_MANSION_3F
+ warp 7, 1, 3, CELADON_MANSION_1F
+ warp 2, 1, 4, CELADON_MANSION_1F
+ warp 4, 1, 3, CELADON_MANSION_3F
+
+ db 1 ; signs
+ sign 4, 9, 1 ; CeladonMansion2Text1
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 6, 1, CELADON_MANSION_2F_WIDTH ; CELADON_MANSION_3F
+ warp_to 7, 1, CELADON_MANSION_2F_WIDTH ; CELADON_MANSION_1F
+ warp_to 2, 1, CELADON_MANSION_2F_WIDTH ; CELADON_MANSION_1F
+ warp_to 4, 1, CELADON_MANSION_2F_WIDTH ; CELADON_MANSION_3F
--- /dev/null
+++ b/data/mapObjects/CeladonMansion3F.asm
@@ -1,0 +1,26 @@
+CeladonMansion3F_Object:
+ db $f ; border block
+
+ db 4 ; warps
+ warp 6, 1, 0, CELADON_MANSION_2F
+ warp 7, 1, 0, CELADON_MANSION_ROOF
+ warp 2, 1, 1, CELADON_MANSION_ROOF
+ warp 4, 1, 3, CELADON_MANSION_2F
+
+ db 4 ; signs
+ sign 1, 3, 5 ; CeladonMansion3Text5
+ sign 4, 3, 6 ; CeladonMansion3Text6
+ sign 1, 6, 7 ; CeladonMansion3Text7
+ sign 4, 9, 8 ; CeladonMansion3Text8
+
+ db 4 ; objects
+ object SPRITE_BIKE_SHOP_GUY, 0, 4, STAY, UP, 1 ; person
+ object SPRITE_MART_GUY, 3, 4, STAY, UP, 2 ; person
+ object SPRITE_BLACK_HAIR_BOY_2, 0, 7, STAY, UP, 3 ; person
+ object SPRITE_LAPRAS_GIVER, 2, 3, STAY, NONE, 4 ; person
+
+ ; warp-to
+ warp_to 6, 1, CELADON_MANSION_3F_WIDTH ; CELADON_MANSION_2F
+ warp_to 7, 1, CELADON_MANSION_3F_WIDTH ; CELADON_MANSION_ROOF
+ warp_to 2, 1, CELADON_MANSION_3F_WIDTH ; CELADON_MANSION_ROOF
+ warp_to 4, 1, CELADON_MANSION_3F_WIDTH ; CELADON_MANSION_2F
--- /dev/null
+++ b/data/mapObjects/CeladonMansionRoof.asm
@@ -1,0 +1,17 @@
+CeladonMansionRoof_Object:
+ db $9 ; border block
+
+ db 3 ; warps
+ warp 6, 1, 1, CELADON_MANSION_3F
+ warp 2, 1, 2, CELADON_MANSION_3F
+ warp 2, 7, 0, CELADON_MANSION_ROOF_HOUSE
+
+ db 1 ; signs
+ sign 3, 7, 1 ; CeladonMansion4Text1
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 6, 1, CELADON_MANSION_ROOF_WIDTH ; CELADON_MANSION_3F
+ warp_to 2, 1, CELADON_MANSION_ROOF_WIDTH ; CELADON_MANSION_3F
+ warp_to 2, 7, CELADON_MANSION_ROOF_WIDTH ; CELADON_MANSION_ROOF_HOUSE
--- /dev/null
+++ b/data/mapObjects/CeladonMansionRoofHouse.asm
@@ -1,0 +1,16 @@
+CeladonMansionRoofHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 2, CELADON_MANSION_ROOF
+ warp 3, 7, 2, CELADON_MANSION_ROOF
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_HIKER, 2, 2, STAY, DOWN, 1 ; person
+ object SPRITE_BALL, 4, 3, STAY, NONE, 2 ; person
+
+ ; warp-to
+ warp_to 2, 7, CELADON_MANSION_ROOF_HOUSE_WIDTH ; CELADON_MANSION_ROOF
+ warp_to 3, 7, CELADON_MANSION_ROOF_HOUSE_WIDTH ; CELADON_MANSION_ROOF
--- /dev/null
+++ b/data/mapObjects/CeladonMart1F.asm
@@ -1,0 +1,25 @@
+CeladonMart1F_Object:
+ db $f ; border block
+
+ db 6 ; warps
+ warp 2, 7, 0, -1
+ warp 3, 7, 0, -1
+ warp 16, 7, 1, -1
+ warp 17, 7, 1, -1
+ warp 12, 1, 0, CELADON_MART_2F
+ warp 1, 1, 0, CELADON_MART_ELEVATOR
+
+ db 2 ; signs
+ sign 11, 4, 2 ; CeladonMart1Text2
+ sign 14, 1, 3 ; CeladonMart1Text3
+
+ db 1 ; objects
+ object SPRITE_CABLE_CLUB_WOMAN, 8, 3, STAY, DOWN, 1 ; person
+
+ ; warp-to
+ warp_to 2, 7, CELADON_MART_1F_WIDTH
+ warp_to 3, 7, CELADON_MART_1F_WIDTH
+ warp_to 16, 7, CELADON_MART_1F_WIDTH
+ warp_to 17, 7, CELADON_MART_1F_WIDTH
+ warp_to 12, 1, CELADON_MART_1F_WIDTH ; CELADON_MART_2F
+ warp_to 1, 1, CELADON_MART_1F_WIDTH ; CELADON_MART_ELEVATOR
--- /dev/null
+++ b/data/mapObjects/CeladonMart2F.asm
@@ -1,0 +1,21 @@
+CeladonMart2F_Object:
+ db $f ; border block
+
+ db 3 ; warps
+ warp 12, 1, 4, CELADON_MART_1F
+ warp 16, 1, 1, CELADON_MART_3F
+ warp 1, 1, 0, CELADON_MART_ELEVATOR
+
+ db 1 ; signs
+ sign 14, 1, 5 ; CeladonMart2Text5
+
+ db 4 ; objects
+ object SPRITE_MART_GUY, 5, 3, STAY, DOWN, 1 ; person
+ object SPRITE_MART_GUY, 6, 3, STAY, DOWN, 2 ; person
+ object SPRITE_FAT_BALD_GUY, 19, 5, STAY, NONE, 3 ; person
+ object SPRITE_GIRL, 14, 4, WALK, 1, 4 ; person
+
+ ; warp-to
+ warp_to 12, 1, CELADON_MART_2F_WIDTH ; CELADON_MART_1F
+ warp_to 16, 1, CELADON_MART_2F_WIDTH ; CELADON_MART_3F
+ warp_to 1, 1, CELADON_MART_2F_WIDTH ; CELADON_MART_ELEVATOR
--- /dev/null
+++ b/data/mapObjects/CeladonMart3F.asm
@@ -1,0 +1,33 @@
+CeladonMart3F_Object:
+ db $f ; border block
+
+ db 3 ; warps
+ warp 12, 1, 0, CELADON_MART_4F
+ warp 16, 1, 1, CELADON_MART_2F
+ warp 1, 1, 0, CELADON_MART_ELEVATOR
+
+ db 12 ; signs
+ sign 2, 4, 6 ; CeladonMart3Text6
+ sign 3, 4, 7 ; CeladonMart3Text7
+ sign 5, 4, 8 ; CeladonMart3Text8
+ sign 6, 4, 9 ; CeladonMart3Text9
+ sign 2, 6, 10 ; CeladonMart3Text10
+ sign 3, 6, 11 ; CeladonMart3Text11
+ sign 5, 6, 12 ; CeladonMart3Text12
+ sign 6, 6, 13 ; CeladonMart3Text13
+ sign 14, 1, 14 ; CeladonMart3Text14
+ sign 4, 1, 15 ; CeladonMart3Text15
+ sign 6, 1, 16 ; CeladonMart3Text16
+ sign 10, 1, 17 ; CeladonMart3Text17
+
+ db 5 ; objects
+ object SPRITE_MART_GUY, 16, 5, STAY, NONE, 1 ; person
+ object SPRITE_GAMEBOY_KID_COPY, 11, 6, STAY, RIGHT, 2 ; person
+ object SPRITE_GAMEBOY_KID_COPY, 7, 2, STAY, DOWN, 3 ; person
+ object SPRITE_GAMEBOY_KID_COPY, 8, 2, STAY, DOWN, 4 ; person
+ object SPRITE_YOUNG_BOY, 2, 5, STAY, UP, 5 ; person
+
+ ; warp-to
+ warp_to 12, 1, CELADON_MART_3F_WIDTH ; CELADON_MART_4F
+ warp_to 16, 1, CELADON_MART_3F_WIDTH ; CELADON_MART_2F
+ warp_to 1, 1, CELADON_MART_3F_WIDTH ; CELADON_MART_ELEVATOR
--- /dev/null
+++ b/data/mapObjects/CeladonMart4F.asm
@@ -1,0 +1,20 @@
+CeladonMart4F_Object:
+ db $f ; border block
+
+ db 3 ; warps
+ warp 12, 1, 0, CELADON_MART_3F
+ warp 16, 1, 1, CELADON_MART_5F
+ warp 1, 1, 0, CELADON_MART_ELEVATOR
+
+ db 1 ; signs
+ sign 14, 1, 4 ; CeladonMart4Text4
+
+ db 3 ; objects
+ object SPRITE_MART_GUY, 5, 7, STAY, NONE, 1 ; person
+ object SPRITE_BLACK_HAIR_BOY_2, 15, 5, WALK, 2, 2 ; person
+ object SPRITE_BUG_CATCHER, 5, 2, WALK, 2, 3 ; person
+
+ ; warp-to
+ warp_to 12, 1, CELADON_MART_4F_WIDTH ; CELADON_MART_3F
+ warp_to 16, 1, CELADON_MART_4F_WIDTH ; CELADON_MART_5F
+ warp_to 1, 1, CELADON_MART_4F_WIDTH ; CELADON_MART_ELEVATOR
--- /dev/null
+++ b/data/mapObjects/CeladonMart5F.asm
@@ -1,0 +1,21 @@
+CeladonMart5F_Object:
+ db $f ; border block
+
+ db 3 ; warps
+ warp 12, 1, 0, CELADON_MART_ROOF
+ warp 16, 1, 1, CELADON_MART_4F
+ warp 1, 1, 0, CELADON_MART_ELEVATOR
+
+ db 1 ; signs
+ sign 14, 1, 5 ; CeladonMart5Text5
+
+ db 4 ; objects
+ object SPRITE_GENTLEMAN, 14, 5, WALK, 1, 1 ; person
+ object SPRITE_SAILOR, 2, 6, STAY, NONE, 2 ; person
+ object SPRITE_MART_GUY, 5, 3, STAY, DOWN, 3 ; person
+ object SPRITE_MART_GUY, 6, 3, STAY, DOWN, 4 ; person
+
+ ; warp-to
+ warp_to 12, 1, CELADON_MART_5F_WIDTH ; CELADON_MART_ROOF
+ warp_to 16, 1, CELADON_MART_5F_WIDTH ; CELADON_MART_4F
+ warp_to 1, 1, CELADON_MART_5F_WIDTH ; CELADON_MART_ELEVATOR
--- /dev/null
+++ b/data/mapObjects/CeladonMartElevator.asm
@@ -1,0 +1,15 @@
+CeladonMartElevator_Object:
+ db $f ; border block
+
+ db 2 ; warps
+ warp 1, 3, 5, CELADON_MART_1F
+ warp 2, 3, 5, CELADON_MART_1F
+
+ db 1 ; signs
+ sign 3, 0, 1 ; CeladonMartElevatorText1
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 1, 3, CELADON_MART_ELEVATOR_WIDTH ; CELADON_MART_1F
+ warp_to 2, 3, CELADON_MART_ELEVATOR_WIDTH ; CELADON_MART_1F
--- /dev/null
+++ b/data/mapObjects/CeladonMartRoof.asm
@@ -1,0 +1,18 @@
+CeladonMartRoof_Object:
+ db $42 ; border block
+
+ db 1 ; warps
+ warp 15, 2, 0, CELADON_MART_5F
+
+ db 4 ; signs
+ sign 10, 1, 3 ; CeladonMartRoofText3
+ sign 11, 1, 4 ; CeladonMartRoofText4
+ sign 12, 2, 5 ; CeladonMartRoofText5
+ sign 13, 2, 6 ; CeladonMartRoofText6
+
+ db 2 ; objects
+ object SPRITE_BLACK_HAIR_BOY_2, 10, 4, STAY, LEFT, 1 ; person
+ object SPRITE_LITTLE_GIRL, 5, 5, WALK, 0, 2 ; person
+
+ ; warp-to
+ warp_to 15, 2, CELADON_MART_ROOF_WIDTH ; CELADON_MART_5F
--- /dev/null
+++ b/data/mapObjects/CeladonPokecenter.asm
@@ -1,0 +1,18 @@
+CeladonPokecenter_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 5, -1
+ warp 4, 7, 5, -1
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
+ object SPRITE_GENTLEMAN, 7, 3, WALK, 2, 2 ; person
+ object SPRITE_FOULARD_WOMAN, 10, 5, WALK, 0, 3 ; person
+ object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
+
+ ; warp-to
+ warp_to 3, 7, CELADON_POKECENTER_WIDTH
+ warp_to 4, 7, CELADON_POKECENTER_WIDTH
--- /dev/null
+++ b/data/mapObjects/CeruleanBadgeHouse.asm
@@ -1,0 +1,17 @@
+CeruleanBadgeHouse_Object:
+ db $c ; border block
+
+ db 3 ; warps
+ warp 2, 0, 9, -1
+ warp 2, 7, 8, -1
+ warp 3, 7, 8, -1
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_FAT_BALD_GUY, 5, 3, STAY, RIGHT, 1 ; person
+
+ ; warp-to
+ warp_to 2, 0, CERULEAN_BADGE_HOUSE_WIDTH
+ warp_to 2, 7, CERULEAN_BADGE_HOUSE_WIDTH
+ warp_to 3, 7, CERULEAN_BADGE_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/CeruleanCave1F.asm
@@ -1,0 +1,31 @@
+CeruleanCave1F_Object:
+ db $7d ; border block
+
+ db 9 ; warps
+ warp 24, 17, 6, -1
+ warp 25, 17, 6, -1
+ warp 27, 1, 0, CERULEAN_CAVE_2F
+ warp 23, 7, 1, CERULEAN_CAVE_2F
+ warp 18, 9, 2, CERULEAN_CAVE_2F
+ warp 7, 1, 3, CERULEAN_CAVE_2F
+ warp 1, 3, 4, CERULEAN_CAVE_2F
+ warp 3, 11, 5, CERULEAN_CAVE_2F
+ warp 0, 6, 0, CERULEAN_CAVE_B1F
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_BALL, 7, 13, STAY, NONE, 1, FULL_RESTORE
+ object SPRITE_BALL, 19, 3, STAY, NONE, 2, MAX_ELIXER
+ object SPRITE_BALL, 5, 0, STAY, NONE, 3, NUGGET
+
+ ; warp-to
+ warp_to 24, 17, CERULEAN_CAVE_1F_WIDTH
+ warp_to 25, 17, CERULEAN_CAVE_1F_WIDTH
+ warp_to 27, 1, CERULEAN_CAVE_1F_WIDTH ; CERULEAN_CAVE_2F
+ warp_to 23, 7, CERULEAN_CAVE_1F_WIDTH ; CERULEAN_CAVE_2F
+ warp_to 18, 9, CERULEAN_CAVE_1F_WIDTH ; CERULEAN_CAVE_2F
+ warp_to 7, 1, CERULEAN_CAVE_1F_WIDTH ; CERULEAN_CAVE_2F
+ warp_to 1, 3, CERULEAN_CAVE_1F_WIDTH ; CERULEAN_CAVE_2F
+ warp_to 3, 11, CERULEAN_CAVE_1F_WIDTH ; CERULEAN_CAVE_2F
+ warp_to 0, 6, CERULEAN_CAVE_1F_WIDTH ; CERULEAN_CAVE_B1F
--- /dev/null
+++ b/data/mapObjects/CeruleanCave2F.asm
@@ -1,0 +1,25 @@
+CeruleanCave2F_Object:
+ db $7d ; border block
+
+ db 6 ; warps
+ warp 29, 1, 2, CERULEAN_CAVE_1F
+ warp 22, 6, 3, CERULEAN_CAVE_1F
+ warp 19, 7, 4, CERULEAN_CAVE_1F
+ warp 9, 1, 5, CERULEAN_CAVE_1F
+ warp 1, 3, 6, CERULEAN_CAVE_1F
+ warp 3, 11, 7, CERULEAN_CAVE_1F
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_BALL, 29, 9, STAY, NONE, 1, PP_UP
+ object SPRITE_BALL, 4, 15, STAY, NONE, 2, ULTRA_BALL
+ object SPRITE_BALL, 13, 6, STAY, NONE, 3, FULL_RESTORE
+
+ ; warp-to
+ warp_to 29, 1, CERULEAN_CAVE_2F_WIDTH ; CERULEAN_CAVE_1F
+ warp_to 22, 6, CERULEAN_CAVE_2F_WIDTH ; CERULEAN_CAVE_1F
+ warp_to 19, 7, CERULEAN_CAVE_2F_WIDTH ; CERULEAN_CAVE_1F
+ warp_to 9, 1, CERULEAN_CAVE_2F_WIDTH ; CERULEAN_CAVE_1F
+ warp_to 1, 3, CERULEAN_CAVE_2F_WIDTH ; CERULEAN_CAVE_1F
+ warp_to 3, 11, CERULEAN_CAVE_2F_WIDTH ; CERULEAN_CAVE_1F
--- /dev/null
+++ b/data/mapObjects/CeruleanCaveB1F.asm
@@ -1,0 +1,15 @@
+CeruleanCaveB1F_Object:
+ db $7d ; border block
+
+ db 1 ; warps
+ warp 3, 6, 8, CERULEAN_CAVE_1F
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_SLOWBRO, 27, 13, STAY, DOWN, 1, MEWTWO, 70
+ object SPRITE_BALL, 16, 9, STAY, NONE, 2, ULTRA_BALL
+ object SPRITE_BALL, 18, 1, STAY, NONE, 3, MAX_REVIVE
+
+ ; warp-to
+ warp_to 3, 6, CERULEAN_CAVE_B1F_WIDTH ; CERULEAN_CAVE_1F
--- /dev/null
+++ b/data/mapObjects/CeruleanCity.asm
@@ -1,0 +1,47 @@
+CeruleanCity_Object:
+ db $f ; border block
+
+ db 10 ; warps
+ warp 27, 11, 0, CERULEAN_TRASHED_HOUSE
+ warp 13, 15, 0, CERULEAN_TRADE_HOUSE
+ warp 19, 17, 0, CERULEAN_POKECENTER
+ warp 30, 19, 0, CERULEAN_GYM
+ warp 13, 25, 0, BIKE_SHOP
+ warp 25, 25, 0, CERULEAN_MART
+ warp 4, 11, 0, CERULEAN_CAVE_1F
+ warp 27, 9, 2, CERULEAN_TRASHED_HOUSE
+ warp 9, 11, 1, CERULEAN_BADGE_HOUSE
+ warp 9, 9, 0, CERULEAN_BADGE_HOUSE
+
+ db 6 ; signs
+ sign 23, 19, 12 ; CeruleanCityText12
+ sign 17, 29, 13 ; CeruleanCityText13
+ sign 26, 25, 14 ; MartSignText
+ sign 20, 17, 15 ; PokeCenterSignText
+ sign 11, 25, 16 ; CeruleanCityText16
+ sign 27, 21, 17 ; CeruleanCityText17
+
+ db 11 ; objects
+ object SPRITE_BLUE, 20, 2, STAY, DOWN, 1 ; person
+ object SPRITE_ROCKET, 30, 8, STAY, NONE, 2, OPP_ROCKET, 5
+ object SPRITE_BLACK_HAIR_BOY_1, 31, 20, STAY, DOWN, 3 ; person
+ object SPRITE_BLACK_HAIR_BOY_2, 15, 18, WALK, 1, 4 ; person
+ object SPRITE_BLACK_HAIR_BOY_2, 9, 21, WALK, 2, 5 ; person
+ object SPRITE_GUARD, 28, 12, STAY, DOWN, 6 ; person
+ object SPRITE_LASS, 29, 26, STAY, LEFT, 7 ; person
+ object SPRITE_SLOWBRO, 28, 26, STAY, DOWN, 8 ; person
+ object SPRITE_LASS, 9, 27, WALK, 2, 9 ; person
+ object SPRITE_BLACK_HAIR_BOY_2, 4, 12, STAY, DOWN, 10 ; person
+ object SPRITE_GUARD, 27, 12, STAY, DOWN, 11 ; person
+
+ ; warp-to
+ warp_to 27, 11, CERULEAN_CITY_WIDTH ; CERULEAN_TRASHED_HOUSE
+ warp_to 13, 15, CERULEAN_CITY_WIDTH ; CERULEAN_TRADE_HOUSE
+ warp_to 19, 17, CERULEAN_CITY_WIDTH ; CERULEAN_POKECENTER
+ warp_to 30, 19, CERULEAN_CITY_WIDTH ; CERULEAN_GYM
+ warp_to 13, 25, CERULEAN_CITY_WIDTH ; BIKE_SHOP
+ warp_to 25, 25, CERULEAN_CITY_WIDTH ; CERULEAN_MART
+ warp_to 4, 11, CERULEAN_CITY_WIDTH ; CERULEAN_CAVE_1F
+ warp_to 27, 9, CERULEAN_CITY_WIDTH ; CERULEAN_TRASHED_HOUSE
+ warp_to 9, 11, CERULEAN_CITY_WIDTH ; CERULEAN_BADGE_HOUSE
+ warp_to 9, 9, CERULEAN_CITY_WIDTH ; CERULEAN_BADGE_HOUSE
--- /dev/null
+++ b/data/mapObjects/CeruleanGym.asm
@@ -1,0 +1,18 @@
+CeruleanGym_Object:
+ db $3 ; border block
+
+ db 2 ; warps
+ warp 4, 13, 3, -1
+ warp 5, 13, 3, -1
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_BRUNETTE_GIRL, 4, 2, STAY, DOWN, 1, OPP_MISTY, 1
+ object SPRITE_LASS, 2, 3, STAY, RIGHT, 2, OPP_JR_TRAINER_F, 1
+ object SPRITE_SWIMMER, 8, 7, STAY, LEFT, 3, OPP_SWIMMER, 1
+ object SPRITE_GYM_HELPER, 7, 10, STAY, DOWN, 4 ; person
+
+ ; warp-to
+ warp_to 4, 13, CERULEAN_GYM_WIDTH
+ warp_to 5, 13, CERULEAN_GYM_WIDTH
--- /dev/null
+++ b/data/mapObjects/CeruleanMart.asm
@@ -1,0 +1,17 @@
+CeruleanMart_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 5, -1
+ warp 4, 7, 5, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
+ object SPRITE_BLACK_HAIR_BOY_1, 3, 4, WALK, 1, 2 ; person
+ object SPRITE_LASS, 6, 2, WALK, 2, 3 ; person
+
+ ; warp-to
+ warp_to 3, 7, CERULEAN_MART_WIDTH
+ warp_to 4, 7, CERULEAN_MART_WIDTH
--- /dev/null
+++ b/data/mapObjects/CeruleanPokecenter.asm
@@ -1,0 +1,18 @@
+CeruleanPokecenter_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 2, -1
+ warp 4, 7, 2, -1
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
+ object SPRITE_BLACK_HAIR_BOY_2, 10, 5, WALK, 0, 2 ; person
+ object SPRITE_GENTLEMAN, 4, 3, STAY, DOWN, 3 ; person
+ object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
+
+ ; warp-to
+ warp_to 3, 7, CERULEAN_POKECENTER_WIDTH
+ warp_to 4, 7, CERULEAN_POKECENTER_WIDTH
--- /dev/null
+++ b/data/mapObjects/CeruleanTradeHouse.asm
@@ -1,0 +1,16 @@
+CeruleanTradeHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 1, -1
+ warp 3, 7, 1, -1
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_OLD_MEDIUM_WOMAN, 5, 4, STAY, LEFT, 1 ; person
+ object SPRITE_GAMBLER, 1, 2, STAY, NONE, 2 ; person
+
+ ; warp-to
+ warp_to 2, 7, CERULEAN_TRADE_HOUSE_WIDTH
+ warp_to 3, 7, CERULEAN_TRADE_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/CeruleanTrashedHouse.asm
@@ -1,0 +1,19 @@
+CeruleanTrashedHouse_Object:
+ db $a ; border block
+
+ db 3 ; warps
+ warp 2, 7, 0, -1
+ warp 3, 7, 0, -1
+ warp 3, 0, 7, -1
+
+ db 1 ; signs
+ sign 3, 0, 3 ; CeruleanHouseTrashedText3
+
+ db 2 ; objects
+ object SPRITE_FISHER, 2, 1, STAY, DOWN, 1 ; person
+ object SPRITE_GIRL, 5, 6, WALK, 2, 2 ; person
+
+ ; warp-to
+ warp_to 2, 7, CERULEAN_TRASHED_HOUSE_WIDTH
+ warp_to 3, 7, CERULEAN_TRASHED_HOUSE_WIDTH
+ warp_to 3, 0, CERULEAN_TRASHED_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/ChampionsRoom.asm
@@ -1,0 +1,20 @@
+ChampionsRoom_Object:
+ db $3 ; border block
+
+ db 4 ; warps
+ warp 3, 7, 1, LANCES_ROOM
+ warp 4, 7, 2, LANCES_ROOM
+ warp 3, 0, 0, HALL_OF_FAME
+ warp 4, 0, 0, HALL_OF_FAME
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_BLUE, 4, 2, STAY, DOWN, 1 ; person
+ object SPRITE_OAK, 3, 7, STAY, UP, 2 ; person
+
+ ; warp-to
+ warp_to 3, 7, CHAMPIONS_ROOM_WIDTH ; LANCES_ROOM
+ warp_to 4, 7, CHAMPIONS_ROOM_WIDTH ; LANCES_ROOM
+ warp_to 3, 0, CHAMPIONS_ROOM_WIDTH ; HALL_OF_FAME
+ warp_to 4, 0, CHAMPIONS_ROOM_WIDTH ; HALL_OF_FAME
--- /dev/null
+++ b/data/mapObjects/CinnabarGym.asm
@@ -1,0 +1,23 @@
+CinnabarGym_Object:
+ db $2e ; border block
+
+ db 2 ; warps
+ warp 16, 17, 1, -1
+ warp 17, 17, 1, -1
+
+ db 0 ; signs
+
+ db 9 ; objects
+ object SPRITE_FAT_BALD_GUY, 3, 3, STAY, DOWN, 1, OPP_BLAINE, 1
+ object SPRITE_BLACK_HAIR_BOY_2, 17, 2, STAY, DOWN, 2, OPP_SUPER_NERD, 9
+ object SPRITE_BLACK_HAIR_BOY_2, 17, 8, STAY, DOWN, 3, OPP_BURGLAR, 4
+ object SPRITE_BLACK_HAIR_BOY_2, 11, 4, STAY, DOWN, 4, OPP_SUPER_NERD, 10
+ object SPRITE_BLACK_HAIR_BOY_2, 11, 8, STAY, DOWN, 5, OPP_BURGLAR, 5
+ object SPRITE_BLACK_HAIR_BOY_2, 11, 14, STAY, DOWN, 6, OPP_SUPER_NERD, 11
+ object SPRITE_BLACK_HAIR_BOY_2, 3, 14, STAY, DOWN, 7, OPP_BURGLAR, 6
+ object SPRITE_BLACK_HAIR_BOY_2, 3, 8, STAY, DOWN, 8, OPP_SUPER_NERD, 12
+ object SPRITE_GYM_HELPER, 16, 13, STAY, DOWN, 9 ; person
+
+ ; warp-to
+ warp_to 16, 17, CINNABAR_GYM_WIDTH
+ warp_to 17, 17, CINNABAR_GYM_WIDTH
--- /dev/null
+++ b/data/mapObjects/CinnabarIsland.asm
@@ -1,0 +1,27 @@
+CinnabarIsland_Object:
+ db $43 ; border block
+
+ db 5 ; warps
+ warp 6, 3, 1, POKEMON_MANSION_1F
+ warp 18, 3, 0, CINNABAR_GYM
+ warp 6, 9, 0, CINNABAR_LAB
+ warp 11, 11, 0, CINNABAR_POKECENTER
+ warp 15, 11, 0, CINNABAR_MART
+
+ db 5 ; signs
+ sign 9, 5, 3 ; CinnabarIslandText3
+ sign 16, 11, 4 ; MartSignText
+ sign 12, 11, 5 ; PokeCenterSignText
+ sign 9, 11, 6 ; CinnabarIslandText6
+ sign 13, 3, 7 ; CinnabarIslandText7
+
+ db 2 ; objects
+ object SPRITE_GIRL, 12, 5, WALK, 2, 1 ; person
+ object SPRITE_GAMBLER, 14, 6, STAY, NONE, 2 ; person
+
+ ; warp-to
+ warp_to 6, 3, CINNABAR_ISLAND_WIDTH ; POKEMON_MANSION_1F
+ warp_to 18, 3, CINNABAR_ISLAND_WIDTH ; CINNABAR_GYM
+ warp_to 6, 9, CINNABAR_ISLAND_WIDTH ; CINNABAR_LAB
+ warp_to 11, 11, CINNABAR_ISLAND_WIDTH ; CINNABAR_POKECENTER
+ warp_to 15, 11, CINNABAR_ISLAND_WIDTH ; CINNABAR_MART
--- /dev/null
+++ b/data/mapObjects/CinnabarLab.asm
@@ -1,0 +1,25 @@
+CinnabarLab_Object:
+ db $17 ; border block
+
+ db 5 ; warps
+ warp 2, 7, 2, -1
+ warp 3, 7, 2, -1
+ warp 8, 4, 0, CINNABAR_LAB_TRADE_ROOM
+ warp 12, 4, 0, CINNABAR_LAB_METRONOME_ROOM
+ warp 16, 4, 0, CINNABAR_LAB_FOSSIL_ROOM
+
+ db 4 ; signs
+ sign 3, 2, 2 ; Lab1Text2
+ sign 9, 4, 3 ; Lab1Text3
+ sign 13, 4, 4 ; Lab1Text4
+ sign 17, 4, 5 ; Lab1Text5
+
+ db 1 ; objects
+ object SPRITE_FISHER, 1, 3, STAY, NONE, 1 ; person
+
+ ; warp-to
+ warp_to 2, 7, CINNABAR_LAB_WIDTH
+ warp_to 3, 7, CINNABAR_LAB_WIDTH
+ warp_to 8, 4, CINNABAR_LAB_WIDTH ; CINNABAR_LAB_TRADE_ROOM
+ warp_to 12, 4, CINNABAR_LAB_WIDTH ; CINNABAR_LAB_METRONOME_ROOM
+ warp_to 16, 4, CINNABAR_LAB_WIDTH ; CINNABAR_LAB_FOSSIL_ROOM
--- /dev/null
+++ b/data/mapObjects/CinnabarLabFossilRoom.asm
@@ -1,0 +1,16 @@
+CinnabarLabFossilRoom_Object:
+ db $17 ; border block
+
+ db 2 ; warps
+ warp 2, 7, 4, CINNABAR_LAB
+ warp 3, 7, 4, CINNABAR_LAB
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_OAK_AIDE, 5, 2, WALK, 2, 1 ; person
+ object SPRITE_OAK_AIDE, 7, 6, STAY, UP, 2 ; person
+
+ ; warp-to
+ warp_to 2, 7, CINNABAR_LAB_FOSSIL_ROOM_WIDTH ; CINNABAR_LAB
+ warp_to 3, 7, CINNABAR_LAB_FOSSIL_ROOM_WIDTH ; CINNABAR_LAB
--- /dev/null
+++ b/data/mapObjects/CinnabarLabMetronomeRoom.asm
@@ -1,0 +1,19 @@
+CinnabarLabMetronomeRoom_Object:
+ db $17 ; border block
+
+ db 2 ; warps
+ warp 2, 7, 3, CINNABAR_LAB
+ warp 3, 7, 3, CINNABAR_LAB
+
+ db 3 ; signs
+ sign 0, 4, 3 ; Lab3Text3
+ sign 1, 4, 4 ; Lab3Text4
+ sign 2, 1, 5 ; Lab3Text5
+
+ db 2 ; objects
+ object SPRITE_OAK_AIDE, 7, 2, STAY, DOWN, 1 ; person
+ object SPRITE_OAK_AIDE, 2, 3, WALK, 2, 2 ; person
+
+ ; warp-to
+ warp_to 2, 7, CINNABAR_LAB_METRONOME_ROOM_WIDTH ; CINNABAR_LAB
+ warp_to 3, 7, CINNABAR_LAB_METRONOME_ROOM_WIDTH ; CINNABAR_LAB
--- /dev/null
+++ b/data/mapObjects/CinnabarLabTradeRoom.asm
@@ -1,0 +1,17 @@
+CinnabarLabTradeRoom_Object:
+ db $17 ; border block
+
+ db 2 ; warps
+ warp 2, 7, 2, CINNABAR_LAB
+ warp 3, 7, 2, CINNABAR_LAB
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_BLACK_HAIR_BOY_2, 3, 2, STAY, DOWN, 1 ; person
+ object SPRITE_OLD_PERSON, 1, 4, STAY, NONE, 2 ; person
+ object SPRITE_FOULARD_WOMAN, 5, 5, STAY, UP, 3 ; person
+
+ ; warp-to
+ warp_to 2, 7, CINNABAR_LAB_TRADE_ROOM_WIDTH ; CINNABAR_LAB
+ warp_to 3, 7, CINNABAR_LAB_TRADE_ROOM_WIDTH ; CINNABAR_LAB
--- /dev/null
+++ b/data/mapObjects/CinnabarMart.asm
@@ -1,0 +1,17 @@
+CinnabarMart_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 4, -1
+ warp 4, 7, 4, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
+ object SPRITE_ERIKA, 6, 2, STAY, NONE, 2 ; person
+ object SPRITE_OAK_AIDE, 3, 4, STAY, NONE, 3 ; person
+
+ ; warp-to
+ warp_to 3, 7, CINNABAR_MART_WIDTH
+ warp_to 4, 7, CINNABAR_MART_WIDTH
--- /dev/null
+++ b/data/mapObjects/CinnabarPokecenter.asm
@@ -1,0 +1,18 @@
+CinnabarPokecenter_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 3, -1
+ warp 4, 7, 3, -1
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
+ object SPRITE_LASS, 9, 4, WALK, 0, 2 ; person
+ object SPRITE_GENTLEMAN, 2, 6, STAY, NONE, 3 ; person
+ object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
+
+ ; warp-to
+ warp_to 3, 7, CINNABAR_POKECENTER_WIDTH
+ warp_to 4, 7, CINNABAR_POKECENTER_WIDTH
--- /dev/null
+++ b/data/mapObjects/Colosseum.asm
@@ -1,0 +1,9 @@
+Colosseum_Object:
+ db $e ; border block
+
+ db 0 ; warps
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_RED, 2, 2, STAY, 0, 1 ; person
--- /dev/null
+++ b/data/mapObjects/CopycatsHouse1F.asm
@@ -1,0 +1,19 @@
+CopycatsHouse1F_Object:
+ db $a ; border block
+
+ db 3 ; warps
+ warp 2, 7, 0, -1
+ warp 3, 7, 0, -1
+ warp 7, 1, 0, COPYCATS_HOUSE_2F
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_MOM_GEISHA, 2, 2, STAY, DOWN, 1 ; person
+ object SPRITE_FAT_BALD_GUY, 5, 4, STAY, LEFT, 2 ; person
+ object SPRITE_CLEFAIRY, 1, 4, WALK, 1, 3 ; person
+
+ ; warp-to
+ warp_to 2, 7, COPYCATS_HOUSE_1F_WIDTH
+ warp_to 3, 7, COPYCATS_HOUSE_1F_WIDTH
+ warp_to 7, 1, COPYCATS_HOUSE_1F_WIDTH ; COPYCATS_HOUSE_2F
--- /dev/null
+++ b/data/mapObjects/CopycatsHouse2F.asm
@@ -1,0 +1,19 @@
+CopycatsHouse2F_Object:
+ db $a ; border block
+
+ db 1 ; warps
+ warp 7, 1, 2, COPYCATS_HOUSE_1F
+
+ db 2 ; signs
+ sign 3, 5, 6 ; CopycatsHouse2FText6
+ sign 0, 1, 7 ; CopycatsHouse2FText7
+
+ db 5 ; objects
+ object SPRITE_BRUNETTE_GIRL, 4, 3, WALK, 0, 1 ; person
+ object SPRITE_BIRD, 4, 6, WALK, 2, 2 ; person
+ object SPRITE_SLOWBRO, 5, 1, STAY, DOWN, 3 ; person
+ object SPRITE_BIRD, 2, 0, STAY, DOWN, 4 ; person
+ object SPRITE_CLEFAIRY, 1, 6, STAY, RIGHT, 5 ; person
+
+ ; warp-to
+ warp_to 7, 1, COPYCATS_HOUSE_2F_WIDTH ; COPYCATS_HOUSE_1F
--- /dev/null
+++ b/data/mapObjects/Daycare.asm
@@ -1,0 +1,15 @@
+Daycare_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 4, -1
+ warp 3, 7, 4, -1
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_GENTLEMAN, 2, 3, STAY, RIGHT, 1 ; person
+
+ ; warp-to
+ warp_to 2, 7, DAYCARE_WIDTH
+ warp_to 3, 7, DAYCARE_WIDTH
--- /dev/null
+++ b/data/mapObjects/DiglettsCave.asm
@@ -1,0 +1,14 @@
+DiglettsCave_Object:
+ db $19 ; border block
+
+ db 2 ; warps
+ warp 5, 5, 2, DIGLETTS_CAVE_ROUTE_2
+ warp 37, 31, 2, DIGLETTS_CAVE_ROUTE_11
+
+ db 0 ; signs
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 5, 5, DIGLETTS_CAVE_WIDTH ; DIGLETTS_CAVE_ROUTE_2
+ warp_to 37, 31, DIGLETTS_CAVE_WIDTH ; DIGLETTS_CAVE_ROUTE_11
--- /dev/null
+++ b/data/mapObjects/DiglettsCaveRoute11.asm
@@ -1,0 +1,17 @@
+DiglettsCaveRoute11_Object:
+ db $7d ; border block
+
+ db 3 ; warps
+ warp 2, 7, 4, -1
+ warp 3, 7, 4, -1
+ warp 4, 4, 1, DIGLETTS_CAVE
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_GAMBLER, 2, 3, STAY, NONE, 1 ; person
+
+ ; warp-to
+ warp_to 2, 7, DIGLETTS_CAVE_ROUTE_11_WIDTH
+ warp_to 3, 7, DIGLETTS_CAVE_ROUTE_11_WIDTH
+ warp_to 4, 4, DIGLETTS_CAVE_ROUTE_11_WIDTH ; DIGLETTS_CAVE
--- /dev/null
+++ b/data/mapObjects/DiglettsCaveRoute2.asm
@@ -1,0 +1,17 @@
+DiglettsCaveRoute2_Object:
+ db $7d ; border block
+
+ db 3 ; warps
+ warp 2, 7, 0, -1
+ warp 3, 7, 0, -1
+ warp 4, 4, 0, DIGLETTS_CAVE
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_FISHER, 3, 3, STAY, NONE, 1 ; person
+
+ ; warp-to
+ warp_to 2, 7, DIGLETTS_CAVE_ROUTE_2_WIDTH
+ warp_to 3, 7, DIGLETTS_CAVE_ROUTE_2_WIDTH
+ warp_to 4, 4, DIGLETTS_CAVE_ROUTE_2_WIDTH ; DIGLETTS_CAVE
--- /dev/null
+++ b/data/mapObjects/FightingDojo.asm
@@ -1,0 +1,21 @@
+FightingDojo_Object:
+ db $3 ; border block
+
+ db 2 ; warps
+ warp 4, 11, 1, -1
+ warp 5, 11, 1, -1
+
+ db 0 ; signs
+
+ db 7 ; objects
+ object SPRITE_HIKER, 5, 3, STAY, DOWN, 1, OPP_BLACKBELT, 1
+ object SPRITE_HIKER, 3, 4, STAY, RIGHT, 2, OPP_BLACKBELT, 2
+ object SPRITE_HIKER, 3, 6, STAY, RIGHT, 3, OPP_BLACKBELT, 3
+ object SPRITE_HIKER, 5, 5, STAY, LEFT, 4, OPP_BLACKBELT, 4
+ object SPRITE_HIKER, 5, 7, STAY, LEFT, 5, OPP_BLACKBELT, 5
+ object SPRITE_BALL, 4, 1, STAY, NONE, 6 ; person
+ object SPRITE_BALL, 5, 1, STAY, NONE, 7 ; person
+
+ ; warp-to
+ warp_to 4, 11, FIGHTING_DOJO_WIDTH
+ warp_to 5, 11, FIGHTING_DOJO_WIDTH
--- /dev/null
+++ b/data/mapObjects/FuchsiaBillsGrandpasHouse.asm
@@ -1,0 +1,17 @@
+FuchsiaBillsGrandpasHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 1, -1
+ warp 3, 7, 1, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_MOM_GEISHA, 2, 3, STAY, RIGHT, 1 ; person
+ object SPRITE_GAMBLER, 7, 2, STAY, UP, 2 ; person
+ object SPRITE_BUG_CATCHER, 5, 5, STAY, NONE, 3 ; person
+
+ ; warp-to
+ warp_to 2, 7, FUCHSIA_BILLS_GRANDPAS_HOUSE_WIDTH
+ warp_to 3, 7, FUCHSIA_BILLS_GRANDPAS_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/FuchsiaCity.asm
@@ -1,0 +1,52 @@
+FuchsiaCity_Object:
+ db $f ; border block
+
+ db 9 ; warps
+ warp 5, 13, 0, FUCHSIA_MART
+ warp 11, 27, 0, FUCHSIA_BILLS_GRANDPAS_HOUSE
+ warp 19, 27, 0, FUCHSIA_POKECENTER
+ warp 27, 27, 0, WARDENS_HOUSE
+ warp 18, 3, 0, SAFARI_ZONE_GATE
+ warp 5, 27, 0, FUCHSIA_GYM
+ warp 22, 13, 0, FUCHSIA_MEETING_ROOM
+ warp 31, 27, 1, FUCHSIA_GOOD_ROD_HOUSE
+ warp 31, 24, 0, FUCHSIA_GOOD_ROD_HOUSE
+
+ db 14 ; signs
+ sign 15, 23, 11 ; FuchsiaCityText11
+ sign 25, 15, 12 ; FuchsiaCityText12
+ sign 17, 5, 13 ; FuchsiaCityText13
+ sign 6, 13, 14 ; MartSignText
+ sign 20, 27, 15 ; PokeCenterSignText
+ sign 27, 29, 16 ; FuchsiaCityText16
+ sign 21, 15, 17 ; FuchsiaCityText17
+ sign 5, 29, 18 ; FuchsiaCityText18
+ sign 33, 7, 19 ; FuchsiaCityText19
+ sign 27, 7, 20 ; FuchsiaCityText20
+ sign 13, 7, 21 ; FuchsiaCityText21
+ sign 31, 13, 22 ; FuchsiaCityText22
+ sign 13, 15, 23 ; FuchsiaCityText23
+ sign 7, 7, 24 ; FuchsiaCityText24
+
+ db 10 ; objects
+ object SPRITE_BUG_CATCHER, 10, 12, WALK, 2, 1 ; person
+ object SPRITE_GAMBLER, 28, 17, WALK, 2, 2 ; person
+ object SPRITE_FISHER2, 30, 14, STAY, DOWN, 3 ; person
+ object SPRITE_BUG_CATCHER, 24, 8, STAY, UP, 4 ; person
+ object SPRITE_CLEFAIRY, 31, 5, WALK, 0, 5 ; person
+ object SPRITE_BALL, 25, 6, STAY, NONE, 6 ; person
+ object SPRITE_SLOWBRO, 12, 6, WALK, 2, 7 ; person
+ object SPRITE_SLOWBRO, 30, 12, WALK, 2, 8 ; person
+ object SPRITE_SEEL, 8, 17, WALK, 0, 9 ; person
+ object SPRITE_OMANYTE, 6, 5, STAY, NONE, 10 ; person
+
+ ; warp-to
+ warp_to 5, 13, FUCHSIA_CITY_WIDTH ; FUCHSIA_MART
+ warp_to 11, 27, FUCHSIA_CITY_WIDTH ; FUCHSIA_BILLS_GRANDPAS_HOUSE
+ warp_to 19, 27, FUCHSIA_CITY_WIDTH ; FUCHSIA_POKECENTER
+ warp_to 27, 27, FUCHSIA_CITY_WIDTH ; WARDENS_HOUSE
+ warp_to 18, 3, FUCHSIA_CITY_WIDTH ; SAFARI_ZONE_GATE
+ warp_to 5, 27, FUCHSIA_CITY_WIDTH ; FUCHSIA_GYM
+ warp_to 22, 13, FUCHSIA_CITY_WIDTH ; FUCHSIA_MEETING_ROOM
+ warp_to 31, 27, FUCHSIA_CITY_WIDTH ; FUCHSIA_GOOD_ROD_HOUSE
+ warp_to 31, 24, FUCHSIA_CITY_WIDTH ; FUCHSIA_GOOD_ROD_HOUSE
--- /dev/null
+++ b/data/mapObjects/FuchsiaGoodRodHouse.asm
@@ -1,0 +1,17 @@
+FuchsiaGoodRodHouse_Object:
+ db $c ; border block
+
+ db 3 ; warps
+ warp 2, 0, 8, -1
+ warp 2, 7, 7, -1
+ warp 3, 7, 7, -1
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_FISHER, 5, 3, STAY, RIGHT, 1 ; person
+
+ ; warp-to
+ warp_to 2, 0, FUCHSIA_GOOD_ROD_HOUSE_WIDTH
+ warp_to 2, 7, FUCHSIA_GOOD_ROD_HOUSE_WIDTH
+ warp_to 3, 7, FUCHSIA_GOOD_ROD_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/FuchsiaGym.asm
@@ -1,0 +1,22 @@
+FuchsiaGym_Object:
+ db $3 ; border block
+
+ db 2 ; warps
+ warp 4, 17, 5, -1
+ warp 5, 17, 5, -1
+
+ db 0 ; signs
+
+ db 8 ; objects
+ object SPRITE_BLACKBELT, 4, 10, STAY, DOWN, 1, OPP_KOGA, 1
+ object SPRITE_ROCKER, 8, 13, STAY, DOWN, 2, OPP_JUGGLER, 7
+ object SPRITE_ROCKER, 7, 8, STAY, RIGHT, 3, OPP_JUGGLER, 3
+ object SPRITE_ROCKER, 1, 12, STAY, DOWN, 4, OPP_JUGGLER, 8
+ object SPRITE_ROCKER, 3, 5, STAY, UP, 5, OPP_TAMER, 1
+ object SPRITE_ROCKER, 8, 2, STAY, DOWN, 6, OPP_TAMER, 2
+ object SPRITE_ROCKER, 2, 7, STAY, LEFT, 7, OPP_JUGGLER, 4
+ object SPRITE_GYM_HELPER, 7, 15, STAY, DOWN, 8 ; person
+
+ ; warp-to
+ warp_to 4, 17, FUCHSIA_GYM_WIDTH
+ warp_to 5, 17, FUCHSIA_GYM_WIDTH
--- /dev/null
+++ b/data/mapObjects/FuchsiaMart.asm
@@ -1,0 +1,17 @@
+FuchsiaMart_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 0, -1
+ warp 4, 7, 0, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
+ object SPRITE_FAT_BALD_GUY, 4, 2, STAY, NONE, 2 ; person
+ object SPRITE_LASS, 6, 5, WALK, 1, 3 ; person
+
+ ; warp-to
+ warp_to 3, 7, FUCHSIA_MART_WIDTH
+ warp_to 4, 7, FUCHSIA_MART_WIDTH
--- /dev/null
+++ b/data/mapObjects/FuchsiaMeetingRoom.asm
@@ -1,0 +1,17 @@
+FuchsiaMeetingRoom_Object:
+ db $17 ; border block
+
+ db 2 ; warps
+ warp 4, 7, 6, -1
+ warp 5, 7, 6, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_WHITE_PLAYER, 4, 1, STAY, DOWN, 1 ; person
+ object SPRITE_WHITE_PLAYER, 0, 2, STAY, UP, 2 ; person
+ object SPRITE_WHITE_PLAYER, 10, 1, STAY, DOWN, 3 ; person
+
+ ; warp-to
+ warp_to 4, 7, FUCHSIA_MEETING_ROOM_WIDTH
+ warp_to 5, 7, FUCHSIA_MEETING_ROOM_WIDTH
--- /dev/null
+++ b/data/mapObjects/FuchsiaPokecenter.asm
@@ -1,0 +1,18 @@
+FuchsiaPokecenter_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 2, -1
+ warp 4, 7, 2, -1
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
+ object SPRITE_ROCKER, 2, 3, STAY, NONE, 2 ; person
+ object SPRITE_LASS, 6, 5, WALK, 2, 3 ; person
+ object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
+
+ ; warp-to
+ warp_to 3, 7, FUCHSIA_POKECENTER_WIDTH
+ warp_to 4, 7, FUCHSIA_POKECENTER_WIDTH
--- /dev/null
+++ b/data/mapObjects/GameCorner.asm
@@ -1,0 +1,28 @@
+GameCorner_Object:
+ db $f ; border block
+
+ db 3 ; warps
+ warp 15, 17, 7, -1
+ warp 16, 17, 7, -1
+ warp 17, 4, 1, ROCKET_HIDEOUT_B1F
+
+ db 1 ; signs
+ sign 9, 4, 12 ; CeladonGameCornerText12
+
+ db 11 ; objects
+ object SPRITE_FOULARD_WOMAN, 2, 6, STAY, DOWN, 1 ; person
+ object SPRITE_MART_GUY, 5, 6, STAY, DOWN, 2 ; person
+ object SPRITE_FAT_BALD_GUY, 2, 10, STAY, LEFT, 3 ; person
+ object SPRITE_FOULARD_WOMAN, 2, 13, STAY, LEFT, 4 ; person
+ object SPRITE_FISHER, 5, 11, STAY, RIGHT, 5 ; person
+ object SPRITE_MOM_GEISHA, 8, 11, STAY, LEFT, 6 ; person
+ object SPRITE_GYM_HELPER, 8, 14, STAY, LEFT, 7 ; person
+ object SPRITE_GAMBLER, 11, 15, STAY, RIGHT, 8 ; person
+ object SPRITE_MART_GUY, 14, 11, STAY, LEFT, 9 ; person
+ object SPRITE_GENTLEMAN, 17, 13, STAY, RIGHT, 10 ; person
+ object SPRITE_ROCKET, 9, 5, STAY, UP, 11, OPP_ROCKET, 7
+
+ ; warp-to
+ warp_to 15, 17, GAME_CORNER_WIDTH
+ warp_to 16, 17, GAME_CORNER_WIDTH
+ warp_to 17, 4, GAME_CORNER_WIDTH ; ROCKET_HIDEOUT_B1F
--- /dev/null
+++ b/data/mapObjects/GameCornerPrizeRoom.asm
@@ -1,0 +1,19 @@
+GameCornerPrizeRoom_Object:
+ db $f ; border block
+
+ db 2 ; warps
+ warp 4, 7, 9, -1
+ warp 5, 7, 9, -1
+
+ db 3 ; signs
+ sign 2, 2, 3 ; CeladonPrizeRoomText3
+ sign 4, 2, 4 ; CeladonPrizeRoomText4
+ sign 6, 2, 5 ; CeladonPrizeRoomText5
+
+ db 2 ; objects
+ object SPRITE_BALDING_GUY, 1, 4, STAY, NONE, 1 ; person
+ object SPRITE_GAMBLER, 7, 3, WALK, 2, 2 ; person
+
+ ; warp-to
+ warp_to 4, 7, GAME_CORNER_PRIZE_ROOM_WIDTH
+ warp_to 5, 7, GAME_CORNER_PRIZE_ROOM_WIDTH
--- /dev/null
+++ b/data/mapObjects/HallOfFame.asm
@@ -1,0 +1,15 @@
+HallOfFame_Object:
+ db $3 ; border block
+
+ db 2 ; warps
+ warp 4, 7, 2, CHAMPIONS_ROOM
+ warp 5, 7, 3, CHAMPIONS_ROOM
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_OAK, 5, 2, STAY, DOWN, 1 ; person
+
+ ; warp-to
+ warp_to 4, 7, HALL_OF_FAME_WIDTH ; CHAMPIONS_ROOM
+ warp_to 5, 7, HALL_OF_FAME_WIDTH ; CHAMPIONS_ROOM
--- /dev/null
+++ b/data/mapObjects/IndigoPlateau.asm
@@ -1,0 +1,14 @@
+IndigoPlateau_Object:
+ db $e ; border block
+
+ db 2 ; warps
+ warp 9, 5, 0, INDIGO_PLATEAU_LOBBY
+ warp 10, 5, 0, INDIGO_PLATEAU_LOBBY
+
+ db 0 ; signs
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 9, 5, INDIGO_PLATEAU_WIDTH ; INDIGO_PLATEAU_LOBBY
+ warp_to 10, 5, INDIGO_PLATEAU_WIDTH ; INDIGO_PLATEAU_LOBBY
--- /dev/null
+++ b/data/mapObjects/IndigoPlateauLobby.asm
@@ -1,0 +1,21 @@
+IndigoPlateauLobby_Object:
+ db $0 ; border block
+
+ db 3 ; warps
+ warp 7, 11, 0, -1
+ warp 8, 11, 1, -1
+ warp 8, 0, 0, LORELEIS_ROOM
+
+ db 0 ; signs
+
+ db 5 ; objects
+ object SPRITE_NURSE, 7, 5, STAY, DOWN, 1 ; person
+ object SPRITE_GYM_HELPER, 4, 9, STAY, RIGHT, 2 ; person
+ object SPRITE_LASS, 5, 1, STAY, DOWN, 3 ; person
+ object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 4 ; person
+ object SPRITE_CABLE_CLUB_WOMAN, 13, 6, STAY, DOWN, 5 ; person
+
+ ; warp-to
+ warp_to 7, 11, INDIGO_PLATEAU_LOBBY_WIDTH
+ warp_to 8, 11, INDIGO_PLATEAU_LOBBY_WIDTH
+ warp_to 8, 0, INDIGO_PLATEAU_LOBBY_WIDTH ; LORELEIS_ROOM
--- /dev/null
+++ b/data/mapObjects/LancesRoom.asm
@@ -1,0 +1,17 @@
+LancesRoom_Object:
+ db $3 ; border block
+
+ db 3 ; warps
+ warp 24, 16, 2, AGATHAS_ROOM
+ warp 5, 0, 0, CHAMPIONS_ROOM
+ warp 6, 0, 0, CHAMPIONS_ROOM
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_LANCE, 6, 1, STAY, DOWN, 1, OPP_LANCE, 1
+
+ ; warp-to
+ warp_to 24, 16, LANCES_ROOM_WIDTH ; AGATHAS_ROOM
+ warp_to 5, 0, LANCES_ROOM_WIDTH ; CHAMPIONS_ROOM
+ warp_to 6, 0, LANCES_ROOM_WIDTH ; CHAMPIONS_ROOM
--- /dev/null
+++ b/data/mapObjects/LavenderCuboneHouse.asm
@@ -1,0 +1,16 @@
+LavenderCuboneHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 4, -1
+ warp 3, 7, 4, -1
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_SLOWBRO, 3, 5, STAY, UP, 1 ; person
+ object SPRITE_BRUNETTE_GIRL, 2, 4, STAY, RIGHT, 2 ; person
+
+ ; warp-to
+ warp_to 2, 7, LAVENDER_CUBONE_HOUSE_WIDTH
+ warp_to 3, 7, LAVENDER_CUBONE_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/LavenderMart.asm
@@ -1,0 +1,17 @@
+LavenderMart_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 3, -1
+ warp 4, 7, 3, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
+ object SPRITE_BALDING_GUY, 3, 4, STAY, NONE, 2 ; person
+ object SPRITE_BLACK_HAIR_BOY_1, 7, 2, STAY, NONE, 3 ; person
+
+ ; warp-to
+ warp_to 3, 7, LAVENDER_MART_WIDTH
+ warp_to 4, 7, LAVENDER_MART_WIDTH
--- /dev/null
+++ b/data/mapObjects/LavenderPokecenter.asm
@@ -1,0 +1,18 @@
+LavenderPokecenter_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 0, -1
+ warp 4, 7, 0, -1
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
+ object SPRITE_GENTLEMAN, 5, 3, STAY, NONE, 2 ; person
+ object SPRITE_LITTLE_GIRL, 2, 6, WALK, 1, 3 ; person
+ object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
+
+ ; warp-to
+ warp_to 3, 7, LAVENDER_POKECENTER_WIDTH
+ warp_to 4, 7, LAVENDER_POKECENTER_WIDTH
--- /dev/null
+++ b/data/mapObjects/LavenderTown.asm
@@ -1,0 +1,31 @@
+LavenderTown_Object:
+ db $2c ; border block
+
+ db 6 ; warps
+ warp 3, 5, 0, LAVENDER_POKECENTER
+ warp 14, 5, 0, POKEMON_TOWER_1F
+ warp 7, 9, 0, MR_FUJIS_HOUSE
+ warp 15, 13, 0, LAVENDER_MART
+ warp 3, 13, 0, LAVENDER_CUBONE_HOUSE
+ warp 7, 13, 0, NAME_RATERS_HOUSE
+
+ db 6 ; signs
+ sign 11, 9, 4 ; LavenderTownText4
+ sign 9, 3, 5 ; LavenderTownText5
+ sign 16, 13, 6 ; MartSignText
+ sign 4, 5, 7 ; PokeCenterSignText
+ sign 5, 9, 8 ; LavenderTownText8
+ sign 17, 7, 9 ; LavenderTownText9
+
+ db 3 ; objects
+ object SPRITE_LITTLE_GIRL, 15, 9, WALK, 0, 1 ; person
+ object SPRITE_BLACK_HAIR_BOY_1, 9, 10, STAY, NONE, 2 ; person
+ object SPRITE_BLACK_HAIR_BOY_2, 8, 7, WALK, 2, 3 ; person
+
+ ; warp-to
+ warp_to 3, 5, LAVENDER_TOWN_WIDTH ; LAVENDER_POKECENTER
+ warp_to 14, 5, LAVENDER_TOWN_WIDTH ; POKEMON_TOWER_1F
+ warp_to 7, 9, LAVENDER_TOWN_WIDTH ; MR_FUJIS_HOUSE
+ warp_to 15, 13, LAVENDER_TOWN_WIDTH ; LAVENDER_MART
+ warp_to 3, 13, LAVENDER_TOWN_WIDTH ; LAVENDER_CUBONE_HOUSE
+ warp_to 7, 13, LAVENDER_TOWN_WIDTH ; NAME_RATERS_HOUSE
--- /dev/null
+++ b/data/mapObjects/LoreleisRoom.asm
@@ -1,0 +1,19 @@
+LoreleisRoom_Object:
+ db $3 ; border block
+
+ db 4 ; warps
+ warp 4, 11, 2, INDIGO_PLATEAU_LOBBY
+ warp 5, 11, 2, INDIGO_PLATEAU_LOBBY
+ warp 4, 0, 0, BRUNOS_ROOM
+ warp 5, 0, 1, BRUNOS_ROOM
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_LORELEI, 5, 2, STAY, DOWN, 1, OPP_LORELEI, 1
+
+ ; warp-to
+ warp_to 4, 11, LORELEIS_ROOM_WIDTH ; INDIGO_PLATEAU_LOBBY
+ warp_to 5, 11, LORELEIS_ROOM_WIDTH ; INDIGO_PLATEAU_LOBBY
+ warp_to 4, 0, LORELEIS_ROOM_WIDTH ; BRUNOS_ROOM
+ warp_to 5, 0, LORELEIS_ROOM_WIDTH ; BRUNOS_ROOM
--- /dev/null
+++ b/data/mapObjects/MrFujisHouse.asm
@@ -1,0 +1,20 @@
+MrFujisHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 2, -1
+ warp 3, 7, 2, -1
+
+ db 0 ; signs
+
+ db 6 ; objects
+ object SPRITE_BLACK_HAIR_BOY_2, 3, 5, STAY, NONE, 1 ; person
+ object SPRITE_LITTLE_GIRL, 6, 3, STAY, DOWN, 2 ; person
+ object SPRITE_SLOWBRO, 6, 4, STAY, UP, 3 ; person
+ object SPRITE_SLOWBRO, 1, 3, STAY, NONE, 4 ; person
+ object SPRITE_MR_FUJI, 3, 1, STAY, NONE, 5 ; person
+ object SPRITE_BOOK_MAP_DEX, 3, 3, STAY, NONE, 6 ; person
+
+ ; warp-to
+ warp_to 2, 7, MR_FUJIS_HOUSE_WIDTH
+ warp_to 3, 7, MR_FUJIS_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/MrPsychicsHouse.asm
@@ -1,0 +1,15 @@
+MrPsychicsHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 7, -1
+ warp 3, 7, 7, -1
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_FISHER, 5, 3, STAY, LEFT, 1 ; person
+
+ ; warp-to
+ warp_to 2, 7, MR_PSYCHICS_HOUSE_WIDTH
+ warp_to 3, 7, MR_PSYCHICS_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/MtMoon1F.asm
@@ -1,0 +1,34 @@
+MtMoon1F_Object:
+ db $3 ; border block
+
+ db 5 ; warps
+ warp 14, 35, 1, -1
+ warp 15, 35, 1, -1
+ warp 5, 5, 0, MT_MOON_B1F
+ warp 17, 11, 2, MT_MOON_B1F
+ warp 25, 15, 3, MT_MOON_B1F
+
+ db 1 ; signs
+ sign 15, 23, 14 ; MtMoon1Text14
+
+ db 13 ; objects
+ object SPRITE_HIKER, 5, 6, STAY, DOWN, 1, OPP_HIKER, 1
+ object SPRITE_BUG_CATCHER, 12, 16, STAY, RIGHT, 2, OPP_YOUNGSTER, 3
+ object SPRITE_LASS, 30, 4, STAY, DOWN, 3, OPP_LASS, 5
+ object SPRITE_BLACK_HAIR_BOY_2, 24, 31, STAY, UP, 4, OPP_SUPER_NERD, 1
+ object SPRITE_LASS, 16, 23, STAY, DOWN, 5, OPP_LASS, 6
+ object SPRITE_BUG_CATCHER, 7, 22, STAY, DOWN, 6, OPP_BUG_CATCHER, 7
+ object SPRITE_BUG_CATCHER, 30, 27, STAY, RIGHT, 7, OPP_BUG_CATCHER, 8
+ object SPRITE_BALL, 2, 20, STAY, NONE, 8, POTION
+ object SPRITE_BALL, 2, 2, STAY, NONE, 9, MOON_STONE
+ object SPRITE_BALL, 35, 31, STAY, NONE, 10, RARE_CANDY
+ object SPRITE_BALL, 36, 23, STAY, NONE, 11, ESCAPE_ROPE
+ object SPRITE_BALL, 20, 33, STAY, NONE, 12, POTION
+ object SPRITE_BALL, 5, 32, STAY, NONE, 13, TM_12
+
+ ; warp-to
+ warp_to 14, 35, MT_MOON_1F_WIDTH
+ warp_to 15, 35, MT_MOON_1F_WIDTH
+ warp_to 5, 5, MT_MOON_1F_WIDTH ; MT_MOON_B1F
+ warp_to 17, 11, MT_MOON_1F_WIDTH ; MT_MOON_B1F
+ warp_to 25, 15, MT_MOON_1F_WIDTH ; MT_MOON_B1F
--- /dev/null
+++ b/data/mapObjects/MtMoonB1F.asm
@@ -1,0 +1,26 @@
+MtMoonB1F_Object:
+ db $3 ; border block
+
+ db 8 ; warps
+ warp 5, 5, 2, MT_MOON_1F
+ warp 17, 11, 0, MT_MOON_B2F
+ warp 25, 9, 3, MT_MOON_1F
+ warp 25, 15, 4, MT_MOON_1F
+ warp 21, 17, 1, MT_MOON_B2F
+ warp 13, 27, 2, MT_MOON_B2F
+ warp 23, 3, 3, MT_MOON_B2F
+ warp 27, 3, 2, -1
+
+ db 0 ; signs
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 5, 5, MT_MOON_B1F_WIDTH ; MT_MOON_1F
+ warp_to 17, 11, MT_MOON_B1F_WIDTH ; MT_MOON_B2F
+ warp_to 25, 9, MT_MOON_B1F_WIDTH ; MT_MOON_1F
+ warp_to 25, 15, MT_MOON_B1F_WIDTH ; MT_MOON_1F
+ warp_to 21, 17, MT_MOON_B1F_WIDTH ; MT_MOON_B2F
+ warp_to 13, 27, MT_MOON_B1F_WIDTH ; MT_MOON_B2F
+ warp_to 23, 3, MT_MOON_B1F_WIDTH ; MT_MOON_B2F
+ warp_to 27, 3, MT_MOON_B1F_WIDTH
--- /dev/null
+++ b/data/mapObjects/MtMoonB2F.asm
@@ -1,0 +1,27 @@
+MtMoonB2F_Object:
+ db $3 ; border block
+
+ db 4 ; warps
+ warp 25, 9, 1, MT_MOON_B1F
+ warp 21, 17, 4, MT_MOON_B1F
+ warp 15, 27, 5, MT_MOON_B1F
+ warp 5, 7, 6, MT_MOON_B1F
+
+ db 0 ; signs
+
+ db 9 ; objects
+ object SPRITE_BLACK_HAIR_BOY_2, 12, 8, STAY, RIGHT, 1, OPP_SUPER_NERD, 2
+ object SPRITE_ROCKET, 11, 16, STAY, DOWN, 2, OPP_ROCKET, 1
+ object SPRITE_ROCKET, 15, 22, STAY, DOWN, 3, OPP_ROCKET, 2
+ object SPRITE_ROCKET, 29, 11, STAY, UP, 4, OPP_ROCKET, 3
+ object SPRITE_ROCKET, 29, 17, STAY, LEFT, 5, OPP_ROCKET, 4
+ object SPRITE_OMANYTE, 12, 6, STAY, NONE, 6 ; person
+ object SPRITE_OMANYTE, 13, 6, STAY, NONE, 7 ; person
+ object SPRITE_BALL, 25, 21, STAY, NONE, 8, HP_UP
+ object SPRITE_BALL, 29, 5, STAY, NONE, 9, TM_01
+
+ ; warp-to
+ warp_to 25, 9, MT_MOON_B2F_WIDTH ; MT_MOON_B1F
+ warp_to 21, 17, MT_MOON_B2F_WIDTH ; MT_MOON_B1F
+ warp_to 15, 27, MT_MOON_B2F_WIDTH ; MT_MOON_B1F
+ warp_to 5, 7, MT_MOON_B2F_WIDTH ; MT_MOON_B1F
--- /dev/null
+++ b/data/mapObjects/MtMoonPokecenter.asm
@@ -1,0 +1,20 @@
+MtMoonPokecenter_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 0, -1
+ warp 4, 7, 0, -1
+
+ db 0 ; signs
+
+ db 6 ; objects
+ object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
+ object SPRITE_BUG_CATCHER, 4, 3, STAY, UP, 2 ; person
+ object SPRITE_GENTLEMAN, 7, 3, STAY, UP, 3 ; person
+ object SPRITE_FAT_BALD_GUY, 10, 6, WALK, 2, 4 ; person
+ object SPRITE_CLIPBOARD, 7, 2, STAY, NONE, 5 ; person
+ object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 6 ; person
+
+ ; warp-to
+ warp_to 3, 7, MT_MOON_POKECENTER_WIDTH
+ warp_to 4, 7, MT_MOON_POKECENTER_WIDTH
--- /dev/null
+++ b/data/mapObjects/Museum1F.asm
@@ -1,0 +1,25 @@
+Museum1F_Object:
+ db $a ; border block
+
+ db 5 ; warps
+ warp 10, 7, 0, -1
+ warp 11, 7, 0, -1
+ warp 16, 7, 1, -1
+ warp 17, 7, 1, -1
+ warp 7, 7, 0, MUSEUM_2F
+
+ db 0 ; signs
+
+ db 5 ; objects
+ object SPRITE_OAK_AIDE, 12, 4, STAY, LEFT, 1 ; person
+ object SPRITE_GAMBLER, 1, 4, STAY, NONE, 2 ; person
+ object SPRITE_OAK_AIDE, 15, 2, STAY, DOWN, 3 ; person
+ object SPRITE_OAK_AIDE, 17, 4, STAY, NONE, 4 ; person
+ object SPRITE_OLD_AMBER, 16, 2, STAY, NONE, 5 ; person
+
+ ; warp-to
+ warp_to 10, 7, MUSEUM_1F_WIDTH
+ warp_to 11, 7, MUSEUM_1F_WIDTH
+ warp_to 16, 7, MUSEUM_1F_WIDTH
+ warp_to 17, 7, MUSEUM_1F_WIDTH
+ warp_to 7, 7, MUSEUM_1F_WIDTH ; MUSEUM_2F
--- /dev/null
+++ b/data/mapObjects/Museum2F.asm
@@ -1,0 +1,19 @@
+Museum2F_Object:
+ db $a ; border block
+
+ db 1 ; warps
+ warp 7, 7, 4, MUSEUM_1F
+
+ db 2 ; signs
+ sign 11, 2, 6 ; Museum2FText6
+ sign 2, 5, 7 ; Museum2FText7
+
+ db 5 ; objects
+ object SPRITE_BUG_CATCHER, 1, 7, WALK, 2, 1 ; person
+ object SPRITE_OLD_PERSON, 0, 5, STAY, DOWN, 2 ; person
+ object SPRITE_OAK_AIDE, 7, 5, STAY, DOWN, 3 ; person
+ object SPRITE_BRUNETTE_GIRL, 11, 5, STAY, NONE, 4 ; person
+ object SPRITE_HIKER, 12, 5, STAY, DOWN, 5 ; person
+
+ ; warp-to
+ warp_to 7, 7, MUSEUM_2F_WIDTH ; MUSEUM_1F
--- /dev/null
+++ b/data/mapObjects/NameRatersHouse.asm
@@ -1,0 +1,15 @@
+NameRatersHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 5, -1
+ warp 3, 7, 5, -1
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_MR_MASTERBALL, 5, 3, STAY, LEFT, 1 ; person
+
+ ; warp-to
+ warp_to 2, 7, NAME_RATERS_HOUSE_WIDTH
+ warp_to 3, 7, NAME_RATERS_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/OaksLab.asm
@@ -1,0 +1,25 @@
+OaksLab_Object:
+ db $3 ; border block
+
+ db 2 ; warps
+ warp 4, 11, 2, -1
+ warp 5, 11, 2, -1
+
+ db 0 ; signs
+
+ db 11 ; objects
+ object SPRITE_BLUE, 4, 3, STAY, NONE, 1, OPP_SONY1, 1
+ object SPRITE_BALL, 6, 3, STAY, NONE, 2 ; person
+ object SPRITE_BALL, 7, 3, STAY, NONE, 3 ; person
+ object SPRITE_BALL, 8, 3, STAY, NONE, 4 ; person
+ object SPRITE_OAK, 5, 2, STAY, DOWN, 5 ; person
+ object SPRITE_BOOK_MAP_DEX, 2, 1, STAY, NONE, 6 ; person
+ object SPRITE_BOOK_MAP_DEX, 3, 1, STAY, NONE, 7 ; person
+ object SPRITE_OAK, 5, 10, STAY, UP, 8 ; person
+ object SPRITE_GIRL, 1, 9, WALK, 1, 9 ; person
+ object SPRITE_OAK_AIDE, 2, 10, STAY, NONE, 10 ; person
+ object SPRITE_OAK_AIDE, 8, 10, STAY, NONE, 11 ; person
+
+ ; warp-to
+ warp_to 4, 11, OAKS_LAB_WIDTH
+ warp_to 5, 11, OAKS_LAB_WIDTH
--- /dev/null
+++ b/data/mapObjects/PalletTown.asm
@@ -1,0 +1,23 @@
+PalletTown_Object:
+ db $b ; border block
+
+ db 3 ; warps
+ warp 5, 5, 0, REDS_HOUSE_1F
+ warp 13, 5, 0, BLUES_HOUSE
+ warp 12, 11, 1, OAKS_LAB
+
+ db 4 ; signs
+ sign 13, 13, 4 ; PalletTownText4
+ sign 7, 9, 5 ; PalletTownText5
+ sign 3, 5, 6 ; PalletTownText6
+ sign 11, 5, 7 ; PalletTownText7
+
+ db 3 ; objects
+ object SPRITE_OAK, 8, 5, STAY, NONE, 1 ; person
+ object SPRITE_GIRL, 3, 8, WALK, 0, 2 ; person
+ object SPRITE_FISHER2, 11, 14, WALK, 0, 3 ; person
+
+ ; warp-to
+ warp_to 5, 5, PALLET_TOWN_WIDTH ; REDS_HOUSE_1F
+ warp_to 13, 5, PALLET_TOWN_WIDTH ; BLUES_HOUSE
+ warp_to 12, 11, PALLET_TOWN_WIDTH ; OAKS_LAB
--- /dev/null
+++ b/data/mapObjects/PewterCity.asm
@@ -1,0 +1,36 @@
+PewterCity_Object:
+ db $a ; border block
+
+ db 7 ; warps
+ warp 14, 7, 0, MUSEUM_1F
+ warp 19, 5, 2, MUSEUM_1F
+ warp 16, 17, 0, PEWTER_GYM
+ warp 29, 13, 0, PEWTER_NIDORAN_HOUSE
+ warp 23, 17, 0, PEWTER_MART
+ warp 7, 29, 0, PEWTER_SPEECH_HOUSE
+ warp 13, 25, 0, PEWTER_POKECENTER
+
+ db 7 ; signs
+ sign 19, 29, 6 ; PewterCityText6
+ sign 33, 19, 7 ; PewterCityText7
+ sign 24, 17, 8 ; MartSignText
+ sign 14, 25, 9 ; PokeCenterSignText
+ sign 15, 9, 10 ; PewterCityText10
+ sign 11, 17, 11 ; PewterCityText11
+ sign 25, 23, 12 ; PewterCityText12
+
+ db 5 ; objects
+ object SPRITE_LASS, 8, 15, STAY, NONE, 1 ; person
+ object SPRITE_BLACK_HAIR_BOY_1, 17, 25, STAY, NONE, 2 ; person
+ object SPRITE_BLACK_HAIR_BOY_2, 27, 17, STAY, NONE, 3 ; person
+ object SPRITE_BLACK_HAIR_BOY_2, 26, 25, WALK, 2, 4 ; person
+ object SPRITE_BUG_CATCHER, 35, 16, STAY, DOWN, 5 ; person
+
+ ; warp-to
+ warp_to 14, 7, PEWTER_CITY_WIDTH ; MUSEUM_1F
+ warp_to 19, 5, PEWTER_CITY_WIDTH ; MUSEUM_1F
+ warp_to 16, 17, PEWTER_CITY_WIDTH ; PEWTER_GYM
+ warp_to 29, 13, PEWTER_CITY_WIDTH ; PEWTER_NIDORAN_HOUSE
+ warp_to 23, 17, PEWTER_CITY_WIDTH ; PEWTER_MART
+ warp_to 7, 29, PEWTER_CITY_WIDTH ; PEWTER_SPEECH_HOUSE
+ warp_to 13, 25, PEWTER_CITY_WIDTH ; PEWTER_POKECENTER
--- /dev/null
+++ b/data/mapObjects/PewterGym.asm
@@ -1,0 +1,17 @@
+PewterGym_Object:
+ db $3 ; border block
+
+ db 2 ; warps
+ warp 4, 13, 2, -1
+ warp 5, 13, 2, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_BLACK_HAIR_BOY_2, 4, 1, STAY, DOWN, 1, OPP_BROCK, 1
+ object SPRITE_BLACK_HAIR_BOY_1, 3, 6, STAY, RIGHT, 2, OPP_JR_TRAINER_M, 1
+ object SPRITE_GYM_HELPER, 7, 10, STAY, DOWN, 3 ; person
+
+ ; warp-to
+ warp_to 4, 13, PEWTER_GYM_WIDTH
+ warp_to 5, 13, PEWTER_GYM_WIDTH
--- /dev/null
+++ b/data/mapObjects/PewterMart.asm
@@ -1,0 +1,17 @@
+PewterMart_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 4, -1
+ warp 4, 7, 4, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
+ object SPRITE_BUG_CATCHER, 3, 3, WALK, 1, 2 ; person
+ object SPRITE_BLACK_HAIR_BOY_2, 5, 5, STAY, NONE, 3 ; person
+
+ ; warp-to
+ warp_to 3, 7, PEWTER_MART_WIDTH
+ warp_to 4, 7, PEWTER_MART_WIDTH
--- /dev/null
+++ b/data/mapObjects/PewterNidoranHouse.asm
@@ -1,0 +1,17 @@
+PewterNidoranHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 3, -1
+ warp 3, 7, 3, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_SLOWBRO, 4, 5, STAY, LEFT, 1 ; person
+ object SPRITE_YOUNG_BOY, 3, 5, STAY, RIGHT, 2 ; person
+ object SPRITE_FAT_BALD_GUY, 1, 2, STAY, NONE, 3 ; person
+
+ ; warp-to
+ warp_to 2, 7, PEWTER_NIDORAN_HOUSE_WIDTH
+ warp_to 3, 7, PEWTER_NIDORAN_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/PewterPokecenter.asm
@@ -1,0 +1,18 @@
+PewterPokecenter_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 6, -1
+ warp 4, 7, 6, -1
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
+ object SPRITE_GENTLEMAN, 11, 7, STAY, LEFT, 2 ; person
+ object SPRITE_CLEFAIRY, 1, 3, STAY, DOWN, 3 ; person
+ object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
+
+ ; warp-to
+ warp_to 3, 7, PEWTER_POKECENTER_WIDTH
+ warp_to 4, 7, PEWTER_POKECENTER_WIDTH
--- /dev/null
+++ b/data/mapObjects/PewterSpeechHouse.asm
@@ -1,0 +1,16 @@
+PewterSpeechHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 5, -1
+ warp 3, 7, 5, -1
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_GAMBLER, 2, 3, STAY, RIGHT, 1 ; person
+ object SPRITE_BUG_CATCHER, 4, 5, STAY, NONE, 2 ; person
+
+ ; warp-to
+ warp_to 2, 7, PEWTER_SPEECH_HOUSE_WIDTH
+ warp_to 3, 7, PEWTER_SPEECH_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/PokemonFanClub.asm
@@ -1,0 +1,22 @@
+PokemonFanClub_Object:
+ db $d ; border block
+
+ db 2 ; warps
+ warp 2, 7, 1, -1
+ warp 3, 7, 1, -1
+
+ db 2 ; signs
+ sign 1, 0, 7 ; FanClubText7
+ sign 6, 0, 8 ; FanClubText8
+
+ db 6 ; objects
+ object SPRITE_FISHER2, 6, 3, STAY, LEFT, 1 ; person
+ object SPRITE_GIRL, 1, 3, STAY, RIGHT, 2 ; person
+ object SPRITE_CLEFAIRY, 6, 4, STAY, LEFT, 3 ; person
+ object SPRITE_SEEL, 1, 4, STAY, RIGHT, 4 ; person
+ object SPRITE_GENTLEMAN, 3, 1, STAY, DOWN, 5 ; person
+ object SPRITE_CABLE_CLUB_WOMAN, 5, 1, STAY, DOWN, 6 ; person
+
+ ; warp-to
+ warp_to 2, 7, POKEMON_FAN_CLUB_WIDTH
+ warp_to 3, 7, POKEMON_FAN_CLUB_WIDTH
--- /dev/null
+++ b/data/mapObjects/PokemonMansion1F.asm
@@ -1,0 +1,29 @@
+PokemonMansion1F_Object:
+ db $2e ; border block
+
+ db 8 ; warps
+ warp 4, 27, 0, -1
+ warp 5, 27, 0, -1
+ warp 6, 27, 0, -1
+ warp 7, 27, 0, -1
+ warp 5, 10, 0, POKEMON_MANSION_2F
+ warp 21, 23, 0, POKEMON_MANSION_B1F
+ warp 26, 27, 0, -1
+ warp 27, 27, 0, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_OAK_AIDE, 17, 17, STAY, LEFT, 1, OPP_SCIENTIST, 4
+ object SPRITE_BALL, 14, 3, STAY, NONE, 2, ESCAPE_ROPE
+ object SPRITE_BALL, 18, 21, STAY, NONE, 3, CARBOS
+
+ ; warp-to
+ warp_to 4, 27, POKEMON_MANSION_1F_WIDTH
+ warp_to 5, 27, POKEMON_MANSION_1F_WIDTH
+ warp_to 6, 27, POKEMON_MANSION_1F_WIDTH
+ warp_to 7, 27, POKEMON_MANSION_1F_WIDTH
+ warp_to 5, 10, POKEMON_MANSION_1F_WIDTH ; POKEMON_MANSION_2F
+ warp_to 21, 23, POKEMON_MANSION_1F_WIDTH ; POKEMON_MANSION_B1F
+ warp_to 26, 27, POKEMON_MANSION_1F_WIDTH
+ warp_to 27, 27, POKEMON_MANSION_1F_WIDTH
--- /dev/null
+++ b/data/mapObjects/PokemonMansion2F.asm
@@ -1,0 +1,22 @@
+PokemonMansion2F_Object:
+ db $1 ; border block
+
+ db 4 ; warps
+ warp 5, 10, 4, POKEMON_MANSION_1F
+ warp 7, 10, 0, POKEMON_MANSION_3F
+ warp 25, 14, 2, POKEMON_MANSION_3F
+ warp 6, 1, 1, POKEMON_MANSION_3F
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_BLACK_HAIR_BOY_2, 3, 17, WALK, 2, 1, OPP_BURGLAR, 7
+ object SPRITE_BALL, 28, 7, STAY, NONE, 2, CALCIUM
+ object SPRITE_BOOK_MAP_DEX, 18, 2, STAY, NONE, 3 ; person
+ object SPRITE_BOOK_MAP_DEX, 3, 22, STAY, NONE, 4 ; person
+
+ ; warp-to
+ warp_to 5, 10, POKEMON_MANSION_2F_WIDTH ; POKEMON_MANSION_1F
+ warp_to 7, 10, POKEMON_MANSION_2F_WIDTH ; POKEMON_MANSION_3F
+ warp_to 25, 14, POKEMON_MANSION_2F_WIDTH ; POKEMON_MANSION_3F
+ warp_to 6, 1, POKEMON_MANSION_2F_WIDTH ; POKEMON_MANSION_3F
--- /dev/null
+++ b/data/mapObjects/PokemonMansion3F.asm
@@ -1,0 +1,21 @@
+PokemonMansion3F_Object:
+ db $1 ; border block
+
+ db 3 ; warps
+ warp 7, 10, 1, POKEMON_MANSION_2F
+ warp 6, 1, 3, POKEMON_MANSION_2F
+ warp 25, 14, 2, POKEMON_MANSION_2F
+
+ db 0 ; signs
+
+ db 5 ; objects
+ object SPRITE_BLACK_HAIR_BOY_2, 5, 11, WALK, 2, 1, OPP_BURGLAR, 8
+ object SPRITE_OAK_AIDE, 20, 11, STAY, LEFT, 2, OPP_SCIENTIST, 12
+ object SPRITE_BALL, 1, 16, STAY, NONE, 3, MAX_POTION
+ object SPRITE_BALL, 25, 5, STAY, NONE, 4, IRON
+ object SPRITE_BOOK_MAP_DEX, 6, 12, STAY, NONE, 5 ; person
+
+ ; warp-to
+ warp_to 7, 10, POKEMON_MANSION_3F_WIDTH ; POKEMON_MANSION_2F
+ warp_to 6, 1, POKEMON_MANSION_3F_WIDTH ; POKEMON_MANSION_2F
+ warp_to 25, 14, POKEMON_MANSION_3F_WIDTH ; POKEMON_MANSION_2F
--- /dev/null
+++ b/data/mapObjects/PokemonMansionB1F.asm
@@ -1,0 +1,20 @@
+PokemonMansionB1F_Object:
+ db $1 ; border block
+
+ db 1 ; warps
+ warp 23, 22, 5, POKEMON_MANSION_1F
+
+ db 0 ; signs
+
+ db 8 ; objects
+ object SPRITE_BLACK_HAIR_BOY_2, 16, 23, STAY, NONE, 1, OPP_BURGLAR, 9
+ object SPRITE_OAK_AIDE, 27, 11, STAY, DOWN, 2, OPP_SCIENTIST, 13
+ object SPRITE_BALL, 10, 2, STAY, NONE, 3, RARE_CANDY
+ object SPRITE_BALL, 1, 22, STAY, NONE, 4, FULL_RESTORE
+ object SPRITE_BALL, 19, 25, STAY, NONE, 5, TM_14
+ object SPRITE_BALL, 5, 4, STAY, NONE, 6, TM_22
+ object SPRITE_BOOK_MAP_DEX, 16, 20, STAY, NONE, 7 ; person
+ object SPRITE_BALL, 5, 13, STAY, NONE, 8, SECRET_KEY
+
+ ; warp-to
+ warp_to 23, 22, POKEMON_MANSION_B1F_WIDTH ; POKEMON_MANSION_1F
--- /dev/null
+++ b/data/mapObjects/PokemonTower1F.asm
@@ -1,0 +1,21 @@
+PokemonTower1F_Object:
+ db $1 ; border block
+
+ db 3 ; warps
+ warp 10, 17, 1, -1
+ warp 11, 17, 1, -1
+ warp 18, 9, 1, POKEMON_TOWER_2F
+
+ db 0 ; signs
+
+ db 5 ; objects
+ object SPRITE_CABLE_CLUB_WOMAN, 15, 13, STAY, UP, 1 ; person
+ object SPRITE_MOM_GEISHA, 6, 8, STAY, NONE, 2 ; person
+ object SPRITE_BALDING_GUY, 8, 12, STAY, NONE, 3 ; person
+ object SPRITE_GIRL, 13, 7, STAY, NONE, 4 ; person
+ object SPRITE_MEDIUM, 17, 7, STAY, LEFT, 5 ; person
+
+ ; warp-to
+ warp_to 10, 17, POKEMON_TOWER_1F_WIDTH
+ warp_to 11, 17, POKEMON_TOWER_1F_WIDTH
+ warp_to 18, 9, POKEMON_TOWER_1F_WIDTH ; POKEMON_TOWER_2F
--- /dev/null
+++ b/data/mapObjects/PokemonTower2F.asm
@@ -1,0 +1,16 @@
+PokemonTower2F_Object:
+ db $1 ; border block
+
+ db 2 ; warps
+ warp 3, 9, 0, POKEMON_TOWER_3F
+ warp 18, 9, 2, POKEMON_TOWER_1F
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_BLUE, 14, 5, STAY, NONE, 1 ; person
+ object SPRITE_MEDIUM, 3, 7, STAY, RIGHT, 2 ; person
+
+ ; warp-to
+ warp_to 3, 9, POKEMON_TOWER_2F_WIDTH ; POKEMON_TOWER_3F
+ warp_to 18, 9, POKEMON_TOWER_2F_WIDTH ; POKEMON_TOWER_1F
--- /dev/null
+++ b/data/mapObjects/PokemonTower3F.asm
@@ -1,0 +1,18 @@
+PokemonTower3F_Object:
+ db $1 ; border block
+
+ db 2 ; warps
+ warp 3, 9, 0, POKEMON_TOWER_2F
+ warp 18, 9, 1, POKEMON_TOWER_4F
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_MEDIUM, 12, 3, STAY, LEFT, 1, OPP_CHANNELER, 5
+ object SPRITE_MEDIUM, 9, 8, STAY, DOWN, 2, OPP_CHANNELER, 6
+ object SPRITE_MEDIUM, 10, 13, STAY, DOWN, 3, OPP_CHANNELER, 8
+ object SPRITE_BALL, 12, 1, STAY, NONE, 4, ESCAPE_ROPE
+
+ ; warp-to
+ warp_to 3, 9, POKEMON_TOWER_3F_WIDTH ; POKEMON_TOWER_2F
+ warp_to 18, 9, POKEMON_TOWER_3F_WIDTH ; POKEMON_TOWER_4F
--- /dev/null
+++ b/data/mapObjects/PokemonTower4F.asm
@@ -1,0 +1,20 @@
+PokemonTower4F_Object:
+ db $1 ; border block
+
+ db 2 ; warps
+ warp 3, 9, 0, POKEMON_TOWER_5F
+ warp 18, 9, 1, POKEMON_TOWER_3F
+
+ db 0 ; signs
+
+ db 6 ; objects
+ object SPRITE_MEDIUM, 5, 10, STAY, RIGHT, 1, OPP_CHANNELER, 9
+ object SPRITE_MEDIUM, 15, 7, STAY, DOWN, 2, OPP_CHANNELER, 10
+ object SPRITE_MEDIUM, 14, 12, STAY, LEFT, 3, OPP_CHANNELER, 12
+ object SPRITE_BALL, 12, 10, STAY, NONE, 4, ELIXER
+ object SPRITE_BALL, 9, 10, STAY, NONE, 5, AWAKENING
+ object SPRITE_BALL, 12, 16, STAY, NONE, 6, HP_UP
+
+ ; warp-to
+ warp_to 3, 9, POKEMON_TOWER_4F_WIDTH ; POKEMON_TOWER_5F
+ warp_to 18, 9, POKEMON_TOWER_4F_WIDTH ; POKEMON_TOWER_3F
--- /dev/null
+++ b/data/mapObjects/PokemonTower5F.asm
@@ -1,0 +1,20 @@
+PokemonTower5F_Object:
+ db $1 ; border block
+
+ db 2 ; warps
+ warp 3, 9, 0, POKEMON_TOWER_4F
+ warp 18, 9, 0, POKEMON_TOWER_6F
+
+ db 0 ; signs
+
+ db 6 ; objects
+ object SPRITE_MEDIUM, 12, 8, STAY, NONE, 1 ; person
+ object SPRITE_MEDIUM, 17, 7, STAY, LEFT, 2, OPP_CHANNELER, 14
+ object SPRITE_MEDIUM, 14, 3, STAY, LEFT, 3, OPP_CHANNELER, 16
+ object SPRITE_MEDIUM, 6, 10, STAY, RIGHT, 4, OPP_CHANNELER, 17
+ object SPRITE_MEDIUM, 9, 16, STAY, RIGHT, 5, OPP_CHANNELER, 18
+ object SPRITE_BALL, 6, 14, STAY, NONE, 6, NUGGET
+
+ ; warp-to
+ warp_to 3, 9, POKEMON_TOWER_5F_WIDTH ; POKEMON_TOWER_4F
+ warp_to 18, 9, POKEMON_TOWER_5F_WIDTH ; POKEMON_TOWER_6F
--- /dev/null
+++ b/data/mapObjects/PokemonTower6F.asm
@@ -1,0 +1,19 @@
+PokemonTower6F_Object:
+ db $1 ; border block
+
+ db 2 ; warps
+ warp 18, 9, 1, POKEMON_TOWER_5F
+ warp 9, 16, 0, POKEMON_TOWER_7F
+
+ db 0 ; signs
+
+ db 5 ; objects
+ object SPRITE_MEDIUM, 12, 10, STAY, RIGHT, 1, OPP_CHANNELER, 19
+ object SPRITE_MEDIUM, 9, 5, STAY, DOWN, 2, OPP_CHANNELER, 20
+ object SPRITE_MEDIUM, 16, 5, STAY, LEFT, 3, OPP_CHANNELER, 21
+ object SPRITE_BALL, 6, 8, STAY, NONE, 4, RARE_CANDY
+ object SPRITE_BALL, 14, 14, STAY, NONE, 5, X_ACCURACY
+
+ ; warp-to
+ warp_to 18, 9, POKEMON_TOWER_6F_WIDTH ; POKEMON_TOWER_5F
+ warp_to 9, 16, POKEMON_TOWER_6F_WIDTH ; POKEMON_TOWER_7F
--- /dev/null
+++ b/data/mapObjects/PokemonTower7F.asm
@@ -1,0 +1,16 @@
+PokemonTower7F_Object:
+ db $1 ; border block
+
+ db 1 ; warps
+ warp 9, 16, 1, POKEMON_TOWER_6F
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_ROCKET, 9, 11, STAY, RIGHT, 1, OPP_ROCKET, 19
+ object SPRITE_ROCKET, 12, 9, STAY, LEFT, 2, OPP_ROCKET, 20
+ object SPRITE_ROCKET, 9, 7, STAY, RIGHT, 3, OPP_ROCKET, 21
+ object SPRITE_MR_FUJI, 10, 3, STAY, DOWN, 4 ; person
+
+ ; warp-to
+ warp_to 9, 16, POKEMON_TOWER_7F_WIDTH ; POKEMON_TOWER_6F
--- /dev/null
+++ b/data/mapObjects/PowerPlant.asm
@@ -1,0 +1,30 @@
+PowerPlant_Object:
+ db $2e ; border block
+
+ db 3 ; warps
+ warp 4, 35, 3, -1
+ warp 5, 35, 3, -1
+ warp 0, 11, 3, -1
+
+ db 0 ; signs
+
+ db 14 ; objects
+ object SPRITE_BALL, 9, 20, STAY, NONE, 1, VOLTORB, 40
+ object SPRITE_BALL, 32, 18, STAY, NONE, 2, VOLTORB, 40
+ object SPRITE_BALL, 21, 25, STAY, NONE, 3, VOLTORB, 40
+ object SPRITE_BALL, 25, 18, STAY, NONE, 4, ELECTRODE, 43
+ object SPRITE_BALL, 23, 34, STAY, NONE, 5, VOLTORB, 40
+ object SPRITE_BALL, 26, 28, STAY, NONE, 6, VOLTORB, 40
+ object SPRITE_BALL, 21, 14, STAY, NONE, 7, ELECTRODE, 43
+ object SPRITE_BALL, 37, 32, STAY, NONE, 8, VOLTORB, 40
+ object SPRITE_BIRD, 4, 9, STAY, UP, 9, ZAPDOS, 50
+ object SPRITE_BALL, 7, 25, STAY, NONE, 10, CARBOS
+ object SPRITE_BALL, 28, 3, STAY, NONE, 11, HP_UP
+ object SPRITE_BALL, 34, 3, STAY, NONE, 12, RARE_CANDY
+ object SPRITE_BALL, 26, 32, STAY, NONE, 13, TM_25
+ object SPRITE_BALL, 20, 32, STAY, NONE, 14, TM_33
+
+ ; warp-to
+ warp_to 4, 35, POWER_PLANT_WIDTH
+ warp_to 5, 35, POWER_PLANT_WIDTH
+ warp_to 0, 11, POWER_PLANT_WIDTH
--- /dev/null
+++ b/data/mapObjects/RedsHouse1F.asm
@@ -1,0 +1,18 @@
+RedsHouse1F_Object:
+ db $a ; border block
+
+ db 3 ; warps
+ warp 2, 7, 0, -1 ; exit1
+ warp 3, 7, 0, -1 ; exit2
+ warp 7, 1, 0, REDS_HOUSE_2F ; staircase
+
+ db 1 ; signs
+ sign 3, 1, 2 ; TV
+
+ db 1 ; objects
+ object SPRITE_MOM, 5, 4, STAY, LEFT, 1 ; Mom
+
+ ; warp-to
+ warp_to 2, 7, REDS_HOUSE_1F_WIDTH
+ warp_to 3, 7, REDS_HOUSE_1F_WIDTH
+ warp_to 7, 1, REDS_HOUSE_1F_WIDTH
--- /dev/null
+++ b/data/mapObjects/RedsHouse2F.asm
@@ -1,0 +1,12 @@
+RedsHouse2F_Object:
+ db $a ; border block
+
+ db 1 ; warps
+ warp 7, 1, 2, REDS_HOUSE_1F
+
+ db 0 ; signs
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 7, 1, REDS_HOUSE_2F_WIDTH
--- /dev/null
+++ b/data/mapObjects/RockTunnel1F.asm
@@ -1,0 +1,34 @@
+RockTunnel1F_Object:
+ db $3 ; border block
+
+ db 8 ; warps
+ warp 15, 3, 1, -1
+ warp 15, 0, 1, -1
+ warp 15, 33, 2, -1
+ warp 15, 35, 2, -1
+ warp 37, 3, 0, ROCK_TUNNEL_B1F
+ warp 5, 3, 1, ROCK_TUNNEL_B1F
+ warp 17, 11, 2, ROCK_TUNNEL_B1F
+ warp 37, 17, 3, ROCK_TUNNEL_B1F
+
+ db 1 ; signs
+ sign 11, 29, 8 ; RockTunnel1Text8
+
+ db 7 ; objects
+ object SPRITE_HIKER, 7, 5, STAY, DOWN, 1, OPP_HIKER, 12
+ object SPRITE_HIKER, 5, 16, STAY, DOWN, 2, OPP_HIKER, 13
+ object SPRITE_HIKER, 17, 15, STAY, LEFT, 3, OPP_HIKER, 14
+ object SPRITE_BLACK_HAIR_BOY_2, 23, 8, STAY, LEFT, 4, OPP_POKEMANIAC, 7
+ object SPRITE_LASS, 37, 21, STAY, LEFT, 5, OPP_JR_TRAINER_F, 17
+ object SPRITE_LASS, 22, 24, STAY, DOWN, 6, OPP_JR_TRAINER_F, 18
+ object SPRITE_LASS, 32, 24, STAY, RIGHT, 7, OPP_JR_TRAINER_F, 19
+
+ ; warp-to
+ warp_to 15, 3, ROCK_TUNNEL_1F_WIDTH
+ warp_to 15, 0, ROCK_TUNNEL_1F_WIDTH
+ warp_to 15, 33, ROCK_TUNNEL_1F_WIDTH
+ warp_to 15, 35, ROCK_TUNNEL_1F_WIDTH
+ warp_to 37, 3, ROCK_TUNNEL_1F_WIDTH ; ROCK_TUNNEL_B1F
+ warp_to 5, 3, ROCK_TUNNEL_1F_WIDTH ; ROCK_TUNNEL_B1F
+ warp_to 17, 11, ROCK_TUNNEL_1F_WIDTH ; ROCK_TUNNEL_B1F
+ warp_to 37, 17, ROCK_TUNNEL_1F_WIDTH ; ROCK_TUNNEL_B1F
--- /dev/null
+++ b/data/mapObjects/RockTunnelB1F.asm
@@ -1,0 +1,26 @@
+RockTunnelB1F_Object:
+ db $3 ; border block
+
+ db 4 ; warps
+ warp 33, 25, 4, ROCK_TUNNEL_1F
+ warp 27, 3, 5, ROCK_TUNNEL_1F
+ warp 23, 11, 6, ROCK_TUNNEL_1F
+ warp 3, 3, 7, ROCK_TUNNEL_1F
+
+ db 0 ; signs
+
+ db 8 ; objects
+ object SPRITE_LASS, 11, 13, STAY, DOWN, 1, OPP_JR_TRAINER_F, 9
+ object SPRITE_HIKER, 6, 10, STAY, DOWN, 2, OPP_HIKER, 9
+ object SPRITE_BLACK_HAIR_BOY_2, 3, 5, STAY, DOWN, 3, OPP_POKEMANIAC, 3
+ object SPRITE_BLACK_HAIR_BOY_2, 20, 21, STAY, RIGHT, 4, OPP_POKEMANIAC, 4
+ object SPRITE_HIKER, 30, 10, STAY, DOWN, 5, OPP_HIKER, 10
+ object SPRITE_LASS, 14, 28, STAY, RIGHT, 6, OPP_JR_TRAINER_F, 10
+ object SPRITE_HIKER, 33, 5, STAY, RIGHT, 7, OPP_HIKER, 11
+ object SPRITE_BLACK_HAIR_BOY_2, 26, 30, STAY, DOWN, 8, OPP_POKEMANIAC, 5
+
+ ; warp-to
+ warp_to 33, 25, ROCK_TUNNEL_B1F_WIDTH ; ROCK_TUNNEL_1F
+ warp_to 27, 3, ROCK_TUNNEL_B1F_WIDTH ; ROCK_TUNNEL_1F
+ warp_to 23, 11, ROCK_TUNNEL_B1F_WIDTH ; ROCK_TUNNEL_1F
+ warp_to 3, 3, ROCK_TUNNEL_B1F_WIDTH ; ROCK_TUNNEL_1F
--- /dev/null
+++ b/data/mapObjects/RockTunnelPokecenter.asm
@@ -1,0 +1,18 @@
+RockTunnelPokecenter_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 0, -1
+ warp 4, 7, 0, -1
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
+ object SPRITE_GENTLEMAN, 7, 3, WALK, 2, 2 ; person
+ object SPRITE_FISHER2, 2, 5, STAY, NONE, 3 ; person
+ object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
+
+ ; warp-to
+ warp_to 3, 7, ROCK_TUNNEL_POKECENTER_WIDTH
+ warp_to 4, 7, ROCK_TUNNEL_POKECENTER_WIDTH
--- /dev/null
+++ b/data/mapObjects/RocketHideoutB1F.asm
@@ -1,0 +1,27 @@
+RocketHideoutB1F_Object:
+ db $2e ; border block
+
+ db 5 ; warps
+ warp 23, 2, 0, ROCKET_HIDEOUT_B2F
+ warp 21, 2, 2, GAME_CORNER
+ warp 24, 19, 0, ROCKET_HIDEOUT_ELEVATOR
+ warp 21, 24, 3, ROCKET_HIDEOUT_B2F
+ warp 25, 19, 1, ROCKET_HIDEOUT_ELEVATOR
+
+ db 0 ; signs
+
+ db 7 ; objects
+ object SPRITE_ROCKET, 26, 8, STAY, LEFT, 1, OPP_ROCKET, 8
+ object SPRITE_ROCKET, 12, 6, STAY, RIGHT, 2, OPP_ROCKET, 9
+ object SPRITE_ROCKET, 18, 17, STAY, DOWN, 3, OPP_ROCKET, 10
+ object SPRITE_ROCKET, 15, 25, STAY, RIGHT, 4, OPP_ROCKET, 11
+ object SPRITE_ROCKET, 28, 18, STAY, LEFT, 5, OPP_ROCKET, 12
+ object SPRITE_BALL, 11, 14, STAY, NONE, 6, ESCAPE_ROPE
+ object SPRITE_BALL, 9, 17, STAY, NONE, 7, HYPER_POTION
+
+ ; warp-to
+ warp_to 23, 2, ROCKET_HIDEOUT_B1F_WIDTH ; ROCKET_HIDEOUT_B2F
+ warp_to 21, 2, ROCKET_HIDEOUT_B1F_WIDTH ; GAME_CORNER
+ warp_to 24, 19, ROCKET_HIDEOUT_B1F_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
+ warp_to 21, 24, ROCKET_HIDEOUT_B1F_WIDTH ; ROCKET_HIDEOUT_B2F
+ warp_to 25, 19, ROCKET_HIDEOUT_B1F_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
--- /dev/null
+++ b/data/mapObjects/RocketHideoutB2F.asm
@@ -1,0 +1,25 @@
+RocketHideoutB2F_Object:
+ db $2e ; border block
+
+ db 5 ; warps
+ warp 27, 8, 0, ROCKET_HIDEOUT_B1F
+ warp 21, 8, 0, ROCKET_HIDEOUT_B3F
+ warp 24, 19, 0, ROCKET_HIDEOUT_ELEVATOR
+ warp 21, 22, 3, ROCKET_HIDEOUT_B1F
+ warp 25, 19, 1, ROCKET_HIDEOUT_ELEVATOR
+
+ db 0 ; signs
+
+ db 5 ; objects
+ object SPRITE_ROCKET, 20, 12, STAY, DOWN, 1, OPP_ROCKET, 13
+ object SPRITE_BALL, 1, 11, STAY, NONE, 2, MOON_STONE
+ object SPRITE_BALL, 16, 8, STAY, NONE, 3, NUGGET
+ object SPRITE_BALL, 6, 12, STAY, NONE, 4, TM_07
+ object SPRITE_BALL, 3, 21, STAY, NONE, 5, SUPER_POTION
+
+ ; warp-to
+ warp_to 27, 8, ROCKET_HIDEOUT_B2F_WIDTH ; ROCKET_HIDEOUT_B1F
+ warp_to 21, 8, ROCKET_HIDEOUT_B2F_WIDTH ; ROCKET_HIDEOUT_B3F
+ warp_to 24, 19, ROCKET_HIDEOUT_B2F_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
+ warp_to 21, 22, ROCKET_HIDEOUT_B2F_WIDTH ; ROCKET_HIDEOUT_B1F
+ warp_to 25, 19, ROCKET_HIDEOUT_B2F_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
--- /dev/null
+++ b/data/mapObjects/RocketHideoutB3F.asm
@@ -1,0 +1,18 @@
+RocketHideoutB3F_Object:
+ db $2e ; border block
+
+ db 2 ; warps
+ warp 25, 6, 1, ROCKET_HIDEOUT_B2F
+ warp 19, 18, 0, ROCKET_HIDEOUT_B4F
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_ROCKET, 10, 22, STAY, RIGHT, 1, OPP_ROCKET, 14
+ object SPRITE_ROCKET, 26, 12, STAY, UP, 2, OPP_ROCKET, 15
+ object SPRITE_BALL, 26, 17, STAY, NONE, 3, TM_10
+ object SPRITE_BALL, 20, 14, STAY, NONE, 4, RARE_CANDY
+
+ ; warp-to
+ warp_to 25, 6, ROCKET_HIDEOUT_B3F_WIDTH ; ROCKET_HIDEOUT_B2F
+ warp_to 19, 18, ROCKET_HIDEOUT_B3F_WIDTH ; ROCKET_HIDEOUT_B4F
--- /dev/null
+++ b/data/mapObjects/RocketHideoutB4F.asm
@@ -1,0 +1,25 @@
+RocketHideoutB4F_Object:
+ db $2e ; border block
+
+ db 3 ; warps
+ warp 19, 10, 1, ROCKET_HIDEOUT_B3F
+ warp 24, 15, 0, ROCKET_HIDEOUT_ELEVATOR
+ warp 25, 15, 1, ROCKET_HIDEOUT_ELEVATOR
+
+ db 0 ; signs
+
+ db 9 ; objects
+ object SPRITE_GIOVANNI, 25, 3, STAY, DOWN, 1, OPP_GIOVANNI, 1
+ object SPRITE_ROCKET, 23, 12, STAY, DOWN, 2, OPP_ROCKET, 16
+ object SPRITE_ROCKET, 26, 12, STAY, DOWN, 3, OPP_ROCKET, 17
+ object SPRITE_ROCKET, 11, 2, STAY, DOWN, 4, OPP_ROCKET, 18
+ object SPRITE_BALL, 10, 12, STAY, NONE, 5, HP_UP
+ object SPRITE_BALL, 9, 4, STAY, NONE, 6, TM_02
+ object SPRITE_BALL, 12, 20, STAY, NONE, 7, IRON
+ object SPRITE_BALL, 25, 2, STAY, NONE, 8, SILPH_SCOPE
+ object SPRITE_BALL, 10, 2, STAY, NONE, 9, LIFT_KEY
+
+ ; warp-to
+ warp_to 19, 10, ROCKET_HIDEOUT_B4F_WIDTH ; ROCKET_HIDEOUT_B3F
+ warp_to 24, 15, ROCKET_HIDEOUT_B4F_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
+ warp_to 25, 15, ROCKET_HIDEOUT_B4F_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
--- /dev/null
+++ b/data/mapObjects/RocketHideoutElevator.asm
@@ -1,0 +1,15 @@
+RocketHideoutElevator_Object:
+ db $f ; border block
+
+ db 2 ; warps
+ warp 2, 1, 2, ROCKET_HIDEOUT_B1F
+ warp 3, 1, 4, ROCKET_HIDEOUT_B1F
+
+ db 1 ; signs
+ sign 1, 1, 1 ; RocketHideoutElevatorText1
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 2, 1, ROCKET_HIDEOUT_ELEVATOR_WIDTH ; ROCKET_HIDEOUT_B1F
+ warp_to 3, 1, ROCKET_HIDEOUT_ELEVATOR_WIDTH ; ROCKET_HIDEOUT_B1F
--- /dev/null
+++ b/data/mapObjects/Route1.asm
@@ -1,0 +1,14 @@
+Route1_Object:
+ db $b ; border block
+
+ db 0 ; warps
+
+ db 1 ; signs
+ sign 9, 27, 3 ; Route1Text3
+
+ db 2 ; objects
+ object SPRITE_BUG_CATCHER, 5, 24, WALK, 1, 1 ; person
+ object SPRITE_BUG_CATCHER, 15, 13, WALK, 2, 2 ; person
+
+ ; warp-to (unused)
+ warp_to 2, 7, 4
--- /dev/null
+++ b/data/mapObjects/Route10.asm
@@ -1,0 +1,28 @@
+Route10_Object:
+ db $2c ; border block
+
+ db 4 ; warps
+ warp 11, 19, 0, ROCK_TUNNEL_POKECENTER
+ warp 8, 17, 0, ROCK_TUNNEL_1F
+ warp 8, 53, 2, ROCK_TUNNEL_1F
+ warp 6, 39, 0, POWER_PLANT
+
+ db 4 ; signs
+ sign 7, 19, 7 ; Route10Text7
+ sign 12, 19, 8 ; PokeCenterSignText
+ sign 9, 55, 9 ; Route10Text9
+ sign 5, 41, 10 ; Route10Text10
+
+ db 6 ; objects
+ object SPRITE_BLACK_HAIR_BOY_2, 10, 44, STAY, LEFT, 1, OPP_POKEMANIAC, 1
+ object SPRITE_HIKER, 3, 57, STAY, UP, 2, OPP_HIKER, 7
+ object SPRITE_BLACK_HAIR_BOY_2, 14, 64, STAY, LEFT, 3, OPP_POKEMANIAC, 2
+ object SPRITE_LASS, 7, 25, STAY, LEFT, 4, OPP_JR_TRAINER_F, 7
+ object SPRITE_HIKER, 3, 61, STAY, DOWN, 5, OPP_HIKER, 8
+ object SPRITE_LASS, 7, 54, STAY, DOWN, 6, OPP_JR_TRAINER_F, 8
+
+ ; warp-to
+ warp_to 11, 19, ROUTE_10_WIDTH ; ROCK_TUNNEL_POKECENTER
+ warp_to 8, 17, ROUTE_10_WIDTH ; ROCK_TUNNEL_1F
+ warp_to 8, 53, ROUTE_10_WIDTH ; ROCK_TUNNEL_1F
+ warp_to 6, 39, ROUTE_10_WIDTH ; POWER_PLANT
--- /dev/null
+++ b/data/mapObjects/Route11.asm
@@ -1,0 +1,31 @@
+Route11_Object:
+ db $f ; border block
+
+ db 5 ; warps
+ warp 49, 8, 0, ROUTE_11_GATE_1F
+ warp 49, 9, 1, ROUTE_11_GATE_1F
+ warp 58, 8, 2, ROUTE_11_GATE_1F
+ warp 58, 9, 3, ROUTE_11_GATE_1F
+ warp 4, 5, 0, DIGLETTS_CAVE_ROUTE_11
+
+ db 1 ; signs
+ sign 1, 5, 11 ; Route11Text11
+
+ db 10 ; objects
+ object SPRITE_GAMBLER, 10, 14, STAY, DOWN, 1, OPP_GAMBLER, 1
+ object SPRITE_GAMBLER, 26, 9, STAY, DOWN, 2, OPP_GAMBLER, 2
+ object SPRITE_BUG_CATCHER, 13, 5, STAY, LEFT, 3, OPP_YOUNGSTER, 9
+ object SPRITE_BLACK_HAIR_BOY_2, 36, 11, STAY, DOWN, 4, OPP_ENGINEER, 2
+ object SPRITE_BUG_CATCHER, 22, 4, STAY, UP, 5, OPP_YOUNGSTER, 10
+ object SPRITE_GAMBLER, 45, 7, STAY, DOWN, 6, OPP_GAMBLER, 3
+ object SPRITE_GAMBLER, 33, 3, STAY, UP, 7, OPP_GAMBLER, 4
+ object SPRITE_BUG_CATCHER, 43, 5, STAY, RIGHT, 8, OPP_YOUNGSTER, 11
+ object SPRITE_BLACK_HAIR_BOY_2, 45, 16, STAY, LEFT, 9, OPP_ENGINEER, 3
+ object SPRITE_BUG_CATCHER, 22, 12, STAY, UP, 10, OPP_YOUNGSTER, 12
+
+ ; warp-to
+ warp_to 49, 8, ROUTE_11_WIDTH ; ROUTE_11_GATE_1F
+ warp_to 49, 9, ROUTE_11_WIDTH ; ROUTE_11_GATE_1F
+ warp_to 58, 8, ROUTE_11_WIDTH ; ROUTE_11_GATE_1F
+ warp_to 58, 9, ROUTE_11_WIDTH ; ROUTE_11_GATE_1F
+ warp_to 4, 5, ROUTE_11_WIDTH ; DIGLETTS_CAVE_ROUTE_11
--- /dev/null
+++ b/data/mapObjects/Route11Gate1F.asm
@@ -1,0 +1,21 @@
+Route11Gate1F_Object:
+ db $a ; border block
+
+ db 5 ; warps
+ warp 0, 4, 0, -1
+ warp 0, 5, 1, -1
+ warp 7, 4, 2, -1
+ warp 7, 5, 3, -1
+ warp 6, 8, 0, ROUTE_11_GATE_2F
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_GUARD, 4, 1, STAY, NONE, 1 ; person
+
+ ; warp-to
+ warp_to 0, 4, ROUTE_11_GATE_1F_WIDTH
+ warp_to 0, 5, ROUTE_11_GATE_1F_WIDTH
+ warp_to 7, 4, ROUTE_11_GATE_1F_WIDTH
+ warp_to 7, 5, ROUTE_11_GATE_1F_WIDTH
+ warp_to 6, 8, ROUTE_11_GATE_1F_WIDTH ; ROUTE_11_GATE_2F
--- /dev/null
+++ b/data/mapObjects/Route11Gate2F.asm
@@ -1,0 +1,16 @@
+Route11Gate2F_Object:
+ db $a ; border block
+
+ db 1 ; warps
+ warp 7, 7, 4, ROUTE_11_GATE_1F
+
+ db 2 ; signs
+ sign 1, 2, 3 ; Route11GateUpstairsText3
+ sign 6, 2, 4 ; Route11GateUpstairsText4
+
+ db 2 ; objects
+ object SPRITE_BUG_CATCHER, 4, 2, WALK, 2, 1 ; person
+ object SPRITE_OAK_AIDE, 2, 6, STAY, NONE, 2 ; person
+
+ ; warp-to
+ warp_to 7, 7, ROUTE_11_GATE_2F_WIDTH ; ROUTE_11_GATE_1F
--- /dev/null
+++ b/data/mapObjects/Route12.asm
@@ -1,0 +1,30 @@
+Route12_Object:
+ db $43 ; border block
+
+ db 4 ; warps
+ warp 10, 15, 0, ROUTE_12_GATE_1F
+ warp 11, 15, 1, ROUTE_12_GATE_1F
+ warp 10, 21, 2, ROUTE_12_GATE_1F
+ warp 11, 77, 0, ROUTE_12_SUPER_ROD_HOUSE
+
+ db 2 ; signs
+ sign 13, 13, 11 ; Route12Text11
+ sign 11, 63, 12 ; Route12Text12
+
+ db 10 ; objects
+ object SPRITE_SNORLAX, 10, 62, STAY, DOWN, 1 ; person
+ object SPRITE_FISHER2, 14, 31, STAY, LEFT, 2, OPP_FISHER, 3
+ object SPRITE_FISHER2, 5, 39, STAY, UP, 3, OPP_FISHER, 4
+ object SPRITE_BLACK_HAIR_BOY_1, 11, 92, STAY, LEFT, 4, OPP_JR_TRAINER_M, 9
+ object SPRITE_BLACK_HAIR_BOY_2, 14, 76, STAY, UP, 5, OPP_ROCKER, 2
+ object SPRITE_FISHER2, 12, 40, STAY, LEFT, 6, OPP_FISHER, 5
+ object SPRITE_FISHER2, 9, 52, STAY, RIGHT, 7, OPP_FISHER, 6
+ object SPRITE_FISHER2, 6, 87, STAY, DOWN, 8, OPP_FISHER, 11
+ object SPRITE_BALL, 14, 35, STAY, NONE, 9, TM_16
+ object SPRITE_BALL, 5, 89, STAY, NONE, 10, IRON
+
+ ; warp-to
+ warp_to 10, 15, ROUTE_12_WIDTH ; ROUTE_12_GATE_1F
+ warp_to 11, 15, ROUTE_12_WIDTH ; ROUTE_12_GATE_1F
+ warp_to 10, 21, ROUTE_12_WIDTH ; ROUTE_12_GATE_1F
+ warp_to 11, 77, ROUTE_12_WIDTH ; ROUTE_12_SUPER_ROD_HOUSE
--- /dev/null
+++ b/data/mapObjects/Route12Gate1F.asm
@@ -1,0 +1,21 @@
+Route12Gate1F_Object:
+ db $a ; border block
+
+ db 5 ; warps
+ warp 4, 0, 0, -1
+ warp 5, 0, 1, -1
+ warp 4, 7, 2, -1
+ warp 5, 7, 2, -1
+ warp 8, 6, 0, ROUTE_12_GATE_2F
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_GUARD, 1, 3, STAY, NONE, 1 ; person
+
+ ; warp-to
+ warp_to 4, 0, ROUTE_12_GATE_1F_WIDTH
+ warp_to 5, 0, ROUTE_12_GATE_1F_WIDTH
+ warp_to 4, 7, ROUTE_12_GATE_1F_WIDTH
+ warp_to 5, 7, ROUTE_12_GATE_1F_WIDTH
+ warp_to 8, 6, ROUTE_12_GATE_1F_WIDTH ; ROUTE_12_GATE_2F
--- /dev/null
+++ b/data/mapObjects/Route12Gate2F.asm
@@ -1,0 +1,15 @@
+Route12Gate2F_Object:
+ db $a ; border block
+
+ db 1 ; warps
+ warp 7, 7, 4, ROUTE_12_GATE_1F
+
+ db 2 ; signs
+ sign 1, 2, 2 ; Route12GateUpstairsText2
+ sign 6, 2, 3 ; Route12GateUpstairsText3
+
+ db 1 ; objects
+ object SPRITE_BRUNETTE_GIRL, 3, 4, WALK, 1, 1 ; person
+
+ ; warp-to
+ warp_to 7, 7, ROUTE_12_GATE_2F_WIDTH ; ROUTE_12_GATE_1F
--- /dev/null
+++ b/data/mapObjects/Route12SuperRodHouse.asm
@@ -1,0 +1,15 @@
+Route12SuperRodHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 3, -1
+ warp 3, 7, 3, -1
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_FISHER, 2, 4, STAY, RIGHT, 1 ; person
+
+ ; warp-to
+ warp_to 2, 7, ROUTE_12_SUPER_ROD_HOUSE_WIDTH
+ warp_to 3, 7, ROUTE_12_SUPER_ROD_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/Route13.asm
@@ -1,0 +1,21 @@
+Route13_Object:
+ db $43 ; border block
+
+ db 0 ; warps
+
+ db 3 ; signs
+ sign 15, 13, 11 ; Route13Text11
+ sign 33, 5, 12 ; Route13Text12
+ sign 31, 11, 13 ; Route13Text13
+
+ db 10 ; objects
+ object SPRITE_BLACK_HAIR_BOY_1, 49, 10, STAY, RIGHT, 1, OPP_BIRD_KEEPER, 1
+ object SPRITE_LASS, 48, 10, STAY, DOWN, 2, OPP_JR_TRAINER_F, 12
+ object SPRITE_LASS, 27, 9, STAY, DOWN, 3, OPP_JR_TRAINER_F, 13
+ object SPRITE_LASS, 23, 10, STAY, LEFT, 4, OPP_JR_TRAINER_F, 14
+ object SPRITE_LASS, 50, 5, STAY, DOWN, 5, OPP_JR_TRAINER_F, 15
+ object SPRITE_BLACK_HAIR_BOY_1, 12, 4, STAY, RIGHT, 6, OPP_BIRD_KEEPER, 2
+ object SPRITE_FOULARD_WOMAN, 33, 6, STAY, DOWN, 7, OPP_BEAUTY, 4
+ object SPRITE_FOULARD_WOMAN, 32, 6, STAY, DOWN, 8, OPP_BEAUTY, 5
+ object SPRITE_BIKER, 10, 7, STAY, UP, 9, OPP_BIKER, 1
+ object SPRITE_BLACK_HAIR_BOY_1, 7, 13, STAY, UP, 10, OPP_BIRD_KEEPER, 3
--- /dev/null
+++ b/data/mapObjects/Route14.asm
@@ -1,0 +1,19 @@
+Route14_Object:
+ db $43 ; border block
+
+ db 0 ; warps
+
+ db 1 ; signs
+ sign 17, 13, 11 ; Route14Text11
+
+ db 10 ; objects
+ object SPRITE_BLACK_HAIR_BOY_1, 4, 4, STAY, DOWN, 1, OPP_BIRD_KEEPER, 14
+ object SPRITE_BLACK_HAIR_BOY_1, 15, 6, STAY, DOWN, 2, OPP_BIRD_KEEPER, 15
+ object SPRITE_BLACK_HAIR_BOY_1, 12, 11, STAY, DOWN, 3, OPP_BIRD_KEEPER, 16
+ object SPRITE_BLACK_HAIR_BOY_1, 14, 15, STAY, UP, 4, OPP_BIRD_KEEPER, 17
+ object SPRITE_BLACK_HAIR_BOY_1, 15, 31, STAY, LEFT, 5, OPP_BIRD_KEEPER, 4
+ object SPRITE_BLACK_HAIR_BOY_1, 6, 49, STAY, UP, 6, OPP_BIRD_KEEPER, 5
+ object SPRITE_BIKER, 5, 39, STAY, DOWN, 7, OPP_BIKER, 13
+ object SPRITE_BIKER, 4, 30, STAY, RIGHT, 8, OPP_BIKER, 14
+ object SPRITE_BIKER, 15, 30, STAY, LEFT, 9, OPP_BIKER, 15
+ object SPRITE_BIKER, 4, 31, STAY, RIGHT, 10, OPP_BIKER, 2
--- /dev/null
+++ b/data/mapObjects/Route15.asm
@@ -1,0 +1,30 @@
+Route15_Object:
+ db $43 ; border block
+
+ db 4 ; warps
+ warp 7, 8, 0, ROUTE_15_GATE_1F
+ warp 7, 9, 1, ROUTE_15_GATE_1F
+ warp 14, 8, 2, ROUTE_15_GATE_1F
+ warp 14, 9, 3, ROUTE_15_GATE_1F
+
+ db 1 ; signs
+ sign 39, 9, 12 ; Route15Text12
+
+ db 11 ; objects
+ object SPRITE_LASS, 41, 11, STAY, DOWN, 1, OPP_JR_TRAINER_F, 20
+ object SPRITE_LASS, 53, 10, STAY, LEFT, 2, OPP_JR_TRAINER_F, 21
+ object SPRITE_BLACK_HAIR_BOY_1, 31, 13, STAY, UP, 3, OPP_BIRD_KEEPER, 6
+ object SPRITE_BLACK_HAIR_BOY_1, 35, 13, STAY, UP, 4, OPP_BIRD_KEEPER, 7
+ object SPRITE_FOULARD_WOMAN, 53, 11, STAY, DOWN, 5, OPP_BEAUTY, 9
+ object SPRITE_FOULARD_WOMAN, 41, 10, STAY, RIGHT, 6, OPP_BEAUTY, 10
+ object SPRITE_BIKER, 48, 10, STAY, DOWN, 7, OPP_BIKER, 3
+ object SPRITE_BIKER, 46, 10, STAY, DOWN, 8, OPP_BIKER, 4
+ object SPRITE_LASS, 37, 5, STAY, RIGHT, 9, OPP_JR_TRAINER_F, 22
+ object SPRITE_LASS, 18, 13, STAY, UP, 10, OPP_JR_TRAINER_F, 23
+ object SPRITE_BALL, 18, 5, STAY, NONE, 11, TM_20
+
+ ; warp-to
+ warp_to 7, 8, ROUTE_15_WIDTH ; ROUTE_15_GATE_1F
+ warp_to 7, 9, ROUTE_15_WIDTH ; ROUTE_15_GATE_1F
+ warp_to 14, 8, ROUTE_15_WIDTH ; ROUTE_15_GATE_1F
+ warp_to 14, 9, ROUTE_15_WIDTH ; ROUTE_15_GATE_1F
--- /dev/null
+++ b/data/mapObjects/Route15Gate1F.asm
@@ -1,0 +1,21 @@
+Route15Gate1F_Object:
+ db $a ; border block
+
+ db 5 ; warps
+ warp 0, 4, 0, -1
+ warp 0, 5, 1, -1
+ warp 7, 4, 2, -1
+ warp 7, 5, 3, -1
+ warp 6, 8, 0, ROUTE_15_GATE_2F
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_GUARD, 4, 1, STAY, NONE, 1 ; person
+
+ ; warp-to
+ warp_to 0, 4, ROUTE_15_GATE_1F_WIDTH
+ warp_to 0, 5, ROUTE_15_GATE_1F_WIDTH
+ warp_to 7, 4, ROUTE_15_GATE_1F_WIDTH
+ warp_to 7, 5, ROUTE_15_GATE_1F_WIDTH
+ warp_to 6, 8, ROUTE_15_GATE_1F_WIDTH ; ROUTE_15_GATE_2F
--- /dev/null
+++ b/data/mapObjects/Route15Gate2F.asm
@@ -1,0 +1,14 @@
+Route15Gate2F_Object:
+ db $a ; border block
+
+ db 1 ; warps
+ warp 7, 7, 4, ROUTE_15_GATE_1F
+
+ db 1 ; signs
+ sign 6, 2, 2 ; Route15GateUpstairsText2
+
+ db 1 ; objects
+ object SPRITE_OAK_AIDE, 4, 2, STAY, DOWN, 1
+
+ ; warp-to
+ warp_to 7, 7, ROUTE_15_GATE_2F_WIDTH ; ROUTE_15_GATE_1F
--- /dev/null
+++ b/data/mapObjects/Route16.asm
@@ -1,0 +1,37 @@
+Route16_Object:
+ db $f ; border block
+
+ db 9 ; warps
+ warp 17, 10, 0, ROUTE_16_GATE_1F
+ warp 17, 11, 1, ROUTE_16_GATE_1F
+ warp 24, 10, 2, ROUTE_16_GATE_1F
+ warp 24, 11, 3, ROUTE_16_GATE_1F
+ warp 17, 4, 4, ROUTE_16_GATE_1F
+ warp 17, 5, 5, ROUTE_16_GATE_1F
+ warp 24, 4, 6, ROUTE_16_GATE_1F
+ warp 24, 5, 7, ROUTE_16_GATE_1F
+ warp 7, 5, 0, ROUTE_16_FLY_HOUSE
+
+ db 2 ; signs
+ sign 27, 11, 8 ; Route16Text8
+ sign 5, 17, 9 ; Route16Text9
+
+ db 7 ; objects
+ object SPRITE_BIKER, 17, 12, STAY, LEFT, 1, OPP_BIKER, 5
+ object SPRITE_BIKER, 14, 13, STAY, RIGHT, 2, OPP_CUE_BALL, 1
+ object SPRITE_BIKER, 11, 12, STAY, UP, 3, OPP_CUE_BALL, 2
+ object SPRITE_BIKER, 9, 11, STAY, LEFT, 4, OPP_BIKER, 6
+ object SPRITE_BIKER, 6, 10, STAY, RIGHT, 5, OPP_CUE_BALL, 3
+ object SPRITE_BIKER, 3, 12, STAY, RIGHT, 6, OPP_BIKER, 7
+ object SPRITE_SNORLAX, 26, 10, STAY, DOWN, 7 ; person
+
+ ; warp-to
+ warp_to 17, 10, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
+ warp_to 17, 11, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
+ warp_to 24, 10, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
+ warp_to 24, 11, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
+ warp_to 17, 4, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
+ warp_to 17, 5, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
+ warp_to 24, 4, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
+ warp_to 24, 5, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
+ warp_to 7, 5, ROUTE_16_WIDTH ; ROUTE_16_FLY_HOUSE
--- /dev/null
+++ b/data/mapObjects/Route16FlyHouse.asm
@@ -1,0 +1,16 @@
+Route16FlyHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 8, -1
+ warp 3, 7, 8, -1
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_BRUNETTE_GIRL, 2, 3, STAY, RIGHT, 1 ; person
+ object SPRITE_BIRD, 6, 4, WALK, 0, 2 ; person
+
+ ; warp-to
+ warp_to 2, 7, ROUTE_16_FLY_HOUSE_WIDTH
+ warp_to 3, 7, ROUTE_16_FLY_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/Route16Gate1F.asm
@@ -1,0 +1,30 @@
+Route16Gate1F_Object:
+ db $a ; border block
+
+ db 9 ; warps
+ warp 0, 8, 0, -1
+ warp 0, 9, 1, -1
+ warp 7, 8, 2, -1
+ warp 7, 9, 2, -1
+ warp 0, 2, 4, -1
+ warp 0, 3, 5, -1
+ warp 7, 2, 6, -1
+ warp 7, 3, 7, -1
+ warp 6, 12, 0, ROUTE_16_GATE_2F
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_GUARD, 4, 5, STAY, DOWN, 1 ; person
+ object SPRITE_GAMBLER, 4, 3, STAY, NONE, 2 ; person
+
+ ; warp-to
+ warp_to 0, 8, ROUTE_16_GATE_1F_WIDTH
+ warp_to 0, 9, ROUTE_16_GATE_1F_WIDTH
+ warp_to 7, 8, ROUTE_16_GATE_1F_WIDTH
+ warp_to 7, 9, ROUTE_16_GATE_1F_WIDTH
+ warp_to 0, 2, ROUTE_16_GATE_1F_WIDTH
+ warp_to 0, 3, ROUTE_16_GATE_1F_WIDTH
+ warp_to 7, 2, ROUTE_16_GATE_1F_WIDTH
+ warp_to 7, 3, ROUTE_16_GATE_1F_WIDTH
+ warp_to 6, 12, ROUTE_16_GATE_1F_WIDTH ; ROUTE_16_GATE_2F
--- /dev/null
+++ b/data/mapObjects/Route16Gate2F.asm
@@ -1,0 +1,16 @@
+Route16Gate2F_Object:
+ db $a ; border block
+
+ db 1 ; warps
+ warp 7, 7, 8, ROUTE_16_GATE_1F
+
+ db 2 ; signs
+ sign 1, 2, 3 ; Route16GateUpstairsText3
+ sign 6, 2, 4 ; Route16GateUpstairsText4
+
+ db 2 ; objects
+ object SPRITE_YOUNG_BOY, 4, 2, STAY, NONE, 1 ; person
+ object SPRITE_LITTLE_GIRL, 2, 5, WALK, 2, 2 ; person
+
+ ; warp-to
+ warp_to 7, 7, ROUTE_16_GATE_2F_WIDTH ; ROUTE_16_GATE_1F
--- /dev/null
+++ b/data/mapObjects/Route17.asm
@@ -1,0 +1,24 @@
+Route17_Object:
+ db $43 ; border block
+
+ db 0 ; warps
+
+ db 6 ; signs
+ sign 9, 51, 11 ; Route17Text11
+ sign 9, 63, 12 ; Route17Text12
+ sign 9, 75, 13 ; Route17Text13
+ sign 9, 87, 14 ; Route17Text14
+ sign 9, 111, 15 ; Route17Text15
+ sign 9, 141, 16 ; Route17Text16
+
+ db 10 ; objects
+ object SPRITE_BIKER, 12, 19, STAY, LEFT, 1, OPP_CUE_BALL, 4
+ object SPRITE_BIKER, 11, 16, STAY, RIGHT, 2, OPP_CUE_BALL, 5
+ object SPRITE_BIKER, 4, 18, STAY, UP, 3, OPP_BIKER, 8
+ object SPRITE_BIKER, 7, 32, STAY, LEFT, 4, OPP_BIKER, 9
+ object SPRITE_BIKER, 14, 34, STAY, RIGHT, 5, OPP_BIKER, 10
+ object SPRITE_BIKER, 17, 58, STAY, LEFT, 6, OPP_CUE_BALL, 6
+ object SPRITE_BIKER, 2, 68, STAY, RIGHT, 7, OPP_CUE_BALL, 7
+ object SPRITE_BIKER, 14, 98, STAY, RIGHT, 8, OPP_CUE_BALL, 8
+ object SPRITE_BIKER, 5, 98, STAY, LEFT, 9, OPP_BIKER, 11
+ object SPRITE_BIKER, 10, 118, STAY, DOWN, 10, OPP_BIKER, 12
--- /dev/null
+++ b/data/mapObjects/Route18.asm
@@ -1,0 +1,23 @@
+Route18_Object:
+ db $43 ; border block
+
+ db 4 ; warps
+ warp 33, 8, 0, ROUTE_18_GATE_1F
+ warp 33, 9, 1, ROUTE_18_GATE_1F
+ warp 40, 8, 2, ROUTE_18_GATE_1F
+ warp 40, 9, 3, ROUTE_18_GATE_1F
+
+ db 2 ; signs
+ sign 43, 7, 4 ; Route18Text4
+ sign 33, 5, 5 ; Route18Text5
+
+ db 3 ; objects
+ object SPRITE_BLACK_HAIR_BOY_1, 36, 11, STAY, RIGHT, 1, OPP_BIRD_KEEPER, 8
+ object SPRITE_BLACK_HAIR_BOY_1, 40, 15, STAY, LEFT, 2, OPP_BIRD_KEEPER, 9
+ object SPRITE_BLACK_HAIR_BOY_1, 42, 13, STAY, LEFT, 3, OPP_BIRD_KEEPER, 10
+
+ ; warp-to
+ warp_to 33, 8, ROUTE_18_WIDTH ; ROUTE_18_GATE_1F
+ warp_to 33, 9, ROUTE_18_WIDTH ; ROUTE_18_GATE_1F
+ warp_to 40, 8, ROUTE_18_WIDTH ; ROUTE_18_GATE_1F
+ warp_to 40, 9, ROUTE_18_WIDTH ; ROUTE_18_GATE_1F
--- /dev/null
+++ b/data/mapObjects/Route18Gate1F.asm
@@ -1,0 +1,21 @@
+Route18Gate1F_Object:
+ db $a ; border block
+
+ db 5 ; warps
+ warp 0, 4, 0, -1
+ warp 0, 5, 1, -1
+ warp 7, 4, 2, -1
+ warp 7, 5, 3, -1
+ warp 6, 8, 0, ROUTE_18_GATE_2F
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_GUARD, 4, 1, STAY, DOWN, 1 ; person
+
+ ; warp-to
+ warp_to 0, 4, ROUTE_18_GATE_1F_WIDTH
+ warp_to 0, 5, ROUTE_18_GATE_1F_WIDTH
+ warp_to 7, 4, ROUTE_18_GATE_1F_WIDTH
+ warp_to 7, 5, ROUTE_18_GATE_1F_WIDTH
+ warp_to 6, 8, ROUTE_18_GATE_1F_WIDTH ; ROUTE_18_GATE_2F
--- /dev/null
+++ b/data/mapObjects/Route18Gate2F.asm
@@ -1,0 +1,15 @@
+Route18Gate2F_Object:
+ db $a ; border block
+
+ db 1 ; warps
+ warp 7, 7, 4, ROUTE_18_GATE_1F
+
+ db 2 ; signs
+ sign 1, 2, 2 ; Route18GateUpstairsText2
+ sign 6, 2, 3 ; Route18GateUpstairsText3
+
+ db 1 ; objects
+ object SPRITE_BUG_CATCHER, 4, 2, WALK, 2, 1 ; person
+
+ ; warp-to
+ warp_to 7, 7, ROUTE_18_GATE_2F_WIDTH ; ROUTE_18_GATE_1F
--- /dev/null
+++ b/data/mapObjects/Route19.asm
@@ -1,0 +1,21 @@
+Route19_Object:
+ db $43 ; border block
+
+ db 0 ; warps
+
+ db 1 ; signs
+ sign 11, 9, 11 ; Route19Text11
+
+ db 10 ; objects
+ object SPRITE_BLACK_HAIR_BOY_1, 8, 7, STAY, LEFT, 1, OPP_SWIMMER, 2
+ object SPRITE_BLACK_HAIR_BOY_1, 13, 7, STAY, LEFT, 2, OPP_SWIMMER, 3
+ object SPRITE_SWIMMER, 13, 25, STAY, LEFT, 3, OPP_SWIMMER, 4
+ object SPRITE_SWIMMER, 4, 27, STAY, RIGHT, 4, OPP_SWIMMER, 5
+ object SPRITE_SWIMMER, 16, 31, STAY, UP, 5, OPP_SWIMMER, 6
+ object SPRITE_SWIMMER, 9, 11, STAY, DOWN, 6, OPP_SWIMMER, 7
+ object SPRITE_SWIMMER, 8, 43, STAY, LEFT, 7, OPP_BEAUTY, 12
+ object SPRITE_SWIMMER, 11, 43, STAY, RIGHT, 8, OPP_BEAUTY, 13
+ object SPRITE_SWIMMER, 9, 42, STAY, UP, 9, OPP_SWIMMER, 8
+ object SPRITE_SWIMMER, 10, 44, STAY, DOWN, 10, OPP_BEAUTY, 14
+
+ ; warp-to
--- /dev/null
+++ b/data/mapObjects/Route2.asm
@@ -1,0 +1,33 @@
+Route2_Object:
+ db $f ; border block
+
+ db 6 ; warps
+ warp 12, 9, 0, DIGLETTS_CAVE_ROUTE_2
+ warp 3, 11, 1, VIRIDIAN_FOREST_NORTH_GATE
+ warp 15, 19, 0, ROUTE_2_TRADE_HOUSE
+ warp 16, 35, 1, ROUTE_2_GATE
+ warp 15, 39, 2, ROUTE_2_GATE
+ warp 3, 43, 2, VIRIDIAN_FOREST_SOUTH_GATE
+
+ db 2 ; signs
+ sign 5, 65, 3 ; Route2Text3
+ sign 11, 11, 4 ; Route2Text4
+
+ db 2 ; objects
+ object SPRITE_BALL, 13, 54, STAY, NONE, 1, MOON_STONE
+ object SPRITE_BALL, 13, 45, STAY, NONE, 2, HP_UP
+
+ ; warp-to
+ warp_to 12, 9, ROUTE_2_WIDTH ; DIGLETTS_CAVE_ROUTE_2
+ warp_to 3, 11, ROUTE_2_WIDTH ; VIRIDIAN_FOREST_NORTH_GATE
+ warp_to 15, 19, ROUTE_2_WIDTH ; ROUTE_2_TRADE_HOUSE
+ warp_to 16, 35, ROUTE_2_WIDTH ; ROUTE_2_GATE
+ warp_to 15, 39, ROUTE_2_WIDTH ; ROUTE_2_GATE
+ warp_to 3, 43, ROUTE_2_WIDTH ; VIRIDIAN_FOREST_SOUTH_GATE
+
+ ; unused
+ warp_to 2, 7, 4
+ db $12, $c7, $9, $7
+ warp_to 2, 7, 4
+ warp_to 2, 7, 4
+ warp_to 2, 7, 4
--- /dev/null
+++ b/data/mapObjects/Route20.asm
@@ -1,0 +1,26 @@
+Route20_Object:
+ db $43 ; border block
+
+ db 2 ; warps
+ warp 48, 5, 0, SEAFOAM_ISLANDS_1F
+ warp 58, 9, 2, SEAFOAM_ISLANDS_1F
+
+ db 2 ; signs
+ sign 51, 7, 11 ; Route20Text11
+ sign 57, 11, 12 ; Route20Text12
+
+ db 10 ; objects
+ object SPRITE_SWIMMER, 87, 8, STAY, UP, 1, OPP_SWIMMER, 9
+ object SPRITE_SWIMMER, 68, 11, STAY, UP, 2, OPP_BEAUTY, 15
+ object SPRITE_SWIMMER, 45, 10, STAY, DOWN, 3, OPP_BEAUTY, 6
+ object SPRITE_SWIMMER, 55, 14, STAY, RIGHT, 4, OPP_JR_TRAINER_F, 24
+ object SPRITE_SWIMMER, 38, 13, STAY, DOWN, 5, OPP_SWIMMER, 10
+ object SPRITE_SWIMMER, 87, 13, STAY, UP, 6, OPP_SWIMMER, 11
+ object SPRITE_BLACK_HAIR_BOY_1, 34, 9, STAY, UP, 7, OPP_BIRD_KEEPER, 11
+ object SPRITE_SWIMMER, 25, 7, STAY, UP, 8, OPP_BEAUTY, 7
+ object SPRITE_SWIMMER, 24, 12, STAY, DOWN, 9, OPP_JR_TRAINER_F, 16
+ object SPRITE_SWIMMER, 15, 8, STAY, UP, 10, OPP_BEAUTY, 8
+
+ ; warp-to
+ warp_to 48, 5, ROUTE_20_WIDTH ; SEAFOAM_ISLANDS_1F
+ warp_to 58, 9, ROUTE_20_WIDTH ; SEAFOAM_ISLANDS_1F
--- /dev/null
+++ b/data/mapObjects/Route21.asm
@@ -1,0 +1,17 @@
+Route21_Object:
+ db $43 ; border block
+
+ db 0 ; warps
+
+ db 0 ; signs
+
+ db 9 ; objects
+ object SPRITE_FISHER2, 4, 24, STAY, LEFT, 1, OPP_FISHER, 7
+ object SPRITE_FISHER2, 6, 25, STAY, DOWN, 2, OPP_FISHER, 9
+ object SPRITE_SWIMMER, 10, 31, STAY, UP, 3, OPP_SWIMMER, 12
+ object SPRITE_SWIMMER, 12, 30, STAY, RIGHT, 4, OPP_CUE_BALL, 9
+ object SPRITE_SWIMMER, 16, 63, STAY, DOWN, 5, OPP_SWIMMER, 13
+ object SPRITE_SWIMMER, 5, 71, STAY, RIGHT, 6, OPP_SWIMMER, 14
+ object SPRITE_SWIMMER, 15, 71, STAY, LEFT, 7, OPP_SWIMMER, 15
+ object SPRITE_FISHER2, 14, 56, STAY, LEFT, 8, OPP_FISHER, 8
+ object SPRITE_FISHER2, 17, 57, STAY, RIGHT, 9, OPP_FISHER, 10
--- /dev/null
+++ b/data/mapObjects/Route22.asm
@@ -1,0 +1,15 @@
+Route22_Object:
+ db $2c ; border block
+
+ db 1 ; warps
+ warp 8, 5, 0, ROUTE_22_GATE
+
+ db 1 ; signs
+ sign 7, 11, 3 ; Route22FrontGateText
+
+ db 2 ; objects
+ object SPRITE_BLUE, 25, 5, STAY, NONE, 1 ; person
+ object SPRITE_BLUE, 25, 5, STAY, NONE, 2 ; person
+
+ ; warp-to
+ warp_to 8, 5, ROUTE_22_WIDTH ; ROUTE_22_GATE
--- /dev/null
+++ b/data/mapObjects/Route22Gate.asm
@@ -1,0 +1,19 @@
+Route22Gate_Object:
+ db $a ; border block
+
+ db 4 ; warps
+ warp 4, 7, 0, -1
+ warp 5, 7, 0, -1
+ warp 4, 0, 0, -1
+ warp 5, 0, 1, -1
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_GUARD, 6, 2, STAY, LEFT, 1 ; person
+
+ ; warp-to
+ warp_to 4, 7, ROUTE_22_GATE_WIDTH
+ warp_to 5, 7, ROUTE_22_GATE_WIDTH
+ warp_to 4, 0, ROUTE_22_GATE_WIDTH
+ warp_to 5, 0, ROUTE_22_GATE_WIDTH
--- /dev/null
+++ b/data/mapObjects/Route23.asm
@@ -1,0 +1,26 @@
+Route23_Object:
+ db $f ; border block
+
+ db 4 ; warps
+ warp 7, 139, 2, ROUTE_22_GATE
+ warp 8, 139, 3, ROUTE_22_GATE
+ warp 4, 31, 0, VICTORY_ROAD_1F
+ warp 14, 31, 1, VICTORY_ROAD_2F
+
+ db 1 ; signs
+ sign 3, 33, 8 ; Route23Text8
+
+ db 7 ; objects
+ object SPRITE_GUARD, 4, 35, STAY, DOWN, 1 ; person
+ object SPRITE_GUARD, 10, 56, STAY, DOWN, 2 ; person
+ object SPRITE_SWIMMER, 8, 85, STAY, DOWN, 3 ; person
+ object SPRITE_SWIMMER, 11, 96, STAY, DOWN, 4 ; person
+ object SPRITE_GUARD, 12, 105, STAY, DOWN, 5 ; person
+ object SPRITE_GUARD, 8, 119, STAY, DOWN, 6 ; person
+ object SPRITE_GUARD, 8, 136, STAY, DOWN, 7 ; person
+
+ ; warp-to
+ warp_to 7, 139, ROUTE_23_WIDTH ; ROUTE_22_GATE
+ warp_to 8, 139, ROUTE_23_WIDTH ; ROUTE_22_GATE
+ warp_to 4, 31, ROUTE_23_WIDTH ; VICTORY_ROAD_1F
+ warp_to 14, 31, ROUTE_23_WIDTH ; VICTORY_ROAD_2F
--- /dev/null
+++ b/data/mapObjects/Route24.asm
@@ -1,0 +1,16 @@
+Route24_Object:
+ db $2c ; border block
+
+ db 0 ; warps
+
+ db 0 ; signs
+
+ db 8 ; objects
+ object SPRITE_BLACK_HAIR_BOY_1, 11, 15, STAY, LEFT, 1, OPP_ROCKET, 6
+ object SPRITE_BLACK_HAIR_BOY_1, 5, 20, STAY, UP, 2, OPP_JR_TRAINER_M, 2
+ object SPRITE_BLACK_HAIR_BOY_1, 11, 19, STAY, LEFT, 3, OPP_JR_TRAINER_M, 3
+ object SPRITE_LASS, 10, 22, STAY, RIGHT, 4, OPP_LASS, 7
+ object SPRITE_BUG_CATCHER, 11, 25, STAY, LEFT, 5, OPP_YOUNGSTER, 4
+ object SPRITE_LASS, 10, 28, STAY, RIGHT, 6, OPP_LASS, 8
+ object SPRITE_BUG_CATCHER, 11, 31, STAY, LEFT, 7, OPP_BUG_CATCHER, 9
+ object SPRITE_BALL, 10, 5, STAY, NONE, 8, TM_45
--- /dev/null
+++ b/data/mapObjects/Route25.asm
@@ -1,0 +1,23 @@
+Route25_Object:
+ db $2c ; border block
+
+ db 1 ; warps
+ warp 45, 3, 0, BILLS_HOUSE
+
+ db 1 ; signs
+ sign 43, 3, 11 ; Route25Text11
+
+ db 10 ; objects
+ object SPRITE_BUG_CATCHER, 14, 2, STAY, DOWN, 1, OPP_YOUNGSTER, 5
+ object SPRITE_BUG_CATCHER, 18, 5, STAY, UP, 2, OPP_YOUNGSTER, 6
+ object SPRITE_BLACK_HAIR_BOY_1, 24, 4, STAY, DOWN, 3, OPP_JR_TRAINER_M, 2
+ object SPRITE_LASS, 18, 8, STAY, RIGHT, 4, OPP_LASS, 9
+ object SPRITE_BUG_CATCHER, 32, 3, STAY, LEFT, 5, OPP_YOUNGSTER, 7
+ object SPRITE_LASS, 37, 4, STAY, DOWN, 6, OPP_LASS, 10
+ object SPRITE_HIKER, 8, 4, STAY, RIGHT, 7, OPP_HIKER, 2
+ object SPRITE_HIKER, 23, 9, STAY, UP, 8, OPP_HIKER, 3
+ object SPRITE_HIKER, 13, 7, STAY, RIGHT, 9, OPP_HIKER, 4
+ object SPRITE_BALL, 22, 2, STAY, NONE, 10, TM_19
+
+ ; warp-to
+ warp_to 45, 3, ROUTE_25_WIDTH ; BILLS_HOUSE
--- /dev/null
+++ b/data/mapObjects/Route2Gate.asm
@@ -1,0 +1,20 @@
+Route2Gate_Object:
+ db $a ; border block
+
+ db 4 ; warps
+ warp 4, 0, 3, -1
+ warp 5, 0, 3, -1
+ warp 4, 7, 4, -1
+ warp 5, 7, 4, -1
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_OAK_AIDE, 1, 4, STAY, LEFT, 1 ; person
+ object SPRITE_BUG_CATCHER, 5, 4, WALK, 2, 2 ; person
+
+ ; warp-to
+ warp_to 4, 0, ROUTE_2_GATE_WIDTH
+ warp_to 5, 0, ROUTE_2_GATE_WIDTH
+ warp_to 4, 7, ROUTE_2_GATE_WIDTH
+ warp_to 5, 7, ROUTE_2_GATE_WIDTH
--- /dev/null
+++ b/data/mapObjects/Route2TradeHouse.asm
@@ -1,0 +1,16 @@
+Route2TradeHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 2, -1
+ warp 3, 7, 2, -1
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_OAK_AIDE, 2, 4, STAY, RIGHT, 1 ; person
+ object SPRITE_GAMEBOY_KID_COPY, 4, 1, STAY, DOWN, 2 ; person
+
+ ; warp-to
+ warp_to 2, 7, ROUTE_2_TRADE_HOUSE_WIDTH
+ warp_to 3, 7, ROUTE_2_TRADE_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/Route3.asm
@@ -1,0 +1,18 @@
+Route3_Object:
+ db $2c ; border block
+
+ db 0 ; warps
+
+ db 1 ; signs
+ sign 59, 9, 10 ; Route3Text10
+
+ db 9 ; objects
+ object SPRITE_BLACK_HAIR_BOY_2, 57, 11, STAY, NONE, 1 ; person
+ object SPRITE_BUG_CATCHER, 10, 6, STAY, RIGHT, 2, OPP_BUG_CATCHER, 4
+ object SPRITE_BUG_CATCHER, 14, 4, STAY, DOWN, 3, OPP_YOUNGSTER, 1
+ object SPRITE_LASS, 16, 9, STAY, LEFT, 4, OPP_LASS, 1
+ object SPRITE_BUG_CATCHER, 19, 5, STAY, DOWN, 5, OPP_BUG_CATCHER, 5
+ object SPRITE_LASS, 23, 4, STAY, LEFT, 6, OPP_LASS, 2
+ object SPRITE_BUG_CATCHER, 22, 9, STAY, LEFT, 7, OPP_YOUNGSTER, 2
+ object SPRITE_BUG_CATCHER, 24, 6, STAY, RIGHT, 8, OPP_BUG_CATCHER, 6
+ object SPRITE_LASS, 33, 10, STAY, UP, 9, OPP_LASS, 3
--- /dev/null
+++ b/data/mapObjects/Route4.asm
@@ -1,0 +1,22 @@
+Route4_Object:
+ db $2c ; border block
+
+ db 3 ; warps
+ warp 11, 5, 0, MT_MOON_POKECENTER
+ warp 18, 5, 0, MT_MOON_1F
+ warp 24, 5, 7, MT_MOON_B1F
+
+ db 3 ; signs
+ sign 12, 5, 4 ; PokeCenterSignText
+ sign 17, 7, 5 ; Route4Text5
+ sign 27, 7, 6 ; Route4Text6
+
+ db 3 ; objects
+ object SPRITE_LASS, 9, 8, WALK, 0, 1 ; person
+ object SPRITE_LASS, 63, 3, STAY, RIGHT, 2, OPP_LASS, 4
+ object SPRITE_BALL, 57, 3, STAY, NONE, 3, TM_04
+
+ ; warp-to
+ warp_to 11, 5, ROUTE_4_WIDTH ; MT_MOON_POKECENTER
+ warp_to 18, 5, ROUTE_4_WIDTH ; MT_MOON_1F
+ warp_to 24, 5, ROUTE_4_WIDTH ; MT_MOON_B1F
--- /dev/null
+++ b/data/mapObjects/Route5.asm
@@ -1,0 +1,21 @@
+Route5_Object:
+ db $a ; border block
+
+ db 5 ; warps
+ warp 10, 29, 3, ROUTE_5_GATE
+ warp 9, 29, 2, ROUTE_5_GATE
+ warp 10, 33, 0, ROUTE_5_GATE
+ warp 17, 27, 0, UNDERGROUND_PATH_ROUTE_5
+ warp 10, 21, 0, DAYCARE
+
+ db 1 ; signs
+ sign 17, 29, 1 ; Route5Text1
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 10, 29, ROUTE_5_WIDTH ; ROUTE_5_GATE
+ warp_to 9, 29, ROUTE_5_WIDTH ; ROUTE_5_GATE
+ warp_to 10, 33, ROUTE_5_WIDTH ; ROUTE_5_GATE
+ warp_to 17, 27, ROUTE_5_WIDTH ; UNDERGROUND_PATH_ROUTE_5
+ warp_to 10, 21, ROUTE_5_WIDTH ; DAYCARE
--- /dev/null
+++ b/data/mapObjects/Route5Gate.asm
@@ -1,0 +1,19 @@
+Route5Gate_Object:
+ db $a ; border block
+
+ db 4 ; warps
+ warp 3, 5, 2, -1
+ warp 4, 5, 2, -1
+ warp 3, 0, 1, -1
+ warp 4, 0, 0, -1
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_GUARD, 1, 3, STAY, RIGHT, 1 ; person
+
+ ; warp-to
+ warp_to 3, 5, ROUTE_5_GATE_WIDTH
+ warp_to 4, 5, ROUTE_5_GATE_WIDTH
+ warp_to 3, 0, ROUTE_5_GATE_WIDTH
+ warp_to 4, 0, ROUTE_5_GATE_WIDTH
--- /dev/null
+++ b/data/mapObjects/Route6.asm
@@ -1,0 +1,25 @@
+Route6_Object:
+ db $f ; border block
+
+ db 4 ; warps
+ warp 9, 1, 2, ROUTE_6_GATE
+ warp 10, 1, 2, ROUTE_6_GATE
+ warp 10, 7, 0, ROUTE_6_GATE
+ warp 17, 13, 0, UNDERGROUND_PATH_ROUTE_6
+
+ db 1 ; signs
+ sign 19, 15, 7 ; Route6Text7
+
+ db 6 ; objects
+ object SPRITE_BLACK_HAIR_BOY_1, 10, 21, STAY, RIGHT, 1, OPP_JR_TRAINER_M, 4
+ object SPRITE_LASS, 11, 21, STAY, LEFT, 2, OPP_JR_TRAINER_F, 2
+ object SPRITE_BUG_CATCHER, 0, 15, STAY, RIGHT, 3, OPP_BUG_CATCHER, 10
+ object SPRITE_BLACK_HAIR_BOY_1, 11, 31, STAY, LEFT, 4, OPP_JR_TRAINER_M, 5
+ object SPRITE_LASS, 11, 30, STAY, LEFT, 5, OPP_JR_TRAINER_F, 3
+ object SPRITE_BUG_CATCHER, 19, 26, STAY, LEFT, 6, OPP_BUG_CATCHER, 11
+
+ ; warp-to
+ warp_to 9, 1, ROUTE_6_WIDTH ; ROUTE_6_GATE
+ warp_to 10, 1, ROUTE_6_WIDTH ; ROUTE_6_GATE
+ warp_to 10, 7, ROUTE_6_WIDTH ; ROUTE_6_GATE
+ warp_to 17, 13, ROUTE_6_WIDTH ; UNDERGROUND_PATH_ROUTE_6
--- /dev/null
+++ b/data/mapObjects/Route6Gate.asm
@@ -1,0 +1,19 @@
+Route6Gate_Object:
+ db $a ; border block
+
+ db 4 ; warps
+ warp 3, 5, 2, -1
+ warp 4, 5, 2, -1
+ warp 3, 0, 1, -1
+ warp 4, 0, 1, -1
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_GUARD, 6, 2, STAY, LEFT, 1 ; person
+
+ ; warp-to
+ warp_to 3, 5, ROUTE_6_GATE_WIDTH
+ warp_to 4, 5, ROUTE_6_GATE_WIDTH
+ warp_to 3, 0, ROUTE_6_GATE_WIDTH
+ warp_to 4, 0, ROUTE_6_GATE_WIDTH
--- /dev/null
+++ b/data/mapObjects/Route7.asm
@@ -1,0 +1,21 @@
+Route7_Object:
+ db $f ; border block
+
+ db 5 ; warps
+ warp 18, 9, 2, ROUTE_7_GATE
+ warp 18, 10, 3, ROUTE_7_GATE
+ warp 11, 9, 0, ROUTE_7_GATE
+ warp 11, 10, 1, ROUTE_7_GATE
+ warp 5, 13, 0, UNDERGROUND_PATH_ROUTE_7
+
+ db 1 ; signs
+ sign 3, 13, 1 ; Route7Text1
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 18, 9, ROUTE_7_WIDTH ; ROUTE_7_GATE
+ warp_to 18, 10, ROUTE_7_WIDTH ; ROUTE_7_GATE
+ warp_to 11, 9, ROUTE_7_WIDTH ; ROUTE_7_GATE
+ warp_to 11, 10, ROUTE_7_WIDTH ; ROUTE_7_GATE
+ warp_to 5, 13, ROUTE_7_WIDTH ; UNDERGROUND_PATH_ROUTE_7
--- /dev/null
+++ b/data/mapObjects/Route7Gate.asm
@@ -1,0 +1,19 @@
+Route7Gate_Object:
+ db $a ; border block
+
+ db 4 ; warps
+ warp 0, 3, 3, -1
+ warp 0, 4, 3, -1
+ warp 5, 3, 0, -1
+ warp 5, 4, 1, -1
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_GUARD, 3, 1, STAY, DOWN, 1 ; person
+
+ ; warp-to
+ warp_to 0, 3, ROUTE_7_GATE_WIDTH
+ warp_to 0, 4, ROUTE_7_GATE_WIDTH
+ warp_to 5, 3, ROUTE_7_GATE_WIDTH
+ warp_to 5, 4, ROUTE_7_GATE_WIDTH
--- /dev/null
+++ b/data/mapObjects/Route8.asm
@@ -1,0 +1,30 @@
+Route8_Object:
+ db $2c ; border block
+
+ db 5 ; warps
+ warp 1, 9, 0, ROUTE_8_GATE
+ warp 1, 10, 1, ROUTE_8_GATE
+ warp 8, 9, 2, ROUTE_8_GATE
+ warp 8, 10, 3, ROUTE_8_GATE
+ warp 13, 3, 0, UNDERGROUND_PATH_ROUTE_8
+
+ db 1 ; signs
+ sign 17, 3, 10 ; Route8Text10
+
+ db 9 ; objects
+ object SPRITE_BLACK_HAIR_BOY_2, 8, 5, STAY, RIGHT, 1, OPP_SUPER_NERD, 3
+ object SPRITE_GAMBLER, 13, 9, STAY, UP, 2, OPP_GAMBLER, 5
+ object SPRITE_BLACK_HAIR_BOY_2, 42, 6, STAY, UP, 3, OPP_SUPER_NERD, 4
+ object SPRITE_LASS, 26, 3, STAY, LEFT, 4, OPP_LASS, 13
+ object SPRITE_BLACK_HAIR_BOY_2, 26, 4, STAY, RIGHT, 5, OPP_SUPER_NERD, 5
+ object SPRITE_LASS, 26, 5, STAY, LEFT, 6, OPP_LASS, 14
+ object SPRITE_LASS, 26, 6, STAY, RIGHT, 7, OPP_LASS, 15
+ object SPRITE_GAMBLER, 46, 13, STAY, DOWN, 8, OPP_GAMBLER, 7
+ object SPRITE_LASS, 51, 12, STAY, LEFT, 9, OPP_LASS, 16
+
+ ; warp-to
+ warp_to 1, 9, ROUTE_8_WIDTH ; ROUTE_8_GATE
+ warp_to 1, 10, ROUTE_8_WIDTH ; ROUTE_8_GATE
+ warp_to 8, 9, ROUTE_8_WIDTH ; ROUTE_8_GATE
+ warp_to 8, 10, ROUTE_8_WIDTH ; ROUTE_8_GATE
+ warp_to 13, 3, ROUTE_8_WIDTH ; UNDERGROUND_PATH_ROUTE_8
--- /dev/null
+++ b/data/mapObjects/Route8Gate.asm
@@ -1,0 +1,19 @@
+Route8Gate_Object:
+ db $a ; border block
+
+ db 4 ; warps
+ warp 0, 3, 0, -1
+ warp 0, 4, 1, -1
+ warp 5, 3, 2, -1
+ warp 5, 4, 3, -1
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_GUARD, 2, 1, STAY, DOWN, 1 ; person
+
+ ; warp-to
+ warp_to 0, 3, ROUTE_8_GATE_WIDTH
+ warp_to 0, 4, ROUTE_8_GATE_WIDTH
+ warp_to 5, 3, ROUTE_8_GATE_WIDTH
+ warp_to 5, 4, ROUTE_8_GATE_WIDTH
--- /dev/null
+++ b/data/mapObjects/Route9.asm
@@ -1,0 +1,19 @@
+Route9_Object:
+ db $2c ; border block
+
+ db 0 ; warps
+
+ db 1 ; signs
+ sign 25, 7, 11 ; Route9Text11
+
+ db 10 ; objects
+ object SPRITE_LASS, 13, 10, STAY, LEFT, 1, OPP_JR_TRAINER_F, 5
+ object SPRITE_BLACK_HAIR_BOY_1, 24, 7, STAY, LEFT, 2, OPP_JR_TRAINER_M, 7
+ object SPRITE_BLACK_HAIR_BOY_1, 31, 7, STAY, RIGHT, 3, OPP_JR_TRAINER_M, 8
+ object SPRITE_LASS, 48, 8, STAY, RIGHT, 4, OPP_JR_TRAINER_F, 6
+ object SPRITE_HIKER, 16, 15, STAY, LEFT, 5, OPP_HIKER, 11
+ object SPRITE_HIKER, 43, 3, STAY, LEFT, 6, OPP_HIKER, 6
+ object SPRITE_BUG_CATCHER, 22, 2, STAY, DOWN, 7, OPP_BUG_CATCHER, 13
+ object SPRITE_HIKER, 45, 15, STAY, RIGHT, 8, OPP_HIKER, 5
+ object SPRITE_BUG_CATCHER, 40, 8, STAY, RIGHT, 9, OPP_BUG_CATCHER, 14
+ object SPRITE_BALL, 10, 15, STAY, NONE, 10, TM_30
--- /dev/null
+++ b/data/mapObjects/SSAnne1F.asm
@@ -1,0 +1,34 @@
+SSAnne1F_Object:
+ db $c ; border block
+
+ db 11 ; warps
+ warp 26, 0, 1, VERMILION_DOCK
+ warp 27, 0, 1, VERMILION_DOCK
+ warp 31, 8, 0, SS_ANNE_1F_ROOMS
+ warp 23, 8, 1, SS_ANNE_1F_ROOMS
+ warp 19, 8, 2, SS_ANNE_1F_ROOMS
+ warp 15, 8, 3, SS_ANNE_1F_ROOMS
+ warp 11, 8, 4, SS_ANNE_1F_ROOMS
+ warp 7, 8, 5, SS_ANNE_1F_ROOMS
+ warp 2, 6, 6, SS_ANNE_2F
+ warp 37, 15, 5, SS_ANNE_B1F
+ warp 3, 16, 0, SS_ANNE_KITCHEN
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_WAITER, 12, 6, WALK, 2, 1 ; person
+ object SPRITE_SAILOR, 27, 5, STAY, NONE, 2 ; person
+
+ ; warp-to
+ warp_to 26, 0, SS_ANNE_1F_WIDTH ; VERMILION_DOCK
+ warp_to 27, 0, SS_ANNE_1F_WIDTH ; VERMILION_DOCK
+ warp_to 31, 8, SS_ANNE_1F_WIDTH ; SS_ANNE_1F_ROOMS
+ warp_to 23, 8, SS_ANNE_1F_WIDTH ; SS_ANNE_1F_ROOMS
+ warp_to 19, 8, SS_ANNE_1F_WIDTH ; SS_ANNE_1F_ROOMS
+ warp_to 15, 8, SS_ANNE_1F_WIDTH ; SS_ANNE_1F_ROOMS
+ warp_to 11, 8, SS_ANNE_1F_WIDTH ; SS_ANNE_1F_ROOMS
+ warp_to 7, 8, SS_ANNE_1F_WIDTH ; SS_ANNE_1F_ROOMS
+ warp_to 2, 6, SS_ANNE_1F_WIDTH ; SS_ANNE_2F
+ warp_to 37, 15, SS_ANNE_1F_WIDTH ; SS_ANNE_B1F
+ warp_to 3, 16, SS_ANNE_1F_WIDTH ; SS_ANNE_KITCHEN
--- /dev/null
+++ b/data/mapObjects/SSAnne1FRooms.asm
@@ -1,0 +1,33 @@
+SSAnne1FRooms_Object:
+ db $c ; border block
+
+ db 6 ; warps
+ warp 0, 0, 2, SS_ANNE_1F
+ warp 10, 0, 3, SS_ANNE_1F
+ warp 20, 0, 4, SS_ANNE_1F
+ warp 0, 10, 5, SS_ANNE_1F
+ warp 10, 10, 6, SS_ANNE_1F
+ warp 20, 10, 7, SS_ANNE_1F
+
+ db 0 ; signs
+
+ db 11 ; objects
+ object SPRITE_GENTLEMAN, 2, 3, STAY, LEFT, 1, OPP_GENTLEMAN, 1
+ object SPRITE_GENTLEMAN, 11, 4, STAY, UP, 2, OPP_GENTLEMAN, 2
+ object SPRITE_BUG_CATCHER, 11, 14, STAY, UP, 3, OPP_YOUNGSTER, 8
+ object SPRITE_LASS, 13, 11, STAY, LEFT, 4, OPP_LASS, 11
+ object SPRITE_GIRL, 22, 3, WALK, 1, 5 ; person
+ object SPRITE_FAT_BALD_GUY, 0, 14, STAY, NONE, 6 ; person
+ object SPRITE_LITTLE_GIRL, 2, 11, STAY, DOWN, 7 ; person
+ object SPRITE_CLEFAIRY, 3, 11, STAY, DOWN, 8 ; person
+ object SPRITE_GIRL, 10, 13, STAY, RIGHT, 9 ; person
+ object SPRITE_BALL, 12, 15, STAY, NONE, 10, TM_08
+ object SPRITE_GENTLEMAN, 21, 13, WALK, 2, 11 ; person
+
+ ; warp-to
+ warp_to 0, 0, SS_ANNE_1F_ROOMS_WIDTH ; SS_ANNE_1F
+ warp_to 10, 0, SS_ANNE_1F_ROOMS_WIDTH ; SS_ANNE_1F
+ warp_to 20, 0, SS_ANNE_1F_ROOMS_WIDTH ; SS_ANNE_1F
+ warp_to 0, 10, SS_ANNE_1F_ROOMS_WIDTH ; SS_ANNE_1F
+ warp_to 10, 10, SS_ANNE_1F_ROOMS_WIDTH ; SS_ANNE_1F
+ warp_to 20, 10, SS_ANNE_1F_ROOMS_WIDTH ; SS_ANNE_1F
--- /dev/null
+++ b/data/mapObjects/SSAnne2F.asm
@@ -1,0 +1,30 @@
+SSAnne2F_Object:
+ db $c ; border block
+
+ db 9 ; warps
+ warp 9, 11, 0, SS_ANNE_2F_ROOMS
+ warp 13, 11, 2, SS_ANNE_2F_ROOMS
+ warp 17, 11, 4, SS_ANNE_2F_ROOMS
+ warp 21, 11, 6, SS_ANNE_2F_ROOMS
+ warp 25, 11, 8, SS_ANNE_2F_ROOMS
+ warp 29, 11, 10, SS_ANNE_2F_ROOMS
+ warp 2, 4, 8, SS_ANNE_1F
+ warp 2, 12, 1, SS_ANNE_3F
+ warp 36, 4, 0, SS_ANNE_CAPTAINS_ROOM
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_WAITER, 3, 7, WALK, 1, 1 ; person
+ object SPRITE_BLUE, 36, 4, STAY, DOWN, 2, OPP_SONY1, 1
+
+ ; warp-to
+ warp_to 9, 11, SS_ANNE_2F_WIDTH ; SS_ANNE_2F_ROOMS
+ warp_to 13, 11, SS_ANNE_2F_WIDTH ; SS_ANNE_2F_ROOMS
+ warp_to 17, 11, SS_ANNE_2F_WIDTH ; SS_ANNE_2F_ROOMS
+ warp_to 21, 11, SS_ANNE_2F_WIDTH ; SS_ANNE_2F_ROOMS
+ warp_to 25, 11, SS_ANNE_2F_WIDTH ; SS_ANNE_2F_ROOMS
+ warp_to 29, 11, SS_ANNE_2F_WIDTH ; SS_ANNE_2F_ROOMS
+ warp_to 2, 4, SS_ANNE_2F_WIDTH ; SS_ANNE_1F
+ warp_to 2, 12, SS_ANNE_2F_WIDTH ; SS_ANNE_3F
+ warp_to 36, 4, SS_ANNE_2F_WIDTH ; SS_ANNE_CAPTAINS_ROOM
--- /dev/null
+++ b/data/mapObjects/SSAnne2FRooms.asm
@@ -1,0 +1,47 @@
+SSAnne2FRooms_Object:
+ db $c ; border block
+
+ db 12 ; warps
+ warp 2, 5, 0, SS_ANNE_2F
+ warp 3, 5, 0, SS_ANNE_2F
+ warp 12, 5, 1, SS_ANNE_2F
+ warp 13, 5, 1, SS_ANNE_2F
+ warp 22, 5, 2, SS_ANNE_2F
+ warp 23, 5, 2, SS_ANNE_2F
+ warp 2, 15, 3, SS_ANNE_2F
+ warp 3, 15, 3, SS_ANNE_2F
+ warp 12, 15, 4, SS_ANNE_2F
+ warp 13, 15, 4, SS_ANNE_2F
+ warp 22, 15, 5, SS_ANNE_2F
+ warp 23, 15, 5, SS_ANNE_2F
+
+ db 0 ; signs
+
+ db 13 ; objects
+ object SPRITE_GENTLEMAN, 10, 2, STAY, RIGHT, 1, OPP_GENTLEMAN, 3
+ object SPRITE_FISHER2, 13, 4, STAY, LEFT, 2, OPP_FISHER, 1
+ object SPRITE_GENTLEMAN, 0, 14, STAY, RIGHT, 3, OPP_GENTLEMAN, 5
+ object SPRITE_LASS, 2, 11, STAY, DOWN, 4, OPP_LASS, 12
+ object SPRITE_GENTLEMAN, 1, 2, STAY, DOWN, 5 ; person
+ object SPRITE_BALL, 12, 1, STAY, NONE, 6, MAX_ETHER
+ object SPRITE_GENTLEMAN, 21, 2, STAY, DOWN, 7 ; person
+ object SPRITE_OLD_PERSON, 22, 1, STAY, DOWN, 8 ; person
+ object SPRITE_BALL, 0, 12, STAY, NONE, 9, RARE_CANDY
+ object SPRITE_GENTLEMAN, 12, 12, STAY, DOWN, 10 ; person
+ object SPRITE_YOUNG_BOY, 11, 14, STAY, NONE, 11 ; person
+ object SPRITE_BRUNETTE_GIRL, 22, 12, STAY, LEFT, 12 ; person
+ object SPRITE_FOULARD_WOMAN, 20, 12, STAY, RIGHT, 13 ; person
+
+ ; warp-to
+ warp_to 2, 5, SS_ANNE_2F_ROOMS_WIDTH ; SS_ANNE_2F
+ warp_to 3, 5, SS_ANNE_2F_ROOMS_WIDTH ; SS_ANNE_2F
+ warp_to 12, 5, SS_ANNE_2F_ROOMS_WIDTH ; SS_ANNE_2F
+ warp_to 13, 5, SS_ANNE_2F_ROOMS_WIDTH ; SS_ANNE_2F
+ warp_to 22, 5, SS_ANNE_2F_ROOMS_WIDTH ; SS_ANNE_2F
+ warp_to 23, 5, SS_ANNE_2F_ROOMS_WIDTH ; SS_ANNE_2F
+ warp_to 2, 15, SS_ANNE_2F_ROOMS_WIDTH ; SS_ANNE_2F
+ warp_to 3, 15, SS_ANNE_2F_ROOMS_WIDTH ; SS_ANNE_2F
+ warp_to 12, 15, SS_ANNE_2F_ROOMS_WIDTH ; SS_ANNE_2F
+ warp_to 13, 15, SS_ANNE_2F_ROOMS_WIDTH ; SS_ANNE_2F
+ warp_to 22, 15, SS_ANNE_2F_ROOMS_WIDTH ; SS_ANNE_2F
+ warp_to 23, 15, SS_ANNE_2F_ROOMS_WIDTH ; SS_ANNE_2F
--- /dev/null
+++ b/data/mapObjects/SSAnne3F.asm
@@ -1,0 +1,15 @@
+SSAnne3F_Object:
+ db $c ; border block
+
+ db 2 ; warps
+ warp 0, 3, 0, SS_ANNE_BOW
+ warp 19, 3, 7, SS_ANNE_2F
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_SAILOR, 9, 3, WALK, 2, 1 ; person
+
+ ; warp-to
+ warp_to 0, 3, SS_ANNE_3F_WIDTH ; SS_ANNE_BOW
+ warp_to 19, 3, SS_ANNE_3F_WIDTH ; SS_ANNE_2F
--- /dev/null
+++ b/data/mapObjects/SSAnneB1F.asm
@@ -1,0 +1,22 @@
+SSAnneB1F_Object:
+ db $c ; border block
+
+ db 6 ; warps
+ warp 23, 3, 8, SS_ANNE_B1F_ROOMS
+ warp 19, 3, 6, SS_ANNE_B1F_ROOMS
+ warp 15, 3, 4, SS_ANNE_B1F_ROOMS
+ warp 11, 3, 2, SS_ANNE_B1F_ROOMS
+ warp 7, 3, 0, SS_ANNE_B1F_ROOMS
+ warp 27, 5, 9, SS_ANNE_1F
+
+ db 0 ; signs
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 23, 3, SS_ANNE_B1F_WIDTH ; SS_ANNE_B1F_ROOMS
+ warp_to 19, 3, SS_ANNE_B1F_WIDTH ; SS_ANNE_B1F_ROOMS
+ warp_to 15, 3, SS_ANNE_B1F_WIDTH ; SS_ANNE_B1F_ROOMS
+ warp_to 11, 3, SS_ANNE_B1F_WIDTH ; SS_ANNE_B1F_ROOMS
+ warp_to 7, 3, SS_ANNE_B1F_WIDTH ; SS_ANNE_B1F_ROOMS
+ warp_to 27, 5, SS_ANNE_B1F_WIDTH ; SS_ANNE_1F
--- /dev/null
+++ b/data/mapObjects/SSAnneB1FRooms.asm
@@ -1,0 +1,41 @@
+SSAnneB1FRooms_Object:
+ db $c ; border block
+
+ db 10 ; warps
+ warp 2, 5, 4, SS_ANNE_B1F
+ warp 3, 5, 4, SS_ANNE_B1F
+ warp 12, 5, 3, SS_ANNE_B1F
+ warp 13, 5, 3, SS_ANNE_B1F
+ warp 22, 5, 2, SS_ANNE_B1F
+ warp 23, 5, 2, SS_ANNE_B1F
+ warp 2, 15, 1, SS_ANNE_B1F
+ warp 3, 15, 1, SS_ANNE_B1F
+ warp 12, 15, 0, SS_ANNE_B1F
+ warp 13, 15, 0, SS_ANNE_B1F
+
+ db 0 ; signs
+
+ db 11 ; objects
+ object SPRITE_SAILOR, 0, 13, STAY, DOWN, 1, OPP_SAILOR, 3
+ object SPRITE_SAILOR, 2, 11, STAY, DOWN, 2, OPP_SAILOR, 4
+ object SPRITE_SAILOR, 12, 3, STAY, LEFT, 3, OPP_SAILOR, 5
+ object SPRITE_SAILOR, 22, 2, STAY, DOWN, 4, OPP_SAILOR, 6
+ object SPRITE_SAILOR, 0, 2, STAY, RIGHT, 5, OPP_SAILOR, 7
+ object SPRITE_FISHER2, 0, 4, STAY, RIGHT, 6, OPP_FISHER, 2
+ object SPRITE_BLACK_HAIR_BOY_2, 10, 13, STAY, RIGHT, 7 ; person
+ object SPRITE_SLOWBRO, 11, 12, STAY, NONE, 8 ; person
+ object SPRITE_BALL, 20, 2, STAY, NONE, 9, ETHER
+ object SPRITE_BALL, 10, 2, STAY, NONE, 10, TM_44
+ object SPRITE_BALL, 12, 11, STAY, NONE, 11, MAX_POTION
+
+ ; warp-to
+ warp_to 2, 5, SS_ANNE_B1F_ROOMS_WIDTH ; SS_ANNE_B1F
+ warp_to 3, 5, SS_ANNE_B1F_ROOMS_WIDTH ; SS_ANNE_B1F
+ warp_to 12, 5, SS_ANNE_B1F_ROOMS_WIDTH ; SS_ANNE_B1F
+ warp_to 13, 5, SS_ANNE_B1F_ROOMS_WIDTH ; SS_ANNE_B1F
+ warp_to 22, 5, SS_ANNE_B1F_ROOMS_WIDTH ; SS_ANNE_B1F
+ warp_to 23, 5, SS_ANNE_B1F_ROOMS_WIDTH ; SS_ANNE_B1F
+ warp_to 2, 15, SS_ANNE_B1F_ROOMS_WIDTH ; SS_ANNE_B1F
+ warp_to 3, 15, SS_ANNE_B1F_ROOMS_WIDTH ; SS_ANNE_B1F
+ warp_to 12, 15, SS_ANNE_B1F_ROOMS_WIDTH ; SS_ANNE_B1F
+ warp_to 13, 15, SS_ANNE_B1F_ROOMS_WIDTH ; SS_ANNE_B1F
--- /dev/null
+++ b/data/mapObjects/SSAnneBow.asm
@@ -1,0 +1,19 @@
+SSAnneBow_Object:
+ db $23 ; border block
+
+ db 2 ; warps
+ warp 13, 6, 0, SS_ANNE_3F
+ warp 13, 7, 0, SS_ANNE_3F
+
+ db 0 ; signs
+
+ db 5 ; objects
+ object SPRITE_BLACK_HAIR_BOY_2, 5, 2, STAY, UP, 1 ; person
+ object SPRITE_SAILOR, 4, 9, STAY, NONE, 2 ; person
+ object SPRITE_BLACK_HAIR_BOY_1, 7, 11, STAY, NONE, 3 ; person
+ object SPRITE_SAILOR, 4, 4, STAY, DOWN, 4, OPP_SAILOR, 1
+ object SPRITE_SAILOR, 10, 8, STAY, UP, 5, OPP_SAILOR, 2
+
+ ; warp-to
+ warp_to 13, 6, SS_ANNE_BOW_WIDTH ; SS_ANNE_3F
+ warp_to 13, 7, SS_ANNE_BOW_WIDTH ; SS_ANNE_3F
--- /dev/null
+++ b/data/mapObjects/SSAnneCaptainsRoom.asm
@@ -1,0 +1,15 @@
+SSAnneCaptainsRoom_Object:
+ db $c ; border block
+
+ db 1 ; warps
+ warp 0, 7, 8, SS_ANNE_2F
+
+ db 2 ; signs
+ sign 4, 1, 2 ; SSAnne7Text2
+ sign 1, 2, 3 ; SSAnne7Text3
+
+ db 1 ; objects
+ object SPRITE_SS_CAPTAIN, 4, 2, STAY, UP, 1 ; person
+
+ ; warp-to
+ warp_to 0, 7, SS_ANNE_CAPTAINS_ROOM_WIDTH ; SS_ANNE_2F
--- /dev/null
+++ b/data/mapObjects/SSAnneKitchen.asm
@@ -1,0 +1,19 @@
+SSAnneKitchen_Object:
+ db $c ; border block
+
+ db 1 ; warps
+ warp 6, 0, 10, SS_ANNE_1F
+
+ db 0 ; signs
+
+ db 7 ; objects
+ object SPRITE_COOK, 1, 8, WALK, 1, 1 ; person
+ object SPRITE_COOK, 5, 8, WALK, 1, 2 ; person
+ object SPRITE_COOK, 9, 7, WALK, 1, 3 ; person
+ object SPRITE_COOK, 13, 6, STAY, NONE, 4 ; person
+ object SPRITE_COOK, 13, 8, STAY, NONE, 5 ; person
+ object SPRITE_COOK, 13, 10, STAY, NONE, 6 ; person
+ object SPRITE_COOK, 11, 13, STAY, UP, 7 ; person
+
+ ; warp-to
+ warp_to 6, 0, SS_ANNE_KITCHEN_WIDTH ; SS_ANNE_1F
--- /dev/null
+++ b/data/mapObjects/SafariZoneCenter.asm
@@ -1,0 +1,31 @@
+SafariZoneCenter_Object:
+ db $0 ; border block
+
+ db 9 ; warps
+ warp 14, 25, 2, SAFARI_ZONE_GATE
+ warp 15, 25, 3, SAFARI_ZONE_GATE
+ warp 0, 10, 4, SAFARI_ZONE_WEST
+ warp 0, 11, 5, SAFARI_ZONE_WEST
+ warp 14, 0, 4, SAFARI_ZONE_NORTH
+ warp 15, 0, 5, SAFARI_ZONE_NORTH
+ warp 29, 10, 2, SAFARI_ZONE_EAST
+ warp 29, 11, 3, SAFARI_ZONE_EAST
+ warp 17, 19, 0, SAFARI_ZONE_CENTER_REST_HOUSE
+
+ db 2 ; signs
+ sign 18, 20, 2 ; SafariZoneCenterText2
+ sign 14, 22, 3 ; SafariZoneCenterText3
+
+ db 1 ; objects
+ object SPRITE_BALL, 14, 10, STAY, NONE, 1, NUGGET
+
+ ; warp-to
+ warp_to 14, 25, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_GATE
+ warp_to 15, 25, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_GATE
+ warp_to 0, 10, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_WEST
+ warp_to 0, 11, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_WEST
+ warp_to 14, 0, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_NORTH
+ warp_to 15, 0, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_NORTH
+ warp_to 29, 10, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_EAST
+ warp_to 29, 11, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_EAST
+ warp_to 17, 19, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_CENTER_REST_HOUSE
--- /dev/null
+++ b/data/mapObjects/SafariZoneCenterRestHouse.asm
@@ -1,0 +1,16 @@
+SafariZoneCenterRestHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 8, SAFARI_ZONE_CENTER
+ warp 3, 7, 8, SAFARI_ZONE_CENTER
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_GIRL, 3, 2, STAY, DOWN, 1 ; person
+ object SPRITE_OAK_AIDE, 1, 4, WALK, 1, 2 ; person
+
+ ; warp-to
+ warp_to 2, 7, SAFARI_ZONE_CENTER_REST_HOUSE_WIDTH ; SAFARI_ZONE_CENTER
+ warp_to 3, 7, SAFARI_ZONE_CENTER_REST_HOUSE_WIDTH ; SAFARI_ZONE_CENTER
--- /dev/null
+++ b/data/mapObjects/SafariZoneEast.asm
@@ -1,0 +1,27 @@
+SafariZoneEast_Object:
+ db $0 ; border block
+
+ db 5 ; warps
+ warp 0, 4, 6, SAFARI_ZONE_NORTH
+ warp 0, 5, 7, SAFARI_ZONE_NORTH
+ warp 0, 22, 6, SAFARI_ZONE_CENTER
+ warp 0, 23, 6, SAFARI_ZONE_CENTER
+ warp 25, 9, 0, SAFARI_ZONE_EAST_REST_HOUSE
+
+ db 3 ; signs
+ sign 26, 10, 5 ; SafariZoneEastText5
+ sign 6, 4, 6 ; SafariZoneEastText6
+ sign 5, 23, 7 ; SafariZoneEastText7
+
+ db 4 ; objects
+ object SPRITE_BALL, 21, 10, STAY, NONE, 1, FULL_RESTORE
+ object SPRITE_BALL, 3, 7, STAY, NONE, 2, MAX_POTION
+ object SPRITE_BALL, 20, 13, STAY, NONE, 3, CARBOS
+ object SPRITE_BALL, 15, 12, STAY, NONE, 4, TM_37
+
+ ; warp-to
+ warp_to 0, 4, SAFARI_ZONE_EAST_WIDTH ; SAFARI_ZONE_NORTH
+ warp_to 0, 5, SAFARI_ZONE_EAST_WIDTH ; SAFARI_ZONE_NORTH
+ warp_to 0, 22, SAFARI_ZONE_EAST_WIDTH ; SAFARI_ZONE_CENTER
+ warp_to 0, 23, SAFARI_ZONE_EAST_WIDTH ; SAFARI_ZONE_CENTER
+ warp_to 25, 9, SAFARI_ZONE_EAST_WIDTH ; SAFARI_ZONE_EAST_REST_HOUSE
--- /dev/null
+++ b/data/mapObjects/SafariZoneEastRestHouse.asm
@@ -1,0 +1,17 @@
+SafariZoneEastRestHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 4, SAFARI_ZONE_EAST
+ warp 3, 7, 4, SAFARI_ZONE_EAST
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_OAK_AIDE, 1, 3, WALK, 1, 1 ; person
+ object SPRITE_ROCKER, 4, 2, STAY, NONE, 2 ; person
+ object SPRITE_LAPRAS_GIVER, 5, 2, STAY, NONE, 3 ; person
+
+ ; warp-to
+ warp_to 2, 7, SAFARI_ZONE_EAST_REST_HOUSE_WIDTH ; SAFARI_ZONE_EAST
+ warp_to 3, 7, SAFARI_ZONE_EAST_REST_HOUSE_WIDTH ; SAFARI_ZONE_EAST
--- /dev/null
+++ b/data/mapObjects/SafariZoneGate.asm
@@ -1,0 +1,20 @@
+SafariZoneGate_Object:
+ db $a ; border block
+
+ db 4 ; warps
+ warp 3, 5, 4, -1
+ warp 4, 5, 4, -1
+ warp 3, 0, 0, SAFARI_ZONE_CENTER
+ warp 4, 0, 1, SAFARI_ZONE_CENTER
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_WHITE_PLAYER, 6, 2, STAY, LEFT, 1 ; person
+ object SPRITE_WHITE_PLAYER, 1, 4, STAY, RIGHT, 2 ; person
+
+ ; warp-to
+ warp_to 3, 5, SAFARI_ZONE_GATE_WIDTH
+ warp_to 4, 5, SAFARI_ZONE_GATE_WIDTH
+ warp_to 3, 0, SAFARI_ZONE_GATE_WIDTH ; SAFARI_ZONE_CENTER
+ warp_to 4, 0, SAFARI_ZONE_GATE_WIDTH ; SAFARI_ZONE_CENTER
--- /dev/null
+++ b/data/mapObjects/SafariZoneNorth.asm
@@ -1,0 +1,35 @@
+SafariZoneNorth_Object:
+ db $0 ; border block
+
+ db 9 ; warps
+ warp 2, 35, 0, SAFARI_ZONE_WEST
+ warp 3, 35, 1, SAFARI_ZONE_WEST
+ warp 8, 35, 2, SAFARI_ZONE_WEST
+ warp 9, 35, 3, SAFARI_ZONE_WEST
+ warp 20, 35, 4, SAFARI_ZONE_CENTER
+ warp 21, 35, 5, SAFARI_ZONE_CENTER
+ warp 39, 30, 0, SAFARI_ZONE_EAST
+ warp 39, 31, 1, SAFARI_ZONE_EAST
+ warp 35, 3, 0, SAFARI_ZONE_NORTH_REST_HOUSE
+
+ db 5 ; signs
+ sign 36, 4, 3 ; SafariZoneNorthText3
+ sign 4, 25, 4 ; SafariZoneNorthText4
+ sign 13, 31, 5 ; SafariZoneNorthText5
+ sign 19, 33, 6 ; SafariZoneNorthText6
+ sign 26, 28, 7 ; SafariZoneNorthText7
+
+ db 2 ; objects
+ object SPRITE_BALL, 25, 1, STAY, NONE, 1, PROTEIN
+ object SPRITE_BALL, 19, 7, STAY, NONE, 2, TM_40
+
+ ; warp-to
+ warp_to 2, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_WEST
+ warp_to 3, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_WEST
+ warp_to 8, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_WEST
+ warp_to 9, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_WEST
+ warp_to 20, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_CENTER
+ warp_to 21, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_CENTER
+ warp_to 39, 30, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_EAST
+ warp_to 39, 31, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_EAST
+ warp_to 35, 3, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_NORTH_REST_HOUSE
--- /dev/null
+++ b/data/mapObjects/SafariZoneNorthRestHouse.asm
@@ -1,0 +1,17 @@
+SafariZoneNorthRestHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 8, SAFARI_ZONE_NORTH
+ warp 3, 7, 8, SAFARI_ZONE_NORTH
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_OAK_AIDE, 6, 3, WALK, 2, 1 ; person
+ object SPRITE_WHITE_PLAYER, 3, 4, STAY, NONE, 2 ; person
+ object SPRITE_GENTLEMAN, 1, 5, WALK, 1, 3 ; person
+
+ ; warp-to
+ warp_to 2, 7, SAFARI_ZONE_NORTH_REST_HOUSE_WIDTH ; SAFARI_ZONE_NORTH
+ warp_to 3, 7, SAFARI_ZONE_NORTH_REST_HOUSE_WIDTH ; SAFARI_ZONE_NORTH
--- /dev/null
+++ b/data/mapObjects/SafariZoneSecretHouse.asm
@@ -1,0 +1,15 @@
+SafariZoneSecretHouse_Object:
+ db $17 ; border block
+
+ db 2 ; warps
+ warp 2, 7, 6, SAFARI_ZONE_WEST
+ warp 3, 7, 6, SAFARI_ZONE_WEST
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_FISHER, 3, 3, STAY, DOWN, 1 ; person
+
+ ; warp-to
+ warp_to 2, 7, SAFARI_ZONE_SECRET_HOUSE_WIDTH ; SAFARI_ZONE_WEST
+ warp_to 3, 7, SAFARI_ZONE_SECRET_HOUSE_WIDTH ; SAFARI_ZONE_WEST
--- /dev/null
+++ b/data/mapObjects/SafariZoneWest.asm
@@ -1,0 +1,34 @@
+SafariZoneWest_Object:
+ db $0 ; border block
+
+ db 8 ; warps
+ warp 20, 0, 0, SAFARI_ZONE_NORTH
+ warp 21, 0, 1, SAFARI_ZONE_NORTH
+ warp 26, 0, 2, SAFARI_ZONE_NORTH
+ warp 27, 0, 3, SAFARI_ZONE_NORTH
+ warp 29, 22, 2, SAFARI_ZONE_CENTER
+ warp 29, 23, 3, SAFARI_ZONE_CENTER
+ warp 3, 3, 0, SAFARI_ZONE_SECRET_HOUSE
+ warp 11, 11, 0, SAFARI_ZONE_WEST_REST_HOUSE
+
+ db 4 ; signs
+ sign 12, 12, 5 ; SafariZoneWestText5
+ sign 17, 3, 6 ; SafariZoneWestText6
+ sign 26, 4, 7 ; SafariZoneWestText7
+ sign 24, 22, 8 ; SafariZoneWestText8
+
+ db 4 ; objects
+ object SPRITE_BALL, 8, 20, STAY, NONE, 1, MAX_POTION
+ object SPRITE_BALL, 9, 7, STAY, NONE, 2, TM_32
+ object SPRITE_BALL, 18, 18, STAY, NONE, 3, MAX_REVIVE
+ object SPRITE_BALL, 19, 7, STAY, NONE, 4, GOLD_TEETH
+
+ ; warp-to
+ warp_to 20, 0, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_NORTH
+ warp_to 21, 0, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_NORTH
+ warp_to 26, 0, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_NORTH
+ warp_to 27, 0, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_NORTH
+ warp_to 29, 22, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_CENTER
+ warp_to 29, 23, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_CENTER
+ warp_to 3, 3, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_SECRET_HOUSE
+ warp_to 11, 11, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_WEST_REST_HOUSE
--- /dev/null
+++ b/data/mapObjects/SafariZoneWestRestHouse.asm
@@ -1,0 +1,17 @@
+SafariZoneWestRestHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 7, SAFARI_ZONE_WEST
+ warp 3, 7, 7, SAFARI_ZONE_WEST
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_OAK_AIDE, 4, 4, WALK, 0, 1 ; person
+ object SPRITE_BLACK_HAIR_BOY_1, 0, 2, STAY, RIGHT, 2 ; person
+ object SPRITE_ERIKA, 6, 2, STAY, DOWN, 3 ; person
+
+ ; warp-to
+ warp_to 2, 7, SAFARI_ZONE_WEST_REST_HOUSE_WIDTH ; SAFARI_ZONE_WEST
+ warp_to 3, 7, SAFARI_ZONE_WEST_REST_HOUSE_WIDTH ; SAFARI_ZONE_WEST
--- /dev/null
+++ b/data/mapObjects/SaffronCity.asm
@@ -1,0 +1,51 @@
+SaffronCity_Object:
+ db $f ; border block
+
+ db 8 ; warps
+ warp 7, 5, 0, COPYCATS_HOUSE_1F
+ warp 26, 3, 0, FIGHTING_DOJO
+ warp 34, 3, 0, SAFFRON_GYM
+ warp 13, 11, 0, SAFFRON_PIDGEY_HOUSE
+ warp 25, 11, 0, SAFFRON_MART
+ warp 18, 21, 0, SILPH_CO_1F
+ warp 9, 29, 0, SAFFRON_POKECENTER
+ warp 29, 29, 0, MR_PSYCHICS_HOUSE
+
+ db 10 ; signs
+ sign 17, 5, 16 ; SaffronCityText16
+ sign 27, 5, 17 ; SaffronCityText17
+ sign 35, 5, 18 ; SaffronCityText18
+ sign 26, 11, 19 ; MartSignText
+ sign 39, 19, 20 ; SaffronCityText20
+ sign 5, 21, 21 ; SaffronCityText21
+ sign 15, 21, 22 ; SaffronCityText22
+ sign 10, 29, 23 ; PokeCenterSignText
+ sign 27, 29, 24 ; SaffronCityText24
+ sign 1, 19, 25 ; SaffronCityText25
+
+ db 15 ; objects
+ object SPRITE_ROCKET, 7, 6, STAY, NONE, 1 ; person
+ object SPRITE_ROCKET, 20, 8, WALK, 2, 2 ; person
+ object SPRITE_ROCKET, 34, 4, STAY, NONE, 3 ; person
+ object SPRITE_ROCKET, 13, 12, STAY, NONE, 4 ; person
+ object SPRITE_ROCKET, 11, 25, WALK, 2, 5 ; person
+ object SPRITE_ROCKET, 32, 13, WALK, 2, 6 ; person
+ object SPRITE_ROCKET, 18, 30, WALK, 2, 7 ; person
+ object SPRITE_OAK_AIDE, 8, 14, WALK, 0, 8 ; person
+ object SPRITE_LAPRAS_GIVER, 23, 23, STAY, NONE, 9 ; person
+ object SPRITE_ERIKA, 17, 30, WALK, 2, 10 ; person
+ object SPRITE_GENTLEMAN, 30, 12, STAY, DOWN, 11 ; person
+ object SPRITE_BIRD, 31, 12, STAY, DOWN, 12 ; person
+ object SPRITE_ROCKER, 18, 8, STAY, UP, 13 ; person
+ object SPRITE_ROCKET, 18, 22, STAY, DOWN, 14 ; person
+ object SPRITE_ROCKET, 19, 22, STAY, DOWN, 15 ; person
+
+ ; warp-to
+ warp_to 7, 5, SAFFRON_CITY_WIDTH ; COPYCATS_HOUSE_1F
+ warp_to 26, 3, SAFFRON_CITY_WIDTH ; FIGHTING_DOJO
+ warp_to 34, 3, SAFFRON_CITY_WIDTH ; SAFFRON_GYM
+ warp_to 13, 11, SAFFRON_CITY_WIDTH ; SAFFRON_PIDGEY_HOUSE
+ warp_to 25, 11, SAFFRON_CITY_WIDTH ; SAFFRON_MART
+ warp_to 18, 21, SAFFRON_CITY_WIDTH ; SILPH_CO_1F
+ warp_to 9, 29, SAFFRON_CITY_WIDTH ; SAFFRON_POKECENTER
+ warp_to 29, 29, SAFFRON_CITY_WIDTH ; MR_PSYCHICS_HOUSE
--- /dev/null
+++ b/data/mapObjects/SaffronGym.asm
@@ -1,0 +1,83 @@
+SaffronGym_Object:
+ db $2e ; border block
+
+ db 32 ; warps
+ warp 8, 17, 2, -1
+ warp 9, 17, 2, -1
+ warp 1, 3, 22, SAFFRON_GYM
+ warp 5, 3, 15, SAFFRON_GYM
+ warp 1, 5, 18, SAFFRON_GYM
+ warp 5, 5, 8, SAFFRON_GYM
+ warp 1, 9, 27, SAFFRON_GYM
+ warp 5, 9, 16, SAFFRON_GYM
+ warp 1, 11, 5, SAFFRON_GYM
+ warp 5, 11, 13, SAFFRON_GYM
+ warp 1, 15, 23, SAFFRON_GYM
+ warp 5, 15, 30, SAFFRON_GYM
+ warp 1, 17, 17, SAFFRON_GYM
+ warp 5, 17, 9, SAFFRON_GYM
+ warp 9, 3, 26, SAFFRON_GYM
+ warp 11, 3, 3, SAFFRON_GYM
+ warp 9, 5, 7, SAFFRON_GYM
+ warp 11, 5, 12, SAFFRON_GYM
+ warp 11, 11, 4, SAFFRON_GYM
+ warp 11, 15, 31, SAFFRON_GYM
+ warp 15, 3, 24, SAFFRON_GYM
+ warp 19, 3, 28, SAFFRON_GYM
+ warp 15, 5, 2, SAFFRON_GYM
+ warp 19, 5, 10, SAFFRON_GYM
+ warp 15, 9, 20, SAFFRON_GYM
+ warp 19, 9, 29, SAFFRON_GYM
+ warp 15, 11, 14, SAFFRON_GYM
+ warp 19, 11, 6, SAFFRON_GYM
+ warp 15, 15, 21, SAFFRON_GYM
+ warp 19, 15, 25, SAFFRON_GYM
+ warp 15, 17, 11, SAFFRON_GYM
+ warp 19, 17, 19, SAFFRON_GYM
+
+ db 0 ; signs
+
+ db 9 ; objects
+ object SPRITE_GIRL, 9, 8, STAY, DOWN, 1, OPP_SABRINA, 1
+ object SPRITE_MEDIUM, 10, 1, STAY, DOWN, 2, OPP_CHANNELER, 22
+ object SPRITE_BUG_CATCHER, 17, 1, STAY, DOWN, 3, OPP_PSYCHIC_TR, 1
+ object SPRITE_MEDIUM, 3, 7, STAY, DOWN, 4, OPP_CHANNELER, 23
+ object SPRITE_BUG_CATCHER, 17, 7, STAY, DOWN, 5, OPP_PSYCHIC_TR, 2
+ object SPRITE_MEDIUM, 3, 13, STAY, DOWN, 6, OPP_CHANNELER, 24
+ object SPRITE_BUG_CATCHER, 17, 13, STAY, DOWN, 7, OPP_PSYCHIC_TR, 3
+ object SPRITE_BUG_CATCHER, 3, 1, STAY, DOWN, 8, OPP_PSYCHIC_TR, 4
+ object SPRITE_GYM_HELPER, 10, 15, STAY, DOWN, 9 ; person
+
+ ; warp-to
+ warp_to 8, 17, SAFFRON_GYM_WIDTH
+ warp_to 9, 17, SAFFRON_GYM_WIDTH
+ warp_to 1, 3, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 5, 3, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 1, 5, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 5, 5, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 1, 9, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 5, 9, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 1, 11, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 5, 11, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 1, 15, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 5, 15, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 1, 17, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 5, 17, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 9, 3, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 11, 3, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 9, 5, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 11, 5, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 11, 11, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 11, 15, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 15, 3, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 19, 3, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 15, 5, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 19, 5, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 15, 9, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 19, 9, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 15, 11, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 19, 11, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 15, 15, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 19, 15, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 15, 17, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
+ warp_to 19, 17, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
--- /dev/null
+++ b/data/mapObjects/SaffronMart.asm
@@ -1,0 +1,17 @@
+SaffronMart_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 4, -1
+ warp 4, 7, 4, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
+ object SPRITE_BLACK_HAIR_BOY_2, 4, 2, STAY, NONE, 2 ; person
+ object SPRITE_LASS, 6, 5, WALK, 0, 3 ; person
+
+ ; warp-to
+ warp_to 3, 7, SAFFRON_MART_WIDTH
+ warp_to 4, 7, SAFFRON_MART_WIDTH
--- /dev/null
+++ b/data/mapObjects/SaffronPidgeyHouse.asm
@@ -1,0 +1,18 @@
+SaffronPidgeyHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 3, -1
+ warp 3, 7, 3, -1
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_BRUNETTE_GIRL, 2, 3, STAY, RIGHT, 1 ; person
+ object SPRITE_BIRD, 0, 4, WALK, 1, 2 ; person
+ object SPRITE_BUG_CATCHER, 4, 1, STAY, DOWN, 3 ; person
+ object SPRITE_PAPER_SHEET, 3, 3, STAY, NONE, 4 ; person
+
+ ; warp-to
+ warp_to 2, 7, SAFFRON_PIDGEY_HOUSE_WIDTH
+ warp_to 3, 7, SAFFRON_PIDGEY_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/SaffronPokecenter.asm
@@ -1,0 +1,18 @@
+SaffronPokecenter_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 6, -1
+ warp 4, 7, 6, -1
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
+ object SPRITE_FOULARD_WOMAN, 5, 5, STAY, NONE, 2 ; person
+ object SPRITE_GENTLEMAN, 8, 3, STAY, DOWN, 3 ; person
+ object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
+
+ ; warp-to
+ warp_to 3, 7, SAFFRON_POKECENTER_WIDTH
+ warp_to 4, 7, SAFFRON_POKECENTER_WIDTH
--- /dev/null
+++ b/data/mapObjects/SeafoamIslands1F.asm
@@ -1,0 +1,30 @@
+SeafoamIslands1F_Object:
+ db $7d ; border block
+
+ db 7 ; warps
+ warp 4, 17, 0, -1
+ warp 5, 17, 0, -1
+ warp 26, 17, 1, -1
+ warp 27, 17, 1, -1
+ warp 7, 5, 1, SEAFOAM_ISLANDS_B1F
+ warp 25, 3, 6, SEAFOAM_ISLANDS_B1F
+ warp 23, 15, 4, SEAFOAM_ISLANDS_B1F
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_BOULDER, 18, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 1 ; person
+ object SPRITE_BOULDER, 26, 7, STAY, BOULDER_MOVEMENT_BYTE_2, 2 ; person
+
+ ; warp-to
+ warp_to 4, 17, SEAFOAM_ISLANDS_1F_WIDTH
+ warp_to 5, 17, SEAFOAM_ISLANDS_1F_WIDTH
+ warp_to 26, 17, SEAFOAM_ISLANDS_1F_WIDTH
+ warp_to 27, 17, SEAFOAM_ISLANDS_1F_WIDTH
+ warp_to 7, 5, SEAFOAM_ISLANDS_1F_WIDTH ; SEAFOAM_ISLANDS_B1F
+ warp_to 25, 3, SEAFOAM_ISLANDS_1F_WIDTH ; SEAFOAM_ISLANDS_B1F
+ warp_to 23, 15, SEAFOAM_ISLANDS_1F_WIDTH ; SEAFOAM_ISLANDS_B1F
+
+ ; holes
+ warp_to 17, 6, SEAFOAM_ISLANDS_1F_WIDTH
+ warp_to 24, 6, SEAFOAM_ISLANDS_1F_WIDTH
--- /dev/null
+++ b/data/mapObjects/SeafoamIslandsB1F.asm
@@ -1,0 +1,26 @@
+SeafoamIslandsB1F_Object:
+ db $7d ; border block
+
+ db 7 ; warps
+ warp 4, 2, 0, SEAFOAM_ISLANDS_B2F
+ warp 7, 5, 4, SEAFOAM_ISLANDS_1F
+ warp 13, 7, 2, SEAFOAM_ISLANDS_B2F
+ warp 19, 15, 3, SEAFOAM_ISLANDS_B2F
+ warp 23, 15, 6, SEAFOAM_ISLANDS_1F
+ warp 25, 11, 5, SEAFOAM_ISLANDS_B2F
+ warp 25, 3, 5, SEAFOAM_ISLANDS_1F
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_BOULDER, 17, 6, STAY, BOULDER_MOVEMENT_BYTE_2, 1 ; person
+ object SPRITE_BOULDER, 22, 6, STAY, BOULDER_MOVEMENT_BYTE_2, 2 ; person
+
+ ; warp-to
+ warp_to 4, 2, SEAFOAM_ISLANDS_B1F_WIDTH ; SEAFOAM_ISLANDS_B2F
+ warp_to 7, 5, SEAFOAM_ISLANDS_B1F_WIDTH ; SEAFOAM_ISLANDS_1F
+ warp_to 13, 7, SEAFOAM_ISLANDS_B1F_WIDTH ; SEAFOAM_ISLANDS_B2F
+ warp_to 19, 15, SEAFOAM_ISLANDS_B1F_WIDTH ; SEAFOAM_ISLANDS_B2F
+ warp_to 23, 15, SEAFOAM_ISLANDS_B1F_WIDTH ; SEAFOAM_ISLANDS_1F
+ warp_to 25, 11, SEAFOAM_ISLANDS_B1F_WIDTH ; SEAFOAM_ISLANDS_B2F
+ warp_to 25, 3, SEAFOAM_ISLANDS_B1F_WIDTH ; SEAFOAM_ISLANDS_1F
--- /dev/null
+++ b/data/mapObjects/SeafoamIslandsB2F.asm
@@ -1,0 +1,26 @@
+SeafoamIslandsB2F_Object:
+ db $7d ; border block
+
+ db 7 ; warps
+ warp 5, 3, 0, SEAFOAM_ISLANDS_B1F
+ warp 5, 13, 0, SEAFOAM_ISLANDS_B3F
+ warp 13, 7, 2, SEAFOAM_ISLANDS_B1F
+ warp 19, 15, 3, SEAFOAM_ISLANDS_B1F
+ warp 25, 3, 3, SEAFOAM_ISLANDS_B3F
+ warp 25, 11, 5, SEAFOAM_ISLANDS_B1F
+ warp 25, 14, 4, SEAFOAM_ISLANDS_B3F
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_BOULDER, 18, 6, STAY, BOULDER_MOVEMENT_BYTE_2, 1 ; person
+ object SPRITE_BOULDER, 23, 6, STAY, BOULDER_MOVEMENT_BYTE_2, 2 ; person
+
+ ; warp-to
+ warp_to 5, 3, SEAFOAM_ISLANDS_B2F_WIDTH ; SEAFOAM_ISLANDS_B1F
+ warp_to 5, 13, SEAFOAM_ISLANDS_B2F_WIDTH ; SEAFOAM_ISLANDS_B3F
+ warp_to 13, 7, SEAFOAM_ISLANDS_B2F_WIDTH ; SEAFOAM_ISLANDS_B1F
+ warp_to 19, 15, SEAFOAM_ISLANDS_B2F_WIDTH ; SEAFOAM_ISLANDS_B1F
+ warp_to 25, 3, SEAFOAM_ISLANDS_B2F_WIDTH ; SEAFOAM_ISLANDS_B3F
+ warp_to 25, 11, SEAFOAM_ISLANDS_B2F_WIDTH ; SEAFOAM_ISLANDS_B1F
+ warp_to 25, 14, SEAFOAM_ISLANDS_B2F_WIDTH ; SEAFOAM_ISLANDS_B3F
--- /dev/null
+++ b/data/mapObjects/SeafoamIslandsB3F.asm
@@ -1,0 +1,30 @@
+SeafoamIslandsB3F_Object:
+ db $7d ; border block
+
+ db 7 ; warps
+ warp 5, 12, 1, SEAFOAM_ISLANDS_B2F
+ warp 8, 6, 2, SEAFOAM_ISLANDS_B4F
+ warp 25, 4, 3, SEAFOAM_ISLANDS_B4F
+ warp 25, 3, 4, SEAFOAM_ISLANDS_B2F
+ warp 25, 14, 6, SEAFOAM_ISLANDS_B2F
+ warp 20, 17, 0, SEAFOAM_ISLANDS_B4F
+ warp 21, 17, 1, SEAFOAM_ISLANDS_B4F
+
+ db 0 ; signs
+
+ db 6 ; objects
+ object SPRITE_BOULDER, 5, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 1 ; person
+ object SPRITE_BOULDER, 3, 15, STAY, BOULDER_MOVEMENT_BYTE_2, 2 ; person
+ object SPRITE_BOULDER, 8, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 3 ; person
+ object SPRITE_BOULDER, 9, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 4 ; person
+ object SPRITE_BOULDER, 18, 6, STAY, NONE, 5 ; person
+ object SPRITE_BOULDER, 19, 6, STAY, NONE, 6 ; person
+
+ ; warp-to
+ warp_to 5, 12, SEAFOAM_ISLANDS_B3F_WIDTH ; SEAFOAM_ISLANDS_B2F
+ warp_to 8, 6, SEAFOAM_ISLANDS_B3F_WIDTH ; SEAFOAM_ISLANDS_B4F
+ warp_to 25, 4, SEAFOAM_ISLANDS_B3F_WIDTH ; SEAFOAM_ISLANDS_B4F
+ warp_to 25, 3, SEAFOAM_ISLANDS_B3F_WIDTH ; SEAFOAM_ISLANDS_B2F
+ warp_to 25, 14, SEAFOAM_ISLANDS_B3F_WIDTH ; SEAFOAM_ISLANDS_B2F
+ warp_to 20, 17, SEAFOAM_ISLANDS_B3F_WIDTH ; SEAFOAM_ISLANDS_B4F
+ warp_to 21, 17, SEAFOAM_ISLANDS_B3F_WIDTH ; SEAFOAM_ISLANDS_B4F
--- /dev/null
+++ b/data/mapObjects/SeafoamIslandsB4F.asm
@@ -1,0 +1,23 @@
+SeafoamIslandsB4F_Object:
+ db $7d ; border block
+
+ db 4 ; warps
+ warp 20, 17, 5, SEAFOAM_ISLANDS_B3F
+ warp 21, 17, 6, SEAFOAM_ISLANDS_B3F
+ warp 11, 7, 1, SEAFOAM_ISLANDS_B3F
+ warp 25, 4, 2, SEAFOAM_ISLANDS_B3F
+
+ db 2 ; signs
+ sign 9, 15, 4 ; SeafoamIslands5Text4
+ sign 23, 1, 5 ; SeafoamIslands5Text5
+
+ db 3 ; objects
+ object SPRITE_BOULDER, 4, 15, STAY, NONE, 1 ; person
+ object SPRITE_BOULDER, 5, 15, STAY, NONE, 2 ; person
+ object SPRITE_BIRD, 6, 1, STAY, DOWN, 3, ARTICUNO, 50
+
+ ; warp-to
+ warp_to 20, 17, SEAFOAM_ISLANDS_B4F_WIDTH ; SEAFOAM_ISLANDS_B3F
+ warp_to 21, 17, SEAFOAM_ISLANDS_B4F_WIDTH ; SEAFOAM_ISLANDS_B3F
+ warp_to 11, 7, SEAFOAM_ISLANDS_B4F_WIDTH ; SEAFOAM_ISLANDS_B3F
+ warp_to 25, 4, SEAFOAM_ISLANDS_B4F_WIDTH ; SEAFOAM_ISLANDS_B3F
--- /dev/null
+++ b/data/mapObjects/SilphCo10F.asm
@@ -1,0 +1,28 @@
+SilphCo10F_Object:
+ db $2e ; border block
+
+ db 6 ; warps
+ warp 8, 0, 0, SILPH_CO_9F
+ warp 10, 0, 0, SILPH_CO_11F
+ warp 12, 0, 0, SILPH_CO_ELEVATOR
+ warp 9, 11, 3, SILPH_CO_4F
+ warp 13, 15, 5, SILPH_CO_4F
+ warp 13, 7, 6, SILPH_CO_4F
+
+ db 0 ; signs
+
+ db 6 ; objects
+ object SPRITE_ROCKET, 1, 9, STAY, RIGHT, 1, OPP_ROCKET, 39
+ object SPRITE_OAK_AIDE, 10, 2, STAY, LEFT, 2, OPP_SCIENTIST, 11
+ object SPRITE_ERIKA, 9, 15, WALK, 0, 3 ; person
+ object SPRITE_BALL, 2, 12, STAY, NONE, 4, TM_26
+ object SPRITE_BALL, 4, 14, STAY, NONE, 5, RARE_CANDY
+ object SPRITE_BALL, 5, 11, STAY, NONE, 6, CARBOS
+
+ ; warp-to
+ warp_to 8, 0, SILPH_CO_10F_WIDTH ; SILPH_CO_9F
+ warp_to 10, 0, SILPH_CO_10F_WIDTH ; SILPH_CO_11F
+ warp_to 12, 0, SILPH_CO_10F_WIDTH ; SILPH_CO_ELEVATOR
+ warp_to 9, 11, SILPH_CO_10F_WIDTH ; SILPH_CO_4F
+ warp_to 13, 15, SILPH_CO_10F_WIDTH ; SILPH_CO_4F
+ warp_to 13, 7, SILPH_CO_10F_WIDTH ; SILPH_CO_4F
--- /dev/null
+++ b/data/mapObjects/SilphCo11F.asm
@@ -1,0 +1,23 @@
+SilphCo11F_Object:
+ db $d ; border block
+
+ db 4 ; warps
+ warp 9, 0, 1, SILPH_CO_10F
+ warp 13, 0, 0, SILPH_CO_ELEVATOR
+ warp 5, 5, 9, -1
+ warp 3, 2, 3, SILPH_CO_7F
+
+ db 0 ; signs
+
+ db 5 ; objects
+ object SPRITE_MR_MASTERBALL, 7, 5, STAY, DOWN, 1 ; person
+ object SPRITE_FOULARD_WOMAN, 10, 5, STAY, DOWN, 2 ; person
+ object SPRITE_GIOVANNI, 6, 9, STAY, DOWN, 3, OPP_GIOVANNI, 2
+ object SPRITE_ROCKET, 3, 16, STAY, UP, 4, OPP_ROCKET, 41
+ object SPRITE_ROCKET, 15, 9, STAY, UP, 5, OPP_ROCKET, 40
+
+ ; warp-to
+ warp_to 9, 0, SILPH_CO_11F_WIDTH ; SILPH_CO_10F
+ warp_to 13, 0, SILPH_CO_11F_WIDTH ; SILPH_CO_ELEVATOR
+ warp_to 5, 5, SILPH_CO_11F_WIDTH
+ warp_to 3, 2, SILPH_CO_11F_WIDTH ; SILPH_CO_7F
--- /dev/null
+++ b/data/mapObjects/SilphCo1F.asm
@@ -1,0 +1,21 @@
+SilphCo1F_Object:
+ db $2e ; border block
+
+ db 5 ; warps
+ warp 10, 17, 5, -1
+ warp 11, 17, 5, -1
+ warp 26, 0, 0, SILPH_CO_2F
+ warp 20, 0, 0, SILPH_CO_ELEVATOR
+ warp 16, 10, 6, SILPH_CO_3F
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_CABLE_CLUB_WOMAN, 4, 2, STAY, DOWN, 1 ; person
+
+ ; warp-to
+ warp_to 10, 17, SILPH_CO_1F_WIDTH
+ warp_to 11, 17, SILPH_CO_1F_WIDTH
+ warp_to 26, 0, SILPH_CO_1F_WIDTH ; SILPH_CO_2F
+ warp_to 20, 0, SILPH_CO_1F_WIDTH ; SILPH_CO_ELEVATOR
+ warp_to 16, 10, SILPH_CO_1F_WIDTH ; SILPH_CO_3F
--- /dev/null
+++ b/data/mapObjects/SilphCo2F.asm
@@ -1,0 +1,29 @@
+SilphCo2F_Object:
+ db $2e ; border block
+
+ db 7 ; warps
+ warp 24, 0, 2, SILPH_CO_1F
+ warp 26, 0, 0, SILPH_CO_3F
+ warp 20, 0, 0, SILPH_CO_ELEVATOR
+ warp 3, 3, 6, SILPH_CO_3F
+ warp 13, 3, 4, SILPH_CO_8F
+ warp 27, 15, 5, SILPH_CO_8F
+ warp 9, 15, 4, SILPH_CO_6F
+
+ db 0 ; signs
+
+ db 5 ; objects
+ object SPRITE_ERIKA, 10, 1, STAY, UP, 1 ; person
+ object SPRITE_OAK_AIDE, 5, 12, STAY, DOWN, 2, OPP_SCIENTIST, 2
+ object SPRITE_OAK_AIDE, 24, 13, STAY, LEFT, 3, OPP_SCIENTIST, 3
+ object SPRITE_ROCKET, 16, 11, STAY, UP, 4, OPP_ROCKET, 23
+ object SPRITE_ROCKET, 24, 7, STAY, UP, 5, OPP_ROCKET, 24
+
+ ; warp-to
+ warp_to 24, 0, SILPH_CO_2F_WIDTH ; SILPH_CO_1F
+ warp_to 26, 0, SILPH_CO_2F_WIDTH ; SILPH_CO_3F
+ warp_to 20, 0, SILPH_CO_2F_WIDTH ; SILPH_CO_ELEVATOR
+ warp_to 3, 3, SILPH_CO_2F_WIDTH ; SILPH_CO_3F
+ warp_to 13, 3, SILPH_CO_2F_WIDTH ; SILPH_CO_8F
+ warp_to 27, 15, SILPH_CO_2F_WIDTH ; SILPH_CO_8F
+ warp_to 9, 15, SILPH_CO_2F_WIDTH ; SILPH_CO_6F
--- /dev/null
+++ b/data/mapObjects/SilphCo3F.asm
@@ -1,0 +1,34 @@
+SilphCo3F_Object:
+ db $2e ; border block
+
+ db 10 ; warps
+ warp 26, 0, 1, SILPH_CO_2F
+ warp 24, 0, 0, SILPH_CO_4F
+ warp 20, 0, 0, SILPH_CO_ELEVATOR
+ warp 23, 11, 9, SILPH_CO_3F
+ warp 3, 3, 5, SILPH_CO_5F
+ warp 3, 15, 6, SILPH_CO_5F
+ warp 27, 3, 3, SILPH_CO_2F
+ warp 3, 11, 3, SILPH_CO_9F
+ warp 11, 11, 4, SILPH_CO_7F
+ warp 27, 15, 3, SILPH_CO_3F
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_LAPRAS_GIVER, 24, 8, STAY, NONE, 1 ; person
+ object SPRITE_ROCKET, 20, 7, STAY, LEFT, 2, OPP_ROCKET, 25
+ object SPRITE_OAK_AIDE, 7, 9, STAY, DOWN, 3, OPP_SCIENTIST, 4
+ object SPRITE_BALL, 8, 5, STAY, NONE, 4, HYPER_POTION
+
+ ; warp-to
+ warp_to 26, 0, SILPH_CO_3F_WIDTH ; SILPH_CO_2F
+ warp_to 24, 0, SILPH_CO_3F_WIDTH ; SILPH_CO_4F
+ warp_to 20, 0, SILPH_CO_3F_WIDTH ; SILPH_CO_ELEVATOR
+ warp_to 23, 11, SILPH_CO_3F_WIDTH ; SILPH_CO_3F
+ warp_to 3, 3, SILPH_CO_3F_WIDTH ; SILPH_CO_5F
+ warp_to 3, 15, SILPH_CO_3F_WIDTH ; SILPH_CO_5F
+ warp_to 27, 3, SILPH_CO_3F_WIDTH ; SILPH_CO_2F
+ warp_to 3, 11, SILPH_CO_3F_WIDTH ; SILPH_CO_9F
+ warp_to 11, 11, SILPH_CO_3F_WIDTH ; SILPH_CO_7F
+ warp_to 27, 15, SILPH_CO_3F_WIDTH ; SILPH_CO_3F
--- /dev/null
+++ b/data/mapObjects/SilphCo4F.asm
@@ -1,0 +1,31 @@
+SilphCo4F_Object:
+ db $2e ; border block
+
+ db 7 ; warps
+ warp 24, 0, 1, SILPH_CO_3F
+ warp 26, 0, 1, SILPH_CO_5F
+ warp 20, 0, 0, SILPH_CO_ELEVATOR
+ warp 11, 7, 3, SILPH_CO_10F
+ warp 17, 3, 3, SILPH_CO_6F
+ warp 3, 15, 4, SILPH_CO_10F
+ warp 17, 11, 5, SILPH_CO_10F
+
+ db 0 ; signs
+
+ db 7 ; objects
+ object SPRITE_LAPRAS_GIVER, 6, 2, STAY, NONE, 1 ; person
+ object SPRITE_ROCKET, 9, 14, STAY, RIGHT, 2, OPP_ROCKET, 26
+ object SPRITE_OAK_AIDE, 14, 6, STAY, LEFT, 3, OPP_SCIENTIST, 5
+ object SPRITE_ROCKET, 26, 10, STAY, UP, 4, OPP_ROCKET, 27
+ object SPRITE_BALL, 3, 9, STAY, NONE, 5, FULL_HEAL
+ object SPRITE_BALL, 4, 7, STAY, NONE, 6, MAX_REVIVE
+ object SPRITE_BALL, 5, 8, STAY, NONE, 7, ESCAPE_ROPE
+
+ ; warp-to
+ warp_to 24, 0, SILPH_CO_4F_WIDTH ; SILPH_CO_3F
+ warp_to 26, 0, SILPH_CO_4F_WIDTH ; SILPH_CO_5F
+ warp_to 20, 0, SILPH_CO_4F_WIDTH ; SILPH_CO_ELEVATOR
+ warp_to 11, 7, SILPH_CO_4F_WIDTH ; SILPH_CO_10F
+ warp_to 17, 3, SILPH_CO_4F_WIDTH ; SILPH_CO_6F
+ warp_to 3, 15, SILPH_CO_4F_WIDTH ; SILPH_CO_10F
+ warp_to 17, 11, SILPH_CO_4F_WIDTH ; SILPH_CO_10F
--- /dev/null
+++ b/data/mapObjects/SilphCo5F.asm
@@ -1,0 +1,35 @@
+SilphCo5F_Object:
+ db $2e ; border block
+
+ db 7 ; warps
+ warp 24, 0, 1, SILPH_CO_6F
+ warp 26, 0, 1, SILPH_CO_4F
+ warp 20, 0, 0, SILPH_CO_ELEVATOR
+ warp 27, 3, 5, SILPH_CO_7F
+ warp 9, 15, 4, SILPH_CO_9F
+ warp 11, 5, 4, SILPH_CO_3F
+ warp 3, 15, 5, SILPH_CO_3F
+
+ db 0 ; signs
+
+ db 11 ; objects
+ object SPRITE_LAPRAS_GIVER, 13, 9, STAY, NONE, 1 ; person
+ object SPRITE_ROCKET, 8, 16, STAY, RIGHT, 2, OPP_ROCKET, 28
+ object SPRITE_OAK_AIDE, 8, 3, STAY, RIGHT, 3, OPP_SCIENTIST, 6
+ object SPRITE_ROCKER, 18, 10, STAY, UP, 4, OPP_JUGGLER, 1
+ object SPRITE_ROCKET, 28, 4, STAY, UP, 5, OPP_ROCKET, 29
+ object SPRITE_BALL, 2, 13, STAY, NONE, 6, TM_09
+ object SPRITE_BALL, 4, 6, STAY, NONE, 7, PROTEIN
+ object SPRITE_BALL, 21, 16, STAY, NONE, 8, CARD_KEY
+ object SPRITE_CLIPBOARD, 22, 12, STAY, NONE, 9 ; person
+ object SPRITE_CLIPBOARD, 25, 10, STAY, NONE, 10 ; person
+ object SPRITE_CLIPBOARD, 24, 6, STAY, NONE, 11 ; person
+
+ ; warp-to
+ warp_to 24, 0, SILPH_CO_5F_WIDTH ; SILPH_CO_6F
+ warp_to 26, 0, SILPH_CO_5F_WIDTH ; SILPH_CO_4F
+ warp_to 20, 0, SILPH_CO_5F_WIDTH ; SILPH_CO_ELEVATOR
+ warp_to 27, 3, SILPH_CO_5F_WIDTH ; SILPH_CO_7F
+ warp_to 9, 15, SILPH_CO_5F_WIDTH ; SILPH_CO_9F
+ warp_to 11, 5, SILPH_CO_5F_WIDTH ; SILPH_CO_3F
+ warp_to 3, 15, SILPH_CO_5F_WIDTH ; SILPH_CO_3F
--- /dev/null
+++ b/data/mapObjects/SilphCo6F.asm
@@ -1,0 +1,30 @@
+SilphCo6F_Object:
+ db $2e ; border block
+
+ db 5 ; warps
+ warp 16, 0, 1, SILPH_CO_7F
+ warp 14, 0, 0, SILPH_CO_5F
+ warp 18, 0, 0, SILPH_CO_ELEVATOR
+ warp 3, 3, 4, SILPH_CO_4F
+ warp 23, 3, 6, SILPH_CO_2F
+
+ db 0 ; signs
+
+ db 10 ; objects
+ object SPRITE_LAPRAS_GIVER, 10, 6, STAY, NONE, 1 ; person
+ object SPRITE_LAPRAS_GIVER, 20, 6, STAY, NONE, 2 ; person
+ object SPRITE_ERIKA, 21, 6, STAY, DOWN, 3 ; person
+ object SPRITE_ERIKA, 11, 10, STAY, RIGHT, 4 ; person
+ object SPRITE_LAPRAS_GIVER, 18, 13, STAY, UP, 5 ; person
+ object SPRITE_ROCKET, 17, 3, STAY, RIGHT, 6, OPP_ROCKET, 30
+ object SPRITE_OAK_AIDE, 7, 8, STAY, DOWN, 7, OPP_SCIENTIST, 7
+ object SPRITE_ROCKET, 14, 15, STAY, LEFT, 8, OPP_ROCKET, 31
+ object SPRITE_BALL, 3, 12, STAY, NONE, 9, HP_UP
+ object SPRITE_BALL, 2, 15, STAY, NONE, 10, X_ACCURACY
+
+ ; warp-to
+ warp_to 16, 0, SILPH_CO_6F_WIDTH ; SILPH_CO_7F
+ warp_to 14, 0, SILPH_CO_6F_WIDTH ; SILPH_CO_5F
+ warp_to 18, 0, SILPH_CO_6F_WIDTH ; SILPH_CO_ELEVATOR
+ warp_to 3, 3, SILPH_CO_6F_WIDTH ; SILPH_CO_4F
+ warp_to 23, 3, SILPH_CO_6F_WIDTH ; SILPH_CO_2F
--- /dev/null
+++ b/data/mapObjects/SilphCo7F.asm
@@ -1,0 +1,33 @@
+SilphCo7F_Object:
+ db $2e ; border block
+
+ db 6 ; warps
+ warp 16, 0, 1, SILPH_CO_8F
+ warp 22, 0, 0, SILPH_CO_6F
+ warp 18, 0, 0, SILPH_CO_ELEVATOR
+ warp 5, 7, 3, SILPH_CO_11F
+ warp 5, 3, 8, SILPH_CO_3F
+ warp 21, 15, 3, SILPH_CO_5F
+
+ db 0 ; signs
+
+ db 11 ; objects
+ object SPRITE_LAPRAS_GIVER, 1, 5, STAY, NONE, 1 ; person
+ object SPRITE_LAPRAS_GIVER, 13, 13, STAY, UP, 2 ; person
+ object SPRITE_LAPRAS_GIVER, 7, 10, STAY, NONE, 3 ; person
+ object SPRITE_ERIKA, 10, 8, STAY, NONE, 4 ; person
+ object SPRITE_ROCKET, 13, 1, STAY, DOWN, 5, OPP_ROCKET, 32
+ object SPRITE_OAK_AIDE, 2, 13, STAY, DOWN, 6, OPP_SCIENTIST, 8
+ object SPRITE_ROCKET, 20, 2, STAY, LEFT, 7, OPP_ROCKET, 33
+ object SPRITE_ROCKET, 19, 14, STAY, RIGHT, 8, OPP_ROCKET, 34
+ object SPRITE_BLUE, 3, 7, STAY, UP, 9 ; person
+ object SPRITE_BALL, 1, 9, STAY, NONE, 10, CALCIUM
+ object SPRITE_BALL, 24, 11, STAY, NONE, 11, TM_03
+
+ ; warp-to
+ warp_to 16, 0, SILPH_CO_7F_WIDTH ; SILPH_CO_8F
+ warp_to 22, 0, SILPH_CO_7F_WIDTH ; SILPH_CO_6F
+ warp_to 18, 0, SILPH_CO_7F_WIDTH ; SILPH_CO_ELEVATOR
+ warp_to 5, 7, SILPH_CO_7F_WIDTH ; SILPH_CO_11F
+ warp_to 5, 3, SILPH_CO_7F_WIDTH ; SILPH_CO_3F
+ warp_to 21, 15, SILPH_CO_7F_WIDTH ; SILPH_CO_5F
--- /dev/null
+++ b/data/mapObjects/SilphCo8F.asm
@@ -1,0 +1,28 @@
+SilphCo8F_Object:
+ db $2e ; border block
+
+ db 7 ; warps
+ warp 16, 0, 1, SILPH_CO_9F
+ warp 14, 0, 0, SILPH_CO_7F
+ warp 18, 0, 0, SILPH_CO_ELEVATOR
+ warp 3, 11, 6, SILPH_CO_8F
+ warp 3, 15, 4, SILPH_CO_2F
+ warp 11, 5, 5, SILPH_CO_2F
+ warp 11, 9, 3, SILPH_CO_8F
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_LAPRAS_GIVER, 4, 2, STAY, NONE, 1 ; person
+ object SPRITE_ROCKET, 19, 2, STAY, LEFT, 2, OPP_ROCKET, 35
+ object SPRITE_OAK_AIDE, 10, 2, STAY, DOWN, 3, OPP_SCIENTIST, 9
+ object SPRITE_ROCKET, 12, 15, STAY, RIGHT, 4, OPP_ROCKET, 36
+
+ ; warp-to
+ warp_to 16, 0, SILPH_CO_8F_WIDTH ; SILPH_CO_9F
+ warp_to 14, 0, SILPH_CO_8F_WIDTH ; SILPH_CO_7F
+ warp_to 18, 0, SILPH_CO_8F_WIDTH ; SILPH_CO_ELEVATOR
+ warp_to 3, 11, SILPH_CO_8F_WIDTH ; SILPH_CO_8F
+ warp_to 3, 15, SILPH_CO_8F_WIDTH ; SILPH_CO_2F
+ warp_to 11, 5, SILPH_CO_8F_WIDTH ; SILPH_CO_2F
+ warp_to 11, 9, SILPH_CO_8F_WIDTH ; SILPH_CO_8F_WIDTH
--- /dev/null
+++ b/data/mapObjects/SilphCo9F.asm
@@ -1,0 +1,24 @@
+SilphCo9F_Object:
+ db $2e ; border block
+
+ db 5 ; warps
+ warp 14, 0, 0, SILPH_CO_10F
+ warp 16, 0, 0, SILPH_CO_8F
+ warp 18, 0, 0, SILPH_CO_ELEVATOR
+ warp 9, 3, 7, SILPH_CO_3F
+ warp 17, 15, 4, SILPH_CO_5F
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_NURSE, 3, 14, STAY, DOWN, 1 ; person
+ object SPRITE_ROCKET, 2, 4, STAY, UP, 2, OPP_ROCKET, 37
+ object SPRITE_OAK_AIDE, 21, 13, STAY, DOWN, 3, OPP_SCIENTIST, 10
+ object SPRITE_ROCKET, 13, 16, STAY, UP, 4, OPP_ROCKET, 38
+
+ ; warp-to
+ warp_to 14, 0, SILPH_CO_9F_WIDTH ; SILPH_CO_10F
+ warp_to 16, 0, SILPH_CO_9F_WIDTH ; SILPH_CO_8F
+ warp_to 18, 0, SILPH_CO_9F_WIDTH ; SILPH_CO_ELEVATOR
+ warp_to 9, 3, SILPH_CO_9F_WIDTH ; SILPH_CO_3F
+ warp_to 17, 15, SILPH_CO_9F_WIDTH ; SILPH_CO_5F
--- /dev/null
+++ b/data/mapObjects/SilphCoElevator.asm
@@ -1,0 +1,15 @@
+SilphCoElevator_Object:
+ db $f ; border block
+
+ db 2 ; warps
+ warp 1, 3, 0, 237
+ warp 2, 3, 0, 237
+
+ db 1 ; signs
+ sign 3, 0, 1 ; SilphCoElevatorText1
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 1, 3, SILPH_CO_ELEVATOR_WIDTH
+ warp_to 2, 3, SILPH_CO_ELEVATOR_WIDTH
--- /dev/null
+++ b/data/mapObjects/TradeCenter.asm
@@ -1,0 +1,9 @@
+TradeCenter_Object:
+ db $e ; border block
+
+ db 0 ; warps
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_RED, 2, 2, STAY, 0, 1 ; person
--- /dev/null
+++ b/data/mapObjects/UndergroundPathNorthSouth.asm
@@ -1,0 +1,14 @@
+UndergroundPathNorthSouth_Object:
+ db $1 ; border block
+
+ db 2 ; warps
+ warp 5, 4, 2, UNDERGROUND_PATH_ROUTE_5
+ warp 2, 41, 2, UNDERGROUND_PATH_ROUTE_6
+
+ db 0 ; signs
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 5, 4, UNDERGROUND_PATH_NORTH_SOUTH_WIDTH ; UNDERGROUND_PATH_ROUTE_5
+ warp_to 2, 41, UNDERGROUND_PATH_NORTH_SOUTH_WIDTH ; UNDERGROUND_PATH_ROUTE_6
--- /dev/null
+++ b/data/mapObjects/UndergroundPathRoute5.asm
@@ -1,0 +1,17 @@
+UndergroundPathRoute5_Object:
+ db $a ; border block
+
+ db 3 ; warps
+ warp 3, 7, 3, -1
+ warp 4, 7, 3, -1
+ warp 4, 4, 0, UNDERGROUND_PATH_NORTH_SOUTH
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_LITTLE_GIRL, 2, 3, STAY, NONE, 1 ; person
+
+ ; warp-to
+ warp_to 3, 7, UNDERGROUND_PATH_ROUTE_5_WIDTH
+ warp_to 4, 7, UNDERGROUND_PATH_ROUTE_5_WIDTH
+ warp_to 4, 4, UNDERGROUND_PATH_ROUTE_5_WIDTH ; UNDERGROUND_PATH_NORTH_SOUTH
--- /dev/null
+++ b/data/mapObjects/UndergroundPathRoute6.asm
@@ -1,0 +1,17 @@
+UndergroundPathRoute6_Object:
+ db $a ; border block
+
+ db 3 ; warps
+ warp 3, 7, 3, -1
+ warp 4, 7, 3, -1
+ warp 4, 4, 1, UNDERGROUND_PATH_NORTH_SOUTH
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_GIRL, 2, 3, STAY, NONE, 1 ; person
+
+ ; warp-to
+ warp_to 3, 7, UNDERGROUND_PATH_ROUTE_6_WIDTH
+ warp_to 4, 7, UNDERGROUND_PATH_ROUTE_6_WIDTH
+ warp_to 4, 4, UNDERGROUND_PATH_ROUTE_6_WIDTH ; UNDERGROUND_PATH_NORTH_SOUTH
--- /dev/null
+++ b/data/mapObjects/UndergroundPathRoute7.asm
@@ -1,0 +1,17 @@
+UndergroundPathRoute7_Object:
+ db $a ; border block
+
+ db 3 ; warps
+ warp 3, 7, 4, -1
+ warp 4, 7, 4, -1
+ warp 4, 4, 0, UNDERGROUND_PATH_WEST_EAST
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_FAT_BALD_GUY, 2, 4, STAY, NONE, 1 ; person
+
+ ; warp-to
+ warp_to 3, 7, UNDERGROUND_PATH_ROUTE_7_WIDTH
+ warp_to 4, 7, UNDERGROUND_PATH_ROUTE_7_WIDTH
+ warp_to 4, 4, UNDERGROUND_PATH_ROUTE_7_WIDTH ; UNDERGROUND_PATH_WEST_EAST
--- /dev/null
+++ b/data/mapObjects/UndergroundPathRoute7Copy.asm
@@ -1,0 +1,18 @@
+UndergroundPathRoute7Copy_Object:
+ db $a ; border block
+
+ db 3 ; warps
+ warp 3, 7, 5, -1
+ warp 4, 7, 5, -1
+ warp 4, 4, 0, UNDERGROUND_PATH_WEST_EAST
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_GIRL, 3, 2, STAY, NONE, 1 ; person
+ object SPRITE_FAT_BALD_GUY, 2, 4, STAY, NONE, 2 ; person
+
+ ; warp-to
+ warp_to 3, 7, UNDERGROUND_PATH_ROUTE_7_COPY_WIDTH
+ warp_to 4, 7, UNDERGROUND_PATH_ROUTE_7_COPY_WIDTH
+ warp_to 4, 4, UNDERGROUND_PATH_ROUTE_7_COPY_WIDTH ; UNDERGROUND_PATH_WEST_EAST
--- /dev/null
+++ b/data/mapObjects/UndergroundPathRoute8.asm
@@ -1,0 +1,17 @@
+UndergroundPathRoute8_Object:
+ db $a ; border block
+
+ db 3 ; warps
+ warp 3, 7, 4, -1
+ warp 4, 7, 4, -1
+ warp 4, 4, 1, UNDERGROUND_PATH_WEST_EAST
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_GIRL, 3, 4, STAY, NONE, 1 ; person
+
+ ; warp-to
+ warp_to 3, 7, UNDERGROUND_PATH_ROUTE_8_WIDTH
+ warp_to 4, 7, UNDERGROUND_PATH_ROUTE_8_WIDTH
+ warp_to 4, 4, UNDERGROUND_PATH_ROUTE_8_WIDTH ; UNDERGROUND_PATH_WEST_EAST
--- /dev/null
+++ b/data/mapObjects/UndergroundPathWestEast.asm
@@ -1,0 +1,14 @@
+UndergroundPathWestEast_Object:
+ db $1 ; border block
+
+ db 2 ; warps
+ warp 2, 5, 2, UNDERGROUND_PATH_ROUTE_7
+ warp 47, 2, 2, UNDERGROUND_PATH_ROUTE_8
+
+ db 0 ; signs
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 2, 5, UNDERGROUND_PATH_WEST_EAST_WIDTH ; UNDERGROUND_PATH_ROUTE_7
+ warp_to 47, 2, UNDERGROUND_PATH_WEST_EAST_WIDTH ; UNDERGROUND_PATH_ROUTE_8
--- /dev/null
+++ b/data/mapObjects/VermilionCity.asm
@@ -1,0 +1,41 @@
+VermilionCity_Object:
+ db $43 ; border block
+
+ db 9 ; warps
+ warp 11, 3, 0, VERMILION_POKECENTER
+ warp 9, 13, 0, POKEMON_FAN_CLUB
+ warp 23, 13, 0, VERMILION_MART
+ warp 12, 19, 0, VERMILION_GYM
+ warp 23, 19, 0, VERMILION_PIDGEY_HOUSE
+ warp 18, 31, 0, VERMILION_DOCK
+ warp 19, 31, 0, VERMILION_DOCK
+ warp 15, 13, 0, VERMILION_TRADE_HOUSE
+ warp 7, 3, 0, VERMILION_OLD_ROD_HOUSE
+
+ db 7 ; signs
+ sign 27, 3, 7 ; VermilionCityText7
+ sign 37, 13, 8 ; VermilionCityText8
+ sign 24, 13, 9 ; MartSignText
+ sign 12, 3, 10 ; PokeCenterSignText
+ sign 7, 13, 11 ; VermilionCityText11
+ sign 7, 19, 12 ; VermilionCityText12
+ sign 29, 15, 13 ; VermilionCityText13
+
+ db 6 ; objects
+ object SPRITE_FOULARD_WOMAN, 19, 7, WALK, 2, 1 ; person
+ object SPRITE_GAMBLER, 14, 6, STAY, NONE, 2 ; person
+ object SPRITE_SAILOR, 19, 30, STAY, UP, 3 ; person
+ object SPRITE_GAMBLER, 30, 7, STAY, NONE, 4 ; person
+ object SPRITE_SLOWBRO, 29, 9, WALK, 1, 5 ; person
+ object SPRITE_SAILOR, 25, 27, WALK, 2, 6 ; person
+
+ ; warp-to
+ warp_to 11, 3, VERMILION_CITY_WIDTH ; VERMILION_POKECENTER
+ warp_to 9, 13, VERMILION_CITY_WIDTH ; POKEMON_FAN_CLUB
+ warp_to 23, 13, VERMILION_CITY_WIDTH ; VERMILION_MART
+ warp_to 12, 19, VERMILION_CITY_WIDTH ; VERMILION_GYM
+ warp_to 23, 19, VERMILION_CITY_WIDTH ; VERMILION_PIDGEY_HOUSE
+ warp_to 18, 31, VERMILION_CITY_WIDTH ; VERMILION_DOCK
+ warp_to 19, 31, VERMILION_CITY_WIDTH ; VERMILION_DOCK
+ warp_to 15, 13, VERMILION_CITY_WIDTH ; VERMILION_TRADE_HOUSE
+ warp_to 7, 3, VERMILION_CITY_WIDTH ; VERMILION_OLD_ROD_HOUSE
--- /dev/null
+++ b/data/mapObjects/VermilionDock.asm
@@ -1,0 +1,14 @@
+VermilionDock_Object:
+ db $f ; border block
+
+ db 2 ; warps
+ warp 14, 0, 5, -1
+ warp 14, 2, 1, SS_ANNE_1F
+
+ db 0 ; signs
+
+ db 0 ; objects
+
+ ; warp-to
+ warp_to 14, 0, VERMILION_DOCK_WIDTH
+ warp_to 14, 2, VERMILION_DOCK_WIDTH ; SS_ANNE_1F
--- /dev/null
+++ b/data/mapObjects/VermilionGym.asm
@@ -1,0 +1,19 @@
+VermilionGym_Object:
+ db $3 ; border block
+
+ db 2 ; warps
+ warp 4, 17, 3, -1
+ warp 5, 17, 3, -1
+
+ db 0 ; signs
+
+ db 5 ; objects
+ object SPRITE_ROCKER, 5, 1, STAY, DOWN, 1, OPP_LT_SURGE, 1
+ object SPRITE_GENTLEMAN, 9, 6, STAY, LEFT, 2, OPP_GENTLEMAN, 3
+ object SPRITE_BLACK_HAIR_BOY_2, 3, 8, STAY, LEFT, 3, OPP_ROCKER, 1
+ object SPRITE_SAILOR, 0, 10, STAY, RIGHT, 4, OPP_SAILOR, 8
+ object SPRITE_GYM_HELPER, 4, 14, STAY, DOWN, 5 ; person
+
+ ; warp-to
+ warp_to 4, 17, VERMILION_GYM_WIDTH
+ warp_to 5, 17, VERMILION_GYM_WIDTH
--- /dev/null
+++ b/data/mapObjects/VermilionMart.asm
@@ -1,0 +1,17 @@
+VermilionMart_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 2, -1
+ warp 4, 7, 2, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
+ object SPRITE_BLACK_HAIR_BOY_1, 5, 6, STAY, NONE, 2 ; person
+ object SPRITE_LASS, 3, 3, WALK, 2, 3 ; person
+
+ ; warp-to
+ warp_to 3, 7, VERMILION_MART_WIDTH
+ warp_to 4, 7, VERMILION_MART_WIDTH
--- /dev/null
+++ b/data/mapObjects/VermilionOldRodHouse.asm
@@ -1,0 +1,15 @@
+VermilionOldRodHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 8, -1
+ warp 3, 7, 8, -1
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_FISHER, 2, 4, STAY, RIGHT, 1 ; person
+
+ ; warp-to
+ warp_to 2, 7, VERMILION_OLD_ROD_HOUSE_WIDTH
+ warp_to 3, 7, VERMILION_OLD_ROD_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/VermilionPidgeyHouse.asm
@@ -1,0 +1,17 @@
+VermilionPidgeyHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 4, -1
+ warp 3, 7, 4, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_BUG_CATCHER, 5, 3, STAY, LEFT, 1 ; person
+ object SPRITE_BIRD, 3, 5, WALK, 2, 2 ; person
+ object SPRITE_PAPER_SHEET, 4, 3, STAY, NONE, 3 ; person
+
+ ; warp-to
+ warp_to 2, 7, VERMILION_PIDGEY_HOUSE_WIDTH
+ warp_to 3, 7, VERMILION_PIDGEY_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/VermilionPokecenter.asm
@@ -1,0 +1,18 @@
+VermilionPokecenter_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 0, -1
+ warp 4, 7, 0, -1
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
+ object SPRITE_FISHER, 10, 5, STAY, NONE, 2 ; person
+ object SPRITE_SAILOR, 5, 4, STAY, NONE, 3 ; person
+ object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
+
+ ; warp-to
+ warp_to 3, 7, VERMILION_POKECENTER_WIDTH
+ warp_to 4, 7, VERMILION_POKECENTER_WIDTH
--- /dev/null
+++ b/data/mapObjects/VermilionTradeHouse.asm
@@ -1,0 +1,15 @@
+VermilionTradeHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 7, -1
+ warp 3, 7, 7, -1
+
+ db 0 ; signs
+
+ db 1 ; objects
+ object SPRITE_LITTLE_GIRL, 3, 5, STAY, UP, 1 ; person
+
+ ; warp-to
+ warp_to 2, 7, VERMILION_TRADE_HOUSE_WIDTH
+ warp_to 3, 7, VERMILION_TRADE_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/VictoryRoad1F.asm
@@ -1,0 +1,23 @@
+VictoryRoad1F_Object:
+ db $7d ; border block
+
+ db 3 ; warps
+ warp 8, 17, 2, -1
+ warp 9, 17, 2, -1
+ warp 1, 1, 0, VICTORY_ROAD_2F
+
+ db 0 ; signs
+
+ db 7 ; objects
+ object SPRITE_LASS, 7, 5, STAY, RIGHT, 1, OPP_COOLTRAINER_F, 5
+ object SPRITE_BLACK_HAIR_BOY_1, 3, 2, STAY, DOWN, 2, OPP_COOLTRAINER_M, 5
+ object SPRITE_BALL, 11, 0, STAY, NONE, 3, TM_43
+ object SPRITE_BALL, 9, 2, STAY, NONE, 4, RARE_CANDY
+ object SPRITE_BOULDER, 5, 15, STAY, BOULDER_MOVEMENT_BYTE_2, 5 ; person
+ object SPRITE_BOULDER, 14, 2, STAY, BOULDER_MOVEMENT_BYTE_2, 6 ; person
+ object SPRITE_BOULDER, 2, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 7 ; person
+
+ ; warp-to
+ warp_to 8, 17, VICTORY_ROAD_1F_WIDTH
+ warp_to 9, 17, VICTORY_ROAD_1F_WIDTH
+ warp_to 1, 1, VICTORY_ROAD_1F_WIDTH ; VICTORY_ROAD_2F
--- /dev/null
+++ b/data/mapObjects/VictoryRoad2F.asm
@@ -1,0 +1,37 @@
+VictoryRoad2F_Object:
+ db $7d ; border block
+
+ db 7 ; warps
+ warp 0, 8, 2, VICTORY_ROAD_1F
+ warp 29, 7, 3, -1
+ warp 29, 8, 3, -1
+ warp 23, 7, 0, VICTORY_ROAD_3F
+ warp 25, 14, 2, VICTORY_ROAD_3F
+ warp 27, 7, 1, VICTORY_ROAD_3F
+ warp 1, 1, 3, VICTORY_ROAD_3F
+
+ db 0 ; signs
+
+ db 13 ; objects
+ object SPRITE_HIKER, 12, 9, STAY, LEFT, 1, OPP_BLACKBELT, 9
+ object SPRITE_BLACK_HAIR_BOY_2, 21, 13, STAY, LEFT, 2, OPP_JUGGLER, 2
+ object SPRITE_BLACK_HAIR_BOY_1, 19, 8, STAY, DOWN, 3, OPP_TAMER, 5
+ object SPRITE_BLACK_HAIR_BOY_2, 4, 2, STAY, DOWN, 4, OPP_POKEMANIAC, 6
+ object SPRITE_BLACK_HAIR_BOY_2, 26, 3, STAY, LEFT, 5, OPP_JUGGLER, 5
+ object SPRITE_BIRD, 11, 5, STAY, UP, 6, MOLTRES, 50
+ object SPRITE_BALL, 27, 5, STAY, NONE, 7, TM_17
+ object SPRITE_BALL, 18, 9, STAY, NONE, 8, FULL_HEAL
+ object SPRITE_BALL, 9, 11, STAY, NONE, 9, TM_05
+ object SPRITE_BALL, 11, 0, STAY, NONE, 10, GUARD_SPEC
+ object SPRITE_BOULDER, 4, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person
+ object SPRITE_BOULDER, 5, 5, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person
+ object SPRITE_BOULDER, 23, 16, STAY, BOULDER_MOVEMENT_BYTE_2, 13 ; person
+
+ ; warp-to
+ warp_to 0, 8, VICTORY_ROAD_2F_WIDTH ; VICTORY_ROAD_1F
+ warp_to 29, 7, VICTORY_ROAD_2F_WIDTH
+ warp_to 29, 8, VICTORY_ROAD_2F_WIDTH
+ warp_to 23, 7, VICTORY_ROAD_2F_WIDTH ; VICTORY_ROAD_3F
+ warp_to 25, 14, VICTORY_ROAD_2F_WIDTH ; VICTORY_ROAD_3F
+ warp_to 27, 7, VICTORY_ROAD_2F_WIDTH ; VICTORY_ROAD_3F
+ warp_to 1, 1, VICTORY_ROAD_2F_WIDTH ; VICTORY_ROAD_3F
--- /dev/null
+++ b/data/mapObjects/VictoryRoad3F.asm
@@ -1,0 +1,28 @@
+VictoryRoad3F_Object:
+ db $7d ; border block
+
+ db 4 ; warps
+ warp 23, 7, 3, VICTORY_ROAD_2F
+ warp 26, 8, 5, VICTORY_ROAD_2F
+ warp 27, 15, 4, VICTORY_ROAD_2F
+ warp 2, 0, 6, VICTORY_ROAD_2F
+
+ db 0 ; signs
+
+ db 10 ; objects
+ object SPRITE_BLACK_HAIR_BOY_1, 28, 5, STAY, LEFT, 1, OPP_COOLTRAINER_M, 2
+ object SPRITE_LASS, 7, 13, STAY, RIGHT, 2, OPP_COOLTRAINER_F, 2
+ object SPRITE_BLACK_HAIR_BOY_1, 6, 14, STAY, LEFT, 3, OPP_COOLTRAINER_M, 3
+ object SPRITE_LASS, 13, 3, STAY, RIGHT, 4, OPP_COOLTRAINER_F, 3
+ object SPRITE_BALL, 26, 5, STAY, NONE, 5, MAX_REVIVE
+ object SPRITE_BALL, 7, 7, STAY, NONE, 6, TM_47
+ object SPRITE_BOULDER, 22, 3, STAY, BOULDER_MOVEMENT_BYTE_2, 7 ; person
+ object SPRITE_BOULDER, 13, 12, STAY, BOULDER_MOVEMENT_BYTE_2, 8 ; person
+ object SPRITE_BOULDER, 24, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 9 ; person
+ object SPRITE_BOULDER, 22, 15, STAY, BOULDER_MOVEMENT_BYTE_2, 10 ; person
+
+ ; warp-to
+ warp_to 23, 7, VICTORY_ROAD_3F_WIDTH ; VICTORY_ROAD_2F
+ warp_to 26, 8, VICTORY_ROAD_3F_WIDTH ; VICTORY_ROAD_2F
+ warp_to 27, 15, VICTORY_ROAD_3F_WIDTH ; VICTORY_ROAD_2F
+ warp_to 2, 0, VICTORY_ROAD_3F_WIDTH ; VICTORY_ROAD_2F
--- /dev/null
+++ b/data/mapObjects/ViridianCity.asm
@@ -1,0 +1,33 @@
+ViridianCity_Object:
+ db $f ; border block
+
+ db 5 ; warps
+ warp 23, 25, 0, VIRIDIAN_POKECENTER
+ warp 29, 19, 0, VIRIDIAN_MART
+ warp 21, 15, 0, VIRIDIAN_SCHOOL_HOUSE
+ warp 21, 9, 0, VIRIDIAN_NICKNAME_HOUSE
+ warp 32, 7, 0, VIRIDIAN_GYM
+
+ db 6 ; signs
+ sign 17, 17, 8 ; ViridianCityText8
+ sign 19, 1, 9 ; ViridianCityText9
+ sign 21, 29, 10 ; ViridianCityText10
+ sign 30, 19, 11 ; MartSignText
+ sign 24, 25, 12 ; PokeCenterSignText
+ sign 27, 7, 13 ; ViridianCityText13
+
+ db 7 ; objects
+ object SPRITE_BUG_CATCHER, 13, 20, WALK, 0, 1 ; person
+ object SPRITE_GAMBLER, 30, 8, STAY, NONE, 2 ; person
+ object SPRITE_BUG_CATCHER, 30, 25, WALK, 0, 3 ; person
+ object SPRITE_GIRL, 17, 9, STAY, RIGHT, 4 ; person
+ object SPRITE_LYING_OLD_MAN, 18, 9, STAY, NONE, 5 ; person
+ object SPRITE_FISHER2, 6, 23, STAY, DOWN, 6 ; person
+ object SPRITE_GAMBLER, 17, 5, WALK, 2, 7 ; person
+
+ ; warp-to
+ warp_to 23, 25, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_POKECENTER
+ warp_to 29, 19, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_MART
+ warp_to 21, 15, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_SCHOOL_HOUSE
+ warp_to 21, 9, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_NICKNAME_HOUSE
+ warp_to 32, 7, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_GYM
--- /dev/null
+++ b/data/mapObjects/ViridianForest.asm
@@ -1,0 +1,36 @@
+ViridianForest_Object:
+ db $3 ; border block
+
+ db 6 ; warps
+ warp 1, 0, 2, VIRIDIAN_FOREST_NORTH_GATE
+ warp 2, 0, 3, VIRIDIAN_FOREST_NORTH_GATE
+ warp 15, 47, 1, VIRIDIAN_FOREST_SOUTH_GATE
+ warp 16, 47, 1, VIRIDIAN_FOREST_SOUTH_GATE
+ warp 17, 47, 1, VIRIDIAN_FOREST_SOUTH_GATE
+ warp 18, 47, 1, VIRIDIAN_FOREST_SOUTH_GATE
+
+ db 6 ; signs
+ sign 24, 40, 9 ; ViridianForestText9
+ sign 16, 32, 10 ; ViridianForestText10
+ sign 26, 17, 11 ; ViridianForestText11
+ sign 4, 24, 12 ; ViridianForestText12
+ sign 18, 45, 13 ; ViridianForestText13
+ sign 2, 1, 14 ; ViridianForestText14
+
+ db 8 ; objects
+ object SPRITE_BUG_CATCHER, 16, 43, STAY, NONE, 1 ; person
+ object SPRITE_BUG_CATCHER, 30, 33, STAY, LEFT, 2, OPP_BUG_CATCHER, 1
+ object SPRITE_BUG_CATCHER, 30, 19, STAY, LEFT, 3, OPP_BUG_CATCHER, 2
+ object SPRITE_BUG_CATCHER, 2, 18, STAY, LEFT, 4, OPP_BUG_CATCHER, 3
+ object SPRITE_BALL, 25, 11, STAY, NONE, 5, ANTIDOTE
+ object SPRITE_BALL, 12, 29, STAY, NONE, 6, POTION
+ object SPRITE_BALL, 1, 31, STAY, NONE, 7, POKE_BALL
+ object SPRITE_BUG_CATCHER, 27, 40, STAY, NONE, 8 ; person
+
+ ; warp-to
+ warp_to 1, 0, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_NORTH_GATE
+ warp_to 2, 0, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_NORTH_GATE
+ warp_to 15, 47, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_SOUTH_GATE
+ warp_to 16, 47, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_SOUTH_GATE
+ warp_to 17, 47, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_SOUTH_GATE
+ warp_to 18, 47, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_SOUTH_GATE
--- /dev/null
+++ b/data/mapObjects/ViridianForestNorthGate.asm
@@ -1,0 +1,20 @@
+ViridianForestNorthGate_Object:
+ db $a ; border block
+
+ db 4 ; warps
+ warp 4, 0, 1, -1
+ warp 5, 0, 1, -1
+ warp 4, 7, 0, VIRIDIAN_FOREST
+ warp 5, 7, 0, VIRIDIAN_FOREST
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_BLACK_HAIR_BOY_2, 3, 2, STAY, NONE, 1 ; person
+ object SPRITE_OLD_PERSON, 2, 5, STAY, NONE, 2 ; person
+
+ ; warp-to
+ warp_to 4, 0, VIRIDIAN_FOREST_NORTH_GATE_WIDTH
+ warp_to 5, 0, VIRIDIAN_FOREST_NORTH_GATE_WIDTH
+ warp_to 4, 7, VIRIDIAN_FOREST_NORTH_GATE_WIDTH ; VIRIDIAN_FOREST
+ warp_to 5, 7, VIRIDIAN_FOREST_NORTH_GATE_WIDTH ; VIRIDIAN_FOREST
--- /dev/null
+++ b/data/mapObjects/ViridianForestSouthGate.asm
@@ -1,0 +1,20 @@
+ViridianForestSouthGate_Object:
+ db $a ; border block
+
+ db 4 ; warps
+ warp 4, 0, 3, VIRIDIAN_FOREST
+ warp 5, 0, 4, VIRIDIAN_FOREST
+ warp 4, 7, 5, -1
+ warp 5, 7, 5, -1
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_GIRL, 8, 4, STAY, LEFT, 1 ; person
+ object SPRITE_LITTLE_GIRL, 2, 4, WALK, 1, 2 ; person
+
+ ; warp-to
+ warp_to 4, 0, VIRIDIAN_FOREST_SOUTH_GATE_WIDTH ; VIRIDIAN_FOREST
+ warp_to 5, 0, VIRIDIAN_FOREST_SOUTH_GATE_WIDTH ; VIRIDIAN_FOREST
+ warp_to 4, 7, VIRIDIAN_FOREST_SOUTH_GATE_WIDTH
+ warp_to 5, 7, VIRIDIAN_FOREST_SOUTH_GATE_WIDTH
--- /dev/null
+++ b/data/mapObjects/ViridianGym.asm
@@ -1,0 +1,25 @@
+ViridianGym_Object:
+ db $3 ; border block
+
+ db 2 ; warps
+ warp 16, 17, 4, -1
+ warp 17, 17, 4, -1
+
+ db 0 ; signs
+
+ db 11 ; objects
+ object SPRITE_GIOVANNI, 2, 1, STAY, DOWN, 1, OPP_GIOVANNI, 3
+ object SPRITE_BLACK_HAIR_BOY_1, 12, 7, STAY, DOWN, 2, OPP_COOLTRAINER_M, 9
+ object SPRITE_HIKER, 11, 11, STAY, UP, 3, OPP_BLACKBELT, 6
+ object SPRITE_ROCKER, 10, 7, STAY, DOWN, 4, OPP_TAMER, 3
+ object SPRITE_HIKER, 3, 7, STAY, LEFT, 5, OPP_BLACKBELT, 7
+ object SPRITE_BLACK_HAIR_BOY_1, 13, 5, STAY, RIGHT, 6, OPP_COOLTRAINER_M, 10
+ object SPRITE_HIKER, 10, 1, STAY, DOWN, 7, OPP_BLACKBELT, 8
+ object SPRITE_ROCKER, 2, 16, STAY, RIGHT, 8, OPP_TAMER, 4
+ object SPRITE_BLACK_HAIR_BOY_1, 6, 5, STAY, DOWN, 9, OPP_COOLTRAINER_M, 1
+ object SPRITE_GYM_HELPER, 16, 15, STAY, DOWN, 10 ; person
+ object SPRITE_BALL, 16, 9, STAY, NONE, 11, REVIVE
+
+ ; warp-to
+ warp_to 16, 17, VIRIDIAN_GYM_WIDTH
+ warp_to 17, 17, VIRIDIAN_GYM_WIDTH
--- /dev/null
+++ b/data/mapObjects/ViridianMart.asm
@@ -1,0 +1,17 @@
+ViridianMart_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 1, -1
+ warp 4, 7, 1, -1
+
+ db 0 ; signs
+
+ db 3 ; objects
+ object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
+ object SPRITE_BUG_CATCHER, 5, 5, WALK, 1, 2 ; person
+ object SPRITE_BLACK_HAIR_BOY_1, 3, 3, STAY, NONE, 3 ; person
+
+ ; warp-to
+ warp_to 3, 7, VIRIDIAN_MART_WIDTH
+ warp_to 4, 7, VIRIDIAN_MART_WIDTH
--- /dev/null
+++ b/data/mapObjects/ViridianNicknameHouse.asm
@@ -1,0 +1,18 @@
+ViridianNicknameHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 3, -1
+ warp 3, 7, 3, -1
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_BALDING_GUY, 5, 3, STAY, NONE, 1 ; person
+ object SPRITE_LITTLE_GIRL, 1, 4, WALK, 1, 2 ; person
+ object SPRITE_BIRD, 5, 5, WALK, 2, 3 ; person
+ object SPRITE_CLIPBOARD, 4, 0, STAY, NONE, 4 ; person
+
+ ; warp-to
+ warp_to 2, 7, VIRIDIAN_NICKNAME_HOUSE_WIDTH
+ warp_to 3, 7, VIRIDIAN_NICKNAME_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/ViridianPokecenter.asm
@@ -1,0 +1,18 @@
+ViridianPokecenter_Object:
+ db $0 ; border block
+
+ db 2 ; warps
+ warp 3, 7, 0, -1
+ warp 4, 7, 0, -1
+
+ db 0 ; signs
+
+ db 4 ; objects
+ object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
+ object SPRITE_GENTLEMAN, 10, 5, WALK, 1, 2 ; person
+ object SPRITE_BLACK_HAIR_BOY_1, 4, 3, STAY, NONE, 3 ; person
+ object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
+
+ ; warp-to
+ warp_to 3, 7, VIRIDIAN_POKECENTER_WIDTH
+ warp_to 4, 7, VIRIDIAN_POKECENTER_WIDTH
--- /dev/null
+++ b/data/mapObjects/ViridianSchoolHouse.asm
@@ -1,0 +1,16 @@
+ViridianSchoolHouse_Object:
+ db $a ; border block
+
+ db 2 ; warps
+ warp 2, 7, 2, -1
+ warp 3, 7, 2, -1
+
+ db 0 ; signs
+
+ db 2 ; objects
+ object SPRITE_BRUNETTE_GIRL, 3, 5, STAY, UP, 1 ; person
+ object SPRITE_LASS, 4, 1, STAY, DOWN, 2 ; person
+
+ ; warp-to
+ warp_to 2, 7, VIRIDIAN_SCHOOL_HOUSE_WIDTH
+ warp_to 3, 7, VIRIDIAN_SCHOOL_HOUSE_WIDTH
--- /dev/null
+++ b/data/mapObjects/WardensHouse.asm
@@ -1,0 +1,19 @@
+WardensHouse_Object:
+ db $17 ; border block
+
+ db 2 ; warps
+ warp 4, 7, 3, -1
+ warp 5, 7, 3, -1
+
+ db 2 ; signs
+ sign 4, 3, 4 ; FuchsiaHouse2Text4
+ sign 5, 3, 5 ; FuchsiaHouse2Text5
+
+ db 3 ; objects
+ object SPRITE_WARDEN, 2, 3, STAY, NONE, 1 ; person
+ object SPRITE_BALL, 8, 3, STAY, NONE, 2, RARE_CANDY
+ object SPRITE_BOULDER, 8, 4, STAY, BOULDER_MOVEMENT_BYTE_2, 3 ; person
+
+ ; warp-to
+ warp_to 4, 7, WARDENS_HOUSE_WIDTH
+ warp_to 5, 7, WARDENS_HOUSE_WIDTH
--- a/data/mapObjects/agatha.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-AgathaObject:
- db $0 ; border block
-
- db 4 ; warps
- warp 4, 11, 2, BRUNOS_ROOM
- warp 5, 11, 3, BRUNOS_ROOM
- warp 4, 0, 0, LANCES_ROOM
- warp 5, 0, 0, LANCES_ROOM
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_AGATHA, 5, 2, STAY, DOWN, 1, OPP_AGATHA, 1
-
- ; warp-to
- warp_to 4, 11, AGATHAS_ROOM_WIDTH ; BRUNOS_ROOM
- warp_to 5, 11, AGATHAS_ROOM_WIDTH ; BRUNOS_ROOM
- warp_to 4, 0, AGATHAS_ROOM_WIDTH ; LANCES_ROOM
- warp_to 5, 0, AGATHAS_ROOM_WIDTH ; LANCES_ROOM
--- a/data/mapObjects/bikeshop.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-BikeShopObject:
- db $e ; border block
-
- db 2 ; warps
- warp 2, 7, 4, -1
- warp 3, 7, 4, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_BIKE_SHOP_GUY, 6, 2, STAY, NONE, 1 ; person
- object SPRITE_MOM_GEISHA, 5, 6, WALK, 1, 2 ; person
- object SPRITE_BUG_CATCHER, 1, 3, STAY, UP, 3 ; person
-
- ; warp-to
- warp_to 2, 7, BIKE_SHOP_WIDTH
- warp_to 3, 7, BIKE_SHOP_WIDTH
--- a/data/mapObjects/billshouse.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-BillsHouseObject:
- db $d ; border block
-
- db 2 ; warps
- warp 2, 7, 0, -1
- warp 3, 7, 0, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_SLOWBRO, 6, 5, STAY, NONE, 1 ; person
- object SPRITE_BLACK_HAIR_BOY_2, 4, 4, STAY, NONE, 2 ; person
- object SPRITE_BLACK_HAIR_BOY_2, 6, 5, STAY, NONE, 3 ; person
-
- ; warp-to
- warp_to 2, 7, BILLS_HOUSE_WIDTH
- warp_to 3, 7, BILLS_HOUSE_WIDTH
--- a/data/mapObjects/blueshouse.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-BluesHouseObject:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 1, -1
- warp 3, 7, 1, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_DAISY, 2, 3, STAY, RIGHT, 1 ; Daisy, sitting by map
- object SPRITE_DAISY, 6, 4, WALK, 1, 2, 0 ; Daisy, walking around
- object SPRITE_BOOK_MAP_DEX, 3, 3, STAY, NONE, 3, 0 ; map on table
-
- ; warp-to
- warp_to 2, 7, BLUES_HOUSE_WIDTH
- warp_to 3, 7, BLUES_HOUSE_WIDTH
--- a/data/mapObjects/bruno.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-BrunoObject:
- db $3 ; border block
-
- db 4 ; warps
- warp 4, 11, 2, LORELEIS_ROOM
- warp 5, 11, 3, LORELEIS_ROOM
- warp 4, 0, 0, AGATHAS_ROOM
- warp 5, 0, 1, AGATHAS_ROOM
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_BRUNO, 5, 2, STAY, DOWN, 1, OPP_BRUNO, 1
-
- ; warp-to
- warp_to 4, 11, BRUNOS_ROOM_WIDTH ; LORELEIS_ROOM
- warp_to 5, 11, BRUNOS_ROOM_WIDTH ; LORELEIS_ROOM
- warp_to 4, 0, BRUNOS_ROOM_WIDTH ; AGATHAS_ROOM
- warp_to 5, 0, BRUNOS_ROOM_WIDTH ; AGATHAS_ROOM
--- a/data/mapObjects/celadoncity.asm
+++ /dev/null
@@ -1,54 +1,0 @@
-CeladonCityObject:
- db $f ; border block
-
- db 13 ; warps
- warp 8, 13, 0, CELADON_MART_1
- warp 10, 13, 2, CELADON_MART_1
- warp 24, 9, 0, CELADON_MANSION_1
- warp 24, 3, 2, CELADON_MANSION_1
- warp 25, 3, 2, CELADON_MANSION_1
- warp 41, 9, 0, CELADON_POKECENTER
- warp 12, 27, 0, CELADON_GYM
- warp 28, 19, 0, GAME_CORNER
- warp 39, 19, 0, CELADON_MART_5 ; beta warp! no longer used
- warp 33, 19, 0, CELADON_PRIZE_ROOM
- warp 31, 27, 0, CELADON_DINER
- warp 35, 27, 0, CELADON_HOUSE
- warp 43, 27, 0, CELADON_HOTEL
-
- db 9 ; signs
- sign 27, 15, 10 ; CeladonCityText10
- sign 19, 15, 11 ; CeladonCityText11
- sign 42, 9, 12 ; PokeCenterSignText
- sign 13, 29, 13 ; CeladonCityText13
- sign 21, 9, 14 ; CeladonCityText14
- sign 12, 13, 15 ; CeladonCityText15
- sign 39, 21, 16 ; CeladonCityText16
- sign 33, 21, 17 ; CeladonCityText17
- sign 27, 21, 18 ; CeladonCityText18
-
- db 9 ; objects
- object SPRITE_LITTLE_GIRL, 8, 17, WALK, 0, 1 ; person
- object SPRITE_OLD_PERSON, 11, 28, STAY, UP, 2 ; person
- object SPRITE_GIRL, 14, 19, WALK, 1, 3 ; person
- object SPRITE_OLD_PERSON, 25, 22, STAY, DOWN, 4 ; person
- object SPRITE_OLD_PERSON, 22, 16, STAY, DOWN, 5 ; person
- object SPRITE_FISHER2, 32, 12, STAY, LEFT, 6 ; person
- object SPRITE_SLOWBRO, 30, 12, STAY, RIGHT, 7 ; person
- object SPRITE_ROCKET, 32, 29, WALK, 2, 8 ; person
- object SPRITE_ROCKET, 42, 14, WALK, 2, 9 ; person
-
- ; warp-to
- warp_to 8, 13, CELADON_CITY_WIDTH ; CELADON_MART_1
- warp_to 10, 13, CELADON_CITY_WIDTH ; CELADON_MART_1
- warp_to 24, 9, CELADON_CITY_WIDTH ; CELADON_MANSION_1
- warp_to 24, 3, CELADON_CITY_WIDTH ; CELADON_MANSION_1
- warp_to 25, 3, CELADON_CITY_WIDTH ; CELADON_MANSION_1
- warp_to 41, 9, CELADON_CITY_WIDTH ; CELADON_POKECENTER
- warp_to 12, 27, CELADON_CITY_WIDTH ; CELADON_GYM
- warp_to 28, 19, CELADON_CITY_WIDTH ; GAME_CORNER
- warp_to 39, 19, CELADON_CITY_WIDTH ; CELADON_MART_5
- warp_to 33, 19, CELADON_CITY_WIDTH ; CELADON_PRIZE_ROOM
- warp_to 31, 27, CELADON_CITY_WIDTH ; CELADON_DINER
- warp_to 35, 27, CELADON_CITY_WIDTH ; CELADON_HOUSE
- warp_to 43, 27, CELADON_CITY_WIDTH ; CELADON_HOTEL
--- a/data/mapObjects/celadondiner.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-CeladonDinerObject:
- db $f ; border block
-
- db 2 ; warps
- warp 3, 7, 10, -1
- warp 4, 7, 10, -1
-
- db 0 ; signs
-
- db 5 ; objects
- object SPRITE_COOK, 8, 5, WALK, 2, 1 ; person
- object SPRITE_MOM_GEISHA, 7, 2, STAY, NONE, 2 ; person
- object SPRITE_FAT_BALD_GUY, 1, 4, STAY, DOWN, 3 ; person
- object SPRITE_FISHER2, 5, 3, STAY, RIGHT, 4 ; person
- object SPRITE_GYM_HELPER, 0, 1, STAY, DOWN, 5 ; person
-
- ; warp-to
- warp_to 3, 7, CELADON_DINER_WIDTH
- warp_to 4, 7, CELADON_DINER_WIDTH
--- a/data/mapObjects/celadongamecorner.asm
+++ /dev/null
@@ -1,28 +1,0 @@
-CeladonGameCornerObject:
- db $f ; border block
-
- db 3 ; warps
- warp 15, 17, 7, -1
- warp 16, 17, 7, -1
- warp 17, 4, 1, ROCKET_HIDEOUT_1
-
- db 1 ; signs
- sign 9, 4, 12 ; CeladonGameCornerText12
-
- db 11 ; objects
- object SPRITE_FOULARD_WOMAN, 2, 6, STAY, DOWN, 1 ; person
- object SPRITE_MART_GUY, 5, 6, STAY, DOWN, 2 ; person
- object SPRITE_FAT_BALD_GUY, 2, 10, STAY, LEFT, 3 ; person
- object SPRITE_FOULARD_WOMAN, 2, 13, STAY, LEFT, 4 ; person
- object SPRITE_FISHER, 5, 11, STAY, RIGHT, 5 ; person
- object SPRITE_MOM_GEISHA, 8, 11, STAY, LEFT, 6 ; person
- object SPRITE_GYM_HELPER, 8, 14, STAY, LEFT, 7 ; person
- object SPRITE_GAMBLER, 11, 15, STAY, RIGHT, 8 ; person
- object SPRITE_MART_GUY, 14, 11, STAY, LEFT, 9 ; person
- object SPRITE_GENTLEMAN, 17, 13, STAY, RIGHT, 10 ; person
- object SPRITE_ROCKET, 9, 5, STAY, UP, 11, OPP_ROCKET, 7
-
- ; warp-to
- warp_to 15, 17, GAME_CORNER_WIDTH
- warp_to 16, 17, GAME_CORNER_WIDTH
- warp_to 17, 4, GAME_CORNER_WIDTH ; ROCKET_HIDEOUT_1
--- a/data/mapObjects/celadongym.asm
+++ /dev/null
@@ -1,22 +1,0 @@
-CeladonGymObject:
- db $3 ; border block
-
- db 2 ; warps
- warp 4, 17, 6, -1
- warp 5, 17, 6, -1
-
- db 0 ; signs
-
- db 8 ; objects
- object SPRITE_ERIKA, 4, 3, STAY, DOWN, 1, OPP_ERIKA, 1
- object SPRITE_LASS, 2, 11, STAY, RIGHT, 2, OPP_LASS, 17
- object SPRITE_FOULARD_WOMAN, 7, 10, STAY, LEFT, 3, OPP_BEAUTY, 1
- object SPRITE_LASS, 9, 5, STAY, DOWN, 4, OPP_JR_TRAINER_F, 11
- object SPRITE_FOULARD_WOMAN, 1, 5, STAY, DOWN, 5, OPP_BEAUTY, 2
- object SPRITE_LASS, 6, 3, STAY, DOWN, 6, OPP_LASS, 18
- object SPRITE_FOULARD_WOMAN, 3, 3, STAY, DOWN, 7, OPP_BEAUTY, 3
- object SPRITE_LASS, 5, 3, STAY, DOWN, 8, OPP_COOLTRAINER_F, 1
-
- ; warp-to
- warp_to 4, 17, CELADON_GYM_WIDTH
- warp_to 5, 17, CELADON_GYM_WIDTH
--- a/data/mapObjects/celadonhotel.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-CeladonHotelObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 12, -1
- warp 4, 7, 12, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_OLD_MEDIUM_WOMAN, 3, 1, STAY, DOWN, 1 ; person
- object SPRITE_FOULARD_WOMAN, 2, 4, STAY, NONE, 2 ; person
- object SPRITE_BLACK_HAIR_BOY_2, 8, 4, WALK, 2, 3 ; person
-
- ; warp-to
- warp_to 3, 7, CELADON_HOTEL_WIDTH
- warp_to 4, 7, CELADON_HOTEL_WIDTH
--- a/data/mapObjects/celadonhouse.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-CeladonHouseObject:
- db $f ; border block
-
- db 2 ; warps
- warp 2, 7, 11, -1
- warp 3, 7, 11, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_OLD_PERSON, 4, 2, STAY, DOWN, 1 ; person
- object SPRITE_ROCKET, 1, 4, WALK, 0, 2 ; person
- object SPRITE_SAILOR, 5, 6, STAY, LEFT, 3 ; person
-
- ; warp-to
- warp_to 2, 7, CELADON_HOUSE_WIDTH
- warp_to 3, 7, CELADON_HOUSE_WIDTH
--- a/data/mapObjects/celadonmansion1.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-CeladonMansion1Object:
- db $f ; border block
-
- db 5 ; warps
- warp 4, 11, 2, -1
- warp 5, 11, 2, -1
- warp 4, 0, 4, -1
- warp 7, 1, 1, CELADON_MANSION_2
- warp 2, 1, 2, CELADON_MANSION_2
-
- db 1 ; signs
- sign 4, 9, 5 ; CeladonMansion1Text5
-
- db 4 ; objects
- object SPRITE_SLOWBRO, 0, 5, STAY, RIGHT, 1 ; person
- object SPRITE_OLD_MEDIUM_WOMAN, 1, 5, STAY, DOWN, 2 ; person
- object SPRITE_CLEFAIRY, 1, 8, WALK, 2, 3 ; person
- object SPRITE_SLOWBRO, 4, 4, WALK, 1, 4 ; person
-
- ; warp-to
- warp_to 4, 11, CELADON_MANSION_1_WIDTH
- warp_to 5, 11, CELADON_MANSION_1_WIDTH
- warp_to 4, 0, CELADON_MANSION_1_WIDTH
- warp_to 7, 1, CELADON_MANSION_1_WIDTH ; CELADON_MANSION_2
- warp_to 2, 1, CELADON_MANSION_1_WIDTH ; CELADON_MANSION_2
--- a/data/mapObjects/celadonmansion2.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-CeladonMansion2Object:
- db $f ; border block
-
- db 4 ; warps
- warp 6, 1, 0, CELADON_MANSION_3
- warp 7, 1, 3, CELADON_MANSION_1
- warp 2, 1, 4, CELADON_MANSION_1
- warp 4, 1, 3, CELADON_MANSION_3
-
- db 1 ; signs
- sign 4, 9, 1 ; CeladonMansion2Text1
-
- db 0 ; objects
-
- ; warp-to
- warp_to 6, 1, CELADON_MANSION_2_WIDTH ; CELADON_MANSION_3
- warp_to 7, 1, CELADON_MANSION_2_WIDTH ; CELADON_MANSION_1
- warp_to 2, 1, CELADON_MANSION_2_WIDTH ; CELADON_MANSION_1
- warp_to 4, 1, CELADON_MANSION_2_WIDTH ; CELADON_MANSION_3
--- a/data/mapObjects/celadonmansion3.asm
+++ /dev/null
@@ -1,26 +1,0 @@
-CeladonMansion3Object:
- db $f ; border block
-
- db 4 ; warps
- warp 6, 1, 0, CELADON_MANSION_2
- warp 7, 1, 0, CELADON_MANSION_4
- warp 2, 1, 1, CELADON_MANSION_4
- warp 4, 1, 3, CELADON_MANSION_2
-
- db 4 ; signs
- sign 1, 3, 5 ; CeladonMansion3Text5
- sign 4, 3, 6 ; CeladonMansion3Text6
- sign 1, 6, 7 ; CeladonMansion3Text7
- sign 4, 9, 8 ; CeladonMansion3Text8
-
- db 4 ; objects
- object SPRITE_BIKE_SHOP_GUY, 0, 4, STAY, UP, 1 ; person
- object SPRITE_MART_GUY, 3, 4, STAY, UP, 2 ; person
- object SPRITE_BLACK_HAIR_BOY_2, 0, 7, STAY, UP, 3 ; person
- object SPRITE_LAPRAS_GIVER, 2, 3, STAY, NONE, 4 ; person
-
- ; warp-to
- warp_to 6, 1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_2
- warp_to 7, 1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_4
- warp_to 2, 1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_4
- warp_to 4, 1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_2
--- a/data/mapObjects/celadonmansion4.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-CeladonMansion4Object:
- db $9 ; border block
-
- db 3 ; warps
- warp 6, 1, 1, CELADON_MANSION_3
- warp 2, 1, 2, CELADON_MANSION_3
- warp 2, 7, 0, CELADON_MANSION_5
-
- db 1 ; signs
- sign 3, 7, 1 ; CeladonMansion4Text1
-
- db 0 ; objects
-
- ; warp-to
- warp_to 6, 1, CELADON_MANSION_4_WIDTH ; CELADON_MANSION_3
- warp_to 2, 1, CELADON_MANSION_4_WIDTH ; CELADON_MANSION_3
- warp_to 2, 7, CELADON_MANSION_4_WIDTH ; CELADON_MANSION_5
--- a/data/mapObjects/celadonmansion5.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-CeladonMansion5Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 2, CELADON_MANSION_4
- warp 3, 7, 2, CELADON_MANSION_4
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_HIKER, 2, 2, STAY, DOWN, 1 ; person
- object SPRITE_BALL, 4, 3, STAY, NONE, 2 ; person
-
- ; warp-to
- warp_to 2, 7, CELADON_MANSION_5_WIDTH ; CELADON_MANSION_4
- warp_to 3, 7, CELADON_MANSION_5_WIDTH ; CELADON_MANSION_4
--- a/data/mapObjects/celadonmart1.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-CeladonMart1Object:
- db $f ; border block
-
- db 6 ; warps
- warp 2, 7, 0, -1
- warp 3, 7, 0, -1
- warp 16, 7, 1, -1
- warp 17, 7, 1, -1
- warp 12, 1, 0, CELADON_MART_2
- warp 1, 1, 0, CELADON_MART_ELEVATOR
-
- db 2 ; signs
- sign 11, 4, 2 ; CeladonMart1Text2
- sign 14, 1, 3 ; CeladonMart1Text3
-
- db 1 ; objects
- object SPRITE_CABLE_CLUB_WOMAN, 8, 3, STAY, DOWN, 1 ; person
-
- ; warp-to
- warp_to 2, 7, CELADON_MART_1_WIDTH
- warp_to 3, 7, CELADON_MART_1_WIDTH
- warp_to 16, 7, CELADON_MART_1_WIDTH
- warp_to 17, 7, CELADON_MART_1_WIDTH
- warp_to 12, 1, CELADON_MART_1_WIDTH ; CELADON_MART_2
- warp_to 1, 1, CELADON_MART_1_WIDTH ; CELADON_MART_ELEVATOR
--- a/data/mapObjects/celadonmart2.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-CeladonMart2Object:
- db $f ; border block
-
- db 3 ; warps
- warp 12, 1, 4, CELADON_MART_1
- warp 16, 1, 1, CELADON_MART_3
- warp 1, 1, 0, CELADON_MART_ELEVATOR
-
- db 1 ; signs
- sign 14, 1, 5 ; CeladonMart2Text5
-
- db 4 ; objects
- object SPRITE_MART_GUY, 5, 3, STAY, DOWN, 1 ; person
- object SPRITE_MART_GUY, 6, 3, STAY, DOWN, 2 ; person
- object SPRITE_FAT_BALD_GUY, 19, 5, STAY, NONE, 3 ; person
- object SPRITE_GIRL, 14, 4, WALK, 1, 4 ; person
-
- ; warp-to
- warp_to 12, 1, CELADON_MART_2_WIDTH ; CELADON_MART_1
- warp_to 16, 1, CELADON_MART_2_WIDTH ; CELADON_MART_3
- warp_to 1, 1, CELADON_MART_2_WIDTH ; CELADON_MART_ELEVATOR
--- a/data/mapObjects/celadonmart3.asm
+++ /dev/null
@@ -1,33 +1,0 @@
-CeladonMart3Object:
- db $f ; border block
-
- db 3 ; warps
- warp 12, 1, 0, CELADON_MART_4
- warp 16, 1, 1, CELADON_MART_2
- warp 1, 1, 0, CELADON_MART_ELEVATOR
-
- db 12 ; signs
- sign 2, 4, 6 ; CeladonMart3Text6
- sign 3, 4, 7 ; CeladonMart3Text7
- sign 5, 4, 8 ; CeladonMart3Text8
- sign 6, 4, 9 ; CeladonMart3Text9
- sign 2, 6, 10 ; CeladonMart3Text10
- sign 3, 6, 11 ; CeladonMart3Text11
- sign 5, 6, 12 ; CeladonMart3Text12
- sign 6, 6, 13 ; CeladonMart3Text13
- sign 14, 1, 14 ; CeladonMart3Text14
- sign 4, 1, 15 ; CeladonMart3Text15
- sign 6, 1, 16 ; CeladonMart3Text16
- sign 10, 1, 17 ; CeladonMart3Text17
-
- db 5 ; objects
- object SPRITE_MART_GUY, 16, 5, STAY, NONE, 1 ; person
- object SPRITE_GAMEBOY_KID_COPY, 11, 6, STAY, RIGHT, 2 ; person
- object SPRITE_GAMEBOY_KID_COPY, 7, 2, STAY, DOWN, 3 ; person
- object SPRITE_GAMEBOY_KID_COPY, 8, 2, STAY, DOWN, 4 ; person
- object SPRITE_YOUNG_BOY, 2, 5, STAY, UP, 5 ; person
-
- ; warp-to
- warp_to 12, 1, CELADON_MART_3_WIDTH ; CELADON_MART_4
- warp_to 16, 1, CELADON_MART_3_WIDTH ; CELADON_MART_2
- warp_to 1, 1, CELADON_MART_3_WIDTH ; CELADON_MART_ELEVATOR
--- a/data/mapObjects/celadonmart4.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-CeladonMart4Object:
- db $f ; border block
-
- db 3 ; warps
- warp 12, 1, 0, CELADON_MART_3
- warp 16, 1, 1, CELADON_MART_5
- warp 1, 1, 0, CELADON_MART_ELEVATOR
-
- db 1 ; signs
- sign 14, 1, 4 ; CeladonMart4Text4
-
- db 3 ; objects
- object SPRITE_MART_GUY, 5, 7, STAY, NONE, 1 ; person
- object SPRITE_BLACK_HAIR_BOY_2, 15, 5, WALK, 2, 2 ; person
- object SPRITE_BUG_CATCHER, 5, 2, WALK, 2, 3 ; person
-
- ; warp-to
- warp_to 12, 1, CELADON_MART_4_WIDTH ; CELADON_MART_3
- warp_to 16, 1, CELADON_MART_4_WIDTH ; CELADON_MART_5
- warp_to 1, 1, CELADON_MART_4_WIDTH ; CELADON_MART_ELEVATOR
--- a/data/mapObjects/celadonmart5.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-CeladonMart5Object:
- db $f ; border block
-
- db 3 ; warps
- warp 12, 1, 0, CELADON_MART_ROOF
- warp 16, 1, 1, CELADON_MART_4
- warp 1, 1, 0, CELADON_MART_ELEVATOR
-
- db 1 ; signs
- sign 14, 1, 5 ; CeladonMart5Text5
-
- db 4 ; objects
- object SPRITE_GENTLEMAN, 14, 5, WALK, 1, 1 ; person
- object SPRITE_SAILOR, 2, 6, STAY, NONE, 2 ; person
- object SPRITE_MART_GUY, 5, 3, STAY, DOWN, 3 ; person
- object SPRITE_MART_GUY, 6, 3, STAY, DOWN, 4 ; person
-
- ; warp-to
- warp_to 12, 1, CELADON_MART_5_WIDTH ; CELADON_MART_ROOF
- warp_to 16, 1, CELADON_MART_5_WIDTH ; CELADON_MART_4
- warp_to 1, 1, CELADON_MART_5_WIDTH ; CELADON_MART_ELEVATOR
--- a/data/mapObjects/celadonmartelevator.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-CeladonMartElevatorObject:
- db $f ; border block
-
- db 2 ; warps
- warp 1, 3, 5, CELADON_MART_1
- warp 2, 3, 5, CELADON_MART_1
-
- db 1 ; signs
- sign 3, 0, 1 ; CeladonMartElevatorText1
-
- db 0 ; objects
-
- ; warp-to
- warp_to 1, 3, CELADON_MART_ELEVATOR_WIDTH ; CELADON_MART_1
- warp_to 2, 3, CELADON_MART_ELEVATOR_WIDTH ; CELADON_MART_1
--- a/data/mapObjects/celadonmartroof.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-CeladonMartRoofObject:
- db $42 ; border block
-
- db 1 ; warps
- warp 15, 2, 0, CELADON_MART_5
-
- db 4 ; signs
- sign 10, 1, 3 ; CeladonMartRoofText3
- sign 11, 1, 4 ; CeladonMartRoofText4
- sign 12, 2, 5 ; CeladonMartRoofText5
- sign 13, 2, 6 ; CeladonMartRoofText6
-
- db 2 ; objects
- object SPRITE_BLACK_HAIR_BOY_2, 10, 4, STAY, LEFT, 1 ; person
- object SPRITE_LITTLE_GIRL, 5, 5, WALK, 0, 2 ; person
-
- ; warp-to
- warp_to 15, 2, CELADON_MART_ROOF_WIDTH ; CELADON_MART_5
--- a/data/mapObjects/celadonpokecenter.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-CeladonPokecenterObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 5, -1
- warp 4, 7, 5, -1
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
- object SPRITE_GENTLEMAN, 7, 3, WALK, 2, 2 ; person
- object SPRITE_FOULARD_WOMAN, 10, 5, WALK, 0, 3 ; person
- object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
-
- ; warp-to
- warp_to 3, 7, CELADON_POKECENTER_WIDTH
- warp_to 4, 7, CELADON_POKECENTER_WIDTH
--- a/data/mapObjects/celadonprizeroom.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-CeladonPrizeRoomObject:
- db $f ; border block
-
- db 2 ; warps
- warp 4, 7, 9, -1
- warp 5, 7, 9, -1
-
- db 3 ; signs
- sign 2, 2, 3 ; CeladonPrizeRoomText3
- sign 4, 2, 4 ; CeladonPrizeRoomText4
- sign 6, 2, 5 ; CeladonPrizeRoomText5
-
- db 2 ; objects
- object SPRITE_BALDING_GUY, 1, 4, STAY, NONE, 1 ; person
- object SPRITE_GAMBLER, 7, 3, WALK, 2, 2 ; person
-
- ; warp-to
- warp_to 4, 7, CELADON_PRIZE_ROOM_WIDTH
- warp_to 5, 7, CELADON_PRIZE_ROOM_WIDTH
--- a/data/mapObjects/ceruleancity.asm
+++ /dev/null
@@ -1,47 +1,0 @@
-CeruleanCityObject:
- db $f ; border block
-
- db 10 ; warps
- warp 27, 11, 0, TRASHED_HOUSE
- warp 13, 15, 0, CERULEAN_HOUSE_1
- warp 19, 17, 0, CERULEAN_POKECENTER
- warp 30, 19, 0, CERULEAN_GYM
- warp 13, 25, 0, BIKE_SHOP
- warp 25, 25, 0, CERULEAN_MART
- warp 4, 11, 0, UNKNOWN_DUNGEON_1
- warp 27, 9, 2, TRASHED_HOUSE
- warp 9, 11, 1, CERULEAN_HOUSE_2
- warp 9, 9, 0, CERULEAN_HOUSE_2
-
- db 6 ; signs
- sign 23, 19, 12 ; CeruleanCityText12
- sign 17, 29, 13 ; CeruleanCityText13
- sign 26, 25, 14 ; MartSignText
- sign 20, 17, 15 ; PokeCenterSignText
- sign 11, 25, 16 ; CeruleanCityText16
- sign 27, 21, 17 ; CeruleanCityText17
-
- db 11 ; objects
- object SPRITE_BLUE, 20, 2, STAY, DOWN, 1 ; person
- object SPRITE_ROCKET, 30, 8, STAY, NONE, 2, OPP_ROCKET, 5
- object SPRITE_BLACK_HAIR_BOY_1, 31, 20, STAY, DOWN, 3 ; person
- object SPRITE_BLACK_HAIR_BOY_2, 15, 18, WALK, 1, 4 ; person
- object SPRITE_BLACK_HAIR_BOY_2, 9, 21, WALK, 2, 5 ; person
- object SPRITE_GUARD, 28, 12, STAY, DOWN, 6 ; person
- object SPRITE_LASS, 29, 26, STAY, LEFT, 7 ; person
- object SPRITE_SLOWBRO, 28, 26, STAY, DOWN, 8 ; person
- object SPRITE_LASS, 9, 27, WALK, 2, 9 ; person
- object SPRITE_BLACK_HAIR_BOY_2, 4, 12, STAY, DOWN, 10 ; person
- object SPRITE_GUARD, 27, 12, STAY, DOWN, 11 ; person
-
- ; warp-to
- warp_to 27, 11, CERULEAN_CITY_WIDTH ; TRASHED_HOUSE
- warp_to 13, 15, CERULEAN_CITY_WIDTH ; CERULEAN_HOUSE_1
- warp_to 19, 17, CERULEAN_CITY_WIDTH ; CERULEAN_POKECENTER
- warp_to 30, 19, CERULEAN_CITY_WIDTH ; CERULEAN_GYM
- warp_to 13, 25, CERULEAN_CITY_WIDTH ; BIKE_SHOP
- warp_to 25, 25, CERULEAN_CITY_WIDTH ; CERULEAN_MART
- warp_to 4, 11, CERULEAN_CITY_WIDTH ; UNKNOWN_DUNGEON_1
- warp_to 27, 9, CERULEAN_CITY_WIDTH ; TRASHED_HOUSE
- warp_to 9, 11, CERULEAN_CITY_WIDTH ; CERULEAN_HOUSE_2
- warp_to 9, 9, CERULEAN_CITY_WIDTH ; CERULEAN_HOUSE_2
--- a/data/mapObjects/ceruleangym.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-CeruleanGymObject:
- db $3 ; border block
-
- db 2 ; warps
- warp 4, 13, 3, -1
- warp 5, 13, 3, -1
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_BRUNETTE_GIRL, 4, 2, STAY, DOWN, 1, OPP_MISTY, 1
- object SPRITE_LASS, 2, 3, STAY, RIGHT, 2, OPP_JR_TRAINER_F, 1
- object SPRITE_SWIMMER, 8, 7, STAY, LEFT, 3, OPP_SWIMMER, 1
- object SPRITE_GYM_HELPER, 7, 10, STAY, DOWN, 4 ; person
-
- ; warp-to
- warp_to 4, 13, CERULEAN_GYM_WIDTH
- warp_to 5, 13, CERULEAN_GYM_WIDTH
--- a/data/mapObjects/ceruleanhouse1.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-CeruleanHouse1Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 1, -1
- warp 3, 7, 1, -1
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_OLD_MEDIUM_WOMAN, 5, 4, STAY, LEFT, 1 ; person
- object SPRITE_GAMBLER, 1, 2, STAY, NONE, 2 ; person
-
- ; warp-to
- warp_to 2, 7, CERULEAN_HOUSE_1_WIDTH
- warp_to 3, 7, CERULEAN_HOUSE_1_WIDTH
--- a/data/mapObjects/ceruleanhouse2.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-CeruleanHouse2Object:
- db $c ; border block
-
- db 3 ; warps
- warp 2, 0, 9, -1
- warp 2, 7, 8, -1
- warp 3, 7, 8, -1
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_FAT_BALD_GUY, 5, 3, STAY, RIGHT, 1 ; person
-
- ; warp-to
- warp_to 2, 0, CERULEAN_HOUSE_2_WIDTH
- warp_to 2, 7, CERULEAN_HOUSE_2_WIDTH
- warp_to 3, 7, CERULEAN_HOUSE_2_WIDTH
--- a/data/mapObjects/ceruleanhousetrashed.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-CeruleanHouseTrashedObject:
- db $a ; border block
-
- db 3 ; warps
- warp 2, 7, 0, -1
- warp 3, 7, 0, -1
- warp 3, 0, 7, -1
-
- db 1 ; signs
- sign 3, 0, 3 ; CeruleanHouseTrashedText3
-
- db 2 ; objects
- object SPRITE_FISHER, 2, 1, STAY, DOWN, 1 ; person
- object SPRITE_GIRL, 5, 6, WALK, 2, 2 ; person
-
- ; warp-to
- warp_to 2, 7, TRASHED_HOUSE_WIDTH
- warp_to 3, 7, TRASHED_HOUSE_WIDTH
- warp_to 3, 0, TRASHED_HOUSE_WIDTH
--- a/data/mapObjects/ceruleanmart.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-CeruleanMartObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 5, -1
- warp 4, 7, 5, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
- object SPRITE_BLACK_HAIR_BOY_1, 3, 4, WALK, 1, 2 ; person
- object SPRITE_LASS, 6, 2, WALK, 2, 3 ; person
-
- ; warp-to
- warp_to 3, 7, CERULEAN_MART_WIDTH
- warp_to 4, 7, CERULEAN_MART_WIDTH
--- a/data/mapObjects/ceruleanpokecenter.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-CeruleanPokecenterObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 2, -1
- warp 4, 7, 2, -1
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
- object SPRITE_BLACK_HAIR_BOY_2, 10, 5, WALK, 0, 2 ; person
- object SPRITE_GENTLEMAN, 4, 3, STAY, DOWN, 3 ; person
- object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
-
- ; warp-to
- warp_to 3, 7, CERULEAN_POKECENTER_WIDTH
- warp_to 4, 7, CERULEAN_POKECENTER_WIDTH
--- a/data/mapObjects/cinnabargym.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-CinnabarGymObject:
- db $2e ; border block
-
- db 2 ; warps
- warp 16, 17, 1, -1
- warp 17, 17, 1, -1
-
- db 0 ; signs
-
- db 9 ; objects
- object SPRITE_FAT_BALD_GUY, 3, 3, STAY, DOWN, 1, OPP_BLAINE, 1
- object SPRITE_BLACK_HAIR_BOY_2, 17, 2, STAY, DOWN, 2, OPP_SUPER_NERD, 9
- object SPRITE_BLACK_HAIR_BOY_2, 17, 8, STAY, DOWN, 3, OPP_BURGLAR, 4
- object SPRITE_BLACK_HAIR_BOY_2, 11, 4, STAY, DOWN, 4, OPP_SUPER_NERD, 10
- object SPRITE_BLACK_HAIR_BOY_2, 11, 8, STAY, DOWN, 5, OPP_BURGLAR, 5
- object SPRITE_BLACK_HAIR_BOY_2, 11, 14, STAY, DOWN, 6, OPP_SUPER_NERD, 11
- object SPRITE_BLACK_HAIR_BOY_2, 3, 14, STAY, DOWN, 7, OPP_BURGLAR, 6
- object SPRITE_BLACK_HAIR_BOY_2, 3, 8, STAY, DOWN, 8, OPP_SUPER_NERD, 12
- object SPRITE_GYM_HELPER, 16, 13, STAY, DOWN, 9 ; person
-
- ; warp-to
- warp_to 16, 17, CINNABAR_GYM_WIDTH
- warp_to 17, 17, CINNABAR_GYM_WIDTH
--- a/data/mapObjects/cinnabarisland.asm
+++ /dev/null
@@ -1,27 +1,0 @@
-CinnabarIslandObject:
- db $43 ; border block
-
- db 5 ; warps
- warp 6, 3, 1, MANSION_1
- warp 18, 3, 0, CINNABAR_GYM
- warp 6, 9, 0, CINNABAR_LAB_1
- warp 11, 11, 0, CINNABAR_POKECENTER
- warp 15, 11, 0, CINNABAR_MART
-
- db 5 ; signs
- sign 9, 5, 3 ; CinnabarIslandText3
- sign 16, 11, 4 ; MartSignText
- sign 12, 11, 5 ; PokeCenterSignText
- sign 9, 11, 6 ; CinnabarIslandText6
- sign 13, 3, 7 ; CinnabarIslandText7
-
- db 2 ; objects
- object SPRITE_GIRL, 12, 5, WALK, 2, 1 ; person
- object SPRITE_GAMBLER, 14, 6, STAY, NONE, 2 ; person
-
- ; warp-to
- warp_to 6, 3, CINNABAR_ISLAND_WIDTH ; MANSION_1
- warp_to 18, 3, CINNABAR_ISLAND_WIDTH ; CINNABAR_GYM
- warp_to 6, 9, CINNABAR_ISLAND_WIDTH ; CINNABAR_LAB_1
- warp_to 11, 11, CINNABAR_ISLAND_WIDTH ; CINNABAR_POKECENTER
- warp_to 15, 11, CINNABAR_ISLAND_WIDTH ; CINNABAR_MART
--- a/data/mapObjects/cinnabarmart.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-CinnabarMartObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 4, -1
- warp 4, 7, 4, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
- object SPRITE_ERIKA, 6, 2, STAY, NONE, 2 ; person
- object SPRITE_OAK_AIDE, 3, 4, STAY, NONE, 3 ; person
-
- ; warp-to
- warp_to 3, 7, CINNABAR_MART_WIDTH
- warp_to 4, 7, CINNABAR_MART_WIDTH
--- a/data/mapObjects/cinnabarpokecenter.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-CinnabarPokecenterObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 3, -1
- warp 4, 7, 3, -1
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
- object SPRITE_LASS, 9, 4, WALK, 0, 2 ; person
- object SPRITE_GENTLEMAN, 2, 6, STAY, NONE, 3 ; person
- object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
-
- ; warp-to
- warp_to 3, 7, CINNABAR_POKECENTER_WIDTH
- warp_to 4, 7, CINNABAR_POKECENTER_WIDTH
--- a/data/mapObjects/colosseum.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-ColosseumObject:
- db $e ; border block
-
- db 0 ; warps
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_RED, 2, 2, STAY, 0, 1 ; person
--- a/data/mapObjects/copycatshouse1f.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-CopycatsHouse1FObject:
- db $a ; border block
-
- db 3 ; warps
- warp 2, 7, 0, -1
- warp 3, 7, 0, -1
- warp 7, 1, 0, COPYCATS_HOUSE_2F
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_MOM_GEISHA, 2, 2, STAY, DOWN, 1 ; person
- object SPRITE_FAT_BALD_GUY, 5, 4, STAY, LEFT, 2 ; person
- object SPRITE_CLEFAIRY, 1, 4, WALK, 1, 3 ; person
-
- ; warp-to
- warp_to 2, 7, COPYCATS_HOUSE_1F_WIDTH
- warp_to 3, 7, COPYCATS_HOUSE_1F_WIDTH
- warp_to 7, 1, COPYCATS_HOUSE_1F_WIDTH ; COPYCATS_HOUSE_2F
--- a/data/mapObjects/copycatshouse2f.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-CopycatsHouse2FObject:
- db $a ; border block
-
- db 1 ; warps
- warp 7, 1, 2, COPYCATS_HOUSE_1F
-
- db 2 ; signs
- sign 3, 5, 6 ; CopycatsHouse2FText6
- sign 0, 1, 7 ; CopycatsHouse2FText7
-
- db 5 ; objects
- object SPRITE_BRUNETTE_GIRL, 4, 3, WALK, 0, 1 ; person
- object SPRITE_BIRD, 4, 6, WALK, 2, 2 ; person
- object SPRITE_SLOWBRO, 5, 1, STAY, DOWN, 3 ; person
- object SPRITE_BIRD, 2, 0, STAY, DOWN, 4 ; person
- object SPRITE_CLEFAIRY, 1, 6, STAY, RIGHT, 5 ; person
-
- ; warp-to
- warp_to 7, 1, COPYCATS_HOUSE_2F_WIDTH ; COPYCATS_HOUSE_1F
--- a/data/mapObjects/daycarem.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-DayCareMObject:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 4, -1
- warp 3, 7, 4, -1
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_GENTLEMAN, 2, 3, STAY, RIGHT, 1 ; person
-
- ; warp-to
- warp_to 2, 7, DAYCAREM_WIDTH
- warp_to 3, 7, DAYCAREM_WIDTH
--- a/data/mapObjects/diglettscave.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-DiglettsCaveObject:
- db $19 ; border block
-
- db 2 ; warps
- warp 5, 5, 2, DIGLETTS_CAVE_EXIT
- warp 37, 31, 2, DIGLETTS_CAVE_ENTRANCE
-
- db 0 ; signs
-
- db 0 ; objects
-
- ; warp-to
- warp_to 5, 5, DIGLETTS_CAVE_WIDTH ; DIGLETTS_CAVE_EXIT
- warp_to 37, 31, DIGLETTS_CAVE_WIDTH ; DIGLETTS_CAVE_ENTRANCE
--- a/data/mapObjects/diglettscaveroute11.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-DiglettsCaveEntranceRoute11Object:
- db $7d ; border block
-
- db 3 ; warps
- warp 2, 7, 4, -1
- warp 3, 7, 4, -1
- warp 4, 4, 1, DIGLETTS_CAVE
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_GAMBLER, 2, 3, STAY, NONE, 1 ; person
-
- ; warp-to
- warp_to 2, 7, DIGLETTS_CAVE_ENTRANCE_WIDTH
- warp_to 3, 7, DIGLETTS_CAVE_ENTRANCE_WIDTH
- warp_to 4, 4, DIGLETTS_CAVE_ENTRANCE_WIDTH ; DIGLETTS_CAVE
--- a/data/mapObjects/diglettscaveroute2.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-DiglettsCaveRoute2Object:
- db $7d ; border block
-
- db 3 ; warps
- warp 2, 7, 0, -1
- warp 3, 7, 0, -1
- warp 4, 4, 0, DIGLETTS_CAVE
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_FISHER, 3, 3, STAY, NONE, 1 ; person
-
- ; warp-to
- warp_to 2, 7, DIGLETTS_CAVE_EXIT_WIDTH
- warp_to 3, 7, DIGLETTS_CAVE_EXIT_WIDTH
- warp_to 4, 4, DIGLETTS_CAVE_EXIT_WIDTH ; DIGLETTS_CAVE
--- a/data/mapObjects/fanclub.asm
+++ /dev/null
@@ -1,22 +1,0 @@
-FanClubObject:
- db $d ; border block
-
- db 2 ; warps
- warp 2, 7, 1, -1
- warp 3, 7, 1, -1
-
- db 2 ; signs
- sign 1, 0, 7 ; FanClubText7
- sign 6, 0, 8 ; FanClubText8
-
- db 6 ; objects
- object SPRITE_FISHER2, 6, 3, STAY, LEFT, 1 ; person
- object SPRITE_GIRL, 1, 3, STAY, RIGHT, 2 ; person
- object SPRITE_CLEFAIRY, 6, 4, STAY, LEFT, 3 ; person
- object SPRITE_SEEL, 1, 4, STAY, RIGHT, 4 ; person
- object SPRITE_GENTLEMAN, 3, 1, STAY, DOWN, 5 ; person
- object SPRITE_CABLE_CLUB_WOMAN, 5, 1, STAY, DOWN, 6 ; person
-
- ; warp-to
- warp_to 2, 7, POKEMON_FAN_CLUB_WIDTH
- warp_to 3, 7, POKEMON_FAN_CLUB_WIDTH
--- a/data/mapObjects/fightingdojo.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-FightingDojoObject:
- db $3 ; border block
-
- db 2 ; warps
- warp 4, 11, 1, -1
- warp 5, 11, 1, -1
-
- db 0 ; signs
-
- db 7 ; objects
- object SPRITE_HIKER, 5, 3, STAY, DOWN, 1, OPP_BLACKBELT, 1
- object SPRITE_HIKER, 3, 4, STAY, RIGHT, 2, OPP_BLACKBELT, 2
- object SPRITE_HIKER, 3, 6, STAY, RIGHT, 3, OPP_BLACKBELT, 3
- object SPRITE_HIKER, 5, 5, STAY, LEFT, 4, OPP_BLACKBELT, 4
- object SPRITE_HIKER, 5, 7, STAY, LEFT, 5, OPP_BLACKBELT, 5
- object SPRITE_BALL, 4, 1, STAY, NONE, 6 ; person
- object SPRITE_BALL, 5, 1, STAY, NONE, 7 ; person
-
- ; warp-to
- warp_to 4, 11, FIGHTING_DOJO_WIDTH
- warp_to 5, 11, FIGHTING_DOJO_WIDTH
--- a/data/mapObjects/fuchsiacity.asm
+++ /dev/null
@@ -1,52 +1,0 @@
-FuchsiaCityObject:
- db $f ; border block
-
- db 9 ; warps
- warp 5, 13, 0, FUCHSIA_MART
- warp 11, 27, 0, FUCHSIA_HOUSE_1
- warp 19, 27, 0, FUCHSIA_POKECENTER
- warp 27, 27, 0, FUCHSIA_HOUSE_2
- warp 18, 3, 0, SAFARI_ZONE_ENTRANCE
- warp 5, 27, 0, FUCHSIA_GYM
- warp 22, 13, 0, FUCHSIA_MEETING_ROOM
- warp 31, 27, 1, FUCHSIA_HOUSE_3
- warp 31, 24, 0, FUCHSIA_HOUSE_3
-
- db 14 ; signs
- sign 15, 23, 11 ; FuchsiaCityText11
- sign 25, 15, 12 ; FuchsiaCityText12
- sign 17, 5, 13 ; FuchsiaCityText13
- sign 6, 13, 14 ; MartSignText
- sign 20, 27, 15 ; PokeCenterSignText
- sign 27, 29, 16 ; FuchsiaCityText16
- sign 21, 15, 17 ; FuchsiaCityText17
- sign 5, 29, 18 ; FuchsiaCityText18
- sign 33, 7, 19 ; FuchsiaCityText19
- sign 27, 7, 20 ; FuchsiaCityText20
- sign 13, 7, 21 ; FuchsiaCityText21
- sign 31, 13, 22 ; FuchsiaCityText22
- sign 13, 15, 23 ; FuchsiaCityText23
- sign 7, 7, 24 ; FuchsiaCityText24
-
- db 10 ; objects
- object SPRITE_BUG_CATCHER, 10, 12, WALK, 2, 1 ; person
- object SPRITE_GAMBLER, 28, 17, WALK, 2, 2 ; person
- object SPRITE_FISHER2, 30, 14, STAY, DOWN, 3 ; person
- object SPRITE_BUG_CATCHER, 24, 8, STAY, UP, 4 ; person
- object SPRITE_CLEFAIRY, 31, 5, WALK, 0, 5 ; person
- object SPRITE_BALL, 25, 6, STAY, NONE, 6 ; person
- object SPRITE_SLOWBRO, 12, 6, WALK, 2, 7 ; person
- object SPRITE_SLOWBRO, 30, 12, WALK, 2, 8 ; person
- object SPRITE_SEEL, 8, 17, WALK, 0, 9 ; person
- object SPRITE_OMANYTE, 6, 5, STAY, NONE, 10 ; person
-
- ; warp-to
- warp_to 5, 13, FUCHSIA_CITY_WIDTH ; FUCHSIA_MART
- warp_to 11, 27, FUCHSIA_CITY_WIDTH ; FUCHSIA_HOUSE_1
- warp_to 19, 27, FUCHSIA_CITY_WIDTH ; FUCHSIA_POKECENTER
- warp_to 27, 27, FUCHSIA_CITY_WIDTH ; FUCHSIA_HOUSE_2
- warp_to 18, 3, FUCHSIA_CITY_WIDTH ; SAFARI_ZONE_ENTRANCE
- warp_to 5, 27, FUCHSIA_CITY_WIDTH ; FUCHSIA_GYM
- warp_to 22, 13, FUCHSIA_CITY_WIDTH ; FUCHSIA_MEETING_ROOM
- warp_to 31, 27, FUCHSIA_CITY_WIDTH ; FUCHSIA_HOUSE_3
- warp_to 31, 24, FUCHSIA_CITY_WIDTH ; FUCHSIA_HOUSE_3
--- a/data/mapObjects/fuchsiagym.asm
+++ /dev/null
@@ -1,22 +1,0 @@
-FuchsiaGymObject:
- db $3 ; border block
-
- db 2 ; warps
- warp 4, 17, 5, -1
- warp 5, 17, 5, -1
-
- db 0 ; signs
-
- db 8 ; objects
- object SPRITE_BLACKBELT, 4, 10, STAY, DOWN, 1, OPP_KOGA, 1
- object SPRITE_ROCKER, 8, 13, STAY, DOWN, 2, OPP_JUGGLER, 7
- object SPRITE_ROCKER, 7, 8, STAY, RIGHT, 3, OPP_JUGGLER, 3
- object SPRITE_ROCKER, 1, 12, STAY, DOWN, 4, OPP_JUGGLER, 8
- object SPRITE_ROCKER, 3, 5, STAY, UP, 5, OPP_TAMER, 1
- object SPRITE_ROCKER, 8, 2, STAY, DOWN, 6, OPP_TAMER, 2
- object SPRITE_ROCKER, 2, 7, STAY, LEFT, 7, OPP_JUGGLER, 4
- object SPRITE_GYM_HELPER, 7, 15, STAY, DOWN, 8 ; person
-
- ; warp-to
- warp_to 4, 17, FUCHSIA_GYM_WIDTH
- warp_to 5, 17, FUCHSIA_GYM_WIDTH
--- a/data/mapObjects/fuchsiahouse1.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-FuchsiaHouse1Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 1, -1
- warp 3, 7, 1, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_MOM_GEISHA, 2, 3, STAY, RIGHT, 1 ; person
- object SPRITE_GAMBLER, 7, 2, STAY, UP, 2 ; person
- object SPRITE_BUG_CATCHER, 5, 5, STAY, NONE, 3 ; person
-
- ; warp-to
- warp_to 2, 7, FUCHSIA_HOUSE_1_WIDTH
- warp_to 3, 7, FUCHSIA_HOUSE_1_WIDTH
--- a/data/mapObjects/fuchsiahouse2.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-FuchsiaHouse2Object:
- db $17 ; border block
-
- db 2 ; warps
- warp 4, 7, 3, -1
- warp 5, 7, 3, -1
-
- db 2 ; signs
- sign 4, 3, 4 ; FuchsiaHouse2Text4
- sign 5, 3, 5 ; FuchsiaHouse2Text5
-
- db 3 ; objects
- object SPRITE_WARDEN, 2, 3, STAY, NONE, 1 ; person
- object SPRITE_BALL, 8, 3, STAY, NONE, 2, RARE_CANDY
- object SPRITE_BOULDER, 8, 4, STAY, BOULDER_MOVEMENT_BYTE_2, 3 ; person
-
- ; warp-to
- warp_to 4, 7, FUCHSIA_HOUSE_2_WIDTH
- warp_to 5, 7, FUCHSIA_HOUSE_2_WIDTH
--- a/data/mapObjects/fuchsiahouse3.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-FuchsiaHouse3Object:
- db $c ; border block
-
- db 3 ; warps
- warp 2, 0, 8, -1
- warp 2, 7, 7, -1
- warp 3, 7, 7, -1
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_FISHER, 5, 3, STAY, RIGHT, 1 ; person
-
- ; warp-to
- warp_to 2, 0, FUCHSIA_HOUSE_3_WIDTH
- warp_to 2, 7, FUCHSIA_HOUSE_3_WIDTH
- warp_to 3, 7, FUCHSIA_HOUSE_3_WIDTH
--- a/data/mapObjects/fuchsiamart.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-FuchsiaMartObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 0, -1
- warp 4, 7, 0, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
- object SPRITE_FAT_BALD_GUY, 4, 2, STAY, NONE, 2 ; person
- object SPRITE_LASS, 6, 5, WALK, 1, 3 ; person
-
- ; warp-to
- warp_to 3, 7, FUCHSIA_MART_WIDTH
- warp_to 4, 7, FUCHSIA_MART_WIDTH
--- a/data/mapObjects/fuchsiameetingroom.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-FuchsiaMeetingRoomObject:
- db $17 ; border block
-
- db 2 ; warps
- warp 4, 7, 6, -1
- warp 5, 7, 6, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_WHITE_PLAYER, 4, 1, STAY, DOWN, 1 ; person
- object SPRITE_WHITE_PLAYER, 0, 2, STAY, UP, 2 ; person
- object SPRITE_WHITE_PLAYER, 10, 1, STAY, DOWN, 3 ; person
-
- ; warp-to
- warp_to 4, 7, FUCHSIA_MEETING_ROOM_WIDTH
- warp_to 5, 7, FUCHSIA_MEETING_ROOM_WIDTH
--- a/data/mapObjects/fuchsiapokecenter.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-FuchsiaPokecenterObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 2, -1
- warp 4, 7, 2, -1
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
- object SPRITE_ROCKER, 2, 3, STAY, NONE, 2 ; person
- object SPRITE_LASS, 6, 5, WALK, 2, 3 ; person
- object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
-
- ; warp-to
- warp_to 3, 7, FUCHSIA_POKECENTER_WIDTH
- warp_to 4, 7, FUCHSIA_POKECENTER_WIDTH
--- a/data/mapObjects/gary.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-GaryObject:
- db $3 ; border block
-
- db 4 ; warps
- warp 3, 7, 1, LANCES_ROOM
- warp 4, 7, 2, LANCES_ROOM
- warp 3, 0, 0, HALL_OF_FAME
- warp 4, 0, 0, HALL_OF_FAME
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_BLUE, 4, 2, STAY, DOWN, 1 ; person
- object SPRITE_OAK, 3, 7, STAY, UP, 2 ; person
-
- ; warp-to
- warp_to 3, 7, CHAMPIONS_ROOM_WIDTH ; LANCES_ROOM
- warp_to 4, 7, CHAMPIONS_ROOM_WIDTH ; LANCES_ROOM
- warp_to 3, 0, CHAMPIONS_ROOM_WIDTH ; HALL_OF_FAME
- warp_to 4, 0, CHAMPIONS_ROOM_WIDTH ; HALL_OF_FAME
--- a/data/mapObjects/halloffameroom.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-HallofFameRoomObject:
- db $3 ; border block
-
- db 2 ; warps
- warp 4, 7, 2, CHAMPIONS_ROOM
- warp 5, 7, 3, CHAMPIONS_ROOM
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_OAK, 5, 2, STAY, DOWN, 1 ; person
-
- ; warp-to
- warp_to 4, 7, HALL_OF_FAME_WIDTH ; CHAMPIONS_ROOM
- warp_to 5, 7, HALL_OF_FAME_WIDTH ; CHAMPIONS_ROOM
--- a/data/mapObjects/indigoplateau.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-IndigoPlateauObject:
- db $e ; border block
-
- db 2 ; warps
- warp 9, 5, 0, INDIGO_PLATEAU_LOBBY
- warp 10, 5, 0, INDIGO_PLATEAU_LOBBY
-
- db 0 ; signs
-
- db 0 ; objects
-
- ; warp-to
- warp_to 9, 5, INDIGO_PLATEAU_WIDTH ; INDIGO_PLATEAU_LOBBY
- warp_to 10, 5, INDIGO_PLATEAU_WIDTH ; INDIGO_PLATEAU_LOBBY
--- a/data/mapObjects/indigoplateaulobby.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-IndigoPlateauLobbyObject:
- db $0 ; border block
-
- db 3 ; warps
- warp 7, 11, 0, -1
- warp 8, 11, 1, -1
- warp 8, 0, 0, LORELEIS_ROOM
-
- db 0 ; signs
-
- db 5 ; objects
- object SPRITE_NURSE, 7, 5, STAY, DOWN, 1 ; person
- object SPRITE_GYM_HELPER, 4, 9, STAY, RIGHT, 2 ; person
- object SPRITE_LASS, 5, 1, STAY, DOWN, 3 ; person
- object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 4 ; person
- object SPRITE_CABLE_CLUB_WOMAN, 13, 6, STAY, DOWN, 5 ; person
-
- ; warp-to
- warp_to 7, 11, INDIGO_PLATEAU_LOBBY_WIDTH
- warp_to 8, 11, INDIGO_PLATEAU_LOBBY_WIDTH
- warp_to 8, 0, INDIGO_PLATEAU_LOBBY_WIDTH ; LORELEIS_ROOM
--- a/data/mapObjects/lab1.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-Lab1Object:
- db $17 ; border block
-
- db 5 ; warps
- warp 2, 7, 2, -1
- warp 3, 7, 2, -1
- warp 8, 4, 0, CINNABAR_LAB_2
- warp 12, 4, 0, CINNABAR_LAB_3
- warp 16, 4, 0, CINNABAR_LAB_4
-
- db 4 ; signs
- sign 3, 2, 2 ; Lab1Text2
- sign 9, 4, 3 ; Lab1Text3
- sign 13, 4, 4 ; Lab1Text4
- sign 17, 4, 5 ; Lab1Text5
-
- db 1 ; objects
- object SPRITE_FISHER, 1, 3, STAY, NONE, 1 ; person
-
- ; warp-to
- warp_to 2, 7, CINNABAR_LAB_1_WIDTH
- warp_to 3, 7, CINNABAR_LAB_1_WIDTH
- warp_to 8, 4, CINNABAR_LAB_1_WIDTH ; CINNABAR_LAB_2
- warp_to 12, 4, CINNABAR_LAB_1_WIDTH ; CINNABAR_LAB_3
- warp_to 16, 4, CINNABAR_LAB_1_WIDTH ; CINNABAR_LAB_4
--- a/data/mapObjects/lab2.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-Lab2Object:
- db $17 ; border block
-
- db 2 ; warps
- warp 2, 7, 2, CINNABAR_LAB_1
- warp 3, 7, 2, CINNABAR_LAB_1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_BLACK_HAIR_BOY_2, 3, 2, STAY, DOWN, 1 ; person
- object SPRITE_OLD_PERSON, 1, 4, STAY, NONE, 2 ; person
- object SPRITE_FOULARD_WOMAN, 5, 5, STAY, UP, 3 ; person
-
- ; warp-to
- warp_to 2, 7, CINNABAR_LAB_2_WIDTH ; CINNABAR_LAB_1
- warp_to 3, 7, CINNABAR_LAB_2_WIDTH ; CINNABAR_LAB_1
--- a/data/mapObjects/lab3.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-Lab3Object:
- db $17 ; border block
-
- db 2 ; warps
- warp 2, 7, 3, CINNABAR_LAB_1
- warp 3, 7, 3, CINNABAR_LAB_1
-
- db 3 ; signs
- sign 0, 4, 3 ; Lab3Text3
- sign 1, 4, 4 ; Lab3Text4
- sign 2, 1, 5 ; Lab3Text5
-
- db 2 ; objects
- object SPRITE_OAK_AIDE, 7, 2, STAY, DOWN, 1 ; person
- object SPRITE_OAK_AIDE, 2, 3, WALK, 2, 2 ; person
-
- ; warp-to
- warp_to 2, 7, CINNABAR_LAB_3_WIDTH ; CINNABAR_LAB_1
- warp_to 3, 7, CINNABAR_LAB_3_WIDTH ; CINNABAR_LAB_1
--- a/data/mapObjects/lab4.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-Lab4Object:
- db $17 ; border block
-
- db 2 ; warps
- warp 2, 7, 4, CINNABAR_LAB_1
- warp 3, 7, 4, CINNABAR_LAB_1
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_OAK_AIDE, 5, 2, WALK, 2, 1 ; person
- object SPRITE_OAK_AIDE, 7, 6, STAY, UP, 2 ; person
-
- ; warp-to
- warp_to 2, 7, CINNABAR_LAB_4_WIDTH ; CINNABAR_LAB_1
- warp_to 3, 7, CINNABAR_LAB_4_WIDTH ; CINNABAR_LAB_1
--- a/data/mapObjects/lance.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-LanceObject:
- db $3 ; border block
-
- db 3 ; warps
- warp 24, 16, 2, AGATHAS_ROOM
- warp 5, 0, 0, CHAMPIONS_ROOM
- warp 6, 0, 0, CHAMPIONS_ROOM
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_LANCE, 6, 1, STAY, DOWN, 1, OPP_LANCE, 1
-
- ; warp-to
- warp_to 24, 16, LANCES_ROOM_WIDTH ; AGATHAS_ROOM
- warp_to 5, 0, LANCES_ROOM_WIDTH ; CHAMPIONS_ROOM
- warp_to 6, 0, LANCES_ROOM_WIDTH ; CHAMPIONS_ROOM
--- a/data/mapObjects/lavenderhouse1.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-LavenderHouse1Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 2, -1
- warp 3, 7, 2, -1
-
- db 0 ; signs
-
- db 6 ; objects
- object SPRITE_BLACK_HAIR_BOY_2, 3, 5, STAY, NONE, 1 ; person
- object SPRITE_LITTLE_GIRL, 6, 3, STAY, DOWN, 2 ; person
- object SPRITE_SLOWBRO, 6, 4, STAY, UP, 3 ; person
- object SPRITE_SLOWBRO, 1, 3, STAY, NONE, 4 ; person
- object SPRITE_MR_FUJI, 3, 1, STAY, NONE, 5 ; person
- object SPRITE_BOOK_MAP_DEX, 3, 3, STAY, NONE, 6 ; person
-
- ; warp-to
- warp_to 2, 7, LAVENDER_HOUSE_1_WIDTH
- warp_to 3, 7, LAVENDER_HOUSE_1_WIDTH
--- a/data/mapObjects/lavenderhouse2.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-LavenderHouse2Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 4, -1
- warp 3, 7, 4, -1
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_SLOWBRO, 3, 5, STAY, UP, 1 ; person
- object SPRITE_BRUNETTE_GIRL, 2, 4, STAY, RIGHT, 2 ; person
-
- ; warp-to
- warp_to 2, 7, LAVENDER_HOUSE_2_WIDTH
- warp_to 3, 7, LAVENDER_HOUSE_2_WIDTH
--- a/data/mapObjects/lavendermart.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-LavenderMartObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 3, -1
- warp 4, 7, 3, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
- object SPRITE_BALDING_GUY, 3, 4, STAY, NONE, 2 ; person
- object SPRITE_BLACK_HAIR_BOY_1, 7, 2, STAY, NONE, 3 ; person
-
- ; warp-to
- warp_to 3, 7, LAVENDER_MART_WIDTH
- warp_to 4, 7, LAVENDER_MART_WIDTH
--- a/data/mapObjects/lavenderpokecenter.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-LavenderPokecenterObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 0, -1
- warp 4, 7, 0, -1
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
- object SPRITE_GENTLEMAN, 5, 3, STAY, NONE, 2 ; person
- object SPRITE_LITTLE_GIRL, 2, 6, WALK, 1, 3 ; person
- object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
-
- ; warp-to
- warp_to 3, 7, LAVENDER_POKECENTER_WIDTH
- warp_to 4, 7, LAVENDER_POKECENTER_WIDTH
--- a/data/mapObjects/lavendertown.asm
+++ /dev/null
@@ -1,31 +1,0 @@
-LavenderTownObject:
- db $2c ; border block
-
- db 6 ; warps
- warp 3, 5, 0, LAVENDER_POKECENTER
- warp 14, 5, 0, POKEMONTOWER_1
- warp 7, 9, 0, LAVENDER_HOUSE_1
- warp 15, 13, 0, LAVENDER_MART
- warp 3, 13, 0, LAVENDER_HOUSE_2
- warp 7, 13, 0, NAME_RATERS_HOUSE
-
- db 6 ; signs
- sign 11, 9, 4 ; LavenderTownText4
- sign 9, 3, 5 ; LavenderTownText5
- sign 16, 13, 6 ; MartSignText
- sign 4, 5, 7 ; PokeCenterSignText
- sign 5, 9, 8 ; LavenderTownText8
- sign 17, 7, 9 ; LavenderTownText9
-
- db 3 ; objects
- object SPRITE_LITTLE_GIRL, 15, 9, WALK, 0, 1 ; person
- object SPRITE_BLACK_HAIR_BOY_1, 9, 10, STAY, NONE, 2 ; person
- object SPRITE_BLACK_HAIR_BOY_2, 8, 7, WALK, 2, 3 ; person
-
- ; warp-to
- warp_to 3, 5, LAVENDER_TOWN_WIDTH ; LAVENDER_POKECENTER
- warp_to 14, 5, LAVENDER_TOWN_WIDTH ; POKEMONTOWER_1
- warp_to 7, 9, LAVENDER_TOWN_WIDTH ; LAVENDER_HOUSE_1
- warp_to 15, 13, LAVENDER_TOWN_WIDTH ; LAVENDER_MART
- warp_to 3, 13, LAVENDER_TOWN_WIDTH ; LAVENDER_HOUSE_2
- warp_to 7, 13, LAVENDER_TOWN_WIDTH ; NAME_RATERS_HOUSE
--- a/data/mapObjects/lorelei.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-LoreleiObject:
- db $3 ; border block
-
- db 4 ; warps
- warp 4, 11, 2, INDIGO_PLATEAU_LOBBY
- warp 5, 11, 2, INDIGO_PLATEAU_LOBBY
- warp 4, 0, 0, BRUNOS_ROOM
- warp 5, 0, 1, BRUNOS_ROOM
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_LORELEI, 5, 2, STAY, DOWN, 1, OPP_LORELEI, 1
-
- ; warp-to
- warp_to 4, 11, LORELEIS_ROOM_WIDTH ; INDIGO_PLATEAU_LOBBY
- warp_to 5, 11, LORELEIS_ROOM_WIDTH ; INDIGO_PLATEAU_LOBBY
- warp_to 4, 0, LORELEIS_ROOM_WIDTH ; BRUNOS_ROOM
- warp_to 5, 0, LORELEIS_ROOM_WIDTH ; BRUNOS_ROOM
--- a/data/mapObjects/mansion1.asm
+++ /dev/null
@@ -1,29 +1,0 @@
-Mansion1Object:
- db $2e ; border block
-
- db 8 ; warps
- warp 4, 27, 0, -1
- warp 5, 27, 0, -1
- warp 6, 27, 0, -1
- warp 7, 27, 0, -1
- warp 5, 10, 0, MANSION_2
- warp 21, 23, 0, MANSION_4
- warp 26, 27, 0, -1
- warp 27, 27, 0, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_OAK_AIDE, 17, 17, STAY, LEFT, 1, OPP_SCIENTIST, 4
- object SPRITE_BALL, 14, 3, STAY, NONE, 2, ESCAPE_ROPE
- object SPRITE_BALL, 18, 21, STAY, NONE, 3, CARBOS
-
- ; warp-to
- warp_to 4, 27, MANSION_1_WIDTH
- warp_to 5, 27, MANSION_1_WIDTH
- warp_to 6, 27, MANSION_1_WIDTH
- warp_to 7, 27, MANSION_1_WIDTH
- warp_to 5, 10, MANSION_1_WIDTH ; MANSION_2
- warp_to 21, 23, MANSION_1_WIDTH ; MANSION_4
- warp_to 26, 27, MANSION_1_WIDTH
- warp_to 27, 27, MANSION_1_WIDTH
--- a/data/mapObjects/mansion2.asm
+++ /dev/null
@@ -1,22 +1,0 @@
-Mansion2Object:
- db $1 ; border block
-
- db 4 ; warps
- warp 5, 10, 4, MANSION_1
- warp 7, 10, 0, MANSION_3
- warp 25, 14, 2, MANSION_3
- warp 6, 1, 1, MANSION_3
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_BLACK_HAIR_BOY_2, 3, 17, WALK, 2, 1, OPP_BURGLAR, 7
- object SPRITE_BALL, 28, 7, STAY, NONE, 2, CALCIUM
- object SPRITE_BOOK_MAP_DEX, 18, 2, STAY, NONE, 3 ; person
- object SPRITE_BOOK_MAP_DEX, 3, 22, STAY, NONE, 4 ; person
-
- ; warp-to
- warp_to 5, 10, MANSION_2_WIDTH ; MANSION_1
- warp_to 7, 10, MANSION_2_WIDTH ; MANSION_3
- warp_to 25, 14, MANSION_2_WIDTH ; MANSION_3
- warp_to 6, 1, MANSION_2_WIDTH ; MANSION_3
--- a/data/mapObjects/mansion3.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-Mansion3Object:
- db $1 ; border block
-
- db 3 ; warps
- warp 7, 10, 1, MANSION_2
- warp 6, 1, 3, MANSION_2
- warp 25, 14, 2, MANSION_2
-
- db 0 ; signs
-
- db 5 ; objects
- object SPRITE_BLACK_HAIR_BOY_2, 5, 11, WALK, 2, 1, OPP_BURGLAR, 8
- object SPRITE_OAK_AIDE, 20, 11, STAY, LEFT, 2, OPP_SCIENTIST, 12
- object SPRITE_BALL, 1, 16, STAY, NONE, 3, MAX_POTION
- object SPRITE_BALL, 25, 5, STAY, NONE, 4, IRON
- object SPRITE_BOOK_MAP_DEX, 6, 12, STAY, NONE, 5 ; person
-
- ; warp-to
- warp_to 7, 10, MANSION_3_WIDTH ; MANSION_2
- warp_to 6, 1, MANSION_3_WIDTH ; MANSION_2
- warp_to 25, 14, MANSION_3_WIDTH ; MANSION_2
--- a/data/mapObjects/mansion4.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-Mansion4Object:
- db $1 ; border block
-
- db 1 ; warps
- warp 23, 22, 5, MANSION_1
-
- db 0 ; signs
-
- db 8 ; objects
- object SPRITE_BLACK_HAIR_BOY_2, 16, 23, STAY, NONE, 1, OPP_BURGLAR, 9
- object SPRITE_OAK_AIDE, 27, 11, STAY, DOWN, 2, OPP_SCIENTIST, 13
- object SPRITE_BALL, 10, 2, STAY, NONE, 3, RARE_CANDY
- object SPRITE_BALL, 1, 22, STAY, NONE, 4, FULL_RESTORE
- object SPRITE_BALL, 19, 25, STAY, NONE, 5, TM_14
- object SPRITE_BALL, 5, 4, STAY, NONE, 6, TM_22
- object SPRITE_BOOK_MAP_DEX, 16, 20, STAY, NONE, 7 ; person
- object SPRITE_BALL, 5, 13, STAY, NONE, 8, SECRET_KEY
-
- ; warp-to
- warp_to 23, 22, MANSION_4_WIDTH ; MANSION_1
--- a/data/mapObjects/mtmoon1.asm
+++ /dev/null
@@ -1,34 +1,0 @@
-MtMoon1Object:
- db $3 ; border block
-
- db 5 ; warps
- warp 14, 35, 1, -1
- warp 15, 35, 1, -1
- warp 5, 5, 0, MT_MOON_2
- warp 17, 11, 2, MT_MOON_2
- warp 25, 15, 3, MT_MOON_2
-
- db 1 ; signs
- sign 15, 23, 14 ; MtMoon1Text14
-
- db 13 ; objects
- object SPRITE_HIKER, 5, 6, STAY, DOWN, 1, OPP_HIKER, 1
- object SPRITE_BUG_CATCHER, 12, 16, STAY, RIGHT, 2, OPP_YOUNGSTER, 3
- object SPRITE_LASS, 30, 4, STAY, DOWN, 3, OPP_LASS, 5
- object SPRITE_BLACK_HAIR_BOY_2, 24, 31, STAY, UP, 4, OPP_SUPER_NERD, 1
- object SPRITE_LASS, 16, 23, STAY, DOWN, 5, OPP_LASS, 6
- object SPRITE_BUG_CATCHER, 7, 22, STAY, DOWN, 6, OPP_BUG_CATCHER, 7
- object SPRITE_BUG_CATCHER, 30, 27, STAY, RIGHT, 7, OPP_BUG_CATCHER, 8
- object SPRITE_BALL, 2, 20, STAY, NONE, 8, POTION
- object SPRITE_BALL, 2, 2, STAY, NONE, 9, MOON_STONE
- object SPRITE_BALL, 35, 31, STAY, NONE, 10, RARE_CANDY
- object SPRITE_BALL, 36, 23, STAY, NONE, 11, ESCAPE_ROPE
- object SPRITE_BALL, 20, 33, STAY, NONE, 12, POTION
- object SPRITE_BALL, 5, 32, STAY, NONE, 13, TM_12
-
- ; warp-to
- warp_to 14, 35, MT_MOON_1_WIDTH
- warp_to 15, 35, MT_MOON_1_WIDTH
- warp_to 5, 5, MT_MOON_1_WIDTH ; MT_MOON_2
- warp_to 17, 11, MT_MOON_1_WIDTH ; MT_MOON_2
- warp_to 25, 15, MT_MOON_1_WIDTH ; MT_MOON_2
--- a/data/mapObjects/mtmoon2.asm
+++ /dev/null
@@ -1,26 +1,0 @@
-MtMoon2Object:
- db $3 ; border block
-
- db 8 ; warps
- warp 5, 5, 2, MT_MOON_1
- warp 17, 11, 0, MT_MOON_3
- warp 25, 9, 3, MT_MOON_1
- warp 25, 15, 4, MT_MOON_1
- warp 21, 17, 1, MT_MOON_3
- warp 13, 27, 2, MT_MOON_3
- warp 23, 3, 3, MT_MOON_3
- warp 27, 3, 2, -1
-
- db 0 ; signs
-
- db 0 ; objects
-
- ; warp-to
- warp_to 5, 5, MT_MOON_2_WIDTH ; MT_MOON_1
- warp_to 17, 11, MT_MOON_2_WIDTH ; MT_MOON_3
- warp_to 25, 9, MT_MOON_2_WIDTH ; MT_MOON_1
- warp_to 25, 15, MT_MOON_2_WIDTH ; MT_MOON_1
- warp_to 21, 17, MT_MOON_2_WIDTH ; MT_MOON_3
- warp_to 13, 27, MT_MOON_2_WIDTH ; MT_MOON_3
- warp_to 23, 3, MT_MOON_2_WIDTH ; MT_MOON_3
- warp_to 27, 3, MT_MOON_2_WIDTH
--- a/data/mapObjects/mtmoon3.asm
+++ /dev/null
@@ -1,27 +1,0 @@
-MtMoon3Object:
- db $3 ; border block
-
- db 4 ; warps
- warp 25, 9, 1, MT_MOON_2
- warp 21, 17, 4, MT_MOON_2
- warp 15, 27, 5, MT_MOON_2
- warp 5, 7, 6, MT_MOON_2
-
- db 0 ; signs
-
- db 9 ; objects
- object SPRITE_BLACK_HAIR_BOY_2, 12, 8, STAY, RIGHT, 1, OPP_SUPER_NERD, 2
- object SPRITE_ROCKET, 11, 16, STAY, DOWN, 2, OPP_ROCKET, 1
- object SPRITE_ROCKET, 15, 22, STAY, DOWN, 3, OPP_ROCKET, 2
- object SPRITE_ROCKET, 29, 11, STAY, UP, 4, OPP_ROCKET, 3
- object SPRITE_ROCKET, 29, 17, STAY, LEFT, 5, OPP_ROCKET, 4
- object SPRITE_OMANYTE, 12, 6, STAY, NONE, 6 ; person
- object SPRITE_OMANYTE, 13, 6, STAY, NONE, 7 ; person
- object SPRITE_BALL, 25, 21, STAY, NONE, 8, HP_UP
- object SPRITE_BALL, 29, 5, STAY, NONE, 9, TM_01
-
- ; warp-to
- warp_to 25, 9, MT_MOON_3_WIDTH ; MT_MOON_2
- warp_to 21, 17, MT_MOON_3_WIDTH ; MT_MOON_2
- warp_to 15, 27, MT_MOON_3_WIDTH ; MT_MOON_2
- warp_to 5, 7, MT_MOON_3_WIDTH ; MT_MOON_2
--- a/data/mapObjects/mtmoonpokecenter.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-MtMoonPokecenterObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 0, -1
- warp 4, 7, 0, -1
-
- db 0 ; signs
-
- db 6 ; objects
- object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
- object SPRITE_BUG_CATCHER, 4, 3, STAY, UP, 2 ; person
- object SPRITE_GENTLEMAN, 7, 3, STAY, UP, 3 ; person
- object SPRITE_FAT_BALD_GUY, 10, 6, WALK, 2, 4 ; person
- object SPRITE_CLIPBOARD, 7, 2, STAY, NONE, 5 ; person
- object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 6 ; person
-
- ; warp-to
- warp_to 3, 7, MT_MOON_POKECENTER_WIDTH
- warp_to 4, 7, MT_MOON_POKECENTER_WIDTH
--- a/data/mapObjects/museum1f.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-Museum1FObject:
- db $a ; border block
-
- db 5 ; warps
- warp 10, 7, 0, -1
- warp 11, 7, 0, -1
- warp 16, 7, 1, -1
- warp 17, 7, 1, -1
- warp 7, 7, 0, MUSEUM_2F
-
- db 0 ; signs
-
- db 5 ; objects
- object SPRITE_OAK_AIDE, 12, 4, STAY, LEFT, 1 ; person
- object SPRITE_GAMBLER, 1, 4, STAY, NONE, 2 ; person
- object SPRITE_OAK_AIDE, 15, 2, STAY, DOWN, 3 ; person
- object SPRITE_OAK_AIDE, 17, 4, STAY, NONE, 4 ; person
- object SPRITE_OLD_AMBER, 16, 2, STAY, NONE, 5 ; person
-
- ; warp-to
- warp_to 10, 7, MUSEUM_1F_WIDTH
- warp_to 11, 7, MUSEUM_1F_WIDTH
- warp_to 16, 7, MUSEUM_1F_WIDTH
- warp_to 17, 7, MUSEUM_1F_WIDTH
- warp_to 7, 7, MUSEUM_1F_WIDTH ; MUSEUM_2F
--- a/data/mapObjects/museum2f.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-Museum2FObject:
- db $a ; border block
-
- db 1 ; warps
- warp 7, 7, 4, MUSEUM_1F
-
- db 2 ; signs
- sign 11, 2, 6 ; Museum2FText6
- sign 2, 5, 7 ; Museum2FText7
-
- db 5 ; objects
- object SPRITE_BUG_CATCHER, 1, 7, WALK, 2, 1 ; person
- object SPRITE_OLD_PERSON, 0, 5, STAY, DOWN, 2 ; person
- object SPRITE_OAK_AIDE, 7, 5, STAY, DOWN, 3 ; person
- object SPRITE_BRUNETTE_GIRL, 11, 5, STAY, NONE, 4 ; person
- object SPRITE_HIKER, 12, 5, STAY, DOWN, 5 ; person
-
- ; warp-to
- warp_to 7, 7, MUSEUM_2F_WIDTH ; MUSEUM_1F
--- a/data/mapObjects/namerater.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-NameRaterObject:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 5, -1
- warp 3, 7, 5, -1
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_MR_MASTERBALL, 5, 3, STAY, LEFT, 1 ; person
-
- ; warp-to
- warp_to 2, 7, NAME_RATERS_HOUSE_WIDTH
- warp_to 3, 7, NAME_RATERS_HOUSE_WIDTH
--- a/data/mapObjects/oakslab.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-OaksLabObject:
- db $3 ; border block
-
- db 2 ; warps
- warp 4, 11, 2, -1
- warp 5, 11, 2, -1
-
- db 0 ; signs
-
- db 11 ; objects
- object SPRITE_BLUE, 4, 3, STAY, NONE, 1, OPP_SONY1, 1
- object SPRITE_BALL, 6, 3, STAY, NONE, 2 ; person
- object SPRITE_BALL, 7, 3, STAY, NONE, 3 ; person
- object SPRITE_BALL, 8, 3, STAY, NONE, 4 ; person
- object SPRITE_OAK, 5, 2, STAY, DOWN, 5 ; person
- object SPRITE_BOOK_MAP_DEX, 2, 1, STAY, NONE, 6 ; person
- object SPRITE_BOOK_MAP_DEX, 3, 1, STAY, NONE, 7 ; person
- object SPRITE_OAK, 5, 10, STAY, UP, 8 ; person
- object SPRITE_GIRL, 1, 9, WALK, 1, 9 ; person
- object SPRITE_OAK_AIDE, 2, 10, STAY, NONE, 10 ; person
- object SPRITE_OAK_AIDE, 8, 10, STAY, NONE, 11 ; person
-
- ; warp-to
- warp_to 4, 11, OAKS_LAB_WIDTH
- warp_to 5, 11, OAKS_LAB_WIDTH
--- a/data/mapObjects/pallettown.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-PalletTownObject:
- db $b ; border block
-
- db 3 ; warps
- warp 5, 5, 0, REDS_HOUSE_1F
- warp 13, 5, 0, BLUES_HOUSE
- warp 12, 11, 1, OAKS_LAB
-
- db 4 ; signs
- sign 13, 13, 4 ; PalletTownText4
- sign 7, 9, 5 ; PalletTownText5
- sign 3, 5, 6 ; PalletTownText6
- sign 11, 5, 7 ; PalletTownText7
-
- db 3 ; objects
- object SPRITE_OAK, 8, 5, STAY, NONE, 1 ; person
- object SPRITE_GIRL, 3, 8, WALK, 0, 2 ; person
- object SPRITE_FISHER2, 11, 14, WALK, 0, 3 ; person
-
- ; warp-to
- warp_to 5, 5, PALLET_TOWN_WIDTH ; REDS_HOUSE_1F
- warp_to 13, 5, PALLET_TOWN_WIDTH ; BLUES_HOUSE
- warp_to 12, 11, PALLET_TOWN_WIDTH ; OAKS_LAB
--- a/data/mapObjects/pewtercity.asm
+++ /dev/null
@@ -1,36 +1,0 @@
-PewterCityObject:
- db $a ; border block
-
- db 7 ; warps
- warp 14, 7, 0, MUSEUM_1F
- warp 19, 5, 2, MUSEUM_1F
- warp 16, 17, 0, PEWTER_GYM
- warp 29, 13, 0, PEWTER_HOUSE_1
- warp 23, 17, 0, PEWTER_MART
- warp 7, 29, 0, PEWTER_HOUSE_2
- warp 13, 25, 0, PEWTER_POKECENTER
-
- db 7 ; signs
- sign 19, 29, 6 ; PewterCityText6
- sign 33, 19, 7 ; PewterCityText7
- sign 24, 17, 8 ; MartSignText
- sign 14, 25, 9 ; PokeCenterSignText
- sign 15, 9, 10 ; PewterCityText10
- sign 11, 17, 11 ; PewterCityText11
- sign 25, 23, 12 ; PewterCityText12
-
- db 5 ; objects
- object SPRITE_LASS, 8, 15, STAY, NONE, 1 ; person
- object SPRITE_BLACK_HAIR_BOY_1, 17, 25, STAY, NONE, 2 ; person
- object SPRITE_BLACK_HAIR_BOY_2, 27, 17, STAY, NONE, 3 ; person
- object SPRITE_BLACK_HAIR_BOY_2, 26, 25, WALK, 2, 4 ; person
- object SPRITE_BUG_CATCHER, 35, 16, STAY, DOWN, 5 ; person
-
- ; warp-to
- warp_to 14, 7, PEWTER_CITY_WIDTH ; MUSEUM_1F
- warp_to 19, 5, PEWTER_CITY_WIDTH ; MUSEUM_1F
- warp_to 16, 17, PEWTER_CITY_WIDTH ; PEWTER_GYM
- warp_to 29, 13, PEWTER_CITY_WIDTH ; PEWTER_HOUSE_1
- warp_to 23, 17, PEWTER_CITY_WIDTH ; PEWTER_MART
- warp_to 7, 29, PEWTER_CITY_WIDTH ; PEWTER_HOUSE_2
- warp_to 13, 25, PEWTER_CITY_WIDTH ; PEWTER_POKECENTER
--- a/data/mapObjects/pewtergym.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-PewterGymObject:
- db $3 ; border block
-
- db 2 ; warps
- warp 4, 13, 2, -1
- warp 5, 13, 2, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_BLACK_HAIR_BOY_2, 4, 1, STAY, DOWN, 1, OPP_BROCK, 1
- object SPRITE_BLACK_HAIR_BOY_1, 3, 6, STAY, RIGHT, 2, OPP_JR_TRAINER_M, 1
- object SPRITE_GYM_HELPER, 7, 10, STAY, DOWN, 3 ; person
-
- ; warp-to
- warp_to 4, 13, PEWTER_GYM_WIDTH
- warp_to 5, 13, PEWTER_GYM_WIDTH
--- a/data/mapObjects/pewterhouse1.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-PewterHouse1Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 3, -1
- warp 3, 7, 3, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_SLOWBRO, 4, 5, STAY, LEFT, 1 ; person
- object SPRITE_YOUNG_BOY, 3, 5, STAY, RIGHT, 2 ; person
- object SPRITE_FAT_BALD_GUY, 1, 2, STAY, NONE, 3 ; person
-
- ; warp-to
- warp_to 2, 7, PEWTER_HOUSE_1_WIDTH
- warp_to 3, 7, PEWTER_HOUSE_1_WIDTH
--- a/data/mapObjects/pewterhouse2.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-PewterHouse2Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 5, -1
- warp 3, 7, 5, -1
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_GAMBLER, 2, 3, STAY, RIGHT, 1 ; person
- object SPRITE_BUG_CATCHER, 4, 5, STAY, NONE, 2 ; person
-
- ; warp-to
- warp_to 2, 7, PEWTER_HOUSE_2_WIDTH
- warp_to 3, 7, PEWTER_HOUSE_2_WIDTH
--- a/data/mapObjects/pewtermart.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-PewterMartObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 4, -1
- warp 4, 7, 4, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
- object SPRITE_BUG_CATCHER, 3, 3, WALK, 1, 2 ; person
- object SPRITE_BLACK_HAIR_BOY_2, 5, 5, STAY, NONE, 3 ; person
-
- ; warp-to
- warp_to 3, 7, PEWTER_MART_WIDTH
- warp_to 4, 7, PEWTER_MART_WIDTH
--- a/data/mapObjects/pewterpokecenter.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-PewterPokecenterObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 6, -1
- warp 4, 7, 6, -1
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
- object SPRITE_GENTLEMAN, 11, 7, STAY, LEFT, 2 ; person
- object SPRITE_CLEFAIRY, 1, 3, STAY, DOWN, 3 ; person
- object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
-
- ; warp-to
- warp_to 3, 7, PEWTER_POKECENTER_WIDTH
- warp_to 4, 7, PEWTER_POKECENTER_WIDTH
--- a/data/mapObjects/pokemontower1.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-PokemonTower1Object:
- db $1 ; border block
-
- db 3 ; warps
- warp 10, 17, 1, -1
- warp 11, 17, 1, -1
- warp 18, 9, 1, POKEMONTOWER_2
-
- db 0 ; signs
-
- db 5 ; objects
- object SPRITE_CABLE_CLUB_WOMAN, 15, 13, STAY, UP, 1 ; person
- object SPRITE_MOM_GEISHA, 6, 8, STAY, NONE, 2 ; person
- object SPRITE_BALDING_GUY, 8, 12, STAY, NONE, 3 ; person
- object SPRITE_GIRL, 13, 7, STAY, NONE, 4 ; person
- object SPRITE_MEDIUM, 17, 7, STAY, LEFT, 5 ; person
-
- ; warp-to
- warp_to 10, 17, POKEMONTOWER_1_WIDTH
- warp_to 11, 17, POKEMONTOWER_1_WIDTH
- warp_to 18, 9, POKEMONTOWER_1_WIDTH ; POKEMONTOWER_2
--- a/data/mapObjects/pokemontower2.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-PokemonTower2Object:
- db $1 ; border block
-
- db 2 ; warps
- warp 3, 9, 0, POKEMONTOWER_3
- warp 18, 9, 2, POKEMONTOWER_1
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_BLUE, 14, 5, STAY, NONE, 1 ; person
- object SPRITE_MEDIUM, 3, 7, STAY, RIGHT, 2 ; person
-
- ; warp-to
- warp_to 3, 9, POKEMONTOWER_2_WIDTH ; POKEMONTOWER_3
- warp_to 18, 9, POKEMONTOWER_2_WIDTH ; POKEMONTOWER_1
--- a/data/mapObjects/pokemontower3.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-PokemonTower3Object:
- db $1 ; border block
-
- db 2 ; warps
- warp 3, 9, 0, POKEMONTOWER_2
- warp 18, 9, 1, POKEMONTOWER_4
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_MEDIUM, 12, 3, STAY, LEFT, 1, OPP_CHANNELER, 5
- object SPRITE_MEDIUM, 9, 8, STAY, DOWN, 2, OPP_CHANNELER, 6
- object SPRITE_MEDIUM, 10, 13, STAY, DOWN, 3, OPP_CHANNELER, 8
- object SPRITE_BALL, 12, 1, STAY, NONE, 4, ESCAPE_ROPE
-
- ; warp-to
- warp_to 3, 9, POKEMONTOWER_3_WIDTH ; POKEMONTOWER_2
- warp_to 18, 9, POKEMONTOWER_3_WIDTH ; POKEMONTOWER_4
--- a/data/mapObjects/pokemontower4.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-PokemonTower4Object:
- db $1 ; border block
-
- db 2 ; warps
- warp 3, 9, 0, POKEMONTOWER_5
- warp 18, 9, 1, POKEMONTOWER_3
-
- db 0 ; signs
-
- db 6 ; objects
- object SPRITE_MEDIUM, 5, 10, STAY, RIGHT, 1, OPP_CHANNELER, 9
- object SPRITE_MEDIUM, 15, 7, STAY, DOWN, 2, OPP_CHANNELER, 10
- object SPRITE_MEDIUM, 14, 12, STAY, LEFT, 3, OPP_CHANNELER, 12
- object SPRITE_BALL, 12, 10, STAY, NONE, 4, ELIXER
- object SPRITE_BALL, 9, 10, STAY, NONE, 5, AWAKENING
- object SPRITE_BALL, 12, 16, STAY, NONE, 6, HP_UP
-
- ; warp-to
- warp_to 3, 9, POKEMONTOWER_4_WIDTH ; POKEMONTOWER_5
- warp_to 18, 9, POKEMONTOWER_4_WIDTH ; POKEMONTOWER_3
--- a/data/mapObjects/pokemontower5.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-PokemonTower5Object:
- db $1 ; border block
-
- db 2 ; warps
- warp 3, 9, 0, POKEMONTOWER_4
- warp 18, 9, 0, POKEMONTOWER_6
-
- db 0 ; signs
-
- db 6 ; objects
- object SPRITE_MEDIUM, 12, 8, STAY, NONE, 1 ; person
- object SPRITE_MEDIUM, 17, 7, STAY, LEFT, 2, OPP_CHANNELER, 14
- object SPRITE_MEDIUM, 14, 3, STAY, LEFT, 3, OPP_CHANNELER, 16
- object SPRITE_MEDIUM, 6, 10, STAY, RIGHT, 4, OPP_CHANNELER, 17
- object SPRITE_MEDIUM, 9, 16, STAY, RIGHT, 5, OPP_CHANNELER, 18
- object SPRITE_BALL, 6, 14, STAY, NONE, 6, NUGGET
-
- ; warp-to
- warp_to 3, 9, POKEMONTOWER_5_WIDTH ; POKEMONTOWER_4
- warp_to 18, 9, POKEMONTOWER_5_WIDTH ; POKEMONTOWER_6
--- a/data/mapObjects/pokemontower6.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-PokemonTower6Object:
- db $1 ; border block
-
- db 2 ; warps
- warp 18, 9, 1, POKEMONTOWER_5
- warp 9, 16, 0, POKEMONTOWER_7
-
- db 0 ; signs
-
- db 5 ; objects
- object SPRITE_MEDIUM, 12, 10, STAY, RIGHT, 1, OPP_CHANNELER, 19
- object SPRITE_MEDIUM, 9, 5, STAY, DOWN, 2, OPP_CHANNELER, 20
- object SPRITE_MEDIUM, 16, 5, STAY, LEFT, 3, OPP_CHANNELER, 21
- object SPRITE_BALL, 6, 8, STAY, NONE, 4, RARE_CANDY
- object SPRITE_BALL, 14, 14, STAY, NONE, 5, X_ACCURACY
-
- ; warp-to
- warp_to 18, 9, POKEMONTOWER_6_WIDTH ; POKEMONTOWER_5
- warp_to 9, 16, POKEMONTOWER_6_WIDTH ; POKEMONTOWER_7
--- a/data/mapObjects/pokemontower7.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-PokemonTower7Object:
- db $1 ; border block
-
- db 1 ; warps
- warp 9, 16, 1, POKEMONTOWER_6
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_ROCKET, 9, 11, STAY, RIGHT, 1, OPP_ROCKET, 19
- object SPRITE_ROCKET, 12, 9, STAY, LEFT, 2, OPP_ROCKET, 20
- object SPRITE_ROCKET, 9, 7, STAY, RIGHT, 3, OPP_ROCKET, 21
- object SPRITE_MR_FUJI, 10, 3, STAY, DOWN, 4 ; person
-
- ; warp-to
- warp_to 9, 16, POKEMONTOWER_7_WIDTH ; POKEMONTOWER_6
--- a/data/mapObjects/powerplant.asm
+++ /dev/null
@@ -1,30 +1,0 @@
-PowerPlantObject:
- db $2e ; border block
-
- db 3 ; warps
- warp 4, 35, 3, -1
- warp 5, 35, 3, -1
- warp 0, 11, 3, -1
-
- db 0 ; signs
-
- db 14 ; objects
- object SPRITE_BALL, 9, 20, STAY, NONE, 1, VOLTORB, 40
- object SPRITE_BALL, 32, 18, STAY, NONE, 2, VOLTORB, 40
- object SPRITE_BALL, 21, 25, STAY, NONE, 3, VOLTORB, 40
- object SPRITE_BALL, 25, 18, STAY, NONE, 4, ELECTRODE, 43
- object SPRITE_BALL, 23, 34, STAY, NONE, 5, VOLTORB, 40
- object SPRITE_BALL, 26, 28, STAY, NONE, 6, VOLTORB, 40
- object SPRITE_BALL, 21, 14, STAY, NONE, 7, ELECTRODE, 43
- object SPRITE_BALL, 37, 32, STAY, NONE, 8, VOLTORB, 40
- object SPRITE_BIRD, 4, 9, STAY, UP, 9, ZAPDOS, 50
- object SPRITE_BALL, 7, 25, STAY, NONE, 10, CARBOS
- object SPRITE_BALL, 28, 3, STAY, NONE, 11, HP_UP
- object SPRITE_BALL, 34, 3, STAY, NONE, 12, RARE_CANDY
- object SPRITE_BALL, 26, 32, STAY, NONE, 13, TM_25
- object SPRITE_BALL, 20, 32, STAY, NONE, 14, TM_33
-
- ; warp-to
- warp_to 4, 35, POWER_PLANT_WIDTH
- warp_to 5, 35, POWER_PLANT_WIDTH
- warp_to 0, 11, POWER_PLANT_WIDTH
--- a/data/mapObjects/redshouse1f.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-RedsHouse1FObject:
- db $a ; border block
-
- db 3 ; warps
- warp 2, 7, 0, -1 ; exit1
- warp 3, 7, 0, -1 ; exit2
- warp 7, 1, 0, REDS_HOUSE_2F ; staircase
-
- db 1 ; signs
- sign 3, 1, 2 ; TV
-
- db 1 ; objects
- object SPRITE_MOM, 5, 4, STAY, LEFT, 1 ; Mom
-
- ; warp-to
- warp_to 2, 7, REDS_HOUSE_1F_WIDTH
- warp_to 3, 7, REDS_HOUSE_1F_WIDTH
- warp_to 7, 1, REDS_HOUSE_1F_WIDTH
--- a/data/mapObjects/redshouse2f.asm
+++ /dev/null
@@ -1,12 +1,0 @@
-RedsHouse2FObject:
- db $a ; border block
-
- db 1 ; warps
- warp 7, 1, 2, REDS_HOUSE_1F
-
- db 0 ; signs
-
- db 0 ; objects
-
- ; warp-to
- warp_to 7, 1, REDS_HOUSE_2F_WIDTH
--- a/data/mapObjects/rockethideout1.asm
+++ /dev/null
@@ -1,27 +1,0 @@
-RocketHideout1Object:
- db $2e ; border block
-
- db 5 ; warps
- warp 23, 2, 0, ROCKET_HIDEOUT_2
- warp 21, 2, 2, GAME_CORNER
- warp 24, 19, 0, ROCKET_HIDEOUT_ELEVATOR
- warp 21, 24, 3, ROCKET_HIDEOUT_2
- warp 25, 19, 1, ROCKET_HIDEOUT_ELEVATOR
-
- db 0 ; signs
-
- db 7 ; objects
- object SPRITE_ROCKET, 26, 8, STAY, LEFT, 1, OPP_ROCKET, 8
- object SPRITE_ROCKET, 12, 6, STAY, RIGHT, 2, OPP_ROCKET, 9
- object SPRITE_ROCKET, 18, 17, STAY, DOWN, 3, OPP_ROCKET, 10
- object SPRITE_ROCKET, 15, 25, STAY, RIGHT, 4, OPP_ROCKET, 11
- object SPRITE_ROCKET, 28, 18, STAY, LEFT, 5, OPP_ROCKET, 12
- object SPRITE_BALL, 11, 14, STAY, NONE, 6, ESCAPE_ROPE
- object SPRITE_BALL, 9, 17, STAY, NONE, 7, HYPER_POTION
-
- ; warp-to
- warp_to 23, 2, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_2
- warp_to 21, 2, ROCKET_HIDEOUT_1_WIDTH ; GAME_CORNER
- warp_to 24, 19, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
- warp_to 21, 24, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_2
- warp_to 25, 19, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
--- a/data/mapObjects/rockethideout2.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-RocketHideout2Object:
- db $2e ; border block
-
- db 5 ; warps
- warp 27, 8, 0, ROCKET_HIDEOUT_1
- warp 21, 8, 0, ROCKET_HIDEOUT_3
- warp 24, 19, 0, ROCKET_HIDEOUT_ELEVATOR
- warp 21, 22, 3, ROCKET_HIDEOUT_1
- warp 25, 19, 1, ROCKET_HIDEOUT_ELEVATOR
-
- db 0 ; signs
-
- db 5 ; objects
- object SPRITE_ROCKET, 20, 12, STAY, DOWN, 1, OPP_ROCKET, 13
- object SPRITE_BALL, 1, 11, STAY, NONE, 2, MOON_STONE
- object SPRITE_BALL, 16, 8, STAY, NONE, 3, NUGGET
- object SPRITE_BALL, 6, 12, STAY, NONE, 4, TM_07
- object SPRITE_BALL, 3, 21, STAY, NONE, 5, SUPER_POTION
-
- ; warp-to
- warp_to 27, 8, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_1
- warp_to 21, 8, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_3
- warp_to 24, 19, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
- warp_to 21, 22, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_1
- warp_to 25, 19, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
--- a/data/mapObjects/rockethideout3.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-RocketHideout3Object:
- db $2e ; border block
-
- db 2 ; warps
- warp 25, 6, 1, ROCKET_HIDEOUT_2
- warp 19, 18, 0, ROCKET_HIDEOUT_4
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_ROCKET, 10, 22, STAY, RIGHT, 1, OPP_ROCKET, 14
- object SPRITE_ROCKET, 26, 12, STAY, UP, 2, OPP_ROCKET, 15
- object SPRITE_BALL, 26, 17, STAY, NONE, 3, TM_10
- object SPRITE_BALL, 20, 14, STAY, NONE, 4, RARE_CANDY
-
- ; warp-to
- warp_to 25, 6, ROCKET_HIDEOUT_3_WIDTH ; ROCKET_HIDEOUT_2
- warp_to 19, 18, ROCKET_HIDEOUT_3_WIDTH ; ROCKET_HIDEOUT_4
--- a/data/mapObjects/rockethideout4.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-RocketHideout4Object:
- db $2e ; border block
-
- db 3 ; warps
- warp 19, 10, 1, ROCKET_HIDEOUT_3
- warp 24, 15, 0, ROCKET_HIDEOUT_ELEVATOR
- warp 25, 15, 1, ROCKET_HIDEOUT_ELEVATOR
-
- db 0 ; signs
-
- db 9 ; objects
- object SPRITE_GIOVANNI, 25, 3, STAY, DOWN, 1, OPP_GIOVANNI, 1
- object SPRITE_ROCKET, 23, 12, STAY, DOWN, 2, OPP_ROCKET, 16
- object SPRITE_ROCKET, 26, 12, STAY, DOWN, 3, OPP_ROCKET, 17
- object SPRITE_ROCKET, 11, 2, STAY, DOWN, 4, OPP_ROCKET, 18
- object SPRITE_BALL, 10, 12, STAY, NONE, 5, HP_UP
- object SPRITE_BALL, 9, 4, STAY, NONE, 6, TM_02
- object SPRITE_BALL, 12, 20, STAY, NONE, 7, IRON
- object SPRITE_BALL, 25, 2, STAY, NONE, 8, SILPH_SCOPE
- object SPRITE_BALL, 10, 2, STAY, NONE, 9, LIFT_KEY
-
- ; warp-to
- warp_to 19, 10, ROCKET_HIDEOUT_4_WIDTH ; ROCKET_HIDEOUT_3
- warp_to 24, 15, ROCKET_HIDEOUT_4_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
- warp_to 25, 15, ROCKET_HIDEOUT_4_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
--- a/data/mapObjects/rockethideoutelevator.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-RocketHideoutElevatorObject:
- db $f ; border block
-
- db 2 ; warps
- warp 2, 1, 2, ROCKET_HIDEOUT_1
- warp 3, 1, 4, ROCKET_HIDEOUT_1
-
- db 1 ; signs
- sign 1, 1, 1 ; RocketHideoutElevatorText1
-
- db 0 ; objects
-
- ; warp-to
- warp_to 2, 1, ROCKET_HIDEOUT_ELEVATOR_WIDTH ; ROCKET_HIDEOUT_1
- warp_to 3, 1, ROCKET_HIDEOUT_ELEVATOR_WIDTH ; ROCKET_HIDEOUT_1
--- a/data/mapObjects/rocktunnel1.asm
+++ /dev/null
@@ -1,34 +1,0 @@
-RockTunnel1Object:
- db $3 ; border block
-
- db 8 ; warps
- warp 15, 3, 1, -1
- warp 15, 0, 1, -1
- warp 15, 33, 2, -1
- warp 15, 35, 2, -1
- warp 37, 3, 0, ROCK_TUNNEL_2
- warp 5, 3, 1, ROCK_TUNNEL_2
- warp 17, 11, 2, ROCK_TUNNEL_2
- warp 37, 17, 3, ROCK_TUNNEL_2
-
- db 1 ; signs
- sign 11, 29, 8 ; RockTunnel1Text8
-
- db 7 ; objects
- object SPRITE_HIKER, 7, 5, STAY, DOWN, 1, OPP_HIKER, 12
- object SPRITE_HIKER, 5, 16, STAY, DOWN, 2, OPP_HIKER, 13
- object SPRITE_HIKER, 17, 15, STAY, LEFT, 3, OPP_HIKER, 14
- object SPRITE_BLACK_HAIR_BOY_2, 23, 8, STAY, LEFT, 4, OPP_POKEMANIAC, 7
- object SPRITE_LASS, 37, 21, STAY, LEFT, 5, OPP_JR_TRAINER_F, 17
- object SPRITE_LASS, 22, 24, STAY, DOWN, 6, OPP_JR_TRAINER_F, 18
- object SPRITE_LASS, 32, 24, STAY, RIGHT, 7, OPP_JR_TRAINER_F, 19
-
- ; warp-to
- warp_to 15, 3, ROCK_TUNNEL_1_WIDTH
- warp_to 15, 0, ROCK_TUNNEL_1_WIDTH
- warp_to 15, 33, ROCK_TUNNEL_1_WIDTH
- warp_to 15, 35, ROCK_TUNNEL_1_WIDTH
- warp_to 37, 3, ROCK_TUNNEL_1_WIDTH ; ROCK_TUNNEL_2
- warp_to 5, 3, ROCK_TUNNEL_1_WIDTH ; ROCK_TUNNEL_2
- warp_to 17, 11, ROCK_TUNNEL_1_WIDTH ; ROCK_TUNNEL_2
- warp_to 37, 17, ROCK_TUNNEL_1_WIDTH ; ROCK_TUNNEL_2
--- a/data/mapObjects/rocktunnel2.asm
+++ /dev/null
@@ -1,26 +1,0 @@
-RockTunnel2Object:
- db $3 ; border block
-
- db 4 ; warps
- warp 33, 25, 4, ROCK_TUNNEL_1
- warp 27, 3, 5, ROCK_TUNNEL_1
- warp 23, 11, 6, ROCK_TUNNEL_1
- warp 3, 3, 7, ROCK_TUNNEL_1
-
- db 0 ; signs
-
- db 8 ; objects
- object SPRITE_LASS, 11, 13, STAY, DOWN, 1, OPP_JR_TRAINER_F, 9
- object SPRITE_HIKER, 6, 10, STAY, DOWN, 2, OPP_HIKER, 9
- object SPRITE_BLACK_HAIR_BOY_2, 3, 5, STAY, DOWN, 3, OPP_POKEMANIAC, 3
- object SPRITE_BLACK_HAIR_BOY_2, 20, 21, STAY, RIGHT, 4, OPP_POKEMANIAC, 4
- object SPRITE_HIKER, 30, 10, STAY, DOWN, 5, OPP_HIKER, 10
- object SPRITE_LASS, 14, 28, STAY, RIGHT, 6, OPP_JR_TRAINER_F, 10
- object SPRITE_HIKER, 33, 5, STAY, RIGHT, 7, OPP_HIKER, 11
- object SPRITE_BLACK_HAIR_BOY_2, 26, 30, STAY, DOWN, 8, OPP_POKEMANIAC, 5
-
- ; warp-to
- warp_to 33, 25, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1
- warp_to 27, 3, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1
- warp_to 23, 11, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1
- warp_to 3, 3, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1
--- a/data/mapObjects/rocktunnelpokecenter.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-RockTunnelPokecenterObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 0, -1
- warp 4, 7, 0, -1
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
- object SPRITE_GENTLEMAN, 7, 3, WALK, 2, 2 ; person
- object SPRITE_FISHER2, 2, 5, STAY, NONE, 3 ; person
- object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
-
- ; warp-to
- warp_to 3, 7, ROCK_TUNNEL_POKECENTER_WIDTH
- warp_to 4, 7, ROCK_TUNNEL_POKECENTER_WIDTH
--- a/data/mapObjects/route1.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-Route1Object:
- db $b ; border block
-
- db 0 ; warps
-
- db 1 ; signs
- sign 9, 27, 3 ; Route1Text3
-
- db 2 ; objects
- object SPRITE_BUG_CATCHER, 5, 24, WALK, 1, 1 ; person
- object SPRITE_BUG_CATCHER, 15, 13, WALK, 2, 2 ; person
-
- ; warp-to (unused)
- warp_to 2, 7, 4
--- a/data/mapObjects/route10.asm
+++ /dev/null
@@ -1,28 +1,0 @@
-Route10Object:
- db $2c ; border block
-
- db 4 ; warps
- warp 11, 19, 0, ROCK_TUNNEL_POKECENTER
- warp 8, 17, 0, ROCK_TUNNEL_1
- warp 8, 53, 2, ROCK_TUNNEL_1
- warp 6, 39, 0, POWER_PLANT
-
- db 4 ; signs
- sign 7, 19, 7 ; Route10Text7
- sign 12, 19, 8 ; PokeCenterSignText
- sign 9, 55, 9 ; Route10Text9
- sign 5, 41, 10 ; Route10Text10
-
- db 6 ; objects
- object SPRITE_BLACK_HAIR_BOY_2, 10, 44, STAY, LEFT, 1, OPP_POKEMANIAC, 1
- object SPRITE_HIKER, 3, 57, STAY, UP, 2, OPP_HIKER, 7
- object SPRITE_BLACK_HAIR_BOY_2, 14, 64, STAY, LEFT, 3, OPP_POKEMANIAC, 2
- object SPRITE_LASS, 7, 25, STAY, LEFT, 4, OPP_JR_TRAINER_F, 7
- object SPRITE_HIKER, 3, 61, STAY, DOWN, 5, OPP_HIKER, 8
- object SPRITE_LASS, 7, 54, STAY, DOWN, 6, OPP_JR_TRAINER_F, 8
-
- ; warp-to
- warp_to 11, 19, ROUTE_10_WIDTH ; ROCK_TUNNEL_POKECENTER
- warp_to 8, 17, ROUTE_10_WIDTH ; ROCK_TUNNEL_1
- warp_to 8, 53, ROUTE_10_WIDTH ; ROCK_TUNNEL_1
- warp_to 6, 39, ROUTE_10_WIDTH ; POWER_PLANT
--- a/data/mapObjects/route11.asm
+++ /dev/null
@@ -1,31 +1,0 @@
-Route11Object:
- db $f ; border block
-
- db 5 ; warps
- warp 49, 8, 0, ROUTE_11_GATE_1F
- warp 49, 9, 1, ROUTE_11_GATE_1F
- warp 58, 8, 2, ROUTE_11_GATE_1F
- warp 58, 9, 3, ROUTE_11_GATE_1F
- warp 4, 5, 0, DIGLETTS_CAVE_ENTRANCE
-
- db 1 ; signs
- sign 1, 5, 11 ; Route11Text11
-
- db 10 ; objects
- object SPRITE_GAMBLER, 10, 14, STAY, DOWN, 1, OPP_GAMBLER, 1
- object SPRITE_GAMBLER, 26, 9, STAY, DOWN, 2, OPP_GAMBLER, 2
- object SPRITE_BUG_CATCHER, 13, 5, STAY, LEFT, 3, OPP_YOUNGSTER, 9
- object SPRITE_BLACK_HAIR_BOY_2, 36, 11, STAY, DOWN, 4, OPP_ENGINEER, 2
- object SPRITE_BUG_CATCHER, 22, 4, STAY, UP, 5, OPP_YOUNGSTER, 10
- object SPRITE_GAMBLER, 45, 7, STAY, DOWN, 6, OPP_GAMBLER, 3
- object SPRITE_GAMBLER, 33, 3, STAY, UP, 7, OPP_GAMBLER, 4
- object SPRITE_BUG_CATCHER, 43, 5, STAY, RIGHT, 8, OPP_YOUNGSTER, 11
- object SPRITE_BLACK_HAIR_BOY_2, 45, 16, STAY, LEFT, 9, OPP_ENGINEER, 3
- object SPRITE_BUG_CATCHER, 22, 12, STAY, UP, 10, OPP_YOUNGSTER, 12
-
- ; warp-to
- warp_to 49, 8, ROUTE_11_WIDTH ; ROUTE_11_GATE_1F
- warp_to 49, 9, ROUTE_11_WIDTH ; ROUTE_11_GATE_1F
- warp_to 58, 8, ROUTE_11_WIDTH ; ROUTE_11_GATE_1F
- warp_to 58, 9, ROUTE_11_WIDTH ; ROUTE_11_GATE_1F
- warp_to 4, 5, ROUTE_11_WIDTH ; DIGLETTS_CAVE_ENTRANCE
--- a/data/mapObjects/route11gate.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-Route11GateObject:
- db $a ; border block
-
- db 5 ; warps
- warp 0, 4, 0, -1
- warp 0, 5, 1, -1
- warp 7, 4, 2, -1
- warp 7, 5, 3, -1
- warp 6, 8, 0, ROUTE_11_GATE_2F
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_GUARD, 4, 1, STAY, NONE, 1 ; person
-
- ; warp-to
- warp_to 0, 4, ROUTE_11_GATE_1F_WIDTH
- warp_to 0, 5, ROUTE_11_GATE_1F_WIDTH
- warp_to 7, 4, ROUTE_11_GATE_1F_WIDTH
- warp_to 7, 5, ROUTE_11_GATE_1F_WIDTH
- warp_to 6, 8, ROUTE_11_GATE_1F_WIDTH ; ROUTE_11_GATE_2F
--- a/data/mapObjects/route11gateupstairs.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-Route11GateUpstairsObject:
- db $a ; border block
-
- db 1 ; warps
- warp 7, 7, 4, ROUTE_11_GATE_1F
-
- db 2 ; signs
- sign 1, 2, 3 ; Route11GateUpstairsText3
- sign 6, 2, 4 ; Route11GateUpstairsText4
-
- db 2 ; objects
- object SPRITE_BUG_CATCHER, 4, 2, WALK, 2, 1 ; person
- object SPRITE_OAK_AIDE, 2, 6, STAY, NONE, 2 ; person
-
- ; warp-to
- warp_to 7, 7, ROUTE_11_GATE_2F_WIDTH ; ROUTE_11_GATE_1F
--- a/data/mapObjects/route12.asm
+++ /dev/null
@@ -1,30 +1,0 @@
-Route12Object:
- db $43 ; border block
-
- db 4 ; warps
- warp 10, 15, 0, ROUTE_12_GATE_1F
- warp 11, 15, 1, ROUTE_12_GATE_1F
- warp 10, 21, 2, ROUTE_12_GATE_1F
- warp 11, 77, 0, ROUTE_12_HOUSE
-
- db 2 ; signs
- sign 13, 13, 11 ; Route12Text11
- sign 11, 63, 12 ; Route12Text12
-
- db 10 ; objects
- object SPRITE_SNORLAX, 10, 62, STAY, DOWN, 1 ; person
- object SPRITE_FISHER2, 14, 31, STAY, LEFT, 2, OPP_FISHER, 3
- object SPRITE_FISHER2, 5, 39, STAY, UP, 3, OPP_FISHER, 4
- object SPRITE_BLACK_HAIR_BOY_1, 11, 92, STAY, LEFT, 4, OPP_JR_TRAINER_M, 9
- object SPRITE_BLACK_HAIR_BOY_2, 14, 76, STAY, UP, 5, OPP_ROCKER, 2
- object SPRITE_FISHER2, 12, 40, STAY, LEFT, 6, OPP_FISHER, 5
- object SPRITE_FISHER2, 9, 52, STAY, RIGHT, 7, OPP_FISHER, 6
- object SPRITE_FISHER2, 6, 87, STAY, DOWN, 8, OPP_FISHER, 11
- object SPRITE_BALL, 14, 35, STAY, NONE, 9, TM_16
- object SPRITE_BALL, 5, 89, STAY, NONE, 10, IRON
-
- ; warp-to
- warp_to 10, 15, ROUTE_12_WIDTH ; ROUTE_12_GATE_1F
- warp_to 11, 15, ROUTE_12_WIDTH ; ROUTE_12_GATE_1F
- warp_to 10, 21, ROUTE_12_WIDTH ; ROUTE_12_GATE_1F
- warp_to 11, 77, ROUTE_12_WIDTH ; ROUTE_12_HOUSE
--- a/data/mapObjects/route12gate.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-Route12GateObject:
- db $a ; border block
-
- db 5 ; warps
- warp 4, 0, 0, -1
- warp 5, 0, 1, -1
- warp 4, 7, 2, -1
- warp 5, 7, 2, -1
- warp 8, 6, 0, ROUTE_12_GATE_2F
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_GUARD, 1, 3, STAY, NONE, 1 ; person
-
- ; warp-to
- warp_to 4, 0, ROUTE_12_GATE_1F_WIDTH
- warp_to 5, 0, ROUTE_12_GATE_1F_WIDTH
- warp_to 4, 7, ROUTE_12_GATE_1F_WIDTH
- warp_to 5, 7, ROUTE_12_GATE_1F_WIDTH
- warp_to 8, 6, ROUTE_12_GATE_1F_WIDTH ; ROUTE_12_GATE_2F
--- a/data/mapObjects/route12gateupstairs.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-Route12GateUpstairsObject:
- db $a ; border block
-
- db 1 ; warps
- warp 7, 7, 4, ROUTE_12_GATE_1F
-
- db 2 ; signs
- sign 1, 2, 2 ; Route12GateUpstairsText2
- sign 6, 2, 3 ; Route12GateUpstairsText3
-
- db 1 ; objects
- object SPRITE_BRUNETTE_GIRL, 3, 4, WALK, 1, 1 ; person
-
- ; warp-to
- warp_to 7, 7, ROUTE_12_GATE_2F_WIDTH ; ROUTE_12_GATE_1F
--- a/data/mapObjects/route12house.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-Route12HouseObject:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 3, -1
- warp 3, 7, 3, -1
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_FISHER, 2, 4, STAY, RIGHT, 1 ; person
-
- ; warp-to
- warp_to 2, 7, ROUTE_12_HOUSE_WIDTH
- warp_to 3, 7, ROUTE_12_HOUSE_WIDTH
--- a/data/mapObjects/route13.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-Route13Object:
- db $43 ; border block
-
- db 0 ; warps
-
- db 3 ; signs
- sign 15, 13, 11 ; Route13Text11
- sign 33, 5, 12 ; Route13Text12
- sign 31, 11, 13 ; Route13Text13
-
- db 10 ; objects
- object SPRITE_BLACK_HAIR_BOY_1, 49, 10, STAY, RIGHT, 1, OPP_BIRD_KEEPER, 1
- object SPRITE_LASS, 48, 10, STAY, DOWN, 2, OPP_JR_TRAINER_F, 12
- object SPRITE_LASS, 27, 9, STAY, DOWN, 3, OPP_JR_TRAINER_F, 13
- object SPRITE_LASS, 23, 10, STAY, LEFT, 4, OPP_JR_TRAINER_F, 14
- object SPRITE_LASS, 50, 5, STAY, DOWN, 5, OPP_JR_TRAINER_F, 15
- object SPRITE_BLACK_HAIR_BOY_1, 12, 4, STAY, RIGHT, 6, OPP_BIRD_KEEPER, 2
- object SPRITE_FOULARD_WOMAN, 33, 6, STAY, DOWN, 7, OPP_BEAUTY, 4
- object SPRITE_FOULARD_WOMAN, 32, 6, STAY, DOWN, 8, OPP_BEAUTY, 5
- object SPRITE_BIKER, 10, 7, STAY, UP, 9, OPP_BIKER, 1
- object SPRITE_BLACK_HAIR_BOY_1, 7, 13, STAY, UP, 10, OPP_BIRD_KEEPER, 3
--- a/data/mapObjects/route14.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-Route14Object:
- db $43 ; border block
-
- db 0 ; warps
-
- db 1 ; signs
- sign 17, 13, 11 ; Route14Text11
-
- db 10 ; objects
- object SPRITE_BLACK_HAIR_BOY_1, 4, 4, STAY, DOWN, 1, OPP_BIRD_KEEPER, 14
- object SPRITE_BLACK_HAIR_BOY_1, 15, 6, STAY, DOWN, 2, OPP_BIRD_KEEPER, 15
- object SPRITE_BLACK_HAIR_BOY_1, 12, 11, STAY, DOWN, 3, OPP_BIRD_KEEPER, 16
- object SPRITE_BLACK_HAIR_BOY_1, 14, 15, STAY, UP, 4, OPP_BIRD_KEEPER, 17
- object SPRITE_BLACK_HAIR_BOY_1, 15, 31, STAY, LEFT, 5, OPP_BIRD_KEEPER, 4
- object SPRITE_BLACK_HAIR_BOY_1, 6, 49, STAY, UP, 6, OPP_BIRD_KEEPER, 5
- object SPRITE_BIKER, 5, 39, STAY, DOWN, 7, OPP_BIKER, 13
- object SPRITE_BIKER, 4, 30, STAY, RIGHT, 8, OPP_BIKER, 14
- object SPRITE_BIKER, 15, 30, STAY, LEFT, 9, OPP_BIKER, 15
- object SPRITE_BIKER, 4, 31, STAY, RIGHT, 10, OPP_BIKER, 2
--- a/data/mapObjects/route15.asm
+++ /dev/null
@@ -1,30 +1,0 @@
-Route15Object:
- db $43 ; border block
-
- db 4 ; warps
- warp 7, 8, 0, ROUTE_15_GATE_1F
- warp 7, 9, 1, ROUTE_15_GATE_1F
- warp 14, 8, 2, ROUTE_15_GATE_1F
- warp 14, 9, 3, ROUTE_15_GATE_1F
-
- db 1 ; signs
- sign 39, 9, 12 ; Route15Text12
-
- db 11 ; objects
- object SPRITE_LASS, 41, 11, STAY, DOWN, 1, OPP_JR_TRAINER_F, 20
- object SPRITE_LASS, 53, 10, STAY, LEFT, 2, OPP_JR_TRAINER_F, 21
- object SPRITE_BLACK_HAIR_BOY_1, 31, 13, STAY, UP, 3, OPP_BIRD_KEEPER, 6
- object SPRITE_BLACK_HAIR_BOY_1, 35, 13, STAY, UP, 4, OPP_BIRD_KEEPER, 7
- object SPRITE_FOULARD_WOMAN, 53, 11, STAY, DOWN, 5, OPP_BEAUTY, 9
- object SPRITE_FOULARD_WOMAN, 41, 10, STAY, RIGHT, 6, OPP_BEAUTY, 10
- object SPRITE_BIKER, 48, 10, STAY, DOWN, 7, OPP_BIKER, 3
- object SPRITE_BIKER, 46, 10, STAY, DOWN, 8, OPP_BIKER, 4
- object SPRITE_LASS, 37, 5, STAY, RIGHT, 9, OPP_JR_TRAINER_F, 22
- object SPRITE_LASS, 18, 13, STAY, UP, 10, OPP_JR_TRAINER_F, 23
- object SPRITE_BALL, 18, 5, STAY, NONE, 11, TM_20
-
- ; warp-to
- warp_to 7, 8, ROUTE_15_WIDTH ; ROUTE_15_GATE_1F
- warp_to 7, 9, ROUTE_15_WIDTH ; ROUTE_15_GATE_1F
- warp_to 14, 8, ROUTE_15_WIDTH ; ROUTE_15_GATE_1F
- warp_to 14, 9, ROUTE_15_WIDTH ; ROUTE_15_GATE_1F
--- a/data/mapObjects/route15gate.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-Route15GateObject:
- db $a ; border block
-
- db 5 ; warps
- warp 0, 4, 0, -1
- warp 0, 5, 1, -1
- warp 7, 4, 2, -1
- warp 7, 5, 3, -1
- warp 6, 8, 0, ROUTE_15_GATE_2F
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_GUARD, 4, 1, STAY, NONE, 1 ; person
-
- ; warp-to
- warp_to 0, 4, ROUTE_15_GATE_1F_WIDTH
- warp_to 0, 5, ROUTE_15_GATE_1F_WIDTH
- warp_to 7, 4, ROUTE_15_GATE_1F_WIDTH
- warp_to 7, 5, ROUTE_15_GATE_1F_WIDTH
- warp_to 6, 8, ROUTE_15_GATE_1F_WIDTH ; ROUTE_15_GATE_2F
--- a/data/mapObjects/route15gateupstairs.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-Route15GateUpstairsObject:
- db $a ; border block
-
- db 1 ; warps
- warp 7, 7, 4, ROUTE_15_GATE_1F
-
- db 1 ; signs
- sign 6, 2, 2 ; Route15GateUpstairsText2
-
- db 1 ; objects
- object SPRITE_OAK_AIDE, 4, 2, STAY, DOWN, 1
-
- ; warp-to
- warp_to 7, 7, ROUTE_15_GATE_2F_WIDTH ; ROUTE_15_GATE_1F
--- a/data/mapObjects/route16.asm
+++ /dev/null
@@ -1,37 +1,0 @@
-Route16Object:
- db $f ; border block
-
- db 9 ; warps
- warp 17, 10, 0, ROUTE_16_GATE_1F
- warp 17, 11, 1, ROUTE_16_GATE_1F
- warp 24, 10, 2, ROUTE_16_GATE_1F
- warp 24, 11, 3, ROUTE_16_GATE_1F
- warp 17, 4, 4, ROUTE_16_GATE_1F
- warp 17, 5, 5, ROUTE_16_GATE_1F
- warp 24, 4, 6, ROUTE_16_GATE_1F
- warp 24, 5, 7, ROUTE_16_GATE_1F
- warp 7, 5, 0, ROUTE_16_HOUSE
-
- db 2 ; signs
- sign 27, 11, 8 ; Route16Text8
- sign 5, 17, 9 ; Route16Text9
-
- db 7 ; objects
- object SPRITE_BIKER, 17, 12, STAY, LEFT, 1, OPP_BIKER, 5
- object SPRITE_BIKER, 14, 13, STAY, RIGHT, 2, OPP_CUE_BALL, 1
- object SPRITE_BIKER, 11, 12, STAY, UP, 3, OPP_CUE_BALL, 2
- object SPRITE_BIKER, 9, 11, STAY, LEFT, 4, OPP_BIKER, 6
- object SPRITE_BIKER, 6, 10, STAY, RIGHT, 5, OPP_CUE_BALL, 3
- object SPRITE_BIKER, 3, 12, STAY, RIGHT, 6, OPP_BIKER, 7
- object SPRITE_SNORLAX, 26, 10, STAY, DOWN, 7 ; person
-
- ; warp-to
- warp_to 17, 10, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
- warp_to 17, 11, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
- warp_to 24, 10, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
- warp_to 24, 11, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
- warp_to 17, 4, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
- warp_to 17, 5, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
- warp_to 24, 4, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
- warp_to 24, 5, ROUTE_16_WIDTH ; ROUTE_16_GATE_1F
- warp_to 7, 5, ROUTE_16_WIDTH ; ROUTE_16_HOUSE
--- a/data/mapObjects/route16gate.asm
+++ /dev/null
@@ -1,30 +1,0 @@
-Route16GateObject:
- db $a ; border block
-
- db 9 ; warps
- warp 0, 8, 0, -1
- warp 0, 9, 1, -1
- warp 7, 8, 2, -1
- warp 7, 9, 2, -1
- warp 0, 2, 4, -1
- warp 0, 3, 5, -1
- warp 7, 2, 6, -1
- warp 7, 3, 7, -1
- warp 6, 12, 0, ROUTE_16_GATE_2F
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_GUARD, 4, 5, STAY, DOWN, 1 ; person
- object SPRITE_GAMBLER, 4, 3, STAY, NONE, 2 ; person
-
- ; warp-to
- warp_to 0, 8, ROUTE_16_GATE_1F_WIDTH
- warp_to 0, 9, ROUTE_16_GATE_1F_WIDTH
- warp_to 7, 8, ROUTE_16_GATE_1F_WIDTH
- warp_to 7, 9, ROUTE_16_GATE_1F_WIDTH
- warp_to 0, 2, ROUTE_16_GATE_1F_WIDTH
- warp_to 0, 3, ROUTE_16_GATE_1F_WIDTH
- warp_to 7, 2, ROUTE_16_GATE_1F_WIDTH
- warp_to 7, 3, ROUTE_16_GATE_1F_WIDTH
- warp_to 6, 12, ROUTE_16_GATE_1F_WIDTH ; ROUTE_16_GATE_2F
--- a/data/mapObjects/route16gateupstairs.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-Route16GateUpstairsObject:
- db $a ; border block
-
- db 1 ; warps
- warp 7, 7, 8, ROUTE_16_GATE_1F
-
- db 2 ; signs
- sign 1, 2, 3 ; Route16GateUpstairsText3
- sign 6, 2, 4 ; Route16GateUpstairsText4
-
- db 2 ; objects
- object SPRITE_YOUNG_BOY, 4, 2, STAY, NONE, 1 ; person
- object SPRITE_LITTLE_GIRL, 2, 5, WALK, 2, 2 ; person
-
- ; warp-to
- warp_to 7, 7, ROUTE_16_GATE_2F_WIDTH ; ROUTE_16_GATE_1F
--- a/data/mapObjects/route16house.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-Route16HouseObject:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 8, -1
- warp 3, 7, 8, -1
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_BRUNETTE_GIRL, 2, 3, STAY, RIGHT, 1 ; person
- object SPRITE_BIRD, 6, 4, WALK, 0, 2 ; person
-
- ; warp-to
- warp_to 2, 7, ROUTE_16_HOUSE_WIDTH
- warp_to 3, 7, ROUTE_16_HOUSE_WIDTH
--- a/data/mapObjects/route17.asm
+++ /dev/null
@@ -1,24 +1,0 @@
-Route17Object:
- db $43 ; border block
-
- db 0 ; warps
-
- db 6 ; signs
- sign 9, 51, 11 ; Route17Text11
- sign 9, 63, 12 ; Route17Text12
- sign 9, 75, 13 ; Route17Text13
- sign 9, 87, 14 ; Route17Text14
- sign 9, 111, 15 ; Route17Text15
- sign 9, 141, 16 ; Route17Text16
-
- db 10 ; objects
- object SPRITE_BIKER, 12, 19, STAY, LEFT, 1, OPP_CUE_BALL, 4
- object SPRITE_BIKER, 11, 16, STAY, RIGHT, 2, OPP_CUE_BALL, 5
- object SPRITE_BIKER, 4, 18, STAY, UP, 3, OPP_BIKER, 8
- object SPRITE_BIKER, 7, 32, STAY, LEFT, 4, OPP_BIKER, 9
- object SPRITE_BIKER, 14, 34, STAY, RIGHT, 5, OPP_BIKER, 10
- object SPRITE_BIKER, 17, 58, STAY, LEFT, 6, OPP_CUE_BALL, 6
- object SPRITE_BIKER, 2, 68, STAY, RIGHT, 7, OPP_CUE_BALL, 7
- object SPRITE_BIKER, 14, 98, STAY, RIGHT, 8, OPP_CUE_BALL, 8
- object SPRITE_BIKER, 5, 98, STAY, LEFT, 9, OPP_BIKER, 11
- object SPRITE_BIKER, 10, 118, STAY, DOWN, 10, OPP_BIKER, 12
--- a/data/mapObjects/route18.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-Route18Object:
- db $43 ; border block
-
- db 4 ; warps
- warp 33, 8, 0, ROUTE_18_GATE_1F
- warp 33, 9, 1, ROUTE_18_GATE_1F
- warp 40, 8, 2, ROUTE_18_GATE_1F
- warp 40, 9, 3, ROUTE_18_GATE_1F
-
- db 2 ; signs
- sign 43, 7, 4 ; Route18Text4
- sign 33, 5, 5 ; Route18Text5
-
- db 3 ; objects
- object SPRITE_BLACK_HAIR_BOY_1, 36, 11, STAY, RIGHT, 1, OPP_BIRD_KEEPER, 8
- object SPRITE_BLACK_HAIR_BOY_1, 40, 15, STAY, LEFT, 2, OPP_BIRD_KEEPER, 9
- object SPRITE_BLACK_HAIR_BOY_1, 42, 13, STAY, LEFT, 3, OPP_BIRD_KEEPER, 10
-
- ; warp-to
- warp_to 33, 8, ROUTE_18_WIDTH ; ROUTE_18_GATE_1F
- warp_to 33, 9, ROUTE_18_WIDTH ; ROUTE_18_GATE_1F
- warp_to 40, 8, ROUTE_18_WIDTH ; ROUTE_18_GATE_1F
- warp_to 40, 9, ROUTE_18_WIDTH ; ROUTE_18_GATE_1F
--- a/data/mapObjects/route18gate.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-Route18GateObject:
- db $a ; border block
-
- db 5 ; warps
- warp 0, 4, 0, -1
- warp 0, 5, 1, -1
- warp 7, 4, 2, -1
- warp 7, 5, 3, -1
- warp 6, 8, 0, ROUTE_18_GATE_2F
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_GUARD, 4, 1, STAY, DOWN, 1 ; person
-
- ; warp-to
- warp_to 0, 4, ROUTE_18_GATE_1F_WIDTH
- warp_to 0, 5, ROUTE_18_GATE_1F_WIDTH
- warp_to 7, 4, ROUTE_18_GATE_1F_WIDTH
- warp_to 7, 5, ROUTE_18_GATE_1F_WIDTH
- warp_to 6, 8, ROUTE_18_GATE_1F_WIDTH ; ROUTE_18_GATE_2F
--- a/data/mapObjects/route18gateupstairs.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-Route18GateUpstairsObject:
- db $a ; border block
-
- db 1 ; warps
- warp 7, 7, 4, ROUTE_18_GATE_1F
-
- db 2 ; signs
- sign 1, 2, 2 ; Route18GateUpstairsText2
- sign 6, 2, 3 ; Route18GateUpstairsText3
-
- db 1 ; objects
- object SPRITE_BUG_CATCHER, 4, 2, WALK, 2, 1 ; person
-
- ; warp-to
- warp_to 7, 7, ROUTE_18_GATE_2F_WIDTH ; ROUTE_18_GATE_1F
--- a/data/mapObjects/route19.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-Route19Object:
- db $43 ; border block
-
- db 0 ; warps
-
- db 1 ; signs
- sign 11, 9, 11 ; Route19Text11
-
- db 10 ; objects
- object SPRITE_BLACK_HAIR_BOY_1, 8, 7, STAY, LEFT, 1, OPP_SWIMMER, 2
- object SPRITE_BLACK_HAIR_BOY_1, 13, 7, STAY, LEFT, 2, OPP_SWIMMER, 3
- object SPRITE_SWIMMER, 13, 25, STAY, LEFT, 3, OPP_SWIMMER, 4
- object SPRITE_SWIMMER, 4, 27, STAY, RIGHT, 4, OPP_SWIMMER, 5
- object SPRITE_SWIMMER, 16, 31, STAY, UP, 5, OPP_SWIMMER, 6
- object SPRITE_SWIMMER, 9, 11, STAY, DOWN, 6, OPP_SWIMMER, 7
- object SPRITE_SWIMMER, 8, 43, STAY, LEFT, 7, OPP_BEAUTY, 12
- object SPRITE_SWIMMER, 11, 43, STAY, RIGHT, 8, OPP_BEAUTY, 13
- object SPRITE_SWIMMER, 9, 42, STAY, UP, 9, OPP_SWIMMER, 8
- object SPRITE_SWIMMER, 10, 44, STAY, DOWN, 10, OPP_BEAUTY, 14
-
- ; warp-to
--- a/data/mapObjects/route2.asm
+++ /dev/null
@@ -1,33 +1,0 @@
-Route2Object:
- db $f ; border block
-
- db 6 ; warps
- warp 12, 9, 0, DIGLETTS_CAVE_EXIT
- warp 3, 11, 1, VIRIDIAN_FOREST_EXIT
- warp 15, 19, 0, ROUTE_2_HOUSE
- warp 16, 35, 1, ROUTE_2_GATE
- warp 15, 39, 2, ROUTE_2_GATE
- warp 3, 43, 2, VIRIDIAN_FOREST_ENTRANCE
-
- db 2 ; signs
- sign 5, 65, 3 ; Route2Text3
- sign 11, 11, 4 ; Route2Text4
-
- db 2 ; objects
- object SPRITE_BALL, 13, 54, STAY, NONE, 1, MOON_STONE
- object SPRITE_BALL, 13, 45, STAY, NONE, 2, HP_UP
-
- ; warp-to
- warp_to 12, 9, ROUTE_2_WIDTH ; DIGLETTS_CAVE_EXIT
- warp_to 3, 11, ROUTE_2_WIDTH ; VIRIDIAN_FOREST_EXIT
- warp_to 15, 19, ROUTE_2_WIDTH ; ROUTE_2_HOUSE
- warp_to 16, 35, ROUTE_2_WIDTH ; ROUTE_2_GATE
- warp_to 15, 39, ROUTE_2_WIDTH ; ROUTE_2_GATE
- warp_to 3, 43, ROUTE_2_WIDTH ; VIRIDIAN_FOREST_ENTRANCE
-
- ; unused
- warp_to 2, 7, 4
- db $12, $c7, $9, $7
- warp_to 2, 7, 4
- warp_to 2, 7, 4
- warp_to 2, 7, 4
--- a/data/mapObjects/route20.asm
+++ /dev/null
@@ -1,26 +1,0 @@
-Route20Object:
- db $43 ; border block
-
- db 2 ; warps
- warp 48, 5, 0, SEAFOAM_ISLANDS_1
- warp 58, 9, 2, SEAFOAM_ISLANDS_1
-
- db 2 ; signs
- sign 51, 7, 11 ; Route20Text11
- sign 57, 11, 12 ; Route20Text12
-
- db 10 ; objects
- object SPRITE_SWIMMER, 87, 8, STAY, UP, 1, OPP_SWIMMER, 9
- object SPRITE_SWIMMER, 68, 11, STAY, UP, 2, OPP_BEAUTY, 15
- object SPRITE_SWIMMER, 45, 10, STAY, DOWN, 3, OPP_BEAUTY, 6
- object SPRITE_SWIMMER, 55, 14, STAY, RIGHT, 4, OPP_JR_TRAINER_F, 24
- object SPRITE_SWIMMER, 38, 13, STAY, DOWN, 5, OPP_SWIMMER, 10
- object SPRITE_SWIMMER, 87, 13, STAY, UP, 6, OPP_SWIMMER, 11
- object SPRITE_BLACK_HAIR_BOY_1, 34, 9, STAY, UP, 7, OPP_BIRD_KEEPER, 11
- object SPRITE_SWIMMER, 25, 7, STAY, UP, 8, OPP_BEAUTY, 7
- object SPRITE_SWIMMER, 24, 12, STAY, DOWN, 9, OPP_JR_TRAINER_F, 16
- object SPRITE_SWIMMER, 15, 8, STAY, UP, 10, OPP_BEAUTY, 8
-
- ; warp-to
- warp_to 48, 5, ROUTE_20_WIDTH ; SEAFOAM_ISLANDS_1
- warp_to 58, 9, ROUTE_20_WIDTH ; SEAFOAM_ISLANDS_1
--- a/data/mapObjects/route21.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-Route21Object:
- db $43 ; border block
-
- db 0 ; warps
-
- db 0 ; signs
-
- db 9 ; objects
- object SPRITE_FISHER2, 4, 24, STAY, LEFT, 1, OPP_FISHER, 7
- object SPRITE_FISHER2, 6, 25, STAY, DOWN, 2, OPP_FISHER, 9
- object SPRITE_SWIMMER, 10, 31, STAY, UP, 3, OPP_SWIMMER, 12
- object SPRITE_SWIMMER, 12, 30, STAY, RIGHT, 4, OPP_CUE_BALL, 9
- object SPRITE_SWIMMER, 16, 63, STAY, DOWN, 5, OPP_SWIMMER, 13
- object SPRITE_SWIMMER, 5, 71, STAY, RIGHT, 6, OPP_SWIMMER, 14
- object SPRITE_SWIMMER, 15, 71, STAY, LEFT, 7, OPP_SWIMMER, 15
- object SPRITE_FISHER2, 14, 56, STAY, LEFT, 8, OPP_FISHER, 8
- object SPRITE_FISHER2, 17, 57, STAY, RIGHT, 9, OPP_FISHER, 10
--- a/data/mapObjects/route22.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-Route22Object:
- db $2c ; border block
-
- db 1 ; warps
- warp 8, 5, 0, ROUTE_22_GATE
-
- db 1 ; signs
- sign 7, 11, 3 ; Route22FrontGateText
-
- db 2 ; objects
- object SPRITE_BLUE, 25, 5, STAY, NONE, 1 ; person
- object SPRITE_BLUE, 25, 5, STAY, NONE, 2 ; person
-
- ; warp-to
- warp_to 8, 5, ROUTE_22_WIDTH ; ROUTE_22_GATE
--- a/data/mapObjects/route22gate.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-Route22GateObject:
- db $a ; border block
-
- db 4 ; warps
- warp 4, 7, 0, -1
- warp 5, 7, 0, -1
- warp 4, 0, 0, -1
- warp 5, 0, 1, -1
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_GUARD, 6, 2, STAY, LEFT, 1 ; person
-
- ; warp-to
- warp_to 4, 7, ROUTE_22_GATE_WIDTH
- warp_to 5, 7, ROUTE_22_GATE_WIDTH
- warp_to 4, 0, ROUTE_22_GATE_WIDTH
- warp_to 5, 0, ROUTE_22_GATE_WIDTH
--- a/data/mapObjects/route23.asm
+++ /dev/null
@@ -1,26 +1,0 @@
-Route23Object:
- db $f ; border block
-
- db 4 ; warps
- warp 7, 139, 2, ROUTE_22_GATE
- warp 8, 139, 3, ROUTE_22_GATE
- warp 4, 31, 0, VICTORY_ROAD_1
- warp 14, 31, 1, VICTORY_ROAD_2
-
- db 1 ; signs
- sign 3, 33, 8 ; Route23Text8
-
- db 7 ; objects
- object SPRITE_GUARD, 4, 35, STAY, DOWN, 1 ; person
- object SPRITE_GUARD, 10, 56, STAY, DOWN, 2 ; person
- object SPRITE_SWIMMER, 8, 85, STAY, DOWN, 3 ; person
- object SPRITE_SWIMMER, 11, 96, STAY, DOWN, 4 ; person
- object SPRITE_GUARD, 12, 105, STAY, DOWN, 5 ; person
- object SPRITE_GUARD, 8, 119, STAY, DOWN, 6 ; person
- object SPRITE_GUARD, 8, 136, STAY, DOWN, 7 ; person
-
- ; warp-to
- warp_to 7, 139, ROUTE_23_WIDTH ; ROUTE_22_GATE
- warp_to 8, 139, ROUTE_23_WIDTH ; ROUTE_22_GATE
- warp_to 4, 31, ROUTE_23_WIDTH ; VICTORY_ROAD_1
- warp_to 14, 31, ROUTE_23_WIDTH ; VICTORY_ROAD_2
--- a/data/mapObjects/route24.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-Route24Object:
- db $2c ; border block
-
- db 0 ; warps
-
- db 0 ; signs
-
- db 8 ; objects
- object SPRITE_BLACK_HAIR_BOY_1, 11, 15, STAY, LEFT, 1, OPP_ROCKET, 6
- object SPRITE_BLACK_HAIR_BOY_1, 5, 20, STAY, UP, 2, OPP_JR_TRAINER_M, 2
- object SPRITE_BLACK_HAIR_BOY_1, 11, 19, STAY, LEFT, 3, OPP_JR_TRAINER_M, 3
- object SPRITE_LASS, 10, 22, STAY, RIGHT, 4, OPP_LASS, 7
- object SPRITE_BUG_CATCHER, 11, 25, STAY, LEFT, 5, OPP_YOUNGSTER, 4
- object SPRITE_LASS, 10, 28, STAY, RIGHT, 6, OPP_LASS, 8
- object SPRITE_BUG_CATCHER, 11, 31, STAY, LEFT, 7, OPP_BUG_CATCHER, 9
- object SPRITE_BALL, 10, 5, STAY, NONE, 8, TM_45
--- a/data/mapObjects/route25.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-Route25Object:
- db $2c ; border block
-
- db 1 ; warps
- warp 45, 3, 0, BILLS_HOUSE
-
- db 1 ; signs
- sign 43, 3, 11 ; Route25Text11
-
- db 10 ; objects
- object SPRITE_BUG_CATCHER, 14, 2, STAY, DOWN, 1, OPP_YOUNGSTER, 5
- object SPRITE_BUG_CATCHER, 18, 5, STAY, UP, 2, OPP_YOUNGSTER, 6
- object SPRITE_BLACK_HAIR_BOY_1, 24, 4, STAY, DOWN, 3, OPP_JR_TRAINER_M, 2
- object SPRITE_LASS, 18, 8, STAY, RIGHT, 4, OPP_LASS, 9
- object SPRITE_BUG_CATCHER, 32, 3, STAY, LEFT, 5, OPP_YOUNGSTER, 7
- object SPRITE_LASS, 37, 4, STAY, DOWN, 6, OPP_LASS, 10
- object SPRITE_HIKER, 8, 4, STAY, RIGHT, 7, OPP_HIKER, 2
- object SPRITE_HIKER, 23, 9, STAY, UP, 8, OPP_HIKER, 3
- object SPRITE_HIKER, 13, 7, STAY, RIGHT, 9, OPP_HIKER, 4
- object SPRITE_BALL, 22, 2, STAY, NONE, 10, TM_19
-
- ; warp-to
- warp_to 45, 3, ROUTE_25_WIDTH ; BILLS_HOUSE
--- a/data/mapObjects/route2gate.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-Route2GateObject:
- db $a ; border block
-
- db 4 ; warps
- warp 4, 0, 3, -1
- warp 5, 0, 3, -1
- warp 4, 7, 4, -1
- warp 5, 7, 4, -1
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_OAK_AIDE, 1, 4, STAY, LEFT, 1 ; person
- object SPRITE_BUG_CATCHER, 5, 4, WALK, 2, 2 ; person
-
- ; warp-to
- warp_to 4, 0, ROUTE_2_GATE_WIDTH
- warp_to 5, 0, ROUTE_2_GATE_WIDTH
- warp_to 4, 7, ROUTE_2_GATE_WIDTH
- warp_to 5, 7, ROUTE_2_GATE_WIDTH
--- a/data/mapObjects/route2house.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-Route2HouseObject:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 2, -1
- warp 3, 7, 2, -1
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_OAK_AIDE, 2, 4, STAY, RIGHT, 1 ; person
- object SPRITE_GAMEBOY_KID_COPY, 4, 1, STAY, DOWN, 2 ; person
-
- ; warp-to
- warp_to 2, 7, ROUTE_2_HOUSE_WIDTH
- warp_to 3, 7, ROUTE_2_HOUSE_WIDTH
--- a/data/mapObjects/route3.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-Route3Object:
- db $2c ; border block
-
- db 0 ; warps
-
- db 1 ; signs
- sign 59, 9, 10 ; Route3Text10
-
- db 9 ; objects
- object SPRITE_BLACK_HAIR_BOY_2, 57, 11, STAY, NONE, 1 ; person
- object SPRITE_BUG_CATCHER, 10, 6, STAY, RIGHT, 2, OPP_BUG_CATCHER, 4
- object SPRITE_BUG_CATCHER, 14, 4, STAY, DOWN, 3, OPP_YOUNGSTER, 1
- object SPRITE_LASS, 16, 9, STAY, LEFT, 4, OPP_LASS, 1
- object SPRITE_BUG_CATCHER, 19, 5, STAY, DOWN, 5, OPP_BUG_CATCHER, 5
- object SPRITE_LASS, 23, 4, STAY, LEFT, 6, OPP_LASS, 2
- object SPRITE_BUG_CATCHER, 22, 9, STAY, LEFT, 7, OPP_YOUNGSTER, 2
- object SPRITE_BUG_CATCHER, 24, 6, STAY, RIGHT, 8, OPP_BUG_CATCHER, 6
- object SPRITE_LASS, 33, 10, STAY, UP, 9, OPP_LASS, 3
--- a/data/mapObjects/route4.asm
+++ /dev/null
@@ -1,22 +1,0 @@
-Route4Object:
- db $2c ; border block
-
- db 3 ; warps
- warp 11, 5, 0, MT_MOON_POKECENTER
- warp 18, 5, 0, MT_MOON_1
- warp 24, 5, 7, MT_MOON_2
-
- db 3 ; signs
- sign 12, 5, 4 ; PokeCenterSignText
- sign 17, 7, 5 ; Route4Text5
- sign 27, 7, 6 ; Route4Text6
-
- db 3 ; objects
- object SPRITE_LASS, 9, 8, WALK, 0, 1 ; person
- object SPRITE_LASS, 63, 3, STAY, RIGHT, 2, OPP_LASS, 4
- object SPRITE_BALL, 57, 3, STAY, NONE, 3, TM_04
-
- ; warp-to
- warp_to 11, 5, ROUTE_4_WIDTH ; MT_MOON_POKECENTER
- warp_to 18, 5, ROUTE_4_WIDTH ; MT_MOON_1
- warp_to 24, 5, ROUTE_4_WIDTH ; MT_MOON_2
--- a/data/mapObjects/route5.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-Route5Object:
- db $a ; border block
-
- db 5 ; warps
- warp 10, 29, 3, ROUTE_5_GATE
- warp 9, 29, 2, ROUTE_5_GATE
- warp 10, 33, 0, ROUTE_5_GATE
- warp 17, 27, 0, PATH_ENTRANCE_ROUTE_5
- warp 10, 21, 0, DAYCAREM
-
- db 1 ; signs
- sign 17, 29, 1 ; Route5Text1
-
- db 0 ; objects
-
- ; warp-to
- warp_to 10, 29, ROUTE_5_WIDTH ; ROUTE_5_GATE
- warp_to 9, 29, ROUTE_5_WIDTH ; ROUTE_5_GATE
- warp_to 10, 33, ROUTE_5_WIDTH ; ROUTE_5_GATE
- warp_to 17, 27, ROUTE_5_WIDTH ; PATH_ENTRANCE_ROUTE_5
- warp_to 10, 21, ROUTE_5_WIDTH ; DAYCAREM
--- a/data/mapObjects/route5gate.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-Route5GateObject:
- db $a ; border block
-
- db 4 ; warps
- warp 3, 5, 2, -1
- warp 4, 5, 2, -1
- warp 3, 0, 1, -1
- warp 4, 0, 0, -1
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_GUARD, 1, 3, STAY, RIGHT, 1 ; person
-
- ; warp-to
- warp_to 3, 5, ROUTE_5_GATE_WIDTH
- warp_to 4, 5, ROUTE_5_GATE_WIDTH
- warp_to 3, 0, ROUTE_5_GATE_WIDTH
- warp_to 4, 0, ROUTE_5_GATE_WIDTH
--- a/data/mapObjects/route6.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-Route6Object:
- db $f ; border block
-
- db 4 ; warps
- warp 9, 1, 2, ROUTE_6_GATE
- warp 10, 1, 2, ROUTE_6_GATE
- warp 10, 7, 0, ROUTE_6_GATE
- warp 17, 13, 0, PATH_ENTRANCE_ROUTE_6
-
- db 1 ; signs
- sign 19, 15, 7 ; Route6Text7
-
- db 6 ; objects
- object SPRITE_BLACK_HAIR_BOY_1, 10, 21, STAY, RIGHT, 1, OPP_JR_TRAINER_M, 4
- object SPRITE_LASS, 11, 21, STAY, LEFT, 2, OPP_JR_TRAINER_F, 2
- object SPRITE_BUG_CATCHER, 0, 15, STAY, RIGHT, 3, OPP_BUG_CATCHER, 10
- object SPRITE_BLACK_HAIR_BOY_1, 11, 31, STAY, LEFT, 4, OPP_JR_TRAINER_M, 5
- object SPRITE_LASS, 11, 30, STAY, LEFT, 5, OPP_JR_TRAINER_F, 3
- object SPRITE_BUG_CATCHER, 19, 26, STAY, LEFT, 6, OPP_BUG_CATCHER, 11
-
- ; warp-to
- warp_to 9, 1, ROUTE_6_WIDTH ; ROUTE_6_GATE
- warp_to 10, 1, ROUTE_6_WIDTH ; ROUTE_6_GATE
- warp_to 10, 7, ROUTE_6_WIDTH ; ROUTE_6_GATE
- warp_to 17, 13, ROUTE_6_WIDTH ; PATH_ENTRANCE_ROUTE_6
--- a/data/mapObjects/route6gate.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-Route6GateObject:
- db $a ; border block
-
- db 4 ; warps
- warp 3, 5, 2, -1
- warp 4, 5, 2, -1
- warp 3, 0, 1, -1
- warp 4, 0, 1, -1
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_GUARD, 6, 2, STAY, LEFT, 1 ; person
-
- ; warp-to
- warp_to 3, 5, ROUTE_6_GATE_WIDTH
- warp_to 4, 5, ROUTE_6_GATE_WIDTH
- warp_to 3, 0, ROUTE_6_GATE_WIDTH
- warp_to 4, 0, ROUTE_6_GATE_WIDTH
--- a/data/mapObjects/route7.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-Route7Object:
- db $f ; border block
-
- db 5 ; warps
- warp 18, 9, 2, ROUTE_7_GATE
- warp 18, 10, 3, ROUTE_7_GATE
- warp 11, 9, 0, ROUTE_7_GATE
- warp 11, 10, 1, ROUTE_7_GATE
- warp 5, 13, 0, PATH_ENTRANCE_ROUTE_7
-
- db 1 ; signs
- sign 3, 13, 1 ; Route7Text1
-
- db 0 ; objects
-
- ; warp-to
- warp_to 18, 9, ROUTE_7_WIDTH ; ROUTE_7_GATE
- warp_to 18, 10, ROUTE_7_WIDTH ; ROUTE_7_GATE
- warp_to 11, 9, ROUTE_7_WIDTH ; ROUTE_7_GATE
- warp_to 11, 10, ROUTE_7_WIDTH ; ROUTE_7_GATE
- warp_to 5, 13, ROUTE_7_WIDTH ; PATH_ENTRANCE_ROUTE_7
--- a/data/mapObjects/route7gate.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-Route7GateObject:
- db $a ; border block
-
- db 4 ; warps
- warp 0, 3, 3, -1
- warp 0, 4, 3, -1
- warp 5, 3, 0, -1
- warp 5, 4, 1, -1
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_GUARD, 3, 1, STAY, DOWN, 1 ; person
-
- ; warp-to
- warp_to 0, 3, ROUTE_7_GATE_WIDTH
- warp_to 0, 4, ROUTE_7_GATE_WIDTH
- warp_to 5, 3, ROUTE_7_GATE_WIDTH
- warp_to 5, 4, ROUTE_7_GATE_WIDTH
--- a/data/mapObjects/route8.asm
+++ /dev/null
@@ -1,30 +1,0 @@
-Route8Object:
- db $2c ; border block
-
- db 5 ; warps
- warp 1, 9, 0, ROUTE_8_GATE
- warp 1, 10, 1, ROUTE_8_GATE
- warp 8, 9, 2, ROUTE_8_GATE
- warp 8, 10, 3, ROUTE_8_GATE
- warp 13, 3, 0, PATH_ENTRANCE_ROUTE_8
-
- db 1 ; signs
- sign 17, 3, 10 ; Route8Text10
-
- db 9 ; objects
- object SPRITE_BLACK_HAIR_BOY_2, 8, 5, STAY, RIGHT, 1, OPP_SUPER_NERD, 3
- object SPRITE_GAMBLER, 13, 9, STAY, UP, 2, OPP_GAMBLER, 5
- object SPRITE_BLACK_HAIR_BOY_2, 42, 6, STAY, UP, 3, OPP_SUPER_NERD, 4
- object SPRITE_LASS, 26, 3, STAY, LEFT, 4, OPP_LASS, 13
- object SPRITE_BLACK_HAIR_BOY_2, 26, 4, STAY, RIGHT, 5, OPP_SUPER_NERD, 5
- object SPRITE_LASS, 26, 5, STAY, LEFT, 6, OPP_LASS, 14
- object SPRITE_LASS, 26, 6, STAY, RIGHT, 7, OPP_LASS, 15
- object SPRITE_GAMBLER, 46, 13, STAY, DOWN, 8, OPP_GAMBLER, 7
- object SPRITE_LASS, 51, 12, STAY, LEFT, 9, OPP_LASS, 16
-
- ; warp-to
- warp_to 1, 9, ROUTE_8_WIDTH ; ROUTE_8_GATE
- warp_to 1, 10, ROUTE_8_WIDTH ; ROUTE_8_GATE
- warp_to 8, 9, ROUTE_8_WIDTH ; ROUTE_8_GATE
- warp_to 8, 10, ROUTE_8_WIDTH ; ROUTE_8_GATE
- warp_to 13, 3, ROUTE_8_WIDTH ; PATH_ENTRANCE_ROUTE_8
--- a/data/mapObjects/route8gate.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-Route8GateObject:
- db $a ; border block
-
- db 4 ; warps
- warp 0, 3, 0, -1
- warp 0, 4, 1, -1
- warp 5, 3, 2, -1
- warp 5, 4, 3, -1
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_GUARD, 2, 1, STAY, DOWN, 1 ; person
-
- ; warp-to
- warp_to 0, 3, ROUTE_8_GATE_WIDTH
- warp_to 0, 4, ROUTE_8_GATE_WIDTH
- warp_to 5, 3, ROUTE_8_GATE_WIDTH
- warp_to 5, 4, ROUTE_8_GATE_WIDTH
--- a/data/mapObjects/route9.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-Route9Object:
- db $2c ; border block
-
- db 0 ; warps
-
- db 1 ; signs
- sign 25, 7, 11 ; Route9Text11
-
- db 10 ; objects
- object SPRITE_LASS, 13, 10, STAY, LEFT, 1, OPP_JR_TRAINER_F, 5
- object SPRITE_BLACK_HAIR_BOY_1, 24, 7, STAY, LEFT, 2, OPP_JR_TRAINER_M, 7
- object SPRITE_BLACK_HAIR_BOY_1, 31, 7, STAY, RIGHT, 3, OPP_JR_TRAINER_M, 8
- object SPRITE_LASS, 48, 8, STAY, RIGHT, 4, OPP_JR_TRAINER_F, 6
- object SPRITE_HIKER, 16, 15, STAY, LEFT, 5, OPP_HIKER, 11
- object SPRITE_HIKER, 43, 3, STAY, LEFT, 6, OPP_HIKER, 6
- object SPRITE_BUG_CATCHER, 22, 2, STAY, DOWN, 7, OPP_BUG_CATCHER, 13
- object SPRITE_HIKER, 45, 15, STAY, RIGHT, 8, OPP_HIKER, 5
- object SPRITE_BUG_CATCHER, 40, 8, STAY, RIGHT, 9, OPP_BUG_CATCHER, 14
- object SPRITE_BALL, 10, 15, STAY, NONE, 10, TM_30
--- a/data/mapObjects/safarizonecenter.asm
+++ /dev/null
@@ -1,31 +1,0 @@
-SafariZoneCenterObject:
- db $0 ; border block
-
- db 9 ; warps
- warp 14, 25, 2, SAFARI_ZONE_ENTRANCE
- warp 15, 25, 3, SAFARI_ZONE_ENTRANCE
- warp 0, 10, 4, SAFARI_ZONE_WEST
- warp 0, 11, 5, SAFARI_ZONE_WEST
- warp 14, 0, 4, SAFARI_ZONE_NORTH
- warp 15, 0, 5, SAFARI_ZONE_NORTH
- warp 29, 10, 2, SAFARI_ZONE_EAST
- warp 29, 11, 3, SAFARI_ZONE_EAST
- warp 17, 19, 0, SAFARI_ZONE_REST_HOUSE_1
-
- db 2 ; signs
- sign 18, 20, 2 ; SafariZoneCenterText2
- sign 14, 22, 3 ; SafariZoneCenterText3
-
- db 1 ; objects
- object SPRITE_BALL, 14, 10, STAY, NONE, 1, NUGGET
-
- ; warp-to
- warp_to 14, 25, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_ENTRANCE
- warp_to 15, 25, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_ENTRANCE
- warp_to 0, 10, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_WEST
- warp_to 0, 11, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_WEST
- warp_to 14, 0, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_NORTH
- warp_to 15, 0, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_NORTH
- warp_to 29, 10, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_EAST
- warp_to 29, 11, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_EAST
- warp_to 17, 19, SAFARI_ZONE_CENTER_WIDTH ; SAFARI_ZONE_REST_HOUSE_1
--- a/data/mapObjects/safarizoneeast.asm
+++ /dev/null
@@ -1,27 +1,0 @@
-SafariZoneEastObject:
- db $0 ; border block
-
- db 5 ; warps
- warp 0, 4, 6, SAFARI_ZONE_NORTH
- warp 0, 5, 7, SAFARI_ZONE_NORTH
- warp 0, 22, 6, SAFARI_ZONE_CENTER
- warp 0, 23, 6, SAFARI_ZONE_CENTER
- warp 25, 9, 0, SAFARI_ZONE_REST_HOUSE_3
-
- db 3 ; signs
- sign 26, 10, 5 ; SafariZoneEastText5
- sign 6, 4, 6 ; SafariZoneEastText6
- sign 5, 23, 7 ; SafariZoneEastText7
-
- db 4 ; objects
- object SPRITE_BALL, 21, 10, STAY, NONE, 1, FULL_RESTORE
- object SPRITE_BALL, 3, 7, STAY, NONE, 2, MAX_POTION
- object SPRITE_BALL, 20, 13, STAY, NONE, 3, CARBOS
- object SPRITE_BALL, 15, 12, STAY, NONE, 4, TM_37
-
- ; warp-to
- warp_to 0, 4, SAFARI_ZONE_EAST_WIDTH ; SAFARI_ZONE_NORTH
- warp_to 0, 5, SAFARI_ZONE_EAST_WIDTH ; SAFARI_ZONE_NORTH
- warp_to 0, 22, SAFARI_ZONE_EAST_WIDTH ; SAFARI_ZONE_CENTER
- warp_to 0, 23, SAFARI_ZONE_EAST_WIDTH ; SAFARI_ZONE_CENTER
- warp_to 25, 9, SAFARI_ZONE_EAST_WIDTH ; SAFARI_ZONE_REST_HOUSE_3
--- a/data/mapObjects/safarizoneentrance.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-SafariZoneEntranceObject:
- db $a ; border block
-
- db 4 ; warps
- warp 3, 5, 4, -1
- warp 4, 5, 4, -1
- warp 3, 0, 0, SAFARI_ZONE_CENTER
- warp 4, 0, 1, SAFARI_ZONE_CENTER
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_WHITE_PLAYER, 6, 2, STAY, LEFT, 1 ; person
- object SPRITE_WHITE_PLAYER, 1, 4, STAY, RIGHT, 2 ; person
-
- ; warp-to
- warp_to 3, 5, SAFARI_ZONE_ENTRANCE_WIDTH
- warp_to 4, 5, SAFARI_ZONE_ENTRANCE_WIDTH
- warp_to 3, 0, SAFARI_ZONE_ENTRANCE_WIDTH ; SAFARI_ZONE_CENTER
- warp_to 4, 0, SAFARI_ZONE_ENTRANCE_WIDTH ; SAFARI_ZONE_CENTER
--- a/data/mapObjects/safarizonenorth.asm
+++ /dev/null
@@ -1,35 +1,0 @@
-SafariZoneNorthObject:
- db $0 ; border block
-
- db 9 ; warps
- warp 2, 35, 0, SAFARI_ZONE_WEST
- warp 3, 35, 1, SAFARI_ZONE_WEST
- warp 8, 35, 2, SAFARI_ZONE_WEST
- warp 9, 35, 3, SAFARI_ZONE_WEST
- warp 20, 35, 4, SAFARI_ZONE_CENTER
- warp 21, 35, 5, SAFARI_ZONE_CENTER
- warp 39, 30, 0, SAFARI_ZONE_EAST
- warp 39, 31, 1, SAFARI_ZONE_EAST
- warp 35, 3, 0, SAFARI_ZONE_REST_HOUSE_4
-
- db 5 ; signs
- sign 36, 4, 3 ; SafariZoneNorthText3
- sign 4, 25, 4 ; SafariZoneNorthText4
- sign 13, 31, 5 ; SafariZoneNorthText5
- sign 19, 33, 6 ; SafariZoneNorthText6
- sign 26, 28, 7 ; SafariZoneNorthText7
-
- db 2 ; objects
- object SPRITE_BALL, 25, 1, STAY, NONE, 1, PROTEIN
- object SPRITE_BALL, 19, 7, STAY, NONE, 2, TM_40
-
- ; warp-to
- warp_to 2, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_WEST
- warp_to 3, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_WEST
- warp_to 8, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_WEST
- warp_to 9, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_WEST
- warp_to 20, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_CENTER
- warp_to 21, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_CENTER
- warp_to 39, 30, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_EAST
- warp_to 39, 31, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_EAST
- warp_to 35, 3, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_REST_HOUSE_4
--- a/data/mapObjects/safarizoneresthouse1.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-SafariZoneRestHouse1Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 8, SAFARI_ZONE_CENTER
- warp 3, 7, 8, SAFARI_ZONE_CENTER
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_GIRL, 3, 2, STAY, DOWN, 1 ; person
- object SPRITE_OAK_AIDE, 1, 4, WALK, 1, 2 ; person
-
- ; warp-to
- warp_to 2, 7, SAFARI_ZONE_REST_HOUSE_1_WIDTH ; SAFARI_ZONE_CENTER
- warp_to 3, 7, SAFARI_ZONE_REST_HOUSE_1_WIDTH ; SAFARI_ZONE_CENTER
--- a/data/mapObjects/safarizoneresthouse2.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-SafariZoneRestHouse2Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 7, SAFARI_ZONE_WEST
- warp 3, 7, 7, SAFARI_ZONE_WEST
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_OAK_AIDE, 4, 4, WALK, 0, 1 ; person
- object SPRITE_BLACK_HAIR_BOY_1, 0, 2, STAY, RIGHT, 2 ; person
- object SPRITE_ERIKA, 6, 2, STAY, DOWN, 3 ; person
-
- ; warp-to
- warp_to 2, 7, SAFARI_ZONE_REST_HOUSE_2_WIDTH ; SAFARI_ZONE_WEST
- warp_to 3, 7, SAFARI_ZONE_REST_HOUSE_2_WIDTH ; SAFARI_ZONE_WEST
--- a/data/mapObjects/safarizoneresthouse3.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-SafariZoneRestHouse3Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 4, SAFARI_ZONE_EAST
- warp 3, 7, 4, SAFARI_ZONE_EAST
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_OAK_AIDE, 1, 3, WALK, 1, 1 ; person
- object SPRITE_ROCKER, 4, 2, STAY, NONE, 2 ; person
- object SPRITE_LAPRAS_GIVER, 5, 2, STAY, NONE, 3 ; person
-
- ; warp-to
- warp_to 2, 7, SAFARI_ZONE_REST_HOUSE_3_WIDTH ; SAFARI_ZONE_EAST
- warp_to 3, 7, SAFARI_ZONE_REST_HOUSE_3_WIDTH ; SAFARI_ZONE_EAST
--- a/data/mapObjects/safarizoneresthouse4.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-SafariZoneRestHouse4Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 8, SAFARI_ZONE_NORTH
- warp 3, 7, 8, SAFARI_ZONE_NORTH
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_OAK_AIDE, 6, 3, WALK, 2, 1 ; person
- object SPRITE_WHITE_PLAYER, 3, 4, STAY, NONE, 2 ; person
- object SPRITE_GENTLEMAN, 1, 5, WALK, 1, 3 ; person
-
- ; warp-to
- warp_to 2, 7, SAFARI_ZONE_REST_HOUSE_4_WIDTH ; SAFARI_ZONE_NORTH
- warp_to 3, 7, SAFARI_ZONE_REST_HOUSE_4_WIDTH ; SAFARI_ZONE_NORTH
--- a/data/mapObjects/safarizonesecrethouse.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-SafariZoneSecretHouseObject:
- db $17 ; border block
-
- db 2 ; warps
- warp 2, 7, 6, SAFARI_ZONE_WEST
- warp 3, 7, 6, SAFARI_ZONE_WEST
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_FISHER, 3, 3, STAY, DOWN, 1 ; person
-
- ; warp-to
- warp_to 2, 7, SAFARI_ZONE_SECRET_HOUSE_WIDTH ; SAFARI_ZONE_WEST
- warp_to 3, 7, SAFARI_ZONE_SECRET_HOUSE_WIDTH ; SAFARI_ZONE_WEST
--- a/data/mapObjects/safarizonewest.asm
+++ /dev/null
@@ -1,34 +1,0 @@
-SafariZoneWestObject:
- db $0 ; border block
-
- db 8 ; warps
- warp 20, 0, 0, SAFARI_ZONE_NORTH
- warp 21, 0, 1, SAFARI_ZONE_NORTH
- warp 26, 0, 2, SAFARI_ZONE_NORTH
- warp 27, 0, 3, SAFARI_ZONE_NORTH
- warp 29, 22, 2, SAFARI_ZONE_CENTER
- warp 29, 23, 3, SAFARI_ZONE_CENTER
- warp 3, 3, 0, SAFARI_ZONE_SECRET_HOUSE
- warp 11, 11, 0, SAFARI_ZONE_REST_HOUSE_2
-
- db 4 ; signs
- sign 12, 12, 5 ; SafariZoneWestText5
- sign 17, 3, 6 ; SafariZoneWestText6
- sign 26, 4, 7 ; SafariZoneWestText7
- sign 24, 22, 8 ; SafariZoneWestText8
-
- db 4 ; objects
- object SPRITE_BALL, 8, 20, STAY, NONE, 1, MAX_POTION
- object SPRITE_BALL, 9, 7, STAY, NONE, 2, TM_32
- object SPRITE_BALL, 18, 18, STAY, NONE, 3, MAX_REVIVE
- object SPRITE_BALL, 19, 7, STAY, NONE, 4, GOLD_TEETH
-
- ; warp-to
- warp_to 20, 0, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_NORTH
- warp_to 21, 0, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_NORTH
- warp_to 26, 0, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_NORTH
- warp_to 27, 0, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_NORTH
- warp_to 29, 22, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_CENTER
- warp_to 29, 23, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_CENTER
- warp_to 3, 3, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_SECRET_HOUSE
- warp_to 11, 11, SAFARI_ZONE_WEST_WIDTH ; SAFARI_ZONE_REST_HOUSE_2
--- a/data/mapObjects/saffroncity.asm
+++ /dev/null
@@ -1,51 +1,0 @@
-SaffronCityObject:
- db $f ; border block
-
- db 8 ; warps
- warp 7, 5, 0, COPYCATS_HOUSE_1F
- warp 26, 3, 0, FIGHTING_DOJO
- warp 34, 3, 0, SAFFRON_GYM
- warp 13, 11, 0, SAFFRON_HOUSE_1
- warp 25, 11, 0, SAFFRON_MART
- warp 18, 21, 0, SILPH_CO_1F
- warp 9, 29, 0, SAFFRON_POKECENTER
- warp 29, 29, 0, SAFFRON_HOUSE_2
-
- db 10 ; signs
- sign 17, 5, 16 ; SaffronCityText16
- sign 27, 5, 17 ; SaffronCityText17
- sign 35, 5, 18 ; SaffronCityText18
- sign 26, 11, 19 ; MartSignText
- sign 39, 19, 20 ; SaffronCityText20
- sign 5, 21, 21 ; SaffronCityText21
- sign 15, 21, 22 ; SaffronCityText22
- sign 10, 29, 23 ; PokeCenterSignText
- sign 27, 29, 24 ; SaffronCityText24
- sign 1, 19, 25 ; SaffronCityText25
-
- db 15 ; objects
- object SPRITE_ROCKET, 7, 6, STAY, NONE, 1 ; person
- object SPRITE_ROCKET, 20, 8, WALK, 2, 2 ; person
- object SPRITE_ROCKET, 34, 4, STAY, NONE, 3 ; person
- object SPRITE_ROCKET, 13, 12, STAY, NONE, 4 ; person
- object SPRITE_ROCKET, 11, 25, WALK, 2, 5 ; person
- object SPRITE_ROCKET, 32, 13, WALK, 2, 6 ; person
- object SPRITE_ROCKET, 18, 30, WALK, 2, 7 ; person
- object SPRITE_OAK_AIDE, 8, 14, WALK, 0, 8 ; person
- object SPRITE_LAPRAS_GIVER, 23, 23, STAY, NONE, 9 ; person
- object SPRITE_ERIKA, 17, 30, WALK, 2, 10 ; person
- object SPRITE_GENTLEMAN, 30, 12, STAY, DOWN, 11 ; person
- object SPRITE_BIRD, 31, 12, STAY, DOWN, 12 ; person
- object SPRITE_ROCKER, 18, 8, STAY, UP, 13 ; person
- object SPRITE_ROCKET, 18, 22, STAY, DOWN, 14 ; person
- object SPRITE_ROCKET, 19, 22, STAY, DOWN, 15 ; person
-
- ; warp-to
- warp_to 7, 5, SAFFRON_CITY_WIDTH ; COPYCATS_HOUSE_1F
- warp_to 26, 3, SAFFRON_CITY_WIDTH ; FIGHTING_DOJO
- warp_to 34, 3, SAFFRON_CITY_WIDTH ; SAFFRON_GYM
- warp_to 13, 11, SAFFRON_CITY_WIDTH ; SAFFRON_HOUSE_1
- warp_to 25, 11, SAFFRON_CITY_WIDTH ; SAFFRON_MART
- warp_to 18, 21, SAFFRON_CITY_WIDTH ; SILPH_CO_1F
- warp_to 9, 29, SAFFRON_CITY_WIDTH ; SAFFRON_POKECENTER
- warp_to 29, 29, SAFFRON_CITY_WIDTH ; SAFFRON_HOUSE_2
--- a/data/mapObjects/saffrongym.asm
+++ /dev/null
@@ -1,83 +1,0 @@
-SaffronGymObject:
- db $2e ; border block
-
- db 32 ; warps
- warp 8, 17, 2, -1
- warp 9, 17, 2, -1
- warp 1, 3, 22, SAFFRON_GYM
- warp 5, 3, 15, SAFFRON_GYM
- warp 1, 5, 18, SAFFRON_GYM
- warp 5, 5, 8, SAFFRON_GYM
- warp 1, 9, 27, SAFFRON_GYM
- warp 5, 9, 16, SAFFRON_GYM
- warp 1, 11, 5, SAFFRON_GYM
- warp 5, 11, 13, SAFFRON_GYM
- warp 1, 15, 23, SAFFRON_GYM
- warp 5, 15, 30, SAFFRON_GYM
- warp 1, 17, 17, SAFFRON_GYM
- warp 5, 17, 9, SAFFRON_GYM
- warp 9, 3, 26, SAFFRON_GYM
- warp 11, 3, 3, SAFFRON_GYM
- warp 9, 5, 7, SAFFRON_GYM
- warp 11, 5, 12, SAFFRON_GYM
- warp 11, 11, 4, SAFFRON_GYM
- warp 11, 15, 31, SAFFRON_GYM
- warp 15, 3, 24, SAFFRON_GYM
- warp 19, 3, 28, SAFFRON_GYM
- warp 15, 5, 2, SAFFRON_GYM
- warp 19, 5, 10, SAFFRON_GYM
- warp 15, 9, 20, SAFFRON_GYM
- warp 19, 9, 29, SAFFRON_GYM
- warp 15, 11, 14, SAFFRON_GYM
- warp 19, 11, 6, SAFFRON_GYM
- warp 15, 15, 21, SAFFRON_GYM
- warp 19, 15, 25, SAFFRON_GYM
- warp 15, 17, 11, SAFFRON_GYM
- warp 19, 17, 19, SAFFRON_GYM
-
- db 0 ; signs
-
- db 9 ; objects
- object SPRITE_GIRL, 9, 8, STAY, DOWN, 1, OPP_SABRINA, 1
- object SPRITE_MEDIUM, 10, 1, STAY, DOWN, 2, OPP_CHANNELER, 22
- object SPRITE_BUG_CATCHER, 17, 1, STAY, DOWN, 3, OPP_PSYCHIC_TR, 1
- object SPRITE_MEDIUM, 3, 7, STAY, DOWN, 4, OPP_CHANNELER, 23
- object SPRITE_BUG_CATCHER, 17, 7, STAY, DOWN, 5, OPP_PSYCHIC_TR, 2
- object SPRITE_MEDIUM, 3, 13, STAY, DOWN, 6, OPP_CHANNELER, 24
- object SPRITE_BUG_CATCHER, 17, 13, STAY, DOWN, 7, OPP_PSYCHIC_TR, 3
- object SPRITE_BUG_CATCHER, 3, 1, STAY, DOWN, 8, OPP_PSYCHIC_TR, 4
- object SPRITE_GYM_HELPER, 10, 15, STAY, DOWN, 9 ; person
-
- ; warp-to
- warp_to 8, 17, SAFFRON_GYM_WIDTH
- warp_to 9, 17, SAFFRON_GYM_WIDTH
- warp_to 1, 3, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 5, 3, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 1, 5, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 5, 5, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 1, 9, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 5, 9, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 1, 11, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 5, 11, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 1, 15, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 5, 15, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 1, 17, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 5, 17, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 9, 3, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 11, 3, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 9, 5, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 11, 5, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 11, 11, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 11, 15, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 15, 3, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 19, 3, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 15, 5, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 19, 5, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 15, 9, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 19, 9, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 15, 11, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 19, 11, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 15, 15, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 19, 15, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 15, 17, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
- warp_to 19, 17, SAFFRON_GYM_WIDTH ; SAFFRON_GYM
--- a/data/mapObjects/saffronhouse1.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-SaffronHouse1Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 3, -1
- warp 3, 7, 3, -1
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_BRUNETTE_GIRL, 2, 3, STAY, RIGHT, 1 ; person
- object SPRITE_BIRD, 0, 4, WALK, 1, 2 ; person
- object SPRITE_BUG_CATCHER, 4, 1, STAY, DOWN, 3 ; person
- object SPRITE_PAPER_SHEET, 3, 3, STAY, NONE, 4 ; person
-
- ; warp-to
- warp_to 2, 7, SAFFRON_HOUSE_1_WIDTH
- warp_to 3, 7, SAFFRON_HOUSE_1_WIDTH
--- a/data/mapObjects/saffronhouse2.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-SaffronHouse2Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 7, -1
- warp 3, 7, 7, -1
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_FISHER, 5, 3, STAY, LEFT, 1 ; person
-
- ; warp-to
- warp_to 2, 7, SAFFRON_HOUSE_2_WIDTH
- warp_to 3, 7, SAFFRON_HOUSE_2_WIDTH
--- a/data/mapObjects/saffronmart.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-SaffronMartObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 4, -1
- warp 4, 7, 4, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
- object SPRITE_BLACK_HAIR_BOY_2, 4, 2, STAY, NONE, 2 ; person
- object SPRITE_LASS, 6, 5, WALK, 0, 3 ; person
-
- ; warp-to
- warp_to 3, 7, SAFFRON_MART_WIDTH
- warp_to 4, 7, SAFFRON_MART_WIDTH
--- a/data/mapObjects/saffronpokecenter.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-SaffronPokecenterObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 6, -1
- warp 4, 7, 6, -1
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
- object SPRITE_FOULARD_WOMAN, 5, 5, STAY, NONE, 2 ; person
- object SPRITE_GENTLEMAN, 8, 3, STAY, DOWN, 3 ; person
- object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
-
- ; warp-to
- warp_to 3, 7, SAFFRON_POKECENTER_WIDTH
- warp_to 4, 7, SAFFRON_POKECENTER_WIDTH
--- a/data/mapObjects/school.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-SchoolObject:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 2, -1
- warp 3, 7, 2, -1
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_BRUNETTE_GIRL, 3, 5, STAY, UP, 1 ; person
- object SPRITE_LASS, 4, 1, STAY, DOWN, 2 ; person
-
- ; warp-to
- warp_to 2, 7, VIRIDIAN_SCHOOL_WIDTH
- warp_to 3, 7, VIRIDIAN_SCHOOL_WIDTH
--- a/data/mapObjects/seafoamislands1.asm
+++ /dev/null
@@ -1,30 +1,0 @@
-SeafoamIslands1Object:
- db $7d ; border block
-
- db 7 ; warps
- warp 4, 17, 0, -1
- warp 5, 17, 0, -1
- warp 26, 17, 1, -1
- warp 27, 17, 1, -1
- warp 7, 5, 1, SEAFOAM_ISLANDS_2
- warp 25, 3, 6, SEAFOAM_ISLANDS_2
- warp 23, 15, 4, SEAFOAM_ISLANDS_2
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_BOULDER, 18, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 1 ; person
- object SPRITE_BOULDER, 26, 7, STAY, BOULDER_MOVEMENT_BYTE_2, 2 ; person
-
- ; warp-to
- warp_to 4, 17, SEAFOAM_ISLANDS_1_WIDTH
- warp_to 5, 17, SEAFOAM_ISLANDS_1_WIDTH
- warp_to 26, 17, SEAFOAM_ISLANDS_1_WIDTH
- warp_to 27, 17, SEAFOAM_ISLANDS_1_WIDTH
- warp_to 7, 5, SEAFOAM_ISLANDS_1_WIDTH ; SEAFOAM_ISLANDS_2
- warp_to 25, 3, SEAFOAM_ISLANDS_1_WIDTH ; SEAFOAM_ISLANDS_2
- warp_to 23, 15, SEAFOAM_ISLANDS_1_WIDTH ; SEAFOAM_ISLANDS_2
-
- ; holes
- warp_to 17, 6, SEAFOAM_ISLANDS_1_WIDTH
- warp_to 24, 6, SEAFOAM_ISLANDS_1_WIDTH
--- a/data/mapObjects/seafoamislands2.asm
+++ /dev/null
@@ -1,26 +1,0 @@
-SeafoamIslands2Object:
- db $7d ; border block
-
- db 7 ; warps
- warp 4, 2, 0, SEAFOAM_ISLANDS_3
- warp 7, 5, 4, SEAFOAM_ISLANDS_1
- warp 13, 7, 2, SEAFOAM_ISLANDS_3
- warp 19, 15, 3, SEAFOAM_ISLANDS_3
- warp 23, 15, 6, SEAFOAM_ISLANDS_1
- warp 25, 11, 5, SEAFOAM_ISLANDS_3
- warp 25, 3, 5, SEAFOAM_ISLANDS_1
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_BOULDER, 17, 6, STAY, BOULDER_MOVEMENT_BYTE_2, 1 ; person
- object SPRITE_BOULDER, 22, 6, STAY, BOULDER_MOVEMENT_BYTE_2, 2 ; person
-
- ; warp-to
- warp_to 4, 2, SEAFOAM_ISLANDS_2_WIDTH ; SEAFOAM_ISLANDS_3
- warp_to 7, 5, SEAFOAM_ISLANDS_2_WIDTH ; SEAFOAM_ISLANDS_1
- warp_to 13, 7, SEAFOAM_ISLANDS_2_WIDTH ; SEAFOAM_ISLANDS_3
- warp_to 19, 15, SEAFOAM_ISLANDS_2_WIDTH ; SEAFOAM_ISLANDS_3
- warp_to 23, 15, SEAFOAM_ISLANDS_2_WIDTH ; SEAFOAM_ISLANDS_1
- warp_to 25, 11, SEAFOAM_ISLANDS_2_WIDTH ; SEAFOAM_ISLANDS_3
- warp_to 25, 3, SEAFOAM_ISLANDS_2_WIDTH ; SEAFOAM_ISLANDS_1
--- a/data/mapObjects/seafoamislands3.asm
+++ /dev/null
@@ -1,26 +1,0 @@
-SeafoamIslands3Object:
- db $7d ; border block
-
- db 7 ; warps
- warp 5, 3, 0, SEAFOAM_ISLANDS_2
- warp 5, 13, 0, SEAFOAM_ISLANDS_4
- warp 13, 7, 2, SEAFOAM_ISLANDS_2
- warp 19, 15, 3, SEAFOAM_ISLANDS_2
- warp 25, 3, 3, SEAFOAM_ISLANDS_4
- warp 25, 11, 5, SEAFOAM_ISLANDS_2
- warp 25, 14, 4, SEAFOAM_ISLANDS_4
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_BOULDER, 18, 6, STAY, BOULDER_MOVEMENT_BYTE_2, 1 ; person
- object SPRITE_BOULDER, 23, 6, STAY, BOULDER_MOVEMENT_BYTE_2, 2 ; person
-
- ; warp-to
- warp_to 5, 3, SEAFOAM_ISLANDS_3_WIDTH ; SEAFOAM_ISLANDS_2
- warp_to 5, 13, SEAFOAM_ISLANDS_3_WIDTH ; SEAFOAM_ISLANDS_4
- warp_to 13, 7, SEAFOAM_ISLANDS_3_WIDTH ; SEAFOAM_ISLANDS_2
- warp_to 19, 15, SEAFOAM_ISLANDS_3_WIDTH ; SEAFOAM_ISLANDS_2
- warp_to 25, 3, SEAFOAM_ISLANDS_3_WIDTH ; SEAFOAM_ISLANDS_4
- warp_to 25, 11, SEAFOAM_ISLANDS_3_WIDTH ; SEAFOAM_ISLANDS_2
- warp_to 25, 14, SEAFOAM_ISLANDS_3_WIDTH ; SEAFOAM_ISLANDS_4
--- a/data/mapObjects/seafoamislands4.asm
+++ /dev/null
@@ -1,30 +1,0 @@
-SeafoamIslands4Object:
- db $7d ; border block
-
- db 7 ; warps
- warp 5, 12, 1, SEAFOAM_ISLANDS_3
- warp 8, 6, 2, SEAFOAM_ISLANDS_5
- warp 25, 4, 3, SEAFOAM_ISLANDS_5
- warp 25, 3, 4, SEAFOAM_ISLANDS_3
- warp 25, 14, 6, SEAFOAM_ISLANDS_3
- warp 20, 17, 0, SEAFOAM_ISLANDS_5
- warp 21, 17, 1, SEAFOAM_ISLANDS_5
-
- db 0 ; signs
-
- db 6 ; objects
- object SPRITE_BOULDER, 5, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 1 ; person
- object SPRITE_BOULDER, 3, 15, STAY, BOULDER_MOVEMENT_BYTE_2, 2 ; person
- object SPRITE_BOULDER, 8, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 3 ; person
- object SPRITE_BOULDER, 9, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 4 ; person
- object SPRITE_BOULDER, 18, 6, STAY, NONE, 5 ; person
- object SPRITE_BOULDER, 19, 6, STAY, NONE, 6 ; person
-
- ; warp-to
- warp_to 5, 12, SEAFOAM_ISLANDS_4_WIDTH ; SEAFOAM_ISLANDS_3
- warp_to 8, 6, SEAFOAM_ISLANDS_4_WIDTH ; SEAFOAM_ISLANDS_5
- warp_to 25, 4, SEAFOAM_ISLANDS_4_WIDTH ; SEAFOAM_ISLANDS_5
- warp_to 25, 3, SEAFOAM_ISLANDS_4_WIDTH ; SEAFOAM_ISLANDS_3
- warp_to 25, 14, SEAFOAM_ISLANDS_4_WIDTH ; SEAFOAM_ISLANDS_3
- warp_to 20, 17, SEAFOAM_ISLANDS_4_WIDTH ; SEAFOAM_ISLANDS_5
- warp_to 21, 17, SEAFOAM_ISLANDS_4_WIDTH ; SEAFOAM_ISLANDS_5
--- a/data/mapObjects/seafoamislands5.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-SeafoamIslands5Object:
- db $7d ; border block
-
- db 4 ; warps
- warp 20, 17, 5, SEAFOAM_ISLANDS_4
- warp 21, 17, 6, SEAFOAM_ISLANDS_4
- warp 11, 7, 1, SEAFOAM_ISLANDS_4
- warp 25, 4, 2, SEAFOAM_ISLANDS_4
-
- db 2 ; signs
- sign 9, 15, 4 ; SeafoamIslands5Text4
- sign 23, 1, 5 ; SeafoamIslands5Text5
-
- db 3 ; objects
- object SPRITE_BOULDER, 4, 15, STAY, NONE, 1 ; person
- object SPRITE_BOULDER, 5, 15, STAY, NONE, 2 ; person
- object SPRITE_BIRD, 6, 1, STAY, DOWN, 3, ARTICUNO, 50
-
- ; warp-to
- warp_to 20, 17, SEAFOAM_ISLANDS_5_WIDTH ; SEAFOAM_ISLANDS_4
- warp_to 21, 17, SEAFOAM_ISLANDS_5_WIDTH ; SEAFOAM_ISLANDS_4
- warp_to 11, 7, SEAFOAM_ISLANDS_5_WIDTH ; SEAFOAM_ISLANDS_4
- warp_to 25, 4, SEAFOAM_ISLANDS_5_WIDTH ; SEAFOAM_ISLANDS_4
--- a/data/mapObjects/silphco1.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-SilphCo1Object:
- db $2e ; border block
-
- db 5 ; warps
- warp 10, 17, 5, -1
- warp 11, 17, 5, -1
- warp 26, 0, 0, SILPH_CO_2F
- warp 20, 0, 0, SILPH_CO_ELEVATOR
- warp 16, 10, 6, SILPH_CO_3F
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_CABLE_CLUB_WOMAN, 4, 2, STAY, DOWN, 1 ; person
-
- ; warp-to
- warp_to 10, 17, SILPH_CO_1F_WIDTH
- warp_to 11, 17, SILPH_CO_1F_WIDTH
- warp_to 26, 0, SILPH_CO_1F_WIDTH ; SILPH_CO_2F
- warp_to 20, 0, SILPH_CO_1F_WIDTH ; SILPH_CO_ELEVATOR
- warp_to 16, 10, SILPH_CO_1F_WIDTH ; SILPH_CO_3F
--- a/data/mapObjects/silphco10.asm
+++ /dev/null
@@ -1,28 +1,0 @@
-SilphCo10Object:
- db $2e ; border block
-
- db 6 ; warps
- warp 8, 0, 0, SILPH_CO_9F
- warp 10, 0, 0, SILPH_CO_11F
- warp 12, 0, 0, SILPH_CO_ELEVATOR
- warp 9, 11, 3, SILPH_CO_4F
- warp 13, 15, 5, SILPH_CO_4F
- warp 13, 7, 6, SILPH_CO_4F
-
- db 0 ; signs
-
- db 6 ; objects
- object SPRITE_ROCKET, 1, 9, STAY, RIGHT, 1, OPP_ROCKET, 39
- object SPRITE_OAK_AIDE, 10, 2, STAY, LEFT, 2, OPP_SCIENTIST, 11
- object SPRITE_ERIKA, 9, 15, WALK, 0, 3 ; person
- object SPRITE_BALL, 2, 12, STAY, NONE, 4, TM_26
- object SPRITE_BALL, 4, 14, STAY, NONE, 5, RARE_CANDY
- object SPRITE_BALL, 5, 11, STAY, NONE, 6, CARBOS
-
- ; warp-to
- warp_to 8, 0, SILPH_CO_10F_WIDTH ; SILPH_CO_9F
- warp_to 10, 0, SILPH_CO_10F_WIDTH ; SILPH_CO_11F
- warp_to 12, 0, SILPH_CO_10F_WIDTH ; SILPH_CO_ELEVATOR
- warp_to 9, 11, SILPH_CO_10F_WIDTH ; SILPH_CO_4F
- warp_to 13, 15, SILPH_CO_10F_WIDTH ; SILPH_CO_4F
- warp_to 13, 7, SILPH_CO_10F_WIDTH ; SILPH_CO_4F
--- a/data/mapObjects/silphco11.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-SilphCo11Object:
- db $d ; border block
-
- db 4 ; warps
- warp 9, 0, 1, SILPH_CO_10F
- warp 13, 0, 0, SILPH_CO_ELEVATOR
- warp 5, 5, 9, -1
- warp 3, 2, 3, SILPH_CO_7F
-
- db 0 ; signs
-
- db 5 ; objects
- object SPRITE_MR_MASTERBALL, 7, 5, STAY, DOWN, 1 ; person
- object SPRITE_FOULARD_WOMAN, 10, 5, STAY, DOWN, 2 ; person
- object SPRITE_GIOVANNI, 6, 9, STAY, DOWN, 3, OPP_GIOVANNI, 2
- object SPRITE_ROCKET, 3, 16, STAY, UP, 4, OPP_ROCKET, 41
- object SPRITE_ROCKET, 15, 9, STAY, UP, 5, OPP_ROCKET, 40
-
- ; warp-to
- warp_to 9, 0, SILPH_CO_11F_WIDTH ; SILPH_CO_10F
- warp_to 13, 0, SILPH_CO_11F_WIDTH ; SILPH_CO_ELEVATOR
- warp_to 5, 5, SILPH_CO_11F_WIDTH
- warp_to 3, 2, SILPH_CO_11F_WIDTH ; SILPH_CO_7F
--- a/data/mapObjects/silphco2.asm
+++ /dev/null
@@ -1,29 +1,0 @@
-SilphCo2Object:
- db $2e ; border block
-
- db 7 ; warps
- warp 24, 0, 2, SILPH_CO_1F
- warp 26, 0, 0, SILPH_CO_3F
- warp 20, 0, 0, SILPH_CO_ELEVATOR
- warp 3, 3, 6, SILPH_CO_3F
- warp 13, 3, 4, SILPH_CO_8F
- warp 27, 15, 5, SILPH_CO_8F
- warp 9, 15, 4, SILPH_CO_6F
-
- db 0 ; signs
-
- db 5 ; objects
- object SPRITE_ERIKA, 10, 1, STAY, UP, 1 ; person
- object SPRITE_OAK_AIDE, 5, 12, STAY, DOWN, 2, OPP_SCIENTIST, 2
- object SPRITE_OAK_AIDE, 24, 13, STAY, LEFT, 3, OPP_SCIENTIST, 3
- object SPRITE_ROCKET, 16, 11, STAY, UP, 4, OPP_ROCKET, 23
- object SPRITE_ROCKET, 24, 7, STAY, UP, 5, OPP_ROCKET, 24
-
- ; warp-to
- warp_to 24, 0, SILPH_CO_2F_WIDTH ; SILPH_CO_1F
- warp_to 26, 0, SILPH_CO_2F_WIDTH ; SILPH_CO_3F
- warp_to 20, 0, SILPH_CO_2F_WIDTH ; SILPH_CO_ELEVATOR
- warp_to 3, 3, SILPH_CO_2F_WIDTH ; SILPH_CO_3F
- warp_to 13, 3, SILPH_CO_2F_WIDTH ; SILPH_CO_8F
- warp_to 27, 15, SILPH_CO_2F_WIDTH ; SILPH_CO_8F
- warp_to 9, 15, SILPH_CO_2F_WIDTH ; SILPH_CO_6F
--- a/data/mapObjects/silphco3.asm
+++ /dev/null
@@ -1,34 +1,0 @@
-SilphCo3Object:
- db $2e ; border block
-
- db 10 ; warps
- warp 26, 0, 1, SILPH_CO_2F
- warp 24, 0, 0, SILPH_CO_4F
- warp 20, 0, 0, SILPH_CO_ELEVATOR
- warp 23, 11, 9, SILPH_CO_3F
- warp 3, 3, 5, SILPH_CO_5F
- warp 3, 15, 6, SILPH_CO_5F
- warp 27, 3, 3, SILPH_CO_2F
- warp 3, 11, 3, SILPH_CO_9F
- warp 11, 11, 4, SILPH_CO_7F
- warp 27, 15, 3, SILPH_CO_3F
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_LAPRAS_GIVER, 24, 8, STAY, NONE, 1 ; person
- object SPRITE_ROCKET, 20, 7, STAY, LEFT, 2, OPP_ROCKET, 25
- object SPRITE_OAK_AIDE, 7, 9, STAY, DOWN, 3, OPP_SCIENTIST, 4
- object SPRITE_BALL, 8, 5, STAY, NONE, 4, HYPER_POTION
-
- ; warp-to
- warp_to 26, 0, SILPH_CO_3F_WIDTH ; SILPH_CO_2F
- warp_to 24, 0, SILPH_CO_3F_WIDTH ; SILPH_CO_4F
- warp_to 20, 0, SILPH_CO_3F_WIDTH ; SILPH_CO_ELEVATOR
- warp_to 23, 11, SILPH_CO_3F_WIDTH ; SILPH_CO_3F
- warp_to 3, 3, SILPH_CO_3F_WIDTH ; SILPH_CO_5F
- warp_to 3, 15, SILPH_CO_3F_WIDTH ; SILPH_CO_5F
- warp_to 27, 3, SILPH_CO_3F_WIDTH ; SILPH_CO_2F
- warp_to 3, 11, SILPH_CO_3F_WIDTH ; SILPH_CO_9F
- warp_to 11, 11, SILPH_CO_3F_WIDTH ; SILPH_CO_7F
- warp_to 27, 15, SILPH_CO_3F_WIDTH ; SILPH_CO_3F
--- a/data/mapObjects/silphco4.asm
+++ /dev/null
@@ -1,31 +1,0 @@
-SilphCo4Object:
- db $2e ; border block
-
- db 7 ; warps
- warp 24, 0, 1, SILPH_CO_3F
- warp 26, 0, 1, SILPH_CO_5F
- warp 20, 0, 0, SILPH_CO_ELEVATOR
- warp 11, 7, 3, SILPH_CO_10F
- warp 17, 3, 3, SILPH_CO_6F
- warp 3, 15, 4, SILPH_CO_10F
- warp 17, 11, 5, SILPH_CO_10F
-
- db 0 ; signs
-
- db 7 ; objects
- object SPRITE_LAPRAS_GIVER, 6, 2, STAY, NONE, 1 ; person
- object SPRITE_ROCKET, 9, 14, STAY, RIGHT, 2, OPP_ROCKET, 26
- object SPRITE_OAK_AIDE, 14, 6, STAY, LEFT, 3, OPP_SCIENTIST, 5
- object SPRITE_ROCKET, 26, 10, STAY, UP, 4, OPP_ROCKET, 27
- object SPRITE_BALL, 3, 9, STAY, NONE, 5, FULL_HEAL
- object SPRITE_BALL, 4, 7, STAY, NONE, 6, MAX_REVIVE
- object SPRITE_BALL, 5, 8, STAY, NONE, 7, ESCAPE_ROPE
-
- ; warp-to
- warp_to 24, 0, SILPH_CO_4F_WIDTH ; SILPH_CO_3F
- warp_to 26, 0, SILPH_CO_4F_WIDTH ; SILPH_CO_5F
- warp_to 20, 0, SILPH_CO_4F_WIDTH ; SILPH_CO_ELEVATOR
- warp_to 11, 7, SILPH_CO_4F_WIDTH ; SILPH_CO_10F
- warp_to 17, 3, SILPH_CO_4F_WIDTH ; SILPH_CO_6F
- warp_to 3, 15, SILPH_CO_4F_WIDTH ; SILPH_CO_10F
- warp_to 17, 11, SILPH_CO_4F_WIDTH ; SILPH_CO_10F
--- a/data/mapObjects/silphco5.asm
+++ /dev/null
@@ -1,35 +1,0 @@
-SilphCo5Object:
- db $2e ; border block
-
- db 7 ; warps
- warp 24, 0, 1, SILPH_CO_6F
- warp 26, 0, 1, SILPH_CO_4F
- warp 20, 0, 0, SILPH_CO_ELEVATOR
- warp 27, 3, 5, SILPH_CO_7F
- warp 9, 15, 4, SILPH_CO_9F
- warp 11, 5, 4, SILPH_CO_3F
- warp 3, 15, 5, SILPH_CO_3F
-
- db 0 ; signs
-
- db 11 ; objects
- object SPRITE_LAPRAS_GIVER, 13, 9, STAY, NONE, 1 ; person
- object SPRITE_ROCKET, 8, 16, STAY, RIGHT, 2, OPP_ROCKET, 28
- object SPRITE_OAK_AIDE, 8, 3, STAY, RIGHT, 3, OPP_SCIENTIST, 6
- object SPRITE_ROCKER, 18, 10, STAY, UP, 4, OPP_JUGGLER, 1
- object SPRITE_ROCKET, 28, 4, STAY, UP, 5, OPP_ROCKET, 29
- object SPRITE_BALL, 2, 13, STAY, NONE, 6, TM_09
- object SPRITE_BALL, 4, 6, STAY, NONE, 7, PROTEIN
- object SPRITE_BALL, 21, 16, STAY, NONE, 8, CARD_KEY
- object SPRITE_CLIPBOARD, 22, 12, STAY, NONE, 9 ; person
- object SPRITE_CLIPBOARD, 25, 10, STAY, NONE, 10 ; person
- object SPRITE_CLIPBOARD, 24, 6, STAY, NONE, 11 ; person
-
- ; warp-to
- warp_to 24, 0, SILPH_CO_5F_WIDTH ; SILPH_CO_6F
- warp_to 26, 0, SILPH_CO_5F_WIDTH ; SILPH_CO_4F
- warp_to 20, 0, SILPH_CO_5F_WIDTH ; SILPH_CO_ELEVATOR
- warp_to 27, 3, SILPH_CO_5F_WIDTH ; SILPH_CO_7F
- warp_to 9, 15, SILPH_CO_5F_WIDTH ; SILPH_CO_9F
- warp_to 11, 5, SILPH_CO_5F_WIDTH ; SILPH_CO_3F
- warp_to 3, 15, SILPH_CO_5F_WIDTH ; SILPH_CO_3F
--- a/data/mapObjects/silphco6.asm
+++ /dev/null
@@ -1,30 +1,0 @@
-SilphCo6Object:
- db $2e ; border block
-
- db 5 ; warps
- warp 16, 0, 1, SILPH_CO_7F
- warp 14, 0, 0, SILPH_CO_5F
- warp 18, 0, 0, SILPH_CO_ELEVATOR
- warp 3, 3, 4, SILPH_CO_4F
- warp 23, 3, 6, SILPH_CO_2F
-
- db 0 ; signs
-
- db 10 ; objects
- object SPRITE_LAPRAS_GIVER, 10, 6, STAY, NONE, 1 ; person
- object SPRITE_LAPRAS_GIVER, 20, 6, STAY, NONE, 2 ; person
- object SPRITE_ERIKA, 21, 6, STAY, DOWN, 3 ; person
- object SPRITE_ERIKA, 11, 10, STAY, RIGHT, 4 ; person
- object SPRITE_LAPRAS_GIVER, 18, 13, STAY, UP, 5 ; person
- object SPRITE_ROCKET, 17, 3, STAY, RIGHT, 6, OPP_ROCKET, 30
- object SPRITE_OAK_AIDE, 7, 8, STAY, DOWN, 7, OPP_SCIENTIST, 7
- object SPRITE_ROCKET, 14, 15, STAY, LEFT, 8, OPP_ROCKET, 31
- object SPRITE_BALL, 3, 12, STAY, NONE, 9, HP_UP
- object SPRITE_BALL, 2, 15, STAY, NONE, 10, X_ACCURACY
-
- ; warp-to
- warp_to 16, 0, SILPH_CO_6F_WIDTH ; SILPH_CO_7F
- warp_to 14, 0, SILPH_CO_6F_WIDTH ; SILPH_CO_5F
- warp_to 18, 0, SILPH_CO_6F_WIDTH ; SILPH_CO_ELEVATOR
- warp_to 3, 3, SILPH_CO_6F_WIDTH ; SILPH_CO_4F
- warp_to 23, 3, SILPH_CO_6F_WIDTH ; SILPH_CO_2F
--- a/data/mapObjects/silphco7.asm
+++ /dev/null
@@ -1,33 +1,0 @@
-SilphCo7Object:
- db $2e ; border block
-
- db 6 ; warps
- warp 16, 0, 1, SILPH_CO_8F
- warp 22, 0, 0, SILPH_CO_6F
- warp 18, 0, 0, SILPH_CO_ELEVATOR
- warp 5, 7, 3, SILPH_CO_11F
- warp 5, 3, 8, SILPH_CO_3F
- warp 21, 15, 3, SILPH_CO_5F
-
- db 0 ; signs
-
- db 11 ; objects
- object SPRITE_LAPRAS_GIVER, 1, 5, STAY, NONE, 1 ; person
- object SPRITE_LAPRAS_GIVER, 13, 13, STAY, UP, 2 ; person
- object SPRITE_LAPRAS_GIVER, 7, 10, STAY, NONE, 3 ; person
- object SPRITE_ERIKA, 10, 8, STAY, NONE, 4 ; person
- object SPRITE_ROCKET, 13, 1, STAY, DOWN, 5, OPP_ROCKET, 32
- object SPRITE_OAK_AIDE, 2, 13, STAY, DOWN, 6, OPP_SCIENTIST, 8
- object SPRITE_ROCKET, 20, 2, STAY, LEFT, 7, OPP_ROCKET, 33
- object SPRITE_ROCKET, 19, 14, STAY, RIGHT, 8, OPP_ROCKET, 34
- object SPRITE_BLUE, 3, 7, STAY, UP, 9 ; person
- object SPRITE_BALL, 1, 9, STAY, NONE, 10, CALCIUM
- object SPRITE_BALL, 24, 11, STAY, NONE, 11, TM_03
-
- ; warp-to
- warp_to 16, 0, SILPH_CO_7F_WIDTH ; SILPH_CO_8F
- warp_to 22, 0, SILPH_CO_7F_WIDTH ; SILPH_CO_6F
- warp_to 18, 0, SILPH_CO_7F_WIDTH ; SILPH_CO_ELEVATOR
- warp_to 5, 7, SILPH_CO_7F_WIDTH ; SILPH_CO_11F
- warp_to 5, 3, SILPH_CO_7F_WIDTH ; SILPH_CO_3F
- warp_to 21, 15, SILPH_CO_7F_WIDTH ; SILPH_CO_5F
--- a/data/mapObjects/silphco8.asm
+++ /dev/null
@@ -1,28 +1,0 @@
-SilphCo8Object:
- db $2e ; border block
-
- db 7 ; warps
- warp 16, 0, 1, SILPH_CO_9F
- warp 14, 0, 0, SILPH_CO_7F
- warp 18, 0, 0, SILPH_CO_ELEVATOR
- warp 3, 11, 6, SILPH_CO_8F
- warp 3, 15, 4, SILPH_CO_2F
- warp 11, 5, 5, SILPH_CO_2F
- warp 11, 9, 3, SILPH_CO_8F
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_LAPRAS_GIVER, 4, 2, STAY, NONE, 1 ; person
- object SPRITE_ROCKET, 19, 2, STAY, LEFT, 2, OPP_ROCKET, 35
- object SPRITE_OAK_AIDE, 10, 2, STAY, DOWN, 3, OPP_SCIENTIST, 9
- object SPRITE_ROCKET, 12, 15, STAY, RIGHT, 4, OPP_ROCKET, 36
-
- ; warp-to
- warp_to 16, 0, SILPH_CO_8F_WIDTH ; SILPH_CO_9F
- warp_to 14, 0, SILPH_CO_8F_WIDTH ; SILPH_CO_7F
- warp_to 18, 0, SILPH_CO_8F_WIDTH ; SILPH_CO_ELEVATOR
- warp_to 3, 11, SILPH_CO_8F_WIDTH ; SILPH_CO_8F
- warp_to 3, 15, SILPH_CO_8F_WIDTH ; SILPH_CO_2F
- warp_to 11, 5, SILPH_CO_8F_WIDTH ; SILPH_CO_2F
- warp_to 11, 9, SILPH_CO_8F_WIDTH ; SILPH_CO_8F_WIDTH
--- a/data/mapObjects/silphco9.asm
+++ /dev/null
@@ -1,24 +1,0 @@
-SilphCo9Object:
- db $2e ; border block
-
- db 5 ; warps
- warp 14, 0, 0, SILPH_CO_10F
- warp 16, 0, 0, SILPH_CO_8F
- warp 18, 0, 0, SILPH_CO_ELEVATOR
- warp 9, 3, 7, SILPH_CO_3F
- warp 17, 15, 4, SILPH_CO_5F
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_NURSE, 3, 14, STAY, DOWN, 1 ; person
- object SPRITE_ROCKET, 2, 4, STAY, UP, 2, OPP_ROCKET, 37
- object SPRITE_OAK_AIDE, 21, 13, STAY, DOWN, 3, OPP_SCIENTIST, 10
- object SPRITE_ROCKET, 13, 16, STAY, UP, 4, OPP_ROCKET, 38
-
- ; warp-to
- warp_to 14, 0, SILPH_CO_9F_WIDTH ; SILPH_CO_10F
- warp_to 16, 0, SILPH_CO_9F_WIDTH ; SILPH_CO_8F
- warp_to 18, 0, SILPH_CO_9F_WIDTH ; SILPH_CO_ELEVATOR
- warp_to 9, 3, SILPH_CO_9F_WIDTH ; SILPH_CO_3F
- warp_to 17, 15, SILPH_CO_9F_WIDTH ; SILPH_CO_5F
--- a/data/mapObjects/silphcoelevator.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-SilphCoElevatorObject:
- db $f ; border block
-
- db 2 ; warps
- warp 1, 3, 0, 237
- warp 2, 3, 0, 237
-
- db 1 ; signs
- sign 3, 0, 1 ; SilphCoElevatorText1
-
- db 0 ; objects
-
- ; warp-to
- warp_to 1, 3, SILPH_CO_ELEVATOR_WIDTH
- warp_to 2, 3, SILPH_CO_ELEVATOR_WIDTH
--- a/data/mapObjects/ssanne1.asm
+++ /dev/null
@@ -1,34 +1,0 @@
-SSAnne1Object:
- db $c ; border block
-
- db 11 ; warps
- warp 26, 0, 1, VERMILION_DOCK
- warp 27, 0, 1, VERMILION_DOCK
- warp 31, 8, 0, SS_ANNE_8
- warp 23, 8, 1, SS_ANNE_8
- warp 19, 8, 2, SS_ANNE_8
- warp 15, 8, 3, SS_ANNE_8
- warp 11, 8, 4, SS_ANNE_8
- warp 7, 8, 5, SS_ANNE_8
- warp 2, 6, 6, SS_ANNE_2
- warp 37, 15, 5, SS_ANNE_4
- warp 3, 16, 0, SS_ANNE_6
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_WAITER, 12, 6, WALK, 2, 1 ; person
- object SPRITE_SAILOR, 27, 5, STAY, NONE, 2 ; person
-
- ; warp-to
- warp_to 26, 0, SS_ANNE_1_WIDTH ; VERMILION_DOCK
- warp_to 27, 0, SS_ANNE_1_WIDTH ; VERMILION_DOCK
- warp_to 31, 8, SS_ANNE_1_WIDTH ; SS_ANNE_8
- warp_to 23, 8, SS_ANNE_1_WIDTH ; SS_ANNE_8
- warp_to 19, 8, SS_ANNE_1_WIDTH ; SS_ANNE_8
- warp_to 15, 8, SS_ANNE_1_WIDTH ; SS_ANNE_8
- warp_to 11, 8, SS_ANNE_1_WIDTH ; SS_ANNE_8
- warp_to 7, 8, SS_ANNE_1_WIDTH ; SS_ANNE_8
- warp_to 2, 6, SS_ANNE_1_WIDTH ; SS_ANNE_2
- warp_to 37, 15, SS_ANNE_1_WIDTH ; SS_ANNE_4
- warp_to 3, 16, SS_ANNE_1_WIDTH ; SS_ANNE_6
--- a/data/mapObjects/ssanne10.asm
+++ /dev/null
@@ -1,41 +1,0 @@
-SSAnne10Object:
- db $c ; border block
-
- db 10 ; warps
- warp 2, 5, 4, SS_ANNE_4
- warp 3, 5, 4, SS_ANNE_4
- warp 12, 5, 3, SS_ANNE_4
- warp 13, 5, 3, SS_ANNE_4
- warp 22, 5, 2, SS_ANNE_4
- warp 23, 5, 2, SS_ANNE_4
- warp 2, 15, 1, SS_ANNE_4
- warp 3, 15, 1, SS_ANNE_4
- warp 12, 15, 0, SS_ANNE_4
- warp 13, 15, 0, SS_ANNE_4
-
- db 0 ; signs
-
- db 11 ; objects
- object SPRITE_SAILOR, 0, 13, STAY, DOWN, 1, OPP_SAILOR, 3
- object SPRITE_SAILOR, 2, 11, STAY, DOWN, 2, OPP_SAILOR, 4
- object SPRITE_SAILOR, 12, 3, STAY, LEFT, 3, OPP_SAILOR, 5
- object SPRITE_SAILOR, 22, 2, STAY, DOWN, 4, OPP_SAILOR, 6
- object SPRITE_SAILOR, 0, 2, STAY, RIGHT, 5, OPP_SAILOR, 7
- object SPRITE_FISHER2, 0, 4, STAY, RIGHT, 6, OPP_FISHER, 2
- object SPRITE_BLACK_HAIR_BOY_2, 10, 13, STAY, RIGHT, 7 ; person
- object SPRITE_SLOWBRO, 11, 12, STAY, NONE, 8 ; person
- object SPRITE_BALL, 20, 2, STAY, NONE, 9, ETHER
- object SPRITE_BALL, 10, 2, STAY, NONE, 10, TM_44
- object SPRITE_BALL, 12, 11, STAY, NONE, 11, MAX_POTION
-
- ; warp-to
- warp_to 2, 5, SS_ANNE_10_WIDTH ; SS_ANNE_4
- warp_to 3, 5, SS_ANNE_10_WIDTH ; SS_ANNE_4
- warp_to 12, 5, SS_ANNE_10_WIDTH ; SS_ANNE_4
- warp_to 13, 5, SS_ANNE_10_WIDTH ; SS_ANNE_4
- warp_to 22, 5, SS_ANNE_10_WIDTH ; SS_ANNE_4
- warp_to 23, 5, SS_ANNE_10_WIDTH ; SS_ANNE_4
- warp_to 2, 15, SS_ANNE_10_WIDTH ; SS_ANNE_4
- warp_to 3, 15, SS_ANNE_10_WIDTH ; SS_ANNE_4
- warp_to 12, 15, SS_ANNE_10_WIDTH ; SS_ANNE_4
- warp_to 13, 15, SS_ANNE_10_WIDTH ; SS_ANNE_4
--- a/data/mapObjects/ssanne2.asm
+++ /dev/null
@@ -1,30 +1,0 @@
-SSAnne2Object:
- db $c ; border block
-
- db 9 ; warps
- warp 9, 11, 0, SS_ANNE_9
- warp 13, 11, 2, SS_ANNE_9
- warp 17, 11, 4, SS_ANNE_9
- warp 21, 11, 6, SS_ANNE_9
- warp 25, 11, 8, SS_ANNE_9
- warp 29, 11, 10, SS_ANNE_9
- warp 2, 4, 8, SS_ANNE_1
- warp 2, 12, 1, SS_ANNE_3
- warp 36, 4, 0, SS_ANNE_7
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_WAITER, 3, 7, WALK, 1, 1 ; person
- object SPRITE_BLUE, 36, 4, STAY, DOWN, 2, OPP_SONY1, 1
-
- ; warp-to
- warp_to 9, 11, SS_ANNE_2_WIDTH ; SS_ANNE_9
- warp_to 13, 11, SS_ANNE_2_WIDTH ; SS_ANNE_9
- warp_to 17, 11, SS_ANNE_2_WIDTH ; SS_ANNE_9
- warp_to 21, 11, SS_ANNE_2_WIDTH ; SS_ANNE_9
- warp_to 25, 11, SS_ANNE_2_WIDTH ; SS_ANNE_9
- warp_to 29, 11, SS_ANNE_2_WIDTH ; SS_ANNE_9
- warp_to 2, 4, SS_ANNE_2_WIDTH ; SS_ANNE_1
- warp_to 2, 12, SS_ANNE_2_WIDTH ; SS_ANNE_3
- warp_to 36, 4, SS_ANNE_2_WIDTH ; SS_ANNE_7
--- a/data/mapObjects/ssanne3.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-SSAnne3Object:
- db $c ; border block
-
- db 2 ; warps
- warp 0, 3, 0, SS_ANNE_5
- warp 19, 3, 7, SS_ANNE_2
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_SAILOR, 9, 3, WALK, 2, 1 ; person
-
- ; warp-to
- warp_to 0, 3, SS_ANNE_3_WIDTH ; SS_ANNE_5
- warp_to 19, 3, SS_ANNE_3_WIDTH ; SS_ANNE_2
--- a/data/mapObjects/ssanne4.asm
+++ /dev/null
@@ -1,22 +1,0 @@
-SSAnne4Object:
- db $c ; border block
-
- db 6 ; warps
- warp 23, 3, 8, SS_ANNE_10
- warp 19, 3, 6, SS_ANNE_10
- warp 15, 3, 4, SS_ANNE_10
- warp 11, 3, 2, SS_ANNE_10
- warp 7, 3, 0, SS_ANNE_10
- warp 27, 5, 9, SS_ANNE_1
-
- db 0 ; signs
-
- db 0 ; objects
-
- ; warp-to
- warp_to 23, 3, SS_ANNE_4_WIDTH ; SS_ANNE_10
- warp_to 19, 3, SS_ANNE_4_WIDTH ; SS_ANNE_10
- warp_to 15, 3, SS_ANNE_4_WIDTH ; SS_ANNE_10
- warp_to 11, 3, SS_ANNE_4_WIDTH ; SS_ANNE_10
- warp_to 7, 3, SS_ANNE_4_WIDTH ; SS_ANNE_10
- warp_to 27, 5, SS_ANNE_4_WIDTH ; SS_ANNE_1
--- a/data/mapObjects/ssanne5.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-SSAnne5Object:
- db $23 ; border block
-
- db 2 ; warps
- warp 13, 6, 0, SS_ANNE_3
- warp 13, 7, 0, SS_ANNE_3
-
- db 0 ; signs
-
- db 5 ; objects
- object SPRITE_BLACK_HAIR_BOY_2, 5, 2, STAY, UP, 1 ; person
- object SPRITE_SAILOR, 4, 9, STAY, NONE, 2 ; person
- object SPRITE_BLACK_HAIR_BOY_1, 7, 11, STAY, NONE, 3 ; person
- object SPRITE_SAILOR, 4, 4, STAY, DOWN, 4, OPP_SAILOR, 1
- object SPRITE_SAILOR, 10, 8, STAY, UP, 5, OPP_SAILOR, 2
-
- ; warp-to
- warp_to 13, 6, SS_ANNE_5_WIDTH ; SS_ANNE_3
- warp_to 13, 7, SS_ANNE_5_WIDTH ; SS_ANNE_3
--- a/data/mapObjects/ssanne6.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-SSAnne6Object:
- db $c ; border block
-
- db 1 ; warps
- warp 6, 0, 10, SS_ANNE_1
-
- db 0 ; signs
-
- db 7 ; objects
- object SPRITE_COOK, 1, 8, WALK, 1, 1 ; person
- object SPRITE_COOK, 5, 8, WALK, 1, 2 ; person
- object SPRITE_COOK, 9, 7, WALK, 1, 3 ; person
- object SPRITE_COOK, 13, 6, STAY, NONE, 4 ; person
- object SPRITE_COOK, 13, 8, STAY, NONE, 5 ; person
- object SPRITE_COOK, 13, 10, STAY, NONE, 6 ; person
- object SPRITE_COOK, 11, 13, STAY, UP, 7 ; person
-
- ; warp-to
- warp_to 6, 0, SS_ANNE_6_WIDTH ; SS_ANNE_1
--- a/data/mapObjects/ssanne7.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-SSAnne7Object:
- db $c ; border block
-
- db 1 ; warps
- warp 0, 7, 8, SS_ANNE_2
-
- db 2 ; signs
- sign 4, 1, 2 ; SSAnne7Text2
- sign 1, 2, 3 ; SSAnne7Text3
-
- db 1 ; objects
- object SPRITE_SS_CAPTAIN, 4, 2, STAY, UP, 1 ; person
-
- ; warp-to
- warp_to 0, 7, SS_ANNE_7_WIDTH ; SS_ANNE_2
--- a/data/mapObjects/ssanne8.asm
+++ /dev/null
@@ -1,33 +1,0 @@
-SSAnne8Object:
- db $c ; border block
-
- db 6 ; warps
- warp 0, 0, 2, SS_ANNE_1
- warp 10, 0, 3, SS_ANNE_1
- warp 20, 0, 4, SS_ANNE_1
- warp 0, 10, 5, SS_ANNE_1
- warp 10, 10, 6, SS_ANNE_1
- warp 20, 10, 7, SS_ANNE_1
-
- db 0 ; signs
-
- db 11 ; objects
- object SPRITE_GENTLEMAN, 2, 3, STAY, LEFT, 1, OPP_GENTLEMAN, 1
- object SPRITE_GENTLEMAN, 11, 4, STAY, UP, 2, OPP_GENTLEMAN, 2
- object SPRITE_BUG_CATCHER, 11, 14, STAY, UP, 3, OPP_YOUNGSTER, 8
- object SPRITE_LASS, 13, 11, STAY, LEFT, 4, OPP_LASS, 11
- object SPRITE_GIRL, 22, 3, WALK, 1, 5 ; person
- object SPRITE_FAT_BALD_GUY, 0, 14, STAY, NONE, 6 ; person
- object SPRITE_LITTLE_GIRL, 2, 11, STAY, DOWN, 7 ; person
- object SPRITE_CLEFAIRY, 3, 11, STAY, DOWN, 8 ; person
- object SPRITE_GIRL, 10, 13, STAY, RIGHT, 9 ; person
- object SPRITE_BALL, 12, 15, STAY, NONE, 10, TM_08
- object SPRITE_GENTLEMAN, 21, 13, WALK, 2, 11 ; person
-
- ; warp-to
- warp_to 0, 0, SS_ANNE_8_WIDTH ; SS_ANNE_1
- warp_to 10, 0, SS_ANNE_8_WIDTH ; SS_ANNE_1
- warp_to 20, 0, SS_ANNE_8_WIDTH ; SS_ANNE_1
- warp_to 0, 10, SS_ANNE_8_WIDTH ; SS_ANNE_1
- warp_to 10, 10, SS_ANNE_8_WIDTH ; SS_ANNE_1
- warp_to 20, 10, SS_ANNE_8_WIDTH ; SS_ANNE_1
--- a/data/mapObjects/ssanne9.asm
+++ /dev/null
@@ -1,47 +1,0 @@
-SSAnne9Object:
- db $c ; border block
-
- db 12 ; warps
- warp 2, 5, 0, SS_ANNE_2
- warp 3, 5, 0, SS_ANNE_2
- warp 12, 5, 1, SS_ANNE_2
- warp 13, 5, 1, SS_ANNE_2
- warp 22, 5, 2, SS_ANNE_2
- warp 23, 5, 2, SS_ANNE_2
- warp 2, 15, 3, SS_ANNE_2
- warp 3, 15, 3, SS_ANNE_2
- warp 12, 15, 4, SS_ANNE_2
- warp 13, 15, 4, SS_ANNE_2
- warp 22, 15, 5, SS_ANNE_2
- warp 23, 15, 5, SS_ANNE_2
-
- db 0 ; signs
-
- db 13 ; objects
- object SPRITE_GENTLEMAN, 10, 2, STAY, RIGHT, 1, OPP_GENTLEMAN, 3
- object SPRITE_FISHER2, 13, 4, STAY, LEFT, 2, OPP_FISHER, 1
- object SPRITE_GENTLEMAN, 0, 14, STAY, RIGHT, 3, OPP_GENTLEMAN, 5
- object SPRITE_LASS, 2, 11, STAY, DOWN, 4, OPP_LASS, 12
- object SPRITE_GENTLEMAN, 1, 2, STAY, DOWN, 5 ; person
- object SPRITE_BALL, 12, 1, STAY, NONE, 6, MAX_ETHER
- object SPRITE_GENTLEMAN, 21, 2, STAY, DOWN, 7 ; person
- object SPRITE_OLD_PERSON, 22, 1, STAY, DOWN, 8 ; person
- object SPRITE_BALL, 0, 12, STAY, NONE, 9, RARE_CANDY
- object SPRITE_GENTLEMAN, 12, 12, STAY, DOWN, 10 ; person
- object SPRITE_YOUNG_BOY, 11, 14, STAY, NONE, 11 ; person
- object SPRITE_BRUNETTE_GIRL, 22, 12, STAY, LEFT, 12 ; person
- object SPRITE_FOULARD_WOMAN, 20, 12, STAY, RIGHT, 13 ; person
-
- ; warp-to
- warp_to 2, 5, SS_ANNE_9_WIDTH ; SS_ANNE_2
- warp_to 3, 5, SS_ANNE_9_WIDTH ; SS_ANNE_2
- warp_to 12, 5, SS_ANNE_9_WIDTH ; SS_ANNE_2
- warp_to 13, 5, SS_ANNE_9_WIDTH ; SS_ANNE_2
- warp_to 22, 5, SS_ANNE_9_WIDTH ; SS_ANNE_2
- warp_to 23, 5, SS_ANNE_9_WIDTH ; SS_ANNE_2
- warp_to 2, 15, SS_ANNE_9_WIDTH ; SS_ANNE_2
- warp_to 3, 15, SS_ANNE_9_WIDTH ; SS_ANNE_2
- warp_to 12, 15, SS_ANNE_9_WIDTH ; SS_ANNE_2
- warp_to 13, 15, SS_ANNE_9_WIDTH ; SS_ANNE_2
- warp_to 22, 15, SS_ANNE_9_WIDTH ; SS_ANNE_2
- warp_to 23, 15, SS_ANNE_9_WIDTH ; SS_ANNE_2
--- a/data/mapObjects/tradecenter.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-TradeCenterObject:
- db $e ; border block
-
- db 0 ; warps
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_RED, 2, 2, STAY, 0, 1 ; person
--- a/data/mapObjects/undergroundpathentranceroute5.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-UndergroundPathEntranceRoute5Object:
- db $a ; border block
-
- db 3 ; warps
- warp 3, 7, 3, -1
- warp 4, 7, 3, -1
- warp 4, 4, 0, UNDERGROUND_PATH_NS
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_LITTLE_GIRL, 2, 3, STAY, NONE, 1 ; person
-
- ; warp-to
- warp_to 3, 7, PATH_ENTRANCE_ROUTE_5_WIDTH
- warp_to 4, 7, PATH_ENTRANCE_ROUTE_5_WIDTH
- warp_to 4, 4, PATH_ENTRANCE_ROUTE_5_WIDTH ; UNDERGROUND_PATH_NS
--- a/data/mapObjects/undergroundpathentranceroute6.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-UndergroundPathEntranceRoute6Object:
- db $a ; border block
-
- db 3 ; warps
- warp 3, 7, 3, -1
- warp 4, 7, 3, -1
- warp 4, 4, 1, UNDERGROUND_PATH_NS
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_GIRL, 2, 3, STAY, NONE, 1 ; person
-
- ; warp-to
- warp_to 3, 7, PATH_ENTRANCE_ROUTE_6_WIDTH
- warp_to 4, 7, PATH_ENTRANCE_ROUTE_6_WIDTH
- warp_to 4, 4, PATH_ENTRANCE_ROUTE_6_WIDTH ; UNDERGROUND_PATH_NS
--- a/data/mapObjects/undergroundpathentranceroute7.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-UndergroundPathEntranceRoute7Object:
- db $a ; border block
-
- db 3 ; warps
- warp 3, 7, 4, -1
- warp 4, 7, 4, -1
- warp 4, 4, 0, UNDERGROUND_PATH_WE
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_FAT_BALD_GUY, 2, 4, STAY, NONE, 1 ; person
-
- ; warp-to
- warp_to 3, 7, PATH_ENTRANCE_ROUTE_7_WIDTH
- warp_to 4, 7, PATH_ENTRANCE_ROUTE_7_WIDTH
- warp_to 4, 4, PATH_ENTRANCE_ROUTE_7_WIDTH ; UNDERGROUND_PATH_WE
--- a/data/mapObjects/undergroundpathentranceroute7copy.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-UndergroundPathEntranceRoute7CopyObject:
- db $a ; border block
-
- db 3 ; warps
- warp 3, 7, 5, -1
- warp 4, 7, 5, -1
- warp 4, 4, 0, UNDERGROUND_PATH_WE
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_GIRL, 3, 2, STAY, NONE, 1 ; person
- object SPRITE_FAT_BALD_GUY, 2, 4, STAY, NONE, 2 ; person
-
- ; warp-to
- warp_to 3, 7, PATH_ENTRANCE_ROUTE_7_COPY_WIDTH
- warp_to 4, 7, PATH_ENTRANCE_ROUTE_7_COPY_WIDTH
- warp_to 4, 4, PATH_ENTRANCE_ROUTE_7_COPY_WIDTH ; UNDERGROUND_PATH_WE
--- a/data/mapObjects/undergroundpathentranceroute8.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-UndergroundPathEntranceRoute8Object:
- db $a ; border block
-
- db 3 ; warps
- warp 3, 7, 4, -1
- warp 4, 7, 4, -1
- warp 4, 4, 1, UNDERGROUND_PATH_WE
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_GIRL, 3, 4, STAY, NONE, 1 ; person
-
- ; warp-to
- warp_to 3, 7, PATH_ENTRANCE_ROUTE_8_WIDTH
- warp_to 4, 7, PATH_ENTRANCE_ROUTE_8_WIDTH
- warp_to 4, 4, PATH_ENTRANCE_ROUTE_8_WIDTH ; UNDERGROUND_PATH_WE
--- a/data/mapObjects/undergroundpathns.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-UndergroundPathNSObject:
- db $1 ; border block
-
- db 2 ; warps
- warp 5, 4, 2, PATH_ENTRANCE_ROUTE_5
- warp 2, 41, 2, PATH_ENTRANCE_ROUTE_6
-
- db 0 ; signs
-
- db 0 ; objects
-
- ; warp-to
- warp_to 5, 4, UNDERGROUND_PATH_NS_WIDTH ; PATH_ENTRANCE_ROUTE_5
- warp_to 2, 41, UNDERGROUND_PATH_NS_WIDTH ; PATH_ENTRANCE_ROUTE_6
--- a/data/mapObjects/undergroundpathwe.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-UndergroundPathWEObject:
- db $1 ; border block
-
- db 2 ; warps
- warp 2, 5, 2, PATH_ENTRANCE_ROUTE_7
- warp 47, 2, 2, PATH_ENTRANCE_ROUTE_8
-
- db 0 ; signs
-
- db 0 ; objects
-
- ; warp-to
- warp_to 2, 5, UNDERGROUND_PATH_WE_WIDTH ; PATH_ENTRANCE_ROUTE_7
- warp_to 47, 2, UNDERGROUND_PATH_WE_WIDTH ; PATH_ENTRANCE_ROUTE_8
--- a/data/mapObjects/unknowndungeon1.asm
+++ /dev/null
@@ -1,31 +1,0 @@
-UnknownDungeon1Object:
- db $7d ; border block
-
- db 9 ; warps
- warp 24, 17, 6, -1
- warp 25, 17, 6, -1
- warp 27, 1, 0, UNKNOWN_DUNGEON_2
- warp 23, 7, 1, UNKNOWN_DUNGEON_2
- warp 18, 9, 2, UNKNOWN_DUNGEON_2
- warp 7, 1, 3, UNKNOWN_DUNGEON_2
- warp 1, 3, 4, UNKNOWN_DUNGEON_2
- warp 3, 11, 5, UNKNOWN_DUNGEON_2
- warp 0, 6, 0, UNKNOWN_DUNGEON_3
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_BALL, 7, 13, STAY, NONE, 1, FULL_RESTORE
- object SPRITE_BALL, 19, 3, STAY, NONE, 2, MAX_ELIXER
- object SPRITE_BALL, 5, 0, STAY, NONE, 3, NUGGET
-
- ; warp-to
- warp_to 24, 17, UNKNOWN_DUNGEON_1_WIDTH
- warp_to 25, 17, UNKNOWN_DUNGEON_1_WIDTH
- warp_to 27, 1, UNKNOWN_DUNGEON_1_WIDTH ; UNKNOWN_DUNGEON_2
- warp_to 23, 7, UNKNOWN_DUNGEON_1_WIDTH ; UNKNOWN_DUNGEON_2
- warp_to 18, 9, UNKNOWN_DUNGEON_1_WIDTH ; UNKNOWN_DUNGEON_2
- warp_to 7, 1, UNKNOWN_DUNGEON_1_WIDTH ; UNKNOWN_DUNGEON_2
- warp_to 1, 3, UNKNOWN_DUNGEON_1_WIDTH ; UNKNOWN_DUNGEON_2
- warp_to 3, 11, UNKNOWN_DUNGEON_1_WIDTH ; UNKNOWN_DUNGEON_2
- warp_to 0, 6, UNKNOWN_DUNGEON_1_WIDTH ; UNKNOWN_DUNGEON_3
--- a/data/mapObjects/unknowndungeon2.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-UnknownDungeon2Object:
- db $7d ; border block
-
- db 6 ; warps
- warp 29, 1, 2, UNKNOWN_DUNGEON_1
- warp 22, 6, 3, UNKNOWN_DUNGEON_1
- warp 19, 7, 4, UNKNOWN_DUNGEON_1
- warp 9, 1, 5, UNKNOWN_DUNGEON_1
- warp 1, 3, 6, UNKNOWN_DUNGEON_1
- warp 3, 11, 7, UNKNOWN_DUNGEON_1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_BALL, 29, 9, STAY, NONE, 1, PP_UP
- object SPRITE_BALL, 4, 15, STAY, NONE, 2, ULTRA_BALL
- object SPRITE_BALL, 13, 6, STAY, NONE, 3, FULL_RESTORE
-
- ; warp-to
- warp_to 29, 1, UNKNOWN_DUNGEON_2_WIDTH ; UNKNOWN_DUNGEON_1
- warp_to 22, 6, UNKNOWN_DUNGEON_2_WIDTH ; UNKNOWN_DUNGEON_1
- warp_to 19, 7, UNKNOWN_DUNGEON_2_WIDTH ; UNKNOWN_DUNGEON_1
- warp_to 9, 1, UNKNOWN_DUNGEON_2_WIDTH ; UNKNOWN_DUNGEON_1
- warp_to 1, 3, UNKNOWN_DUNGEON_2_WIDTH ; UNKNOWN_DUNGEON_1
- warp_to 3, 11, UNKNOWN_DUNGEON_2_WIDTH ; UNKNOWN_DUNGEON_1
--- a/data/mapObjects/unknowndungeon3.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-UnknownDungeon3Object:
- db $7d ; border block
-
- db 1 ; warps
- warp 3, 6, 8, UNKNOWN_DUNGEON_1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_SLOWBRO, 27, 13, STAY, DOWN, 1, MEWTWO, 70
- object SPRITE_BALL, 16, 9, STAY, NONE, 2, ULTRA_BALL
- object SPRITE_BALL, 18, 1, STAY, NONE, 3, MAX_REVIVE
-
- ; warp-to
- warp_to 3, 6, UNKNOWN_DUNGEON_3_WIDTH ; UNKNOWN_DUNGEON_1
--- a/data/mapObjects/vermilioncity.asm
+++ /dev/null
@@ -1,41 +1,0 @@
-VermilionCityObject:
- db $43 ; border block
-
- db 9 ; warps
- warp 11, 3, 0, VERMILION_POKECENTER
- warp 9, 13, 0, POKEMON_FAN_CLUB
- warp 23, 13, 0, VERMILION_MART
- warp 12, 19, 0, VERMILION_GYM
- warp 23, 19, 0, VERMILION_HOUSE_1
- warp 18, 31, 0, VERMILION_DOCK
- warp 19, 31, 0, VERMILION_DOCK
- warp 15, 13, 0, VERMILION_HOUSE_3
- warp 7, 3, 0, VERMILION_HOUSE_2
-
- db 7 ; signs
- sign 27, 3, 7 ; VermilionCityText7
- sign 37, 13, 8 ; VermilionCityText8
- sign 24, 13, 9 ; MartSignText
- sign 12, 3, 10 ; PokeCenterSignText
- sign 7, 13, 11 ; VermilionCityText11
- sign 7, 19, 12 ; VermilionCityText12
- sign 29, 15, 13 ; VermilionCityText13
-
- db 6 ; objects
- object SPRITE_FOULARD_WOMAN, 19, 7, WALK, 2, 1 ; person
- object SPRITE_GAMBLER, 14, 6, STAY, NONE, 2 ; person
- object SPRITE_SAILOR, 19, 30, STAY, UP, 3 ; person
- object SPRITE_GAMBLER, 30, 7, STAY, NONE, 4 ; person
- object SPRITE_SLOWBRO, 29, 9, WALK, 1, 5 ; person
- object SPRITE_SAILOR, 25, 27, WALK, 2, 6 ; person
-
- ; warp-to
- warp_to 11, 3, VERMILION_CITY_WIDTH ; VERMILION_POKECENTER
- warp_to 9, 13, VERMILION_CITY_WIDTH ; POKEMON_FAN_CLUB
- warp_to 23, 13, VERMILION_CITY_WIDTH ; VERMILION_MART
- warp_to 12, 19, VERMILION_CITY_WIDTH ; VERMILION_GYM
- warp_to 23, 19, VERMILION_CITY_WIDTH ; VERMILION_HOUSE_1
- warp_to 18, 31, VERMILION_CITY_WIDTH ; VERMILION_DOCK
- warp_to 19, 31, VERMILION_CITY_WIDTH ; VERMILION_DOCK
- warp_to 15, 13, VERMILION_CITY_WIDTH ; VERMILION_HOUSE_3
- warp_to 7, 3, VERMILION_CITY_WIDTH ; VERMILION_HOUSE_2
--- a/data/mapObjects/vermiliondock.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-VermilionDockObject:
- db $f ; border block
-
- db 2 ; warps
- warp 14, 0, 5, -1
- warp 14, 2, 1, SS_ANNE_1
-
- db 0 ; signs
-
- db 0 ; objects
-
- ; warp-to
- warp_to 14, 0, VERMILION_DOCK_WIDTH
- warp_to 14, 2, VERMILION_DOCK_WIDTH ; SS_ANNE_1
--- a/data/mapObjects/vermiliongym.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-VermilionGymObject:
- db $3 ; border block
-
- db 2 ; warps
- warp 4, 17, 3, -1
- warp 5, 17, 3, -1
-
- db 0 ; signs
-
- db 5 ; objects
- object SPRITE_ROCKER, 5, 1, STAY, DOWN, 1, OPP_LT_SURGE, 1
- object SPRITE_GENTLEMAN, 9, 6, STAY, LEFT, 2, OPP_GENTLEMAN, 3
- object SPRITE_BLACK_HAIR_BOY_2, 3, 8, STAY, LEFT, 3, OPP_ROCKER, 1
- object SPRITE_SAILOR, 0, 10, STAY, RIGHT, 4, OPP_SAILOR, 8
- object SPRITE_GYM_HELPER, 4, 14, STAY, DOWN, 5 ; person
-
- ; warp-to
- warp_to 4, 17, VERMILION_GYM_WIDTH
- warp_to 5, 17, VERMILION_GYM_WIDTH
--- a/data/mapObjects/vermilionhouse1.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-VermilionHouse1Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 4, -1
- warp 3, 7, 4, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_BUG_CATCHER, 5, 3, STAY, LEFT, 1 ; person
- object SPRITE_BIRD, 3, 5, WALK, 2, 2 ; person
- object SPRITE_PAPER_SHEET, 4, 3, STAY, NONE, 3 ; person
-
- ; warp-to
- warp_to 2, 7, VERMILION_HOUSE_1_WIDTH
- warp_to 3, 7, VERMILION_HOUSE_1_WIDTH
--- a/data/mapObjects/vermilionhouse2.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-VermilionHouse2Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 8, -1
- warp 3, 7, 8, -1
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_FISHER, 2, 4, STAY, RIGHT, 1 ; person
-
- ; warp-to
- warp_to 2, 7, VERMILION_HOUSE_2_WIDTH
- warp_to 3, 7, VERMILION_HOUSE_2_WIDTH
--- a/data/mapObjects/vermilionhouse3.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-VermilionHouse3Object:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 7, -1
- warp 3, 7, 7, -1
-
- db 0 ; signs
-
- db 1 ; objects
- object SPRITE_LITTLE_GIRL, 3, 5, STAY, UP, 1 ; person
-
- ; warp-to
- warp_to 2, 7, VERMILION_HOUSE_3_WIDTH
- warp_to 3, 7, VERMILION_HOUSE_3_WIDTH
--- a/data/mapObjects/vermilionmart.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-VermilionMartObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 2, -1
- warp 4, 7, 2, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
- object SPRITE_BLACK_HAIR_BOY_1, 5, 6, STAY, NONE, 2 ; person
- object SPRITE_LASS, 3, 3, WALK, 2, 3 ; person
-
- ; warp-to
- warp_to 3, 7, VERMILION_MART_WIDTH
- warp_to 4, 7, VERMILION_MART_WIDTH
--- a/data/mapObjects/vermilionpokecenter.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-VermilionPokecenterObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 0, -1
- warp 4, 7, 0, -1
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
- object SPRITE_FISHER, 10, 5, STAY, NONE, 2 ; person
- object SPRITE_SAILOR, 5, 4, STAY, NONE, 3 ; person
- object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
-
- ; warp-to
- warp_to 3, 7, VERMILION_POKECENTER_WIDTH
- warp_to 4, 7, VERMILION_POKECENTER_WIDTH
--- a/data/mapObjects/victoryroad1.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-VictoryRoad1Object:
- db $7d ; border block
-
- db 3 ; warps
- warp 8, 17, 2, -1
- warp 9, 17, 2, -1
- warp 1, 1, 0, VICTORY_ROAD_2
-
- db 0 ; signs
-
- db 7 ; objects
- object SPRITE_LASS, 7, 5, STAY, RIGHT, 1, OPP_COOLTRAINER_F, 5
- object SPRITE_BLACK_HAIR_BOY_1, 3, 2, STAY, DOWN, 2, OPP_COOLTRAINER_M, 5
- object SPRITE_BALL, 11, 0, STAY, NONE, 3, TM_43
- object SPRITE_BALL, 9, 2, STAY, NONE, 4, RARE_CANDY
- object SPRITE_BOULDER, 5, 15, STAY, BOULDER_MOVEMENT_BYTE_2, 5 ; person
- object SPRITE_BOULDER, 14, 2, STAY, BOULDER_MOVEMENT_BYTE_2, 6 ; person
- object SPRITE_BOULDER, 2, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 7 ; person
-
- ; warp-to
- warp_to 8, 17, VICTORY_ROAD_1_WIDTH
- warp_to 9, 17, VICTORY_ROAD_1_WIDTH
- warp_to 1, 1, VICTORY_ROAD_1_WIDTH ; VICTORY_ROAD_2
--- a/data/mapObjects/victoryroad2.asm
+++ /dev/null
@@ -1,37 +1,0 @@
-VictoryRoad2Object:
- db $7d ; border block
-
- db 7 ; warps
- warp 0, 8, 2, VICTORY_ROAD_1
- warp 29, 7, 3, -1
- warp 29, 8, 3, -1
- warp 23, 7, 0, VICTORY_ROAD_3
- warp 25, 14, 2, VICTORY_ROAD_3
- warp 27, 7, 1, VICTORY_ROAD_3
- warp 1, 1, 3, VICTORY_ROAD_3
-
- db 0 ; signs
-
- db 13 ; objects
- object SPRITE_HIKER, 12, 9, STAY, LEFT, 1, OPP_BLACKBELT, 9
- object SPRITE_BLACK_HAIR_BOY_2, 21, 13, STAY, LEFT, 2, OPP_JUGGLER, 2
- object SPRITE_BLACK_HAIR_BOY_1, 19, 8, STAY, DOWN, 3, OPP_TAMER, 5
- object SPRITE_BLACK_HAIR_BOY_2, 4, 2, STAY, DOWN, 4, OPP_POKEMANIAC, 6
- object SPRITE_BLACK_HAIR_BOY_2, 26, 3, STAY, LEFT, 5, OPP_JUGGLER, 5
- object SPRITE_BIRD, 11, 5, STAY, UP, 6, MOLTRES, 50
- object SPRITE_BALL, 27, 5, STAY, NONE, 7, TM_17
- object SPRITE_BALL, 18, 9, STAY, NONE, 8, FULL_HEAL
- object SPRITE_BALL, 9, 11, STAY, NONE, 9, TM_05
- object SPRITE_BALL, 11, 0, STAY, NONE, 10, GUARD_SPEC
- object SPRITE_BOULDER, 4, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person
- object SPRITE_BOULDER, 5, 5, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person
- object SPRITE_BOULDER, 23, 16, STAY, BOULDER_MOVEMENT_BYTE_2, 13 ; person
-
- ; warp-to
- warp_to 0, 8, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_1
- warp_to 29, 7, VICTORY_ROAD_2_WIDTH
- warp_to 29, 8, VICTORY_ROAD_2_WIDTH
- warp_to 23, 7, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3
- warp_to 25, 14, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3
- warp_to 27, 7, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3
- warp_to 1, 1, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3
--- a/data/mapObjects/victoryroad3.asm
+++ /dev/null
@@ -1,28 +1,0 @@
-VictoryRoad3Object:
- db $7d ; border block
-
- db 4 ; warps
- warp 23, 7, 3, VICTORY_ROAD_2
- warp 26, 8, 5, VICTORY_ROAD_2
- warp 27, 15, 4, VICTORY_ROAD_2
- warp 2, 0, 6, VICTORY_ROAD_2
-
- db 0 ; signs
-
- db 10 ; objects
- object SPRITE_BLACK_HAIR_BOY_1, 28, 5, STAY, LEFT, 1, OPP_COOLTRAINER_M, 2
- object SPRITE_LASS, 7, 13, STAY, RIGHT, 2, OPP_COOLTRAINER_F, 2
- object SPRITE_BLACK_HAIR_BOY_1, 6, 14, STAY, LEFT, 3, OPP_COOLTRAINER_M, 3
- object SPRITE_LASS, 13, 3, STAY, RIGHT, 4, OPP_COOLTRAINER_F, 3
- object SPRITE_BALL, 26, 5, STAY, NONE, 5, MAX_REVIVE
- object SPRITE_BALL, 7, 7, STAY, NONE, 6, TM_47
- object SPRITE_BOULDER, 22, 3, STAY, BOULDER_MOVEMENT_BYTE_2, 7 ; person
- object SPRITE_BOULDER, 13, 12, STAY, BOULDER_MOVEMENT_BYTE_2, 8 ; person
- object SPRITE_BOULDER, 24, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 9 ; person
- object SPRITE_BOULDER, 22, 15, STAY, BOULDER_MOVEMENT_BYTE_2, 10 ; person
-
- ; warp-to
- warp_to 23, 7, VICTORY_ROAD_3_WIDTH ; VICTORY_ROAD_2
- warp_to 26, 8, VICTORY_ROAD_3_WIDTH ; VICTORY_ROAD_2
- warp_to 27, 15, VICTORY_ROAD_3_WIDTH ; VICTORY_ROAD_2
- warp_to 2, 0, VICTORY_ROAD_3_WIDTH ; VICTORY_ROAD_2
--- a/data/mapObjects/viridiancity.asm
+++ /dev/null
@@ -1,33 +1,0 @@
-ViridianCityObject:
- db $f ; border block
-
- db 5 ; warps
- warp 23, 25, 0, VIRIDIAN_POKECENTER
- warp 29, 19, 0, VIRIDIAN_MART
- warp 21, 15, 0, VIRIDIAN_SCHOOL
- warp 21, 9, 0, VIRIDIAN_HOUSE
- warp 32, 7, 0, VIRIDIAN_GYM
-
- db 6 ; signs
- sign 17, 17, 8 ; ViridianCityText8
- sign 19, 1, 9 ; ViridianCityText9
- sign 21, 29, 10 ; ViridianCityText10
- sign 30, 19, 11 ; MartSignText
- sign 24, 25, 12 ; PokeCenterSignText
- sign 27, 7, 13 ; ViridianCityText13
-
- db 7 ; objects
- object SPRITE_BUG_CATCHER, 13, 20, WALK, 0, 1 ; person
- object SPRITE_GAMBLER, 30, 8, STAY, NONE, 2 ; person
- object SPRITE_BUG_CATCHER, 30, 25, WALK, 0, 3 ; person
- object SPRITE_GIRL, 17, 9, STAY, RIGHT, 4 ; person
- object SPRITE_LYING_OLD_MAN, 18, 9, STAY, NONE, 5 ; person
- object SPRITE_FISHER2, 6, 23, STAY, DOWN, 6 ; person
- object SPRITE_GAMBLER, 17, 5, WALK, 2, 7 ; person
-
- ; warp-to
- warp_to 23, 25, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_POKECENTER
- warp_to 29, 19, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_MART
- warp_to 21, 15, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_SCHOOL
- warp_to 21, 9, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_HOUSE
- warp_to 32, 7, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_GYM
--- a/data/mapObjects/viridianforest.asm
+++ /dev/null
@@ -1,36 +1,0 @@
-ViridianForestObject:
- db $3 ; border block
-
- db 6 ; warps
- warp 1, 0, 2, VIRIDIAN_FOREST_EXIT
- warp 2, 0, 3, VIRIDIAN_FOREST_EXIT
- warp 15, 47, 1, VIRIDIAN_FOREST_ENTRANCE
- warp 16, 47, 1, VIRIDIAN_FOREST_ENTRANCE
- warp 17, 47, 1, VIRIDIAN_FOREST_ENTRANCE
- warp 18, 47, 1, VIRIDIAN_FOREST_ENTRANCE
-
- db 6 ; signs
- sign 24, 40, 9 ; ViridianForestText9
- sign 16, 32, 10 ; ViridianForestText10
- sign 26, 17, 11 ; ViridianForestText11
- sign 4, 24, 12 ; ViridianForestText12
- sign 18, 45, 13 ; ViridianForestText13
- sign 2, 1, 14 ; ViridianForestText14
-
- db 8 ; objects
- object SPRITE_BUG_CATCHER, 16, 43, STAY, NONE, 1 ; person
- object SPRITE_BUG_CATCHER, 30, 33, STAY, LEFT, 2, OPP_BUG_CATCHER, 1
- object SPRITE_BUG_CATCHER, 30, 19, STAY, LEFT, 3, OPP_BUG_CATCHER, 2
- object SPRITE_BUG_CATCHER, 2, 18, STAY, LEFT, 4, OPP_BUG_CATCHER, 3
- object SPRITE_BALL, 25, 11, STAY, NONE, 5, ANTIDOTE
- object SPRITE_BALL, 12, 29, STAY, NONE, 6, POTION
- object SPRITE_BALL, 1, 31, STAY, NONE, 7, POKE_BALL
- object SPRITE_BUG_CATCHER, 27, 40, STAY, NONE, 8 ; person
-
- ; warp-to
- warp_to 1, 0, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_EXIT
- warp_to 2, 0, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_EXIT
- warp_to 15, 47, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_ENTRANCE
- warp_to 16, 47, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_ENTRANCE
- warp_to 17, 47, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_ENTRANCE
- warp_to 18, 47, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_ENTRANCE
--- a/data/mapObjects/viridianforestentrance.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-ViridianForestEntranceObject:
- db $a ; border block
-
- db 4 ; warps
- warp 4, 0, 3, VIRIDIAN_FOREST
- warp 5, 0, 4, VIRIDIAN_FOREST
- warp 4, 7, 5, -1
- warp 5, 7, 5, -1
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_GIRL, 8, 4, STAY, LEFT, 1 ; person
- object SPRITE_LITTLE_GIRL, 2, 4, WALK, 1, 2 ; person
-
- ; warp-to
- warp_to 4, 0, VIRIDIAN_FOREST_ENTRANCE_WIDTH ; VIRIDIAN_FOREST
- warp_to 5, 0, VIRIDIAN_FOREST_ENTRANCE_WIDTH ; VIRIDIAN_FOREST
- warp_to 4, 7, VIRIDIAN_FOREST_ENTRANCE_WIDTH
- warp_to 5, 7, VIRIDIAN_FOREST_ENTRANCE_WIDTH
--- a/data/mapObjects/viridianforestexit.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-ViridianForestExitObject:
- db $a ; border block
-
- db 4 ; warps
- warp 4, 0, 1, -1
- warp 5, 0, 1, -1
- warp 4, 7, 0, VIRIDIAN_FOREST
- warp 5, 7, 0, VIRIDIAN_FOREST
-
- db 0 ; signs
-
- db 2 ; objects
- object SPRITE_BLACK_HAIR_BOY_2, 3, 2, STAY, NONE, 1 ; person
- object SPRITE_OLD_PERSON, 2, 5, STAY, NONE, 2 ; person
-
- ; warp-to
- warp_to 4, 0, VIRIDIAN_FOREST_EXIT_WIDTH
- warp_to 5, 0, VIRIDIAN_FOREST_EXIT_WIDTH
- warp_to 4, 7, VIRIDIAN_FOREST_EXIT_WIDTH ; VIRIDIAN_FOREST
- warp_to 5, 7, VIRIDIAN_FOREST_EXIT_WIDTH ; VIRIDIAN_FOREST
--- a/data/mapObjects/viridiangym.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-ViridianGymObject:
- db $3 ; border block
-
- db 2 ; warps
- warp 16, 17, 4, -1
- warp 17, 17, 4, -1
-
- db 0 ; signs
-
- db 11 ; objects
- object SPRITE_GIOVANNI, 2, 1, STAY, DOWN, 1, OPP_GIOVANNI, 3
- object SPRITE_BLACK_HAIR_BOY_1, 12, 7, STAY, DOWN, 2, OPP_COOLTRAINER_M, 9
- object SPRITE_HIKER, 11, 11, STAY, UP, 3, OPP_BLACKBELT, 6
- object SPRITE_ROCKER, 10, 7, STAY, DOWN, 4, OPP_TAMER, 3
- object SPRITE_HIKER, 3, 7, STAY, LEFT, 5, OPP_BLACKBELT, 7
- object SPRITE_BLACK_HAIR_BOY_1, 13, 5, STAY, RIGHT, 6, OPP_COOLTRAINER_M, 10
- object SPRITE_HIKER, 10, 1, STAY, DOWN, 7, OPP_BLACKBELT, 8
- object SPRITE_ROCKER, 2, 16, STAY, RIGHT, 8, OPP_TAMER, 4
- object SPRITE_BLACK_HAIR_BOY_1, 6, 5, STAY, DOWN, 9, OPP_COOLTRAINER_M, 1
- object SPRITE_GYM_HELPER, 16, 15, STAY, DOWN, 10 ; person
- object SPRITE_BALL, 16, 9, STAY, NONE, 11, REVIVE
-
- ; warp-to
- warp_to 16, 17, VIRIDIAN_GYM_WIDTH
- warp_to 17, 17, VIRIDIAN_GYM_WIDTH
--- a/data/mapObjects/viridianhouse.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-ViridianHouseObject:
- db $a ; border block
-
- db 2 ; warps
- warp 2, 7, 3, -1
- warp 3, 7, 3, -1
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_BALDING_GUY, 5, 3, STAY, NONE, 1 ; person
- object SPRITE_LITTLE_GIRL, 1, 4, WALK, 1, 2 ; person
- object SPRITE_BIRD, 5, 5, WALK, 2, 3 ; person
- object SPRITE_CLIPBOARD, 4, 0, STAY, NONE, 4 ; person
-
- ; warp-to
- warp_to 2, 7, VIRIDIAN_HOUSE_WIDTH
- warp_to 3, 7, VIRIDIAN_HOUSE_WIDTH
--- a/data/mapObjects/viridianmart.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-ViridianMartObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 1, -1
- warp 4, 7, 1, -1
-
- db 0 ; signs
-
- db 3 ; objects
- object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
- object SPRITE_BUG_CATCHER, 5, 5, WALK, 1, 2 ; person
- object SPRITE_BLACK_HAIR_BOY_1, 3, 3, STAY, NONE, 3 ; person
-
- ; warp-to
- warp_to 3, 7, VIRIDIAN_MART_WIDTH
- warp_to 4, 7, VIRIDIAN_MART_WIDTH
--- a/data/mapObjects/viridianpokecenter.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-ViridianPokecenterObject:
- db $0 ; border block
-
- db 2 ; warps
- warp 3, 7, 0, -1
- warp 4, 7, 0, -1
-
- db 0 ; signs
-
- db 4 ; objects
- object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
- object SPRITE_GENTLEMAN, 10, 5, WALK, 1, 2 ; person
- object SPRITE_BLACK_HAIR_BOY_1, 4, 3, STAY, NONE, 3 ; person
- object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
-
- ; warp-to
- warp_to 3, 7, VIRIDIAN_POKECENTER_WIDTH
- warp_to 4, 7, VIRIDIAN_POKECENTER_WIDTH
--- a/data/map_header_banks.asm
+++ b/data/map_header_banks.asm
@@ -1,42 +1,42 @@
; see also MapHeaderPointers
MapHeaderBanks:
- db BANK(PalletTown_h) ;PALLET_TOWN
- db BANK(ViridianCity_h) ; VIRIDIAN_CITY
- db BANK(PewterCity_h) ; PEWTER_CITY
- db BANK(CeruleanCity_h) ; CERULEAN_CITY
- db BANK(LavenderTown_h) ; LAVENDER_TOWN
- db BANK(VermilionCity_h) ; VERMILION_CITY
- db BANK(CeladonCity_h) ; CELADON_CITY
- db BANK(FuchsiaCity_h) ; FUCHSIA_CITY
- db BANK(CinnabarIsland_h) ; CINNABAR_ISLAND
- db BANK(IndigoPlateau_h) ; INDIGO_PLATEAU
- db BANK(SaffronCity_h) ; SAFFRON_CITY
- db $1 ; unused
- db BANK(Route1_h) ; ROUTE_1
- db BANK(Route2_h) ; ROUTE_2
- db BANK(Route3_h) ; ROUTE_3
- db BANK(Route4_h) ; ROUTE_4
- db BANK(Route5_h) ; ROUTE_5
- db BANK(Route6_h) ; ROUTE_6
- db BANK(Route7_h) ; ROUTE_7
- db BANK(Route8_h) ; ROUTE_8
- db BANK(Route9_h) ; ROUTE_9
- db BANK(Route10_h) ; ROUTE_10
- db BANK(Route11_h) ; ROUTE_11
- db BANK(Route12_h) ; ROUTE_12
- db BANK(Route13_h) ; ROUTE_13
- db BANK(Route14_h) ; ROUTE_14
- db BANK(Route15_h) ; ROUTE_15
- db BANK(Route16_h) ; ROUTE_16
- db BANK(Route17_h) ; ROUTE_17
- db BANK(Route18_h) ; ROUTE_18
- db BANK(Route19_h) ; ROUTE_19
- db BANK(Route20_h) ; ROUTE_20
- db BANK(Route21_h) ; ROUTE_21
- db BANK(Route22_h) ; ROUTE_22
- db BANK(Route23_h) ; ROUTE_23
- db BANK(Route24_h) ; ROUTE_24
- db BANK(Route25_h) ; ROUTE_25
+ db BANK(PalletTown_h)
+ db BANK(ViridianCity_h)
+ db BANK(PewterCity_h)
+ db BANK(CeruleanCity_h)
+ db BANK(LavenderTown_h)
+ db BANK(VermilionCity_h)
+ db BANK(CeladonCity_h)
+ db BANK(FuchsiaCity_h)
+ db BANK(CinnabarIsland_h)
+ db BANK(IndigoPlateau_h)
+ db BANK(SaffronCity_h)
+ db $01 ; UNUSED_MAP_0B
+ db BANK(Route1_h)
+ db BANK(Route2_h)
+ db BANK(Route3_h)
+ db BANK(Route4_h)
+ db BANK(Route5_h)
+ db BANK(Route6_h)
+ db BANK(Route7_h)
+ db BANK(Route8_h)
+ db BANK(Route9_h)
+ db BANK(Route10_h)
+ db BANK(Route11_h)
+ db BANK(Route12_h)
+ db BANK(Route13_h)
+ db BANK(Route14_h)
+ db BANK(Route15_h)
+ db BANK(Route16_h)
+ db BANK(Route17_h)
+ db BANK(Route18_h)
+ db BANK(Route19_h)
+ db BANK(Route20_h)
+ db BANK(Route21_h)
+ db BANK(Route22_h)
+ db BANK(Route23_h)
+ db BANK(Route24_h)
+ db BANK(Route25_h)
db BANK(RedsHouse1F_h)
db BANK(RedsHouse2F_h)
db BANK(BluesHouse_h)
@@ -43,134 +43,134 @@
db BANK(OaksLab_h)
db BANK(ViridianPokecenter_h)
db BANK(ViridianMart_h)
- db BANK(School_h)
- db BANK(ViridianHouse_h)
+ db BANK(ViridianSchoolHouse_h)
+ db BANK(ViridianNicknameHouse_h)
db BANK(ViridianGym_h)
db BANK(DiglettsCaveRoute2_h)
- db BANK(ViridianForestExit_h)
- db BANK(Route2House_h)
+ db BANK(ViridianForestNorthGate_h)
+ db BANK(Route2TradeHouse_h)
db BANK(Route2Gate_h)
- db BANK(ViridianForestEntrance_h)
+ db BANK(ViridianForestSouthGate_h)
db BANK(ViridianForest_h)
db BANK(Museum1F_h)
db BANK(Museum2F_h)
db BANK(PewterGym_h)
- db BANK(PewterHouse1_h)
+ db BANK(PewterNidoranHouse_h)
db BANK(PewterMart_h)
- db BANK(PewterHouse2_h)
+ db BANK(PewterSpeechHouse_h)
db BANK(PewterPokecenter_h)
- db BANK(MtMoon1_h)
- db BANK(MtMoon2_h)
- db BANK(MtMoon3_h)
- db BANK(CeruleanHouseTrashed_h)
- db BANK(CeruleanHouse1_h)
+ db BANK(MtMoon1F_h)
+ db BANK(MtMoonB1F_h)
+ db BANK(MtMoonB2F_h)
+ db BANK(CeruleanTrashedHouse_h)
+ db BANK(CeruleanTradeHouse_h)
db BANK(CeruleanPokecenter_h)
db BANK(CeruleanGym_h)
db BANK(BikeShop_h)
db BANK(CeruleanMart_h)
db BANK(MtMoonPokecenter_h)
- db BANK(CeruleanHouseTrashed_h)
+ db BANK(CeruleanTrashedHouse_h)
db BANK(Route5Gate_h)
- db BANK(UndergroundPathEntranceRoute5_h)
- db BANK(DayCareM_h)
+ db BANK(UndergroundPathRoute5_h)
+ db BANK(Daycare_h)
db BANK(Route6Gate_h)
- db BANK(UndergroundPathEntranceRoute6_h)
- db BANK(UndergroundPathEntranceRoute6_h) ;FREEZE
+ db BANK(UndergroundPathRoute6_h)
+ db BANK(UndergroundPathRoute6_h) ; UNDERGROUND_PATH_ROUTE_6_COPY
db BANK(Route7Gate_h)
- db BANK(UndergroundPathEntranceRoute7_h)
- db BANK(UndergroundPathEntranceRoute7Copy_h) ;FREEZE
+ db BANK(UndergroundPathRoute7_h)
+ db BANK(UndergroundPathRoute7Copy_h)
db BANK(Route8Gate_h)
- db BANK(UndergroundPathEntranceRoute8_h)
+ db BANK(UndergroundPathRoute8_h)
db BANK(RockTunnelPokecenter_h)
- db BANK(RockTunnel1_h)
+ db BANK(RockTunnel1F_h)
db BANK(PowerPlant_h)
- db BANK(Route11Gate_h)
- db BANK(DiglettsCaveEntranceRoute11_h)
- db BANK(Route11GateUpstairs_h)
- db BANK(Route12Gate_h)
+ db BANK(Route11Gate1F_h)
+ db BANK(DiglettsCaveRoute11_h)
+ db BANK(Route11Gate2F_h)
+ db BANK(Route12Gate1F_h)
db BANK(BillsHouse_h)
db BANK(VermilionPokecenter_h)
- db BANK(FanClub_h)
+ db BANK(PokemonFanClub_h)
db BANK(VermilionMart_h)
db BANK(VermilionGym_h)
- db BANK(VermilionHouse1_h)
+ db BANK(VermilionPidgeyHouse_h)
db BANK(VermilionDock_h)
- db BANK(SSAnne1_h)
- db BANK(SSAnne2_h)
- db BANK(SSAnne3_h)
- db BANK(SSAnne4_h)
- db BANK(SSAnne5_h)
- db BANK(SSAnne6_h)
- db BANK(SSAnne7_h)
- db BANK(SSAnne8_h)
- db BANK(SSAnne9_h)
- db BANK(SSAnne10_h)
- db $1D ;unused
- db $1D ;unused
- db $1D ;unused
- db BANK(VictoryRoad1_h)
- db $1D ;unused
- db $1D ;unused
- db $1D ;unused
- db $1D ;unused
- db BANK(Lance_h)
- db $1D ;unused
- db $1D ;unused
- db $1D ;unused
- db $1D ;unused
- db BANK(HallofFameRoom_h)
- db BANK(UndergroundPathNS_h)
- db BANK(Gary_h)
- db BANK(UndergroundPathWE_h)
- db BANK(CeladonMart1_h)
- db BANK(CeladonMart2_h)
- db BANK(CeladonMart3_h)
- db BANK(CeladonMart4_h)
+ db BANK(SSAnne1F_h)
+ db BANK(SSAnne2F_h)
+ db BANK(SSAnne3F_h)
+ db BANK(SSAnneB1F_h)
+ db BANK(SSAnneBow_h)
+ db BANK(SSAnneKitchen_h)
+ db BANK(SSAnneCaptainsRoom_h)
+ db BANK(SSAnne1FRooms_h)
+ db BANK(SSAnne2FRooms_h)
+ db BANK(SSAnneB1FRooms_h)
+ db $1D ; UNUSED_MAP_69
+ db $1D ; UNUSED_MAP_6A
+ db $1D ; UNUSED_MAP_6B
+ db BANK(VictoryRoad1F_h)
+ db $1D ; UNUSED_MAP_6D
+ db $1D ; UNUSED_MAP_6E
+ db $1D ; UNUSED_MAP_6F
+ db $1D ; UNUSED_MAP_70
+ db BANK(LancesRoom_h)
+ db $1D ; UNUSED_MAP_72
+ db $1D ; UNUSED_MAP_73
+ db $1D ; UNUSED_MAP_74
+ db $1D ; UNUSED_MAP_75
+ db BANK(HallOfFame_h)
+ db BANK(UndergroundPathNorthSouth_h)
+ db BANK(ChampionsRoom_h)
+ db BANK(UndergroundPathWestEast_h)
+ db BANK(CeladonMart1F_h)
+ db BANK(CeladonMart2F_h)
+ db BANK(CeladonMart3F_h)
+ db BANK(CeladonMart4F_h)
db BANK(CeladonMartRoof_h)
db BANK(CeladonMartElevator_h)
- db BANK(CeladonMansion1_h)
- db BANK(CeladonMansion2_h)
- db BANK(CeladonMansion3_h)
- db BANK(CeladonMansion4_h)
- db BANK(CeladonMansion5_h)
+ db BANK(CeladonMansion1F_h)
+ db BANK(CeladonMansion2F_h)
+ db BANK(CeladonMansion3F_h)
+ db BANK(CeladonMansionRoof_h)
+ db BANK(CeladonMansionRoofHouse_h)
db BANK(CeladonPokecenter_h)
db BANK(CeladonGym_h)
- db BANK(CeladonGameCorner_h)
- db BANK(CeladonMart5_h)
- db BANK(CeladonPrizeRoom_h)
+ db BANK(GameCorner_h)
+ db BANK(CeladonMart5F_h)
+ db BANK(GameCornerPrizeRoom_h)
db BANK(CeladonDiner_h)
- db BANK(CeladonHouse_h)
+ db BANK(CeladonChiefHouse_h)
db BANK(CeladonHotel_h)
db BANK(LavenderPokecenter_h)
- db BANK(PokemonTower1_h)
- db BANK(PokemonTower2_h)
- db BANK(PokemonTower3_h)
- db BANK(PokemonTower4_h)
- db BANK(PokemonTower5_h)
- db BANK(PokemonTower6_h)
- db BANK(PokemonTower7_h)
- db BANK(LavenderHouse1_h)
+ db BANK(PokemonTower1F_h)
+ db BANK(PokemonTower2F_h)
+ db BANK(PokemonTower3F_h)
+ db BANK(PokemonTower4F_h)
+ db BANK(PokemonTower5F_h)
+ db BANK(PokemonTower6F_h)
+ db BANK(PokemonTower7F_h)
+ db BANK(MrFujisHouse_h)
db BANK(LavenderMart_h)
- db BANK(LavenderHouse2_h)
+ db BANK(LavenderCuboneHouse_h)
db BANK(FuchsiaMart_h)
- db BANK(FuchsiaHouse1_h)
+ db BANK(FuchsiaBillsGrandpasHouse_h)
db BANK(FuchsiaPokecenter_h)
- db BANK(FuchsiaHouse2_h)
- db BANK(SafariZoneEntrance_h)
+ db BANK(WardensHouse_h)
+ db BANK(SafariZoneGate_h)
db BANK(FuchsiaGym_h)
db BANK(FuchsiaMeetingRoom_h)
- db BANK(SeafoamIslands2_h)
- db BANK(SeafoamIslands3_h)
- db BANK(SeafoamIslands4_h)
- db BANK(SeafoamIslands5_h)
- db BANK(VermilionHouse2_h)
- db BANK(FuchsiaHouse3_h)
- db BANK(Mansion1_h)
+ db BANK(SeafoamIslandsB1F_h)
+ db BANK(SeafoamIslandsB2F_h)
+ db BANK(SeafoamIslandsB3F_h)
+ db BANK(SeafoamIslandsB4F_h)
+ db BANK(VermilionOldRodHouse_h)
+ db BANK(FuchsiaGoodRodHouse_h)
+ db BANK(PokemonMansion1F_h)
db BANK(CinnabarGym_h)
- db BANK(Lab1_h)
- db BANK(Lab2_h)
- db BANK(Lab3_h)
- db BANK(Lab4_h)
+ db BANK(CinnabarLab_h)
+ db BANK(CinnabarLabTradeRoom_h)
+ db BANK(CinnabarLabMetronomeRoom_h)
+ db BANK(CinnabarLabFossilRoom_h)
db BANK(CinnabarPokecenter_h)
db BANK(CinnabarMart_h)
db BANK(CinnabarMart_h)
@@ -179,72 +179,72 @@
db BANK(CopycatsHouse2F_h)
db BANK(FightingDojo_h)
db BANK(SaffronGym_h)
- db BANK(SaffronHouse1_h)
+ db BANK(SaffronPidgeyHouse_h)
db BANK(SaffronMart_h)
- db BANK(SilphCo1_h)
+ db BANK(SilphCo1F_h)
db BANK(SaffronPokecenter_h)
- db BANK(SaffronHouse2_h)
- db BANK(Route15Gate_h)
- db BANK(Route15GateUpstairs_h)
- db BANK(Route16Gate_h)
- db BANK(Route16GateUpstairs_h)
- db BANK(Route16House_h)
- db BANK(Route12House_h)
- db BANK(Route18Gate_h)
- db BANK(Route18GateUpstairs_h)
- db BANK(SeafoamIslands1_h)
+ db BANK(MrPsychicsHouse_h)
+ db BANK(Route15Gate1F_h)
+ db BANK(Route15Gate2F_h)
+ db BANK(Route16Gate1F_h)
+ db BANK(Route16Gate2F_h)
+ db BANK(Route16FlyHouse_h)
+ db BANK(Route12SuperRodHouse_h)
+ db BANK(Route18Gate1F_h)
+ db BANK(Route18Gate2F_h)
+ db BANK(SeafoamIslands1F_h)
db BANK(Route22Gate_h)
- db BANK(VictoryRoad2_h)
- db BANK(Route12GateUpstairs_h)
- db BANK(VermilionHouse3_h)
+ db BANK(VictoryRoad2F_h)
+ db BANK(Route12Gate2F_h)
+ db BANK(VermilionTradeHouse_h)
db BANK(DiglettsCave_h)
- db BANK(VictoryRoad3_h)
- db BANK(RocketHideout1_h)
- db BANK(RocketHideout2_h)
- db BANK(RocketHideout3_h)
- db BANK(RocketHideout4_h)
+ db BANK(VictoryRoad3F_h)
+ db BANK(RocketHideoutB1F_h)
+ db BANK(RocketHideoutB2F_h)
+ db BANK(RocketHideoutB3F_h)
+ db BANK(RocketHideoutB4F_h)
db BANK(RocketHideoutElevator_h)
- db $01
- db $01
- db $01
- db BANK(SilphCo2_h)
- db BANK(SilphCo3_h)
- db BANK(SilphCo4_h)
- db BANK(SilphCo5_h)
- db BANK(SilphCo6_h)
- db BANK(SilphCo7_h)
- db BANK(SilphCo8_h)
- db BANK(Mansion2_h)
- db BANK(Mansion3_h)
- db BANK(Mansion4_h)
+ db $01 ; UNUSED_MAP_CC
+ db $01 ; UNUSED_MAP_CD
+ db $01 ; UNUSED_MAP_CE
+ db BANK(SilphCo2F_h)
+ db BANK(SilphCo3F_h)
+ db BANK(SilphCo4F_h)
+ db BANK(SilphCo5F_h)
+ db BANK(SilphCo6F_h)
+ db BANK(SilphCo7F_h)
+ db BANK(SilphCo8F_h)
+ db BANK(PokemonMansion2F_h)
+ db BANK(PokemonMansion3F_h)
+ db BANK(PokemonMansionB1F_h)
db BANK(SafariZoneEast_h)
db BANK(SafariZoneNorth_h)
db BANK(SafariZoneWest_h)
db BANK(SafariZoneCenter_h)
- db BANK(SafariZoneRestHouse1_h)
+ db BANK(SafariZoneCenterRestHouse_h)
db BANK(SafariZoneSecretHouse_h)
- db BANK(SafariZoneRestHouse2_h)
- db BANK(SafariZoneRestHouse3_h)
- db BANK(SafariZoneRestHouse4_h)
- db BANK(UnknownDungeon2_h)
- db BANK(UnknownDungeon3_h)
- db BANK(UnknownDungeon1_h)
- db BANK(NameRater_h)
- db BANK(CeruleanHouse2_h)
- db $01
- db BANK(RockTunnel2_h)
- db BANK(SilphCo9_h)
- db BANK(SilphCo10_h)
- db BANK(SilphCo11_h)
+ db BANK(SafariZoneWestRestHouse_h)
+ db BANK(SafariZoneEastRestHouse_h)
+ db BANK(SafariZoneNorthRestHouse_h)
+ db BANK(CeruleanCave2F_h)
+ db BANK(CeruleanCaveB1F_h)
+ db BANK(CeruleanCave1F_h)
+ db BANK(NameRatersHouse_h)
+ db BANK(CeruleanBadgeHouse_h)
+ db $01 ; UNUSED_MAP_E7
+ db BANK(RockTunnelB1F_h)
+ db BANK(SilphCo9F_h)
+ db BANK(SilphCo10F_h)
+ db BANK(SilphCo11F_h)
db BANK(SilphCoElevator_h)
- db $11
- db $11
+ db $11 ; UNUSED_MAP_ED
+ db $11 ; UNUSED_MAP_EE
db BANK(TradeCenter_h)
db BANK(Colosseum_h)
- db $11
- db $11
- db $11
- db $11
- db BANK(Lorelei_h)
- db BANK(Bruno_h)
- db BANK(Agatha_h)
+ db $11 ; UNUSED_MAP_F1
+ db $11 ; UNUSED_MAP_F2
+ db $11 ; UNUSED_MAP_F3
+ db $11 ; UNUSED_MAP_F4
+ db BANK(LoreleisRoom_h)
+ db BANK(BrunosRoom_h)
+ db BANK(AgathasRoom_h)
--- a/data/map_header_pointers.asm
+++ b/data/map_header_pointers.asm
@@ -11,7 +11,7 @@
dw CinnabarIsland_h
dw IndigoPlateau_h
dw SaffronCity_h
- dw SaffronCity_h
+ dw SaffronCity_h ; UNUSED_MAP_0B
dw Route1_h
dw Route2_h
dw Route3_h
@@ -40,211 +40,211 @@
dw RedsHouse1F_h
dw RedsHouse2F_h
dw BluesHouse_h
- dw OaksLab_h ;id=40
+ dw OaksLab_h
dw ViridianPokecenter_h
dw ViridianMart_h
- dw School_h
- dw ViridianHouse_h
+ dw ViridianSchoolHouse_h
+ dw ViridianNicknameHouse_h
dw ViridianGym_h
dw DiglettsCaveRoute2_h
- dw ViridianForestExit_h
- dw Route2House_h
+ dw ViridianForestNorthGate_h
+ dw Route2TradeHouse_h
dw Route2Gate_h
- dw ViridianForestEntrance_h ;id=50
+ dw ViridianForestSouthGate_h
dw ViridianForest_h
dw Museum1F_h
dw Museum2F_h
dw PewterGym_h
- dw PewterHouse1_h
+ dw PewterNidoranHouse_h
dw PewterMart_h
- dw PewterHouse2_h
+ dw PewterSpeechHouse_h
dw PewterPokecenter_h
- dw MtMoon1_h
- dw MtMoon2_h ;id=60
- dw MtMoon3_h
- dw CeruleanHouseTrashed_h
- dw CeruleanHouse1_h
+ dw MtMoon1F_h
+ dw MtMoonB1F_h
+ dw MtMoonB2F_h
+ dw CeruleanTrashedHouse_h
+ dw CeruleanTradeHouse_h
dw CeruleanPokecenter_h
dw CeruleanGym_h
dw BikeShop_h
dw CeruleanMart_h
dw MtMoonPokecenter_h
- dw CeruleanHouseTrashed_h ; copy
+ dw CeruleanTrashedHouse_h ; CERULEAN_TRASHED_HOUSE_COPY
dw Route5Gate_h
- dw UndergroundPathEntranceRoute5_h
- dw DayCareM_h
+ dw UndergroundPathRoute5_h
+ dw Daycare_h
dw Route6Gate_h
- dw UndergroundPathEntranceRoute6_h
- dw UndergroundPathEntranceRoute6_h ; unused
+ dw UndergroundPathRoute6_h
+ dw UndergroundPathRoute6_h ; UNDERGROUND_PATH_ROUTE_6_COPY
dw Route7Gate_h
- dw UndergroundPathEntranceRoute7_h
- dw UndergroundPathEntranceRoute7Copy_h
+ dw UndergroundPathRoute7_h
+ dw UndergroundPathRoute7Copy_h
dw Route8Gate_h
- dw UndergroundPathEntranceRoute8_h ;id=80
+ dw UndergroundPathRoute8_h
dw RockTunnelPokecenter_h
- dw RockTunnel1_h
+ dw RockTunnel1F_h
dw PowerPlant_h
- dw Route11Gate_h
- dw DiglettsCaveEntranceRoute11_h
- dw Route11GateUpstairs_h
- dw Route12Gate_h
+ dw Route11Gate1F_h
+ dw DiglettsCaveRoute11_h
+ dw Route11Gate2F_h
+ dw Route12Gate1F_h
dw BillsHouse_h
dw VermilionPokecenter_h
- dw FanClub_h ;id=90
+ dw PokemonFanClub_h
dw VermilionMart_h
dw VermilionGym_h
- dw VermilionHouse1_h
+ dw VermilionPidgeyHouse_h
dw VermilionDock_h
- dw SSAnne1_h
- dw SSAnne2_h
- dw SSAnne3_h
- dw SSAnne4_h
- dw SSAnne5_h
- dw SSAnne6_h ;id=100
- dw SSAnne7_h
- dw SSAnne8_h
- dw SSAnne9_h
- dw SSAnne10_h
- dw Lance_h ; unused
- dw Lance_h ; unused
- dw Lance_h ; unused
- dw VictoryRoad1_h
- dw Lance_h ; unused
- dw Lance_h ; unused ;id=110
- dw Lance_h ; unused
- dw Lance_h ; unused
- dw Lance_h
- dw Lance_h ; unused
- dw Lance_h ; unused
- dw Lance_h ; unused
- dw Lance_h ; unused
- dw HallofFameRoom_h
- dw UndergroundPathNS_h
- dw Gary_h ;id=120
- dw UndergroundPathWE_h
- dw CeladonMart1_h
- dw CeladonMart2_h
- dw CeladonMart3_h
- dw CeladonMart4_h
+ dw SSAnne1F_h
+ dw SSAnne2F_h
+ dw SSAnne3F_h
+ dw SSAnneB1F_h
+ dw SSAnneBow_h
+ dw SSAnneKitchen_h
+ dw SSAnneCaptainsRoom_h
+ dw SSAnne1FRooms_h
+ dw SSAnne2FRooms_h
+ dw SSAnneB1FRooms_h
+ dw LancesRoom_h ; UNUSED_MAP_69
+ dw LancesRoom_h ; UNUSED_MAP_6A
+ dw LancesRoom_h ; UNUSED_MAP_6B
+ dw VictoryRoad1F_h
+ dw LancesRoom_h ; UNUSED_MAP_6D
+ dw LancesRoom_h ; UNUSED_MAP_6E
+ dw LancesRoom_h ; UNUSED_MAP_6F
+ dw LancesRoom_h ; UNUSED_MAP_70
+ dw LancesRoom_h
+ dw LancesRoom_h ; UNUSED_MAP_72
+ dw LancesRoom_h ; UNUSED_MAP_73
+ dw LancesRoom_h ; UNUSED_MAP_74
+ dw LancesRoom_h ; UNUSED_MAP_75
+ dw HallOfFame_h
+ dw UndergroundPathNorthSouth_h
+ dw ChampionsRoom_h
+ dw UndergroundPathWestEast_h
+ dw CeladonMart1F_h
+ dw CeladonMart2F_h
+ dw CeladonMart3F_h
+ dw CeladonMart4F_h
dw CeladonMartRoof_h
dw CeladonMartElevator_h
- dw CeladonMansion1_h
- dw CeladonMansion2_h
- dw CeladonMansion3_h ;id=130
- dw CeladonMansion4_h
- dw CeladonMansion5_h
+ dw CeladonMansion1F_h
+ dw CeladonMansion2F_h
+ dw CeladonMansion3F_h
+ dw CeladonMansionRoof_h
+ dw CeladonMansionRoofHouse_h
dw CeladonPokecenter_h
dw CeladonGym_h
- dw CeladonGameCorner_h
- dw CeladonMart5_h
- dw CeladonPrizeRoom_h
+ dw GameCorner_h
+ dw CeladonMart5F_h
+ dw GameCornerPrizeRoom_h
dw CeladonDiner_h
- dw CeladonHouse_h
- dw CeladonHotel_h ;id=140
+ dw CeladonChiefHouse_h
+ dw CeladonHotel_h
dw LavenderPokecenter_h
- dw PokemonTower1_h
- dw PokemonTower2_h
- dw PokemonTower3_h
- dw PokemonTower4_h
- dw PokemonTower5_h
- dw PokemonTower6_h
- dw PokemonTower7_h
- dw LavenderHouse1_h
- dw LavenderMart_h ;id=150
- dw LavenderHouse2_h
+ dw PokemonTower1F_h
+ dw PokemonTower2F_h
+ dw PokemonTower3F_h
+ dw PokemonTower4F_h
+ dw PokemonTower5F_h
+ dw PokemonTower6F_h
+ dw PokemonTower7F_h
+ dw MrFujisHouse_h
+ dw LavenderMart_h
+ dw LavenderCuboneHouse_h
dw FuchsiaMart_h
- dw FuchsiaHouse1_h
+ dw FuchsiaBillsGrandpasHouse_h
dw FuchsiaPokecenter_h
- dw FuchsiaHouse2_h
- dw SafariZoneEntrance_h
+ dw WardensHouse_h
+ dw SafariZoneGate_h
dw FuchsiaGym_h
dw FuchsiaMeetingRoom_h
- dw SeafoamIslands2_h
- dw SeafoamIslands3_h ;id=160
- dw SeafoamIslands4_h
- dw SeafoamIslands5_h
- dw VermilionHouse2_h
- dw FuchsiaHouse3_h
- dw Mansion1_h
+ dw SeafoamIslandsB1F_h
+ dw SeafoamIslandsB2F_h
+ dw SeafoamIslandsB3F_h
+ dw SeafoamIslandsB4F_h
+ dw VermilionOldRodHouse_h
+ dw FuchsiaGoodRodHouse_h
+ dw PokemonMansion1F_h
dw CinnabarGym_h
- dw Lab1_h
- dw Lab2_h
- dw Lab3_h
- dw Lab4_h ;id=170
+ dw CinnabarLab_h
+ dw CinnabarLabTradeRoom_h
+ dw CinnabarLabMetronomeRoom_h
+ dw CinnabarLabFossilRoom_h
dw CinnabarPokecenter_h
dw CinnabarMart_h
- dw CinnabarMart_h ; unused
+ dw CinnabarMart_h ; CINNABAR_MART_COPY
dw IndigoPlateauLobby_h
dw CopycatsHouse1F_h
dw CopycatsHouse2F_h
dw FightingDojo_h
dw SaffronGym_h
- dw SaffronHouse1_h
- dw SaffronMart_h ;id=180
- dw SilphCo1_h
+ dw SaffronPidgeyHouse_h
+ dw SaffronMart_h
+ dw SilphCo1F_h
dw SaffronPokecenter_h
- dw SaffronHouse2_h
- dw Route15Gate_h
- dw Route15GateUpstairs_h
- dw Route16Gate_h
- dw Route16GateUpstairs_h
- dw Route16House_h
- dw Route12House_h
- dw Route18Gate_h ;id=190
- dw Route18GateUpstairs_h
- dw SeafoamIslands1_h
+ dw MrPsychicsHouse_h
+ dw Route15Gate1F_h
+ dw Route15Gate2F_h
+ dw Route16Gate1F_h
+ dw Route16Gate2F_h
+ dw Route16FlyHouse_h
+ dw Route12SuperRodHouse_h
+ dw Route18Gate1F_h
+ dw Route18Gate2F_h
+ dw SeafoamIslands1F_h
dw Route22Gate_h
- dw VictoryRoad2_h
- dw Route12GateUpstairs_h
- dw VermilionHouse3_h
+ dw VictoryRoad2F_h
+ dw Route12Gate2F_h
+ dw VermilionTradeHouse_h
dw DiglettsCave_h
- dw VictoryRoad3_h
- dw RocketHideout1_h
- dw RocketHideout2_h ;200
- dw RocketHideout3_h
- dw RocketHideout4_h
+ dw VictoryRoad3F_h
+ dw RocketHideoutB1F_h
+ dw RocketHideoutB2F_h
+ dw RocketHideoutB3F_h
+ dw RocketHideoutB4F_h
dw RocketHideoutElevator_h
- dw RocketHideoutElevator_h ; unused
- dw RocketHideoutElevator_h ; unused
- dw RocketHideoutElevator_h ; unused
- dw SilphCo2_h
- dw SilphCo3_h
- dw SilphCo4_h
- dw SilphCo5_h ;210
- dw SilphCo6_h
- dw SilphCo7_h
- dw SilphCo8_h
- dw Mansion2_h
- dw Mansion3_h
- dw Mansion4_h
+ dw RocketHideoutElevator_h ; UNUSED_MAP_CC
+ dw RocketHideoutElevator_h ; UNUSED_MAP_CD
+ dw RocketHideoutElevator_h ; UNUSED_MAP_CE
+ dw SilphCo2F_h
+ dw SilphCo3F_h
+ dw SilphCo4F_h
+ dw SilphCo5F_h
+ dw SilphCo6F_h
+ dw SilphCo7F_h
+ dw SilphCo8F_h
+ dw PokemonMansion2F_h
+ dw PokemonMansion3F_h
+ dw PokemonMansionB1F_h
dw SafariZoneEast_h
dw SafariZoneNorth_h
dw SafariZoneWest_h
- dw SafariZoneCenter_h ;220
- dw SafariZoneRestHouse1_h
+ dw SafariZoneCenter_h
+ dw SafariZoneCenterRestHouse_h
dw SafariZoneSecretHouse_h
- dw SafariZoneRestHouse2_h
- dw SafariZoneRestHouse3_h
- dw SafariZoneRestHouse4_h
- dw UnknownDungeon2_h
- dw UnknownDungeon3_h
- dw UnknownDungeon1_h
- dw NameRater_h
- dw CeruleanHouse2_h
- dw Route16Gate_h ; unused
- dw RockTunnel2_h
- dw SilphCo9_h
- dw SilphCo10_h
- dw SilphCo11_h
+ dw SafariZoneWestRestHouse_h
+ dw SafariZoneEastRestHouse_h
+ dw SafariZoneNorthRestHouse_h
+ dw CeruleanCave2F_h
+ dw CeruleanCaveB1F_h
+ dw CeruleanCave1F_h
+ dw NameRatersHouse_h
+ dw CeruleanBadgeHouse_h
+ dw Route16Gate1F_h ; UNUSED_MAP_E7
+ dw RockTunnelB1F_h
+ dw SilphCo9F_h
+ dw SilphCo10F_h
+ dw SilphCo11F_h
dw SilphCoElevator_h
- dw SilphCo2_h ; unused
- dw SilphCo2_h ; unused
+ dw SilphCo2F_h ; UNUSED_MAP_ED
+ dw SilphCo2F_h ; UNUSED_MAP_EE
dw TradeCenter_h
dw Colosseum_h
- dw SilphCo2_h ; unused
- dw SilphCo2_h ; unused
- dw SilphCo2_h ; unused
- dw SilphCo2_h ; unused
- dw Lorelei_h
- dw Bruno_h
- dw Agatha_h ;247
+ dw SilphCo2F_h ; UNUSED_MAP_F1
+ dw SilphCo2F_h ; UNUSED_MAP_F2
+ dw SilphCo2F_h ; UNUSED_MAP_F3
+ dw SilphCo2F_h ; UNUSED_MAP_F4
+ dw LoreleisRoom_h
+ dw BrunosRoom_h
+ dw AgathasRoom_h ;247
--- a/data/map_songs.asm
+++ b/data/map_songs.asm
@@ -1,5 +1,5 @@
MapSongBanks:
- db MUSIC_PALLET_TOWN, BANK(Music_PalletTown) ;PALLET_TOWN
+ db MUSIC_PALLET_TOWN, BANK(Music_PalletTown) ; PALLET_TOWN
db MUSIC_CITIES1, BANK(Music_Cities1) ; VIRIDIAN_CITY
db MUSIC_CITIES1, BANK(Music_Cities1) ; PEWTER_CITY
db MUSIC_CITIES2, BANK(Music_Cities2) ; CERULEAN_CITY
@@ -10,7 +10,7 @@
db MUSIC_CINNABAR, BANK(Music_Cinnabar) ; CINNABAR_ISLAND
db MUSIC_INDIGO_PLATEAU, BANK(Music_IndigoPlateau) ; INDIGO_PLATEAU
db MUSIC_CITIES1, BANK(Music_Cities1) ; SAFFRON_CITY
- db MUSIC_CITIES1, BANK(Music_Cities1) ; unused
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; UNUSED_MAP_0B
db MUSIC_ROUTES1, BANK(Music_Routes1) ; ROUTE_1
db MUSIC_ROUTES1, BANK(Music_Routes1) ; ROUTE_2
db MUSIC_ROUTES3, BANK(Music_Routes3) ; ROUTE_3
@@ -36,214 +36,214 @@
db MUSIC_INDIGO_PLATEAU, BANK(Music_IndigoPlateau) ; ROUTE_23
db MUSIC_ROUTES2, BANK(Music_Routes2) ; ROUTE_24
db MUSIC_ROUTES2, BANK(Music_Routes2) ; ROUTE_25
- db MUSIC_PALLET_TOWN, BANK(Music_PalletTown) ; RedsHouse1F
- db MUSIC_PALLET_TOWN, BANK(Music_PalletTown) ; RedsHouse2F
- db MUSIC_PALLET_TOWN, BANK(Music_PalletTown) ; BluesHouse
- db MUSIC_OAKS_LAB, BANK(Music_OaksLab) ; OaksLab
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; ViridianPokecenter
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; ViridianMart
- db MUSIC_CITIES1, BANK(Music_Cities1) ; School
- db MUSIC_CITIES1, BANK(Music_Cities1) ; ViridianHouse
- db MUSIC_GYM, BANK(Music_Gym) ; ViridianGym
- db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; DiglettsCaveRoute2
- db MUSIC_CITIES1, BANK(Music_Cities1) ; ViridianForestExit
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Route2House
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Route2Gate
- db MUSIC_CITIES1, BANK(Music_Cities1) ; ViridianForestEntrance
- db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; ViridianForest
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Museum1F
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Museum2F
- db MUSIC_GYM, BANK(Music_Gym) ; PewterGym
- db MUSIC_CITIES1, BANK(Music_Cities1) ; PewterHouse1
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; PewterMart
- db MUSIC_CITIES1, BANK(Music_Cities1) ; PewterHouse2
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; PewterPokecenter
- db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; MtMoon1
- db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; MtMoon2
- db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; MtMoon3
- db MUSIC_CITIES2, BANK(Music_Cities2) ; CeruleanHouseTrashed
- db MUSIC_CITIES2, BANK(Music_Cities2) ; CeruleanHouse1
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CeruleanPokecenter
- db MUSIC_GYM, BANK(Music_Gym) ; CeruleanGym
- db MUSIC_CITIES2, BANK(Music_Cities2) ; BikeShop
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CeruleanMart
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; MtMoonPokecenter
- db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; CeruleanHouseTrashed
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Route5Gate
- db MUSIC_CITIES1, BANK(Music_Cities1) ; UndergroundTunnelEntranceRoute5
- db MUSIC_CITIES1, BANK(Music_Cities1) ; DayCareM
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Route6Gate
- db MUSIC_CITIES1, BANK(Music_Cities1) ; UndergroundTunnelEntranceRoute6
- db MUSIC_VERMILION, BANK(Music_Vermilion) ; FREEZE
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Route7Gate
- db MUSIC_CITIES1, BANK(Music_Cities1) ; UndergroundPathEntranceRoute7
- db MUSIC_CELADON, BANK(Music_Celadon) ;FREEZE
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Route8Gate
- db MUSIC_CITIES1, BANK(Music_Cities1) ; UndergroundPathEntranceRoute8
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; RockTunnelPokecenter
- db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; RockTunnel1
- db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; PowerPlant
- db MUSIC_VERMILION, BANK(Music_Vermilion) ; Route11Gate
- db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; DiglettsCaveEntranceRoute11
- db MUSIC_VERMILION, BANK(Music_Vermilion) ; Route11GateUpstairs
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Route12Gate
- db MUSIC_CITIES2, BANK(Music_Cities2) ; BillsHouse
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; VermilionPokecenter
- db MUSIC_VERMILION, BANK(Music_Vermilion) ; FanClub
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; VermilionMart
- db MUSIC_GYM, BANK(Music_Gym) ; VermilionGym
- db MUSIC_VERMILION, BANK(Music_Vermilion) ; VermilionHouse1
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; VermilionDock
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SSAnne1
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SSAnne2
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SSAnne3
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SSAnne4
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SSAnne5
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SSAnne6
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SSAnne7
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SSAnne8
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SSAnne9
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SSAnne10
- db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ;unused
- db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ;unused
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ;unused
- db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; VictoryRoad1
- db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ;unused
- db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ;unused
- db MUSIC_SILPH_CO, BANK(Music_SilphCo) ;unused
- db MUSIC_SILPH_CO, BANK(Music_SilphCo) ;unused
- db MUSIC_INDIGO_PLATEAU, BANK(Music_IndigoPlateau) ; Lance
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ;unused
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ;unused
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ;unused
- db MUSIC_SS_ANNE, BANK(Music_SSAnne) ;unused
- db MUSIC_PALLET_TOWN, BANK(Music_PalletTown) ; HallofFameRoom
- db MUSIC_ROUTES1, BANK(Music_Routes1) ; UndergroundPathNS
- db MUSIC_INDIGO_PLATEAU, BANK(Music_IndigoPlateau) ; Gary
- db MUSIC_ROUTES1, BANK(Music_Routes1) ; UndergroundPathWE
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CeladonMart1
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CeladonMart2
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CeladonMart3
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CeladonMart4
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CeladonMartRoof
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CeladonMartElevator
- db MUSIC_CELADON, BANK(Music_Celadon) ; CeladonMansion1
- db MUSIC_CELADON, BANK(Music_Celadon) ; CeladonMansion2
- db MUSIC_CELADON, BANK(Music_Celadon) ; CeladonMansion3
- db MUSIC_CELADON, BANK(Music_Celadon) ; CeladonMansion4
- db MUSIC_CELADON, BANK(Music_Celadon) ; CeladonMansion5
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CeladonPokecenter
- db MUSIC_GYM, BANK(Music_Gym) ; CeladonGym
- db MUSIC_GAME_CORNER, BANK(Music_GameCorner) ; CeladonGameCorner
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CeladonMart5
- db MUSIC_CELADON, BANK(Music_Celadon) ; CeladonPrizeRoom
- db MUSIC_CELADON, BANK(Music_Celadon) ; CeladonDiner
- db MUSIC_CELADON, BANK(Music_Celadon) ; CeladonHouse
- db MUSIC_CELADON, BANK(Music_Celadon) ; CeladonHotel
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; LavenderPokecenter
- db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; PokemonTower1
- db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; PokemonTower2
- db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; PokemonTower3
- db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; PokemonTower4
- db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; PokemonTower5
- db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; PokemonTower6
- db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; PokemonTower7
- db MUSIC_LAVENDER, BANK(Music_Lavender) ; LavenderHouse1
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; LavenderMart
- db MUSIC_LAVENDER, BANK(Music_Lavender) ; LavenderHouse2
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; FuchsiaMart
- db MUSIC_CITIES2, BANK(Music_Cities2) ; FuchsiaHouse1
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; FuchsiaPokecenter
- db MUSIC_CITIES2, BANK(Music_Cities2) ; FuchsiaHouse2
- db MUSIC_CITIES2, BANK(Music_Cities2) ; SafariZoneEntrance
- db MUSIC_GYM, BANK(Music_Gym) ; FuchsiaGym
- db MUSIC_CITIES2, BANK(Music_Cities2) ; FuchsiaMeetingRoom
- db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; SeafoamIslands2
- db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; SeafoamIslands3
- db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; SeafoamIslands4
- db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; SeafoamIslands5
- db MUSIC_CITIES2, BANK(Music_Cities2) ; VermilionHouse2
- db MUSIC_CITIES2, BANK(Music_Cities2) ; FuchsiaHouse3
- db MUSIC_CINNABAR_MANSION, BANK(Music_CinnabarMansion) ; Mansion1
- db MUSIC_GYM, BANK(Music_Gym) ; CinnabarGym
- db MUSIC_CINNABAR, BANK(Music_Cinnabar) ; Lab1
- db MUSIC_CINNABAR, BANK(Music_Cinnabar) ; Lab2
- db MUSIC_CINNABAR, BANK(Music_Cinnabar) ; Lab3
- db MUSIC_CINNABAR, BANK(Music_Cinnabar) ; Lab4
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CinnabarPokecenter
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CinnabarMart
- db MUSIC_CINNABAR, BANK(Music_Cinnabar)
- db MUSIC_INDIGO_PLATEAU, BANK(Music_IndigoPlateau) ; IndigoPlateauLobby
- db MUSIC_CITIES1, BANK(Music_Cities1) ; CopycatsHouse1F
- db MUSIC_CITIES1, BANK(Music_Cities1) ; CopycatsHouse2F
- db MUSIC_CITIES1, BANK(Music_Cities1) ; FightingDojo
- db MUSIC_GYM, BANK(Music_Gym) ; SaffronGym
- db MUSIC_CITIES1, BANK(Music_Cities1) ; SaffronHouse1
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; SaffronMart
- db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SilphCo1
- db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; SaffronPokecenter
- db MUSIC_CITIES1, BANK(Music_Cities1) ; SaffronHouse2
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Route15Gate
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Route15GateUpstairs
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Route16Gate
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Route16GateUpstairs
- db MUSIC_CELADON, BANK(Music_Celadon) ; Route16House
- db MUSIC_CELADON, BANK(Music_Celadon) ; Route12House
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Route18Gate
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Route18GateUpstairs
- db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; SeafoamIslands1
- db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; Route22Gate
- db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; VictoryRoad2
- db MUSIC_CITIES1, BANK(Music_Cities1) ; Route12GateUpstairs
- db MUSIC_VERMILION, BANK(Music_Vermilion) ; VermilionHouse3
- db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; DiglettsCave
- db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; VictoryRoad3
- db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; RocketHideout1
- db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; RocketHideout2
- db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; RocketHideout3
- db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; RocketHideout4
- db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; RocketHideoutElevator
- db MUSIC_DUNGEON1, BANK(Music_Dungeon1)
- db MUSIC_DUNGEON1, BANK(Music_Dungeon1)
- db MUSIC_DUNGEON1, BANK(Music_Dungeon1)
- db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SilphCo2
- db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SilphCo3
- db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SilphCo4
- db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SilphCo5
- db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SilphCo6
- db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SilphCo7
- db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SilphCo8
- db MUSIC_CINNABAR_MANSION, BANK(Music_CinnabarMansion) ; Mansion2
- db MUSIC_CINNABAR_MANSION, BANK(Music_CinnabarMansion) ; Mansion3
- db MUSIC_CINNABAR_MANSION, BANK(Music_CinnabarMansion) ; Mansion4
- db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SafariZoneEast
- db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SafariZoneNorth
- db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SafariZoneWest
- db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SafariZoneCenter
- db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SafariZoneRestHouse1
- db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SafariZoneSecretHouse
- db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SafariZoneRestHouse2
- db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SafariZoneRestHouse3
- db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SafariZoneRestHouse4
- db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; UnknownDungeon2
- db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; UnknownDungeon3
- db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; UnknownDungeon1
- db MUSIC_CITIES2, BANK(Music_Cities2) ; NameRater
- db MUSIC_CITIES1, BANK(Music_Cities1) ; CeruleanHouse2
- db MUSIC_CINNABAR, BANK(Music_Cinnabar)
- db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; RockTunnel2
- db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SilphCo9
- db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SilphCo10
- db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SilphCo11
- db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SilphCoElevator
- db MUSIC_SILPH_CO, BANK(Music_SilphCo)
- db MUSIC_SILPH_CO, BANK(Music_SilphCo)
- db MUSIC_CELADON, BANK(Music_Celadon) ; TradeCenter
- db MUSIC_CELADON, BANK(Music_Celadon) ; Colosseum
- db MUSIC_SILPH_CO, BANK(Music_SilphCo)
- db MUSIC_SILPH_CO, BANK(Music_SilphCo)
- db MUSIC_SILPH_CO, BANK(Music_SilphCo)
- db MUSIC_SILPH_CO, BANK(Music_SilphCo)
- db MUSIC_GYM, BANK(Music_Gym) ; Lorelei
- db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; Bruno
- db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; Agatha
+ db MUSIC_PALLET_TOWN, BANK(Music_PalletTown) ; REDS_HOUSE_1F
+ db MUSIC_PALLET_TOWN, BANK(Music_PalletTown) ; REDS_HOUSE_2F
+ db MUSIC_PALLET_TOWN, BANK(Music_PalletTown) ; BLUES_HOUSE
+ db MUSIC_OAKS_LAB, BANK(Music_OaksLab) ; OAKS_LAB
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; VIRIDIAN_POKECENTER
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; VIRIDIAN_MART
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; VIRIDIAN_SCHOOL_HOUSE
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; VIRIDIAN_NICKNAME_HOUSE
+ db MUSIC_GYM, BANK(Music_Gym) ; VIRIDIAN_GYM
+ db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; DIGLETTS_CAVE_ROUTE_2
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; VIRIDIAN_FOREST_NORTH_GATE
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; ROUTE_2_TRADE_HOUSE
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; ROUTE_2_GATE
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; VIRIDIAN_FOREST_SOUTH_GATE
+ db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; VIRIDIAN_FOREST
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; MUSEUM_1F
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; MUSEUM_2F
+ db MUSIC_GYM, BANK(Music_Gym) ; PEWTER_GYM
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; PEWTER_NIDORAN_HOUSE
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; PEWTER_MART
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; PEWTER_SPEECH_HOUSE
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; PEWTER_POKECENTER
+ db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; MT_MOON_1F
+ db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; MT_MOON_B1F
+ db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; MT_MOON_B2F
+ db MUSIC_CITIES2, BANK(Music_Cities2) ; CERULEAN_TRASHED_HOUSE
+ db MUSIC_CITIES2, BANK(Music_Cities2) ; CERULEAN_TRADE_HOUSE
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CERULEAN_POKECENTER
+ db MUSIC_GYM, BANK(Music_Gym) ; CERULEAN_GYM
+ db MUSIC_CITIES2, BANK(Music_Cities2) ; BIKE_SHOP
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CERULEAN_MART
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; MT_MOON_POKECENTER
+ db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; CERULEAN_TRASHED_HOUSE_COPY
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; ROUTE_5_GATE
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; UNDERGROUND_PATH_ROUTE_5
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; DAYCARE
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; ROUTE_6_GATE
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; UNDERGROUND_PATH_ROUTE_6
+ db MUSIC_VERMILION, BANK(Music_Vermilion) ; UNDERGROUND_PATH_ROUTE_6_COPY
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; ROUTE_7_GATE
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; UNDERGROUND_PATH_ROUTE_7
+ db MUSIC_CELADON, BANK(Music_Celadon) ; UNDERGROUND_PATH_ROUTE_7_COPY
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; ROUTE_8_GATE
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; UNDERGROUND_PATH_ROUTE_8
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; ROCK_TUNNEL_POKECENTER
+ db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; ROCK_TUNNEL_1F
+ db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; POWER_PLANT
+ db MUSIC_VERMILION, BANK(Music_Vermilion) ; ROUTE_11_GATE_1F
+ db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; DIGLETTS_CAVE_ROUTE_11
+ db MUSIC_VERMILION, BANK(Music_Vermilion) ; ROUTE_11_GATE_2F
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; ROUTE_12_GATE_1F
+ db MUSIC_CITIES2, BANK(Music_Cities2) ; BILLS_HOUSE
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; VERMILION_POKECENTER
+ db MUSIC_VERMILION, BANK(Music_Vermilion) ; POKEMON_FAN_CLUB
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; VERMILION_MART
+ db MUSIC_GYM, BANK(Music_Gym) ; VERMILION_GYM
+ db MUSIC_VERMILION, BANK(Music_Vermilion) ; VERMILION_PIDGEY_HOUSE
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; VERMILION_DOCK
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SS_ANNE_1F
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SS_ANNE_2F
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SS_ANNE_3F
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SS_ANNE_B1F
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SS_ANNE_BOW
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SS_ANNE_KITCHEN
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SS_ANNE_CAPTAINS_ROOM
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SS_ANNE_1F_ROOMS
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SS_ANNE_2F_ROOMS
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; SS_ANNE_B1F_ROOMS
+ db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; UNUSED_MAP_69
+ db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; UNUSED_MAP_6A
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; UNUSED_MAP_6B
+ db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; VICTORY_ROAD_1F
+ db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; UNUSED_MAP_6D
+ db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; UNUSED_MAP_6E
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; UNUSED_MAP_6F
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; UNUSED_MAP_70
+ db MUSIC_INDIGO_PLATEAU, BANK(Music_IndigoPlateau) ; LANCES_ROOM
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; UNUSED_MAP_72
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; UNUSED_MAP_73
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; UNUSED_MAP_74
+ db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; UNUSED_MAP_75
+ db MUSIC_PALLET_TOWN, BANK(Music_PalletTown) ; HALL_OF_FAME
+ db MUSIC_ROUTES1, BANK(Music_Routes1) ; UNDERGROUND_PATH_NORTH_SOUTH
+ db MUSIC_INDIGO_PLATEAU, BANK(Music_IndigoPlateau) ; CHAMPIONS_ROOM
+ db MUSIC_ROUTES1, BANK(Music_Routes1) ; UNDERGROUND_PATH_WEST_EAST
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CELADON_MART_1F
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CELADON_MART_2F
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CELADON_MART_3F
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CELADON_MART_4F
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CELADON_MART_ROOF
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CELADON_MART_ELEVATOR
+ db MUSIC_CELADON, BANK(Music_Celadon) ; CELADON_MANSION_1F
+ db MUSIC_CELADON, BANK(Music_Celadon) ; CELADON_MANSION_2F
+ db MUSIC_CELADON, BANK(Music_Celadon) ; CELADON_MANSION_3F
+ db MUSIC_CELADON, BANK(Music_Celadon) ; CELADON_MANSION_ROOF
+ db MUSIC_CELADON, BANK(Music_Celadon) ; CELADON_MANSION_ROOF_HOUSE
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CELADON_POKECENTER
+ db MUSIC_GYM, BANK(Music_Gym) ; CELADON_GYM
+ db MUSIC_GAME_CORNER, BANK(Music_GameCorner) ; GAME_CORNER
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CELADON_MART_5F
+ db MUSIC_CELADON, BANK(Music_Celadon) ; GAME_CORNER_PRIZE_ROOM
+ db MUSIC_CELADON, BANK(Music_Celadon) ; CELADON_DINER
+ db MUSIC_CELADON, BANK(Music_Celadon) ; CELADON_CHIEF_HOUSE
+ db MUSIC_CELADON, BANK(Music_Celadon) ; CELADON_HOTEL
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; LAVENDER_POKECENTER
+ db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; POKEMON_TOWER_1F
+ db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; POKEMON_TOWER_2F
+ db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; POKEMON_TOWER_3F
+ db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; POKEMON_TOWER_4F
+ db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; POKEMON_TOWER_5F
+ db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; POKEMON_TOWER_6F
+ db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; POKEMON_TOWER_7F
+ db MUSIC_LAVENDER, BANK(Music_Lavender) ; MR_FUJIS_HOUSE
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; LAVENDER_MART
+ db MUSIC_LAVENDER, BANK(Music_Lavender) ; LAVENDER_CUBONE_HOUSE
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; FUCHSIA_MART
+ db MUSIC_CITIES2, BANK(Music_Cities2) ; FUCHSIA_BILLS_GRANDPAS_HOUSE
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; FUCHSIA_POKECENTER
+ db MUSIC_CITIES2, BANK(Music_Cities2) ; WARDENS_HOUSE
+ db MUSIC_CITIES2, BANK(Music_Cities2) ; SAFARI_ZONE_GATE
+ db MUSIC_GYM, BANK(Music_Gym) ; FUCHSIA_GYM
+ db MUSIC_CITIES2, BANK(Music_Cities2) ; FUCHSIA_MEETING_ROOM
+ db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; SEAFOAM_ISLANDS_B1F
+ db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; SEAFOAM_ISLANDS_B2F
+ db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; SEAFOAM_ISLANDS_B3F
+ db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; SEAFOAM_ISLANDS_B4F
+ db MUSIC_CITIES2, BANK(Music_Cities2) ; VERMILION_OLD_ROD_HOUSE
+ db MUSIC_CITIES2, BANK(Music_Cities2) ; FUCHSIA_GOOD_ROD_HOUSE
+ db MUSIC_CINNABAR_MANSION, BANK(Music_CinnabarMansion) ; POKEMON_MANSION_1F
+ db MUSIC_GYM, BANK(Music_Gym) ; CINNABAR_GYM
+ db MUSIC_CINNABAR, BANK(Music_Cinnabar) ; CINNABAR_LAB
+ db MUSIC_CINNABAR, BANK(Music_Cinnabar) ; CINNABAR_LAB_TRADE_ROOM
+ db MUSIC_CINNABAR, BANK(Music_Cinnabar) ; CINNABAR_LAB_METRONOME_ROOM
+ db MUSIC_CINNABAR, BANK(Music_Cinnabar) ; CINNABAR_LAB_FOSSIL_ROOM
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CINNABAR_POKECENTER
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CINNABAR_MART
+ db MUSIC_CINNABAR, BANK(Music_Cinnabar) ; CINNABAR_MART_COPY
+ db MUSIC_INDIGO_PLATEAU, BANK(Music_IndigoPlateau) ; INDIGO_PLATEAU_LOBBY
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; COPYCATS_HOUSE_1F
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; COPYCATS_HOUSE_2F
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; FIGHTING_DOJO
+ db MUSIC_GYM, BANK(Music_Gym) ; SAFFRON_GYM
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; SAFFRON_PIDGEY_HOUSE
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; SAFFRON_MART
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SILPH_CO_1F
+ db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; SAFFRON_POKECENTER
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; MR_PSYCHICS_HOUSE
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; ROUTE_15_GATE_1F
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; ROUTE_15_GATE_2F
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; ROUTE_16_GATE_1F
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; ROUTE_16_GATE_2F
+ db MUSIC_CELADON, BANK(Music_Celadon) ; ROUTE_16_FLY_HOUSE
+ db MUSIC_CELADON, BANK(Music_Celadon) ; ROUTE_12_SUPER_ROD_HOUSE
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; ROUTE_18_GATE_1F
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; ROUTE_18_GATE_2F
+ db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; SEAFOAM_ISLANDS_1F
+ db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; ROUTE_22_GATE
+ db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; VICTORY_ROAD_2F
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; ROUTE_12_GATE_2F
+ db MUSIC_VERMILION, BANK(Music_Vermilion) ; VERMILION_TRADE_HOUSE
+ db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; DIGLETTS_CAVE
+ db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; VICTORY_ROAD_3F
+ db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; ROCKET_HIDEOUT_B1F
+ db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; ROCKET_HIDEOUT_B2F
+ db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; ROCKET_HIDEOUT_B3F
+ db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; ROCKET_HIDEOUT_B4F
+ db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; ROCKET_HIDEOUT_ELEVATOR
+ db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; UNUSED_MAP_CC
+ db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; UNUSED_MAP_CD
+ db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; UNUSED_MAP_CE
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SILPH_CO_2F
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SILPH_CO_3F
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SILPH_CO_4F
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SILPH_CO_5F
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SILPH_CO_6F
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SILPH_CO_7F
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SILPH_CO_8F
+ db MUSIC_CINNABAR_MANSION, BANK(Music_CinnabarMansion) ; POKEMON_MANSION_2F
+ db MUSIC_CINNABAR_MANSION, BANK(Music_CinnabarMansion) ; POKEMON_MANSION_3F
+ db MUSIC_CINNABAR_MANSION, BANK(Music_CinnabarMansion) ; POKEMON_MANSION_B1F
+ db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SAFARI_ZONE_EAST
+ db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SAFARI_ZONE_NORTH
+ db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SAFARI_ZONE_WEST
+ db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SAFARI_ZONE_CENTER
+ db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SAFARI_ZONE_CENTER_REST_HOUSE
+ db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SAFARI_ZONE_SECRET_HOUSE
+ db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SAFARI_ZONE_WEST_REST_HOUSE
+ db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SAFARI_ZONE_EAST_REST_HOUSE
+ db MUSIC_SAFARI_ZONE, BANK(Music_SafariZone) ; SAFARI_ZONE_NORTH_REST_HOUSE
+ db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; CERULEAN_CAVE_2F
+ db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; CERULEAN_CAVE_B1F
+ db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; CERULEAN_CAVE_1F
+ db MUSIC_CITIES2, BANK(Music_Cities2) ; NAME_RATERS_HOUSE
+ db MUSIC_CITIES1, BANK(Music_Cities1) ; CERULEAN_BADGE_HOUSE
+ db MUSIC_CINNABAR, BANK(Music_Cinnabar) ; UNUSED_MAP_E7
+ db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; ROCK_TUNNEL_B1F
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SILPH_CO_9F
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SILPH_CO_10F
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SILPH_CO_11F
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; SILPH_CO_ELEVATOR
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; UNUSED_MAP_ED
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; UNUSED_MAP_EE
+ db MUSIC_CELADON, BANK(Music_Celadon) ; TRADE_CENTER
+ db MUSIC_CELADON, BANK(Music_Celadon) ; COLOSSEUM
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; UNUSED_MAP_F1
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; UNUSED_MAP_F2
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; UNUSED_MAP_F3
+ db MUSIC_SILPH_CO, BANK(Music_SilphCo) ; UNUSED_MAP_F4
+ db MUSIC_GYM, BANK(Music_Gym) ; LORELEIS_ROOM
+ db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; BRUNOS_ROOM
+ db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; AGATHAS_ROOM
--- a/data/special_warps.asm
+++ b/data/special_warps.asm
@@ -2,33 +2,33 @@
; 00: target map ID
; 01: which dungeon warp in the source map was used
DungeonWarpList:
- db SEAFOAM_ISLANDS_2,$01
- db SEAFOAM_ISLANDS_2,$02
- db SEAFOAM_ISLANDS_3,$01
- db SEAFOAM_ISLANDS_3,$02
- db SEAFOAM_ISLANDS_4,$01
- db SEAFOAM_ISLANDS_4,$02
- db SEAFOAM_ISLANDS_5,$01
- db SEAFOAM_ISLANDS_5,$02
- db VICTORY_ROAD_2,$02
- db MANSION_1,$01
- db MANSION_1,$02
- db MANSION_2,$03
+ db SEAFOAM_ISLANDS_B1F,$01
+ db SEAFOAM_ISLANDS_B1F,$02
+ db SEAFOAM_ISLANDS_B2F,$01
+ db SEAFOAM_ISLANDS_B2F,$02
+ db SEAFOAM_ISLANDS_B3F,$01
+ db SEAFOAM_ISLANDS_B3F,$02
+ db SEAFOAM_ISLANDS_B4F,$01
+ db SEAFOAM_ISLANDS_B4F,$02
+ db VICTORY_ROAD_2F,$02
+ db POKEMON_MANSION_1F,$01
+ db POKEMON_MANSION_1F,$02
+ db POKEMON_MANSION_2F,$03
db $FF
DungeonWarpData:
- FLYWARP_DATA SEAFOAM_ISLANDS_2_WIDTH,7,18
- FLYWARP_DATA SEAFOAM_ISLANDS_2_WIDTH,7,23
- FLYWARP_DATA SEAFOAM_ISLANDS_3_WIDTH,7,19
- FLYWARP_DATA SEAFOAM_ISLANDS_3_WIDTH,7,22
- FLYWARP_DATA SEAFOAM_ISLANDS_4_WIDTH,7,18
- FLYWARP_DATA SEAFOAM_ISLANDS_4_WIDTH,7,19
- FLYWARP_DATA SEAFOAM_ISLANDS_5_WIDTH,14,4
- FLYWARP_DATA SEAFOAM_ISLANDS_5_WIDTH,14,5
- FLYWARP_DATA VICTORY_ROAD_2_WIDTH,16,22
- FLYWARP_DATA MANSION_1_WIDTH,14,16
- FLYWARP_DATA MANSION_1_WIDTH,14,16
- FLYWARP_DATA MANSION_2_WIDTH,14,18
+ FLYWARP_DATA SEAFOAM_ISLANDS_B1F_WIDTH,7,18
+ FLYWARP_DATA SEAFOAM_ISLANDS_B1F_WIDTH,7,23
+ FLYWARP_DATA SEAFOAM_ISLANDS_B2F_WIDTH,7,19
+ FLYWARP_DATA SEAFOAM_ISLANDS_B2F_WIDTH,7,22
+ FLYWARP_DATA SEAFOAM_ISLANDS_B3F_WIDTH,7,18
+ FLYWARP_DATA SEAFOAM_ISLANDS_B3F_WIDTH,7,19
+ FLYWARP_DATA SEAFOAM_ISLANDS_B4F_WIDTH,14,4
+ FLYWARP_DATA SEAFOAM_ISLANDS_B4F_WIDTH,14,5
+ FLYWARP_DATA VICTORY_ROAD_2F_WIDTH,16,22
+ FLYWARP_DATA POKEMON_MANSION_1F_WIDTH,14,16
+ FLYWARP_DATA POKEMON_MANSION_1F_WIDTH,14,16
+ FLYWARP_DATA POKEMON_MANSION_2F_WIDTH,14,18
;Format:
; db Map_id
--- a/data/super_rod.asm
+++ b/data/super_rod.asm
@@ -25,15 +25,15 @@
dbw ROUTE_25, FishingGroup3
dbw CERULEAN_GYM, FishingGroup3
dbw VERMILION_DOCK, FishingGroup4
- dbw SEAFOAM_ISLANDS_4, FishingGroup8
- dbw SEAFOAM_ISLANDS_5, FishingGroup8
+ dbw SEAFOAM_ISLANDS_B3F, FishingGroup8
+ dbw SEAFOAM_ISLANDS_B4F, FishingGroup8
dbw SAFARI_ZONE_EAST, FishingGroup6
dbw SAFARI_ZONE_NORTH, FishingGroup6
dbw SAFARI_ZONE_WEST, FishingGroup6
dbw SAFARI_ZONE_CENTER, FishingGroup6
- dbw UNKNOWN_DUNGEON_2, FishingGroup9
- dbw UNKNOWN_DUNGEON_3, FishingGroup9
- dbw UNKNOWN_DUNGEON_1, FishingGroup9
+ dbw CERULEAN_CAVE_2F, FishingGroup9
+ dbw CERULEAN_CAVE_B1F, FishingGroup9
+ dbw CERULEAN_CAVE_1F, FishingGroup9
db $FF
; fishing groups
--- a/data/town_map_entries.asm
+++ b/data/town_map_entries.asm
@@ -38,64 +38,64 @@
EMAP $B,$0,Route25Name
InternalMapEntries:
- IMAP OAKS_LAB, $2,$B,PalletTownName
- IMAP VIRIDIAN_GYM, $2,$8,ViridianCityName
- IMAP VIRIDIAN_FOREST_ENTRANCE, $2,$6,Route2Name
- IMAP VIRIDIAN_FOREST, $2,$4,ViridianForestName
- IMAP PEWTER_POKECENTER, $2,$3,PewterCityName
- IMAP MT_MOON_3, $6,$2,MountMoonName
- IMAP CERULEAN_MART, $A,$2,CeruleanCityName
- IMAP MT_MOON_POKECENTER, $5,$2,Route4Name
- IMAP TRASHED_HOUSE_COPY, $A,$2,CeruleanCityName
- IMAP DAYCAREM, $A,$4,Route5Name
- IMAP PATH_ENTRANCE_ROUTE_6_COPY,$A,$6,Route6Name
- IMAP PATH_ENTRANCE_ROUTE_7_COPY,$9,$5,Route7Name
- IMAP PATH_ENTRANCE_ROUTE_8, $B,$5,Route8Name
- IMAP ROCK_TUNNEL_1, $E,$3,RockTunnelName
- IMAP POWER_PLANT, $F,$4,PowerPlantName
- IMAP ROUTE_11_GATE_2F, $D,$9,Route11Name
- IMAP ROUTE_12_GATE_1F, $E,$7,Route12Name
- IMAP BILLS_HOUSE, $C,$0,SeaCottageName
- IMAP VERMILION_DOCK, $A,$9,VermilionCityName
- IMAP SS_ANNE_10, $9,$A,SSAnneName
- IMAP VICTORY_ROAD_1, $0,$4,VictoryRoadName
- IMAP HALL_OF_FAME, $0,$2,PokemonLeagueName
- IMAP UNDERGROUND_PATH_NS, $A,$5,UndergroundPathName
- IMAP CHAMPIONS_ROOM, $0,$2,PokemonLeagueName
- IMAP UNDERGROUND_PATH_WE, $A,$5,UndergroundPathName
- IMAP CELADON_HOTEL, $7,$5,CeladonCityName
- IMAP LAVENDER_POKECENTER, $E,$5,LavenderTownName
- IMAP POKEMONTOWER_7, $F,$5,PokemonTowerName
- IMAP LAVENDER_HOUSE_2, $E,$5,LavenderTownName
- IMAP FUCHSIA_HOUSE_2, $8,$D,FuchsiaCityName
- IMAP SAFARI_ZONE_ENTRANCE, $8,$C,SafariZoneName
- IMAP FUCHSIA_MEETING_ROOM, $8,$D,FuchsiaCityName
- IMAP SEAFOAM_ISLANDS_5, $5,$F,SeafoamIslandsName
- IMAP VERMILION_HOUSE_2, $A,$9,VermilionCityName
- IMAP FUCHSIA_HOUSE_3, $8,$D,FuchsiaCityName
- IMAP MANSION_1, $2,$F,PokemonMansionName
- IMAP CINNABAR_MART_COPY, $2,$F,CinnabarIslandName
- IMAP INDIGO_PLATEAU_LOBBY, $0,$2,IndigoPlateauName
- IMAP SAFFRON_HOUSE_2, $A,$5,SaffronCityName
- IMAP ROUTE_15_GATE_2F, $9,$D,Route15Name
- IMAP ROUTE_16_HOUSE, $4,$5,Route16Name
- IMAP ROUTE_12_HOUSE, $E,$A,Route12Name
- IMAP ROUTE_18_GATE_2F, $7,$D,Route18Name
- IMAP SEAFOAM_ISLANDS_1, $5,$F,SeafoamIslandsName
- IMAP ROUTE_22_GATE, $0,$7,Route22Name
- IMAP VICTORY_ROAD_2, $0,$4,VictoryRoadName
- IMAP ROUTE_12_GATE_2F, $E,$7,Route12Name
- IMAP VERMILION_HOUSE_3, $A,$9,VermilionCityName
- IMAP DIGLETTS_CAVE, $3,$4,DiglettsCaveName
- IMAP VICTORY_ROAD_3, $0,$4,VictoryRoadName
- IMAP UNUSED_MAP_CE, $7,$5,RocketHQName
- IMAP SILPH_CO_8F, $A,$5,SilphCoName
- IMAP MANSION_4, $2,$F,PokemonMansionName
- IMAP SAFARI_ZONE_REST_HOUSE_4, $8,$C,SafariZoneName
- IMAP UNKNOWN_DUNGEON_1, $9,$1,CeruleanCaveName
- IMAP NAME_RATERS_HOUSE, $E,$5,LavenderTownName
- IMAP CERULEAN_HOUSE_2, $A,$2,CeruleanCityName
- IMAP ROCK_TUNNEL_2, $E,$3,RockTunnelName
- IMAP SILPH_CO_ELEVATOR, $A,$5,SilphCoName
- IMAP AGATHAS_ROOM, $0,$2,PokemonLeagueName
+ IMAP OAKS_LAB, $2,$B,PalletTownName
+ IMAP VIRIDIAN_GYM, $2,$8,ViridianCityName
+ IMAP VIRIDIAN_FOREST_SOUTH_GATE, $2,$6,Route2Name
+ IMAP VIRIDIAN_FOREST, $2,$4,ViridianForestName
+ IMAP PEWTER_POKECENTER, $2,$3,PewterCityName
+ IMAP MT_MOON_B2F, $6,$2,MountMoonName
+ IMAP CERULEAN_MART, $A,$2,CeruleanCityName
+ IMAP MT_MOON_POKECENTER, $5,$2,Route4Name
+ IMAP CERULEAN_TRASHED_HOUSE_COPY, $A,$2,CeruleanCityName
+ IMAP DAYCARE, $A,$4,Route5Name
+ IMAP UNDERGROUND_PATH_ROUTE_6_COPY, $A,$6,Route6Name
+ IMAP UNDERGROUND_PATH_ROUTE_7_COPY, $9,$5,Route7Name
+ IMAP UNDERGROUND_PATH_ROUTE_8, $B,$5,Route8Name
+ IMAP ROCK_TUNNEL_1F, $E,$3,RockTunnelName
+ IMAP POWER_PLANT, $F,$4,PowerPlantName
+ IMAP ROUTE_11_GATE_2F, $D,$9,Route11Name
+ IMAP ROUTE_12_GATE_1F, $E,$7,Route12Name
+ IMAP BILLS_HOUSE, $C,$0,SeaCottageName
+ IMAP VERMILION_DOCK, $A,$9,VermilionCityName
+ IMAP SS_ANNE_B1F_ROOMS, $9,$A,SSAnneName
+ IMAP VICTORY_ROAD_1F, $0,$4,VictoryRoadName
+ IMAP HALL_OF_FAME, $0,$2,PokemonLeagueName
+ IMAP UNDERGROUND_PATH_NORTH_SOUTH, $A,$5,UndergroundPathName
+ IMAP CHAMPIONS_ROOM, $0,$2,PokemonLeagueName
+ IMAP UNDERGROUND_PATH_WEST_EAST, $A,$5,UndergroundPathName
+ IMAP CELADON_HOTEL, $7,$5,CeladonCityName
+ IMAP LAVENDER_POKECENTER, $E,$5,LavenderTownName
+ IMAP POKEMON_TOWER_7F, $F,$5,PokemonTowerName
+ IMAP LAVENDER_CUBONE_HOUSE, $E,$5,LavenderTownName
+ IMAP WARDENS_HOUSE, $8,$D,FuchsiaCityName
+ IMAP SAFARI_ZONE_GATE, $8,$C,SafariZoneName
+ IMAP FUCHSIA_MEETING_ROOM, $8,$D,FuchsiaCityName
+ IMAP SEAFOAM_ISLANDS_B4F, $5,$F,SeafoamIslandsName
+ IMAP VERMILION_OLD_ROD_HOUSE, $A,$9,VermilionCityName
+ IMAP FUCHSIA_GOOD_ROD_HOUSE, $8,$D,FuchsiaCityName
+ IMAP POKEMON_MANSION_1F, $2,$F,PokemonMansionName
+ IMAP CINNABAR_MART_COPY, $2,$F,CinnabarIslandName
+ IMAP INDIGO_PLATEAU_LOBBY, $0,$2,IndigoPlateauName
+ IMAP MR_PSYCHICS_HOUSE, $A,$5,SaffronCityName
+ IMAP ROUTE_15_GATE_2F, $9,$D,Route15Name
+ IMAP ROUTE_16_FLY_HOUSE, $4,$5,Route16Name
+ IMAP ROUTE_12_SUPER_ROD_HOUSE, $E,$A,Route12Name
+ IMAP ROUTE_18_GATE_2F, $7,$D,Route18Name
+ IMAP SEAFOAM_ISLANDS_1F, $5,$F,SeafoamIslandsName
+ IMAP ROUTE_22_GATE, $0,$7,Route22Name
+ IMAP VICTORY_ROAD_2F, $0,$4,VictoryRoadName
+ IMAP ROUTE_12_GATE_2F, $E,$7,Route12Name
+ IMAP VERMILION_TRADE_HOUSE, $A,$9,VermilionCityName
+ IMAP DIGLETTS_CAVE, $3,$4,DiglettsCaveName
+ IMAP VICTORY_ROAD_3F, $0,$4,VictoryRoadName
+ IMAP UNUSED_MAP_CE, $7,$5,RocketHQName
+ IMAP SILPH_CO_8F, $A,$5,SilphCoName
+ IMAP POKEMON_MANSION_B1F, $2,$F,PokemonMansionName
+ IMAP SAFARI_ZONE_NORTH_REST_HOUSE, $8,$C,SafariZoneName
+ IMAP CERULEAN_CAVE_1F, $9,$1,CeruleanCaveName
+ IMAP NAME_RATERS_HOUSE, $E,$5,LavenderTownName
+ IMAP CERULEAN_BADGE_HOUSE, $A,$2,CeruleanCityName
+ IMAP ROCK_TUNNEL_B1F, $E,$3,RockTunnelName
+ IMAP SILPH_CO_ELEVATOR, $A,$5,SilphCoName
+ IMAP AGATHAS_ROOM, $0,$2,PokemonLeagueName
db $FF
--- a/data/town_map_order.asm
+++ b/data/town_map_order.asm
@@ -7,7 +7,7 @@
db DIGLETTS_CAVE
db PEWTER_CITY
db ROUTE_3
- db MT_MOON_1
+ db MT_MOON_1F
db ROUTE_4
db CERULEAN_CITY
db ROUTE_24
@@ -16,12 +16,12 @@
db ROUTE_5
db ROUTE_6
db VERMILION_CITY
- db SS_ANNE_1
+ db SS_ANNE_1F
db ROUTE_9
db ROCK_TUNNEL_POKECENTER
db ROUTE_10
db LAVENDER_TOWN
- db POKEMONTOWER_2
+ db POKEMON_TOWER_2F
db ROUTE_8
db ROUTE_7
db CELADON_CITY
@@ -37,13 +37,13 @@
db FUCHSIA_CITY
db SAFARI_ZONE_EAST
db ROUTE_19
- db SEAFOAM_ISLANDS_2
+ db SEAFOAM_ISLANDS_B1F
db ROUTE_20
db CINNABAR_ISLAND
db ROUTE_21
db ROUTE_22
db ROUTE_23
- db VICTORY_ROAD_3
+ db VICTORY_ROAD_3F
db INDIGO_PLATEAU
db POWER_PLANT
TownMapOrderEnd:
--- a/engine/battle/battle_transitions.asm
+++ b/engine/battle/battle_transitions.asm
@@ -118,8 +118,8 @@
ld [wBattleTransitionSpiralDirection], a
ret
-; fails to recognize VICTORY_ROAD_2, VICTORY_ROAD_3, all ROCKET_HIDEOUT maps,
-; MANSION_1, SEAFOAM_ISLANDS_[2-5], POWER_PLANT, DIGLETTS_CAVE
+; fails to recognize VICTORY_ROAD_2F, VICTORY_ROAD_3F, all ROCKET_HIDEOUT maps,
+; POKEMON_MANSION_1F, SEAFOAM_ISLANDS_[B1F-B4F], POWER_PLANT, DIGLETTS_CAVE
; and SILPH_CO_[9-11]F as dungeon maps
GetBattleTransitionID_IsDungeonMap:
ld a, [wCurMap]
@@ -155,9 +155,9 @@
; is equal to one of these maps
DungeonMaps1:
db VIRIDIAN_FOREST
- db ROCK_TUNNEL_1
- db SEAFOAM_ISLANDS_1
- db ROCK_TUNNEL_2
+ db ROCK_TUNNEL_1F
+ db SEAFOAM_ISLANDS_1F
+ db ROCK_TUNNEL_B1F
db $FF
; GetBattleTransitionID_IsDungeonMap checks if wCurMap
@@ -164,21 +164,21 @@
; is in between or equal to each pair of maps
DungeonMaps2:
; all MT_MOON maps
- db MT_MOON_1
- db MT_MOON_3
+ db MT_MOON_1F
+ db MT_MOON_B2F
- ; all SS_ANNE maps, VICTORY_ROAD_1, LANCES_ROOM, and HALL_OF_FAME
- db SS_ANNE_1
+ ; all SS_ANNE maps, VICTORY_ROAD_1F, LANCES_ROOM, and HALL_OF_FAME
+ db SS_ANNE_1F
db HALL_OF_FAME
- ; all POKEMONTOWER maps and Lavender Town buildings
+ ; all POKEMON_TOWER maps and Lavender Town buildings
db LAVENDER_POKECENTER
- db LAVENDER_HOUSE_2
+ db LAVENDER_CUBONE_HOUSE
- ; SILPH_CO_[2-8]F, MANSION[2-4], SAFARI_ZONE, and UNKNOWN_DUNGEON maps,
- ; except for SILPH_CO_1F
+ ; SILPH_CO_[2-8]F, POKEMON_MANSION[2F-B1F], SAFARI_ZONE, and
+ ; CERULEAN_CAVE maps, except for SILPH_CO_1F
db SILPH_CO_2F
- db UNKNOWN_DUNGEON_1
+ db CERULEAN_CAVE_1F
db $FF
LoadBattleTransitionTile:
--- a/engine/battle/common_text.asm
+++ b/engine/battle/common_text.asm
@@ -3,9 +3,9 @@
dec a
jr nz, .trainerBattle
ld a, [wCurMap]
- cp POKEMONTOWER_3
+ cp POKEMON_TOWER_3F
jr c, .notPokemonTower
- cp LAVENDER_HOUSE_1
+ cp MR_FUJIS_HOUSE
jr c, .pokemonTower
.notPokemonTower
ld a, [wEnemyMonSpecies2]
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -3371,9 +3371,9 @@
dec a
ret nz
ld a, [wCurMap]
- cp POKEMONTOWER_1
+ cp POKEMON_TOWER_1F
jr c, .next
- cp LAVENDER_HOUSE_1
+ cp MR_FUJIS_HOUSE
jr nc, .next
ld b, SILPH_SCOPE
call IsItemInBag
--- a/engine/battle/init_battle_variables.asm
+++ b/engine/battle/init_battle_variables.asm
@@ -30,7 +30,7 @@
ld a, [wCurMap]
cp SAFARI_ZONE_EAST
jr c, .notSafariBattle
- cp SAFARI_ZONE_REST_HOUSE_1
+ cp SAFARI_ZONE_CENTER_REST_HOUSE
jr nc, .notSafariBattle
ld a, BATTLE_TYPE_SAFARI
ld [wBattleType], a
--- a/engine/hidden_object_functions7.asm
+++ b/engine/hidden_object_functions7.asm
@@ -79,12 +79,12 @@
call DisplayTextID
xor a
ld [wPlayerMovingDirection], a
- ld a, SAFARI_ZONE_ENTRANCE
+ ld a, SAFARI_ZONE_GATE
ld [hWarpDestinationMap], a
ld a, $3
ld [wDestinationWarpID], a
ld a, $5
- ld [wSafariZoneEntranceCurScript], a
+ ld [wSafariZoneGateCurScript], a
SetEvent EVENT_SAFARI_GAME_OVER
ld a, 1
ld [wSafariZoneGameOver], a
--- a/engine/items/items.asm
+++ b/engine/items/items.asm
@@ -166,7 +166,7 @@
; If the player is fighting the ghost Marowak, set the value that indicates the
; Pokémon can't be caught and skip the capture calculations.
ld a, [wCurMap]
- cp POKEMONTOWER_6
+ cp POKEMON_TOWER_6F
jr nz, .loop
ld a, [wEnemyMonSpecies2]
cp MAROWAK
@@ -1511,7 +1511,7 @@
ResetEvent EVENT_IN_SAFARI_ZONE
xor a
ld [wNumSafariBalls], a
- ld [wSafariZoneEntranceCurScript], a
+ ld [wSafariZoneGateCurScript], a
inc a
ld [wEscapedFromBattle], a
ld [wActionResultOrTookBattleTurn], a ; item used
--- a/engine/overworld/field_move_messages.asm
+++ b/engine/overworld/field_move_messages.asm
@@ -28,7 +28,7 @@
bit 5, a
jr nz, .forcedToRideBike
ld a, [wCurMap]
- cp SEAFOAM_ISLANDS_5
+ cp SEAFOAM_ISLANDS_B4F
ret nz
CheckBothEventsSet EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM4_BOULDER2_DOWN_HOLE
ret z
--- a/engine/overworld/npc_movement.asm
+++ b/engine/overworld/npc_movement.asm
@@ -268,7 +268,7 @@
FreezeEnemyTrainerSprite:
ld a, [wCurMap]
- cp POKEMONTOWER_7
+ cp POKEMON_TOWER_7F
ret z ; the Rockets on Pokemon Tower 7F leave after battling, so don't freeze them
ld hl, RivalIDs
ld a, [wEngagedTrainerClass]
--- a/engine/overworld/player_state.asm
+++ b/engine/overworld/player_state.asm
@@ -55,14 +55,14 @@
cp c ;compare x-coord
jr nz, .loop ; incorrect x-coord, check next item
ld a, [wCurMap]
- cp SEAFOAM_ISLANDS_4
+ cp SEAFOAM_ISLANDS_B3F
ld a, $2
- ld [wSeafoamIslands4CurScript], a
+ ld [wSeafoamIslandsB3FCurScript], a
jr z, .forceSurfing
ld a, [wCurMap]
- cp SEAFOAM_ISLANDS_5
+ cp SEAFOAM_ISLANDS_B4F
ld a, $2
- ld [wSeafoamIslands5CurScript], a
+ ld [wSeafoamIslandsB4FCurScript], a
jr z, .forceSurfing
;force bike riding
ld hl, wd732
@@ -156,7 +156,7 @@
push bc
call _GetTileAndCoordsInFrontOfPlayer
ld a, [wCurMap]
- cp SS_ANNE_5
+ cp SS_ANNE_BOW
jr z, .ssAnne5
ld a, [wSpriteStateData1 + 9] ; player sprite's facing direction
srl a
@@ -237,7 +237,7 @@
ld a, [wCurMap]
cp SAFARI_ZONE_EAST
ret c
- cp UNKNOWN_DUNGEON_2
+ cp CERULEAN_CAVE_2F
ret nc
coord hl, 0, 0
ld b, 3
--- a/engine/overworld/set_blackout_map.asm
+++ b/engine/overworld/set_blackout_map.asm
@@ -23,7 +23,7 @@
ret
SafariZoneRestHouses:
- db SAFARI_ZONE_REST_HOUSE_2
- db SAFARI_ZONE_REST_HOUSE_3
- db SAFARI_ZONE_REST_HOUSE_4
+ db SAFARI_ZONE_WEST_REST_HOUSE
+ db SAFARI_ZONE_EAST_REST_HOUSE
+ db SAFARI_ZONE_NORTH_REST_HOUSE
db -1
--- a/engine/palettes.asm
+++ b/engine/palettes.asm
@@ -147,7 +147,7 @@
ld a, [wCurMap]
cp REDS_HOUSE_1F
jr c, .townOrRoute
- cp UNKNOWN_DUNGEON_2
+ cp CERULEAN_CAVE_2F
jr c, .normalDungeonOrBuilding
cp NAME_RATERS_HOUSE
jr c, .caveOrBruno
binary files a/gfx/blocksets/facility.bst b/gfx/blocksets/facility.bst differ
--- a/home.asm
+++ b/home.asm
@@ -1,4 +1,3 @@
-
; The rst vectors are unused.
SECTION "rst 00", ROM0
rst $38
@@ -83,7 +82,6 @@
INCLUDE "home/copy.asm"
-
SECTION "Entry", ROM0
nop
@@ -96,7 +94,6 @@
; The space here is allocated to prevent code from being overwritten.
ds $150 - $104
-
SECTION "Main", ROM0
--- a/home/overworld.asm
+++ b/home/overworld.asm
@@ -494,7 +494,7 @@
ld [wUnusedD366], a ; not read
ld a, [hWarpDestinationMap]
ld [wCurMap], a
- cp ROCK_TUNNEL_1
+ cp ROCK_TUNNEL_1F
jr nz, .notRockTunnel
ld a, $06
ld [wMapPalOffset], a
@@ -718,15 +718,15 @@
; sets carry if the check passes, otherwise clears carry
ExtraWarpCheck::
ld a, [wCurMap]
- cp SS_ANNE_3
+ cp SS_ANNE_3F
jr z, .useFunction1
- cp ROCKET_HIDEOUT_1
+ cp ROCKET_HIDEOUT_B1F
jr z, .useFunction2
- cp ROCKET_HIDEOUT_2
+ cp ROCKET_HIDEOUT_B2F
jr z, .useFunction2
- cp ROCKET_HIDEOUT_4
+ cp ROCKET_HIDEOUT_B4F
jr z, .useFunction2
- cp ROCK_TUNNEL_1
+ cp ROCK_TUNNEL_1F
jr z, .useFunction2
ld a, [wCurMapTileset]
and a ; outside tileset (OVERWORLD)
--- a/main.asm
+++ b/main.asm
@@ -86,6 +86,7 @@
INCLUDE "engine/display_pokedex.asm"
+
SECTION "bank3", ROMX
INCLUDE "engine/joypad.asm"
@@ -127,6 +128,7 @@
INCLUDE "engine/hp_bar.asm"
INCLUDE "engine/hidden_object_functions3.asm"
+
SECTION "NPC Sprites 1", ROMX ; BANK $04
OakAideSprite: INCBIN "gfx/sprites/oak_aide.2bpp"
@@ -262,74 +264,74 @@
SECTION "bank6", ROMX
-INCLUDE "data/mapHeaders/celadoncity.asm"
-INCLUDE "data/mapObjects/celadoncity.asm"
-CeladonCityBlocks: INCBIN "maps/celadoncity.blk"
+INCLUDE "data/mapHeaders/CeladonCity.asm"
+INCLUDE "data/mapObjects/CeladonCity.asm"
+CeladonCity_Blocks: INCBIN "maps/CeladonCity.blk"
-INCLUDE "data/mapHeaders/pallettown.asm"
-INCLUDE "data/mapObjects/pallettown.asm"
-PalletTownBlocks: INCBIN "maps/pallettown.blk"
+INCLUDE "data/mapHeaders/PalletTown.asm"
+INCLUDE "data/mapObjects/PalletTown.asm"
+PalletTown_Blocks: INCBIN "maps/PalletTown.blk"
-INCLUDE "data/mapHeaders/viridiancity.asm"
-INCLUDE "data/mapObjects/viridiancity.asm"
-ViridianCityBlocks: INCBIN "maps/viridiancity.blk"
+INCLUDE "data/mapHeaders/ViridianCity.asm"
+INCLUDE "data/mapObjects/ViridianCity.asm"
+ViridianCity_Blocks: INCBIN "maps/ViridianCity.blk"
-INCLUDE "data/mapHeaders/pewtercity.asm"
- db $0
-INCLUDE "data/mapObjects/pewtercity.asm"
-PewterCityBlocks: INCBIN "maps/pewtercity.blk"
+INCLUDE "data/mapHeaders/PewterCity.asm"
+ ds 1
+INCLUDE "data/mapObjects/PewterCity.asm"
+PewterCity_Blocks: INCBIN "maps/PewterCity.blk"
-INCLUDE "data/mapHeaders/ceruleancity.asm"
-INCLUDE "data/mapObjects/ceruleancity.asm"
-CeruleanCityBlocks: INCBIN "maps/ceruleancity.blk"
+INCLUDE "data/mapHeaders/CeruleanCity.asm"
+INCLUDE "data/mapObjects/CeruleanCity.asm"
+CeruleanCity_Blocks: INCBIN "maps/CeruleanCity.blk"
-INCLUDE "data/mapHeaders/vermilioncity.asm"
-INCLUDE "data/mapObjects/vermilioncity.asm"
-VermilionCityBlocks: INCBIN "maps/vermilioncity.blk"
+INCLUDE "data/mapHeaders/VermilionCity.asm"
+INCLUDE "data/mapObjects/VermilionCity.asm"
+VermilionCity_Blocks: INCBIN "maps/VermilionCity.blk"
-INCLUDE "data/mapHeaders/fuchsiacity.asm"
-INCLUDE "data/mapObjects/fuchsiacity.asm"
-FuchsiaCityBlocks: INCBIN "maps/fuchsiacity.blk"
+INCLUDE "data/mapHeaders/FuchsiaCity.asm"
+INCLUDE "data/mapObjects/FuchsiaCity.asm"
+FuchsiaCity_Blocks: INCBIN "maps/FuchsiaCity.blk"
INCLUDE "engine/play_time.asm"
-INCLUDE "scripts/pallettown.asm"
-INCLUDE "scripts/viridiancity.asm"
-INCLUDE "scripts/pewtercity.asm"
-INCLUDE "scripts/ceruleancity.asm"
-INCLUDE "scripts/vermilioncity.asm"
-INCLUDE "scripts/celadoncity.asm"
-INCLUDE "scripts/fuchsiacity.asm"
+INCLUDE "scripts/PalletTown.asm"
+INCLUDE "scripts/ViridianCity.asm"
+INCLUDE "scripts/PewterCity.asm"
+INCLUDE "scripts/CeruleanCity.asm"
+INCLUDE "scripts/VermilionCity.asm"
+INCLUDE "scripts/CeladonCity.asm"
+INCLUDE "scripts/FuchsiaCity.asm"
-INCLUDE "data/mapHeaders/blueshouse.asm"
-INCLUDE "scripts/blueshouse.asm"
-INCLUDE "data/mapObjects/blueshouse.asm"
-BluesHouseBlocks: INCBIN "maps/blueshouse.blk"
+INCLUDE "data/mapHeaders/BluesHouse.asm"
+INCLUDE "scripts/BluesHouse.asm"
+INCLUDE "data/mapObjects/BluesHouse.asm"
+BluesHouse_Blocks: INCBIN "maps/BluesHouse.blk"
-INCLUDE "data/mapHeaders/vermilionhouse3.asm"
-INCLUDE "scripts/vermilionhouse3.asm"
-INCLUDE "data/mapObjects/vermilionhouse3.asm"
-VermilionHouse3Blocks: INCBIN "maps/vermilionhouse3.blk"
+INCLUDE "data/mapHeaders/VermilionTradeHouse.asm"
+INCLUDE "scripts/VermilionTradeHouse.asm"
+INCLUDE "data/mapObjects/VermilionTradeHouse.asm"
+VermilionTradeHouse_Blocks: INCBIN "maps/VermilionTradeHouse.blk"
-INCLUDE "data/mapHeaders/indigoplateaulobby.asm"
-INCLUDE "scripts/indigoplateaulobby.asm"
-INCLUDE "data/mapObjects/indigoplateaulobby.asm"
-IndigoPlateauLobbyBlocks: INCBIN "maps/indigoplateaulobby.blk"
+INCLUDE "data/mapHeaders/IndigoPlateauLobby.asm"
+INCLUDE "scripts/IndigoPlateauLobby.asm"
+INCLUDE "data/mapObjects/IndigoPlateauLobby.asm"
+IndigoPlateauLobby_Blocks: INCBIN "maps/IndigoPlateauLobby.blk"
-INCLUDE "data/mapHeaders/silphco4.asm"
-INCLUDE "scripts/silphco4.asm"
-INCLUDE "data/mapObjects/silphco4.asm"
-SilphCo4Blocks: INCBIN "maps/silphco4.blk"
+INCLUDE "data/mapHeaders/SilphCo4F.asm"
+INCLUDE "scripts/SilphCo4F.asm"
+INCLUDE "data/mapObjects/SilphCo4F.asm"
+SilphCo4F_Blocks: INCBIN "maps/SilphCo4F.blk"
-INCLUDE "data/mapHeaders/silphco5.asm"
-INCLUDE "scripts/silphco5.asm"
-INCLUDE "data/mapObjects/silphco5.asm"
-SilphCo5Blocks: INCBIN "maps/silphco5.blk"
+INCLUDE "data/mapHeaders/SilphCo5F.asm"
+INCLUDE "scripts/SilphCo5F.asm"
+INCLUDE "data/mapObjects/SilphCo5F.asm"
+SilphCo5F_Blocks: INCBIN "maps/SilphCo5F.blk"
-INCLUDE "data/mapHeaders/silphco6.asm"
-INCLUDE "scripts/silphco6.asm"
-INCLUDE "data/mapObjects/silphco6.asm"
-SilphCo6Blocks: INCBIN "maps/silphco6.blk"
+INCLUDE "data/mapHeaders/SilphCo6F.asm"
+INCLUDE "scripts/SilphCo6F.asm"
+INCLUDE "data/mapObjects/SilphCo6F.asm"
+SilphCo6F_Blocks: INCBIN "maps/SilphCo6F.blk"
INCLUDE "engine/overworld/npc_movement.asm"
INCLUDE "engine/overworld/doors.asm"
@@ -338,38 +340,38 @@
SECTION "bank7", ROMX
-INCLUDE "data/mapHeaders/cinnabarisland.asm"
-INCLUDE "data/mapObjects/cinnabarisland.asm"
-CinnabarIslandBlocks: INCBIN "maps/cinnabarisland.blk"
+INCLUDE "data/mapHeaders/CinnabarIsland.asm"
+INCLUDE "data/mapObjects/CinnabarIsland.asm"
+CinnabarIsland_Blocks: INCBIN "maps/CinnabarIsland.blk"
-INCLUDE "data/mapHeaders/route1.asm"
-INCLUDE "data/mapObjects/route1.asm"
-Route1Blocks: INCBIN "maps/route1.blk"
+INCLUDE "data/mapHeaders/Route1.asm"
+INCLUDE "data/mapObjects/Route1.asm"
+Route1_Blocks: INCBIN "maps/Route1.blk"
-UndergroundPathEntranceRoute8Blocks: INCBIN "maps/undergroundpathentranceroute8.blk"
+UndergroundPathRoute8_Blocks: INCBIN "maps/UndergroundPathRoute8.blk"
-OaksLabBlocks: INCBIN "maps/oakslab.blk"
+OaksLab_Blocks: INCBIN "maps/OaksLab.blk"
-Route16HouseBlocks:
-Route2HouseBlocks:
-SaffronHouse1Blocks:
-SaffronHouse2Blocks:
-VermilionHouse1Blocks:
-NameRaterBlocks:
-LavenderHouse1Blocks:
-LavenderHouse2Blocks:
-CeruleanHouse1Blocks:
-PewterHouse1Blocks:
-PewterHouse2Blocks:
-ViridianHouseBlocks: INCBIN "maps/viridianhouse.blk"
+MrPsychicsHouse_Blocks:
+NameRatersHouse_Blocks:
+MrFujisHouse_Blocks:
+Route16FlyHouse_Blocks:
+Route2TradeHouse_Blocks:
+SaffronPidgeyHouse_Blocks:
+VermilionPidgeyHouse_Blocks:
+LavenderCuboneHouse_Blocks:
+CeruleanTradeHouse_Blocks:
+PewterNidoranHouse_Blocks:
+PewterSpeechHouse_Blocks:
+ViridianNicknameHouse_Blocks: INCBIN "maps/ViridianNicknameHouse.blk"
-CeladonMansion5Blocks:
-SchoolBlocks: INCBIN "maps/school.blk"
+CeladonMansionRoofHouse_Blocks:
+ViridianSchoolHouse_Blocks: INCBIN "maps/ViridianSchoolHouse.blk"
-CeruleanHouseTrashedBlocks: INCBIN "maps/ceruleanhousetrashed.blk"
+CeruleanTrashedHouse_Blocks: INCBIN "maps/CeruleanTrashedHouse.blk"
-DiglettsCaveEntranceRoute11Blocks:
-DiglettsCaveRoute2Blocks: INCBIN "maps/diglettscaveroute2.blk"
+DiglettsCaveRoute11_Blocks:
+DiglettsCaveRoute2_Blocks: INCBIN "maps/DiglettsCaveRoute2.blk"
INCLUDE "text/monster_names.asm"
@@ -377,141 +379,141 @@
INCLUDE "engine/predefs7.asm"
-INCLUDE "scripts/cinnabarisland.asm"
+INCLUDE "scripts/CinnabarIsland.asm"
-INCLUDE "scripts/route1.asm"
+INCLUDE "scripts/Route1.asm"
-INCLUDE "data/mapHeaders/oakslab.asm"
-INCLUDE "scripts/oakslab.asm"
-INCLUDE "data/mapObjects/oakslab.asm"
+INCLUDE "data/mapHeaders/OaksLab.asm"
+INCLUDE "scripts/OaksLab.asm"
+INCLUDE "data/mapObjects/OaksLab.asm"
-INCLUDE "data/mapHeaders/viridianmart.asm"
-INCLUDE "scripts/viridianmart.asm"
-INCLUDE "data/mapObjects/viridianmart.asm"
-ViridianMartBlocks: INCBIN "maps/viridianmart.blk"
+INCLUDE "data/mapHeaders/ViridianMart.asm"
+INCLUDE "scripts/ViridianMart.asm"
+INCLUDE "data/mapObjects/ViridianMart.asm"
+ViridianMart_Blocks: INCBIN "maps/ViridianMart.blk"
-INCLUDE "data/mapHeaders/school.asm"
-INCLUDE "scripts/school.asm"
-INCLUDE "data/mapObjects/school.asm"
+INCLUDE "data/mapHeaders/ViridianSchoolHouse.asm"
+INCLUDE "scripts/ViridianSchoolHouse.asm"
+INCLUDE "data/mapObjects/ViridianSchoolHouse.asm"
-INCLUDE "data/mapHeaders/viridianhouse.asm"
- db $0
-INCLUDE "scripts/viridianhouse.asm"
-INCLUDE "data/mapObjects/viridianhouse.asm"
+INCLUDE "data/mapHeaders/ViridianNicknameHouse.asm"
+ ds 1
+INCLUDE "scripts/ViridianNicknameHouse.asm"
+INCLUDE "data/mapObjects/ViridianNicknameHouse.asm"
-INCLUDE "data/mapHeaders/pewterhouse1.asm"
-INCLUDE "scripts/pewterhouse1.asm"
-INCLUDE "data/mapObjects/pewterhouse1.asm"
+INCLUDE "data/mapHeaders/PewterNidoranHouse.asm"
+INCLUDE "scripts/PewterNidoranHouse.asm"
+INCLUDE "data/mapObjects/PewterNidoranHouse.asm"
-INCLUDE "data/mapHeaders/pewterhouse2.asm"
-INCLUDE "scripts/pewterhouse2.asm"
-INCLUDE "data/mapObjects/pewterhouse2.asm"
+INCLUDE "data/mapHeaders/PewterSpeechHouse.asm"
+INCLUDE "scripts/PewterSpeechHouse.asm"
+INCLUDE "data/mapObjects/PewterSpeechHouse.asm"
-INCLUDE "data/mapHeaders/ceruleanhousetrashed.asm"
-INCLUDE "scripts/ceruleanhousetrashed.asm"
-INCLUDE "data/mapObjects/ceruleanhousetrashed.asm"
+INCLUDE "data/mapHeaders/CeruleanTrashedHouse.asm"
+INCLUDE "scripts/CeruleanTrashedHouse.asm"
+INCLUDE "data/mapObjects/CeruleanTrashedHouse.asm"
-INCLUDE "data/mapHeaders/ceruleanhouse1.asm"
-INCLUDE "scripts/ceruleanhouse1.asm"
-INCLUDE "data/mapObjects/ceruleanhouse1.asm"
+INCLUDE "data/mapHeaders/CeruleanTradeHouse.asm"
+INCLUDE "scripts/CeruleanTradeHouse.asm"
+INCLUDE "data/mapObjects/CeruleanTradeHouse.asm"
-INCLUDE "data/mapHeaders/bikeshop.asm"
-INCLUDE "scripts/bikeshop.asm"
-INCLUDE "data/mapObjects/bikeshop.asm"
-BikeShopBlocks: INCBIN "maps/bikeshop.blk"
+INCLUDE "data/mapHeaders/BikeShop.asm"
+INCLUDE "scripts/BikeShop.asm"
+INCLUDE "data/mapObjects/BikeShop.asm"
+BikeShop_Blocks: INCBIN "maps/BikeShop.blk"
-INCLUDE "data/mapHeaders/lavenderhouse1.asm"
-INCLUDE "scripts/lavenderhouse1.asm"
-INCLUDE "data/mapObjects/lavenderhouse1.asm"
+INCLUDE "data/mapHeaders/MrFujisHouse.asm"
+INCLUDE "scripts/MrFujisHouse.asm"
+INCLUDE "data/mapObjects/MrFujisHouse.asm"
-INCLUDE "data/mapHeaders/lavenderhouse2.asm"
-INCLUDE "scripts/lavenderhouse2.asm"
-INCLUDE "data/mapObjects/lavenderhouse2.asm"
+INCLUDE "data/mapHeaders/LavenderCuboneHouse.asm"
+INCLUDE "scripts/LavenderCuboneHouse.asm"
+INCLUDE "data/mapObjects/LavenderCuboneHouse.asm"
-INCLUDE "data/mapHeaders/namerater.asm"
-INCLUDE "scripts/namerater.asm"
-INCLUDE "data/mapObjects/namerater.asm"
+INCLUDE "data/mapHeaders/NameRatersHouse.asm"
+INCLUDE "scripts/NameRatersHouse.asm"
+INCLUDE "data/mapObjects/NameRatersHouse.asm"
-INCLUDE "data/mapHeaders/vermilionhouse1.asm"
-INCLUDE "scripts/vermilionhouse1.asm"
-INCLUDE "data/mapObjects/vermilionhouse1.asm"
+INCLUDE "data/mapHeaders/VermilionPidgeyHouse.asm"
+INCLUDE "scripts/VermilionPidgeyHouse.asm"
+INCLUDE "data/mapObjects/VermilionPidgeyHouse.asm"
-INCLUDE "data/mapHeaders/vermiliondock.asm"
-INCLUDE "scripts/vermiliondock.asm"
-INCLUDE "data/mapObjects/vermiliondock.asm"
-VermilionDockBlocks: INCBIN "maps/vermiliondock.blk"
+INCLUDE "data/mapHeaders/VermilionDock.asm"
+INCLUDE "scripts/VermilionDock.asm"
+INCLUDE "data/mapObjects/VermilionDock.asm"
+VermilionDock_Blocks: INCBIN "maps/VermilionDock.blk"
-INCLUDE "data/mapHeaders/celadonmansion5.asm"
-INCLUDE "scripts/celadonmansion5.asm"
-INCLUDE "data/mapObjects/celadonmansion5.asm"
+INCLUDE "data/mapHeaders/CeladonMansionRoofHouse.asm"
+INCLUDE "scripts/CeladonMansionRoofHouse.asm"
+INCLUDE "data/mapObjects/CeladonMansionRoofHouse.asm"
-INCLUDE "data/mapHeaders/fuchsiamart.asm"
-INCLUDE "scripts/fuchsiamart.asm"
-INCLUDE "data/mapObjects/fuchsiamart.asm"
-FuchsiaMartBlocks: INCBIN "maps/fuchsiamart.blk"
+INCLUDE "data/mapHeaders/FuchsiaMart.asm"
+INCLUDE "scripts/FuchsiaMart.asm"
+INCLUDE "data/mapObjects/FuchsiaMart.asm"
+FuchsiaMart_Blocks: INCBIN "maps/FuchsiaMart.blk"
-INCLUDE "data/mapHeaders/saffronhouse1.asm"
-INCLUDE "scripts/saffronhouse1.asm"
-INCLUDE "data/mapObjects/saffronhouse1.asm"
+INCLUDE "data/mapHeaders/SaffronPidgeyHouse.asm"
+INCLUDE "scripts/SaffronPidgeyHouse.asm"
+INCLUDE "data/mapObjects/SaffronPidgeyHouse.asm"
-INCLUDE "data/mapHeaders/saffronhouse2.asm"
-INCLUDE "scripts/saffronhouse2.asm"
-INCLUDE "data/mapObjects/saffronhouse2.asm"
+INCLUDE "data/mapHeaders/MrPsychicsHouse.asm"
+INCLUDE "scripts/MrPsychicsHouse.asm"
+INCLUDE "data/mapObjects/MrPsychicsHouse.asm"
-INCLUDE "data/mapHeaders/diglettscaveroute2.asm"
-INCLUDE "scripts/diglettscaveroute2.asm"
-INCLUDE "data/mapObjects/diglettscaveroute2.asm"
+INCLUDE "data/mapHeaders/DiglettsCaveRoute2.asm"
+INCLUDE "scripts/DiglettsCaveRoute2.asm"
+INCLUDE "data/mapObjects/DiglettsCaveRoute2.asm"
-INCLUDE "data/mapHeaders/route2house.asm"
-INCLUDE "scripts/route2house.asm"
-INCLUDE "data/mapObjects/route2house.asm"
+INCLUDE "data/mapHeaders/Route2TradeHouse.asm"
+INCLUDE "scripts/Route2TradeHouse.asm"
+INCLUDE "data/mapObjects/Route2TradeHouse.asm"
-INCLUDE "data/mapHeaders/route5gate.asm"
-INCLUDE "scripts/route5gate.asm"
-INCLUDE "data/mapObjects/route5gate.asm"
-Route5GateBlocks: INCBIN "maps/route5gate.blk"
+INCLUDE "data/mapHeaders/Route5Gate.asm"
+INCLUDE "scripts/Route5Gate.asm"
+INCLUDE "data/mapObjects/Route5Gate.asm"
+Route5Gate_Blocks: INCBIN "maps/Route5Gate.blk"
-INCLUDE "data/mapHeaders/route6gate.asm"
-INCLUDE "scripts/route6gate.asm"
-INCLUDE "data/mapObjects/route6gate.asm"
-Route6GateBlocks: INCBIN "maps/route6gate.blk"
+INCLUDE "data/mapHeaders/Route6Gate.asm"
+INCLUDE "scripts/Route6Gate.asm"
+INCLUDE "data/mapObjects/Route6Gate.asm"
+Route6Gate_Blocks: INCBIN "maps/Route6Gate.blk"
-INCLUDE "data/mapHeaders/route7gate.asm"
-INCLUDE "scripts/route7gate.asm"
-INCLUDE "data/mapObjects/route7gate.asm"
-Route7GateBlocks: INCBIN "maps/route7gate.blk"
+INCLUDE "data/mapHeaders/Route7Gate.asm"
+INCLUDE "scripts/Route7Gate.asm"
+INCLUDE "data/mapObjects/Route7Gate.asm"
+Route7Gate_Blocks: INCBIN "maps/Route7Gate.blk"
-INCLUDE "data/mapHeaders/route8gate.asm"
-INCLUDE "scripts/route8gate.asm"
-INCLUDE "data/mapObjects/route8gate.asm"
-Route8GateBlocks: INCBIN "maps/route8gate.blk"
+INCLUDE "data/mapHeaders/Route8Gate.asm"
+INCLUDE "scripts/Route8Gate.asm"
+INCLUDE "data/mapObjects/Route8Gate.asm"
+Route8Gate_Blocks: INCBIN "maps/Route8Gate.blk"
-INCLUDE "data/mapHeaders/undergroundpathentranceroute8.asm"
-INCLUDE "scripts/undergroundpathentranceroute8.asm"
-INCLUDE "data/mapObjects/undergroundpathentranceroute8.asm"
+INCLUDE "data/mapHeaders/UndergroundPathRoute8.asm"
+INCLUDE "scripts/UndergroundPathRoute8.asm"
+INCLUDE "data/mapObjects/UndergroundPathRoute8.asm"
-INCLUDE "data/mapHeaders/powerplant.asm"
-INCLUDE "scripts/powerplant.asm"
-INCLUDE "data/mapObjects/powerplant.asm"
-PowerPlantBlocks: INCBIN "maps/powerplant.blk"
+INCLUDE "data/mapHeaders/PowerPlant.asm"
+INCLUDE "scripts/PowerPlant.asm"
+INCLUDE "data/mapObjects/PowerPlant.asm"
+PowerPlant_Blocks: INCBIN "maps/PowerPlant.blk"
-INCLUDE "data/mapHeaders/diglettscaveroute11.asm"
-INCLUDE "scripts/diglettscaveroute11.asm"
-INCLUDE "data/mapObjects/diglettscaveroute11.asm"
+INCLUDE "data/mapHeaders/DiglettsCaveRoute11.asm"
+INCLUDE "scripts/DiglettsCaveRoute11.asm"
+INCLUDE "data/mapObjects/DiglettsCaveRoute11.asm"
-INCLUDE "data/mapHeaders/route16house.asm"
-INCLUDE "scripts/route16house.asm"
-INCLUDE "data/mapObjects/route16house.asm"
+INCLUDE "data/mapHeaders/Route16FlyHouse.asm"
+INCLUDE "scripts/Route16FlyHouse.asm"
+INCLUDE "data/mapObjects/Route16FlyHouse.asm"
-INCLUDE "data/mapHeaders/route22gate.asm"
-INCLUDE "scripts/route22gate.asm"
-INCLUDE "data/mapObjects/route22gate.asm"
-Route22GateBlocks: INCBIN "maps/route22gate.blk"
+INCLUDE "data/mapHeaders/Route22Gate.asm"
+INCLUDE "scripts/Route22Gate.asm"
+INCLUDE "data/mapObjects/Route22Gate.asm"
+Route22Gate_Blocks: INCBIN "maps/Route22Gate.blk"
-INCLUDE "data/mapHeaders/billshouse.asm"
-INCLUDE "scripts/billshouse.asm"
-INCLUDE "data/mapObjects/billshouse.asm"
-BillsHouseBlocks: INCBIN "maps/billshouse.blk"
+INCLUDE "data/mapHeaders/BillsHouse.asm"
+INCLUDE "scripts/BillsHouse.asm"
+INCLUDE "data/mapObjects/BillsHouse.asm"
+BillsHouse_Blocks: INCBIN "maps/BillsHouse.blk"
INCLUDE "engine/menu/oaks_pc.asm"
@@ -581,6 +583,7 @@
SECTION "Battle (BANK 9)", ROMX
+
INCLUDE "engine/battle/print_type.asm"
INCLUDE "engine/battle/save_trainer_name.asm"
INCLUDE "engine/battle/moveEffects/focus_energy_effect.asm"
@@ -655,6 +658,7 @@
SECTION "Battle (BANK A)", ROMX
+
INCLUDE "engine/battle/moveEffects/leech_seed_effect.asm"
@@ -814,6 +818,7 @@
SECTION "Battle (BANK C)", ROMX
+
INCLUDE "engine/battle/moveEffects/mist_effect.asm"
INCLUDE "engine/battle/moveEffects/one_hit_ko_effect.asm"
@@ -926,145 +931,145 @@
SECTION "bank11", ROMX
-INCLUDE "data/mapHeaders/lavendertown.asm"
-INCLUDE "data/mapObjects/lavendertown.asm"
-LavenderTownBlocks: INCBIN "maps/lavendertown.blk"
+INCLUDE "data/mapHeaders/LavenderTown.asm"
+INCLUDE "data/mapObjects/LavenderTown.asm"
+LavenderTown_Blocks: INCBIN "maps/LavenderTown.blk"
-ViridianPokecenterBlocks: INCBIN "maps/viridianpokecenter.blk"
+ViridianPokecenter_Blocks: INCBIN "maps/ViridianPokecenter.blk"
-SafariZoneRestHouse1Blocks:
-SafariZoneRestHouse2Blocks:
-SafariZoneRestHouse3Blocks:
-SafariZoneRestHouse4Blocks: INCBIN "maps/safarizoneresthouse1.blk"
+SafariZoneCenterRestHouse_Blocks:
+SafariZoneWestRestHouse_Blocks:
+SafariZoneEastRestHouse_Blocks:
+SafariZoneNorthRestHouse_Blocks: INCBIN "maps/SafariZoneCenterRestHouse.blk"
-INCLUDE "scripts/lavendertown.asm"
+INCLUDE "scripts/LavenderTown.asm"
INCLUDE "engine/pokedex_rating.asm"
-INCLUDE "data/mapHeaders/viridianpokecenter.asm"
-INCLUDE "scripts/viridianpokecenter.asm"
-INCLUDE "data/mapObjects/viridianpokecenter.asm"
+INCLUDE "data/mapHeaders/ViridianPokecenter.asm"
+INCLUDE "scripts/ViridianPokecenter.asm"
+INCLUDE "data/mapObjects/ViridianPokecenter.asm"
-INCLUDE "data/mapHeaders/mansion1.asm"
-INCLUDE "scripts/mansion1.asm"
-INCLUDE "data/mapObjects/mansion1.asm"
-Mansion1Blocks: INCBIN "maps/mansion1.blk"
+INCLUDE "data/mapHeaders/PokemonMansion1F.asm"
+INCLUDE "scripts/PokemonMansion1F.asm"
+INCLUDE "data/mapObjects/PokemonMansion1F.asm"
+PokemonMansion1F_Blocks: INCBIN "maps/PokemonMansion1F.blk"
-INCLUDE "data/mapHeaders/rocktunnel1.asm"
-INCLUDE "scripts/rocktunnel1.asm"
-INCLUDE "data/mapObjects/rocktunnel1.asm"
-RockTunnel1Blocks: INCBIN "maps/rocktunnel1.blk"
+INCLUDE "data/mapHeaders/RockTunnel1F.asm"
+INCLUDE "scripts/RockTunnel1F.asm"
+INCLUDE "data/mapObjects/RockTunnel1F.asm"
+RockTunnel1F_Blocks: INCBIN "maps/RockTunnel1F.blk"
-INCLUDE "data/mapHeaders/seafoamislands1.asm"
-INCLUDE "scripts/seafoamislands1.asm"
-INCLUDE "data/mapObjects/seafoamislands1.asm"
-SeafoamIslands1Blocks: INCBIN "maps/seafoamislands1.blk"
+INCLUDE "data/mapHeaders/SeafoamIslands1F.asm"
+INCLUDE "scripts/SeafoamIslands1F.asm"
+INCLUDE "data/mapObjects/SeafoamIslands1F.asm"
+SeafoamIslands1F_Blocks: INCBIN "maps/SeafoamIslands1F.blk"
-INCLUDE "data/mapHeaders/ssanne3.asm"
-INCLUDE "scripts/ssanne3.asm"
-INCLUDE "data/mapObjects/ssanne3.asm"
-SSAnne3Blocks: INCBIN "maps/ssanne3.blk"
+INCLUDE "data/mapHeaders/SSAnne3F.asm"
+INCLUDE "scripts/SSAnne3F.asm"
+INCLUDE "data/mapObjects/SSAnne3F.asm"
+SSAnne3F_Blocks: INCBIN "maps/SSAnne3F.blk"
-INCLUDE "data/mapHeaders/victoryroad3.asm"
-INCLUDE "scripts/victoryroad3.asm"
-INCLUDE "data/mapObjects/victoryroad3.asm"
-VictoryRoad3Blocks: INCBIN "maps/victoryroad3.blk"
+INCLUDE "data/mapHeaders/VictoryRoad3F.asm"
+INCLUDE "scripts/VictoryRoad3F.asm"
+INCLUDE "data/mapObjects/VictoryRoad3F.asm"
+VictoryRoad3F_Blocks: INCBIN "maps/VictoryRoad3F.blk"
-INCLUDE "data/mapHeaders/rockethideout1.asm"
-INCLUDE "scripts/rockethideout1.asm"
-INCLUDE "data/mapObjects/rockethideout1.asm"
-RocketHideout1Blocks: INCBIN "maps/rockethideout1.blk"
+INCLUDE "data/mapHeaders/RocketHideoutB1F.asm"
+INCLUDE "scripts/RocketHideoutB1F.asm"
+INCLUDE "data/mapObjects/RocketHideoutB1F.asm"
+RocketHideoutB1F_Blocks: INCBIN "maps/RocketHideoutB1F.blk"
-INCLUDE "data/mapHeaders/rockethideout2.asm"
-INCLUDE "scripts/rockethideout2.asm"
-INCLUDE "data/mapObjects/rockethideout2.asm"
-RocketHideout2Blocks: INCBIN "maps/rockethideout2.blk"
+INCLUDE "data/mapHeaders/RocketHideoutB2F.asm"
+INCLUDE "scripts/RocketHideoutB2F.asm"
+INCLUDE "data/mapObjects/RocketHideoutB2F.asm"
+RocketHideoutB2F_Blocks: INCBIN "maps/RocketHideoutB2F.blk"
-INCLUDE "data/mapHeaders/rockethideout3.asm"
-INCLUDE "scripts/rockethideout3.asm"
-INCLUDE "data/mapObjects/rockethideout3.asm"
-RocketHideout3Blocks: INCBIN "maps/rockethideout3.blk"
+INCLUDE "data/mapHeaders/RocketHideoutB3F.asm"
+INCLUDE "scripts/RocketHideoutB3F.asm"
+INCLUDE "data/mapObjects/RocketHideoutB3F.asm"
+RocketHideoutB3F_Blocks: INCBIN "maps/RocketHideoutB3F.blk"
-INCLUDE "data/mapHeaders/rockethideout4.asm"
-INCLUDE "scripts/rockethideout4.asm"
-INCLUDE "data/mapObjects/rockethideout4.asm"
-RocketHideout4Blocks: INCBIN "maps/rockethideout4.blk"
+INCLUDE "data/mapHeaders/RocketHideoutB4F.asm"
+INCLUDE "scripts/RocketHideoutB4F.asm"
+INCLUDE "data/mapObjects/RocketHideoutB4F.asm"
+RocketHideoutB4F_Blocks: INCBIN "maps/RocketHideoutB4F.blk"
-INCLUDE "data/mapHeaders/rockethideoutelevator.asm"
-INCLUDE "scripts/rockethideoutelevator.asm"
-INCLUDE "data/mapObjects/rockethideoutelevator.asm"
-RocketHideoutElevatorBlocks: INCBIN "maps/rockethideoutelevator.blk"
+INCLUDE "data/mapHeaders/RocketHideoutElevator.asm"
+INCLUDE "scripts/RocketHideoutElevator.asm"
+INCLUDE "data/mapObjects/RocketHideoutElevator.asm"
+RocketHideoutElevator_Blocks: INCBIN "maps/RocketHideoutElevator.blk"
-INCLUDE "data/mapHeaders/silphcoelevator.asm"
-INCLUDE "scripts/silphcoelevator.asm"
-INCLUDE "data/mapObjects/silphcoelevator.asm"
-SilphCoElevatorBlocks: INCBIN "maps/silphcoelevator.blk"
+INCLUDE "data/mapHeaders/SilphCoElevator.asm"
+INCLUDE "scripts/SilphCoElevator.asm"
+INCLUDE "data/mapObjects/SilphCoElevator.asm"
+SilphCoElevator_Blocks: INCBIN "maps/SilphCoElevator.blk"
-INCLUDE "data/mapHeaders/safarizoneeast.asm"
-INCLUDE "scripts/safarizoneeast.asm"
-INCLUDE "data/mapObjects/safarizoneeast.asm"
-SafariZoneEastBlocks: INCBIN "maps/safarizoneeast.blk"
+INCLUDE "data/mapHeaders/SafariZoneEast.asm"
+INCLUDE "scripts/SafariZoneEast.asm"
+INCLUDE "data/mapObjects/SafariZoneEast.asm"
+SafariZoneEast_Blocks: INCBIN "maps/SafariZoneEast.blk"
-INCLUDE "data/mapHeaders/safarizonenorth.asm"
-INCLUDE "scripts/safarizonenorth.asm"
-INCLUDE "data/mapObjects/safarizonenorth.asm"
-SafariZoneNorthBlocks: INCBIN "maps/safarizonenorth.blk"
+INCLUDE "data/mapHeaders/SafariZoneNorth.asm"
+INCLUDE "scripts/SafariZoneNorth.asm"
+INCLUDE "data/mapObjects/SafariZoneNorth.asm"
+SafariZoneNorth_Blocks: INCBIN "maps/SafariZoneNorth.blk"
-INCLUDE "data/mapHeaders/safarizonecenter.asm"
-INCLUDE "scripts/safarizonecenter.asm"
-INCLUDE "data/mapObjects/safarizonecenter.asm"
-SafariZoneCenterBlocks: INCBIN "maps/safarizonecenter.blk"
+INCLUDE "data/mapHeaders/SafariZoneCenter.asm"
+INCLUDE "scripts/SafariZoneCenter.asm"
+INCLUDE "data/mapObjects/SafariZoneCenter.asm"
+SafariZoneCenter_Blocks: INCBIN "maps/SafariZoneCenter.blk"
-INCLUDE "data/mapHeaders/safarizoneresthouse1.asm"
-INCLUDE "scripts/safarizoneresthouse1.asm"
-INCLUDE "data/mapObjects/safarizoneresthouse1.asm"
+INCLUDE "data/mapHeaders/SafariZoneCenterRestHouse.asm"
+INCLUDE "scripts/SafariZoneCenterRestHouse.asm"
+INCLUDE "data/mapObjects/SafariZoneCenterRestHouse.asm"
-INCLUDE "data/mapHeaders/safarizoneresthouse2.asm"
-INCLUDE "scripts/safarizoneresthouse2.asm"
-INCLUDE "data/mapObjects/safarizoneresthouse2.asm"
+INCLUDE "data/mapHeaders/SafariZoneWestRestHouse.asm"
+INCLUDE "scripts/SafariZoneWestRestHouse.asm"
+INCLUDE "data/mapObjects/SafariZoneWestRestHouse.asm"
-INCLUDE "data/mapHeaders/safarizoneresthouse3.asm"
-INCLUDE "scripts/safarizoneresthouse3.asm"
-INCLUDE "data/mapObjects/safarizoneresthouse3.asm"
+INCLUDE "data/mapHeaders/SafariZoneEastRestHouse.asm"
+INCLUDE "scripts/SafariZoneEastRestHouse.asm"
+INCLUDE "data/mapObjects/SafariZoneEastRestHouse.asm"
-INCLUDE "data/mapHeaders/safarizoneresthouse4.asm"
-INCLUDE "scripts/safarizoneresthouse4.asm"
-INCLUDE "data/mapObjects/safarizoneresthouse4.asm"
+INCLUDE "data/mapHeaders/SafariZoneNorthRestHouse.asm"
+INCLUDE "scripts/SafariZoneNorthRestHouse.asm"
+INCLUDE "data/mapObjects/SafariZoneNorthRestHouse.asm"
-INCLUDE "data/mapHeaders/unknowndungeon2.asm"
-INCLUDE "scripts/unknowndungeon2.asm"
-INCLUDE "data/mapObjects/unknowndungeon2.asm"
-UnknownDungeon2Blocks: INCBIN "maps/unknowndungeon2.blk"
+INCLUDE "data/mapHeaders/CeruleanCave2F.asm"
+INCLUDE "scripts/CeruleanCave2F.asm"
+INCLUDE "data/mapObjects/CeruleanCave2F.asm"
+CeruleanCave2F_Blocks: INCBIN "maps/CeruleanCave2F.blk"
-INCLUDE "data/mapHeaders/unknowndungeon3.asm"
-INCLUDE "scripts/unknowndungeon3.asm"
-INCLUDE "data/mapObjects/unknowndungeon3.asm"
-UnknownDungeon3Blocks: INCBIN "maps/unknowndungeon3.blk"
+INCLUDE "data/mapHeaders/CeruleanCaveB1F.asm"
+INCLUDE "scripts/CeruleanCaveB1F.asm"
+INCLUDE "data/mapObjects/CeruleanCaveB1F.asm"
+CeruleanCaveB1F_Blocks: INCBIN "maps/CeruleanCaveB1F.blk"
-INCLUDE "data/mapHeaders/rocktunnel2.asm"
-INCLUDE "scripts/rocktunnel2.asm"
-INCLUDE "data/mapObjects/rocktunnel2.asm"
-RockTunnel2Blocks: INCBIN "maps/rocktunnel2.blk"
+INCLUDE "data/mapHeaders/RockTunnelB1F.asm"
+INCLUDE "scripts/RockTunnelB1F.asm"
+INCLUDE "data/mapObjects/RockTunnelB1F.asm"
+RockTunnelB1F_Blocks: INCBIN "maps/RockTunnelB1F.blk"
-INCLUDE "data/mapHeaders/seafoamislands2.asm"
-INCLUDE "scripts/seafoamislands2.asm"
-INCLUDE "data/mapObjects/seafoamislands2.asm"
-SeafoamIslands2Blocks: INCBIN "maps/seafoamislands2.blk"
+INCLUDE "data/mapHeaders/SeafoamIslandsB1F.asm"
+INCLUDE "scripts/SeafoamIslandsB1F.asm"
+INCLUDE "data/mapObjects/SeafoamIslandsB1F.asm"
+SeafoamIslandsB1F_Blocks: INCBIN "maps/SeafoamIslandsB1F.blk"
-INCLUDE "data/mapHeaders/seafoamislands3.asm"
-INCLUDE "scripts/seafoamislands3.asm"
-INCLUDE "data/mapObjects/seafoamislands3.asm"
-SeafoamIslands3Blocks: INCBIN "maps/seafoamislands3.blk"
+INCLUDE "data/mapHeaders/SeafoamIslandsB2F.asm"
+INCLUDE "scripts/SeafoamIslandsB2F.asm"
+INCLUDE "data/mapObjects/SeafoamIslandsB2F.asm"
+SeafoamIslandsB2F_Blocks: INCBIN "maps/SeafoamIslandsB2F.blk"
-INCLUDE "data/mapHeaders/seafoamislands4.asm"
-INCLUDE "scripts/seafoamislands4.asm"
-INCLUDE "data/mapObjects/seafoamislands4.asm"
-SeafoamIslands4Blocks: INCBIN "maps/seafoamislands4.blk"
+INCLUDE "data/mapHeaders/SeafoamIslandsB3F.asm"
+INCLUDE "scripts/SeafoamIslandsB3F.asm"
+INCLUDE "data/mapObjects/SeafoamIslandsB3F.asm"
+SeafoamIslandsB3F_Blocks: INCBIN "maps/SeafoamIslandsB3F.blk"
-INCLUDE "data/mapHeaders/seafoamislands5.asm"
-INCLUDE "scripts/seafoamislands5.asm"
-INCLUDE "data/mapObjects/seafoamislands5.asm"
-SeafoamIslands5Blocks: INCBIN "maps/seafoamislands5.blk"
+INCLUDE "data/mapHeaders/SeafoamIslandsB4F.asm"
+INCLUDE "scripts/SeafoamIslandsB4F.asm"
+INCLUDE "data/mapObjects/SeafoamIslandsB4F.asm"
+SeafoamIslandsB4F_Blocks: INCBIN "maps/SeafoamIslandsB4F.blk"
INCLUDE "engine/overworld/hidden_objects.asm"
@@ -1071,181 +1076,181 @@
SECTION "bank12", ROMX
-INCLUDE "data/mapHeaders/route7.asm"
-INCLUDE "data/mapObjects/route7.asm"
-Route7Blocks: INCBIN "maps/route7.blk"
+INCLUDE "data/mapHeaders/Route7.asm"
+INCLUDE "data/mapObjects/Route7.asm"
+Route7_Blocks: INCBIN "maps/Route7.blk"
-CeladonPokecenterBlocks:
-RockTunnelPokecenterBlocks:
-MtMoonPokecenterBlocks: INCBIN "maps/mtmoonpokecenter.blk"
+CeladonPokecenter_Blocks:
+RockTunnelPokecenter_Blocks:
+MtMoonPokecenter_Blocks: INCBIN "maps/MtMoonPokecenter.blk"
-Route18GateBlocks:
-Route15GateBlocks:
-Route11GateBlocks: INCBIN "maps/route11gate.blk"
+Route18Gate1F_Blocks:
+Route15Gate1F_Blocks:
+Route11Gate1F_Blocks: INCBIN "maps/Route11Gate1F.blk"
-Route18GateUpstairsBlocks:
-Route16GateUpstairsBlocks:
-Route12GateUpstairsBlocks:
-Route15GateUpstairsBlocks:
-Route11GateUpstairsBlocks: INCBIN "maps/route11gateupstairs.blk"
+Route18Gate2F_Blocks:
+Route16Gate2F_Blocks:
+Route15Gate2F_Blocks:
+Route12Gate2F_Blocks:
+Route11Gate2F_Blocks: INCBIN "maps/Route11Gate2F.blk"
INCLUDE "engine/predefs12.asm"
-INCLUDE "scripts/route7.asm"
+INCLUDE "scripts/Route7.asm"
-INCLUDE "data/mapHeaders/redshouse1f.asm"
-INCLUDE "scripts/redshouse1f.asm"
-INCLUDE "data/mapObjects/redshouse1f.asm"
-RedsHouse1FBlocks: INCBIN "maps/redshouse1f.blk"
+INCLUDE "data/mapHeaders/RedsHouse1F.asm"
+INCLUDE "scripts/RedsHouse1F.asm"
+INCLUDE "data/mapObjects/RedsHouse1F.asm"
+RedsHouse1F_Blocks: INCBIN "maps/RedsHouse1F.blk"
-INCLUDE "data/mapHeaders/celadonmart3.asm"
-INCLUDE "scripts/celadonmart3.asm"
-INCLUDE "data/mapObjects/celadonmart3.asm"
-CeladonMart3Blocks: INCBIN "maps/celadonmart3.blk"
+INCLUDE "data/mapHeaders/CeladonMart3F.asm"
+INCLUDE "scripts/CeladonMart3F.asm"
+INCLUDE "data/mapObjects/CeladonMart3F.asm"
+CeladonMart3F_Blocks: INCBIN "maps/CeladonMart3F.blk"
-INCLUDE "data/mapHeaders/celadonmart4.asm"
-INCLUDE "scripts/celadonmart4.asm"
-INCLUDE "data/mapObjects/celadonmart4.asm"
-CeladonMart4Blocks: INCBIN "maps/celadonmart4.blk"
+INCLUDE "data/mapHeaders/CeladonMart4F.asm"
+INCLUDE "scripts/CeladonMart4F.asm"
+INCLUDE "data/mapObjects/CeladonMart4F.asm"
+CeladonMart4F_Blocks: INCBIN "maps/CeladonMart4F.blk"
-INCLUDE "data/mapHeaders/celadonmartroof.asm"
-INCLUDE "scripts/celadonmartroof.asm"
-INCLUDE "data/mapObjects/celadonmartroof.asm"
-CeladonMartRoofBlocks: INCBIN "maps/celadonmartroof.blk"
+INCLUDE "data/mapHeaders/CeladonMartRoof.asm"
+INCLUDE "scripts/CeladonMartRoof.asm"
+INCLUDE "data/mapObjects/CeladonMartRoof.asm"
+CeladonMartRoof_Blocks: INCBIN "maps/CeladonMartRoof.blk"
-INCLUDE "data/mapHeaders/celadonmartelevator.asm"
-INCLUDE "scripts/celadonmartelevator.asm"
-INCLUDE "data/mapObjects/celadonmartelevator.asm"
-CeladonMartElevatorBlocks: INCBIN "maps/celadonmartelevator.blk"
+INCLUDE "data/mapHeaders/CeladonMartElevator.asm"
+INCLUDE "scripts/CeladonMartElevator.asm"
+INCLUDE "data/mapObjects/CeladonMartElevator.asm"
+CeladonMartElevator_Blocks: INCBIN "maps/CeladonMartElevator.blk"
-INCLUDE "data/mapHeaders/celadonmansion1.asm"
-INCLUDE "scripts/celadonmansion1.asm"
-INCLUDE "data/mapObjects/celadonmansion1.asm"
-CeladonMansion1Blocks: INCBIN "maps/celadonmansion1.blk"
+INCLUDE "data/mapHeaders/CeladonMansion1F.asm"
+INCLUDE "scripts/CeladonMansion1F.asm"
+INCLUDE "data/mapObjects/CeladonMansion1F.asm"
+CeladonMansion1F_Blocks: INCBIN "maps/CeladonMansion1F.blk"
-INCLUDE "data/mapHeaders/celadonmansion2.asm"
-INCLUDE "scripts/celadonmansion2.asm"
-INCLUDE "data/mapObjects/celadonmansion2.asm"
-CeladonMansion2Blocks: INCBIN "maps/celadonmansion2.blk"
+INCLUDE "data/mapHeaders/CeladonMansion2F.asm"
+INCLUDE "scripts/CeladonMansion2F.asm"
+INCLUDE "data/mapObjects/CeladonMansion2F.asm"
+CeladonMansion2F_Blocks: INCBIN "maps/CeladonMansion2F.blk"
-INCLUDE "data/mapHeaders/celadonmansion3.asm"
-INCLUDE "scripts/celadonmansion3.asm"
-INCLUDE "data/mapObjects/celadonmansion3.asm"
-CeladonMansion3Blocks: INCBIN "maps/celadonmansion3.blk"
+INCLUDE "data/mapHeaders/CeladonMansion3F.asm"
+INCLUDE "scripts/CeladonMansion3F.asm"
+INCLUDE "data/mapObjects/CeladonMansion3F.asm"
+CeladonMansion3F_Blocks: INCBIN "maps/CeladonMansion3F.blk"
-INCLUDE "data/mapHeaders/celadonmansion4.asm"
-INCLUDE "scripts/celadonmansion4.asm"
-INCLUDE "data/mapObjects/celadonmansion4.asm"
-CeladonMansion4Blocks: INCBIN "maps/celadonmansion4.blk"
+INCLUDE "data/mapHeaders/CeladonMansionRoof.asm"
+INCLUDE "scripts/CeladonMansionRoof.asm"
+INCLUDE "data/mapObjects/CeladonMansionRoof.asm"
+CeladonMansionRoof_Blocks: INCBIN "maps/CeladonMansionRoof.blk"
-INCLUDE "data/mapHeaders/celadonpokecenter.asm"
-INCLUDE "scripts/celadonpokecenter.asm"
-INCLUDE "data/mapObjects/celadonpokecenter.asm"
+INCLUDE "data/mapHeaders/CeladonPokecenter.asm"
+INCLUDE "scripts/CeladonPokecenter.asm"
+INCLUDE "data/mapObjects/CeladonPokecenter.asm"
-INCLUDE "data/mapHeaders/celadongym.asm"
-INCLUDE "scripts/celadongym.asm"
-INCLUDE "data/mapObjects/celadongym.asm"
-CeladonGymBlocks: INCBIN "maps/celadongym.blk"
+INCLUDE "data/mapHeaders/CeladonGym.asm"
+INCLUDE "scripts/CeladonGym.asm"
+INCLUDE "data/mapObjects/CeladonGym.asm"
+CeladonGym_Blocks: INCBIN "maps/CeladonGym.blk"
-INCLUDE "data/mapHeaders/celadongamecorner.asm"
-INCLUDE "scripts/celadongamecorner.asm"
-INCLUDE "data/mapObjects/celadongamecorner.asm"
-CeladonGameCornerBlocks: INCBIN "maps/celadongamecorner.blk"
+INCLUDE "data/mapHeaders/GameCorner.asm"
+INCLUDE "scripts/GameCorner.asm"
+INCLUDE "data/mapObjects/GameCorner.asm"
+GameCorner_Blocks: INCBIN "maps/GameCorner.blk"
-INCLUDE "data/mapHeaders/celadonmart5.asm"
-INCLUDE "scripts/celadonmart5.asm"
-INCLUDE "data/mapObjects/celadonmart5.asm"
-CeladonMart5Blocks: INCBIN "maps/celadonmart5.blk"
+INCLUDE "data/mapHeaders/CeladonMart5F.asm"
+INCLUDE "scripts/CeladonMart5F.asm"
+INCLUDE "data/mapObjects/CeladonMart5F.asm"
+CeladonMart5F_Blocks: INCBIN "maps/CeladonMart5F.blk"
-INCLUDE "data/mapHeaders/celadonprizeroom.asm"
-INCLUDE "scripts/celadonprizeroom.asm"
-INCLUDE "data/mapObjects/celadonprizeroom.asm"
-CeladonPrizeRoomBlocks: INCBIN "maps/celadonprizeroom.blk"
+INCLUDE "data/mapHeaders/GameCornerPrizeRoom.asm"
+INCLUDE "scripts/GameCornerPrizeRoom.asm"
+INCLUDE "data/mapObjects/GameCornerPrizeRoom.asm"
+GameCornerPrizeRoom_Blocks: INCBIN "maps/GameCornerPrizeRoom.blk"
-INCLUDE "data/mapHeaders/celadondiner.asm"
-INCLUDE "scripts/celadondiner.asm"
-INCLUDE "data/mapObjects/celadondiner.asm"
-CeladonDinerBlocks: INCBIN "maps/celadondiner.blk"
+INCLUDE "data/mapHeaders/CeladonDiner.asm"
+INCLUDE "scripts/CeladonDiner.asm"
+INCLUDE "data/mapObjects/CeladonDiner.asm"
+CeladonDiner_Blocks: INCBIN "maps/CeladonDiner.blk"
-INCLUDE "data/mapHeaders/celadonhouse.asm"
-INCLUDE "scripts/celadonhouse.asm"
-INCLUDE "data/mapObjects/celadonhouse.asm"
-CeladonHouseBlocks: INCBIN "maps/celadonhouse.blk"
+INCLUDE "data/mapHeaders/CeladonChiefHouse.asm"
+INCLUDE "scripts/CeladonChiefHouse.asm"
+INCLUDE "data/mapObjects/CeladonChiefHouse.asm"
+CeladonChiefHouse_Blocks: INCBIN "maps/CeladonChiefHouse.blk"
-INCLUDE "data/mapHeaders/celadonhotel.asm"
-INCLUDE "scripts/celadonhotel.asm"
-INCLUDE "data/mapObjects/celadonhotel.asm"
-CeladonHotelBlocks: INCBIN "maps/celadonhotel.blk"
+INCLUDE "data/mapHeaders/CeladonHotel.asm"
+INCLUDE "scripts/CeladonHotel.asm"
+INCLUDE "data/mapObjects/CeladonHotel.asm"
+CeladonHotel_Blocks: INCBIN "maps/CeladonHotel.blk"
-INCLUDE "data/mapHeaders/mtmoonpokecenter.asm"
-INCLUDE "scripts/mtmoonpokecenter.asm"
-INCLUDE "data/mapObjects/mtmoonpokecenter.asm"
+INCLUDE "data/mapHeaders/MtMoonPokecenter.asm"
+INCLUDE "scripts/MtMoonPokecenter.asm"
+INCLUDE "data/mapObjects/MtMoonPokecenter.asm"
-INCLUDE "data/mapHeaders/rocktunnelpokecenter.asm"
-INCLUDE "scripts/rocktunnelpokecenter.asm"
-INCLUDE "data/mapObjects/rocktunnelpokecenter.asm"
+INCLUDE "data/mapHeaders/RockTunnelPokecenter.asm"
+INCLUDE "scripts/RockTunnelPokecenter.asm"
+INCLUDE "data/mapObjects/RockTunnelPokecenter.asm"
-INCLUDE "data/mapHeaders/route11gate.asm"
-INCLUDE "scripts/route11gate.asm"
-INCLUDE "data/mapObjects/route11gate.asm"
+INCLUDE "data/mapHeaders/Route11Gate1F.asm"
+INCLUDE "scripts/Route11Gate1F.asm"
+INCLUDE "data/mapObjects/Route11Gate1F.asm"
-INCLUDE "data/mapHeaders/route11gateupstairs.asm"
-INCLUDE "scripts/route11gateupstairs.asm"
-INCLUDE "data/mapObjects/route11gateupstairs.asm"
+INCLUDE "data/mapHeaders/Route11Gate2F.asm"
+INCLUDE "scripts/Route11Gate2F.asm"
+INCLUDE "data/mapObjects/Route11Gate2F.asm"
-INCLUDE "data/mapHeaders/route12gate.asm"
-INCLUDE "scripts/route12gate.asm"
-INCLUDE "data/mapObjects/route12gate.asm"
-Route12GateBlocks: INCBIN "maps/route12gate.blk"
+INCLUDE "data/mapHeaders/Route12Gate1F.asm"
+INCLUDE "scripts/Route12Gate1F.asm"
+INCLUDE "data/mapObjects/Route12Gate1F.asm"
+Route12Gate1F_Blocks: INCBIN "maps/Route12Gate1F.blk"
-INCLUDE "data/mapHeaders/route12gateupstairs.asm"
-INCLUDE "scripts/route12gateupstairs.asm"
-INCLUDE "data/mapObjects/route12gateupstairs.asm"
+INCLUDE "data/mapHeaders/Route12Gate2F.asm"
+INCLUDE "scripts/Route12Gate2F.asm"
+INCLUDE "data/mapObjects/Route12Gate2F.asm"
-INCLUDE "data/mapHeaders/route15gate.asm"
-INCLUDE "scripts/route15gate.asm"
-INCLUDE "data/mapObjects/route15gate.asm"
+INCLUDE "data/mapHeaders/Route15Gate1F.asm"
+INCLUDE "scripts/Route15Gate1F.asm"
+INCLUDE "data/mapObjects/Route15Gate1F.asm"
-INCLUDE "data/mapHeaders/route15gateupstairs.asm"
-INCLUDE "scripts/route15gateupstairs.asm"
-INCLUDE "data/mapObjects/route15gateupstairs.asm"
+INCLUDE "data/mapHeaders/Route15Gate2F.asm"
+INCLUDE "scripts/Route15Gate2F.asm"
+INCLUDE "data/mapObjects/Route15Gate2F.asm"
-INCLUDE "data/mapHeaders/route16gate.asm"
-INCLUDE "scripts/route16gate.asm"
-INCLUDE "data/mapObjects/route16gate.asm"
-Route16GateBlocks: INCBIN "maps/route16gate.blk"
+INCLUDE "data/mapHeaders/Route16Gate1F.asm"
+INCLUDE "scripts/Route16Gate1F.asm"
+INCLUDE "data/mapObjects/Route16Gate1F.asm"
+Route16Gate1F_Blocks: INCBIN "maps/Route16Gate1F.blk"
-INCLUDE "data/mapHeaders/route16gateupstairs.asm"
-INCLUDE "scripts/route16gateupstairs.asm"
-INCLUDE "data/mapObjects/route16gateupstairs.asm"
+INCLUDE "data/mapHeaders/Route16Gate2F.asm"
+INCLUDE "scripts/Route16Gate2F.asm"
+INCLUDE "data/mapObjects/Route16Gate2F.asm"
-INCLUDE "data/mapHeaders/route18gate.asm"
-INCLUDE "scripts/route18gate.asm"
-INCLUDE "data/mapObjects/route18gate.asm"
+INCLUDE "data/mapHeaders/Route18Gate1F.asm"
+INCLUDE "scripts/Route18Gate1F.asm"
+INCLUDE "data/mapObjects/Route18Gate1F.asm"
-INCLUDE "data/mapHeaders/route18gateupstairs.asm"
-INCLUDE "scripts/route18gateupstairs.asm"
-INCLUDE "data/mapObjects/route18gateupstairs.asm"
+INCLUDE "data/mapHeaders/Route18Gate2F.asm"
+INCLUDE "scripts/Route18Gate2F.asm"
+INCLUDE "data/mapObjects/Route18Gate2F.asm"
-INCLUDE "data/mapHeaders/mtmoon1.asm"
-INCLUDE "scripts/mtmoon1.asm"
-INCLUDE "data/mapObjects/mtmoon1.asm"
-MtMoon1Blocks: INCBIN "maps/mtmoon1.blk"
+INCLUDE "data/mapHeaders/MtMoon1F.asm"
+INCLUDE "scripts/MtMoon1F.asm"
+INCLUDE "data/mapObjects/MtMoon1F.asm"
+MtMoon1F_Blocks: INCBIN "maps/MtMoon1F.blk"
-INCLUDE "data/mapHeaders/mtmoon3.asm"
-INCLUDE "scripts/mtmoon3.asm"
-INCLUDE "data/mapObjects/mtmoon3.asm"
-MtMoon3Blocks: INCBIN "maps/mtmoon3.blk"
+INCLUDE "data/mapHeaders/MtMoonB2F.asm"
+INCLUDE "scripts/MtMoonB2F.asm"
+INCLUDE "data/mapObjects/MtMoonB2F.asm"
+MtMoonB2F_Blocks: INCBIN "maps/MtMoonB2F.blk"
-INCLUDE "data/mapHeaders/safarizonewest.asm"
-INCLUDE "scripts/safarizonewest.asm"
-INCLUDE "data/mapObjects/safarizonewest.asm"
-SafariZoneWestBlocks: INCBIN "maps/safarizonewest.blk"
+INCLUDE "data/mapHeaders/SafariZoneWest.asm"
+INCLUDE "scripts/SafariZoneWest.asm"
+INCLUDE "data/mapObjects/SafariZoneWest.asm"
+SafariZoneWest_Blocks: INCBIN "maps/SafariZoneWest.blk"
-INCLUDE "data/mapHeaders/safarizonesecrethouse.asm"
-INCLUDE "scripts/safarizonesecrethouse.asm"
-INCLUDE "data/mapObjects/safarizonesecrethouse.asm"
-SafariZoneSecretHouseBlocks: INCBIN "maps/safarizonesecrethouse.blk"
+INCLUDE "data/mapHeaders/SafariZoneSecretHouse.asm"
+INCLUDE "scripts/SafariZoneSecretHouse.asm"
+INCLUDE "data/mapObjects/SafariZoneSecretHouse.asm"
+SafariZoneSecretHouse_Blocks: INCBIN "maps/SafariZoneSecretHouse.blk"
SECTION "bank13", ROMX
@@ -1298,15 +1303,15 @@
AgathaPic:: INCBIN "pic/trainer/agatha.pic"
LancePic:: INCBIN "pic/trainer/lance.pic"
-INCLUDE "data/mapHeaders/tradecenter.asm"
-INCLUDE "scripts/tradecenter.asm"
-INCLUDE "data/mapObjects/tradecenter.asm"
-TradeCenterBlocks: INCBIN "maps/tradecenter.blk"
+INCLUDE "data/mapHeaders/TradeCenter.asm"
+INCLUDE "scripts/TradeCenter.asm"
+INCLUDE "data/mapObjects/TradeCenter.asm"
+TradeCenter_Blocks: INCBIN "maps/TradeCenter.blk"
-INCLUDE "data/mapHeaders/colosseum.asm"
-INCLUDE "scripts/colosseum.asm"
-INCLUDE "data/mapObjects/colosseum.asm"
-ColosseumBlocks: INCBIN "maps/colosseum.blk"
+INCLUDE "data/mapHeaders/Colosseum.asm"
+INCLUDE "scripts/Colosseum.asm"
+INCLUDE "data/mapObjects/Colosseum.asm"
+Colosseum_Blocks: INCBIN "maps/Colosseum.blk"
INCLUDE "engine/give_pokemon.asm"
@@ -1315,71 +1320,71 @@
SECTION "bank14", ROMX
-INCLUDE "data/mapHeaders/route22.asm"
-INCLUDE "data/mapObjects/route22.asm"
-Route22Blocks: INCBIN "maps/route22.blk"
+INCLUDE "data/mapHeaders/Route22.asm"
+INCLUDE "data/mapObjects/Route22.asm"
+Route22_Blocks: INCBIN "maps/Route22.blk"
-INCLUDE "data/mapHeaders/route20.asm"
-INCLUDE "data/mapObjects/route20.asm"
-Route20Blocks: INCBIN "maps/route20.blk"
+INCLUDE "data/mapHeaders/Route20.asm"
+INCLUDE "data/mapObjects/Route20.asm"
+Route20_Blocks: INCBIN "maps/Route20.blk"
-INCLUDE "data/mapHeaders/route23.asm"
-INCLUDE "data/mapObjects/route23.asm"
-Route23Blocks: INCBIN "maps/route23.blk"
+INCLUDE "data/mapHeaders/Route23.asm"
+INCLUDE "data/mapObjects/Route23.asm"
+Route23_Blocks: INCBIN "maps/Route23.blk"
-INCLUDE "data/mapHeaders/route24.asm"
-INCLUDE "data/mapObjects/route24.asm"
-Route24Blocks: INCBIN "maps/route24.blk"
+INCLUDE "data/mapHeaders/Route24.asm"
+INCLUDE "data/mapObjects/Route24.asm"
+Route24_Blocks: INCBIN "maps/Route24.blk"
-INCLUDE "data/mapHeaders/route25.asm"
-INCLUDE "data/mapObjects/route25.asm"
-Route25Blocks: INCBIN "maps/route25.blk"
+INCLUDE "data/mapHeaders/Route25.asm"
+INCLUDE "data/mapObjects/Route25.asm"
+Route25_Blocks: INCBIN "maps/Route25.blk"
-INCLUDE "data/mapHeaders/indigoplateau.asm"
-INCLUDE "scripts/indigoplateau.asm"
-INCLUDE "data/mapObjects/indigoplateau.asm"
-IndigoPlateauBlocks: INCBIN "maps/indigoplateau.blk"
+INCLUDE "data/mapHeaders/IndigoPlateau.asm"
+INCLUDE "scripts/IndigoPlateau.asm"
+INCLUDE "data/mapObjects/IndigoPlateau.asm"
+IndigoPlateau_Blocks: INCBIN "maps/IndigoPlateau.blk"
-INCLUDE "data/mapHeaders/saffroncity.asm"
-INCLUDE "data/mapObjects/saffroncity.asm"
-SaffronCityBlocks: INCBIN "maps/saffroncity.blk"
-INCLUDE "scripts/saffroncity.asm"
+INCLUDE "data/mapHeaders/SaffronCity.asm"
+INCLUDE "data/mapObjects/SaffronCity.asm"
+SaffronCity_Blocks: INCBIN "maps/SaffronCity.blk"
+INCLUDE "scripts/SaffronCity.asm"
-INCLUDE "scripts/route20.asm"
-INCLUDE "scripts/route22.asm"
-INCLUDE "scripts/route23.asm"
-INCLUDE "scripts/route24.asm"
-INCLUDE "scripts/route25.asm"
+INCLUDE "scripts/Route20.asm"
+INCLUDE "scripts/Route22.asm"
+INCLUDE "scripts/Route23.asm"
+INCLUDE "scripts/Route24.asm"
+INCLUDE "scripts/Route25.asm"
-INCLUDE "data/mapHeaders/victoryroad2.asm"
-INCLUDE "scripts/victoryroad2.asm"
-INCLUDE "data/mapObjects/victoryroad2.asm"
-VictoryRoad2Blocks: INCBIN "maps/victoryroad2.blk"
+INCLUDE "data/mapHeaders/VictoryRoad2F.asm"
+INCLUDE "scripts/VictoryRoad2F.asm"
+INCLUDE "data/mapObjects/VictoryRoad2F.asm"
+VictoryRoad2F_Blocks: INCBIN "maps/VictoryRoad2F.blk"
-INCLUDE "data/mapHeaders/mtmoon2.asm"
-INCLUDE "scripts/mtmoon2.asm"
-INCLUDE "data/mapObjects/mtmoon2.asm"
-MtMoon2Blocks: INCBIN "maps/mtmoon2.blk"
+INCLUDE "data/mapHeaders/MtMoonB1F.asm"
+INCLUDE "scripts/MtMoonB1F.asm"
+INCLUDE "data/mapObjects/MtMoonB1F.asm"
+MtMoonB1F_Blocks: INCBIN "maps/MtMoonB1F.blk"
-INCLUDE "data/mapHeaders/silphco7.asm"
-INCLUDE "scripts/silphco7.asm"
-INCLUDE "data/mapObjects/silphco7.asm"
-SilphCo7Blocks: INCBIN "maps/silphco7.blk"
+INCLUDE "data/mapHeaders/SilphCo7F.asm"
+INCLUDE "scripts/SilphCo7F.asm"
+INCLUDE "data/mapObjects/SilphCo7F.asm"
+SilphCo7F_Blocks: INCBIN "maps/SilphCo7F.blk"
-INCLUDE "data/mapHeaders/mansion2.asm"
-INCLUDE "scripts/mansion2.asm"
-INCLUDE "data/mapObjects/mansion2.asm"
-Mansion2Blocks: INCBIN "maps/mansion2.blk"
+INCLUDE "data/mapHeaders/PokemonMansion2F.asm"
+INCLUDE "scripts/PokemonMansion2F.asm"
+INCLUDE "data/mapObjects/PokemonMansion2F.asm"
+PokemonMansion2F_Blocks: INCBIN "maps/PokemonMansion2F.blk"
-INCLUDE "data/mapHeaders/mansion3.asm"
-INCLUDE "scripts/mansion3.asm"
-INCLUDE "data/mapObjects/mansion3.asm"
-Mansion3Blocks: INCBIN "maps/mansion3.blk"
+INCLUDE "data/mapHeaders/PokemonMansion3F.asm"
+INCLUDE "scripts/PokemonMansion3F.asm"
+INCLUDE "data/mapObjects/PokemonMansion3F.asm"
+PokemonMansion3F_Blocks: INCBIN "maps/PokemonMansion3F.blk"
-INCLUDE "data/mapHeaders/mansion4.asm"
-INCLUDE "scripts/mansion4.asm"
-INCLUDE "data/mapObjects/mansion4.asm"
-Mansion4Blocks: INCBIN "maps/mansion4.blk"
+INCLUDE "data/mapHeaders/PokemonMansionB1F.asm"
+INCLUDE "scripts/PokemonMansionB1F.asm"
+INCLUDE "data/mapObjects/PokemonMansionB1F.asm"
+PokemonMansionB1F_Blocks: INCBIN "maps/PokemonMansionB1F.blk"
INCLUDE "engine/battle/init_battle_variables.asm"
INCLUDE "engine/battle/moveEffects/paralyze_effect.asm"
@@ -1393,90 +1398,90 @@
SECTION "bank15", ROMX
-INCLUDE "data/mapHeaders/route2.asm"
-INCLUDE "data/mapObjects/route2.asm"
-Route2Blocks: INCBIN "maps/route2.blk"
+INCLUDE "data/mapHeaders/Route2.asm"
+INCLUDE "data/mapObjects/Route2.asm"
+Route2_Blocks: INCBIN "maps/Route2.blk"
-INCLUDE "data/mapHeaders/route3.asm"
-INCLUDE "data/mapObjects/route3.asm"
-Route3Blocks: INCBIN "maps/route3.blk"
+INCLUDE "data/mapHeaders/Route3.asm"
+INCLUDE "data/mapObjects/Route3.asm"
+Route3_Blocks: INCBIN "maps/Route3.blk"
-INCLUDE "data/mapHeaders/route4.asm"
-INCLUDE "data/mapObjects/route4.asm"
-Route4Blocks: INCBIN "maps/route4.blk"
+INCLUDE "data/mapHeaders/Route4.asm"
+INCLUDE "data/mapObjects/Route4.asm"
+Route4_Blocks: INCBIN "maps/Route4.blk"
-INCLUDE "data/mapHeaders/route5.asm"
-INCLUDE "data/mapObjects/route5.asm"
-Route5Blocks: INCBIN "maps/route5.blk"
+INCLUDE "data/mapHeaders/Route5.asm"
+INCLUDE "data/mapObjects/Route5.asm"
+Route5_Blocks: INCBIN "maps/Route5.blk"
+
+INCLUDE "data/mapHeaders/Route9.asm"
+INCLUDE "data/mapObjects/Route9.asm"
+Route9_Blocks: INCBIN "maps/Route9.blk"
-INCLUDE "data/mapHeaders/route9.asm"
-INCLUDE "data/mapObjects/route9.asm"
-Route9Blocks: INCBIN "maps/route9.blk"
+INCLUDE "data/mapHeaders/Route13.asm"
+INCLUDE "data/mapObjects/Route13.asm"
+Route13_Blocks: INCBIN "maps/Route13.blk"
-INCLUDE "data/mapHeaders/route13.asm"
-INCLUDE "data/mapObjects/route13.asm"
-Route13Blocks: INCBIN "maps/route13.blk"
+INCLUDE "data/mapHeaders/Route14.asm"
+INCLUDE "data/mapObjects/Route14.asm"
+Route14_Blocks: INCBIN "maps/Route14.blk"
-INCLUDE "data/mapHeaders/route14.asm"
-INCLUDE "data/mapObjects/route14.asm"
-Route14Blocks: INCBIN "maps/route14.blk"
+INCLUDE "data/mapHeaders/Route17.asm"
+INCLUDE "data/mapObjects/Route17.asm"
+Route17_Blocks: INCBIN "maps/Route17.blk"
-INCLUDE "data/mapHeaders/route17.asm"
-INCLUDE "data/mapObjects/route17.asm"
-Route17Blocks: INCBIN "maps/route17.blk"
+INCLUDE "data/mapHeaders/Route19.asm"
+INCLUDE "data/mapObjects/Route19.asm"
+Route19_Blocks: INCBIN "maps/Route19.blk"
-INCLUDE "data/mapHeaders/route19.asm"
-INCLUDE "data/mapObjects/route19.asm"
-Route19Blocks: INCBIN "maps/route19.blk"
+INCLUDE "data/mapHeaders/Route21.asm"
+INCLUDE "data/mapObjects/Route21.asm"
+Route21_Blocks: INCBIN "maps/Route21.blk"
-INCLUDE "data/mapHeaders/route21.asm"
-INCLUDE "data/mapObjects/route21.asm"
-Route21Blocks: INCBIN "maps/route21.blk"
+VermilionOldRodHouse_Blocks:
+Route12SuperRodHouse_Blocks:
+Daycare_Blocks: INCBIN "maps/Daycare.blk"
-VermilionHouse2Blocks:
-Route12HouseBlocks:
-DayCareMBlocks: INCBIN "maps/daycarem.blk"
+FuchsiaGoodRodHouse_Blocks: INCBIN "maps/FuchsiaGoodRodHouse.blk"
-FuchsiaHouse3Blocks: INCBIN "maps/fuchsiahouse3.blk"
-
INCLUDE "engine/battle/experience.asm"
-INCLUDE "scripts/route2.asm"
-INCLUDE "scripts/route3.asm"
-INCLUDE "scripts/route4.asm"
-INCLUDE "scripts/route5.asm"
-INCLUDE "scripts/route9.asm"
-INCLUDE "scripts/route13.asm"
-INCLUDE "scripts/route14.asm"
-INCLUDE "scripts/route17.asm"
-INCLUDE "scripts/route19.asm"
-INCLUDE "scripts/route21.asm"
+INCLUDE "scripts/Route2.asm"
+INCLUDE "scripts/Route3.asm"
+INCLUDE "scripts/Route4.asm"
+INCLUDE "scripts/Route5.asm"
+INCLUDE "scripts/Route9.asm"
+INCLUDE "scripts/Route13.asm"
+INCLUDE "scripts/Route14.asm"
+INCLUDE "scripts/Route17.asm"
+INCLUDE "scripts/Route19.asm"
+INCLUDE "scripts/Route21.asm"
-INCLUDE "data/mapHeaders/vermilionhouse2.asm"
-INCLUDE "scripts/vermilionhouse2.asm"
-INCLUDE "data/mapObjects/vermilionhouse2.asm"
+INCLUDE "data/mapHeaders/VermilionOldRodHouse.asm"
+INCLUDE "scripts/VermilionOldRodHouse.asm"
+INCLUDE "data/mapObjects/VermilionOldRodHouse.asm"
-INCLUDE "data/mapHeaders/celadonmart2.asm"
-INCLUDE "scripts/celadonmart2.asm"
-INCLUDE "data/mapObjects/celadonmart2.asm"
-CeladonMart2Blocks: INCBIN "maps/celadonmart2.blk"
+INCLUDE "data/mapHeaders/CeladonMart2F.asm"
+INCLUDE "scripts/CeladonMart2F.asm"
+INCLUDE "data/mapObjects/CeladonMart2F.asm"
+CeladonMart2F_Blocks: INCBIN "maps/CeladonMart2F.blk"
-INCLUDE "data/mapHeaders/fuchsiahouse3.asm"
-INCLUDE "scripts/fuchsiahouse3.asm"
-INCLUDE "data/mapObjects/fuchsiahouse3.asm"
+INCLUDE "data/mapHeaders/FuchsiaGoodRodHouse.asm"
+INCLUDE "scripts/FuchsiaGoodRodHouse.asm"
+INCLUDE "data/mapObjects/FuchsiaGoodRodHouse.asm"
-INCLUDE "data/mapHeaders/daycarem.asm"
-INCLUDE "scripts/daycarem.asm"
-INCLUDE "data/mapObjects/daycarem.asm"
+INCLUDE "data/mapHeaders/Daycare.asm"
+INCLUDE "scripts/Daycare.asm"
+INCLUDE "data/mapObjects/Daycare.asm"
-INCLUDE "data/mapHeaders/route12house.asm"
-INCLUDE "scripts/route12house.asm"
-INCLUDE "data/mapObjects/route12house.asm"
+INCLUDE "data/mapHeaders/Route12SuperRodHouse.asm"
+INCLUDE "scripts/Route12SuperRodHouse.asm"
+INCLUDE "data/mapObjects/Route12SuperRodHouse.asm"
-INCLUDE "data/mapHeaders/silphco8.asm"
-INCLUDE "scripts/silphco8.asm"
-INCLUDE "data/mapObjects/silphco8.asm"
-SilphCo8Blocks: INCBIN "maps/silphco8.blk"
+INCLUDE "data/mapHeaders/SilphCo8F.asm"
+INCLUDE "scripts/SilphCo8F.asm"
+INCLUDE "data/mapObjects/SilphCo8F.asm"
+SilphCo8F_Blocks: INCBIN "maps/SilphCo8F.blk"
INCLUDE "engine/menu/diploma.asm"
@@ -1485,39 +1490,39 @@
SECTION "bank16", ROMX
-INCLUDE "data/mapHeaders/route6.asm"
-INCLUDE "data/mapObjects/route6.asm"
-Route6Blocks: INCBIN "maps/route6.blk"
+INCLUDE "data/mapHeaders/Route6.asm"
+INCLUDE "data/mapObjects/Route6.asm"
+Route6_Blocks: INCBIN "maps/Route6.blk"
-INCLUDE "data/mapHeaders/route8.asm"
-INCLUDE "data/mapObjects/route8.asm"
-Route8Blocks: INCBIN "maps/route8.blk"
+INCLUDE "data/mapHeaders/Route8.asm"
+INCLUDE "data/mapObjects/Route8.asm"
+Route8_Blocks: INCBIN "maps/Route8.blk"
-INCLUDE "data/mapHeaders/route10.asm"
-INCLUDE "data/mapObjects/route10.asm"
-Route10Blocks: INCBIN "maps/route10.blk"
+INCLUDE "data/mapHeaders/Route10.asm"
+INCLUDE "data/mapObjects/Route10.asm"
+Route10_Blocks: INCBIN "maps/Route10.blk"
-INCLUDE "data/mapHeaders/route11.asm"
-INCLUDE "data/mapObjects/route11.asm"
-Route11Blocks: INCBIN "maps/route11.blk"
+INCLUDE "data/mapHeaders/Route11.asm"
+INCLUDE "data/mapObjects/Route11.asm"
+Route11_Blocks: INCBIN "maps/Route11.blk"
-INCLUDE "data/mapHeaders/route12.asm"
-INCLUDE "data/mapObjects/route12.asm"
-Route12Blocks: INCBIN "maps/route12.blk"
+INCLUDE "data/mapHeaders/Route12.asm"
+INCLUDE "data/mapObjects/Route12.asm"
+Route12_Blocks: INCBIN "maps/Route12.blk"
-INCLUDE "data/mapHeaders/route15.asm"
-INCLUDE "data/mapObjects/route15.asm"
-Route15Blocks: INCBIN "maps/route15.blk"
+INCLUDE "data/mapHeaders/Route15.asm"
+INCLUDE "data/mapObjects/Route15.asm"
+Route15_Blocks: INCBIN "maps/Route15.blk"
-INCLUDE "data/mapHeaders/route16.asm"
-INCLUDE "data/mapObjects/route16.asm"
-Route16Blocks: INCBIN "maps/route16.blk"
+INCLUDE "data/mapHeaders/Route16.asm"
+INCLUDE "data/mapObjects/Route16.asm"
+Route16_Blocks: INCBIN "maps/Route16.blk"
-INCLUDE "data/mapHeaders/route18.asm"
-INCLUDE "data/mapObjects/route18.asm"
-Route18Blocks: INCBIN "maps/route18.blk"
+INCLUDE "data/mapHeaders/Route18.asm"
+INCLUDE "data/mapObjects/Route18.asm"
+Route18_Blocks: INCBIN "maps/Route18.blk"
- INCBIN "maps/unusedblocks58d7d.blk"
+ INCBIN "maps/UnusedPokecenterCopy.blk"
INCLUDE "engine/battle/common_text.asm"
@@ -1525,44 +1530,44 @@
INCLUDE "engine/overworld/oaks_aide.asm"
-INCLUDE "scripts/route6.asm"
-INCLUDE "scripts/route8.asm"
-INCLUDE "scripts/route10.asm"
-INCLUDE "scripts/route11.asm"
-INCLUDE "scripts/route12.asm"
-INCLUDE "scripts/route15.asm"
-INCLUDE "scripts/route16.asm"
-INCLUDE "scripts/route18.asm"
+INCLUDE "scripts/Route6.asm"
+INCLUDE "scripts/Route8.asm"
+INCLUDE "scripts/Route10.asm"
+INCLUDE "scripts/Route11.asm"
+INCLUDE "scripts/Route12.asm"
+INCLUDE "scripts/Route15.asm"
+INCLUDE "scripts/Route16.asm"
+INCLUDE "scripts/Route18.asm"
-INCLUDE "data/mapHeaders/fanclub.asm"
-INCLUDE "scripts/fanclub.asm"
-INCLUDE "data/mapObjects/fanclub.asm"
-FanClubBlocks: INCBIN "maps/fanclub.blk"
+INCLUDE "data/mapHeaders/PokemonFanClub.asm"
+INCLUDE "scripts/PokemonFanClub.asm"
+INCLUDE "data/mapObjects/PokemonFanClub.asm"
+PokemonFanClub_Blocks: INCBIN "maps/PokemonFanClub.blk"
-INCLUDE "data/mapHeaders/silphco2.asm"
-INCLUDE "scripts/silphco2.asm"
-INCLUDE "data/mapObjects/silphco2.asm"
-SilphCo2Blocks: INCBIN "maps/silphco2.blk"
+INCLUDE "data/mapHeaders/SilphCo2F.asm"
+INCLUDE "scripts/SilphCo2F.asm"
+INCLUDE "data/mapObjects/SilphCo2F.asm"
+SilphCo2F_Blocks: INCBIN "maps/SilphCo2F.blk"
-INCLUDE "data/mapHeaders/silphco3.asm"
-INCLUDE "scripts/silphco3.asm"
-INCLUDE "data/mapObjects/silphco3.asm"
-SilphCo3Blocks: INCBIN "maps/silphco3.blk"
+INCLUDE "data/mapHeaders/SilphCo3F.asm"
+INCLUDE "scripts/SilphCo3F.asm"
+INCLUDE "data/mapObjects/SilphCo3F.asm"
+SilphCo3F_Blocks: INCBIN "maps/SilphCo3F.blk"
-INCLUDE "data/mapHeaders/silphco10.asm"
-INCLUDE "scripts/silphco10.asm"
-INCLUDE "data/mapObjects/silphco10.asm"
-SilphCo10Blocks: INCBIN "maps/silphco10.blk"
+INCLUDE "data/mapHeaders/SilphCo10F.asm"
+INCLUDE "scripts/SilphCo10F.asm"
+INCLUDE "data/mapObjects/SilphCo10F.asm"
+SilphCo10F_Blocks: INCBIN "maps/SilphCo10F.blk"
-INCLUDE "data/mapHeaders/lance.asm"
-INCLUDE "scripts/lance.asm"
-INCLUDE "data/mapObjects/lance.asm"
-LanceBlocks: INCBIN "maps/lance.blk"
+INCLUDE "data/mapHeaders/LancesRoom.asm"
+INCLUDE "scripts/LancesRoom.asm"
+INCLUDE "data/mapObjects/LancesRoom.asm"
+LancesRoom_Blocks: INCBIN "maps/LancesRoom.blk"
-INCLUDE "data/mapHeaders/halloffameroom.asm"
-INCLUDE "scripts/halloffameroom.asm"
-INCLUDE "data/mapObjects/halloffameroom.asm"
-HallofFameRoomBlocks: INCBIN "maps/halloffameroom.blk"
+INCLUDE "data/mapHeaders/HallOfFame.asm"
+INCLUDE "scripts/HallOfFame.asm"
+INCLUDE "data/mapObjects/HallOfFame.asm"
+HallOfFame_Blocks: INCBIN "maps/HallOfFame.blk"
INCLUDE "engine/overworld/saffron_guards.asm"
@@ -1569,154 +1574,154 @@
SECTION "bank17", ROMX
-SaffronMartBlocks:
-LavenderMartBlocks:
-CeruleanMartBlocks:
-VermilionMartBlocks: INCBIN "maps/vermilionmart.blk"
+SaffronMart_Blocks:
+LavenderMart_Blocks:
+CeruleanMart_Blocks:
+VermilionMart_Blocks: INCBIN "maps/VermilionMart.blk"
-CopycatsHouse2FBlocks:
-RedsHouse2FBlocks: INCBIN "maps/redshouse2f.blk"
+CopycatsHouse2F_Blocks:
+RedsHouse2F_Blocks: INCBIN "maps/RedsHouse2F.blk"
-Museum1FBlocks: INCBIN "maps/museum1f.blk"
+Museum1F_Blocks: INCBIN "maps/Museum1F.blk"
-Museum2FBlocks: INCBIN "maps/museum2f.blk"
+Museum2F_Blocks: INCBIN "maps/Museum2F.blk"
-SaffronPokecenterBlocks:
-VermilionPokecenterBlocks:
-LavenderPokecenterBlocks:
-PewterPokecenterBlocks: INCBIN "maps/pewterpokecenter.blk"
+SaffronPokecenter_Blocks:
+VermilionPokecenter_Blocks:
+LavenderPokecenter_Blocks:
+PewterPokecenter_Blocks: INCBIN "maps/PewterPokecenter.blk"
-UndergroundPathEntranceRoute7Blocks:
-UndergroundPathEntranceRoute7CopyBlocks:
-UndergroundPathEntranceRoute6Blocks:
-UndergroundPathEntranceRoute5Blocks: INCBIN "maps/undergroundpathentranceroute5.blk"
+UndergroundPathRoute7_Blocks:
+UndergroundPathRoute7Copy_Blocks:
+UndergroundPathRoute6_Blocks:
+UndergroundPathRoute5_Blocks: INCBIN "maps/UndergroundPathRoute5.blk"
-Route2GateBlocks:
-ViridianForestEntranceBlocks:
-ViridianForestExitBlocks: INCBIN "maps/viridianforestexit.blk"
+Route2Gate_Blocks:
+ViridianForestSouthGate_Blocks:
+ViridianForestNorthGate_Blocks: INCBIN "maps/ViridianForestNorthGate.blk"
-INCLUDE "data/mapHeaders/redshouse2f.asm"
-INCLUDE "scripts/redshouse2f.asm"
-INCLUDE "data/mapObjects/redshouse2f.asm"
+INCLUDE "data/mapHeaders/RedsHouse2F.asm"
+INCLUDE "scripts/RedsHouse2F.asm"
+INCLUDE "data/mapObjects/RedsHouse2F.asm"
INCLUDE "engine/predefs17.asm"
-INCLUDE "data/mapHeaders/museum1f.asm"
-INCLUDE "scripts/museum1f.asm"
-INCLUDE "data/mapObjects/museum1f.asm"
+INCLUDE "data/mapHeaders/Museum1F.asm"
+INCLUDE "scripts/Museum1F.asm"
+INCLUDE "data/mapObjects/Museum1F.asm"
-INCLUDE "data/mapHeaders/museum2f.asm"
-INCLUDE "scripts/museum2f.asm"
-INCLUDE "data/mapObjects/museum2f.asm"
+INCLUDE "data/mapHeaders/Museum2F.asm"
+INCLUDE "scripts/Museum2F.asm"
+INCLUDE "data/mapObjects/Museum2F.asm"
-INCLUDE "data/mapHeaders/pewtergym.asm"
-INCLUDE "scripts/pewtergym.asm"
-INCLUDE "data/mapObjects/pewtergym.asm"
-PewterGymBlocks: INCBIN "maps/pewtergym.blk"
+INCLUDE "data/mapHeaders/PewterGym.asm"
+INCLUDE "scripts/PewterGym.asm"
+INCLUDE "data/mapObjects/PewterGym.asm"
+PewterGym_Blocks: INCBIN "maps/PewterGym.blk"
-INCLUDE "data/mapHeaders/pewterpokecenter.asm"
-INCLUDE "scripts/pewterpokecenter.asm"
-INCLUDE "data/mapObjects/pewterpokecenter.asm"
+INCLUDE "data/mapHeaders/PewterPokecenter.asm"
+INCLUDE "scripts/PewterPokecenter.asm"
+INCLUDE "data/mapObjects/PewterPokecenter.asm"
-INCLUDE "data/mapHeaders/ceruleanpokecenter.asm"
-INCLUDE "scripts/ceruleanpokecenter.asm"
-INCLUDE "data/mapObjects/ceruleanpokecenter.asm"
-CeruleanPokecenterBlocks: INCBIN "maps/ceruleanpokecenter.blk"
+INCLUDE "data/mapHeaders/CeruleanPokecenter.asm"
+INCLUDE "scripts/CeruleanPokecenter.asm"
+INCLUDE "data/mapObjects/CeruleanPokecenter.asm"
+CeruleanPokecenter_Blocks: INCBIN "maps/CeruleanPokecenter.blk"
-INCLUDE "data/mapHeaders/ceruleangym.asm"
-INCLUDE "scripts/ceruleangym.asm"
-INCLUDE "data/mapObjects/ceruleangym.asm"
-CeruleanGymBlocks: INCBIN "maps/ceruleangym.blk"
+INCLUDE "data/mapHeaders/CeruleanGym.asm"
+INCLUDE "scripts/CeruleanGym.asm"
+INCLUDE "data/mapObjects/CeruleanGym.asm"
+CeruleanGym_Blocks: INCBIN "maps/CeruleanGym.blk"
-INCLUDE "data/mapHeaders/ceruleanmart.asm"
-INCLUDE "scripts/ceruleanmart.asm"
-INCLUDE "data/mapObjects/ceruleanmart.asm"
+INCLUDE "data/mapHeaders/CeruleanMart.asm"
+INCLUDE "scripts/CeruleanMart.asm"
+INCLUDE "data/mapObjects/CeruleanMart.asm"
-INCLUDE "data/mapHeaders/lavenderpokecenter.asm"
-INCLUDE "scripts/lavenderpokecenter.asm"
-INCLUDE "data/mapObjects/lavenderpokecenter.asm"
+INCLUDE "data/mapHeaders/LavenderPokecenter.asm"
+INCLUDE "scripts/LavenderPokecenter.asm"
+INCLUDE "data/mapObjects/LavenderPokecenter.asm"
-INCLUDE "data/mapHeaders/lavendermart.asm"
-INCLUDE "scripts/lavendermart.asm"
-INCLUDE "data/mapObjects/lavendermart.asm"
+INCLUDE "data/mapHeaders/LavenderMart.asm"
+INCLUDE "scripts/LavenderMart.asm"
+INCLUDE "data/mapObjects/LavenderMart.asm"
-INCLUDE "data/mapHeaders/vermilionpokecenter.asm"
-INCLUDE "scripts/vermilionpokecenter.asm"
-INCLUDE "data/mapObjects/vermilionpokecenter.asm"
+INCLUDE "data/mapHeaders/VermilionPokecenter.asm"
+INCLUDE "scripts/VermilionPokecenter.asm"
+INCLUDE "data/mapObjects/VermilionPokecenter.asm"
-INCLUDE "data/mapHeaders/vermilionmart.asm"
-INCLUDE "scripts/vermilionmart.asm"
-INCLUDE "data/mapObjects/vermilionmart.asm"
+INCLUDE "data/mapHeaders/VermilionMart.asm"
+INCLUDE "scripts/VermilionMart.asm"
+INCLUDE "data/mapObjects/VermilionMart.asm"
-INCLUDE "data/mapHeaders/vermiliongym.asm"
-INCLUDE "scripts/vermiliongym.asm"
-INCLUDE "data/mapObjects/vermiliongym.asm"
-VermilionGymBlocks: INCBIN "maps/vermiliongym.blk"
+INCLUDE "data/mapHeaders/VermilionGym.asm"
+INCLUDE "scripts/VermilionGym.asm"
+INCLUDE "data/mapObjects/VermilionGym.asm"
+VermilionGym_Blocks: INCBIN "maps/VermilionGym.blk"
-INCLUDE "data/mapHeaders/copycatshouse2f.asm"
-INCLUDE "scripts/copycatshouse2f.asm"
-INCLUDE "data/mapObjects/copycatshouse2f.asm"
+INCLUDE "data/mapHeaders/CopycatsHouse2F.asm"
+INCLUDE "scripts/CopycatsHouse2F.asm"
+INCLUDE "data/mapObjects/CopycatsHouse2F.asm"
-INCLUDE "data/mapHeaders/fightingdojo.asm"
-INCLUDE "scripts/fightingdojo.asm"
-INCLUDE "data/mapObjects/fightingdojo.asm"
-FightingDojoBlocks: INCBIN "maps/fightingdojo.blk"
+INCLUDE "data/mapHeaders/FightingDojo.asm"
+INCLUDE "scripts/FightingDojo.asm"
+INCLUDE "data/mapObjects/FightingDojo.asm"
+FightingDojo_Blocks: INCBIN "maps/FightingDojo.blk"
-INCLUDE "data/mapHeaders/saffrongym.asm"
-INCLUDE "scripts/saffrongym.asm"
-INCLUDE "data/mapObjects/saffrongym.asm"
-SaffronGymBlocks: INCBIN "maps/saffrongym.blk"
+INCLUDE "data/mapHeaders/SaffronGym.asm"
+INCLUDE "scripts/SaffronGym.asm"
+INCLUDE "data/mapObjects/SaffronGym.asm"
+SaffronGym_Blocks: INCBIN "maps/SaffronGym.blk"
-INCLUDE "data/mapHeaders/saffronmart.asm"
-INCLUDE "scripts/saffronmart.asm"
-INCLUDE "data/mapObjects/saffronmart.asm"
+INCLUDE "data/mapHeaders/SaffronMart.asm"
+INCLUDE "scripts/SaffronMart.asm"
+INCLUDE "data/mapObjects/SaffronMart.asm"
-INCLUDE "data/mapHeaders/silphco1.asm"
-INCLUDE "scripts/silphco1.asm"
-INCLUDE "data/mapObjects/silphco1.asm"
-SilphCo1Blocks: INCBIN "maps/silphco1.blk"
+INCLUDE "data/mapHeaders/SilphCo1F.asm"
+INCLUDE "scripts/SilphCo1F.asm"
+INCLUDE "data/mapObjects/SilphCo1F.asm"
+SilphCo1F_Blocks: INCBIN "maps/SilphCo1F.blk"
-INCLUDE "data/mapHeaders/saffronpokecenter.asm"
-INCLUDE "scripts/saffronpokecenter.asm"
-INCLUDE "data/mapObjects/saffronpokecenter.asm"
+INCLUDE "data/mapHeaders/SaffronPokecenter.asm"
+INCLUDE "scripts/SaffronPokecenter.asm"
+INCLUDE "data/mapObjects/SaffronPokecenter.asm"
-INCLUDE "data/mapHeaders/viridianforestexit.asm"
-INCLUDE "scripts/viridianforestexit.asm"
-INCLUDE "data/mapObjects/viridianforestexit.asm"
+INCLUDE "data/mapHeaders/ViridianForestNorthGate.asm"
+INCLUDE "scripts/ViridianForestNorthGate.asm"
+INCLUDE "data/mapObjects/ViridianForestNorthGate.asm"
-INCLUDE "data/mapHeaders/route2gate.asm"
-INCLUDE "scripts/route2gate.asm"
-INCLUDE "data/mapObjects/route2gate.asm"
+INCLUDE "data/mapHeaders/Route2Gate.asm"
+INCLUDE "scripts/Route2Gate.asm"
+INCLUDE "data/mapObjects/Route2Gate.asm"
-INCLUDE "data/mapHeaders/viridianforestentrance.asm"
-INCLUDE "scripts/viridianforestentrance.asm"
-INCLUDE "data/mapObjects/viridianforestentrance.asm"
+INCLUDE "data/mapHeaders/ViridianForestSouthGate.asm"
+INCLUDE "scripts/ViridianForestSouthGate.asm"
+INCLUDE "data/mapObjects/ViridianForestSouthGate.asm"
-INCLUDE "data/mapHeaders/undergroundpathentranceroute5.asm"
-INCLUDE "scripts/undergroundpathentranceroute5.asm"
-INCLUDE "data/mapObjects/undergroundpathentranceroute5.asm"
+INCLUDE "data/mapHeaders/UndergroundPathRoute5.asm"
+INCLUDE "scripts/UndergroundPathRoute5.asm"
+INCLUDE "data/mapObjects/UndergroundPathRoute5.asm"
-INCLUDE "data/mapHeaders/undergroundpathentranceroute6.asm"
-INCLUDE "scripts/undergroundpathentranceroute6.asm"
-INCLUDE "data/mapObjects/undergroundpathentranceroute6.asm"
+INCLUDE "data/mapHeaders/UndergroundPathRoute6.asm"
+INCLUDE "scripts/UndergroundPathRoute6.asm"
+INCLUDE "data/mapObjects/UndergroundPathRoute6.asm"
-INCLUDE "data/mapHeaders/undergroundpathentranceroute7.asm"
-INCLUDE "scripts/undergroundpathentranceroute7.asm"
-INCLUDE "data/mapObjects/undergroundpathentranceroute7.asm"
+INCLUDE "data/mapHeaders/UndergroundPathRoute7.asm"
+INCLUDE "scripts/UndergroundPathRoute7.asm"
+INCLUDE "data/mapObjects/UndergroundPathRoute7.asm"
-INCLUDE "data/mapHeaders/undergroundpathentranceroute7copy.asm"
-INCLUDE "scripts/undergroundpathentranceroute7copy.asm"
-INCLUDE "data/mapObjects/undergroundpathentranceroute7copy.asm"
+INCLUDE "data/mapHeaders/UndergroundPathRoute7Copy.asm"
+INCLUDE "scripts/UndergroundPathRoute7Copy.asm"
+INCLUDE "data/mapObjects/UndergroundPathRoute7Copy.asm"
-INCLUDE "data/mapHeaders/silphco9.asm"
-INCLUDE "scripts/silphco9.asm"
-INCLUDE "data/mapObjects/silphco9.asm"
-SilphCo9Blocks: INCBIN "maps/silphco9.blk"
+INCLUDE "data/mapHeaders/SilphCo9F.asm"
+INCLUDE "scripts/SilphCo9F.asm"
+INCLUDE "data/mapObjects/SilphCo9F.asm"
+SilphCo9F_Blocks: INCBIN "maps/SilphCo9F.blk"
-INCLUDE "data/mapHeaders/victoryroad1.asm"
-INCLUDE "scripts/victoryroad1.asm"
-INCLUDE "data/mapObjects/victoryroad1.asm"
-VictoryRoad1Blocks: INCBIN "maps/victoryroad1.blk"
+INCLUDE "data/mapHeaders/VictoryRoad1F.asm"
+INCLUDE "scripts/VictoryRoad1F.asm"
+INCLUDE "data/mapObjects/VictoryRoad1F.asm"
+VictoryRoad1F_Blocks: INCBIN "maps/VictoryRoad1F.blk"
INCLUDE "engine/predefs17_2.asm"
@@ -1725,123 +1730,123 @@
SECTION "bank18", ROMX
-ViridianForestBlocks: INCBIN "maps/viridianforest.blk"
-UndergroundPathNSBlocks: INCBIN "maps/undergroundpathns.blk"
-UndergroundPathWEBlocks: INCBIN "maps/undergroundpathwe.blk"
+ViridianForest_Blocks: INCBIN "maps/ViridianForest.blk"
+UndergroundPathNorthSouth_Blocks: INCBIN "maps/UndergroundPathNorthSouth.blk"
+UndergroundPathWestEast_Blocks: INCBIN "maps/UndergroundPathWestEast.blk"
- INCBIN "maps/unusedblocks60258.blk"
+ INCBIN "maps/UnusedDiglettsCaveCopy.blk"
-SSAnne10Blocks:
-SSAnne9Blocks: INCBIN "maps/ssanne9.blk"
+SSAnneB1FRooms_Blocks:
+SSAnne2FRooms_Blocks: INCBIN "maps/SSAnne2FRooms.blk"
-INCLUDE "data/mapHeaders/pokemontower1.asm"
-INCLUDE "scripts/pokemontower1.asm"
-INCLUDE "data/mapObjects/pokemontower1.asm"
-PokemonTower1Blocks: INCBIN "maps/pokemontower1.blk"
+INCLUDE "data/mapHeaders/PokemonTower1F.asm"
+INCLUDE "scripts/PokemonTower1F.asm"
+INCLUDE "data/mapObjects/PokemonTower1F.asm"
+PokemonTower1F_Blocks: INCBIN "maps/PokemonTower1F.blk"
-INCLUDE "data/mapHeaders/pokemontower2.asm"
-INCLUDE "scripts/pokemontower2.asm"
-INCLUDE "data/mapObjects/pokemontower2.asm"
-PokemonTower2Blocks: INCBIN "maps/pokemontower2.blk"
+INCLUDE "data/mapHeaders/PokemonTower2F.asm"
+INCLUDE "scripts/PokemonTower2F.asm"
+INCLUDE "data/mapObjects/PokemonTower2F.asm"
+PokemonTower2F_Blocks: INCBIN "maps/PokemonTower2F.blk"
-INCLUDE "data/mapHeaders/pokemontower3.asm"
-INCLUDE "scripts/pokemontower3.asm"
-INCLUDE "data/mapObjects/pokemontower3.asm"
-PokemonTower3Blocks: INCBIN "maps/pokemontower3.blk"
+INCLUDE "data/mapHeaders/PokemonTower3F.asm"
+INCLUDE "scripts/PokemonTower3F.asm"
+INCLUDE "data/mapObjects/PokemonTower3F.asm"
+PokemonTower3F_Blocks: INCBIN "maps/PokemonTower3F.blk"
-INCLUDE "data/mapHeaders/pokemontower4.asm"
-INCLUDE "scripts/pokemontower4.asm"
-INCLUDE "data/mapObjects/pokemontower4.asm"
-PokemonTower4Blocks: INCBIN "maps/pokemontower4.blk"
+INCLUDE "data/mapHeaders/PokemonTower4F.asm"
+INCLUDE "scripts/PokemonTower4F.asm"
+INCLUDE "data/mapObjects/PokemonTower4F.asm"
+PokemonTower4F_Blocks: INCBIN "maps/PokemonTower4F.blk"
-INCLUDE "data/mapHeaders/pokemontower5.asm"
-INCLUDE "scripts/pokemontower5.asm"
-INCLUDE "data/mapObjects/pokemontower5.asm"
-PokemonTower5Blocks: INCBIN "maps/pokemontower5.blk"
+INCLUDE "data/mapHeaders/PokemonTower5F.asm"
+INCLUDE "scripts/PokemonTower5F.asm"
+INCLUDE "data/mapObjects/PokemonTower5F.asm"
+PokemonTower5F_Blocks: INCBIN "maps/PokemonTower5F.blk"
-INCLUDE "data/mapHeaders/pokemontower6.asm"
-INCLUDE "scripts/pokemontower6.asm"
-INCLUDE "data/mapObjects/pokemontower6.asm"
-PokemonTower6Blocks: INCBIN "maps/pokemontower6.blk"
+INCLUDE "data/mapHeaders/PokemonTower6F.asm"
+INCLUDE "scripts/PokemonTower6F.asm"
+INCLUDE "data/mapObjects/PokemonTower6F.asm"
+PokemonTower6F_Blocks: INCBIN "maps/PokemonTower6F.blk"
- INCBIN "maps/unusedblocks60cef.blk"
+ INCBIN "maps/UnusedEmptyMap.blk"
-INCLUDE "data/mapHeaders/pokemontower7.asm"
-INCLUDE "scripts/pokemontower7.asm"
-INCLUDE "data/mapObjects/pokemontower7.asm"
-PokemonTower7Blocks: INCBIN "maps/pokemontower7.blk"
+INCLUDE "data/mapHeaders/PokemonTower7F.asm"
+INCLUDE "scripts/PokemonTower7F.asm"
+INCLUDE "data/mapObjects/PokemonTower7F.asm"
+PokemonTower7F_Blocks: INCBIN "maps/PokemonTower7F.blk"
-INCLUDE "data/mapHeaders/celadonmart1.asm"
-INCLUDE "scripts/celadonmart1.asm"
-INCLUDE "data/mapObjects/celadonmart1.asm"
-CeladonMart1Blocks: INCBIN "maps/celadonmart1.blk"
+INCLUDE "data/mapHeaders/CeladonMart1F.asm"
+INCLUDE "scripts/CeladonMart1F.asm"
+INCLUDE "data/mapObjects/CeladonMart1F.asm"
+CeladonMart1F_Blocks: INCBIN "maps/CeladonMart1F.blk"
INCLUDE "engine/overworld/cinnabar_lab.asm"
-INCLUDE "data/mapHeaders/viridianforest.asm"
-INCLUDE "scripts/viridianforest.asm"
-INCLUDE "data/mapObjects/viridianforest.asm"
+INCLUDE "data/mapHeaders/ViridianForest.asm"
+INCLUDE "scripts/ViridianForest.asm"
+INCLUDE "data/mapObjects/ViridianForest.asm"
-INCLUDE "data/mapHeaders/ssanne1.asm"
-INCLUDE "scripts/ssanne1.asm"
-INCLUDE "data/mapObjects/ssanne1.asm"
-SSAnne1Blocks: INCBIN "maps/ssanne1.blk"
+INCLUDE "data/mapHeaders/SSAnne1F.asm"
+INCLUDE "scripts/SSAnne1F.asm"
+INCLUDE "data/mapObjects/SSAnne1F.asm"
+SSAnne1F_Blocks: INCBIN "maps/SSAnne1F.blk"
-INCLUDE "data/mapHeaders/ssanne2.asm"
-INCLUDE "scripts/ssanne2.asm"
-INCLUDE "data/mapObjects/ssanne2.asm"
-SSAnne2Blocks: INCBIN "maps/ssanne2.blk"
+INCLUDE "data/mapHeaders/SSAnne2F.asm"
+INCLUDE "scripts/SSAnne2F.asm"
+INCLUDE "data/mapObjects/SSAnne2F.asm"
+SSAnne2F_Blocks: INCBIN "maps/SSAnne2F.blk"
-INCLUDE "data/mapHeaders/ssanne4.asm"
-INCLUDE "scripts/ssanne4.asm"
-INCLUDE "data/mapObjects/ssanne4.asm"
-SSAnne4Blocks: INCBIN "maps/ssanne4.blk"
+INCLUDE "data/mapHeaders/SSAnneB1F.asm"
+INCLUDE "scripts/SSAnneB1F.asm"
+INCLUDE "data/mapObjects/SSAnneB1F.asm"
+SSAnneB1F_Blocks: INCBIN "maps/SSAnneB1F.blk"
-INCLUDE "data/mapHeaders/ssanne5.asm"
-INCLUDE "scripts/ssanne5.asm"
-INCLUDE "data/mapObjects/ssanne5.asm"
-SSAnne5Blocks: INCBIN "maps/ssanne5.blk"
+INCLUDE "data/mapHeaders/SSAnneBow.asm"
+INCLUDE "scripts/SSAnneBow.asm"
+INCLUDE "data/mapObjects/SSAnneBow.asm"
+SSAnneBow_Blocks: INCBIN "maps/SSAnneBow.blk"
-INCLUDE "data/mapHeaders/ssanne6.asm"
-INCLUDE "scripts/ssanne6.asm"
-INCLUDE "data/mapObjects/ssanne6.asm"
-SSAnne6Blocks: INCBIN "maps/ssanne6.blk"
+INCLUDE "data/mapHeaders/SSAnneKitchen.asm"
+INCLUDE "scripts/SSAnneKitchen.asm"
+INCLUDE "data/mapObjects/SSAnneKitchen.asm"
+SSAnneKitchen_Blocks: INCBIN "maps/SSAnneKitchen.blk"
-INCLUDE "data/mapHeaders/ssanne7.asm"
-INCLUDE "scripts/ssanne7.asm"
-INCLUDE "data/mapObjects/ssanne7.asm"
-SSAnne7Blocks: INCBIN "maps/ssanne7.blk"
+INCLUDE "data/mapHeaders/SSAnneCaptainsRoom.asm"
+INCLUDE "scripts/SSAnneCaptainsRoom.asm"
+INCLUDE "data/mapObjects/SSAnneCaptainsRoom.asm"
+SSAnneCaptainsRoom_Blocks: INCBIN "maps/SSAnneCaptainsRoom.blk"
-INCLUDE "data/mapHeaders/ssanne8.asm"
-INCLUDE "scripts/ssanne8.asm"
-INCLUDE "data/mapObjects/ssanne8.asm"
-SSAnne8Blocks: INCBIN "maps/ssanne8.blk"
+INCLUDE "data/mapHeaders/SSAnne1FRooms.asm"
+INCLUDE "scripts/SSAnne1FRooms.asm"
+INCLUDE "data/mapObjects/SSAnne1FRooms.asm"
+SSAnne1FRooms_Blocks: INCBIN "maps/SSAnne1FRooms.blk"
-INCLUDE "data/mapHeaders/ssanne9.asm"
-INCLUDE "scripts/ssanne9.asm"
-INCLUDE "data/mapObjects/ssanne9.asm"
+INCLUDE "data/mapHeaders/SSAnne2FRooms.asm"
+INCLUDE "scripts/SSAnne2FRooms.asm"
+INCLUDE "data/mapObjects/SSAnne2FRooms.asm"
-INCLUDE "data/mapHeaders/ssanne10.asm"
-INCLUDE "scripts/ssanne10.asm"
-INCLUDE "data/mapObjects/ssanne10.asm"
+INCLUDE "data/mapHeaders/SSAnneB1FRooms.asm"
+INCLUDE "scripts/SSAnneB1FRooms.asm"
+INCLUDE "data/mapObjects/SSAnneB1FRooms.asm"
-INCLUDE "data/mapHeaders/undergroundpathns.asm"
-INCLUDE "scripts/undergroundpathns.asm"
-INCLUDE "data/mapObjects/undergroundpathns.asm"
+INCLUDE "data/mapHeaders/UndergroundPathNorthSouth.asm"
+INCLUDE "scripts/UndergroundPathNorthSouth.asm"
+INCLUDE "data/mapObjects/UndergroundPathNorthSouth.asm"
-INCLUDE "data/mapHeaders/undergroundpathwe.asm"
-INCLUDE "scripts/undergroundpathwe.asm"
-INCLUDE "data/mapObjects/undergroundpathwe.asm"
+INCLUDE "data/mapHeaders/UndergroundPathWestEast.asm"
+INCLUDE "scripts/UndergroundPathWestEast.asm"
+INCLUDE "data/mapObjects/UndergroundPathWestEast.asm"
-INCLUDE "data/mapHeaders/diglettscave.asm"
-INCLUDE "scripts/diglettscave.asm"
-INCLUDE "data/mapObjects/diglettscave.asm"
-DiglettsCaveBlocks: INCBIN "maps/diglettscave.blk"
+INCLUDE "data/mapHeaders/DiglettsCave.asm"
+INCLUDE "scripts/DiglettsCave.asm"
+INCLUDE "data/mapObjects/DiglettsCave.asm"
+DiglettsCave_Blocks: INCBIN "maps/DiglettsCave.blk"
-INCLUDE "data/mapHeaders/silphco11.asm"
-INCLUDE "scripts/silphco11.asm"
-INCLUDE "data/mapObjects/silphco11.asm"
-SilphCo11Blocks: INCBIN "maps/silphco11.blk"
+INCLUDE "data/mapHeaders/SilphCo11F.asm"
+INCLUDE "scripts/SilphCo11F.asm"
+INCLUDE "data/mapObjects/SilphCo11F.asm"
+SilphCo11F_Blocks: INCBIN "maps/SilphCo11F.blk"
INCLUDE "engine/hidden_object_functions18.asm"
@@ -1903,6 +1908,7 @@
Forest_Block: INCBIN "gfx/blocksets/forest.bst"
Facility_GFX: INCBIN "gfx/tilesets/facility.2bpp"
Facility_Block: INCBIN "gfx/blocksets/facility.bst"
+ ds 1
SECTION "bank1B", ROMX
@@ -1940,17 +1946,17 @@
SECTION "bank1D", ROMX
-CopycatsHouse1FBlocks: INCBIN "maps/copycatshouse1f.blk"
+CopycatsHouse1F_Blocks: INCBIN "maps/CopycatsHouse1F.blk"
-CinnabarMartBlocks:
-PewterMartBlocks: INCBIN "maps/pewtermart.blk"
+CinnabarMart_Blocks:
+PewterMart_Blocks: INCBIN "maps/PewterMart.blk"
-FuchsiaHouse1Blocks: INCBIN "maps/fuchsiahouse1.blk"
+FuchsiaBillsGrandpasHouse_Blocks: INCBIN "maps/FuchsiaBillsGrandpasHouse.blk"
-CinnabarPokecenterBlocks:
-FuchsiaPokecenterBlocks: INCBIN "maps/fuchsiapokecenter.blk"
+CinnabarPokecenter_Blocks:
+FuchsiaPokecenter_Blocks: INCBIN "maps/FuchsiaPokecenter.blk"
-CeruleanHouse2Blocks: INCBIN "maps/ceruleanhouse2.blk"
+CeruleanBadgeHouse_Blocks: INCBIN "maps/CeruleanBadgeHouse.blk"
INCLUDE "engine/HoF_room_pc.asm"
@@ -1958,112 +1964,112 @@
INCLUDE "engine/items/itemfinder.asm"
-INCLUDE "scripts/ceruleancity2.asm"
+INCLUDE "scripts/CeruleanCity_2.asm"
-INCLUDE "data/mapHeaders/viridiangym.asm"
-INCLUDE "scripts/viridiangym.asm"
-INCLUDE "data/mapObjects/viridiangym.asm"
-ViridianGymBlocks: INCBIN "maps/viridiangym.blk"
+INCLUDE "data/mapHeaders/ViridianGym.asm"
+INCLUDE "scripts/ViridianGym.asm"
+INCLUDE "data/mapObjects/ViridianGym.asm"
+ViridianGym_Blocks: INCBIN "maps/ViridianGym.blk"
-INCLUDE "data/mapHeaders/pewtermart.asm"
-INCLUDE "scripts/pewtermart.asm"
-INCLUDE "data/mapObjects/pewtermart.asm"
+INCLUDE "data/mapHeaders/PewterMart.asm"
+INCLUDE "scripts/PewterMart.asm"
+INCLUDE "data/mapObjects/PewterMart.asm"
-INCLUDE "data/mapHeaders/unknowndungeon1.asm"
-INCLUDE "scripts/unknowndungeon1.asm"
-INCLUDE "data/mapObjects/unknowndungeon1.asm"
-UnknownDungeon1Blocks: INCBIN "maps/unknowndungeon1.blk"
+INCLUDE "data/mapHeaders/CeruleanCave1F.asm"
+INCLUDE "scripts/CeruleanCave1F.asm"
+INCLUDE "data/mapObjects/CeruleanCave1F.asm"
+CeruleanCave1F_Blocks: INCBIN "maps/CeruleanCave1F.blk"
-INCLUDE "data/mapHeaders/ceruleanhouse2.asm"
-INCLUDE "scripts/ceruleanhouse2.asm"
-INCLUDE "data/mapObjects/ceruleanhouse2.asm"
+INCLUDE "data/mapHeaders/CeruleanBadgeHouse.asm"
+INCLUDE "scripts/CeruleanBadgeHouse.asm"
+INCLUDE "data/mapObjects/CeruleanBadgeHouse.asm"
INCLUDE "engine/menu/vending_machine.asm"
-INCLUDE "data/mapHeaders/fuchsiahouse1.asm"
-INCLUDE "scripts/fuchsiahouse1.asm"
-INCLUDE "data/mapObjects/fuchsiahouse1.asm"
+INCLUDE "data/mapHeaders/FuchsiaBillsGrandpasHouse.asm"
+INCLUDE "scripts/FuchsiaBillsGrandpasHouse.asm"
+INCLUDE "data/mapObjects/FuchsiaBillsGrandpasHouse.asm"
-INCLUDE "data/mapHeaders/fuchsiapokecenter.asm"
-INCLUDE "scripts/fuchsiapokecenter.asm"
-INCLUDE "data/mapObjects/fuchsiapokecenter.asm"
+INCLUDE "data/mapHeaders/FuchsiaPokecenter.asm"
+INCLUDE "scripts/FuchsiaPokecenter.asm"
+INCLUDE "data/mapObjects/FuchsiaPokecenter.asm"
-INCLUDE "data/mapHeaders/fuchsiahouse2.asm"
-INCLUDE "scripts/fuchsiahouse2.asm"
-INCLUDE "data/mapObjects/fuchsiahouse2.asm"
-FuchsiaHouse2Blocks: INCBIN "maps/fuchsiahouse2.blk"
+INCLUDE "data/mapHeaders/WardensHouse.asm"
+INCLUDE "scripts/WardensHouse.asm"
+INCLUDE "data/mapObjects/WardensHouse.asm"
+WardensHouse_Blocks: INCBIN "maps/WardensHouse.blk"
-INCLUDE "data/mapHeaders/safarizoneentrance.asm"
-INCLUDE "scripts/safarizoneentrance.asm"
-INCLUDE "data/mapObjects/safarizoneentrance.asm"
-SafariZoneEntranceBlocks: INCBIN "maps/safarizoneentrance.blk"
+INCLUDE "data/mapHeaders/SafariZoneGate.asm"
+INCLUDE "scripts/SafariZoneGate.asm"
+INCLUDE "data/mapObjects/SafariZoneGate.asm"
+SafariZoneGate_Blocks: INCBIN "maps/SafariZoneGate.blk"
-INCLUDE "data/mapHeaders/fuchsiagym.asm"
-INCLUDE "scripts/fuchsiagym.asm"
-INCLUDE "data/mapObjects/fuchsiagym.asm"
-FuchsiaGymBlocks: INCBIN "maps/fuchsiagym.blk"
+INCLUDE "data/mapHeaders/FuchsiaGym.asm"
+INCLUDE "scripts/FuchsiaGym.asm"
+INCLUDE "data/mapObjects/FuchsiaGym.asm"
+FuchsiaGym_Blocks: INCBIN "maps/FuchsiaGym.blk"
-INCLUDE "data/mapHeaders/fuchsiameetingroom.asm"
-INCLUDE "scripts/fuchsiameetingroom.asm"
-INCLUDE "data/mapObjects/fuchsiameetingroom.asm"
-FuchsiaMeetingRoomBlocks: INCBIN "maps/fuchsiameetingroom.blk"
+INCLUDE "data/mapHeaders/FuchsiaMeetingRoom.asm"
+INCLUDE "scripts/FuchsiaMeetingRoom.asm"
+INCLUDE "data/mapObjects/FuchsiaMeetingRoom.asm"
+FuchsiaMeetingRoom_Blocks: INCBIN "maps/FuchsiaMeetingRoom.blk"
-INCLUDE "data/mapHeaders/cinnabargym.asm"
-INCLUDE "scripts/cinnabargym.asm"
-INCLUDE "data/mapObjects/cinnabargym.asm"
-CinnabarGymBlocks: INCBIN "maps/cinnabargym.blk"
+INCLUDE "data/mapHeaders/CinnabarGym.asm"
+INCLUDE "scripts/CinnabarGym.asm"
+INCLUDE "data/mapObjects/CinnabarGym.asm"
+CinnabarGym_Blocks: INCBIN "maps/CinnabarGym.blk"
-INCLUDE "data/mapHeaders/lab1.asm"
-INCLUDE "scripts/lab1.asm"
-INCLUDE "data/mapObjects/lab1.asm"
-Lab1Blocks: INCBIN "maps/lab1.blk"
+INCLUDE "data/mapHeaders/CinnabarLab.asm"
+INCLUDE "scripts/CinnabarLab.asm"
+INCLUDE "data/mapObjects/CinnabarLab.asm"
+CinnabarLab_Blocks: INCBIN "maps/CinnabarLab.blk"
-INCLUDE "data/mapHeaders/lab2.asm"
-INCLUDE "scripts/lab2.asm"
-INCLUDE "data/mapObjects/lab2.asm"
-Lab2Blocks: INCBIN "maps/lab2.blk"
+INCLUDE "data/mapHeaders/CinnabarLabTradeRoom.asm"
+INCLUDE "scripts/CinnabarLabTradeRoom.asm"
+INCLUDE "data/mapObjects/CinnabarLabTradeRoom.asm"
+CinnabarLabTradeRoom_Blocks: INCBIN "maps/CinnabarLabTradeRoom.blk"
-INCLUDE "data/mapHeaders/lab3.asm"
-INCLUDE "scripts/lab3.asm"
-INCLUDE "data/mapObjects/lab3.asm"
-Lab3Blocks: INCBIN "maps/lab3.blk"
+INCLUDE "data/mapHeaders/CinnabarLabMetronomeRoom.asm"
+INCLUDE "scripts/CinnabarLabMetronomeRoom.asm"
+INCLUDE "data/mapObjects/CinnabarLabMetronomeRoom.asm"
+CinnabarLabMetronomeRoom_Blocks: INCBIN "maps/CinnabarLabMetronomeRoom.blk"
-INCLUDE "data/mapHeaders/lab4.asm"
-INCLUDE "scripts/lab4.asm"
-INCLUDE "data/mapObjects/lab4.asm"
-Lab4Blocks: INCBIN "maps/lab4.blk"
+INCLUDE "data/mapHeaders/CinnabarLabFossilRoom.asm"
+INCLUDE "scripts/CinnabarLabFossilRoom.asm"
+INCLUDE "data/mapObjects/CinnabarLabFossilRoom.asm"
+CinnabarLabFossilRoom_Blocks: INCBIN "maps/CinnabarLabFossilRoom.blk"
-INCLUDE "data/mapHeaders/cinnabarpokecenter.asm"
-INCLUDE "scripts/cinnabarpokecenter.asm"
-INCLUDE "data/mapObjects/cinnabarpokecenter.asm"
+INCLUDE "data/mapHeaders/CinnabarPokecenter.asm"
+INCLUDE "scripts/CinnabarPokecenter.asm"
+INCLUDE "data/mapObjects/CinnabarPokecenter.asm"
-INCLUDE "data/mapHeaders/cinnabarmart.asm"
-INCLUDE "scripts/cinnabarmart.asm"
-INCLUDE "data/mapObjects/cinnabarmart.asm"
+INCLUDE "data/mapHeaders/CinnabarMart.asm"
+INCLUDE "scripts/CinnabarMart.asm"
+INCLUDE "data/mapObjects/CinnabarMart.asm"
-INCLUDE "data/mapHeaders/copycatshouse1f.asm"
-INCLUDE "scripts/copycatshouse1f.asm"
-INCLUDE "data/mapObjects/copycatshouse1f.asm"
+INCLUDE "data/mapHeaders/CopycatsHouse1F.asm"
+INCLUDE "scripts/CopycatsHouse1F.asm"
+INCLUDE "data/mapObjects/CopycatsHouse1F.asm"
-INCLUDE "data/mapHeaders/gary.asm"
-INCLUDE "scripts/gary.asm"
-INCLUDE "data/mapObjects/gary.asm"
-GaryBlocks: INCBIN "maps/gary.blk"
+INCLUDE "data/mapHeaders/ChampionsRoom.asm"
+INCLUDE "scripts/ChampionsRoom.asm"
+INCLUDE "data/mapObjects/ChampionsRoom.asm"
+ChampionsRoom_Blocks: INCBIN "maps/ChampionsRoom.blk"
-INCLUDE "data/mapHeaders/lorelei.asm"
-INCLUDE "scripts/lorelei.asm"
-INCLUDE "data/mapObjects/lorelei.asm"
-LoreleiBlocks: INCBIN "maps/lorelei.blk"
+INCLUDE "data/mapHeaders/LoreleisRoom.asm"
+INCLUDE "scripts/LoreleisRoom.asm"
+INCLUDE "data/mapObjects/LoreleisRoom.asm"
+LoreleisRoom_Blocks: INCBIN "maps/LoreleisRoom.blk"
-INCLUDE "data/mapHeaders/bruno.asm"
-INCLUDE "scripts/bruno.asm"
-INCLUDE "data/mapObjects/bruno.asm"
-BrunoBlocks: INCBIN "maps/bruno.blk"
+INCLUDE "data/mapHeaders/BrunosRoom.asm"
+INCLUDE "scripts/BrunosRoom.asm"
+INCLUDE "data/mapObjects/BrunosRoom.asm"
+BrunosRoom_Blocks: INCBIN "maps/BrunosRoom.blk"
-INCLUDE "data/mapHeaders/agatha.asm"
-INCLUDE "scripts/agatha.asm"
-INCLUDE "data/mapObjects/agatha.asm"
-AgathaBlocks: INCBIN "maps/agatha.blk"
+INCLUDE "data/mapHeaders/AgathasRoom.asm"
+INCLUDE "scripts/AgathasRoom.asm"
+INCLUDE "data/mapObjects/AgathasRoom.asm"
+AgathasRoom_Blocks: INCBIN "maps/AgathasRoom.blk"
INCLUDE "engine/menu/league_pc.asm"
--- /dev/null
+++ b/maps/AgathasRoom.blk
@@ -1,0 +1,1 @@
+GG6GGg66NeRN6eReg6eeRK6eRgR6hh
\ No newline at end of file
--- /dev/null
+++ b/maps/BikeShop.blk
@@ -1,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
--- /dev/null
+++ b/maps/BillsHouse.blk
@@ -1,0 +1,2 @@
+
+
\ No newline at end of file
--- /dev/null
+++ b/maps/BluesHouse.blk
@@ -1,0 +1,1 @@
+
\ No newline at end of file
--- /dev/null
+++ b/maps/BrunosRoom.blk
@@ -1,0 +1,4 @@
+
+
+
+
\ No newline at end of file
--- /dev/null
+++ b/maps/CeladonChiefHouse.blk
@@ -1,0 +1,1 @@
+D@?DBCFG6A6
\ No newline at end of file
--- /dev/null
+++ b/maps/CeladonCity.blk
@@ -1,0 +1,28 @@
+lllllllllllllllllllllll
+
+
+
+
+
+
+
+
+oo
+ooo
+oooooo
+n !UUUU !U !UUUUUUUUUmnhi !hiUhi ! ! ! !Umn7~hi7}~y7:~7~7~7~|rUUUhiUUUUUUUUUUUUUUUUUUUU7::sUUUUUUUUUUUUUUUUUUUUUUUUy0 VwwwwUwwwwUUUUUUUUUNTM ! !U ! !nwUUUUUUUUUgj7:~|~U7~7~nUUUUUUUUUCVwwVwUVwww5nUUUUUUUUUUUUUUUUUUUUUUmn ! ! !UU ! ! ! ! !
+n7~7~7~UU7~|~|~7~|~
+nUUUUUyUU !UUUUUUUUUUUU
+n/7~UUUUUUUUUUUU
+n
+
+
+
+
+
+
+
+
+
+llllll26llll
+nooooooooooooooooo6ooooo
\ No newline at end of file
--- /dev/null
+++ b/maps/CeladonDiner.blk
@@ -1,0 +1,1 @@
+,*.20 !- !1()
\ No newline at end of file
--- /dev/null
+++ b/maps/CeladonGym.blk
@@ -1,0 +1,1 @@
+38:933<3=33;?>3344356344321
\ No newline at end of file
--- /dev/null
+++ b/maps/CeladonHotel.blk
@@ -1,0 +1,2 @@
+
+
\ No newline at end of file
--- /dev/null
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binary files a/maps/route12gateupstairs.blk /dev/null differ
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binary files a/maps/route16gateupstairs.blk /dev/null differ
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binary files a/maps/route18gateupstairs.blk /dev/null differ
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binary files a/maps/safarizoneresthouse2.blk /dev/null differ
binary files a/maps/safarizoneresthouse3.blk /dev/null differ
binary files a/maps/safarizoneresthouse4.blk /dev/null differ
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+++ /dev/null
@@ -1,1 +1,0 @@
-|||||XX+*3)~+*.)!~+<==>))~+.DE?B))~~\QQR@B~~Z--[!@B)~@K==>~<====JCESF,~#DGEEEEF~,,~%$%$!W}}}}|||}||}}}}
\ No newline at end of file
binary files a/maps/saffroncity.blk /dev/null differ
--- a/maps/saffrongym.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-AAA@AABAAA//D//F////D//F//AAA@AABAAA//DF////D/F//AAA@AABAAA//DE/F////D,F//
\ No newline at end of file
--- a/maps/saffronhouse1.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/maps/saffronhouse2.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/maps/saffronmart.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/maps/saffronpokecenter.blk
+++ /dev/null
@@ -1,2 +1,0 @@
- !"#
-
\ No newline at end of file
--- a/maps/school.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/maps/seafoamislands1.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-................(..<,-..xmw..m..)L^^^..m..m(...$..........$.
\ No newline at end of file
--- a/maps/seafoamislands2.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-...........',->..|m..,<wmx..fL^^^..(..f-..m(m>................
\ No newline at end of file
--- a/maps/seafoamislands3.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-................><..-..=xRw....)+|..(-..>y................
\ No newline at end of file
--- a/maps/seafoamislands4.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-vvvvvv=,)vy',-vvvv-+,+vvvvvav)vaxwzvm
\ No newline at end of file
--- a/maps/seafoamislands5.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-.vvu..v-v..vvvvvv,-a..vv|vvvvv..vv,vvvvv..vvf+vvvvvv..vvvvvvvvvvv..vvuvvvv..vvL.
\ No newline at end of file
--- a/maps/silphco1.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-<========|==}>~""# FD[[FD [[[[[[9 FD[[FD FDFDFHIIIX,WIIIIIIIJ
\ No newline at end of file
--- a/maps/silphco10.blk
+++ /dev/null
@@ -1,2 +1,0 @@
-<===$}|>DFDZcgBDF /F@*+BcgBD5F/{FD5F{7FD
-F7/FHIIJIIIJ
\ No newline at end of file
--- a/maps/silphco11.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-!"!"""#$921114($35($$*($$*($$*($768*($$*(%&&&%&.&'
\ No newline at end of file
--- a/maps/silphco2.blk
+++ /dev/null
@@ -1,1 +1,0 @@
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\ No newline at end of file
--- a/maps/silphco3.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-<=========|=}$>D//F`aaABaAaBZaaabd4VVVfD6GGFD/7Z/ZZ/CCFPIIIJIIIJVIIIQD//FHIIIIIIIIIIIIIJ
\ No newline at end of file
--- a/maps/silphco4.blk
+++ /dev/null
@@ -1,1 +1,0 @@
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\ No newline at end of file
--- a/maps/silphco5.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-@aaB======|=}$>DV /FD/ZAAcgBFDZ`aBGG{FFPIIQdV6FFDVD6FFD5DZGGGFFD/5Z/HIJIIIIIJFHIIJIIIIIIIIIIJ
\ No newline at end of file
--- a/maps/silphco6.blk
+++ /dev/null
@@ -1,1 +1,0 @@
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\ No newline at end of file
--- a/maps/silphco7.blk
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\ No newline at end of file
--- a/maps/silphco8.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-@AABaab$}|==>D44FfFD66F/F@AAABD66VWQDCC FD76/FDFD/7ZGFDG FPIIJWJHXWQ/FHIIIIIIIIIIIJ
\ No newline at end of file
--- a/maps/silphco9.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-@AAAABA}$|==>D/FFDZgAAB@cgYFDVGGFD4FDg@B D7FDZUV @cgBFPJCCDG{VFDCCCYZD/GFHIIIHJIHIIIIJ
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--- a/maps/silphcoelevator.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-*+()
\ No newline at end of file
--- a/maps/ssanne1.blk
+++ /dev/null
@@ -1,1 +1,0 @@
- :
\ No newline at end of file
--- a/maps/ssanne10.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-787878;9;9;9787878;9;9;9
\ No newline at end of file
--- a/maps/ssanne2.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/maps/ssanne3.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/maps/ssanne4.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-4
\ No newline at end of file
--- a/maps/ssanne5.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-##&&&&&&&&#$$$ )' )$ !"'(!" #(%%%%%%%%
\ No newline at end of file
--- a/maps/ssanne6.blk
+++ /dev/null
@@ -1,7 +1,0 @@
-
-
-
-
-
-
-5***5***5,,,+-+-+-+
\ No newline at end of file
--- a/maps/ssanne7.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-01/23.
\ No newline at end of file
--- a/maps/ssanne8.blk
+++ /dev/null
@@ -1,7 +1,0 @@
-
-
-
-666
-
-
-666
\ No newline at end of file
--- a/maps/ssanne9.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-787878;9;9;9787878;9;9;9
\ No newline at end of file
--- a/maps/tradecenter.blk
+++ /dev/null
@@ -1,4 +1,0 @@
-
-
- !"#
-
binary files a/maps/undergroundpathentranceroute5.blk /dev/null differ
binary files a/maps/undergroundpathentranceroute6.blk /dev/null differ
binary files a/maps/undergroundpathentranceroute7.blk /dev/null differ
binary files a/maps/undergroundpathentranceroute8.blk /dev/null differ
--- a/maps/undergroundpathns.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/maps/undergroundpathwe.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
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--- a/maps/unknowndungeon1.blk
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- } "$
\ No newline at end of file
--- a/maps/unknowndungeon2.blk
+++ /dev/null
@@ -1,3 +1,0 @@
-}( ((
-
-}(# ( }
\ No newline at end of file
--- a/maps/unknowndungeon3.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-,--Nr02a}f D+,v "pfvvv}fXfvv^tvvtvv) "vvvSvvvv
\ No newline at end of file
--- a/maps/unusedblocks58d7d.blk
+++ /dev/null
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- !"#
-
\ No newline at end of file
--- a/maps/unusedblocks60258.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-,+>++++>
\ No newline at end of file
--- a/maps/unusedblocks60cef.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/maps/vermilioncity.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-CCC ! ! !1 !11111111Ckk|~|r7~17~wVwww111Cd1111111111111111C-111111111IH111CCC-111111DE111CCC !C !11 !111111Cd|~1|~11|swwwwVwCd1111111111111111Cd1 1111 !TCdV51|~edTeCCCCd11111ed111e-T.CCCCd11111e-.CTCdC-.CCCCCCTCdCCCCCCCCTTTTTTTC-gCCCCCCCCTxxxxxxCCCkkkkkkkTkkkkkkkCCCCCCCCCCCCCCCCCCCCCCCCCCCCCTCCCCCCCCCC
\ No newline at end of file
--- a/maps/vermiliondock.blk
+++ /dev/null
@@ -1,2 +1,0 @@
-
-
\ No newline at end of file
--- a/maps/vermiliongym.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-,%%&,,,*+*+''''''''''''''')(
\ No newline at end of file
--- a/maps/vermilionhouse1.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/maps/vermilionhouse2.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/maps/vermilionhouse3.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/maps/vermilionmart.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/maps/vermilionpokecenter.blk
+++ /dev/null
@@ -1,2 +1,0 @@
- !"#
-
\ No newline at end of file
--- a/maps/victoryroad1.blk
+++ /dev/null
@@ -1,2 +1,0 @@
-b}}Nmt }Mz}
- z}-+,-}j[oL MpOr f% lt^}S$}Q}}
\ No newline at end of file
--- a/maps/victoryroad2.blk
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-b```````````````````````````````````>bc#`7`````g`T1W12````M````&````--%a`e}e``````````
\ No newline at end of file
--- a/maps/victoryroad3.blk
+++ /dev/null
@@ -1,2 +1,0 @@
-M#t``````````` ````l`,-``jkko`````( f+p`` '`%`````````````````````i(
-
\ No newline at end of file
--- a/maps/viridiancity.blk
+++ /dev/null
@@ -1,60 +1,0 @@
-,,),,)111111,,)
-RRR4111 1,,)M111,,)M,,)M1WW%Mwwwwwwww
-
-
-M1
-llllww
- !
-?;tt
-|s
-,)o
-
-
-
-,)
-4tt
-t !t
-
-,)
-
-
-|r
-
-tW%eCd//
-Mt
-
-
-
-
-
-tttt
-Mwwwwwwwwwwwwwww
-
-
-
-
-
-M
-
-MN
-
-N
-
-
-
-
-
-
-
-
-
-
-M
-
-MN
-
-N
-
-
-
-
--- a/maps/viridianforest.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-7999999999999I7;))55555);7;);7;7;7;);7;7;7;77);7);7;7;7!);7;7;7;7;7;7;)!);77X;
\ No newline at end of file
binary files a/maps/viridianforestentrance.blk /dev/null differ
binary files a/maps/viridianforestexit.blk /dev/null differ
--- a/maps/viridiangym.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-IJ_]KQdVcFF^\RFNSTULa`LUHH[L@DLLML,ULQ`G,XHHHZbCEWFFFY21@AB
\ No newline at end of file
--- a/maps/viridianhouse.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/maps/viridianmart.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/maps/viridianpokecenter.blk
+++ /dev/null
@@ -1,2 +1,0 @@
- !"#
-
\ No newline at end of file
--- /dev/null
+++ b/scripts/AgathasRoom.asm
@@ -1,0 +1,154 @@
+AgathasRoom_Script:
+ call AgathaShowOrHideExitBlock
+ call EnableAutoTextBoxDrawing
+ ld hl, AgathaTrainerHeader0
+ ld de, AgathasRoom_ScriptPointers
+ ld a, [wAgathasRoomCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wAgathasRoomCurScript], a
+ ret
+
+AgathaShowOrHideExitBlock:
+; Blocks or clears the exit to the next room.
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ CheckEvent EVENT_BEAT_AGATHAS_ROOM_TRAINER_0
+ jr z, .blockExitToNextRoom
+ ld a, $e
+ jp .setExitBlock
+.blockExitToNextRoom
+ ld a, $3b
+.setExitBlock:
+ ld [wNewTileBlockID], a
+ lb bc, 0, 2
+ predef_jump ReplaceTileBlock
+
+ResetAgathaScript:
+ xor a
+ ld [wAgathasRoomCurScript], a
+ ret
+
+AgathasRoom_ScriptPointers:
+ dw AgathaScript0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw AgathaScript2
+ dw AgathaScript3
+ dw AgathaScript4
+
+AgathaScript4:
+ ret
+
+AgathaScriptWalkIntoRoom:
+; Walk six steps upward.
+ ld hl, wSimulatedJoypadStatesEnd
+ ld a, D_UP
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+ ld a, $6
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $3
+ ld [wAgathasRoomCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+AgathaScript0:
+ ld hl, AgathaEntranceCoords
+ call ArePlayerCoordsInArray
+ jp nc, CheckFightingMapTrainers
+ xor a
+ ld [hJoyPressed], a
+ ld [hJoyHeld], a
+ ld [wSimulatedJoypadStatesEnd], a
+ ld [wSimulatedJoypadStatesIndex], a
+ ld a, [wCoordIndex]
+ cp $3 ; Is player standing one tile above the exit?
+ jr c, .stopPlayerFromLeaving
+ CheckAndSetEvent EVENT_AUTOWALKED_INTO_AGATHAS_ROOM
+ jr z, AgathaScriptWalkIntoRoom
+.stopPlayerFromLeaving
+ ld a, $2
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID ; "Don't run away!"
+ ld a, D_UP
+ ld [wSimulatedJoypadStatesEnd], a
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $3
+ ld [wAgathasRoomCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+AgathaEntranceCoords:
+ db $0A,$04
+ db $0A,$05
+ db $0B,$04
+ db $0B,$05
+ db $FF
+
+AgathaScript3:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+ xor a
+ ld [wJoyIgnore], a
+ ld [wAgathasRoomCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+AgathaScript2:
+ call EndTrainerBattle
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, ResetAgathaScript
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $1
+ ld [wChampionsRoomCurScript], a
+ ret
+
+AgathasRoom_TextPointers:
+ dw AgathaText1
+ dw AgathaDontRunAwayText
+
+AgathaTrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_AGATHAS_ROOM_TRAINER_0
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_AGATHAS_ROOM_TRAINER_0
+ dw AgathaBeforeBattleText ; TextBeforeBattle
+ dw AgathaAfterBattleText ; TextAfterBattle
+ dw AgathaEndBattleText ; TextEndBattle
+ dw AgathaEndBattleText ; TextEndBattle
+
+ db $ff
+
+AgathaText1:
+ TX_ASM
+ ld hl, AgathaTrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+AgathaBeforeBattleText:
+ TX_FAR _AgathaBeforeBattleText
+ db "@"
+
+AgathaEndBattleText:
+ TX_FAR _AgathaEndBattleText
+ db "@"
+
+AgathaAfterBattleText:
+ TX_FAR _AgathaAfterBattleText
+ db "@"
+
+AgathaDontRunAwayText:
+ TX_FAR _AgathaDontRunAwayText
+ db "@"
--- /dev/null
+++ b/scripts/BikeShop.asm
@@ -1,0 +1,147 @@
+BikeShop_Script:
+ jp EnableAutoTextBoxDrawing
+
+BikeShop_TextPointers:
+ dw BikeShopText1
+ dw BikeShopText2
+ dw BikeShopText3
+
+BikeShopText1:
+ TX_ASM
+ CheckEvent EVENT_GOT_BICYCLE
+ jr z, .asm_260d4
+ ld hl, BikeShopText_1d82f
+ call PrintText
+ jp .Done
+.asm_260d4
+ ld b, BIKE_VOUCHER
+ call IsItemInBag
+ jr z, .asm_41190
+ ld hl, BikeShopText_1d81f
+ call PrintText
+ lb bc, BICYCLE, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld a, BIKE_VOUCHER
+ ld [$ffdb], a
+ callba RemoveItemByID
+ SetEvent EVENT_GOT_BICYCLE
+ ld hl, BikeShopText_1d824
+ call PrintText
+ jr .Done
+.BagFull
+ ld hl, BikeShopText_1d834
+ call PrintText
+ jr .Done
+.asm_41190
+ ld hl, BikeShopText_1d810
+ call PrintText
+ xor a
+ ld [wCurrentMenuItem], a
+ ld [wLastMenuItem], a
+ ld a, A_BUTTON | B_BUTTON
+ ld [wMenuWatchedKeys], a
+ ld a, $1
+ ld [wMaxMenuItem], a
+ ld a, $2
+ ld [wTopMenuItemY], a
+ ld a, $1
+ ld [wTopMenuItemX], a
+ ld hl, wd730
+ set 6, [hl]
+ coord hl, 0, 0
+ ld b, $4
+ ld c, $f
+ call TextBoxBorder
+ call UpdateSprites
+ coord hl, 2, 2
+ ld de, BikeShopMenuText
+ call PlaceString
+ coord hl, 8, 3
+ ld de, BikeShopMenuPrice
+ call PlaceString
+ ld hl, BikeShopText_1d815
+ call PrintText
+ call HandleMenuInput
+ bit 1, a
+ jr nz, .cancel
+ ld hl, wd730
+ res 6, [hl]
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .cancel
+ ld hl, BikeShopCantAffordText
+ call PrintText
+.cancel
+ ld hl, BikeShopComeAgainText
+ call PrintText
+.Done
+ jp TextScriptEnd
+
+BikeShopMenuText:
+ db "BICYCLE"
+ next "CANCEL@"
+
+BikeShopMenuPrice:
+ db "¥1000000@"
+
+BikeShopText_1d810:
+ TX_FAR _BikeShopText_1d810
+ db "@"
+
+BikeShopText_1d815:
+ TX_FAR _BikeShopText_1d815
+ db "@"
+
+BikeShopCantAffordText:
+ TX_FAR _BikeShopCantAffordText
+ db "@"
+
+BikeShopText_1d81f:
+ TX_FAR _BikeShopText_1d81f
+ db "@"
+
+BikeShopText_1d824:
+ TX_FAR _BikeShopText_1d824
+ TX_SFX_KEY_ITEM
+ db "@"
+
+BikeShopComeAgainText:
+ TX_FAR _BikeShopComeAgainText
+ db "@"
+
+BikeShopText_1d82f:
+ TX_FAR _BikeShopText_1d82f
+ db "@"
+
+BikeShopText_1d834:
+ TX_FAR _BikeShopText_1d834
+ db "@"
+
+BikeShopText2:
+ TX_ASM
+ ld hl, BikeShopText_1d843
+ call PrintText
+ jp TextScriptEnd
+
+BikeShopText_1d843:
+ TX_FAR _BikeShopText_1d843
+ db "@"
+
+BikeShopText3:
+ TX_ASM
+ CheckEvent EVENT_GOT_BICYCLE
+ ld hl, BikeShopText_1d861
+ jr nz, .asm_34d2d
+ ld hl, BikeShopText_1d85c
+.asm_34d2d
+ call PrintText
+ jp TextScriptEnd
+
+BikeShopText_1d85c:
+ TX_FAR _BikeShopText_1d85c
+ db "@"
+
+BikeShopText_1d861:
+ TX_FAR _BikeShopText_1d861
+ db "@"
--- /dev/null
+++ b/scripts/BillsHouse.asm
@@ -1,0 +1,214 @@
+BillsHouse_Script:
+ call EnableAutoTextBoxDrawing
+ ld a, [wBillsHouseCurScript]
+ ld hl, BillsHouse_ScriptPointers
+ jp CallFunctionInTable
+
+BillsHouse_ScriptPointers:
+ dw BillsHouseScript0
+ dw BillsHouseScript1
+ dw BillsHouseScript2
+ dw BillsHouseScript3
+ dw BillsHouseScript4
+ dw BillsHouseScript5
+
+BillsHouseScript0:
+ ret
+
+BillsHouseScript1:
+ ld a, [wSpriteStateData1 + 9]
+ and a ; cp SPRITE_FACING_DOWN
+ ld de, MovementData_1e79c
+ jr nz, .notDown
+ ld de, MovementData_1e7a0
+.notDown
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call MoveSprite
+ ld a, $2
+ ld [wBillsHouseCurScript], a
+ ret
+
+MovementData_1e79c:
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db $FF
+
+; make Bill walk around the player
+MovementData_1e7a0:
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_LEFT
+ db NPC_MOVEMENT_UP
+ db $FF
+
+BillsHouseScript2:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld a, HS_BILL_POKEMON
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ SetEvent EVENT_BILL_SAID_USE_CELL_SEPARATOR
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $3
+ ld [wBillsHouseCurScript], a
+ ret
+
+BillsHouseScript3:
+ CheckEvent EVENT_USED_CELL_SEPARATOR_ON_BILL
+ ret z
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, $2
+ ld [wSpriteIndex], a
+ ld a, $c
+ ld [$ffeb], a
+ ld a, $40
+ ld [$ffec], a
+ ld a, $6
+ ld [$ffed], a
+ ld a, $5
+ ld [$ffee], a
+ call SetSpritePosition1
+ ld a, HS_BILL_1
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ ld c, 8
+ call DelayFrames
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ ld de, MovementData_1e807
+ call MoveSprite
+ ld a, $4
+ ld [wBillsHouseCurScript], a
+ ret
+
+MovementData_1e807:
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+BillsHouseScript4:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ SetEvent EVENT_MET_BILL_2 ; this event seems redundant
+ SetEvent EVENT_MET_BILL
+ ld a, $0
+ ld [wBillsHouseCurScript], a
+ ret
+
+BillsHouseScript5:
+ ld a, $4
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $0
+ ld [wBillsHouseCurScript], a
+ ret
+
+BillsHouse_TextPointers:
+ dw BillsHouseText1
+ dw BillsHouseText2
+ dw BillsHouseText3
+ dw BillsHouseText4
+
+BillsHouseText4:
+ TX_BILLS_PC
+
+BillsHouseText1:
+ TX_ASM
+ ld hl, BillsHouseText_1e865
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .asm_1e85a
+.asm_1e84d
+ ld hl, BillsHouseText_1e86a
+ call PrintText
+ ld a, $1
+ ld [wBillsHouseCurScript], a
+ jr .asm_1e862
+.asm_1e85a
+ ld hl, BillsHouseText_1e86f
+ call PrintText
+ jr .asm_1e84d
+.asm_1e862
+ jp TextScriptEnd
+
+BillsHouseText_1e865:
+ TX_FAR _BillsHouseText_1e865
+ db "@"
+
+BillsHouseText_1e86a:
+ TX_FAR _BillsHouseText_1e86a
+ db "@"
+
+BillsHouseText_1e86f:
+ TX_FAR _BillsHouseText_1e86f
+ db "@"
+
+BillsHouseText2:
+ TX_ASM
+ CheckEvent EVENT_GOT_SS_TICKET
+ jr nz, .asm_1e8a9
+ ld hl, BillThankYouText
+ call PrintText
+ lb bc, S_S_TICKET, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, SSTicketReceivedText
+ call PrintText
+ SetEvent EVENT_GOT_SS_TICKET
+ ld a, HS_CERULEAN_GUARD_1
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ ld a, HS_CERULEAN_GUARD_2
+ ld [wMissableObjectIndex], a
+ predef HideObject
+.asm_1e8a9
+ ld hl, BillsHouseText_1e8cb
+ call PrintText
+ jr .asm_1e8b7
+.BagFull
+ ld hl, SSTicketNoRoomText
+ call PrintText
+.asm_1e8b7
+ jp TextScriptEnd
+
+BillThankYouText:
+ TX_FAR _BillThankYouText
+ db "@"
+
+SSTicketReceivedText:
+ TX_FAR _SSTicketReceivedText
+ TX_SFX_KEY_ITEM
+ TX_BLINK
+ db "@"
+
+SSTicketNoRoomText:
+ TX_FAR _SSTicketNoRoomText
+ db "@"
+
+BillsHouseText_1e8cb:
+ TX_FAR _BillsHouseText_1e8cb
+ db "@"
+
+BillsHouseText3:
+ TX_ASM
+ ld hl, BillsHouseText_1e8da
+ call PrintText
+ jp TextScriptEnd
+
+BillsHouseText_1e8da:
+ TX_FAR _BillsHouseText_1e8da
+ db "@"
--- /dev/null
+++ b/scripts/BluesHouse.asm
@@ -1,0 +1,89 @@
+BluesHouse_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, BluesHouse_ScriptPointers
+ ld a, [wBluesHouseCurScript]
+ jp CallFunctionInTable
+
+BluesHouse_ScriptPointers:
+ dw BluesHouseScript0
+ dw BluesHouseScript1
+
+BluesHouseScript0:
+ SetEvent EVENT_ENTERED_BLUES_HOUSE
+
+ ; trigger the next script
+ ld a, 1
+ ld [wBluesHouseCurScript], a
+ ret
+
+BluesHouseScript1:
+ ret
+
+BluesHouse_TextPointers:
+ dw BluesHouseText1
+ dw BluesHouseText2
+ dw BluesHouseText3
+
+BluesHouseText1:
+ TX_ASM
+ CheckEvent EVENT_GOT_TOWN_MAP
+ jr nz, .GotMap
+ CheckEvent EVENT_GOT_POKEDEX
+ jr nz, .GiveMap
+ ld hl, DaisyInitialText
+ call PrintText
+ jr .done
+
+.GiveMap
+ ld hl, DaisyOfferMapText
+ call PrintText
+ lb bc, TOWN_MAP, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld a, HS_TOWN_MAP
+ ld [wMissableObjectIndex], a
+ predef HideObject ; hide table map object
+ ld hl, GotMapText
+ call PrintText
+ SetEvent EVENT_GOT_TOWN_MAP
+ jr .done
+
+.GotMap
+ ld hl, DaisyUseMapText
+ call PrintText
+ jr .done
+
+.BagFull
+ ld hl, DaisyBagFullText
+ call PrintText
+.done
+ jp TextScriptEnd
+
+DaisyInitialText:
+ TX_FAR _DaisyInitialText
+ db "@"
+
+DaisyOfferMapText:
+ TX_FAR _DaisyOfferMapText
+ db "@"
+
+GotMapText:
+ TX_FAR _GotMapText
+ TX_SFX_KEY_ITEM
+ db "@"
+
+DaisyBagFullText:
+ TX_FAR _DaisyBagFullText
+ db "@"
+
+DaisyUseMapText:
+ TX_FAR _DaisyUseMapText
+ db "@"
+
+BluesHouseText2: ; Daisy, walking around
+ TX_FAR _BluesHouseText2
+ db "@"
+
+BluesHouseText3: ; map on table
+ TX_FAR _BluesHouseText3
+ db "@"
--- /dev/null
+++ b/scripts/BrunosRoom.asm
@@ -1,0 +1,151 @@
+BrunosRoom_Script:
+ call BrunoShowOrHideExitBlock
+ call EnableAutoTextBoxDrawing
+ ld hl, BrunoTrainerHeader0
+ ld de, BrunosRoom_ScriptPointers
+ ld a, [wBrunosRoomCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wBrunosRoomCurScript], a
+ ret
+
+BrunoShowOrHideExitBlock:
+; Blocks or clears the exit to the next room.
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ CheckEvent EVENT_BEAT_BRUNOS_ROOM_TRAINER_0
+ jr z, .blockExitToNextRoom
+ ld a, $5
+ jp .setExitBlock
+.blockExitToNextRoom
+ ld a, $24
+.setExitBlock
+ ld [wNewTileBlockID], a
+ lb bc, 0, 2
+ predef_jump ReplaceTileBlock
+
+ResetBrunoScript:
+ xor a
+ ld [wBrunosRoomCurScript], a
+ ret
+
+BrunosRoom_ScriptPointers:
+ dw BrunoScript0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw BrunoScript2
+ dw BrunoScript3
+ dw BrunoScript4
+
+BrunoScript4:
+ ret
+
+BrunoScriptWalkIntoRoom:
+; Walk six steps upward.
+ ld hl, wSimulatedJoypadStatesEnd
+ ld a, D_UP
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+ ld a, $6
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $3
+ ld [wBrunosRoomCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+BrunoScript0:
+ ld hl, BrunoEntranceCoords
+ call ArePlayerCoordsInArray
+ jp nc, CheckFightingMapTrainers
+ xor a
+ ld [hJoyPressed], a
+ ld [hJoyHeld], a
+ ld [wSimulatedJoypadStatesEnd], a
+ ld [wSimulatedJoypadStatesIndex], a
+ ld a, [wCoordIndex]
+ cp $3 ; Is player standing one tile above the exit?
+ jr c, .stopPlayerFromLeaving
+ CheckAndSetEvent EVENT_AUTOWALKED_INTO_BRUNOS_ROOM
+ jr z, BrunoScriptWalkIntoRoom
+.stopPlayerFromLeaving
+ ld a, $2
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID ; "Don't run away!"
+ ld a, D_UP
+ ld [wSimulatedJoypadStatesEnd], a
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $3
+ ld [wBrunosRoomCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+BrunoEntranceCoords:
+ db $0A,$04
+ db $0A,$05
+ db $0B,$04
+ db $0B,$05
+ db $FF
+
+BrunoScript3:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+ xor a
+ ld [wJoyIgnore], a
+ ld [wBrunosRoomCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+BrunoScript2:
+ call EndTrainerBattle
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, ResetBrunoScript
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+
+BrunosRoom_TextPointers:
+ dw BrunoText1
+ dw BrunoDontRunAwayText
+
+BrunoTrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_BRUNOS_ROOM_TRAINER_0
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_BRUNOS_ROOM_TRAINER_0
+ dw BrunoBeforeBattleText ; TextBeforeBattle
+ dw BrunoAfterBattleText ; TextAfterBattle
+ dw BrunoEndBattleText ; TextEndBattle
+ dw BrunoEndBattleText ; TextEndBattle
+
+ db $ff
+
+BrunoText1:
+ TX_ASM
+ ld hl, BrunoTrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+BrunoBeforeBattleText:
+ TX_FAR _BrunoBeforeBattleText
+ db "@"
+
+BrunoEndBattleText:
+ TX_FAR _BrunoEndBattleText
+ db "@"
+
+BrunoAfterBattleText:
+ TX_FAR _BrunoAfterBattleText
+ db "@"
+
+BrunoDontRunAwayText:
+ TX_FAR _BrunoDontRunAwayText
+ db "@"
--- /dev/null
+++ b/scripts/CeladonChiefHouse.asm
@@ -1,0 +1,20 @@
+CeladonChiefHouse_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+CeladonChiefHouse_TextPointers:
+ dw CeladonHouseText1
+ dw CeladonHouseText2
+ dw CeladonHouseText3
+
+CeladonHouseText1:
+ TX_FAR _CeladonHouseText1
+ db "@"
+
+CeladonHouseText2:
+ TX_FAR _CeladonHouseText2
+ db "@"
+
+CeladonHouseText3:
+ TX_FAR _CeladonHouseText3
+ db "@"
--- /dev/null
+++ b/scripts/CeladonCity.asm
@@ -1,0 +1,132 @@
+CeladonCity_Script:
+ call EnableAutoTextBoxDrawing
+ ResetEvents EVENT_1B8, EVENT_1BF
+ ResetEvent EVENT_67F
+ ret
+
+CeladonCity_TextPointers:
+ dw CeladonCityText1
+ dw CeladonCityText2
+ dw CeladonCityText3
+ dw CeladonCityText4
+ dw CeladonCityText5
+ dw CeladonCityText6
+ dw CeladonCityText7
+ dw CeladonCityText8
+ dw CeladonCityText9
+ dw CeladonCityText10
+ dw CeladonCityText11
+ dw PokeCenterSignText
+ dw CeladonCityText13
+ dw CeladonCityText14
+ dw CeladonCityText15
+ dw CeladonCityText16
+ dw CeladonCityText17
+ dw CeladonCityText18
+
+CeladonCityText1:
+ TX_FAR _CeladonCityText1
+ db "@"
+
+CeladonCityText2:
+ TX_FAR _CeladonCityText2
+ db "@"
+
+CeladonCityText3:
+ TX_FAR _CeladonCityText3
+ db "@"
+
+CeladonCityText4:
+ TX_FAR _CeladonCityText4
+ db "@"
+
+CeladonCityText5:
+ TX_ASM
+ CheckEvent EVENT_GOT_TM41
+ jr nz, .asm_7053f
+ ld hl, TM41PreText
+ call PrintText
+ lb bc, TM_41, 1
+ call GiveItem
+ jr c, .Success
+ ld hl, TM41NoRoomText
+ call PrintText
+ jr .Done
+.Success
+ ld hl, ReceivedTM41Text
+ call PrintText
+ SetEvent EVENT_GOT_TM41
+ jr .Done
+.asm_7053f
+ ld hl, TM41ExplanationText
+ call PrintText
+.Done
+ jp TextScriptEnd
+
+TM41PreText:
+ TX_FAR _TM41PreText
+ db "@"
+
+ReceivedTM41Text:
+ TX_FAR _ReceivedTM41Text
+ TX_SFX_ITEM_1
+ db "@"
+
+TM41ExplanationText:
+ TX_FAR _TM41ExplanationText
+ db "@"
+
+TM41NoRoomText:
+ TX_FAR _TM41NoRoomText
+ db "@"
+
+CeladonCityText6:
+ TX_FAR _CeladonCityText6
+ db "@"
+
+CeladonCityText7:
+ TX_FAR _CeladonCityText7
+ TX_ASM
+ ld a, POLIWRATH
+ call PlayCry
+ jp TextScriptEnd
+
+CeladonCityText8:
+ TX_FAR _CeladonCityText8
+ db "@"
+
+CeladonCityText9:
+ TX_FAR _CeladonCityText9
+ db "@"
+
+CeladonCityText10:
+ TX_FAR _CeladonCityText10
+ db "@"
+
+CeladonCityText11:
+ TX_FAR _CeladonCityText11
+ db "@"
+
+CeladonCityText13:
+ TX_FAR _CeladonCityText13
+ db "@"
+
+CeladonCityText14:
+ TX_FAR _CeladonCityText14
+ db "@"
+
+CeladonCityText15:
+ TX_FAR _CeladonCityText15
+ db "@"
+
+CeladonCityText16:
+ TX_FAR _CeladonCityText16
+ db "@"
+
+CeladonCityText17:
+ TX_FAR _CeladonCityText17
+ db "@"
+
+CeladonCityText18:
+ TX_FAR _CeladonCityText18
+ db "@"
--- /dev/null
+++ b/scripts/CeladonDiner.asm
@@ -1,0 +1,66 @@
+CeladonDiner_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+CeladonDiner_TextPointers:
+ dw CeladonDinerText1
+ dw CeladonDinerText2
+ dw CeladonDinerText3
+ dw CeladonDinerText4
+ dw CeladonDinerText5
+
+CeladonDinerText1:
+ TX_FAR _CeladonDinerText1
+ db "@"
+
+CeladonDinerText2:
+ TX_FAR _CeladonDinerText2
+ db "@"
+
+CeladonDinerText3:
+ TX_FAR _CeladonDinerText3
+ db "@"
+
+CeladonDinerText4:
+ TX_FAR _CeladonDinerText4
+ db "@"
+
+CeladonDinerText5:
+ TX_ASM
+ CheckEvent EVENT_GOT_COIN_CASE
+ jr nz, .asm_eb14d
+ ld hl, CeladonDinerText_491a7
+ call PrintText
+ lb bc, COIN_CASE, 1
+ call GiveItem
+ jr nc, .BagFull
+ SetEvent EVENT_GOT_COIN_CASE
+ ld hl, ReceivedCoinCaseText
+ call PrintText
+ jr .asm_68b61
+.BagFull
+ ld hl, CoinCaseNoRoomText
+ call PrintText
+ jr .asm_68b61
+.asm_eb14d
+ ld hl, CeladonDinerText_491b7
+ call PrintText
+.asm_68b61
+ jp TextScriptEnd
+
+CeladonDinerText_491a7:
+ TX_FAR _CeladonDinerText_491a7
+ db "@"
+
+ReceivedCoinCaseText:
+ TX_FAR _ReceivedCoinCaseText
+ TX_SFX_KEY_ITEM
+ db "@"
+
+CoinCaseNoRoomText:
+ TX_FAR _CoinCaseNoRoomText
+ db "@"
+
+CeladonDinerText_491b7:
+ TX_FAR _CeladonDinerText_491b7
+ db "@"
--- /dev/null
+++ b/scripts/CeladonGym.asm
@@ -1,0 +1,335 @@
+CeladonGym_Script:
+ ld hl, wCurrentMapScriptFlags
+ bit 6, [hl]
+ res 6, [hl]
+ call nz, CeladonGymScript_48927
+ call EnableAutoTextBoxDrawing
+ ld hl, CeladonGymTrainerHeader0
+ ld de, CeladonGym_ScriptPointers
+ ld a, [wCeladonGymCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wCeladonGymCurScript], a
+ ret
+
+CeladonGymScript_48927:
+ ld hl, Gym4CityName
+ ld de, Gym4LeaderName
+ jp LoadGymLeaderAndCityName
+
+Gym4CityName:
+ db "CELADON CITY@"
+
+Gym4LeaderName:
+ db "ERIKA@"
+
+CeladonGymText_48943:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wCeladonGymCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+CeladonGym_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw CeladonGymScript3
+
+CeladonGymScript3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, CeladonGymText_48943
+ ld a, $f0
+ ld [wJoyIgnore], a
+
+CeladonGymText_48963:
+ ld a, $9
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_BEAT_ERIKA
+ lb bc, TM_21, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld a, $a
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_GOT_TM21
+ jr .asm_4898c
+.BagFull
+ ld a, $b
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+.asm_4898c
+ ld hl, wObtainedBadges
+ set 3, [hl]
+ ld hl, wBeatGymFlags
+ set 3, [hl]
+
+ ; deactivate gym trainers
+ SetEventRange EVENT_BEAT_CELADON_GYM_TRAINER_0, EVENT_BEAT_CELADON_GYM_TRAINER_6
+
+ jp CeladonGymText_48943
+
+CeladonGym_TextPointers:
+ dw CeladonGymText1
+ dw CeladonGymText2
+ dw CeladonGymText3
+ dw CeladonGymText4
+ dw CeladonGymText5
+ dw CeladonGymText6
+ dw CeladonGymText7
+ dw CeladonGymText8
+ dw CeladonGymText9
+ dw TM21Text
+ dw TM21NoRoomText
+
+CeladonGymTrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_0
+ dw CeladonGymBattleText2 ; TextBeforeBattle
+ dw CeladonGymAfterBattleText2 ; TextAfterBattle
+ dw CeladonGymEndBattleText2 ; TextEndBattle
+ dw CeladonGymEndBattleText2 ; TextEndBattle
+
+CeladonGymTrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_1
+ dw CeladonGymBattleText3 ; TextBeforeBattle
+ dw CeladonGymAfterBattleText3 ; TextAfterBattle
+ dw CeladonGymEndBattleText3 ; TextEndBattle
+ dw CeladonGymEndBattleText3 ; TextEndBattle
+
+CeladonGymTrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_2
+ dw CeladonGymBattleText4 ; TextBeforeBattle
+ dw CeladonGymAfterBattleText4 ; TextAfterBattle
+ dw CeladonGymEndBattleText4 ; TextEndBattle
+ dw CeladonGymEndBattleText4 ; TextEndBattle
+
+CeladonGymTrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_3
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_3
+ dw CeladonGymBattleText5 ; TextBeforeBattle
+ dw CeladonGymAfterBattleText5 ; TextAfterBattle
+ dw CeladonGymEndBattleText5 ; TextEndBattle
+ dw CeladonGymEndBattleText5 ; TextEndBattle
+
+CeladonGymTrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_4
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_4
+ dw CeladonGymBattleText6 ; TextBeforeBattle
+ dw CeladonGymAfterBattleText6 ; TextAfterBattle
+ dw CeladonGymEndBattleText6 ; TextEndBattle
+ dw CeladonGymEndBattleText6 ; TextEndBattle
+
+CeladonGymTrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_5
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_5
+ dw CeladonGymBattleText7 ; TextBeforeBattle
+ dw CeladonGymAfterBattleText7 ; TextAfterBattle
+ dw CeladonGymEndBattleText7 ; TextEndBattle
+ dw CeladonGymEndBattleText7 ; TextEndBattle
+
+CeladonGymTrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_6, 1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_6, 1
+ dw CeladonGymBattleText8 ; TextBeforeBattle
+ dw CeladonGymAfterBattleText8 ; TextAfterBattle
+ dw CeladonGymEndBattleText8 ; TextEndBattle
+ dw CeladonGymEndBattleText8 ; TextEndBattle
+
+ db $ff
+
+CeladonGymText1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_ERIKA
+ jr z, .asm_48a2d
+ CheckEventReuseA EVENT_GOT_TM21
+ jr nz, .asm_48a25
+ call z, CeladonGymText_48963
+ call DisableWaitingAfterTextDisplay
+ jr .asm_48a5b
+.asm_48a25
+ ld hl, CeladonGymText_48a68
+ call PrintText
+ jr .asm_48a5b
+.asm_48a2d
+ ld hl, CeladonGymText_48a5e
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, CeladonGymText_48a63
+ ld de, CeladonGymText_48a63
+ call SaveEndBattleTextPointers
+ ld a, [H_SPRITEINDEX]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ ld a, $4
+ ld [wGymLeaderNo], a
+ ld a, $3
+ ld [wCeladonGymCurScript], a
+ ld [wCurMapScript], a
+.asm_48a5b
+ jp TextScriptEnd
+
+CeladonGymText_48a5e:
+ TX_FAR _CeladonGymText_48a5e
+ db "@"
+
+CeladonGymText_48a63:
+ TX_FAR _CeladonGymText_48a63
+ db "@"
+
+CeladonGymText_48a68:
+ TX_FAR _CeladonGymText_48a68
+ db "@"
+
+CeladonGymText9:
+ TX_FAR _CeladonGymText9
+ db "@"
+
+TM21Text:
+ TX_FAR _ReceivedTM21Text
+ TX_SFX_ITEM_1
+ TX_FAR _TM21ExplanationText
+ db "@"
+
+TM21NoRoomText:
+ TX_FAR _TM21NoRoomText
+ db "@"
+
+CeladonGymText2:
+ TX_ASM
+ ld hl, CeladonGymTrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+CeladonGymBattleText2:
+ TX_FAR _CeladonGymBattleText2
+ db "@"
+
+CeladonGymEndBattleText2:
+ TX_FAR _CeladonGymEndBattleText2
+ db "@"
+
+CeladonGymAfterBattleText2:
+ TX_FAR _CeladonGymAfterBattleText2
+ db "@"
+
+CeladonGymText3:
+ TX_ASM
+ ld hl, CeladonGymTrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+CeladonGymBattleText3:
+ TX_FAR _CeladonGymBattleText3
+ db "@"
+
+CeladonGymEndBattleText3:
+ TX_FAR _CeladonGymEndBattleText3
+ db "@"
+
+CeladonGymAfterBattleText3:
+ TX_FAR _CeladonGymAfterBattleText3
+ db "@"
+
+CeladonGymText4:
+ TX_ASM
+ ld hl, CeladonGymTrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+CeladonGymBattleText4:
+ TX_FAR _CeladonGymBattleText4
+ db "@"
+
+CeladonGymEndBattleText4:
+ TX_FAR _CeladonGymEndBattleText4
+ db "@"
+
+CeladonGymAfterBattleText4:
+ TX_FAR _CeladonGymAfterBattleText4
+ db "@"
+
+CeladonGymText5:
+ TX_ASM
+ ld hl, CeladonGymTrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+CeladonGymBattleText5:
+ TX_FAR _CeladonGymBattleText5
+ db "@"
+
+CeladonGymEndBattleText5:
+ TX_FAR _CeladonGymEndBattleText5
+ db "@"
+
+CeladonGymAfterBattleText5:
+ TX_FAR _CeladonGymAfterBattleText5
+ db "@"
+
+CeladonGymText6:
+ TX_ASM
+ ld hl, CeladonGymTrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+CeladonGymBattleText6:
+ TX_FAR _CeladonGymBattleText6
+ db "@"
+
+CeladonGymEndBattleText6:
+ TX_FAR _CeladonGymEndBattleText6
+ db "@"
+
+CeladonGymAfterBattleText6:
+ TX_FAR _CeladonGymAfterBattleText6
+ db "@"
+
+CeladonGymText7:
+ TX_ASM
+ ld hl, CeladonGymTrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+CeladonGymBattleText7:
+ TX_FAR _CeladonGymBattleText7
+ db "@"
+
+CeladonGymEndBattleText7:
+ TX_FAR _CeladonGymEndBattleText7
+ db "@"
+
+CeladonGymAfterBattleText7:
+ TX_FAR _CeladonGymAfterBattleText7
+ db "@"
+
+CeladonGymText8:
+ TX_ASM
+ ld hl, CeladonGymTrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+CeladonGymBattleText8:
+ TX_FAR _CeladonGymBattleText8
+ db "@"
+
+CeladonGymEndBattleText8:
+ TX_FAR _CeladonGymEndBattleText8
+ db "@"
+
+CeladonGymAfterBattleText8:
+ TX_FAR _CeladonGymAfterBattleText8
+ db "@"
--- /dev/null
+++ b/scripts/CeladonHotel.asm
@@ -1,0 +1,19 @@
+CeladonHotel_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeladonHotel_TextPointers:
+ dw CeladonHotelText1
+ dw CeladonHotelText2
+ dw CeladonHotelText3
+
+CeladonHotelText1:
+ TX_FAR _CeladonHotelText1
+ db "@"
+
+CeladonHotelText2:
+ TX_FAR _CeladonHotelText2
+ db "@"
+
+CeladonHotelText3:
+ TX_FAR _CeladonHotelText3
+ db "@"
--- /dev/null
+++ b/scripts/CeladonMansion1F.asm
@@ -1,0 +1,39 @@
+CeladonMansion1F_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeladonMansion1F_TextPointers:
+ dw CeladonMansion1Text1
+ dw CeladonMansion1Text2
+ dw CeladonMansion1Text3
+ dw CeladonMansion1Text4
+ dw CeladonMansion1Text5
+
+CeladonMansion1_486a1:
+ call PlayCry
+ jp TextScriptEnd
+
+CeladonMansion1Text1:
+ TX_FAR _CeladonMansion1Text1
+ TX_ASM
+ ld a, MEOWTH
+ jp CeladonMansion1_486a1
+
+CeladonMansion1Text2:
+ TX_FAR _CeladonMansion1Text2
+ db "@"
+
+CeladonMansion1Text3:
+ TX_FAR _CeladonMansion1Text3
+ TX_ASM
+ ld a, CLEFAIRY
+ jp CeladonMansion1_486a1
+
+CeladonMansion1Text4:
+ TX_FAR _CeladonMansion1Text4
+ TX_ASM
+ ld a, NIDORAN_F
+ jp CeladonMansion1_486a1
+
+CeladonMansion1Text5:
+ TX_FAR _CeladonMansion1Text5
+ db "@"
--- /dev/null
+++ b/scripts/CeladonMansion2F.asm
@@ -1,0 +1,10 @@
+CeladonMansion2F_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+CeladonMansion2F_TextPointers:
+ dw CeladonMansion2Text1
+
+CeladonMansion2Text1:
+ TX_FAR _CeladonMansion2Text1
+ db "@"
--- /dev/null
+++ b/scripts/CeladonMansion3F.asm
@@ -1,0 +1,71 @@
+CeladonMansion3F_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeladonMansion3F_TextPointers:
+ dw ProgrammerText
+ dw GraphicArtistText
+ dw WriterText
+ dw DirectorText
+ dw GameFreakPCText1
+ dw GameFreakPCText2
+ dw GameFreakPCText3
+ dw GameFreakSignText
+
+ProgrammerText:
+ TX_FAR _ProgrammerText
+ db "@"
+
+GraphicArtistText:
+ TX_FAR _GraphicArtistText
+ db "@"
+
+WriterText:
+ TX_FAR _WriterText
+ db "@"
+
+DirectorText:
+ TX_ASM
+
+ ; check pokédex
+ ld hl, wPokedexOwned
+ ld b, wPokedexOwnedEnd - wPokedexOwned
+ call CountSetBits
+ ld a, [wNumSetBits]
+ cp 150
+ jr nc, .CompletedDex
+ ld hl, .GameDesigner
+ jr .done
+.CompletedDex
+ ld hl, .CompletedDexText
+.done
+ call PrintText
+ jp TextScriptEnd
+
+.GameDesigner
+ TX_FAR _GameDesignerText
+ db "@"
+
+.CompletedDexText
+ TX_FAR _CompletedDexText
+ TX_BLINK
+ TX_ASM
+ callab DisplayDiploma
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ jp TextScriptEnd
+
+GameFreakPCText1:
+ TX_FAR _CeladonMansion3Text5
+ db "@"
+
+GameFreakPCText2:
+ TX_FAR _CeladonMansion3Text6
+ db "@"
+
+GameFreakPCText3:
+ TX_FAR _CeladonMansion3Text7
+ db "@"
+
+GameFreakSignText:
+ TX_FAR _CeladonMansion3Text8
+ db "@"
--- /dev/null
+++ b/scripts/CeladonMansionRoof.asm
@@ -1,0 +1,9 @@
+CeladonMansionRoof_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeladonMansionRoof_TextPointers:
+ dw CeladonMansion4Text1
+
+CeladonMansion4Text1:
+ TX_FAR _CeladonMansion4Text1
+ db "@"
--- /dev/null
+++ b/scripts/CeladonMansionRoofHouse.asm
@@ -1,0 +1,21 @@
+CeladonMansionRoofHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeladonMansionRoofHouse_TextPointers:
+ dw CeladonMansion5Text1
+ dw CeladonMansion5Text2
+
+CeladonMansion5Text1:
+ TX_FAR _CeladonMansion5Text1
+ db "@"
+
+CeladonMansion5Text2:
+ TX_ASM
+ lb bc, EEVEE, 25
+ call GivePokemon
+ jr nc, .asm_24365
+ ld a, HS_CELADON_MANSION_EEVEE_GIFT
+ ld [wMissableObjectIndex], a
+ predef HideObject
+.asm_24365
+ jp TextScriptEnd
--- /dev/null
+++ b/scripts/CeladonMart1F.asm
@@ -1,0 +1,19 @@
+CeladonMart1F_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeladonMart1F_TextPointers:
+ dw CeladonMart1Text1
+ dw CeladonMart1Text2
+ dw CeladonMart1Text3
+
+CeladonMart1Text1:
+ TX_FAR _CeladonMart1Text1
+ db "@"
+
+CeladonMart1Text2:
+ TX_FAR _CeladonMart1Text2
+ db "@"
+
+CeladonMart1Text3:
+ TX_FAR _CeladonMart1Text3
+ db "@"
--- /dev/null
+++ b/scripts/CeladonMart2F.asm
@@ -1,0 +1,21 @@
+CeladonMart2F_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeladonMart2F_TextPointers:
+ dw CeladonMart2Clerk1Text
+ dw CeladonMart2Clerk2Text
+ dw CeladonMart2Text3
+ dw CeladonMart2Text4
+ dw CeladonMart2Text5
+
+CeladonMart2Text3:
+ TX_FAR _CeladonMart2Text3
+ db "@"
+
+CeladonMart2Text4:
+ TX_FAR _CeladonMart2Text4
+ db "@"
+
+CeladonMart2Text5:
+ TX_FAR _CeladonMart2Text5
+ db "@"
--- /dev/null
+++ b/scripts/CeladonMart3F.asm
@@ -1,0 +1,108 @@
+CeladonMart3F_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeladonMart3F_TextPointers:
+ dw CeladonMart3Text1
+ dw CeladonMart3Text2
+ dw CeladonMart3Text3
+ dw CeladonMart3Text4
+ dw CeladonMart3Text5
+ dw CeladonMart3Text6
+ dw CeladonMart3Text7
+ dw CeladonMart3Text8
+ dw CeladonMart3Text9
+ dw CeladonMart3Text10
+ dw CeladonMart3Text11
+ dw CeladonMart3Text12
+ dw CeladonMart3Text13
+ dw CeladonMart3Text14
+ dw CeladonMart3Text15
+ dw CeladonMart3Text16
+ dw CeladonMart3Text17
+
+CeladonMart3Text1:
+ TX_ASM
+ CheckEvent EVENT_GOT_TM18
+ jr nz, .asm_a5463
+ ld hl, TM18PreReceiveText
+ call PrintText
+ lb bc, TM_18, 1
+ call GiveItem
+ jr nc, .BagFull
+ SetEvent EVENT_GOT_TM18
+ ld hl, ReceivedTM18Text
+ jr .asm_81359
+.BagFull
+ ld hl, TM18NoRoomText
+ jr .asm_81359
+.asm_a5463
+ ld hl, TM18ExplanationText
+.asm_81359
+ call PrintText
+ jp TextScriptEnd
+
+TM18PreReceiveText:
+ TX_FAR _TM18PreReceiveText
+ db "@"
+
+ReceivedTM18Text:
+ TX_FAR _ReceivedTM18Text
+ TX_SFX_ITEM_1
+ db "@"
+
+TM18ExplanationText:
+ TX_FAR _TM18ExplanationText
+ db "@"
+
+TM18NoRoomText:
+ TX_FAR _TM18NoRoomText
+ db "@"
+
+CeladonMart3Text2:
+ TX_FAR _CeladonMart3Text2
+ db "@"
+
+CeladonMart3Text3:
+ TX_FAR _CeladonMart3Text3
+ db "@"
+
+CeladonMart3Text4:
+ TX_FAR _CeladonMart3Text4
+ db "@"
+
+CeladonMart3Text5:
+ TX_FAR _CeladonMart3Text5
+ db "@"
+
+CeladonMart3Text12
+CeladonMart3Text10:
+CeladonMart3Text8:
+CeladonMart3Text6:
+ TX_FAR _CeladonMart3Text6
+ db "@"
+
+CeladonMart3Text7:
+ TX_FAR _CeladonMart3Text7
+ db "@"
+
+CeladonMart3Text9:
+ TX_FAR _CeladonMart3Text9
+ db "@"
+
+CeladonMart3Text11:
+ TX_FAR _CeladonMart3Text11
+ db "@"
+
+CeladonMart3Text13:
+ TX_FAR _CeladonMart3Text13
+ db "@"
+
+CeladonMart3Text14:
+ TX_FAR _CeladonMart3Text14
+ db "@"
+
+CeladonMart3Text17:
+CeladonMart3Text16:
+CeladonMart3Text15:
+ TX_FAR _CeladonMart3Text15
+ db "@"
--- /dev/null
+++ b/scripts/CeladonMart4F.asm
@@ -1,0 +1,20 @@
+CeladonMart4F_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeladonMart4F_TextPointers:
+ dw CeladonMart4ClerkText
+ dw CeladonMart4Text2
+ dw CeladonMart4Text3
+ dw CeladonMart4Text4
+
+CeladonMart4Text2:
+ TX_FAR _CeladonMart4Text2
+ db "@"
+
+CeladonMart4Text3:
+ TX_FAR _CeladonMart4Text3
+ db "@"
+
+CeladonMart4Text4:
+ TX_FAR _CeladonMart4Text4
+ db "@"
--- /dev/null
+++ b/scripts/CeladonMart5F.asm
@@ -1,0 +1,21 @@
+CeladonMart5F_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeladonMart5F_TextPointers:
+ dw CeladonMart5Text1
+ dw CeladonMart5Text2
+ dw CeladonMart5Clerk1Text
+ dw CeladonMart5Clerk2Text
+ dw CeladonMart5Text5
+
+CeladonMart5Text1:
+ TX_FAR _CeladonMart5Text1
+ db "@"
+
+CeladonMart5Text2:
+ TX_FAR _CeladonMart5Text2
+ db "@"
+
+CeladonMart5Text5:
+ TX_FAR _CeladonMart5Text5
+ db "@"
--- /dev/null
+++ b/scripts/CeladonMartElevator.asm
@@ -1,0 +1,73 @@
+CeladonMartElevator_Script:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ push hl
+ call nz, CeladonMartElevatorScript_4861c
+ pop hl
+ bit 7, [hl]
+ res 7, [hl]
+ call nz, CeladonMartElevatorScript_48654
+ xor a
+ ld [wAutoTextBoxDrawingControl], a
+ inc a
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ret
+
+CeladonMartElevatorScript_4861c:
+ ld hl, wWarpEntries
+ ld a, [wWarpedFromWhichWarp]
+ ld b, a
+ ld a, [wWarpedFromWhichMap]
+ ld c, a
+ call CeladonMartElevatorScript_4862a
+
+CeladonMartElevatorScript_4862a:
+ inc hl
+ inc hl
+ ld a, b
+ ld [hli], a
+ ld a, c
+ ld [hli], a
+ ret
+
+CeladonMartElevatorScript_48631:
+ ld hl, CeladonMartElevatorFloors
+ call LoadItemList
+ ld hl, CeladonMartElevatorWarpMaps
+ ld de, wElevatorWarpMaps
+ ld bc, CeladonMartElevatorWarpMapsEnd - CeladonMartElevatorWarpMaps
+ jp CopyData
+
+CeladonMartElevatorFloors:
+ db 5 ; number of elements in list
+ db FLOOR_1F
+ db FLOOR_2F
+ db FLOOR_3F
+ db FLOOR_4F
+ db FLOOR_5F
+ db $FF
+
+CeladonMartElevatorWarpMaps:
+; first byte is warp number
+; second byte is map number
+; These specify where the player goes after getting out of the elevator.
+ db $05, CELADON_MART_1F
+ db $02, CELADON_MART_2F
+ db $02, CELADON_MART_3F
+ db $02, CELADON_MART_4F
+ db $02, CELADON_MART_5F
+CeladonMartElevatorWarpMapsEnd:
+
+CeladonMartElevatorScript_48654:
+ jpba ShakeElevator
+
+CeladonMartElevator_TextPointers:
+ dw CeladonMartElevatorText1
+
+CeladonMartElevatorText1:
+ TX_ASM
+ call CeladonMartElevatorScript_48631
+ ld hl, CeladonMartElevatorWarpMaps
+ predef DisplayElevatorFloorMenu
+ jp TextScriptEnd
--- /dev/null
+++ b/scripts/CeladonMartRoof.asm
@@ -1,0 +1,255 @@
+CeladonMartRoof_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeladonMartRoofScript_GetDrinksInBag:
+; construct a list of all drinks in the player's bag
+ xor a
+ ld [wFilteredBagItemsCount], a
+ ld de, wFilteredBagItems
+ ld hl, CeladonMartRoofDrinkList
+.loop
+ ld a, [hli]
+ and a
+ jr z, .done
+ push hl
+ push de
+ ld [wd11e], a
+ ld b, a
+ predef GetQuantityOfItemInBag
+ pop de
+ pop hl
+ ld a, b
+ and a
+ jr z, .loop ; if the item isn't in the bag
+ ld a, [wd11e]
+ ld [de], a
+ inc de
+ push hl
+ ld hl, wFilteredBagItemsCount
+ inc [hl]
+ pop hl
+ jr .loop
+.done
+ ld a, $ff
+ ld [de], a
+ ret
+
+CeladonMartRoofDrinkList:
+ db FRESH_WATER
+ db SODA_POP
+ db LEMONADE
+ db $00
+
+CeladonMartRoofScript_GiveDrinkToGirl:
+ ld hl, wd730
+ set 6, [hl]
+ ld hl, CeladonMartRoofText_484ee
+ call PrintText
+ xor a
+ ld [wCurrentMenuItem], a
+ ld a, A_BUTTON | B_BUTTON
+ ld [wMenuWatchedKeys], a
+ ld a, [wFilteredBagItemsCount]
+ dec a
+ ld [wMaxMenuItem], a
+ ld a, 2
+ ld [wTopMenuItemY], a
+ ld a, 1
+ ld [wTopMenuItemX], a
+ ld a, [wFilteredBagItemsCount]
+ dec a
+ ld bc, 2
+ ld hl, 3
+ call AddNTimes
+ dec l
+ ld b, l
+ ld c, 12
+ coord hl, 0, 0
+ call TextBoxBorder
+ call UpdateSprites
+ call CeladonMartRoofScript_PrintDrinksInBag
+ ld hl, wd730
+ res 6, [hl]
+ call HandleMenuInput
+ bit 1, a ; pressed b
+ ret nz
+ ld hl, wFilteredBagItems
+ ld a, [wCurrentMenuItem]
+ ld d, 0
+ ld e, a
+ add hl, de
+ ld a, [hl]
+ ld [hItemToRemoveID], a
+ cp FRESH_WATER
+ jr z, .gaveFreshWater
+ cp SODA_POP
+ jr z, .gaveSodaPop
+; gave Lemonade
+ CheckEvent EVENT_GOT_TM49
+ jr nz, .alreadyGaveDrink
+ ld hl, CeladonMartRoofText_48515
+ call PrintText
+ call RemoveItemByIDBank12
+ lb bc, TM_49, 1
+ call GiveItem
+ jr nc, .bagFull
+ ld hl, ReceivedTM49Text
+ call PrintText
+ SetEvent EVENT_GOT_TM49
+ ret
+.gaveSodaPop
+ CheckEvent EVENT_GOT_TM48
+ jr nz, .alreadyGaveDrink
+ ld hl, CeladonMartRoofText_48504
+ call PrintText
+ call RemoveItemByIDBank12
+ lb bc, TM_48, 1
+ call GiveItem
+ jr nc, .bagFull
+ ld hl, CeladonMartRoofText_4850a
+ call PrintText
+ SetEvent EVENT_GOT_TM48
+ ret
+.gaveFreshWater
+ CheckEvent EVENT_GOT_TM13
+ jr nz, .alreadyGaveDrink
+ ld hl, CeladonMartRoofText_484f3
+ call PrintText
+ call RemoveItemByIDBank12
+ lb bc, TM_13, 1
+ call GiveItem
+ jr nc, .bagFull
+ ld hl, CeladonMartRoofText_484f9
+ call PrintText
+ SetEvent EVENT_GOT_TM13
+ ret
+.bagFull
+ ld hl, CeladonMartRoofText_48526
+ jp PrintText
+.alreadyGaveDrink
+ ld hl, CeladonMartRoofText_4852c
+ jp PrintText
+
+RemoveItemByIDBank12:
+ jpba RemoveItemByID
+
+CeladonMartRoofText_484ee:
+ TX_FAR _CeladonMartRoofText_484ee
+ db "@"
+
+CeladonMartRoofText_484f3:
+ TX_FAR _CeladonMartRoofText_484f3
+ TX_WAIT
+ db "@"
+
+CeladonMartRoofText_484f9:
+ TX_FAR _CeladonMartRoofText_484f9
+ TX_SFX_ITEM_1
+ TX_FAR _CeladonMartRoofText_484fe
+ TX_WAIT
+ db "@"
+
+CeladonMartRoofText_48504:
+ TX_FAR _CeladonMartRoofText_48504
+ TX_WAIT
+ db "@"
+
+CeladonMartRoofText_4850a:
+ TX_FAR _CeladonMartRoofText_4850a
+ TX_SFX_ITEM_1
+ TX_FAR _CeladonMartRoofText_4850f
+ TX_WAIT
+ db "@"
+
+CeladonMartRoofText_48515:
+ TX_FAR _CeladonMartRoofText_48515
+ TX_WAIT
+ db "@"
+
+ReceivedTM49Text:
+ TX_FAR _ReceivedTM49Text
+ TX_SFX_ITEM_1
+ TX_FAR _CeladonMartRoofText_48520
+ TX_WAIT
+ db "@"
+
+CeladonMartRoofText_48526:
+ TX_FAR _CeladonMartRoofText_48526
+ TX_WAIT
+ db "@"
+
+CeladonMartRoofText_4852c:
+ TX_FAR _CeladonMartRoofText_4852c
+ TX_WAIT
+ db "@"
+
+CeladonMartRoofScript_PrintDrinksInBag:
+ ld hl, wFilteredBagItems
+ xor a
+ ld [hItemCounter], a
+.loop
+ ld a, [hli]
+ cp $ff
+ ret z
+ push hl
+ ld [wd11e], a
+ call GetItemName
+ coord hl, 2, 2
+ ld a, [hItemCounter]
+ ld bc, SCREEN_WIDTH * 2
+ call AddNTimes
+ ld de, wcd6d
+ call PlaceString
+ ld hl, hItemCounter
+ inc [hl]
+ pop hl
+ jr .loop
+
+CeladonMartRoof_TextPointers:
+ dw CeladonMartRoofText1
+ dw CeladonMartRoofText2
+ dw CeladonMartRoofText5
+ dw CeladonMartRoofText5
+ dw CeladonMartRoofText5
+ dw CeladonMartRoofText6
+
+CeladonMartRoofText1:
+ TX_FAR _CeladonMartRoofText1
+ db "@"
+
+CeladonMartRoofText2:
+ TX_ASM
+ call CeladonMartRoofScript_GetDrinksInBag
+ ld a, [wFilteredBagItemsCount]
+ and a
+ jr z, .noDrinksInBag
+ ld a, 1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, CeladonMartRoofText4
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .done
+ call CeladonMartRoofScript_GiveDrinkToGirl
+ jr .done
+.noDrinksInBag
+ ld hl, CeladonMartRoofText3
+ call PrintText
+.done
+ jp TextScriptEnd
+
+CeladonMartRoofText3:
+ TX_FAR _CeladonMartRoofText_48598
+ db "@"
+
+CeladonMartRoofText4:
+ TX_FAR _CeladonMartRoofText4
+ db "@"
+
+CeladonMartRoofText5:
+ TX_VENDING_MACHINE
+
+CeladonMartRoofText6:
+ TX_FAR _CeladonMartRoofText6
+ db "@"
--- /dev/null
+++ b/scripts/CeladonPokecenter.asm
@@ -1,0 +1,23 @@
+CeladonPokecenter_Script:
+ call Serial_TryEstablishingExternallyClockedConnection
+ jp EnableAutoTextBoxDrawing
+
+CeladonPokecenter_TextPointers:
+ dw CeladonHealNurseText
+ dw CeladonPokecenterText2
+ dw CeladonPokecenterText3
+ dw CeladonTradeNurseText
+
+CeladonTradeNurseText:
+ TX_CABLE_CLUB_RECEPTIONIST
+
+CeladonHealNurseText:
+ TX_POKECENTER_NURSE
+
+CeladonPokecenterText2:
+ TX_FAR _CeladonPokecenterText2
+ db "@"
+
+CeladonPokecenterText3:
+ TX_FAR _CeladonPokecenterText3
+ db "@"
--- /dev/null
+++ b/scripts/CeruleanBadgeHouse.asm
@@ -1,0 +1,109 @@
+CeruleanBadgeHouse_Script:
+ ld a, $1
+ ld [wAutoTextBoxDrawingControl], a
+ dec a
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ret
+
+CeruleanBadgeHouse_TextPointers:
+ dw CeruleanHouse2Text1
+
+CeruleanHouse2Text1:
+ TX_ASM
+ ld hl, CeruleanHouse2Text_74e77
+ call PrintText
+ xor a
+ ld [wCurrentMenuItem], a
+ ld [wListScrollOffset], a
+.asm_74e23
+ ld hl, CeruleanHouse2Text_74e7c
+ call PrintText
+ ld hl, BadgeItemList
+ call LoadItemList
+ ld hl, wItemList
+ ld a, l
+ ld [wListPointer], a
+ ld a, h
+ ld [wListPointer + 1], a
+ xor a
+ ld [wPrintItemPrices], a
+ ld [wMenuItemToSwap], a
+ ld a, SPECIALLISTMENU
+ ld [wListMenuID], a
+ call DisplayListMenuID
+ jr c, .asm_74e60
+ ld hl, TextPointers_74e86
+ ld a, [wcf91]
+ sub $15
+ add a
+ ld d, $0
+ ld e, a
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ call PrintText
+ jr .asm_74e23
+.asm_74e60
+ xor a
+ ld [wListScrollOffset], a
+ ld hl, CeruleanHouse2Text_74e81
+ call PrintText
+ jp TextScriptEnd
+
+BadgeItemList:
+ db $8,BOULDERBADGE,CASCADEBADGE,THUNDERBADGE,RAINBOWBADGE,SOULBADGE,MARSHBADGE,VOLCANOBADGE,EARTHBADGE,$FF
+
+CeruleanHouse2Text_74e77:
+ TX_FAR _CeruleanHouse2Text_74e77
+ db "@"
+
+CeruleanHouse2Text_74e7c:
+ TX_FAR _CeruleanHouse2Text_74e7c
+ db "@"
+
+CeruleanHouse2Text_74e81:
+ TX_FAR _CeruleanHouse2Text_74e81
+ db "@"
+
+TextPointers_74e86:
+ dw CeruleanHouse2Text_74e96
+ dw CeruleanHouse2Text_74e9b
+ dw CeruleanHouse2Text_74ea0
+ dw CeruleanHouse2Text_74ea5
+ dw CeruleanHouse2Text_74eaa
+ dw CeruleanHouse2Text_74eaf
+ dw CeruleanHouse2Text_74eb4
+ dw CeruleanHouse2Text_74eb9
+
+CeruleanHouse2Text_74e96:
+ TX_FAR _CeruleanHouse2Text_74e96
+ db "@"
+
+CeruleanHouse2Text_74e9b:
+ TX_FAR _CeruleanHouse2Text_74e9b
+ db "@"
+
+CeruleanHouse2Text_74ea0:
+ TX_FAR _CeruleanHouse2Text_74ea0
+ db "@"
+
+CeruleanHouse2Text_74ea5:
+ TX_FAR _CeruleanHouse2Text_74ea5
+ db "@"
+
+CeruleanHouse2Text_74eaa:
+ TX_FAR _CeruleanHouse2Text_74eaa
+ db "@"
+
+CeruleanHouse2Text_74eaf:
+ TX_FAR _CeruleanHouse2Text_74eaf
+ db "@"
+
+CeruleanHouse2Text_74eb4:
+ TX_FAR _CeruleanHouse2Text_74eb4
+ db "@"
+
+CeruleanHouse2Text_74eb9:
+ TX_FAR _CeruleanHouse2Text_74eb9
+ db "@"
--- /dev/null
+++ b/scripts/CeruleanCave1F.asm
@@ -1,0 +1,7 @@
+CeruleanCave1F_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeruleanCave1F_TextPointers:
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
--- /dev/null
+++ b/scripts/CeruleanCave2F.asm
@@ -1,0 +1,7 @@
+CeruleanCave2F_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeruleanCave2F_TextPointers:
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
--- /dev/null
+++ b/scripts/CeruleanCaveB1F.asm
@@ -1,0 +1,43 @@
+CeruleanCaveB1F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, MewtwoTrainerHeader
+ ld de, CeruleanCaveB1F_ScriptPointers
+ ld a, [wCeruleanCaveB1FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wCeruleanCaveB1FCurScript], a
+ ret
+
+CeruleanCaveB1F_ScriptPointers
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+CeruleanCaveB1F_TextPointers:
+ dw MewtwoText
+ dw PickUpItemText
+ dw PickUpItemText
+
+MewtwoTrainerHeader:
+ dbEventFlagBit EVENT_BEAT_MEWTWO
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MEWTWO
+ dw MewtwoBattleText ; TextBeforeBattle
+ dw MewtwoBattleText ; TextAfterBattle
+ dw MewtwoBattleText ; TextEndBattle
+ dw MewtwoBattleText ; TextEndBattle
+
+ db $ff
+
+MewtwoText:
+ TX_ASM
+ ld hl, MewtwoTrainerHeader
+ call TalkToTrainer
+ jp TextScriptEnd
+
+MewtwoBattleText:
+ TX_FAR _MewtwoBattleText
+ TX_ASM
+ ld a, MEWTWO
+ call PlayCry
+ call WaitForSoundToFinish
+ jp TextScriptEnd
--- /dev/null
+++ b/scripts/CeruleanCity.asm
@@ -1,0 +1,453 @@
+CeruleanCity_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, CeruleanCity_ScriptPointers
+ ld a, [wCeruleanCityCurScript]
+ jp CallFunctionInTable
+
+CeruleanCityScript_1948c:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wCeruleanCityCurScript], a
+ ld a, HS_CERULEAN_RIVAL
+ ld [wMissableObjectIndex], a
+ predef_jump HideObject
+
+CeruleanCity_ScriptPointers:
+ dw CeruleanCityScript0
+ dw CeruleanCityScript1
+ dw CeruleanCityScript2
+ dw CeruleanCityScript3
+ dw CeruleanCityScript4
+
+CeruleanCityScript4:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, CeruleanCityScript_1948c
+ ld a, $f0
+ ld [wJoyIgnore], a
+ SetEvent EVENT_BEAT_CERULEAN_ROCKET_THIEF
+ ld a, $2
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ xor a
+ ld [wJoyIgnore], a
+ ld [wCeruleanCityCurScript], a
+ ret
+
+CeruleanCityScript0:
+ CheckEvent EVENT_BEAT_CERULEAN_ROCKET_THIEF
+ jr nz, .asm_194f7
+ ld hl, CeruleanCityCoords1
+ call ArePlayerCoordsInArray
+ jr nc, .asm_194f7
+ ld a, [wCoordIndex]
+ cp $1
+ ld a, PLAYER_DIR_UP
+ ld b, SPRITE_FACING_DOWN
+ jr nz, .asm_194e6
+ ld a, PLAYER_DIR_DOWN
+ ld b, SPRITE_FACING_UP
+.asm_194e6
+ ld [wPlayerMovingDirection], a
+ ld a, b
+ ld [wSpriteStateData1 + 2 * $10 + $9], a
+ call Delay3
+ ld a, $2
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+.asm_194f7
+ CheckEvent EVENT_BEAT_CERULEAN_RIVAL
+ ret nz
+ ld hl, CeruleanCityCoords2
+ call ArePlayerCoordsInArray
+ ret nc
+ ld a, [wWalkBikeSurfState]
+ and a
+ jr z, .asm_19512
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+.asm_19512
+ ld c, BANK(Music_MeetRival)
+ ld a, MUSIC_MEET_RIVAL
+ call PlayMusic
+ xor a
+ ld [hJoyHeld], a
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, [wXCoord]
+ cp $14
+ jr z, .asm_19535
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld a, $5
+ ld [H_SPRITEDATAOFFSET], a
+ call GetPointerWithinSpriteStateData2
+ ld [hl], $19
+.asm_19535
+ ld a, HS_CERULEAN_RIVAL
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ ld de, CeruleanCityMovement1
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call MoveSprite
+ ld a, $1
+ ld [wCeruleanCityCurScript], a
+ ret
+
+CeruleanCityCoords1:
+ db $07,$1e
+ db $09,$1e
+ db $ff
+
+CeruleanCityCoords2:
+ db $06,$14
+ db $06,$15
+ db $ff
+
+CeruleanCityMovement1:
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+CeruleanCityScript_1955d:
+ ld a, 1
+ ld [H_SPRITEINDEX], a
+ xor a ; SPRITE_FACING_DOWN
+ ld [hSpriteFacingDirection], a
+ jp SetSpriteFacingDirectionAndDelay ; face object
+
+CeruleanCityScript1:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, CeruleanCityText_1966d
+ ld de, CeruleanCityText_19672
+ call SaveEndBattleTextPointers
+ ld a, OPP_SONY1
+ ld [wCurOpponent], a
+
+ ; select which team to use during the encounter
+ ld a, [wRivalStarter]
+ cp STARTER2
+ jr nz, .NotSquirtle
+ ld a, $7
+ jr .done
+.NotSquirtle
+ cp STARTER3
+ jr nz, .Charmander
+ ld a, $8
+ jr .done
+.Charmander
+ ld a, $9
+.done
+ ld [wTrainerNo], a
+
+ xor a
+ ld [hJoyHeld], a
+ call CeruleanCityScript_1955d
+ ld a, $2
+ ld [wCeruleanCityCurScript], a
+ ret
+
+CeruleanCityScript2:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, CeruleanCityScript_1948c
+ call CeruleanCityScript_1955d
+ ld a, $f0
+ ld [wJoyIgnore], a
+ SetEvent EVENT_BEAT_CERULEAN_RIVAL
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+ callba Music_RivalAlternateStart
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call SetSpriteMovementBytesToFF
+ ld a, [wXCoord]
+ cp $14
+ jr nz, .asm_195f0
+ ld de, CeruleanCityMovement4
+ jr .asm_195f3
+.asm_195f0
+ ld de, CeruleanCityMovement3
+.asm_195f3
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call MoveSprite
+ ld a, $3
+ ld [wCeruleanCityCurScript], a
+ ret
+
+CeruleanCityMovement3:
+ db NPC_MOVEMENT_LEFT
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+CeruleanCityMovement4:
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+CeruleanCityScript3:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld a, HS_CERULEAN_RIVAL
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ xor a
+ ld [wJoyIgnore], a
+ call PlayDefaultMusic
+ ld a, $0
+ ld [wCeruleanCityCurScript], a
+ ret
+
+CeruleanCity_TextPointers:
+ dw CeruleanCityText1
+ dw CeruleanCityText2
+ dw CeruleanCityText3
+ dw CeruleanCityText4
+ dw CeruleanCityText5
+ dw CeruleanCityText6
+ dw CeruleanCityText7
+ dw CeruleanCityText8
+ dw CeruleanCityText9
+ dw CeruleanCityText10
+ dw CeruleanCityText11
+ dw CeruleanCityText12
+ dw CeruleanCityText13
+ dw MartSignText
+ dw PokeCenterSignText
+ dw CeruleanCityText16
+ dw CeruleanCityText17
+
+CeruleanCityText1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_CERULEAN_RIVAL
+ ; do pre-battle text
+ jr z, .PreBattleText
+ ; or talk about bill
+ ld hl, CeruleanCityText_19677
+ call PrintText
+ jr .end
+.PreBattleText
+ ld hl, CeruleanCityText_19668
+ call PrintText
+.end
+ jp TextScriptEnd
+
+CeruleanCityText_19668:
+ TX_FAR _CeruleanCityText_19668
+ db "@"
+
+CeruleanCityText_1966d:
+ TX_FAR _CeruleanCityText_1966d
+ db "@"
+
+CeruleanCityText_19672:
+ TX_FAR _CeruleanCityText_19672
+ db "@"
+
+CeruleanCityText_19677:
+ TX_FAR _CeruleanCityText_19677
+ db "@"
+
+CeruleanCityText2:
+ TX_ASM
+ CheckEvent EVENT_BEAT_CERULEAN_ROCKET_THIEF
+ jr nz, .asm_4ca20
+ ld hl, CeruleanCityText_196d9
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, CeruleanCityText_196ee
+ ld de, CeruleanCityText_196ee
+ call SaveEndBattleTextPointers
+ ld a, [hSpriteIndexOrTextID]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ ld a, $4
+ ld [wCeruleanCityCurScript], a
+ jp TextScriptEnd
+.asm_4ca20
+ ld hl, CeruleanCityText_196f3
+ call PrintText
+ lb bc, TM_28, 1
+ call GiveItem
+ jr c, .Success
+ ld hl, TM28NoRoomText
+ call PrintText
+ jr .Done
+.Success
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, ReceivedTM28Text
+ call PrintText
+ callba CeruleanHideRocket
+.Done
+ jp TextScriptEnd
+
+CeruleanCityText_196d9:
+ TX_FAR _CeruleanCityText_196d9
+ db "@"
+
+ReceivedTM28Text:
+ TX_FAR _ReceivedTM28Text
+ TX_SFX_ITEM_1
+ TX_FAR _ReceivedTM28Text2
+ TX_WAIT
+ db "@"
+
+TM28NoRoomText:
+ TX_FAR _TM28NoRoomText
+ db "@"
+
+CeruleanCityText_196ee:
+ TX_FAR _CeruleanCityText_196ee
+ db "@"
+
+CeruleanCityText_196f3:
+ TX_FAR _CeruleanCityText_196f3
+ db "@"
+
+CeruleanCityText3:
+ TX_FAR _CeruleanCityText3
+ db "@"
+
+CeruleanCityText4:
+ TX_FAR _CeruleanCityText4
+ db "@"
+
+CeruleanCityText5:
+ TX_FAR _CeruleanCityText5
+ db "@"
+
+CeruleanCityText11:
+CeruleanCityText6:
+ TX_FAR _CeruleanCityText6
+ db "@"
+
+CeruleanCityText7:
+ TX_ASM
+ ld a, [hRandomAdd]
+ cp 180
+ jr c, .asm_e9fc9
+ ld hl, CeruleanCityText_19730
+ call PrintText
+ jr .asm_d486e
+.asm_e9fc9
+ cp 100
+ jr c, .asm_df99b
+ ld hl, CeruleanCityText_19735
+ call PrintText
+ jr .asm_d486e
+.asm_df99b
+ ld hl, CeruleanCityText_1973a
+ call PrintText
+.asm_d486e
+ jp TextScriptEnd
+
+CeruleanCityText_19730:
+ TX_FAR _CeruleanCityText_19730
+ db "@"
+
+CeruleanCityText_19735:
+ TX_FAR _CeruleanCityText_19735
+ db "@"
+
+CeruleanCityText_1973a:
+ TX_FAR _CeruleanCityText_1973a
+ db "@"
+
+CeruleanCityText8:
+ TX_ASM
+ ld a, [hRandomAdd]
+ cp 180
+ jr c, .asm_e28da
+ ld hl, CeruleanCityText_1976f
+ call PrintText
+ jr .asm_f2f38
+.asm_e28da
+ cp 120
+ jr c, .asm_15d08
+ ld hl, CeruleanCityText_19774
+ call PrintText
+ jr .asm_f2f38
+.asm_15d08
+ cp 60
+ jr c, .asm_d7fea
+ ld hl, CeruleanCityText_19779
+ call PrintText
+ jr .asm_f2f38
+.asm_d7fea
+ ld hl, CeruleanCityText_1977e
+ call PrintText
+.asm_f2f38
+ jp TextScriptEnd
+
+CeruleanCityText_1976f:
+ TX_FAR _CeruleanCityText_1976f
+ db "@"
+
+CeruleanCityText_19774:
+ TX_FAR _CeruleanCityText_19774
+ db "@"
+
+CeruleanCityText_19779:
+ TX_FAR _CeruleanCityText_19779
+ db "@"
+
+CeruleanCityText_1977e:
+ TX_FAR _CeruleanCityText_1977e
+ db "@"
+
+CeruleanCityText9:
+ TX_FAR _CeruleanCityText9
+ db "@"
+
+CeruleanCityText10:
+ TX_FAR _CeruleanCityText10
+ db "@"
+
+CeruleanCityText12:
+ TX_FAR _CeruleanCityText12
+ db "@"
+
+CeruleanCityText13:
+ TX_FAR _CeruleanCityText13
+ db "@"
+
+CeruleanCityText16:
+ TX_FAR _CeruleanCityText16
+ db "@"
+
+CeruleanCityText17:
+ TX_FAR _CeruleanCityText17
+ db "@"
--- /dev/null
+++ b/scripts/CeruleanCity_2.asm
@@ -1,0 +1,16 @@
+CeruleanHideRocket:
+; code similar to this appears in a lot of banks; this particular
+; one is called after you beat the Rocket that gives you TM28 DIG.
+; the screen then fades out, he disappears, and fades back in
+ call GBFadeOutToBlack
+ ld a, HS_CERULEAN_GUARD_1
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ ld a, HS_CERULEAN_GUARD_2
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, HS_CERULEAN_ROCKET
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ call GBFadeInFromBlack
+ ret
--- /dev/null
+++ b/scripts/CeruleanGym.asm
@@ -1,0 +1,219 @@
+CeruleanGym_Script:
+ ld hl, wCurrentMapScriptFlags
+ bit 6, [hl]
+ res 6, [hl]
+ call nz, CeruleanGymScript_5c6d0
+ call EnableAutoTextBoxDrawing
+ ld hl, CeruleanGymTrainerHeader0
+ ld de, CeruleanGym_ScriptPointers
+ ld a, [wCeruleanGymCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wCeruleanGymCurScript], a
+ ret
+
+CeruleanGymScript_5c6d0:
+ ld hl, Gym2CityName
+ ld de, Gym2LeaderName
+ jp LoadGymLeaderAndCityName
+
+Gym2CityName:
+ db "CERULEAN CITY@"
+
+Gym2LeaderName:
+ db "MISTY@"
+
+CeruleanGymScript_5c6ed:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wCeruleanGymCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+CeruleanGym_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw CeruleanGymScript3
+
+CeruleanGymScript3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, CeruleanGymScript_5c6ed
+ ld a, $f0
+ ld [wJoyIgnore], a
+
+CeruleanGymScript_5c70d:
+ ld a, $5
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_BEAT_MISTY
+ lb bc, TM_11, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld a, $6
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_GOT_TM11
+ jr .asm_5c736
+.BagFull
+ ld a, $7
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+.asm_5c736
+ ld hl, wObtainedBadges
+ set 1, [hl]
+ ld hl, wBeatGymFlags
+ set 1, [hl]
+
+ ; deactivate gym trainers
+ SetEvents EVENT_BEAT_CERULEAN_GYM_TRAINER_0, EVENT_BEAT_CERULEAN_GYM_TRAINER_1
+
+ jp CeruleanGymScript_5c6ed
+
+CeruleanGym_TextPointers:
+ dw CeruleanGymText1
+ dw CeruleanGymText2
+ dw CeruleanGymText3
+ dw CeruleanGymText4
+ dw CeruleanGymText5
+ dw CeruleanGymText6
+ dw CeruleanGymText7
+
+CeruleanGymTrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_CERULEAN_GYM_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_CERULEAN_GYM_TRAINER_0
+ dw CeruleanGymBattleText1 ; TextBeforeBattle
+ dw CeruleanGymAfterBattleText1 ; TextAfterBattle
+ dw CeruleanGymEndBattleText1 ; TextEndBattle
+ dw CeruleanGymEndBattleText1 ; TextEndBattle
+
+CeruleanGymTrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_CERULEAN_GYM_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_CERULEAN_GYM_TRAINER_1
+ dw CeruleanGymBattleText2 ; TextBeforeBattle
+ dw CeruleanGymAfterBattleText2 ; TextAfterBattle
+ dw CeruleanGymEndBattleText2 ; TextEndBattle
+ dw CeruleanGymEndBattleText2 ; TextEndBattle
+
+ db $ff
+
+CeruleanGymText1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_MISTY
+ jr z, .asm_5c78d
+ CheckEventReuseA EVENT_GOT_TM11
+ jr nz, .asm_5c785
+ call z, CeruleanGymScript_5c70d
+ call DisableWaitingAfterTextDisplay
+ jr .asm_5c7bb
+.asm_5c785
+ ld hl, CeruleanGymText_5c7c3
+ call PrintText
+ jr .asm_5c7bb
+.asm_5c78d
+ ld hl, CeruleanGymText_5c7be
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, CeruleanGymText_5c7d8
+ ld de, CeruleanGymText_5c7d8
+ call SaveEndBattleTextPointers
+ ld a, [H_SPRITEINDEX]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ ld a, $2
+ ld [wGymLeaderNo], a
+ xor a
+ ld [hJoyHeld], a
+ ld a, $3
+ ld [wCeruleanGymCurScript], a
+.asm_5c7bb
+ jp TextScriptEnd
+
+CeruleanGymText_5c7be:
+ TX_FAR _CeruleanGymText_5c7be
+ db "@"
+
+CeruleanGymText_5c7c3:
+ TX_FAR _CeruleanGymText_5c7c3
+ db "@"
+
+CeruleanGymText5:
+ TX_FAR _CeruleanGymText_5c7c8
+ db "@"
+
+CeruleanGymText6:
+ TX_FAR _ReceivedTM11Text
+ TX_SFX_ITEM_1
+ db "@"
+
+CeruleanGymText7:
+ TX_FAR _CeruleanGymText_5c7d3
+ db "@"
+
+CeruleanGymText_5c7d8:
+ TX_FAR _CeruleanGymText_5c7d8
+ TX_SFX_KEY_ITEM ; actually plays the second channel of SFX_BALL_POOF due to the wrong music bank being loaded
+ TX_BLINK
+ db "@"
+
+CeruleanGymText2:
+ TX_ASM
+ ld hl, CeruleanGymTrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+CeruleanGymBattleText1:
+ TX_FAR _CeruleanGymBattleText1
+ db "@"
+
+CeruleanGymEndBattleText1:
+ TX_FAR _CeruleanGymEndBattleText1
+ db "@"
+
+CeruleanGymAfterBattleText1:
+ TX_FAR _CeruleanGymAfterBattleText1
+ db "@"
+
+CeruleanGymText3:
+ TX_ASM
+ ld hl, CeruleanGymTrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+CeruleanGymBattleText2:
+ TX_FAR _CeruleanGymBattleText2
+ db "@"
+
+CeruleanGymEndBattleText2:
+ TX_FAR _CeruleanGymEndBattleText2
+ db "@"
+
+CeruleanGymAfterBattleText2:
+ TX_FAR _CeruleanGymAfterBattleText2
+ db "@"
+
+CeruleanGymText4:
+ TX_ASM
+ CheckEvent EVENT_BEAT_MISTY
+ jr nz, .asm_5c821
+ ld hl, CeruleanGymText_5c82a
+ call PrintText
+ jr .asm_5c827
+.asm_5c821
+ ld hl, CeruleanGymText_5c82f
+ call PrintText
+.asm_5c827
+ jp TextScriptEnd
+
+CeruleanGymText_5c82a:
+ TX_FAR _CeruleanGymText_5c82a
+ db "@"
+
+CeruleanGymText_5c82f:
+ TX_FAR _CeruleanGymText_5c82f
+ db "@"
--- /dev/null
+++ b/scripts/CeruleanMart.asm
@@ -1,0 +1,15 @@
+CeruleanMart_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeruleanMart_TextPointers:
+ dw CeruleanCashierText
+ dw CeruleanMartText2
+ dw CeruleanMartText3
+
+CeruleanMartText2:
+ TX_FAR _CeruleanMartText2
+ db "@"
+
+CeruleanMartText3:
+ TX_FAR _CeruleanMartText3
+ db "@"
--- /dev/null
+++ b/scripts/CeruleanPokecenter.asm
@@ -1,0 +1,23 @@
+CeruleanPokecenter_Script:
+ call Serial_TryEstablishingExternallyClockedConnection
+ jp EnableAutoTextBoxDrawing
+
+CeruleanPokecenter_TextPointers:
+ dw CeruleanHealNurseText
+ dw CeruleanPokecenterText2
+ dw CeruleanPokecenterText3
+ dw CeruleanTradeNurseText
+
+CeruleanTradeNurseText:
+ TX_CABLE_CLUB_RECEPTIONIST
+
+CeruleanHealNurseText:
+ TX_POKECENTER_NURSE
+
+CeruleanPokecenterText2:
+ TX_FAR _CeruleanPokecenterText2
+ db "@"
+
+CeruleanPokecenterText3:
+ TX_FAR _CeruleanPokecenterText3
+ db "@"
--- /dev/null
+++ b/scripts/CeruleanTradeHouse.asm
@@ -1,0 +1,17 @@
+CeruleanTradeHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+CeruleanTradeHouse_TextPointers:
+ dw CeruleanHouse1Text1
+ dw CeruleanHouse1Text2
+
+CeruleanHouse1Text1:
+ TX_FAR _CeruleanHouse1Text1
+ db "@"
+
+CeruleanHouse1Text2:
+ TX_ASM
+ ld a, $6
+ ld [wWhichTrade], a
+ predef DoInGameTradeDialogue
+ jp TextScriptEnd
--- /dev/null
+++ b/scripts/CeruleanTrashedHouse.asm
@@ -1,0 +1,39 @@
+CeruleanTrashedHouse_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+CeruleanTrashedHouse_TextPointers:
+ dw CeruleanHouseTrashedText1
+ dw CeruleanHouseTrashedText2
+ dw CeruleanHouseTrashedText3
+
+CeruleanHouseTrashedText1:
+ TX_ASM
+ ld b, $e4
+ predef GetQuantityOfItemInBag
+ and b
+ jr z, .asm_f8734
+ ld hl, CeruleanHouseTrashedText_1d6b0
+ call PrintText
+ jr .asm_8dfe9
+.asm_f8734
+ ld hl, CeruleanHouseTrashedText_1d6ab
+ call PrintText
+.asm_8dfe9
+ jp TextScriptEnd
+
+CeruleanHouseTrashedText_1d6ab:
+ TX_FAR _CeruleanTrashedText_1d6ab
+ db "@"
+
+CeruleanHouseTrashedText_1d6b0:
+ TX_FAR _CeruleanTrashedText_1d6b0
+ db "@"
+
+CeruleanHouseTrashedText2:
+ TX_FAR _CeruleanHouseTrashedText2
+ db "@"
+
+CeruleanHouseTrashedText3:
+ TX_FAR _CeruleanHouseTrashedText3
+ db "@"
--- /dev/null
+++ b/scripts/ChampionsRoom.asm
@@ -1,0 +1,298 @@
+ChampionsRoom_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, ChampionsRoom_ScriptPointers
+ ld a, [wChampionsRoomCurScript]
+ jp CallFunctionInTable
+
+ResetGaryScript:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wChampionsRoomCurScript], a
+ ret
+
+ChampionsRoom_ScriptPointers:
+ dw GaryScript0
+ dw GaryScript1
+ dw GaryScript2
+ dw GaryScript3
+ dw GaryScript4
+ dw GaryScript5
+ dw GaryScript6
+ dw GaryScript7
+ dw GaryScript8
+ dw GaryScript9
+ dw GaryScript10
+
+GaryScript0:
+ ret
+
+GaryScript1:
+ ld a, $ff
+ ld [wJoyIgnore], a
+ ld hl, wSimulatedJoypadStatesEnd
+ ld de, GaryEntrance_RLEMovement
+ call DecodeRLEList
+ dec a
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $2
+ ld [wChampionsRoomCurScript], a
+ ret
+
+GaryEntrance_RLEMovement:
+ db D_UP,1
+ db D_RIGHT,1
+ db D_UP,3
+ db $ff
+
+GaryScript2:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+ xor a
+ ld [wJoyIgnore], a
+ ld hl, wOptions
+ res 7, [hl] ; Turn on battle animations to make the battle feel more epic.
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call Delay3
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, GaryDefeatedText
+ ld de, GaryVictoryText
+ call SaveEndBattleTextPointers
+ ld a, OPP_SONY3
+ ld [wCurOpponent], a
+
+ ; select which team to use during the encounter
+ ld a, [wRivalStarter]
+ cp STARTER2
+ jr nz, .NotStarter2
+ ld a, $1
+ jr .saveTrainerId
+.NotStarter2
+ cp STARTER3
+ jr nz, .NotStarter3
+ ld a, $2
+ jr .saveTrainerId
+.NotStarter3
+ ld a, $3
+.saveTrainerId
+ ld [wTrainerNo], a
+
+ xor a
+ ld [hJoyHeld], a
+ ld a, $3
+ ld [wChampionsRoomCurScript], a
+ ret
+
+GaryScript3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, ResetGaryScript
+ call UpdateSprites
+ SetEvent EVENT_BEAT_CHAMPION_RIVAL
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call GaryScript_760c8
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call SetSpriteMovementBytesToFF
+ ld a, $4
+ ld [wChampionsRoomCurScript], a
+ ret
+
+GaryScript4:
+ callba Music_Cities1AlternateTempo
+ ld a, $2
+ ld [hSpriteIndexOrTextID], a
+ call GaryScript_760c8
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ call SetSpriteMovementBytesToFF
+ ld de, OakEntranceAfterVictoryMovement
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ call MoveSprite
+ ld a, HS_CHAMPIONS_ROOM_OAK
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ ld a, $5
+ ld [wChampionsRoomCurScript], a
+ ret
+
+OakEntranceAfterVictoryMovement:
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db $FF
+
+GaryScript5:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld a, PLAYER_DIR_LEFT
+ ld [wPlayerMovingDirection], a
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld a, SPRITE_FACING_LEFT
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ xor a ; SPRITE_FACING_DOWN
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, $3
+ ld [hSpriteIndexOrTextID], a
+ call GaryScript_760c8
+ ld a, $6
+ ld [wChampionsRoomCurScript], a
+ ret
+
+GaryScript6:
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ ld a, SPRITE_FACING_RIGHT
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, $4
+ ld [hSpriteIndexOrTextID], a
+ call GaryScript_760c8
+ ld a, $7
+ ld [wChampionsRoomCurScript], a
+ ret
+
+GaryScript7:
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ xor a ; SPRITE_FACING_DOWN
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, $5
+ ld [hSpriteIndexOrTextID], a
+ call GaryScript_760c8
+ ld de, OakExitGaryRoomMovement
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ call MoveSprite
+ ld a, $8
+ ld [wChampionsRoomCurScript], a
+ ret
+
+OakExitGaryRoomMovement:
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db $FF
+
+GaryScript8:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld a, HS_CHAMPIONS_ROOM_OAK
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, $9
+ ld [wChampionsRoomCurScript], a
+ ret
+
+GaryScript9:
+ ld a, $ff
+ ld [wJoyIgnore], a
+ ld hl, wSimulatedJoypadStatesEnd
+ ld de, WalkToHallOfFame_RLEMovment
+ call DecodeRLEList
+ dec a
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $a
+ ld [wChampionsRoomCurScript], a
+ ret
+
+WalkToHallOfFame_RLEMovment:
+ db D_UP,4
+ db D_LEFT,1
+ db $ff
+
+GaryScript10:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $0
+ ld [wChampionsRoomCurScript], a
+ ret
+
+GaryScript_760c8:
+ ld a, $f0
+ ld [wJoyIgnore], a
+ call DisplayTextID
+ ld a, $ff
+ ld [wJoyIgnore], a
+ ret
+
+ChampionsRoom_TextPointers:
+ dw GaryText1
+ dw GaryText2
+ dw GaryText3
+ dw GaryText4
+ dw GaryText5
+
+GaryText1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_CHAMPION_RIVAL
+ ld hl, GaryChampionIntroText
+ jr z, .printText
+ ld hl, GaryText_76103
+.printText
+ call PrintText
+ jp TextScriptEnd
+
+GaryChampionIntroText:
+ TX_FAR _GaryChampionIntroText
+ db "@"
+
+GaryDefeatedText:
+ TX_FAR _GaryDefeatedText
+ db "@"
+
+GaryVictoryText:
+ TX_FAR _GaryVictoryText
+ db "@"
+
+GaryText_76103:
+ TX_FAR _GaryText_76103
+ db "@"
+
+GaryText2:
+ TX_FAR _GaryText2
+ db "@"
+
+GaryText3:
+ TX_ASM
+ ld a, [wPlayerStarter]
+ ld [wd11e], a
+ call GetMonName
+ ld hl, GaryText_76120
+ call PrintText
+ jp TextScriptEnd
+
+GaryText_76120:
+ TX_FAR _GaryText_76120
+ db "@"
+
+GaryText4:
+ TX_FAR _GaryText_76125
+ db "@"
+
+GaryText5:
+ TX_FAR _GaryText_7612a
+ db "@"
--- /dev/null
+++ b/scripts/CinnabarGym.asm
@@ -1,0 +1,472 @@
+CinnabarGym_Script:
+ call CinnabarGymScript_75759
+ call EnableAutoTextBoxDrawing
+ ld hl, CinnabarGym_ScriptPointers
+ ld a, [wCinnabarGymCurScript]
+ jp CallFunctionInTable
+
+CinnabarGymScript_75759:
+ ld hl, wCurrentMapScriptFlags
+ bit 6, [hl]
+ res 6, [hl]
+ push hl
+ call nz, CinnabarGymScript_75772
+ pop hl
+ bit 5, [hl]
+ res 5, [hl]
+ call nz, UpdateCinnabarGymGateTileBlocks
+ ResetEvent EVENT_2A7
+ ret
+CinnabarGymScript_75772:
+ ld hl, Gym7CityName
+ ld de, Gym7LeaderName
+ jp LoadGymLeaderAndCityName
+
+Gym7CityName:
+ db "CINNABAR ISLAND@"
+Gym7LeaderName:
+ db "BLAINE@"
+
+CinnabarGymScript_75792:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wCinnabarGymCurScript], a
+ ld [wCurMapScript], a
+ ld [wOpponentAfterWrongAnswer], a
+ ret
+
+CinnabarGymScript_757a0:
+ ld a, [hSpriteIndexOrTextID]
+ ld [wTrainerHeaderFlagBit], a
+ ret
+
+CinnabarGym_ScriptPointers:
+ dw CinnabarGymScript0
+ dw CinnabarGymScript1
+ dw CinnabarGymScript2
+ dw CinnabarGymScript3
+
+CinnabarGymScript0:
+ ld a, [wOpponentAfterWrongAnswer]
+ and a
+ ret z
+ ld [H_SPRITEINDEX], a
+ cp $4
+ jr nz, .asm_757c3
+ ld a, PLAYER_DIR_DOWN
+ ld [wPlayerMovingDirection], a
+ ld de, MovementData_757d7
+ jr .asm_757cb
+.asm_757c3
+ ld de, MovementData_757da
+ ld a, PLAYER_DIR_RIGHT
+ ld [wPlayerMovingDirection], a
+.asm_757cb
+ call MoveSprite
+ ld a, $1
+ ld [wCinnabarGymCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+MovementData_757d7:
+ db NPC_MOVEMENT_LEFT
+ db NPC_MOVEMENT_UP
+ db $FF
+
+MovementData_757da:
+ db NPC_MOVEMENT_LEFT
+ db $FF
+
+CinnabarGymScript1:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ ld a, [wOpponentAfterWrongAnswer]
+ ld [wTrainerHeaderFlagBit], a
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+
+CinnabarGymFlagAction:
+ predef_jump FlagActionPredef
+
+CinnabarGymScript2:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, CinnabarGymScript_75792
+ ld a, [wTrainerHeaderFlagBit]
+ ld [$ffdb], a
+ AdjustEventBit EVENT_BEAT_CINNABAR_GYM_TRAINER_0, 2
+ ld c, a
+ ld b, FLAG_TEST
+ EventFlagAddress hl, EVENT_BEAT_CINNABAR_GYM_TRAINER_0
+ call CinnabarGymFlagAction
+ ld a, c
+ and a
+ jr nz, .asm_7581b
+ call WaitForSoundToFinish
+ ld a, SFX_GO_INSIDE
+ call PlaySound
+ call WaitForSoundToFinish
+.asm_7581b
+ ld a, [wTrainerHeaderFlagBit]
+ ld [$ffdb], a
+ AdjustEventBit EVENT_BEAT_CINNABAR_GYM_TRAINER_0, 2
+ ld c, a
+ ld b, FLAG_SET
+ EventFlagAddress hl, EVENT_BEAT_CINNABAR_GYM_TRAINER_0
+ call CinnabarGymFlagAction
+ ld a, [wTrainerHeaderFlagBit]
+ sub $2
+ AdjustEventBit EVENT_CINNABAR_GYM_GATE0_UNLOCKED, 0
+ ld c, a
+ ld b, FLAG_SET
+ EventFlagAddress hl, EVENT_CINNABAR_GYM_GATE0_UNLOCKED
+ call CinnabarGymFlagAction
+ call UpdateCinnabarGymGateTileBlocks
+ xor a
+ ld [wJoyIgnore], a
+ ld [wOpponentAfterWrongAnswer], a
+ ld a, $0
+ ld [wCinnabarGymCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+CinnabarGymScript3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, CinnabarGymScript_75792
+ ld a, $f0
+ ld [wJoyIgnore], a
+CinnabarGymScript3_75857:
+ ld a, $a
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_BEAT_BLAINE
+ lb bc, TM_38, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld a, $b
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_GOT_TM38
+ jr .asm_75880
+.BagFull
+ ld a, $c
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+.asm_75880
+ ld hl, wObtainedBadges
+ set 6, [hl]
+ ld hl, wBeatGymFlags
+ set 6, [hl]
+
+ ; deactivate gym trainers
+ SetEventRange EVENT_BEAT_CINNABAR_GYM_TRAINER_0, EVENT_BEAT_CINNABAR_GYM_TRAINER_6
+
+ ld hl, wCurrentMapScriptFlags
+ set 5, [hl]
+
+ jp CinnabarGymScript_75792
+
+CinnabarGym_TextPointers:
+ dw CinnabarGymText1
+ dw CinnabarGymText2
+ dw CinnabarGymText3
+ dw CinnabarGymText4
+ dw CinnabarGymText5
+ dw CinnabarGymText6
+ dw CinnabarGymText7
+ dw CinnabarGymText8
+ dw CinnabarGymText9
+ dw BlaineBadgeText
+ dw ReceivedTM38Text
+ dw TM38NoRoomText
+
+CinnabarGymScript_758b7:
+ ld a, [hSpriteIndexOrTextID]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld a, [wSpriteIndex]
+ cp $1
+ jr z, .asm_758d4
+ ld a, $2
+ jr .asm_758d6
+.asm_758d4
+ ld a, $3
+.asm_758d6
+ ld [wCinnabarGymCurScript], a
+ ld [wCurMapScript], a
+ jp TextScriptEnd
+
+CinnabarGymText1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_BLAINE
+ jr z, .asm_d9332
+ CheckEventReuseA EVENT_GOT_TM38
+ jr nz, .asm_3012f
+ call z, CinnabarGymScript3_75857
+ call DisableWaitingAfterTextDisplay
+ jp TextScriptEnd
+.asm_3012f
+ ld hl, BlaineFireBlastText
+ call PrintText
+ jp TextScriptEnd
+.asm_d9332
+ ld hl, BlaineBattleText
+ call PrintText
+ ld hl, BlaineEndBattleText
+ ld de, BlaineEndBattleText
+ call SaveEndBattleTextPointers
+ ld a, $7
+ ld [wGymLeaderNo], a
+ jp CinnabarGymScript_758b7
+
+BlaineBattleText:
+ TX_FAR _BlaineBattleText
+ db "@"
+
+BlaineEndBattleText:
+ TX_FAR _BlaineEndBattleText
+ TX_SFX_KEY_ITEM ; actually plays the second channel of SFX_BALL_POOF due to the wrong music bank being loaded
+ TX_WAIT
+ db "@"
+
+BlaineFireBlastText:
+ TX_FAR _BlaineFireBlastText
+ db "@"
+
+BlaineBadgeText:
+ TX_FAR _BlaineBadgeText
+ db "@"
+
+ReceivedTM38Text:
+ TX_FAR _ReceivedTM38Text
+ TX_SFX_ITEM_1
+ TX_FAR _TM38ExplanationText
+ db "@"
+
+TM38NoRoomText:
+ TX_FAR _TM38NoRoomText
+ db "@"
+
+CinnabarGymText2:
+ TX_ASM
+ call CinnabarGymScript_757a0
+ CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_0
+ jr nz, .asm_46bb4
+ ld hl, CinnabarGymText_7595f
+ call PrintText
+ ld hl, CinnabarGymText_75964
+ ld de, CinnabarGymText_75964
+ call SaveEndBattleTextPointers
+ jp CinnabarGymScript_758b7
+.asm_46bb4
+ ld hl, CinnabarGymText_75969
+ call PrintText
+ jp TextScriptEnd
+
+CinnabarGymText_7595f:
+ TX_FAR _CinnabarGymText_7595f
+ db "@"
+
+CinnabarGymText_75964:
+ TX_FAR _CinnabarGymText_75964
+ db "@"
+
+CinnabarGymText_75969:
+ TX_FAR _CinnabarGymText_75969
+ db "@"
+
+CinnabarGymText3:
+ TX_ASM
+ call CinnabarGymScript_757a0
+ CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_1
+ jr nz, .asm_4b406
+ ld hl, CinnabarGymText_75994
+ call PrintText
+ ld hl, CinnabarGymText_75999
+ ld de, CinnabarGymText_75999
+ call SaveEndBattleTextPointers
+ jp CinnabarGymScript_758b7
+.asm_4b406
+ ld hl, CinnabarGymText_7599e
+ call PrintText
+ jp TextScriptEnd
+
+CinnabarGymText_75994:
+ TX_FAR _CinnabarGymText_75994
+ db "@"
+
+CinnabarGymText_75999:
+ TX_FAR _CinnabarGymText_75999
+ db "@"
+
+CinnabarGymText_7599e:
+ TX_FAR _CinnabarGymText_7599e
+ db "@"
+
+CinnabarGymText4:
+ TX_ASM
+ call CinnabarGymScript_757a0
+ CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_2
+ jr nz, .asm_c0673
+ ld hl, CinnabarGymText_759c9
+ call PrintText
+ ld hl, CinnabarGymText_759ce
+ ld de, CinnabarGymText_759ce
+ call SaveEndBattleTextPointers
+ jp CinnabarGymScript_758b7
+.asm_c0673
+ ld hl, CinnabarGymText_759d3
+ call PrintText
+ jp TextScriptEnd
+
+CinnabarGymText_759c9:
+ TX_FAR _CinnabarGymText_759c9
+ db "@"
+
+CinnabarGymText_759ce:
+ TX_FAR _CinnabarGymText_759ce
+ db "@"
+
+CinnabarGymText_759d3:
+ TX_FAR _CinnabarGymText_759d3
+ db "@"
+
+CinnabarGymText5:
+ TX_ASM
+ call CinnabarGymScript_757a0
+ CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_3
+ jr nz, .asm_5cfd7
+ ld hl, CinnabarGymText_759fe
+ call PrintText
+ ld hl, CinnabarGymText_75a03
+ ld de, CinnabarGymText_75a03
+ call SaveEndBattleTextPointers
+ jp CinnabarGymScript_758b7
+.asm_5cfd7
+ ld hl, CinnabarGymText_75a08
+ call PrintText
+ jp TextScriptEnd
+
+CinnabarGymText_759fe:
+ TX_FAR _CinnabarGymText_759fe
+ db "@"
+
+CinnabarGymText_75a03:
+ TX_FAR _CinnabarGymText_75a03
+ db "@"
+
+CinnabarGymText_75a08:
+ TX_FAR _CinnabarGymText_75a08
+ db "@"
+
+CinnabarGymText6:
+ TX_ASM
+ call CinnabarGymScript_757a0
+ CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_4
+ jr nz, .asm_776b4
+ ld hl, CinnabarGymText_75a33
+ call PrintText
+ ld hl, CinnabarGymText_75a38
+ ld de, CinnabarGymText_75a38
+ call SaveEndBattleTextPointers
+ jp CinnabarGymScript_758b7
+.asm_776b4
+ ld hl, CinnabarGymText_75a3d
+ call PrintText
+ jp TextScriptEnd
+
+CinnabarGymText_75a33:
+ TX_FAR _CinnabarGymText_75a33
+ db "@"
+
+CinnabarGymText_75a38:
+ TX_FAR _CinnabarGymText_75a38
+ db "@"
+
+CinnabarGymText_75a3d:
+ TX_FAR _CinnabarGymText_75a3d
+ db "@"
+
+CinnabarGymText7:
+ TX_ASM
+ call CinnabarGymScript_757a0
+ CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_5
+ jr nz, .asm_2f755
+ ld hl, CinnabarGymText_75a68
+ call PrintText
+ ld hl, CinnabarGymText_75a6d
+ ld de, CinnabarGymText_75a6d
+ call SaveEndBattleTextPointers
+ jp CinnabarGymScript_758b7
+.asm_2f755
+ ld hl, CinnabarGymText_75a72
+ call PrintText
+ jp TextScriptEnd
+
+CinnabarGymText_75a68:
+ TX_FAR _CinnabarGymText_75a68
+ db "@"
+
+CinnabarGymText_75a6d:
+ TX_FAR _CinnabarGymText_75a6d
+ db "@"
+
+CinnabarGymText_75a72:
+ TX_FAR _CinnabarGymText_75a72
+ db "@"
+
+CinnabarGymText8:
+ TX_ASM
+ call CinnabarGymScript_757a0
+ CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_6
+ jr nz, .asm_d87be
+ ld hl, CinnabarGymText_75a9d
+ call PrintText
+ ld hl, CinnabarGymText_75aa2
+ ld de, CinnabarGymText_75aa2
+ call SaveEndBattleTextPointers
+ jp CinnabarGymScript_758b7
+.asm_d87be
+ ld hl, CinnabarGymText_75aa7
+ call PrintText
+ jp TextScriptEnd
+
+CinnabarGymText_75a9d:
+ TX_FAR _CinnabarGymText_75a9d
+ db "@"
+
+CinnabarGymText_75aa2:
+ TX_FAR _CinnabarGymText_75aa2
+ db "@"
+
+CinnabarGymText_75aa7:
+ TX_FAR _CinnabarGymText_75aa7
+ db "@"
+
+CinnabarGymText9:
+ TX_ASM
+ CheckEvent EVENT_BEAT_BLAINE
+ jr nz, .asm_627d9
+ ld hl, CinnabarGymText_75ac2
+ jr .asm_0b11d
+.asm_627d9
+ ld hl, CinnabarGymText_75ac7
+.asm_0b11d
+ call PrintText
+ jp TextScriptEnd
+
+CinnabarGymText_75ac2:
+ TX_FAR _CinnabarGymText_75ac2
+ db "@"
+
+CinnabarGymText_75ac7:
+ TX_FAR _CinnabarGymText_75ac7
+ db "@"
--- /dev/null
+++ b/scripts/CinnabarIsland.asm
@@ -1,0 +1,85 @@
+CinnabarIsland_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, wCurrentMapScriptFlags
+ set 5, [hl]
+ ResetEvent EVENT_MANSION_SWITCH_ON
+ ResetEvent EVENT_LAB_STILL_REVIVING_FOSSIL
+ ld hl, CinnabarIsland_ScriptPointers
+ ld a, [wCinnabarIslandCurScript]
+ jp CallFunctionInTable
+
+CinnabarIsland_ScriptPointers:
+ dw CinnabarIslandScript0
+ dw CinnabarIslandScript1
+
+CinnabarIslandScript0:
+ ld b, SECRET_KEY
+ call IsItemInBag
+ ret nz
+ ld a, [wYCoord]
+ cp $4
+ ret nz
+ ld a, [wXCoord]
+ cp $12
+ ret nz
+ ld a, PLAYER_DIR_UP
+ ld [wPlayerMovingDirection], a
+ ld a, $8
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ xor a
+ ld [hJoyHeld], a
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ ld a, D_DOWN
+ ld [wSimulatedJoypadStatesEnd], a
+ call StartSimulatingJoypadStates
+ xor a
+ ld [wSpriteStateData1 + 9], a
+ ld [wJoyIgnore], a
+ ld a, $1
+ ld [wCinnabarIslandCurScript], a
+ ret
+
+CinnabarIslandScript1:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+ ld a, $0
+ ld [wCinnabarIslandCurScript], a
+ ret
+
+CinnabarIsland_TextPointers:
+ dw CinnabarIslandText1
+ dw CinnabarIslandText2
+ dw CinnabarIslandText3
+ dw MartSignText
+ dw PokeCenterSignText
+ dw CinnabarIslandText6
+ dw CinnabarIslandText7
+ dw CinnabarIslandText8
+
+CinnabarIslandText8:
+ TX_FAR _CinnabarIslandText8
+ db "@"
+
+CinnabarIslandText1:
+ TX_FAR _CinnabarIslandText1
+ db "@"
+
+CinnabarIslandText2:
+ TX_FAR _CinnabarIslandText2
+ db "@"
+
+CinnabarIslandText3:
+ TX_FAR _CinnabarIslandText3
+ db "@"
+
+CinnabarIslandText6:
+ TX_FAR _CinnabarIslandText6
+ db "@"
+
+CinnabarIslandText7:
+ TX_FAR _CinnabarIslandText7
+ db "@"
--- /dev/null
+++ b/scripts/CinnabarLab.asm
@@ -1,0 +1,30 @@
+CinnabarLab_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+CinnabarLab_TextPointers:
+ dw Lab1Text1
+ dw Lab1Text2
+ dw Lab1Text3
+ dw Lab1Text4
+ dw Lab1Text5
+
+Lab1Text1:
+ TX_FAR _Lab1Text1
+ db "@"
+
+Lab1Text2:
+ TX_FAR _Lab1Text2
+ db "@"
+
+Lab1Text3:
+ TX_FAR _Lab1Text3
+ db "@"
+
+Lab1Text4:
+ TX_FAR _Lab1Text4
+ db "@"
+
+Lab1Text5:
+ TX_FAR _Lab1Text5
+ db "@"
--- /dev/null
+++ b/scripts/CinnabarLabFossilRoom.asm
@@ -1,0 +1,109 @@
+CinnabarLabFossilRoom_Script:
+ jp EnableAutoTextBoxDrawing
+
+CinnabarLabFossilRoom_TextPointers:
+ dw Lab4Text1
+ dw Lab4Text2
+
+Lab4Script_GetFossilsInBag:
+; construct a list of all fossils in the player's bag
+ xor a
+ ld [wFilteredBagItemsCount], a
+ ld de, wFilteredBagItems
+ ld hl, FossilsList
+.loop
+ ld a, [hli]
+ and a
+ jr z, .done
+ push hl
+ push de
+ ld [wd11e], a
+ ld b, a
+ predef GetQuantityOfItemInBag
+ pop de
+ pop hl
+ ld a, b
+ and a
+ jr z, .loop
+
+ ; A fossil's in the bag
+ ld a, [wd11e]
+ ld [de], a
+ inc de
+ push hl
+ ld hl, wFilteredBagItemsCount
+ inc [hl]
+ pop hl
+ jr .loop
+.done
+ ld a, $ff
+ ld [de], a
+ ret
+
+FossilsList:
+ db DOME_FOSSIL
+ db HELIX_FOSSIL
+ db OLD_AMBER
+ db $00
+
+Lab4Text1:
+ TX_ASM
+ CheckEvent EVENT_GAVE_FOSSIL_TO_LAB
+ jr nz, .asm_75d96
+ ld hl, Lab4Text_75dc6
+ call PrintText
+ call Lab4Script_GetFossilsInBag
+ ld a, [wFilteredBagItemsCount]
+ and a
+ jr z, .asm_75d8d
+ callba GiveFossilToCinnabarLab
+ jr .asm_75d93
+.asm_75d8d
+ ld hl, Lab4Text_75dcb
+ call PrintText
+.asm_75d93
+ jp TextScriptEnd
+.asm_75d96
+ CheckEventAfterBranchReuseA EVENT_LAB_STILL_REVIVING_FOSSIL, EVENT_GAVE_FOSSIL_TO_LAB
+ jr z, .asm_75da2
+ ld hl, Lab4Text_75dd0
+ call PrintText
+ jr .asm_75d93
+.asm_75da2
+ call LoadFossilItemAndMonNameBank1D
+ ld hl, Lab4Text_75dd5
+ call PrintText
+ SetEvent EVENT_LAB_HANDING_OVER_FOSSIL_MON
+ ld a, [wFossilMon]
+ ld b, a
+ ld c, 30
+ call GivePokemon
+ jr nc, .asm_75d93
+ ResetEvents EVENT_GAVE_FOSSIL_TO_LAB, EVENT_LAB_STILL_REVIVING_FOSSIL, EVENT_LAB_HANDING_OVER_FOSSIL_MON
+ jr .asm_75d93
+
+Lab4Text_75dc6:
+ TX_FAR _Lab4Text_75dc6
+ db "@"
+
+Lab4Text_75dcb:
+ TX_FAR _Lab4Text_75dcb
+ db "@"
+
+Lab4Text_75dd0:
+ TX_FAR _Lab4Text_75dd0
+ db "@"
+
+Lab4Text_75dd5:
+ TX_FAR _Lab4Text_75dd5
+ db "@"
+
+Lab4Text2:
+ TX_ASM
+ ld a, $3
+ ld [wWhichTrade], a
+ predef DoInGameTradeDialogue
+ jp TextScriptEnd
+
+LoadFossilItemAndMonNameBank1D:
+ jpba LoadFossilItemAndMonName
--- /dev/null
+++ b/scripts/CinnabarLabMetronomeRoom.asm
@@ -1,0 +1,62 @@
+CinnabarLabMetronomeRoom_Script:
+ jp EnableAutoTextBoxDrawing
+
+CinnabarLabMetronomeRoom_TextPointers:
+ dw Lab3Text1
+ dw Lab3Text2
+ dw Lab3Text3
+ dw Lab3Text4
+ dw Lab3Text5
+
+Lab3Text1:
+ TX_ASM
+ CheckEvent EVENT_GOT_TM35
+ jr nz, .asm_e551a
+ ld hl, TM35PreReceiveText
+ call PrintText
+ lb bc, TM_35, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, ReceivedTM35Text
+ call PrintText
+ SetEvent EVENT_GOT_TM35
+ jr .asm_eb896
+.BagFull
+ ld hl, TM35NoRoomText
+ call PrintText
+ jr .asm_eb896
+.asm_e551a
+ ld hl, TM35ExplanationText
+ call PrintText
+.asm_eb896
+ jp TextScriptEnd
+
+TM35PreReceiveText:
+ TX_FAR _TM35PreReceiveText
+ db "@"
+
+ReceivedTM35Text:
+ TX_FAR _ReceivedTM35Text
+ TX_SFX_ITEM_1
+ db "@"
+
+TM35ExplanationText:
+ TX_FAR _TM35ExplanationText
+ db "@"
+
+TM35NoRoomText:
+ TX_FAR _TM35NoRoomText
+ db "@"
+
+Lab3Text2:
+ TX_FAR _Lab3Text2
+ db "@"
+
+Lab3Text4:
+Lab3Text3:
+ TX_FAR _Lab3Text3
+ db "@"
+
+Lab3Text5:
+ TX_FAR _Lab3Text5
+ db "@"
--- /dev/null
+++ b/scripts/CinnabarLabTradeRoom.asm
@@ -1,0 +1,25 @@
+CinnabarLabTradeRoom_Script:
+ jp EnableAutoTextBoxDrawing
+
+CinnabarLabTradeRoom_TextPointers:
+ dw Lab2Text1
+ dw Lab2Text2
+ dw Lab2Text3
+
+Lab2Text1:
+ TX_FAR _Lab2Text1
+ db "@"
+
+Lab2Text2:
+ TX_ASM
+ ld a, $7
+ ld [wWhichTrade], a
+ jr Lab2DoTrade
+
+Lab2Text3:
+ TX_ASM
+ ld a, $8
+ ld [wWhichTrade], a
+Lab2DoTrade:
+ predef DoInGameTradeDialogue
+ jp TextScriptEnd
--- /dev/null
+++ b/scripts/CinnabarMart.asm
@@ -1,0 +1,15 @@
+CinnabarMart_Script:
+ jp EnableAutoTextBoxDrawing
+
+CinnabarMart_TextPointers:
+ dw CinnabarCashierText
+ dw CinnabarMartText2
+ dw CinnabarMartText3
+
+CinnabarMartText2:
+ TX_FAR _CinnabarMartText2
+ db "@"
+
+CinnabarMartText3:
+ TX_FAR _CinnabarMartText3
+ db "@"
--- /dev/null
+++ b/scripts/CinnabarPokecenter.asm
@@ -1,0 +1,23 @@
+CinnabarPokecenter_Script:
+ call Serial_TryEstablishingExternallyClockedConnection
+ jp EnableAutoTextBoxDrawing
+
+CinnabarPokecenter_TextPointers:
+ dw CinnabarHealNurseText
+ dw CinnabarPokecenterText2
+ dw CinnabarPokecenterText3
+ dw CinnabarTradeNurseText
+
+CinnabarHealNurseText:
+ TX_POKECENTER_NURSE
+
+CinnabarPokecenterText2:
+ TX_FAR _CinnabarPokecenterText2
+ db "@"
+
+CinnabarPokecenterText3:
+ TX_FAR _CinnabarPokecenterText3
+ db "@"
+
+CinnabarTradeNurseText:
+ TX_CABLE_CLUB_RECEPTIONIST
--- /dev/null
+++ b/scripts/Colosseum.asm
@@ -1,0 +1,9 @@
+Colosseum_Script:
+ jp TradeCenter_Script
+
+Colosseum_TextPointers:
+ dw ColosseumText1
+
+ColosseumText1:
+ TX_FAR _ColosseumText1
+ db "@"
--- /dev/null
+++ b/scripts/CopycatsHouse1F.asm
@@ -1,0 +1,22 @@
+CopycatsHouse1F_Script:
+ jp EnableAutoTextBoxDrawing
+
+CopycatsHouse1F_TextPointers:
+ dw CopycatsHouse1FText1
+ dw CopycatsHouse1FText2
+ dw CopycatsHouse1FText3
+
+CopycatsHouse1FText1:
+ TX_FAR _CopycatsHouse1FText1
+ db "@"
+
+CopycatsHouse1FText2:
+ TX_FAR _CopycatsHouse1FText2
+ db "@"
+
+CopycatsHouse1FText3:
+ TX_FAR _CopycatsHouse1FText3
+ TX_ASM
+ ld a, CHANSEY
+ call PlayCry
+ jp TextScriptEnd
--- /dev/null
+++ b/scripts/CopycatsHouse2F.asm
@@ -1,0 +1,102 @@
+CopycatsHouse2F_Script:
+ jp EnableAutoTextBoxDrawing
+
+CopycatsHouse2F_TextPointers:
+ dw CopycatsHouse2FText1
+ dw CopycatsHouse2FText2
+ dw CopycatsHouse2FText3
+ dw CopycatsHouse2FText4
+ dw CopycatsHouse2FText5
+ dw CopycatsHouse2FText6
+ dw CopycatsHouse2FText7
+
+CopycatsHouse2FText1:
+ TX_ASM
+ CheckEvent EVENT_GOT_TM31
+ jr nz, .asm_7ccf3
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, CopycatsHouse2FText_5ccd4
+ call PrintText
+ ld b, POKE_DOLL
+ call IsItemInBag
+ jr z, .asm_62ecd
+ ld hl, TM31PreReceiveText
+ call PrintText
+ lb bc, TM_31, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, ReceivedTM31Text
+ call PrintText
+ ld a, POKE_DOLL
+ ld [$ffdb], a
+ callba RemoveItemByID
+ SetEvent EVENT_GOT_TM31
+ jr .asm_62ecd
+.BagFull
+ ld hl, TM31NoRoomText
+ call PrintText
+ jr .asm_62ecd
+.asm_7ccf3
+ ld hl, TM31ExplanationText2
+ call PrintText
+.asm_62ecd
+ jp TextScriptEnd
+
+CopycatsHouse2FText_5ccd4:
+ TX_FAR _CopycatsHouse2FText_5ccd4
+ db "@"
+
+TM31PreReceiveText:
+ TX_FAR _TM31PreReceiveText
+ db "@"
+
+ReceivedTM31Text:
+ TX_FAR _ReceivedTM31Text
+ TX_SFX_ITEM_1
+TM31ExplanationText1:
+ TX_FAR _TM31ExplanationText1
+ TX_WAIT
+ db "@"
+
+TM31ExplanationText2:
+ TX_FAR _TM31ExplanationText2
+ db "@"
+
+TM31NoRoomText:
+ TX_FAR _TM31NoRoomText
+ TX_WAIT
+ db "@"
+
+CopycatsHouse2FText2:
+ TX_FAR _CopycatsHouse2FText2
+ db "@"
+
+CopycatsHouse2FText5:
+CopycatsHouse2FText4:
+CopycatsHouse2FText3:
+ TX_FAR _CopycatsHouse2FText3
+ db "@"
+
+CopycatsHouse2FText6:
+ TX_FAR _CopycatsHouse2FText6
+ db "@"
+
+CopycatsHouse2FText7:
+ TX_ASM
+ ld a, [wSpriteStateData1 + 9]
+ cp SPRITE_FACING_UP
+ ld hl, CopycatsHouse2FText_5cd1c
+ jr nz, .notUp
+ ld hl, CopycatsHouse2FText_5cd17
+.notUp
+ call PrintText
+ jp TextScriptEnd
+
+CopycatsHouse2FText_5cd17:
+ TX_FAR _CopycatsHouse2FText_5cd17
+ db "@"
+
+CopycatsHouse2FText_5cd1c:
+ TX_FAR _CopycatsHouse2FText_5cd1c
+ db "@"
--- /dev/null
+++ b/scripts/Daycare.asm
@@ -1,0 +1,269 @@
+Daycare_Script:
+ jp EnableAutoTextBoxDrawing
+
+Daycare_TextPointers:
+ dw DayCareMText1
+
+DayCareMText1:
+ TX_ASM
+ call SaveScreenTilesToBuffer2
+ ld a, [wDayCareInUse]
+ and a
+ jp nz, .daycareInUse
+ ld hl, DayCareIntroText
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ ld hl, DayCareComeAgainText
+ jp nz, .done
+ ld a, [wPartyCount]
+ dec a
+ ld hl, DayCareOnlyHaveOneMonText
+ jp z, .done
+ ld hl, DayCareWhichMonText
+ call PrintText
+ xor a
+ ld [wUpdateSpritesEnabled], a
+ ld [wPartyMenuTypeOrMessageID], a
+ ld [wMenuItemToSwap], a
+ call DisplayPartyMenu
+ push af
+ call GBPalWhiteOutWithDelay3
+ call RestoreScreenTilesAndReloadTilePatterns
+ call LoadGBPal
+ pop af
+ ld hl, DayCareAllRightThenText
+ jp c, .done
+ callab KnowsHMMove
+ ld hl, DayCareCantAcceptMonWithHMText
+ jp c, .done
+ xor a
+ ld [wPartyAndBillsPCSavedMenuItem], a
+ ld a, [wWhichPokemon]
+ ld hl, wPartyMonNicks
+ call GetPartyMonName
+ ld hl, DayCareWillLookAfterMonText
+ call PrintText
+ ld a, 1
+ ld [wDayCareInUse], a
+ ld a, PARTY_TO_DAYCARE
+ ld [wMoveMonType], a
+ call MoveMon
+ xor a
+ ld [wRemoveMonFromBox], a
+ call RemovePokemon
+ ld a, [wcf91]
+ call PlayCry
+ ld hl, DayCareComeSeeMeInAWhileText
+ jp .done
+
+.daycareInUse
+ xor a
+ ld hl, wDayCareMonName
+ call GetPartyMonName
+ ld a, DAYCARE_DATA
+ ld [wMonDataLocation], a
+ call LoadMonData
+ callab CalcLevelFromExperience
+ ld a, d
+ cp MAX_LEVEL
+ jr c, .skipCalcExp
+
+ ld d, MAX_LEVEL
+ callab CalcExperience
+ ld hl, wDayCareMonExp
+ ld a, [hExperience]
+ ld [hli], a
+ ld a, [hExperience + 1]
+ ld [hli], a
+ ld a, [hExperience + 2]
+ ld [hl], a
+ ld d, MAX_LEVEL
+
+.skipCalcExp
+ xor a
+ ld [wDayCareNumLevelsGrown], a
+ ld hl, wDayCareMonBoxLevel
+ ld a, [hl]
+ ld [wDayCareStartLevel], a
+ cp d
+ ld [hl], d
+ ld hl, DayCareMonNeedsMoreTimeText
+ jr z, .next
+ ld a, [wDayCareStartLevel]
+ ld b, a
+ ld a, d
+ sub b
+ ld [wDayCareNumLevelsGrown], a
+ ld hl, DayCareMonHasGrownText
+
+.next
+ call PrintText
+ ld a, [wPartyCount]
+ cp PARTY_LENGTH
+ ld hl, DayCareNoRoomForMonText
+ jp z, .leaveMonInDayCare
+ ld de, wDayCareTotalCost
+ xor a
+ ld [de], a
+ inc de
+ ld [de], a
+ ld hl, wDayCarePerLevelCost
+ ld a, $1
+ ld [hli], a
+ ld [hl], $0
+ ld a, [wDayCareNumLevelsGrown]
+ inc a
+ ld b, a
+ ld c, 2
+.calcPriceLoop
+ push hl
+ push de
+ push bc
+ predef AddBCDPredef
+ pop bc
+ pop de
+ pop hl
+ dec b
+ jr nz, .calcPriceLoop
+ ld hl, DayCareOweMoneyText
+ call PrintText
+ ld a, MONEY_BOX
+ ld [wTextBoxID], a
+ call DisplayTextBoxID
+ call YesNoChoice
+ ld hl, DayCareAllRightThenText
+ ld a, [wCurrentMenuItem]
+ and a
+ jp nz, .leaveMonInDayCare
+ ld hl, wDayCareTotalCost
+ ld [hMoney], a
+ ld a, [hli]
+ ld [hMoney + 1], a
+ ld a, [hl]
+ ld [hMoney + 2], a
+ call HasEnoughMoney
+ jr nc, .enoughMoney
+ ld hl, DayCareNotEnoughMoneyText
+ jp .leaveMonInDayCare
+
+.enoughMoney
+ xor a
+ ld [wDayCareInUse], a
+ ld hl, wDayCareNumLevelsGrown
+ ld [hli], a
+ inc hl
+ ld de, wPlayerMoney + 2
+ ld c, $3
+ predef SubBCDPredef
+ ld a, SFX_PURCHASE
+ call PlaySoundWaitForCurrent
+ ld a, MONEY_BOX
+ ld [wTextBoxID], a
+ call DisplayTextBoxID
+ ld hl, DayCareHeresYourMonText
+ call PrintText
+ ld a, DAYCARE_TO_PARTY
+ ld [wMoveMonType], a
+ call MoveMon
+ ld a, [wDayCareMonSpecies]
+ ld [wcf91], a
+ ld a, [wPartyCount]
+ dec a
+ push af
+ ld bc, wPartyMon2 - wPartyMon1
+ push bc
+ ld hl, wPartyMon1Moves
+ call AddNTimes
+ ld d, h
+ ld e, l
+ ld a, 1
+ ld [wLearningMovesFromDayCare], a
+ predef WriteMonMoves
+ pop bc
+ pop af
+
+; set mon's HP to max
+ ld hl, wPartyMon1HP
+ call AddNTimes
+ ld d, h
+ ld e, l
+ ld bc, wPartyMon1MaxHP - wPartyMon1HP
+ add hl, bc
+ ld a, [hli]
+ ld [de], a
+ inc de
+ ld a, [hl]
+ ld [de], a
+
+ ld a, [wcf91]
+ call PlayCry
+ ld hl, DayCareGotMonBackText
+ jr .done
+
+.leaveMonInDayCare
+ ld a, [wDayCareStartLevel]
+ ld [wDayCareMonBoxLevel], a
+
+.done
+ call PrintText
+ jp TextScriptEnd
+
+DayCareIntroText:
+ TX_FAR _DayCareIntroText
+ db "@"
+
+DayCareWhichMonText:
+ TX_FAR _DayCareWhichMonText
+ db "@"
+
+DayCareWillLookAfterMonText:
+ TX_FAR _DayCareWillLookAfterMonText
+ db "@"
+
+DayCareComeSeeMeInAWhileText:
+ TX_FAR _DayCareComeSeeMeInAWhileText
+ db "@"
+
+DayCareMonHasGrownText:
+ TX_FAR _DayCareMonHasGrownText
+ db "@"
+
+DayCareOweMoneyText:
+ TX_FAR _DayCareOweMoneyText
+ db "@"
+
+DayCareGotMonBackText:
+ TX_FAR _DayCareGotMonBackText
+ db "@"
+
+DayCareMonNeedsMoreTimeText:
+ TX_FAR _DayCareMonNeedsMoreTimeText
+ db "@"
+
+DayCareAllRightThenText:
+ TX_FAR _DayCareAllRightThenText
+DayCareComeAgainText:
+ TX_FAR _DayCareComeAgainText
+ db "@"
+
+DayCareNoRoomForMonText:
+ TX_FAR _DayCareNoRoomForMonText
+ db "@"
+
+DayCareOnlyHaveOneMonText:
+ TX_FAR _DayCareOnlyHaveOneMonText
+ db "@"
+
+DayCareCantAcceptMonWithHMText:
+ TX_FAR _DayCareCantAcceptMonWithHMText
+ db "@"
+
+DayCareHeresYourMonText:
+ TX_FAR _DayCareHeresYourMonText
+ db "@"
+
+DayCareNotEnoughMoneyText:
+ TX_FAR _DayCareNotEnoughMoneyText
+ db "@"
--- /dev/null
+++ b/scripts/DiglettsCave.asm
@@ -1,0 +1,5 @@
+DiglettsCave_Script:
+ jp EnableAutoTextBoxDrawing
+
+DiglettsCave_TextPointers:
+ db "@"
--- /dev/null
+++ b/scripts/DiglettsCaveRoute11.asm
@@ -1,0 +1,12 @@
+DiglettsCaveRoute11_Script:
+ call EnableAutoTextBoxDrawing
+ ld a, ROUTE_11
+ ld [wLastMap], a
+ ret
+
+DiglettsCaveRoute11_TextPointers:
+ dw DiglettsCaveEntranceRoute11Text1
+
+DiglettsCaveEntranceRoute11Text1:
+ TX_FAR _DiglettsCaveEntRoute11Text1
+ db "@"
--- /dev/null
+++ b/scripts/DiglettsCaveRoute2.asm
@@ -1,0 +1,11 @@
+DiglettsCaveRoute2_Script:
+ ld a, ROUTE_2
+ ld [wLastMap], a
+ jp EnableAutoTextBoxDrawing
+
+DiglettsCaveRoute2_TextPointers:
+ dw DiglettsCaveRoute2Text1
+
+DiglettsCaveRoute2Text1:
+ TX_FAR _DiglettsCaveRoute2Text1
+ db "@"
--- /dev/null
+++ b/scripts/FightingDojo.asm
@@ -1,0 +1,323 @@
+FightingDojo_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, FightingDojoTrainerHeader0
+ ld de, FightingDojo_ScriptPointers
+ ld a, [wFightingDojoCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wFightingDojoCurScript], a
+ ret
+
+FightingDojoScript_5cd70:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wFightingDojoCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+FightingDojo_ScriptPointers:
+ dw FightingDojoScript1
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw FightingDojoScript3
+
+FightingDojoScript1:
+ CheckEvent EVENT_DEFEATED_FIGHTING_DOJO
+ ret nz
+ call CheckFightingMapTrainers
+ ld a, [wTrainerHeaderFlagBit]
+ and a
+ ret nz
+ CheckEvent EVENT_BEAT_KARATE_MASTER
+ ret nz
+ xor a
+ ld [hJoyHeld], a
+ ld [wcf0d], a
+ ld a, [wYCoord]
+ cp $3
+ ret nz
+ ld a, [wXCoord]
+ cp $4
+ ret nz
+ ld a, $1
+ ld [wcf0d], a
+ ld a, PLAYER_DIR_RIGHT
+ ld [wPlayerMovingDirection], a
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld a, SPRITE_FACING_LEFT
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ret
+
+FightingDojoScript3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, FightingDojoScript_5cd70
+ ld a, [wcf0d]
+ and a
+ jr z, .asm_5cde4
+ ld a, PLAYER_DIR_RIGHT
+ ld [wPlayerMovingDirection], a
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld a, SPRITE_FACING_LEFT
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+
+.asm_5cde4
+ ld a, $f0
+ ld [wJoyIgnore], a
+ SetEventRange EVENT_BEAT_KARATE_MASTER, EVENT_BEAT_FIGHTING_DOJO_TRAINER_3
+ ld a, $8
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ xor a
+ ld [wJoyIgnore], a
+ ld [wFightingDojoCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+FightingDojo_TextPointers:
+ dw FightingDojoText1
+ dw FightingDojoText2
+ dw FightingDojoText3
+ dw FightingDojoText4
+ dw FightingDojoText5
+ dw FightingDojoText6
+ dw FightingDojoText7
+ dw FightingDojoText8
+
+FightingDojoTrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_0
+ dw FightingDojoBattleText1 ; TextBeforeBattle
+ dw FightingDojoAfterBattleText1 ; TextAfterBattle
+ dw FightingDojoEndBattleText1 ; TextEndBattle
+ dw FightingDojoEndBattleText1 ; TextEndBattle
+
+FightingDojoTrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_1
+ dw FightingDojoBattleText2 ; TextBeforeBattle
+ dw FightingDojoAfterBattleText2 ; TextAfterBattle
+ dw FightingDojoEndBattleText2 ; TextEndBattle
+ dw FightingDojoEndBattleText2 ; TextEndBattle
+
+FightingDojoTrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_2
+ dw FightingDojoBattleText3 ; TextBeforeBattle
+ dw FightingDojoAfterBattleText3 ; TextAfterBattle
+ dw FightingDojoEndBattleText3 ; TextEndBattle
+ dw FightingDojoEndBattleText3 ; TextEndBattle
+
+FightingDojoTrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_3
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_3
+ dw FightingDojoBattleText4 ; TextBeforeBattle
+ dw FightingDojoAfterBattleText4 ; TextAfterBattle
+ dw FightingDojoEndBattleText4 ; TextEndBattle
+ dw FightingDojoEndBattleText4 ; TextEndBattle
+
+ db $ff
+
+FightingDojoText1:
+ TX_ASM
+ CheckEvent EVENT_DEFEATED_FIGHTING_DOJO
+ jp nz, .continue1
+ CheckEventReuseA EVENT_BEAT_KARATE_MASTER
+ jp nz, .continue2
+ ld hl, FightingDojoText_5ce8e
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, FightingDojoText_5ce93
+ ld de, FightingDojoText_5ce93
+ call SaveEndBattleTextPointers
+ ld a, [hSpriteIndexOrTextID]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ ld a, $3
+ ld [wFightingDojoCurScript], a
+ ld [wCurMapScript], a
+ jr .asm_9dba4
+.continue1
+ ld hl, FightingDojoText_5ce9d
+ call PrintText
+ jr .asm_9dba4
+.continue2
+ ld hl, FightingDojoText8
+ call PrintText
+.asm_9dba4
+ jp TextScriptEnd
+
+FightingDojoText_5ce8e:
+ TX_FAR _FightingDojoText_5ce8e
+ db "@"
+
+FightingDojoText_5ce93:
+ TX_FAR _FightingDojoText_5ce93
+ db "@"
+
+FightingDojoText8:
+ TX_FAR _FightingDojoText_5ce98
+ db "@"
+
+FightingDojoText_5ce9d:
+ TX_FAR _FightingDojoText_5ce9d
+ db "@"
+
+FightingDojoText2:
+ TX_ASM
+ ld hl, FightingDojoTrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+FightingDojoBattleText1:
+ TX_FAR _FightingDojoBattleText1
+ db "@"
+
+FightingDojoEndBattleText1:
+ TX_FAR _FightingDojoEndBattleText1
+ db "@"
+
+FightingDojoAfterBattleText1:
+ TX_FAR _FightingDojoAfterBattleText1
+ db "@"
+
+FightingDojoText3:
+ TX_ASM
+ ld hl, FightingDojoTrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+FightingDojoBattleText2:
+ TX_FAR _FightingDojoBattleText2
+ db "@"
+
+FightingDojoEndBattleText2:
+ TX_FAR _FightingDojoEndBattleText2
+ db "@"
+
+FightingDojoAfterBattleText2:
+ TX_FAR _FightingDojoAfterBattleText2
+ db "@"
+
+FightingDojoText4:
+ TX_ASM
+ ld hl, FightingDojoTrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+FightingDojoBattleText3:
+ TX_FAR _FightingDojoBattleText3
+ db "@"
+
+FightingDojoEndBattleText3:
+ TX_FAR _FightingDojoEndBattleText3
+ db "@"
+
+FightingDojoAfterBattleText3:
+ TX_FAR _FightingDojoAfterBattleText3
+ db "@"
+
+FightingDojoText5:
+ TX_ASM
+ ld hl, FightingDojoTrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+FightingDojoBattleText4:
+ TX_FAR _FightingDojoBattleText4
+ db "@"
+
+FightingDojoEndBattleText4:
+ TX_FAR _FightingDojoEndBattleText4
+ db "@"
+
+FightingDojoAfterBattleText4:
+ TX_FAR _FightingDojoAfterBattleText4
+ db "@"
+
+FightingDojoText6:
+; Hitmonlee Poké Ball
+ TX_ASM
+ CheckEitherEventSet EVENT_GOT_HITMONLEE, EVENT_GOT_HITMONCHAN
+ jr z, .GetMon
+ ld hl, OtherHitmonText
+ call PrintText
+ jr .done
+.GetMon
+ ld a, HITMONLEE
+ call DisplayPokedex
+ ld hl, WantHitmonleeText
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .done
+ ld a, [wcf91]
+ ld b, a
+ ld c, 30
+ call GivePokemon
+ jr nc, .done
+
+ ; once Poké Ball is taken, hide sprite
+ ld a, HS_FIGHTING_DOJO_GIFT_1
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ SetEvents EVENT_GOT_HITMONLEE, EVENT_DEFEATED_FIGHTING_DOJO
+.done
+ jp TextScriptEnd
+
+WantHitmonleeText:
+ TX_FAR _WantHitmonleeText
+ db "@"
+
+FightingDojoText7:
+; Hitmonchan Poké Ball
+ TX_ASM
+ CheckEitherEventSet EVENT_GOT_HITMONLEE, EVENT_GOT_HITMONCHAN
+ jr z, .GetMon
+ ld hl, OtherHitmonText
+ call PrintText
+ jr .done
+.GetMon
+ ld a, HITMONCHAN
+ call DisplayPokedex
+ ld hl, WantHitmonchanText
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .done
+ ld a, [wcf91]
+ ld b, a
+ ld c, 30
+ call GivePokemon
+ jr nc, .done
+ SetEvents EVENT_GOT_HITMONCHAN, EVENT_DEFEATED_FIGHTING_DOJO
+
+ ; once Poké Ball is taken, hide sprite
+ ld a, HS_FIGHTING_DOJO_GIFT_2
+ ld [wMissableObjectIndex], a
+ predef HideObject
+.done
+ jp TextScriptEnd
+
+WantHitmonchanText:
+ TX_FAR _WantHitmonchanText
+ db "@"
+
+OtherHitmonText:
+ TX_FAR _OtherHitmonText
+ db "@"
--- /dev/null
+++ b/scripts/FuchsiaBillsGrandpasHouse.asm
@@ -1,0 +1,20 @@
+FuchsiaBillsGrandpasHouse_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+FuchsiaBillsGrandpasHouse_TextPointers:
+ dw FuchsiaHouse1Text1
+ dw FuchsiaHouse1Text2
+ dw FuchsiaHouse1Text3
+
+FuchsiaHouse1Text1:
+ TX_FAR _FuchsiaHouse1Text1
+ db "@"
+
+FuchsiaHouse1Text2:
+ TX_FAR _FuchsiaHouse1Text2
+ db "@"
+
+FuchsiaHouse1Text3:
+ TX_FAR _FuchsiaHouse1Text3
+ db "@"
--- /dev/null
+++ b/scripts/FuchsiaCity.asm
@@ -1,0 +1,169 @@
+FuchsiaCity_Script:
+ jp EnableAutoTextBoxDrawing
+
+FuchsiaCity_TextPointers:
+ dw FuchsiaCityText1
+ dw FuchsiaCityText2
+ dw FuchsiaCityText3
+ dw FuchsiaCityText4
+ dw FuchsiaCityText5
+ dw FuchsiaCityText6
+ dw FuchsiaCityText7
+ dw FuchsiaCityText8
+ dw FuchsiaCityText9
+ dw FuchsiaCityText10
+ dw FuchsiaCityText11
+ dw FuchsiaCityText12
+ dw FuchsiaCityText13
+ dw MartSignText
+ dw PokeCenterSignText
+ dw FuchsiaCityText16
+ dw FuchsiaCityText17
+ dw FuchsiaCityText18
+ dw FuchsiaCityText19
+ dw FuchsiaCityText20
+ dw FuchsiaCityText21
+ dw FuchsiaCityText22
+ dw FuchsiaCityText23
+ dw FuchsiaCityText24
+
+FuchsiaCityText1:
+ TX_FAR _FuchsiaCityText1
+ db "@"
+
+FuchsiaCityText2:
+ TX_FAR _FuchsiaCityText2
+ db "@"
+
+FuchsiaCityText3:
+ TX_FAR _FuchsiaCityText3
+ db "@"
+
+FuchsiaCityText4:
+ TX_FAR _FuchsiaCityText4
+ db "@"
+
+FuchsiaCityText5:
+FuchsiaCityText6:
+FuchsiaCityText7:
+FuchsiaCityText8:
+FuchsiaCityText9:
+FuchsiaCityText10:
+ TX_FAR _FuchsiaCityText5
+ db "@"
+
+FuchsiaCityText12:
+FuchsiaCityText11:
+ TX_FAR _FuchsiaCityText11
+ db "@"
+
+FuchsiaCityText13:
+ TX_FAR _FuchsiaCityText13
+ db "@"
+
+FuchsiaCityText16:
+ TX_FAR _FuchsiaCityText16
+ db "@"
+
+FuchsiaCityText17:
+ TX_FAR _FuchsiaCityText17
+ db "@"
+
+FuchsiaCityText18:
+ TX_FAR _FuchsiaCityText18
+ db "@"
+
+FuchsiaCityText19:
+ TX_ASM
+ ld hl, FuchsiaCityChanseyText
+ call PrintText
+ ld a, CHANSEY
+ call DisplayPokedex
+ jp TextScriptEnd
+
+FuchsiaCityChanseyText:
+ TX_FAR _FuchsiaCityChanseyText
+ db "@"
+
+FuchsiaCityText20:
+ TX_ASM
+ ld hl, FuchsiaCityVoltorbText
+ call PrintText
+ ld a, VOLTORB
+ call DisplayPokedex
+ jp TextScriptEnd
+
+FuchsiaCityVoltorbText:
+ TX_FAR _FuchsiaCityVoltorbText
+ db "@"
+
+FuchsiaCityText21:
+ TX_ASM
+ ld hl, FuchsiaCityKangaskhanText
+ call PrintText
+ ld a, KANGASKHAN
+ call DisplayPokedex
+ jp TextScriptEnd
+
+FuchsiaCityKangaskhanText:
+ TX_FAR _FuchsiaCityKangaskhanText
+ db "@"
+
+FuchsiaCityText22:
+ TX_ASM
+ ld hl, FuchsiaCitySlowpokeText
+ call PrintText
+ ld a, SLOWPOKE
+ call DisplayPokedex
+ jp TextScriptEnd
+
+FuchsiaCitySlowpokeText:
+ TX_FAR _FuchsiaCitySlowpokeText
+ db "@"
+
+FuchsiaCityText23:
+ TX_ASM
+ ld hl, FuchsiaCityLaprasText
+ call PrintText
+ ld a, LAPRAS
+ call DisplayPokedex
+ jp TextScriptEnd
+
+FuchsiaCityLaprasText:
+ TX_FAR _FuchsiaCityLaprasText
+ db "@"
+
+FuchsiaCityText24:
+ TX_ASM
+ CheckEvent EVENT_GOT_DOME_FOSSIL
+ jr nz, .asm_3b4e8
+ CheckEventReuseA EVENT_GOT_HELIX_FOSSIL
+ jr nz, .asm_667d5
+ ld hl, FuchsiaCityText_19b2a
+ call PrintText
+ jr .asm_4343f
+.asm_3b4e8
+ ld hl, FuchsiaCityOmanyteText
+ call PrintText
+ ld a, OMANYTE
+ jr .asm_81556
+.asm_667d5
+ ld hl, FuchsiaCityKabutoText
+ call PrintText
+ ld a, KABUTO
+.asm_81556
+ call DisplayPokedex
+.asm_4343f
+ jp TextScriptEnd
+
+FuchsiaCityOmanyteText:
+ TX_FAR _FuchsiaCityOmanyteText
+ db "@"
+
+FuchsiaCityKabutoText:
+ TX_FAR _FuchsiaCityKabutoText
+ db "@"
+
+FuchsiaCityText_19b2a:
+ TX_FAR _FuchsiaCityText_19b2a
+ db "@"
--- /dev/null
+++ b/scripts/FuchsiaGoodRodHouse.asm
@@ -1,0 +1,75 @@
+FuchsiaGoodRodHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+FuchsiaGoodRodHouse_TextPointers:
+ dw FuchsiaHouse3Text1
+
+FuchsiaHouse3Text1:
+ TX_ASM
+ ld a, [wd728]
+ bit 4, a
+ jr nz, .after
+
+ ld hl, FuchsiaHouse3Text_561bd
+ call PrintText
+
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .refused
+
+ lb bc, GOOD_ROD, 1
+ call GiveItem
+ jr nc, .full
+
+ ld hl, wd728
+ set 4, [hl]
+
+ ld hl, FuchsiaHouse3Text_561c2
+ jr .talk
+
+.full
+ ld hl, FuchsiaHouse3Text_5621c
+ jr .talk
+
+.refused
+ ld hl, FuchsiaHouse3Text_56212
+ jr .talk
+
+.after
+ ld hl, FuchsiaHouse3Text_56217
+
+.talk
+ call PrintText
+ jp TextScriptEnd
+
+FuchsiaHouse3Text_561bd:
+ TX_FAR _FuchsiaHouse3Text_561bd
+ db "@"
+
+FuchsiaHouse3Text_561c2:
+ TX_FAR _FuchsiaHouse3Text_561c2
+ TX_SFX_ITEM_1
+ db "@"
+
+UnusedText_561c8:
+ para "つり こそ"
+ line "おとこの ロマン だ!"
+
+ para "へぼいつりざおは"
+ line "コイキングしか つれ なんだが"
+ line "この いいつりざおなら"
+ line "もっと いいもんが つれるんじゃ!"
+ done
+
+FuchsiaHouse3Text_56212:
+ TX_FAR _FuchsiaHouse3Text_56212
+ db "@"
+
+FuchsiaHouse3Text_56217:
+ TX_FAR _FuchsiaHouse3Text_56217
+ db "@"
+
+FuchsiaHouse3Text_5621c:
+ TX_FAR _FuchsiaHouse3Text_5621c
+ db "@"
--- /dev/null
+++ b/scripts/FuchsiaGym.asm
@@ -1,0 +1,329 @@
+FuchsiaGym_Script:
+ call FuchsiaGymScript_75453
+ call EnableAutoTextBoxDrawing
+ ld hl, FuchsiaGymTrainerHeader0
+ ld de, FuchsiaGym_ScriptPointers
+ ld a, [wFuchsiaGymCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wFuchsiaGymCurScript], a
+ ret
+
+FuchsiaGymScript_75453:
+ ld hl, wCurrentMapScriptFlags
+ bit 6, [hl]
+ res 6, [hl]
+ ret z
+ ld hl, Gym5CityName
+ ld de, Gym5LeaderName
+ call LoadGymLeaderAndCityName
+ ret
+
+Gym5CityName:
+ db "FUCHSIA CITY@"
+Gym5LeaderName:
+ db "KOGA@"
+
+FuchsiaGymScript_75477:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wFuchsiaGymCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+FuchsiaGym_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw FuchsiaGymScript3
+
+FuchsiaGymScript3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, FuchsiaGymScript_75477
+ ld a, $f0
+ ld [wJoyIgnore], a
+FuchsiaGymScript3_75497:
+ ld a, $9
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_BEAT_KOGA
+ lb bc, TM_06, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld a, $a
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_GOT_TM06
+ jr .asm_754c0
+.BagFull
+ ld a, $b
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+.asm_754c0
+ ld hl, wObtainedBadges
+ set 4, [hl]
+ ld hl, wBeatGymFlags
+ set 4, [hl]
+
+ ; deactivate gym trainers
+ SetEventRange EVENT_BEAT_FUCHSIA_GYM_TRAINER_0, EVENT_BEAT_FUCHSIA_GYM_TRAINER_5
+
+ jp FuchsiaGymScript_75477
+
+FuchsiaGym_TextPointers:
+ dw FuchsiaGymText1
+ dw FuchsiaGymText2
+ dw FuchsiaGymText3
+ dw FuchsiaGymText4
+ dw FuchsiaGymText5
+ dw FuchsiaGymText6
+ dw FuchsiaGymText7
+ dw FuchsiaGymText8
+ dw FuchsiaGymText9
+ dw FuchsiaGymText10
+ dw FuchsiaGymText11
+
+FuchsiaGymTrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_FUCHSIA_GYM_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_FUCHSIA_GYM_TRAINER_0
+ dw FuchsiaGymBattleText1 ; TextBeforeBattle
+ dw FuchsiaGymAfterBattleText1 ; TextAfterBattle
+ dw FuchsiaGymEndBattleText1 ; TextEndBattle
+ dw FuchsiaGymEndBattleText1 ; TextEndBattle
+
+FuchsiaGymTrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_FUCHSIA_GYM_TRAINER_1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_FUCHSIA_GYM_TRAINER_1
+ dw FuchsiaGymBattleText2 ; TextBeforeBattle
+ dw FuchsiaGymAfterBattleText2 ; TextAfterBattle
+ dw FuchsiaGymEndBattleText2 ; TextEndBattle
+ dw FuchsiaGymEndBattleText2 ; TextEndBattle
+
+FuchsiaGymTrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_FUCHSIA_GYM_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_FUCHSIA_GYM_TRAINER_2
+ dw FuchsiaGymBattleText3 ; TextBeforeBattle
+ dw FuchsiaGymAfterBattleText3 ; TextAfterBattle
+ dw FuchsiaGymEndBattleText3 ; TextEndBattle
+ dw FuchsiaGymEndBattleText3 ; TextEndBattle
+
+FuchsiaGymTrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_FUCHSIA_GYM_TRAINER_3
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_FUCHSIA_GYM_TRAINER_3
+ dw FuchsiaGymBattleText4 ; TextBeforeBattle
+ dw FuchsiaGymAfterBattleText4 ; TextAfterBattle
+ dw FuchsiaGymEndBattleText4 ; TextEndBattle
+ dw FuchsiaGymEndBattleText4 ; TextEndBattle
+
+FuchsiaGymTrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_FUCHSIA_GYM_TRAINER_4
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_FUCHSIA_GYM_TRAINER_4
+ dw FuchsiaGymBattleText5 ; TextBeforeBattle
+ dw FuchsiaGymAfterBattleText5 ; TextAfterBattle
+ dw FuchsiaGymEndBattleText5 ; TextEndBattle
+ dw FuchsiaGymEndBattleText5 ; TextEndBattle
+
+FuchsiaGymTrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_FUCHSIA_GYM_TRAINER_5
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_FUCHSIA_GYM_TRAINER_5
+ dw FuchsiaGymBattleText6 ; TextBeforeBattle
+ dw FuchsiaGymAfterBattleText6 ; TextAfterBattle
+ dw FuchsiaGymEndBattleText6 ; TextEndBattle
+ dw FuchsiaGymEndBattleText6 ; TextEndBattle
+
+ db $ff
+
+FuchsiaGymText1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_KOGA
+ jr z, .asm_181b6
+ CheckEventReuseA EVENT_GOT_TM06
+ jr nz, .asm_adc3b
+ call z, FuchsiaGymScript3_75497
+ call DisableWaitingAfterTextDisplay
+ jr .asm_e84c6
+.asm_adc3b
+ ld hl, KogaExplainToxicText
+ call PrintText
+ jr .asm_e84c6
+.asm_181b6
+ ld hl, KogaBeforeBattleText
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, KogaAfterBattleText
+ ld de, KogaAfterBattleText
+ call SaveEndBattleTextPointers
+ ld a, [H_SPRITEINDEX]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ ld a, $5
+ ld [wGymLeaderNo], a
+ xor a
+ ld [hJoyHeld], a
+ ld a, $3
+ ld [wFuchsiaGymCurScript], a
+.asm_e84c6
+ jp TextScriptEnd
+
+KogaBeforeBattleText:
+ TX_FAR _KogaBeforeBattleText
+ db "@"
+
+KogaAfterBattleText:
+ TX_FAR _KogaAfterBattleText
+ db "@"
+
+KogaExplainToxicText:
+ TX_FAR _KogaExplainToxicText
+ db "@"
+
+FuchsiaGymText9:
+ TX_FAR _FuchsiaGymText9
+ db "@"
+
+FuchsiaGymText10:
+ TX_FAR _ReceivedTM06Text
+ TX_SFX_KEY_ITEM
+
+TM06ExplanationText:
+ TX_FAR _TM06ExplanationText
+ db "@"
+
+FuchsiaGymText11:
+ TX_FAR _TM06NoRoomText
+ db "@"
+
+FuchsiaGymText2:
+ TX_ASM
+ ld hl, FuchsiaGymTrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+FuchsiaGymBattleText1:
+ TX_FAR _FuchsiaGymBattleText1
+ db "@"
+
+FuchsiaGymEndBattleText1:
+ TX_FAR _FuchsiaGymEndBattleText1
+ db "@"
+
+FuchsiaGymAfterBattleText1:
+ TX_FAR _FuchsiaGymAfterBattleText1
+ db "@"
+
+FuchsiaGymText3:
+ TX_ASM
+ ld hl, FuchsiaGymTrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+FuchsiaGymBattleText2:
+ TX_FAR _FuchsiaGymBattleText2
+ db "@"
+
+FuchsiaGymEndBattleText2:
+ TX_FAR _FuchsiaGymEndBattleText2
+ db "@"
+
+FuchsiaGymAfterBattleText2:
+ TX_FAR _FuchsiaGymAfterBattleText2
+ db "@"
+
+FuchsiaGymText4:
+ TX_ASM
+ ld hl, FuchsiaGymTrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+FuchsiaGymBattleText3:
+ TX_FAR _FuchsiaGymBattleText3
+ db "@"
+
+FuchsiaGymEndBattleText3:
+ TX_FAR _FuchsiaGymEndBattleText3
+ db "@"
+
+FuchsiaGymAfterBattleText3:
+ TX_FAR _FuchsiaGymAfterBattleText3
+ db "@"
+
+FuchsiaGymText5:
+ TX_ASM
+ ld hl, FuchsiaGymTrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+FuchsiaGymBattleText4:
+ TX_FAR _FuchsiaGymBattleText4
+ db "@"
+
+FuchsiaGymEndBattleText4:
+ TX_FAR _FuchsiaGymEndBattleText4
+ db "@"
+
+FuchsiaGymAfterBattleText4:
+ TX_FAR _FuchsiaGymAfterBattleText4
+ db "@"
+
+FuchsiaGymText6:
+ TX_ASM
+ ld hl, FuchsiaGymTrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+FuchsiaGymBattleText5:
+ TX_FAR _FuchsiaGymBattleText5
+ db "@"
+
+FuchsiaGymEndBattleText5:
+ TX_FAR _FuchsiaGymEndBattleText5
+ db "@"
+
+FuchsiaGymAfterBattleText5:
+ TX_FAR _FuchsiaGymAfterBattleText5
+ db "@"
+
+FuchsiaGymText7:
+ TX_ASM
+ ld hl, FuchsiaGymTrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+FuchsiaGymBattleText6:
+ TX_FAR _FuchsiaGymBattleText6
+ db "@"
+
+FuchsiaGymEndBattleText6:
+ TX_FAR _FuchsiaGymEndBattleText6
+ db "@"
+
+FuchsiaGymAfterBattleText6:
+ TX_FAR _FuchsiaGymAfterBattleText6
+ db "@"
+
+FuchsiaGymText8:
+ TX_ASM
+ CheckEvent EVENT_BEAT_KOGA
+ ld hl, FuchsiaGymText_75653
+ jr nz, .asm_50671
+ ld hl, FuchsiaGymText_7564e
+.asm_50671
+ call PrintText
+ jp TextScriptEnd
+
+FuchsiaGymText_7564e:
+ TX_FAR _FuchsiaGymText_7564e
+ db "@"
+
+FuchsiaGymText_75653:
+ TX_FAR _FuchsiaGymText_75653
+ db "@"
--- /dev/null
+++ b/scripts/FuchsiaMart.asm
@@ -1,0 +1,15 @@
+FuchsiaMart_Script:
+ jp EnableAutoTextBoxDrawing
+
+FuchsiaMart_TextPointers:
+ dw FuchsiaCashierText
+ dw FuchsiaMartText2
+ dw FuchsiaMartText3
+
+FuchsiaMartText2:
+ TX_FAR _FuchsiaMartText2
+ db "@"
+
+FuchsiaMartText3:
+ TX_FAR _FuchsiaMartText3
+ db "@"
--- /dev/null
+++ b/scripts/FuchsiaMeetingRoom.asm
@@ -1,0 +1,20 @@
+FuchsiaMeetingRoom_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+FuchsiaMeetingRoom_TextPointers:
+ dw FuchsiaMeetingRoomText1
+ dw FuchsiaMeetingRoomText2
+ dw FuchsiaMeetingRoomText3
+
+FuchsiaMeetingRoomText1:
+ TX_FAR _FuchsiaMeetingRoomText1
+ db "@"
+
+FuchsiaMeetingRoomText2:
+ TX_FAR _FuchsiaMeetingRoomText2
+ db "@"
+
+FuchsiaMeetingRoomText3:
+ TX_FAR _FuchsiaMeetingRoomText3
+ db "@"
--- /dev/null
+++ b/scripts/FuchsiaPokecenter.asm
@@ -1,0 +1,23 @@
+FuchsiaPokecenter_Script:
+ call Serial_TryEstablishingExternallyClockedConnection
+ jp EnableAutoTextBoxDrawing
+
+FuchsiaPokecenter_TextPointers:
+ dw FuchsiaHealNurseText
+ dw FuchsiaPokecenterText2
+ dw FuchsiaPokecenterText3
+ dw FuchsiaTradeNurseText
+
+FuchsiaHealNurseText:
+ TX_POKECENTER_NURSE
+
+FuchsiaPokecenterText2:
+ TX_FAR _FuchsiaPokecenterText1
+ db "@"
+
+FuchsiaPokecenterText3:
+ TX_FAR _FuchsiaPokecenterText3
+ db "@"
+
+FuchsiaTradeNurseText:
+ TX_CABLE_CLUB_RECEPTIONIST
--- /dev/null
+++ b/scripts/GameCorner.asm
@@ -1,0 +1,527 @@
+GameCorner_Script:
+ call CeladonGameCornerScript_48bcf
+ call CeladonGameCornerScript_48bec
+ call EnableAutoTextBoxDrawing
+ ld hl, GameCorner_ScriptPointers
+ ld a, [wGameCornerCurScript]
+ jp CallFunctionInTable
+
+CeladonGameCornerScript_48bcf:
+ ld hl, wCurrentMapScriptFlags
+ bit 6, [hl]
+ res 6, [hl]
+ ret z
+ call Random
+ ld a, [hRandomAdd]
+ cp $7
+ jr nc, .asm_48be2
+ ld a, $8
+.asm_48be2
+ srl a
+ srl a
+ srl a
+ ld [wLuckySlotHiddenObjectIndex], a
+ ret
+
+CeladonGameCornerScript_48bec:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ CheckEvent EVENT_FOUND_ROCKET_HIDEOUT
+ ret nz
+ ld a, $2a
+ ld [wNewTileBlockID], a
+ lb bc, 2, 8
+ predef_jump ReplaceTileBlock
+
+CeladonGameCornerScript_48c07:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wGameCornerCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+GameCorner_ScriptPointers:
+ dw CeladonGameCornerScript0
+ dw CeladonGameCornerScript1
+ dw CeladonGameCornerScript2
+
+CeladonGameCornerScript0:
+ ret
+
+CeladonGameCornerScript1:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, CeladonGameCornerScript_48c07
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, $d
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $b
+ ld [H_SPRITEINDEX], a
+ call SetSpriteMovementBytesToFF
+ ld de, MovementData_48c5a
+ ld a, [wYCoord]
+ cp $6
+ jr nz, .asm_48c43
+ ld de, MovementData_48c63
+ jr .asm_48c4d
+.asm_48c43
+ ld a, [wXCoord]
+ cp $8
+ jr nz, .asm_48c4d
+ ld de, MovementData_48c63
+.asm_48c4d
+ ld a, $b
+ ld [H_SPRITEINDEX], a
+ call MoveSprite
+ ld a, $2
+ ld [wGameCornerCurScript], a
+ ret
+
+MovementData_48c5a:
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db $FF
+
+MovementData_48c63:
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db $FF
+
+CeladonGameCornerScript2:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ ld a, HS_GAME_CORNER_ROCKET
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld hl, wCurrentMapScriptFlags
+ set 5, [hl]
+ set 6, [hl]
+ ld a, $0
+ ld [wGameCornerCurScript], a
+ ret
+
+GameCorner_TextPointers:
+ dw CeladonGameCornerText1
+ dw CeladonGameCornerText2
+ dw CeladonGameCornerText3
+ dw CeladonGameCornerText4
+ dw CeladonGameCornerText5
+ dw CeladonGameCornerText6
+ dw CeladonGameCornerText7
+ dw CeladonGameCornerText8
+ dw CeladonGameCornerText9
+ dw CeladonGameCornerText10
+ dw CeladonGameCornerText11
+ dw CeladonGameCornerText12
+ dw CeladonGameCornerText13
+
+CeladonGameCornerText1:
+ TX_FAR _CeladonGameCornerText1
+ db "@"
+
+CeladonGameCornerText2:
+ TX_ASM
+ call CeladonGameCornerScript_48f1e
+ ld hl, CeladonGameCornerText_48d22
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .asm_48d0f
+ ld b, COIN_CASE
+ call IsItemInBag
+ jr z, .asm_48d19
+ call Has9990Coins
+ jr nc, .asm_48d14
+ xor a
+ ld [hMoney], a
+ ld [hMoney + 2], a
+ ld a, $10
+ ld [hMoney + 1], a
+ call HasEnoughMoney
+ jr nc, .asm_48cdb
+ ld hl, CeladonGameCornerText_48d31
+ jr .asm_48d1c
+.asm_48cdb
+ xor a
+ ld [hMoney], a
+ ld [hMoney + 2], a
+ ld a, $10
+ ld [hMoney + 1], a
+ ld hl, hMoney + 2
+ ld de, wPlayerMoney + 2
+ ld c, $3
+ predef SubBCDPredef
+ xor a
+ ld [hUnusedCoinsByte], a
+ ld [hCoins], a
+ ld a, $50
+ ld [hCoins + 1], a
+ ld de, wPlayerCoins + 1
+ ld hl, hCoins + 1
+ ld c, $2
+ predef AddBCDPredef
+ call CeladonGameCornerScript_48f1e
+ ld hl, CeladonGameCornerText_48d27
+ jr .asm_48d1c
+.asm_48d0f
+ ld hl, CeladonGameCornerText_48d2c
+ jr .asm_48d1c
+.asm_48d14
+ ld hl, CeladonGameCornerText_48d36
+ jr .asm_48d1c
+.asm_48d19
+ ld hl, CeladonGameCornerText_48d3b
+.asm_48d1c
+ call PrintText
+ jp TextScriptEnd
+
+CeladonGameCornerText_48d22:
+ TX_FAR _CeladonGameCornerText_48d22
+ db "@"
+
+CeladonGameCornerText_48d27:
+ TX_FAR _CeladonGameCornerText_48d27
+ db "@"
+
+CeladonGameCornerText_48d2c:
+ TX_FAR _CeladonGameCornerText_48d2c
+ db "@"
+
+CeladonGameCornerText_48d31:
+ TX_FAR _CeladonGameCornerText_48d31
+ db "@"
+
+CeladonGameCornerText_48d36:
+ TX_FAR _CeladonGameCornerText_48d36
+ db "@"
+
+CeladonGameCornerText_48d3b:
+ TX_FAR _CeladonGameCornerText_48d3b
+ db "@"
+
+CeladonGameCornerText3:
+ TX_FAR _CeladonGameCornerText3
+ db "@"
+
+CeladonGameCornerText4:
+ TX_FAR _CeladonGameCornerText4
+ db "@"
+
+CeladonGameCornerText5:
+ TX_ASM
+ CheckEvent EVENT_GOT_10_COINS
+ jr nz, .asm_48d89
+ ld hl, CeladonGameCornerText_48d9c
+ call PrintText
+ ld b, COIN_CASE
+ call IsItemInBag
+ jr z, .asm_48d93
+ call Has9990Coins
+ jr nc, .asm_48d8e
+ xor a
+ ld [hUnusedCoinsByte], a
+ ld [hCoins], a
+ ld a, $10
+ ld [hCoins + 1], a
+ ld de, wPlayerCoins + 1
+ ld hl, hCoins + 1
+ ld c, $2
+ predef AddBCDPredef
+ SetEvent EVENT_GOT_10_COINS
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, Received10CoinsText
+ jr .asm_48d96
+.asm_48d89
+ ld hl, CeladonGameCornerText_48dac
+ jr .asm_48d96
+.asm_48d8e
+ ld hl, CeladonGameCornerText_48da7
+ jr .asm_48d96
+.asm_48d93
+ ld hl, CeladonGameCornerText_48f19
+.asm_48d96
+ call PrintText
+ jp TextScriptEnd
+
+CeladonGameCornerText_48d9c:
+ TX_FAR _CeladonGameCornerText_48d9c
+ db "@"
+
+Received10CoinsText:
+ TX_FAR _Received10CoinsText
+ TX_SFX_ITEM_1
+ db "@"
+
+CeladonGameCornerText_48da7:
+ TX_FAR _CeladonGameCornerText_48da7
+ db "@"
+
+CeladonGameCornerText_48dac:
+ TX_FAR _CeladonGameCornerText_48dac
+ db "@"
+
+CeladonGameCornerText6:
+ TX_FAR _CeladonGameCornerText6
+ db "@"
+
+CeladonGameCornerText7:
+ TX_ASM
+ CheckEvent EVENT_BEAT_ERIKA
+ ld hl, CeladonGameCornerText_48dca
+ jr z, .asm_48dc4
+ ld hl, CeladonGameCornerText_48dcf
+.asm_48dc4
+ call PrintText
+ jp TextScriptEnd
+
+CeladonGameCornerText_48dca:
+ TX_FAR _CeladonGameCornerText_48dca
+ db "@"
+
+CeladonGameCornerText_48dcf:
+ TX_FAR _CeladonGameCornerText_48dcf
+ db "@"
+
+CeladonGameCornerText8:
+ TX_FAR _CeladonGameCornerText8
+ db "@"
+
+CeladonGameCornerText9:
+ TX_ASM
+ CheckEvent EVENT_GOT_20_COINS_2
+ jr nz, .asm_48e13
+ ld hl, CeladonGameCornerText_48e26
+ call PrintText
+ ld b, COIN_CASE
+ call IsItemInBag
+ jr z, .asm_48e1d
+ call Has9990Coins
+ jr nc, .asm_48e18
+ xor a
+ ld [hUnusedCoinsByte], a
+ ld [hCoins], a
+ ld a, $20
+ ld [hCoins + 1], a
+ ld de, wPlayerCoins + 1
+ ld hl, hCoins + 1
+ ld c, $2
+ predef AddBCDPredef
+ SetEvent EVENT_GOT_20_COINS_2
+ ld hl, Received20CoinsText
+ jr .asm_48e20
+.asm_48e13
+ ld hl, CeladonGameCornerText_48e36
+ jr .asm_48e20
+.asm_48e18
+ ld hl, CeladonGameCornerText_48e31
+ jr .asm_48e20
+.asm_48e1d
+ ld hl, CeladonGameCornerText_48f19
+.asm_48e20
+ call PrintText
+ jp TextScriptEnd
+
+CeladonGameCornerText_48e26:
+ TX_FAR _CeladonGameCornerText_48e26
+ db "@"
+
+Received20CoinsText:
+ TX_FAR _Received20CoinsText
+ TX_SFX_ITEM_1
+ db "@"
+
+CeladonGameCornerText_48e31:
+ TX_FAR _CeladonGameCornerText_48e31
+ db "@"
+
+CeladonGameCornerText_48e36:
+ TX_FAR _CeladonGameCornerText_48e36
+ db "@"
+
+CeladonGameCornerText10:
+ TX_ASM
+ CheckEvent EVENT_GOT_20_COINS
+ jr nz, .asm_48e75
+ ld hl, CeladonGameCornerText_48e88
+ call PrintText
+ ld b, COIN_CASE
+ call IsItemInBag
+ jr z, .asm_48e7f
+ call Has9990Coins
+ jr z, .asm_48e7a
+ xor a
+ ld [hUnusedCoinsByte], a
+ ld [hCoins], a
+ ld a, $20
+ ld [hCoins + 1], a
+ ld de, wPlayerCoins + 1
+ ld hl, hCoins + 1
+ ld c, $2
+ predef AddBCDPredef
+ SetEvent EVENT_GOT_20_COINS
+ ld hl, CeladonGameCornerText_48e8d
+ jr .asm_48e82
+.asm_48e75
+ ld hl, CeladonGameCornerText_48e98
+ jr .asm_48e82
+.asm_48e7a
+ ld hl, CeladonGameCornerText_48e93
+ jr .asm_48e82
+.asm_48e7f
+ ld hl, CeladonGameCornerText_48f19
+.asm_48e82
+ call PrintText
+ jp TextScriptEnd
+
+CeladonGameCornerText_48e88:
+ TX_FAR _CeladonGameCornerText_48e88
+ db "@"
+
+CeladonGameCornerText_48e8d:
+ TX_FAR _CeladonGameCornerText_48e8d
+ TX_SFX_ITEM_1
+ db "@"
+
+CeladonGameCornerText_48e93:
+ TX_FAR _CeladonGameCornerText_48e93
+ db "@"
+
+CeladonGameCornerText_48e98:
+ TX_FAR _CeladonGameCornerText_48e98
+ db "@"
+
+CeladonGameCornerText11:
+ TX_ASM
+ ld hl, CeladonGameCornerText_48ece
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, CeladonGameCornerText_48ed3
+ ld de, CeladonGameCornerText_48ed3
+ call SaveEndBattleTextPointers
+ ld a, [H_SPRITEINDEX]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ xor a
+ ld [hJoyHeld], a
+ ld [hJoyPressed], a
+ ld [hJoyReleased], a
+ ld a, $1
+ ld [wGameCornerCurScript], a
+ jp TextScriptEnd
+
+CeladonGameCornerText_48ece:
+ TX_FAR _CeladonGameCornerText_48ece
+ db "@"
+
+CeladonGameCornerText_48ed3:
+ TX_FAR _CeladonGameCornerText_48ed3
+ db "@"
+
+CeladonGameCornerText13:
+ TX_FAR _CeladonGameCornerText_48ed8
+ db "@"
+
+CeladonGameCornerText12:
+ TX_ASM
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, CeladonGameCornerText_48f09
+ call PrintText
+ call WaitForSoundToFinish
+ ld a, SFX_GO_INSIDE
+ call PlaySound
+ call WaitForSoundToFinish
+ SetEvent EVENT_FOUND_ROCKET_HIDEOUT
+ ld a, $43
+ ld [wNewTileBlockID], a
+ lb bc, 2, 8
+ predef ReplaceTileBlock
+ jp TextScriptEnd
+
+CeladonGameCornerText_48f09:
+ TX_FAR _CeladonGameCornerText_48f09
+ TX_ASM
+ ld a, SFX_SWITCH
+ call PlaySound
+ call WaitForSoundToFinish
+ jp TextScriptEnd
+
+CeladonGameCornerText_48f19:
+ TX_FAR _CeladonGameCornerText_48f19
+ db "@"
+
+CeladonGameCornerScript_48f1e:
+ ld hl, wd730
+ set 6, [hl]
+ coord hl, 11, 0
+ ld b, $5
+ ld c, $7
+ call TextBoxBorder
+ call UpdateSprites
+ coord hl, 12, 1
+ ld b, 4
+ ld c, 7
+ call ClearScreenArea
+ coord hl, 12, 2
+ ld de, GameCornerMoneyText
+ call PlaceString
+ coord hl, 12, 3
+ ld de, GameCornerBlankText1
+ call PlaceString
+ coord hl, 12, 3
+ ld de, wPlayerMoney
+ ld c, $a3
+ call PrintBCDNumber
+ coord hl, 12, 4
+ ld de, GameCornerCoinText
+ call PlaceString
+ coord hl, 12, 5
+ ld de, GameCornerBlankText2
+ call PlaceString
+ coord hl, 15, 5
+ ld de, wPlayerCoins
+ ld c, $82
+ call PrintBCDNumber
+ ld hl, wd730
+ res 6, [hl]
+ ret
+
+GameCornerMoneyText:
+ db "MONEY@"
+
+GameCornerCoinText:
+ db "COIN@"
+
+GameCornerBlankText1:
+ db " @"
+
+GameCornerBlankText2:
+ db " @"
+
+Has9990Coins:
+ ld a, $99
+ ld [hCoins], a
+ ld a, $90
+ ld [hCoins + 1], a
+ jp HasEnoughCoins
--- /dev/null
+++ b/scripts/GameCornerPrizeRoom.asm
@@ -1,0 +1,20 @@
+GameCornerPrizeRoom_Script:
+ jp EnableAutoTextBoxDrawing
+
+GameCornerPrizeRoom_TextPointers:
+ dw CeladonPrizeRoomText1
+ dw CeladonPrizeRoomText2
+ dw CeladonPrizeRoomText3
+ dw CeladonPrizeRoomText3
+ dw CeladonPrizeRoomText3
+
+CeladonPrizeRoomText1:
+ TX_FAR _CeladonPrizeRoomText1
+ db "@"
+
+CeladonPrizeRoomText2:
+ TX_FAR _CeladonPrizeRoomText2
+ db "@"
+
+CeladonPrizeRoomText3:
+ TX_PRIZE_VENDOR
--- /dev/null
+++ b/scripts/HallOfFame.asm
@@ -1,0 +1,109 @@
+HallOfFame_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, HallOfFame_ScriptPointers
+ ld a, [wHallOfFameCurScript]
+ jp CallFunctionInTable
+
+HallofFameRoomScript_5a4aa:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wHallOfFameCurScript], a
+ ret
+
+HallOfFame_ScriptPointers:
+ dw HallofFameRoomScript0
+ dw HallofFameRoomScript1
+ dw HallofFameRoomScript2
+ dw HallofFameRoomScript3
+
+HallofFameRoomScript3:
+ ret
+
+HallofFameRoomScript2:
+ call Delay3
+ ld a, [wLetterPrintingDelayFlags]
+ push af
+ xor a
+ ld [wJoyIgnore], a
+ predef HallOfFamePC
+ pop af
+ ld [wLetterPrintingDelayFlags], a
+ ld hl, wFlags_D733
+ res 1, [hl]
+ inc hl
+ set 0, [hl]
+ xor a
+ ld hl, wLoreleisRoomCurScript
+ ld [hli], a ; wLoreleisRoomCurScript
+ ld [hli], a ; wBrunosRoomCurScript
+ ld [hl], a ; wAgathasRoomCurScript
+ ld [wLancesRoomCurScript], a
+ ld [wHallOfFameCurScript], a
+ ; Elite 4 events
+ ResetEventRange ELITE4_EVENTS_START, ELITE4_CHAMPION_EVENTS_END, 1
+ xor a
+ ld [wHallOfFameCurScript], a
+ ld a, PALLET_TOWN
+ ld [wLastBlackoutMap], a
+ callba SaveSAVtoSRAM
+ ld b, 5
+.delayLoop
+ ld c, 600 / 5
+ call DelayFrames
+ dec b
+ jr nz, .delayLoop
+ call WaitForTextScrollButtonPress
+ jp Init
+
+HallofFameRoomScript0:
+ ld a, $ff
+ ld [wJoyIgnore], a
+ ld hl, wSimulatedJoypadStatesEnd
+ ld de, RLEMovement5a528
+ call DecodeRLEList
+ dec a
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $1
+ ld [wHallOfFameCurScript], a
+ ret
+
+RLEMovement5a528:
+ db D_UP,$5
+ db $ff
+
+HallofFameRoomScript1:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ ld a, PLAYER_DIR_RIGHT
+ ld [wPlayerMovingDirection], a
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call SetSpriteMovementBytesToFF
+ ld a, SPRITE_FACING_LEFT
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ call Delay3
+ xor a
+ ld [wJoyIgnore], a
+ inc a ; PLAYER_DIR_RIGHT
+ ld [wPlayerMovingDirection], a
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $ff
+ ld [wJoyIgnore], a
+ ld a, HS_UNKNOWN_DUNGEON_GUY
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, $2
+ ld [wHallOfFameCurScript], a
+ ret
+
+HallOfFame_TextPointers:
+ dw HallofFameRoomText1
+
+HallofFameRoomText1:
+ TX_FAR _HallofFameRoomText1
+ db "@"
--- /dev/null
+++ b/scripts/IndigoPlateau.asm
@@ -1,0 +1,4 @@
+IndigoPlateau_Script:
+ ret
+
+IndigoPlateau_TextPointers:
--- /dev/null
+++ b/scripts/IndigoPlateauLobby.asm
@@ -1,0 +1,36 @@
+IndigoPlateauLobby_Script:
+ call Serial_TryEstablishingExternallyClockedConnection
+ call EnableAutoTextBoxDrawing
+ ld hl, wCurrentMapScriptFlags
+ bit 6, [hl]
+ res 6, [hl]
+ ret z
+ ResetEvent EVENT_VICTORY_ROAD_1_BOULDER_ON_SWITCH
+ ld hl, wBeatLorelei
+ bit 1, [hl]
+ res 1, [hl]
+ ret z
+ ; Elite 4 events
+ ResetEventRange ELITE4_EVENTS_START, EVENT_LANCES_ROOM_LOCK_DOOR
+ ret
+
+IndigoPlateauLobby_TextPointers:
+ dw IndigoHealNurseText
+ dw IndigoPlateauLobbyText2
+ dw IndigoPlateauLobbyText3
+ dw IndigoCashierText
+ dw IndigoTradeNurseText
+
+IndigoHealNurseText:
+ TX_POKECENTER_NURSE
+
+IndigoPlateauLobbyText2:
+ TX_FAR _IndigoPlateauLobbyText2
+ db "@"
+
+IndigoPlateauLobbyText3:
+ TX_FAR _IndigoPlateauLobbyText3
+ db "@"
+
+IndigoTradeNurseText:
+ TX_CABLE_CLUB_RECEPTIONIST
--- /dev/null
+++ b/scripts/LancesRoom.asm
@@ -1,0 +1,162 @@
+LancesRoom_Script:
+ call LanceShowOrHideEntranceBlocks
+ call EnableAutoTextBoxDrawing
+ ld hl, LanceTrainerHeader0
+ ld de, LancesRoom_ScriptPointers
+ ld a, [wLancesRoomCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wLancesRoomCurScript], a
+ ret
+
+LanceShowOrHideEntranceBlocks:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ CheckEvent EVENT_LANCES_ROOM_LOCK_DOOR
+ jr nz, .closeEntrance
+ ; open entrance
+ ld a, $31
+ ld b, $32
+ jp LanceSetEntranceBlocks
+.closeEntrance
+ ld a, $72
+ ld b, $73
+
+LanceSetEntranceBlocks:
+; Replaces the tile blocks so the player can't leave.
+ push bc
+ ld [wNewTileBlockID], a
+ lb bc, 6, 2
+ call LanceSetEntranceBlock
+ pop bc
+ ld a, b
+ ld [wNewTileBlockID], a
+ lb bc, 6, 3
+
+LanceSetEntranceBlock:
+ predef_jump ReplaceTileBlock
+
+ResetLanceScript:
+ xor a
+ ld [wLancesRoomCurScript], a
+ ret
+
+LancesRoom_ScriptPointers:
+ dw LanceScript0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw LanceScript2
+ dw LanceScript3
+ dw LanceScript4
+
+LanceScript4:
+ ret
+
+LanceScript0:
+ CheckEvent EVENT_BEAT_LANCE
+ ret nz
+ ld hl, LanceTriggerMovementCoords
+ call ArePlayerCoordsInArray
+ jp nc, CheckFightingMapTrainers
+ xor a
+ ld [hJoyHeld], a
+ ld a, [wCoordIndex]
+ cp $3 ; Is player standing next to Lance's sprite?
+ jr nc, .notStandingNextToLance
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+.notStandingNextToLance
+ cp $5 ; Is player standing on the entrance staircase?
+ jr z, WalkToLance
+ CheckAndSetEvent EVENT_LANCES_ROOM_LOCK_DOOR
+ ret nz
+ ld hl, wCurrentMapScriptFlags
+ set 5, [hl]
+ ld a, SFX_GO_INSIDE
+ call PlaySound
+ jp LanceShowOrHideEntranceBlocks
+
+LanceTriggerMovementCoords:
+ db $01,$05
+ db $02,$06
+ db $0B,$05
+ db $0B,$06
+ db $10,$18
+ db $FF
+
+LanceScript2:
+ call EndTrainerBattle
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, ResetLanceScript
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+
+WalkToLance:
+; Moves the player down the hallway to Lance's room.
+ ld a, $ff
+ ld [wJoyIgnore], a
+ ld hl, wSimulatedJoypadStatesEnd
+ ld de, WalkToLance_RLEList
+ call DecodeRLEList
+ dec a
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $3
+ ld [wLancesRoomCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+WalkToLance_RLEList:
+ db D_UP, $0C
+ db D_LEFT, $0C
+ db D_DOWN, $07
+ db D_LEFT, $06
+ db $FF
+
+LanceScript3:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+ xor a
+ ld [wJoyIgnore], a
+ ld [wLancesRoomCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+LancesRoom_TextPointers:
+ dw LanceText1
+
+LanceTrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_LANCES_ROOM_TRAINER_0
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_LANCES_ROOM_TRAINER_0
+ dw LanceBeforeBattleText ; TextBeforeBattle
+ dw LanceAfterBattleText ; TextAfterBattle
+ dw LanceEndBattleText ; TextEndBattle
+ dw LanceEndBattleText ; TextEndBattle
+
+ db $ff
+
+LanceText1:
+ TX_ASM
+ ld hl, LanceTrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+LanceBeforeBattleText:
+ TX_FAR _LanceBeforeBattleText
+ db "@"
+
+LanceEndBattleText:
+ TX_FAR _LanceEndBattleText
+ db "@"
+
+LanceAfterBattleText:
+ TX_FAR _LanceAfterBattleText
+ TX_ASM
+ SetEvent EVENT_BEAT_LANCE
+ jp TextScriptEnd
--- /dev/null
+++ b/scripts/LavenderCuboneHouse.asm
@@ -1,0 +1,35 @@
+LavenderCuboneHouse_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+LavenderCuboneHouse_TextPointers:
+ dw LavenderHouse2Text1
+ dw LavenderHouse2Text2
+
+LavenderHouse2Text1:
+ TX_FAR _LavenderHouse2Text1
+ TX_ASM
+ ld a, CUBONE
+ call PlayCry
+ jp TextScriptEnd
+
+LavenderHouse2Text2:
+ TX_ASM
+ CheckEvent EVENT_RESCUED_MR_FUJI
+ jr nz, .asm_65711
+ ld hl, LavenderHouse2Text_1d9dc
+ call PrintText
+ jr .asm_64be1
+.asm_65711
+ ld hl, LavenderHouse2Text_1d9e1
+ call PrintText
+.asm_64be1
+ jp TextScriptEnd
+
+LavenderHouse2Text_1d9dc:
+ TX_FAR _LavenderHouse2Text_1d9dc
+ db "@"
+
+LavenderHouse2Text_1d9e1:
+ TX_FAR _LavenderHouse2Text_1d9e1
+ db "@"
--- /dev/null
+++ b/scripts/LavenderMart.asm
@@ -1,0 +1,32 @@
+LavenderMart_Script:
+ jp EnableAutoTextBoxDrawing
+
+LavenderMart_TextPointers:
+ dw LavenderCashierText
+ dw LavenderMartText2
+ dw LavenderMartText3
+
+LavenderMartText2:
+ TX_FAR _LavenderMartText2
+ db "@"
+
+LavenderMartText3:
+ TX_ASM
+ CheckEvent EVENT_RESCUED_MR_FUJI
+ jr nz, .Nugget
+ ld hl, .ReviveText
+ call PrintText
+ jr .done
+.Nugget
+ ld hl, .NuggetText
+ call PrintText
+.done
+ jp TextScriptEnd
+
+.ReviveText
+ TX_FAR _LavenderMartReviveText
+ db "@"
+
+.NuggetText
+ TX_FAR _LavenderMartNuggetText
+ db "@"
--- /dev/null
+++ b/scripts/LavenderPokecenter.asm
@@ -1,0 +1,23 @@
+LavenderPokecenter_Script:
+ call Serial_TryEstablishingExternallyClockedConnection
+ jp EnableAutoTextBoxDrawing
+
+LavenderPokecenter_TextPointers:
+ dw LavenderHealNurseText
+ dw LavenderPokecenterText2
+ dw LavenderPokecenterText3
+ dw LavenderTradeNurseText
+
+LavenderTradeNurseText:
+ TX_CABLE_CLUB_RECEPTIONIST
+
+LavenderHealNurseText:
+ TX_POKECENTER_NURSE
+
+LavenderPokecenterText2:
+ TX_FAR _LavenderPokecenterText2
+ db "@"
+
+LavenderPokecenterText3:
+ TX_FAR _LavenderPokecenterText3
+ db "@"
--- /dev/null
+++ b/scripts/LavenderTown.asm
@@ -1,0 +1,63 @@
+LavenderTown_Script:
+ jp EnableAutoTextBoxDrawing
+
+LavenderTown_TextPointers:
+ dw LavenderTownText1
+ dw LavenderTownText2
+ dw LavenderTownText3
+ dw LavenderTownText4
+ dw LavenderTownText5
+ dw MartSignText
+ dw PokeCenterSignText
+ dw LavenderTownText8
+ dw LavenderTownText9
+
+LavenderTownText1:
+ TX_ASM
+ ld hl, LavenderTownText_4413c
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ ld hl, LavenderTownText_44146
+ jr nz, .asm_40831
+ ld hl, LavenderTownText_44141
+.asm_40831
+ call PrintText
+ jp TextScriptEnd
+
+LavenderTownText_4413c:
+ TX_FAR _LavenderTownText_4413c
+ db "@"
+
+LavenderTownText_44141:
+ TX_FAR _LavenderTownText_44141
+ db "@"
+
+LavenderTownText_44146:
+ TX_FAR _LavenderTownText_44146
+ db "@"
+
+LavenderTownText2:
+ TX_FAR _LavenderTownText2
+ db "@"
+
+LavenderTownText3:
+ TX_FAR _LavenderTownText3
+ db "@"
+
+LavenderTownText4:
+ TX_FAR _LavenderTownText4
+ db "@"
+
+LavenderTownText5:
+ TX_FAR _LavenderTownText5
+ db "@"
+
+LavenderTownText8:
+ TX_FAR _LavenderTownText8
+ db "@"
+
+LavenderTownText9:
+ TX_FAR _LavenderTownText9
+ db "@"
--- /dev/null
+++ b/scripts/LoreleisRoom.asm
@@ -1,0 +1,153 @@
+LoreleisRoom_Script:
+ call LoreleiShowOrHideExitBlock
+ call EnableAutoTextBoxDrawing
+ ld hl, LoreleiTrainerHeader0
+ ld de, LoreleisRoom_ScriptPointers
+ ld a, [wLoreleisRoomCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wLoreleisRoomCurScript], a
+ ret
+
+LoreleiShowOrHideExitBlock:
+; Blocks or clears the exit to the next room.
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ ld hl, wBeatLorelei
+ set 1, [hl]
+ CheckEvent EVENT_BEAT_LORELEIS_ROOM_TRAINER_0
+ jr z, .blockExitToNextRoom
+ ld a, $5
+ jr .setExitBlock
+.blockExitToNextRoom
+ ld a, $24
+.setExitBlock
+ ld [wNewTileBlockID], a
+ lb bc, 0, 2
+ predef_jump ReplaceTileBlock
+
+ResetLoreleiScript:
+ xor a
+ ld [wLoreleisRoomCurScript], a
+ ret
+
+LoreleisRoom_ScriptPointers:
+ dw LoreleiScript0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw LoreleiScript2
+ dw LoreleiScript3
+ dw LoreleiScript4
+
+LoreleiScript4:
+ ret
+
+LoreleiScriptWalkIntoRoom:
+; Walk six steps upward.
+ ld hl, wSimulatedJoypadStatesEnd
+ ld a, D_UP
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+ ld a, $6
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $3
+ ld [wLoreleisRoomCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+LoreleiScript0:
+ ld hl, LoreleiEntranceCoords
+ call ArePlayerCoordsInArray
+ jp nc, CheckFightingMapTrainers
+ xor a
+ ld [hJoyPressed], a
+ ld [hJoyHeld], a
+ ld [wSimulatedJoypadStatesEnd], a
+ ld [wSimulatedJoypadStatesIndex], a
+ ld a, [wCoordIndex]
+ cp $3 ; Is player standing one tile above the exit?
+ jr c, .stopPlayerFromLeaving
+ CheckAndSetEvent EVENT_AUTOWALKED_INTO_LORELEIS_ROOM
+ jr z, LoreleiScriptWalkIntoRoom
+.stopPlayerFromLeaving
+ ld a, $2
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID ; "Don't run away!"
+ ld a, D_UP
+ ld [wSimulatedJoypadStatesEnd], a
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $3
+ ld [wLoreleisRoomCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+LoreleiEntranceCoords:
+ db $0A,$04
+ db $0A,$05
+ db $0B,$04
+ db $0B,$05
+ db $FF
+
+LoreleiScript3:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+ xor a
+ ld [wJoyIgnore], a
+ ld [wLoreleisRoomCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+LoreleiScript2:
+ call EndTrainerBattle
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, ResetLoreleiScript
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+
+LoreleisRoom_TextPointers:
+ dw LoreleiText1
+ dw LoreleiDontRunAwayText
+
+LoreleiTrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_LORELEIS_ROOM_TRAINER_0
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_LORELEIS_ROOM_TRAINER_0
+ dw LoreleiBeforeBattleText ; TextBeforeBattle
+ dw LoreleiAfterBattleText ; TextAfterBattle
+ dw LoreleiEndBattleText ; TextEndBattle
+ dw LoreleiEndBattleText ; TextEndBattle
+
+ db $ff
+
+LoreleiText1:
+ TX_ASM
+ ld hl, LoreleiTrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+LoreleiBeforeBattleText:
+ TX_FAR _LoreleiBeforeBattleText
+ db "@"
+
+LoreleiEndBattleText:
+ TX_FAR _LoreleiEndBattleText
+ db "@"
+
+LoreleiAfterBattleText:
+ TX_FAR _LoreleiAfterBattleText
+ db "@"
+
+LoreleiDontRunAwayText:
+ TX_FAR _LoreleiDontRunAwayText
+ db "@"
--- /dev/null
+++ b/scripts/MrFujisHouse.asm
@@ -1,0 +1,112 @@
+MrFujisHouse_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+MrFujisHouse_TextPointers:
+ dw LavenderHouse1Text1
+ dw LavenderHouse1Text2
+ dw LavenderHouse1Text3
+ dw LavenderHouse1Text4
+ dw LavenderHouse1Text5
+ dw LavenderHouse1Text6
+
+LavenderHouse1Text1:
+ TX_ASM
+ CheckEvent EVENT_RESCUED_MR_FUJI
+ jr nz, .asm_72e5d
+ ld hl, LavenderHouse1Text_1d8d1
+ call PrintText
+ jr .asm_6957f
+.asm_72e5d
+ ld hl, LavenderHouse1Text_1d8d6
+ call PrintText
+.asm_6957f
+ jp TextScriptEnd
+
+LavenderHouse1Text_1d8d1:
+ TX_FAR _LavenderHouse1Text_1d8d1
+ db "@"
+
+LavenderHouse1Text_1d8d6:
+ TX_FAR _LavenderHouse1Text_1d8d6
+ db "@"
+
+LavenderHouse1Text2:
+ TX_ASM
+ CheckEvent EVENT_RESCUED_MR_FUJI
+ jr nz, .asm_06470
+ ld hl, LavenderHouse1Text_1d8f4
+ call PrintText
+ jr .asm_3d208
+.asm_06470
+ ld hl, LavenderHouse1Text_1d8f9
+ call PrintText
+.asm_3d208
+ jp TextScriptEnd
+
+LavenderHouse1Text_1d8f4:
+ TX_FAR _LavenderHouse1Text_1d8f4
+ db "@"
+
+LavenderHouse1Text_1d8f9:
+ TX_FAR _LavenderHouse1Text_1d8f9
+ db "@"
+
+LavenderHouse1Text3:
+ TX_FAR _LavenderHouse1Text3
+ TX_ASM
+ ld a, PSYDUCK
+ call PlayCry
+ jp TextScriptEnd
+
+LavenderHouse1Text4:
+ TX_FAR _LavenderHouse1Text4
+ TX_ASM
+ ld a, NIDORINO
+ call PlayCry
+ jp TextScriptEnd
+
+LavenderHouse1Text5:
+ TX_ASM
+ CheckEvent EVENT_GOT_POKE_FLUTE
+ jr nz, .asm_15ac2
+ ld hl, LavenderHouse1Text_1d94c
+ call PrintText
+ lb bc, POKE_FLUTE, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, ReceivedFluteText
+ call PrintText
+ SetEvent EVENT_GOT_POKE_FLUTE
+ jr .asm_da749
+.BagFull
+ ld hl, FluteNoRoomText
+ call PrintText
+ jr .asm_da749
+.asm_15ac2
+ ld hl, MrFujiAfterFluteText
+ call PrintText
+.asm_da749
+ jp TextScriptEnd
+
+LavenderHouse1Text_1d94c:
+ TX_FAR _LavenderHouse1Text_1d94c
+ db "@"
+
+ReceivedFluteText:
+ TX_FAR _ReceivedFluteText
+ TX_SFX_KEY_ITEM
+ TX_FAR _FluteExplanationText
+ db "@"
+
+FluteNoRoomText:
+ TX_FAR _FluteNoRoomText
+ db "@"
+
+MrFujiAfterFluteText:
+ TX_FAR _MrFujiAfterFluteText
+ db "@"
+
+LavenderHouse1Text6:
+ TX_FAR _LavenderHouse1Text6
+ db "@"
--- /dev/null
+++ b/scripts/MrPsychicsHouse.asm
@@ -1,0 +1,45 @@
+MrPsychicsHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+MrPsychicsHouse_TextPointers:
+ dw SaffronHouse2Text1
+
+SaffronHouse2Text1:
+ TX_ASM
+ CheckEvent EVENT_GOT_TM29
+ jr nz, .asm_9e72b
+ ld hl, TM29PreReceiveText
+ call PrintText
+ lb bc, TM_29, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, ReceivedTM29Text
+ call PrintText
+ SetEvent EVENT_GOT_TM29
+ jr .asm_fe4e1
+.BagFull
+ ld hl, TM29NoRoomText
+ call PrintText
+ jr .asm_fe4e1
+.asm_9e72b
+ ld hl, TM29ExplanationText
+ call PrintText
+.asm_fe4e1
+ jp TextScriptEnd
+
+TM29PreReceiveText:
+ TX_FAR _TM29PreReceiveText
+ db "@"
+
+ReceivedTM29Text:
+ TX_FAR _ReceivedTM29Text
+ TX_SFX_ITEM_1
+ db "@"
+
+TM29ExplanationText:
+ TX_FAR _TM29ExplanationText
+ db "@"
+
+TM29NoRoomText:
+ TX_FAR _TM29NoRoomText
+ db "@"
--- /dev/null
+++ b/scripts/MtMoon1F.asm
@@ -1,0 +1,224 @@
+MtMoon1F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, MtMoon1TrainerHeader0
+ ld de, MtMoon1F_ScriptPointers
+ ld a, [wMtMoon1FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wMtMoon1FCurScript], a
+ ret
+
+MtMoon1F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+MtMoon1F_TextPointers:
+ dw MtMoon1Text1
+ dw MtMoon1Text2
+ dw MtMoon1Text3
+ dw MtMoon1Text4
+ dw MtMoon1Text5
+ dw MtMoon1Text6
+ dw MtMoon1Text7
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw MtMoon1Text14
+
+MtMoon1TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_MT_MOON_1_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MT_MOON_1_TRAINER_0
+ dw MtMoon1BattleText2 ; TextBeforeBattle
+ dw MtMoon1AfterBattleText2 ; TextAfterBattle
+ dw MtMoon1EndBattleText2 ; TextEndBattle
+ dw MtMoon1EndBattleText2 ; TextEndBattle
+
+MtMoon1TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_MT_MOON_1_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MT_MOON_1_TRAINER_1
+ dw MtMoon1BattleText3 ; TextBeforeBattle
+ dw MtMoon1AfterBattleText3 ; TextAfterBattle
+ dw MtMoon1EndBattleText3 ; TextEndBattle
+ dw MtMoon1EndBattleText3 ; TextEndBattle
+
+MtMoon1TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_MT_MOON_1_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MT_MOON_1_TRAINER_2
+ dw MtMoon1BattleText4 ; TextBeforeBattle
+ dw MtMoon1AfterBattleText4 ; TextAfterBattle
+ dw MtMoon1EndBattleText4 ; TextEndBattle
+ dw MtMoon1EndBattleText4 ; TextEndBattle
+
+MtMoon1TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_MT_MOON_1_TRAINER_3
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MT_MOON_1_TRAINER_3
+ dw MtMoon1BattleText5 ; TextBeforeBattle
+ dw MtMoon1AfterBattleText5 ; TextAfterBattle
+ dw MtMoon1EndBattleText5 ; TextEndBattle
+ dw MtMoon1EndBattleText5 ; TextEndBattle
+
+MtMoon1TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_MT_MOON_1_TRAINER_4
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MT_MOON_1_TRAINER_4
+ dw MtMoon1BattleText6 ; TextBeforeBattle
+ dw MtMoon1AfterBattleText6 ; TextAfterBattle
+ dw MtMoon1EndBattleText6 ; TextEndBattle
+ dw MtMoon1EndBattleText6 ; TextEndBattle
+
+MtMoon1TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_MT_MOON_1_TRAINER_5
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MT_MOON_1_TRAINER_5
+ dw MtMoon1BattleText7 ; TextBeforeBattle
+ dw MtMoon1AfterBattleText7 ; TextAfterBattle
+ dw MtMoon1EndBattleText7 ; TextEndBattle
+ dw MtMoon1EndBattleText7 ; TextEndBattle
+
+MtMoon1TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_MT_MOON_1_TRAINER_6
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MT_MOON_1_TRAINER_6
+ dw MtMoon1BattleText8 ; TextBeforeBattle
+ dw MtMoon1AfterBattleText8 ; TextAfterBattle
+ dw MtMoon1EndBattleText8 ; TextEndBattle
+ dw MtMoon1EndBattleText8 ; TextEndBattle
+
+ db $ff
+
+MtMoon1Text1:
+ TX_ASM
+ ld hl, MtMoon1TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+MtMoon1Text2:
+ TX_ASM
+ ld hl, MtMoon1TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+MtMoon1Text3:
+ TX_ASM
+ ld hl, MtMoon1TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+MtMoon1Text4:
+ TX_ASM
+ ld hl, MtMoon1TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+MtMoon1Text5:
+ TX_ASM
+ ld hl, MtMoon1TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+MtMoon1Text6:
+ TX_ASM
+ ld hl, MtMoon1TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+MtMoon1Text7:
+ TX_ASM
+ ld hl, MtMoon1TrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+MtMoon1BattleText2:
+ TX_FAR _MtMoon1BattleText2
+ db "@"
+
+MtMoon1EndBattleText2:
+ TX_FAR _MtMoon1EndBattleText2
+ db "@"
+
+MtMoon1AfterBattleText2:
+ TX_FAR _MtMoon1AfterBattleText2
+ db "@"
+
+MtMoon1BattleText3:
+ TX_FAR _MtMoon1BattleText3
+ db "@"
+
+MtMoon1EndBattleText3:
+ TX_FAR _MtMoon1EndBattleText3
+ db "@"
+
+MtMoon1AfterBattleText3:
+ TX_FAR _MtMoon1AfterBattleText3
+ db "@"
+
+MtMoon1BattleText4:
+ TX_FAR _MtMoon1BattleText4
+ db "@"
+
+MtMoon1EndBattleText4:
+ TX_FAR _MtMoon1EndBattleText4
+ db "@"
+
+MtMoon1AfterBattleText4:
+ TX_FAR _MtMoon1AfterBattleText4
+ db "@"
+
+MtMoon1BattleText5:
+ TX_FAR _MtMoon1BattleText5
+ db "@"
+
+MtMoon1EndBattleText5:
+ TX_FAR _MtMoon1EndBattleText5
+ db "@"
+
+MtMoon1AfterBattleText5:
+ TX_FAR _MtMoon1AfterBattleText5
+ db "@"
+
+MtMoon1BattleText6:
+ TX_FAR _MtMoon1BattleText6
+ db "@"
+
+MtMoon1EndBattleText6:
+ TX_FAR _MtMoon1EndBattleText6
+ db "@"
+
+MtMoon1AfterBattleText6:
+ TX_FAR _MtMoon1AfterBattleText6
+ db "@"
+
+MtMoon1BattleText7:
+ TX_FAR _MtMoon1BattleText7
+ db "@"
+
+MtMoon1EndBattleText7:
+ TX_FAR _MtMoon1EndBattleText7
+ db "@"
+
+MtMoon1AfterBattleText7:
+ TX_FAR _MtMoon1AfterBattleText7
+ db "@"
+
+MtMoon1BattleText8:
+ TX_FAR _MtMoon1BattleText8
+ db "@"
+
+MtMoon1EndBattleText8:
+ TX_FAR _MtMoon1EndBattleText8
+ db "@"
+
+MtMoon1AfterBattleText8:
+ TX_FAR _MtMoon1AfterBattleText8
+ db "@"
+
+MtMoon1Text14:
+ TX_FAR _MtMoon1Text14
+ db "@"
--- /dev/null
+++ b/scripts/MtMoonB1F.asm
@@ -1,0 +1,10 @@
+MtMoonB1F_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+MtMoonB1F_TextPointers:
+ dw MtMoonText1
+
+MtMoonText1:
+ TX_FAR _MtMoonText1
+ db "@"
--- /dev/null
+++ b/scripts/MtMoonB2F.asm
@@ -1,0 +1,406 @@
+MtMoonB2F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, MtMoon3TrainerHeader0
+ ld de, MtMoonB2F_ScriptPointers
+ ld a, [wMtMoonB2FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wMtMoonB2FCurScript], a
+ CheckEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD
+ ret z
+ ld hl, CoordsData_49d37
+ call ArePlayerCoordsInArray
+ jr nc, .asm_49d31
+ ld hl, wd72e
+ set 4, [hl]
+ ret
+.asm_49d31
+ ld hl, wd72e
+ res 4, [hl]
+ ret
+
+CoordsData_49d37:
+ db $05,$0B
+ db $05,$0C
+ db $05,$0D
+ db $05,$0E
+ db $06,$0B
+ db $06,$0C
+ db $06,$0D
+ db $06,$0E
+ db $07,$0B
+ db $07,$0C
+ db $07,$0D
+ db $07,$0E
+ db $08,$0B
+ db $08,$0C
+ db $08,$0D
+ db $08,$0E
+ db $FF
+
+MtMoon3Script_49d58:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wMtMoonB2FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+MtMoonB2F_ScriptPointers:
+ dw MtMoon3Script0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw MtMoon3Script3
+ dw MtMoon3Script4
+ dw MtMoon3Script5
+
+MtMoon3Script0:
+ CheckEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD
+ jp nz, MtMoon3Script_49d91
+ ld a, [wYCoord]
+ cp $8
+ jp nz, MtMoon3Script_49d91
+ ld a, [wXCoord]
+ cp $d
+ jp nz, MtMoon3Script_49d91
+ xor a
+ ld [hJoyHeld], a
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+
+MtMoon3Script_49d91:
+ CheckEitherEventSet EVENT_GOT_DOME_FOSSIL, EVENT_GOT_HELIX_FOSSIL
+ jp z, CheckFightingMapTrainers
+ ret
+
+MtMoon3Script3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, MtMoon3Script_49d58
+ call UpdateSprites
+ call Delay3
+ SetEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $0
+ ld [wMtMoonB2FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+MtMoon3Script4:
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call SetSpriteMovementBytesToFF
+ ld hl, CoordsData_49dea
+ call ArePlayerCoordsInArray
+ jr c, .asm_49dd7
+ ld hl, CoordsData_49df1
+ call ArePlayerCoordsInArray
+ jp nc, CheckFightingMapTrainers
+ ld de, MovementData_49df9
+ jr .asm_49dda
+.asm_49dd7
+ ld de, MovementData_49df8
+.asm_49dda
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call MoveSprite
+ ld a, $5
+ ld [wMtMoonB2FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+CoordsData_49dea:
+ db $07,$0C
+ db $06,$0B
+ db $05,$0C
+ db $FF
+
+CoordsData_49df1:
+ db $07,$0D
+ db $06,$0E
+ db $05,$0E
+ db $FF
+
+MovementData_49df8:
+ db NPC_MOVEMENT_RIGHT
+
+MovementData_49df9:
+ db NPC_MOVEMENT_UP,$FF
+
+MtMoon3Script5:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld a, $a
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ CheckEvent EVENT_GOT_DOME_FOSSIL
+ jr z, .asm_49e1d
+ ld a, HS_MT_MOON_B2F_FOSSIL_2
+ jr .asm_49e1f
+.asm_49e1d
+ ld a, HS_MT_MOON_B2F_FOSSIL_1
+.asm_49e1f
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $0
+ ld [wMtMoonB2FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+MtMoonB2F_TextPointers:
+ dw MtMoon3Text1
+ dw MtMoon3Text2
+ dw MtMoon3Text3
+ dw MtMoon3Text4
+ dw MtMoon3Text5
+ dw MtMoon3Text6
+ dw MtMoon3Text7
+ dw PickUpItemText
+ dw PickUpItemText
+ dw MtMoon3Text_49f99
+
+MtMoon3TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_MT_MOON_3_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MT_MOON_3_TRAINER_0
+ dw MtMoon3BattleText2 ; TextBeforeBattle
+ dw MtMoon3AfterBattleText2 ; TextAfterBattle
+ dw MtMoon3EndBattleText2 ; TextEndBattle
+ dw MtMoon3EndBattleText2 ; TextEndBattle
+
+MtMoon3TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_MT_MOON_3_TRAINER_1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MT_MOON_3_TRAINER_1
+ dw MtMoon3BattleText3 ; TextBeforeBattle
+ dw MtMoon3AfterBattleText3 ; TextAfterBattle
+ dw MtMoon3EndBattleText3 ; TextEndBattle
+ dw MtMoon3EndBattleText3 ; TextEndBattle
+
+MtMoon3TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_MT_MOON_3_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MT_MOON_3_TRAINER_2
+ dw MtMoon3BattleText4 ; TextBeforeBattle
+ dw MtMoon3AfterBattleText4 ; TextAfterBattle
+ dw MtMoon3EndBattleText4 ; TextEndBattle
+ dw MtMoon3EndBattleText4 ; TextEndBattle
+
+MtMoon3TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_MT_MOON_3_TRAINER_3
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MT_MOON_3_TRAINER_3
+ dw MtMoon3BattleText5 ; TextBeforeBattle
+ dw MtMoon3AfterBattleText5 ; TextAfterBattle
+ dw MtMoon3EndBattleText5 ; TextEndBattle
+ dw MtMoon3EndBattleText5 ; TextEndBattle
+
+ db $ff
+
+MtMoon3Text1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD
+ jr z, .asm_49e8d
+ and $c0
+ jr nz, .asm_49eb8
+ ld hl, MtMoon3Text_49f8f
+ call PrintText
+ jr .asm_49ebe
+.asm_49e8d
+ ld hl, MtMoon3Text_49f85
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, MtMoon3Text_49f8a
+ ld de, MtMoon3Text_49f8a
+ call SaveEndBattleTextPointers
+ ld a, [H_SPRITEINDEX]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ ld a, $3
+ ld [wMtMoonB2FCurScript], a
+ ld [wCurMapScript], a
+ jr .asm_49ebe
+.asm_49eb8
+ ld hl, MtMoon3Text_49f94
+ call PrintText
+.asm_49ebe
+ jp TextScriptEnd
+
+MtMoon3Text2:
+ TX_ASM
+ ld hl, MtMoon3TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+MtMoon3Text3:
+ TX_ASM
+ ld hl, MtMoon3TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+MtMoon3Text4:
+ TX_ASM
+ ld hl, MtMoon3TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+MtMoon3Text5:
+ TX_ASM
+ ld hl, MtMoon3TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+MtMoon3Text6:
+ TX_ASM
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, MtMoon3Text_49f24
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .asm_49f21
+ lb bc, DOME_FOSSIL, 1
+ call GiveItem
+ jp nc, MtMoon3Script_49f76
+ call MtMoon3Script_49f69
+ ld a, HS_MT_MOON_B2F_FOSSIL_1
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ SetEvent EVENT_GOT_DOME_FOSSIL
+ ld a, $4
+ ld [wMtMoonB2FCurScript], a
+ ld [wCurMapScript], a
+.asm_49f21
+ jp TextScriptEnd
+
+MtMoon3Text_49f24:
+ TX_FAR _MtMoon3Text_49f24
+ db "@"
+
+MtMoon3Text7:
+ TX_ASM
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, MtMoon3Text_49f64
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .asm_49f61
+ lb bc, HELIX_FOSSIL, 1
+ call GiveItem
+ jp nc, MtMoon3Script_49f76
+ call MtMoon3Script_49f69
+ ld a, HS_MT_MOON_B2F_FOSSIL_2
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ SetEvent EVENT_GOT_HELIX_FOSSIL
+ ld a, $4
+ ld [wMtMoonB2FCurScript], a
+ ld [wCurMapScript], a
+.asm_49f61
+ jp TextScriptEnd
+
+MtMoon3Text_49f64:
+ TX_FAR _MtMoon3Text_49f64
+ db "@"
+
+MtMoon3Script_49f69:
+ ld hl, MtMoon3Text_49f6f
+ jp PrintText
+
+MtMoon3Text_49f6f:
+ TX_FAR _MtMoon3Text_49f6f
+ TX_SFX_KEY_ITEM
+ TX_WAIT
+ db "@"
+
+MtMoon3Script_49f76:
+ ld hl, MtMoon3Text_49f7f
+ call PrintText
+ jp TextScriptEnd
+
+MtMoon3Text_49f7f:
+ TX_FAR _MtMoon3Text_49f7f
+ TX_WAIT
+ db "@"
+
+MtMoon3Text_49f85:
+ TX_FAR _MtMoon3Text_49f85
+ db "@"
+
+MtMoon3Text_49f8a:
+ TX_FAR _MtMoon3Text_49f8a
+ db "@"
+
+MtMoon3Text_49f8f:
+ TX_FAR _MtMoon3Text_49f8f
+ db "@"
+
+MtMoon3Text_49f94:
+ TX_FAR _MtMoon3Text_49f94
+ db "@"
+
+MtMoon3Text_49f99:
+ TX_FAR _MtMoon3Text_49f99
+ TX_SFX_KEY_ITEM
+ db "@"
+
+MtMoon3BattleText2:
+ TX_FAR _MtMoon3BattleText2
+ db "@"
+
+MtMoon3EndBattleText2:
+ TX_FAR _MtMoon3EndBattleText2
+ db "@"
+
+MtMoon3AfterBattleText2:
+ TX_FAR _MtMoon3AfterBattleText2
+ db "@"
+
+MtMoon3BattleText3:
+ TX_FAR _MtMoon3BattleText3
+ db "@"
+
+MtMoon3EndBattleText3:
+ TX_FAR _MtMoon3EndBattleText3
+ db "@"
+
+MtMoon3AfterBattleText3:
+ TX_FAR _MtMoon3AfterBattleText3
+ db "@"
+
+MtMoon3BattleText4:
+ TX_FAR _MtMoon3BattleText4
+ db "@"
+
+MtMoon3EndBattleText4:
+ TX_FAR _MtMoon3EndBattleText4
+ db "@"
+
+MtMoon3AfterBattleText4:
+ TX_FAR _MtMoon3AfterBattleText4
+ db "@"
+
+MtMoon3BattleText5:
+ TX_FAR _MtMoon3BattleText5
+ db "@"
+
+MtMoon3EndBattleText5:
+ TX_FAR _MtMoon3EndBattleText5
+ db "@"
+
+MtMoon3AfterBattleText5:
+ TX_FAR _MtMoon3AfterBattleText5
+ db "@"
--- /dev/null
+++ b/scripts/MtMoonPokecenter.asm
@@ -1,0 +1,94 @@
+MtMoonPokecenter_Script:
+ call Serial_TryEstablishingExternallyClockedConnection
+ jp EnableAutoTextBoxDrawing
+
+MtMoonPokecenter_TextPointers:
+ dw MtMoonHealNurseText
+ dw MtMoonPokecenterText2
+ dw MtMoonPokecenterText3
+ dw MagikarpSalesmanText
+ dw MtMoonPokecenterText5
+ dw MtMoonTradeNurseText
+
+MtMoonHealNurseText:
+ db $ff
+
+MtMoonPokecenterText2:
+ TX_FAR _MtMoonPokecenterText1
+ db "@"
+
+MtMoonPokecenterText3:
+ TX_FAR _MtMoonPokecenterText3
+ db "@"
+
+MagikarpSalesmanText:
+ TX_ASM
+ CheckEvent EVENT_BOUGHT_MAGIKARP, 1
+ jp c, .alreadyBoughtMagikarp
+ ld hl, .Text1
+ call PrintText
+ ld a, MONEY_BOX
+ ld [wTextBoxID], a
+ call DisplayTextBoxID
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jp nz, .choseNo
+ ld [hMoney], a
+ ld [hMoney + 2], a
+ ld a, $5
+ ld [hMoney + 1], a
+ call HasEnoughMoney
+ jr nc, .enoughMoney
+ ld hl, .NoMoneyText
+ jr .printText
+.enoughMoney
+ lb bc, MAGIKARP, 5
+ call GivePokemon
+ jr nc, .done
+ xor a
+ ld [wPriceTemp], a
+ ld [wPriceTemp + 2], a
+ ld a, $5
+ ld [wPriceTemp + 1], a
+ ld hl, wPriceTemp + 2
+ ld de, wPlayerMoney + 2
+ ld c, $3
+ predef SubBCDPredef
+ ld a, MONEY_BOX
+ ld [wTextBoxID], a
+ call DisplayTextBoxID
+ SetEvent EVENT_BOUGHT_MAGIKARP
+ jr .done
+.choseNo
+ ld hl, .RefuseText
+ jr .printText
+.alreadyBoughtMagikarp
+ ld hl, .Text2
+.printText
+ call PrintText
+.done
+ jp TextScriptEnd
+
+.Text1
+ TX_FAR _MagikarpSalesmanText1
+ db "@"
+
+.RefuseText
+ TX_FAR _MagikarpSalesmanNoText
+ db "@"
+
+.NoMoneyText
+ TX_FAR _MagikarpSalesmanNoMoneyText
+ db "@"
+
+.Text2
+ TX_FAR _MagikarpSalesmanText2
+ db "@"
+
+MtMoonPokecenterText5:
+ TX_FAR _MtMoonPokecenterText5
+ db "@"
+
+MtMoonTradeNurseText:
+ db $f6
--- /dev/null
+++ b/scripts/Museum1F.asm
@@ -1,0 +1,247 @@
+Museum1F_Script:
+ ld a, $1
+ ld [wAutoTextBoxDrawingControl], a
+ xor a
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, Museum1F_ScriptPointers
+ ld a, [wMuseum1FCurScript]
+ jp CallFunctionInTable
+
+Museum1F_ScriptPointers:
+ dw Museum1FScript0
+ dw Museum1FScript1
+
+Museum1FScript0:
+ ld a, [wYCoord]
+ cp $4
+ ret nz
+ ld a, [wXCoord]
+ cp $9
+ jr z, .asm_5c120
+ ld a, [wXCoord]
+ cp $a
+ ret nz
+.asm_5c120
+ xor a
+ ld [hJoyHeld], a
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+
+Museum1FScript1:
+ ret
+
+Museum1F_TextPointers:
+ dw Museum1FText1
+ dw Museum1FText2
+ dw Museum1FText3
+ dw Museum1FText4
+ dw Museum1FText5
+
+Museum1FText1:
+ TX_ASM
+ ld a, [wYCoord]
+ cp $4
+ jr nz, .asm_8774b
+ ld a, [wXCoord]
+ cp $d
+ jp z, Museum1FScript_5c1f9
+ jr .asm_b8709
+.asm_8774b
+ cp $3
+ jr nz, .asm_d49e7
+ ld a, [wXCoord]
+ cp $c
+ jp z, Museum1FScript_5c1f9
+.asm_d49e7
+ CheckEvent EVENT_BOUGHT_MUSEUM_TICKET
+ jr nz, .asm_31a16
+ ld hl, Museum1FText_5c23d
+ call PrintText
+ jp Museum1FScriptEnd
+.asm_b8709
+ CheckEvent EVENT_BOUGHT_MUSEUM_TICKET
+ jr z, .asm_3ded4
+.asm_31a16
+ ld hl, Museum1FText_5c242
+ call PrintText
+ jp Museum1FScriptEnd
+.asm_3ded4
+ ld a, MONEY_BOX
+ ld [wTextBoxID], a
+ call DisplayTextBoxID
+ xor a
+ ld [hJoyHeld], a
+ ld hl, Museum1FText_5c21f
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .asm_de133
+ xor a
+ ld [hMoney], a
+ ld [hMoney + 1], a
+ ld a, $50
+ ld [hMoney + 2], a
+ call HasEnoughMoney
+ jr nc, .asm_0f3e3
+ ld hl, Museum1FText_5c229
+ call PrintText
+ jp .asm_de133
+.asm_0f3e3
+ ld hl, Museum1FText_5c224
+ call PrintText
+ SetEvent EVENT_BOUGHT_MUSEUM_TICKET
+ xor a
+ ld [wPriceTemp], a
+ ld [wPriceTemp + 1], a
+ ld a, $50
+ ld [wPriceTemp + 2], a
+ ld hl, wPriceTemp + 2
+ ld de, wPlayerMoney + 2
+ ld c, $3
+ predef SubBCDPredef
+ ld a, MONEY_BOX
+ ld [wTextBoxID], a
+ call DisplayTextBoxID
+ ld a, SFX_PURCHASE
+ call PlaySoundWaitForCurrent
+ call WaitForSoundToFinish
+ jr .asm_0b094
+.asm_de133
+ ld hl, Museum1FText_5c21a
+ call PrintText
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ ld a, D_DOWN
+ ld [wSimulatedJoypadStatesEnd], a
+ call StartSimulatingJoypadStates
+ call UpdateSprites
+ jr Museum1FScriptEnd
+.asm_0b094
+ ld a, $1
+ ld [wMuseum1FCurScript], a
+ jr Museum1FScriptEnd
+
+Museum1FScript_5c1f9:
+ ld hl, Museum1FText_5c22e
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ cp $0
+ jr nz, .asm_d1144
+ ld hl, Museum1FText_5c233
+ call PrintText
+ jr Museum1FScriptEnd
+.asm_d1144
+ ld hl, Museum1FText_5c238
+ call PrintText
+Museum1FScriptEnd:
+ jp TextScriptEnd
+
+Museum1FText_5c21a:
+ TX_FAR _Museum1FText_5c21a
+ db "@"
+
+Museum1FText_5c21f:
+ TX_FAR _Museum1FText_5c21f
+ db "@"
+
+Museum1FText_5c224:
+ TX_FAR _Museum1FText_5c224
+ db "@"
+
+Museum1FText_5c229:
+ TX_FAR _Museum1FText_5c229
+ db "@"
+
+Museum1FText_5c22e:
+ TX_FAR _Museum1FText_5c22e
+ db "@"
+
+Museum1FText_5c233:
+ TX_FAR _Museum1FText_5c233
+ db "@"
+
+Museum1FText_5c238:
+ TX_FAR _Museum1FText_5c238
+ db "@"
+
+Museum1FText_5c23d:
+ TX_FAR _Museum1FText_5c23d
+ db "@"
+
+Museum1FText_5c242:
+ TX_FAR _Museum1FText_5c242
+ db "@"
+
+Museum1FText2:
+ TX_ASM
+ ld hl, Museum1FText_5c251
+ call PrintText
+ jp TextScriptEnd
+
+Museum1FText_5c251:
+ TX_FAR _Museum1FText_5c251
+ db "@"
+
+Museum1FText3:
+ TX_ASM
+ CheckEvent EVENT_GOT_OLD_AMBER
+ jr nz, .asm_5c285
+ ld hl, Museum1FText_5c28e
+ call PrintText
+ lb bc, OLD_AMBER, 1
+ call GiveItem
+ jr nc, .BagFull
+ SetEvent EVENT_GOT_OLD_AMBER
+ ld a, HS_OLD_AMBER
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld hl, ReceivedOldAmberText
+ jr .asm_5c288
+.BagFull
+ ld hl, Museum1FText_5c29e
+ jr .asm_5c288
+.asm_5c285
+ ld hl, Museum1FText_5c299
+.asm_5c288
+ call PrintText
+ jp TextScriptEnd
+
+Museum1FText_5c28e:
+ TX_FAR _Museum1FText_5c28e
+ db "@"
+
+ReceivedOldAmberText:
+ TX_FAR _ReceivedOldAmberText
+ TX_SFX_ITEM_1
+ db "@"
+
+Museum1FText_5c299:
+ TX_FAR _Museum1FText_5c299
+ db "@"
+
+Museum1FText_5c29e:
+ TX_FAR _Museum1FText_5c29e
+ db "@"
+
+Museum1FText4:
+ TX_ASM
+ ld hl, Museum1FText_5c2ad
+ call PrintText
+ jp TextScriptEnd
+
+Museum1FText_5c2ad:
+ TX_FAR _Museum1FText_5c2ad
+ db "@"
+
+Museum1FText5:
+ TX_ASM
+ ld hl, Museum1FText_5c2bc
+ call PrintText
+ jp TextScriptEnd
+
+Museum1FText_5c2bc:
+ TX_FAR _Museum1FText_5c2bc
+ db "@"
--- /dev/null
+++ b/scripts/Museum2F.asm
@@ -1,0 +1,39 @@
+Museum2F_Script:
+ jp EnableAutoTextBoxDrawing
+
+Museum2F_TextPointers:
+ dw Museum2FText1
+ dw Museum2FText2
+ dw Museum2FText3
+ dw Museum2FText4
+ dw Museum2FText5
+ dw Museum2FText6
+ dw Museum2FText7
+
+Museum2FText1:
+ TX_FAR _Museum2FText1
+ db "@"
+
+Museum2FText2:
+ TX_FAR _Museum2FText2
+ db "@"
+
+Museum2FText3:
+ TX_FAR _Museum2FText3
+ db "@"
+
+Museum2FText4:
+ TX_FAR _Museum2FText4
+ db "@"
+
+Museum2FText5:
+ TX_FAR _Museum2FText5
+ db "@"
+
+Museum2FText6:
+ TX_FAR _Museum2FText6
+ db "@"
+
+Museum2FText7:
+ TX_FAR _Museum2FText7
+ db "@"
--- /dev/null
+++ b/scripts/NameRatersHouse.asm
@@ -1,0 +1,107 @@
+NameRatersHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+NameRaterScript_1da15:
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ ret
+
+NameRaterScript_1da20:
+ ld hl, wPartyMonOT
+ ld bc, NAME_LENGTH
+ ld a, [wWhichPokemon]
+ call AddNTimes
+ ld de, wPlayerName
+ ld c, NAME_LENGTH
+ call .asm_1da47
+ jr c, .asm_1da52
+ ld hl, wPartyMon1OTID
+ ld bc, wPartyMon2 - wPartyMon1
+ ld a, [wWhichPokemon]
+ call AddNTimes
+ ld de, wPlayerID
+ ld c, $2
+.asm_1da47
+ ld a, [de]
+ cp [hl]
+ jr nz, .asm_1da52
+ inc hl
+ inc de
+ dec c
+ jr nz, .asm_1da47
+ and a
+ ret
+.asm_1da52
+ scf
+ ret
+
+NameRatersHouse_TextPointers:
+ dw NameRaterText1
+
+NameRaterText1:
+ TX_ASM
+ call SaveScreenTilesToBuffer2
+ ld hl, NameRaterText_1dab3
+ call NameRaterScript_1da15
+ jr nz, .asm_1daae
+ ld hl, NameRaterText_1dab8
+ call PrintText
+ xor a
+ ld [wPartyMenuTypeOrMessageID], a
+ ld [wUpdateSpritesEnabled], a
+ ld [wMenuItemToSwap], a
+ call DisplayPartyMenu
+ push af
+ call GBPalWhiteOutWithDelay3
+ call RestoreScreenTilesAndReloadTilePatterns
+ call LoadGBPal
+ pop af
+ jr c, .asm_1daae
+ call GetPartyMonName2
+ call NameRaterScript_1da20
+ ld hl, NameRaterText_1dad1
+ jr c, .asm_1daa8
+ ld hl, NameRaterText_1dabd
+ call NameRaterScript_1da15
+ jr nz, .asm_1daae
+ ld hl, NameRaterText_1dac2
+ call PrintText
+ callba DisplayNameRaterScreen
+ jr c, .asm_1daae
+ ld hl, NameRaterText_1dac7
+.asm_1daa8
+ call PrintText
+ jp TextScriptEnd
+.asm_1daae
+ ld hl, NameRaterText_1dacc
+ jr .asm_1daa8
+
+NameRaterText_1dab3:
+ TX_FAR _NameRaterText_1dab3
+ db "@"
+
+NameRaterText_1dab8:
+ TX_FAR _NameRaterText_1dab8
+ db "@"
+
+NameRaterText_1dabd:
+ TX_FAR _NameRaterText_1dabd
+ db "@"
+
+NameRaterText_1dac2:
+ TX_FAR _NameRaterText_1dac2
+ db "@"
+
+NameRaterText_1dac7:
+ TX_FAR _NameRaterText_1dac7
+ db "@"
+
+NameRaterText_1dacc:
+ TX_FAR _NameRaterText_1dacc
+ db "@"
+
+NameRaterText_1dad1:
+ TX_FAR _NameRaterText_1dad1
+ db "@"
--- /dev/null
+++ b/scripts/OaksLab.asm
@@ -1,0 +1,1233 @@
+OaksLab_Script:
+ CheckEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS_2
+ call nz, OaksLabScript_1d076
+ ld a, $1
+ ld [wAutoTextBoxDrawingControl], a
+ xor a
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, OaksLab_ScriptPointers
+ ld a, [wOaksLabCurScript]
+ jp CallFunctionInTable
+
+OaksLab_ScriptPointers:
+ dw OaksLabScript0
+ dw OaksLabScript1
+ dw OaksLabScript2
+ dw OaksLabScript3
+ dw OaksLabScript4
+ dw OaksLabScript5
+ dw OaksLabScript6
+ dw OaksLabScript7
+ dw OaksLabScript8
+ dw OaksLabScript9
+ dw OaksLabScript10
+ dw OaksLabScript11
+ dw OaksLabScript12
+ dw OaksLabScript13
+ dw OaksLabScript14
+ dw OaksLabScript15
+ dw OaksLabScript16
+ dw OaksLabScript17
+ dw OaksLabScript18
+
+OaksLabScript0:
+ CheckEvent EVENT_OAK_APPEARED_IN_PALLET
+ ret z
+ ld a, [wNPCMovementScriptFunctionNum]
+ and a
+ ret nz
+ ld a, HS_OAKS_LAB_OAK_2
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ ld hl, wd72e
+ res 4, [hl]
+
+ ld a, $1
+ ld [wOaksLabCurScript], a
+ ret
+
+OaksLabScript1:
+ ld a, $8
+ ld [H_SPRITEINDEX], a
+ ld de, OakEntryMovement
+ call MoveSprite
+
+ ld a, $2
+ ld [wOaksLabCurScript], a
+ ret
+
+OakEntryMovement:
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db $FF
+
+OaksLabScript2:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld a, HS_OAKS_LAB_OAK_2
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, HS_OAKS_LAB_OAK_1
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+
+ ld a, $3
+ ld [wOaksLabCurScript], a
+ ret
+
+OaksLabScript3:
+ call Delay3
+ ld hl, wSimulatedJoypadStatesEnd
+ ld de, PlayerEntryMovementRLE
+ call DecodeRLEList
+ dec a
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ xor a
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, $5
+ ld [H_SPRITEINDEX], a
+ xor a
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+
+ ld a, $4
+ ld [wOaksLabCurScript], a
+ ret
+
+PlayerEntryMovementRLE:
+ db D_UP,$8
+ db $ff
+
+OaksLabScript4:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ SetEvent EVENT_FOLLOWED_OAK_INTO_LAB
+ SetEvent EVENT_FOLLOWED_OAK_INTO_LAB_2
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld a, SPRITE_FACING_UP
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ call UpdateSprites
+ ld hl, wFlags_D733
+ res 1, [hl]
+ call PlayDefaultMusic
+
+ ld a, $5
+ ld [wOaksLabCurScript], a
+ ret
+
+OaksLabScript5:
+ ld a, $fc
+ ld [wJoyIgnore], a
+ ld a, $11
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call Delay3
+ ld a, $12
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call Delay3
+ ld a, $13
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call Delay3
+ ld a, $14
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_OAK_ASKED_TO_CHOOSE_MON
+ xor a
+ ld [wJoyIgnore], a
+
+ ld a, $6
+ ld [wOaksLabCurScript], a
+ ret
+
+OaksLabScript6:
+ ld a, [wYCoord]
+ cp $6
+ ret nz
+ ld a, $5
+ ld [H_SPRITEINDEX], a
+ xor a ; SPRITE_FACING_DOWN
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ xor a
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ call UpdateSprites
+ ld a, $c
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ ld a, D_UP
+ ld [wSimulatedJoypadStatesEnd], a
+ call StartSimulatingJoypadStates
+ ld a, PLAYER_DIR_UP
+ ld [wPlayerMovingDirection], a
+
+ ld a, $7
+ ld [wOaksLabCurScript], a
+ ret
+
+OaksLabScript7:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+
+ ld a, $6
+ ld [wOaksLabCurScript], a
+ ret
+
+OaksLabScript8:
+ ld a, [wPlayerStarter]
+ cp STARTER1
+ jr z, .Charmander
+ cp STARTER2
+ jr z, .Squirtle
+ jr .Bulbasaur
+.Charmander
+ ld de, .MiddleBallMovement1
+ ld a, [wYCoord]
+ cp $4 ; is the player standing below the table?
+ jr z, .asm_1ccf3
+ ld de, .MiddleBallMovement2
+ jr .asm_1ccf3
+
+.MiddleBallMovement1
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_UP
+ db $FF
+
+.MiddleBallMovement2
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db $FF
+
+.Squirtle
+ ld de, .RightBallMovement1
+ ld a, [wYCoord]
+ cp $4 ; is the player standing below the table?
+ jr z, .asm_1ccf3
+ ld de, .RightBallMovement2
+ jr .asm_1ccf3
+
+.RightBallMovement1
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_UP
+ db $FF
+
+.RightBallMovement2
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db $FF
+
+.Bulbasaur
+ ld de, .LeftBallMovement1
+ ld a, [wXCoord]
+ cp $9 ; is the player standing to the right of the table?
+ jr nz, .asm_1ccf3
+ push hl
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld a, $4
+ ld [H_SPRITEDATAOFFSET], a
+ call GetPointerWithinSpriteStateData1
+ push hl
+ ld [hl], $4c
+ inc hl
+ inc hl
+ ld [hl], $0
+ pop hl
+ inc h
+ ld [hl], $8
+ inc hl
+ ld [hl], $9
+ ld de, .LeftBallMovement2 ; the rival is not currently onscreen, so account for that
+ pop hl
+ jr .asm_1ccf3
+
+.LeftBallMovement1
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT ; not yet terminated!
+.LeftBallMovement2
+ db NPC_MOVEMENT_RIGHT
+ db $FF
+
+.asm_1ccf3
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call MoveSprite
+
+ ld a, $9
+ ld [wOaksLabCurScript], a
+ ret
+
+OaksLabScript9:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld a, $fc
+ ld [wJoyIgnore], a
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld a, SPRITE_FACING_UP
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, $d
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, [wRivalStarterBallSpriteIndex]
+ cp $2
+ jr nz, .asm_1cd28
+ ld a, HS_STARTER_BALL_1
+ jr .asm_1cd32
+.asm_1cd28
+ cp $3
+ jr nz, .asm_1cd30
+ ld a, HS_STARTER_BALL_2
+ jr .asm_1cd32
+.asm_1cd30
+ ld a, HS_STARTER_BALL_3
+.asm_1cd32
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ call Delay3
+ ld a, [wRivalStarterTemp]
+ ld [wRivalStarter], a
+ ld [wcf91], a
+ ld [wd11e], a
+ call GetMonName
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld a, SPRITE_FACING_UP
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, $e
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_GOT_STARTER
+ xor a
+ ld [wJoyIgnore], a
+
+ ld a, $a
+ ld [wOaksLabCurScript], a
+ ret
+
+OaksLabScript10:
+ ld a, [wYCoord]
+ cp $6
+ ret nz
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ xor a ; SPRITE_FACING_DOWN
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, PLAYER_DIR_UP
+ ld [wPlayerMovingDirection], a
+ ld c, BANK(Music_MeetRival)
+ ld a, MUSIC_MEET_RIVAL
+ call PlayMusic
+ ld a, $f
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $1
+ ld [hNPCPlayerRelativePosPerspective], a
+ ld a, $1
+ swap a
+ ld [hNPCSpriteOffset], a
+ predef CalcPositionOfPlayerRelativeToNPC
+ ld a, [hNPCPlayerYDistance]
+ dec a
+ ld [hNPCPlayerYDistance], a
+ predef FindPathToPlayer
+ ld de, wNPCMovementDirections2
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call MoveSprite
+
+ ld a, $b
+ ld [wOaksLabCurScript], a
+ ret
+
+OaksLabScript11:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+
+ ; define which team rival uses, and fight it
+ ld a, OPP_SONY1
+ ld [wCurOpponent], a
+ ld a, [wRivalStarter]
+ cp STARTER2
+ jr nz, .NotSquirtle
+ ld a, $1
+ jr .done
+.NotSquirtle
+ cp STARTER3
+ jr nz, .Charmander
+ ld a, $2
+ jr .done
+.Charmander
+ ld a, $3
+.done
+ ld [wTrainerNo], a
+ ld a, $1
+ ld [wSpriteIndex], a
+ call GetSpritePosition1
+ ld hl, OaksLabText_1d3be
+ ld de, OaksLabText_1d3c3
+ call SaveEndBattleTextPointers
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ xor a
+ ld [wJoyIgnore], a
+ ld a, PLAYER_DIR_UP
+ ld [wPlayerMovingDirection], a
+ ld a, $c
+ ld [wOaksLabCurScript], a
+ ret
+
+OaksLabScript12:
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, PLAYER_DIR_UP
+ ld [wPlayerMovingDirection], a
+ call UpdateSprites
+ ld a, $1
+ ld [wSpriteIndex], a
+ call SetSpritePosition1
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ xor a ; SPRITE_FACING_DOWN
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ predef HealParty
+ SetEvent EVENT_BATTLED_RIVAL_IN_OAKS_LAB
+
+ ld a, $d
+ ld [wOaksLabCurScript], a
+ ret
+
+OaksLabScript13:
+ ld c, 20
+ call DelayFrames
+ ld a, $10
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ callba Music_RivalAlternateStart
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld de, .RivalExitMovement
+ call MoveSprite
+ ld a, [wXCoord]
+ cp $4
+ ; move left or right depending on where the player is standing
+ jr nz, .moveLeft
+ ld a, NPC_MOVEMENT_RIGHT
+ jr .next
+.moveLeft
+ ld a, NPC_MOVEMENT_LEFT
+.next
+ ld [wNPCMovementDirections], a
+
+ ld a, $e
+ ld [wOaksLabCurScript], a
+ ret
+
+.RivalExitMovement
+ db $E0 ; change sprite facing direction
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+OaksLabScript14:
+ ld a, [wd730]
+ bit 0, a
+ jr nz, .asm_1ce8c
+ ld a, HS_OAKS_LAB_RIVAL
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ xor a
+ ld [wJoyIgnore], a
+ call PlayDefaultMusic ; reset to map music
+ ld a, $12
+ ld [wOaksLabCurScript], a
+ jr .done
+; make the player keep facing the rival as he walks away
+.asm_1ce8c
+ ld a, [wNPCNumScriptedSteps]
+ cp $5
+ jr nz, .asm_1cea8
+ ld a, [wXCoord]
+ cp $4
+ jr nz, .asm_1cea1
+ ld a, SPRITE_FACING_RIGHT
+ ld [wSpriteStateData1 + 9], a
+ jr .done
+.asm_1cea1
+ ld a, SPRITE_FACING_LEFT
+ ld [wSpriteStateData1 + 9], a
+ jr .done
+.asm_1cea8
+ cp $4
+ ret nz
+ xor a ; ld a, SPRITE_FACING_DOWN
+ ld [wSpriteStateData1 + 9], a
+.done
+ ret
+
+OaksLabScript15:
+ xor a
+ ld [hJoyHeld], a
+ call EnableAutoTextBoxDrawing
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+ callba Music_RivalAlternateStart
+ ld a, $15
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call OaksLabScript_1d02b
+ ld a, HS_OAKS_LAB_RIVAL
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ ld a, [wNPCMovementDirections2Index]
+ ld [wSavedNPCMovementDirections2Index], a
+ ld b, 0
+ ld c, a
+ ld hl, wNPCMovementDirections2
+ ld a, NPC_MOVEMENT_UP
+ call FillMemory
+ ld [hl], $ff
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld de, wNPCMovementDirections2
+ call MoveSprite
+
+ ld a, $10
+ ld [wOaksLabCurScript], a
+ ret
+
+OaksLabScript_1cefd:
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld a, SPRITE_FACING_UP
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, $8
+ ld [H_SPRITEINDEX], a
+ xor a ; SPRITE_FACING_DOWN
+ ld [hSpriteFacingDirection], a
+ jp SetSpriteFacingDirectionAndDelay
+
+OaksLabScript16:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ call EnableAutoTextBoxDrawing
+ call PlayDefaultMusic
+ ld a, $fc
+ ld [wJoyIgnore], a
+ call OaksLabScript_1cefd
+ ld a, $16
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call DelayFrame
+ call OaksLabScript_1cefd
+ ld a, $17
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call DelayFrame
+ call OaksLabScript_1cefd
+ ld a, $18
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call DelayFrame
+ ld a, $19
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call Delay3
+ ld a, HS_POKEDEX_1
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, HS_POKEDEX_2
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ call OaksLabScript_1cefd
+ ld a, $1a
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld a, SPRITE_FACING_RIGHT
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ call Delay3
+ ld a, $1b
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_GOT_POKEDEX
+ SetEvent EVENT_OAK_GOT_PARCEL
+ ld a, HS_LYING_OLD_MAN
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, HS_OLD_MAN
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ ld a, [wSavedNPCMovementDirections2Index]
+ ld b, 0
+ ld c, a
+ ld hl, wNPCMovementDirections2
+ xor a ; NPC_MOVEMENT_DOWN
+ call FillMemory
+ ld [hl], $ff
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+ callba Music_RivalAlternateStart
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld de, wNPCMovementDirections2
+ call MoveSprite
+
+ ld a, $11
+ ld [wOaksLabCurScript], a
+ ret
+
+OaksLabScript17:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ call PlayDefaultMusic
+ ld a, HS_OAKS_LAB_RIVAL
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ SetEvent EVENT_1ST_ROUTE22_RIVAL_BATTLE
+ ResetEventReuseHL EVENT_2ND_ROUTE22_RIVAL_BATTLE
+ SetEventReuseHL EVENT_ROUTE22_RIVAL_WANTS_BATTLE
+ ld a, HS_ROUTE_22_RIVAL_1
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ ld a, $5
+ ld [wPalletTownCurScript], a
+ xor a
+ ld [wJoyIgnore], a
+
+ ld a, $12
+ ld [wOaksLabCurScript], a
+ ret
+
+OaksLabScript18:
+ ret
+
+OaksLabScript_RemoveParcel:
+ ld hl, wBagItems
+ ld bc, $0000
+.loop
+ ld a, [hli]
+ cp $ff
+ ret z
+ cp OAKS_PARCEL
+ jr z, .foundParcel
+ inc hl
+ inc c
+ jr .loop
+.foundParcel
+ ld hl, wNumBagItems
+ ld a, c
+ ld [wWhichPokemon], a
+ ld a, $1
+ ld [wItemQuantity], a
+ jp RemoveItemFromInventory
+
+OaksLabScript_1d02b:
+ ld a, $7c
+ ld [$ffeb], a
+ ld a, $8
+ ld [$ffee], a
+ ld a, [wYCoord]
+ cp $3
+ jr nz, .asm_1d045
+ ld a, $4
+ ld [wNPCMovementDirections2Index], a
+ ld a, $30
+ ld b, $b
+ jr .asm_1d068
+.asm_1d045
+ cp $1
+ jr nz, .asm_1d054
+ ld a, $2
+ ld [wNPCMovementDirections2Index], a
+ ld a, $30
+ ld b, $9
+ jr .asm_1d068
+.asm_1d054
+ ld a, $3
+ ld [wNPCMovementDirections2Index], a
+ ld b, $a
+ ld a, [wXCoord]
+ cp $4
+ jr nz, .asm_1d066
+ ld a, $40
+ jr .asm_1d068
+.asm_1d066
+ ld a, $20
+.asm_1d068
+ ld [$ffec], a
+ ld a, b
+ ld [$ffed], a
+ ld a, $1
+ ld [wSpriteIndex], a
+ call SetSpritePosition1
+ ret
+
+OaksLabScript_1d076:
+ ld hl, OaksLab_TextPointers2
+ ld a, l
+ ld [wMapTextPtr], a
+ ld a, h
+ ld [wMapTextPtr+1], a
+ ret
+
+OaksLab_TextPointers:
+ dw OaksLabText1
+ dw OaksLabText2
+ dw OaksLabText3
+ dw OaksLabText4
+ dw OaksLabText5
+ dw OaksLabText6
+ dw OaksLabText7
+ dw OaksLabText8
+ dw OaksLabText9
+ dw OaksLabText10
+ dw OaksLabText11
+ dw OaksLabText12
+ dw OaksLabText13
+ dw OaksLabText14
+ dw OaksLabText15
+ dw OaksLabText16
+ dw OaksLabText17
+ dw OaksLabText18
+ dw OaksLabText19
+ dw OaksLabText20
+ dw OaksLabText21
+ dw OaksLabText22
+ dw OaksLabText23
+ dw OaksLabText24
+ dw OaksLabText25
+ dw OaksLabText26
+ dw OaksLabText27
+
+OaksLab_TextPointers2:
+ dw OaksLabText1
+ dw OaksLabText2
+ dw OaksLabText3
+ dw OaksLabText4
+ dw OaksLabText5
+ dw OaksLabText6
+ dw OaksLabText7
+ dw OaksLabText8
+ dw OaksLabText9
+ dw OaksLabText10
+ dw OaksLabText11
+
+OaksLabText1:
+ TX_ASM
+ CheckEvent EVENT_FOLLOWED_OAK_INTO_LAB_2
+ jr nz, .asm_1d0de
+ ld hl, OaksLabGaryText1
+ call PrintText
+ jr .asm_1d0f0
+.asm_1d0de
+ bit 2, a
+ jr nz, .asm_1d0ea
+ ld hl, OaksLabText40
+ call PrintText
+ jr .asm_1d0f0
+.asm_1d0ea
+ ld hl, OaksLabText41
+ call PrintText
+.asm_1d0f0
+ jp TextScriptEnd
+
+OaksLabGaryText1:
+ TX_FAR _OaksLabGaryText1
+ db "@"
+
+OaksLabText40:
+ TX_FAR _OaksLabText40
+ db "@"
+
+OaksLabText41:
+ TX_FAR _OaksLabText41
+ db "@"
+
+OaksLabText2:
+ TX_ASM
+ ld a, STARTER2
+ ld [wRivalStarterTemp], a
+ ld a, $3
+ ld [wRivalStarterBallSpriteIndex], a
+ ld a, STARTER1
+ ld b, $2
+ jr OaksLabScript_1d133
+
+OaksLabText3:
+ TX_ASM
+ ld a, STARTER3
+ ld [wRivalStarterTemp], a
+ ld a, $4
+ ld [wRivalStarterBallSpriteIndex], a
+ ld a, STARTER2
+ ld b, $3
+ jr OaksLabScript_1d133
+
+OaksLabText4:
+ TX_ASM
+ ld a, STARTER1
+ ld [wRivalStarterTemp], a
+ ld a, $2
+ ld [wRivalStarterBallSpriteIndex], a
+ ld a, STARTER3
+ ld b, $4
+
+OaksLabScript_1d133:
+ ld [wcf91], a
+ ld [wd11e], a
+ ld a, b
+ ld [wSpriteIndex], a
+ CheckEvent EVENT_GOT_STARTER
+ jp nz, OaksLabScript_1d22d
+ CheckEventReuseA EVENT_OAK_ASKED_TO_CHOOSE_MON
+ jr nz, OaksLabScript_1d157
+ ld hl, OaksLabText39
+ call PrintText
+ jp TextScriptEnd
+
+OaksLabText39:
+ TX_FAR _OaksLabText39
+ db "@"
+
+OaksLabScript_1d157:
+ ld a, $5
+ ld [H_SPRITEINDEX], a
+ ld a, $9
+ ld [H_SPRITEDATAOFFSET], a
+ call GetPointerWithinSpriteStateData1
+ ld [hl], SPRITE_FACING_DOWN
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld a, $9
+ ld [H_SPRITEDATAOFFSET], a
+ call GetPointerWithinSpriteStateData1
+ ld [hl], SPRITE_FACING_RIGHT
+ ld hl, wd730
+ set 6, [hl]
+ predef StarterDex
+ ld hl, wd730
+ res 6, [hl]
+ call ReloadMapData
+ ld c, 10
+ call DelayFrames
+ ld a, [wSpriteIndex]
+ cp $2
+ jr z, OaksLabLookAtCharmander
+ cp $3
+ jr z, OaksLabLookAtSquirtle
+ jr OaksLabLookAtBulbasaur
+
+OaksLabLookAtCharmander:
+ ld hl, OaksLabCharmanderText
+ jr OaksLabMonChoiceMenu
+OaksLabCharmanderText:
+ TX_FAR _OaksLabCharmanderText
+ db "@"
+
+OaksLabLookAtSquirtle:
+ ld hl, OaksLabSquirtleText
+ jr OaksLabMonChoiceMenu
+OaksLabSquirtleText:
+ TX_FAR _OaksLabSquirtleText
+ db "@"
+
+OaksLabLookAtBulbasaur:
+ ld hl, OaksLabBulbasaurText
+ jr OaksLabMonChoiceMenu
+OaksLabBulbasaurText:
+ TX_FAR _OaksLabBulbasaurText
+ db "@"
+
+OaksLabMonChoiceMenu:
+ call PrintText
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ call YesNoChoice ; yes/no menu
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, OaksLabMonChoiceEnd
+ ld a, [wcf91]
+ ld [wPlayerStarter], a
+ ld [wd11e], a
+ call GetMonName
+ ld a, [wSpriteIndex]
+ cp $2
+ jr nz, .asm_1d1db
+ ld a, HS_STARTER_BALL_1
+ jr .asm_1d1e5
+.asm_1d1db
+ cp $3
+ jr nz, .asm_1d1e3
+ ld a, HS_STARTER_BALL_2
+ jr .asm_1d1e5
+.asm_1d1e3
+ ld a, HS_STARTER_BALL_3
+.asm_1d1e5
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, OaksLabMonEnergeticText
+ call PrintText
+ ld hl, OaksLabReceivedMonText
+ call PrintText
+ xor a ; PLAYER_PARTY_DATA
+ ld [wMonDataLocation], a
+ ld a, 5
+ ld [wCurEnemyLVL], a
+ ld a, [wcf91]
+ ld [wd11e], a
+ call AddPartyMon
+ ld hl, wd72e
+ set 3, [hl]
+ ld a, $fc
+ ld [wJoyIgnore], a
+ ld a, $8
+ ld [wOaksLabCurScript], a
+OaksLabMonChoiceEnd:
+ jp TextScriptEnd
+
+OaksLabMonEnergeticText:
+ TX_FAR _OaksLabMonEnergeticText
+ db "@"
+
+OaksLabReceivedMonText:
+ TX_FAR _OaksLabReceivedMonText
+ TX_SFX_KEY_ITEM
+ db "@"
+
+OaksLabScript_1d22d:
+ ld a, $5
+ ld [H_SPRITEINDEX], a
+ ld a, $9
+ ld [H_SPRITEDATAOFFSET], a
+ call GetPointerWithinSpriteStateData1
+ ld [hl], $0
+ ld hl, OaksLabLastMonText
+ call PrintText
+ jp TextScriptEnd
+
+OaksLabLastMonText:
+ TX_FAR _OaksLabLastMonText
+ db "@"
+
+OaksLabText32:
+OaksLabText5:
+ TX_ASM
+ CheckEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS
+ jr nz, .asm_1d266
+ ld hl, wPokedexOwned
+ ld b, wPokedexOwnedEnd - wPokedexOwned
+ call CountSetBits
+ ld a, [wNumSetBits]
+ cp 2
+ jr c, .asm_1d279
+ CheckEvent EVENT_GOT_POKEDEX
+ jr z, .asm_1d279
+.asm_1d266
+ ld hl, OaksLabText_1d31d
+ call PrintText
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ predef DisplayDexRating
+ jp .asm_1d2ed
+.asm_1d279
+ ld b, POKE_BALL
+ call IsItemInBag
+ jr nz, .asm_1d2e7
+ CheckEvent EVENT_BEAT_ROUTE22_RIVAL_1ST_BATTLE
+ jr nz, .asm_1d2d0
+ CheckEvent EVENT_GOT_POKEDEX
+ jr nz, .asm_1d2c8
+ CheckEventReuseA EVENT_BATTLED_RIVAL_IN_OAKS_LAB
+ jr nz, .asm_1d2a9
+ ld a, [wd72e]
+ bit 3, a
+ jr nz, .asm_1d2a1
+ ld hl, OaksLabText_1d2f0
+ call PrintText
+ jr .asm_1d2ed
+.asm_1d2a1
+ ld hl, OaksLabText_1d2f5
+ call PrintText
+ jr .asm_1d2ed
+.asm_1d2a9
+ ld b, OAKS_PARCEL
+ call IsItemInBag
+ jr nz, .asm_1d2b8
+ ld hl, OaksLabText_1d2fa
+ call PrintText
+ jr .asm_1d2ed
+.asm_1d2b8
+ ld hl, OaksLabDeliverParcelText
+ call PrintText
+ call OaksLabScript_RemoveParcel
+ ld a, $f
+ ld [wOaksLabCurScript], a
+ jr .asm_1d2ed
+.asm_1d2c8
+ ld hl, OaksLabAroundWorldText
+ call PrintText
+ jr .asm_1d2ed
+.asm_1d2d0
+ CheckAndSetEvent EVENT_GOT_POKEBALLS_FROM_OAK
+ jr nz, .asm_1d2e7
+ lb bc, POKE_BALL, 5
+ call GiveItem
+ ld hl, OaksLabGivePokeballsText
+ call PrintText
+ jr .asm_1d2ed
+.asm_1d2e7
+ ld hl, OaksLabPleaseVisitText
+ call PrintText
+.asm_1d2ed
+ jp TextScriptEnd
+
+OaksLabText_1d2f0:
+ TX_FAR _OaksLabText_1d2f0
+ db "@"
+
+OaksLabText_1d2f5:
+ TX_FAR _OaksLabText_1d2f5
+ db "@"
+
+OaksLabText_1d2fa:
+ TX_FAR _OaksLabText_1d2fa
+ db "@"
+
+OaksLabDeliverParcelText:
+ TX_FAR _OaksLabDeliverParcelText1
+ TX_SFX_KEY_ITEM
+ TX_FAR _OaksLabDeliverParcelText2
+ db "@"
+
+OaksLabAroundWorldText:
+ TX_FAR _OaksLabAroundWorldText
+ db "@"
+
+OaksLabGivePokeballsText:
+ TX_FAR _OaksLabGivePokeballsText1
+ TX_SFX_KEY_ITEM
+ TX_FAR _OaksLabGivePokeballsText2
+ db "@"
+
+OaksLabPleaseVisitText:
+ TX_FAR _OaksLabPleaseVisitText
+ db "@"
+
+OaksLabText_1d31d:
+ TX_FAR _OaksLabText_1d31d
+ db "@"
+
+OaksLabText7:
+OaksLabText6:
+ TX_ASM
+ ld hl, OaksLabText_1d32c
+ call PrintText
+ jp TextScriptEnd
+
+OaksLabText_1d32c:
+ TX_FAR _OaksLabText_1d32c
+ db "@"
+
+OaksLabText8:
+ TX_FAR _OaksLabText8
+ db "@"
+
+OaksLabText9:
+ TX_ASM
+ ld hl, OaksLabText_1d340
+ call PrintText
+ jp TextScriptEnd
+
+OaksLabText_1d340:
+ TX_FAR _OaksLabText_1d340
+ db "@"
+
+OaksLabText17:
+ TX_ASM
+ ld hl, OaksLabRivalWaitingText
+ call PrintText
+ jp TextScriptEnd
+
+OaksLabRivalWaitingText:
+ TX_FAR _OaksLabRivalWaitingText
+ db "@"
+
+OaksLabText18:
+ TX_ASM
+ ld hl, OaksLabChooseMonText
+ call PrintText
+ jp TextScriptEnd
+
+OaksLabChooseMonText:
+ TX_FAR _OaksLabChooseMonText
+ db "@"
+
+OaksLabText19:
+ TX_ASM
+ ld hl, OaksLabRivalInterjectionText
+ call PrintText
+ jp TextScriptEnd
+
+OaksLabRivalInterjectionText:
+ TX_FAR _OaksLabRivalInterjectionText
+ db "@"
+
+OaksLabText20:
+ TX_ASM
+ ld hl, OaksLabBePatientText
+ call PrintText
+ jp TextScriptEnd
+
+OaksLabBePatientText:
+ TX_FAR _OaksLabBePatientText
+ db "@"
+
+OaksLabText12:
+ TX_ASM
+ ld hl, OaksLabLeavingText
+ call PrintText
+ jp TextScriptEnd
+
+OaksLabLeavingText:
+ TX_FAR _OaksLabLeavingText
+ db "@"
+
+OaksLabText13:
+ TX_ASM
+ ld hl, OaksLabRivalPickingMonText
+ call PrintText
+ jp TextScriptEnd
+
+OaksLabRivalPickingMonText:
+ TX_FAR _OaksLabRivalPickingMonText
+ db "@"
+
+OaksLabText14:
+ TX_ASM
+ ld hl, OaksLabRivalReceivedMonText
+ call PrintText
+ jp TextScriptEnd
+
+OaksLabRivalReceivedMonText:
+ TX_FAR _OaksLabRivalReceivedMonText
+ TX_SFX_KEY_ITEM
+ db "@"
+
+OaksLabText15:
+ TX_ASM
+ ld hl, OaksLabRivalChallengeText
+ call PrintText
+ jp TextScriptEnd
+
+OaksLabRivalChallengeText:
+ TX_FAR _OaksLabRivalChallengeText
+ db "@"
+
+OaksLabText_1d3be:
+ TX_FAR _OaksLabText_1d3be
+ db "@"
+
+OaksLabText_1d3c3:
+ TX_FAR _OaksLabText_1d3c3
+ db "@"
+
+OaksLabText16:
+ TX_ASM
+ ld hl, OaksLabRivalToughenUpText
+ call PrintText
+ jp TextScriptEnd
+
+OaksLabRivalToughenUpText:
+ TX_FAR _OaksLabRivalToughenUpText
+ db "@"
+
+OaksLabText21:
+ TX_FAR _OaksLabText21
+ db "@"
+
+OaksLabText22:
+ TX_FAR _OaksLabText22
+ db "@"
+
+OaksLabText23:
+ TX_FAR _OaksLabText23
+ db "@"
+
+OaksLabText24:
+ TX_FAR _OaksLabText24
+ db "@"
+
+OaksLabText25:
+ TX_FAR _OaksLabText25
+ TX_SFX_KEY_ITEM
+ db "@"
+
+OaksLabText26:
+ TX_FAR _OaksLabText26
+ db "@"
+
+OaksLabText27:
+ TX_FAR _OaksLabText27
+ db "@"
+
+OaksLabText11:
+OaksLabText10:
+ TX_ASM
+ ld hl, OaksLabText_1d405
+ call PrintText
+ jp TextScriptEnd
+
+OaksLabText_1d405:
+ TX_FAR _OaksLabText_1d405
+ db "@"
--- /dev/null
+++ b/scripts/PalletTown.asm
@@ -1,0 +1,214 @@
+PalletTown_Script:
+ CheckEvent EVENT_GOT_POKEBALLS_FROM_OAK
+ jr z, .next
+ SetEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS
+.next
+ call EnableAutoTextBoxDrawing
+ ld hl, PalletTown_ScriptPointers
+ ld a, [wPalletTownCurScript]
+ jp CallFunctionInTable
+
+PalletTown_ScriptPointers:
+ dw PalletTownScript0
+ dw PalletTownScript1
+ dw PalletTownScript2
+ dw PalletTownScript3
+ dw PalletTownScript4
+ dw PalletTownScript5
+ dw PalletTownScript6
+
+PalletTownScript0:
+ CheckEvent EVENT_FOLLOWED_OAK_INTO_LAB
+ ret nz
+ ld a, [wYCoord]
+ cp 1 ; is player near north exit?
+ ret nz
+ xor a
+ ld [hJoyHeld], a
+ ld a, PLAYER_DIR_DOWN
+ ld [wPlayerMovingDirection], a
+ ld a, $FF
+ call PlaySound ; stop music
+ ld a, BANK(Music_MeetProfOak)
+ ld c, a
+ ld a, MUSIC_MEET_PROF_OAK ; “oak appears” music
+ call PlayMusic
+ ld a, $FC
+ ld [wJoyIgnore], a
+ SetEvent EVENT_OAK_APPEARED_IN_PALLET
+
+ ; trigger the next script
+ ld a, 1
+ ld [wPalletTownCurScript], a
+ ret
+
+PalletTownScript1:
+ xor a
+ ld [wcf0d], a
+ ld a, 1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $FF
+ ld [wJoyIgnore], a
+ ld a, HS_PALLET_TOWN_OAK
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+
+ ; trigger the next script
+ ld a, 2
+ ld [wPalletTownCurScript], a
+ ret
+
+PalletTownScript2:
+ ld a, 1
+ ld [H_SPRITEINDEX], a
+ ld a, SPRITE_FACING_UP
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ call Delay3
+ ld a, 1
+ ld [wYCoord], a
+ ld a, 1
+ ld [hNPCPlayerRelativePosPerspective], a
+ ld a, 1
+ swap a
+ ld [hNPCSpriteOffset], a
+ predef CalcPositionOfPlayerRelativeToNPC
+ ld hl, hNPCPlayerYDistance
+ dec [hl]
+ predef FindPathToPlayer ; load Oak’s movement into wNPCMovementDirections2
+ ld de, wNPCMovementDirections2
+ ld a, 1 ; oak
+ ld [H_SPRITEINDEX], a
+ call MoveSprite
+ ld a, $FF
+ ld [wJoyIgnore], a
+
+ ; trigger the next script
+ ld a, 3
+ ld [wPalletTownCurScript], a
+ ret
+
+PalletTownScript3:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ xor a ; ld a, SPRITE_FACING_DOWN
+ ld [wSpriteStateData1 + 9], a
+ ld a, 1
+ ld [wcf0d], a
+ ld a, $FC
+ ld [wJoyIgnore], a
+ ld a, 1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+; set up movement script that causes the player to follow Oak to his lab
+ ld a, $FF
+ ld [wJoyIgnore], a
+ ld a, 1
+ ld [wSpriteIndex], a
+ xor a
+ ld [wNPCMovementScriptFunctionNum], a
+ ld a, 1
+ ld [wNPCMovementScriptPointerTableNum], a
+ ld a, [H_LOADEDROMBANK]
+ ld [wNPCMovementScriptBank], a
+
+ ; trigger the next script
+ ld a, 4
+ ld [wPalletTownCurScript], a
+ ret
+
+PalletTownScript4:
+ ld a, [wNPCMovementScriptPointerTableNum]
+ and a ; is the movement script over?
+ ret nz
+
+ ; trigger the next script
+ ld a, 5
+ ld [wPalletTownCurScript], a
+ ret
+
+PalletTownScript5:
+ CheckEvent EVENT_DAISY_WALKING
+ jr nz, .next
+ CheckBothEventsSet EVENT_GOT_TOWN_MAP, EVENT_ENTERED_BLUES_HOUSE, 1
+ jr nz, .next
+ SetEvent EVENT_DAISY_WALKING
+ ld a, HS_DAISY_SITTING
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, HS_DAISY_WALKING
+ ld [wMissableObjectIndex], a
+ predef_jump ShowObject
+.next
+ CheckEvent EVENT_GOT_POKEBALLS_FROM_OAK
+ ret z
+ SetEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS_2
+PalletTownScript6:
+ ret
+
+PalletTown_TextPointers:
+ dw PalletTownText1
+ dw PalletTownText2
+ dw PalletTownText3
+ dw PalletTownText4
+ dw PalletTownText5
+ dw PalletTownText6
+ dw PalletTownText7
+
+PalletTownText1:
+ TX_ASM
+ ld a, [wcf0d]
+ and a
+ jr nz, .next
+ ld a, 1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, OakAppearsText
+ jr .done
+.next
+ ld hl, OakWalksUpText
+.done
+ call PrintText
+ jp TextScriptEnd
+
+OakAppearsText:
+ TX_FAR _OakAppearsText
+ TX_ASM
+ ld c, 10
+ call DelayFrames
+ xor a
+ ld [wEmotionBubbleSpriteIndex], a ; player's sprite
+ ld [wWhichEmotionBubble], a ; EXCLAMATION_BUBBLE
+ predef EmotionBubble
+ ld a, PLAYER_DIR_DOWN
+ ld [wPlayerMovingDirection], a
+ jp TextScriptEnd
+
+OakWalksUpText:
+ TX_FAR _OakWalksUpText
+ db "@"
+
+PalletTownText2: ; girl
+ TX_FAR _PalletTownText2
+ db "@"
+
+PalletTownText3: ; fat man
+ TX_FAR _PalletTownText3
+ db "@"
+
+PalletTownText4: ; sign by lab
+ TX_FAR _PalletTownText4
+ db "@"
+
+PalletTownText5: ; sign by fence
+ TX_FAR _PalletTownText5
+ db "@"
+
+PalletTownText6: ; sign by Red’s house
+ TX_FAR _PalletTownText6
+ db "@"
+
+PalletTownText7: ; sign by Blue’s house
+ TX_FAR _PalletTownText7
+ db "@"
--- /dev/null
+++ b/scripts/PewterCity.asm
@@ -1,0 +1,322 @@
+PewterCity_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, PewterCity_ScriptPointers
+ ld a, [wPewterCityCurScript]
+ jp CallFunctionInTable
+
+PewterCity_ScriptPointers:
+ dw PewterCityScript0
+ dw PewterCityScript1
+ dw PewterCityScript2
+ dw PewterCityScript3
+ dw PewterCityScript4
+ dw PewterCityScript5
+ dw PewterCityScript6
+
+PewterCityScript0:
+ xor a
+ ld [wMuseum1FCurScript], a
+ ResetEvent EVENT_BOUGHT_MUSEUM_TICKET
+ call PewterCityScript_1925e
+ ret
+
+PewterCityScript_1925e:
+ CheckEvent EVENT_BEAT_BROCK
+ ret nz
+ ld hl, CoordsData_19277
+ call ArePlayerCoordsInArray
+ ret nc
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, $5
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+
+CoordsData_19277:
+ db $11,$23
+ db $11,$24
+ db $12,$25
+ db $13,$25
+ db $ff
+
+PewterCityScript1:
+ ld a, [wNPCMovementScriptPointerTableNum]
+ and a
+ ret nz
+ ld a, $3
+ ld [H_SPRITEINDEX], a
+ ld a, SPRITE_FACING_UP
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, ($3 << 4) | SPRITE_FACING_UP
+ ld [hSpriteImageIndex], a
+ call SetSpriteImageIndexAfterSettingFacingDirection
+ call PlayDefaultMusic
+ ld hl, wFlags_0xcd60
+ set 4, [hl]
+ ld a, $d
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $3c
+ ld [$ffeb], a
+ ld a, $30
+ ld [$ffec], a
+ ld a, $c
+ ld [$ffed], a
+ ld a, $11
+ ld [$ffee], a
+ ld a, $3
+ ld [wSpriteIndex], a
+ call SetSpritePosition1
+ ld a, $3
+ ld [H_SPRITEINDEX], a
+ ld de, MovementData_PewterMuseumGuyExit
+ call MoveSprite
+ ld a, $2
+ ld [wPewterCityCurScript], a
+ ret
+
+MovementData_PewterMuseumGuyExit:
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+PewterCityScript2:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld a, HS_MUSEUM_GUY
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, $3
+ ld [wPewterCityCurScript], a
+ ret
+
+PewterCityScript3:
+ ld a, $3
+ ld [wSpriteIndex], a
+ call SetSpritePosition2
+ ld a, HS_MUSEUM_GUY
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $0
+ ld [wPewterCityCurScript], a
+ ret
+
+PewterCityScript4:
+ ld a, [wNPCMovementScriptPointerTableNum]
+ and a
+ ret nz
+ ld a, $5
+ ld [H_SPRITEINDEX], a
+ ld a, SPRITE_FACING_LEFT
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, ($1 << 4) | SPRITE_FACING_LEFT
+ ld [hSpriteImageIndex], a
+ call SetSpriteImageIndexAfterSettingFacingDirection
+ call PlayDefaultMusic
+ ld hl, wFlags_0xcd60
+ set 4, [hl]
+ ld a, $e
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $3c
+ ld [$ffeb], a
+ ld a, $40
+ ld [$ffec], a
+ ld a, $16
+ ld [$ffed], a
+ ld a, $10
+ ld [$ffee], a
+ ld a, $5
+ ld [wSpriteIndex], a
+ call SetSpritePosition1
+ ld a, $5
+ ld [H_SPRITEINDEX], a
+ ld de, MovementData_PewterGymGuyExit
+ call MoveSprite
+ ld a, $5
+ ld [wPewterCityCurScript], a
+ ret
+
+MovementData_PewterGymGuyExit:
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db $FF
+
+PewterCityScript5:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld a, HS_GYM_GUY
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, $6
+ ld [wPewterCityCurScript], a
+ ret
+
+PewterCityScript6:
+ ld a, $5
+ ld [wSpriteIndex], a
+ call SetSpritePosition2
+ ld a, HS_GYM_GUY
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $0
+ ld [wPewterCityCurScript], a
+ ret
+
+PewterCity_TextPointers:
+ dw PewterCityText1
+ dw PewterCityText2
+ dw PewterCityText3
+ dw PewterCityText4
+ dw PewterCityText5
+ dw PewterCityText6
+ dw PewterCityText7
+ dw MartSignText
+ dw PokeCenterSignText
+ dw PewterCityText10
+ dw PewterCityText11
+ dw PewterCityText12
+ dw PewterCityText13
+ dw PewterCityText14
+
+PewterCityText1:
+ TX_FAR _PewterCityText1
+ db "@"
+
+PewterCityText2:
+ TX_FAR _PewterCityText2
+ db "@"
+
+PewterCityText3:
+ TX_ASM
+ ld hl, PewterCityText_193f1
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .asm_193c9
+ ld hl, PewterCityText_193f6
+ call PrintText
+ jr .asm_193ee
+.asm_193c9
+ ld hl, PewterCityText_193fb
+ call PrintText
+ xor a
+ ld [hJoyPressed], a
+ ld [hJoyHeld], a
+ ld [wNPCMovementScriptFunctionNum], a
+ ld a, $2
+ ld [wNPCMovementScriptPointerTableNum], a
+ ld a, [H_LOADEDROMBANK]
+ ld [wNPCMovementScriptBank], a
+ ld a, $3
+ ld [wSpriteIndex], a
+ call GetSpritePosition2
+ ld a, $1
+ ld [wPewterCityCurScript], a
+.asm_193ee
+ jp TextScriptEnd
+
+PewterCityText_193f1:
+ TX_FAR _PewterCityText_193f1
+ db "@"
+
+PewterCityText_193f6:
+ TX_FAR _PewterCityText_193f6
+ db "@"
+
+PewterCityText_193fb:
+ TX_FAR _PewterCityText_193fb
+ db "@"
+
+PewterCityText13:
+ TX_FAR _PewterCityText13
+ db "@"
+
+PewterCityText4:
+ TX_ASM
+ ld hl, PewterCityText_19427
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ cp $0
+ jr nz, .asm_1941e
+ ld hl, PewterCityText_1942c
+ call PrintText
+ jr .asm_19424
+.asm_1941e
+ ld hl, PewterCityText_19431
+ call PrintText
+.asm_19424
+ jp TextScriptEnd
+
+PewterCityText_19427:
+ TX_FAR _PewterCityText_19427
+ db "@"
+
+PewterCityText_1942c:
+ TX_FAR _PewterCityText_1942c
+ db "@"
+
+PewterCityText_19431:
+ TX_FAR _PewterCityText_19431
+ db "@"
+
+PewterCityText5:
+ TX_ASM
+ ld hl, PewterCityText_1945d
+ call PrintText
+ xor a
+ ld [hJoyHeld], a
+ ld [wNPCMovementScriptFunctionNum], a
+ ld a, $3
+ ld [wNPCMovementScriptPointerTableNum], a
+ ld a, [H_LOADEDROMBANK]
+ ld [wNPCMovementScriptBank], a
+ ld a, $5
+ ld [wSpriteIndex], a
+ call GetSpritePosition2
+ ld a, $4
+ ld [wPewterCityCurScript], a
+ jp TextScriptEnd
+
+PewterCityText_1945d:
+ TX_FAR _PewterCityText_1945d
+ db "@"
+
+PewterCityText14:
+ TX_FAR _PewterCityText14
+ db "@"
+
+PewterCityText6:
+ TX_FAR _PewterCityText6
+ db "@"
+
+PewterCityText7:
+ TX_FAR _PewterCityText7
+ db "@"
+
+PewterCityText10:
+ TX_FAR _PewterCityText10
+ db "@"
+
+PewterCityText11:
+ TX_FAR _PewterCityText11
+ db "@"
+
+PewterCityText12:
+ TX_FAR _PewterCityText12
+ db "@"
--- /dev/null
+++ b/scripts/PewterGym.asm
@@ -1,0 +1,228 @@
+PewterGym_Script:
+ ld hl, wCurrentMapScriptFlags
+ bit 6, [hl]
+ res 6, [hl]
+ call nz, PewterGymScript_5c3a4
+ call EnableAutoTextBoxDrawing
+ ld hl, PewterGymTrainerHeader0
+ ld de, PewterGym_ScriptPointers
+ ld a, [wPewterGymCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wPewterGymCurScript], a
+ ret
+
+PewterGymScript_5c3a4:
+ ld hl, Gym1CityName
+ ld de, Gym1LeaderName
+ jp LoadGymLeaderAndCityName
+
+Gym1CityName:
+ db "PEWTER CITY@"
+
+Gym1LeaderName:
+ db "BROCK@"
+
+PewterGymScript_5c3bf:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wPewterGymCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+PewterGym_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw PewterGymScript3
+
+PewterGymScript3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, PewterGymScript_5c3bf
+ ld a, $f0
+ ld [wJoyIgnore], a
+
+PewterGymScript_5c3df:
+ ld a, $4
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_BEAT_BROCK
+ lb bc, TM_34, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld a, $5
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_GOT_TM34
+ jr .asm_5c408
+.BagFull
+ ld a, $6
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+.asm_5c408
+ ld hl, wObtainedBadges
+ set 0, [hl]
+ ld hl, wBeatGymFlags
+ set 0, [hl]
+
+ ld a, HS_GYM_GUY
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, HS_ROUTE_22_RIVAL_1
+ ld [wMissableObjectIndex], a
+ predef HideObject
+
+ ResetEvents EVENT_1ST_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE
+
+ ; deactivate gym trainers
+ SetEvent EVENT_BEAT_PEWTER_GYM_TRAINER_0
+
+ jp PewterGymScript_5c3bf
+
+PewterGym_TextPointers:
+ dw PewterGymText1
+ dw PewterGymText2
+ dw PewterGymText3
+ dw PewterGymText4
+ dw PewterGymText5
+ dw PewterGymText6
+
+PewterGymTrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_PEWTER_GYM_TRAINER_0
+ db ($5 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_PEWTER_GYM_TRAINER_0
+ dw PewterGymBattleText1 ; TextBeforeBattle
+ dw PewterGymAfterBattleText1 ; TextAfterBattle
+ dw PewterGymEndBattleText1 ; TextEndBattle
+ dw PewterGymEndBattleText1 ; TextEndBattle
+
+ db $ff
+
+PewterGymText1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_BROCK
+ jr z, .asm_5c46a
+ CheckEventReuseA EVENT_GOT_TM34
+ jr nz, .asm_5c462
+ call z, PewterGymScript_5c3df
+ call DisableWaitingAfterTextDisplay
+ jr .asm_5c49b
+.asm_5c462
+ ld hl, PewterGymText_5c4a3
+ call PrintText
+ jr .asm_5c49b
+.asm_5c46a
+ ld hl, PewterGymText_5c49e
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, PewterGymText_5c4bc
+ ld de, PewterGymText_5c4bc
+ call SaveEndBattleTextPointers
+ ld a, [H_SPRITEINDEX]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ ld a, $1
+ ld [wGymLeaderNo], a
+ xor a
+ ld [hJoyHeld], a
+ ld a, $3
+ ld [wPewterGymCurScript], a
+ ld [wCurMapScript], a
+.asm_5c49b
+ jp TextScriptEnd
+
+PewterGymText_5c49e:
+ TX_FAR _PewterGymText_5c49e
+ db "@"
+
+PewterGymText_5c4a3:
+ TX_FAR _PewterGymText_5c4a3
+ db "@"
+
+PewterGymText4:
+ TX_FAR _TM34PreReceiveText
+ db "@"
+
+PewterGymText5:
+ TX_FAR _ReceivedTM34Text
+ TX_SFX_ITEM_1
+ TX_FAR _TM34ExplanationText
+ db "@"
+
+PewterGymText6:
+ TX_FAR _TM34NoRoomText
+ db "@"
+
+PewterGymText_5c4bc:
+ TX_FAR _PewterGymText_5c4bc
+ TX_SFX_LEVEL_UP ; probably supposed to play SFX_GET_ITEM_1 but the wrong music bank is loaded
+ TX_FAR _PewterGymText_5c4c1
+ db "@"
+
+PewterGymText2:
+ TX_ASM
+ ld hl, PewterGymTrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PewterGymBattleText1:
+ TX_FAR _PewterGymBattleText1
+ db "@"
+
+PewterGymEndBattleText1:
+ TX_FAR _PewterGymEndBattleText1
+ db "@"
+
+PewterGymAfterBattleText1:
+ TX_FAR _PewterGymAfterBattleText1
+ db "@"
+
+PewterGymText3:
+ TX_ASM
+ ld a, [wBeatGymFlags]
+ bit 0, a
+ jr nz, .asm_5c50c
+ ld hl, PewterGymText_5c515
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .asm_5c4fe
+ ld hl, PewterGymText_5c51a
+ call PrintText
+ jr .asm_5c504
+.asm_5c4fe
+ ld hl, PewterGymText_5c524
+ call PrintText
+.asm_5c504
+ ld hl, PewterGymText_5c51f
+ call PrintText
+ jr .asm_5c512
+.asm_5c50c
+ ld hl, PewterGymText_5c529
+ call PrintText
+.asm_5c512
+ jp TextScriptEnd
+
+PewterGymText_5c515:
+ TX_FAR _PewterGymText_5c515
+ db "@"
+
+PewterGymText_5c51a:
+ TX_FAR _PewterGymText_5c51a
+ db "@"
+
+PewterGymText_5c51f:
+ TX_FAR _PewterGymText_5c51f
+ db "@"
+
+PewterGymText_5c524:
+ TX_FAR _PewterGymText_5c524
+ db "@"
+
+PewterGymText_5c529:
+ TX_FAR _PewterGymText_5c529
+ db "@"
--- /dev/null
+++ b/scripts/PewterMart.asm
@@ -1,0 +1,28 @@
+PewterMart_Script:
+ call EnableAutoTextBoxDrawing
+ ld a, $1
+ ld [wAutoTextBoxDrawingControl], a
+ ret
+
+PewterMart_TextPointers:
+ dw PewterCashierText
+ dw PewterMartText2
+ dw PewterMartText3
+
+PewterMartText2:
+ TX_ASM
+ ld hl, .Text
+ call PrintText
+ jp TextScriptEnd
+.Text
+ TX_FAR _PewterMartText2
+ db "@"
+
+PewterMartText3:
+ TX_ASM
+ ld hl, .Text
+ call PrintText
+ jp TextScriptEnd
+.Text
+ TX_FAR _PewterMartText3
+ db "@"
--- /dev/null
+++ b/scripts/PewterNidoranHouse.asm
@@ -1,0 +1,23 @@
+PewterNidoranHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+PewterNidoranHouse_TextPointers:
+ dw PewterHouse1Text1
+ dw PewterHouse1Text2
+ dw PewterHouse1Text3
+
+PewterHouse1Text1:
+ TX_FAR _PewterHouse1Text1
+ TX_ASM
+ ld a, NIDORAN_M
+ call PlayCry
+ call WaitForSoundToFinish
+ jp TextScriptEnd
+
+PewterHouse1Text2:
+ TX_FAR _PewterHouse1Text2
+ db "@"
+
+PewterHouse1Text3:
+ TX_FAR _PewterHouse1Text3
+ db "@"
--- /dev/null
+++ b/scripts/PewterPokecenter.asm
@@ -1,0 +1,84 @@
+PewterPokecenter_Script:
+ call Serial_TryEstablishingExternallyClockedConnection
+ jp EnableAutoTextBoxDrawing
+
+PewterPokecenter_TextPointers:
+ dw PewterHealNurseText
+ dw PewterPokecenterText2
+ dw PewterJigglypuffText
+ dw PewterTradeNurseText
+
+PewterHealNurseText:
+ TX_POKECENTER_NURSE
+
+PewterPokecenterText2:
+ TX_FAR _PewterPokecenterText2
+ db "@"
+
+PewterJigglypuffText:
+ TX_ASM
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, .Text
+ call PrintText
+ StopAllMusic
+ ld c, 32
+ call DelayFrames
+ ld hl, JigglypuffFacingDirections
+ ld de, wJigglypuffFacingDirections
+ ld bc, JigglypuffFacingDirectionsEnd - JigglypuffFacingDirections
+ call CopyData
+
+ ld a, [wSprite03StateData1ImageIndex]
+ ld hl, wJigglypuffFacingDirections
+.findMatchingFacingDirectionLoop
+ cp [hl]
+ inc hl
+ jr nz, .findMatchingFacingDirectionLoop
+ dec hl
+ push hl
+ ld c, BANK(Music_JigglypuffSong)
+ ld a, MUSIC_JIGGLYPUFF_SONG
+ call PlayMusic
+ pop hl
+.loop
+ ld a, [hl]
+ ld [wSprite03StateData1ImageIndex], a
+
+; rotate the array
+ push hl
+ ld hl, wJigglypuffFacingDirections
+ ld de, wJigglypuffFacingDirections - 1
+ ld bc, JigglypuffFacingDirectionsEnd - JigglypuffFacingDirections
+ call CopyData
+ ld a, [wJigglypuffFacingDirections - 1]
+ ld [wJigglypuffFacingDirections + 3], a
+ pop hl
+
+ ld c, 24
+ call DelayFrames
+
+ ld a, [wChannelSoundIDs]
+ ld b, a
+ ld a, [wChannelSoundIDs + Ch1]
+ or b
+ jr nz, .loop
+
+ ld c, 48
+ call DelayFrames
+ call PlayDefaultMusic
+ jp TextScriptEnd
+
+.Text
+ TX_FAR _PewterJigglypuffText
+ db "@"
+
+JigglypuffFacingDirections:
+ db $30 | SPRITE_FACING_DOWN
+ db $30 | SPRITE_FACING_LEFT
+ db $30 | SPRITE_FACING_UP
+ db $30 | SPRITE_FACING_RIGHT
+JigglypuffFacingDirectionsEnd:
+
+PewterTradeNurseText:
+ TX_CABLE_CLUB_RECEPTIONIST
--- /dev/null
+++ b/scripts/PewterSpeechHouse.asm
@@ -1,0 +1,14 @@
+PewterSpeechHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+PewterSpeechHouse_TextPointers:
+ dw PewterHouse2Text1
+ dw PewterHouse2Text2
+
+PewterHouse2Text1:
+ TX_FAR _PewterHouse2Text1
+ db "@"
+
+PewterHouse2Text2:
+ TX_FAR _PewterHouse2Text2
+ db "@"
--- /dev/null
+++ b/scripts/PokemonFanClub.asm
@@ -1,0 +1,173 @@
+PokemonFanClub_Script:
+ jp EnableAutoTextBoxDrawing
+
+FanClubBikeInBag:
+; check if any bike paraphernalia in bag
+ CheckEvent EVENT_GOT_BIKE_VOUCHER
+ ret nz
+ ld b, BICYCLE
+ call IsItemInBag
+ ret nz
+ ld b, BIKE_VOUCHER
+ jp IsItemInBag
+
+PokemonFanClub_TextPointers:
+ dw FanClubText1
+ dw FanClubText2
+ dw FanClubText3
+ dw FanClubText4
+ dw FanClubText5
+ dw FanClubText6
+ dw FanClubText7
+ dw FanClubText8
+
+FanClubText1:
+; pikachu fan
+ TX_ASM
+ CheckEvent EVENT_PIKACHU_FAN_BOAST
+ jr nz, .mineisbetter
+ ld hl, .normaltext
+ call PrintText
+ SetEvent EVENT_SEEL_FAN_BOAST
+ jr .done
+.mineisbetter
+ ld hl, .bettertext
+ call PrintText
+ ResetEvent EVENT_PIKACHU_FAN_BOAST
+.done
+ jp TextScriptEnd
+
+.normaltext
+ TX_FAR PikachuFanText
+ db "@"
+
+.bettertext
+ TX_FAR PikachuFanBetterText
+ db "@"
+
+FanClubText2:
+; seel fan
+ TX_ASM
+ CheckEvent EVENT_SEEL_FAN_BOAST
+ jr nz, .mineisbetter
+ ld hl, .normaltext
+ call PrintText
+ SetEvent EVENT_PIKACHU_FAN_BOAST
+ jr .done
+.mineisbetter
+ ld hl, .bettertext
+ call PrintText
+ ResetEvent EVENT_SEEL_FAN_BOAST
+.done
+ jp TextScriptEnd
+
+.normaltext
+ TX_FAR SeelFanText
+ db "@"
+
+.bettertext
+ TX_FAR SeelFanBetterText
+ db "@"
+
+FanClubText3:
+; pikachu
+ TX_ASM
+ ld hl, .text
+ call PrintText
+ ld a, PIKACHU
+ call PlayCry
+ call WaitForSoundToFinish
+ jp TextScriptEnd
+
+.text
+ TX_FAR FanClubPikachuText
+ db "@"
+
+FanClubText4:
+; seel
+ TX_ASM
+ ld hl, .text
+ call PrintText
+ ld a, SEEL
+ call PlayCry
+ call WaitForSoundToFinish
+ jp TextScriptEnd
+
+.text
+ TX_FAR FanClubSeelText
+ db "@"
+
+FanClubText5:
+; chair
+ TX_ASM
+ call FanClubBikeInBag
+ jr nz, .nothingleft
+
+ ld hl, .meetchairtext
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .nothanks
+
+ ; tell the story
+ ld hl, .storytext
+ call PrintText
+ lb bc, BIKE_VOUCHER, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, .receivedvouchertext
+ call PrintText
+ SetEvent EVENT_GOT_BIKE_VOUCHER
+ jr .done
+.BagFull
+ ld hl, .bagfulltext
+ call PrintText
+ jr .done
+.nothanks
+ ld hl, .nostorytext
+ call PrintText
+ jr .done
+.nothingleft
+ ld hl, .finaltext
+ call PrintText
+.done
+ jp TextScriptEnd
+
+.meetchairtext
+ TX_FAR FanClubMeetChairText
+ db "@"
+
+.storytext
+ TX_FAR FanClubChairStoryText
+ db "@"
+
+.receivedvouchertext
+ TX_FAR ReceivedBikeVoucherText
+ TX_SFX_KEY_ITEM
+ TX_FAR ExplainBikeVoucherText
+ db "@"
+
+.nostorytext
+ TX_FAR FanClubNoStoryText
+ db "@"
+
+.finaltext
+ TX_FAR FanClubChairFinalText
+ db "@"
+
+.bagfulltext
+ TX_FAR FanClubBagFullText
+ db "@"
+
+FanClubText6:
+ TX_FAR _FanClubText6
+ db "@"
+
+FanClubText7:
+ TX_FAR _FanClubText7
+ db "@"
+
+FanClubText8:
+ TX_FAR _FanClubText8
+ db "@"
--- /dev/null
+++ b/scripts/PokemonMansion1F.asm
@@ -1,0 +1,134 @@
+PokemonMansion1F_Script:
+ call Mansion1Subscript1
+ call EnableAutoTextBoxDrawing
+ ld hl, Mansion1TrainerHeader0
+ ld de, PokemonMansion1F_ScriptPointers
+ ld a, [wPokemonMansion1FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wPokemonMansion1FCurScript], a
+ ret
+
+Mansion1Subscript1:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ CheckEvent EVENT_MANSION_SWITCH_ON
+ jr nz, .asm_442ec
+ lb bc, 6, 12
+ call Mansion1Script_4430b
+ lb bc, 3, 8
+ call Mansion1Script_44304
+ lb bc, 8, 10
+ call Mansion1Script_44304
+ lb bc, 13, 13
+ jp Mansion1Script_44304
+.asm_442ec
+ lb bc, 6, 12
+ call Mansion1Script_44304
+ lb bc, 3, 8
+ call Mansion1Script_4430b
+ lb bc, 8, 10
+ call Mansion1Script_4430b
+ lb bc, 13, 13
+ jp Mansion1Script_4430b
+
+Mansion1Script_44304:
+ ld a, $2d
+ ld [wNewTileBlockID], a
+ jr Mansion1ReplaceBlock
+
+Mansion1Script_4430b:
+ ld a, $e
+ ld [wNewTileBlockID], a
+Mansion1ReplaceBlock:
+ predef ReplaceTileBlock
+ ret
+
+Mansion1Script_Switches:
+ ld a, [wSpriteStateData1 + 9]
+ cp SPRITE_FACING_UP
+ ret nz
+ xor a
+ ld [hJoyHeld], a
+ ld a, $4
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+
+PokemonMansion1F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+PokemonMansion1F_TextPointers:
+ dw Mansion1Text1
+ dw PickUpItemText
+ dw PickUpItemText
+ dw Mansion1Text4
+
+Mansion1TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_MANSION_1_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MANSION_1_TRAINER_0
+ dw Mansion1BattleText2 ; TextBeforeBattle
+ dw Mansion1AfterBattleText2 ; TextAfterBattle
+ dw Mansion1EndBattleText2 ; TextEndBattle
+ dw Mansion1EndBattleText2 ; TextEndBattle
+
+ db $ff
+
+Mansion1Text1:
+ TX_ASM
+ ld hl, Mansion1TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Mansion1BattleText2:
+ TX_FAR _Mansion1BattleText2
+ db "@"
+
+Mansion1EndBattleText2:
+ TX_FAR _Mansion1EndBattleText2
+ db "@"
+
+Mansion1AfterBattleText2:
+ TX_FAR _Mansion1AfterBattleText2
+ db "@"
+
+Mansion1Text4:
+ TX_ASM
+ ld hl, MansionSwitchText
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .asm_4438c
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, wCurrentMapScriptFlags
+ set 5, [hl]
+ ld hl, MansionSwitchPressedText
+ call PrintText
+ ld a, SFX_GO_INSIDE
+ call PlaySound
+ CheckAndSetEvent EVENT_MANSION_SWITCH_ON
+ jr z, .asm_44392
+ ResetEventReuseHL EVENT_MANSION_SWITCH_ON
+ jr .asm_44392
+.asm_4438c
+ ld hl, MansionSwitchNotPressedText
+ call PrintText
+.asm_44392
+ jp TextScriptEnd
+
+MansionSwitchText:
+ TX_FAR _MansionSwitchText
+ db "@"
+
+MansionSwitchPressedText:
+ TX_FAR _MansionSwitchPressedText
+ db "@"
+
+MansionSwitchNotPressedText:
+ TX_FAR _MansionSwitchNotPressedText
+ db "@"
--- /dev/null
+++ b/scripts/PokemonMansion2F.asm
@@ -1,0 +1,140 @@
+PokemonMansion2F_Script:
+ call Mansion2Script_51fee
+ call EnableAutoTextBoxDrawing
+ ld hl, Mansion2TrainerHeader0
+ ld de, PokemonMansion2F_ScriptPointers
+ ld a, [wPokemonMansion2FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wPokemonMansion2FCurScript], a
+ ret
+
+Mansion2Script_51fee:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ CheckEvent EVENT_MANSION_SWITCH_ON
+ jr nz, .asm_52016
+ ld a, $e
+ lb bc, 2, 4
+ call Mansion2Script_5202f
+ ld a, $54
+ lb bc, 4, 9
+ call Mansion2Script_5202f
+ ld a, $5f
+ lb bc, 11, 3
+ call Mansion2Script_5202f
+ ret
+.asm_52016
+ ld a, $5f
+ lb bc, 2, 4
+ call Mansion2Script_5202f
+ ld a, $e
+ lb bc, 4, 9
+ call Mansion2Script_5202f
+ ld a, $e
+ lb bc, 11, 3
+ call Mansion2Script_5202f
+ ret
+
+Mansion2Script_5202f:
+ ld [wNewTileBlockID], a
+ predef_jump ReplaceTileBlock
+
+Mansion2Script_Switches:
+ ld a, [wSpriteStateData1 + 9]
+ cp SPRITE_FACING_UP
+ ret nz
+ xor a
+ ld [hJoyHeld], a
+ ld a, $5
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+
+PokemonMansion2F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+PokemonMansion2F_TextPointers:
+ dw Mansion2Text1
+ dw PickUpItemText
+ dw Mansion2Text3
+ dw Mansion2Text4
+ dw Mansion2Text5
+
+Mansion2TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_MANSION_2_TRAINER_0
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MANSION_2_TRAINER_0
+ dw Mansion2BattleText1 ; TextBeforeBattle
+ dw Mansion2AfterBattleText1 ; TextAfterBattle
+ dw Mansion2EndBattleText1 ; TextEndBattle
+ dw Mansion2EndBattleText1 ; TextEndBattle
+
+ db $ff
+
+Mansion2Text1:
+ TX_ASM
+ ld hl, Mansion2TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Mansion2BattleText1:
+ TX_FAR _Mansion2BattleText1
+ db "@"
+
+Mansion2EndBattleText1:
+ TX_FAR _Mansion2EndBattleText1
+ db "@"
+
+Mansion2AfterBattleText1:
+ TX_FAR _Mansion2AfterBattleText1
+ db "@"
+
+Mansion2Text3:
+ TX_FAR _Mansion2Text3
+ db "@"
+
+Mansion2Text4:
+ TX_FAR _Mansion2Text4
+ db "@"
+
+Mansion3Text6:
+Mansion2Text5:
+ TX_ASM
+ ld hl, Mansion2Text_520c2
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .asm_520b9
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, wCurrentMapScriptFlags
+ set 5, [hl]
+ ld hl, Mansion2Text_520c7
+ call PrintText
+ ld a, SFX_GO_INSIDE
+ call PlaySound
+ CheckAndSetEvent EVENT_MANSION_SWITCH_ON
+ jr z, .asm_520bf
+ ResetEventReuseHL EVENT_MANSION_SWITCH_ON
+ jr .asm_520bf
+.asm_520b9
+ ld hl, Mansion2Text_520cc
+ call PrintText
+.asm_520bf
+ jp TextScriptEnd
+
+Mansion2Text_520c2:
+ TX_FAR _Mansion2Text_520c2
+ db "@"
+
+Mansion2Text_520c7:
+ TX_FAR _Mansion2Text_520c7
+ db "@"
+
+Mansion2Text_520cc:
+ TX_FAR _Mansion2Text_520cc
+ db "@"
--- /dev/null
+++ b/scripts/PokemonMansion3F.asm
@@ -1,0 +1,151 @@
+PokemonMansion3F_Script:
+ call Mansion3Script_52204
+ call EnableAutoTextBoxDrawing
+ ld hl, Mansion3TrainerHeader0
+ ld de, PokemonMansion3F_ScriptPointers
+ ld a, [wPokemonMansion3FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wPokemonMansion3FCurScript], a
+ ret
+
+Mansion3Script_52204:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ CheckEvent EVENT_MANSION_SWITCH_ON
+ jr nz, .asm_52224
+ ld a, $e
+ ld bc, $207
+ call Mansion2Script_5202f
+ ld a, $5f
+ ld bc, $507
+ call Mansion2Script_5202f
+ ret
+.asm_52224
+ ld a, $5f
+ ld bc, $207
+ call Mansion2Script_5202f
+ ld a, $e
+ ld bc, $507
+ call Mansion2Script_5202f
+ ret
+
+PokemonMansion3F_ScriptPointers:
+ dw Mansion3Script0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Mansion3Script0:
+ ld hl, CoordsData_52254
+ call Mansion3Script_5225b
+ ld a, [wWhichDungeonWarp]
+ and a
+ jp z, CheckFightingMapTrainers
+ cp $3
+ ld a, $a5
+ jr nz, .asm_52250
+ ld a, $d6
+.asm_52250
+ ld [wDungeonWarpDestinationMap], a
+ ret
+
+CoordsData_52254:
+ db $0E,$10
+ db $0E,$11
+ db $0E,$13
+ db $FF
+
+Mansion3Script_5225b:
+ xor a
+ ld [wWhichDungeonWarp], a
+ ld a, [wd72d]
+ bit 4, a
+ ret nz
+ call ArePlayerCoordsInArray
+ ret nc
+ ld a, [wCoordIndex]
+ ld [wWhichDungeonWarp], a
+ ld hl, wd72d
+ set 4, [hl]
+ ld hl, wd732
+ set 4, [hl]
+ ret
+
+Mansion3Script_Switches:
+ ld a, [wSpriteStateData1 + 9]
+ cp SPRITE_FACING_UP
+ ret nz
+ xor a
+ ld [hJoyHeld], a
+ ld a, $6
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+
+PokemonMansion3F_TextPointers:
+ dw Mansion3Text1
+ dw Mansion3Text2
+ dw PickUpItemText
+ dw PickUpItemText
+ dw Mansion3Text5
+ dw Mansion3Text6
+
+Mansion3TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_MANSION_3_TRAINER_0
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MANSION_3_TRAINER_0
+ dw Mansion3BattleText1 ; TextBeforeBattle
+ dw Mansion3AfterBattleText1 ; TextAfterBattle
+ dw Mansion3EndBattleText1 ; TextEndBattle
+ dw Mansion3EndBattleText1 ; TextEndBattle
+
+Mansion3TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_MANSION_3_TRAINER_1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MANSION_3_TRAINER_1
+ dw Mansion3BattleText2 ; TextBeforeBattle
+ dw Mansion3AfterBattleText2 ; TextAfterBattle
+ dw Mansion3EndBattleText2 ; TextEndBattle
+ dw Mansion3EndBattleText2 ; TextEndBattle
+
+ db $ff
+
+Mansion3Text1:
+ TX_ASM
+ ld hl, Mansion3TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Mansion3Text2:
+ TX_ASM
+ ld hl, Mansion3TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Mansion3BattleText1:
+ TX_FAR _Mansion3BattleText1
+ db "@"
+
+Mansion3EndBattleText1:
+ TX_FAR _Mansion3EndBattleText1
+ db "@"
+
+Mansion3AfterBattleText1:
+ TX_FAR _Mansion3AfterBattleText1
+ db "@"
+
+Mansion3BattleText2:
+ TX_FAR _Mansion3BattleText2
+ db "@"
+
+Mansion3EndBattleText2:
+ TX_FAR _Mansion3EndBattleText2
+ db "@"
+
+Mansion3AfterBattleText2:
+ TX_FAR _Mansion3AfterBattleText2
+ db "@"
+
+Mansion3Text5:
+ TX_FAR _Mansion3Text5
+ db "@"
--- /dev/null
+++ b/scripts/PokemonMansionB1F.asm
@@ -1,0 +1,130 @@
+PokemonMansionB1F_Script:
+ call Mansion4Script_523cf
+ call EnableAutoTextBoxDrawing
+ ld hl, Mansion4TrainerHeader0
+ ld de, PokemonMansionB1F_ScriptPointers
+ ld a, [wPokemonMansionB1FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wPokemonMansionB1FCurScript], a
+ ret
+
+Mansion4Script_523cf:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ CheckEvent EVENT_MANSION_SWITCH_ON
+ jr nz, .asm_523ff
+ ld a, $e
+ ld bc, $80d
+ call Mansion2Script_5202f
+ ld a, $e
+ ld bc, $b06
+ call Mansion2Script_5202f
+ ld a, $5f
+ ld bc, $304
+ call Mansion2Script_5202f
+ ld a, $54
+ ld bc, $808
+ call Mansion2Script_5202f
+ ret
+.asm_523ff
+ ld a, $2d
+ ld bc, $80d
+ call Mansion2Script_5202f
+ ld a, $5f
+ ld bc, $b06
+ call Mansion2Script_5202f
+ ld a, $e
+ ld bc, $304
+ call Mansion2Script_5202f
+ ld a, $e
+ ld bc, $808
+ call Mansion2Script_5202f
+ ret
+
+Mansion4Script_Switches:
+ ld a, [wSpriteStateData1 + 9]
+ cp SPRITE_FACING_UP
+ ret nz
+ xor a
+ ld [hJoyHeld], a
+ ld a, $9
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+
+PokemonMansionB1F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+PokemonMansionB1F_TextPointers:
+ dw Mansion4Text1
+ dw Mansion4Text2
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw Mansion4Text7
+ dw PickUpItemText
+ dw Mansion3Text6
+
+Mansion4TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_MANSION_4_TRAINER_0
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MANSION_4_TRAINER_0
+ dw Mansion4BattleText1 ; TextBeforeBattle
+ dw Mansion4AfterBattleText1 ; TextAfterBattle
+ dw Mansion4EndBattleText1 ; TextEndBattle
+ dw Mansion4EndBattleText1 ; TextEndBattle
+
+Mansion4TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_MANSION_4_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MANSION_4_TRAINER_1
+ dw Mansion4BattleText2 ; TextBeforeBattle
+ dw Mansion4AfterBattleText2 ; TextAfterBattle
+ dw Mansion4EndBattleText2 ; TextEndBattle
+ dw Mansion4EndBattleText2 ; TextEndBattle
+
+ db $ff
+
+Mansion4Text1:
+ TX_ASM
+ ld hl, Mansion4TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Mansion4Text2:
+ TX_ASM
+ ld hl, Mansion4TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Mansion4BattleText1:
+ TX_FAR _Mansion4BattleText1
+ db "@"
+
+Mansion4EndBattleText1:
+ TX_FAR _Mansion4EndBattleText1
+ db "@"
+
+Mansion4AfterBattleText1:
+ TX_FAR _Mansion4AfterBattleText1
+ db "@"
+
+Mansion4BattleText2:
+ TX_FAR _Mansion4BattleText2
+ db "@"
+
+Mansion4EndBattleText2:
+ TX_FAR _Mansion4EndBattleText2
+ db "@"
+
+Mansion4AfterBattleText2:
+ TX_FAR _Mansion4AfterBattleText2
+ db "@"
+
+Mansion4Text7:
+ TX_FAR _Mansion4Text7
+ db "@"
--- /dev/null
+++ b/scripts/PokemonTower1F.asm
@@ -1,0 +1,29 @@
+PokemonTower1F_Script:
+ jp EnableAutoTextBoxDrawing
+
+PokemonTower1F_TextPointers:
+ dw PokemonTower1Text1
+ dw PokemonTower1Text2
+ dw PokemonTower1Text3
+ dw PokemonTower1Text4
+ dw PokemonTower1Text5
+
+PokemonTower1Text1:
+ TX_FAR _PokemonTower1Text1
+ db "@"
+
+PokemonTower1Text2:
+ TX_FAR _PokemonTower1Text2
+ db "@"
+
+PokemonTower1Text3:
+ TX_FAR _PokemonTower1Text3
+ db "@"
+
+PokemonTower1Text4:
+ TX_FAR _PokemonTower1Text4
+ db "@"
+
+PokemonTower1Text5:
+ TX_FAR _PokemonTower1Text5
+ db "@"
--- /dev/null
+++ b/scripts/PokemonTower2F.asm
@@ -1,0 +1,188 @@
+PokemonTower2F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, PokemonTower2F_ScriptPointers
+ ld a, [wPokemonTower2FCurScript]
+ jp CallFunctionInTable
+
+PokemonTower2Script_604fe:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wPokemonTower2FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+PokemonTower2F_ScriptPointers:
+ dw PokemonTower2Script0
+ dw PokemonTower2Script1
+ dw PokemonTower2Script2
+
+PokemonTower2Script0:
+ CheckEvent EVENT_BEAT_POKEMON_TOWER_RIVAL
+ ret nz
+ ld hl, CoordsData_6055e
+ call ArePlayerCoordsInArray
+ ret nc
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+ ld c, BANK(Music_MeetRival)
+ ld a, MUSIC_MEET_RIVAL
+ call PlayMusic
+ ResetEvent EVENT_POKEMON_TOWER_RIVAL_ON_LEFT
+ ld a, [wCoordIndex]
+ cp $1
+ ld a, PLAYER_DIR_UP
+ ld b, SPRITE_FACING_DOWN
+ jr nz, .asm_60544
+; the rival is on the left side and the player is on the right side
+ SetEvent EVENT_POKEMON_TOWER_RIVAL_ON_LEFT
+ ld a, PLAYER_DIR_LEFT
+ ld b, SPRITE_FACING_RIGHT
+.asm_60544
+ ld [wPlayerMovingDirection], a
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ ld a, b
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ xor a
+ ld [hJoyHeld], a
+ ld [hJoyPressed], a
+ ret
+
+CoordsData_6055e:
+ db $05,$0F
+ db $06,$0E
+ db $0F ; isn't this supposed to end in $ff?
+
+PokemonTower2Script1:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, PokemonTower2Script_604fe
+ ld a, $f0
+ ld [wJoyIgnore], a
+ SetEvent EVENT_BEAT_POKEMON_TOWER_RIVAL
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld de, MovementData_605b2
+ CheckEvent EVENT_POKEMON_TOWER_RIVAL_ON_LEFT
+ jr nz, .asm_60589
+ ld de, MovementData_605a9
+.asm_60589
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call MoveSprite
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+ callba Music_RivalAlternateStart
+ ld a, $2
+ ld [wPokemonTower2FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+MovementData_605a9:
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db $FF
+
+MovementData_605b2:
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+PokemonTower2Script2:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld a, HS_POKEMON_TOWER_2F_RIVAL
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ xor a
+ ld [wJoyIgnore], a
+ call PlayDefaultMusic
+ ld a, $0
+ ld [wPokemonTower2FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+PokemonTower2F_TextPointers:
+ dw PokemonTower2Text1
+ dw PokemonTower2Text2
+
+PokemonTower2Text1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_POKEMON_TOWER_RIVAL
+ jr z, .asm_16f24
+ ld hl, PokemonTower2Text_6063c
+ call PrintText
+ jr .asm_41852
+.asm_16f24
+ ld hl, PokemonTower2Text_6062d
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, PokemonTower2Text_60632
+ ld de, PokemonTower2Text_60637
+ call SaveEndBattleTextPointers
+ ld a, OPP_SONY2
+ ld [wCurOpponent], a
+
+ ; select which team to use during the encounter
+ ld a, [wRivalStarter]
+ cp STARTER2
+ jr nz, .NotSquirtle
+ ld a, $4
+ jr .done
+.NotSquirtle
+ cp STARTER3
+ jr nz, .Charmander
+ ld a, $5
+ jr .done
+.Charmander
+ ld a, $6
+.done
+ ld [wTrainerNo], a
+
+ ld a, $1
+ ld [wPokemonTower2FCurScript], a
+ ld [wCurMapScript], a
+.asm_41852
+ jp TextScriptEnd
+
+PokemonTower2Text_6062d:
+ TX_FAR _PokemonTower2Text_6062d
+ db "@"
+
+PokemonTower2Text_60632:
+ TX_FAR _PokemonTower2Text_60632
+ db "@"
+
+PokemonTower2Text_60637:
+ TX_FAR _PokemonTower2Text_60637
+ db "@"
+
+PokemonTower2Text_6063c:
+ TX_FAR _PokemonTower2Text_6063c
+ db "@"
+
+PokemonTower2Text2:
+ TX_FAR _PokemonTower2Text2
+ db "@"
--- /dev/null
+++ b/scripts/PokemonTower3F.asm
@@ -1,0 +1,101 @@
+PokemonTower3F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, PokemonTower3TrainerHeader0
+ ld de, PokemonTower3F_ScriptPointers
+ ld a, [wPokemonTower3FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wPokemonTower3FCurScript], a
+ ret
+
+PokemonTower3F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+PokemonTower3F_TextPointers:
+ dw PokemonTower3Text1
+ dw PokemonTower3Text2
+ dw PokemonTower3Text3
+ dw PickUpItemText
+
+PokemonTower3TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_3_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_3_TRAINER_0
+ dw PokemonTower3BattleText1 ; TextBeforeBattle
+ dw PokemonTower3AfterBattleText1 ; TextAfterBattle
+ dw PokemonTower3EndBattleText1 ; TextEndBattle
+ dw PokemonTower3EndBattleText1 ; TextEndBattle
+
+PokemonTower3TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_3_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_3_TRAINER_1
+ dw PokemonTower3BattleText2 ; TextBeforeBattle
+ dw PokemonTower3AfterBattleText2 ; TextAfterBattle
+ dw PokemonTower3EndBattleText2 ; TextEndBattle
+ dw PokemonTower3EndBattleText2 ; TextEndBattle
+
+PokemonTower3TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_3_TRAINER_2
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_3_TRAINER_2
+ dw PokemonTower3BattleText3 ; TextBeforeBattle
+ dw PokemonTower3AfterBattleText3 ; TextAfterBattle
+ dw PokemonTower3EndBattleText3 ; TextEndBattle
+ dw PokemonTower3EndBattleText3 ; TextEndBattle
+ db $ff
+
+PokemonTower3Text1:
+ TX_ASM
+ ld hl, PokemonTower3TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower3Text2:
+ TX_ASM
+ ld hl, PokemonTower3TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower3Text3:
+ TX_ASM
+ ld hl, PokemonTower3TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower3BattleText1:
+ TX_FAR _PokemonTower3BattleText1
+ db "@"
+
+PokemonTower3EndBattleText1:
+ TX_FAR _PokemonTower3EndBattleText1
+ db "@"
+
+PokemonTower3AfterBattleText1:
+ TX_FAR _PokemonTower3AfterBattleText1
+ db "@"
+
+PokemonTower3BattleText2:
+ TX_FAR _PokemonTower3BattleText2
+ db "@"
+
+PokemonTower3EndBattleText2:
+ TX_FAR _PokemonTower3EndBattleText2
+ db "@"
+
+PokemonTower3AfterBattleText2:
+ TX_FAR _PokemonTower3AfterBattleText2
+ db "@"
+
+PokemonTower3BattleText3:
+ TX_FAR _PokemonTower3BattleText3
+ db "@"
+
+PokemonTower3EndBattleText3:
+ TX_FAR _PokemonTower3EndBattleText3
+ db "@"
+
+PokemonTower3AfterBattleText3:
+ TX_FAR _PokemonTower3AfterBattleText3
+ db "@"
--- /dev/null
+++ b/scripts/PokemonTower4F.asm
@@ -1,0 +1,104 @@
+PokemonTower4F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, PokemonTower4TrainerHeader0
+ ld de, PokemonTower4F_ScriptPointers
+ ld a, [wPokemonTower4FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wPokemonTower4FCurScript], a
+ ret
+
+PokemonTower4F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+PokemonTower4F_TextPointers:
+ dw PokemonTower4Text1
+ dw PokemonTower4Text2
+ dw PokemonTower4Text3
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+
+PokemonTower4TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_4_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_4_TRAINER_0
+ dw PokemonTower4BattleText1 ; TextBeforeBattle
+ dw PokemonTower4AfterBattleText1 ; TextAfterBattle
+ dw PokemonTower4EndBattleText1 ; TextEndBattle
+ dw PokemonTower4EndBattleText1 ; TextEndBattle
+
+PokemonTower4TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_4_TRAINER_1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_4_TRAINER_1
+ dw PokemonTower4BattleText2 ; TextBeforeBattle
+ dw PokemonTower4AfterBattleText2 ; TextAfterBattle
+ dw PokemonTower4EndBattleText2 ; TextEndBattle
+ dw PokemonTower4EndBattleText2 ; TextEndBattle
+
+PokemonTower4TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_4_TRAINER_2
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_4_TRAINER_2
+ dw PokemonTower4BattleText3 ; TextBeforeBattle
+ dw PokemonTower4AfterBattleText3 ; TextAfterBattle
+ dw PokemonTower4EndBattleText3 ; TextEndBattle
+ dw PokemonTower4EndBattleText3 ; TextEndBattle
+
+ db $ff
+
+PokemonTower4Text1:
+ TX_ASM
+ ld hl, PokemonTower4TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower4Text2:
+ TX_ASM
+ ld hl, PokemonTower4TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower4Text3:
+ TX_ASM
+ ld hl, PokemonTower4TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower4BattleText1:
+ TX_FAR _PokemonTower4BattleText1
+ db "@"
+
+PokemonTower4EndBattleText1:
+ TX_FAR _PokemonTower4EndBattleText1
+ db "@"
+
+PokemonTower4AfterBattleText1:
+ TX_FAR _PokemonTower4AfterBattleText1
+ db "@"
+
+PokemonTower4BattleText2:
+ TX_FAR _PokemonTower4BattleText2
+ db "@"
+
+PokemonTower4EndBattleText2:
+ TX_FAR _PokemonTower4EndBattleText2
+ db "@"
+
+PokemonTower4AfterBattleText2:
+ TX_FAR _PokemonTower4AfterBattleText2
+ db "@"
+
+PokemonTower4BattleText3:
+ TX_FAR _PokemonTower4BattleText3
+ db "@"
+
+PokemonTower4EndBattleText3:
+ TX_FAR _PokemonTower4EndBattleText3
+ db "@"
+
+PokemonTower4AfterBattleText3:
+ TX_FAR _PokemonTower4AfterBattleText3
+ db "@"
--- /dev/null
+++ b/scripts/PokemonTower5F.asm
@@ -1,0 +1,176 @@
+PokemonTower5F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, PokemonTower5TrainerHeader0
+ ld de, PokemonTower5F_ScriptPointers
+ ld a, [wPokemonTower5FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wPokemonTower5FCurScript], a
+ ret
+
+PokemonTower5F_ScriptPointers:
+ dw PokemonTower5Script0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+PokemonTower5Script0:
+ ld hl, CoordsData_60992
+ call ArePlayerCoordsInArray
+ jr c, .asm_60960
+ ld hl, wd72e
+ res 4, [hl]
+ ResetEvent EVENT_IN_PURIFIED_ZONE
+ jp CheckFightingMapTrainers
+.asm_60960
+ CheckAndSetEvent EVENT_IN_PURIFIED_ZONE
+ ret nz
+ xor a
+ ld [hJoyHeld], a
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld hl, wd72e
+ set 4, [hl]
+ predef HealParty
+ call GBFadeOutToWhite
+ call Delay3
+ call Delay3
+ call GBFadeInFromWhite
+ ld a, $7
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ xor a
+ ld [wJoyIgnore], a
+ ret
+
+CoordsData_60992:
+ db $08,$0A
+ db $08,$0B
+ db $09,$0A
+ db $09,$0B
+ db $FF
+
+PokemonTower5F_TextPointers:
+ dw PokemonTower5Text1
+ dw PokemonTower5Text2
+ dw PokemonTower5Text3
+ dw PokemonTower5Text4
+ dw PokemonTower5Text5
+ dw PickUpItemText
+ dw PokemonTower5Text7
+
+PokemonTower5TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_5_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_5_TRAINER_0
+ dw PokemonTower5BattleText1 ; TextBeforeBattle
+ dw PokemonTower5AfterBattleText1 ; TextAfterBattle
+ dw PokemonTower5EndBattleText1 ; TextEndBattle
+ dw PokemonTower5EndBattleText1 ; TextEndBattle
+
+PokemonTower5TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_5_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_5_TRAINER_1
+ dw PokemonTower5BattleText2 ; TextBeforeBattle
+ dw PokemonTower5AfterBattleText2 ; TextAfterBattle
+ dw PokemonTower5EndBattleText2 ; TextEndBattle
+ dw PokemonTower5EndBattleText2 ; TextEndBattle
+
+PokemonTower5TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_5_TRAINER_2
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_5_TRAINER_2
+ dw PokemonTower5BattleText3 ; TextBeforeBattle
+ dw PokemonTower5AfterBattleText3 ; TextAfterBattle
+ dw PokemonTower5EndBattleText3 ; TextEndBattle
+ dw PokemonTower5EndBattleText3 ; TextEndBattle
+
+PokemonTower5TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_5_TRAINER_3
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_5_TRAINER_3
+ dw PokemonTower5BattleText4 ; TextBeforeBattle
+ dw PokemonTower5AfterBattleText4 ; TextAfterBattle
+ dw PokemonTower5EndBattleText4 ; TextEndBattle
+ dw PokemonTower5EndBattleText4 ; TextEndBattle
+
+ db $ff
+
+PokemonTower5Text1:
+ TX_FAR _PokemonTower5Text1
+ db "@"
+
+PokemonTower5Text2:
+ TX_ASM
+ ld hl, PokemonTower5TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower5BattleText1:
+ TX_FAR _PokemonTower5BattleText1
+ db "@"
+
+PokemonTower5EndBattleText1:
+ TX_FAR _PokemonTower5EndBattleText1
+ db "@"
+
+PokemonTower5AfterBattleText1:
+ TX_FAR _PokemonTower5AfterBattleText1
+ db "@"
+
+PokemonTower5Text3:
+ TX_ASM
+ ld hl, PokemonTower5TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower5BattleText2:
+ TX_FAR _PokemonTower5BattleText2
+ db "@"
+
+PokemonTower5EndBattleText2:
+ TX_FAR _PokemonTower5EndBattleText2
+ db "@"
+
+PokemonTower5AfterBattleText2:
+ TX_FAR _PokemonTower5AfterBattleText2
+ db "@"
+
+PokemonTower5Text4:
+ TX_ASM
+ ld hl, PokemonTower5TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower5BattleText3:
+ TX_FAR _PokemonTower5BattleText3
+ db "@"
+
+PokemonTower5EndBattleText3:
+ TX_FAR _PokemonTower5EndBattleText3
+ db "@"
+
+PokemonTower5AfterBattleText3:
+ TX_FAR _PokemonTower5AfterBattleText3
+ db "@"
+
+PokemonTower5Text5:
+ TX_ASM
+ ld hl, PokemonTower5TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower5BattleText4:
+ TX_FAR _PokemonTower5BattleText4
+ db "@"
+
+PokemonTower5EndBattleText4:
+ TX_FAR _PokemonTower5EndBattleText4
+ db "@"
+
+PokemonTower5AfterBattleText4:
+ TX_FAR _PokemonTower5AfterBattleText4
+ db "@"
+
+PokemonTower5Text7:
+ TX_FAR _PokemonTower5Text7
+ db "@"
--- /dev/null
+++ b/scripts/PokemonTower6F.asm
@@ -1,0 +1,212 @@
+PokemonTower6F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, PokemonTower6TrainerHeader0
+ ld de, PokemonTower6F_ScriptPointers
+ ld a, [wPokemonTower6FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wPokemonTower6FCurScript], a
+ ret
+
+PokemonTower6Script_60b02:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wPokemonTower6FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+PokemonTower6F_ScriptPointers:
+ dw PokemonTower6Script0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw PokemonTower6Script3
+ dw PokemonTower6Script4
+
+PokemonTower6Script0:
+ CheckEvent EVENT_BEAT_GHOST_MAROWAK
+ jp nz, CheckFightingMapTrainers
+ ld hl, CoordsData_60b45
+ call ArePlayerCoordsInArray
+ jp nc, CheckFightingMapTrainers
+ xor a
+ ld [hJoyHeld], a
+ ld a, $6
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, MAROWAK
+ ld [wCurOpponent], a
+ ld a, 30
+ ld [wCurEnemyLVL], a
+ ld a, $4
+ ld [wPokemonTower6FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+CoordsData_60b45:
+ db $10,$0A,$FF
+
+PokemonTower6Script4:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, PokemonTower6Script_60b02
+ ld a, $ff
+ ld [wJoyIgnore], a
+ ld a, [wd72d]
+ bit 6, a
+ ret nz
+ call UpdateSprites
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, [wBattleResult]
+ and a
+ jr nz, .asm_60b82
+ SetEvent EVENT_BEAT_GHOST_MAROWAK
+ ld a, $7
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $0
+ ld [wPokemonTower6FCurScript], a
+ ld [wCurMapScript], a
+ ret
+.asm_60b82
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ ld a, $10
+ ld [wSimulatedJoypadStatesEnd], a
+ xor a
+ ld [wSpriteStateData2 + $06], a
+ ld [wOverrideSimulatedJoypadStatesMask], a
+ ld hl, wd730
+ set 7, [hl]
+ ld a, $3
+ ld [wPokemonTower6FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+PokemonTower6Script3:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+ xor a
+ ld [wPokemonTower6FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+PokemonTower6F_TextPointers:
+ dw PokemonTower6Text1
+ dw PokemonTower6Text2
+ dw PokemonTower6Text3
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PokemonTower6Text6
+ dw PokemonTower6Text7
+
+PokemonTower6TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_6_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_6_TRAINER_0
+ dw PokemonTower6BattleText1 ; TextBeforeBattle
+ dw PokemonTower6AfterBattleText1 ; TextAfterBattle
+ dw PokemonTower6EndBattleText1 ; TextEndBattle
+ dw PokemonTower6EndBattleText1 ; TextEndBattle
+
+PokemonTower6TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_6_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_6_TRAINER_1
+ dw PokemonTower6BattleText2 ; TextBeforeBattle
+ dw PokemonTower6AfterBattleText2 ; TextAfterBattle
+ dw PokemonTower6EndBattleText2 ; TextEndBattle
+ dw PokemonTower6EndBattleText2 ; TextEndBattle
+
+PokemonTower6TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_6_TRAINER_2
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_6_TRAINER_2
+ dw PokemonTower6BattleText3 ; TextBeforeBattle
+ dw PokemonTower6AfterBattleText3 ; TextAfterBattle
+ dw PokemonTower6EndBattleText3 ; TextEndBattle
+ dw PokemonTower6EndBattleText3 ; TextEndBattle
+
+ db $ff
+
+PokemonTower6Text1:
+ TX_ASM
+ ld hl, PokemonTower6TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower6Text2:
+ TX_ASM
+ ld hl, PokemonTower6TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower6Text3:
+ TX_ASM
+ ld hl, PokemonTower6TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower6Text7:
+ TX_ASM
+ ld hl, PokemonTower2Text_60c1f
+ call PrintText
+ ld a, MAROWAK
+ call PlayCry
+ call WaitForSoundToFinish
+ ld c, 30
+ call DelayFrames
+ ld hl, PokemonTower2Text_60c24
+ call PrintText
+ jp TextScriptEnd
+
+PokemonTower2Text_60c1f:
+ TX_FAR _PokemonTower2Text_60c1f
+ db "@"
+
+PokemonTower2Text_60c24:
+ TX_FAR _PokemonTower2Text_60c24
+ db "@"
+
+PokemonTower6BattleText1:
+ TX_FAR _PokemonTower6BattleText1
+ db "@"
+
+PokemonTower6EndBattleText1:
+ TX_FAR _PokemonTower6EndBattleText1
+ db "@"
+
+PokemonTower6AfterBattleText1:
+ TX_FAR _PokemonTower6AfterBattleText1
+ db "@"
+
+PokemonTower6BattleText2:
+ TX_FAR _PokemonTower6BattleText2
+ db "@"
+
+PokemonTower6EndBattleText2:
+ TX_FAR _PokemonTower6EndBattleText2
+ db "@"
+
+PokemonTower6AfterBattleText2:
+ TX_FAR _PokemonTower6AfterBattleText2
+ db "@"
+
+PokemonTower6BattleText3:
+ TX_FAR _PokemonTower6BattleText3
+ db "@"
+
+PokemonTower6EndBattleText3:
+ TX_FAR _PokemonTower6EndBattleText3
+ db "@"
+
+PokemonTower6AfterBattleText3:
+ TX_FAR _PokemonTower6AfterBattleText3
+ db "@"
+
+PokemonTower6Text6:
+ TX_FAR _PokemonTower6Text6
+ db "@"
--- /dev/null
+++ b/scripts/PokemonTower7F.asm
@@ -1,0 +1,312 @@
+PokemonTower7F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, PokemonTower7TrainerHeader0
+ ld de, PokemonTower7F_ScriptPointers
+ ld a, [wPokemonTower7FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wPokemonTower7FCurScript], a
+ ret
+
+PokemonTower7Script_60d18:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wPokemonTower7FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+PokemonTower7F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw PokemonTower7Script2
+ dw PokemonTower7Script3
+ dw PokemonTower7Script4
+
+PokemonTower7Script2:
+ ld hl, wFlags_0xcd60
+ res 0, [hl]
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, PokemonTower7Script_60d18
+ call EndTrainerBattle
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, [wSpriteIndex]
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call PokemonTower7Script_60db6
+ ld a, $3
+ ld [wPokemonTower7FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+PokemonTower7Script3:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld hl, wMissableObjectList
+ ld a, [wSpriteIndex]
+ ld b, a
+.missableObjectsListLoop
+ ld a, [hli]
+ cp b ; search for sprite ID in missing objects list
+ ld a, [hli]
+ jr nz, .missableObjectsListLoop
+ ld [wMissableObjectIndex], a ; remove missable object
+ predef HideObject
+ xor a
+ ld [wJoyIgnore], a
+ ld [wSpriteIndex], a
+ ld [wTrainerHeaderFlagBit], a
+ ld [wUnusedDA38], a
+ ld a, $0
+ ld [wPokemonTower7FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+PokemonTower7Script4:
+ ld a, $ff
+ ld [wJoyIgnore], a
+ ld a, HS_POKEMON_TOWER_7F_MR_FUJI
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, SPRITE_FACING_UP
+ ld [wSpriteStateData1 + 9], a
+ ld a, MR_FUJIS_HOUSE
+ ld [hWarpDestinationMap], a
+ ld a, $1
+ ld [wDestinationWarpID], a
+ ld a, LAVENDER_TOWN
+ ld [wLastMap], a
+ ld hl, wd72d
+ set 3, [hl]
+ ld a, $0
+ ld [wPokemonTower7FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+PokemonTower7Script_60db6:
+ ld hl, CoordsData_60de3
+ ld a, [wSpriteIndex]
+ dec a
+ swap a
+ ld d, $0
+ ld e, a
+ add hl, de
+ ld a, [wYCoord]
+ ld b, a
+ ld a, [wXCoord]
+ ld c, a
+.asm_60dcb
+ ld a, [hli]
+ cp b
+ jr nz, .asm_60dde
+ ld a, [hli]
+ cp c
+ jr nz, .asm_60ddf
+ ld a, [hli]
+ ld d, [hl]
+ ld e, a
+ ld a, [wSpriteIndex]
+ ld [H_SPRITEINDEX], a
+ jp MoveSprite
+.asm_60dde
+ inc hl
+.asm_60ddf
+ inc hl
+ inc hl
+ jr .asm_60dcb
+
+CoordsData_60de3:
+ db $0C,$09
+ dw MovementData_60e13
+ db $0B,$0A
+ dw MovementData_60e1b
+ db $0B,$0B
+ dw MovementData_60e22
+ db $0B,$0C
+ dw MovementData_60e22
+ db $0A,$0C
+ dw MovementData_60e28
+ db $09,$0B
+ dw MovementData_60e30
+ db $09,$0A
+ dw MovementData_60e22
+ db $09,$09
+ dw MovementData_60e22
+ db $08,$09
+ dw MovementData_60e37
+ db $07,$0A
+ dw MovementData_60e22
+ db $07,$0B
+ dw MovementData_60e22
+ db $07,$0C
+ dw MovementData_60e22
+
+MovementData_60e13:
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_LEFT
+ db $FF
+
+MovementData_60e1b:
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+MovementData_60e22:
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+MovementData_60e28:
+ db NPC_MOVEMENT_LEFT
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+MovementData_60e30:
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_LEFT
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+MovementData_60e37:
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+PokemonTower7F_TextPointers:
+ dw PokemonTower7Text1
+ dw PokemonTower7Text2
+ dw PokemonTower7Text3
+ dw PokemonTower7FujiText
+
+PokemonTower7TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_7_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_7_TRAINER_0
+ dw PokemonTower7BattleText1 ; TextBeforeBattle
+ dw PokemonTower7AfterBattleText1 ; TextAfterBattle
+ dw PokemonTower7EndBattleText1 ; TextEndBattle
+ dw PokemonTower7EndBattleText1 ; TextEndBattle
+
+PokemonTower7TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_7_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_7_TRAINER_1
+ dw PokemonTower7BattleText2 ; TextBeforeBattle
+ dw PokemonTower7AfterBattleText2 ; TextAfterBattle
+ dw PokemonTower7EndBattleText2 ; TextEndBattle
+ dw PokemonTower7EndBattleText2 ; TextEndBattle
+
+PokemonTower7TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_POKEMONTOWER_7_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_7_TRAINER_2
+ dw PokemonTower7BattleText3 ; TextBeforeBattle
+ dw PokemonTower7AfterBattleText3 ; TextAfterBattle
+ dw PokemonTower7EndBattleText3 ; TextEndBattle
+ dw PokemonTower7EndBattleText3 ; TextEndBattle
+
+ db $ff
+
+PokemonTower7Text1:
+ TX_ASM
+ ld hl, PokemonTower7TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower7Text2:
+ TX_ASM
+ ld hl, PokemonTower7TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower7Text3:
+ TX_ASM
+ ld hl, PokemonTower7TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+PokemonTower7FujiText:
+ TX_ASM
+ ld hl, TowerRescueFujiText
+ call PrintText
+ SetEvent EVENT_RESCUED_MR_FUJI
+ SetEvent EVENT_RESCUED_MR_FUJI_2
+ ld a, HS_MR_FUJIS_HOUSE_MR_FUJI
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ ld a, HS_SAFFRON_CITY_E
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, HS_SAFFRON_CITY_F
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ ld a, $4
+ ld [wPokemonTower7FCurScript], a
+ ld [wCurMapScript], a
+ jp TextScriptEnd
+
+TowerRescueFujiText:
+ TX_FAR _TowerRescueFujiText
+ db "@"
+
+PokemonTower7BattleText1:
+ TX_FAR _PokemonTower7BattleText1
+ db "@"
+
+PokemonTower7EndBattleText1:
+ TX_FAR _PokemonTower7EndBattleText1
+ db "@"
+
+PokemonTower7AfterBattleText1:
+ TX_FAR _PokemonTower7AfterBattleText1
+ db "@"
+
+PokemonTower7BattleText2:
+ TX_FAR _PokemonTower7BattleText2
+ db "@"
+
+PokemonTower7EndBattleText2:
+ TX_FAR _PokemonTower7EndBattleText2
+ db "@"
+
+PokemonTower7AfterBattleText2:
+ TX_FAR _PokemonTower7AfterBattleText2
+ db "@"
+
+PokemonTower7BattleText3:
+ TX_FAR _PokemonTower7BattleText3
+ db "@"
+
+PokemonTower7EndBattleText3:
+ TX_FAR _PokemonTower7EndBattleText3
+ db "@"
+
+PokemonTower7AfterBattleText3:
+ TX_FAR _PokemonTower7AfterBattleText3
+ db "@"
--- /dev/null
+++ b/scripts/PowerPlant.asm
@@ -1,0 +1,175 @@
+PowerPlant_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Voltorb0TrainerHeader
+ ld de, PowerPlant_ScriptPointers
+ ld a, [wPowerPlantCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wPowerPlantCurScript], a
+ ret
+
+PowerPlant_ScriptPointers
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+PowerPlant_TextPointers:
+ dw Voltorb0Text
+ dw Voltorb1Text
+ dw Voltorb2Text
+ dw Voltorb3Text
+ dw Voltorb4Text
+ dw Voltorb5Text
+ dw Voltorb6Text
+ dw Voltorb7Text
+ dw ZapdosText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+
+Voltorb0TrainerHeader:
+ dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_0
+ db 0 ; view range
+ dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_0
+ dw VoltorbBattleText ; TextBeforeBattle
+ dw VoltorbBattleText ; TextAfterBattle
+ dw VoltorbBattleText ; TextEndBattle
+ dw VoltorbBattleText ; TextEndBattle
+
+Voltorb1TrainerHeader:
+ dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_1
+ db 0 ; view range
+ dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_1
+ dw VoltorbBattleText ; TextBeforeBattle
+ dw VoltorbBattleText ; TextAfterBattle
+ dw VoltorbBattleText ; TextEndBattle
+ dw VoltorbBattleText ; TextEndBattle
+
+Voltorb2TrainerHeader:
+ dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_2
+ db 0 ; view range
+ dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_2
+ dw VoltorbBattleText ; TextBeforeBattle
+ dw VoltorbBattleText ; TextAfterBattle
+ dw VoltorbBattleText ; TextEndBattle
+ dw VoltorbBattleText ; TextEndBattle
+
+Voltorb3TrainerHeader:
+ dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_3
+ db 0 ; view range
+ dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_3
+ dw VoltorbBattleText ; TextBeforeBattle
+ dw VoltorbBattleText ; TextAfterBattle
+ dw VoltorbBattleText ; TextEndBattle
+ dw VoltorbBattleText ; TextEndBattle
+
+Voltorb4TrainerHeader:
+ dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_4
+ db 0 ; view range
+ dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_4
+ dw VoltorbBattleText ; TextBeforeBattle
+ dw VoltorbBattleText ; TextAfterBattle
+ dw VoltorbBattleText ; TextEndBattle
+ dw VoltorbBattleText ; TextEndBattle
+
+Voltorb5TrainerHeader:
+ dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_5
+ db 0 ; view range
+ dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_5
+ dw VoltorbBattleText ; TextBeforeBattle
+ dw VoltorbBattleText ; TextAfterBattle
+ dw VoltorbBattleText ; TextEndBattle
+ dw VoltorbBattleText ; TextEndBattle
+
+Voltorb6TrainerHeader:
+ dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_6
+ db 0 ; view range
+ dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_6
+ dw VoltorbBattleText ; TextBeforeBattle
+ dw VoltorbBattleText ; TextAfterBattle
+ dw VoltorbBattleText ; TextEndBattle
+ dw VoltorbBattleText ; TextEndBattle
+
+Voltorb7TrainerHeader:
+ dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_7, 1
+ db 0 ; view range
+ dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_7, 1
+ dw VoltorbBattleText ; TextBeforeBattle
+ dw VoltorbBattleText ; TextAfterBattle
+ dw VoltorbBattleText ; TextEndBattle
+ dw VoltorbBattleText ; TextEndBattle
+
+ZapdosTrainerHeader:
+ dbEventFlagBit EVENT_BEAT_ZAPDOS, 1
+ db 0 ; view range
+ dwEventFlagAddress EVENT_BEAT_ZAPDOS, 1
+ dw ZapdosBattleText ; TextBeforeBattle
+ dw ZapdosBattleText ; TextAfterBattle
+ dw ZapdosBattleText ; TextEndBattle
+ dw ZapdosBattleText ; TextEndBattle
+
+ db $ff
+
+InitVoltorbBattle:
+ call TalkToTrainer
+ ld a, [wCurMapScript]
+ ld [wPowerPlantCurScript], a
+ jp TextScriptEnd
+
+Voltorb0Text:
+ TX_ASM
+ ld hl, Voltorb0TrainerHeader
+ jr InitVoltorbBattle
+
+Voltorb1Text:
+ TX_ASM
+ ld hl, Voltorb1TrainerHeader
+ jr InitVoltorbBattle
+
+Voltorb2Text:
+ TX_ASM
+ ld hl, Voltorb2TrainerHeader
+ jr InitVoltorbBattle
+
+Voltorb3Text:
+ TX_ASM
+ ld hl, Voltorb3TrainerHeader
+ jr InitVoltorbBattle
+
+Voltorb4Text:
+ TX_ASM
+ ld hl, Voltorb4TrainerHeader
+ jr InitVoltorbBattle
+
+Voltorb5Text:
+ TX_ASM
+ ld hl, Voltorb5TrainerHeader
+ jr InitVoltorbBattle
+
+Voltorb6Text:
+ TX_ASM
+ ld hl, Voltorb6TrainerHeader
+ jr InitVoltorbBattle
+
+Voltorb7Text:
+ TX_ASM
+ ld hl, Voltorb7TrainerHeader
+ jr InitVoltorbBattle
+
+ZapdosText:
+ TX_ASM
+ ld hl, ZapdosTrainerHeader
+ jr InitVoltorbBattle
+
+VoltorbBattleText:
+ TX_FAR _VoltorbBattleText
+ db "@"
+
+ZapdosBattleText:
+ TX_FAR _ZapdosBattleText
+ TX_ASM
+ ld a, ZAPDOS
+ call PlayCry
+ call WaitForSoundToFinish
+ jp TextScriptEnd
--- /dev/null
+++ b/scripts/RedsHouse1F.asm
@@ -1,0 +1,69 @@
+RedsHouse1F_Script:
+ jp EnableAutoTextBoxDrawing
+
+RedsHouse1F_TextPointers:
+ dw RedsHouse1FText1
+ dw RedsHouse1FText2
+
+RedsHouse1FText1: ; Mom
+ TX_ASM
+ ld a, [wd72e]
+ bit 3, a
+ jr nz, .heal ; if player has received a Pokémon from Oak, heal team
+ ld hl, MomWakeUpText
+ call PrintText
+ jr .done
+.heal
+ call MomHealPokemon
+.done
+ jp TextScriptEnd
+
+MomWakeUpText:
+ TX_FAR _MomWakeUpText
+ db "@"
+
+MomHealPokemon:
+ ld hl, MomHealText1
+ call PrintText
+ call GBFadeOutToWhite
+ call ReloadMapData
+ predef HealParty
+ ld a, MUSIC_PKMN_HEALED
+ ld [wNewSoundID], a
+ call PlaySound
+.next
+ ld a, [wChannelSoundIDs]
+ cp MUSIC_PKMN_HEALED
+ jr z, .next
+ ld a, [wMapMusicSoundID]
+ ld [wNewSoundID], a
+ call PlaySound
+ call GBFadeInFromWhite
+ ld hl, MomHealText2
+ jp PrintText
+
+MomHealText1:
+ TX_FAR _MomHealText1
+ db "@"
+MomHealText2:
+ TX_FAR _MomHealText2
+ db "@"
+
+RedsHouse1FText2: ; TV
+ TX_ASM
+ ld a, [wSpriteStateData1 + 9]
+ cp SPRITE_FACING_UP
+ ld hl, TVWrongSideText
+ jr nz, .notUp
+ ld hl, StandByMeText
+.notUp
+ call PrintText
+ jp TextScriptEnd
+
+StandByMeText:
+ TX_FAR _StandByMeText
+ db "@"
+
+TVWrongSideText:
+ TX_FAR _TVWrongSideText
+ db "@"
--- /dev/null
+++ b/scripts/RedsHouse2F.asm
@@ -1,0 +1,24 @@
+RedsHouse2F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, RedsHouse2F_ScriptPointers
+ ld a, [wRedsHouse2FCurScript]
+ jp CallFunctionInTable
+
+RedsHouse2F_ScriptPointers:
+ dw RedsHouse2FScript0
+ dw RedsHouse2FScript1
+
+RedsHouse2FScript0:
+ xor a
+ ld [hJoyHeld], a
+ ld a, PLAYER_DIR_UP
+ ld [wPlayerMovingDirection], a
+ ld a, 1
+ ld [wRedsHouse2FCurScript], a
+ ret
+
+RedsHouse2FScript1:
+ ret
+
+RedsHouse2F_TextPointers:
+ db "@"
--- /dev/null
+++ b/scripts/RockTunnel1F.asm
@@ -1,0 +1,213 @@
+RockTunnel1F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, RockTunnel1TrainerHeader0
+ ld de, RockTunnel1F_ScriptPointers
+ ld a, [wRockTunnel1FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRockTunnel1FCurScript], a
+ ret
+
+RockTunnel1F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+RockTunnel1F_TextPointers:
+ dw RockTunnel1Text1
+ dw RockTunnel1Text2
+ dw RockTunnel1Text3
+ dw RockTunnel1Text4
+ dw RockTunnel1Text5
+ dw RockTunnel1Text6
+ dw RockTunnel1Text7
+ dw RockTunnel1Text8
+
+RockTunnel1TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_0
+ dw RockTunnel1BattleText1 ; TextBeforeBattle
+ dw RockTunnel1AfterBattleText1 ; TextAfterBattle
+ dw RockTunnel1EndBattleText1 ; TextEndBattle
+ dw RockTunnel1EndBattleText1 ; TextEndBattle
+
+RockTunnel1TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_1
+ dw RockTunnel1BattleText2 ; TextBeforeBattle
+ dw RockTunnel1AfterBattleText2 ; TextAfterBattle
+ dw RockTunnel1EndBattleText2 ; TextEndBattle
+ dw RockTunnel1EndBattleText2 ; TextEndBattle
+
+RockTunnel1TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_2
+ dw RockTunnel1BattleText3 ; TextBeforeBattle
+ dw RockTunnel1AfterBattleText3 ; TextAfterBattle
+ dw RockTunnel1EndBattleText3 ; TextEndBattle
+ dw RockTunnel1EndBattleText3 ; TextEndBattle
+
+RockTunnel1TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_3
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_3
+ dw RockTunnel1BattleText4 ; TextBeforeBattle
+ dw RockTunnel1AfterBattleText4 ; TextAfterBattle
+ dw RockTunnel1EndBattleText4 ; TextEndBattle
+ dw RockTunnel1EndBattleText4 ; TextEndBattle
+
+RockTunnel1TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_4
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_4
+ dw RockTunnel1BattleText5 ; TextBeforeBattle
+ dw RockTunnel1AfterBattleText5 ; TextAfterBattle
+ dw RockTunnel1EndBattleText5 ; TextEndBattle
+ dw RockTunnel1EndBattleText5 ; TextEndBattle
+
+RockTunnel1TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_5
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_5
+ dw RockTunnel1BattleText6 ; TextBeforeBattle
+ dw RockTunnel1AfterBattleText6 ; TextAfterBattle
+ dw RockTunnel1EndBattleText6 ; TextEndBattle
+ dw RockTunnel1EndBattleText6 ; TextEndBattle
+
+RockTunnel1TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_6
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_6
+ dw RockTunnel1BattleText7 ; TextBeforeBattle
+ dw RockTunnel1AfterBattleText7 ; TextAfterBattle
+ dw RockTunnel1EndBattleText7 ; TextEndBattle
+ dw RockTunnel1EndBattleText7 ; TextEndBattle
+
+ db $ff
+
+RockTunnel1Text1:
+ TX_ASM
+ ld hl, RockTunnel1TrainerHeader0
+ jr RockTunnel1TalkToTrainer
+
+RockTunnel1Text2:
+ TX_ASM
+ ld hl, RockTunnel1TrainerHeader1
+ jr RockTunnel1TalkToTrainer
+
+RockTunnel1Text3:
+ TX_ASM
+ ld hl, RockTunnel1TrainerHeader2
+ jr RockTunnel1TalkToTrainer
+
+RockTunnel1Text4:
+ TX_ASM
+ ld hl, RockTunnel1TrainerHeader3
+ jr RockTunnel1TalkToTrainer
+
+RockTunnel1Text5:
+ TX_ASM
+ ld hl, RockTunnel1TrainerHeader4
+ jr RockTunnel1TalkToTrainer
+
+RockTunnel1Text6:
+ TX_ASM
+ ld hl, RockTunnel1TrainerHeader5
+ jr RockTunnel1TalkToTrainer
+
+RockTunnel1Text7:
+ TX_ASM
+ ld hl, RockTunnel1TrainerHeader6
+RockTunnel1TalkToTrainer:
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RockTunnel1BattleText1:
+ TX_FAR _RockTunnel1BattleText1
+ db "@"
+
+RockTunnel1EndBattleText1:
+ TX_FAR _RockTunnel1EndBattleText1
+ db "@"
+
+RockTunnel1AfterBattleText1:
+ TX_FAR _RockTunnel1AfterBattleText1
+ db "@"
+
+RockTunnel1BattleText2:
+ TX_FAR _RockTunnel1BattleText2
+ db "@"
+
+RockTunnel1EndBattleText2:
+ TX_FAR _RockTunnel1EndBattleText2
+ db "@"
+
+RockTunnel1AfterBattleText2:
+ TX_FAR _RockTunnel1AfterBattleText2
+ db "@"
+
+RockTunnel1BattleText3:
+ TX_FAR _RockTunnel1BattleText3
+ db "@"
+
+RockTunnel1EndBattleText3:
+ TX_FAR _RockTunnel1EndBattleText3
+ db "@"
+
+RockTunnel1AfterBattleText3:
+ TX_FAR _RockTunnel1AfterBattleText3
+ db "@"
+
+RockTunnel1BattleText4:
+ TX_FAR _RockTunnel1BattleText4
+ db "@"
+
+RockTunnel1EndBattleText4:
+ TX_FAR _RockTunnel1EndBattleText4
+ db "@"
+
+RockTunnel1AfterBattleText4:
+ TX_FAR _RockTunnel1AfterBattleText4
+ db "@"
+
+RockTunnel1BattleText5:
+ TX_FAR _RockTunnel1BattleText5
+ db "@"
+
+RockTunnel1EndBattleText5:
+ TX_FAR _RockTunnel1EndBattleText5
+ db "@"
+
+RockTunnel1AfterBattleText5:
+ TX_FAR _RockTunnel1AfterBattleText5
+ db "@"
+
+RockTunnel1BattleText6:
+ TX_FAR _RockTunnel1BattleText6
+ db "@"
+
+RockTunnel1EndBattleText6:
+ TX_FAR _RockTunnel1EndBattleText6
+ db "@"
+
+RockTunnel1AfterBattleText6:
+ TX_FAR _RockTunnel1AfterBattleText6
+ db "@"
+
+RockTunnel1BattleText7:
+ TX_FAR _RockTunnel1BattleText7
+ db "@"
+
+RockTunnel1EndBattleText7:
+ TX_FAR _RockTunnel1EndBattleText7
+ db "@"
+
+RockTunnel1AfterBattleText7:
+ TX_FAR _RockTunnel1AfterBattleText7
+ db "@"
+
+RockTunnel1Text8:
+ TX_FAR _RockTunnel1Text8
+ db "@"
--- /dev/null
+++ b/scripts/RockTunnelB1F.asm
@@ -1,0 +1,241 @@
+RockTunnelB1F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, RockTunnel2TrainerHeader0
+ ld de, RockTunnelB1F_ScriptPointers
+ ld a, [wRockTunnelB1FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRockTunnelB1FCurScript], a
+ ret
+
+RockTunnelB1F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+RockTunnelB1F_TextPointers:
+ dw RockTunnel2Text1
+ dw RockTunnel2Text2
+ dw RockTunnel2Text3
+ dw RockTunnel2Text4
+ dw RockTunnel2Text5
+ dw RockTunnel2Text6
+ dw RockTunnel2Text7
+ dw RockTunnel2Text8
+
+RockTunnel2TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_0
+ dw RockTunnel2BattleText2 ; TextBeforeBattle
+ dw RockTunnel2AfterBattleText2 ; TextAfterBattle
+ dw RockTunnel2EndBattleText2 ; TextEndBattle
+ dw RockTunnel2EndBattleText2 ; TextEndBattle
+
+RockTunnel2TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_1
+ dw RockTunnel2BattleText3 ; TextBeforeBattle
+ dw RockTunnel2AfterBattleText3 ; TextAfterBattle
+ dw RockTunnel2EndBattleText3 ; TextEndBattle
+ dw RockTunnel2EndBattleText3 ; TextEndBattle
+
+RockTunnel2TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_2
+ dw RockTunnel2BattleText4 ; TextBeforeBattle
+ dw RockTunnel2AfterBattleText4 ; TextAfterBattle
+ dw RockTunnel2EndBattleText4 ; TextEndBattle
+ dw RockTunnel2EndBattleText4 ; TextEndBattle
+
+RockTunnel2TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_3
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_3
+ dw RockTunnel2BattleText5 ; TextBeforeBattle
+ dw RockTunnel2AfterBattleText5 ; TextAfterBattle
+ dw RockTunnel2EndBattleText5 ; TextEndBattle
+ dw RockTunnel2EndBattleText5 ; TextEndBattle
+
+RockTunnel2TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_4
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_4
+ dw RockTunnel2BattleText6 ; TextBeforeBattle
+ dw RockTunnel2AfterBattleText6 ; TextAfterBattle
+ dw RockTunnel2EndBattleText6 ; TextEndBattle
+ dw RockTunnel2EndBattleText6 ; TextEndBattle
+
+RockTunnel2TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_5
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_5
+ dw RockTunnel2BattleText7 ; TextBeforeBattle
+ dw RockTunnel2AfterBattleText7 ; TextAfterBattle
+ dw RockTunnel2EndBattleText7 ; TextEndBattle
+ dw RockTunnel2EndBattleText7 ; TextEndBattle
+
+RockTunnel2TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_6
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_6
+ dw RockTunnel2BattleText8 ; TextBeforeBattle
+ dw RockTunnel2AfterBattleText8 ; TextAfterBattle
+ dw RockTunnel2EndBattleText8 ; TextEndBattle
+ dw RockTunnel2EndBattleText8 ; TextEndBattle
+
+RockTunnel2TrainerHeader7:
+ dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_7, 1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_7, 1
+ dw RockTunnel2BattleText9 ; TextBeforeBattle
+ dw RockTunnel2AfterBattleText9 ; TextAfterBattle
+ dw RockTunnel2EndBattleText9 ; TextEndBattle
+ dw RockTunnel2EndBattleText9 ; TextEndBattle
+
+ db $ff
+
+RockTunnel2Text1:
+ TX_ASM
+ ld hl, RockTunnel2TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RockTunnel2Text2:
+ TX_ASM
+ ld hl, RockTunnel2TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RockTunnel2Text3:
+ TX_ASM
+ ld hl, RockTunnel2TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RockTunnel2Text4:
+ TX_ASM
+ ld hl, RockTunnel2TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RockTunnel2Text5:
+ TX_ASM
+ ld hl, RockTunnel2TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RockTunnel2Text6:
+ TX_ASM
+ ld hl, RockTunnel2TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RockTunnel2Text7:
+ TX_ASM
+ ld hl, RockTunnel2TrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RockTunnel2Text8:
+ TX_ASM
+ ld hl, RockTunnel2TrainerHeader7
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RockTunnel2BattleText2:
+ TX_FAR _RockTunnel2BattleText2
+ db "@"
+
+RockTunnel2EndBattleText2:
+ TX_FAR _RockTunnel2EndBattleText2
+ db "@"
+
+RockTunnel2AfterBattleText2:
+ TX_FAR _RockTunnel2AfterBattleText2
+ db "@"
+
+RockTunnel2BattleText3:
+ TX_FAR _RockTunnel2BattleText3
+ db "@"
+
+RockTunnel2EndBattleText3:
+ TX_FAR _RockTunnel2EndBattleText3
+ db "@"
+
+RockTunnel2AfterBattleText3:
+ TX_FAR _RockTunnel2AfterBattleText3
+ db "@"
+
+RockTunnel2BattleText4:
+ TX_FAR _RockTunnel2BattleText4
+ db "@"
+
+RockTunnel2EndBattleText4:
+ TX_FAR _RockTunnel2EndBattleText4
+ db "@"
+
+RockTunnel2AfterBattleText4:
+ TX_FAR _RockTunnel2AfterBattleText4
+ db "@"
+
+RockTunnel2BattleText5:
+ TX_FAR _RockTunnel2BattleText5
+ db "@"
+
+RockTunnel2EndBattleText5:
+ TX_FAR _RockTunnel2EndBattleText5
+ db "@"
+
+RockTunnel2AfterBattleText5:
+ TX_FAR _RockTunnel2AfterBattleText5
+ db "@"
+
+RockTunnel2BattleText6:
+ TX_FAR _RockTunnel2BattleText6
+ db "@"
+
+RockTunnel2EndBattleText6:
+ TX_FAR _RockTunnel2EndBattleText6
+ db "@"
+
+RockTunnel2AfterBattleText6:
+ TX_FAR _RockTunnel2AfterBattleText6
+ db "@"
+
+RockTunnel2BattleText7:
+ TX_FAR _RockTunnel2BattleText7
+ db "@"
+
+RockTunnel2EndBattleText7:
+ TX_FAR _RockTunnel2EndBattleText7
+ db "@"
+
+RockTunnel2AfterBattleText7:
+ TX_FAR _RockTunnel2AfterBattleText7
+ db "@"
+
+RockTunnel2BattleText8:
+ TX_FAR _RockTunnel2BattleText8
+ db "@"
+
+RockTunnel2EndBattleText8:
+ TX_FAR _RockTunnel2EndBattleText8
+ db "@"
+
+RockTunnel2AfterBattleText8:
+ TX_FAR _RockTunnel2AfterBattleText8
+ db "@"
+
+RockTunnel2BattleText9:
+ TX_FAR _RockTunnel2BattleText9
+ db "@"
+
+RockTunnel2EndBattleText9:
+ TX_FAR _RockTunnel2EndBattleText9
+ db "@"
+
+RockTunnel2AfterBattleText9:
+ TX_FAR _RockTunnel2AfterBattleText9
+ db "@"
--- /dev/null
+++ b/scripts/RockTunnelPokecenter.asm
@@ -1,0 +1,23 @@
+RockTunnelPokecenter_Script:
+ call Serial_TryEstablishingExternallyClockedConnection
+ jp EnableAutoTextBoxDrawing
+
+RockTunnelPokecenter_TextPointers:
+ dw RockTunnelHealNurseText
+ dw RockTunnelPokecenterText2
+ dw RockTunnelPokecenterText3
+ dw RockTunnelTradeNurseText
+
+RockTunnelHealNurseText:
+ db $ff
+
+RockTunnelPokecenterText2:
+ TX_FAR _RockTunnelPokecenterText2
+ db "@"
+
+RockTunnelPokecenterText3:
+ TX_FAR _RockTunnelPokecenterText3
+ db "@"
+
+RockTunnelTradeNurseText:
+ db $f6
--- /dev/null
+++ b/scripts/RocketHideoutB1F.asm
@@ -1,0 +1,189 @@
+RocketHideoutB1F_Script:
+ call RocketHideout1Script_44be0
+ call EnableAutoTextBoxDrawing
+ ld hl, RocketHideout1TrainerHeader0
+ ld de, RocketHideoutB1F_ScriptPointers
+ ld a, [wRocketHideoutB1FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRocketHideoutB1FCurScript], a
+ ret
+
+RocketHideout1Script_44be0:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ CheckEvent EVENT_677
+ jr nz, .asm_44c01
+ CheckEventReuseA EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_4
+ jr nz, .asm_44bf7
+ ld a, $54
+ jr .asm_44c03
+.asm_44bf7
+ ld a, SFX_GO_INSIDE
+ call PlaySound
+ CheckEventHL EVENT_677
+.asm_44c01
+ ld a, $e
+.asm_44c03
+ ld [wNewTileBlockID], a
+ lb bc, 8, 12
+ predef_jump ReplaceTileBlock
+
+RocketHideoutB1F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+RocketHideoutB1F_TextPointers:
+ dw RocketHideout1Text1
+ dw RocketHideout1Text2
+ dw RocketHideout1Text3
+ dw RocketHideout1Text4
+ dw RocketHideout1Text5
+ dw PickUpItemText
+ dw PickUpItemText
+
+RocketHideout1TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_0
+ dw RocketHideout1BattleText2 ; TextBeforeBattle
+ dw RocketHideout1AfterBattleTxt2 ; TextAfterBattle
+ dw RocketHideout1EndBattleText2 ; TextEndBattle
+ dw RocketHideout1EndBattleText2 ; TextEndBattle
+
+RocketHideout1TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_1
+ dw RocketHideout1BattleText3 ; TextBeforeBattle
+ dw RocketHideout1AfterBattleTxt3 ; TextAfterBattle
+ dw RocketHideout1EndBattleText3 ; TextEndBattle
+ dw RocketHideout1EndBattleText3 ; TextEndBattle
+
+RocketHideout1TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_2
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_2
+ dw RocketHideout1BattleText4 ; TextBeforeBattle
+ dw RocketHideout1AfterBattleTxt4 ; TextAfterBattle
+ dw RocketHideout1EndBattleText4 ; TextEndBattle
+ dw RocketHideout1EndBattleText4 ; TextEndBattle
+
+RocketHideout1TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_3
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_3
+ dw RocketHideout1BattleText5 ; TextBeforeBattle
+ dw RocketHideout1AfterBattleTxt5 ; TextAfterBattle
+ dw RocketHideout1EndBattleText5 ; TextEndBattle
+ dw RocketHideout1EndBattleText5 ; TextEndBattle
+
+RocketHideout1TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_4
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_4
+ dw RocketHideout1BattleText6 ; TextBeforeBattle
+ dw RocketHideout1AfterBattleTxt6 ; TextAfterBattle
+ dw RocketHideout1EndBattleText6 ; TextEndBattle
+ dw RocketHideout1EndBattleText6 ; TextEndBattle
+
+ db $ff
+
+RocketHideout1Text1:
+ TX_ASM
+ ld hl, RocketHideout1TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RocketHideout1Text2:
+ TX_ASM
+ ld hl, RocketHideout1TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RocketHideout1Text3:
+ TX_ASM
+ ld hl, RocketHideout1TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RocketHideout1Text4:
+ TX_ASM
+ ld hl, RocketHideout1TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RocketHideout1Text5:
+ TX_ASM
+ ld hl, RocketHideout1TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RocketHideout1EndBattleText6:
+ TX_FAR _RocketHideout1EndBattleText6
+ TX_ASM
+ SetEvent EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_4
+ ld hl, RocketHideout1Text_44c9f
+ ret
+
+RocketHideout1Text_44c9f:
+ TX_BLINK
+ db "@"
+
+RocketHideout1BattleText2:
+ TX_FAR _RocketHideout1BattleText2
+ db "@"
+
+RocketHideout1EndBattleText2:
+ TX_FAR _RocketHideout1EndBattleText2
+ db "@"
+
+RocketHideout1AfterBattleTxt2:
+ TX_FAR _RocketHideout1AfterBattleTxt2
+ db "@"
+
+RocketHideout1BattleText3:
+ TX_FAR _RocketHideout1BattleText3
+ db "@"
+
+RocketHideout1EndBattleText3:
+ TX_FAR _RocketHideout1EndBattleText3
+ db "@"
+
+RocketHideout1AfterBattleTxt3:
+ TX_FAR _RocketHideout1AfterBattleTxt3
+ db "@"
+
+RocketHideout1BattleText4:
+ TX_FAR _RocketHideout1BattleText4
+ db "@"
+
+RocketHideout1EndBattleText4:
+ TX_FAR _RocketHideout1EndBattleText4
+ db "@"
+
+RocketHideout1AfterBattleTxt4:
+ TX_FAR _RocketHideout1AfterBattleTxt4
+ db "@"
+
+RocketHideout1BattleText5:
+ TX_FAR _RocketHideout1BattleText5
+ db "@"
+
+RocketHideout1EndBattleText5:
+ TX_FAR _RocketHideout1EndBattleText5
+ db "@"
+
+RocketHideout1AfterBattleTxt5:
+ TX_FAR _RocketHideout1AfterBattleTxt5
+ db "@"
+
+RocketHideout1BattleText6:
+ TX_FAR _RocketHideout1BattleText6
+ db "@"
+
+RocketHideout1AfterBattleTxt6:
+ TX_FAR _RocketHideout1AfterBattleTxt6
+ db "@"
--- /dev/null
+++ b/scripts/RocketHideoutB2F.asm
@@ -1,0 +1,450 @@
+RocketHideoutB2F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, RocketHideout2TrainerHeader0
+ ld de, RocketHideoutB2F_ScriptPointers
+ ld a, [wRocketHideoutB2FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRocketHideoutB2FCurScript], a
+ ret
+
+RocketHideoutB2F_ScriptPointers:
+ dw RocketHideout2Script0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw RocketHideout2Script3
+
+RocketHideout2Script0:
+ ld a, [wYCoord]
+ ld b, a
+ ld a, [wXCoord]
+ ld c, a
+ ld hl, RocketHideout2ArrowTilePlayerMovement
+ call DecodeArrowMovementRLE
+ cp $ff
+ jp z, CheckFightingMapTrainers
+ ld hl, wd736
+ set 7, [hl]
+ call StartSimulatingJoypadStates
+ ld a, SFX_ARROW_TILES
+ call PlaySound
+ ld a, $ff
+ ld [wJoyIgnore], a
+ ld a, $3
+ ld [wCurMapScript], a
+ ret
+
+;format:
+;db y,x
+;dw pointer to movement
+RocketHideout2ArrowTilePlayerMovement:
+ db $9,$4
+ dw RocketHideout2ArrowMovement1
+ db $b,$4
+ dw RocketHideout2ArrowMovement2
+ db $f,$4
+ dw RocketHideout2ArrowMovement3
+ db $10,$4
+ dw RocketHideout2ArrowMovement4
+ db $13,$4
+ dw RocketHideout2ArrowMovement1
+ db $16,$4
+ dw RocketHideout2ArrowMovement5
+ db $e,$5
+ dw RocketHideout2ArrowMovement6
+ db $16,$6
+ dw RocketHideout2ArrowMovement7
+ db $18,$6
+ dw RocketHideout2ArrowMovement8
+ db $9,$8
+ dw RocketHideout2ArrowMovement9
+ db $c,$8
+ dw RocketHideout2ArrowMovement10
+ db $f,$8
+ dw RocketHideout2ArrowMovement8
+ db $13,$8
+ dw RocketHideout2ArrowMovement9
+ db $17,$8
+ dw RocketHideout2ArrowMovement11
+ db $e,$9
+ dw RocketHideout2ArrowMovement12
+ db $16,$9
+ dw RocketHideout2ArrowMovement12
+ db $9,$a
+ dw RocketHideout2ArrowMovement13
+ db $a,$a
+ dw RocketHideout2ArrowMovement14
+ db $f,$a
+ dw RocketHideout2ArrowMovement15
+ db $11,$a
+ dw RocketHideout2ArrowMovement16
+ db $13,$a
+ dw RocketHideout2ArrowMovement17
+ db $19,$a
+ dw RocketHideout2ArrowMovement2
+ db $e,$b
+ dw RocketHideout2ArrowMovement18
+ db $10,$b
+ dw RocketHideout2ArrowMovement19
+ db $12,$b
+ dw RocketHideout2ArrowMovement12
+ db $9,$c
+ dw RocketHideout2ArrowMovement20
+ db $b,$c
+ dw RocketHideout2ArrowMovement21
+ db $d,$c
+ dw RocketHideout2ArrowMovement22
+ db $11,$c
+ dw RocketHideout2ArrowMovement23
+ db $a,$d
+ dw RocketHideout2ArrowMovement24
+ db $c,$d
+ dw RocketHideout2ArrowMovement25
+ db $10,$d
+ dw RocketHideout2ArrowMovement26
+ db $12,$d
+ dw RocketHideout2ArrowMovement27
+ db $13,$d
+ dw RocketHideout2ArrowMovement28
+ db $16,$d
+ dw RocketHideout2ArrowMovement29
+ db $17,$d
+ dw RocketHideout2ArrowMovement30
+ db $11,$e
+ dw RocketHideout2ArrowMovement31
+ db $10,$f
+ dw RocketHideout2ArrowMovement12
+ db $e,$10
+ dw RocketHideout2ArrowMovement32
+ db $10,$10
+ dw RocketHideout2ArrowMovement33
+ db $12,$10
+ dw RocketHideout2ArrowMovement34
+ db $a,$11
+ dw RocketHideout2ArrowMovement35
+ db $b,$11
+ dw RocketHideout2ArrowMovement36
+ db $FF
+
+;format: direction, count
+;each list is read starting from the $FF and working backwards
+RocketHideout2ArrowMovement1:
+ db D_LEFT,$02
+ db $FF
+
+RocketHideout2ArrowMovement2:
+ db D_RIGHT,$04
+ db $FF
+
+RocketHideout2ArrowMovement3:
+ db D_UP,$04
+ db D_RIGHT,$04
+ db $FF
+
+RocketHideout2ArrowMovement4:
+ db D_UP,$04
+ db D_RIGHT,$04
+ db D_UP,$01
+ db $FF
+
+RocketHideout2ArrowMovement5:
+ db D_LEFT,$02
+ db D_UP,$03
+ db $FF
+
+RocketHideout2ArrowMovement6:
+ db D_DOWN,$02
+ db D_RIGHT,$04
+ db $FF
+
+RocketHideout2ArrowMovement7:
+ db D_UP,$02
+ db $FF
+
+RocketHideout2ArrowMovement8:
+ db D_UP,$04
+ db $FF
+
+RocketHideout2ArrowMovement9:
+ db D_LEFT,$06
+ db $FF
+
+RocketHideout2ArrowMovement10:
+ db D_UP,$01
+ db $FF
+
+RocketHideout2ArrowMovement11:
+ db D_LEFT,$06
+ db D_UP,$04
+ db $FF
+
+RocketHideout2ArrowMovement12:
+ db D_DOWN,$02
+ db $FF
+
+RocketHideout2ArrowMovement13:
+ db D_LEFT,$08
+ db $FF
+
+RocketHideout2ArrowMovement14:
+ db D_LEFT,$08
+ db D_UP,$01
+ db $FF
+
+RocketHideout2ArrowMovement15:
+ db D_LEFT,$08
+ db D_UP,$06
+ db $FF
+
+RocketHideout2ArrowMovement16:
+ db D_UP,$02
+ db D_RIGHT,$04
+ db $FF
+
+RocketHideout2ArrowMovement17:
+ db D_UP,$02
+ db D_RIGHT,$04
+ db D_UP,$02
+ db $FF
+
+RocketHideout2ArrowMovement18:
+ db D_DOWN,$02
+ db D_RIGHT,$04
+ db D_DOWN,$02
+ db $FF
+
+RocketHideout2ArrowMovement19:
+ db D_DOWN,$02
+ db D_RIGHT,$04
+ db $FF
+
+RocketHideout2ArrowMovement20:
+ db D_LEFT,$0A
+ db $FF
+
+RocketHideout2ArrowMovement21:
+ db D_LEFT,$0A
+ db D_UP,$02
+ db $FF
+
+RocketHideout2ArrowMovement22:
+ db D_LEFT,$0A
+ db D_UP,$04
+ db $FF
+
+RocketHideout2ArrowMovement23:
+ db D_UP,$02
+ db D_RIGHT,$02
+ db $FF
+
+RocketHideout2ArrowMovement24:
+ db D_RIGHT,$01
+ db D_DOWN,$02
+ db $FF
+
+RocketHideout2ArrowMovement25:
+ db D_RIGHT,$01
+ db $FF
+
+RocketHideout2ArrowMovement26:
+ db D_DOWN,$02
+ db D_RIGHT,$02
+ db $FF
+
+RocketHideout2ArrowMovement27:
+ db D_DOWN,$02
+ db D_LEFT,$02
+ db $FF
+
+RocketHideout2ArrowMovement28:
+ db D_UP,$02
+ db D_RIGHT,$04
+ db D_UP,$02
+ db D_LEFT,$03
+ db $FF
+
+RocketHideout2ArrowMovement29:
+ db D_DOWN,$02
+ db D_LEFT,$04
+ db $FF
+
+RocketHideout2ArrowMovement30:
+ db D_LEFT,$06
+ db D_UP,$04
+ db D_LEFT,$05
+ db $FF
+
+RocketHideout2ArrowMovement31:
+ db D_UP,$02
+ db $FF
+
+RocketHideout2ArrowMovement32:
+ db D_UP,$01
+ db $FF
+
+RocketHideout2ArrowMovement33:
+ db D_UP,$03
+ db $FF
+
+RocketHideout2ArrowMovement34:
+ db D_UP,$05
+ db $FF
+
+RocketHideout2ArrowMovement35:
+ db D_RIGHT,$01
+ db D_DOWN,$02
+ db D_LEFT,$04
+ db $FF
+
+RocketHideout2ArrowMovement36:
+ db D_LEFT,$0A
+ db D_UP,$02
+ db D_LEFT,$05
+ db $FF
+
+RocketHideout2Script3:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ jr nz, LoadSpinnerArrowTiles
+ xor a
+ ld [wJoyIgnore], a
+ ld hl, wd736
+ res 7, [hl]
+ ld a, $0
+ ld [wCurMapScript], a
+ ret
+
+LoadSpinnerArrowTiles:
+ ld a, [wSpriteStateData1 + 2]
+ srl a
+ srl a
+ ld hl, SpinnerPlayerFacingDirections
+ ld c, a
+ ld b, $0
+ add hl, bc
+ ld a, [hl]
+ ld [wSpriteStateData1 + 2], a
+ ld a, [wCurMapTileset]
+ cp FACILITY
+ ld hl, FacilitySpinnerArrows
+ jr z, .asm_44ff6
+ ld hl, GymSpinnerArrows
+.asm_44ff6
+ ld a, [wSimulatedJoypadStatesIndex]
+ bit 0, a
+ jr nz, .asm_45001
+ ld de, $18
+ add hl, de
+.asm_45001
+ ld a, $4
+ ld bc, $0
+.asm_45006
+ push af
+ push hl
+ push bc
+ add hl, bc
+ ld a, [hli]
+ ld e, a
+ ld a, [hli]
+ ld d, a
+ ld a, [hli]
+ ld c, a
+ ld a, [hli]
+ ld b, a
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ call CopyVideoData
+ pop bc
+ ld a, $6
+ add c
+ ld c, a
+ pop hl
+ pop af
+ dec a
+ jr nz, .asm_45006
+ ret
+
+spinner: MACRO
+; \1: source
+; \2: offset (BANK() chokes on literals)
+; \3: length
+; \4: dest
+ dw \1 + \2
+ db \3, BANK(\1)
+ dw \4
+ENDM
+
+FacilitySpinnerArrows:
+FACILITY_SPINNER EQU $20 * $10
+vFacilitySpinner EQU vTileset + FACILITY_SPINNER
+
+ spinner SpinnerArrowAnimTiles, $00, 1, vFacilitySpinner
+ spinner SpinnerArrowAnimTiles, $10, 1, vFacilitySpinner + $10
+ spinner SpinnerArrowAnimTiles, $20, 1, vFacilitySpinner + $100
+ spinner SpinnerArrowAnimTiles, $30, 1, vFacilitySpinner + $110
+ spinner Facility_GFX, FACILITY_SPINNER + $000, 1, vFacilitySpinner
+ spinner Facility_GFX, FACILITY_SPINNER + $010, 1, vFacilitySpinner + $10
+ spinner Facility_GFX, FACILITY_SPINNER + $100, 1, vFacilitySpinner + $100
+ spinner Facility_GFX, FACILITY_SPINNER + $110, 1, vFacilitySpinner + $110
+
+GymSpinnerArrows:
+GYM_SPINNER EQU $3c * $10
+vGymSpinner EQU vTileset + GYM_SPINNER
+
+ spinner SpinnerArrowAnimTiles, $10, 1, vGymSpinner
+ spinner SpinnerArrowAnimTiles, $30, 1, vGymSpinner + $10
+ spinner SpinnerArrowAnimTiles, $00, 1, vGymSpinner + $100
+ spinner SpinnerArrowAnimTiles, $20, 1, vGymSpinner + $110
+ spinner Gym_GFX, GYM_SPINNER + $000, 1, vGymSpinner
+ spinner Gym_GFX, GYM_SPINNER + $010, 1, vGymSpinner + $10
+ spinner Gym_GFX, GYM_SPINNER + $100, 1, vGymSpinner + $100
+ spinner Gym_GFX, GYM_SPINNER + $110, 1, vGymSpinner + $110
+
+SpinnerPlayerFacingDirections:
+; This isn't the order of the facing directions. Rather, it's a list of
+; the facing directions that come next. For example, when the player is
+; facing down (00), the next facing direction is left (08).
+ db $08 ; down -> left
+ db $0C ; up -> right
+ db $04 ; left -> up
+ db $00 ; right -> down
+
+; these tiles are the animation for the tiles that push the player in dungeons like Rocket HQ
+SpinnerArrowAnimTiles:
+ INCBIN "gfx/spinner_arrow.2bpp"
+
+RocketHideoutB2F_TextPointers:
+ dw RocketHideout2Text1
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+
+RocketHideout2TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_2_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_2_TRAINER_0
+ dw RocketHideout2BattleText2 ; TextBeforeBattle
+ dw RocketHideout2AfterBattleTxt2 ; TextAfterBattle
+ dw RocketHideout2EndBattleText2 ; TextEndBattle
+ dw RocketHideout2EndBattleText2 ; TextEndBattle
+
+ db $ff
+
+RocketHideout2Text1:
+ TX_ASM
+ ld hl, RocketHideout2TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RocketHideout2BattleText2:
+ TX_FAR _RocketHideout2BattleText2
+ db "@"
+
+RocketHideout2EndBattleText2:
+ TX_FAR _RocketHideout2EndBattleText2
+ db "@"
+
+RocketHideout2AfterBattleTxt2:
+ TX_FAR _RocketHideout2AfterBattleTxt2
+ db "@"
--- /dev/null
+++ b/scripts/RocketHideoutB3F.asm
@@ -1,0 +1,206 @@
+RocketHideoutB3F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, RocketHideout3TrainerHeader0
+ ld de, RocketHideoutB3F_ScriptPointers
+ ld a, [wRocketHideoutB3FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRocketHideoutB3FCurScript], a
+ ret
+
+RocketHideoutB3F_ScriptPointers:
+ dw RocketHideout3Script0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw RocketHideout3Script3
+
+RocketHideout3Script0:
+ ld a, [wYCoord]
+ ld b, a
+ ld a, [wXCoord]
+ ld c, a
+ ld hl, RocketHideout3ArrowTilePlayerMovement
+ call DecodeArrowMovementRLE
+ cp $ff
+ jp z, CheckFightingMapTrainers
+ ld hl, wd736
+ set 7, [hl]
+ call StartSimulatingJoypadStates
+ ld a, SFX_ARROW_TILES
+ call PlaySound
+ ld a, $ff
+ ld [wJoyIgnore], a
+ ld a, $3
+ ld [wCurMapScript], a
+ ret
+
+;format:
+;db y,x
+;dw pointer to movement
+RocketHideout3ArrowTilePlayerMovement:
+ db $d,$a
+ dw RocketHideout3ArrowMovement6
+ db $13,$a
+ dw RocketHideout3ArrowMovement1
+ db $12,$b
+ dw RocketHideout3ArrowMovement2
+ db $b,$c
+ dw RocketHideout3ArrowMovement3
+ db $11,$c
+ dw RocketHideout3ArrowMovement4
+ db $14,$c
+ dw RocketHideout3ArrowMovement5
+ db $10,$d
+ dw RocketHideout3ArrowMovement6
+ db $b,$e
+ dw RocketHideout3ArrowMovement7
+ db $f,$e
+ dw RocketHideout3ArrowMovement6
+ db $11,$e
+ dw RocketHideout3ArrowMovement8
+ db $13,$e
+ dw RocketHideout3ArrowMovement9
+ db $10,$f
+ dw RocketHideout3ArrowMovement7
+ db $12,$f
+ dw RocketHideout3ArrowMovement10
+ db $d,$10
+ dw RocketHideout3ArrowMovement11
+ db $c,$11
+ dw RocketHideout3ArrowMovement10
+ db $10,$12
+ dw RocketHideout3ArrowMovement12
+ db $FF
+
+;format: direction, count
+;each list is read starting from the $FF and working backwards
+RocketHideout3ArrowMovement1:
+ db D_RIGHT,$04
+ db D_UP,$04
+ db D_RIGHT,$04
+ db $FF
+
+RocketHideout3ArrowMovement2:
+ db D_DOWN,$04
+ db D_RIGHT,$04
+ db $FF
+
+RocketHideout3ArrowMovement3:
+ db D_LEFT,$02
+ db $FF
+
+RocketHideout3ArrowMovement4:
+ db D_RIGHT,$04
+ db D_UP,$02
+ db D_RIGHT,$02
+ db $FF
+
+RocketHideout3ArrowMovement5:
+ db D_RIGHT,$04
+ db D_UP,$02
+ db D_RIGHT,$02
+ db D_UP,$03
+ db $FF
+
+RocketHideout3ArrowMovement6:
+ db D_RIGHT,$04
+ db $FF
+
+RocketHideout3ArrowMovement7:
+ db D_RIGHT,$02
+ db $FF
+
+RocketHideout3ArrowMovement8:
+ db D_RIGHT,$04
+ db D_UP,$02
+ db $FF
+
+RocketHideout3ArrowMovement9:
+ db D_RIGHT,$04
+ db D_UP,$04
+ db $FF
+
+RocketHideout3ArrowMovement10:
+ db D_DOWN,$04
+ db $FF
+
+RocketHideout3ArrowMovement11:
+ db D_UP,$02
+ db $FF
+
+RocketHideout3ArrowMovement12:
+ db D_UP,$01
+ db $FF
+
+RocketHideout3Script3:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ jp nz, LoadSpinnerArrowTiles
+ xor a
+ ld [wJoyIgnore], a
+ ld hl, wd736
+ res 7, [hl]
+ ld a, $0
+ ld [wCurMapScript], a
+ ret
+
+RocketHideoutB3F_TextPointers:
+ dw RocketHideout3Text1
+ dw RocketHideout3Text2
+ dw PickUpItemText
+ dw PickUpItemText
+
+RocketHideout3TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_3_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_3_TRAINER_0
+ dw RocketHideout3BattleText2 ; TextBeforeBattle
+ dw RocketHideout3AfterBattleTxt2 ; TextAfterBattle
+ dw RocketHideout3EndBattleText2 ; TextEndBattle
+ dw RocketHideout3EndBattleText2 ; TextEndBattle
+
+RocketHideout3TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_3_TRAINER_1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_3_TRAINER_1
+ dw RocketHideout3BattleTxt ; TextBeforeBattle
+ dw RocketHideout3AfterBattleText3 ; TextAfterBattle
+ dw RocketHideout3EndBattleText3 ; TextEndBattle
+ dw RocketHideout3EndBattleText3 ; TextEndBattle
+
+ db $ff
+
+RocketHideout3Text1:
+ TX_ASM
+ ld hl, RocketHideout3TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RocketHideout3BattleText2:
+ TX_FAR _RocketHideout3BattleText2
+ db "@"
+
+RocketHideout3EndBattleText2:
+ TX_FAR _RocketHideout3EndBattleText2
+ db "@"
+
+RocketHideout3AfterBattleTxt2:
+ TX_FAR _RocketHideout3AfterBattleTxt2
+ db "@"
+
+RocketHideout3Text2:
+ TX_ASM
+ ld hl, RocketHideout3TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RocketHideout3BattleTxt:
+ TX_FAR _RocketHideout3BattleTxt
+ db "@"
+
+RocketHideout3EndBattleText3:
+ TX_FAR _RocketHideout3EndBattleText3
+ db "@"
+
+RocketHideout3AfterBattleText3:
+ TX_FAR _RocketHide3AfterBattleText3
+ db "@"
--- /dev/null
+++ b/scripts/RocketHideoutB4F.asm
@@ -1,0 +1,220 @@
+RocketHideoutB4F_Script:
+ call RocketHideout4Script_45473
+ call EnableAutoTextBoxDrawing
+ ld hl, RocketHideout4TrainerHeader0
+ ld de, RocketHideoutB4F_ScriptPointers
+ ld a, [wRocketHideoutB4FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRocketHideoutB4FCurScript], a
+ ret
+
+RocketHideout4Script_45473:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ CheckEvent EVENT_ROCKET_HIDEOUT_4_DOOR_UNLOCKED
+ jr nz, .asm_45496
+ CheckBothEventsSet EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_0, EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_1, 1
+ jr z, .asm_4548c
+ ld a, $2d
+ jr .asm_45498
+.asm_4548c
+ ld a, SFX_GO_INSIDE
+ call PlaySound
+ SetEvent EVENT_ROCKET_HIDEOUT_4_DOOR_UNLOCKED
+.asm_45496
+ ld a, $e
+.asm_45498
+ ld [wNewTileBlockID], a
+ lb bc, 5, 12
+ predef_jump ReplaceTileBlock
+
+RocketHideout4Script_454a3:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wRocketHideoutB4FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+RocketHideoutB4F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw RocketHideout4Script3
+
+RocketHideout4Script3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, RocketHideout4Script_454a3
+ call UpdateSprites
+ ld a, $f0
+ ld [wJoyIgnore], a
+ SetEvent EVENT_BEAT_ROCKET_HIDEOUT_GIOVANNI
+ ld a, $a
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call GBFadeOutToBlack
+ ld a, HS_ROCKET_HIDEOUT_B4F_GIOVANNI
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, HS_ROCKET_HIDEOUT_B4F_ITEM_4
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ call UpdateSprites
+ call GBFadeInFromBlack
+ xor a
+ ld [wJoyIgnore], a
+ ld hl, wCurrentMapScriptFlags
+ set 5, [hl]
+ ld a, $0
+ ld [wRocketHideoutB4FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+RocketHideoutB4F_TextPointers:
+ dw RocketHideout4Text1
+ dw RocketHideout4Text2
+ dw RocketHideout4Text3
+ dw RocketHideout4Text4
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw RocketHideout4Text10
+
+RocketHideout4TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_0
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_0
+ dw RocketHideout4BattleText2 ; TextBeforeBattle
+ dw RocketHideout4AfterBattleText2 ; TextAfterBattle
+ dw RocketHideout4EndBattleText2 ; TextEndBattle
+ dw RocketHideout4EndBattleText2 ; TextEndBattle
+
+RocketHideout4TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_1
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_1
+ dw RocketHideout4BattleText3 ; TextBeforeBattle
+ dw RocketHideout4AfterBattleText3 ; TextAfterBattle
+ dw RocketHideout4EndBattleText3 ; TextEndBattle
+ dw RocketHideout4EndBattleText3 ; TextEndBattle
+
+RocketHideout4TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_2
+ db ($1 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_2
+ dw RocketHideout4BattleText4 ; TextBeforeBattle
+ dw RocketHideout4AfterBattleText4 ; TextAfterBattle
+ dw RocketHideout4EndBattleText4 ; TextEndBattle
+ dw RocketHideout4EndBattleText4 ; TextEndBattle
+
+ db $ff
+
+RocketHideout4Text1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_ROCKET_HIDEOUT_GIOVANNI
+ jp nz, .asm_545571
+ ld hl, RocketHideout4Text_4557a
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, RocketHideout4Text_4557f
+ ld de, RocketHideout4Text_4557f
+ call SaveEndBattleTextPointers
+ ld a, [H_SPRITEINDEX]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ xor a
+ ld [hJoyHeld], a
+ ld a, $3
+ ld [wRocketHideoutB4FCurScript], a
+ ld [wCurMapScript], a
+ jr .asm_209f0
+.asm_545571
+ ld hl, RocketHideout4Text10
+ call PrintText
+.asm_209f0
+ jp TextScriptEnd
+
+RocketHideout4Text_4557a:
+ TX_FAR _RocketHideout4Text_4557a
+ db "@"
+
+RocketHideout4Text_4557f:
+ TX_FAR _RocketHideout4Text_4557f
+ db "@"
+
+RocketHideout4Text10:
+ TX_FAR _RocketHideout4Text_45584
+ db "@"
+
+RocketHideout4Text2:
+ TX_ASM
+ ld hl, RocketHideout4TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RocketHideout4BattleText2:
+ TX_FAR _RocketHideout4BattleText2
+ db "@"
+
+RocketHideout4EndBattleText2:
+ TX_FAR _RocketHideout4EndBattleText2
+ db "@"
+
+RocketHideout4AfterBattleText2:
+ TX_FAR _RocketHide4AfterBattleText2
+ db "@"
+
+RocketHideout4Text3:
+ TX_ASM
+ ld hl, RocketHideout4TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RocketHideout4BattleText3:
+ TX_FAR _RocketHideout4BattleText3
+ db "@"
+
+RocketHideout4EndBattleText3:
+ TX_FAR _RocketHideout4EndBattleText3
+ db "@"
+
+RocketHideout4AfterBattleText3:
+ TX_FAR _RocketHide4AfterBattleText3
+ db "@"
+
+RocketHideout4Text4:
+ TX_ASM
+ ld hl, RocketHideout4TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+RocketHideout4BattleText4:
+ TX_FAR _RocketHideout4BattleText4
+ db "@"
+
+RocketHideout4EndBattleText4:
+ TX_FAR _RocketHideout4EndBattleText4
+ db "@"
+
+RocketHideout4AfterBattleText4:
+ TX_ASM
+ ld hl, RocketHideout4Text_455ec
+ call PrintText
+ CheckAndSetEvent EVENT_ROCKET_DROPPED_LIFT_KEY
+ jr nz, .asm_455e9
+ ld a, HS_ROCKET_HIDEOUT_B4F_ITEM_5
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+.asm_455e9
+ jp TextScriptEnd
+
+RocketHideout4Text_455ec:
+ TX_FAR _RocketHideout4Text_455ec
+ db "@"
--- /dev/null
+++ b/scripts/RocketHideoutElevator.asm
@@ -1,0 +1,85 @@
+RocketHideoutElevator_Script:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ push hl
+ call nz, RocketHideoutElevatorScript_4572c
+ pop hl
+ bit 7, [hl]
+ res 7, [hl]
+ call nz, RocketHideoutElevatorScript_4575f
+ xor a
+ ld [wAutoTextBoxDrawingControl], a
+ inc a
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ret
+
+RocketHideoutElevatorScript_4572c:
+ ld hl, wWarpEntries
+ ld a, [wWarpedFromWhichWarp]
+ ld b, a
+ ld a, [wWarpedFromWhichMap]
+ ld c, a
+ call RocketHideoutElevatorScript_4573a
+
+RocketHideoutElevatorScript_4573a:
+ inc hl
+ inc hl
+ ld a, b
+ ld [hli], a
+ ld a, c
+ ld [hli], a
+ ret
+
+RocketHideoutElevatorScript_45741:
+ ld hl, RocketHideoutElavatorFloors
+ call LoadItemList
+ ld hl, RocketHideoutElevatorWarpMaps
+ ld de, wElevatorWarpMaps
+ ld bc, RocketHideoutElevatorWarpMapsEnd - RocketHideoutElevatorWarpMaps
+ call CopyData
+ ret
+
+RocketHideoutElavatorFloors:
+ db $03 ; num elements in list
+ db FLOOR_B1F
+ db FLOOR_B2F
+ db FLOOR_B4F
+ db $FF ; terminator
+
+RocketHideoutElevatorWarpMaps:
+; first byte is warp number
+; second byte is map number
+; These specify where the player goes after getting out of the elevator.
+ db $04, ROCKET_HIDEOUT_B1F
+ db $04, ROCKET_HIDEOUT_B2F
+ db $02, ROCKET_HIDEOUT_B4F
+RocketHideoutElevatorWarpMapsEnd:
+
+RocketHideoutElevatorScript_4575f:
+ call Delay3
+ callba ShakeElevator
+ ret
+
+RocketHideoutElevator_TextPointers:
+ dw RocketHideoutElevatorText1
+
+RocketHideoutElevatorText1:
+ TX_ASM
+ ld b, LIFT_KEY
+ call IsItemInBag
+ jr z, .asm_45782
+ call RocketHideoutElevatorScript_45741
+ ld hl, RocketHideoutElevatorWarpMaps
+ predef DisplayElevatorFloorMenu
+ jr .asm_45788
+.asm_45782
+ ld hl, RocketHideoutElevatorText_4578b
+ call PrintText
+.asm_45788
+ jp TextScriptEnd
+
+RocketHideoutElevatorText_4578b:
+ TX_FAR _RocketElevatorText_4578b
+ TX_WAIT
+ db "@"
--- /dev/null
+++ b/scripts/Route1.asm
@@ -1,0 +1,52 @@
+Route1_Script:
+ jp EnableAutoTextBoxDrawing
+
+Route1_TextPointers:
+ dw Route1Text1
+ dw Route1Text2
+ dw Route1Text3
+
+Route1Text1:
+ TX_ASM
+ CheckAndSetEvent EVENT_GOT_POTION_SAMPLE
+ jr nz, .asm_1cada
+ ld hl, Route1ViridianMartSampleText
+ call PrintText
+ lb bc, POTION, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, Route1Text_1cae8
+ jr .asm_1cadd
+.BagFull
+ ld hl, Route1Text_1caf3
+ jr .asm_1cadd
+.asm_1cada
+ ld hl, Route1Text_1caee
+.asm_1cadd
+ call PrintText
+ jp TextScriptEnd
+
+Route1ViridianMartSampleText:
+ TX_FAR _Route1ViridianMartSampleText
+ db "@"
+
+Route1Text_1cae8:
+ TX_FAR _Route1Text_1cae8
+ TX_SFX_ITEM_1
+ db "@"
+
+Route1Text_1caee:
+ TX_FAR _Route1Text_1caee
+ db "@"
+
+Route1Text_1caf3:
+ TX_FAR _Route1Text_1caf3
+ db "@"
+
+Route1Text2:
+ TX_FAR _Route1Text2
+ db "@"
+
+Route1Text3:
+ TX_FAR _Route1Text3
+ db "@"
--- /dev/null
+++ b/scripts/Route10.asm
@@ -1,0 +1,198 @@
+Route10_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route10TrainerHeader0
+ ld de, Route10_ScriptPointers
+ ld a, [wRoute10CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute10CurScript], a
+ ret
+
+Route10_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route10_TextPointers:
+ dw Route10Text1
+ dw Route10Text2
+ dw Route10Text3
+ dw Route10Text4
+ dw Route10Text5
+ dw Route10Text6
+ dw Route10Text7
+ dw PokeCenterSignText
+ dw Route10Text9
+ dw Route10Text10
+
+Route10TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_10_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_10_TRAINER_0
+ dw Route10BattleText1 ; TextBeforeBattle
+ dw Route10AfterBattleText1 ; TextAfterBattle
+ dw Route10EndBattleText1 ; TextEndBattle
+ dw Route10EndBattleText1 ; TextEndBattle
+
+Route10TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_10_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_10_TRAINER_1
+ dw Route10BattleText2 ; TextBeforeBattle
+ dw Route10AfterBattleText2 ; TextAfterBattle
+ dw Route10EndBattleText2 ; TextEndBattle
+ dw Route10EndBattleText2 ; TextEndBattle
+
+Route10TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_10_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_10_TRAINER_2
+ dw Route10BattleText3 ; TextBeforeBattle
+ dw Route10AfterBattleText3 ; TextAfterBattle
+ dw Route10EndBattleText3 ; TextEndBattle
+ dw Route10EndBattleText3 ; TextEndBattle
+
+Route10TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_10_TRAINER_3
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_10_TRAINER_3
+ dw Route10BattleText4 ; TextBeforeBattle
+ dw Route10AfterBattleText4 ; TextAfterBattle
+ dw Route10EndBattleText4 ; TextEndBattle
+ dw Route10EndBattleText4 ; TextEndBattle
+
+Route10TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_10_TRAINER_4
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_10_TRAINER_4
+ dw Route10BattleText5 ; TextBeforeBattle
+ dw Route10AfterBattleText5 ; TextAfterBattle
+ dw Route10EndBattleText5 ; TextEndBattle
+ dw Route10EndBattleText5 ; TextEndBattle
+
+Route10TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_10_TRAINER_5
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_10_TRAINER_5
+ dw Route10BattleText6 ; TextBeforeBattle
+ dw Route10AfterBattleText6 ; TextAfterBattle
+ dw Route10EndBattleText6 ; TextEndBattle
+ dw Route10EndBattleText6 ; TextEndBattle
+
+ db $ff
+
+Route10Text1:
+ TX_ASM
+ ld hl, Route10TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route10BattleText1:
+ TX_FAR _Route10BattleText1
+ db "@"
+
+Route10EndBattleText1:
+ TX_FAR _Route10EndBattleText1
+ db "@"
+
+Route10AfterBattleText1:
+ TX_FAR _Route10AfterBattleText1
+ db "@"
+
+Route10Text2:
+ TX_ASM
+ ld hl, Route10TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route10BattleText2:
+ TX_FAR _Route10BattleText2
+ db "@"
+
+Route10EndBattleText2:
+ TX_FAR _Route10EndBattleText2
+ db "@"
+
+Route10AfterBattleText2:
+ TX_FAR _Route10AfterBattleText2
+ db "@"
+
+Route10Text3:
+ TX_ASM
+ ld hl, Route10TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route10BattleText3:
+ TX_FAR _Route10BattleText3
+ db "@"
+
+Route10EndBattleText3:
+ TX_FAR _Route10EndBattleText3
+ db "@"
+
+Route10AfterBattleText3:
+ TX_FAR _Route10AfterBattleText3
+ db "@"
+
+Route10Text4:
+ TX_ASM
+ ld hl, Route10TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route10BattleText4:
+ TX_FAR _Route10BattleText4
+ db "@"
+
+Route10EndBattleText4:
+ TX_FAR _Route10EndBattleText4
+ db "@"
+
+Route10AfterBattleText4:
+ TX_FAR _Route10AfterBattleText4
+ db "@"
+
+Route10Text5:
+ TX_ASM
+ ld hl, Route10TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route10BattleText5:
+ TX_FAR _Route10BattleText5
+ db "@"
+
+Route10EndBattleText5:
+ TX_FAR _Route10EndBattleText5
+ db "@"
+
+Route10AfterBattleText5:
+ TX_FAR _Route10AfterBattleText5
+ db "@"
+
+Route10Text6:
+ TX_ASM
+ ld hl, Route10TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route10BattleText6:
+ TX_FAR _Route10BattleText6
+ db "@"
+
+Route10EndBattleText6:
+ TX_FAR _Route10EndBattleText6
+ db "@"
+
+Route10AfterBattleText6:
+ TX_FAR _Route10AfterBattleText6
+ db "@"
+
+Route10Text9:
+Route10Text7:
+ TX_FAR _Route10Text7 ; _Route10Text9
+ db "@"
+
+Route10Text10:
+ TX_FAR _Route10Text10
+ db "@"
--- /dev/null
+++ b/scripts/Route11.asm
@@ -1,0 +1,302 @@
+Route11_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route11TrainerHeader0
+ ld de, Route11_ScriptPointers
+ ld a, [wRoute11CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute11CurScript], a
+ ret
+
+Route11_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route11_TextPointers:
+ dw Route11Text1
+ dw Route11Text2
+ dw Route11Text3
+ dw Route11Text4
+ dw Route11Text5
+ dw Route11Text6
+ dw Route11Text7
+ dw Route11Text8
+ dw Route11Text9
+ dw Route11Text10
+ dw Route11Text11
+
+Route11TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_0
+ dw Route11BattleText1 ; TextBeforeBattle
+ dw Route11AfterBattleText1 ; TextAfterBattle
+ dw Route11EndBattleText1 ; TextEndBattle
+ dw Route11EndBattleText1 ; TextEndBattle
+
+Route11TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_1
+ dw Route11BattleText2 ; TextBeforeBattle
+ dw Route11AfterBattleText2 ; TextAfterBattle
+ dw Route11EndBattleText2 ; TextEndBattle
+ dw Route11EndBattleText2 ; TextEndBattle
+
+Route11TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_2
+ dw Route11BattleText3 ; TextBeforeBattle
+ dw Route11AfterBattleText3 ; TextAfterBattle
+ dw Route11EndBattleText3 ; TextEndBattle
+ dw Route11EndBattleText3 ; TextEndBattle
+
+Route11TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_3
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_3
+ dw Route11BattleText4 ; TextBeforeBattle
+ dw Route11AfterBattleText4 ; TextAfterBattle
+ dw Route11EndBattleText4 ; TextEndBattle
+ dw Route11EndBattleText4 ; TextEndBattle
+
+Route11TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_4
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_4
+ dw Route11BattleText5 ; TextBeforeBattle
+ dw Route11AfterBattleText5 ; TextAfterBattle
+ dw Route11EndBattleText5 ; TextEndBattle
+ dw Route11EndBattleText5 ; TextEndBattle
+
+Route11TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_5
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_5
+ dw Route11BattleText6 ; TextBeforeBattle
+ dw Route11AfterBattleText6 ; TextAfterBattle
+ dw Route11EndBattleText6 ; TextEndBattle
+ dw Route11EndBattleText6 ; TextEndBattle
+
+Route11TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_6
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_6
+ dw Route11BattleText7 ; TextBeforeBattle
+ dw Route11AfterBattleText7 ; TextAfterBattle
+ dw Route11EndBattleText7 ; TextEndBattle
+ dw Route11EndBattleText7 ; TextEndBattle
+
+Route11TrainerHeader7:
+ dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_7, 1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_7, 1
+ dw Route11BattleText8 ; TextBeforeBattle
+ dw Route11AfterBattleText8 ; TextAfterBattle
+ dw Route11EndBattleText8 ; TextEndBattle
+ dw Route11EndBattleText8 ; TextEndBattle
+
+Route11TrainerHeader8:
+ dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_8, 1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_8, 1
+ dw Route11BattleText9 ; TextBeforeBattle
+ dw Route11AfterBattleText9 ; TextAfterBattle
+ dw Route11EndBattleText9 ; TextEndBattle
+ dw Route11EndBattleText9 ; TextEndBattle
+
+Route11TrainerHeader9:
+ dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_9, 1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_9, 1
+ dw Route11BattleText10 ; TextBeforeBattle
+ dw Route11AfterBattleText10 ; TextAfterBattle
+ dw Route11EndBattleText10 ; TextEndBattle
+ dw Route11EndBattleText10 ; TextEndBattle
+
+ db $ff
+
+Route11Text1:
+ TX_ASM
+ ld hl, Route11TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route11BattleText1:
+ TX_FAR _Route11BattleText1
+ db "@"
+
+Route11EndBattleText1:
+ TX_FAR _Route11EndBattleText1
+ db "@"
+
+Route11AfterBattleText1:
+ TX_FAR _Route11AfterBattleText1
+ db "@"
+
+Route11Text2:
+ TX_ASM
+ ld hl, Route11TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route11BattleText2:
+ TX_FAR _Route11BattleText2
+ db "@"
+
+Route11EndBattleText2:
+ TX_FAR _Route11EndBattleText2
+ db "@"
+
+Route11AfterBattleText2:
+ TX_FAR _Route11AfterBattleText2
+ db "@"
+
+Route11Text3:
+ TX_ASM
+ ld hl, Route11TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route11BattleText3:
+ TX_FAR _Route11BattleText3
+ db "@"
+
+Route11EndBattleText3:
+ TX_FAR _Route11EndBattleText3
+ db "@"
+
+Route11AfterBattleText3:
+ TX_FAR _Route11AfterBattleText3
+ db "@"
+
+Route11Text4:
+ TX_ASM
+ ld hl, Route11TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route11BattleText4:
+ TX_FAR _Route11BattleText4
+ db "@"
+
+Route11EndBattleText4:
+ TX_FAR _Route11EndBattleText4
+ db "@"
+
+Route11AfterBattleText4:
+ TX_FAR _Route11AfterBattleText4
+ db "@"
+
+Route11Text5:
+ TX_ASM
+ ld hl, Route11TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route11BattleText5:
+ TX_FAR _Route11BattleText5
+ db "@"
+
+Route11EndBattleText5:
+ TX_FAR _Route11EndBattleText5
+ db "@"
+
+Route11AfterBattleText5:
+ TX_FAR _Route11AfterBattleText5
+ db "@"
+
+Route11Text6:
+ TX_ASM
+ ld hl, Route11TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route11BattleText6:
+ TX_FAR _Route11BattleText6
+ db "@"
+
+Route11EndBattleText6:
+ TX_FAR _Route11EndBattleText6
+ db "@"
+
+Route11AfterBattleText6:
+ TX_FAR _Route11AfterBattleText6
+ db "@"
+
+Route11Text7:
+ TX_ASM
+ ld hl, Route11TrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route11BattleText7:
+ TX_FAR _Route11BattleText7
+ db "@"
+
+Route11EndBattleText7:
+ TX_FAR _Route11EndBattleText7
+ db "@"
+
+Route11AfterBattleText7:
+ TX_FAR _Route11AfterBattleText7
+ db "@"
+
+Route11Text8:
+ TX_ASM
+ ld hl, Route11TrainerHeader7
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route11BattleText8:
+ TX_FAR _Route11BattleText8
+ db "@"
+
+Route11EndBattleText8:
+ TX_FAR _Route11EndBattleText8
+ db "@"
+
+Route11AfterBattleText8:
+ TX_FAR _Route11AfterBattleText8
+ db "@"
+
+Route11Text9:
+ TX_ASM
+ ld hl, Route11TrainerHeader8
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route11BattleText9:
+ TX_FAR _Route11BattleText9
+ db "@"
+
+Route11EndBattleText9:
+ TX_FAR _Route11EndBattleText9
+ db "@"
+
+Route11AfterBattleText9:
+ TX_FAR _Route11AfterBattleText9
+ db "@"
+
+Route11Text10:
+ TX_ASM
+ ld hl, Route11TrainerHeader9
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route11BattleText10:
+ TX_FAR _Route11BattleText10
+ db "@"
+
+Route11EndBattleText10:
+ TX_FAR _Route11EndBattleText10
+ db "@"
+
+Route11AfterBattleText10:
+ TX_FAR _Route11AfterBattleText10
+ db "@"
+
+Route11Text11:
+ TX_FAR _Route11Text11
+ db "@"
--- /dev/null
+++ b/scripts/Route11Gate1F.asm
@@ -1,0 +1,9 @@
+Route11Gate1F_Script:
+ jp EnableAutoTextBoxDrawing
+
+Route11Gate1F_TextPointers:
+ dw Route11GateText1
+
+Route11GateText1:
+ TX_FAR _Route11GateText1
+ db "@"
--- /dev/null
+++ b/scripts/Route11Gate2F.asm
@@ -1,0 +1,76 @@
+Route11Gate2F_Script:
+ jp DisableAutoTextBoxDrawing
+
+Route11Gate2F_TextPointers:
+ dw Route11GateUpstairsText1
+ dw Route11GateUpstairsText2
+ dw Route11GateUpstairsText3
+ dw Route11GateUpstairsText4
+
+Route11GateUpstairsText1:
+ TX_ASM
+ xor a
+ ld [wWhichTrade], a
+ predef DoInGameTradeDialogue
+Route11GateUpstairsScriptEnd:
+ jp TextScriptEnd
+
+Route11GateUpstairsText2:
+ TX_ASM
+ CheckEvent EVENT_GOT_ITEMFINDER, 1
+ jr c, .asm_4949b
+ ld a, 30 ; pokemon needed
+ ld [hOaksAideRequirement], a
+ ld a, ITEMFINDER ; oak's aide reward
+ ld [hOaksAideRewardItem], a
+ ld [wd11e], a
+ call GetItemName
+ ld h, d
+ ld l, e
+ ld de, wOaksAideRewardItemName
+ ld bc, ITEM_NAME_LENGTH
+ call CopyData
+ predef OaksAideScript
+ ld a, [hOaksAideResult]
+ dec a
+ jr nz, .asm_494a1
+ SetEvent EVENT_GOT_ITEMFINDER
+.asm_4949b
+ ld hl, Route11GateUpstairsText_494a3
+ call PrintText
+.asm_494a1
+ jr Route11GateUpstairsScriptEnd
+
+Route11GateUpstairsText_494a3:
+ TX_FAR _Route11GateUpstairsText_494a3
+ db "@"
+
+Route11GateUpstairsText3:
+ TX_ASM
+ ld a, [wSpriteStateData1 + 9]
+ cp SPRITE_FACING_UP
+ jp nz, GateUpstairsScript_PrintIfFacingUp
+ CheckEvent EVENT_BEAT_ROUTE12_SNORLAX
+ ld hl, BinocularsSnorlaxText
+ jr z, .print
+ ld hl, BinocularsNoSnorlaxText
+ call PrintText
+ jp TextScriptEnd
+
+BinocularsSnorlaxText:
+ TX_FAR _BinocularsSnorlaxText
+ db "@"
+
+BinocularsNoSnorlaxText:
+ TX_FAR _BinocularsNoSnorlaxText
+ db "@"
+
+Route11GateUpstairsText4:
+ TX_ASM
+ ld hl, Route11GateUpstairsText_494d5
+ jp GateUpstairsScript_PrintIfFacingUp
+
+Route11GateUpstairsText_494d5:
+ TX_FAR _Route11GateUpstairsText_494d5
+ db "@"
--- /dev/null
+++ b/scripts/Route12.asm
@@ -1,0 +1,288 @@
+Route12_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route12TrainerHeader0
+ ld de, Route12_ScriptPointers
+ ld a, [wRoute12CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute12CurScript], a
+ ret
+
+Route12Script_59606:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wRoute12CurScript], a
+ ld [wCurMapScript], a
+ ret
+
+Route12_ScriptPointers:
+ dw Route12Script0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw Route12Script3
+
+Route12Script0:
+ CheckEventHL EVENT_BEAT_ROUTE12_SNORLAX
+ jp nz, CheckFightingMapTrainers
+ CheckEventReuseHL EVENT_FIGHT_ROUTE12_SNORLAX
+ ResetEventReuseHL EVENT_FIGHT_ROUTE12_SNORLAX
+ jp z, CheckFightingMapTrainers
+ ld a, $d
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, SNORLAX
+ ld [wCurOpponent], a
+ ld a, 30
+ ld [wCurEnemyLVL], a
+ ld a, HS_ROUTE_12_SNORLAX
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, $3
+ ld [wRoute12CurScript], a
+ ld [wCurMapScript], a
+ ret
+
+Route12Script3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jr z, Route12Script_59606
+ call UpdateSprites
+ ld a, [wBattleResult]
+ cp $2
+ jr z, .asm_59664
+ ld a, $e
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+.asm_59664
+ SetEvent EVENT_BEAT_ROUTE12_SNORLAX
+ call Delay3
+ ld a, $0
+ ld [wRoute12CurScript], a
+ ld [wCurMapScript], a
+ ret
+
+Route12_TextPointers:
+ dw Route12Text1
+ dw Route12Text2
+ dw Route12Text3
+ dw Route12Text4
+ dw Route12Text5
+ dw Route12Text6
+ dw Route12Text7
+ dw Route12Text8
+ dw PickUpItemText
+ dw PickUpItemText
+ dw Route12Text11
+ dw Route12Text12
+ dw Route12Text13
+ dw Route12Text14
+
+Route12TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_12_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_12_TRAINER_0
+ dw Route12BattleText1 ; TextBeforeBattle
+ dw Route12AfterBattleText1 ; TextAfterBattle
+ dw Route12EndBattleText1 ; TextEndBattle
+ dw Route12EndBattleText1 ; TextEndBattle
+
+Route12TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_12_TRAINER_1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_12_TRAINER_1
+ dw Route12BattleText2 ; TextBeforeBattle
+ dw Route12AfterBattleText2 ; TextAfterBattle
+ dw Route12EndBattleText2 ; TextEndBattle
+ dw Route12EndBattleText2 ; TextEndBattle
+
+Route12TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_12_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_12_TRAINER_2
+ dw Route12BattleText3 ; TextBeforeBattle
+ dw Route12AfterBattleText3 ; TextAfterBattle
+ dw Route12EndBattleText3 ; TextEndBattle
+ dw Route12EndBattleText3 ; TextEndBattle
+
+Route12TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_12_TRAINER_3
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_12_TRAINER_3
+ dw Route12BattleText4 ; TextBeforeBattle
+ dw Route12AfterBattleText4 ; TextAfterBattle
+ dw Route12EndBattleText4 ; TextEndBattle
+ dw Route12EndBattleText4 ; TextEndBattle
+
+Route12TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_12_TRAINER_4
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_12_TRAINER_4
+ dw Route12BattleText5 ; TextBeforeBattle
+ dw Route12AfterBattleText5 ; TextAfterBattle
+ dw Route12EndBattleText5 ; TextEndBattle
+ dw Route12EndBattleText5 ; TextEndBattle
+
+Route12TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_12_TRAINER_5
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_12_TRAINER_5
+ dw Route12BattleText6 ; TextBeforeBattle
+ dw Route12AfterBattleText6 ; TextAfterBattle
+ dw Route12EndBattleText6 ; TextEndBattle
+ dw Route12EndBattleText6 ; TextEndBattle
+
+Route12TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROUTE_12_TRAINER_6, 1
+ db ($1 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_12_TRAINER_6, 1
+ dw Route12BattleText7 ; TextBeforeBattle
+ dw Route12AfterBattleText7 ; TextAfterBattle
+ dw Route12EndBattleText7 ; TextEndBattle
+ dw Route12EndBattleText7 ; TextEndBattle
+
+ db $ff
+
+Route12Text1:
+ TX_FAR _Route12Text1
+ db "@"
+
+Route12Text13:
+ TX_FAR _Route12Text13
+ db "@"
+
+Route12Text14:
+ TX_FAR _Route12Text14
+ db "@"
+
+Route12Text2:
+ TX_ASM
+ ld hl, Route12TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route12BattleText1:
+ TX_FAR _Route12BattleText1
+ db "@"
+
+Route12EndBattleText1:
+ TX_FAR _Route12EndBattleText1
+ db "@"
+
+Route12AfterBattleText1:
+ TX_FAR _Route12AfterBattleText1
+ db "@"
+
+Route12Text3:
+ TX_ASM
+ ld hl, Route12TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route12BattleText2:
+ TX_FAR _Route12BattleText2
+ db "@"
+
+Route12EndBattleText2:
+ TX_FAR _Route12EndBattleText2
+ db "@"
+
+Route12AfterBattleText2:
+ TX_FAR _Route12AfterBattleText2
+ db "@"
+
+Route12Text4:
+ TX_ASM
+ ld hl, Route12TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route12BattleText3:
+ TX_FAR _Route12BattleText3
+ db "@"
+
+Route12EndBattleText3:
+ TX_FAR _Route12EndBattleText3
+ db "@"
+
+Route12AfterBattleText3:
+ TX_FAR _Route12AfterBattleText3
+ db "@"
+
+Route12Text5:
+ TX_ASM
+ ld hl, Route12TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route12BattleText4:
+ TX_FAR _Route12BattleText4
+ db "@"
+
+Route12EndBattleText4:
+ TX_FAR _Route12EndBattleText4
+ db "@"
+
+Route12AfterBattleText4:
+ TX_FAR _Route12AfterBattleText4
+ db "@"
+
+Route12Text6:
+ TX_ASM
+ ld hl, Route12TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route12BattleText5:
+ TX_FAR _Route12BattleText5
+ db "@"
+
+Route12EndBattleText5:
+ TX_FAR _Route12EndBattleText5
+ db "@"
+
+Route12AfterBattleText5:
+ TX_FAR _Route12AfterBattleText5
+ db "@"
+
+Route12Text7:
+ TX_ASM
+ ld hl, Route12TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route12BattleText6:
+ TX_FAR _Route12BattleText6
+ db "@"
+
+Route12EndBattleText6:
+ TX_FAR _Route12EndBattleText6
+ db "@"
+
+Route12AfterBattleText6:
+ TX_FAR _Route12AfterBattleText6
+ db "@"
+
+Route12Text8:
+ TX_ASM
+ ld hl, Route12TrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route12BattleText7:
+ TX_FAR _Route12BattleText7
+ db "@"
+
+Route12EndBattleText7:
+ TX_FAR _Route12EndBattleText7
+ db "@"
+
+Route12AfterBattleText7:
+ TX_FAR _Route12AfterBattleText7
+ db "@"
+
+Route12Text11:
+ TX_FAR _Route12Text11
+ db "@"
+
+Route12Text12:
+ TX_FAR _Route12Text12
+ db "@"
--- /dev/null
+++ b/scripts/Route12Gate1F.asm
@@ -1,0 +1,9 @@
+Route12Gate1F_Script:
+ jp EnableAutoTextBoxDrawing
+
+Route12Gate1F_TextPointers:
+ dw Route12GateText1
+
+Route12GateText1:
+ TX_FAR _Route12GateText1
+ db "@"
--- /dev/null
+++ b/scripts/Route12Gate2F.asm
@@ -1,0 +1,78 @@
+Route12Gate2F_Script:
+ jp DisableAutoTextBoxDrawing
+
+Route12Gate2F_TextPointers:
+ dw Route12GateUpstairsText1
+ dw Route12GateUpstairsText2
+ dw Route12GateUpstairsText3
+
+Route12GateUpstairsText1:
+ TX_ASM
+ CheckEvent EVENT_GOT_TM39, 1
+ jr c, .asm_0ad3c
+ ld hl, TM39PreReceiveText
+ call PrintText
+ lb bc, TM_39, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, ReceivedTM39Text
+ call PrintText
+ SetEvent EVENT_GOT_TM39
+ jr .asm_4ba56
+.BagFull
+ ld hl, TM39NoRoomText
+ call PrintText
+ jr .asm_4ba56
+.asm_0ad3c
+ ld hl, TM39ExplanationText
+ call PrintText
+.asm_4ba56
+ jp TextScriptEnd
+
+TM39PreReceiveText:
+ TX_FAR _TM39PreReceiveText
+ db "@"
+
+ReceivedTM39Text:
+ TX_FAR _ReceivedTM39Text
+ TX_SFX_ITEM_1
+ db "@"
+
+TM39ExplanationText:
+ TX_FAR _TM39ExplanationText
+ db "@"
+
+TM39NoRoomText:
+ TX_FAR _TM39NoRoomText
+ db "@"
+
+Route12GateUpstairsText2:
+ TX_ASM
+ ld hl, Route12GateUpstairsText_495b8
+ jp GateUpstairsScript_PrintIfFacingUp
+
+Route12GateUpstairsText_495b8:
+ TX_FAR _Route12GateUpstairsText_495b8
+ db "@"
+
+Route12GateUpstairsText3:
+ TX_ASM
+ ld hl, Route12GateUpstairsText_495c4
+ jp GateUpstairsScript_PrintIfFacingUp
+
+Route12GateUpstairsText_495c4:
+ TX_FAR _Route12GateUpstairsText_495c4
+ db "@"
+
+GateUpstairsScript_PrintIfFacingUp:
+ ld a, [wSpriteStateData1 + 9]
+ cp SPRITE_FACING_UP
+ jr z, .up
+ ld a, $1
+ jr .done
+.up
+ call PrintText
+ xor a
+.done
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ jp TextScriptEnd
--- /dev/null
+++ b/scripts/Route12SuperRodHouse.asm
@@ -1,0 +1,57 @@
+Route12SuperRodHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+Route12SuperRodHouse_TextPointers:
+ dw Route12HouseText1
+
+Route12HouseText1:
+ TX_ASM
+ ld a, [wd728]
+ bit 5, a
+ jr nz, .asm_b4cad
+ ld hl, Route12HouseText_564c0
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .asm_a2d76
+ lb bc, SUPER_ROD, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, wd728
+ set 5, [hl]
+ ld hl, Route12HouseText_564c5
+ jr .asm_df984
+.BagFull
+ ld hl, Route12HouseText_564d9
+ jr .asm_df984
+.asm_a2d76
+ ld hl, Route12HouseText_564cf
+ jr .asm_df984
+.asm_b4cad
+ ld hl, Route12HouseText_564d4
+.asm_df984
+ call PrintText
+ jp TextScriptEnd
+
+Route12HouseText_564c0:
+ TX_FAR _Route12HouseText_564c0
+ db "@"
+
+Route12HouseText_564c5:
+ TX_FAR _Route12HouseText_564c5
+ TX_SFX_ITEM_1
+ TX_FAR _Route12HouseText_564ca
+ db "@"
+
+Route12HouseText_564cf:
+ TX_FAR _Route12HouseText_564cf
+ db "@"
+
+Route12HouseText_564d4:
+ TX_FAR _Route12HouseText_564d4
+ db "@"
+
+Route12HouseText_564d9:
+ TX_FAR _Route12HouseText_564d9
+ db "@"
--- /dev/null
+++ b/scripts/Route13.asm
@@ -1,0 +1,312 @@
+Route13_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route13TrainerHeader0
+ ld de, Route13_ScriptPointers
+ ld a, [wRoute13CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute13CurScript], a
+ ret
+
+Route13_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route13_TextPointers:
+ dw Route13Text1
+ dw Route13Text2
+ dw Route13Text3
+ dw Route13Text4
+ dw Route13Text5
+ dw Route13Text6
+ dw Route13Text7
+ dw Route13Text8
+ dw Route13Text9
+ dw Route13Text10
+ dw Route13Text11
+ dw Route13Text12
+ dw Route13Text13
+
+Route13TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_0
+ dw Route13BattleText2 ; TextBeforeBattle
+ dw Route13AfterBattleText2 ; TextAfterBattle
+ dw Route13EndBattleText2 ; TextEndBattle
+ dw Route13EndBattleText2 ; TextEndBattle
+
+Route13TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_1
+ dw Route13BattleText3 ; TextBeforeBattle
+ dw Route13AfterBattleText3 ; TextAfterBattle
+ dw Route13EndBattleText3 ; TextEndBattle
+ dw Route13EndBattleText3 ; TextEndBattle
+
+Route13TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_2
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_2
+ dw Route13BattleText4 ; TextBeforeBattle
+ dw Route13AfterBattleText4 ; TextAfterBattle
+ dw Route13EndBattleText4 ; TextEndBattle
+ dw Route13EndBattleText4 ; TextEndBattle
+
+Route13TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_3
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_3
+ dw Route13BattleText5 ; TextBeforeBattle
+ dw Route13AfterBattleText5 ; TextAfterBattle
+ dw Route13EndBattleText5 ; TextEndBattle
+ dw Route13EndBattleText5 ; TextEndBattle
+
+Route13TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_4
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_4
+ dw Route13BattleText6 ; TextBeforeBattle
+ dw Route13AfterBattleText6 ; TextAfterBattle
+ dw Route13EndBattleText6 ; TextEndBattle
+ dw Route13EndBattleText6 ; TextEndBattle
+
+Route13TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_5
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_5
+ dw Route13BattleText7 ; TextBeforeBattle
+ dw Route13AfterBattleText7 ; TextAfterBattle
+ dw Route13EndBattleText7 ; TextEndBattle
+ dw Route13EndBattleText7 ; TextEndBattle
+
+Route13TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_6
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_6
+ dw Route13BattleText8 ; TextBeforeBattle
+ dw Route13AfterBattleText8 ; TextAfterBattle
+ dw Route13EndBattleText8 ; TextEndBattle
+ dw Route13EndBattleText8 ; TextEndBattle
+
+Route13TrainerHeader7:
+ dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_7, 1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_7, 1
+ dw Route13BattleText9 ; TextBeforeBattle
+ dw Route13AfterBattleText9 ; TextAfterBattle
+ dw Route13EndBattleText9 ; TextEndBattle
+ dw Route13EndBattleText9 ; TextEndBattle
+
+Route13TrainerHeader8:
+ dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_8, 1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_8, 1
+ dw Route13BattleText10 ; TextBeforeBattle
+ dw Route13AfterBattleText10 ; TextAfterBattle
+ dw Route13EndBattleText10 ; TextEndBattle
+ dw Route13EndBattleText10 ; TextEndBattle
+
+Route13TrainerHeader9:
+ dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_9, 1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_9, 1
+ dw Route13BattleText11 ; TextBeforeBattle
+ dw Route13AfterBattleText11 ; TextAfterBattle
+ dw Route13EndBattleText11 ; TextEndBattle
+ dw Route13EndBattleText11 ; TextEndBattle
+
+ db $ff
+
+Route13Text1:
+ TX_ASM
+ ld hl, Route13TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route13BattleText2:
+ TX_FAR _Route13BattleText2
+ db "@"
+
+Route13EndBattleText2:
+ TX_FAR _Route13EndBattleText2
+ db "@"
+
+Route13AfterBattleText2:
+ TX_FAR _Route13AfterBattleText2
+ db "@"
+
+Route13Text2:
+ TX_ASM
+ ld hl, Route13TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route13BattleText3:
+ TX_FAR _Route13BattleText3
+ db "@"
+
+Route13EndBattleText3:
+ TX_FAR _Route13EndBattleText3
+ db "@"
+
+Route13AfterBattleText3:
+ TX_FAR _Route13AfterBattleText3
+ db "@"
+
+Route13Text3:
+ TX_ASM
+ ld hl, Route13TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route13BattleText4:
+ TX_FAR _Route13BattleText4
+ db "@"
+
+Route13EndBattleText4:
+ TX_FAR _Route13EndBattleText4
+ db "@"
+
+Route13AfterBattleText4:
+ TX_FAR _Route13AfterBattleText4
+ db "@"
+
+Route13Text4:
+ TX_ASM
+ ld hl, Route13TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route13BattleText5:
+ TX_FAR _Route13BattleText5
+ db "@"
+
+Route13EndBattleText5:
+ TX_FAR _Route13EndBattleText5
+ db "@"
+
+Route13AfterBattleText5:
+ TX_FAR _Route13AfterBattleText5
+ db "@"
+
+Route13Text5:
+ TX_ASM
+ ld hl, Route13TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route13BattleText6:
+ TX_FAR _Route13BattleText6
+ db "@"
+
+Route13EndBattleText6:
+ TX_FAR _Route13EndBattleText6
+ db "@"
+
+Route13AfterBattleText6:
+ TX_FAR _Route13AfterBattleText6
+ db "@"
+
+Route13Text6:
+ TX_ASM
+ ld hl, Route13TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route13BattleText7:
+ TX_FAR _Route13BattleText7
+ db "@"
+
+Route13EndBattleText7:
+ TX_FAR _Route13EndBattleText7
+ db "@"
+
+Route13AfterBattleText7:
+ TX_FAR _Route13AfterBattleText7
+ db "@"
+
+Route13Text7:
+ TX_ASM
+ ld hl, Route13TrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route13BattleText8:
+ TX_FAR _Route13BattleText8
+ db "@"
+
+Route13EndBattleText8:
+ TX_FAR _Route13EndBattleText8
+ db "@"
+
+Route13AfterBattleText8:
+ TX_FAR _Route13AfterBattleText8
+ db "@"
+
+Route13Text8:
+ TX_ASM
+ ld hl, Route13TrainerHeader7
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route13BattleText9:
+ TX_FAR _Route13BattleText9
+ db "@"
+
+Route13EndBattleText9:
+ TX_FAR _Route13EndBattleText9
+ db "@"
+
+Route13AfterBattleText9:
+ TX_FAR _Route13AfterBattleText9
+ db "@"
+
+Route13Text9:
+ TX_ASM
+ ld hl, Route13TrainerHeader8
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route13BattleText10:
+ TX_FAR _Route13BattleText10
+ db "@"
+
+Route13EndBattleText10:
+ TX_FAR _Route13EndBattleText10
+ db "@"
+
+Route13AfterBattleText10:
+ TX_FAR _Route13AfterBattleText10
+ db "@"
+
+Route13Text10:
+ TX_ASM
+ ld hl, Route13TrainerHeader9
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route13BattleText11:
+ TX_FAR _Route13BattleText11
+ db "@"
+
+Route13EndBattleText11:
+ TX_FAR _Route13EndBattleText11
+ db "@"
+
+Route13AfterBattleText11:
+ TX_FAR _Route13AfterBattleText11
+ db "@"
+
+Route13Text11:
+ TX_FAR _Route13Text11
+ db "@"
+
+Route13Text12:
+ TX_FAR _Route13Text12
+ db "@"
+
+Route13Text13:
+ TX_FAR _Route13Text13
+ db "@"
--- /dev/null
+++ b/scripts/Route14.asm
@@ -1,0 +1,302 @@
+Route14_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route14TrainerHeader0
+ ld de, Route14_ScriptPointers
+ ld a, [wRoute14CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute14CurScript], a
+ ret
+
+Route14_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route14_TextPointers:
+ dw Route14Text1
+ dw Route14Text2
+ dw Route14Text3
+ dw Route14Text4
+ dw Route14Text5
+ dw Route14Text6
+ dw Route14Text7
+ dw Route14Text8
+ dw Route14Text9
+ dw Route14Text10
+ dw Route14Text11
+
+Route14TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_0
+ dw Route14BattleText1 ; TextBeforeBattle
+ dw Route14AfterBattleText1 ; TextAfterBattle
+ dw Route14EndBattleText1 ; TextEndBattle
+ dw Route14EndBattleText1 ; TextEndBattle
+
+Route14TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_1
+ dw Route14BattleText2 ; TextBeforeBattle
+ dw Route14AfterBattleText2 ; TextAfterBattle
+ dw Route14EndBattleText2 ; TextEndBattle
+ dw Route14EndBattleText2 ; TextEndBattle
+
+Route14TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_2
+ dw Route14BattleText3 ; TextBeforeBattle
+ dw Route14AfterBattleText3 ; TextAfterBattle
+ dw Route14EndBattleText3 ; TextEndBattle
+ dw Route14EndBattleText3 ; TextEndBattle
+
+Route14TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_3
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_3
+ dw Route14BattleText4 ; TextBeforeBattle
+ dw Route14AfterBattleText4 ; TextAfterBattle
+ dw Route14EndBattleText4 ; TextEndBattle
+ dw Route14EndBattleText4 ; TextEndBattle
+
+Route14TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_4
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_4
+ dw Route14BattleText5 ; TextBeforeBattle
+ dw Route14AfterBattleText5 ; TextAfterBattle
+ dw Route14EndBattleText5 ; TextEndBattle
+ dw Route14EndBattleText5 ; TextEndBattle
+
+Route14TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_5
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_5
+ dw Route14BattleText6 ; TextBeforeBattle
+ dw Route14AfterBattleText6 ; TextAfterBattle
+ dw Route14EndBattleText6 ; TextEndBattle
+ dw Route14EndBattleText6 ; TextEndBattle
+
+Route14TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_6
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_6
+ dw Route14BattleText7 ; TextBeforeBattle
+ dw Route14AfterBattleText7 ; TextAfterBattle
+ dw Route14EndBattleText7 ; TextEndBattle
+ dw Route14EndBattleText7 ; TextEndBattle
+
+Route14TrainerHeader7:
+ dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_7, 1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_7, 1
+ dw Route14BattleText8 ; TextBeforeBattle
+ dw Route14AfterBattleText8 ; TextAfterBattle
+ dw Route14EndBattleText8 ; TextEndBattle
+ dw Route14EndBattleText8 ; TextEndBattle
+
+Route14TrainerHeader8:
+ dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_8, 1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_8, 1
+ dw Route14BattleText9 ; TextBeforeBattle
+ dw Route14AfterBattleText9 ; TextAfterBattle
+ dw Route14EndBattleText9 ; TextEndBattle
+ dw Route14EndBattleText9 ; TextEndBattle
+
+Route14TrainerHeader9:
+ dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_9, 1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_9, 1
+ dw Route14BattleText10 ; TextBeforeBattle
+ dw Route14AfterBattleText10 ; TextAfterBattle
+ dw Route14EndBattleText10 ; TextEndBattle
+ dw Route14EndBattleText10 ; TextEndBattle
+
+ db $ff
+
+Route14Text1:
+ TX_ASM
+ ld hl, Route14TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route14BattleText1:
+ TX_FAR _Route14BattleText1
+ db "@"
+
+Route14EndBattleText1:
+ TX_FAR _Route14EndBattleText1
+ db "@"
+
+Route14AfterBattleText1:
+ TX_FAR _Route14AfterBattleText1
+ db "@"
+
+Route14Text2:
+ TX_ASM
+ ld hl, Route14TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route14BattleText2:
+ TX_FAR _Route14BattleText2
+ db "@"
+
+Route14EndBattleText2:
+ TX_FAR _Route14EndBattleText2
+ db "@"
+
+Route14AfterBattleText2:
+ TX_FAR _Route14AfterBattleText2
+ db "@"
+
+Route14Text3:
+ TX_ASM
+ ld hl, Route14TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route14BattleText3:
+ TX_FAR _Route14BattleText3
+ db "@"
+
+Route14EndBattleText3:
+ TX_FAR _Route14EndBattleText3
+ db "@"
+
+Route14AfterBattleText3:
+ TX_FAR _Route14AfterBattleText3
+ db "@"
+
+Route14Text4:
+ TX_ASM
+ ld hl, Route14TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route14BattleText4:
+ TX_FAR _Route14BattleText4
+ db "@"
+
+Route14EndBattleText4:
+ TX_FAR _Route14EndBattleText4
+ db "@"
+
+Route14AfterBattleText4:
+ TX_FAR _Route14AfterBattleText4
+ db "@"
+
+Route14Text5:
+ TX_ASM
+ ld hl, Route14TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route14BattleText5:
+ TX_FAR _Route14BattleText5
+ db "@"
+
+Route14EndBattleText5:
+ TX_FAR _Route14EndBattleText5
+ db "@"
+
+Route14AfterBattleText5:
+ TX_FAR _Route14AfterBattleText5
+ db "@"
+
+Route14Text6:
+ TX_ASM
+ ld hl, Route14TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route14BattleText6:
+ TX_FAR _Route14BattleText6
+ db "@"
+
+Route14EndBattleText6:
+ TX_FAR _Route14EndBattleText6
+ db "@"
+
+Route14AfterBattleText6:
+ TX_FAR _Route14AfterBattleText6
+ db "@"
+
+Route14Text7:
+ TX_ASM
+ ld hl, Route14TrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route14BattleText7:
+ TX_FAR _Route14BattleText7
+ db "@"
+
+Route14EndBattleText7:
+ TX_FAR _Route14EndBattleText7
+ db "@"
+
+Route14AfterBattleText7:
+ TX_FAR _Route14AfterBattleText7
+ db "@"
+
+Route14Text8:
+ TX_ASM
+ ld hl, Route14TrainerHeader7
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route14BattleText8:
+ TX_FAR _Route14BattleText8
+ db "@"
+
+Route14EndBattleText8:
+ TX_FAR _Route14EndBattleText8
+ db "@"
+
+Route14AfterBattleText8:
+ TX_FAR _Route14AfterBattleText8
+ db "@"
+
+Route14Text9:
+ TX_ASM
+ ld hl, Route14TrainerHeader8
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route14BattleText9:
+ TX_FAR _Route14BattleText9
+ db "@"
+
+Route14EndBattleText9:
+ TX_FAR _Route14EndBattleText9
+ db "@"
+
+Route14AfterBattleText9:
+ TX_FAR _Route14AfterBattleText9
+ db "@"
+
+Route14Text10:
+ TX_ASM
+ ld hl, Route14TrainerHeader9
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route14BattleText10:
+ TX_FAR _Route14BattleText10
+ db "@"
+
+Route14EndBattleText10:
+ TX_FAR _Route14EndBattleText10
+ db "@"
+
+Route14AfterBattleText10:
+ TX_FAR _Route14AfterBattleText10
+ db "@"
+
+Route14Text11:
+ TX_FAR _Route14Text11
+ db "@"
--- /dev/null
+++ b/scripts/Route15.asm
@@ -1,0 +1,295 @@
+Route15_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route15TrainerHeader0
+ ld de, Route15_ScriptPointers
+ ld a, [wRoute15CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute15CurScript], a
+ ret
+
+Route15_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route15_TextPointers:
+ dw Route15Text1
+ dw Route15Text2
+ dw Route15Text3
+ dw Route15Text4
+ dw Route15Text5
+ dw Route15Text6
+ dw Route15Text7
+ dw Route15Text8
+ dw Route15Text9
+ dw Route15Text10
+ dw PickUpItemText
+ dw Route15Text12
+
+Route15TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_0
+ dw Route15BattleText1 ; TextBeforeBattle
+ dw Route15AfterBattleText1 ; TextAfterBattle
+ dw Route15EndBattleText1 ; TextEndBattle
+ dw Route15EndBattleText1 ; TextEndBattle
+
+Route15TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_1
+ dw Route15BattleText2 ; TextBeforeBattle
+ dw Route15AfterBattleText2 ; TextAfterBattle
+ dw Route15EndBattleText2 ; TextEndBattle
+ dw Route15EndBattleText2 ; TextEndBattle
+
+Route15TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_2
+ dw Route15BattleText3 ; TextBeforeBattle
+ dw Route15AfterBattleText3 ; TextAfterBattle
+ dw Route15EndBattleText3 ; TextEndBattle
+ dw Route15EndBattleText3 ; TextEndBattle
+
+Route15TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_3
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_3
+ dw Route15BattleText4 ; TextBeforeBattle
+ dw Route15AfterBattleText4 ; TextAfterBattle
+ dw Route15EndBattleText4 ; TextEndBattle
+ dw Route15EndBattleText4 ; TextEndBattle
+
+Route15TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_4
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_4
+ dw Route15BattleText5 ; TextBeforeBattle
+ dw Route15AfterBattleText5 ; TextAfterBattle
+ dw Route15EndBattleText5 ; TextEndBattle
+ dw Route15EndBattleText5 ; TextEndBattle
+
+Route15TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_5
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_5
+ dw Route15BattleText6 ; TextBeforeBattle
+ dw Route15AfterBattleText6 ; TextAfterBattle
+ dw Route15EndBattleText6 ; TextEndBattle
+ dw Route15EndBattleText6 ; TextEndBattle
+
+Route15TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_6
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_6
+ dw Route15BattleText7 ; TextBeforeBattle
+ dw Route15AfterBattleText7 ; TextAfterBattle
+ dw Route15EndBattleText7 ; TextEndBattle
+ dw Route15EndBattleText7 ; TextEndBattle
+
+Route15TrainerHeader7:
+ dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_7, 1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_7, 1
+ dw Route15BattleText8 ; TextBeforeBattle
+ dw Route15AfterBattleText8 ; TextAfterBattle
+ dw Route15EndBattleText8 ; TextEndBattle
+ dw Route15EndBattleText8 ; TextEndBattle
+
+Route15TrainerHeader8:
+ dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_8, 1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_8, 1
+ dw Route15BattleText9 ; TextBeforeBattle
+ dw Route15AfterBattleText9 ; TextAfterBattle
+ dw Route15EndBattleText9 ; TextEndBattle
+ dw Route15EndBattleText9 ; TextEndBattle
+
+Route15TrainerHeader9:
+ dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_9, 1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_9, 1
+ dw Route15BattleText10 ; TextBeforeBattle
+ dw Route15AfterBattleText10 ; TextAfterBattle
+ dw Route15EndBattleText10 ; TextEndBattle
+ dw Route15EndBattleText10 ; TextEndBattle
+
+ db $ff
+
+Route15Text1:
+ TX_ASM
+ ld hl, Route15TrainerHeader0
+ jr Route15TalkToTrainer
+
+Route15Text2:
+ TX_ASM
+ ld hl, Route15TrainerHeader1
+ jr Route15TalkToTrainer
+
+Route15Text3:
+ TX_ASM
+ ld hl, Route15TrainerHeader2
+ jr Route15TalkToTrainer
+
+Route15Text4:
+ TX_ASM
+ ld hl, Route15TrainerHeader3
+ jr Route15TalkToTrainer
+
+Route15Text5:
+ TX_ASM
+ ld hl, Route15TrainerHeader4
+ jr Route15TalkToTrainer
+
+Route15Text6:
+ TX_ASM
+ ld hl, Route15TrainerHeader5
+ jr Route15TalkToTrainer
+
+Route15Text7:
+ TX_ASM
+ ld hl, Route15TrainerHeader6
+ jr Route15TalkToTrainer
+
+Route15Text8:
+ TX_ASM
+ ld hl, Route15TrainerHeader7
+ jr Route15TalkToTrainer
+
+Route15Text9:
+ TX_ASM
+ ld hl, Route15TrainerHeader8
+ jr Route15TalkToTrainer
+
+Route15Text10:
+ TX_ASM
+ ld hl, Route15TrainerHeader9
+Route15TalkToTrainer:
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route15BattleText1:
+ TX_FAR _Route15BattleText1
+ db "@"
+
+Route15EndBattleText1:
+ TX_FAR _Route15EndBattleText1
+ db "@"
+
+Route15AfterBattleText1:
+ TX_FAR _Route15AfterBattleText1
+ db "@"
+
+Route15BattleText2:
+ TX_FAR _Route15BattleText2
+ db "@"
+
+Route15EndBattleText2:
+ TX_FAR _Route15EndBattleText2
+ db "@"
+
+Route15AfterBattleText2:
+ TX_FAR _Route15AfterBattleText2
+ db "@"
+
+Route15BattleText3:
+ TX_FAR _Route15BattleText3
+ db "@"
+
+Route15EndBattleText3:
+ TX_FAR _Route15EndBattleText3
+ db "@"
+
+Route15AfterBattleText3:
+ TX_FAR _Route15AfterBattleText3
+ db "@"
+
+Route15BattleText4:
+ TX_FAR _Route15BattleText4
+ db "@"
+
+Route15EndBattleText4:
+ TX_FAR _Route15EndBattleText4
+ db "@"
+
+Route15AfterBattleText4:
+ TX_FAR _Route15AfterBattleText4
+ db "@"
+
+Route15BattleText5:
+ TX_FAR _Route15BattleText5
+ db "@"
+
+Route15EndBattleText5:
+ TX_FAR _Route15EndBattleText5
+ db "@"
+
+Route15AfterBattleText5:
+ TX_FAR _Route15AfterBattleText5
+ db "@"
+
+Route15BattleText6:
+ TX_FAR _Route15BattleText6
+ db "@"
+
+Route15EndBattleText6:
+ TX_FAR _Route15EndBattleText6
+ db "@"
+
+Route15AfterBattleText6:
+ TX_FAR _Route15AfterBattleText6
+ db "@"
+
+Route15BattleText7:
+ TX_FAR _Route15BattleText7
+ db "@"
+
+Route15EndBattleText7:
+ TX_FAR _Route15EndBattleText7
+ db "@"
+
+Route15AfterBattleText7:
+ TX_FAR _Route15AfterBattleText7
+ db "@"
+
+Route15BattleText8:
+ TX_FAR _Route15BattleText8
+ db "@"
+
+Route15EndBattleText8:
+ TX_FAR _Route15EndBattleText8
+ db "@"
+
+Route15AfterBattleText8:
+ TX_FAR _Route15AfterBattleText8
+ db "@"
+
+Route15BattleText9:
+ TX_FAR _Route15BattleText9
+ db "@"
+
+Route15EndBattleText9:
+ TX_FAR _Route15EndBattleText9
+ db "@"
+
+Route15AfterBattleText9:
+ TX_FAR _Route15AfterBattleText9
+ db "@"
+
+Route15BattleText10:
+ TX_FAR _Route15BattleText10
+ db "@"
+
+Route15EndBattleText10:
+ TX_FAR _Route15EndBattleText10
+ db "@"
+
+Route15AfterBattleText10:
+ TX_FAR _Route15AfterBattleText10
+ db "@"
+
+Route15Text12:
+ TX_FAR _Route15Text12
+ db "@"
--- /dev/null
+++ b/scripts/Route15Gate1F.asm
@@ -1,0 +1,9 @@
+Route15Gate1F_Script:
+ jp EnableAutoTextBoxDrawing
+
+Route15Gate1F_TextPointers:
+ dw Route15GateText1
+
+Route15GateText1:
+ TX_FAR _Route15GateText1
+ db "@"
--- /dev/null
+++ b/scripts/Route15Gate2F.asm
@@ -1,0 +1,44 @@
+Route15Gate2F_Script:
+ jp DisableAutoTextBoxDrawing
+
+Route15Gate2F_TextPointers:
+ dw Route15GateUpstairsText1
+ dw Route15GateUpstairsText2
+
+Route15GateUpstairsText1:
+ TX_ASM
+ CheckEvent EVENT_GOT_EXP_ALL
+ jr nz, .asm_49683
+ ld a, 50 ; pokemon needed
+ ld [hOaksAideRequirement], a
+ ld a, EXP_ALL ; oak's aide reward
+ ld [hOaksAideRewardItem], a
+ ld [wd11e], a
+ call GetItemName
+ ld hl, wcd6d
+ ld de, wOaksAideRewardItemName
+ ld bc, ITEM_NAME_LENGTH
+ call CopyData
+ predef OaksAideScript
+ ld a, [hOaksAideResult]
+ cp $1
+ jr nz, .asm_49689
+ SetEvent EVENT_GOT_EXP_ALL
+.asm_49683
+ ld hl, Route15GateUpstairsText_4968c
+ call PrintText
+.asm_49689
+ jp TextScriptEnd
+
+Route15GateUpstairsText_4968c:
+ TX_FAR _Route15GateUpstairsText_4968c
+ db "@"
+
+Route15GateUpstairsText2:
+ TX_ASM
+ ld hl, Route15GateUpstairsText_49698
+ jp GateUpstairsScript_PrintIfFacingUp
+
+Route15GateUpstairsText_49698:
+ TX_FAR _Route15GateUpstairsText_49698
+ db "@"
--- /dev/null
+++ b/scripts/Route16.asm
@@ -1,0 +1,259 @@
+Route16_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route16TrainerHeader0
+ ld de, Route16_ScriptPointers
+ ld a, [wRoute16CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute16CurScript], a
+ ret
+
+Route16Script_59946:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wRoute16CurScript], a
+ ld [wCurMapScript], a
+ ret
+
+Route16_ScriptPointers:
+ dw Route16Script0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw Route16Script3
+
+Route16Script0:
+ CheckEventHL EVENT_BEAT_ROUTE16_SNORLAX
+ jp nz, CheckFightingMapTrainers
+ CheckEventReuseHL EVENT_FIGHT_ROUTE16_SNORLAX
+ ResetEventReuseHL EVENT_FIGHT_ROUTE16_SNORLAX
+ jp z, CheckFightingMapTrainers
+ ld a, $a
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, SNORLAX
+ ld [wCurOpponent], a
+ ld a, 30
+ ld [wCurEnemyLVL], a
+ ld a, HS_ROUTE_16_SNORLAX
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ call UpdateSprites
+ ld a, $3
+ ld [wRoute16CurScript], a
+ ld [wCurMapScript], a
+ ret
+
+Route16Script3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, Route16Script_59946
+ call UpdateSprites
+ ld a, [wBattleResult]
+ cp $2
+ jr z, .asm_599a8
+ ld a, $b
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+.asm_599a8
+ SetEvent EVENT_BEAT_ROUTE16_SNORLAX
+ call Delay3
+ ld a, $0
+ ld [wRoute16CurScript], a
+ ld [wCurMapScript], a
+ ret
+
+Route16_TextPointers:
+ dw Route16Text1
+ dw Route16Text2
+ dw Route16Text3
+ dw Route16Text4
+ dw Route16Text5
+ dw Route16Text6
+ dw Route16Text7
+ dw Route16Text8
+ dw Route16Text9
+ dw Route16Text10
+ dw Route16Text11
+
+Route16TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_0
+ dw Route16BattleText1 ; TextBeforeBattle
+ dw Route16AfterBattleText1 ; TextAfterBattle
+ dw Route16EndBattleText1 ; TextEndBattle
+ dw Route16EndBattleText1 ; TextEndBattle
+
+Route16TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_1
+ dw Route16BattleText2 ; TextBeforeBattle
+ dw Route16AfterBattleText2 ; TextAfterBattle
+ dw Route16EndBattleText2 ; TextEndBattle
+ dw Route16EndBattleText2 ; TextEndBattle
+
+Route16TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_2
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_2
+ dw Route16BattleText3 ; TextBeforeBattle
+ dw Route16AfterBattleText3 ; TextAfterBattle
+ dw Route16EndBattleText3 ; TextEndBattle
+ dw Route16EndBattleText3 ; TextEndBattle
+
+Route16TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_3
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_3
+ dw Route16BattleText4 ; TextBeforeBattle
+ dw Route16AfterBattleText4 ; TextAfterBattle
+ dw Route16EndBattleText4 ; TextEndBattle
+ dw Route16EndBattleText4 ; TextEndBattle
+
+Route16TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_4
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_4
+ dw Route16BattleText5 ; TextBeforeBattle
+ dw Route16AfterBattleText5 ; TextAfterBattle
+ dw Route16EndBattleText5 ; TextEndBattle
+ dw Route16EndBattleText5 ; TextEndBattle
+
+Route16TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_5
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_5
+ dw Route16BattleText6 ; TextBeforeBattle
+ dw Route16AfterBattleText6 ; TextAfterBattle
+ dw Route16EndBattleText6 ; TextEndBattle
+ dw Route16EndBattleText6 ; TextEndBattle
+
+ db $ff
+
+Route16Text1:
+ TX_ASM
+ ld hl, Route16TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route16BattleText1:
+ TX_FAR _Route16BattleText1
+ db "@"
+
+Route16EndBattleText1:
+ TX_FAR _Route16EndBattleText1
+ db "@"
+
+Route16AfterBattleText1:
+ TX_FAR _Route16AfterBattleText1
+ db "@"
+
+Route16Text2:
+ TX_ASM
+ ld hl, Route16TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route16BattleText2:
+ TX_FAR _Route16BattleText2
+ db "@"
+
+Route16EndBattleText2:
+ TX_FAR _Route16EndBattleText2
+ db "@"
+
+Route16AfterBattleText2:
+ TX_FAR _Route16AfterBattleText2
+ db "@"
+
+Route16Text3:
+ TX_ASM
+ ld hl, Route16TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route16BattleText3:
+ TX_FAR _Route16BattleText3
+ db "@"
+
+Route16EndBattleText3:
+ TX_FAR _Route16EndBattleText3
+ db "@"
+
+Route16AfterBattleText3:
+ TX_FAR _Route16AfterBattleText3
+ db "@"
+
+Route16Text4:
+ TX_ASM
+ ld hl, Route16TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route16BattleText4:
+ TX_FAR _Route16BattleText4
+ db "@"
+
+Route16EndBattleText4:
+ TX_FAR _Route16EndBattleText4
+ db "@"
+
+Route16AfterBattleText4:
+ TX_FAR _Route16AfterBattleText4
+ db "@"
+
+Route16Text5:
+ TX_ASM
+ ld hl, Route16TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route16BattleText5:
+ TX_FAR _Route16BattleText5
+ db "@"
+
+Route16EndBattleText5:
+ TX_FAR _Route16EndBattleText5
+ db "@"
+
+Route16AfterBattleText5:
+ TX_FAR _Route16AfterBattleText5
+ db "@"
+
+Route16Text6:
+ TX_ASM
+ ld hl, Route16TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route16BattleText6:
+ TX_FAR _Route16BattleText6
+ db "@"
+
+Route16EndBattleText6:
+ TX_FAR _Route16EndBattleText6
+ db "@"
+
+Route16AfterBattleText6:
+ TX_FAR _Route16AfterBattleText6
+ db "@"
+
+Route16Text7:
+ TX_FAR _Route16Text7
+ db "@"
+
+Route16Text10:
+ TX_FAR _Route16Text10
+ db "@"
+
+Route16Text11:
+ TX_FAR _Route16Text11
+ db "@"
+
+Route16Text8:
+ TX_FAR _Route16Text8
+ db "@"
+
+Route16Text9:
+ TX_FAR _Route16Text9
+ db "@"
--- /dev/null
+++ b/scripts/Route16FlyHouse.asm
@@ -1,0 +1,55 @@
+Route16FlyHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+Route16FlyHouse_TextPointers:
+ dw Route16HouseText1
+ dw Route16HouseText2
+
+Route16HouseText1:
+ TX_ASM
+ CheckEvent EVENT_GOT_HM02
+ ld hl, HM02ExplanationText
+ jr nz, .asm_13616
+ ld hl, Route16HouseText3
+ call PrintText
+ lb bc, HM_02, 1
+ call GiveItem
+ jr nc, .BagFull
+ SetEvent EVENT_GOT_HM02
+ ld hl, ReceivedHM02Text
+ jr .asm_13616
+.BagFull
+ ld hl, HM02NoRoomText
+.asm_13616
+ call PrintText
+ jp TextScriptEnd
+
+Route16HouseText3:
+ TX_FAR _Route16HouseText3
+ db "@"
+
+ReceivedHM02Text:
+ TX_FAR _ReceivedHM02Text
+ TX_SFX_KEY_ITEM
+ db "@"
+
+HM02ExplanationText:
+ TX_FAR _HM02ExplanationText
+ db "@"
+
+HM02NoRoomText:
+ TX_FAR _HM02NoRoomText
+ db "@"
+
+Route16HouseText2:
+ TX_ASM
+ ld hl, Route16HouseText_1e652
+ call PrintText
+ ld a, FEAROW
+ call PlayCry
+ call WaitForSoundToFinish
+ jp TextScriptEnd
+
+Route16HouseText_1e652:
+ TX_FAR _Route16HouseText_1e652
+ db "@"
--- /dev/null
+++ b/scripts/Route16Gate1F.asm
@@ -1,0 +1,121 @@
+Route16Gate1F_Script:
+ ld hl, wd732
+ res 5, [hl]
+ call EnableAutoTextBoxDrawing
+ ld a, [wRoute16Gate1FCurScript]
+ ld hl, Route16Gate1F_ScriptPointers
+ jp CallFunctionInTable
+
+Route16Gate1F_ScriptPointers:
+ dw Route16GateScript0
+ dw Route16GateScript1
+ dw Route16GateScript2
+ dw Route16GateScript3
+
+Route16GateScript0:
+ call Route16GateScript_49755
+ ret nz
+ ld hl, CoordsData_49714
+ call ArePlayerCoordsInArray
+ ret nc
+ ld a, $3
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ xor a
+ ld [hJoyHeld], a
+ ld a, [wCoordIndex]
+ cp $1
+ jr z, .asm_4970e
+ ld a, [wCoordIndex]
+ dec a
+ ld [wSimulatedJoypadStatesIndex], a
+ ld b, $0
+ ld c, a
+ ld a, D_UP
+ ld hl, wSimulatedJoypadStatesEnd
+ call FillMemory
+ call StartSimulatingJoypadStates
+ ld a, $1
+ ld [wRoute16Gate1FCurScript], a
+ ret
+.asm_4970e
+ ld a, $2
+ ld [wRoute16Gate1FCurScript], a
+ ret
+
+CoordsData_49714:
+ db $07,$04
+ db $08,$04
+ db $09,$04
+ db $0A,$04
+ db $FF
+
+Route16GateScript1:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ ld a, $f0
+ ld [wJoyIgnore], a
+
+Route16GateScript2:
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ ld a, D_RIGHT
+ ld [wSimulatedJoypadStatesEnd], a
+ call StartSimulatingJoypadStates
+ ld a, $3
+ ld [wRoute16Gate1FCurScript], a
+ ret
+
+Route16GateScript3:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ ld hl, wd730
+ res 7, [hl]
+ ld a, $0
+ ld [wRoute16Gate1FCurScript], a
+ ret
+
+Route16GateScript_49755:
+ ld b, BICYCLE
+ jp IsItemInBag
+
+Route16Gate1F_TextPointers:
+ dw Route16GateText1
+ dw Route16GateText2
+ dw Route16GateText3
+
+Route16GateText1:
+ TX_ASM
+ call Route16GateScript_49755
+ jr z, .asm_0bdf3
+ ld hl, Route16GateText_4977c
+ call PrintText
+ jr .asm_56c9d
+.asm_0bdf3
+ ld hl, Route16GateText_49777
+ call PrintText
+.asm_56c9d
+ jp TextScriptEnd
+
+Route16GateText_49777:
+ TX_FAR _Route16GateText_49777
+ db "@"
+
+Route16GateText_4977c:
+ TX_FAR _Route16GateText_4977c
+ db "@"
+
+Route16GateText3:
+ TX_FAR _Route16GateText_49781
+ db "@"
+
+Route16GateText2:
+ TX_FAR _Route16GateText2
+ db "@"
--- /dev/null
+++ b/scripts/Route16Gate2F.asm
@@ -1,0 +1,46 @@
+Route16Gate2F_Script:
+ jp DisableAutoTextBoxDrawing
+
+Route16Gate2F_TextPointers:
+ dw Route16GateUpstairsText1
+ dw Route16GateUpstairsText2
+ dw Route16GateUpstairsText3
+ dw Route16GateUpstairsText4
+
+Route16GateUpstairsText1:
+ TX_ASM
+ ld hl, Route16GateUpstairsText_49820
+ call PrintText
+ jp TextScriptEnd
+
+Route16GateUpstairsText_49820:
+ TX_FAR _Route16GateUpstairsText_49820
+ db "@"
+
+Route16GateUpstairsText2:
+ TX_ASM
+ ld hl, Route16GateUpstairsText_4982f
+ call PrintText
+ jp TextScriptEnd
+
+Route16GateUpstairsText_4982f:
+ TX_FAR _Route16GateUpstairsText_4982f
+ db "@"
+
+Route16GateUpstairsText3:
+ TX_ASM
+ ld hl, Route16GateUpstairsText_4983b
+ jp GateUpstairsScript_PrintIfFacingUp
+
+Route16GateUpstairsText_4983b:
+ TX_FAR _Route16GateUpstairsText_4983b
+ db "@"
+
+Route16GateUpstairsText4:
+ TX_ASM
+ ld hl, Route16GateUpstairsText_49847
+ jp GateUpstairsScript_PrintIfFacingUp
+
+Route16GateUpstairsText_49847:
+ TX_FAR _Route16GateUpstairsText_49847
+ db "@"
--- /dev/null
+++ b/scripts/Route17.asm
@@ -1,0 +1,327 @@
+Route17_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route17TrainerHeader0
+ ld de, Route17_ScriptPointers
+ ld a, [wRoute17CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute17CurScript], a
+ ret
+
+Route17_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route17_TextPointers:
+ dw Route17Text1
+ dw Route17Text2
+ dw Route17Text3
+ dw Route17Text4
+ dw Route17Text5
+ dw Route17Text6
+ dw Route17Text7
+ dw Route17Text8
+ dw Route17Text9
+ dw Route17Text10
+ dw Route17Text11
+ dw Route17Text12
+ dw Route17Text13
+ dw Route17Text14
+ dw Route17Text15
+ dw Route17Text16
+
+Route17TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_0
+ dw Route17BattleText1 ; TextBeforeBattle
+ dw Route17AfterBattleText1 ; TextAfterBattle
+ dw Route17EndBattleText1 ; TextEndBattle
+ dw Route17EndBattleText1 ; TextEndBattle
+
+Route17TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_1
+ dw Route17BattleText2 ; TextBeforeBattle
+ dw Route17AfterBattleText2 ; TextAfterBattle
+ dw Route17EndBattleText2 ; TextEndBattle
+ dw Route17EndBattleText2 ; TextEndBattle
+
+Route17TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_2
+ dw Route17BattleText3 ; TextBeforeBattle
+ dw Route17AfterBattleText3 ; TextAfterBattle
+ dw Route17EndBattleText3 ; TextEndBattle
+ dw Route17EndBattleText3 ; TextEndBattle
+
+Route17TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_3
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_3
+ dw Route17BattleText4 ; TextBeforeBattle
+ dw Route17AfterBattleText4 ; TextAfterBattle
+ dw Route17EndBattleText4 ; TextEndBattle
+ dw Route17EndBattleText4 ; TextEndBattle
+
+Route17TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_4
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_4
+ dw Route17BattleText5 ; TextBeforeBattle
+ dw Route17AfterBattleText5 ; TextAfterBattle
+ dw Route17EndBattleText5 ; TextEndBattle
+ dw Route17EndBattleText5 ; TextEndBattle
+
+Route17TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_5
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_5
+ dw Route17BattleText6 ; TextBeforeBattle
+ dw Route17AfterBattleText6 ; TextAfterBattle
+ dw Route17EndBattleText6 ; TextEndBattle
+ dw Route17EndBattleText6 ; TextEndBattle
+
+Route17TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_6
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_6
+ dw Route17BattleText7 ; TextBeforeBattle
+ dw Route17AfterBattleText7 ; TextAfterBattle
+ dw Route17EndBattleText7 ; TextEndBattle
+ dw Route17EndBattleText7 ; TextEndBattle
+
+Route17TrainerHeader7:
+ dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_7, 1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_7, 1
+ dw Route17BattleText8 ; TextBeforeBattle
+ dw Route17AfterBattleText8 ; TextAfterBattle
+ dw Route17EndBattleText8 ; TextEndBattle
+ dw Route17EndBattleText8 ; TextEndBattle
+
+Route17TrainerHeader8:
+ dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_8, 1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_8, 1
+ dw Route17BattleText9 ; TextBeforeBattle
+ dw Route17AfterBattleText9 ; TextAfterBattle
+ dw Route17EndBattleText9 ; TextEndBattle
+ dw Route17EndBattleText9 ; TextEndBattle
+
+Route17TrainerHeader9:
+ dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_9, 1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_9, 1
+ dw Route17BattleText10 ; TextBeforeBattle
+ dw Route17AfterBattleText10 ; TextAfterBattle
+ dw Route17EndBattleText10 ; TextEndBattle
+ dw Route17EndBattleText10 ; TextEndBattle
+
+ db $ff
+
+Route17Text1:
+ TX_ASM
+ ld hl, Route17TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route17BattleText1:
+ TX_FAR _Route17BattleText1
+ db "@"
+
+Route17EndBattleText1:
+ TX_FAR _Route17EndBattleText1
+ db "@"
+
+Route17AfterBattleText1:
+ TX_FAR _Route17AfterBattleText1
+ db "@"
+
+Route17Text2:
+ TX_ASM
+ ld hl, Route17TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route17BattleText2:
+ TX_FAR _Route17BattleText2
+ db "@"
+
+Route17EndBattleText2:
+ TX_FAR _Route17EndBattleText2
+ db "@"
+
+Route17AfterBattleText2:
+ TX_FAR _Route17AfterBattleText2
+ db "@"
+
+Route17Text3:
+ TX_ASM
+ ld hl, Route17TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route17BattleText3:
+ TX_FAR _Route17BattleText3
+ db "@"
+
+Route17EndBattleText3:
+ TX_FAR _Route17EndBattleText3
+ db "@"
+
+Route17AfterBattleText3:
+ TX_FAR _Route17AfterBattleText3
+ db "@"
+
+Route17Text4:
+ TX_ASM
+ ld hl, Route17TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route17BattleText4:
+ TX_FAR _Route17BattleText4
+ db "@"
+
+Route17EndBattleText4:
+ TX_FAR _Route17EndBattleText4
+ db "@"
+
+Route17AfterBattleText4:
+ TX_FAR _Route17AfterBattleText4
+ db "@"
+
+Route17Text5:
+ TX_ASM
+ ld hl, Route17TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route17BattleText5:
+ TX_FAR _Route17BattleText5
+ db "@"
+
+Route17EndBattleText5:
+ TX_FAR _Route17EndBattleText5
+ db "@"
+
+Route17AfterBattleText5:
+ TX_FAR _Route17AfterBattleText5
+ db "@"
+
+Route17Text6:
+ TX_ASM
+ ld hl, Route17TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route17BattleText6:
+ TX_FAR _Route17BattleText6
+ db "@"
+
+Route17EndBattleText6:
+ TX_FAR _Route17EndBattleText6
+ db "@"
+
+Route17AfterBattleText6:
+ TX_FAR _Route17AfterBattleText6
+ db "@"
+
+Route17Text7:
+ TX_ASM
+ ld hl, Route17TrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route17BattleText7:
+ TX_FAR _Route17BattleText7
+ db "@"
+
+Route17EndBattleText7:
+ TX_FAR _Route17EndBattleText7
+ db "@"
+
+Route17AfterBattleText7:
+ TX_FAR _Route17AfterBattleText7
+ db "@"
+
+Route17Text8:
+ TX_ASM
+ ld hl, Route17TrainerHeader7
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route17BattleText8:
+ TX_FAR _Route17BattleText8
+ db "@"
+
+Route17EndBattleText8:
+ TX_FAR _Route17EndBattleText8
+ db "@"
+
+Route17AfterBattleText8:
+ TX_FAR _Route17AfterBattleText8
+ db "@"
+
+Route17Text9:
+ TX_ASM
+ ld hl, Route17TrainerHeader8
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route17BattleText9:
+ TX_FAR _Route17BattleText9
+ db "@"
+
+Route17EndBattleText9:
+ TX_FAR _Route17EndBattleText9
+ db "@"
+
+Route17AfterBattleText9:
+ TX_FAR _Route17AfterBattleText9
+ db "@"
+
+Route17Text10:
+ TX_ASM
+ ld hl, Route17TrainerHeader9
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route17BattleText10:
+ TX_FAR _Route17BattleText10
+ db "@"
+
+Route17EndBattleText10:
+ TX_FAR _Route17EndBattleText10
+ db "@"
+
+Route17AfterBattleText10:
+ TX_FAR _Route17AfterBattleText10
+ db "@"
+
+Route17Text11:
+ TX_FAR _Route17Text11
+ db "@"
+
+Route17Text12:
+ TX_FAR _Route17Text12
+ db "@"
+
+Route17Text13:
+ TX_FAR _Route17Text13
+ db "@"
+
+Route17Text14:
+ TX_FAR _Route17Text14
+ db "@"
+
+Route17Text15:
+ TX_FAR _Route17Text15
+ db "@"
+
+Route17Text16:
+ TX_FAR _Route17Text16
+ db "@"
--- /dev/null
+++ b/scripts/Route18.asm
@@ -1,0 +1,111 @@
+Route18_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route18TrainerHeader0
+ ld de, Route18_ScriptPointers
+ ld a, [wRoute18CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute18CurScript], a
+ ret
+
+Route18_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route18_TextPointers:
+ dw Route18Text1
+ dw Route18Text2
+ dw Route18Text3
+ dw Route18Text4
+ dw Route18Text5
+
+Route18TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_18_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_18_TRAINER_0
+ dw Route18BattleText1 ; TextBeforeBattle
+ dw Route18AfterBattleText1 ; TextAfterBattle
+ dw Route18EndBattleText1 ; TextEndBattle
+ dw Route18EndBattleText1 ; TextEndBattle
+
+Route18TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_18_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_18_TRAINER_1
+ dw Route18BattleText2 ; TextBeforeBattle
+ dw Route18AfterBattleText2 ; TextAfterBattle
+ dw Route18EndBattleText2 ; TextEndBattle
+ dw Route18EndBattleText2 ; TextEndBattle
+
+Route18TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_18_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_18_TRAINER_2
+ dw Route18BattleText3 ; TextBeforeBattle
+ dw Route18AfterBattleText3 ; TextAfterBattle
+ dw Route18EndBattleText3 ; TextEndBattle
+ dw Route18EndBattleText3 ; TextEndBattle
+
+ db $ff
+
+Route18Text1:
+ TX_ASM
+ ld hl, Route18TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route18BattleText1:
+ TX_FAR _Route18BattleText1
+ db "@"
+
+Route18EndBattleText1:
+ TX_FAR _Route18EndBattleText1
+ db "@"
+
+Route18AfterBattleText1:
+ TX_FAR _Route18AfterBattleText1
+ db "@"
+
+Route18Text2:
+ TX_ASM
+ ld hl, Route18TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route18BattleText2:
+ TX_FAR _Route18BattleText2
+ db "@"
+
+Route18EndBattleText2:
+ TX_FAR _Route18EndBattleText2
+ db "@"
+
+Route18AfterBattleText2:
+ TX_FAR _Route18AfterBattleText2
+ db "@"
+
+Route18Text3:
+ TX_ASM
+ ld hl, Route18TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route18BattleText3:
+ TX_FAR _Route18BattleText3
+ db "@"
+
+Route18EndBattleText3:
+ TX_FAR _Route18EndBattleText3
+ db "@"
+
+Route18AfterBattleText3:
+ TX_FAR _Route18AfterBattleText3
+ db "@"
+
+Route18Text4:
+ TX_FAR _Route18Text4
+ db "@"
+
+Route18Text5:
+ TX_FAR _Route18Text5
+ db "@"
--- /dev/null
+++ b/scripts/Route18Gate1F.asm
@@ -1,0 +1,112 @@
+Route18Gate1F_Script:
+ ld hl, wd732
+ res 5, [hl]
+ call EnableAutoTextBoxDrawing
+ ld a, [wRoute18Gate1FCurScript]
+ ld hl, Route18Gate1F_ScriptPointers
+ jp CallFunctionInTable
+
+Route18Gate1F_ScriptPointers:
+ dw Route18GateScript0
+ dw Route18GateScript1
+ dw Route18GateScript2
+ dw Route18GateScript3
+
+Route18GateScript0:
+ call Route16GateScript_49755
+ ret nz
+ ld hl, CoordsData_498cc
+ call ArePlayerCoordsInArray
+ ret nc
+ ld a, $2
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ xor a
+ ld [hJoyHeld], a
+ ld a, [wCoordIndex]
+ cp $1
+ jr z, .asm_498c6
+ ld a, [wCoordIndex]
+ dec a
+ ld [wSimulatedJoypadStatesIndex], a
+ ld b, 0
+ ld c, a
+ ld a, D_UP
+ ld hl, wSimulatedJoypadStatesEnd
+ call FillMemory
+ call StartSimulatingJoypadStates
+ ld a, $1
+ ld [wRoute18Gate1FCurScript], a
+ ret
+.asm_498c6
+ ld a, $2
+ ld [wRoute18Gate1FCurScript], a
+ ret
+
+CoordsData_498cc:
+ db $03,$04
+ db $04,$04
+ db $05,$04
+ db $06,$04
+ db $FF
+
+Route18GateScript1:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ ld a, $f0
+ ld [wJoyIgnore], a
+
+Route18GateScript2:
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ ld a, D_RIGHT
+ ld [wSimulatedJoypadStatesEnd], a
+ call StartSimulatingJoypadStates
+ ld a, $3
+ ld [wRoute18Gate1FCurScript], a
+ ret
+
+Route18GateScript3:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ ld hl, wd730
+ res 7, [hl]
+ ld a, $0
+ ld [wRoute18Gate1FCurScript], a
+ ret
+
+Route18Gate1F_TextPointers:
+ dw Route18GateText1
+ dw Route18GateText2
+
+Route18GateText1:
+ TX_ASM
+ call Route16GateScript_49755
+ jr z, .asm_3c84d
+ ld hl, Route18GateText_4992d
+ call PrintText
+ jr .asm_a8410
+.asm_3c84d
+ ld hl, Route18GateText_49928
+ call PrintText
+.asm_a8410
+ jp TextScriptEnd
+
+Route18GateText_49928:
+ TX_FAR _Route18GateText_49928
+ db "@"
+
+Route18GateText_4992d:
+ TX_FAR _Route18GateText_4992d
+ db "@"
+
+Route18GateText2:
+ TX_FAR _Route18GateText_49932
+ db "@"
--- /dev/null
+++ b/scripts/Route18Gate2F.asm
@@ -1,0 +1,32 @@
+Route18Gate2F_Script:
+ jp DisableAutoTextBoxDrawing
+
+Route18Gate2F_TextPointers:
+ dw Route18GateUpstairsText1
+ dw Route18GateUpstairsText2
+ dw Route18GateUpstairsText3
+
+Route18GateUpstairsText1:
+ TX_ASM
+ ld a, $5
+ ld [wWhichTrade], a
+ predef DoInGameTradeDialogue
+ jp TextScriptEnd
+
+Route18GateUpstairsText2:
+ TX_ASM
+ ld hl, Route18GateUpstairsText_49993
+ jp GateUpstairsScript_PrintIfFacingUp
+
+Route18GateUpstairsText_49993:
+ TX_FAR _Route18GateUpstairsText_49993
+ db "@"
+
+Route18GateUpstairsText3:
+ TX_ASM
+ ld hl, Route18GateUpstairsText_4999f
+ jp GateUpstairsScript_PrintIfFacingUp
+
+Route18GateUpstairsText_4999f:
+ TX_FAR _Route18GateUpstairsText_4999f
+ db "@"
--- /dev/null
+++ b/scripts/Route19.asm
@@ -1,0 +1,302 @@
+Route19_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route19TrainerHeader0
+ ld de, Route19_ScriptPointers
+ ld a, [wRoute19CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute19CurScript], a
+ ret
+
+Route19_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route19_TextPointers:
+ dw Route19Text1
+ dw Route19Text2
+ dw Route19Text3
+ dw Route19Text4
+ dw Route19Text5
+ dw Route19Text6
+ dw Route19Text7
+ dw Route19Text8
+ dw Route19Text9
+ dw Route19Text10
+ dw Route19Text11
+
+Route19TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_0
+ dw Route19BattleText1 ; TextBeforeBattle
+ dw Route19AfterBattleText1 ; TextAfterBattle
+ dw Route19EndBattleText1 ; TextEndBattle
+ dw Route19EndBattleText1 ; TextEndBattle
+
+Route19TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_1
+ dw Route19BattleText2 ; TextBeforeBattle
+ dw Route19AfterBattleText2 ; TextAfterBattle
+ dw Route19EndBattleText2 ; TextEndBattle
+ dw Route19EndBattleText2 ; TextEndBattle
+
+Route19TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_2
+ dw Route19BattleText3 ; TextBeforeBattle
+ dw Route19AfterBattleText3 ; TextAfterBattle
+ dw Route19EndBattleText3 ; TextEndBattle
+ dw Route19EndBattleText3 ; TextEndBattle
+
+Route19TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_3
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_3
+ dw Route19BattleText4 ; TextBeforeBattle
+ dw Route19AfterBattleText4 ; TextAfterBattle
+ dw Route19EndBattleText4 ; TextEndBattle
+ dw Route19EndBattleText4 ; TextEndBattle
+
+Route19TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_4
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_4
+ dw Route19BattleText5 ; TextBeforeBattle
+ dw Route19AfterBattleText5 ; TextAfterBattle
+ dw Route19EndBattleText5 ; TextEndBattle
+ dw Route19EndBattleText5 ; TextEndBattle
+
+Route19TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_5
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_5
+ dw Route19BattleText6 ; TextBeforeBattle
+ dw Route19AfterBattleText6 ; TextAfterBattle
+ dw Route19EndBattleText6 ; TextEndBattle
+ dw Route19EndBattleText6 ; TextEndBattle
+
+Route19TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_6
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_6
+ dw Route19BattleText7 ; TextBeforeBattle
+ dw Route19AfterBattleText7 ; TextAfterBattle
+ dw Route19EndBattleText7 ; TextEndBattle
+ dw Route19EndBattleText7 ; TextEndBattle
+
+Route19TrainerHeader7:
+ dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_7, 1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_7, 1
+ dw Route19BattleText8 ; TextBeforeBattle
+ dw Route19AfterBattleText8 ; TextAfterBattle
+ dw Route19EndBattleText8 ; TextEndBattle
+ dw Route19EndBattleText8 ; TextEndBattle
+
+Route19TrainerHeader8:
+ dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_8, 1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_8, 1
+ dw Route19BattleText9 ; TextBeforeBattle
+ dw Route19AfterBattleText9 ; TextAfterBattle
+ dw Route19EndBattleText9 ; TextEndBattle
+ dw Route19EndBattleText9 ; TextEndBattle
+
+Route19TrainerHeader9:
+ dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_9, 1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_9, 1
+ dw Route19BattleText10 ; TextBeforeBattle
+ dw Route19AfterBattleText10 ; TextAfterBattle
+ dw Route19EndBattleText10 ; TextEndBattle
+ dw Route19EndBattleText10 ; TextEndBattle
+
+ db $ff
+
+Route19Text1:
+ TX_ASM
+ ld hl, Route19TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route19Text2:
+ TX_ASM
+ ld hl, Route19TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route19Text3:
+ TX_ASM
+ ld hl, Route19TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route19Text4:
+ TX_ASM
+ ld hl, Route19TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route19Text5:
+ TX_ASM
+ ld hl, Route19TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route19Text6:
+ TX_ASM
+ ld hl, Route19TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route19Text7:
+ TX_ASM
+ ld hl, Route19TrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route19Text8:
+ TX_ASM
+ ld hl, Route19TrainerHeader7
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route19Text9:
+ TX_ASM
+ ld hl, Route19TrainerHeader8
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route19Text10:
+ TX_ASM
+ ld hl, Route19TrainerHeader9
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route19BattleText1:
+ TX_FAR _Route19BattleText1
+ db "@"
+
+Route19EndBattleText1:
+ TX_FAR _Route19EndBattleText1
+ db "@"
+
+Route19AfterBattleText1:
+ TX_FAR _Route19AfterBattleText1
+ db "@"
+
+Route19BattleText2:
+ TX_FAR _Route19BattleText2
+ db "@"
+
+Route19EndBattleText2:
+ TX_FAR _Route19EndBattleText2
+ db "@"
+
+Route19AfterBattleText2:
+ TX_FAR _Route19AfterBattleText2
+ db "@"
+
+Route19BattleText3:
+ TX_FAR _Route19BattleText3
+ db "@"
+
+Route19EndBattleText3:
+ TX_FAR _Route19EndBattleText3
+ db "@"
+
+Route19AfterBattleText3:
+ TX_FAR _Route19AfterBattleText3
+ db "@"
+
+Route19BattleText4:
+ TX_FAR _Route19BattleText4
+ db "@"
+
+Route19EndBattleText4:
+ TX_FAR _Route19EndBattleText4
+ db "@"
+
+Route19AfterBattleText4:
+ TX_FAR _Route19AfterBattleText4
+ db "@"
+
+Route19BattleText5:
+ TX_FAR _Route19BattleText5
+ db "@"
+
+Route19EndBattleText5:
+ TX_FAR _Route19EndBattleText5
+ db "@"
+
+Route19AfterBattleText5:
+ TX_FAR _Route19AfterBattleText5
+ db "@"
+
+Route19BattleText6:
+ TX_FAR _Route19BattleText6
+ db "@"
+
+Route19EndBattleText6:
+ TX_FAR _Route19EndBattleText6
+ db "@"
+
+Route19AfterBattleText6:
+ TX_FAR _Route19AfterBattleText6
+ db "@"
+
+Route19BattleText7:
+ TX_FAR _Route19BattleText7
+ db "@"
+
+Route19EndBattleText7:
+ TX_FAR _Route19EndBattleText7
+ db "@"
+
+Route19AfterBattleText7:
+ TX_FAR _Route19AfterBattleText7
+ db "@"
+
+Route19BattleText8:
+ TX_FAR _Route19BattleText8
+ db "@"
+
+Route19EndBattleText8:
+ TX_FAR _Route19EndBattleText8
+ db "@"
+
+Route19AfterBattleText8:
+ TX_FAR _Route19AfterBattleText8
+ db "@"
+
+Route19BattleText9:
+ TX_FAR _Route19BattleText9
+ db "@"
+
+Route19EndBattleText9:
+ TX_FAR _Route19EndBattleText9
+ db "@"
+
+Route19AfterBattleText9:
+ TX_FAR _Route19AfterBattleText9
+ db "@"
+
+Route19BattleText10:
+ TX_FAR _Route19BattleText10
+ db "@"
+
+Route19EndBattleText10:
+ TX_FAR _Route19EndBattleText10
+ db "@"
+
+Route19AfterBattleText10:
+ TX_FAR _Route19AfterBattleText10
+ db "@"
+
+Route19Text11:
+ TX_FAR _Route19Text11
+ db "@"
--- /dev/null
+++ b/scripts/Route2.asm
@@ -1,0 +1,16 @@
+Route2_Script:
+ jp EnableAutoTextBoxDrawing
+
+Route2_TextPointers:
+ dw PickUpItemText
+ dw PickUpItemText
+ dw Route2Text3
+ dw Route2Text4
+
+Route2Text3:
+ TX_FAR _Route2Text3
+ db "@"
+
+Route2Text4:
+ TX_FAR _Route2Text4
+ db "@"
--- /dev/null
+++ b/scripts/Route20.asm
@@ -1,0 +1,353 @@
+Route20_Script:
+ CheckAndResetEvent EVENT_IN_SEAFOAM_ISLANDS
+ call nz, Route20Script_50cc6
+ call EnableAutoTextBoxDrawing
+ ld hl, Route20TrainerHeader0
+ ld de, Route20_ScriptPointers
+ ld a, [wRoute20CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute20CurScript], a
+ ret
+
+Route20Script_50cc6:
+ CheckBothEventsSet EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE
+ jr z, .asm_50cef
+ ld a, HS_SEAFOAM_ISLANDS_1F_BOULDER_1
+ call Route20Script_50d0c
+ ld a, HS_SEAFOAM_ISLANDS_1F_BOULDER_2
+ call Route20Script_50d0c
+ ld hl, .MissableObjectIDs
+.asm_50cdc
+ ld a, [hli]
+ cp $ff
+ jr z, .asm_50cef
+ push hl
+ call Route20Script_50d14
+ pop hl
+ jr .asm_50cdc
+
+.MissableObjectIDs:
+ db HS_SEAFOAM_ISLANDS_B1F_BOULDER_1
+ db HS_SEAFOAM_ISLANDS_B1F_BOULDER_2
+ db HS_SEAFOAM_ISLANDS_B2F_BOULDER_1
+ db HS_SEAFOAM_ISLANDS_B2F_BOULDER_2
+ db HS_SEAFOAM_ISLANDS_B3F_BOULDER_3
+ db HS_SEAFOAM_ISLANDS_B3F_BOULDER_4
+ db $FF
+
+.asm_50cef
+ CheckBothEventsSet EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM4_BOULDER2_DOWN_HOLE
+ ret z
+ ld a, HS_SEAFOAM_ISLANDS_B3F_BOULDER_1
+ call Route20Script_50d0c
+ ld a, HS_SEAFOAM_ISLANDS_B3F_BOULDER_2
+ call Route20Script_50d0c
+ ld a, HS_SEAFOAM_ISLANDS_B4F_BOULDER_1
+ call Route20Script_50d14
+ ld a, HS_SEAFOAM_ISLANDS_B4F_BOULDER_2
+ call Route20Script_50d14
+ ret
+
+Route20Script_50d0c:
+ ld [wMissableObjectIndex], a
+ predef_jump ShowObject
+
+Route20Script_50d14:
+ ld [wMissableObjectIndex], a
+ predef_jump HideObject
+
+Route20_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route20_TextPointers:
+ dw Route20Text1
+ dw Route20Text2
+ dw Route20Text3
+ dw Route20Text4
+ dw Route20Text5
+ dw Route20Text6
+ dw Route20Text7
+ dw Route20Text8
+ dw Route20Text9
+ dw Route20Text10
+ dw Route20Text11
+ dw Route20Text12
+
+Route20TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_0
+ dw Route20BattleText1 ; TextBeforeBattle
+ dw Route20AfterBattleText1 ; TextAfterBattle
+ dw Route20EndBattleText1 ; TextEndBattle
+ dw Route20EndBattleText1 ; TextEndBattle
+
+Route20TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_1
+ dw Route20BattleText2 ; TextBeforeBattle
+ dw Route20AfterBattleText2 ; TextAfterBattle
+ dw Route20EndBattleText2 ; TextEndBattle
+ dw Route20EndBattleText2 ; TextEndBattle
+
+Route20TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_2
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_2
+ dw Route20BattleText3 ; TextBeforeBattle
+ dw Route20AfterBattleText3 ; TextAfterBattle
+ dw Route20EndBattleText3 ; TextEndBattle
+ dw Route20EndBattleText3 ; TextEndBattle
+
+Route20TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_3
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_3
+ dw Route20BattleText4 ; TextBeforeBattle
+ dw Route20AfterBattleText4 ; TextAfterBattle
+ dw Route20EndBattleText4 ; TextEndBattle
+ dw Route20EndBattleText4 ; TextEndBattle
+
+Route20TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_4
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_4
+ dw Route20BattleText5 ; TextBeforeBattle
+ dw Route20AfterBattleText5 ; TextAfterBattle
+ dw Route20EndBattleText5 ; TextEndBattle
+ dw Route20EndBattleText5 ; TextEndBattle
+
+Route20TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_5
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_5
+ dw Route20BattleText6 ; TextBeforeBattle
+ dw Route20AfterBattleText6 ; TextAfterBattle
+ dw Route20EndBattleText6 ; TextEndBattle
+ dw Route20EndBattleText6 ; TextEndBattle
+
+Route20TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_6
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_6
+ dw Route20BattleText7 ; TextBeforeBattle
+ dw Route20AfterBattleText7 ; TextAfterBattle
+ dw Route20EndBattleText7 ; TextEndBattle
+ dw Route20EndBattleText7 ; TextEndBattle
+
+Route20TrainerHeader7:
+ dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_7, 1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_7, 1
+ dw Route20BattleText8 ; TextBeforeBattle
+ dw Route20AfterBattleText8 ; TextAfterBattle
+ dw Route20EndBattleText8 ; TextEndBattle
+ dw Route20EndBattleText8 ; TextEndBattle
+
+Route20TrainerHeader8:
+ dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_8, 1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_8, 1
+ dw Route20BattleText9 ; TextBeforeBattle
+ dw Route20AfterBattleText9 ; TextAfterBattle
+ dw Route20EndBattleText9 ; TextEndBattle
+ dw Route20EndBattleText9 ; TextEndBattle
+
+Route20TrainerHeader9:
+ dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_9, 1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_9, 1
+ dw Route20BattleText10 ; TextBeforeBattle
+ dw Route20AfterBattleText10 ; TextAfterBattle
+ dw Route20EndBattleText10 ; TextEndBattle
+ dw Route20EndBattleText10 ; TextEndBattle
+
+ db $ff
+
+Route20Text1:
+ TX_ASM
+ ld hl, Route20TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route20Text2:
+ TX_ASM
+ ld hl, Route20TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route20Text3:
+ TX_ASM
+ ld hl, Route20TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route20Text4:
+ TX_ASM
+ ld hl, Route20TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route20Text5:
+ TX_ASM
+ ld hl, Route20TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route20Text6:
+ TX_ASM
+ ld hl, Route20TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route20Text7:
+ TX_ASM
+ ld hl, Route20TrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route20Text8:
+ TX_ASM
+ ld hl, Route20TrainerHeader7
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route20Text9:
+ TX_ASM
+ ld hl, Route20TrainerHeader8
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route20Text10:
+ TX_ASM
+ ld hl, Route20TrainerHeader9
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route20BattleText1:
+ TX_FAR _Route20BattleText1
+ db "@"
+
+Route20EndBattleText1:
+ TX_FAR _Route20EndBattleText1
+ db "@"
+
+Route20AfterBattleText1:
+ TX_FAR _Route20AfterBattleText1
+ db "@"
+
+Route20BattleText2:
+ TX_FAR _Route20BattleText2
+ db "@"
+
+Route20EndBattleText2:
+ TX_FAR _Route20EndBattleText2
+ db "@"
+
+Route20AfterBattleText2:
+ TX_FAR _Route20AfterBattleText2
+ db "@"
+
+Route20BattleText3:
+ TX_FAR _Route20BattleText3
+ db "@"
+
+Route20EndBattleText3:
+ TX_FAR _Route20EndBattleText3
+ db "@"
+
+Route20AfterBattleText3:
+ TX_FAR _Route20AfterBattleText3
+ db "@"
+
+Route20BattleText4:
+ TX_FAR _Route20BattleText4
+ db "@"
+
+Route20EndBattleText4:
+ TX_FAR _Route20EndBattleText4
+ db "@"
+
+Route20AfterBattleText4:
+ TX_FAR _Route20AfterBattleText4
+ db "@"
+
+Route20BattleText5:
+ TX_FAR _Route20BattleText5
+ db "@"
+
+Route20EndBattleText5:
+ TX_FAR _Route20EndBattleText5
+ db "@"
+
+Route20AfterBattleText5:
+ TX_FAR _Route20AfterBattleText5
+ db "@"
+
+Route20BattleText6:
+ TX_FAR _Route20BattleText6
+ db "@"
+
+Route20EndBattleText6:
+ TX_FAR _Route20EndBattleText6
+ db "@"
+
+Route20AfterBattleText6:
+ TX_FAR _Route20AfterBattleText6
+ db "@"
+
+Route20BattleText7:
+ TX_FAR _Route20BattleText7
+ db "@"
+
+Route20EndBattleText7:
+ TX_FAR _Route20EndBattleText7
+ db "@"
+
+Route20AfterBattleText7:
+ TX_FAR _Route20AfterBattleText7
+ db "@"
+
+Route20BattleText8:
+ TX_FAR _Route20BattleText8
+ db "@"
+
+Route20EndBattleText8:
+ TX_FAR _Route20EndBattleText8
+ db "@"
+
+Route20AfterBattleText8:
+ TX_FAR _Route20AfterBattleText8
+ db "@"
+
+Route20BattleText9:
+ TX_FAR _Route20BattleText9
+ db "@"
+
+Route20EndBattleText9:
+ TX_FAR _Route20EndBattleText9
+ db "@"
+
+Route20AfterBattleText9:
+ TX_FAR _Route20AfterBattleText9
+ db "@"
+
+Route20BattleText10:
+ TX_FAR _Route20BattleText10
+ db "@"
+
+Route20EndBattleText10:
+ TX_FAR _Route20EndBattleText10
+ db "@"
+
+Route20AfterBattleText10:
+ TX_FAR _Route20AfterBattleText10
+ db "@"
+
+Route20Text12:
+Route20Text11:
+ TX_FAR _Route20Text11
+ db "@"
--- /dev/null
+++ b/scripts/Route21.asm
@@ -1,0 +1,269 @@
+Route21_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route21TrainerHeader0
+ ld de, Route21_ScriptPointers
+ ld a, [wRoute21CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute21CurScript], a
+ ret
+
+Route21_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route21_TextPointers:
+ dw Route21Text1
+ dw Route21Text2
+ dw Route21Text3
+ dw Route21Text4
+ dw Route21Text5
+ dw Route21Text6
+ dw Route21Text7
+ dw Route21Text8
+ dw Route21Text9
+
+Route21TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_0
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_0
+ dw Route21BattleText1 ; TextBeforeBattle
+ dw Route21AfterBattleText1 ; TextAfterBattle
+ dw Route21EndBattleText1 ; TextEndBattle
+ dw Route21EndBattleText1 ; TextEndBattle
+
+Route21TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_1
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_1
+ dw Route21BattleText2 ; TextBeforeBattle
+ dw Route21AfterBattleText2 ; TextAfterBattle
+ dw Route21EndBattleText2 ; TextEndBattle
+ dw Route21EndBattleText2 ; TextEndBattle
+
+Route21TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_2
+ dw Route21BattleText3 ; TextBeforeBattle
+ dw Route21AfterBattleText3 ; TextAfterBattle
+ dw Route21EndBattleText3 ; TextEndBattle
+ dw Route21EndBattleText3 ; TextEndBattle
+
+Route21TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_3
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_3
+ dw Route21BattleText4 ; TextBeforeBattle
+ dw Route21AfterBattleText4 ; TextAfterBattle
+ dw Route21EndBattleText4 ; TextEndBattle
+ dw Route21EndBattleText4 ; TextEndBattle
+
+Route21TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_4
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_4
+ dw Route21BattleText5 ; TextBeforeBattle
+ dw Route21AfterBattleText5 ; TextAfterBattle
+ dw Route21EndBattleText5 ; TextEndBattle
+ dw Route21EndBattleText5 ; TextEndBattle
+
+Route21TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_5
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_5
+ dw Route21BattleText6 ; TextBeforeBattle
+ dw Route21AfterBattleText6 ; TextAfterBattle
+ dw Route21EndBattleText6 ; TextEndBattle
+ dw Route21EndBattleText6 ; TextEndBattle
+
+Route21TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_6
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_6
+ dw Route21BattleText7 ; TextBeforeBattle
+ dw Route21AfterBattleText7 ; TextAfterBattle
+ dw Route21EndBattleText7 ; TextEndBattle
+ dw Route21EndBattleText7 ; TextEndBattle
+
+Route21TrainerHeader7:
+ dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_7, 1
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_7, 1
+ dw Route21BattleText8 ; TextBeforeBattle
+ dw Route21AfterBattleText8 ; TextAfterBattle
+ dw Route21EndBattleText8 ; TextEndBattle
+ dw Route21EndBattleText8 ; TextEndBattle
+
+Route21TrainerHeader8:
+ dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_8, 1
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_8, 1
+ dw Route21BattleText9 ; TextBeforeBattle
+ dw Route21AfterBattleText9 ; TextAfterBattle
+ dw Route21EndBattleText9 ; TextEndBattle
+ dw Route21EndBattleText9 ; TextEndBattle
+
+ db $ff
+
+Route21Text1:
+ TX_ASM
+ ld hl, Route21TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route21Text2:
+ TX_ASM
+ ld hl, Route21TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route21Text3:
+ TX_ASM
+ ld hl, Route21TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route21Text4:
+ TX_ASM
+ ld hl, Route21TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route21Text5:
+ TX_ASM
+ ld hl, Route21TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route21Text6:
+ TX_ASM
+ ld hl, Route21TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route21Text7:
+ TX_ASM
+ ld hl, Route21TrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route21Text8:
+ TX_ASM
+ ld hl, Route21TrainerHeader7
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route21Text9:
+ TX_ASM
+ ld hl, Route21TrainerHeader8
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route21BattleText1:
+ TX_FAR _Route21BattleText1
+ db "@"
+
+Route21EndBattleText1:
+ TX_FAR _Route21EndBattleText1
+ db "@"
+
+Route21AfterBattleText1:
+ TX_FAR _Route21AfterBattleText1
+ db "@"
+
+Route21BattleText2:
+ TX_FAR _Route21BattleText2
+ db "@"
+
+Route21EndBattleText2:
+ TX_FAR _Route21EndBattleText2
+ db "@"
+
+Route21AfterBattleText2:
+ TX_FAR _Route21AfterBattleText2
+ db "@"
+
+Route21BattleText3:
+ TX_FAR _Route21BattleText3
+ db "@"
+
+Route21EndBattleText3:
+ TX_FAR _Route21EndBattleText3
+ db "@"
+
+Route21AfterBattleText3:
+ TX_FAR _Route21AfterBattleText3
+ db "@"
+
+Route21BattleText4:
+ TX_FAR _Route21BattleText4
+ db "@"
+
+Route21EndBattleText4:
+ TX_FAR _Route21EndBattleText4
+ db "@"
+
+Route21AfterBattleText4:
+ TX_FAR _Route21AfterBattleText4
+ db "@"
+
+Route21BattleText5:
+ TX_FAR _Route21BattleText5
+ db "@"
+
+Route21EndBattleText5:
+ TX_FAR _Route21EndBattleText5
+ db "@"
+
+Route21AfterBattleText5:
+ TX_FAR _Route21AfterBattleText5
+ db "@"
+
+Route21BattleText6:
+ TX_FAR _Route21BattleText6
+ db "@"
+
+Route21EndBattleText6:
+ TX_FAR _Route21EndBattleText6
+ db "@"
+
+Route21AfterBattleText6:
+ TX_FAR _Route21AfterBattleText6
+ db "@"
+
+Route21BattleText7:
+ TX_FAR _Route21BattleText7
+ db "@"
+
+Route21EndBattleText7:
+ TX_FAR _Route21EndBattleText7
+ db "@"
+
+Route21AfterBattleText7:
+ TX_FAR _Route21AfterBattleText7
+ db "@"
+
+Route21BattleText8:
+ TX_FAR _Route21BattleText8
+ db "@"
+
+Route21EndBattleText8:
+ TX_FAR _Route21EndBattleText8
+ db "@"
+
+Route21AfterBattleText8:
+ TX_FAR _Route21AfterBattleText8
+ db "@"
+
+Route21BattleText9:
+ TX_FAR _Route21BattleText9
+ db "@"
+
+Route21EndBattleText9:
+ TX_FAR _Route21EndBattleText9
+ db "@"
+
+Route21AfterBattleText9:
+ TX_FAR _Route21AfterBattleText9
+ db "@"
--- /dev/null
+++ b/scripts/Route22.asm
@@ -1,0 +1,445 @@
+Route22_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route22_ScriptPointers
+ ld a, [wRoute22CurScript]
+ jp CallFunctionInTable
+
+Route22_ScriptPointers:
+ dw Route22Script0
+ dw Route22Script1
+ dw Route22Script2
+ dw Route22Script3
+ dw Route22Script4
+ dw Route22Script5
+ dw Route22Script6
+ dw Route22Script7
+
+Route22Script_50ece:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wRoute22CurScript], a
+Route22Script7:
+ ret
+
+Route22Script_50ed6:
+ ld a, [wRivalStarter]
+ ld b, a
+.asm_50eda
+ ld a, [hli]
+ cp b
+ jr z, .asm_50ee1
+ inc hl
+ jr .asm_50eda
+.asm_50ee1
+ ld a, [hl]
+ ld [wTrainerNo], a
+ ret
+
+Route22MoveRivalSprite:
+ ld de, Route22RivalMovementData
+ ld a, [wcf0d]
+ cp $1
+ jr z, .asm_50ef1
+ inc de
+.asm_50ef1
+ call MoveSprite
+ ld a, SPRITE_FACING_RIGHT
+ ld [hSpriteFacingDirection], a
+ jp SetSpriteFacingDirectionAndDelay
+
+Route22RivalMovementData:
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db $FF
+
+Route22Script0:
+ CheckEvent EVENT_ROUTE22_RIVAL_WANTS_BATTLE
+ ret z
+ ld hl, .Route22RivalBattleCoords
+ call ArePlayerCoordsInArray
+ ret nc
+ ld a, [wCoordIndex]
+ ld [wcf0d], a
+ xor a
+ ld [hJoyHeld], a
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, PLAYER_DIR_LEFT
+ ld [wPlayerMovingDirection], a
+ CheckEvent EVENT_1ST_ROUTE22_RIVAL_BATTLE
+ jr nz, .firstRivalBattle
+ CheckEventReuseA EVENT_2ND_ROUTE22_RIVAL_BATTLE ; is this the rival at the end of the game?
+ jp nz, Route22Script_5104e
+ ret
+
+.Route22RivalBattleCoords
+ db $04, $1D
+ db $05, $1D
+ db $FF
+
+.firstRivalBattle
+ ld a, $1
+ ld [wEmotionBubbleSpriteIndex], a
+ xor a ; EXCLAMATION_BUBBLE
+ ld [wWhichEmotionBubble], a
+ predef EmotionBubble
+ ld a, [wWalkBikeSurfState]
+ and a
+ jr z, .asm_50f4e
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+.asm_50f4e
+ ld c, BANK(Music_MeetRival)
+ ld a, MUSIC_MEET_RIVAL
+ call PlayMusic
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call Route22MoveRivalSprite
+ ld a, $1
+ ld [wRoute22CurScript], a
+ ret
+
+Route22Script1:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld a, [wcf0d]
+ cp $1
+ jr nz, .asm_50f78
+ ld a, PLAYER_DIR_DOWN
+ ld [wPlayerMovingDirection], a
+ ld a, SPRITE_FACING_UP
+ jr .asm_50f7a
+.asm_50f78
+ ld a, SPRITE_FACING_RIGHT
+.asm_50f7a
+ ld [hSpriteFacingDirection], a
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call SetSpriteFacingDirectionAndDelay
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, Route22RivalDefeatedText1
+ ld de, Route22Text_511bc
+ call SaveEndBattleTextPointers
+ ld a, OPP_SONY1
+ ld [wCurOpponent], a
+ ld hl, StarterMons_50faf
+ call Route22Script_50ed6
+ ld a, $2
+ ld [wRoute22CurScript], a
+ ret
+
+StarterMons_50faf:
+; starter the rival picked, rival trainer number
+ db STARTER2,$04
+ db STARTER3,$05
+ db STARTER1,$06
+
+Route22Script2:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, Route22Script_50ece
+ ld a, [wSpriteStateData1 + 9]
+ and a ; cp SPRITE_FACING_DOWN
+ jr nz, .notDown
+ ld a, SPRITE_FACING_UP
+ jr .done
+.notDown
+ ld a, SPRITE_FACING_RIGHT
+.done
+ ld [hSpriteFacingDirection], a
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, $f0
+ ld [wJoyIgnore], a
+ SetEvent EVENT_BEAT_ROUTE22_RIVAL_1ST_BATTLE
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+ callba Music_RivalAlternateStart
+ ld a, [wcf0d]
+ cp $1
+ jr nz, .asm_50fff
+ call Route22Script_51008
+ jr .asm_51002
+.asm_50fff
+ call Route22Script_5100d
+.asm_51002
+ ld a, $3
+ ld [wRoute22CurScript], a
+ ret
+
+Route22Script_51008:
+ ld de, Route22RivalExitMovementData1
+ jr Route22MoveRival1
+
+Route22Script_5100d:
+ ld de, Route22RivalExitMovementData2
+Route22MoveRival1:
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ jp MoveSprite
+
+Route22RivalExitMovementData1:
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+Route22RivalExitMovementData2:
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+Route22Script3:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ ld a, HS_ROUTE_22_RIVAL_1
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ call PlayDefaultMusic
+ ResetEvents EVENT_1ST_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE
+ ld a, $0
+ ld [wRoute22CurScript], a
+ ret
+
+Route22Script_5104e:
+ ld a, $2
+ ld [wEmotionBubbleSpriteIndex], a
+ xor a ; EXCLAMATION_BUBBLE
+ ld [wWhichEmotionBubble], a
+ predef EmotionBubble
+ ld a, [wWalkBikeSurfState]
+ and a
+ jr z, .skipYVisibilityTesta
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+.skipYVisibilityTesta
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+ callba Music_RivalAlternateTempo
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ call Route22MoveRivalSprite
+ ld a, $4
+ ld [wRoute22CurScript], a
+ ret
+
+Route22Script4:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ ld a, [wcf0d]
+ cp $1
+ jr nz, .asm_510a1
+ ld a, PLAYER_DIR_DOWN
+ ld [wPlayerMovingDirection], a
+ ld a, SPRITE_FACING_UP
+ jr .asm_510a8
+.asm_510a1
+ ld a, PLAYER_DIR_LEFT
+ ld [wPlayerMovingDirection], a
+ ld a, SPRITE_FACING_RIGHT
+.asm_510a8
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $2
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, Route22RivalDefeatedText2
+ ld de, Route22Text_511d0
+ call SaveEndBattleTextPointers
+ ld a, OPP_SONY2
+ ld [wCurOpponent], a
+ ld hl, StarterMons_510d9
+ call Route22Script_50ed6
+ ld a, $5
+ ld [wRoute22CurScript], a
+ ret
+
+StarterMons_510d9:
+ db STARTER2,$0a
+ db STARTER3,$0b
+ db STARTER1,$0c
+
+Route22Script5:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, Route22Script_50ece
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ ld a, [wcf0d]
+ cp $1
+ jr nz, .asm_510fb
+ ld a, PLAYER_DIR_DOWN
+ ld [wPlayerMovingDirection], a
+ ld a, SPRITE_FACING_UP
+ jr .asm_51102
+.asm_510fb
+ ld a, PLAYER_DIR_LEFT
+ ld [wPlayerMovingDirection], a
+ ld a, SPRITE_FACING_RIGHT
+.asm_51102
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, $f0
+ ld [wJoyIgnore], a
+ SetEvent EVENT_BEAT_ROUTE22_RIVAL_2ND_BATTLE
+ ld a, $2
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+ callba Music_RivalAlternateStartAndTempo
+ ld a, [wcf0d]
+ cp $1
+ jr nz, .asm_51134
+ call Route22Script_5113d
+ jr .asm_51137
+.asm_51134
+ call Route22Script_51142
+.asm_51137
+ ld a, $6
+ ld [wRoute22CurScript], a
+ ret
+
+Route22Script_5113d:
+ ld de, MovementData_5114c
+ jr Route22MoveRival2
+
+Route22Script_51142:
+ ld de, MovementData_5114d
+Route22MoveRival2:
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ jp MoveSprite
+
+MovementData_5114c:
+ db NPC_MOVEMENT_LEFT
+
+MovementData_5114d:
+ db NPC_MOVEMENT_LEFT
+ db NPC_MOVEMENT_LEFT
+ db NPC_MOVEMENT_LEFT
+ db $FF
+
+Route22Script6:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ ld a, HS_ROUTE_22_RIVAL_2
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ call PlayDefaultMusic
+ ResetEvents EVENT_2ND_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE
+ ld a, $7
+ ld [wRoute22CurScript], a
+ ret
+
+Route22_TextPointers:
+ dw Route22Text1
+ dw Route22Text2
+ dw Route22FrontGateText
+
+Route22Text1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_ROUTE22_RIVAL_1ST_BATTLE
+ jr z, .asm_5118b
+ ld hl, Route22RivalAfterBattleText1
+ call PrintText
+ jr .asm_51191
+.asm_5118b
+ ld hl, Route22RivalBeforeBattleText1
+ call PrintText
+.asm_51191
+ jp TextScriptEnd
+
+Route22Text2:
+ TX_ASM
+ CheckEvent EVENT_BEAT_ROUTE22_RIVAL_2ND_BATTLE
+ jr z, .asm_511a4
+ ld hl, Route22RivalAfterBattleText2
+ call PrintText
+ jr .asm_511aa
+.asm_511a4
+ ld hl, Route22RivalBeforeBattleText2
+ call PrintText
+.asm_511aa
+ jp TextScriptEnd
+
+Route22RivalBeforeBattleText1:
+ TX_FAR _Route22RivalBeforeBattleText1
+ db "@"
+
+Route22RivalAfterBattleText1:
+ TX_FAR _Route22RivalAfterBattleText1
+ db "@"
+
+Route22RivalDefeatedText1:
+ TX_FAR _Route22RivalDefeatedText1
+ db "@"
+
+Route22Text_511bc:
+ TX_FAR _Route22Text_511bc
+ db "@"
+
+Route22RivalBeforeBattleText2:
+ TX_FAR _Route22RivalBeforeBattleText2
+ db "@"
+
+Route22RivalAfterBattleText2:
+ TX_FAR _Route22RivalAfterBattleText2
+ db "@"
+
+Route22RivalDefeatedText2:
+ TX_FAR _Route22RivalDefeatedText2
+ db "@"
+
+Route22Text_511d0:
+ TX_FAR _Route22Text_511d0
+ db "@"
+
+Route22FrontGateText:
+ TX_FAR _Route22FrontGateText
+ db "@"
--- /dev/null
+++ b/scripts/Route22Gate.asm
@@ -1,0 +1,93 @@
+Route22Gate_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route22Gate_ScriptPointers
+ ld a, [wRoute22GateCurScript]
+ call CallFunctionInTable
+ ld a, [wYCoord]
+ cp $4
+ ld a, ROUTE_23
+ jr c, .asm_1e69a
+ ld a, ROUTE_22
+.asm_1e69a
+ ld [wLastMap], a
+ ret
+
+Route22Gate_ScriptPointers:
+ dw Route22GateScript0
+ dw Route22GateScript1
+ dw Route22GateScript2
+
+Route22GateScript0:
+ ld hl, Route22GateScriptCoords
+ call ArePlayerCoordsInArray
+ ret nc
+ xor a
+ ld [hJoyHeld], a
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+
+Route22GateScriptCoords:
+ db 2,4
+ db 2,5
+ db $ff
+
+Route22GateScript_1e6ba:
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ ld a, D_DOWN
+ ld [wSimulatedJoypadStatesEnd], a
+ ld [wSpriteStateData1 + 9], a
+ ld [wJoyIgnore], a
+ jp StartSimulatingJoypadStates
+
+Route22GateScript1:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ call Delay3
+ ld a, $0
+ ld [wRoute22GateCurScript], a
+Route22GateScript2:
+ ret
+
+Route22Gate_TextPointers:
+ dw Route22GateText1
+
+Route22GateText1:
+ TX_ASM
+ ld a, [wObtainedBadges]
+ bit 0, a
+ jr nz, .asm_1e6f6
+ ld hl, Route22GateText_1e704
+ call PrintText
+ call Route22GateScript_1e6ba
+ ld a, $1
+ jr .asm_1e6fe
+.asm_1e6f6
+ ld hl, Route22GateText_1e71a
+ call PrintText
+ ld a, $2
+.asm_1e6fe
+ ld [wRoute22GateCurScript], a
+ jp TextScriptEnd
+
+Route22GateText_1e704:
+ TX_FAR _Route22GateText_1e704
+ TX_ASM
+ ld a, SFX_DENIED
+ call PlaySoundWaitForCurrent
+ call WaitForSoundToFinish
+ ld hl, Route22GateText_1e715
+ ret
+
+Route22GateText_1e715:
+ TX_FAR _Route22GateText_1e715
+ db "@"
+
+Route22GateText_1e71a:
+ TX_FAR _Route22GateText_1e71a
+ TX_SFX_ITEM_1
+ db "@"
--- /dev/null
+++ b/scripts/Route23.asm
@@ -1,0 +1,236 @@
+Route23_Script:
+ call Route23Script_511e9
+ call EnableAutoTextBoxDrawing
+ ld hl, Route23_ScriptPointers
+ ld a, [wRoute23CurScript]
+ jp CallFunctionInTable
+
+Route23Script_511e9:
+ ld hl, wCurrentMapScriptFlags
+ bit 6, [hl]
+ res 6, [hl]
+ ret z
+ ResetEvents EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1, EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH2
+ ResetEvents EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH1, EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH2
+ ld a, HS_VICTORY_ROAD_3F_BOULDER
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ ld a, HS_VICTORY_ROAD_2F_BOULDER
+ ld [wMissableObjectIndex], a
+ predef_jump HideObject
+
+Route23_ScriptPointers:
+ dw Route23Script0
+ dw Route23Script1
+ dw Route23Script2
+
+Route23Script0:
+ ld hl, YCoordsData_51255
+ ld a, [wYCoord]
+ ld b, a
+ ld e, $0
+ EventFlagBit c, EVENT_PASSED_EARTHBADGE_CHECK + 1, EVENT_PASSED_CASCADEBADGE_CHECK
+.asm_51224
+ ld a, [hli]
+ cp $ff
+ ret z
+ inc e
+ dec c
+ cp b
+ jr nz, .asm_51224
+ cp $23
+ jr nz, .asm_51237
+ ld a, [wXCoord]
+ cp $e
+ ret nc
+.asm_51237
+ ld a, e
+ ld [hSpriteIndexOrTextID], a
+ ld a, c
+ ld [wWhichBadge], a
+ ld b, FLAG_TEST
+ EventFlagAddress hl, EVENT_PASSED_CASCADEBADGE_CHECK
+ predef FlagActionPredef
+ ld a, c
+ and a
+ ret nz
+ call Route23Script_5125d
+ call DisplayTextID
+ xor a
+ ld [hJoyHeld], a
+ ret
+
+YCoordsData_51255:
+ db $23,$38,$55,$60,$69,$77,$88,$FF
+
+Route23Script_5125d:
+ ld hl, BadgeTextPointers
+ ld a, [wWhichBadge]
+ ld c, a
+ ld b, 0
+ add hl, bc
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld de, wcd6d
+.copyTextLoop
+ ld a, [hli]
+ ld [de], a
+ inc de
+ cp "@"
+ jr nz, .copyTextLoop
+ ret
+
+BadgeTextPointers:
+ dw CascadeBadgeText
+ dw ThunderBadgeText
+ dw RainbowBadgeText
+ dw SoulBadgeText
+ dw MarshBadgeText
+ dw VolcanoBadgeText
+ dw EarthBadgeText
+
+EarthBadgeText:
+ db "EARTHBADGE@"
+
+VolcanoBadgeText:
+ db "VOLCANOBADGE@"
+
+MarshBadgeText:
+ db "MARSHBADGE@"
+
+SoulBadgeText:
+ db "SOULBADGE@"
+
+RainbowBadgeText:
+ db "RAINBOWBADGE@"
+
+ThunderBadgeText:
+ db "THUNDERBADGE@"
+
+CascadeBadgeText:
+ db "CASCADEBADGE@"
+
+Route23Script_512d8:
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ ld a, D_DOWN
+ ld [wSimulatedJoypadStatesEnd], a
+ xor a
+ ld [wSpriteStateData1 + 9], a
+ ld [wJoyIgnore], a
+ jp StartSimulatingJoypadStates
+
+Route23Script1:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+Route23Script2:
+ ld a, $0
+ ld [wRoute23CurScript], a
+ ret
+
+Route23_TextPointers:
+ dw Route23Text1
+ dw Route23Text2
+ dw Route23Text3
+ dw Route23Text4
+ dw Route23Text5
+ dw Route23Text6
+ dw Route23Text7
+ dw Route23Text8
+
+Route23Text1:
+ TX_ASM
+ EventFlagBit a, EVENT_PASSED_EARTHBADGE_CHECK, EVENT_PASSED_CASCADEBADGE_CHECK
+ call Route23Script_51346
+ jp TextScriptEnd
+
+Route23Text2:
+ TX_ASM
+ EventFlagBit a, EVENT_PASSED_VOLCANOBADGE_CHECK, EVENT_PASSED_CASCADEBADGE_CHECK
+ call Route23Script_51346
+ jp TextScriptEnd
+
+Route23Text3:
+ TX_ASM
+ EventFlagBit a, EVENT_PASSED_MARSHBADGE_CHECK, EVENT_PASSED_CASCADEBADGE_CHECK
+ call Route23Script_51346
+ jp TextScriptEnd
+
+Route23Text4:
+ TX_ASM
+ EventFlagBit a, EVENT_PASSED_SOULBADGE_CHECK, EVENT_PASSED_CASCADEBADGE_CHECK
+ call Route23Script_51346
+ jp TextScriptEnd
+
+Route23Text5:
+ TX_ASM
+ EventFlagBit a, EVENT_PASSED_RAINBOWBADGE_CHECK, EVENT_PASSED_CASCADEBADGE_CHECK
+ call Route23Script_51346
+ jp TextScriptEnd
+
+Route23Text6:
+ TX_ASM
+ EventFlagBit a, EVENT_PASSED_THUNDERBADGE_CHECK, EVENT_PASSED_CASCADEBADGE_CHECK
+ call Route23Script_51346
+ jp TextScriptEnd
+
+Route23Text7:
+ TX_ASM
+ EventFlagBit a, EVENT_PASSED_CASCADEBADGE_CHECK
+ call Route23Script_51346
+ jp TextScriptEnd
+
+Route23Script_51346:
+ ld [wWhichBadge], a
+ call Route23Script_5125d
+ ld a, [wWhichBadge]
+ inc a
+ ld c, a
+ ld b, FLAG_TEST
+ ld hl, wObtainedBadges
+ predef FlagActionPredef
+ ld a, c
+ and a
+ jr nz, .asm_5136e
+ ld hl, VictoryRoadGuardText1
+ call PrintText
+ call Route23Script_512d8
+ ld a, $1
+ ld [wRoute23CurScript], a
+ ret
+.asm_5136e
+ ld hl, VictoryRoadGuardText2
+ call PrintText
+ ld a, [wWhichBadge]
+ ld c, a
+ ld b, FLAG_SET
+ EventFlagAddress hl, EVENT_PASSED_CASCADEBADGE_CHECK
+ predef FlagActionPredef
+ ld a, $2
+ ld [wRoute23CurScript], a
+ ret
+
+Route23Script_51388:
+ ld hl, VictoryRoadGuardText2
+ jp PrintText
+
+VictoryRoadGuardText1:
+ TX_FAR _VictoryRoadGuardText1
+ TX_ASM
+ ld a, SFX_DENIED
+ call PlaySoundWaitForCurrent
+ call WaitForSoundToFinish
+ jp TextScriptEnd
+
+VictoryRoadGuardText2:
+ TX_FAR _VictoryRoadGuardText2
+ TX_SFX_ITEM_1
+ TX_FAR _VictoryRoadGuardText_513a3
+ db "@"
+
+Route23Text8:
+ TX_FAR _Route23Text8
+ db "@"
--- /dev/null
+++ b/scripts/Route24.asm
@@ -1,0 +1,319 @@
+Route24_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route24TrainerHeader0
+ ld de, Route24_ScriptPointers
+ ld a, [wRoute24CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute24CurScript], a
+ ret
+
+Route24Script_513c0:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wRoute24CurScript], a
+ ld [wCurMapScript], a
+ ret
+
+Route24_ScriptPointers:
+ dw Route24Script0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw Route24Script3
+ dw Route24Script4
+
+Route24Script0:
+ CheckEvent EVENT_GOT_NUGGET
+ jp nz, CheckFightingMapTrainers
+ ld hl, CoordsData_5140e
+ call ArePlayerCoordsInArray
+ jp nc, CheckFightingMapTrainers
+ xor a
+ ld [hJoyHeld], a
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ CheckAndResetEvent EVENT_NUGGET_REWARD_AVAILABLE
+ ret z
+ ld a, D_DOWN
+ ld [wSimulatedJoypadStatesEnd], a
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $4
+ ld [wRoute24CurScript], a
+ ld [wCurMapScript], a
+ ret
+
+CoordsData_5140e:
+ db $0F,$0A,$FF
+
+Route24Script4:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+ ld a, $0
+ ld [wRoute24CurScript], a
+ ld [wCurMapScript], a
+ ret
+
+Route24Script3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, Route24Script_513c0
+ call UpdateSprites
+ ld a, $f0
+ ld [wJoyIgnore], a
+ SetEvent EVENT_BEAT_ROUTE24_ROCKET
+ ld a, $1
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $0
+ ld [wRoute24CurScript], a
+ ld [wCurMapScript], a
+ ret
+
+Route24_TextPointers:
+ dw Route24Text1
+ dw Route24Text2
+ dw Route24Text3
+ dw Route24Text4
+ dw Route24Text5
+ dw Route24Text6
+ dw Route24Text7
+ dw PickUpItemText
+
+Route24TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_24_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_24_TRAINER_0
+ dw Route24BattleText1 ; TextBeforeBattle
+ dw Route24AfterBattleText1 ; TextAfterBattle
+ dw Route24EndBattleText1 ; TextEndBattle
+ dw Route24EndBattleText1 ; TextEndBattle
+
+Route24TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_24_TRAINER_1
+ db ($1 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_24_TRAINER_1
+ dw Route24BattleText2 ; TextBeforeBattle
+ dw Route24AfterBattleText2 ; TextAfterBattle
+ dw Route24EndBattleText2 ; TextEndBattle
+ dw Route24EndBattleText2 ; TextEndBattle
+
+Route24TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_24_TRAINER_2
+ db ($1 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_24_TRAINER_2
+ dw Route24BattleText3 ; TextBeforeBattle
+ dw Route24AfterBattleText3 ; TextAfterBattle
+ dw Route24EndBattleText3 ; TextEndBattle
+ dw Route24EndBattleText3 ; TextEndBattle
+
+Route24TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_24_TRAINER_3
+ db ($1 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_24_TRAINER_3
+ dw Route24BattleText4 ; TextBeforeBattle
+ dw Route24AfterBattleText4 ; TextAfterBattle
+ dw Route24EndBattleText4 ; TextEndBattle
+ dw Route24EndBattleText4 ; TextEndBattle
+
+Route24TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_24_TRAINER_4
+ db ($1 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_24_TRAINER_4
+ dw Route24BattleText5 ; TextBeforeBattle
+ dw Route24AfterBattleText5 ; TextAfterBattle
+ dw Route24EndBattleText5 ; TextEndBattle
+ dw Route24EndBattleText5 ; TextEndBattle
+
+Route24TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_24_TRAINER_5
+ db ($1 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_24_TRAINER_5
+ dw Route24BattleText6 ; TextBeforeBattle
+ dw Route24AfterBattleText6 ; TextAfterBattle
+ dw Route24EndBattleText6 ; TextEndBattle
+ dw Route24EndBattleText6 ; TextEndBattle
+
+ db $ff
+
+Route24Text1:
+ TX_ASM
+ ResetEvent EVENT_NUGGET_REWARD_AVAILABLE
+ CheckEvent EVENT_GOT_NUGGET
+ jr nz, .asm_514f9
+ ld hl, Route24Text_51510
+ call PrintText
+ lb bc, NUGGET, 1
+ call GiveItem
+ jr nc, .BagFull
+ SetEvent EVENT_GOT_NUGGET
+ ld hl, Route24Text_5151a
+ call PrintText
+ ld hl, Route24Text_51526
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, Route24Text_5152b
+ ld de, Route24Text_5152b
+ call SaveEndBattleTextPointers
+ ld a, [hSpriteIndexOrTextID]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ xor a
+ ld [hJoyHeld], a
+ ld a, $3
+ ld [wRoute24CurScript], a
+ ld [wCurMapScript], a
+ jp TextScriptEnd
+.asm_514f9
+ ld hl, Route24Text_51530
+ call PrintText
+ jp TextScriptEnd
+.BagFull
+ ld hl, Route24Text_51521
+ call PrintText
+ SetEvent EVENT_NUGGET_REWARD_AVAILABLE
+ jp TextScriptEnd
+
+Route24Text_51510:
+ TX_FAR _Route24Text_51510
+ TX_SFX_ITEM_1
+ TX_FAR _Route24Text_51515
+ db "@"
+
+Route24Text_5151a:
+ TX_FAR _Route24Text_5151a
+ TX_SFX_ITEM_1
+ TX_BLINK
+ db "@"
+
+Route24Text_51521:
+ TX_FAR _Route24Text_51521
+ db "@"
+
+Route24Text_51526:
+ TX_FAR _Route24Text_51526
+ db "@"
+
+Route24Text_5152b:
+ TX_FAR _Route24Text_5152b
+ db "@"
+
+Route24Text_51530:
+ TX_FAR _Route24Text_51530
+ db "@"
+
+Route24Text2:
+ TX_ASM
+ ld hl, Route24TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route24Text3:
+ TX_ASM
+ ld hl, Route24TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route24Text4:
+ TX_ASM
+ ld hl, Route24TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route24Text5:
+ TX_ASM
+ ld hl, Route24TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route24Text6:
+ TX_ASM
+ ld hl, Route24TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route24Text7:
+ TX_ASM
+ ld hl, Route24TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route24BattleText1:
+ TX_FAR _Route24BattleText1
+ db "@"
+
+Route24EndBattleText1:
+ TX_FAR _Route24EndBattleText1
+ db "@"
+
+Route24AfterBattleText1:
+ TX_FAR _Route24AfterBattleText1
+ db "@"
+
+Route24BattleText2:
+ TX_FAR _Route24BattleText2
+ db "@"
+
+Route24EndBattleText2:
+ TX_FAR _Route24EndBattleText2
+ db "@"
+
+Route24AfterBattleText2:
+ TX_FAR _Route24AfterBattleText2
+ db "@"
+
+Route24BattleText3:
+ TX_FAR _Route24BattleText3
+ db "@"
+
+Route24EndBattleText3:
+ TX_FAR _Route24EndBattleText3
+ db "@"
+
+Route24AfterBattleText3:
+ TX_FAR _Route24AfterBattleText3
+ db "@"
+
+Route24BattleText4:
+ TX_FAR _Route24BattleText4
+ db "@"
+
+Route24EndBattleText4:
+ TX_FAR _Route24EndBattleText4
+ db "@"
+
+Route24AfterBattleText4:
+ TX_FAR _Route24AfterBattleText4
+ db "@"
+
+Route24BattleText5:
+ TX_FAR _Route24BattleText5
+ db "@"
+
+Route24EndBattleText5:
+ TX_FAR _Route24EndBattleText5
+ db "@"
+
+Route24AfterBattleText5:
+ TX_FAR _Route24AfterBattleText5
+ db "@"
+
+Route24BattleText6:
+ TX_FAR _Route24BattleText6
+ db "@"
+
+Route24EndBattleText6:
+ TX_FAR _Route24EndBattleText6
+ db "@"
+
+Route24AfterBattleText6:
+ TX_FAR _Route24AfterBattleText6
+ db "@"
--- /dev/null
+++ b/scripts/Route25.asm
@@ -1,0 +1,303 @@
+Route25_Script:
+ call Route25Script_515e1
+ call EnableAutoTextBoxDrawing
+ ld hl, Route25TrainerHeader0
+ ld de, Route25_ScriptPointers
+ ld a, [wRoute25CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute25CurScript], a
+ ret
+
+Route25Script_515e1:
+ ld hl, wCurrentMapScriptFlags
+ bit 6, [hl]
+ res 6, [hl]
+ ret z
+ CheckEventHL EVENT_LEFT_BILLS_HOUSE_AFTER_HELPING
+ ret nz
+ CheckEventReuseHL EVENT_MET_BILL_2
+ jr nz, .asm_515ff
+ ResetEventReuseHL EVENT_BILL_SAID_USE_CELL_SEPARATOR
+ ld a, HS_BILL_POKEMON
+ ld [wMissableObjectIndex], a
+ predef_jump ShowObject
+.asm_515ff
+ CheckEventAfterBranchReuseHL EVENT_GOT_SS_TICKET, EVENT_MET_BILL_2
+ ret z
+ SetEventReuseHL EVENT_LEFT_BILLS_HOUSE_AFTER_HELPING
+ ld a, HS_NUGGET_BRIDGE_GUY
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, HS_BILL_1
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, HS_BILL_2
+ ld [wMissableObjectIndex], a
+ predef_jump ShowObject
+
+Route25_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route25_TextPointers:
+ dw Route25Text1
+ dw Route25Text2
+ dw Route25Text3
+ dw Route25Text4
+ dw Route25Text5
+ dw Route25Text6
+ dw Route25Text7
+ dw Route25Text8
+ dw Route25Text9
+ dw PickUpItemText
+ dw Route25Text11
+
+Route25TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_0
+ dw Route25BattleText1 ; TextBeforeBattle
+ dw Route25AfterBattleText1 ; TextAfterBattle
+ dw Route25EndBattleText1 ; TextEndBattle
+ dw Route25EndBattleText1 ; TextEndBattle
+
+Route25TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_1
+ dw Route25BattleText2 ; TextBeforeBattle
+ dw Route25AfterBattleText2 ; TextAfterBattle
+ dw Route25EndBattleText2 ; TextEndBattle
+ dw Route25EndBattleText2 ; TextEndBattle
+
+Route25TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_2
+ dw Route25BattleText3 ; TextBeforeBattle
+ dw Route25AfterBattleText3 ; TextAfterBattle
+ dw Route25EndBattleText3 ; TextEndBattle
+ dw Route25EndBattleText3 ; TextEndBattle
+
+Route25TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_3
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_3
+ dw Route25BattleText4 ; TextBeforeBattle
+ dw Route25AfterBattleText4 ; TextAfterBattle
+ dw Route25EndBattleText4 ; TextEndBattle
+ dw Route25EndBattleText4 ; TextEndBattle
+
+Route25TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_4
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_4
+ dw Route25BattleText5 ; TextBeforeBattle
+ dw Route25AfterBattleText5 ; TextAfterBattle
+ dw Route25EndBattleText5 ; TextEndBattle
+ dw Route25EndBattleText5 ; TextEndBattle
+
+Route25TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_5
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_5
+ dw Route25BattleText6 ; TextBeforeBattle
+ dw Route25AfterBattleText6 ; TextAfterBattle
+ dw Route25EndBattleText6 ; TextEndBattle
+ dw Route25EndBattleText6 ; TextEndBattle
+
+Route25TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_6
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_6
+ dw Route25BattleText7 ; TextBeforeBattle
+ dw Route25AfterBattleText7 ; TextAfterBattle
+ dw Route25EndBattleText7 ; TextEndBattle
+ dw Route25EndBattleText7 ; TextEndBattle
+
+Route25TrainerHeader7:
+ dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_7, 1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_7, 1
+ dw Route25BattleText8 ; TextBeforeBattle
+ dw Route25AfterBattleText8 ; TextAfterBattle
+ dw Route25EndBattleText8 ; TextEndBattle
+ dw Route25EndBattleText8 ; TextEndBattle
+
+Route25TrainerHeader8:
+ dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_8, 1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_8, 1
+ dw Route25BattleText9 ; TextBeforeBattle
+ dw Route25AfterBattleText9 ; TextAfterBattle
+ dw Route25EndBattleText9 ; TextEndBattle
+ dw Route25EndBattleText9 ; TextEndBattle
+
+ db $ff
+
+Route25Text1:
+ TX_ASM
+ ld hl, Route25TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route25Text2:
+ TX_ASM
+ ld hl, Route25TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route25Text3:
+ TX_ASM
+ ld hl, Route25TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route25Text4:
+ TX_ASM
+ ld hl, Route25TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route25Text5:
+ TX_ASM
+ ld hl, Route25TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route25Text6:
+ TX_ASM
+ ld hl, Route25TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route25Text7:
+ TX_ASM
+ ld hl, Route25TrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route25Text8:
+ TX_ASM
+ ld hl, Route25TrainerHeader7
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route25Text9:
+ TX_ASM
+ ld hl, Route25TrainerHeader8
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route25BattleText1:
+ TX_FAR _Route25BattleText1
+ db "@"
+
+Route25EndBattleText1:
+ TX_FAR _Route25EndBattleText1
+ db "@"
+
+Route25AfterBattleText1:
+ TX_FAR _Route25AfterBattleText1
+ db "@"
+
+Route25BattleText2:
+ TX_FAR _Route25BattleText2
+ db "@"
+
+Route25EndBattleText2:
+ TX_FAR _Route25EndBattleText2
+ db "@"
+
+Route25AfterBattleText2:
+ TX_FAR _Route25AfterBattleText2
+ db "@"
+
+Route25BattleText3:
+ TX_FAR _Route25BattleText3
+ db "@"
+
+Route25EndBattleText3:
+ TX_FAR _Route25EndBattleText3
+ db "@"
+
+Route25AfterBattleText3:
+ TX_FAR _Route25AfterBattleText3
+ db "@"
+
+Route25BattleText4:
+ TX_FAR _Route25BattleText4
+ db "@"
+
+Route25EndBattleText4:
+ TX_FAR _Route25EndBattleText4
+ db "@"
+
+Route25AfterBattleText4:
+ TX_FAR _Route25AfterBattleText4
+ db "@"
+
+Route25BattleText5:
+ TX_FAR _Route25BattleText5
+ db "@"
+
+Route25EndBattleText5:
+ TX_FAR _Route25EndBattleText5
+ db "@"
+
+Route25AfterBattleText5:
+ TX_FAR _Route25AfterBattleText5
+ db "@"
+
+Route25BattleText6:
+ TX_FAR _Route25BattleText6
+ db "@"
+
+Route25EndBattleText6:
+ TX_FAR _Route25EndBattleText6
+ db "@"
+
+Route25AfterBattleText6:
+ TX_FAR _Route25AfterBattleText6
+ db "@"
+
+Route25BattleText7:
+ TX_FAR _Route25BattleText7
+ db "@"
+
+Route25EndBattleText7:
+ TX_FAR _Route25EndBattleText7
+ db "@"
+
+Route25AfterBattleText7:
+ TX_FAR _Route25AfterBattleText7
+ db "@"
+
+Route25BattleText8:
+ TX_FAR _Route25BattleText8
+ db "@"
+
+Route25EndBattleText8:
+ TX_FAR _Route25EndBattleText8
+ db "@"
+
+Route25AfterBattleText8:
+ TX_FAR _Route25AfterBattleText8
+ db "@"
+
+Route25BattleText9:
+ TX_FAR _Route25BattleText9
+ db "@"
+
+Route25EndBattleText9:
+ TX_FAR _Route25EndBattleText9
+ db "@"
+
+Route25AfterBattleText9:
+ TX_FAR _Route25AfterBattleText9
+ db "@"
+
+Route25Text11:
+ TX_FAR _Route25Text11
+ db "@"
--- /dev/null
+++ b/scripts/Route2Gate.asm
@@ -1,0 +1,39 @@
+Route2Gate_Script:
+ jp EnableAutoTextBoxDrawing
+
+Route2Gate_TextPointers:
+ dw Route2GateText1
+ dw Route2GateText2
+
+Route2GateText1:
+ TX_ASM
+ CheckEvent EVENT_GOT_HM05
+ jr nz, .asm_5d60d
+ ld a, 10 ; pokemon needed
+ ld [hOaksAideRequirement], a
+ ld a, HM_05 ; oak's aide reward
+ ld [hOaksAideRewardItem], a
+ ld [wd11e], a
+ call GetItemName
+ ld hl, wcd6d
+ ld de, wOaksAideRewardItemName
+ ld bc, ITEM_NAME_LENGTH
+ call CopyData
+ predef OaksAideScript
+ ld a, [hOaksAideResult]
+ cp $1
+ jr nz, .asm_5d613
+ SetEvent EVENT_GOT_HM05
+.asm_5d60d
+ ld hl, Route2GateText_5d616
+ call PrintText
+.asm_5d613
+ jp TextScriptEnd
+
+Route2GateText_5d616:
+ TX_FAR _Route2GateText_5d616
+ db "@"
+
+Route2GateText2:
+ TX_FAR _Route2GateText2
+ db "@"
--- /dev/null
+++ b/scripts/Route2TradeHouse.asm
@@ -1,0 +1,17 @@
+Route2TradeHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+Route2TradeHouse_TextPointers:
+ dw Route2HouseText1
+ dw Route2HouseText2
+
+Route2HouseText1:
+ TX_FAR _Route2HouseText1
+ db "@"
+
+Route2HouseText2:
+ TX_ASM
+ ld a, $1
+ ld [wWhichTrade], a
+ predef DoInGameTradeDialogue
+ jp TextScriptEnd
--- /dev/null
+++ b/scripts/Route3.asm
@@ -1,0 +1,251 @@
+Route3_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route3TrainerHeader0
+ ld de, Route3_ScriptPointers
+ ld a, [wRoute3CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute3CurScript], a
+ ret
+
+Route3_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route3_TextPointers:
+ dw Route3Text1
+ dw Route3Text2
+ dw Route3Text3
+ dw Route3Text4
+ dw Route3Text5
+ dw Route3Text6
+ dw Route3Text7
+ dw Route3Text8
+ dw Route3Text9
+ dw Route3Text10
+
+Route3TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_0
+ dw Route3BattleText1 ; TextBeforeBattle
+ dw Route3AfterBattleText1 ; TextAfterBattle
+ dw Route3EndBattleText1 ; TextEndBattle
+ dw Route3EndBattleText1 ; TextEndBattle
+
+Route3TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_1
+ dw Route3BattleText2 ; TextBeforeBattle
+ dw Route3AfterBattleText2 ; TextAfterBattle
+ dw Route3EndBattleText2 ; TextEndBattle
+ dw Route3EndBattleText2 ; TextEndBattle
+
+Route3TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_2
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_2
+ dw Route3BattleText3 ; TextBeforeBattle
+ dw Route3AfterBattleText3 ; TextAfterBattle
+ dw Route3EndBattleText3 ; TextEndBattle
+ dw Route3EndBattleText3 ; TextEndBattle
+
+Route3TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_3
+ db ($1 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_3
+ dw Route3BattleText4 ; TextBeforeBattle
+ dw Route3AfterBattleText4 ; TextAfterBattle
+ dw Route3EndBattleText4 ; TextEndBattle
+ dw Route3EndBattleText4 ; TextEndBattle
+
+Route3TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_4
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_4
+ dw Route3BattleText5 ; TextBeforeBattle
+ dw Route3AfterBattleText5 ; TextAfterBattle
+ dw Route3EndBattleText5 ; TextEndBattle
+ dw Route3EndBattleText5 ; TextEndBattle
+
+Route3TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_5
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_5
+ dw Route3BattleText6 ; TextBeforeBattle
+ dw Route3AfterBattleText6 ; TextAfterBattle
+ dw Route3EndBattleText6 ; TextEndBattle
+ dw Route3EndBattleText6 ; TextEndBattle
+
+Route3TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_6, 1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_6, 1
+ dw Route3BattleText7 ; TextBeforeBattle
+ dw Route3AfterBattleText7 ; TextAfterBattle
+ dw Route3EndBattleText7 ; TextEndBattle
+ dw Route3EndBattleText7 ; TextEndBattle
+
+Route3TrainerHeader7:
+ dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_7, 1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_7, 1
+ dw Route3BattleText8 ; TextBeforeBattle
+ dw Route3AfterBattleText8 ; TextAfterBattle
+ dw Route3EndBattleText8 ; TextEndBattle
+ dw Route3EndBattleText8 ; TextEndBattle
+
+ db $ff
+
+Route3Text1:
+ TX_FAR _Route3Text1
+ db "@"
+
+Route3Text2:
+ TX_ASM
+ ld hl, Route3TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route3BattleText1:
+ TX_FAR _Route3BattleText1
+ db "@"
+
+Route3EndBattleText1:
+ TX_FAR _Route3EndBattleText1
+ db "@"
+
+Route3AfterBattleText1:
+ TX_FAR _Route3AfterBattleText1
+ db "@"
+
+Route3Text3:
+ TX_ASM
+ ld hl, Route3TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route3BattleText2:
+ TX_FAR _Route3BattleText2
+ db "@"
+
+Route3EndBattleText2:
+ TX_FAR _Route3EndBattleText2
+ db "@"
+
+Route3AfterBattleText2:
+ TX_FAR _Route3AfterBattleText2
+ db "@"
+
+Route3Text4:
+ TX_ASM
+ ld hl, Route3TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route3BattleText3:
+ TX_FAR _Route3BattleText3
+ db "@"
+
+Route3EndBattleText3:
+ TX_FAR _Route3EndBattleText3
+ db "@"
+
+Route3AfterBattleText3:
+ TX_FAR _Route3AfterBattleText3
+ db "@"
+
+Route3Text5:
+ TX_ASM
+ ld hl, Route3TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route3BattleText4:
+ TX_FAR _Route3BattleText4
+ db "@"
+
+Route3EndBattleText4:
+ TX_FAR _Route3EndBattleText4
+ db "@"
+
+Route3AfterBattleText4:
+ TX_FAR _Route3AfterBattleText4
+ db "@"
+
+Route3Text6:
+ TX_ASM
+ ld hl, Route3TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route3BattleText5:
+ TX_FAR _Route3BattleText5
+ db "@"
+
+Route3EndBattleText5:
+ TX_FAR _Route3EndBattleText5
+ db "@"
+
+Route3AfterBattleText5:
+ TX_FAR _Route3AfterBattleText5
+ db "@"
+
+Route3Text7:
+ TX_ASM
+ ld hl, Route3TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route3BattleText6:
+ TX_FAR _Route3BattleText6
+ db "@"
+
+Route3EndBattleText6:
+ TX_FAR _Route3EndBattleText6
+ db "@"
+
+Route3AfterBattleText6:
+ TX_FAR _Route3AfterBattleText6
+ db "@"
+
+Route3Text8:
+ TX_ASM
+ ld hl, Route3TrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route3BattleText7:
+ TX_FAR _Route3BattleText7
+ db "@"
+
+Route3EndBattleText7:
+ TX_FAR _Route3EndBattleText7
+ db "@"
+
+Route3AfterBattleText7:
+ TX_FAR _Route3AfterBattleText7
+ db "@"
+
+Route3Text9:
+ TX_ASM
+ ld hl, Route3TrainerHeader7
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route3BattleText8:
+ TX_FAR _Route3BattleText8
+ db "@"
+
+Route3EndBattleText8:
+ TX_FAR _Route3EndBattleText8
+ db "@"
+
+Route3AfterBattleText8:
+ TX_FAR _Route3AfterBattleText8
+ db "@"
+
+Route3Text10:
+ TX_FAR _Route3Text10
+ db "@"
--- /dev/null
+++ b/scripts/Route4.asm
@@ -1,0 +1,62 @@
+Route4_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route4TrainerHeader0
+ ld de, Route4_ScriptPointers
+ ld a, [wRoute4CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute4CurScript], a
+ ret
+
+Route4_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route4_TextPointers:
+ dw Route4Text1
+ dw Route4Text2
+ dw PickUpItemText
+ dw PokeCenterSignText
+ dw Route4Text5
+ dw Route4Text6
+
+Route4TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_4_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_4_TRAINER_0
+ dw Route4BattleText1 ; TextBeforeBattle
+ dw Route4AfterBattleText1 ; TextAfterBattle
+ dw Route4EndBattleText1 ; TextEndBattle
+ dw Route4EndBattleText1 ; TextEndBattle
+
+ db $ff
+
+Route4Text1:
+ TX_FAR _Route4Text1
+ db "@"
+
+Route4Text2:
+ TX_ASM
+ ld hl, Route4TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route4BattleText1:
+ TX_FAR _Route4BattleText1
+ db "@"
+
+Route4EndBattleText1:
+ TX_FAR _Route4EndBattleText1
+ db "@"
+
+Route4AfterBattleText1:
+ TX_FAR _Route4AfterBattleText1
+ db "@"
+
+Route4Text5:
+ TX_FAR _Route4Text5
+ db "@"
+
+Route4Text6:
+ TX_FAR _Route4Text6
+ db "@"
--- /dev/null
+++ b/scripts/Route5.asm
@@ -1,0 +1,9 @@
+Route5_Script:
+ jp EnableAutoTextBoxDrawing
+
+Route5_TextPointers:
+ dw Route5Text1
+
+Route5Text1:
+ TX_FAR _Route5Text1
+ db "@"
--- /dev/null
+++ b/scripts/Route5Gate.asm
@@ -1,0 +1,117 @@
+Route5Gate_Script:
+ call EnableAutoTextBoxDrawing
+ ld a, [wRoute5GateCurScript]
+ ld hl, Route5Gate_ScriptPointers
+ jp CallFunctionInTable
+
+Route5Gate_ScriptPointers:
+ dw Route5GateScript0
+ dw Route5GateScript1
+
+Route5GateScript_1df43:
+ ld a, D_UP
+ ld [wSimulatedJoypadStatesEnd], a
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ jp StartSimulatingJoypadStates
+
+Route5GateScript0:
+ ld a, [wd728]
+ bit 6, a
+ ret nz
+ ld hl, CoordsData_1df8f
+ call ArePlayerCoordsInArray
+ ret nc
+ ld a, PLAYER_DIR_LEFT
+ ld [wPlayerMovingDirection], a
+ xor a
+ ld [hJoyHeld], a
+ callba RemoveGuardDrink
+ ld a, [$ffdb]
+ and a
+ jr nz, .asm_1df82
+ ld a, $2
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call Route5GateScript_1df43
+ ld a, $1
+ ld [wRoute5GateCurScript], a
+ ret
+.asm_1df82
+ ld a, $3
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld hl, wd728
+ set 6, [hl]
+ ret
+
+CoordsData_1df8f:
+ db 3,3
+ db 3,4
+ db $ff
+
+Route5GateScript1:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+ xor a
+ ld [wJoyIgnore], a
+ ld [wRoute5GateCurScript], a
+ ret
+
+Route5Gate_TextPointers:
+ dw Route5GateText1
+ dw Route5GateText2
+ dw Route5GateText3
+
+Route8GateText1:
+Route7GateText1:
+Route6GateText1:
+Route5GateText1:
+ TX_ASM
+ ld a, [wd728]
+ bit 6, a
+ jr nz, .asm_88856
+ callba RemoveGuardDrink
+ ld a, [$ffdb]
+ and a
+ jr nz, .asm_768a2
+ ld hl, Route5GateText2
+ call PrintText
+ call Route5GateScript_1df43
+ ld a, $1
+ ld [wRoute5GateCurScript], a
+ jp TextScriptEnd
+.asm_768a2
+ ld hl, Route5GateText3
+ call PrintText
+ ld hl, wd728
+ set 6, [hl]
+ jp TextScriptEnd
+.asm_88856
+ ld hl, SaffronGateText_1dff6
+ call PrintText
+ jp TextScriptEnd
+
+Route8GateText2:
+Route7GateText2:
+Route6GateText2:
+Route5GateText2:
+ TX_FAR _SaffronGateText_1dfe7
+ db "@"
+
+Route8GateText3:
+Route7GateText3:
+Route6GateText3:
+Route5GateText3:
+ TX_FAR _SaffronGateText_8aaa9
+ TX_SFX_KEY_ITEM
+ TX_FAR _SaffronGateText_1dff1
+ db "@"
+
+SaffronGateText_1dff6:
+ TX_FAR _SaffronGateText_1dff6
+ db "@"
+
+
--- /dev/null
+++ b/scripts/Route6.asm
@@ -1,0 +1,186 @@
+Route6_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route6TrainerHeader0
+ ld de, Route6_ScriptPointers
+ ld a, [wRoute6CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute6CurScript], a
+ ret
+
+Route6_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route6_TextPointers:
+ dw Route6Text1
+ dw Route6Text2
+ dw Route6Text3
+ dw Route6Text4
+ dw Route6Text5
+ dw Route6Text6
+ dw Route6Text7
+
+Route6TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_6_TRAINER_0
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_6_TRAINER_0
+ dw Route6BattleText1 ; TextBeforeBattle
+ dw Route6AfterBattleText1 ; TextAfterBattle
+ dw Route6EndBattleText1 ; TextEndBattle
+ dw Route6EndBattleText1 ; TextEndBattle
+
+Route6TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_6_TRAINER_1
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_6_TRAINER_1
+ dw Route6BattleText2 ; TextBeforeBattle
+ dw Route6AfterBattleText1 ; TextAfterBattle
+ dw Route6EndBattleText2 ; TextEndBattle
+ dw Route6EndBattleText2 ; TextEndBattle
+
+Route6TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_6_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_6_TRAINER_2
+ dw Route6BattleText3 ; TextBeforeBattle
+ dw Route6AfterBattleText3 ; TextAfterBattle
+ dw Route6EndBattleText3 ; TextEndBattle
+ dw Route6EndBattleText3 ; TextEndBattle
+
+Route6TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_6_TRAINER_3
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_6_TRAINER_3
+ dw Route6BattleText4 ; TextBeforeBattle
+ dw Route6AfterBattleText4 ; TextAfterBattle
+ dw Route6EndBattleText4 ; TextEndBattle
+ dw Route6EndBattleText4 ; TextEndBattle
+
+Route6TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_6_TRAINER_4
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_6_TRAINER_4
+ dw Route6BattleText5 ; TextBeforeBattle
+ dw Route6AfterBattleText5 ; TextAfterBattle
+ dw Route6EndBattleText5 ; TextEndBattle
+ dw Route6EndBattleText5 ; TextEndBattle
+
+Route6TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_6_TRAINER_5
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_6_TRAINER_5
+ dw Route6BattleText6 ; TextBeforeBattle
+ dw Route6AfterBattleText6 ; TextAfterBattle
+ dw Route6EndBattleText6 ; TextEndBattle
+ dw Route6EndBattleText6 ; TextEndBattle
+
+ db $ff
+
+Route6Text1:
+ TX_ASM
+ ld hl, Route6TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route6BattleText1:
+ TX_FAR _Route6BattleText1
+ db "@"
+
+Route6EndBattleText1:
+ TX_FAR _Route6EndBattleText1
+ db "@"
+
+Route6AfterBattleText1:
+ TX_FAR _Route6AfterBattleText1
+ db "@"
+
+Route6Text2:
+ TX_ASM
+ ld hl, Route6TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route6BattleText2:
+ TX_FAR _Route6BattleText2
+ db "@"
+
+Route6EndBattleText2:
+ TX_FAR _Route6EndBattleText2
+ db "@"
+
+Route6Text3:
+ TX_ASM
+ ld hl, Route6TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route6BattleText3:
+ TX_FAR _Route6BattleText3
+ db "@"
+
+Route6EndBattleText3:
+ TX_FAR _Route6EndBattleText3
+ db "@"
+
+Route6AfterBattleText3:
+ TX_FAR _Route6AfterBattleText3
+ db "@"
+
+Route6Text4:
+ TX_ASM
+ ld hl, Route6TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route6BattleText4:
+ TX_FAR _Route6BattleText4
+ db "@"
+
+Route6EndBattleText4:
+ TX_FAR _Route6EndBattleText4
+ db "@"
+
+Route6AfterBattleText4:
+ TX_FAR _Route6AfterBattleText4
+ db "@"
+
+Route6Text5:
+ TX_ASM
+ ld hl, Route6TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route6BattleText5:
+ TX_FAR _Route6BattleText5
+ db "@"
+
+Route6EndBattleText5:
+ TX_FAR _Route6EndBattleText5
+ db "@"
+
+Route6AfterBattleText5:
+ TX_FAR _Route6AfterBattleText5
+ db "@"
+
+Route6Text6:
+ TX_ASM
+ ld hl, Route6TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route6BattleText6:
+ TX_FAR _Route6BattleText6
+ db "@"
+
+Route6EndBattleText6:
+ TX_FAR _Route6EndBattleText6
+ db "@"
+
+Route6AfterBattleText6:
+ TX_FAR _Route6AfterBattleText6
+ db "@"
+
+Route6Text7:
+ TX_FAR _Route6Text7
+ db "@"
--- /dev/null
+++ b/scripts/Route6Gate.asm
@@ -1,0 +1,70 @@
+Route6Gate_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route6Gate_ScriptPointers
+ ld a, [wRoute6GateCurScript]
+ call CallFunctionInTable
+ ret
+
+Route6Gate_ScriptPointers:
+ dw Route6GateScript0
+ dw Route6GateScript1
+
+Route6GateScript0:
+ ld a, [wd728]
+ bit 6, a
+ ret nz
+ ld hl, CoordsData_1e08c
+ call ArePlayerCoordsInArray
+ ret nc
+ ld a, PLAYER_DIR_RIGHT
+ ld [wPlayerMovingDirection], a
+ xor a
+ ld [hJoyHeld], a
+ callba RemoveGuardDrink
+ ld a, [$ffdb]
+ and a
+ jr nz, .asm_1e080
+ ld a, $2
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call Route6GateScript_1e0a1
+ ld a, $1
+ ld [wRoute6GateCurScript], a
+ ret
+.asm_1e080
+ ld hl, wd728
+ set 6, [hl]
+ ld a, $3
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+
+CoordsData_1e08c:
+ db $02,$03
+ db $02,$04,$FF
+
+Route6GateScript1:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+ xor a
+ ld [wJoyIgnore], a
+ ld [wRoute6GateCurScript], a
+ ret
+
+Route6GateScript_1e0a1:
+ ld hl, wd730
+ set 7, [hl]
+ ld a, $80
+ ld [wSimulatedJoypadStatesEnd], a
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ xor a
+ ld [wSpriteStateData2 + $06], a
+ ld [wOverrideSimulatedJoypadStatesMask], a
+ ret
+
+Route6Gate_TextPointers:
+ dw Route6GateText1
+ dw Route6GateText2
+ dw Route6GateText3
--- /dev/null
+++ b/scripts/Route7.asm
@@ -1,0 +1,9 @@
+Route7_Script:
+ jp EnableAutoTextBoxDrawing
+
+Route7_TextPointers:
+ dw Route7Text1
+
+Route7Text1:
+ TX_FAR _Route7Text1
+ db "@"
--- /dev/null
+++ b/scripts/Route7Gate.asm
@@ -1,0 +1,73 @@
+Route7Gate_Script:
+ call EnableAutoTextBoxDrawing
+ ld a, [wRoute7GateCurScript]
+ ld hl, Route7Gate_ScriptPointers
+ call CallFunctionInTable
+ ret
+
+Route7Gate_ScriptPointers:
+ dw Route7GateScript0
+ dw Route7GateScript1
+
+Route7GateScript_1e111:
+ ld hl, wd730
+ set 7, [hl]
+ ld a, $20
+ ld [wSimulatedJoypadStatesEnd], a
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ xor a
+ ld [wSpriteStateData2 + $06], a
+ ld [wOverrideSimulatedJoypadStatesMask], a
+ ret
+
+Route7GateScript0:
+ ld a, [wd728]
+ bit 6, a
+ ret nz
+ ld hl, CoordsData_1e167
+ call ArePlayerCoordsInArray
+ ret nc
+ ld a, PLAYER_DIR_UP
+ ld [wPlayerMovingDirection], a
+ xor a
+ ld [hJoyHeld], a
+ callba RemoveGuardDrink
+ ld a, [$ffdb]
+ and a
+ jr nz, .asm_1e15a
+ ld a, $2
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call Route7GateScript_1e111
+ ld a, $1
+ ld [wRoute7GateCurScript], a
+ ret
+.asm_1e15a
+ ld a, $3
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld hl, wd728
+ set 6, [hl]
+ ret
+
+CoordsData_1e167:
+ db 3,3
+ db 4,3
+ db $ff
+
+Route7GateScript1:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+ xor a
+ ld [wJoyIgnore], a
+ ld [wRoute7GateCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+Route7Gate_TextPointers:
+ dw Route7GateText1
+ dw Route7GateText2
+ dw Route7GateText3
--- /dev/null
+++ b/scripts/Route8.asm
@@ -1,0 +1,274 @@
+Route8_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route8TrainerHeader0
+ ld de, Route8_ScriptPointers
+ ld a, [wRoute8CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute8CurScript], a
+ ret
+
+Route8_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route8_TextPointers:
+ dw Route8Text1
+ dw Route8Text2
+ dw Route8Text3
+ dw Route8Text4
+ dw Route8Text5
+ dw Route8Text6
+ dw Route8Text7
+ dw Route8Text8
+ dw Route8Text9
+ dw Route8Text10
+
+Route8TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_0
+ dw Route8BattleText1 ; TextBeforeBattle
+ dw Route8AfterBattleText1 ; TextAfterBattle
+ dw Route8EndBattleText1 ; TextEndBattle
+ dw Route8EndBattleText1 ; TextEndBattle
+
+Route8TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_1
+ dw Route8BattleText2 ; TextBeforeBattle
+ dw Route8AfterBattleText2 ; TextAfterBattle
+ dw Route8EndBattleText2 ; TextEndBattle
+ dw Route8EndBattleText2 ; TextEndBattle
+
+Route8TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_2
+ dw Route8BattleText3 ; TextBeforeBattle
+ dw Route8AfterBattleText3 ; TextAfterBattle
+ dw Route8EndBattleText3 ; TextEndBattle
+ dw Route8EndBattleText3 ; TextEndBattle
+
+Route8TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_3
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_3
+ dw Route8BattleText4 ; TextBeforeBattle
+ dw Route8AfterBattleText4 ; TextAfterBattle
+ dw Route8EndBattleText4 ; TextEndBattle
+ dw Route8EndBattleText4 ; TextEndBattle
+
+Route8TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_4
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_4
+ dw Route8BattleText5 ; TextBeforeBattle
+ dw Route8AfterBattleText5 ; TextAfterBattle
+ dw Route8EndBattleText5 ; TextEndBattle
+ dw Route8EndBattleText5 ; TextEndBattle
+
+Route8TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_5
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_5
+ dw Route8BattleText6 ; TextBeforeBattle
+ dw Route8AfterBattleText6 ; TextAfterBattle
+ dw Route8EndBattleText6 ; TextEndBattle
+ dw Route8EndBattleText6 ; TextEndBattle
+
+Route8TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_6
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_6
+ dw Route8BattleText7 ; TextBeforeBattle
+ dw Route8AfterBattleText7 ; TextAfterBattle
+ dw Route8EndBattleText7 ; TextEndBattle
+ dw Route8EndBattleText7 ; TextEndBattle
+
+Route8TrainerHeader7:
+ dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_7, 1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_7, 1
+ dw Route8BattleText8 ; TextBeforeBattle
+ dw Route8AfterBattleText8 ; TextAfterBattle
+ dw Route8EndBattleText8 ; TextEndBattle
+ dw Route8EndBattleText8 ; TextEndBattle
+
+Route8TrainerHeader8:
+ dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_8, 1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_8, 1
+ dw Route8BattleText9 ; TextBeforeBattle
+ dw Route8AfterBattleText9 ; TextAfterBattle
+ dw Route8EndBattleText9 ; TextEndBattle
+ dw Route8EndBattleText9 ; TextEndBattle
+
+ db $ff
+
+Route8Text1:
+ TX_ASM
+ ld hl, Route8TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route8BattleText1:
+ TX_FAR _Route8BattleText1
+ db "@"
+
+Route8EndBattleText1:
+ TX_FAR _Route8EndBattleText1
+ db "@"
+
+Route8AfterBattleText1:
+ TX_FAR _Route8AfterBattleText1
+ db "@"
+
+Route8Text2:
+ TX_ASM
+ ld hl, Route8TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route8BattleText2:
+ TX_FAR _Route8BattleText2
+ db "@"
+
+Route8EndBattleText2:
+ TX_FAR _Route8EndBattleText2
+ db "@"
+
+Route8AfterBattleText2:
+ TX_FAR _Route8AfterBattleText2
+ db "@"
+
+Route8Text3:
+ TX_ASM
+ ld hl, Route8TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route8BattleText3:
+ TX_FAR _Route8BattleText3
+ db "@"
+
+Route8EndBattleText3:
+ TX_FAR _Route8EndBattleText3
+ db "@"
+
+Route8AfterBattleText3:
+ TX_FAR _Route8AfterBattleText3
+ db "@"
+
+Route8Text4:
+ TX_ASM
+ ld hl, Route8TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route8BattleText4:
+ TX_FAR _Route8BattleText4
+ db "@"
+
+Route8EndBattleText4:
+ TX_FAR _Route8EndBattleText4
+ db "@"
+
+Route8AfterBattleText4:
+ TX_FAR _Route8AfterBattleText4
+ db "@"
+
+Route8Text5:
+ TX_ASM
+ ld hl, Route8TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route8BattleText5:
+ TX_FAR _Route8BattleText5
+ db "@"
+
+Route8EndBattleText5:
+ TX_FAR _Route8EndBattleText5
+ db "@"
+
+Route8AfterBattleText5:
+ TX_FAR _Route8AfterBattleText5
+ db "@"
+
+Route8Text6:
+ TX_ASM
+ ld hl, Route8TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route8BattleText6:
+ TX_FAR _Route8BattleText6
+ db "@"
+
+Route8EndBattleText6:
+ TX_FAR _Route8EndBattleText6
+ db "@"
+
+Route8AfterBattleText6:
+ TX_FAR _Route8AfterBattleText6
+ db "@"
+
+Route8Text7:
+ TX_ASM
+ ld hl, Route8TrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route8BattleText7:
+ TX_FAR _Route8BattleText7
+ db "@"
+
+Route8EndBattleText7:
+ TX_FAR _Route8EndBattleText7
+ db "@"
+
+Route8AfterBattleText7:
+ TX_FAR _Route8AfterBattleText7
+ db "@"
+
+Route8Text8:
+ TX_ASM
+ ld hl, Route8TrainerHeader7
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route8BattleText8:
+ TX_FAR _Route8BattleText8
+ db "@"
+
+Route8EndBattleText8:
+ TX_FAR _Route8EndBattleText8
+ db "@"
+
+Route8AfterBattleText8:
+ TX_FAR _Route8AfterBattleText8
+ db "@"
+
+Route8Text9:
+ TX_ASM
+ ld hl, Route8TrainerHeader8
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route8BattleText9:
+ TX_FAR _Route8BattleText9
+ db "@"
+
+Route8EndBattleText9:
+ TX_FAR _Route8EndBattleText9
+ db "@"
+
+Route8AfterBattleText9:
+ TX_FAR _Route8AfterBattleText9
+ db "@"
+
+Route8Text10:
+ TX_FAR _Route8Text10
+ db "@"
--- /dev/null
+++ b/scripts/Route8Gate.asm
@@ -1,0 +1,70 @@
+Route8Gate_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route8Gate_ScriptPointers
+ ld a, [wRoute8GateCurScript]
+ jp CallFunctionInTable
+
+Route8Gate_ScriptPointers:
+ dw Route8GateScript0
+ dw Route8GateScript1
+
+Route8GateScript_1e1d7:
+ ld hl, wd730
+ set 7, [hl]
+ ld a, $10
+ ld [wSimulatedJoypadStatesEnd], a
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ xor a
+ ld [wSpriteStateData2 + $06], a
+ ld [wOverrideSimulatedJoypadStatesMask], a
+ ret
+
+Route8GateScript0:
+ ld a, [wd728]
+ bit 6, a
+ ret nz
+ ld hl, CoordsData_1e22c
+ call ArePlayerCoordsInArray
+ ret nc
+ ld a, PLAYER_DIR_LEFT
+ ld [wPlayerMovingDirection], a
+ xor a
+ ld [hJoyHeld], a
+ callba RemoveGuardDrink
+ ld a, [$ffdb]
+ and a
+ jr nz, .asm_1e220
+ ld a, $2
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call Route8GateScript_1e1d7
+ ld a, $1
+ ld [wRoute8GateCurScript], a
+ ret
+.asm_1e220
+ ld hl, wd728
+ set 6, [hl]
+ ld a, $3
+ ld [hSpriteIndexOrTextID], a
+ jp DisplayTextID
+
+CoordsData_1e22c:
+ db 3,2
+ db 4,2
+ db $ff
+
+Route8GateScript1:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+ xor a
+ ld [wJoyIgnore], a
+ ld [wRoute8GateCurScript], a
+ ret
+
+Route8Gate_TextPointers:
+ dw Route8GateText1
+ dw Route8GateText2
+ dw Route8GateText3
--- /dev/null
+++ b/scripts/Route9.asm
@@ -1,0 +1,268 @@
+Route9_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, Route9TrainerHeader0
+ ld de, Route9_ScriptPointers
+ ld a, [wRoute9CurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wRoute9CurScript], a
+ ret
+
+Route9_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+Route9_TextPointers:
+ dw Route9Text1
+ dw Route9Text2
+ dw Route9Text3
+ dw Route9Text4
+ dw Route9Text5
+ dw Route9Text6
+ dw Route9Text7
+ dw Route9Text8
+ dw Route9Text9
+ dw PickUpItemText
+ dw Route9Text11
+
+Route9TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_0
+ dw Route9BattleText1 ; TextBeforeBattle
+ dw Route9AfterBattleText1 ; TextAfterBattle
+ dw Route9EndBattleText1 ; TextEndBattle
+ dw Route9EndBattleText1 ; TextEndBattle
+
+Route9TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_1
+ dw Route9BattleText2 ; TextBeforeBattle
+ dw Route9AfterBattleText2 ; TextAfterBattle
+ dw Route9EndBattleText2 ; TextEndBattle
+ dw Route9EndBattleText2 ; TextEndBattle
+
+Route9TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_2
+ dw Route9BattleText3 ; TextBeforeBattle
+ dw Route9AfterBattleText3 ; TextAfterBattle
+ dw Route9EndBattleText3 ; TextEndBattle
+ dw Route9EndBattleText3 ; TextEndBattle
+
+Route9TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_3
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_3
+ dw Route9BattleText4 ; TextBeforeBattle
+ dw Route9AfterBattleText4 ; TextAfterBattle
+ dw Route9EndBattleText4 ; TextEndBattle
+ dw Route9EndBattleText4 ; TextEndBattle
+
+Route9TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_4
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_4
+ dw Route9BattleText5 ; TextBeforeBattle
+ dw Route9AfterBattleText5 ; TextAfterBattle
+ dw Route9EndBattleText5 ; TextEndBattle
+ dw Route9EndBattleText5 ; TextEndBattle
+
+Route9TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_5
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_5
+ dw Route9BattleText6 ; TextBeforeBattle
+ dw Route9AfterBattleText6 ; TextAfterBattle
+ dw Route9EndBattleText6 ; TextEndBattle
+ dw Route9EndBattleText6 ; TextEndBattle
+
+Route9TrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_6
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_6
+ dw Route9BattleText7 ; TextBeforeBattle
+ dw Route9AfterBattleText7 ; TextAfterBattle
+ dw Route9EndBattleText7 ; TextEndBattle
+ dw Route9EndBattleText7 ; TextEndBattle
+
+Route9TrainerHeader7:
+ dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_7, 1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_7, 1
+ dw Route9BattleText8 ; TextBeforeBattle
+ dw Route9AfterBattleText8 ; TextAfterBattle
+ dw Route9EndBattleText8 ; TextEndBattle
+ dw Route9EndBattleText8 ; TextEndBattle
+
+Route9TrainerHeader8:
+ dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_8, 1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_8, 1
+ dw Route9BattleText9 ; TextBeforeBattle
+ dw Route9AfterBattleText9 ; TextAfterBattle
+ dw Route9EndBattleText9 ; TextEndBattle
+ dw Route9EndBattleText9 ; TextEndBattle
+
+ db $ff
+
+Route9Text1:
+ TX_ASM
+ ld hl, Route9TrainerHeader0
+ jr Route9TalkToTrainer
+
+Route9Text2:
+ TX_ASM
+ ld hl, Route9TrainerHeader1
+ jr Route9TalkToTrainer
+
+Route9Text3:
+ TX_ASM
+ ld hl, Route9TrainerHeader2
+ jr Route9TalkToTrainer
+
+Route9Text4:
+ TX_ASM
+ ld hl, Route9TrainerHeader3
+ jr Route9TalkToTrainer
+
+Route9Text5:
+ TX_ASM
+ ld hl, Route9TrainerHeader4
+ jr Route9TalkToTrainer
+
+Route9Text6:
+ TX_ASM
+ ld hl, Route9TrainerHeader5
+ jr Route9TalkToTrainer
+
+Route9Text7:
+ TX_ASM
+ ld hl, Route9TrainerHeader6
+ jr Route9TalkToTrainer
+
+Route9Text8:
+ TX_ASM
+ ld hl, Route9TrainerHeader7
+ jr Route9TalkToTrainer
+
+Route9Text9:
+ TX_ASM
+ ld hl, Route9TrainerHeader8
+Route9TalkToTrainer:
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Route9BattleText1:
+ TX_FAR _Route9BattleText1
+ db "@"
+
+Route9EndBattleText1:
+ TX_FAR _Route9EndBattleText1
+ db "@"
+
+Route9AfterBattleText1:
+ TX_FAR _Route9AfterBattleText1
+ db "@"
+
+Route9BattleText2:
+ TX_FAR _Route9BattleText2
+ db "@"
+
+Route9EndBattleText2:
+ TX_FAR _Route9EndBattleText2
+ db "@"
+
+Route9AfterBattleText2:
+ TX_FAR _Route9AfterBattleText2
+ db "@"
+
+Route9BattleText3:
+ TX_FAR _Route9BattleText3
+ db "@"
+
+Route9EndBattleText3:
+ TX_FAR _Route9EndBattleText3
+ db "@"
+
+Route9AfterBattleText3:
+ TX_FAR _Route9AfterBattleText3
+ db "@"
+
+Route9BattleText4:
+ TX_FAR _Route9BattleText4
+ db "@"
+
+Route9EndBattleText4:
+ TX_FAR _Route9EndBattleText4
+ db "@"
+
+Route9AfterBattleText4:
+ TX_FAR _Route9AfterBattleText4
+ db "@"
+
+Route9BattleText5:
+ TX_FAR _Route9BattleText5
+ db "@"
+
+Route9EndBattleText5:
+ TX_FAR _Route9EndBattleText5
+ db "@"
+
+Route9AfterBattleText5:
+ TX_FAR _Route9AfterBattleText5
+ db "@"
+
+Route9BattleText6:
+ TX_FAR _Route9BattleText6
+ db "@"
+
+Route9EndBattleText6:
+ TX_FAR _Route9EndBattleText6
+ db "@"
+
+Route9AfterBattleText6:
+ TX_FAR _Route9AfterBattleText6
+ db "@"
+
+Route9BattleText7:
+ TX_FAR _Route9BattleText7
+ db "@"
+
+Route9EndBattleText7:
+ TX_FAR _Route9EndBattleText7
+ db "@"
+
+Route9AfterBattleText7:
+ TX_FAR _Route9AfterBattleText7
+ db "@"
+
+Route9BattleText8:
+ TX_FAR _Route9BattleText8
+ db "@"
+
+Route9EndBattleText8:
+ TX_FAR _Route9EndBattleText8
+ db "@"
+
+Route9AfterBattleText8:
+ TX_FAR _Route9AfterBattleText8
+ db "@"
+
+Route9BattleText9:
+ TX_FAR _Route9BattleText9
+ db "@"
+
+Route9EndBattleText9:
+ TX_FAR _Route9EndBattleText9
+ db "@"
+
+Route9AfterBattleText9:
+ TX_FAR _Route9AfterBattleText9
+ db "@"
+
+Route9Text11:
+ TX_FAR _Route9Text11
+ db "@"
--- /dev/null
+++ b/scripts/SSAnne1F.asm
@@ -1,0 +1,15 @@
+SSAnne1F_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+SSAnne1F_TextPointers:
+ dw SSAnne1Text1
+ dw SSAnne1Text2
+
+SSAnne1Text1:
+ TX_FAR _SSAnne1Text1
+ db "@"
+
+SSAnne1Text2:
+ TX_FAR _SSAnne1Text2
+ db "@"
--- /dev/null
+++ b/scripts/SSAnne1FRooms.asm
@@ -1,0 +1,163 @@
+SSAnne1FRooms_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, SSAnne8TrainerHeader0
+ ld de, SSAnne1FRooms_ScriptPointers
+ ld a, [wSSAnne1FRoomsCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSSAnne1FRoomsCurScript], a
+ ret
+
+SSAnne1FRooms_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+SSAnne1FRooms_TextPointers:
+ dw SSAnne8Text1
+ dw SSAnne8Text2
+ dw SSAnne8Text3
+ dw SSAnne8Text4
+ dw SSAnne8Text5
+ dw SSAnne8Text6
+ dw SSAnne8Text7
+ dw SSAnne8Text8
+ dw SSAnne8Text9
+ dw PickUpItemText
+ dw SSAnne8Text11
+
+SSAnne8TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_8_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_8_TRAINER_0
+ dw SSAnne8BattleText1 ; TextBeforeBattle
+ dw SSAnne8AfterBattleText1 ; TextAfterBattle
+ dw SSAnne8EndBattleText1 ; TextEndBattle
+ dw SSAnne8EndBattleText1 ; TextEndBattle
+
+SSAnne8TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_8_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_8_TRAINER_1
+ dw SSAnne8BattleText2 ; TextBeforeBattle
+ dw SSAnne8AfterBattleText2 ; TextAfterBattle
+ dw SSAnne8EndBattleText2 ; TextEndBattle
+ dw SSAnne8EndBattleText2 ; TextEndBattle
+
+SSAnne8TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_8_TRAINER_2
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_8_TRAINER_2
+ dw SSAnne8BattleText3 ; TextBeforeBattle
+ dw SSAnne8AfterBattleText3 ; TextAfterBattle
+ dw SSAnne8EndBattleText3 ; TextEndBattle
+ dw SSAnne8EndBattleText3 ; TextEndBattle
+
+SSAnne8TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_8_TRAINER_3
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_8_TRAINER_3
+ dw SSAnne8BattleText4 ; TextBeforeBattle
+ dw SSAnne8AfterBattleText4 ; TextAfterBattle
+ dw SSAnne8EndBattleText4 ; TextEndBattle
+ dw SSAnne8EndBattleText4 ; TextEndBattle
+
+ db $ff
+
+SSAnne8Text1:
+ TX_ASM
+ ld hl, SSAnne8TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne8Text2:
+ TX_ASM
+ ld hl, SSAnne8TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne8Text3:
+ TX_ASM
+ ld hl, SSAnne8TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne8Text4:
+ TX_ASM
+ ld hl, SSAnne8TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne8Text8:
+ TX_FAR _SSAnne8Text8
+ TX_ASM
+ ld a, WIGGLYTUFF
+ call PlayCry
+ jp TextScriptEnd
+
+SSAnne8BattleText1:
+ TX_FAR _SSAnne8BattleText1
+ db "@"
+
+SSAnne8EndBattleText1:
+ TX_FAR _SSAnne8EndBattleText1
+ db "@"
+
+SSAnne8AfterBattleText1:
+ TX_FAR _SSAnne8AfterBattleText1
+ db "@"
+
+SSAnne8BattleText2:
+ TX_FAR _SSAnne8BattleText2
+ db "@"
+
+SSAnne8EndBattleText2:
+ TX_FAR _SSAnne8EndBattleText2
+ db "@"
+
+SSAnne8AfterBattleText2:
+ TX_FAR _SSAnne8AfterBattleText2
+ db "@"
+
+SSAnne8BattleText3:
+ TX_FAR _SSAnne8BattleText3
+ db "@"
+
+SSAnne8EndBattleText3:
+ TX_FAR _SSAnne8EndBattleText3
+ db "@"
+
+SSAnne8AfterBattleText3:
+ TX_FAR _SSAnne8AfterBattleText3
+ db "@"
+
+SSAnne8BattleText4:
+ TX_FAR _SSAnne8BattleText4
+ db "@"
+
+SSAnne8EndBattleText4:
+ TX_FAR _SSAnne8EndBattleText4
+ db "@"
+
+SSAnne8AfterBattleText4:
+ TX_FAR _SSAnne8AfterBattleText4
+ db "@"
+
+SSAnne8Text5:
+ TX_FAR _SSAnne8Text5
+ db "@"
+
+SSAnne8Text6:
+ TX_FAR _SSAnne8Text6
+ db "@"
+
+SSAnne8Text7:
+ TX_FAR _SSAnne8Text7
+ db "@"
+
+SSAnne8Text9:
+ TX_FAR _SSAnne8Text9
+ db "@"
+
+SSAnne8Text11:
+ TX_FAR _SSAnne8Text11
+ db "@"
--- /dev/null
+++ b/scripts/SSAnne2F.asm
@@ -1,0 +1,216 @@
+SSAnne2F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, SSAnne2F_ScriptPointers
+ ld a, [wSSAnne2FCurScript]
+ jp CallFunctionInTable
+
+SSAnne2Script_613ab:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wSSAnne2FCurScript], a
+ ret
+
+SSAnne2F_ScriptPointers:
+ dw SSAnne2Script0
+ dw SSAnne2Script1
+ dw SSAnne2Script2
+ dw SSAnne2Script3
+ dw SSAnne2Script4
+
+SSAnne2Script4:
+ ret
+
+SSAnne2Script0:
+ ld hl, CoordsData_61411
+ call ArePlayerCoordsInArray
+ ret nc
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+ ld c, BANK(Music_MeetRival)
+ ld a, MUSIC_MEET_RIVAL
+ call PlayMusic
+ ld a, [wCoordIndex]
+ ld [$ffdb], a
+ ld a, HS_SS_ANNE_2F_RIVAL
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ call Delay3
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ call SetSpriteMovementBytesToFF
+ xor a
+ ld [hJoyHeld], a
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, [$ffdb]
+ cp $2
+ jr nz, .asm_61400
+ ld de, MovementData_6140c
+ jr .asm_61403
+.asm_61400
+ ld de, MovementData_6140d
+.asm_61403
+ call MoveSprite
+ ld a, $1
+ ld [wSSAnne2FCurScript], a
+ ret
+
+MovementData_6140c:
+ db NPC_MOVEMENT_DOWN
+
+MovementData_6140d:
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+CoordsData_61411:
+ db $08,$24
+ db $08,$25
+ db $FF
+
+SSAnne2Script_61416:
+ ld a, [wXCoord]
+ cp $25
+ jr nz, .asm_61426
+ ld a, PLAYER_DIR_LEFT
+ ld [wPlayerMovingDirection], a
+ ld a, SPRITE_FACING_RIGHT
+ jr .asm_61427
+.asm_61426
+ xor a ; SPRITE_FACING_DOWN
+.asm_61427
+ ld [hSpriteFacingDirection], a
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ jp SetSpriteFacingDirectionAndDelay
+
+SSAnne2Script1:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ call SSAnne2Script_61416
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $2
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call Delay3
+ ld a, OPP_SONY2
+ ld [wCurOpponent], a
+
+ ; select which team to use during the encounter
+ ld a, [wRivalStarter]
+ cp STARTER2
+ jr nz, .NotSquirtle
+ ld a, $1
+ jr .done
+.NotSquirtle
+ cp STARTER3
+ jr nz, .Charmander
+ ld a, $2
+ jr .done
+.Charmander
+ ld a, $3
+.done
+ ld [wTrainerNo], a
+
+ call SSAnne2Script_61416
+ ld a, $2
+ ld [wSSAnne2FCurScript], a
+ ret
+
+SSAnne2Script2:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, SSAnne2Script_613ab
+ call SSAnne2Script_61416
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, $3
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ call SetSpriteMovementBytesToFF
+ ld a, [wXCoord]
+ cp $25
+ jr nz, .asm_61497
+ ld de, MovementData_614b9
+ jr .asm_6149a
+.asm_61497
+ ld de, MovementData_614b7
+.asm_6149a
+ ld a, $2
+ ld [H_SPRITEINDEX], a
+ call MoveSprite
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+ callba Music_RivalAlternateStart
+ ld a, $3
+ ld [wSSAnne2FCurScript], a
+ ret
+
+MovementData_614b7:
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_DOWN
+
+MovementData_614b9:
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+SSAnne2Script3:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ ld a, HS_SS_ANNE_2F_RIVAL
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ call PlayDefaultMusic
+ ld a, $4
+ ld [wSSAnne2FCurScript], a
+ ret
+
+SSAnne2F_TextPointers:
+ dw SSAnne2Text1
+ dw SSAnne2Text2
+ dw SSAnne2Text3
+
+SSAnne2Text1:
+ TX_FAR _SSAnne2Text1
+ db "@"
+
+SSAnne2Text2:
+ TX_ASM
+ ld hl, SSAnneRivalBeforeBattleText
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, SSAnneRivalDefeatedText
+ ld de, SSAnneRivalWonText
+ call SaveEndBattleTextPointers
+ jp TextScriptEnd
+
+SSAnneRivalBeforeBattleText:
+ TX_FAR _SSAnneRivalBeforeBattleText
+ db "@"
+
+SSAnneRivalDefeatedText:
+ TX_FAR _SSAnneRivalDefeatedText
+ db "@"
+
+SSAnneRivalWonText:
+ TX_FAR _SSAnneRivalWonText
+ db "@"
+
+SSAnne2Text3:
+ TX_FAR _SSAnneRivalCaptainText
+ db "@"
--- /dev/null
+++ b/scripts/SSAnne2FRooms.asm
@@ -1,0 +1,215 @@
+SSAnne2FRooms_Script:
+ ld a, $1
+ ld [wAutoTextBoxDrawingControl], a
+ xor a
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, SSAnne9TrainerHeader0
+ ld de, SSAnne2FRooms_ScriptPointers
+ ld a, [wSSAnne2FRoomsCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSSAnne2FRoomsCurScript], a
+ ret
+
+SSAnne2FRooms_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+SSAnne2FRooms_TextPointers:
+ dw SSAnne9Text1
+ dw SSAnne9Text2
+ dw SSAnne9Text3
+ dw SSAnne9Text4
+ dw SSAnne9Text5
+ dw PickUpItemText
+ dw SSAnne9Text7
+ dw SSAnne9Text8
+ dw PickUpItemText
+ dw SSAnne9Text10
+ dw SSAnne9Text11
+ dw SSAnne9Text12
+ dw SSAnne9Text13
+
+SSAnne9TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_9_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_9_TRAINER_0
+ dw SSAnne9BattleText1 ; TextBeforeBattle
+ dw SSAnne9AfterBattleText1 ; TextAfterBattle
+ dw SSAnne9EndBattleText1 ; TextEndBattle
+ dw SSAnne9EndBattleText1 ; TextEndBattle
+
+SSAnne9TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_9_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_9_TRAINER_1
+ dw SSAnne9BattleText2 ; TextBeforeBattle
+ dw SSAnne9AfterBattleText2 ; TextAfterBattle
+ dw SSAnne9EndBattleText2 ; TextEndBattle
+ dw SSAnne9EndBattleText2 ; TextEndBattle
+
+SSAnne9TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_9_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_9_TRAINER_2
+ dw SSAnne9BattleText3 ; TextBeforeBattle
+ dw SSAnne9AfterBattleText3 ; TextAfterBattle
+ dw SSAnne9EndBattleText3 ; TextEndBattle
+ dw SSAnne9EndBattleText3 ; TextEndBattle
+
+SSAnne9TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_9_TRAINER_3
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_9_TRAINER_3
+ dw SSAnne9BattleText4 ; TextBeforeBattle
+ dw SSAnne9AfterBattleText4 ; TextAfterBattle
+ dw SSAnne9EndBattleText4 ; TextEndBattle
+ dw SSAnne9EndBattleText4 ; TextEndBattle
+
+ db $ff
+
+SSAnne9Text1:
+ TX_ASM
+ ld hl, SSAnne9TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne9Text2:
+ TX_ASM
+ ld hl, SSAnne9TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne9Text3:
+ TX_ASM
+ ld hl, SSAnne9TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne9Text4:
+ TX_ASM
+ ld hl, SSAnne9TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne9Text5:
+ TX_ASM
+ call SaveScreenTilesToBuffer1
+ ld hl, SSAnne9Text_61bf2
+ call PrintText
+ call LoadScreenTilesFromBuffer1
+ ld a, SNORLAX
+ call DisplayPokedex
+ jp TextScriptEnd
+
+SSAnne9Text_61bf2:
+ TX_FAR _SSAnne9Text_61bf2
+ db "@"
+
+SSAnne9Text7:
+ TX_ASM
+ ld hl, SSAnne9Text_61c01
+ call PrintText
+ jp TextScriptEnd
+
+SSAnne9Text_61c01:
+ TX_FAR _SSAnne9Text_61c01
+ db "@"
+
+SSAnne9Text8:
+ TX_ASM
+ ld hl, SSAnne9Text_61c10
+ call PrintText
+ jp TextScriptEnd
+
+SSAnne9Text_61c10:
+ TX_FAR _SSAnne9Text_61c10
+ db "@"
+
+SSAnne9Text10:
+ TX_ASM
+ ld hl, SSAnne9Text_61c1f
+ call PrintText
+ jp TextScriptEnd
+
+SSAnne9Text_61c1f:
+ TX_FAR _SSAnne9Text_61c1f
+ db "@"
+
+SSAnne9Text11:
+ TX_ASM
+ ld hl, SSAnne9Text_61c2e
+ call PrintText
+ jp TextScriptEnd
+
+SSAnne9Text_61c2e:
+ TX_FAR _SSAnne9Text_61c2e
+ db "@"
+
+SSAnne9Text12:
+ TX_ASM
+ ld hl, SSAnne9Text_61c3d
+ call PrintText
+ jp TextScriptEnd
+
+SSAnne9Text_61c3d:
+ TX_FAR _SSAnne9Text_61c3d
+ db "@"
+
+SSAnne9Text13:
+ TX_ASM
+ ld hl, SSAnne9Text_61c4c
+ call PrintText
+ jp TextScriptEnd
+
+SSAnne9Text_61c4c:
+ TX_FAR _SSAnne9Text_61c4c
+ db "@"
+
+SSAnne9BattleText1:
+ TX_FAR _SSAnne9BattleText1
+ db "@"
+
+SSAnne9EndBattleText1:
+ TX_FAR _SSAnne9EndBattleText1
+ db "@"
+
+SSAnne9AfterBattleText1:
+ TX_FAR _SSAnne9AfterBattleText1
+ db "@"
+
+SSAnne9BattleText2:
+ TX_FAR _SSAnne9BattleText2
+ db "@"
+
+SSAnne9EndBattleText2:
+ TX_FAR _SSAnne9EndBattleText2
+ db "@"
+
+SSAnne9AfterBattleText2:
+ TX_FAR _SSAnne9AfterBattleText2
+ db "@"
+
+SSAnne9BattleText3:
+ TX_FAR _SSAnne9BattleText3
+ db "@"
+
+SSAnne9EndBattleText3:
+ TX_FAR _SSAnne9EndBattleText3
+ db "@"
+
+SSAnne9AfterBattleText3:
+ TX_FAR _SSAnne9AfterBattleText3
+ db "@"
+
+SSAnne9BattleText4:
+ TX_FAR _SSAnne9BattleText4
+ db "@"
+
+SSAnne9EndBattleText4:
+ TX_FAR _SSAnne9EndBattleText4
+ db "@"
+
+SSAnne9AfterBattleText4:
+ TX_FAR _SSAnne9AfterBattleText4
+ db "@"
--- /dev/null
+++ b/scripts/SSAnne3F.asm
@@ -1,0 +1,9 @@
+SSAnne3F_Script:
+ jp EnableAutoTextBoxDrawing
+
+SSAnne3F_TextPointers:
+ dw SSAnne3Text1
+
+SSAnne3Text1:
+ TX_FAR _SSAnne3Text1
+ db "@"
--- /dev/null
+++ b/scripts/SSAnneB1F.asm
@@ -1,0 +1,5 @@
+SSAnneB1F_Script:
+ jp EnableAutoTextBoxDrawing
+
+SSAnneB1F_TextPointers:
+ db "@"
--- /dev/null
+++ b/scripts/SSAnneB1FRooms.asm
@@ -1,0 +1,201 @@
+SSAnneB1FRooms_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, SSAnne10TrainerHeader0
+ ld de, SSAnneB1FRooms_ScriptPointers
+ ld a, [wSSAnneB1FRoomsCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSSAnneB1FRoomsCurScript], a
+ ret
+
+SSAnneB1FRooms_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+SSAnneB1FRooms_TextPointers:
+ dw SSAnne10Text1
+ dw SSAnne10Text2
+ dw SSAnne10Text3
+ dw SSAnne10Text4
+ dw SSAnne10Text5
+ dw SSAnne10Text6
+ dw SSAnne10Text7
+ dw SSAnne10Text8
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+
+SSAnne10TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_0
+ dw SSAnne10BattleText1 ; TextBeforeBattle
+ dw SSAnne10AfterBattleText1 ; TextAfterBattle
+ dw SSAnne10EndBattleText1 ; TextEndBattle
+ dw SSAnne10EndBattleText1 ; TextEndBattle
+
+SSAnne10TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_1
+ dw SSAnne10BattleText2 ; TextBeforeBattle
+ dw SSAnne10AfterBattleText2 ; TextAfterBattle
+ dw SSAnne10EndBattleText2 ; TextEndBattle
+ dw SSAnne10EndBattleText2 ; TextEndBattle
+
+SSAnne10TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_2
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_2
+ dw SSAnne10BattleText3 ; TextBeforeBattle
+ dw SSAnne10AfterBattleText3 ; TextAfterBattle
+ dw SSAnne10EndBattleText3 ; TextEndBattle
+ dw SSAnne10EndBattleText3 ; TextEndBattle
+
+SSAnne10TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_3
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_3
+ dw SSAnne10BattleText4 ; TextBeforeBattle
+ dw SSAnne10AfterBattleText4 ; TextAfterBattle
+ dw SSAnne10EndBattleText4 ; TextEndBattle
+ dw SSAnne10EndBattleText4 ; TextEndBattle
+
+SSAnne10TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_4
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_4
+ dw SSAnne10BattleText5 ; TextBeforeBattle
+ dw SSAnne10AfterBattleText5 ; TextAfterBattle
+ dw SSAnne10EndBattleText5 ; TextEndBattle
+ dw SSAnne10EndBattleText5 ; TextEndBattle
+
+SSAnne10TrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_5
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_5
+ dw SSAnne10BattleText6 ; TextBeforeBattle
+ dw SSAnne10AfterBattleText6 ; TextAfterBattle
+ dw SSAnne10EndBattleText6 ; TextEndBattle
+ dw SSAnne10EndBattleText6 ; TextEndBattle
+
+ db $ff
+
+SSAnne10Text1:
+ TX_ASM
+ ld hl, SSAnne10TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne10Text2:
+ TX_ASM
+ ld hl, SSAnne10TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne10Text3:
+ TX_ASM
+ ld hl, SSAnne10TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne10Text4:
+ TX_ASM
+ ld hl, SSAnne10TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne10Text5:
+ TX_ASM
+ ld hl, SSAnne10TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne10Text6:
+ TX_ASM
+ ld hl, SSAnne10TrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne10Text8:
+ TX_FAR _SSAnne10Text8
+ TX_ASM
+ ld a, MACHOKE
+ call PlayCry
+ jp TextScriptEnd
+
+SSAnne10BattleText1:
+ TX_FAR _SSAnne10BattleText1
+ db "@"
+
+SSAnne10EndBattleText1:
+ TX_FAR _SSAnne10EndBattleText1
+ db "@"
+
+SSAnne10AfterBattleText1:
+ TX_FAR _SSAnne10AfterBattleText1
+ db "@"
+
+SSAnne10BattleText2:
+ TX_FAR _SSAnne10BattleText2
+ db "@"
+
+SSAnne10EndBattleText2:
+ TX_FAR _SSAnne10EndBattleText2
+ db "@"
+
+SSAnne10AfterBattleText2:
+ TX_FAR _SSAnne10AfterBattleText2
+ db "@"
+
+SSAnne10BattleText3:
+ TX_FAR _SSAnne10BattleText3
+ db "@"
+
+SSAnne10EndBattleText3:
+ TX_FAR _SSAnne10EndBattleText3
+ db "@"
+
+SSAnne10AfterBattleText3:
+ TX_FAR _SSAnne10AfterBattleText3
+ db "@"
+
+SSAnne10BattleText4:
+ TX_FAR _SSAnne10BattleText4
+ db "@"
+
+SSAnne10EndBattleText4:
+ TX_FAR _SSAnne10EndBattleText4
+ db "@"
+
+SSAnne10AfterBattleText4:
+ TX_FAR _SSAnne10AfterBattleText4
+ db "@"
+
+SSAnne10BattleText5:
+ TX_FAR _SSAnne10BattleText5
+ db "@"
+
+SSAnne10EndBattleText5:
+ TX_FAR _SSAnne10EndBattleText5
+ db "@"
+
+SSAnne10AfterBattleText5:
+ TX_FAR _SSAnne10AfterBattleText5
+ db "@"
+
+SSAnne10BattleText6:
+ TX_FAR _SSAnne10BattleText6
+ db "@"
+
+SSAnne10EndBattleText6:
+ TX_FAR _SSAnne10EndBattleText6
+ db "@"
+
+SSAnne10AfterBattleText6:
+ TX_FAR _SSAnne10AfterBattleText6
+ db "@"
+
+SSAnne10Text7:
+ TX_FAR _SSAnne10Text7
+ db "@"
--- /dev/null
+++ b/scripts/SSAnneBow.asm
@@ -1,0 +1,88 @@
+SSAnneBow_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, SSAnne5TrainerHeader0
+ ld de, SSAnneBow_ScriptPointers
+ ld a, [wSSAnneBowCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSSAnneBowCurScript], a
+ ret
+
+SSAnneBow_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+SSAnneBow_TextPointers:
+ dw SSAnne5Text1
+ dw SSAnne5Text2
+ dw SSAnne5Text3
+ dw SSAnne5Text4
+ dw SSAnne5Text5
+
+SSAnne5TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_5_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_5_TRAINER_0
+ dw SSAnne5BattleText1 ; TextBeforeBattle
+ dw SSAnne5AfterBattleText1 ; TextAfterBattle
+ dw SSAnne5EndBattleText1 ; TextEndBattle
+ dw SSAnne5EndBattleText1 ; TextEndBattle
+
+SSAnne5TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SS_ANNE_5_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SS_ANNE_5_TRAINER_1
+ dw SSAnne5BattleText2 ; TextBeforeBattle
+ dw SSAnne5AfterBattleText2 ; TextAfterBattle
+ dw SSAnne5EndBattleText2 ; TextEndBattle
+ dw SSAnne5EndBattleText2 ; TextEndBattle
+
+ db $ff
+
+SSAnne5Text1:
+ TX_FAR _SSAnne5Text1
+ db "@"
+
+SSAnne5Text2:
+ TX_FAR _SSAnne5Text2
+ db "@"
+
+SSAnne5Text3:
+ TX_FAR _SSAnne5Text3
+ db "@"
+
+SSAnne5Text4:
+ TX_ASM
+ ld hl, SSAnne5TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne5BattleText1:
+ TX_FAR _SSAnne5BattleText1
+ db "@"
+
+SSAnne5EndBattleText1:
+ TX_FAR _SSAnne5EndBattleText1
+ db "@"
+
+SSAnne5AfterBattleText1:
+ TX_FAR _SSAnne5AfterBattleText1
+ db "@"
+
+SSAnne5Text5:
+ TX_ASM
+ ld hl, SSAnne5TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SSAnne5BattleText2:
+ TX_FAR _SSAnne5BattleText2
+ db "@"
+
+SSAnne5EndBattleText2:
+ TX_FAR _SSAnne5EndBattleText2
+ db "@"
+
+SSAnne5AfterBattleText2:
+ TX_FAR _SSAnne5AfterBattleText2
+ db "@"
--- /dev/null
+++ b/scripts/SSAnneCaptainsRoom.asm
@@ -1,0 +1,93 @@
+SSAnneCaptainsRoom_Script:
+ call SSAnne7Script_6189b
+ jp EnableAutoTextBoxDrawing
+
+SSAnne7Script_6189b:
+ CheckEvent EVENT_RUBBED_CAPTAINS_BACK
+ ret nz
+ ld hl, wd72d
+ set 5, [hl]
+ ret
+
+SSAnneCaptainsRoom_TextPointers:
+ dw SSAnne7Text1
+ dw SSAnne7Text2
+ dw SSAnne7Text3
+
+SSAnne7Text1:
+ TX_ASM
+ CheckEvent EVENT_GOT_HM01
+ jr nz, .asm_797c4
+ ld hl, SSAnne7RubText
+ call PrintText
+ ld hl, ReceivingHM01Text
+ call PrintText
+ lb bc, HM_01, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, ReceivedHM01Text
+ call PrintText
+ SetEvent EVENT_GOT_HM01
+ jr .asm_0faf5
+.BagFull
+ ld hl, HM01NoRoomText
+ call PrintText
+ ld hl, wd72d
+ set 5, [hl]
+ jr .asm_0faf5
+.asm_797c4
+ ld hl, SSAnne7Text_61932
+ call PrintText
+.asm_0faf5
+ jp TextScriptEnd
+
+SSAnne7RubText:
+ TX_FAR _SSAnne7RubText
+ TX_ASM
+ ld a, [wAudioROMBank]
+ cp BANK(Audio3_UpdateMusic)
+ ld [wAudioSavedROMBank], a
+ jr nz, .asm_61908
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+ ld a, Bank(Music_PkmnHealed)
+ ld [wAudioROMBank], a
+.asm_61908
+ ld a, MUSIC_PKMN_HEALED
+ ld [wNewSoundID], a
+ call PlaySound
+.asm_61910
+ ld a, [wChannelSoundIDs]
+ cp MUSIC_PKMN_HEALED
+ jr z, .asm_61910
+ call PlayDefaultMusic
+ SetEvent EVENT_RUBBED_CAPTAINS_BACK
+ ld hl, wd72d
+ res 5, [hl]
+ jp TextScriptEnd
+
+ReceivingHM01Text:
+ TX_FAR _ReceivingHM01Text
+ db "@"
+
+ReceivedHM01Text:
+ TX_FAR _ReceivedHM01Text
+ TX_SFX_KEY_ITEM
+ db "@"
+
+SSAnne7Text_61932:
+ TX_FAR _SSAnne7Text_61932
+ db "@"
+
+HM01NoRoomText:
+ TX_FAR _HM01NoRoomText
+ db "@"
+
+SSAnne7Text2:
+ TX_FAR _SSAnne7Text2
+ db "@"
+
+SSAnne7Text3:
+ TX_FAR _SSAnne7Text3
+ db "@"
--- /dev/null
+++ b/scripts/SSAnneKitchen.asm
@@ -1,0 +1,72 @@
+SSAnneKitchen_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+SSAnneKitchen_TextPointers:
+ dw SSAnne6Text1
+ dw SSAnne6Text2
+ dw SSAnne6Text3
+ dw SSAnne6Text4
+ dw SSAnne6Text5
+ dw SSAnne6Text6
+ dw SSAnne6Text7
+
+SSAnne6Text1:
+ TX_FAR _SSAnne6Text1
+ db "@"
+
+SSAnne6Text2:
+ TX_FAR _SSAnne6Text2
+ db "@"
+
+SSAnne6Text3:
+ TX_FAR _SSAnne6Text3
+ db "@"
+
+SSAnne6Text4:
+ TX_FAR _SSAnne6Text4
+ db "@"
+
+SSAnne6Text5:
+ TX_FAR _SSAnne6Text5
+ db "@"
+
+SSAnne6Text6:
+ TX_FAR _SSAnne6Text6
+ db "@"
+
+SSAnne6Text7:
+ TX_ASM
+ ld hl, SSAnne6Text_61807
+ call PrintText
+ ld a, [hRandomAdd]
+ bit 7, a
+ jr z, .asm_93eb1
+ ld hl, SSAnne6Text_6180c
+ jr .asm_63292
+.asm_93eb1
+ bit 4, a
+ jr z, .asm_7436c
+ ld hl, SSAnne6Text_61811
+ jr .asm_63292
+.asm_7436c
+ ld hl, SSAnne6Text_61816
+.asm_63292
+ call PrintText
+ jp TextScriptEnd
+
+SSAnne6Text_61807:
+ TX_FAR _SSAnne6Text_61807
+ db "@"
+
+SSAnne6Text_6180c:
+ TX_FAR _SSAnne6Text_6180c
+ db "@"
+
+SSAnne6Text_61811:
+ TX_FAR _SSAnne6Text_61811
+ db "@"
+
+SSAnne6Text_61816:
+ TX_FAR _SSAnne6Text_61816
+ db "@"
--- /dev/null
+++ b/scripts/SafariZoneCenter.asm
@@ -1,0 +1,15 @@
+SafariZoneCenter_Script:
+ jp EnableAutoTextBoxDrawing
+
+SafariZoneCenter_TextPointers:
+ dw PickUpItemText
+ dw SafariZoneCenterText2
+ dw SafariZoneCenterText3
+
+SafariZoneCenterText2:
+ TX_FAR _SafariZoneCenterText2
+ db "@"
+
+SafariZoneCenterText3:
+ TX_FAR _SafariZoneCenterText3
+ db "@"
--- /dev/null
+++ b/scripts/SafariZoneCenterRestHouse.asm
@@ -1,0 +1,14 @@
+SafariZoneCenterRestHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+SafariZoneCenterRestHouse_TextPointers:
+ dw SafariZoneRestHouse1Text1
+ dw SafariZoneRestHouse1Text2
+
+SafariZoneRestHouse1Text1:
+ TX_FAR _SafariZoneRestHouse1Text1
+ db "@"
+
+SafariZoneRestHouse1Text2:
+ TX_FAR _SafariZoneRestHouse1Text2
+ db "@"
--- /dev/null
+++ b/scripts/SafariZoneEast.asm
@@ -1,0 +1,23 @@
+SafariZoneEast_Script:
+ jp EnableAutoTextBoxDrawing
+
+SafariZoneEast_TextPointers:
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw SafariZoneEastText5
+ dw SafariZoneEastText6
+ dw SafariZoneEastText7
+
+SafariZoneEastText5:
+ TX_FAR _SafariZoneEastText5
+ db "@"
+
+SafariZoneEastText6:
+ TX_FAR _SafariZoneEastText6
+ db "@"
+
+SafariZoneEastText7:
+ TX_FAR _SafariZoneEastText7
+ db "@"
--- /dev/null
+++ b/scripts/SafariZoneEastRestHouse.asm
@@ -1,0 +1,20 @@
+SafariZoneEastRestHouse_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+SafariZoneEastRestHouse_TextPointers:
+ dw SafariZoneRestHouse3Text1
+ dw SafariZoneRestHouse3Text2
+ dw SafariZoneRestHouse3Text3
+
+SafariZoneRestHouse3Text1:
+ TX_FAR _SafariZoneRestHouse3Text1
+ db "@"
+
+SafariZoneRestHouse3Text2:
+ TX_FAR _SafariZoneRestHouse3Text2
+ db "@"
+
+SafariZoneRestHouse3Text3:
+ TX_FAR _SafariZoneRestHouse3Text3
+ db "@"
--- /dev/null
+++ b/scripts/SafariZoneGate.asm
@@ -1,0 +1,293 @@
+SafariZoneGate_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, SafariZoneGate_ScriptPointers
+ ld a, [wSafariZoneGateCurScript]
+ jp CallFunctionInTable
+
+SafariZoneGate_ScriptPointers:
+ dw .SafariZoneEntranceScript0
+ dw .SafariZoneEntranceScript1
+ dw .SafariZoneEntranceScript2
+ dw .SafariZoneEntranceScript3
+ dw .SafariZoneEntranceScript4
+ dw .SafariZoneEntranceScript5
+ dw .SafariZoneEntranceScript6
+
+.SafariZoneEntranceScript0
+ ld hl, .CoordsData_75221
+ call ArePlayerCoordsInArray
+ ret nc
+ ld a, $3
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $ff
+ ld [wJoyIgnore], a
+ xor a
+ ld [hJoyHeld], a
+ ld a, SPRITE_FACING_RIGHT
+ ld [wSpriteStateData1 + 9], a
+ ld a, [wCoordIndex]
+ cp $1
+ jr z, .asm_7520f
+ ld a, $2
+ ld [wSafariZoneGateCurScript], a
+ ret
+.asm_7520f
+ ld a, D_RIGHT
+ ld c, $1
+ call SafariZoneEntranceAutoWalk
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, $1
+ ld [wSafariZoneGateCurScript], a
+ ret
+
+.CoordsData_75221:
+ db $02,$03
+ db $02,$04
+ db $FF
+
+.SafariZoneEntranceScript1
+ call SafariZoneEntranceScript_752b4
+ ret nz
+.SafariZoneEntranceScript2
+ xor a
+ ld [hJoyHeld], a
+ ld [wJoyIgnore], a
+ call UpdateSprites
+ ld a, $4
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $ff
+ ld [wJoyIgnore], a
+ ret
+
+.SafariZoneEntranceScript3
+ call SafariZoneEntranceScript_752b4
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $5
+ ld [wSafariZoneGateCurScript], a
+ ret
+
+.SafariZoneEntranceScript5
+ ld a, PLAYER_DIR_DOWN
+ ld [wPlayerMovingDirection], a
+ CheckAndResetEvent EVENT_SAFARI_GAME_OVER
+ jr z, .asm_7527f
+ ResetEventReuseHL EVENT_IN_SAFARI_ZONE
+ call UpdateSprites
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, $6
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ xor a
+ ld [wNumSafariBalls], a
+ ld a, D_DOWN
+ ld c, $3
+ call SafariZoneEntranceAutoWalk
+ ld a, $4
+ ld [wSafariZoneGateCurScript], a
+ jr .asm_75286
+.asm_7527f
+ ld a, $5
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+.asm_75286
+ ret
+
+.SafariZoneEntranceScript4
+ call SafariZoneEntranceScript_752b4
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $0
+ ld [wSafariZoneGateCurScript], a
+ ret
+
+.SafariZoneEntranceScript6
+ call SafariZoneEntranceScript_752b4
+ ret nz
+ call Delay3
+ ld a, [wcf0d]
+ ld [wSafariZoneGateCurScript], a
+ ret
+
+SafariZoneEntranceAutoWalk:
+ push af
+ ld b, 0
+ ld a, c
+ ld [wSimulatedJoypadStatesIndex], a
+ ld hl, wSimulatedJoypadStatesEnd
+ pop af
+ call FillMemory
+ jp StartSimulatingJoypadStates
+
+SafariZoneEntranceScript_752b4:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret
+
+SafariZoneGate_TextPointers:
+ dw .SafariZoneEntranceText1
+ dw .SafariZoneEntranceText2
+ dw .SafariZoneEntranceText1
+ dw .SafariZoneEntranceText4
+ dw .SafariZoneEntranceText5
+ dw .SafariZoneEntranceText6
+
+.SafariZoneEntranceText1
+ TX_FAR _SafariZoneEntranceText1
+ db "@"
+
+.SafariZoneEntranceText4
+ TX_FAR SafariZoneEntranceText_9e6e4
+ TX_ASM
+ ld a, MONEY_BOX
+ ld [wTextBoxID], a
+ call DisplayTextBoxID
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jp nz, .PleaseComeAgain
+ xor a
+ ld [hMoney], a
+ ld a, $05
+ ld [hMoney + 1], a
+ ld a, $00
+ ld [hMoney + 2], a
+ call HasEnoughMoney
+ jr nc, .success
+ ld hl, .NotEnoughMoneyText
+ call PrintText
+ jr .CantPayWalkDown
+
+.success
+ xor a
+ ld [wPriceTemp], a
+ ld a, $05
+ ld [wPriceTemp + 1], a
+ ld a, $00
+ ld [wPriceTemp + 2], a
+ ld hl, wPriceTemp + 2
+ ld de, wPlayerMoney + 2
+ ld c, 3
+ predef SubBCDPredef
+ ld a, MONEY_BOX
+ ld [wTextBoxID], a
+ call DisplayTextBoxID
+ ld hl, .MakePaymentText
+ call PrintText
+ ld a, 30
+ ld [wNumSafariBalls], a
+ ld a, 502 / $100
+ ld [wSafariSteps], a
+ ld a, 502 % $100
+ ld [wSafariSteps + 1], a
+ ld a, D_UP
+ ld c, 3
+ call SafariZoneEntranceAutoWalk
+ SetEvent EVENT_IN_SAFARI_ZONE
+ ResetEventReuseHL EVENT_SAFARI_GAME_OVER
+ ld a, 3
+ ld [wSafariZoneGateCurScript], a
+ jr .done
+
+.PleaseComeAgain
+ ld hl, .PleaseComeAgainText
+ call PrintText
+.CantPayWalkDown
+ ld a, D_DOWN
+ ld c, 1
+ call SafariZoneEntranceAutoWalk
+ ld a, 4
+ ld [wSafariZoneGateCurScript], a
+.done
+ jp TextScriptEnd
+
+.MakePaymentText
+ TX_FAR SafariZoneEntranceText_9e747
+ TX_SFX_ITEM_1
+ TX_FAR _SafariZoneEntranceText_75360
+ db "@"
+
+.PleaseComeAgainText
+ TX_FAR _SafariZoneEntranceText_75365
+ db "@"
+
+.NotEnoughMoneyText
+ TX_FAR _SafariZoneEntranceText_7536a
+ db "@"
+
+.SafariZoneEntranceText5
+ TX_FAR SafariZoneEntranceText_9e814
+ TX_ASM
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .asm_7539c
+ ld hl, .SafariZoneEntranceText_753bb
+ call PrintText
+ xor a
+ ld [wSpriteStateData1 + 9], a
+ ld a, D_DOWN
+ ld c, $3
+ call SafariZoneEntranceAutoWalk
+ ResetEvents EVENT_SAFARI_GAME_OVER, EVENT_IN_SAFARI_ZONE
+ ld a, $0
+ ld [wcf0d], a
+ jr .asm_753b3
+.asm_7539c
+ ld hl, .SafariZoneEntranceText_753c0
+ call PrintText
+ ld a, SPRITE_FACING_UP
+ ld [wSpriteStateData1 + 9], a
+ ld a, D_UP
+ ld c, $1
+ call SafariZoneEntranceAutoWalk
+ ld a, $5
+ ld [wcf0d], a
+.asm_753b3
+ ld a, $6
+ ld [wSafariZoneGateCurScript], a
+ jp TextScriptEnd
+
+.SafariZoneEntranceText_753bb
+ TX_FAR _SafariZoneEntranceText_753bb
+ db "@"
+
+.SafariZoneEntranceText_753c0
+ TX_FAR _SafariZoneEntranceText_753c0
+ db "@"
+
+.SafariZoneEntranceText6
+ TX_FAR _SafariZoneEntranceText_753c5
+ db "@"
+
+.SafariZoneEntranceText2
+ TX_ASM
+ ld hl, .FirstTimeQuestionText
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ ld hl, .RegularText
+ jr nz, .Explanation
+ ld hl, .ExplanationText
+.Explanation
+ call PrintText
+ jp TextScriptEnd
+
+.FirstTimeQuestionText
+ TX_FAR _SafariZoneEntranceText_753e6
+ db "@"
+
+.ExplanationText
+ TX_FAR _SafariZoneEntranceText_753eb
+ db "@"
+
+.RegularText
+ TX_FAR _SafariZoneEntranceText_753f0
+ db "@"
--- /dev/null
+++ b/scripts/SafariZoneNorth.asm
@@ -1,0 +1,31 @@
+SafariZoneNorth_Script:
+ jp EnableAutoTextBoxDrawing
+
+SafariZoneNorth_TextPointers:
+ dw PickUpItemText
+ dw PickUpItemText
+ dw SafariZoneNorthText3
+ dw SafariZoneNorthText4
+ dw SafariZoneNorthText5
+ dw SafariZoneNorthText6
+ dw SafariZoneNorthText7
+
+SafariZoneNorthText3:
+ TX_FAR _SafariZoneNorthText3
+ db "@"
+
+SafariZoneNorthText4:
+ TX_FAR _SafariZoneNorthText4
+ db "@"
+
+SafariZoneNorthText5:
+ TX_FAR _SafariZoneNorthText5
+ db "@"
+
+SafariZoneNorthText6:
+ TX_FAR _SafariZoneNorthText6
+ db "@"
+
+SafariZoneNorthText7:
+ TX_FAR _SafariZoneNorthText7
+ db "@"
--- /dev/null
+++ b/scripts/SafariZoneNorthRestHouse.asm
@@ -1,0 +1,20 @@
+SafariZoneNorthRestHouse_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+SafariZoneNorthRestHouse_TextPointers:
+ dw SafariZoneRestHouse4Text1
+ dw SafariZoneRestHouse4Text2
+ dw SafariZoneRestHouse4Text3
+
+SafariZoneRestHouse4Text1:
+ TX_FAR _SafariZoneRestHouse4Text1
+ db "@"
+
+SafariZoneRestHouse4Text2:
+ TX_FAR _SafariZoneRestHouse4Text2
+ db "@"
+
+SafariZoneRestHouse4Text3:
+ TX_FAR _SafariZoneRestHouse4Text3
+ db "@"
--- /dev/null
+++ b/scripts/SafariZoneSecretHouse.asm
@@ -1,0 +1,45 @@
+SafariZoneSecretHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+SafariZoneSecretHouse_TextPointers:
+ dw SafariZoneSecretHouseText1
+
+SafariZoneSecretHouseText1:
+ TX_ASM
+ CheckEvent EVENT_GOT_HM03
+ jr nz, .asm_20a9b
+ ld hl, SafariZoneSecretHouseText_4a350
+ call PrintText
+ lb bc, HM_03, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, ReceivedHM03Text
+ call PrintText
+ SetEvent EVENT_GOT_HM03
+ jr .asm_8f1fc
+.BagFull
+ ld hl, HM03NoRoomText
+ call PrintText
+ jr .asm_8f1fc
+.asm_20a9b
+ ld hl, HM03ExplanationText
+ call PrintText
+.asm_8f1fc
+ jp TextScriptEnd
+
+SafariZoneSecretHouseText_4a350:
+ TX_FAR _SecretHouseText_4a350
+ db "@"
+
+ReceivedHM03Text:
+ TX_FAR _ReceivedHM03Text
+ TX_SFX_ITEM_1
+ db "@"
+
+HM03ExplanationText:
+ TX_FAR _HM03ExplanationText
+ db "@"
+
+HM03NoRoomText:
+ TX_FAR _HM03NoRoomText
+ db "@"
--- /dev/null
+++ b/scripts/SafariZoneWest.asm
@@ -1,0 +1,28 @@
+SafariZoneWest_Script:
+ jp EnableAutoTextBoxDrawing
+
+SafariZoneWest_TextPointers:
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw SafariZoneWestText5
+ dw SafariZoneWestText6
+ dw SafariZoneWestText7
+ dw SafariZoneWestText8
+
+SafariZoneWestText5:
+ TX_FAR _SafariZoneWestText5
+ db "@"
+
+SafariZoneWestText6:
+ TX_FAR _SafariZoneWestText6
+ db "@"
+
+SafariZoneWestText7:
+ TX_FAR _SafariZoneWestText7
+ db "@"
+
+SafariZoneWestText8:
+ TX_FAR _SafariZoneWestText8
+ db "@"
--- /dev/null
+++ b/scripts/SafariZoneWestRestHouse.asm
@@ -1,0 +1,20 @@
+SafariZoneWestRestHouse_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+SafariZoneWestRestHouse_TextPointers:
+ dw SafariZoneRestHouse2Text1
+ dw SafariZoneRestHouse2Text2
+ dw SafariZoneRestHouse2Text3
+
+SafariZoneRestHouse2Text1:
+ TX_FAR _SafariZoneRestHouse2Text1
+ db "@"
+
+SafariZoneRestHouse2Text2:
+ TX_FAR _SafariZoneRestHouse2Text2
+ db "@"
+
+SafariZoneRestHouse2Text3:
+ TX_FAR _SafariZoneRestHouse2Text3
+ db "@"
--- /dev/null
+++ b/scripts/SaffronCity.asm
@@ -1,0 +1,122 @@
+SaffronCity_Script:
+ jp EnableAutoTextBoxDrawing
+
+SaffronCity_TextPointers:
+ dw SaffronCityText1
+ dw SaffronCityText2
+ dw SaffronCityText3
+ dw SaffronCityText4
+ dw SaffronCityText5
+ dw SaffronCityText6
+ dw SaffronCityText7
+ dw SaffronCityText8
+ dw SaffronCityText9
+ dw SaffronCityText10
+ dw SaffronCityText11
+ dw SaffronCityText12
+ dw SaffronCityText13
+ dw SaffronCityText14
+ dw SaffronCityText15
+ dw SaffronCityText16
+ dw SaffronCityText17
+ dw SaffronCityText18
+ dw MartSignText
+ dw SaffronCityText20
+ dw SaffronCityText21
+ dw SaffronCityText22
+ dw PokeCenterSignText
+ dw SaffronCityText24
+ dw SaffronCityText25
+
+SaffronCityText1:
+ TX_FAR _SaffronCityText1
+ db "@"
+
+SaffronCityText2:
+ TX_FAR _SaffronCityText2
+ db "@"
+
+SaffronCityText3:
+ TX_FAR _SaffronCityText3
+ db "@"
+
+SaffronCityText4:
+ TX_FAR _SaffronCityText4
+ db "@"
+
+SaffronCityText5:
+ TX_FAR _SaffronCityText5
+ db "@"
+
+SaffronCityText6:
+ TX_FAR _SaffronCityText6
+ db "@"
+
+SaffronCityText7:
+ TX_FAR _SaffronCityText7
+ db "@"
+
+SaffronCityText8:
+ TX_FAR _SaffronCityText8
+ db "@"
+
+SaffronCityText9:
+ TX_FAR _SaffronCityText9
+ db "@"
+
+SaffronCityText10:
+ TX_FAR _SaffronCityText10
+ db "@"
+
+SaffronCityText11:
+ TX_FAR _SaffronCityText11
+ db "@"
+
+SaffronCityText12:
+ TX_FAR _SaffronCityText12
+ TX_CRY_PIDGEOT
+ db "@"
+
+SaffronCityText13:
+ TX_FAR _SaffronCityText13
+ db "@"
+
+SaffronCityText14:
+ TX_FAR _SaffronCityText14
+ db "@"
+
+SaffronCityText15:
+ TX_FAR _SaffronCityText15
+ db "@"
+
+SaffronCityText16:
+ TX_FAR _SaffronCityText16
+ db "@"
+
+SaffronCityText17:
+ TX_FAR _SaffronCityText17
+ db "@"
+
+SaffronCityText18:
+ TX_FAR _SaffronCityText18
+ db "@"
+
+SaffronCityText20:
+ TX_FAR _SaffronCityText20
+ db "@"
+
+SaffronCityText21:
+ TX_FAR _SaffronCityText21
+ db "@"
+
+SaffronCityText22:
+ TX_FAR _SaffronCityText22
+ db "@"
+
+SaffronCityText24:
+ TX_FAR _SaffronCityText24
+ db "@"
+
+SaffronCityText25:
+ TX_FAR _SaffronCityText25
+ db "@"
--- /dev/null
+++ b/scripts/SaffronGym.asm
@@ -1,0 +1,358 @@
+SaffronGym_Script:
+ ld hl, wCurrentMapScriptFlags
+ bit 6, [hl]
+ res 6, [hl]
+ call nz, .extra
+ call EnableAutoTextBoxDrawing
+ ld hl, SaffronGymTrainerHeader0
+ ld de, SaffronGym_ScriptPointers
+ ld a, [wSaffronGymCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSaffronGymCurScript], a
+ ret
+
+.extra
+ ld hl, Gym6CityName
+ ld de, Gym6LeaderName
+ jp LoadGymLeaderAndCityName
+
+Gym6CityName:
+ db "SAFFRON CITY@"
+
+Gym6LeaderName:
+ db "SABRINA@"
+
+SaffronGymText_5d048:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wSaffronGymCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+SaffronGym_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw SaffronGymScript3
+
+SaffronGymScript3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, SaffronGymText_5d048
+ ld a, $f0
+ ld [wJoyIgnore], a
+
+SaffronGymText_5d068:
+ ld a, $a
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_BEAT_SABRINA
+ lb bc, TM_46, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld a, $b
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_GOT_TM46
+ jr .asm_5d091
+.BagFull
+ ld a, $c
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+.asm_5d091
+ ld hl, wObtainedBadges
+ set 5, [hl]
+ ld hl, wBeatGymFlags
+ set 5, [hl]
+
+ ; deactivate gym trainers
+ SetEventRange EVENT_BEAT_SAFFRON_GYM_TRAINER_0, EVENT_BEAT_SAFFRON_GYM_TRAINER_6
+
+ jp SaffronGymText_5d048
+
+SaffronGym_TextPointers:
+ dw SaffronGymText1
+ dw SaffronGymText2
+ dw SaffronGymText3
+ dw SaffronGymText4
+ dw SaffronGymText5
+ dw SaffronGymText6
+ dw SaffronGymText7
+ dw SaffronGymText8
+ dw SaffronGymText9
+ dw SaffronGymText10
+ dw SaffronGymText11
+ dw SaffronGymText12
+
+SaffronGymTrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SAFFRON_GYM_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SAFFRON_GYM_TRAINER_0
+ dw SaffronGymBattleText1 ; TextBeforeBattle
+ dw SaffronGymAfterBattleText1 ; TextAfterBattle
+ dw SaffronGymEndBattleText1 ; TextEndBattle
+ dw SaffronGymEndBattleText1 ; TextEndBattle
+
+SaffronGymTrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SAFFRON_GYM_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SAFFRON_GYM_TRAINER_1
+ dw SaffronGymBattleText2 ; TextBeforeBattle
+ dw SaffronGymAfterBattleText2 ; TextAfterBattle
+ dw SaffronGymEndBattleText2 ; TextEndBattle
+ dw SaffronGymEndBattleText2 ; TextEndBattle
+
+SaffronGymTrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_SAFFRON_GYM_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SAFFRON_GYM_TRAINER_2
+ dw SaffronGymBattleText3 ; TextBeforeBattle
+ dw SaffronGymAfterBattleText3 ; TextAfterBattle
+ dw SaffronGymEndBattleText3 ; TextEndBattle
+ dw SaffronGymEndBattleText3 ; TextEndBattle
+
+SaffronGymTrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_SAFFRON_GYM_TRAINER_3
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SAFFRON_GYM_TRAINER_3
+ dw SaffronGymBattleText4 ; TextBeforeBattle
+ dw SaffronGymAfterBattleText4 ; TextAfterBattle
+ dw SaffronGymEndBattleText4 ; TextEndBattle
+ dw SaffronGymEndBattleText4 ; TextEndBattle
+
+SaffronGymTrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_SAFFRON_GYM_TRAINER_4
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SAFFRON_GYM_TRAINER_4
+ dw SaffronGymBattleText5 ; TextBeforeBattle
+ dw SaffronGymAfterBattleText5 ; TextAfterBattle
+ dw SaffronGymEndBattleText5 ; TextEndBattle
+ dw SaffronGymEndBattleText5 ; TextEndBattle
+
+SaffronGymTrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_SAFFRON_GYM_TRAINER_5
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SAFFRON_GYM_TRAINER_5
+ dw SaffronGymBattleText6 ; TextBeforeBattle
+ dw SaffronGymAfterBattleText6 ; TextAfterBattle
+ dw SaffronGymEndBattleText6 ; TextEndBattle
+ dw SaffronGymEndBattleText6 ; TextEndBattle
+
+SaffronGymTrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_SAFFRON_GYM_TRAINER_6, 1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SAFFRON_GYM_TRAINER_6, 1
+ dw SaffronGymBattleText7 ; TextBeforeBattle
+ dw SaffronGymAfterBattleText7 ; TextAfterBattle
+ dw SaffronGymEndBattleText7 ; TextEndBattle
+ dw SaffronGymEndBattleText7 ; TextEndBattle
+
+ db $ff
+
+SaffronGymText1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_SABRINA
+ jr z, .asm_5d134
+ CheckEventReuseA EVENT_GOT_TM46
+ jr nz, .asm_5d12c
+ call z, SaffronGymText_5d068
+ call DisableWaitingAfterTextDisplay
+ jr .asm_5d15f
+.asm_5d12c
+ ld hl, SaffronGymText_5d16e
+ call PrintText
+ jr .asm_5d15f
+.asm_5d134
+ ld hl, SaffronGymText_5d162
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, SaffronGymText_5d167
+ ld de, SaffronGymText_5d167
+ call SaveEndBattleTextPointers
+ ld a, [H_SPRITEINDEX]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ ld a, $6
+ ld [wGymLeaderNo], a
+ ld a, $3
+ ld [wSaffronGymCurScript], a
+.asm_5d15f
+ jp TextScriptEnd
+
+SaffronGymText_5d162:
+ TX_FAR _SaffronGymText_5d162
+ db "@"
+
+SaffronGymText_5d167:
+ TX_FAR _SaffronGymText_5d167
+ TX_SFX_KEY_ITEM ; actually plays the second channel of SFX_BALL_POOF due to the wrong music bank being loaded
+ TX_BLINK
+ db "@"
+
+SaffronGymText_5d16e:
+ TX_FAR _SaffronGymText_5d16e
+ db "@"
+
+SaffronGymText10:
+ TX_FAR _SaffronGymText_5d173
+ db "@"
+
+SaffronGymText11:
+ TX_FAR ReceivedTM46Text
+ TX_SFX_ITEM_1
+ TX_FAR _TM46ExplanationText
+ db "@"
+
+SaffronGymText12:
+ TX_FAR _TM46NoRoomText
+ db "@"
+
+SaffronGymText2:
+ TX_ASM
+ ld hl, SaffronGymTrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SaffronGymText3:
+ TX_ASM
+ ld hl, SaffronGymTrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SaffronGymText4:
+ TX_ASM
+ ld hl, SaffronGymTrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SaffronGymText5:
+ TX_ASM
+ ld hl, SaffronGymTrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SaffronGymText6:
+ TX_ASM
+ ld hl, SaffronGymTrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SaffronGymText7:
+ TX_ASM
+ ld hl, SaffronGymTrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SaffronGymText8:
+ TX_ASM
+ ld hl, SaffronGymTrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SaffronGymText9:
+ TX_ASM
+ CheckEvent EVENT_BEAT_SABRINA
+ jr nz, .asm_5d1dd
+ ld hl, SaffronGymText_5d1e6
+ call PrintText
+ jr .asm_5d1e3
+.asm_5d1dd
+ ld hl, SaffronGymText_5d1eb
+ call PrintText
+.asm_5d1e3
+ jp TextScriptEnd
+
+SaffronGymText_5d1e6:
+ TX_FAR _SaffronGymText_5d1e6
+ db "@"
+
+SaffronGymText_5d1eb:
+ TX_FAR _SaffronGymText_5d1eb
+ db "@"
+
+SaffronGymBattleText1:
+ TX_FAR _SaffronGymBattleText1
+ db "@"
+
+SaffronGymEndBattleText1:
+ TX_FAR _SaffronGymEndBattleText1
+ db "@"
+
+SaffronGymAfterBattleText1:
+ TX_FAR _SaffronGymAfterBattleText1
+ db "@"
+
+SaffronGymBattleText2:
+ TX_FAR _SaffronGymBattleText2
+ db "@"
+
+SaffronGymEndBattleText2:
+ TX_FAR _SaffronGymEndBattleText2
+ db "@"
+
+SaffronGymAfterBattleText2:
+ TX_FAR _SaffronGymAfterBattleText2
+ db "@"
+
+SaffronGymBattleText3:
+ TX_FAR _SaffronGymBattleText3
+ db "@"
+
+SaffronGymEndBattleText3:
+ TX_FAR _SaffronGymEndBattleText3
+ db "@"
+
+SaffronGymAfterBattleText3:
+ TX_FAR _SaffronGymAfterBattleText3
+ db "@"
+
+SaffronGymBattleText4:
+ TX_FAR _SaffronGymBattleText4
+ db "@"
+
+SaffronGymEndBattleText4:
+ TX_FAR _SaffronGymEndBattleText4
+ db "@"
+
+SaffronGymAfterBattleText4:
+ TX_FAR _SaffronGymAfterBattleText4
+ db "@"
+
+SaffronGymBattleText5:
+ TX_FAR _SaffronGymBattleText5
+ db "@"
+
+SaffronGymEndBattleText5:
+ TX_FAR _SaffronGymEndBattleText5
+ db "@"
+
+SaffronGymAfterBattleText5:
+ TX_FAR _SaffronGymAfterBattleText5
+ db "@"
+
+SaffronGymBattleText6:
+ TX_FAR _SaffronGymBattleText6
+ db "@"
+
+SaffronGymEndBattleText6:
+ TX_FAR _SaffronGymEndBattleText6
+ db "@"
+
+SaffronGymAfterBattleText6:
+ TX_FAR _SaffronGymAfterBattleText6
+ db "@"
+
+SaffronGymBattleText7:
+ TX_FAR _SaffronGymBattleText7
+ db "@"
+
+SaffronGymEndBattleText7:
+ TX_FAR _SaffronGymEndBattleText7
+ db "@"
+
+SaffronGymAfterBattleText7:
+ TX_FAR _SaffronGymAfterBattleText7
+ db "@"
--- /dev/null
+++ b/scripts/SaffronMart.asm
@@ -1,0 +1,15 @@
+SaffronMart_Script:
+ jp EnableAutoTextBoxDrawing
+
+SaffronMart_TextPointers:
+ dw SaffronCashierText
+ dw SaffronMartText2
+ dw SaffronMartText3
+
+SaffronMartText2:
+ TX_FAR _SaffronMartText2
+ db "@"
+
+SaffronMartText3:
+ TX_FAR _SaffronMartText3
+ db "@"
--- /dev/null
+++ b/scripts/SaffronPidgeyHouse.asm
@@ -1,0 +1,27 @@
+SaffronPidgeyHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+SaffronPidgeyHouse_TextPointers:
+ dw SaffronHouse1Text1
+ dw SaffronHouse1Text2
+ dw SaffronHouse1Text3
+ dw SaffronHouse1Text4
+
+SaffronHouse1Text1:
+ TX_FAR _SaffronHouse1Text1
+ db "@"
+
+SaffronHouse1Text2:
+ TX_FAR _SaffronHouse1Text2
+ TX_ASM
+ ld a, PIDGEY
+ call PlayCry
+ jp TextScriptEnd
+
+SaffronHouse1Text3:
+ TX_FAR _SaffronHouse1Text3
+ db "@"
+
+SaffronHouse1Text4:
+ TX_FAR _SaffronHouse1Text4
+ db "@"
--- /dev/null
+++ b/scripts/SaffronPokecenter.asm
@@ -1,0 +1,23 @@
+SaffronPokecenter_Script:
+ call Serial_TryEstablishingExternallyClockedConnection
+ jp EnableAutoTextBoxDrawing
+
+SaffronPokecenter_TextPointers:
+ dw SaffronHealNurseText
+ dw SaffronPokecenterText2
+ dw SaffronPokecenterText3
+ dw SaffronTradeNurseText
+
+SaffronHealNurseText:
+ TX_POKECENTER_NURSE
+
+SaffronPokecenterText2:
+ TX_FAR _SaffronPokecenterText2
+ db "@"
+
+SaffronPokecenterText3:
+ TX_FAR _SaffronPokecenterText3
+ db "@"
+
+SaffronTradeNurseText:
+ TX_CABLE_CLUB_RECEPTIONIST
--- /dev/null
+++ b/scripts/SeafoamIslands1F.asm
@@ -1,0 +1,47 @@
+SeafoamIslands1F_Script:
+ call EnableAutoTextBoxDrawing
+ SetEvent EVENT_IN_SEAFOAM_ISLANDS
+ ld hl, wFlags_0xcd60
+ bit 7, [hl]
+ res 7, [hl]
+ jr z, .asm_4483b
+ ld hl, Seafoam1HolesCoords
+ call CheckBoulderCoords
+ ret nc
+ EventFlagAddress hl, EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE
+ ld a, [wCoordIndex]
+ cp $1
+ jr nz, .asm_44819
+ SetEventReuseHL EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE
+ ld a, HS_SEAFOAM_ISLANDS_1F_BOULDER_1
+ ld [wObjectToHide], a
+ ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_1
+ ld [wObjectToShow], a
+ jr .asm_44825
+.asm_44819
+ SetEventAfterBranchReuseHL EVENT_SEAFOAM1_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE
+ ld a, HS_SEAFOAM_ISLANDS_1F_BOULDER_2
+ ld [wObjectToHide], a
+ ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_2
+ ld [wObjectToShow], a
+.asm_44825
+ ld a, [wObjectToHide]
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, [wObjectToShow]
+ ld [wMissableObjectIndex], a
+ predef_jump ShowObject
+.asm_4483b
+ ld a, $9f
+ ld [wDungeonWarpDestinationMap], a
+ ld hl, Seafoam1HolesCoords
+ jp IsPlayerOnDungeonWarp
+
+Seafoam1HolesCoords:
+ db $06,$11
+ db $06,$18
+ db $ff
+
+SeafoamIslands1F_TextPointers:
+ dw BoulderText
+ dw BoulderText
--- /dev/null
+++ b/scripts/SeafoamIslandsB1F.asm
@@ -1,0 +1,46 @@
+SeafoamIslandsB1F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, wFlags_0xcd60
+ bit 7, [hl]
+ res 7, [hl]
+ jr z, .asm_46362
+ ld hl, Seafoam2HolesCoords
+ call CheckBoulderCoords
+ ret nc
+ EventFlagAddress hl, EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE
+ ld a, [wCoordIndex]
+ cp $1
+ jr nz, .asm_46340
+ SetEventReuseHL EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE
+ ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_1
+ ld [wObjectToHide], a
+ ld a, HS_SEAFOAM_ISLANDS_B2F_BOULDER_1
+ ld [wObjectToShow], a
+ jr .asm_4634c
+.asm_46340
+ SetEventAfterBranchReuseHL EVENT_SEAFOAM2_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE
+ ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_2
+ ld [wObjectToHide], a
+ ld a, HS_SEAFOAM_ISLANDS_B2F_BOULDER_2
+ ld [wObjectToShow], a
+.asm_4634c
+ ld a, [wObjectToHide]
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, [wObjectToShow]
+ ld [wMissableObjectIndex], a
+ predef_jump ShowObject
+.asm_46362
+ ld a, $a0
+ ld [wDungeonWarpDestinationMap], a
+ ld hl, Seafoam2HolesCoords
+ jp IsPlayerOnDungeonWarp
+
+Seafoam2HolesCoords:
+ db $06,$12
+ db $06,$17
+ db $ff
+
+SeafoamIslandsB1F_TextPointers:
+ dw BoulderText
+ dw BoulderText
--- /dev/null
+++ b/scripts/SeafoamIslandsB2F.asm
@@ -1,0 +1,46 @@
+SeafoamIslandsB2F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, wFlags_0xcd60
+ bit 7, [hl]
+ res 7, [hl]
+ jr z, .asm_4649e
+ ld hl, Seafoam3HolesCoords
+ call CheckBoulderCoords
+ ret nc
+ EventFlagAddress hl, EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE
+ ld a, [wCoordIndex]
+ cp $1
+ jr nz, .asm_4647c
+ SetEventReuseHL EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE
+ ld a, HS_SEAFOAM_ISLANDS_B2F_BOULDER_1
+ ld [wObjectToHide], a
+ ld a, HS_SEAFOAM_ISLANDS_B3F_BOULDER_3
+ ld [wObjectToShow], a
+ jr .asm_46488
+.asm_4647c
+ SetEventAfterBranchReuseHL EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE
+ ld a, HS_SEAFOAM_ISLANDS_B2F_BOULDER_2
+ ld [wObjectToHide], a
+ ld a, HS_SEAFOAM_ISLANDS_B3F_BOULDER_4
+ ld [wObjectToShow], a
+.asm_46488
+ ld a, [wObjectToHide]
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, [wObjectToShow]
+ ld [wMissableObjectIndex], a
+ predef_jump ShowObject
+.asm_4649e
+ ld a, $a1
+ ld [wDungeonWarpDestinationMap], a
+ ld hl, Seafoam3HolesCoords
+ jp IsPlayerOnDungeonWarp
+
+Seafoam3HolesCoords:
+ db $06,$13
+ db $06,$16
+ db $ff
+
+SeafoamIslandsB2F_TextPointers:
+ dw BoulderText
+ dw BoulderText
--- /dev/null
+++ b/scripts/SeafoamIslandsB3F.asm
@@ -1,0 +1,149 @@
+SeafoamIslandsB3F_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, wFlags_0xcd60
+ bit 7, [hl]
+ res 7, [hl]
+ jr z, .asm_465dc
+ ld hl, Seafoam4HolesCoords
+ call CheckBoulderCoords
+ ret nc
+ EventFlagAddress hl, EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE
+ ld a, [wCoordIndex]
+ cp $1
+ jr nz, .asm_465b8
+ SetEventReuseHL EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE
+ ld a, HS_SEAFOAM_ISLANDS_B3F_BOULDER_1
+ ld [wObjectToHide], a
+ ld a, HS_SEAFOAM_ISLANDS_B4F_BOULDER_1
+ ld [wObjectToShow], a
+ jr .asm_465c4
+.asm_465b8
+ SetEventAfterBranchReuseHL EVENT_SEAFOAM4_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE
+ ld a, HS_SEAFOAM_ISLANDS_B3F_BOULDER_2
+ ld [wObjectToHide], a
+ ld a, HS_SEAFOAM_ISLANDS_B4F_BOULDER_2
+ ld [wObjectToShow], a
+.asm_465c4
+ ld a, [wObjectToHide]
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, [wObjectToShow]
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ jr .asm_465ed
+.asm_465dc
+ ld a, $a2
+ ld [wDungeonWarpDestinationMap], a
+ ld hl, Seafoam4HolesCoords
+ call IsPlayerOnDungeonWarp
+ ld a, [wd732]
+ bit 4, a
+ ret nz
+.asm_465ed
+ ld hl, SeafoamIslandsB3F_ScriptPointers
+ ld a, [wSeafoamIslandsB3FCurScript]
+ jp CallFunctionInTable
+
+Seafoam4HolesCoords:
+ db $10,$03
+ db $10,$06
+ db $ff
+
+SeafoamIslandsB3F_ScriptPointers:
+ dw SeafoamIslands4Script0
+ dw SeafoamIslands4Script1
+ dw SeafoamIslands4Script2
+ dw SeafoamIslands4Script3
+
+SeafoamIslands4Script0:
+ CheckBothEventsSet EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE
+ ret z
+ ld a, [wYCoord]
+ cp $8
+ ret nz
+ ld a, [wXCoord]
+ cp $f
+ ret nz
+ ld hl, wSimulatedJoypadStatesEnd
+ ld de, RLEMovement46632
+ call DecodeRLEList
+ dec a
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld hl, wFlags_D733
+ set 2, [hl]
+ ld a, $1
+ ld [wSeafoamIslandsB3FCurScript], a
+ ret
+
+RLEMovement46632:
+ db D_DOWN,6
+ db D_RIGHT,5
+ db D_DOWN,3
+ db $ff
+
+SeafoamIslands4Script1:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ ld a, $0
+ ld [wSeafoamIslandsB3FCurScript], a
+ ret
+
+SeafoamIslands4Script2:
+ CheckBothEventsSet EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE
+ ret z
+ ld a, [wXCoord]
+ cp $12
+ jr z, .asm_4665e
+ cp $13
+ ld a, $0
+ jr nz, .asm_4667b
+ ld de, RLEData_4667f
+ jr .asm_46661
+.asm_4665e
+ ld de, RLEData_46688
+.asm_46661
+ ld hl, wSimulatedJoypadStatesEnd
+ call DecodeRLEList
+ dec a
+ ld [wSimulatedJoypadStatesIndex], a
+ xor a
+ ld [wSpriteStateData2 + $06], a
+ ld hl, wd730
+ set 7, [hl]
+ ld hl, wFlags_D733
+ set 2, [hl]
+ ld a, $3
+.asm_4667b
+ ld [wSeafoamIslandsB3FCurScript], a
+ ret
+
+RLEData_4667f:
+ db D_DOWN,$06
+ db D_RIGHT,$02
+ db D_DOWN,$04
+ db D_LEFT,$01
+ db $FF
+
+RLEData_46688:
+ db D_DOWN,$06
+ db D_RIGHT,$02
+ db D_DOWN,$04
+ db $FF
+
+SeafoamIslands4Script3:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ ld a, $0
+ ld [wSeafoamIslandsB3FCurScript], a
+ ret
+
+SeafoamIslandsB3F_TextPointers:
+ dw BoulderText
+ dw BoulderText
+ dw BoulderText
+ dw BoulderText
+ dw BoulderText
+ dw BoulderText
--- /dev/null
+++ b/scripts/SeafoamIslandsB4F.asm
@@ -1,0 +1,173 @@
+SeafoamIslandsB4F_Script:
+ call EnableAutoTextBoxDrawing
+ ld a, [wSeafoamIslandsB4FCurScript]
+ ld hl, SeafoamIslandsB4F_ScriptPointers
+ jp CallFunctionInTable
+
+SeafoamIslands5Script_467a5:
+ xor a
+ ld [wSeafoamIslandsB4FCurScript], a
+ ld [wJoyIgnore], a
+ ret
+
+SeafoamIslandsB4F_ScriptPointers:
+ dw SeafoamIslands5Script0
+ dw SeafoamIslands5Script1
+ dw SeafoamIslands5Script2
+ dw SeafoamIslands5Script3
+ dw SeafoamIslands5Script4
+
+SeafoamIslands5Script4:
+ ld a, [wIsInBattle]
+ cp $ff
+ jr z, SeafoamIslands5Script_467a5
+ call EndTrainerBattle
+ ld a, $0
+ ld [wSeafoamIslandsB4FCurScript], a
+ ret
+
+SeafoamIslands5Script0:
+ CheckBothEventsSet EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE
+ ret z
+ ld hl, .Coords
+ call ArePlayerCoordsInArray
+ ret nc
+ ld a, [wCoordIndex]
+ cp $3
+ jr nc, .asm_467e6
+ ld a, NPC_MOVEMENT_UP
+ ld [wSimulatedJoypadStatesEnd + 1], a
+ ld a, 2
+ jr .asm_467e8
+.asm_467e6
+ ld a, 1
+.asm_467e8
+ ld [wSimulatedJoypadStatesIndex], a
+ ld a, D_UP
+ ld [wSimulatedJoypadStatesEnd], a
+ call StartSimulatingJoypadStates
+ ld hl, wFlags_D733
+ res 2, [hl]
+ ld a, $1
+ ld [wSeafoamIslandsB4FCurScript], a
+ ret
+
+.Coords
+ db $11,$14
+ db $11,$15
+ db $10,$14
+ db $10,$15
+ db $FF
+
+SeafoamIslands5Script1:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $0
+ ld [wSeafoamIslandsB4FCurScript], a
+ ret
+
+SeafoamIslands5Script2:
+ CheckBothEventsSet EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM4_BOULDER2_DOWN_HOLE
+ ld a, $0
+ jr z, .asm_46849
+ ld hl, .Coords
+ call ArePlayerCoordsInArray
+ ld a, $0
+ jr nc, .asm_46849
+ ld a, [wCoordIndex]
+ cp $1
+ jr nz, .asm_46837
+ ld de, RLEMovementData_46859
+ jr .asm_4683a
+.asm_46837
+ ld de, RLEMovementData_46852
+.asm_4683a
+ ld hl, wSimulatedJoypadStatesEnd
+ call DecodeRLEList
+ dec a
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $3
+.asm_46849
+ ld [wSeafoamIslandsB4FCurScript], a
+ ret
+
+.Coords
+ db $0E,$04
+ db $0E,$05
+ db $FF
+
+RLEMovementData_46852:
+ db D_UP,$03
+ db D_RIGHT,$02
+ db D_UP,$01
+ db $FF
+
+RLEMovementData_46859:
+ db D_UP,$03
+ db D_RIGHT,$03
+ db D_UP,$01
+ db $FF
+
+SeafoamIslands5Script3:
+ ld a, [wSimulatedJoypadStatesIndex]
+ ld b, a
+ cp $1
+ call z, SeaFoamIslands5Script_46872
+ ld a, b
+ and a
+ ret nz
+ ld a, $0
+ ld [wSeafoamIslandsB4FCurScript], a
+ ret
+
+SeaFoamIslands5Script_46872:
+ xor a
+ ld [wWalkBikeSurfState], a
+ ld [wWalkBikeSurfStateCopy], a
+ jp ForceBikeOrSurf
+
+SeafoamIslandsB4F_TextPointers:
+ dw BoulderText
+ dw BoulderText
+ dw ArticunoText
+ dw SeafoamIslands5Text4
+ dw SeafoamIslands5Text5
+
+ArticunoTrainerHeader:
+ dbEventFlagBit EVENT_BEAT_ARTICUNO
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_ARTICUNO
+ dw ArticunoBattleText ; TextBeforeBattle
+ dw ArticunoBattleText ; TextAfterBattle
+ dw ArticunoBattleText ; TextEndBattle
+ dw ArticunoBattleText ; TextEndBattle
+
+ db $ff
+
+ArticunoText:
+ TX_ASM
+ ld hl, ArticunoTrainerHeader
+ call TalkToTrainer
+ ld a, $4
+ ld [wSeafoamIslandsB4FCurScript], a
+ jp TextScriptEnd
+
+ArticunoBattleText:
+ TX_FAR _ArticunoBattleText
+ TX_ASM
+ ld a, ARTICUNO
+ call PlayCry
+ call WaitForSoundToFinish
+ jp TextScriptEnd
+
+SeafoamIslands5Text4:
+ TX_FAR _SeafoamIslands5Text4
+ db "@"
+
+SeafoamIslands5Text5:
+ TX_FAR _SeafoamIslands5Text5
+ db "@"
--- /dev/null
+++ b/scripts/SilphCo10F.asm
@@ -1,0 +1,122 @@
+SilphCo10F_Script:
+ call SilphCo10Script_5a14f
+ call EnableAutoTextBoxDrawing
+ ld hl, SilphCo10TrainerHeader0
+ ld de, SilphCo10F_ScriptPointers
+ ld a, [wSilphCo10FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSilphCo10FCurScript], a
+ ret
+
+SilphCo10Script_5a14f:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ ld hl, SilphCo10GateCoords
+ call SilphCo2Script_59d43
+ call SilphCo10Text_5a176
+ CheckEvent EVENT_SILPH_CO_10_UNLOCKED_DOOR
+ ret nz
+ ld a, $54
+ ld [wNewTileBlockID], a
+ lb bc, 4, 5
+ predef_jump ReplaceTileBlock
+
+SilphCo10GateCoords:
+ db $04,$05
+ db $FF
+
+SilphCo10Text_5a176:
+ ld a, [$ffe0]
+ and a
+ ret z
+ SetEvent EVENT_SILPH_CO_10_UNLOCKED_DOOR
+ ret
+
+SilphCo10F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+SilphCo10F_TextPointers:
+ dw SilphCo10Text1
+ dw SilphCo10Text2
+ dw SilphCo10Text3
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+
+SilphCo10TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_10F_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_10F_TRAINER_0
+ dw SilphCo10BattleText1 ; TextBeforeBattle
+ dw SilphCo10AfterBattleText1 ; TextAfterBattle
+ dw SilphCo10EndBattleText1 ; TextEndBattle
+ dw SilphCo10EndBattleText1 ; TextEndBattle
+
+SilphCo10TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_10F_TRAINER_1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_10F_TRAINER_1
+ dw SilphCo10BattleText2 ; TextBeforeBattle
+ dw SilphCo10AfterBattleText2 ; TextAfterBattle
+ dw SilphCo10EndBattleText2 ; TextEndBattle
+ dw SilphCo10EndBattleText2 ; TextEndBattle
+
+ db $ff
+
+SilphCo10Text1:
+ TX_ASM
+ ld hl, SilphCo10TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo10Text2:
+ TX_ASM
+ ld hl, SilphCo10TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo10Text3:
+ TX_ASM
+ CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
+ ld hl, SilphCo10Text_5a1d8
+ jr nz, .asm_cf85f
+ ld hl, SilphCo10Text_5a1d3
+.asm_cf85f
+ call PrintText
+ jp TextScriptEnd
+
+SilphCo10Text_5a1d3:
+ TX_FAR _SilphCo10Text_5a1d3
+ db "@"
+
+SilphCo10Text_5a1d8:
+ TX_FAR _SilphCo10Text_5a1d8
+ db "@"
+
+SilphCo10BattleText1:
+ TX_FAR _SilphCo10BattleText1
+ db "@"
+
+SilphCo10EndBattleText1:
+ TX_FAR _SilphCo10EndBattleText1
+ db "@"
+
+SilphCo10AfterBattleText1:
+ TX_FAR _SilphCo10AfterBattleText1
+ db "@"
+
+SilphCo10BattleText2:
+ TX_FAR _SilphCo10BattleText2
+ db "@"
+
+SilphCo10EndBattleText2:
+ TX_FAR _SilphCo10EndBattleText2
+ db "@"
+
+SilphCo10AfterBattleText2:
+ TX_FAR _SilphCo10AfterBattleText2
+ db "@"
--- /dev/null
+++ b/scripts/SilphCo11F.asm
@@ -1,0 +1,405 @@
+SilphCo11F_Script:
+ call SilphCo11Script_62110
+ call EnableAutoTextBoxDrawing
+ ld hl, SilphCo11TrainerHeader0
+ ld de, SilphCo11F_ScriptPointers
+ ld a, [wSilphCo11FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSilphCo11FCurScript], a
+ ret
+
+SilphCo11Script_62110:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ ld hl, SilphCo11GateCoords
+ call SilphCo11Script_62137
+ call SilphCo11Script_62163
+ CheckEvent EVENT_SILPH_CO_11_UNLOCKED_DOOR
+ ret nz
+ ld a, $20
+ ld [wNewTileBlockID], a
+ lb bc, 6, 3
+ predef_jump ReplaceTileBlock
+
+SilphCo11GateCoords:
+ db $06,$03
+ db $FF
+
+SilphCo11Script_62137:
+ push hl
+ ld hl, wCardKeyDoorY
+ ld a, [hli]
+ ld b, a
+ ld a, [hl]
+ ld c, a
+ xor a
+ ld [$ffe0], a
+ pop hl
+.asm_62143
+ ld a, [hli]
+ cp $ff
+ jr z, .asm_6215f
+ push hl
+ ld hl, $ffe0
+ inc [hl]
+ pop hl
+ cp b
+ jr z, .asm_62154
+ inc hl
+ jr .asm_62143
+.asm_62154
+ ld a, [hli]
+ cp c
+ jr nz, .asm_62143
+ ld hl, wCardKeyDoorY
+ xor a
+ ld [hli], a
+ ld [hl], a
+ ret
+.asm_6215f
+ xor a
+ ld [$ffe0], a
+ ret
+
+SilphCo11Script_62163:
+ ld a, [$ffe0]
+ and a
+ ret z
+ SetEvent EVENT_SILPH_CO_11_UNLOCKED_DOOR
+ ret
+
+SilphCo11Script_6216d:
+ ld hl, MissableObjectIDs_6219b
+.asm_62170
+ ld a, [hli]
+ cp $ff
+ jr z, .asm_62181
+ push hl
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ pop hl
+ jr .asm_62170
+.asm_62181
+ ld hl, MissableObjectIDs_62194
+.asm_62184
+ ld a, [hli]
+ cp $ff
+ ret z
+ push hl
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ pop hl
+ jr .asm_62184
+
+MissableObjectIDs_62194:
+ db HS_SAFFRON_CITY_8
+ db HS_SAFFRON_CITY_9
+ db HS_SAFFRON_CITY_A
+ db HS_SAFFRON_CITY_B
+ db HS_SAFFRON_CITY_C
+ db HS_SAFFRON_CITY_D
+ db $FF
+
+MissableObjectIDs_6219b:
+ db HS_SAFFRON_CITY_1
+ db HS_SAFFRON_CITY_2
+ db HS_SAFFRON_CITY_3
+ db HS_SAFFRON_CITY_4
+ db HS_SAFFRON_CITY_5
+ db HS_SAFFRON_CITY_6
+ db HS_SAFFRON_CITY_7
+ db HS_SAFFRON_CITY_E
+ db HS_SAFFRON_CITY_F
+ db HS_SILPH_CO_2F_2
+ db HS_SILPH_CO_2F_3
+ db HS_SILPH_CO_2F_4
+ db HS_SILPH_CO_2F_5
+ db HS_SILPH_CO_3F_1
+ db HS_SILPH_CO_3F_2
+ db HS_SILPH_CO_4F_1
+ db HS_SILPH_CO_4F_2
+ db HS_SILPH_CO_4F_3
+ db HS_SILPH_CO_5F_1
+ db HS_SILPH_CO_5F_2
+ db HS_SILPH_CO_5F_3
+ db HS_SILPH_CO_5F_4
+ db HS_SILPH_CO_6F_1
+ db HS_SILPH_CO_6F_2
+ db HS_SILPH_CO_6F_3
+ db HS_SILPH_CO_7F_1
+ db HS_SILPH_CO_7F_2
+ db HS_SILPH_CO_7F_3
+ db HS_SILPH_CO_7F_4
+ db HS_SILPH_CO_8F_1
+ db HS_SILPH_CO_8F_2
+ db HS_SILPH_CO_8F_3
+ db HS_SILPH_CO_9F_1
+ db HS_SILPH_CO_9F_2
+ db HS_SILPH_CO_9F_3
+ db HS_SILPH_CO_10F_1
+ db HS_SILPH_CO_10F_2
+ db HS_SILPH_CO_11F_1
+ db HS_SILPH_CO_11F_2
+ db HS_SILPH_CO_11F_3
+ db $FF
+
+SilphCo11Script_621c4:
+ xor a
+ ld [wJoyIgnore], a
+
+SilphCo11Script_621c8:
+ ld [wSilphCo11FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+SilphCo11F_ScriptPointers:
+ dw SilphCo11Script0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw SilphCo11Script3
+ dw SilphCo11Script4
+ dw SilphCo11Script5
+
+SilphCo11Script0:
+ CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
+ ret nz
+ ld hl, CoordsData_62211
+ call ArePlayerCoordsInArray
+ jp nc, CheckFightingMapTrainers
+ ld a, [wCoordIndex]
+ ld [wcf0d], a
+ xor a
+ ld [hJoyHeld], a
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, $3
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $3
+ ld [H_SPRITEINDEX], a
+ call SetSpriteMovementBytesToFF
+ ld de, MovementData_62216
+ call MoveSprite
+ ld a, $3
+ jp SilphCo11Script_621c8
+
+CoordsData_62211:
+ db $0D,$06
+ db $0C,$07
+ db $FF
+
+MovementData_62216:
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+SilphCo11Script_6221a:
+ ld [wPlayerMovingDirection], a
+ ld a, $3
+ ld [H_SPRITEINDEX], a
+ ld a, b
+ ld [hSpriteFacingDirection], a
+ jp SetSpriteFacingDirectionAndDelay
+
+SilphCo11Script5:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, SilphCo11Script_621c4
+ ld a, [wcf0d]
+ cp $1
+ jr z, .asm_6223c
+ ld a, PLAYER_DIR_LEFT
+ ld b, SPRITE_FACING_RIGHT
+ jr .asm_62240
+.asm_6223c
+ ld a, PLAYER_DIR_UP
+ ld b, SPRITE_FACING_DOWN
+.asm_62240
+ call SilphCo11Script_6221a
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, $6
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call GBFadeOutToBlack
+ call SilphCo11Script_6216d
+ call UpdateSprites
+ call Delay3
+ call GBFadeInFromBlack
+ SetEvent EVENT_BEAT_SILPH_CO_GIOVANNI
+ xor a
+ ld [wJoyIgnore], a
+ jp SilphCo11Script_621c8
+
+SilphCo11Script3:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld a, $3
+ ld [H_SPRITEINDEX], a
+ call SetSpriteMovementBytesToFF
+ ld a, [wcf0d]
+ cp $1
+ jr z, .asm_62284
+ ld a, PLAYER_DIR_LEFT
+ ld b, SPRITE_FACING_RIGHT
+ jr .asm_62288
+.asm_62284
+ ld a, PLAYER_DIR_UP
+ ld b, SPRITE_FACING_DOWN
+.asm_62288
+ call SilphCo11Script_6221a
+ call Delay3
+ ld a, $4
+ jp SilphCo11Script_621c8
+
+SilphCo11Script4:
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, SilphCo10Text_62330
+ ld de, SilphCo10Text_62330
+ call SaveEndBattleTextPointers
+ ld a, [H_SPRITEINDEX]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $5
+ jp SilphCo11Script_621c8
+
+SilphCo11F_TextPointers:
+ dw SilphCo11Text1
+ dw SilphCo11Text2
+ dw SilphCo11Text3
+ dw SilphCo11Text4
+ dw SilphCo11Text5
+ dw SilphCo11Text6
+
+SilphCo11TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_11F_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_11F_TRAINER_0
+ dw SilphCo11BattleText1 ; TextBeforeBattle
+ dw SilphCo11AfterBattleText1 ; TextAfterBattle
+ dw SilphCo11EndBattleText1 ; TextEndBattle
+ dw SilphCo11EndBattleText1 ; TextEndBattle
+
+SilphCo11TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_11F_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_11F_TRAINER_1
+ dw SilphCo11BattleText2 ; TextBeforeBattle
+ dw SilphCo11AfterBattleText2 ; TextAfterBattle
+ dw SilphCo11EndBattleText2 ; TextEndBattle
+ dw SilphCo11EndBattleText2 ; TextEndBattle
+
+ db $ff
+
+SilphCo11Text1:
+ TX_ASM
+ CheckEvent EVENT_GOT_MASTER_BALL
+ jp nz, .asm_62308
+ ld hl, SilphCoPresidentText
+ call PrintText
+ lb bc, MASTER_BALL, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, ReceivedSilphCoMasterBallText
+ call PrintText
+ SetEvent EVENT_GOT_MASTER_BALL
+ jr .asm_6230e
+.BagFull
+ ld hl, SilphCoMasterBallNoRoomText
+ call PrintText
+ jr .asm_6230e
+.asm_62308
+ ld hl, SilphCo10Text_6231c
+ call PrintText
+.asm_6230e
+ jp TextScriptEnd
+
+SilphCoPresidentText:
+ TX_FAR _SilphCoPresidentText
+ db "@"
+
+ReceivedSilphCoMasterBallText:
+ TX_FAR _ReceivedSilphCoMasterBallText
+ TX_SFX_KEY_ITEM
+ db "@"
+
+SilphCo10Text_6231c:
+ TX_FAR _SilphCo10Text_6231c
+ db "@"
+
+SilphCoMasterBallNoRoomText:
+ TX_FAR _SilphCoMasterBallNoRoomText
+ db "@"
+
+SilphCo11Text2:
+ TX_FAR _SilphCo11Text2
+ db "@"
+
+SilphCo11Text3:
+ TX_FAR _SilphCo11Text3
+ db "@"
+
+SilphCo10Text_62330:
+ TX_FAR _SilphCo10Text_62330
+ db "@"
+
+SilphCo11Text6:
+ TX_FAR _SilphCo10Text_62335
+ db "@"
+
+SilphCo11Text4:
+ TX_ASM
+ ld hl, SilphCo11TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo11BattleText1:
+ TX_FAR _SilphCo11BattleText1
+ db "@"
+
+SilphCo11EndBattleText1:
+ TX_FAR _SilphCo11EndBattleText1
+ db "@"
+
+SilphCo11AfterBattleText1:
+ TX_FAR _SilphCo11AfterBattleText1
+ db "@"
+
+SilphCo11Text5:
+ TX_ASM
+ ld hl, SilphCo11TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo11BattleText2:
+ TX_FAR _SilphCo11BattleText2
+ db "@"
+
+SilphCo11EndBattleText2:
+ TX_FAR _SilphCo11EndBattleText2
+ db "@"
+
+SilphCo11AfterBattleText2:
+ TX_FAR _SilphCo11AfterBattleText2
+ db "@"
+
+SilphCo10Text_6236c:
+ TX_ASM
+ ld hl, SilphCo10Text_6237b
+ call PrintText
+ ld a, PORYGON
+ call DisplayPokedex
+ jp TextScriptEnd
+
+SilphCo10Text_6237b:
+ TX_FAR _SilphCo10Text_6237b
+ db "@"
--- /dev/null
+++ b/scripts/SilphCo1F.asm
@@ -1,0 +1,16 @@
+SilphCo1F_Script:
+ call EnableAutoTextBoxDrawing
+ CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
+ ret z
+ CheckAndSetEvent EVENT_SILPH_CO_RECEPTIONIST_AT_DESK
+ ret nz
+ ld a, HS_SILPH_CO_1F_RECEPTIONIST
+ ld [wMissableObjectIndex], a
+ predef_jump ShowObject
+
+SilphCo1F_TextPointers:
+ dw SilphCo1Text1
+
+SilphCo1Text1:
+ TX_FAR _SilphCo1Text1
+ db "@"
--- /dev/null
+++ b/scripts/SilphCo2F.asm
@@ -1,0 +1,245 @@
+SilphCo2F_Script:
+ call SilphCo2Script_59d07
+ call EnableAutoTextBoxDrawing
+ ld hl, SilphCo2TrainerHeader0
+ ld de, SilphCo2F_ScriptPointers
+ ld a, [wSilphCo2FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSilphCo2FCurScript], a
+ ret
+
+SilphCo2Script_59d07:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ ld hl, SilphCo2GateCoords
+ call SilphCo2Script_59d43
+ call SilphCo2Script_59d6f
+ CheckEvent EVENT_SILPH_CO_2_UNLOCKED_DOOR1
+ jr nz, .asm_59d2e
+ push af
+ ld a, $54
+ ld [wNewTileBlockID], a
+ lb bc, 2, 2
+ predef ReplaceTileBlock
+ pop af
+.asm_59d2e
+ CheckEventAfterBranchReuseA EVENT_SILPH_CO_2_UNLOCKED_DOOR2, EVENT_SILPH_CO_2_UNLOCKED_DOOR1
+ ret nz
+ ld a, $54
+ ld [wNewTileBlockID], a
+ lb bc, 5, 2
+ predef_jump ReplaceTileBlock
+
+SilphCo2GateCoords:
+ db $02,$02
+ db $05,$02
+ db $FF
+
+SilphCo2Script_59d43:
+ push hl
+ ld hl, wCardKeyDoorY
+ ld a, [hli]
+ ld b, a
+ ld a, [hl]
+ ld c, a
+ xor a
+ ld [$ffe0], a
+ pop hl
+.asm_59d4f
+ ld a, [hli]
+ cp $ff
+ jr z, .asm_59d6b
+ push hl
+ ld hl, $ffe0
+ inc [hl]
+ pop hl
+ cp b
+ jr z, .asm_59d60
+ inc hl
+ jr .asm_59d4f
+.asm_59d60
+ ld a, [hli]
+ cp c
+ jr nz, .asm_59d4f
+ ld hl, wCardKeyDoorY
+ xor a
+ ld [hli], a
+ ld [hl], a
+ ret
+.asm_59d6b
+ xor a
+ ld [$ffe0], a
+ ret
+
+SilphCo2Script_59d6f:
+ EventFlagAddress hl, EVENT_SILPH_CO_2_UNLOCKED_DOOR1
+ ld a, [$ffe0]
+ and a
+ ret z
+ cp $1
+ jr nz, .next
+ SetEventReuseHL EVENT_SILPH_CO_2_UNLOCKED_DOOR1
+ ret
+.next
+ SetEventAfterBranchReuseHL EVENT_SILPH_CO_2_UNLOCKED_DOOR2, EVENT_SILPH_CO_2_UNLOCKED_DOOR1
+ ret
+
+SilphCo2F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+SilphCo2F_TextPointers:
+ dw SilphCo2Text1
+ dw SilphCo2Text2
+ dw SilphCo2Text3
+ dw SilphCo2Text4
+ dw SilphCo2Text5
+
+SilphCo2TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_2F_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_2F_TRAINER_0
+ dw SilphCo2BattleText1 ; TextBeforeBattle
+ dw SilphCo2AfterBattleText1 ; TextAfterBattle
+ dw SilphCo2EndBattleText1 ; TextEndBattle
+ dw SilphCo2EndBattleText1 ; TextEndBattle
+
+SilphCo2TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_2F_TRAINER_1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_2F_TRAINER_1
+ dw SilphCo2BattleText2 ; TextBeforeBattle
+ dw SilphCo2AfterBattleText2 ; TextAfterBattle
+ dw SilphCo2EndBattleText2 ; TextEndBattle
+ dw SilphCo2EndBattleText2 ; TextEndBattle
+
+SilphCo2TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_2F_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_2F_TRAINER_2
+ dw SilphCo2BattleText3 ; TextBeforeBattle
+ dw SilphCo2AfterBattleText3 ; TextAfterBattle
+ dw SilphCo2EndBattleText3 ; TextEndBattle
+ dw SilphCo2EndBattleText3 ; TextEndBattle
+
+SilphCo2TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_2F_TRAINER_3
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_2F_TRAINER_3
+ dw SilphCo2BattleText4 ; TextBeforeBattle
+ dw SilphCo2AfterBattleText4 ; TextAfterBattle
+ dw SilphCo2EndBattleText4 ; TextEndBattle
+ dw SilphCo2EndBattleText4 ; TextEndBattle
+
+ db $ff
+
+SilphCo2Text1:
+ TX_ASM
+ CheckEvent EVENT_GOT_TM36
+ jr nz, .asm_59de4
+ ld hl, SilphCo2Text_59ded
+ call PrintText
+ lb bc, TM_36, 1
+ call GiveItem
+ ld hl, TM36NoRoomText
+ jr nc, .asm_59de7
+ SetEvent EVENT_GOT_TM36
+ ld hl, ReceivedTM36Text
+ jr .asm_59de7
+.asm_59de4
+ ld hl, TM36ExplanationText
+.asm_59de7
+ call PrintText
+ jp TextScriptEnd
+
+SilphCo2Text_59ded:
+ TX_FAR _SilphCo2Text_59ded
+ db "@"
+
+ReceivedTM36Text:
+ TX_FAR _ReceivedTM36Text
+ TX_SFX_ITEM_1
+ db "@"
+
+TM36ExplanationText:
+ TX_FAR _TM36ExplanationText
+ db "@"
+
+TM36NoRoomText:
+ TX_FAR _TM36NoRoomText
+ db "@"
+
+SilphCo2Text2:
+ TX_ASM
+ ld hl, SilphCo2TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo2Text3:
+ TX_ASM
+ ld hl, SilphCo2TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo2Text4:
+ TX_ASM
+ ld hl, SilphCo2TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo2Text5:
+ TX_ASM
+ ld hl, SilphCo2TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo2BattleText1:
+ TX_FAR _SilphCo2BattleText1
+ db "@"
+
+SilphCo2EndBattleText1:
+ TX_FAR _SilphCo2EndBattleText1
+ db "@"
+
+SilphCo2AfterBattleText1:
+ TX_FAR _SilphCo2AfterBattleText1
+ db "@"
+
+SilphCo2BattleText2:
+ TX_FAR _SilphCo2BattleText2
+ db "@"
+
+SilphCo2EndBattleText2:
+ TX_FAR _SilphCo2EndBattleText2
+ db "@"
+
+SilphCo2AfterBattleText2:
+ TX_FAR _SilphCo2AfterBattleText2
+ db "@"
+
+SilphCo2BattleText3:
+ TX_FAR _SilphCo2BattleText3
+ db "@"
+
+SilphCo2EndBattleText3:
+ TX_FAR _SilphCo2EndBattleText3
+ db "@"
+
+SilphCo2AfterBattleText3:
+ TX_FAR _SilphCo2AfterBattleText3
+ db "@"
+
+SilphCo2BattleText4:
+ TX_FAR _SilphCo2BattleText4
+ db "@"
+
+SilphCo2EndBattleText4:
+ TX_FAR _SilphCo2EndBattleText4
+ db "@"
+
+SilphCo2AfterBattleText4:
+ TX_FAR _SilphCo2AfterBattleText4
+ db "@"
--- /dev/null
+++ b/scripts/SilphCo3F.asm
@@ -1,0 +1,136 @@
+SilphCo3F_Script:
+ call SilphCo3Script_59f71
+ call EnableAutoTextBoxDrawing
+ ld hl, SilphCo3TrainerHeader0
+ ld de, SilphCo3F_ScriptPointers
+ ld a, [wSilphCo3FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSilphCo3FCurScript], a
+ ret
+
+SilphCo3Script_59f71:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ ld hl, SilphCo3GateCoords
+ call SilphCo2Script_59d43
+ call SilphCo3Script_59fad
+ CheckEvent EVENT_SILPH_CO_3_UNLOCKED_DOOR1
+ jr nz, .asm_59f98
+ push af
+ ld a, $5f
+ ld [wNewTileBlockID], a
+ lb bc, 4, 4
+ predef ReplaceTileBlock
+ pop af
+.asm_59f98
+ CheckEventAfterBranchReuseA EVENT_SILPH_CO_3_UNLOCKED_DOOR2, EVENT_SILPH_CO_3_UNLOCKED_DOOR1
+ ret nz
+ ld a, $5f
+ ld [wNewTileBlockID], a
+ lb bc, 4, 8
+ predef_jump ReplaceTileBlock
+
+SilphCo3GateCoords:
+ db $04,$04
+ db $04,$08
+ db $FF
+
+SilphCo3Script_59fad:
+ EventFlagAddress hl, EVENT_SILPH_CO_3_UNLOCKED_DOOR1
+ ld a, [$ffe0]
+ and a
+ ret z
+ cp $1
+ jr nz, .next
+ SetEventReuseHL EVENT_SILPH_CO_3_UNLOCKED_DOOR1
+ ret
+.next
+ SetEventAfterBranchReuseHL EVENT_SILPH_CO_3_UNLOCKED_DOOR2, EVENT_SILPH_CO_3_UNLOCKED_DOOR1
+ ret
+
+SilphCo3F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+SilphCo3F_TextPointers:
+ dw SilphCo3Text1
+ dw SilphCo3Text2
+ dw SilphCo3Text3
+ dw PickUpItemText
+
+SilphCo3TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_3F_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_3F_TRAINER_0
+ dw SilphCo3BattleText1 ; TextBeforeBattle
+ dw SilphCo3AfterBattleText1 ; TextAfterBattle
+ dw SilphCo3EndBattleText1 ; TextEndBattle
+ dw SilphCo3EndBattleText1 ; TextEndBattle
+
+SilphCo3TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_3F_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_3F_TRAINER_1
+ dw SilphCo3BattleText2 ; TextBeforeBattle
+ dw SilphCo3AfterBattleText2 ; TextAfterBattle
+ dw SilphCo3EndBattleText2 ; TextEndBattle
+ dw SilphCo3EndBattleText2 ; TextEndBattle
+
+ db $ff
+
+SilphCo3Text1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
+ ld hl, SilphCo3Text_59ffe
+ jr nz, .asm_59fee
+ ld hl, SilphCo3Text_59ff9
+.asm_59fee
+ call PrintText
+ jp TextScriptEnd
+
+SilphCo3Text_59ff9:
+ TX_FAR _SilphCo3Text_59ff9
+ db "@"
+
+SilphCo3Text_59ffe:
+ TX_FAR _SilphCo3Text_59ffe
+ db "@"
+
+SilphCo3Text2:
+ TX_ASM
+ ld hl, SilphCo3TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo3BattleText1:
+ TX_FAR _SilphCo3BattleText1
+ db "@"
+
+SilphCo3EndBattleText1:
+ TX_FAR _SilphCo3EndBattleText1
+ db "@"
+
+SilphCo3AfterBattleText1:
+ TX_FAR _SilphCo3AfterBattleText1
+ db "@"
+
+SilphCo3Text3:
+ TX_ASM
+ ld hl, SilphCo3TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo3BattleText2:
+ TX_FAR _SilphCo3BattleText2
+ db "@"
+
+SilphCo3EndBattleText2:
+ TX_FAR _SilphCo3EndBattleText2
+ db "@"
+
+SilphCo3AfterBattleText2:
+ TX_FAR _SilphCo3AfterBattleText2
+ db "@"
--- /dev/null
+++ b/scripts/SilphCo4F.asm
@@ -1,0 +1,199 @@
+SilphCo4F_Script:
+ call SilphCo4Script_19d21
+ call EnableAutoTextBoxDrawing
+ ld hl, SilphCo4TrainerHeader0
+ ld de, SilphCo4F_ScriptPointers
+ ld a, [wSilphCo4FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSilphCo4FCurScript], a
+ ret
+
+SilphCo4Script_19d21:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ ld hl, SilphCo4GateCoords
+ call SilphCo4Script_19d5d
+ call SilphCo4Script_19d89
+ CheckEvent EVENT_SILPH_CO_4_UNLOCKED_DOOR1
+ jr nz, .asm_19d48
+ push af
+ ld a, $54
+ ld [wNewTileBlockID], a
+ lb bc, 6, 2
+ predef ReplaceTileBlock
+ pop af
+.asm_19d48
+ CheckEventAfterBranchReuseA EVENT_SILPH_CO_4_UNLOCKED_DOOR2, EVENT_SILPH_CO_4_UNLOCKED_DOOR1
+ ret nz
+ ld a, $54
+ ld [wNewTileBlockID], a
+ lb bc, 4, 6
+ predef_jump ReplaceTileBlock
+
+SilphCo4GateCoords:
+ db $06,$02
+ db $04,$06
+ db $FF
+
+SilphCo4Script_19d5d:
+ push hl
+ ld hl, wCardKeyDoorY
+ ld a, [hli]
+ ld b, a
+ ld a, [hl]
+ ld c, a
+ xor a
+ ld [$ffe0], a
+ pop hl
+.asm_19d69
+ ld a, [hli]
+ cp $ff
+ jr z, .asm_19d85
+ push hl
+ ld hl, $ffe0
+ inc [hl]
+ pop hl
+ cp b
+ jr z, .asm_19d7a
+ inc hl
+ jr .asm_19d69
+.asm_19d7a
+ ld a, [hli]
+ cp c
+ jr nz, .asm_19d69
+ ld hl, wCardKeyDoorY
+ xor a
+ ld [hli], a
+ ld [hl], a
+ ret
+.asm_19d85
+ xor a
+ ld [$ffe0], a
+ ret
+
+SilphCo4Script_19d89:
+ EventFlagAddress hl, EVENT_SILPH_CO_4_UNLOCKED_DOOR1
+ ld a, [$ffe0]
+ and a
+ ret z
+ cp $1
+ jr nz, .next
+ SetEventReuseHL EVENT_SILPH_CO_4_UNLOCKED_DOOR1
+ ret
+.next
+ SetEventAfterBranchReuseHL EVENT_SILPH_CO_4_UNLOCKED_DOOR2, EVENT_SILPH_CO_4_UNLOCKED_DOOR1
+ ret
+
+SilphCo4F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+SilphCo4F_TextPointers:
+ dw SilphCo4Text1
+ dw SilphCo4Text2
+ dw SilphCo4Text3
+ dw SilphCo4Text4
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+
+SilphCo4TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_4F_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_4F_TRAINER_0
+ dw SilphCo4BattleText2 ; TextBeforeBattle
+ dw SilphCo4AfterBattleText2 ; TextAfterBattle
+ dw SilphCo4EndBattleText2 ; TextEndBattle
+ dw SilphCo4EndBattleText2 ; TextEndBattle
+
+SilphCo4TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_4F_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_4F_TRAINER_1
+ dw SilphCo4BattleText3 ; TextBeforeBattle
+ dw SilphCo4AfterBattleText3 ; TextAfterBattle
+ dw SilphCo4EndBattleText3 ; TextEndBattle
+ dw SilphCo4EndBattleText3 ; TextEndBattle
+
+SilphCo4TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_4F_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_4F_TRAINER_2
+ dw SilphCo4BattleText4 ; TextBeforeBattle
+ dw SilphCo4AfterBattleText4 ; TextAfterBattle
+ dw SilphCo4EndBattleText4 ; TextEndBattle
+ dw SilphCo4EndBattleText4 ; TextEndBattle
+
+ db $ff
+
+SilphCo4Text1:
+ TX_ASM
+ ld hl, SilphCo4Text_19de0
+ ld de, SilphCo4Text_19de5
+ call SilphCo6Script_1a22f
+ jp TextScriptEnd
+
+SilphCo4Text_19de0:
+ TX_FAR _SilphCo4Text_19de0
+ db "@"
+
+SilphCo4Text_19de5:
+ TX_FAR _SilphCo4Text_19de5
+ db "@"
+
+SilphCo4Text2:
+ TX_ASM
+ ld hl, SilphCo4TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo4BattleText2:
+ TX_FAR _SilphCo4BattleText2
+ db "@"
+
+SilphCo4EndBattleText2:
+ TX_FAR _SilphCo4EndBattleText2
+ db "@"
+
+SilphCo4AfterBattleText2:
+ TX_FAR _SilphCo4AfterBattleText2
+ db "@"
+
+SilphCo4Text3:
+ TX_ASM
+ ld hl, SilphCo4TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo4BattleText3:
+ TX_FAR _SilphCo4BattleText3
+ db "@"
+
+SilphCo4EndBattleText3:
+ TX_FAR _SilphCo4EndBattleText3
+ db "@"
+
+SilphCo4AfterBattleText3:
+ TX_FAR _SilphCo4AfterBattleText3
+ db "@"
+
+SilphCo4Text4:
+ TX_ASM
+ ld hl, SilphCo4TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo4BattleText4:
+ TX_FAR _SilphCo4BattleText4
+ db "@"
+
+SilphCo4EndBattleText4:
+ TX_FAR _SilphCo4EndBattleText4
+ db "@"
+
+SilphCo4AfterBattleText4:
+ TX_FAR _SilphCo4AfterBattleText4
+ db "@"
--- /dev/null
+++ b/scripts/SilphCo5F.asm
@@ -1,0 +1,221 @@
+SilphCo5F_Script:
+ call SilphCo5Script_19f4d
+ call EnableAutoTextBoxDrawing
+ ld hl, SilphCo5TrainerHeader0
+ ld de, SilphCo5F_ScriptPointers
+ ld a, [wSilphCo5FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSilphCo5FCurScript], a
+ ret
+
+SilphCo5Script_19f4d:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ ld hl, SilphCo5GateCoords
+ call SilphCo4Script_19d5d
+ call SilphCo5Script_19f9e
+ CheckEvent EVENT_SILPH_CO_5_UNLOCKED_DOOR1
+ jr nz, .asm_19f74
+ push af
+ ld a, $5f
+ ld [wNewTileBlockID], a
+ lb bc, 2, 3
+ predef ReplaceTileBlock
+ pop af
+.asm_19f74
+ CheckEventAfterBranchReuseA EVENT_SILPH_CO_5_UNLOCKED_DOOR2, EVENT_SILPH_CO_5_UNLOCKED_DOOR1
+ jr nz, .asm_19f87
+ push af
+ ld a, $5f
+ ld [wNewTileBlockID], a
+ lb bc, 6, 3
+ predef ReplaceTileBlock
+ pop af
+.asm_19f87
+ CheckEventAfterBranchReuseA EVENT_SILPH_CO_5_UNLOCKED_DOOR3, EVENT_SILPH_CO_5_UNLOCKED_DOOR2
+ ret nz
+ ld a, $5f
+ ld [wNewTileBlockID], a
+ lb bc, 5, 7
+ predef_jump ReplaceTileBlock
+
+SilphCo5GateCoords:
+ db $02,$03
+ db $06,$03
+ db $05,$07
+ db $FF
+
+SilphCo5Script_19f9e:
+ EventFlagAddress hl, EVENT_SILPH_CO_5_UNLOCKED_DOOR1
+ ld a, [$ffe0]
+ and a
+ ret z
+ cp $1
+ jr nz, .next1
+ SetEventReuseHL EVENT_SILPH_CO_5_UNLOCKED_DOOR1
+ ret
+.next1
+ cp $2
+ jr nz, .next2
+ SetEventAfterBranchReuseHL EVENT_SILPH_CO_5_UNLOCKED_DOOR2, EVENT_SILPH_CO_5_UNLOCKED_DOOR1
+ ret
+.next2
+ SetEventAfterBranchReuseHL EVENT_SILPH_CO_5_UNLOCKED_DOOR3, EVENT_SILPH_CO_5_UNLOCKED_DOOR1
+ ret
+
+SilphCo5F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+SilphCo5F_TextPointers:
+ dw SilphCo5Text1
+ dw SilphCo5Text2
+ dw SilphCo5Text3
+ dw SilphCo5Text4
+ dw SilphCo5Text5
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw SilphCo5Text9
+ dw SilphCo5Text10
+ dw SilphCo5Text11
+
+SilphCo5TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_5F_TRAINER_0
+ db ($1 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_5F_TRAINER_0
+ dw SilphCo5BattleText2 ; TextBeforeBattle
+ dw SilphCo5AfterBattleText2 ; TextAfterBattle
+ dw SilphCo5EndBattleText2 ; TextEndBattle
+ dw SilphCo5EndBattleText2 ; TextEndBattle
+
+SilphCo5TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_5F_TRAINER_1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_5F_TRAINER_1
+ dw SilphCo5BattleText3 ; TextBeforeBattle
+ dw SilphCo5AfterBattleText3 ; TextAfterBattle
+ dw SilphCo5EndBattleText3 ; TextEndBattle
+ dw SilphCo5EndBattleText3 ; TextEndBattle
+
+SilphCo5TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_5F_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_5F_TRAINER_2
+ dw SilphCo5BattleText4 ; TextBeforeBattle
+ dw SilphCo5AfterBattleText4 ; TextAfterBattle
+ dw SilphCo5EndBattleText4 ; TextEndBattle
+ dw SilphCo5EndBattleText4 ; TextEndBattle
+
+SilphCo5TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_5F_TRAINER_3
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_5F_TRAINER_3
+ dw SilphCo5BattleText5 ; TextBeforeBattle
+ dw SilphCo5AfterBattleText5 ; TextAfterBattle
+ dw SilphCo5EndBattleText5 ; TextEndBattle
+ dw SilphCo5EndBattleText5 ; TextEndBattle
+
+ db $ff
+
+SilphCo5Text1:
+ TX_ASM
+ ld hl, SilphCo5Text_1a010
+ ld de, SilphCo5Text_1a015
+ call SilphCo6Script_1a22f
+ jp TextScriptEnd
+
+SilphCo5Text_1a010:
+ TX_FAR _SilphCo5Text_1a010
+ db "@"
+
+SilphCo5Text_1a015:
+ TX_FAR _SilphCo5Text_1a015
+ db "@"
+
+SilphCo5Text2:
+ TX_ASM
+ ld hl, SilphCo5TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo5BattleText2:
+ TX_FAR _SilphCo5BattleText2
+ db "@"
+
+SilphCo5EndBattleText2:
+ TX_FAR _SilphCo5EndBattleText2
+ db "@"
+
+SilphCo5AfterBattleText2:
+ TX_FAR _SilphCo5AfterBattleText2
+ db "@"
+
+SilphCo5Text3:
+ TX_ASM
+ ld hl, SilphCo5TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo5BattleText3:
+ TX_FAR _SilphCo5BattleText3
+ db "@"
+
+SilphCo5EndBattleText3:
+ TX_FAR _SilphCo5EndBattleText3
+ db "@"
+
+SilphCo5AfterBattleText3:
+ TX_FAR _SilphCo5AfterBattleText3
+ db "@"
+
+SilphCo5Text4:
+ TX_ASM
+ ld hl, SilphCo5TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo5BattleText4:
+ TX_FAR _SilphCo5BattleText4
+ db "@"
+
+SilphCo5EndBattleText4:
+ TX_FAR _SilphCo5EndBattleText4
+ db "@"
+
+SilphCo5AfterBattleText4:
+ TX_FAR _SilphCo5AfterBattleText4
+ db "@"
+
+SilphCo5Text5:
+ TX_ASM
+ ld hl, SilphCo5TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo5BattleText5:
+ TX_FAR _SilphCo5BattleText5
+ db "@"
+
+SilphCo5EndBattleText5:
+ TX_FAR _SilphCo5EndBattleText5
+ db "@"
+
+SilphCo5AfterBattleText5:
+ TX_FAR _SilphCo5AfterBattleText5
+ db "@"
+
+SilphCo5Text9:
+ TX_FAR _SilphCo5Text9
+ db "@"
+
+SilphCo5Text10:
+ TX_FAR _SilphCo5Text10
+ db "@"
+
+SilphCo5Text11:
+ TX_FAR _SilphCo5Text11
+ db "@"
--- /dev/null
+++ b/scripts/SilphCo6F.asm
@@ -1,0 +1,220 @@
+SilphCo6F_Script:
+ call SilphCo6Script_1a1bf
+ call EnableAutoTextBoxDrawing
+ ld hl, SilphCo6TrainerHeader0
+ ld de, SilphCo6F_ScriptPointers
+ ld a, [wSilphCo6FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSilphCo6FCurScript], a
+ ret
+
+SilphCo6Script_1a1bf:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ ld hl, SilphCo6GateCoords
+ call SilphCo4Script_19d5d
+ call SilphCo6Script_1a1e6
+ CheckEvent EVENT_SILPH_CO_6_UNLOCKED_DOOR
+ ret nz
+ ld a, $5f
+ ld [wNewTileBlockID], a
+ lb bc, 6, 2
+ predef_jump ReplaceTileBlock
+
+SilphCo6GateCoords:
+ db $06,$02
+ db $FF
+
+SilphCo6Script_1a1e6:
+ ld a, [$ffe0]
+ and a
+ ret z
+ SetEvent EVENT_SILPH_CO_6_UNLOCKED_DOOR
+ ret
+
+SilphCo6F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+SilphCo6F_TextPointers:
+ dw SilphCo6Text1
+ dw SilphCo6Text2
+ dw SilphCo6Text3
+ dw SilphCo6Text4
+ dw SilphCo6Text5
+ dw SilphCo6Text6
+ dw SilphCo6Text7
+ dw SilphCo6Text8
+ dw PickUpItemText
+ dw PickUpItemText
+
+SilphCo6TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_6F_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_6F_TRAINER_0
+ dw SilphCo6BattleText2 ; TextBeforeBattle
+ dw SilphCo6AfterBattleText2 ; TextAfterBattle
+ dw SilphCo6EndBattleText2 ; TextEndBattle
+ dw SilphCo6EndBattleText2 ; TextEndBattle
+
+SilphCo6TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_6F_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_6F_TRAINER_1
+ dw SilphCo6BattleText3 ; TextBeforeBattle
+ dw SilphCo6AfterBattleText3 ; TextAfterBattle
+ dw SilphCo6EndBattleText3 ; TextEndBattle
+ dw SilphCo6EndBattleText3 ; TextEndBattle
+
+SilphCo6TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_6F_TRAINER_2, 1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_6F_TRAINER_2, 1
+ dw SilphCo6BattleText4 ; TextBeforeBattle
+ dw SilphCo6AfterBattleText4 ; TextAfterBattle
+ dw SilphCo6EndBattleText4 ; TextEndBattle
+ dw SilphCo6EndBattleText4 ; TextEndBattle
+
+ db $ff
+
+SilphCo6Script_1a22f:
+ CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
+ jr nz, .asm_1a238
+ jr .asm_1a23a
+.asm_1a238
+ ld h, d
+ ld l, e
+.asm_1a23a
+ jp PrintText
+
+SilphCo6Text1:
+ TX_ASM
+ ld hl, SilphCo6Text_1a24a
+ ld de, SilphCo6Text_1a24f
+ call SilphCo6Script_1a22f
+ jp TextScriptEnd
+
+SilphCo6Text_1a24a:
+ TX_FAR _SilphCo6Text_1a24a
+ db "@"
+
+SilphCo6Text_1a24f:
+ TX_FAR _SilphCo6Text_1a24f
+ db "@"
+
+SilphCo6Text2:
+ TX_ASM
+ ld hl, SilphCo6Text_1a261
+ ld de, SilphCo6Text_1a266
+ call SilphCo6Script_1a22f
+ jp TextScriptEnd
+
+SilphCo6Text_1a261:
+ TX_FAR _SilphCo6Text_1a261
+ db "@"
+
+SilphCo6Text_1a266:
+ TX_FAR _SilphCo6Text_1a266
+ db "@"
+
+SilphCo6Text3:
+ TX_ASM
+ ld hl, SilphCo6Text_1a278
+ ld de, SilphCo6Text_1a27d
+ call SilphCo6Script_1a22f
+ jp TextScriptEnd
+
+SilphCo6Text_1a278:
+ TX_FAR _SilphCo6Text_1a278
+ db "@"
+
+SilphCo6Text_1a27d:
+ TX_FAR _SilphCo6Text_1a27d
+ db "@"
+
+SilphCo6Text4:
+ TX_ASM
+ ld hl, SilphCo6Text_1a28f
+ ld de, SilphCo6Text_1a294
+ call SilphCo6Script_1a22f
+ jp TextScriptEnd
+
+SilphCo6Text_1a28f:
+ TX_FAR _SilphCo6Text_1a28f
+ db "@"
+
+SilphCo6Text_1a294:
+ TX_FAR _SilphCo6Text_1a294
+ db "@"
+
+SilphCo6Text5:
+ TX_ASM
+ ld hl, SilphCo6Text_1a2a6
+ ld de, SilphCo6Text_1a2ab
+ call SilphCo6Script_1a22f
+ jp TextScriptEnd
+
+SilphCo6Text_1a2a6:
+ TX_FAR _SilphCo6Text_1a2a6
+ db "@"
+
+SilphCo6Text_1a2ab:
+ TX_FAR _SilphCo6Text_1a2ab
+ db "@"
+
+SilphCo6Text6:
+ TX_ASM
+ ld hl, SilphCo6TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo6BattleText2:
+ TX_FAR _SilphCo6BattleText2
+ db "@"
+
+SilphCo6EndBattleText2:
+ TX_FAR _SilphCo6EndBattleText2
+ db "@"
+
+SilphCo6AfterBattleText2:
+ TX_FAR _SilphCo6AfterBattleText2
+ db "@"
+
+SilphCo6Text7:
+ TX_ASM
+ ld hl, SilphCo6TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo6BattleText3:
+ TX_FAR _SilphCo6BattleText3
+ db "@"
+
+SilphCo6EndBattleText3:
+ TX_FAR _SilphCo6EndBattleText3
+ db "@"
+
+SilphCo6AfterBattleText3:
+ TX_FAR _SilphCo6AfterBattleText3
+ db "@"
+
+SilphCo6Text8:
+ TX_ASM
+ ld hl, SilphCo6TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo6BattleText4:
+ TX_FAR _SilphCo6BattleText4
+ db "@"
+
+SilphCo6EndBattleText4:
+ TX_FAR _SilphCo6EndBattleText4
+ db "@"
+
+SilphCo6AfterBattleText4:
+ TX_FAR _SilphCo6AfterBattleText4
+ db "@"
--- /dev/null
+++ b/scripts/SilphCo7F.asm
@@ -1,0 +1,527 @@
+SilphCo7F_Script:
+ call SilphCo7Script_51b77
+ call EnableAutoTextBoxDrawing
+ ld hl, SilphCo7TrainerHeader0
+ ld de, SilphCo7F_ScriptPointers
+ ld a, [wSilphCo7FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSilphCo7FCurScript], a
+ ret
+
+SilphCo7Script_51b77:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ ld hl, SilphCo7GateCoords
+ call SilphCo7Text_51bc8
+ call SilphCo7Text_51bf4
+ CheckEvent EVENT_SILPH_CO_7_UNLOCKED_DOOR1
+ jr nz, .asm_51b9e
+ push af
+ ld a, $54
+ ld [wNewTileBlockID], a
+ lb bc, 3, 5
+ predef ReplaceTileBlock
+ pop af
+.asm_51b9e
+ CheckEventAfterBranchReuseA EVENT_SILPH_CO_7_UNLOCKED_DOOR2, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
+ jr nz, .asm_51bb1
+ push af
+ ld a, $54
+ ld [wNewTileBlockID], a
+ lb bc, 2, 10
+ predef ReplaceTileBlock
+ pop af
+.asm_51bb1
+ CheckEventAfterBranchReuseA EVENT_SILPH_CO_7_UNLOCKED_DOOR3, EVENT_SILPH_CO_7_UNLOCKED_DOOR2
+ ret nz
+ ld a, $54
+ ld [wNewTileBlockID], a
+ lb bc, 6, 10
+ predef_jump ReplaceTileBlock
+
+SilphCo7GateCoords:
+ db $03,$05
+ db $02,$0A
+ db $06,$0A
+ db $FF
+
+SilphCo7Text_51bc8:
+ push hl
+ ld hl, wCardKeyDoorY
+ ld a, [hli]
+ ld b, a
+ ld a, [hl]
+ ld c, a
+ xor a
+ ld [$ffe0], a
+ pop hl
+.asm_51bd4
+ ld a, [hli]
+ cp $ff
+ jr z, .asm_51bf0
+ push hl
+ ld hl, $ffe0
+ inc [hl]
+ pop hl
+ cp b
+ jr z, .asm_51be5
+ inc hl
+ jr .asm_51bd4
+.asm_51be5
+ ld a, [hli]
+ cp c
+ jr nz, .asm_51bd4
+ ld hl, wCardKeyDoorY
+ xor a
+ ld [hli], a
+ ld [hl], a
+ ret
+.asm_51bf0
+ xor a
+ ld [$ffe0], a
+ ret
+
+SilphCo7Text_51bf4:
+ EventFlagAddress hl, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
+ ld a, [$ffe0]
+ and a
+ ret z
+ cp $1
+ jr nz, .next1
+ SetEventReuseHL EVENT_SILPH_CO_7_UNLOCKED_DOOR1
+ ret
+.next1
+ cp $2
+ jr nz, .next2
+ SetEventAfterBranchReuseHL EVENT_SILPH_CO_7_UNLOCKED_DOOR2, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
+ ret
+.next2
+ SetEventAfterBranchReuseHL EVENT_SILPH_CO_7_UNLOCKED_DOOR3, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
+ ret
+
+SilphCo7Text_51c0c:
+ xor a
+ ld [wJoyIgnore], a
+
+SilphCo7Text_51c10:
+ ld [wSilphCo7FCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+SilphCo7F_ScriptPointers:
+ dw SilphCo7Script0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw SilphCo7Script3
+ dw SilphCo7Script4
+ dw SilphCo7Script5
+
+SilphCo7Script0:
+ CheckEvent EVENT_BEAT_SILPH_CO_RIVAL
+ jp nz, CheckFightingMapTrainers
+ ld hl, CoordsData_51c78
+ call ArePlayerCoordsInArray
+ jp nc, CheckFightingMapTrainers
+ xor a
+ ld [hJoyHeld], a
+ ld a, $f0
+ ld [wJoyIgnore], a
+ ld a, PLAYER_DIR_DOWN
+ ld [wPlayerMovingDirection], a
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+ ld c, BANK(Music_MeetRival)
+ ld a, MUSIC_MEET_RIVAL
+ call PlayMusic
+ ld a, $9
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $9
+ ld [H_SPRITEINDEX], a
+ call SetSpriteMovementBytesToFF
+ ld de, MovementData_51c7d
+ ld a, [wCoordIndex]
+ ld [wcf0d], a
+ cp $1
+ jr z, .asm_51c6c
+ inc de
+.asm_51c6c
+ ld a, $9
+ ld [H_SPRITEINDEX], a
+ call MoveSprite
+ ld a, $3
+ jp SilphCo7Text_51c10
+
+CoordsData_51c78:
+ db $02,$03
+ db $03,$03
+ db $FF
+
+MovementData_51c7d:
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db $FF
+
+SilphCo7Script3:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $d
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ call Delay3
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, SilphCo7Text14
+ ld de, SilphCo7Text_51ecd
+ call SaveEndBattleTextPointers
+ ld a, OPP_SONY2
+ ld [wCurOpponent], a
+ ld a, [wRivalStarter]
+ cp STARTER2
+ jr nz, .asm_51cb6
+ ld a, $7
+ jr .asm_51cc0
+.asm_51cb6
+ cp STARTER3
+ jr nz, .asm_51cbe
+ ld a, $8
+ jr .asm_51cc0
+.asm_51cbe
+ ld a, $9
+.asm_51cc0
+ ld [wTrainerNo], a
+ ld a, $4
+ jp SilphCo7Text_51c10
+
+SilphCo7Script4:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, SilphCo7Text_51c0c
+ ld a, $f0
+ ld [wJoyIgnore], a
+ SetEvent EVENT_BEAT_SILPH_CO_RIVAL
+ ld a, PLAYER_DIR_DOWN
+ ld [wPlayerMovingDirection], a
+ ld a, $9
+ ld [H_SPRITEINDEX], a
+ ld a, SPRITE_FACING_UP
+ ld [hSpriteFacingDirection], a
+ call SetSpriteFacingDirectionAndDelay
+ ld a, $f
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld a, $ff
+ ld [wNewSoundID], a
+ call PlaySound
+ callba Music_RivalAlternateStart
+ ld de, MovementData_51d1d
+ ld a, [wcf0d]
+ cp $1
+ jr nz, .asm_51d0e
+ ld de, MovementData_51d1a
+.asm_51d0e
+ ld a, $9
+ ld [H_SPRITEINDEX], a
+ call MoveSprite
+ ld a, $5
+ jp SilphCo7Text_51c10
+
+MovementData_51d1a:
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db $FF
+
+MovementData_51d1d:
+ db NPC_MOVEMENT_LEFT
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+SilphCo7Script5:
+ ld a, [wd730]
+ bit 0, a
+ ret nz
+ ld a, HS_SILPH_CO_7F_RIVAL
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ call PlayDefaultMusic
+ xor a
+ ld [wJoyIgnore], a
+ jp SilphCo7Text_51c10
+
+SilphCo7F_TextPointers:
+ dw SilphCo7Text1
+ dw SilphCo7Text2
+ dw SilphCo7Text3
+ dw SilphCo7Text4
+ dw SilphCo7Text5
+ dw SilphCo7Text6
+ dw SilphCo7Text7
+ dw SilphCo7Text8
+ dw SilphCo7Text9
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw SilphCo7Text13
+ dw SilphCo7Text14
+ dw SilphCo7Text15
+
+SilphCo7TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_7F_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_7F_TRAINER_0
+ dw SilphCo7BattleText1 ; TextBeforeBattle
+ dw SilphCo7AfterBattleText1 ; TextAfterBattle
+ dw SilphCo7EndBattleText1 ; TextEndBattle
+ dw SilphCo7EndBattleText1 ; TextEndBattle
+
+SilphCo7TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_7F_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_7F_TRAINER_1
+ dw SilphCo7BattleText2 ; TextBeforeBattle
+ dw SilphCo7AfterBattleText2 ; TextAfterBattle
+ dw SilphCo7EndBattleText2 ; TextEndBattle
+ dw SilphCo7EndBattleText2 ; TextEndBattle
+
+SilphCo7TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_7F_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_7F_TRAINER_2
+ dw SilphCo7BattleText3 ; TextBeforeBattle
+ dw SilphCo7AfterBattleText3 ; TextAfterBattle
+ dw SilphCo7EndBattleText3 ; TextEndBattle
+ dw SilphCo7EndBattleText3 ; TextEndBattle
+
+SilphCo7TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_7F_TRAINER_3, 1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_7F_TRAINER_3, 1
+ dw SilphCo7BattleText4 ; TextBeforeBattle
+ dw SilphCo7AfterBattleText4 ; TextAfterBattle
+ dw SilphCo7EndBattleText4 ; TextEndBattle
+ dw SilphCo7EndBattleText4 ; TextEndBattle
+
+ db $ff
+
+SilphCo7Text1:
+; lapras guy
+ TX_ASM
+ ld a, [wd72e]
+ bit 0, a ; got lapras?
+ jr z, .givelapras
+ CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
+ jr nz, .savedsilph
+ ld hl, .LaprasGuyText
+ call PrintText
+ jr .done
+.givelapras
+ ld hl, .MeetLaprasGuyText
+ call PrintText
+ lb bc, LAPRAS, 15
+ call GivePokemon
+ jr nc, .done
+ ld a, [wSimulatedJoypadStatesEnd]
+ and a
+ call z, WaitForTextScrollButtonPress
+ call EnableAutoTextBoxDrawing
+ ld hl, .HeresYourLaprasText
+ call PrintText
+ ld hl, wd72e
+ set 0, [hl]
+ jr .done
+.savedsilph
+ ld hl, .LaprasGuySavedText
+ call PrintText
+.done
+ jp TextScriptEnd
+
+.MeetLaprasGuyText
+ TX_FAR _MeetLaprasGuyText
+ db "@"
+
+.HeresYourLaprasText
+ TX_FAR _HeresYourLaprasText
+ db "@"
+
+.LaprasGuyText
+ TX_FAR _LaprasGuyText
+ db "@"
+
+.LaprasGuySavedText
+ TX_FAR _LaprasGuySavedText
+ db "@"
+
+SilphCo7Text2:
+ TX_ASM
+ CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
+ jr nz, .savedsilph
+ ld hl, .rockettext
+ call PrintText
+ jr .done
+.savedsilph
+ ld hl, .savedtext
+ call PrintText
+.done
+ jp TextScriptEnd
+
+.rockettext
+ TX_FAR _SilphCo7Text_51e00
+ db "@"
+
+.savedtext
+ TX_FAR _CanceledMasterBallText
+ db "@"
+
+SilphCo7Text3:
+ TX_ASM
+ CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
+ jr nz, .savedsilph
+ ld hl, .rockettext
+ call PrintText
+ jr .done
+.savedsilph
+ ld hl, .savedtext
+ call PrintText
+.done
+ jp TextScriptEnd
+
+.rockettext
+ TX_FAR _SilphCo7Text_51e23
+ db "@"
+
+.savedtext
+ TX_FAR _SilphCo7Text_51e28
+ db "@"
+
+SilphCo7Text4:
+ TX_ASM
+ CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
+ jr nz, .savedsilph
+ ld hl, .rockettext
+ call PrintText
+ jr .done
+.savedsilph
+ ld hl, .savedtext
+ call PrintText
+.done
+ jp TextScriptEnd
+
+.rockettext
+ TX_FAR _SilphCo7Text_51e46
+ db "@"
+
+.savedtext
+ TX_FAR _SilphCo7Text_51e4b
+ db "@"
+
+SilphCo7Text5:
+ TX_ASM
+ ld hl, SilphCo7TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo7BattleText1:
+ TX_FAR _SilphCo7BattleText1
+ db "@"
+
+SilphCo7EndBattleText1:
+ TX_FAR _SilphCo7EndBattleText1
+ db "@"
+
+SilphCo7AfterBattleText1:
+ TX_FAR _SilphCo7AfterBattleText1
+ db "@"
+
+SilphCo7Text6:
+ TX_ASM
+ ld hl, SilphCo7TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo7BattleText2:
+ TX_FAR _SilphCo7BattleText2
+ db "@"
+
+SilphCo7EndBattleText2:
+ TX_FAR _SilphCo7EndBattleText2
+ db "@"
+
+SilphCo7AfterBattleText2:
+ TX_FAR _SilphCo7AfterBattleText2
+ db "@"
+
+SilphCo7Text7:
+ TX_ASM
+ ld hl, SilphCo7TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo7BattleText3:
+ TX_FAR _SilphCo7BattleText3
+ db "@"
+
+SilphCo7EndBattleText3:
+ TX_FAR _SilphCo7EndBattleText3
+ db "@"
+
+SilphCo7AfterBattleText3:
+ TX_FAR _SilphCo7AfterBattleText3
+ db "@"
+
+SilphCo7Text8:
+ TX_ASM
+ ld hl, SilphCo7TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo7BattleText4:
+ TX_FAR _SilphCo7BattleText4
+ db "@"
+
+SilphCo7EndBattleText4:
+ TX_FAR _SilphCo7EndBattleText4
+ db "@"
+
+SilphCo7AfterBattleText4:
+ TX_FAR _SilphCo7AfterBattleText4
+ db "@"
+
+SilphCo7Text9:
+ TX_ASM
+ ld hl, SilphCo7Text_51ebe
+ call PrintText
+ jp TextScriptEnd
+
+SilphCo7Text_51ebe:
+ TX_FAR _SilphCo7Text_51ebe
+ db "@"
+
+SilphCo7Text13:
+ TX_FAR _SilphCo7Text_51ec3
+ db "@"
+
+SilphCo7Text14:
+ TX_FAR _SilphCo7Text_51ec8
+ db "@"
+
+SilphCo7Text_51ecd:
+ TX_FAR _SilphCo7Text_51ecd
+ db "@"
+
+SilphCo7Text15:
+ TX_FAR _SilphCo7Text_51ed2
+ db "@"
--- /dev/null
+++ b/scripts/SilphCo8F.asm
@@ -1,0 +1,183 @@
+SilphCo8F_Script:
+ call SilphCo8Script_5651a
+ call EnableAutoTextBoxDrawing
+ ld hl, SilphCo8TrainerHeader0
+ ld de, SilphCo8F_ScriptPointers
+ ld a, [wSilphCo8FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSilphCo8FCurScript], a
+ ret
+
+SilphCo8Script_5651a:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ ld hl, SilphCo8GateCoords
+ call SilphCo8Script_56541
+ call SilphCo8Script_5656d
+ CheckEvent EVENT_SILPH_CO_8_UNLOCKED_DOOR
+ ret nz
+ ld a, $5f
+ ld [wNewTileBlockID], a
+ lb bc, 4, 3
+ predef_jump ReplaceTileBlock
+
+SilphCo8GateCoords:
+ db $04,$03
+ db $FF
+
+SilphCo8Script_56541:
+ push hl
+ ld hl, wCardKeyDoorY
+ ld a, [hli]
+ ld b, a
+ ld a, [hl]
+ ld c, a
+ xor a
+ ld [$ffe0], a
+ pop hl
+.asm_5654d
+ ld a, [hli]
+ cp $ff
+ jr z, .asm_56569
+ push hl
+ ld hl, $ffe0
+ inc [hl]
+ pop hl
+ cp b
+ jr z, .asm_5655e
+ inc hl
+ jr .asm_5654d
+.asm_5655e
+ ld a, [hli]
+ cp c
+ jr nz, .asm_5654d
+ ld hl, wCardKeyDoorY
+ xor a
+ ld [hli], a
+ ld [hl], a
+ ret
+.asm_56569
+ xor a
+ ld [$ffe0], a
+ ret
+
+SilphCo8Script_5656d:
+ ld a, [$ffe0]
+ and a
+ ret z
+ SetEvent EVENT_SILPH_CO_8_UNLOCKED_DOOR
+ ret
+
+SilphCo8F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+SilphCo8F_TextPointers:
+ dw SilphCo8Text1
+ dw SilphCo8Text2
+ dw SilphCo8Text3
+ dw SilphCo8Text4
+
+SilphCo8TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_8F_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_8F_TRAINER_0
+ dw SilphCo8BattleText1 ; TextBeforeBattle
+ dw SilphCo8AfterBattleText1 ; TextAfterBattle
+ dw SilphCo8EndBattleText1 ; TextEndBattle
+ dw SilphCo8EndBattleText1 ; TextEndBattle
+
+SilphCo8TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_8F_TRAINER_1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_8F_TRAINER_1
+ dw SilphCo8BattleText2 ; TextBeforeBattle
+ dw SilphCo8AfterBattleText2 ; TextAfterBattle
+ dw SilphCo8EndBattleText2 ; TextEndBattle
+ dw SilphCo8EndBattleText2 ; TextEndBattle
+
+SilphCo8TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_8F_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_8F_TRAINER_2
+ dw SilphCo8BattleText3 ; TextBeforeBattle
+ dw SilphCo8AfterBattleText3 ; TextAfterBattle
+ dw SilphCo8EndBattleText3 ; TextEndBattle
+ dw SilphCo8EndBattleText3 ; TextEndBattle
+
+ db $ff
+
+SilphCo8Text1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
+ ld hl, SilphCo8Text_565c3
+ jr nz, .asm_565b8
+ ld hl, SilphCo8Text_565be
+.asm_565b8
+ call PrintText
+ jp TextScriptEnd
+
+SilphCo8Text_565be:
+ TX_FAR _SilphCo8Text_565be
+ db "@"
+
+SilphCo8Text_565c3:
+ TX_FAR _SilphCo8Text_565c3
+ db "@"
+
+SilphCo8Text2:
+ TX_ASM
+ ld hl, SilphCo8TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo8Text3:
+ TX_ASM
+ ld hl, SilphCo8TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo8Text4:
+ TX_ASM
+ ld hl, SilphCo8TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo8BattleText1:
+ TX_FAR _SilphCo8BattleText1
+ db "@"
+
+SilphCo8EndBattleText1:
+ TX_FAR _SilphCo8EndBattleText1
+ db "@"
+
+SilphCo8AfterBattleText1:
+ TX_FAR _SilphCo8AfterBattleText1
+ db "@"
+
+SilphCo8BattleText2:
+ TX_FAR _SilphCo8BattleText2
+ db "@"
+
+SilphCo8EndBattleText2:
+ TX_FAR _SilphCo8EndBattleText2
+ db "@"
+
+SilphCo8AfterBattleText2:
+ TX_FAR _SilphCo8AfterBattleText2
+ db "@"
+
+SilphCo8BattleText3:
+ TX_FAR _SilphCo8BattleText3
+ db "@"
+
+SilphCo8EndBattleText3:
+ TX_FAR _SilphCo8EndBattleText3
+ db "@"
+
+SilphCo8AfterBattleText3:
+ TX_FAR _SilphCo8AfterBattleText3
+ db "@"
--- /dev/null
+++ b/scripts/SilphCo9F.asm
@@ -1,0 +1,244 @@
+SilphCo9F_Script:
+ call SilphCo9Script_5d7d1
+ call EnableAutoTextBoxDrawing
+ ld hl, SilphCo9TrainerHeader0
+ ld de, SilphCo9F_ScriptPointers
+ ld a, [wSilphCo9FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wSilphCo9FCurScript], a
+ ret
+
+SilphCo9Script_5d7d1:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ ld hl, SilphCo9GateCoords
+ call SilphCo9Script_5d837
+ call SilphCo9Script_5d863
+ CheckEvent EVENT_SILPH_CO_9_UNLOCKED_DOOR1
+ jr nz, .asm_5d7f8
+ push af
+ ld a, $5f
+ ld [wNewTileBlockID], a
+ lb bc, 4, 1
+ predef ReplaceTileBlock
+ pop af
+.asm_5d7f8
+ CheckEventAfterBranchReuseA EVENT_SILPH_CO_9_UNLOCKED_DOOR2, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
+ jr nz, .asm_5d80b
+ push af
+ ld a, $54
+ ld [wNewTileBlockID], a
+ lb bc, 2, 9
+ predef ReplaceTileBlock
+ pop af
+.asm_5d80b
+ CheckEventAfterBranchReuseA EVENT_SILPH_CO_9_UNLOCKED_DOOR3, EVENT_SILPH_CO_9_UNLOCKED_DOOR2
+ jr nz, .asm_5d81e
+ push af
+ ld a, $54
+ ld [wNewTileBlockID], a
+ lb bc, 5, 9
+ predef ReplaceTileBlock
+ pop af
+.asm_5d81e
+ CheckEventAfterBranchReuseA EVENT_SILPH_CO_9_UNLOCKED_DOOR4, EVENT_SILPH_CO_9_UNLOCKED_DOOR3
+ ret nz
+ ld a, $5f
+ ld [wNewTileBlockID], a
+ lb bc, 6, 5
+ predef_jump ReplaceTileBlock
+
+SilphCo9GateCoords:
+ db $04,$01
+ db $02,$09
+ db $05,$09
+ db $06,$05
+ db $FF
+
+SilphCo9Script_5d837:
+ push hl
+ ld hl, wCardKeyDoorY
+ ld a, [hli]
+ ld b, a
+ ld a, [hl]
+ ld c, a
+ xor a
+ ld [$ffe0], a
+ pop hl
+.asm_5d843
+ ld a, [hli]
+ cp $ff
+ jr z, .asm_5d85f
+ push hl
+ ld hl, $ffe0
+ inc [hl]
+ pop hl
+ cp b
+ jr z, .asm_5d854
+ inc hl
+ jr .asm_5d843
+.asm_5d854
+ ld a, [hli]
+ cp c
+ jr nz, .asm_5d843
+ ld hl, wCardKeyDoorY
+ xor a
+ ld [hli], a
+ ld [hl], a
+ ret
+.asm_5d85f
+ xor a
+ ld [$ffe0], a
+ ret
+
+SilphCo9Script_5d863:
+ EventFlagAddress hl, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
+ ld a, [$ffe0]
+ and a
+ ret z
+ cp $1
+ jr nz, .next1
+ SetEventReuseHL EVENT_SILPH_CO_9_UNLOCKED_DOOR1
+ ret
+.next1
+ cp $2
+ jr nz, .next2
+ SetEventAfterBranchReuseHL EVENT_SILPH_CO_9_UNLOCKED_DOOR2, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
+ ret
+.next2
+ cp $3
+ jr nz, .next3
+ SetEventAfterBranchReuseHL EVENT_SILPH_CO_9_UNLOCKED_DOOR3, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
+ ret
+.next3
+ cp $4
+ ret nz
+ SetEventAfterBranchReuseHL EVENT_SILPH_CO_9_UNLOCKED_DOOR4, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
+ ret
+
+SilphCo9F_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+SilphCo9F_TextPointers:
+ dw SilphCo9Text1
+ dw SilphCo9Text2
+ dw SilphCo9Text3
+ dw SilphCo9Text4
+
+SilphCo9TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_9F_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_9F_TRAINER_0
+ dw SilphCo9BattleText1 ; TextBeforeBattle
+ dw SilphCo9AfterBattleText1 ; TextAfterBattle
+ dw SilphCo9EndBattleText1 ; TextEndBattle
+ dw SilphCo9EndBattleText1 ; TextEndBattle
+
+SilphCo9TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_9F_TRAINER_1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_9F_TRAINER_1
+ dw SilphCo9BattleText2 ; TextBeforeBattle
+ dw SilphCo9AfterBattleText2 ; TextAfterBattle
+ dw SilphCo9EndBattleText2 ; TextEndBattle
+ dw SilphCo9EndBattleText2 ; TextEndBattle
+
+SilphCo9TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_SILPH_CO_9F_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_SILPH_CO_9F_TRAINER_2
+ dw SilphCo9BattleText3 ; TextBeforeBattle
+ dw SilphCo9AfterBattleText3 ; TextAfterBattle
+ dw SilphCo9EndBattleText3 ; TextEndBattle
+ dw SilphCo9EndBattleText3 ; TextEndBattle
+
+ db $ff
+
+SilphCo9Text1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
+ jr nz, .asm_5d8dc
+ ld hl, SilphCo9Text_5d8e5
+ call PrintText
+ predef HealParty
+ call GBFadeOutToWhite
+ call Delay3
+ call GBFadeInFromWhite
+ ld hl, SilphCo9Text_5d8ea
+ call PrintText
+ jr .asm_5d8e2
+.asm_5d8dc
+ ld hl, SilphCo9Text_5d8ef
+ call PrintText
+.asm_5d8e2
+ jp TextScriptEnd
+
+SilphCo9Text_5d8e5:
+ TX_FAR _SilphCo9Text_5d8e5
+ db "@"
+
+SilphCo9Text_5d8ea:
+ TX_FAR _SilphCo9Text_5d8ea
+ db "@"
+
+SilphCo9Text_5d8ef:
+ TX_FAR _SilphCo9Text_5d8ef
+ db "@"
+
+SilphCo9Text2:
+ TX_ASM
+ ld hl, SilphCo9TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo9Text3:
+ TX_ASM
+ ld hl, SilphCo9TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo9Text4:
+ TX_ASM
+ ld hl, SilphCo9TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+SilphCo9BattleText1:
+ TX_FAR _SilphCo9BattleText1
+ db "@"
+
+SilphCo9EndBattleText1:
+ TX_FAR _SilphCo9EndBattleText1
+ db "@"
+
+SilphCo9AfterBattleText1:
+ TX_FAR _SilphCo9AfterBattleText1
+ db "@"
+
+SilphCo9BattleText2:
+ TX_FAR _SilphCo9BattleText2
+ db "@"
+
+SilphCo9EndBattleText2:
+ TX_FAR _SilphCo9EndBattleText2
+ db "@"
+
+SilphCo9AfterBattleText2:
+ TX_FAR _SilphCo9AfterBattleText2
+ db "@"
+
+SilphCo9BattleText3:
+ TX_FAR _SilphCo9BattleText3
+ db "@"
+
+SilphCo9EndBattleText3:
+ TX_FAR _SilphCo9EndBattleText3
+ db "@"
+
+SilphCo9AfterBattleText3:
+ TX_FAR _SilphCo9AfterBattleText3
+ db "@"
--- /dev/null
+++ b/scripts/SilphCoElevator.asm
@@ -1,0 +1,88 @@
+SilphCoElevator_Script:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ push hl
+ call nz, SilphCoElevatorScript_457dc
+ pop hl
+ bit 7, [hl]
+ res 7, [hl]
+ call nz, SilphCoElevatorScript_45827
+ xor a
+ ld [wAutoTextBoxDrawingControl], a
+ inc a
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ret
+
+SilphCoElevatorScript_457dc:
+ ld hl, wWarpEntries
+ ld a, [wWarpedFromWhichWarp]
+ ld b, a
+ ld a, [wWarpedFromWhichMap]
+ ld c, a
+ call SilphCoElevatorScript_457ea
+
+SilphCoElevatorScript_457ea:
+ inc hl
+ inc hl
+ ld a, b
+ ld [hli], a
+ ld a, c
+ ld [hli], a
+ ret
+
+SilphCoElevatorScript_457f1:
+ ld hl, SilphCoElevatorFloors
+ call LoadItemList
+ ld hl, SilphCoElevatorWarpMaps
+ ld de, wElevatorWarpMaps
+ ld bc, SilphCoElevatorWarpMapsEnd - SilphCoElevatorWarpMaps
+ call CopyData
+ ret
+
+SilphCoElevatorFloors:
+ db $0B ; num elements in list
+ db FLOOR_1F
+ db FLOOR_2F
+ db FLOOR_3F
+ db FLOOR_4F
+ db FLOOR_5F
+ db FLOOR_6F
+ db FLOOR_7F
+ db FLOOR_8F
+ db FLOOR_9F
+ db FLOOR_10F
+ db FLOOR_11F
+ db $FF ; terminator
+
+SilphCoElevatorWarpMaps:
+; first byte is warp number
+; second byte is map number
+; These specify where the player goes after getting out of the elevator.
+ db $03, SILPH_CO_1F
+ db $02, SILPH_CO_2F
+ db $02, SILPH_CO_3F
+ db $02, SILPH_CO_4F
+ db $02, SILPH_CO_5F
+ db $02, SILPH_CO_6F
+ db $02, SILPH_CO_7F
+ db $02, SILPH_CO_8F
+ db $02, SILPH_CO_9F
+ db $02, SILPH_CO_10F
+ db $01, SILPH_CO_11F
+SilphCoElevatorWarpMapsEnd:
+
+SilphCoElevatorScript_45827:
+ call Delay3
+ callba ShakeElevator
+ ret
+
+SilphCoElevator_TextPointers:
+ dw SilphCoElevatorText1
+
+SilphCoElevatorText1:
+ TX_ASM
+ call SilphCoElevatorScript_457f1
+ ld hl, SilphCoElevatorWarpMaps
+ predef DisplayElevatorFloorMenu
+ jp TextScriptEnd
--- /dev/null
+++ b/scripts/TradeCenter.asm
@@ -1,0 +1,38 @@
+TradeCenter_Script:
+ call EnableAutoTextBoxDrawing
+ ld a, [hSerialConnectionStatus]
+ cp USING_INTERNAL_CLOCK
+ ld a, SPRITE_FACING_LEFT
+ jr z, .next
+ ld a, SPRITE_FACING_RIGHT
+.next
+ ld [hSpriteFacingDirection], a
+ ld a, $1
+ ld [H_SPRITEINDEX], a
+ call SetSpriteFacingDirection
+ ld hl, wd72d
+ bit 0, [hl]
+ set 0, [hl]
+ ret nz
+ ld hl, wSpriteStateData2 + $14
+ ld a, $8
+ ld [hli], a
+ ld a, $a
+ ld [hl], a
+ ld a, SPRITE_FACING_LEFT
+ ld [wSpriteStateData1 + $19], a
+ ld a, [hSerialConnectionStatus]
+ cp USING_INTERNAL_CLOCK
+ ret z
+ ld a, $7
+ ld [wSpriteStateData2 + $15], a
+ ld a, SPRITE_FACING_RIGHT
+ ld [wSpriteStateData1 + $19], a
+ ret
+
+TradeCenter_TextPointers:
+ dw TradeCenterText1
+
+TradeCenterText1:
+ TX_FAR _TradeCenterText1
+ db "@"
--- /dev/null
+++ b/scripts/UndergroundPathNorthSouth.asm
@@ -1,0 +1,5 @@
+UndergroundPathNorthSouth_Script:
+ jp EnableAutoTextBoxDrawing
+
+UndergroundPathNorthSouth_TextPointers:
+ db "@"
--- /dev/null
+++ b/scripts/UndergroundPathRoute5.asm
@@ -1,0 +1,18 @@
+UndergroundPathRoute5_Script:
+ ld a, ROUTE_5
+ ld [wLastMap], a
+ ret
+
+UndergroundPathEntranceRoute5_5d6af:
+ db "@"
+
+UndergroundPathRoute5_TextPointers:
+ dw UndergroundPathEntranceRoute5Text1
+
+UndergroundPathEntranceRoute5Text1:
+ TX_ASM
+ ld a, $9
+ ld [wWhichTrade], a
+ predef DoInGameTradeDialogue
+ ld hl, UndergroundPathEntranceRoute5_5d6af
+ ret
--- /dev/null
+++ b/scripts/UndergroundPathRoute6.asm
@@ -1,0 +1,11 @@
+UndergroundPathRoute6_Script:
+ ld a, ROUTE_6
+ ld [wLastMap], a
+ jp EnableAutoTextBoxDrawing
+
+UndergroundPathRoute6_TextPointers:
+ dw UndergroundPathEntranceRoute6Text1
+
+UndergroundPathEntranceRoute6Text1:
+ TX_FAR _UndergrdTunnelEntRoute6Text1
+ db "@"
--- /dev/null
+++ b/scripts/UndergroundPathRoute7.asm
@@ -1,0 +1,11 @@
+UndergroundPathRoute7_Script:
+ ld a, ROUTE_7
+ ld [wLastMap], a
+ jp EnableAutoTextBoxDrawing
+
+UndergroundPathRoute7_TextPointers:
+ dw UndergroundPathEntranceRoute7Text1
+
+UndergroundPathEntranceRoute7Text1:
+ TX_FAR _UndergroundPathEntRoute7Text1
+ db "@"
--- /dev/null
+++ b/scripts/UndergroundPathRoute7Copy.asm
@@ -1,0 +1,24 @@
+UndergroundPathRoute7Copy_Script:
+ ld a, ROUTE_7
+ ld [wLastMap], a
+ ret
+
+UndergroundPathRoute7Copy_TextPointers:
+ dw UGPathRoute7EntranceUnusedText_5d773
+ dw UGPathRoute7EntranceUnusedText_5d77d
+
+UGPathRoute7EntranceUnusedText_5d773:
+ TX_FAR _UGPathRoute7EntranceUnusedText_5d773
+ db "@"
+
+UGPathRoute7EntranceUnusedText_5d778:
+ TX_FAR _UGPathRoute7EntranceUnusedText_5d778
+ db "@"
+
+UGPathRoute7EntranceUnusedText_5d77d:
+ TX_FAR _UGPathRoute7EntranceUnusedText_5d77d
+ db "@"
+
+UGPathRoute7EntranceUnusedText_5d782:
+ TX_FAR _UGPathRoute7EntranceUnusedText_5d782
+ db "@"
--- /dev/null
+++ b/scripts/UndergroundPathRoute8.asm
@@ -1,0 +1,11 @@
+UndergroundPathRoute8_Script:
+ ld a, ROUTE_8
+ ld [wLastMap], a
+ jp EnableAutoTextBoxDrawing
+
+UndergroundPathRoute8_TextPointers:
+ dw UndergroundPathEntranceRoute8Text1
+
+UndergroundPathEntranceRoute8Text1:
+ TX_FAR _UndergroundPathEntRoute8Text1
+ db "@"
--- /dev/null
+++ b/scripts/UndergroundPathWestEast.asm
@@ -1,0 +1,5 @@
+UndergroundPathWestEast_Script:
+ jp EnableAutoTextBoxDrawing
+
+UndergroundPathWestEast_TextPointers:
+ db "@"
--- /dev/null
+++ b/scripts/VermilionCity.asm
@@ -1,0 +1,257 @@
+VermilionCity_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, wCurrentMapScriptFlags
+ bit 6, [hl]
+ res 6, [hl]
+ push hl
+ call nz, VermilionCityScript_197cb
+ pop hl
+ bit 5, [hl]
+ res 5, [hl]
+ call nz, VermilionCityScript_197c0
+ ld hl, VermilionCity_ScriptPointers
+ ld a, [wVermilionCityCurScript]
+ jp CallFunctionInTable
+
+VermilionCityScript_197c0:
+ call Random
+ ld a, [$ffd4]
+ and $e
+ ld [wFirstLockTrashCanIndex], a
+ ret
+
+VermilionCityScript_197cb:
+ CheckEventHL EVENT_SS_ANNE_LEFT
+ ret z
+ CheckEventReuseHL EVENT_WALKED_PAST_GUARD_AFTER_SS_ANNE_LEFT
+ SetEventReuseHL EVENT_WALKED_PAST_GUARD_AFTER_SS_ANNE_LEFT
+ ret nz
+ ld a, $2
+ ld [wVermilionCityCurScript], a
+ ret
+
+VermilionCity_ScriptPointers:
+ dw VermilionCityScript0
+ dw VermilionCityScript1
+ dw VermilionCityScript2
+ dw VermilionCityScript3
+ dw VermilionCityScript4
+
+VermilionCityScript0:
+ ld a, [wSpriteStateData1 + 9]
+ and a ; cp SPRITE_FACING_DOWN
+ ret nz
+ ld hl, CoordsData_19823
+ call ArePlayerCoordsInArray
+ ret nc
+ xor a
+ ld [hJoyHeld], a
+ ld [wcf0d], a
+ ld a, $3
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ CheckEvent EVENT_SS_ANNE_LEFT
+ jr nz, .asm_19810
+ ld b, S_S_TICKET
+ predef GetQuantityOfItemInBag
+ ld a, b
+ and a
+ ret nz
+.asm_19810
+ ld a, D_UP
+ ld [wSimulatedJoypadStatesEnd], a
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $1
+ ld [wVermilionCityCurScript], a
+ ret
+
+CoordsData_19823:
+ db $1e,$12
+ db $ff
+
+VermilionCityScript4:
+ ld hl, CoordsData_19823
+ call ArePlayerCoordsInArray
+ ret c
+ ld a, $0
+ ld [wVermilionCityCurScript], a
+ ret
+
+VermilionCityScript2:
+ ld a, $ff
+ ld [wJoyIgnore], a
+ ld a, D_UP
+ ld [wSimulatedJoypadStatesEnd], a
+ ld [wSimulatedJoypadStatesEnd + 1], a
+ ld a, 2
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $3
+ ld [wVermilionCityCurScript], a
+ ret
+
+VermilionCityScript3:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ xor a
+ ld [wJoyIgnore], a
+ ld [hJoyHeld], a
+ ld a, $0
+ ld [wVermilionCityCurScript], a
+ ret
+
+VermilionCityScript1:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ ld c, 10
+ call DelayFrames
+ ld a, $0
+ ld [wVermilionCityCurScript], a
+ ret
+
+VermilionCity_TextPointers:
+ dw VermilionCityText1
+ dw VermilionCityText2
+ dw VermilionCityText3
+ dw VermilionCityText4
+ dw VermilionCityText5
+ dw VermilionCityText6
+ dw VermilionCityText7
+ dw VermilionCityText8
+ dw MartSignText
+ dw PokeCenterSignText
+ dw VermilionCityText11
+ dw VermilionCityText12
+ dw VermilionCityText13
+
+VermilionCityText1:
+ TX_FAR _VermilionCityText1
+ db "@"
+
+VermilionCityText2:
+ TX_ASM
+ CheckEvent EVENT_SS_ANNE_LEFT
+ jr nz, .asm_1989e
+ ld hl, VermilionCityText_198a7
+ call PrintText
+ jr .asm_198a4
+.asm_1989e
+ ld hl, VermilionCityText_198ac
+ call PrintText
+.asm_198a4
+ jp TextScriptEnd
+
+VermilionCityText_198a7:
+ TX_FAR _VermilionCityText_198a7
+ db "@"
+
+VermilionCityText_198ac:
+ TX_FAR _VermilionCityText_198ac
+ db "@"
+
+VermilionCityText3:
+ TX_ASM
+ CheckEvent EVENT_SS_ANNE_LEFT
+ jr nz, .asm_198f6
+ ld a, [wSpriteStateData1 + 9]
+ cp SPRITE_FACING_RIGHT
+ jr z, .asm_198c8
+ ld hl, VermilionCityCoords1
+ call ArePlayerCoordsInArray
+ jr nc, .asm_198d0
+.asm_198c8
+ ld hl, SSAnneWelcomeText4
+ call PrintText
+ jr .asm_198fc
+.asm_198d0
+ ld hl, SSAnneWelcomeText9
+ call PrintText
+ ld b, S_S_TICKET
+ predef GetQuantityOfItemInBag
+ ld a, b
+ and a
+ jr nz, .asm_198e9
+ ld hl, SSAnneNoTicketText
+ call PrintText
+ jr .asm_198fc
+.asm_198e9
+ ld hl, SSAnneFlashedTicketText
+ call PrintText
+ ld a, $4
+ ld [wVermilionCityCurScript], a
+ jr .asm_198fc
+.asm_198f6
+ ld hl, SSAnneNotHereText
+ call PrintText
+.asm_198fc
+ jp TextScriptEnd
+
+VermilionCityCoords1:
+ db $1d,$13
+ db $1f,$13
+ db $ff
+
+SSAnneWelcomeText4:
+ TX_FAR _SSAnneWelcomeText4
+ db "@"
+
+SSAnneWelcomeText9:
+ TX_FAR _SSAnneWelcomeText9
+ db "@"
+
+SSAnneFlashedTicketText:
+ TX_FAR _SSAnneFlashedTicketText
+ db "@"
+
+SSAnneNoTicketText:
+ TX_FAR _SSAnneNoTicketText
+ db "@"
+
+SSAnneNotHereText:
+ TX_FAR _SSAnneNotHereText
+ db "@"
+
+VermilionCityText4:
+ TX_FAR _VermilionCityText4
+ db "@"
+
+VermilionCityText5:
+ TX_FAR _VermilionCityText5
+ TX_ASM
+ ld a, MACHOP
+ call PlayCry
+ call WaitForSoundToFinish
+ ld hl, VermilionCityText14
+ ret
+
+VermilionCityText14:
+ TX_FAR _VermilionCityText14
+ db "@"
+
+VermilionCityText6:
+ TX_FAR _VermilionCityText6
+ db "@"
+
+VermilionCityText7:
+ TX_FAR _VermilionCityText7
+ db "@"
+
+VermilionCityText8:
+ TX_FAR _VermilionCityText8
+ db "@"
+
+VermilionCityText11:
+ TX_FAR _VermilionCityText11
+ db "@"
+
+VermilionCityText12:
+ TX_FAR _VermilionCityText12
+ db "@"
+
+VermilionCityText13:
+ TX_FAR _VermilionCityText13
+ db "@"
--- /dev/null
+++ b/scripts/VermilionDock.asm
@@ -1,0 +1,215 @@
+VermilionDock_Script:
+ call EnableAutoTextBoxDrawing
+ CheckEventHL EVENT_STARTED_WALKING_OUT_OF_DOCK
+ jr nz, .asm_1db8d
+ CheckEventReuseHL EVENT_GOT_HM01
+ ret z
+ ld a, [wDestinationWarpID]
+ cp $1
+ ret nz
+ CheckEventReuseHL EVENT_SS_ANNE_LEFT
+ jp z, VermilionDock_1db9b
+ SetEventReuseHL EVENT_STARTED_WALKING_OUT_OF_DOCK
+ call Delay3
+ ld hl, wd730
+ set 7, [hl]
+ ld hl, wSimulatedJoypadStatesEnd
+ ld a, D_UP
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+ ld a, $3
+ ld [wSimulatedJoypadStatesIndex], a
+ xor a
+ ld [wSpriteStateData2 + $06], a
+ ld [wOverrideSimulatedJoypadStatesMask], a
+ dec a
+ ld [wJoyIgnore], a
+ ret
+.asm_1db8d
+ CheckEventAfterBranchReuseHL EVENT_WALKED_OUT_OF_DOCK, EVENT_STARTED_WALKING_OUT_OF_DOCK
+ ret nz
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ ld [wJoyIgnore], a
+ SetEventReuseHL EVENT_WALKED_OUT_OF_DOCK
+ ret
+
+VermilionDock_1db9b:
+ SetEventForceReuseHL EVENT_SS_ANNE_LEFT
+ ld a, $ff
+ ld [wJoyIgnore], a
+ ld [wNewSoundID], a
+ call PlaySound
+ ld c, BANK(Music_Surfing)
+ ld a, MUSIC_SURFING
+ call PlayMusic
+ callba LoadSmokeTileFourTimes
+ xor a
+ ld [wSpriteStateData1 + 2], a
+ ld c, 120
+ call DelayFrames
+ ld b, $9c
+ call CopyScreenTileBufferToVRAM
+ coord hl, 0, 10
+ ld bc, SCREEN_WIDTH * 6
+ ld a, $14 ; water tile
+ call FillMemory
+ ld a, 1
+ ld [H_AUTOBGTRANSFERENABLED], a
+ call Delay3
+ xor a
+ ld [H_AUTOBGTRANSFERENABLED], a
+ ld [wSSAnneSmokeDriftAmount], a
+ ld [rOBP1], a
+ ld a, 88
+ ld [wSSAnneSmokeX], a
+ ld hl, wMapViewVRAMPointer
+ ld c, [hl]
+ inc hl
+ ld b, [hl]
+ push bc
+ push hl
+ ld a, SFX_SS_ANNE_HORN
+ call PlaySoundWaitForCurrent
+ ld a, $ff
+ ld [wUpdateSpritesEnabled], a
+ ld d, $0
+ ld e, $8
+.asm_1dbfa
+ ld hl, $0002
+ add hl, bc
+ ld a, l
+ ld [wMapViewVRAMPointer], a
+ ld a, h
+ ld [wMapViewVRAMPointer + 1], a
+ push hl
+ push de
+ call ScheduleEastColumnRedraw
+ call VermilionDock_EmitSmokePuff
+ pop de
+ ld b, $10
+.asm_1dc11
+ call VermilionDock_AnimSmokePuffDriftRight
+ ld c, $8
+.asm_1dc16
+ call VermilionDock_1dc7c
+ dec c
+ jr nz, .asm_1dc16
+ inc d
+ dec b
+ jr nz, .asm_1dc11
+ pop bc
+ dec e
+ jr nz, .asm_1dbfa
+ xor a
+ ld [rWY], a
+ ld [hWY], a
+ call VermilionDock_EraseSSAnne
+ ld a, $90
+ ld [hWY], a
+ ld a, $1
+ ld [wUpdateSpritesEnabled], a
+ pop hl
+ pop bc
+ ld [hl], b
+ dec hl
+ ld [hl], c
+ call LoadPlayerSpriteGraphics
+ ld hl, wNumberOfWarps
+ dec [hl]
+ ret
+
+VermilionDock_AnimSmokePuffDriftRight:
+ push bc
+ push de
+ ld hl, wOAMBuffer + $11
+ ld a, [wSSAnneSmokeDriftAmount]
+ swap a
+ ld c, a
+ ld de, 4
+.loop
+ inc [hl]
+ inc [hl]
+ add hl, de
+ dec c
+ jr nz, .loop
+ pop de
+ pop bc
+ ret
+
+VermilionDock_EmitSmokePuff:
+; new smoke puff above the S.S. Anne's front smokestack
+ ld a, [wSSAnneSmokeX]
+ sub 16
+ ld [wSSAnneSmokeX], a
+ ld c, a
+ ld b, 100 ; Y
+ ld a, [wSSAnneSmokeDriftAmount]
+ inc a
+ ld [wSSAnneSmokeDriftAmount], a
+ ld a, $1
+ ld de, VermilionDockOAMBlock
+ call WriteOAMBlock
+ ret
+
+VermilionDockOAMBlock:
+ db $fc, $10
+ db $fd, $10
+ db $fe, $10
+ db $ff, $10
+
+VermilionDock_1dc7c:
+ ld h, d
+ ld l, $50
+ call .asm_1dc86
+ ld h, $0
+ ld l, $80
+.asm_1dc86
+ ld a, [rLY]
+ cp l
+ jr nz, .asm_1dc86
+ ld a, h
+ ld [rSCX], a
+.asm_1dc8e
+ ld a, [rLY]
+ cp h
+ jr z, .asm_1dc8e
+ ret
+
+VermilionDock_EraseSSAnne:
+; Fill the area the S.S. Anne occupies in BG map 0 with water tiles.
+ ld hl, wVermilionDockTileMapBuffer
+ ld bc, (5 * BG_MAP_WIDTH) + SCREEN_WIDTH
+ ld a, $14 ; water tile
+ call FillMemory
+ ld hl, vBGMap0 + 10 * BG_MAP_WIDTH
+ ld de, wVermilionDockTileMapBuffer
+ ld bc, (6 * BG_MAP_WIDTH) / 16
+ call CopyVideoData
+
+; Replace the blocks of the lower half of the ship with water blocks. This
+; leaves the upper half alone, but that doesn't matter because replacing any of
+; the blocks is unnecessary because the blocks the ship occupies are south of
+; the player and won't be redrawn when the player automatically walks north and
+; exits the map. This code could be removed without affecting anything.
+ overworldMapCoord hl, 5, 2, VERMILION_DOCK_WIDTH
+ ld a, $d ; water block
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+
+ ld a, SFX_SS_ANNE_HORN
+ call PlaySound
+ ld c, 120
+ call DelayFrames
+ ret
+
+VermilionDock_TextPointers:
+ dw VermilionDockText1
+
+VermilionDockText1:
+ TX_FAR _VermilionDockText1
+ db "@"
--- /dev/null
+++ b/scripts/VermilionGym.asm
@@ -1,0 +1,267 @@
+VermilionGym_Script:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ push hl
+ call nz, VermilionGymScript_5ca4c
+ pop hl
+ bit 6, [hl]
+ res 6, [hl]
+ call nz, VermilionGymScript_5ca6d
+ call EnableAutoTextBoxDrawing
+ ld hl, VermilionGymTrainerHeader0
+ ld de, VermilionGym_ScriptPointers
+ ld a, [wVermilionGymCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wVermilionGymCurScript], a
+ ret
+
+VermilionGymScript_5ca4c:
+ ld hl, Gym3CityName
+ ld de, Gym3LeaderName
+ jp LoadGymLeaderAndCityName
+
+Gym3CityName:
+ db "VERMILION CITY@"
+
+Gym3LeaderName:
+ db "LT.SURGE@"
+
+VermilionGymScript_5ca6d:
+ CheckEvent EVENT_2ND_LOCK_OPENED
+ jr nz, .asm_5ca78
+ ld a, $24
+ jr .asm_5ca7f
+.asm_5ca78
+ ld a, SFX_GO_INSIDE
+ call PlaySound
+ ld a, $5
+.asm_5ca7f
+ ld [wNewTileBlockID], a
+ lb bc, 2, 2
+ predef_jump ReplaceTileBlock
+
+VermilionGymScript_5ca8a:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wVermilionGymCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+VermilionGym_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw VermilionGymScript3
+
+VermilionGymScript3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, VermilionGymScript_5ca8a
+ ld a, $f0
+ ld [wJoyIgnore], a
+
+VermilionGymScript_5caaa:
+ ld a, $6
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_BEAT_LT_SURGE
+ lb bc, TM_24, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld a, $7
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_GOT_TM24
+ jr .asm_5cad3
+.BagFull
+ ld a, $8
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+.asm_5cad3
+ ld hl, wObtainedBadges
+ set 2, [hl]
+ ld hl, wBeatGymFlags
+ set 2, [hl]
+
+ ; deactivate gym trainers
+ SetEventRange EVENT_BEAT_VERMILION_GYM_TRAINER_0, EVENT_BEAT_VERMILION_GYM_TRAINER_2
+
+ jp VermilionGymScript_5ca8a
+
+VermilionGym_TextPointers:
+ dw VermilionGymText1
+ dw VermilionGymText2
+ dw VermilionGymText3
+ dw VermilionGymText4
+ dw VermilionGymText5
+ dw VermilionGymText6
+ dw VermilionGymText7
+ dw VermilionGymText8
+
+VermilionGymTrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_VERMILION_GYM_TRAINER_0
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VERMILION_GYM_TRAINER_0
+ dw VermilionGymBattleText1 ; TextBeforeBattle
+ dw VermilionGymAfterBattleText1 ; TextAfterBattle
+ dw VermilionGymEndBattleText1 ; TextEndBattle
+ dw VermilionGymEndBattleText1 ; TextEndBattle
+
+VermilionGymTrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_VERMILION_GYM_TRAINER_1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VERMILION_GYM_TRAINER_1
+ dw VermilionGymBattleText2 ; TextBeforeBattle
+ dw VermilionGymAfterBattleText2 ; TextAfterBattle
+ dw VermilionGymEndBattleText2 ; TextEndBattle
+ dw VermilionGymEndBattleText2 ; TextEndBattle
+
+VermilionGymTrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_VERMILION_GYM_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VERMILION_GYM_TRAINER_2
+ dw VermilionGymBattleText3 ; TextBeforeBattle
+ dw VermilionGymAfterBattleText3 ; TextAfterBattle
+ dw VermilionGymEndBattleText3 ; TextEndBattle
+ dw VermilionGymEndBattleText3 ; TextEndBattle
+
+ db $ff
+
+VermilionGymText1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_LT_SURGE
+ jr z, .asm_5cb39
+ CheckEventReuseA EVENT_GOT_TM24
+ jr nz, .asm_5cb31
+ call z, VermilionGymScript_5caaa
+ call DisableWaitingAfterTextDisplay
+ jr .asm_5cb6a
+.asm_5cb31
+ ld hl, VermilionGymText_5cb72
+ call PrintText
+ jr .asm_5cb6a
+.asm_5cb39
+ ld hl, VermilionGymText_5cb6d
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, ReceivedThunderbadgeText
+ ld de, ReceivedThunderbadgeText
+ call SaveEndBattleTextPointers
+ ld a, [H_SPRITEINDEX]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ ld a, $3
+ ld [wGymLeaderNo], a
+ xor a
+ ld [hJoyHeld], a
+ ld a, $3
+ ld [wVermilionGymCurScript], a
+ ld [wCurMapScript], a
+.asm_5cb6a
+ jp TextScriptEnd
+
+VermilionGymText_5cb6d:
+ TX_FAR _VermilionGymText_5cb6d
+ db "@"
+
+VermilionGymText_5cb72:
+ TX_FAR _VermilionGymText_5cb72
+ db "@"
+
+VermilionGymText6:
+ TX_FAR _VermilionGymText_5cb77
+ db "@"
+
+VermilionGymText7:
+ TX_FAR _ReceivedTM24Text
+ TX_SFX_KEY_ITEM
+ TX_FAR _TM24ExplanationText
+ db "@"
+
+VermilionGymText8:
+ TX_FAR _TM24NoRoomText
+ db "@"
+
+ReceivedThunderbadgeText:
+ TX_FAR _ReceivedThunderbadgeText
+ db "@"
+
+VermilionGymText2:
+ TX_ASM
+ ld hl, VermilionGymTrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+VermilionGymBattleText1:
+ TX_FAR _VermilionGymBattleText1
+ db "@"
+
+VermilionGymEndBattleText1:
+ TX_FAR _VermilionGymEndBattleText1
+ db "@"
+
+VermilionGymAfterBattleText1:
+ TX_FAR _VermilionGymAfterBattleText1
+ db "@"
+
+VermilionGymText3:
+ TX_ASM
+ ld hl, VermilionGymTrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+VermilionGymBattleText2:
+ TX_FAR _VermilionGymBattleText2
+ db "@"
+
+VermilionGymEndBattleText2:
+ TX_FAR _VermilionGymEndBattleText2
+ db "@"
+
+VermilionGymAfterBattleText2:
+ TX_FAR _VermilionGymAfterBattleText2
+ db "@"
+
+VermilionGymText4:
+ TX_ASM
+ ld hl, VermilionGymTrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+VermilionGymBattleText3:
+ TX_FAR _VermilionGymBattleText3
+ db "@"
+
+VermilionGymEndBattleText3:
+ TX_FAR _VermilionGymEndBattleText3
+ db "@"
+
+VermilionGymAfterBattleText3:
+ TX_FAR _VermilionGymAfterBattleText3
+ db "@"
+
+VermilionGymText5:
+ TX_ASM
+ ld a, [wBeatGymFlags]
+ bit 2, a
+ jr nz, .asm_5cbeb
+ ld hl, VermilionGymText_5cbf4
+ call PrintText
+ jr .asm_5cbf1
+.asm_5cbeb
+ ld hl, VermilionGymText_5cbf9
+ call PrintText
+.asm_5cbf1
+ jp TextScriptEnd
+
+VermilionGymText_5cbf4:
+ TX_FAR _VermilionGymText_5cbf4
+ db "@"
+
+VermilionGymText_5cbf9:
+ TX_FAR _VermilionGymText_5cbf9
+ db "@"
--- /dev/null
+++ b/scripts/VermilionMart.asm
@@ -1,0 +1,15 @@
+VermilionMart_Script:
+ jp EnableAutoTextBoxDrawing
+
+VermilionMart_TextPointers:
+ dw VermilionCashierText
+ dw VermilionMartText2
+ dw VermilionMartText3
+
+VermilionMartText2:
+ TX_FAR _VermilionMartText2
+ db "@"
+
+VermilionMartText3:
+ TX_FAR _VermilionMartText3
+ db "@"
--- /dev/null
+++ b/scripts/VermilionOldRodHouse.asm
@@ -1,0 +1,57 @@
+VermilionOldRodHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+VermilionOldRodHouse_TextPointers:
+ dw VermilionHouse2Text1
+
+VermilionHouse2Text1:
+ TX_ASM
+ ld a, [wd728]
+ bit 3, a
+ jr nz, .asm_03ef5
+ ld hl, VermilionHouse2Text_560b1
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .asm_eb1b7
+ lb bc, OLD_ROD, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, wd728
+ set 3, [hl]
+ ld hl, VermilionHouse2Text_560b6
+ jr .asm_5dd95
+.BagFull
+ ld hl, VermilionHouse2Text_560ca
+ jr .asm_5dd95
+.asm_eb1b7
+ ld hl, VermilionHouse2Text_560c0
+ jr .asm_5dd95
+.asm_03ef5
+ ld hl, VermilionHouse2Text_560c5
+.asm_5dd95
+ call PrintText
+ jp TextScriptEnd
+
+VermilionHouse2Text_560b1:
+ TX_FAR _VermilionHouse2Text_560b1
+ db "@"
+
+VermilionHouse2Text_560b6:
+ TX_FAR _VermilionHouse2Text_560b6
+ TX_SFX_ITEM_1
+ TX_FAR _VermilionHouse2Text_560bb
+ db "@"
+
+VermilionHouse2Text_560c0:
+ TX_FAR _VermilionHouse2Text_560c0
+ db "@"
+
+VermilionHouse2Text_560c5:
+ TX_FAR _VermilionHouse2Text_560c5
+ db "@"
+
+VermilionHouse2Text_560ca:
+ TX_FAR _VermilionHouse2Text_560ca
+ db "@"
--- /dev/null
+++ b/scripts/VermilionPidgeyHouse.asm
@@ -1,0 +1,24 @@
+VermilionPidgeyHouse_Script:
+ call EnableAutoTextBoxDrawing
+ ret
+
+VermilionPidgeyHouse_TextPointers:
+ dw VermilionHouse1Text1
+ dw VermilionHouse1Text2
+ dw VermilionHouse1Text3
+
+VermilionHouse1Text1:
+ TX_FAR _VermilionHouse1Text1
+ db "@"
+
+VermilionHouse1Text2:
+ TX_FAR _VermilionHouse1Text2
+ TX_ASM
+ ld a, PIDGEY
+ call PlayCry
+ call WaitForSoundToFinish
+ jp TextScriptEnd
+
+VermilionHouse1Text3:
+ TX_FAR _VermilionHouse1Text3
+ db "@"
--- /dev/null
+++ b/scripts/VermilionPokecenter.asm
@@ -1,0 +1,23 @@
+VermilionPokecenter_Script:
+ call Serial_TryEstablishingExternallyClockedConnection
+ jp EnableAutoTextBoxDrawing
+
+VermilionPokecenter_TextPointers:
+ dw VermilionHealNurseText
+ dw VermilionPokecenterText2
+ dw VermilionPokecenterText3
+ dw VermilionTradeNurseText
+
+VermilionHealNurseText:
+ TX_POKECENTER_NURSE
+
+VermilionPokecenterText2:
+ TX_FAR _VermilionPokecenterText2
+ db "@"
+
+VermilionPokecenterText3:
+ TX_FAR _VermilionPokecenterText3
+ db "@"
+
+VermilionTradeNurseText:
+ TX_CABLE_CLUB_RECEPTIONIST
--- /dev/null
+++ b/scripts/VermilionTradeHouse.asm
@@ -1,0 +1,12 @@
+VermilionTradeHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+VermilionTradeHouse_TextPointers:
+ dw VermilionHouse3Text1
+
+VermilionHouse3Text1:
+ TX_ASM
+ ld a, $4
+ ld [wWhichTrade], a
+ predef DoInGameTradeDialogue
+ jp TextScriptEnd
--- /dev/null
+++ b/scripts/VictoryRoad1F.asm
@@ -1,0 +1,103 @@
+VictoryRoad1F_Script:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ call nz, .next
+ call EnableAutoTextBoxDrawing
+ ld hl, VictoryRoad1TrainerHeader0
+ ld de, VictoryRoad1F_ScriptPointers
+ ld a, [wVictoryRoad1FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wVictoryRoad1FCurScript], a
+ ret
+.next
+ CheckEvent EVENT_VICTORY_ROAD_1_BOULDER_ON_SWITCH
+ ret z
+ ld a, $1d
+ ld [wNewTileBlockID], a
+ lb bc, 6, 4
+ predef_jump ReplaceTileBlock
+
+VictoryRoad1F_ScriptPointers:
+ dw VictoryRoad1Script0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+VictoryRoad1Script0:
+ CheckEvent EVENT_VICTORY_ROAD_1_BOULDER_ON_SWITCH
+ jp nz, CheckFightingMapTrainers
+ ld hl, CoordsData_5da5c
+ call CheckBoulderCoords
+ jp nc, CheckFightingMapTrainers
+ ld hl, wCurrentMapScriptFlags
+ set 5, [hl]
+ SetEvent EVENT_VICTORY_ROAD_1_BOULDER_ON_SWITCH
+ ret
+
+CoordsData_5da5c:
+ db $0D,$11,$FF
+
+VictoryRoad1F_TextPointers:
+ dw VictoryRoad1Text1
+ dw VictoryRoad1Text2
+ dw PickUpItemText
+ dw PickUpItemText
+ dw BoulderText
+ dw BoulderText
+ dw BoulderText
+
+VictoryRoad1TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_1_TRAINER_0
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_1_TRAINER_0
+ dw VictoryRoad1BattleText1 ; TextBeforeBattle
+ dw VictoryRoad1AfterBattleText1 ; TextAfterBattle
+ dw VictoryRoad1EndBattleText1 ; TextEndBattle
+ dw VictoryRoad1EndBattleText1 ; TextEndBattle
+
+VictoryRoad1TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_1_TRAINER_1
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_1_TRAINER_1
+ dw VictoryRoad1BattleText2 ; TextBeforeBattle
+ dw VictoryRoad1AfterBattleText2 ; TextAfterBattle
+ dw VictoryRoad1EndBattleText2 ; TextEndBattle
+ dw VictoryRoad1EndBattleText2 ; TextEndBattle
+
+ db $ff
+
+VictoryRoad1Text1:
+ TX_ASM
+ ld hl, VictoryRoad1TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+VictoryRoad1Text2:
+ TX_ASM
+ ld hl, VictoryRoad1TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+VictoryRoad1BattleText1:
+ TX_FAR _VictoryRoad1BattleText1
+ db "@"
+
+VictoryRoad1EndBattleText1:
+ TX_FAR _VictoryRoad1EndBattleText1
+ db "@"
+
+VictoryRoad1AfterBattleText1:
+ TX_FAR _VictoryRoad1AfterBattleText1
+ db "@"
+
+VictoryRoad1BattleText2:
+ TX_FAR _VictoryRoad1BattleText2
+ db "@"
+
+VictoryRoad1EndBattleText2:
+ TX_FAR _VictoryRoad1EndBattleText2
+ db "@"
+
+VictoryRoad1AfterBattleText2:
+ TX_FAR _VictoryRoad1AfterBattleText2
+ db "@"
--- /dev/null
+++ b/scripts/VictoryRoad2F.asm
@@ -1,0 +1,244 @@
+VictoryRoad2F_Script:
+ ld hl, wCurrentMapScriptFlags
+ bit 6, [hl]
+ res 6, [hl]
+ call nz, VictoryRoad2Script_517c4
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ call nz, VictoryRoad2Script_517c9
+ call EnableAutoTextBoxDrawing
+ ld hl, VictoryRoad2TrainerHeader0
+ ld de, VictoryRoad2F_ScriptPointers
+ ld a, [wVictoryRoad2FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wVictoryRoad2FCurScript], a
+ ret
+
+VictoryRoad2Script_517c4:
+ ResetEvent EVENT_VICTORY_ROAD_1_BOULDER_ON_SWITCH
+
+VictoryRoad2Script_517c9:
+ CheckEvent EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1
+ jr z, .asm_517da
+ push af
+ ld a, $15
+ lb bc, 4, 3
+ call VictoryRoad2Script_517e2
+ pop af
+.asm_517da
+ bit 7, a
+ ret z
+ ld a, $1d
+ lb bc, 7, 11
+
+VictoryRoad2Script_517e2:
+ ld [wNewTileBlockID], a
+ predef ReplaceTileBlock
+ ret
+
+VictoryRoad2F_ScriptPointers:
+ dw VictoryRoad2Script0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+VictoryRoad2Script0:
+ ld hl, CoordsData_51816
+ call CheckBoulderCoords
+ jp nc, CheckFightingMapTrainers
+ EventFlagAddress hl, EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1
+ ld a, [wCoordIndex]
+ cp $2
+ jr z, .asm_5180b
+ CheckEventReuseHL EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1
+ SetEventReuseHL EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1
+ ret nz
+ jr .asm_51810
+.asm_5180b
+ CheckEventAfterBranchReuseHL EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH2, EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1
+ SetEventReuseHL EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH2
+ ret nz
+.asm_51810
+ ld hl, wCurrentMapScriptFlags
+ set 5, [hl]
+ ret
+
+CoordsData_51816:
+ db $10,$01
+ db $10,$09
+ db $FF
+
+VictoryRoad2F_TextPointers:
+ dw VictoryRoad2Text1
+ dw VictoryRoad2Text2
+ dw VictoryRoad2Text3
+ dw VictoryRoad2Text4
+ dw VictoryRoad2Text5
+ dw MoltresText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw BoulderText
+ dw BoulderText
+ dw BoulderText
+
+VictoryRoad2TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_0
+ dw VictoryRoad2BattleText1 ; TextBeforeBattle
+ dw VictoryRoad2AfterBattleText1 ; TextAfterBattle
+ dw VictoryRoad2EndBattleText1 ; TextEndBattle
+ dw VictoryRoad2EndBattleText1 ; TextEndBattle
+
+VictoryRoad2TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_1
+ dw VictoryRoad2BattleText2 ; TextBeforeBattle
+ dw VictoryRoad2AfterBattleText2 ; TextAfterBattle
+ dw VictoryRoad2EndBattleText2 ; TextEndBattle
+ dw VictoryRoad2EndBattleText2 ; TextEndBattle
+
+VictoryRoad2TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_2
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_2
+ dw VictoryRoad2BattleText3 ; TextBeforeBattle
+ dw VictoryRoad2AfterBattleText3 ; TextAfterBattle
+ dw VictoryRoad2EndBattleText3 ; TextEndBattle
+ dw VictoryRoad2EndBattleText3 ; TextEndBattle
+
+VictoryRoad2TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_3
+ db ($1 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_3
+ dw VictoryRoad2BattleText4 ; TextBeforeBattle
+ dw VictoryRoad2AfterBattleText4 ; TextAfterBattle
+ dw VictoryRoad2EndBattleText4 ; TextEndBattle
+ dw VictoryRoad2EndBattleText4 ; TextEndBattle
+
+VictoryRoad2TrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_4
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_4
+ dw VictoryRoad2BattleText5 ; TextBeforeBattle
+ dw VictoryRoad2AfterBattleText5 ; TextAfterBattle
+ dw VictoryRoad2EndBattleText5 ; TextEndBattle
+ dw VictoryRoad2EndBattleText5 ; TextEndBattle
+
+MoltresTrainerHeader:
+ dbEventFlagBit EVENT_BEAT_MOLTRES
+ db ($0 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_MOLTRES
+ dw MoltresBattleText ; TextBeforeBattle
+ dw MoltresBattleText ; TextAfterBattle
+ dw MoltresBattleText ; TextEndBattle
+ dw MoltresBattleText ; TextEndBattle
+
+ db $ff
+
+VictoryRoad2Text1:
+ TX_ASM
+ ld hl, VictoryRoad2TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+VictoryRoad2Text2:
+ TX_ASM
+ ld hl, VictoryRoad2TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+VictoryRoad2Text3:
+ TX_ASM
+ ld hl, VictoryRoad2TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+VictoryRoad2Text4:
+ TX_ASM
+ ld hl, VictoryRoad2TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+VictoryRoad2Text5:
+ TX_ASM
+ ld hl, VictoryRoad2TrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+MoltresText:
+ TX_ASM
+ ld hl, MoltresTrainerHeader
+ call TalkToTrainer
+ jp TextScriptEnd
+
+MoltresBattleText:
+ TX_FAR _MoltresBattleText
+ TX_ASM
+ ld a, MOLTRES
+ call PlayCry
+ call WaitForSoundToFinish
+ jp TextScriptEnd
+
+VictoryRoad2BattleText1:
+ TX_FAR _VictoryRoad2BattleText1
+ db "@"
+
+VictoryRoad2EndBattleText1:
+ TX_FAR _VictoryRoad2EndBattleText1
+ db "@"
+
+VictoryRoad2AfterBattleText1:
+ TX_FAR _VictoryRoad2AfterBattleText1
+ db "@"
+
+VictoryRoad2BattleText2:
+ TX_FAR _VictoryRoad2BattleText2
+ db "@"
+
+VictoryRoad2EndBattleText2:
+ TX_FAR _VictoryRoad2EndBattleText2
+ db "@"
+
+VictoryRoad2AfterBattleText2:
+ TX_FAR _VictoryRoad2AfterBattleText2
+ db "@"
+
+VictoryRoad2BattleText3:
+ TX_FAR _VictoryRoad2BattleText3
+ db "@"
+
+VictoryRoad2EndBattleText3:
+ TX_FAR _VictoryRoad2EndBattleText3
+ db "@"
+
+VictoryRoad2AfterBattleText3:
+ TX_FAR _VictoryRoad2AfterBattleText3
+ db "@"
+
+VictoryRoad2BattleText4:
+ TX_FAR _VictoryRoad2BattleText4
+ db "@"
+
+VictoryRoad2EndBattleText4:
+ TX_FAR _VictoryRoad2EndBattleText4
+ db "@"
+
+VictoryRoad2AfterBattleText4:
+ TX_FAR _VictoryRoad2AfterBattleText4
+ db "@"
+
+VictoryRoad2BattleText5:
+ TX_FAR _VictoryRoad2BattleText5
+ db "@"
+
+VictoryRoad2EndBattleText5:
+ TX_FAR _VictoryRoad2EndBattleText5
+ db "@"
+
+VictoryRoad2AfterBattleText5:
+ TX_FAR _VictoryRoad2AfterBattleText5
+ db "@"
--- /dev/null
+++ b/scripts/VictoryRoad3F.asm
@@ -1,0 +1,197 @@
+VictoryRoad3F_Script:
+ call VictoryRoad3Script_44996
+ call EnableAutoTextBoxDrawing
+ ld hl, VictoryRoad3TrainerHeader0
+ ld de, VictoryRoad3F_ScriptPointers
+ ld a, [wVictoryRoad3FCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wVictoryRoad3FCurScript], a
+ ret
+
+VictoryRoad3Script_44996:
+ ld hl, wCurrentMapScriptFlags
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ CheckEventHL EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH1
+ ret z
+ ld a, $1d
+ ld [wNewTileBlockID], a
+ lb bc, 5, 3
+ predef_jump ReplaceTileBlock
+
+VictoryRoad3F_ScriptPointers:
+ dw VictoryRoad3Script0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+VictoryRoad3Script0:
+ ld hl, wFlags_0xcd60
+ bit 7, [hl]
+ res 7, [hl]
+ jp z, .asm_449fe
+ ld hl, .coordsData_449f9
+ call CheckBoulderCoords
+ jp nc, .asm_449fe
+ ld a, [wCoordIndex]
+ cp $1
+ jr nz, .asm_449dc
+ ld hl, wCurrentMapScriptFlags
+ set 5, [hl]
+ SetEvent EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH1
+ ret
+.asm_449dc
+ CheckAndSetEvent EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH2
+ jr nz, .asm_449fe
+ ld a, HS_VICTORY_ROAD_3F_BOULDER
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ ld a, HS_VICTORY_ROAD_2F_BOULDER
+ ld [wMissableObjectIndex], a
+ predef_jump ShowObject
+
+.coordsData_449f9:
+ db $05,$03
+ db $0F,$17
+ db $FF
+
+.asm_449fe
+ ld a, VICTORY_ROAD_2F
+ ld [wDungeonWarpDestinationMap], a
+ ld hl, .coordsData_449f9
+ call IsPlayerOnDungeonWarp
+ ld a, [wCoordIndex]
+ cp $1
+ jr nz, .asm_44a1b
+ ld hl, wd72d
+ res 4, [hl]
+ ld hl, wd732
+ res 4, [hl]
+ ret
+.asm_44a1b
+ ld a, [wd72d]
+ bit 4, a
+ jp z, CheckFightingMapTrainers
+ ret
+
+VictoryRoad3F_TextPointers:
+ dw VictoryRoad3Text1
+ dw VictoryRoad3Text2
+ dw VictoryRoad3Text3
+ dw VictoryRoad3Text4
+ dw PickUpItemText
+ dw PickUpItemText
+ dw BoulderText
+ dw BoulderText
+ dw BoulderText
+ dw BoulderText
+
+VictoryRoad3TrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_3_TRAINER_0
+ db ($1 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_3_TRAINER_0
+ dw VictoryRoad3BattleText2 ; TextBeforeBattle
+ dw VictoryRoad3AfterBattleText2 ; TextAfterBattle
+ dw VictoryRoad3EndBattleText2 ; TextEndBattle
+ dw VictoryRoad3EndBattleText2 ; TextEndBattle
+
+VictoryRoad3TrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_3_TRAINER_1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_3_TRAINER_1
+ dw VictoryRoad3BattleText3 ; TextBeforeBattle
+ dw VictoryRoad3AfterBattleText3 ; TextAfterBattle
+ dw VictoryRoad3EndBattleText3 ; TextEndBattle
+ dw VictoryRoad3EndBattleText3 ; TextEndBattle
+
+VictoryRoad3TrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_3_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_3_TRAINER_2
+ dw VictoryRoad3BattleText4 ; TextBeforeBattle
+ dw VictoryRoad3AfterBattleText4 ; TextAfterBattle
+ dw VictoryRoad3EndBattleText4 ; TextEndBattle
+ dw VictoryRoad3EndBattleText4 ; TextEndBattle
+
+VictoryRoad3TrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_3_TRAINER_3
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_3_TRAINER_3
+ dw VictoryRoad3BattleText5 ; TextBeforeBattle
+ dw VictoryRoad3AfterBattleText5 ; TextAfterBattle
+ dw VictoryRoad3EndBattleText5 ; TextEndBattle
+ dw VictoryRoad3EndBattleText5 ; TextEndBattle
+
+ db $ff
+
+VictoryRoad3Text1:
+ TX_ASM
+ ld hl, VictoryRoad3TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+VictoryRoad3Text2:
+ TX_ASM
+ ld hl, VictoryRoad3TrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+VictoryRoad3Text3:
+ TX_ASM
+ ld hl, VictoryRoad3TrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+VictoryRoad3Text4:
+ TX_ASM
+ ld hl, VictoryRoad3TrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+VictoryRoad3BattleText2:
+ TX_FAR _VictoryRoad3BattleText2
+ db "@"
+
+VictoryRoad3EndBattleText2:
+ TX_FAR _VictoryRoad3EndBattleText2
+ db "@"
+
+VictoryRoad3AfterBattleText2:
+ TX_FAR _VictoryRoad3AfterBattleText2
+ db "@"
+
+VictoryRoad3BattleText3:
+ TX_FAR _VictoryRoad3BattleText3
+ db "@"
+
+VictoryRoad3EndBattleText3:
+ TX_FAR _VictoryRoad3EndBattleText3
+ db "@"
+
+VictoryRoad3AfterBattleText3:
+ TX_FAR _VictoryRoad3AfterBattleText3
+ db "@"
+
+VictoryRoad3BattleText4:
+ TX_FAR _VictoryRoad3BattleText4
+ db "@"
+
+VictoryRoad3EndBattleText4:
+ TX_FAR _VictoryRoad3EndBattleText4
+ db "@"
+
+VictoryRoad3AfterBattleText4:
+ TX_FAR _VictoryRoad3AfterBattleText4
+ db "@"
+
+VictoryRoad3BattleText5:
+ TX_FAR _VictoryRoad3BattleText5
+ db "@"
+
+VictoryRoad3EndBattleText5:
+ TX_FAR _VictoryRoad3EndBattleText5
+ db "@"
+
+VictoryRoad3AfterBattleText5:
+ TX_FAR _VictoryRoad3AfterBattleText5
+ db "@"
--- /dev/null
+++ b/scripts/ViridianCity.asm
@@ -1,0 +1,327 @@
+ViridianCity_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, ViridianCity_ScriptPointers
+ ld a, [wViridianCityCurScript]
+ jp CallFunctionInTable
+
+ViridianCity_ScriptPointers:
+ dw ViridianCityScript0
+ dw ViridianCityScript1
+ dw ViridianCityScript2
+ dw ViridianCityScript3
+
+ViridianCityScript0:
+ call ViridianCityScript_1900b
+ jp ViridianCityScript_1903d
+
+ViridianCityScript_1900b:
+ CheckEvent EVENT_VIRIDIAN_GYM_OPEN
+ ret nz
+ ld a, [wObtainedBadges]
+ cp %01111111
+ jr nz, .asm_1901e
+ SetEvent EVENT_VIRIDIAN_GYM_OPEN
+ ret
+.asm_1901e
+ ld a, [wYCoord]
+ cp $8
+ ret nz
+ ld a, [wXCoord]
+ cp $20
+ ret nz
+ ld a, $e
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ xor a
+ ld [hJoyHeld], a
+ call ViridianCityScript_190cf
+ ld a, $3
+ ld [wViridianCityCurScript], a
+ ret
+
+ViridianCityScript_1903d:
+ CheckEvent EVENT_GOT_POKEDEX
+ ret nz
+ ld a, [wYCoord]
+ cp $9
+ ret nz
+ ld a, [wXCoord]
+ cp $13
+ ret nz
+ ld a, $5
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ xor a
+ ld [hJoyHeld], a
+ call ViridianCityScript_190cf
+ ld a, $3
+ ld [wViridianCityCurScript], a
+ ret
+
+ViridianCityScript1:
+ ld a, [wSpriteStateData1 + $34]
+ ld [$ffeb], a
+ ld a, [wSpriteStateData1 + $36]
+ ld [$ffec], a
+ ld a, [wSpriteStateData2 + $34]
+ ld [$ffed], a
+ ld a, [wSpriteStateData2 + $35]
+ ld [$ffee], a
+ xor a
+ ld [wListScrollOffset], a
+
+ ; set up battle for Old Man
+ ld a, BATTLE_TYPE_OLD_MAN
+ ld [wBattleType], a
+ ld a, 5
+ ld [wCurEnemyLVL], a
+ ld a, WEEDLE
+ ld [wCurOpponent], a
+ ld a, $2
+ ld [wViridianCityCurScript], a
+ ret
+
+ViridianCityScript2:
+ ld a, [$ffeb]
+ ld [wSpriteStateData1 + $34], a
+ ld a, [$ffec]
+ ld [wSpriteStateData1 + $36], a
+ ld a, [$ffed]
+ ld [wSpriteStateData2 + $34], a
+ ld a, [$ffee]
+ ld [wSpriteStateData2 + $35], a
+ call UpdateSprites
+ call Delay3
+ xor a
+ ld [wJoyIgnore], a
+ ld a, $f
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ xor a
+ ld [wBattleType], a
+ ld [wJoyIgnore], a
+ ld a, $0
+ ld [wViridianCityCurScript], a
+ ret
+
+ViridianCityScript3:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+ ld a, 0
+ ld [wViridianCityCurScript], a
+ ret
+
+ViridianCityScript_190cf:
+ call StartSimulatingJoypadStates
+ ld a, $1
+ ld [wSimulatedJoypadStatesIndex], a
+ ld a, D_DOWN
+ ld [wSimulatedJoypadStatesEnd], a
+ xor a
+ ld [wSpriteStateData1 + 9], a
+ ld [wJoyIgnore], a
+ ret
+
+ViridianCity_TextPointers:
+ dw ViridianCityText1
+ dw ViridianCityText2
+ dw ViridianCityText3
+ dw ViridianCityText4
+ dw ViridianCityText5
+ dw ViridianCityText6
+ dw ViridianCityText7
+ dw ViridianCityText8
+ dw ViridianCityText9
+ dw ViridianCityText10
+ dw MartSignText
+ dw PokeCenterSignText
+ dw ViridianCityText13
+ dw ViridianCityText14
+ dw ViridianCityText15
+
+ViridianCityText1:
+ TX_FAR _ViridianCityText1
+ db "@"
+
+ViridianCityText2:
+ TX_ASM
+ ld a, [wObtainedBadges]
+ cp %01111111
+ ld hl, ViridianCityText_19127
+ jr z, .asm_ae9fe
+ CheckEvent EVENT_BEAT_VIRIDIAN_GYM_GIOVANNI
+ jr nz, .asm_ae9fe
+ ld hl, ViridianCityText_19122
+.asm_ae9fe
+ call PrintText
+ jp TextScriptEnd
+
+ViridianCityText_19122:
+ TX_FAR _ViridianCityText_19122
+ db "@"
+
+ViridianCityText_19127:
+ TX_FAR _ViridianCityText_19127
+ db "@"
+
+ViridianCityText3:
+ TX_ASM
+ ld hl, ViridianCityText_1914d
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr nz, .asm_6dfea
+ ld hl, ViridianCityText_19157
+ call PrintText
+ jr .asm_d611f
+.asm_6dfea
+ ld hl, ViridianCityText_19152
+ call PrintText
+.asm_d611f
+ jp TextScriptEnd
+
+ViridianCityText_1914d:
+ TX_FAR _ViridianCityText_1914d
+ db "@"
+
+ViridianCityText_19152:
+ TX_FAR _ViridianCityText_19152
+ db "@"
+
+ViridianCityText_19157:
+ TX_FAR _ViridianCityText_19157
+ db "@"
+
+ViridianCityText4:
+ TX_ASM
+ CheckEvent EVENT_GOT_POKEDEX
+ jr nz, .asm_83894
+ ld hl, ViridianCityText_19175
+ call PrintText
+ jr .asm_700a6
+.asm_83894
+ ld hl, ViridianCityText_1917a
+ call PrintText
+.asm_700a6
+ jp TextScriptEnd
+
+ViridianCityText_19175:
+ TX_FAR _ViridianCityText_19175
+ db "@"
+
+ViridianCityText_1917a:
+ TX_FAR _ViridianCityText_1917a
+ db "@"
+
+ViridianCityText5:
+ TX_ASM
+ ld hl, ViridianCityText_19191
+ call PrintText
+ call ViridianCityScript_190cf
+ ld a, $3
+ ld [wViridianCityCurScript], a
+ jp TextScriptEnd
+
+ViridianCityText_19191:
+ TX_FAR _ViridianCityText_19191
+ db "@"
+
+ViridianCityText6:
+ TX_ASM
+ CheckEvent EVENT_GOT_TM42
+ jr nz, .asm_4e5a0
+ ld hl, ViridianCityText_191ca
+ call PrintText
+ lb bc, TM_42, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, ReceivedTM42Text
+ call PrintText
+ SetEvent EVENT_GOT_TM42
+ jr .asm_3c73c
+.BagFull
+ ld hl, TM42NoRoomText
+ call PrintText
+ jr .asm_3c73c
+.asm_4e5a0
+ ld hl, TM42Explanation
+ call PrintText
+.asm_3c73c
+ jp TextScriptEnd
+
+ViridianCityText_191ca:
+ TX_FAR _ViridianCityText_191ca
+ db "@"
+
+ReceivedTM42Text:
+ TX_FAR _ReceivedTM42Text
+ TX_SFX_ITEM_2
+ db "@"
+
+TM42Explanation:
+ TX_FAR _TM42Explanation
+ db "@"
+
+TM42NoRoomText:
+ TX_FAR _TM42NoRoomText
+ db "@"
+
+ViridianCityText7:
+ TX_ASM
+ ld hl, ViridianCityText_1920a
+ call PrintText
+ ld c, 2
+ call DelayFrames
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ jr z, .asm_42f68
+ ld hl, ViridianCityText_1920f
+ call PrintText
+ ld a, $1
+ ld [wViridianCityCurScript], a
+ jr .asm_2413a
+.asm_42f68
+ ld hl, ViridianCityText_19214
+ call PrintText
+.asm_2413a
+ jp TextScriptEnd
+
+ViridianCityText_1920a:
+ TX_FAR _ViridianCityText_1920a
+ db "@"
+
+ViridianCityText_1920f:
+ TX_FAR _ViridianCityText_1920f
+ db "@"
+
+ViridianCityText_19214:
+ TX_FAR _ViridianCityText_19214
+ db "@"
+
+ViridianCityText15:
+ TX_FAR _ViridianCityText_19219
+ db "@"
+
+ViridianCityText8:
+ TX_FAR _ViridianCityText8
+ db "@"
+
+ViridianCityText9:
+ TX_FAR _ViridianCityText9
+ db "@"
+
+ViridianCityText10:
+ TX_FAR _ViridianCityText10
+ db "@"
+
+ViridianCityText13:
+ TX_FAR _ViridianCityText13
+ db "@"
+
+ViridianCityText14:
+ TX_FAR _ViridianCityText14
+ db "@"
--- /dev/null
+++ b/scripts/ViridianForest.asm
@@ -1,0 +1,144 @@
+ViridianForest_Script:
+ call EnableAutoTextBoxDrawing
+ ld hl, ViridianForestTrainerHeader0
+ ld de, ViridianForest_ScriptPointers
+ ld a, [wViridianForestCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wViridianForestCurScript], a
+ ret
+
+ViridianForest_ScriptPointers:
+ dw CheckFightingMapTrainers
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+
+ViridianForest_TextPointers:
+ dw ViridianForestText1
+ dw ViridianForestText2
+ dw ViridianForestText3
+ dw ViridianForestText4
+ dw PickUpItemText
+ dw PickUpItemText
+ dw PickUpItemText
+ dw ViridianForestText8
+ dw ViridianForestText9
+ dw ViridianForestText10
+ dw ViridianForestText11
+ dw ViridianForestText12
+ dw ViridianForestText13
+ dw ViridianForestText14
+
+ViridianForestTrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_0
+ dw ViridianForestBattleText1 ; TextBeforeBattle
+ dw ViridianForestAfterBattleText1 ; TextAfterBattle
+ dw ViridianForestEndBattleText1 ; TextEndBattle
+ dw ViridianForestEndBattleText1 ; TextEndBattle
+
+ViridianForestTrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_1
+ dw ViridianForestBattleText2 ; TextBeforeBattle
+ dw ViridianForestAfterBattleText2 ; TextAfterBattle
+ dw ViridianForestEndBattleText2 ; TextEndBattle
+ dw ViridianForestEndBattleText2 ; TextEndBattle
+
+ViridianForestTrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_2
+ db ($1 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_2
+ dw ViridianForestBattleText3 ; TextBeforeBattle
+ dw ViridianForestAfterBattleText3 ; TextAfterBattle
+ dw ViridianForestEndBattleText3 ; TextEndBattle
+ dw ViridianForestEndBattleText3 ; TextEndBattle
+
+ db $ff
+
+ViridianForestText1:
+ TX_FAR _ViridianForestText1
+ db "@"
+
+ViridianForestText2:
+ TX_ASM
+ ld hl, ViridianForestTrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+ViridianForestText3:
+ TX_ASM
+ ld hl, ViridianForestTrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+ViridianForestText4:
+ TX_ASM
+ ld hl, ViridianForestTrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+ViridianForestBattleText1:
+ TX_FAR _ViridianForestBattleText1
+ db "@"
+
+ViridianForestEndBattleText1:
+ TX_FAR _ViridianForestEndBattleText1
+ db "@"
+
+ViridianForestAfterBattleText1:
+ TX_FAR _ViridianFrstAfterBattleText1
+ db "@"
+
+ViridianForestBattleText2:
+ TX_FAR _ViridianForestBattleText2
+ db "@"
+
+ViridianForestEndBattleText2:
+ TX_FAR _ViridianForestEndBattleText2
+ db "@"
+
+ViridianForestAfterBattleText2:
+ TX_FAR _ViridianFrstAfterBattleText2
+ db "@"
+
+ViridianForestBattleText3:
+ TX_FAR _ViridianForestBattleText3
+ db "@"
+
+ViridianForestEndBattleText3:
+ TX_FAR _ViridianForestEndBattleText3
+ db "@"
+
+ViridianForestAfterBattleText3:
+ TX_FAR _ViridianFrstAfterBattleText3
+ db "@"
+
+ViridianForestText8:
+ TX_FAR _ViridianForestText8
+ db "@"
+
+ViridianForestText9:
+ TX_FAR _ViridianForestText9
+ db "@"
+
+ViridianForestText10:
+ TX_FAR _ViridianForestText10
+ db "@"
+
+ViridianForestText11:
+ TX_FAR _ViridianForestText11
+ db "@"
+
+ViridianForestText12:
+ TX_FAR _ViridianForestText12
+ db "@"
+
+ViridianForestText13:
+ TX_FAR _ViridianForestText13
+ db "@"
+
+ViridianForestText14:
+ TX_FAR _ViridianForestText14
+ db "@"
--- /dev/null
+++ b/scripts/ViridianForestNorthGate.asm
@@ -1,0 +1,14 @@
+ViridianForestNorthGate_Script:
+ jp EnableAutoTextBoxDrawing
+
+ViridianForestNorthGate_TextPointers:
+ dw ViridianForestExitText1
+ dw ViridianForestExitText2
+
+ViridianForestExitText1:
+ TX_FAR _ViridianForestExitText1
+ db "@"
+
+ViridianForestExitText2:
+ TX_FAR _ViridianForestExitText2
+ db "@"
--- /dev/null
+++ b/scripts/ViridianForestSouthGate.asm
@@ -1,0 +1,14 @@
+ViridianForestSouthGate_Script:
+ jp EnableAutoTextBoxDrawing
+
+ViridianForestSouthGate_TextPointers:
+ dw ViridianForestEntranceText1
+ dw ViridianForestEntranceText2
+
+ViridianForestEntranceText1:
+ TX_FAR _ViridianForestEntranceText1
+ db "@"
+
+ViridianForestEntranceText2:
+ TX_FAR _ViridianForestEntranceText2
+ db "@"
--- /dev/null
+++ b/scripts/ViridianGym.asm
@@ -1,0 +1,496 @@
+ViridianGym_Script:
+ ld hl, Gym8CityName
+ ld de, Gym8LeaderName
+ call LoadGymLeaderAndCityName
+ call EnableAutoTextBoxDrawing
+ ld hl, ViridianGymTrainerHeader0
+ ld de, ViridianGym_ScriptPointers
+ ld a, [wViridianGymCurScript]
+ call ExecuteCurMapScriptInTable
+ ld [wViridianGymCurScript], a
+ ret
+
+Gym8CityName:
+ db "VIRIDIAN CITY@"
+Gym8LeaderName:
+ db "GIOVANNI@"
+
+ViridianGymScript_748d6:
+ xor a
+ ld [wJoyIgnore], a
+ ld [wViridianGymCurScript], a
+ ld [wCurMapScript], a
+ ret
+
+ViridianGym_ScriptPointers:
+ dw ViridianGymScript0
+ dw DisplayEnemyTrainerTextAndStartBattle
+ dw EndTrainerBattle
+ dw ViridianGymScript3
+ dw ViridianGymScript4
+
+ViridianGymScript0:
+ ld a, [wYCoord]
+ ld b, a
+ ld a, [wXCoord]
+ ld c, a
+ ld hl, ViridianGymArrowTilePlayerMovement
+ call DecodeArrowMovementRLE
+ cp $ff
+ jp z, CheckFightingMapTrainers
+ call StartSimulatingJoypadStates
+ ld hl, wd736
+ set 7, [hl]
+ ld a, SFX_ARROW_TILES
+ call PlaySound
+ ld a, $ff
+ ld [wJoyIgnore], a
+ ld a, $4
+ ld [wCurMapScript], a
+ ret
+
+;format:
+;db y,x
+;dw pointer to movement
+ViridianGymArrowTilePlayerMovement:
+ db $b,$13
+ dw ViridianGymArrowMovement1
+ db $1,$13
+ dw ViridianGymArrowMovement2
+ db $2,$12
+ dw ViridianGymArrowMovement3
+ db $2,$b
+ dw ViridianGymArrowMovement4
+ db $a,$10
+ dw ViridianGymArrowMovement5
+ db $6,$4
+ dw ViridianGymArrowMovement6
+ db $d,$5
+ dw ViridianGymArrowMovement7
+ db $e,$4
+ dw ViridianGymArrowMovement8
+ db $f,$0
+ dw ViridianGymArrowMovement9
+ db $f,$1
+ dw ViridianGymArrowMovement10
+ db $10,$d
+ dw ViridianGymArrowMovement11
+ db $11,$d
+ dw ViridianGymArrowMovement12
+ db $FF
+
+;format: direction, count
+ViridianGymArrowMovement1:
+ db D_UP,$09,$FF
+
+ViridianGymArrowMovement2:
+ db D_LEFT,$08,$FF
+
+ViridianGymArrowMovement3:
+ db D_DOWN,$09,$FF
+
+ViridianGymArrowMovement4:
+ db D_RIGHT,$06,$FF
+
+ViridianGymArrowMovement5:
+ db D_DOWN,$02,$FF
+
+ViridianGymArrowMovement6:
+ db D_DOWN,$07,$FF
+
+ViridianGymArrowMovement7:
+ db D_RIGHT,$08,$FF
+
+ViridianGymArrowMovement8:
+ db D_RIGHT,$09,$FF
+
+ViridianGymArrowMovement9:
+ db D_UP,$08,$FF
+
+ViridianGymArrowMovement10:
+ db D_UP,$06,$FF
+
+ViridianGymArrowMovement11:
+ db D_LEFT,$06,$FF
+
+ViridianGymArrowMovement12:
+ db D_LEFT,$0C,$FF
+
+ViridianGymScript4:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ jr nz, .asm_74980
+ xor a
+ ld [wJoyIgnore], a
+ ld hl, wd736
+ res 7, [hl]
+ ld a, $0
+ ld [wCurMapScript], a
+ ret
+.asm_74980
+ jpba LoadSpinnerArrowTiles
+
+ViridianGymScript3:
+ ld a, [wIsInBattle]
+ cp $ff
+ jp z, ViridianGymScript_748d6
+ ld a, $f0
+ ld [wJoyIgnore], a
+ViridianGymScript3_74995:
+ ld a, $c
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_BEAT_VIRIDIAN_GYM_GIOVANNI
+ lb bc, TM_27, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld a, $d
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ SetEvent EVENT_GOT_TM27
+ jr .asm_749be
+.BagFull
+ ld a, $e
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+.asm_749be
+ ld hl, wObtainedBadges
+ set 7, [hl]
+ ld hl, wBeatGymFlags
+ set 7, [hl]
+
+ ; deactivate gym trainers
+ SetEventRange EVENT_BEAT_VIRIDIAN_GYM_TRAINER_0, EVENT_BEAT_VIRIDIAN_GYM_TRAINER_7
+
+ ld a, HS_ROUTE_22_RIVAL_2
+ ld [wMissableObjectIndex], a
+ predef ShowObject
+ SetEvents EVENT_2ND_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE
+ jp ViridianGymScript_748d6
+
+ViridianGym_TextPointers:
+ dw ViridianGymText1
+ dw ViridianGymText2
+ dw ViridianGymText3
+ dw ViridianGymText4
+ dw ViridianGymText5
+ dw ViridianGymText6
+ dw ViridianGymText7
+ dw ViridianGymText8
+ dw ViridianGymText9
+ dw ViridianGymText10
+ dw PickUpItemText
+ dw ViridianGymText12
+ dw ViridianGymText13
+ dw ViridianGymText14
+
+ViridianGymTrainerHeader0:
+ dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_0
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_0
+ dw ViridianGymBattleText1 ; TextBeforeBattle
+ dw ViridianGymAfterBattleText1 ; TextAfterBattle
+ dw ViridianGymEndBattleText1 ; TextEndBattle
+ dw ViridianGymEndBattleText1 ; TextEndBattle
+
+ViridianGymTrainerHeader1:
+ dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_1
+ dw ViridianGymBattleText2 ; TextBeforeBattle
+ dw ViridianGymAfterBattleText2 ; TextAfterBattle
+ dw ViridianGymEndBattleText2 ; TextEndBattle
+ dw ViridianGymEndBattleText2 ; TextEndBattle
+
+ViridianGymTrainerHeader2:
+ dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_2
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_2
+ dw ViridianGymBattleText3 ; TextBeforeBattle
+ dw ViridianGymAfterBattleText3 ; TextAfterBattle
+ dw ViridianGymEndBattleText3 ; TextEndBattle
+ dw ViridianGymEndBattleText3 ; TextEndBattle
+
+ViridianGymTrainerHeader3:
+ dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_3
+ db ($2 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_3
+ dw ViridianGymBattleText4 ; TextBeforeBattle
+ dw ViridianGymAfterBattleText4 ; TextAfterBattle
+ dw ViridianGymEndBattleText4 ; TextEndBattle
+ dw ViridianGymEndBattleText4 ; TextEndBattle
+
+ViridianGymTrainerHeader4:
+ dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_4
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_4
+ dw ViridianGymBattleText5 ; TextBeforeBattle
+ dw ViridianGymAfterBattleText5 ; TextAfterBattle
+ dw ViridianGymEndBattleText5 ; TextEndBattle
+ dw ViridianGymEndBattleText5 ; TextEndBattle
+
+ViridianGymTrainerHeader5:
+ dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_5
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_5
+ dw ViridianGymBattleText6 ; TextBeforeBattle
+ dw ViridianGymAfterBattleText6 ; TextAfterBattle
+ dw ViridianGymEndBattleText6 ; TextEndBattle
+ dw ViridianGymEndBattleText6 ; TextEndBattle
+
+ViridianGymTrainerHeader6:
+ dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_6, 1
+ db ($3 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_6, 1
+ dw ViridianGymBattleText7 ; TextBeforeBattle
+ dw ViridianGymAfterBattleText7 ; TextAfterBattle
+ dw ViridianGymEndBattleText7 ; TextEndBattle
+ dw ViridianGymEndBattleText7 ; TextEndBattle
+
+ViridianGymTrainerHeader7:
+ dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_7, 1
+ db ($4 << 4) ; trainer's view range
+ dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_7, 1
+ dw ViridianGymBattleText8 ; TextBeforeBattle
+ dw ViridianGymAfterBattleText8 ; TextAfterBattle
+ dw ViridianGymEndBattleText8 ; TextEndBattle
+ dw ViridianGymEndBattleText8 ; TextEndBattle
+
+ db $ff
+
+ViridianGymText1:
+ TX_ASM
+ CheckEvent EVENT_BEAT_VIRIDIAN_GYM_GIOVANNI
+ jr z, .asm_6de66
+ CheckEventReuseA EVENT_GOT_TM27
+ jr nz, .asm_9fc95
+ call z, ViridianGymScript3_74995
+ call DisableWaitingAfterTextDisplay
+ jr .asm_6dff7
+.asm_9fc95
+ ld a, $1
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ ld hl, ViridianGymText_74ad9
+ call PrintText
+ call GBFadeOutToBlack
+ ld a, HS_VIRIDIAN_GYM_GIOVANNI
+ ld [wMissableObjectIndex], a
+ predef HideObject
+ call UpdateSprites
+ call Delay3
+ call GBFadeInFromBlack
+ jr .asm_6dff7
+.asm_6de66
+ ld hl, ViridianGymText_74ace
+ call PrintText
+ ld hl, wd72d
+ set 6, [hl]
+ set 7, [hl]
+ ld hl, ViridianGymText_74ad3
+ ld de, ViridianGymText_74ad3
+ call SaveEndBattleTextPointers
+ ld a, [H_SPRITEINDEX]
+ ld [wSpriteIndex], a
+ call EngageMapTrainer
+ call InitBattleEnemyParameters
+ ld a, $8
+ ld [wGymLeaderNo], a
+ ld a, $3
+ ld [wViridianGymCurScript], a
+.asm_6dff7
+ jp TextScriptEnd
+
+ViridianGymText_74ace:
+ TX_FAR _ViridianGymText_74ace
+ db "@"
+
+ViridianGymText_74ad3:
+ TX_FAR _ViridianGymText_74ad3
+ TX_SFX_LEVEL_UP ; probably supposed to play SFX_GET_ITEM_1 but the wrong music bank is loaded
+ db "@"
+
+ViridianGymText_74ad9:
+ TX_FAR _ViridianGymText_74ad9
+ TX_WAIT
+ db "@"
+
+ViridianGymText12:
+ TX_FAR _ViridianGymText12
+ db "@"
+
+ViridianGymText13:
+ TX_FAR _ReceivedTM27Text
+ TX_SFX_ITEM_1
+
+TM27ExplanationText:
+ TX_FAR _TM27ExplanationText
+ db "@"
+
+ViridianGymText14:
+ TX_FAR _TM27NoRoomText
+ db "@"
+
+ViridianGymText2:
+ TX_ASM
+ ld hl, ViridianGymTrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+ViridianGymBattleText1:
+ TX_FAR _ViridianGymBattleText1
+ db "@"
+
+ViridianGymEndBattleText1:
+ TX_FAR _ViridianGymEndBattleText1
+ db "@"
+
+ViridianGymAfterBattleText1:
+ TX_FAR _ViridianGymAfterBattleText1
+ db "@"
+
+ViridianGymText3:
+ TX_ASM
+ ld hl, ViridianGymTrainerHeader1
+ call TalkToTrainer
+ jp TextScriptEnd
+
+ViridianGymBattleText2:
+ TX_FAR _ViridianGymBattleText2
+ db "@"
+
+ViridianGymEndBattleText2:
+ TX_FAR _ViridianGymEndBattleText2
+ db "@"
+
+ViridianGymAfterBattleText2:
+ TX_FAR _ViridianGymAfterBattleText2
+ db "@"
+
+ViridianGymText4:
+ TX_ASM
+ ld hl, ViridianGymTrainerHeader2
+ call TalkToTrainer
+ jp TextScriptEnd
+
+ViridianGymBattleText3:
+ TX_FAR _ViridianGymBattleText3
+ db "@"
+
+ViridianGymEndBattleText3:
+ TX_FAR _ViridianGymEndBattleText3
+ db "@"
+
+ViridianGymAfterBattleText3:
+ TX_FAR _ViridianGymAfterBattleText3
+ db "@"
+
+ViridianGymText5:
+ TX_ASM
+ ld hl, ViridianGymTrainerHeader3
+ call TalkToTrainer
+ jp TextScriptEnd
+
+ViridianGymBattleText4:
+ TX_FAR _ViridianGymBattleText4
+ db "@"
+
+ViridianGymEndBattleText4:
+ TX_FAR _ViridianGymEndBattleText4
+ db "@"
+
+ViridianGymAfterBattleText4:
+ TX_FAR _ViridianGymAfterBattleText4
+ db "@"
+
+ViridianGymText6:
+ TX_ASM
+ ld hl, ViridianGymTrainerHeader4
+ call TalkToTrainer
+ jp TextScriptEnd
+
+ViridianGymBattleText5:
+ TX_FAR _ViridianGymBattleText5
+ db "@"
+
+ViridianGymEndBattleText5:
+ TX_FAR _ViridianGymEndBattleText5
+ db "@"
+
+ViridianGymAfterBattleText5:
+ TX_FAR _ViridianGymAfterBattleText5
+ db "@"
+
+ViridianGymText7:
+ TX_ASM
+ ld hl, ViridianGymTrainerHeader5
+ call TalkToTrainer
+ jp TextScriptEnd
+
+ViridianGymBattleText6:
+ TX_FAR _ViridianGymBattleText6
+ db "@"
+
+ViridianGymEndBattleText6:
+ TX_FAR _ViridianGymEndBattleText6
+ db "@"
+
+ViridianGymAfterBattleText6:
+ TX_FAR _ViridianGymAfterBattleText6
+ db "@"
+
+ViridianGymText8:
+ TX_ASM
+ ld hl, ViridianGymTrainerHeader6
+ call TalkToTrainer
+ jp TextScriptEnd
+
+ViridianGymBattleText7:
+ TX_FAR _ViridianGymBattleText7
+ db "@"
+
+ViridianGymEndBattleText7:
+ TX_FAR _ViridianGymEndBattleText7
+ db "@"
+
+ViridianGymAfterBattleText7:
+ TX_FAR _ViridianGymAfterBattleText7
+ db "@"
+
+ViridianGymText9:
+ TX_ASM
+ ld hl, ViridianGymTrainerHeader7
+ call TalkToTrainer
+ jp TextScriptEnd
+
+ViridianGymBattleText8:
+ TX_FAR _ViridianGymBattleText8
+ db "@"
+
+ViridianGymEndBattleText8:
+ TX_FAR _ViridianGymEndBattleText8
+ db "@"
+
+ViridianGymAfterBattleText8:
+ TX_FAR _ViridianGymAfterBattleText8
+ db "@"
+
+ViridianGymText10:
+ TX_ASM
+ CheckEvent EVENT_BEAT_VIRIDIAN_GYM_GIOVANNI
+ jr nz, .asm_1abd1
+ ld hl, ViridianGymText_74bd4
+ call PrintText
+ jr .asm_6064d
+.asm_1abd1
+ ld hl, ViridianGymText_74bd9
+ call PrintText
+.asm_6064d
+ jp TextScriptEnd
+
+ViridianGymText_74bd4:
+ TX_FAR _ViridianGymText_74bd4
+ db "@"
+
+ViridianGymText_74bd9:
+ TX_FAR _ViridianGymText_74bd9
+ db "@"
--- /dev/null
+++ b/scripts/ViridianMart.asm
@@ -1,0 +1,94 @@
+ViridianMart_Script:
+ call ViridianMartScript_1d47d
+ call EnableAutoTextBoxDrawing
+ ld hl, ViridianMart_ScriptPointers
+ ld a, [wViridianMartCurScript]
+ jp CallFunctionInTable
+
+ViridianMartScript_1d47d:
+ CheckEvent EVENT_OAK_GOT_PARCEL
+ jr nz, .asm_1d489
+ ld hl, ViridianMart_TextPointers
+ jr .asm_1d48c
+.asm_1d489
+ ld hl, ViridianMart_TextPointers2
+.asm_1d48c
+ ld a, l
+ ld [wMapTextPtr], a
+ ld a, h
+ ld [wMapTextPtr+1], a
+ ret
+
+ViridianMart_ScriptPointers:
+ dw ViridianMartScript0
+ dw ViridianMartScript1
+ dw ViridianMartScript2
+
+ViridianMartScript0:
+ call UpdateSprites
+ ld a, $4
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ ld hl, wSimulatedJoypadStatesEnd
+ ld de, RLEMovement1d4bb
+ call DecodeRLEList
+ dec a
+ ld [wSimulatedJoypadStatesIndex], a
+ call StartSimulatingJoypadStates
+ ld a, $1
+ ld [wViridianMartCurScript], a
+ ret
+
+RLEMovement1d4bb:
+ db D_LEFT, $01
+ db D_UP, $02
+ db $ff
+
+ViridianMartScript1:
+ ld a, [wSimulatedJoypadStatesIndex]
+ and a
+ ret nz
+ call Delay3
+ ld a, $5
+ ld [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ lb bc, OAKS_PARCEL, 1
+ call GiveItem
+ SetEvent EVENT_GOT_OAKS_PARCEL
+ ld a, $2
+ ld [wViridianMartCurScript], a
+ ; fallthrough
+ViridianMartScript2:
+ ret
+
+ViridianMart_TextPointers:
+ dw ViridianMartText1
+ dw ViridianMartText2
+ dw ViridianMartText3
+ dw ViridianMartText4
+ dw ViridianMartText5
+ViridianMart_TextPointers2:
+ dw ViridianCashierText
+ dw ViridianMartText2
+ dw ViridianMartText3
+
+ViridianMartText1:
+ TX_FAR _ViridianMartText1
+ db "@"
+
+ViridianMartText4:
+ TX_FAR _ViridianMartText4
+ db "@"
+
+ViridianMartText5:
+ TX_FAR ViridianMartParcelQuestText
+ TX_SFX_KEY_ITEM
+ db "@"
+
+ViridianMartText2:
+ TX_FAR _ViridianMartText2
+ db "@"
+
+ViridianMartText3:
+ TX_FAR _ViridianMartText3
+ db "@"
--- /dev/null
+++ b/scripts/ViridianNicknameHouse.asm
@@ -1,0 +1,33 @@
+ViridianNicknameHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+ViridianNicknameHouse_TextPointers:
+ dw ViridianHouseText1
+ dw ViridianHouseText2
+ dw ViridianHouseText3
+ dw ViridianHouseText4
+
+ViridianHouseText1:
+ TX_FAR _ViridianHouseText1
+ db "@"
+
+ViridianHouseText2:
+ TX_FAR _ViridianHouseText2
+ db "@"
+
+ViridianHouseText3:
+ TX_ASM
+ ld hl, ViridianHouseText_1d5b1
+ call PrintText
+ ld a, SPEAROW
+ call PlayCry
+ call WaitForSoundToFinish
+ jp TextScriptEnd
+
+ViridianHouseText_1d5b1:
+ TX_FAR _ViridianHouseText_1d5b1
+ db "@"
+
+ViridianHouseText4:
+ TX_FAR _ViridianHouseText4
+ db "@"
--- /dev/null
+++ b/scripts/ViridianPokecenter.asm
@@ -1,0 +1,23 @@
+ViridianPokecenter_Script:
+ call Serial_TryEstablishingExternallyClockedConnection
+ jp EnableAutoTextBoxDrawing
+
+ViridianPokecenter_TextPointers:
+ dw ViridianHealNurseText
+ dw ViridianPokeCenterText2
+ dw ViridianPokeCenterText3
+ dw ViridianTradeNurseText
+
+ViridianHealNurseText:
+ TX_POKECENTER_NURSE
+
+ViridianPokeCenterText2:
+ TX_FAR _ViridianPokeCenterText2
+ db "@"
+
+ViridianPokeCenterText3:
+ TX_FAR _ViridianPokeCenterText3
+ db "@"
+
+ViridianTradeNurseText:
+ TX_CABLE_CLUB_RECEPTIONIST
--- /dev/null
+++ b/scripts/ViridianSchoolHouse.asm
@@ -1,0 +1,14 @@
+ViridianSchoolHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+ViridianSchoolHouse_TextPointers:
+ dw SchoolText1
+ dw SchoolText2
+
+SchoolText1:
+ TX_FAR _SchoolText1
+ db "@"
+
+SchoolText2:
+ TX_FAR _SchoolText2
+ db "@"
--- /dev/null
+++ b/scripts/WardensHouse.asm
@@ -1,0 +1,113 @@
+WardensHouse_Script:
+ jp EnableAutoTextBoxDrawing
+
+WardensHouse_TextPointers:
+ dw FuchsiaHouse2Text1
+ dw PickUpItemText
+ dw BoulderText
+ dw FuchsiaHouse2Text4
+ dw FuchsiaHouse2Text5
+
+FuchsiaHouse2Text1:
+ TX_ASM
+ CheckEvent EVENT_GOT_HM04
+ jr nz, .subtract
+ ld b, GOLD_TEETH
+ call IsItemInBag
+ jr nz, .asm_3f30f
+ CheckEvent EVENT_GAVE_GOLD_TEETH
+ jr nz, .asm_60cba
+ ld hl, WardenGibberishText1
+ call PrintText
+ call YesNoChoice
+ ld a, [wCurrentMenuItem]
+ and a
+ ld hl, WardenGibberishText3
+ jr nz, .asm_61238
+ ld hl, WardenGibberishText2
+.asm_61238
+ call PrintText
+ jr .asm_52039
+.asm_3f30f
+ ld hl, WardenTeethText1
+ call PrintText
+ ld a, GOLD_TEETH
+ ld [$ffdb], a
+ callba RemoveItemByID
+ SetEvent EVENT_GAVE_GOLD_TEETH
+.asm_60cba
+ ld hl, WardenThankYouText
+ call PrintText
+ lb bc, HM_04, 1
+ call GiveItem
+ jr nc, .BagFull
+ ld hl, ReceivedHM04Text
+ call PrintText
+ SetEvent EVENT_GOT_HM04
+ jr .asm_52039
+.subtract
+ ld hl, HM04ExplanationText
+ call PrintText
+ jr .asm_52039
+.BagFull
+ ld hl, HM04NoRoomText
+ call PrintText
+.asm_52039
+ jp TextScriptEnd
+
+WardenGibberishText1:
+ TX_FAR _WardenGibberishText1
+ db "@"
+
+WardenGibberishText2:
+ TX_FAR _WardenGibberishText2
+ db "@"
+
+WardenGibberishText3:
+ TX_FAR _WardenGibberishText3
+ db "@"
+
+WardenTeethText1:
+ TX_FAR _WardenTeethText1
+ TX_SFX_ITEM_1
+
+WardenTeethText2:
+ TX_FAR _WardenTeethText2
+ db "@"
+
+WardenThankYouText:
+ TX_FAR _WardenThankYouText
+ db "@"
+
+ReceivedHM04Text:
+ TX_FAR _ReceivedHM04Text
+ TX_SFX_ITEM_1
+ db "@"
+
+HM04ExplanationText:
+ TX_FAR _HM04ExplanationText
+ db "@"
+
+HM04NoRoomText:
+ TX_FAR _HM04NoRoomText
+ db "@"
+
+FuchsiaHouse2Text5:
+FuchsiaHouse2Text4:
+ TX_ASM
+ ld a, [H_SPRITEINDEX]
+ cp $4
+ ld hl, FuchsiaHouse2Text_7517b
+ jr nz, .asm_4c9a2
+ ld hl, FuchsiaHouse2Text_75176
+.asm_4c9a2
+ call PrintText
+ jp TextScriptEnd
+
+FuchsiaHouse2Text_75176:
+ TX_FAR _FuchsiaHouse2Text_75176
+ db "@"
+
+FuchsiaHouse2Text_7517b:
+ TX_FAR _FuchsiaHouse2Text_7517b
+ db "@"
--- a/scripts/agatha.asm
+++ /dev/null
@@ -1,154 +1,0 @@
-AgathaScript:
- call AgathaShowOrHideExitBlock
- call EnableAutoTextBoxDrawing
- ld hl, AgathaTrainerHeader0
- ld de, AgathaScriptPointers
- ld a, [wAgathaCurScript]
- call ExecuteCurMapScriptInTable
- ld [wAgathaCurScript], a
- ret
-
-AgathaShowOrHideExitBlock:
-; Blocks or clears the exit to the next room.
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- CheckEvent EVENT_BEAT_AGATHAS_ROOM_TRAINER_0
- jr z, .blockExitToNextRoom
- ld a, $e
- jp .setExitBlock
-.blockExitToNextRoom
- ld a, $3b
-.setExitBlock:
- ld [wNewTileBlockID], a
- lb bc, 0, 2
- predef_jump ReplaceTileBlock
-
-ResetAgathaScript:
- xor a
- ld [wAgathaCurScript], a
- ret
-
-AgathaScriptPointers:
- dw AgathaScript0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw AgathaScript2
- dw AgathaScript3
- dw AgathaScript4
-
-AgathaScript4:
- ret
-
-AgathaScriptWalkIntoRoom:
-; Walk six steps upward.
- ld hl, wSimulatedJoypadStatesEnd
- ld a, D_UP
- ld [hli], a
- ld [hli], a
- ld [hli], a
- ld [hli], a
- ld [hli], a
- ld [hl], a
- ld a, $6
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $3
- ld [wAgathaCurScript], a
- ld [wCurMapScript], a
- ret
-
-AgathaScript0:
- ld hl, AgathaEntranceCoords
- call ArePlayerCoordsInArray
- jp nc, CheckFightingMapTrainers
- xor a
- ld [hJoyPressed], a
- ld [hJoyHeld], a
- ld [wSimulatedJoypadStatesEnd], a
- ld [wSimulatedJoypadStatesIndex], a
- ld a, [wCoordIndex]
- cp $3 ; Is player standing one tile above the exit?
- jr c, .stopPlayerFromLeaving
- CheckAndSetEvent EVENT_AUTOWALKED_INTO_AGATHAS_ROOM
- jr z, AgathaScriptWalkIntoRoom
-.stopPlayerFromLeaving
- ld a, $2
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID ; "Don't run away!"
- ld a, D_UP
- ld [wSimulatedJoypadStatesEnd], a
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $3
- ld [wAgathaCurScript], a
- ld [wCurMapScript], a
- ret
-
-AgathaEntranceCoords:
- db $0A,$04
- db $0A,$05
- db $0B,$04
- db $0B,$05
- db $FF
-
-AgathaScript3:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- xor a
- ld [wJoyIgnore], a
- ld [wAgathaCurScript], a
- ld [wCurMapScript], a
- ret
-
-AgathaScript2:
- call EndTrainerBattle
- ld a, [wIsInBattle]
- cp $ff
- jp z, ResetAgathaScript
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $1
- ld [wGaryCurScript], a
- ret
-
-AgathaTextPointers:
- dw AgathaText1
- dw AgathaDontRunAwayText
-
-AgathaTrainerHeader0:
- dbEventFlagBit EVENT_BEAT_AGATHAS_ROOM_TRAINER_0
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_AGATHAS_ROOM_TRAINER_0
- dw AgathaBeforeBattleText ; TextBeforeBattle
- dw AgathaAfterBattleText ; TextAfterBattle
- dw AgathaEndBattleText ; TextEndBattle
- dw AgathaEndBattleText ; TextEndBattle
-
- db $ff
-
-AgathaText1:
- TX_ASM
- ld hl, AgathaTrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-AgathaBeforeBattleText:
- TX_FAR _AgathaBeforeBattleText
- db "@"
-
-AgathaEndBattleText:
- TX_FAR _AgathaEndBattleText
- db "@"
-
-AgathaAfterBattleText:
- TX_FAR _AgathaAfterBattleText
- db "@"
-
-AgathaDontRunAwayText:
- TX_FAR _AgathaDontRunAwayText
- db "@"
--- a/scripts/bikeshop.asm
+++ /dev/null
@@ -1,147 +1,0 @@
-BikeShopScript:
- jp EnableAutoTextBoxDrawing
-
-BikeShopTextPointers:
- dw BikeShopText1
- dw BikeShopText2
- dw BikeShopText3
-
-BikeShopText1:
- TX_ASM
- CheckEvent EVENT_GOT_BICYCLE
- jr z, .asm_260d4
- ld hl, BikeShopText_1d82f
- call PrintText
- jp .Done
-.asm_260d4
- ld b, BIKE_VOUCHER
- call IsItemInBag
- jr z, .asm_41190
- ld hl, BikeShopText_1d81f
- call PrintText
- lb bc, BICYCLE, 1
- call GiveItem
- jr nc, .BagFull
- ld a, BIKE_VOUCHER
- ld [$ffdb], a
- callba RemoveItemByID
- SetEvent EVENT_GOT_BICYCLE
- ld hl, BikeShopText_1d824
- call PrintText
- jr .Done
-.BagFull
- ld hl, BikeShopText_1d834
- call PrintText
- jr .Done
-.asm_41190
- ld hl, BikeShopText_1d810
- call PrintText
- xor a
- ld [wCurrentMenuItem], a
- ld [wLastMenuItem], a
- ld a, A_BUTTON | B_BUTTON
- ld [wMenuWatchedKeys], a
- ld a, $1
- ld [wMaxMenuItem], a
- ld a, $2
- ld [wTopMenuItemY], a
- ld a, $1
- ld [wTopMenuItemX], a
- ld hl, wd730
- set 6, [hl]
- coord hl, 0, 0
- ld b, $4
- ld c, $f
- call TextBoxBorder
- call UpdateSprites
- coord hl, 2, 2
- ld de, BikeShopMenuText
- call PlaceString
- coord hl, 8, 3
- ld de, BikeShopMenuPrice
- call PlaceString
- ld hl, BikeShopText_1d815
- call PrintText
- call HandleMenuInput
- bit 1, a
- jr nz, .cancel
- ld hl, wd730
- res 6, [hl]
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .cancel
- ld hl, BikeShopCantAffordText
- call PrintText
-.cancel
- ld hl, BikeShopComeAgainText
- call PrintText
-.Done
- jp TextScriptEnd
-
-BikeShopMenuText:
- db "BICYCLE"
- next "CANCEL@"
-
-BikeShopMenuPrice:
- db "¥1000000@"
-
-BikeShopText_1d810:
- TX_FAR _BikeShopText_1d810
- db "@"
-
-BikeShopText_1d815:
- TX_FAR _BikeShopText_1d815
- db "@"
-
-BikeShopCantAffordText:
- TX_FAR _BikeShopCantAffordText
- db "@"
-
-BikeShopText_1d81f:
- TX_FAR _BikeShopText_1d81f
- db "@"
-
-BikeShopText_1d824:
- TX_FAR _BikeShopText_1d824
- TX_SFX_KEY_ITEM
- db "@"
-
-BikeShopComeAgainText:
- TX_FAR _BikeShopComeAgainText
- db "@"
-
-BikeShopText_1d82f:
- TX_FAR _BikeShopText_1d82f
- db "@"
-
-BikeShopText_1d834:
- TX_FAR _BikeShopText_1d834
- db "@"
-
-BikeShopText2:
- TX_ASM
- ld hl, BikeShopText_1d843
- call PrintText
- jp TextScriptEnd
-
-BikeShopText_1d843:
- TX_FAR _BikeShopText_1d843
- db "@"
-
-BikeShopText3:
- TX_ASM
- CheckEvent EVENT_GOT_BICYCLE
- ld hl, BikeShopText_1d861
- jr nz, .asm_34d2d
- ld hl, BikeShopText_1d85c
-.asm_34d2d
- call PrintText
- jp TextScriptEnd
-
-BikeShopText_1d85c:
- TX_FAR _BikeShopText_1d85c
- db "@"
-
-BikeShopText_1d861:
- TX_FAR _BikeShopText_1d861
- db "@"
--- a/scripts/billshouse.asm
+++ /dev/null
@@ -1,214 +1,0 @@
-BillsHouseScript:
- call EnableAutoTextBoxDrawing
- ld a, [wBillsHouseCurScript]
- ld hl, BillsHouseScriptPointers
- jp CallFunctionInTable
-
-BillsHouseScriptPointers:
- dw BillsHouseScript0
- dw BillsHouseScript1
- dw BillsHouseScript2
- dw BillsHouseScript3
- dw BillsHouseScript4
- dw BillsHouseScript5
-
-BillsHouseScript0:
- ret
-
-BillsHouseScript1:
- ld a, [wSpriteStateData1 + 9]
- and a ; cp SPRITE_FACING_DOWN
- ld de, MovementData_1e79c
- jr nz, .notDown
- ld de, MovementData_1e7a0
-.notDown
- ld a, $1
- ld [H_SPRITEINDEX], a
- call MoveSprite
- ld a, $2
- ld [wBillsHouseCurScript], a
- ret
-
-MovementData_1e79c:
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_UP
- db $FF
-
-; make Bill walk around the player
-MovementData_1e7a0:
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_LEFT
- db NPC_MOVEMENT_UP
- db $FF
-
-BillsHouseScript2:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld a, HS_BILL_POKEMON
- ld [wMissableObjectIndex], a
- predef HideObject
- SetEvent EVENT_BILL_SAID_USE_CELL_SEPARATOR
- xor a
- ld [wJoyIgnore], a
- ld a, $3
- ld [wBillsHouseCurScript], a
- ret
-
-BillsHouseScript3:
- CheckEvent EVENT_USED_CELL_SEPARATOR_ON_BILL
- ret z
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, $2
- ld [wSpriteIndex], a
- ld a, $c
- ld [$ffeb], a
- ld a, $40
- ld [$ffec], a
- ld a, $6
- ld [$ffed], a
- ld a, $5
- ld [$ffee], a
- call SetSpritePosition1
- ld a, HS_BILL_1
- ld [wMissableObjectIndex], a
- predef ShowObject
- ld c, 8
- call DelayFrames
- ld a, $2
- ld [H_SPRITEINDEX], a
- ld de, MovementData_1e807
- call MoveSprite
- ld a, $4
- ld [wBillsHouseCurScript], a
- ret
-
-MovementData_1e807:
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_DOWN
- db $FF
-
-BillsHouseScript4:
- ld a, [wd730]
- bit 0, a
- ret nz
- xor a
- ld [wJoyIgnore], a
- SetEvent EVENT_MET_BILL_2 ; this event seems redundant
- SetEvent EVENT_MET_BILL
- ld a, $0
- ld [wBillsHouseCurScript], a
- ret
-
-BillsHouseScript5:
- ld a, $4
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $0
- ld [wBillsHouseCurScript], a
- ret
-
-BillsHouseTextPointers:
- dw BillsHouseText1
- dw BillsHouseText2
- dw BillsHouseText3
- dw BillsHouseText4
-
-BillsHouseText4:
- TX_BILLS_PC
-
-BillsHouseText1:
- TX_ASM
- ld hl, BillsHouseText_1e865
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .asm_1e85a
-.asm_1e84d
- ld hl, BillsHouseText_1e86a
- call PrintText
- ld a, $1
- ld [wBillsHouseCurScript], a
- jr .asm_1e862
-.asm_1e85a
- ld hl, BillsHouseText_1e86f
- call PrintText
- jr .asm_1e84d
-.asm_1e862
- jp TextScriptEnd
-
-BillsHouseText_1e865:
- TX_FAR _BillsHouseText_1e865
- db "@"
-
-BillsHouseText_1e86a:
- TX_FAR _BillsHouseText_1e86a
- db "@"
-
-BillsHouseText_1e86f:
- TX_FAR _BillsHouseText_1e86f
- db "@"
-
-BillsHouseText2:
- TX_ASM
- CheckEvent EVENT_GOT_SS_TICKET
- jr nz, .asm_1e8a9
- ld hl, BillThankYouText
- call PrintText
- lb bc, S_S_TICKET, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, SSTicketReceivedText
- call PrintText
- SetEvent EVENT_GOT_SS_TICKET
- ld a, HS_CERULEAN_GUARD_1
- ld [wMissableObjectIndex], a
- predef ShowObject
- ld a, HS_CERULEAN_GUARD_2
- ld [wMissableObjectIndex], a
- predef HideObject
-.asm_1e8a9
- ld hl, BillsHouseText_1e8cb
- call PrintText
- jr .asm_1e8b7
-.BagFull
- ld hl, SSTicketNoRoomText
- call PrintText
-.asm_1e8b7
- jp TextScriptEnd
-
-BillThankYouText:
- TX_FAR _BillThankYouText
- db "@"
-
-SSTicketReceivedText:
- TX_FAR _SSTicketReceivedText
- TX_SFX_KEY_ITEM
- TX_BLINK
- db "@"
-
-SSTicketNoRoomText:
- TX_FAR _SSTicketNoRoomText
- db "@"
-
-BillsHouseText_1e8cb:
- TX_FAR _BillsHouseText_1e8cb
- db "@"
-
-BillsHouseText3:
- TX_ASM
- ld hl, BillsHouseText_1e8da
- call PrintText
- jp TextScriptEnd
-
-BillsHouseText_1e8da:
- TX_FAR _BillsHouseText_1e8da
- db "@"
--- a/scripts/blueshouse.asm
+++ /dev/null
@@ -1,89 +1,0 @@
-BluesHouseScript:
- call EnableAutoTextBoxDrawing
- ld hl, BluesHouseScriptPointers
- ld a, [wBluesHouseCurScript]
- jp CallFunctionInTable
-
-BluesHouseScriptPointers:
- dw BluesHouseScript0
- dw BluesHouseScript1
-
-BluesHouseScript0:
- SetEvent EVENT_ENTERED_BLUES_HOUSE
-
- ; trigger the next script
- ld a, 1
- ld [wBluesHouseCurScript], a
- ret
-
-BluesHouseScript1:
- ret
-
-BluesHouseTextPointers:
- dw BluesHouseText1
- dw BluesHouseText2
- dw BluesHouseText3
-
-BluesHouseText1:
- TX_ASM
- CheckEvent EVENT_GOT_TOWN_MAP
- jr nz, .GotMap
- CheckEvent EVENT_GOT_POKEDEX
- jr nz, .GiveMap
- ld hl, DaisyInitialText
- call PrintText
- jr .done
-
-.GiveMap
- ld hl, DaisyOfferMapText
- call PrintText
- lb bc, TOWN_MAP, 1
- call GiveItem
- jr nc, .BagFull
- ld a, HS_TOWN_MAP
- ld [wMissableObjectIndex], a
- predef HideObject ; hide table map object
- ld hl, GotMapText
- call PrintText
- SetEvent EVENT_GOT_TOWN_MAP
- jr .done
-
-.GotMap
- ld hl, DaisyUseMapText
- call PrintText
- jr .done
-
-.BagFull
- ld hl, DaisyBagFullText
- call PrintText
-.done
- jp TextScriptEnd
-
-DaisyInitialText:
- TX_FAR _DaisyInitialText
- db "@"
-
-DaisyOfferMapText:
- TX_FAR _DaisyOfferMapText
- db "@"
-
-GotMapText:
- TX_FAR _GotMapText
- TX_SFX_KEY_ITEM
- db "@"
-
-DaisyBagFullText:
- TX_FAR _DaisyBagFullText
- db "@"
-
-DaisyUseMapText:
- TX_FAR _DaisyUseMapText
- db "@"
-
-BluesHouseText2: ; Daisy, walking around
- TX_FAR _BluesHouseText2
- db "@"
-
-BluesHouseText3: ; map on table
- TX_FAR _BluesHouseText3
- db "@"
--- a/scripts/bruno.asm
+++ /dev/null
@@ -1,151 +1,0 @@
-BrunoScript:
- call BrunoShowOrHideExitBlock
- call EnableAutoTextBoxDrawing
- ld hl, BrunoTrainerHeader0
- ld de, BrunoScriptPointers
- ld a, [wBrunoCurScript]
- call ExecuteCurMapScriptInTable
- ld [wBrunoCurScript], a
- ret
-
-BrunoShowOrHideExitBlock:
-; Blocks or clears the exit to the next room.
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- CheckEvent EVENT_BEAT_BRUNOS_ROOM_TRAINER_0
- jr z, .blockExitToNextRoom
- ld a, $5
- jp .setExitBlock
-.blockExitToNextRoom
- ld a, $24
-.setExitBlock
- ld [wNewTileBlockID], a
- lb bc, 0, 2
- predef_jump ReplaceTileBlock
-
-ResetBrunoScript:
- xor a
- ld [wBrunoCurScript], a
- ret
-
-BrunoScriptPointers:
- dw BrunoScript0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw BrunoScript2
- dw BrunoScript3
- dw BrunoScript4
-
-BrunoScript4:
- ret
-
-BrunoScriptWalkIntoRoom:
-; Walk six steps upward.
- ld hl, wSimulatedJoypadStatesEnd
- ld a, D_UP
- ld [hli], a
- ld [hli], a
- ld [hli], a
- ld [hli], a
- ld [hli], a
- ld [hl], a
- ld a, $6
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $3
- ld [wBrunoCurScript], a
- ld [wCurMapScript], a
- ret
-
-BrunoScript0:
- ld hl, BrunoEntranceCoords
- call ArePlayerCoordsInArray
- jp nc, CheckFightingMapTrainers
- xor a
- ld [hJoyPressed], a
- ld [hJoyHeld], a
- ld [wSimulatedJoypadStatesEnd], a
- ld [wSimulatedJoypadStatesIndex], a
- ld a, [wCoordIndex]
- cp $3 ; Is player standing one tile above the exit?
- jr c, .stopPlayerFromLeaving
- CheckAndSetEvent EVENT_AUTOWALKED_INTO_BRUNOS_ROOM
- jr z, BrunoScriptWalkIntoRoom
-.stopPlayerFromLeaving
- ld a, $2
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID ; "Don't run away!"
- ld a, D_UP
- ld [wSimulatedJoypadStatesEnd], a
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $3
- ld [wBrunoCurScript], a
- ld [wCurMapScript], a
- ret
-
-BrunoEntranceCoords:
- db $0A,$04
- db $0A,$05
- db $0B,$04
- db $0B,$05
- db $FF
-
-BrunoScript3:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- xor a
- ld [wJoyIgnore], a
- ld [wBrunoCurScript], a
- ld [wCurMapScript], a
- ret
-
-BrunoScript2:
- call EndTrainerBattle
- ld a, [wIsInBattle]
- cp $ff
- jp z, ResetBrunoScript
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-
-BrunoTextPointers:
- dw BrunoText1
- dw BrunoDontRunAwayText
-
-BrunoTrainerHeader0:
- dbEventFlagBit EVENT_BEAT_BRUNOS_ROOM_TRAINER_0
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_BRUNOS_ROOM_TRAINER_0
- dw BrunoBeforeBattleText ; TextBeforeBattle
- dw BrunoAfterBattleText ; TextAfterBattle
- dw BrunoEndBattleText ; TextEndBattle
- dw BrunoEndBattleText ; TextEndBattle
-
- db $ff
-
-BrunoText1:
- TX_ASM
- ld hl, BrunoTrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-BrunoBeforeBattleText:
- TX_FAR _BrunoBeforeBattleText
- db "@"
-
-BrunoEndBattleText:
- TX_FAR _BrunoEndBattleText
- db "@"
-
-BrunoAfterBattleText:
- TX_FAR _BrunoAfterBattleText
- db "@"
-
-BrunoDontRunAwayText:
- TX_FAR _BrunoDontRunAwayText
- db "@"
--- a/scripts/celadoncity.asm
+++ /dev/null
@@ -1,132 +1,0 @@
-CeladonCityScript:
- call EnableAutoTextBoxDrawing
- ResetEvents EVENT_1B8, EVENT_1BF
- ResetEvent EVENT_67F
- ret
-
-CeladonCityTextPointers:
- dw CeladonCityText1
- dw CeladonCityText2
- dw CeladonCityText3
- dw CeladonCityText4
- dw CeladonCityText5
- dw CeladonCityText6
- dw CeladonCityText7
- dw CeladonCityText8
- dw CeladonCityText9
- dw CeladonCityText10
- dw CeladonCityText11
- dw PokeCenterSignText
- dw CeladonCityText13
- dw CeladonCityText14
- dw CeladonCityText15
- dw CeladonCityText16
- dw CeladonCityText17
- dw CeladonCityText18
-
-CeladonCityText1:
- TX_FAR _CeladonCityText1
- db "@"
-
-CeladonCityText2:
- TX_FAR _CeladonCityText2
- db "@"
-
-CeladonCityText3:
- TX_FAR _CeladonCityText3
- db "@"
-
-CeladonCityText4:
- TX_FAR _CeladonCityText4
- db "@"
-
-CeladonCityText5:
- TX_ASM
- CheckEvent EVENT_GOT_TM41
- jr nz, .asm_7053f
- ld hl, TM41PreText
- call PrintText
- lb bc, TM_41, 1
- call GiveItem
- jr c, .Success
- ld hl, TM41NoRoomText
- call PrintText
- jr .Done
-.Success
- ld hl, ReceivedTM41Text
- call PrintText
- SetEvent EVENT_GOT_TM41
- jr .Done
-.asm_7053f
- ld hl, TM41ExplanationText
- call PrintText
-.Done
- jp TextScriptEnd
-
-TM41PreText:
- TX_FAR _TM41PreText
- db "@"
-
-ReceivedTM41Text:
- TX_FAR _ReceivedTM41Text
- TX_SFX_ITEM_1
- db "@"
-
-TM41ExplanationText:
- TX_FAR _TM41ExplanationText
- db "@"
-
-TM41NoRoomText:
- TX_FAR _TM41NoRoomText
- db "@"
-
-CeladonCityText6:
- TX_FAR _CeladonCityText6
- db "@"
-
-CeladonCityText7:
- TX_FAR _CeladonCityText7
- TX_ASM
- ld a, POLIWRATH
- call PlayCry
- jp TextScriptEnd
-
-CeladonCityText8:
- TX_FAR _CeladonCityText8
- db "@"
-
-CeladonCityText9:
- TX_FAR _CeladonCityText9
- db "@"
-
-CeladonCityText10:
- TX_FAR _CeladonCityText10
- db "@"
-
-CeladonCityText11:
- TX_FAR _CeladonCityText11
- db "@"
-
-CeladonCityText13:
- TX_FAR _CeladonCityText13
- db "@"
-
-CeladonCityText14:
- TX_FAR _CeladonCityText14
- db "@"
-
-CeladonCityText15:
- TX_FAR _CeladonCityText15
- db "@"
-
-CeladonCityText16:
- TX_FAR _CeladonCityText16
- db "@"
-
-CeladonCityText17:
- TX_FAR _CeladonCityText17
- db "@"
-
-CeladonCityText18:
- TX_FAR _CeladonCityText18
- db "@"
--- a/scripts/celadondiner.asm
+++ /dev/null
@@ -1,66 +1,0 @@
-CeladonDinerScript:
- call EnableAutoTextBoxDrawing
- ret
-
-CeladonDinerTextPointers:
- dw CeladonDinerText1
- dw CeladonDinerText2
- dw CeladonDinerText3
- dw CeladonDinerText4
- dw CeladonDinerText5
-
-CeladonDinerText1:
- TX_FAR _CeladonDinerText1
- db "@"
-
-CeladonDinerText2:
- TX_FAR _CeladonDinerText2
- db "@"
-
-CeladonDinerText3:
- TX_FAR _CeladonDinerText3
- db "@"
-
-CeladonDinerText4:
- TX_FAR _CeladonDinerText4
- db "@"
-
-CeladonDinerText5:
- TX_ASM
- CheckEvent EVENT_GOT_COIN_CASE
- jr nz, .asm_eb14d
- ld hl, CeladonDinerText_491a7
- call PrintText
- lb bc, COIN_CASE, 1
- call GiveItem
- jr nc, .BagFull
- SetEvent EVENT_GOT_COIN_CASE
- ld hl, ReceivedCoinCaseText
- call PrintText
- jr .asm_68b61
-.BagFull
- ld hl, CoinCaseNoRoomText
- call PrintText
- jr .asm_68b61
-.asm_eb14d
- ld hl, CeladonDinerText_491b7
- call PrintText
-.asm_68b61
- jp TextScriptEnd
-
-CeladonDinerText_491a7:
- TX_FAR _CeladonDinerText_491a7
- db "@"
-
-ReceivedCoinCaseText:
- TX_FAR _ReceivedCoinCaseText
- TX_SFX_KEY_ITEM
- db "@"
-
-CoinCaseNoRoomText:
- TX_FAR _CoinCaseNoRoomText
- db "@"
-
-CeladonDinerText_491b7:
- TX_FAR _CeladonDinerText_491b7
- db "@"
--- a/scripts/celadongamecorner.asm
+++ /dev/null
@@ -1,527 +1,0 @@
-CeladonGameCornerScript:
- call CeladonGameCornerScript_48bcf
- call CeladonGameCornerScript_48bec
- call EnableAutoTextBoxDrawing
- ld hl, CeladonGameCornerScriptPointers
- ld a, [wCeladonGameCornerCurScript]
- jp CallFunctionInTable
-
-CeladonGameCornerScript_48bcf:
- ld hl, wCurrentMapScriptFlags
- bit 6, [hl]
- res 6, [hl]
- ret z
- call Random
- ld a, [hRandomAdd]
- cp $7
- jr nc, .asm_48be2
- ld a, $8
-.asm_48be2
- srl a
- srl a
- srl a
- ld [wLuckySlotHiddenObjectIndex], a
- ret
-
-CeladonGameCornerScript_48bec:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- CheckEvent EVENT_FOUND_ROCKET_HIDEOUT
- ret nz
- ld a, $2a
- ld [wNewTileBlockID], a
- lb bc, 2, 8
- predef_jump ReplaceTileBlock
-
-CeladonGameCornerScript_48c07:
- xor a
- ld [wJoyIgnore], a
- ld [wCeladonGameCornerCurScript], a
- ld [wCurMapScript], a
- ret
-
-CeladonGameCornerScriptPointers:
- dw CeladonGameCornerScript0
- dw CeladonGameCornerScript1
- dw CeladonGameCornerScript2
-
-CeladonGameCornerScript0:
- ret
-
-CeladonGameCornerScript1:
- ld a, [wIsInBattle]
- cp $ff
- jp z, CeladonGameCornerScript_48c07
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, $d
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $b
- ld [H_SPRITEINDEX], a
- call SetSpriteMovementBytesToFF
- ld de, MovementData_48c5a
- ld a, [wYCoord]
- cp $6
- jr nz, .asm_48c43
- ld de, MovementData_48c63
- jr .asm_48c4d
-.asm_48c43
- ld a, [wXCoord]
- cp $8
- jr nz, .asm_48c4d
- ld de, MovementData_48c63
-.asm_48c4d
- ld a, $b
- ld [H_SPRITEINDEX], a
- call MoveSprite
- ld a, $2
- ld [wCeladonGameCornerCurScript], a
- ret
-
-MovementData_48c5a:
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db $FF
-
-MovementData_48c63:
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db $FF
-
-CeladonGameCornerScript2:
- ld a, [wd730]
- bit 0, a
- ret nz
- xor a
- ld [wJoyIgnore], a
- ld a, HS_GAME_CORNER_ROCKET
- ld [wMissableObjectIndex], a
- predef HideObject
- ld hl, wCurrentMapScriptFlags
- set 5, [hl]
- set 6, [hl]
- ld a, $0
- ld [wCeladonGameCornerCurScript], a
- ret
-
-CeladonGameCornerTextPointers:
- dw CeladonGameCornerText1
- dw CeladonGameCornerText2
- dw CeladonGameCornerText3
- dw CeladonGameCornerText4
- dw CeladonGameCornerText5
- dw CeladonGameCornerText6
- dw CeladonGameCornerText7
- dw CeladonGameCornerText8
- dw CeladonGameCornerText9
- dw CeladonGameCornerText10
- dw CeladonGameCornerText11
- dw CeladonGameCornerText12
- dw CeladonGameCornerText13
-
-CeladonGameCornerText1:
- TX_FAR _CeladonGameCornerText1
- db "@"
-
-CeladonGameCornerText2:
- TX_ASM
- call CeladonGameCornerScript_48f1e
- ld hl, CeladonGameCornerText_48d22
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .asm_48d0f
- ld b, COIN_CASE
- call IsItemInBag
- jr z, .asm_48d19
- call Has9990Coins
- jr nc, .asm_48d14
- xor a
- ld [hMoney], a
- ld [hMoney + 2], a
- ld a, $10
- ld [hMoney + 1], a
- call HasEnoughMoney
- jr nc, .asm_48cdb
- ld hl, CeladonGameCornerText_48d31
- jr .asm_48d1c
-.asm_48cdb
- xor a
- ld [hMoney], a
- ld [hMoney + 2], a
- ld a, $10
- ld [hMoney + 1], a
- ld hl, hMoney + 2
- ld de, wPlayerMoney + 2
- ld c, $3
- predef SubBCDPredef
- xor a
- ld [hUnusedCoinsByte], a
- ld [hCoins], a
- ld a, $50
- ld [hCoins + 1], a
- ld de, wPlayerCoins + 1
- ld hl, hCoins + 1
- ld c, $2
- predef AddBCDPredef
- call CeladonGameCornerScript_48f1e
- ld hl, CeladonGameCornerText_48d27
- jr .asm_48d1c
-.asm_48d0f
- ld hl, CeladonGameCornerText_48d2c
- jr .asm_48d1c
-.asm_48d14
- ld hl, CeladonGameCornerText_48d36
- jr .asm_48d1c
-.asm_48d19
- ld hl, CeladonGameCornerText_48d3b
-.asm_48d1c
- call PrintText
- jp TextScriptEnd
-
-CeladonGameCornerText_48d22:
- TX_FAR _CeladonGameCornerText_48d22
- db "@"
-
-CeladonGameCornerText_48d27:
- TX_FAR _CeladonGameCornerText_48d27
- db "@"
-
-CeladonGameCornerText_48d2c:
- TX_FAR _CeladonGameCornerText_48d2c
- db "@"
-
-CeladonGameCornerText_48d31:
- TX_FAR _CeladonGameCornerText_48d31
- db "@"
-
-CeladonGameCornerText_48d36:
- TX_FAR _CeladonGameCornerText_48d36
- db "@"
-
-CeladonGameCornerText_48d3b:
- TX_FAR _CeladonGameCornerText_48d3b
- db "@"
-
-CeladonGameCornerText3:
- TX_FAR _CeladonGameCornerText3
- db "@"
-
-CeladonGameCornerText4:
- TX_FAR _CeladonGameCornerText4
- db "@"
-
-CeladonGameCornerText5:
- TX_ASM
- CheckEvent EVENT_GOT_10_COINS
- jr nz, .asm_48d89
- ld hl, CeladonGameCornerText_48d9c
- call PrintText
- ld b, COIN_CASE
- call IsItemInBag
- jr z, .asm_48d93
- call Has9990Coins
- jr nc, .asm_48d8e
- xor a
- ld [hUnusedCoinsByte], a
- ld [hCoins], a
- ld a, $10
- ld [hCoins + 1], a
- ld de, wPlayerCoins + 1
- ld hl, hCoins + 1
- ld c, $2
- predef AddBCDPredef
- SetEvent EVENT_GOT_10_COINS
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, Received10CoinsText
- jr .asm_48d96
-.asm_48d89
- ld hl, CeladonGameCornerText_48dac
- jr .asm_48d96
-.asm_48d8e
- ld hl, CeladonGameCornerText_48da7
- jr .asm_48d96
-.asm_48d93
- ld hl, CeladonGameCornerText_48f19
-.asm_48d96
- call PrintText
- jp TextScriptEnd
-
-CeladonGameCornerText_48d9c:
- TX_FAR _CeladonGameCornerText_48d9c
- db "@"
-
-Received10CoinsText:
- TX_FAR _Received10CoinsText
- TX_SFX_ITEM_1
- db "@"
-
-CeladonGameCornerText_48da7:
- TX_FAR _CeladonGameCornerText_48da7
- db "@"
-
-CeladonGameCornerText_48dac:
- TX_FAR _CeladonGameCornerText_48dac
- db "@"
-
-CeladonGameCornerText6:
- TX_FAR _CeladonGameCornerText6
- db "@"
-
-CeladonGameCornerText7:
- TX_ASM
- CheckEvent EVENT_BEAT_ERIKA
- ld hl, CeladonGameCornerText_48dca
- jr z, .asm_48dc4
- ld hl, CeladonGameCornerText_48dcf
-.asm_48dc4
- call PrintText
- jp TextScriptEnd
-
-CeladonGameCornerText_48dca:
- TX_FAR _CeladonGameCornerText_48dca
- db "@"
-
-CeladonGameCornerText_48dcf:
- TX_FAR _CeladonGameCornerText_48dcf
- db "@"
-
-CeladonGameCornerText8:
- TX_FAR _CeladonGameCornerText8
- db "@"
-
-CeladonGameCornerText9:
- TX_ASM
- CheckEvent EVENT_GOT_20_COINS_2
- jr nz, .asm_48e13
- ld hl, CeladonGameCornerText_48e26
- call PrintText
- ld b, COIN_CASE
- call IsItemInBag
- jr z, .asm_48e1d
- call Has9990Coins
- jr nc, .asm_48e18
- xor a
- ld [hUnusedCoinsByte], a
- ld [hCoins], a
- ld a, $20
- ld [hCoins + 1], a
- ld de, wPlayerCoins + 1
- ld hl, hCoins + 1
- ld c, $2
- predef AddBCDPredef
- SetEvent EVENT_GOT_20_COINS_2
- ld hl, Received20CoinsText
- jr .asm_48e20
-.asm_48e13
- ld hl, CeladonGameCornerText_48e36
- jr .asm_48e20
-.asm_48e18
- ld hl, CeladonGameCornerText_48e31
- jr .asm_48e20
-.asm_48e1d
- ld hl, CeladonGameCornerText_48f19
-.asm_48e20
- call PrintText
- jp TextScriptEnd
-
-CeladonGameCornerText_48e26:
- TX_FAR _CeladonGameCornerText_48e26
- db "@"
-
-Received20CoinsText:
- TX_FAR _Received20CoinsText
- TX_SFX_ITEM_1
- db "@"
-
-CeladonGameCornerText_48e31:
- TX_FAR _CeladonGameCornerText_48e31
- db "@"
-
-CeladonGameCornerText_48e36:
- TX_FAR _CeladonGameCornerText_48e36
- db "@"
-
-CeladonGameCornerText10:
- TX_ASM
- CheckEvent EVENT_GOT_20_COINS
- jr nz, .asm_48e75
- ld hl, CeladonGameCornerText_48e88
- call PrintText
- ld b, COIN_CASE
- call IsItemInBag
- jr z, .asm_48e7f
- call Has9990Coins
- jr z, .asm_48e7a
- xor a
- ld [hUnusedCoinsByte], a
- ld [hCoins], a
- ld a, $20
- ld [hCoins + 1], a
- ld de, wPlayerCoins + 1
- ld hl, hCoins + 1
- ld c, $2
- predef AddBCDPredef
- SetEvent EVENT_GOT_20_COINS
- ld hl, CeladonGameCornerText_48e8d
- jr .asm_48e82
-.asm_48e75
- ld hl, CeladonGameCornerText_48e98
- jr .asm_48e82
-.asm_48e7a
- ld hl, CeladonGameCornerText_48e93
- jr .asm_48e82
-.asm_48e7f
- ld hl, CeladonGameCornerText_48f19
-.asm_48e82
- call PrintText
- jp TextScriptEnd
-
-CeladonGameCornerText_48e88:
- TX_FAR _CeladonGameCornerText_48e88
- db "@"
-
-CeladonGameCornerText_48e8d:
- TX_FAR _CeladonGameCornerText_48e8d
- TX_SFX_ITEM_1
- db "@"
-
-CeladonGameCornerText_48e93:
- TX_FAR _CeladonGameCornerText_48e93
- db "@"
-
-CeladonGameCornerText_48e98:
- TX_FAR _CeladonGameCornerText_48e98
- db "@"
-
-CeladonGameCornerText11:
- TX_ASM
- ld hl, CeladonGameCornerText_48ece
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, CeladonGameCornerText_48ed3
- ld de, CeladonGameCornerText_48ed3
- call SaveEndBattleTextPointers
- ld a, [H_SPRITEINDEX]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- xor a
- ld [hJoyHeld], a
- ld [hJoyPressed], a
- ld [hJoyReleased], a
- ld a, $1
- ld [wCeladonGameCornerCurScript], a
- jp TextScriptEnd
-
-CeladonGameCornerText_48ece:
- TX_FAR _CeladonGameCornerText_48ece
- db "@"
-
-CeladonGameCornerText_48ed3:
- TX_FAR _CeladonGameCornerText_48ed3
- db "@"
-
-CeladonGameCornerText13:
- TX_FAR _CeladonGameCornerText_48ed8
- db "@"
-
-CeladonGameCornerText12:
- TX_ASM
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, CeladonGameCornerText_48f09
- call PrintText
- call WaitForSoundToFinish
- ld a, SFX_GO_INSIDE
- call PlaySound
- call WaitForSoundToFinish
- SetEvent EVENT_FOUND_ROCKET_HIDEOUT
- ld a, $43
- ld [wNewTileBlockID], a
- lb bc, 2, 8
- predef ReplaceTileBlock
- jp TextScriptEnd
-
-CeladonGameCornerText_48f09:
- TX_FAR _CeladonGameCornerText_48f09
- TX_ASM
- ld a, SFX_SWITCH
- call PlaySound
- call WaitForSoundToFinish
- jp TextScriptEnd
-
-CeladonGameCornerText_48f19:
- TX_FAR _CeladonGameCornerText_48f19
- db "@"
-
-CeladonGameCornerScript_48f1e:
- ld hl, wd730
- set 6, [hl]
- coord hl, 11, 0
- ld b, $5
- ld c, $7
- call TextBoxBorder
- call UpdateSprites
- coord hl, 12, 1
- ld b, 4
- ld c, 7
- call ClearScreenArea
- coord hl, 12, 2
- ld de, GameCornerMoneyText
- call PlaceString
- coord hl, 12, 3
- ld de, GameCornerBlankText1
- call PlaceString
- coord hl, 12, 3
- ld de, wPlayerMoney
- ld c, $a3
- call PrintBCDNumber
- coord hl, 12, 4
- ld de, GameCornerCoinText
- call PlaceString
- coord hl, 12, 5
- ld de, GameCornerBlankText2
- call PlaceString
- coord hl, 15, 5
- ld de, wPlayerCoins
- ld c, $82
- call PrintBCDNumber
- ld hl, wd730
- res 6, [hl]
- ret
-
-GameCornerMoneyText:
- db "MONEY@"
-
-GameCornerCoinText:
- db "COIN@"
-
-GameCornerBlankText1:
- db " @"
-
-GameCornerBlankText2:
- db " @"
-
-Has9990Coins:
- ld a, $99
- ld [hCoins], a
- ld a, $90
- ld [hCoins + 1], a
- jp HasEnoughCoins
--- a/scripts/celadongym.asm
+++ /dev/null
@@ -1,335 +1,0 @@
-CeladonGymScript:
- ld hl, wCurrentMapScriptFlags
- bit 6, [hl]
- res 6, [hl]
- call nz, CeladonGymScript_48927
- call EnableAutoTextBoxDrawing
- ld hl, CeladonGymTrainerHeader0
- ld de, CeladonGymScriptPointers
- ld a, [wCeladonGymCurScript]
- call ExecuteCurMapScriptInTable
- ld [wCeladonGymCurScript], a
- ret
-
-CeladonGymScript_48927:
- ld hl, Gym4CityName
- ld de, Gym4LeaderName
- jp LoadGymLeaderAndCityName
-
-Gym4CityName:
- db "CELADON CITY@"
-
-Gym4LeaderName:
- db "ERIKA@"
-
-CeladonGymText_48943:
- xor a
- ld [wJoyIgnore], a
- ld [wCeladonGymCurScript], a
- ld [wCurMapScript], a
- ret
-
-CeladonGymScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw CeladonGymScript3
-
-CeladonGymScript3:
- ld a, [wIsInBattle]
- cp $ff
- jp z, CeladonGymText_48943
- ld a, $f0
- ld [wJoyIgnore], a
-
-CeladonGymText_48963:
- ld a, $9
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_BEAT_ERIKA
- lb bc, TM_21, 1
- call GiveItem
- jr nc, .BagFull
- ld a, $a
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_GOT_TM21
- jr .asm_4898c
-.BagFull
- ld a, $b
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
-.asm_4898c
- ld hl, wObtainedBadges
- set 3, [hl]
- ld hl, wBeatGymFlags
- set 3, [hl]
-
- ; deactivate gym trainers
- SetEventRange EVENT_BEAT_CELADON_GYM_TRAINER_0, EVENT_BEAT_CELADON_GYM_TRAINER_6
-
- jp CeladonGymText_48943
-
-CeladonGymTextPointers:
- dw CeladonGymText1
- dw CeladonGymText2
- dw CeladonGymText3
- dw CeladonGymText4
- dw CeladonGymText5
- dw CeladonGymText6
- dw CeladonGymText7
- dw CeladonGymText8
- dw CeladonGymText9
- dw TM21Text
- dw TM21NoRoomText
-
-CeladonGymTrainerHeader0:
- dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_0
- dw CeladonGymBattleText2 ; TextBeforeBattle
- dw CeladonGymAfterBattleText2 ; TextAfterBattle
- dw CeladonGymEndBattleText2 ; TextEndBattle
- dw CeladonGymEndBattleText2 ; TextEndBattle
-
-CeladonGymTrainerHeader1:
- dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_1
- dw CeladonGymBattleText3 ; TextBeforeBattle
- dw CeladonGymAfterBattleText3 ; TextAfterBattle
- dw CeladonGymEndBattleText3 ; TextEndBattle
- dw CeladonGymEndBattleText3 ; TextEndBattle
-
-CeladonGymTrainerHeader2:
- dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_2
- dw CeladonGymBattleText4 ; TextBeforeBattle
- dw CeladonGymAfterBattleText4 ; TextAfterBattle
- dw CeladonGymEndBattleText4 ; TextEndBattle
- dw CeladonGymEndBattleText4 ; TextEndBattle
-
-CeladonGymTrainerHeader3:
- dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_3
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_3
- dw CeladonGymBattleText5 ; TextBeforeBattle
- dw CeladonGymAfterBattleText5 ; TextAfterBattle
- dw CeladonGymEndBattleText5 ; TextEndBattle
- dw CeladonGymEndBattleText5 ; TextEndBattle
-
-CeladonGymTrainerHeader4:
- dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_4
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_4
- dw CeladonGymBattleText6 ; TextBeforeBattle
- dw CeladonGymAfterBattleText6 ; TextAfterBattle
- dw CeladonGymEndBattleText6 ; TextEndBattle
- dw CeladonGymEndBattleText6 ; TextEndBattle
-
-CeladonGymTrainerHeader5:
- dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_5
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_5
- dw CeladonGymBattleText7 ; TextBeforeBattle
- dw CeladonGymAfterBattleText7 ; TextAfterBattle
- dw CeladonGymEndBattleText7 ; TextEndBattle
- dw CeladonGymEndBattleText7 ; TextEndBattle
-
-CeladonGymTrainerHeader6:
- dbEventFlagBit EVENT_BEAT_CELADON_GYM_TRAINER_6, 1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_CELADON_GYM_TRAINER_6, 1
- dw CeladonGymBattleText8 ; TextBeforeBattle
- dw CeladonGymAfterBattleText8 ; TextAfterBattle
- dw CeladonGymEndBattleText8 ; TextEndBattle
- dw CeladonGymEndBattleText8 ; TextEndBattle
-
- db $ff
-
-CeladonGymText1:
- TX_ASM
- CheckEvent EVENT_BEAT_ERIKA
- jr z, .asm_48a2d
- CheckEventReuseA EVENT_GOT_TM21
- jr nz, .asm_48a25
- call z, CeladonGymText_48963
- call DisableWaitingAfterTextDisplay
- jr .asm_48a5b
-.asm_48a25
- ld hl, CeladonGymText_48a68
- call PrintText
- jr .asm_48a5b
-.asm_48a2d
- ld hl, CeladonGymText_48a5e
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, CeladonGymText_48a63
- ld de, CeladonGymText_48a63
- call SaveEndBattleTextPointers
- ld a, [H_SPRITEINDEX]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- ld a, $4
- ld [wGymLeaderNo], a
- ld a, $3
- ld [wCeladonGymCurScript], a
- ld [wCurMapScript], a
-.asm_48a5b
- jp TextScriptEnd
-
-CeladonGymText_48a5e:
- TX_FAR _CeladonGymText_48a5e
- db "@"
-
-CeladonGymText_48a63:
- TX_FAR _CeladonGymText_48a63
- db "@"
-
-CeladonGymText_48a68:
- TX_FAR _CeladonGymText_48a68
- db "@"
-
-CeladonGymText9:
- TX_FAR _CeladonGymText9
- db "@"
-
-TM21Text:
- TX_FAR _ReceivedTM21Text
- TX_SFX_ITEM_1
- TX_FAR _TM21ExplanationText
- db "@"
-
-TM21NoRoomText:
- TX_FAR _TM21NoRoomText
- db "@"
-
-CeladonGymText2:
- TX_ASM
- ld hl, CeladonGymTrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-CeladonGymBattleText2:
- TX_FAR _CeladonGymBattleText2
- db "@"
-
-CeladonGymEndBattleText2:
- TX_FAR _CeladonGymEndBattleText2
- db "@"
-
-CeladonGymAfterBattleText2:
- TX_FAR _CeladonGymAfterBattleText2
- db "@"
-
-CeladonGymText3:
- TX_ASM
- ld hl, CeladonGymTrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-CeladonGymBattleText3:
- TX_FAR _CeladonGymBattleText3
- db "@"
-
-CeladonGymEndBattleText3:
- TX_FAR _CeladonGymEndBattleText3
- db "@"
-
-CeladonGymAfterBattleText3:
- TX_FAR _CeladonGymAfterBattleText3
- db "@"
-
-CeladonGymText4:
- TX_ASM
- ld hl, CeladonGymTrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-CeladonGymBattleText4:
- TX_FAR _CeladonGymBattleText4
- db "@"
-
-CeladonGymEndBattleText4:
- TX_FAR _CeladonGymEndBattleText4
- db "@"
-
-CeladonGymAfterBattleText4:
- TX_FAR _CeladonGymAfterBattleText4
- db "@"
-
-CeladonGymText5:
- TX_ASM
- ld hl, CeladonGymTrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-CeladonGymBattleText5:
- TX_FAR _CeladonGymBattleText5
- db "@"
-
-CeladonGymEndBattleText5:
- TX_FAR _CeladonGymEndBattleText5
- db "@"
-
-CeladonGymAfterBattleText5:
- TX_FAR _CeladonGymAfterBattleText5
- db "@"
-
-CeladonGymText6:
- TX_ASM
- ld hl, CeladonGymTrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-CeladonGymBattleText6:
- TX_FAR _CeladonGymBattleText6
- db "@"
-
-CeladonGymEndBattleText6:
- TX_FAR _CeladonGymEndBattleText6
- db "@"
-
-CeladonGymAfterBattleText6:
- TX_FAR _CeladonGymAfterBattleText6
- db "@"
-
-CeladonGymText7:
- TX_ASM
- ld hl, CeladonGymTrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-CeladonGymBattleText7:
- TX_FAR _CeladonGymBattleText7
- db "@"
-
-CeladonGymEndBattleText7:
- TX_FAR _CeladonGymEndBattleText7
- db "@"
-
-CeladonGymAfterBattleText7:
- TX_FAR _CeladonGymAfterBattleText7
- db "@"
-
-CeladonGymText8:
- TX_ASM
- ld hl, CeladonGymTrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-CeladonGymBattleText8:
- TX_FAR _CeladonGymBattleText8
- db "@"
-
-CeladonGymEndBattleText8:
- TX_FAR _CeladonGymEndBattleText8
- db "@"
-
-CeladonGymAfterBattleText8:
- TX_FAR _CeladonGymAfterBattleText8
- db "@"
--- a/scripts/celadonhotel.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-CeladonHotelScript:
- jp EnableAutoTextBoxDrawing
-
-CeladonHotelTextPointers:
- dw CeladonHotelText1
- dw CeladonHotelText2
- dw CeladonHotelText3
-
-CeladonHotelText1:
- TX_FAR _CeladonHotelText1
- db "@"
-
-CeladonHotelText2:
- TX_FAR _CeladonHotelText2
- db "@"
-
-CeladonHotelText3:
- TX_FAR _CeladonHotelText3
- db "@"
--- a/scripts/celadonhouse.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-CeladonHouseScript:
- call EnableAutoTextBoxDrawing
- ret
-
-CeladonHouseTextPointers:
- dw CeladonHouseText1
- dw CeladonHouseText2
- dw CeladonHouseText3
-
-CeladonHouseText1:
- TX_FAR _CeladonHouseText1
- db "@"
-
-CeladonHouseText2:
- TX_FAR _CeladonHouseText2
- db "@"
-
-CeladonHouseText3:
- TX_FAR _CeladonHouseText3
- db "@"
--- a/scripts/celadonmansion1.asm
+++ /dev/null
@@ -1,39 +1,0 @@
-CeladonMansion1Script:
- jp EnableAutoTextBoxDrawing
-
-CeladonMansion1TextPointers:
- dw CeladonMansion1Text1
- dw CeladonMansion1Text2
- dw CeladonMansion1Text3
- dw CeladonMansion1Text4
- dw CeladonMansion1Text5
-
-CeladonMansion1_486a1:
- call PlayCry
- jp TextScriptEnd
-
-CeladonMansion1Text1:
- TX_FAR _CeladonMansion1Text1
- TX_ASM
- ld a, MEOWTH
- jp CeladonMansion1_486a1
-
-CeladonMansion1Text2:
- TX_FAR _CeladonMansion1Text2
- db "@"
-
-CeladonMansion1Text3:
- TX_FAR _CeladonMansion1Text3
- TX_ASM
- ld a, CLEFAIRY
- jp CeladonMansion1_486a1
-
-CeladonMansion1Text4:
- TX_FAR _CeladonMansion1Text4
- TX_ASM
- ld a, NIDORAN_F
- jp CeladonMansion1_486a1
-
-CeladonMansion1Text5:
- TX_FAR _CeladonMansion1Text5
- db "@"
--- a/scripts/celadonmansion2.asm
+++ /dev/null
@@ -1,10 +1,0 @@
-CeladonMansion2Script:
- call EnableAutoTextBoxDrawing
- ret
-
-CeladonMansion2TextPointers:
- dw CeladonMansion2Text1
-
-CeladonMansion2Text1:
- TX_FAR _CeladonMansion2Text1
- db "@"
--- a/scripts/celadonmansion3.asm
+++ /dev/null
@@ -1,71 +1,0 @@
-CeladonMansion3Script:
- jp EnableAutoTextBoxDrawing
-
-CeladonMansion3TextPointers:
- dw ProgrammerText
- dw GraphicArtistText
- dw WriterText
- dw DirectorText
- dw GameFreakPCText1
- dw GameFreakPCText2
- dw GameFreakPCText3
- dw GameFreakSignText
-
-ProgrammerText:
- TX_FAR _ProgrammerText
- db "@"
-
-GraphicArtistText:
- TX_FAR _GraphicArtistText
- db "@"
-
-WriterText:
- TX_FAR _WriterText
- db "@"
-
-DirectorText:
- TX_ASM
-
- ; check pokédex
- ld hl, wPokedexOwned
- ld b, wPokedexOwnedEnd - wPokedexOwned
- call CountSetBits
- ld a, [wNumSetBits]
- cp 150
- jr nc, .CompletedDex
- ld hl, .GameDesigner
- jr .done
-.CompletedDex
- ld hl, .CompletedDexText
-.done
- call PrintText
- jp TextScriptEnd
-
-.GameDesigner
- TX_FAR _GameDesignerText
- db "@"
-
-.CompletedDexText
- TX_FAR _CompletedDexText
- TX_BLINK
- TX_ASM
- callab DisplayDiploma
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- jp TextScriptEnd
-
-GameFreakPCText1:
- TX_FAR _CeladonMansion3Text5
- db "@"
-
-GameFreakPCText2:
- TX_FAR _CeladonMansion3Text6
- db "@"
-
-GameFreakPCText3:
- TX_FAR _CeladonMansion3Text7
- db "@"
-
-GameFreakSignText:
- TX_FAR _CeladonMansion3Text8
- db "@"
--- a/scripts/celadonmansion4.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-CeladonMansion4Script:
- jp EnableAutoTextBoxDrawing
-
-CeladonMansion4TextPointers:
- dw CeladonMansion4Text1
-
-CeladonMansion4Text1:
- TX_FAR _CeladonMansion4Text1
- db "@"
--- a/scripts/celadonmansion5.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-CeladonMansion5Script:
- jp EnableAutoTextBoxDrawing
-
-CeladonMansion5TextPointers:
- dw CeladonMansion5Text1
- dw CeladonMansion5Text2
-
-CeladonMansion5Text1:
- TX_FAR _CeladonMansion5Text1
- db "@"
-
-CeladonMansion5Text2:
- TX_ASM
- lb bc, EEVEE, 25
- call GivePokemon
- jr nc, .asm_24365
- ld a, HS_CELADON_MANSION_5_GIFT
- ld [wMissableObjectIndex], a
- predef HideObject
-.asm_24365
- jp TextScriptEnd
--- a/scripts/celadonmart1.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-CeladonMart1Script:
- jp EnableAutoTextBoxDrawing
-
-CeladonMart1TextPointers:
- dw CeladonMart1Text1
- dw CeladonMart1Text2
- dw CeladonMart1Text3
-
-CeladonMart1Text1:
- TX_FAR _CeladonMart1Text1
- db "@"
-
-CeladonMart1Text2:
- TX_FAR _CeladonMart1Text2
- db "@"
-
-CeladonMart1Text3:
- TX_FAR _CeladonMart1Text3
- db "@"
--- a/scripts/celadonmart2.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-CeladonMart2Script:
- jp EnableAutoTextBoxDrawing
-
-CeladonMart2TextPointers:
- dw CeladonMart2Clerk1Text
- dw CeladonMart2Clerk2Text
- dw CeladonMart2Text3
- dw CeladonMart2Text4
- dw CeladonMart2Text5
-
-CeladonMart2Text3:
- TX_FAR _CeladonMart2Text3
- db "@"
-
-CeladonMart2Text4:
- TX_FAR _CeladonMart2Text4
- db "@"
-
-CeladonMart2Text5:
- TX_FAR _CeladonMart2Text5
- db "@"
--- a/scripts/celadonmart3.asm
+++ /dev/null
@@ -1,108 +1,0 @@
-CeladonMart3Script:
- jp EnableAutoTextBoxDrawing
-
-CeladonMart3TextPointers:
- dw CeladonMart3Text1
- dw CeladonMart3Text2
- dw CeladonMart3Text3
- dw CeladonMart3Text4
- dw CeladonMart3Text5
- dw CeladonMart3Text6
- dw CeladonMart3Text7
- dw CeladonMart3Text8
- dw CeladonMart3Text9
- dw CeladonMart3Text10
- dw CeladonMart3Text11
- dw CeladonMart3Text12
- dw CeladonMart3Text13
- dw CeladonMart3Text14
- dw CeladonMart3Text15
- dw CeladonMart3Text16
- dw CeladonMart3Text17
-
-CeladonMart3Text1:
- TX_ASM
- CheckEvent EVENT_GOT_TM18
- jr nz, .asm_a5463
- ld hl, TM18PreReceiveText
- call PrintText
- lb bc, TM_18, 1
- call GiveItem
- jr nc, .BagFull
- SetEvent EVENT_GOT_TM18
- ld hl, ReceivedTM18Text
- jr .asm_81359
-.BagFull
- ld hl, TM18NoRoomText
- jr .asm_81359
-.asm_a5463
- ld hl, TM18ExplanationText
-.asm_81359
- call PrintText
- jp TextScriptEnd
-
-TM18PreReceiveText:
- TX_FAR _TM18PreReceiveText
- db "@"
-
-ReceivedTM18Text:
- TX_FAR _ReceivedTM18Text
- TX_SFX_ITEM_1
- db "@"
-
-TM18ExplanationText:
- TX_FAR _TM18ExplanationText
- db "@"
-
-TM18NoRoomText:
- TX_FAR _TM18NoRoomText
- db "@"
-
-CeladonMart3Text2:
- TX_FAR _CeladonMart3Text2
- db "@"
-
-CeladonMart3Text3:
- TX_FAR _CeladonMart3Text3
- db "@"
-
-CeladonMart3Text4:
- TX_FAR _CeladonMart3Text4
- db "@"
-
-CeladonMart3Text5:
- TX_FAR _CeladonMart3Text5
- db "@"
-
-CeladonMart3Text12
-CeladonMart3Text10:
-CeladonMart3Text8:
-CeladonMart3Text6:
- TX_FAR _CeladonMart3Text6
- db "@"
-
-CeladonMart3Text7:
- TX_FAR _CeladonMart3Text7
- db "@"
-
-CeladonMart3Text9:
- TX_FAR _CeladonMart3Text9
- db "@"
-
-CeladonMart3Text11:
- TX_FAR _CeladonMart3Text11
- db "@"
-
-CeladonMart3Text13:
- TX_FAR _CeladonMart3Text13
- db "@"
-
-CeladonMart3Text14:
- TX_FAR _CeladonMart3Text14
- db "@"
-
-CeladonMart3Text17:
-CeladonMart3Text16:
-CeladonMart3Text15:
- TX_FAR _CeladonMart3Text15
- db "@"
--- a/scripts/celadonmart4.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-CeladonMart4Script:
- jp EnableAutoTextBoxDrawing
-
-CeladonMart4TextPointers:
- dw CeladonMart4ClerkText
- dw CeladonMart4Text2
- dw CeladonMart4Text3
- dw CeladonMart4Text4
-
-CeladonMart4Text2:
- TX_FAR _CeladonMart4Text2
- db "@"
-
-CeladonMart4Text3:
- TX_FAR _CeladonMart4Text3
- db "@"
-
-CeladonMart4Text4:
- TX_FAR _CeladonMart4Text4
- db "@"
--- a/scripts/celadonmart5.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-CeladonMart5Script:
- jp EnableAutoTextBoxDrawing
-
-CeladonMart5TextPointers:
- dw CeladonMart5Text1
- dw CeladonMart5Text2
- dw CeladonMart5Clerk1Text
- dw CeladonMart5Clerk2Text
- dw CeladonMart5Text5
-
-CeladonMart5Text1:
- TX_FAR _CeladonMart5Text1
- db "@"
-
-CeladonMart5Text2:
- TX_FAR _CeladonMart5Text2
- db "@"
-
-CeladonMart5Text5:
- TX_FAR _CeladonMart5Text5
- db "@"
--- a/scripts/celadonmartelevator.asm
+++ /dev/null
@@ -1,73 +1,0 @@
-CeladonMartElevatorScript:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- push hl
- call nz, CeladonMartElevatorScript_4861c
- pop hl
- bit 7, [hl]
- res 7, [hl]
- call nz, CeladonMartElevatorScript_48654
- xor a
- ld [wAutoTextBoxDrawingControl], a
- inc a
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ret
-
-CeladonMartElevatorScript_4861c:
- ld hl, wWarpEntries
- ld a, [wWarpedFromWhichWarp]
- ld b, a
- ld a, [wWarpedFromWhichMap]
- ld c, a
- call CeladonMartElevatorScript_4862a
-
-CeladonMartElevatorScript_4862a:
- inc hl
- inc hl
- ld a, b
- ld [hli], a
- ld a, c
- ld [hli], a
- ret
-
-CeladonMartElevatorScript_48631:
- ld hl, CeladonMartElevatorFloors
- call LoadItemList
- ld hl, CeladonMartElevatorWarpMaps
- ld de, wElevatorWarpMaps
- ld bc, CeladonMartElevatorWarpMapsEnd - CeladonMartElevatorWarpMaps
- jp CopyData
-
-CeladonMartElevatorFloors:
- db 5 ; number of elements in list
- db FLOOR_1F
- db FLOOR_2F
- db FLOOR_3F
- db FLOOR_4F
- db FLOOR_5F
- db $FF
-
-CeladonMartElevatorWarpMaps:
-; first byte is warp number
-; second byte is map number
-; These specify where the player goes after getting out of the elevator.
- db $05, CELADON_MART_1
- db $02, CELADON_MART_2
- db $02, CELADON_MART_3
- db $02, CELADON_MART_4
- db $02, CELADON_MART_5
-CeladonMartElevatorWarpMapsEnd:
-
-CeladonMartElevatorScript_48654:
- jpba ShakeElevator
-
-CeladonMartElevatorTextPointers:
- dw CeladonMartElevatorText1
-
-CeladonMartElevatorText1:
- TX_ASM
- call CeladonMartElevatorScript_48631
- ld hl, CeladonMartElevatorWarpMaps
- predef DisplayElevatorFloorMenu
- jp TextScriptEnd
--- a/scripts/celadonmartroof.asm
+++ /dev/null
@@ -1,255 +1,0 @@
-CeladonMartRoofScript:
- jp EnableAutoTextBoxDrawing
-
-CeladonMartRoofScript_GetDrinksInBag:
-; construct a list of all drinks in the player's bag
- xor a
- ld [wFilteredBagItemsCount], a
- ld de, wFilteredBagItems
- ld hl, CeladonMartRoofDrinkList
-.loop
- ld a, [hli]
- and a
- jr z, .done
- push hl
- push de
- ld [wd11e], a
- ld b, a
- predef GetQuantityOfItemInBag
- pop de
- pop hl
- ld a, b
- and a
- jr z, .loop ; if the item isn't in the bag
- ld a, [wd11e]
- ld [de], a
- inc de
- push hl
- ld hl, wFilteredBagItemsCount
- inc [hl]
- pop hl
- jr .loop
-.done
- ld a, $ff
- ld [de], a
- ret
-
-CeladonMartRoofDrinkList:
- db FRESH_WATER
- db SODA_POP
- db LEMONADE
- db $00
-
-CeladonMartRoofScript_GiveDrinkToGirl:
- ld hl, wd730
- set 6, [hl]
- ld hl, CeladonMartRoofText_484ee
- call PrintText
- xor a
- ld [wCurrentMenuItem], a
- ld a, A_BUTTON | B_BUTTON
- ld [wMenuWatchedKeys], a
- ld a, [wFilteredBagItemsCount]
- dec a
- ld [wMaxMenuItem], a
- ld a, 2
- ld [wTopMenuItemY], a
- ld a, 1
- ld [wTopMenuItemX], a
- ld a, [wFilteredBagItemsCount]
- dec a
- ld bc, 2
- ld hl, 3
- call AddNTimes
- dec l
- ld b, l
- ld c, 12
- coord hl, 0, 0
- call TextBoxBorder
- call UpdateSprites
- call CeladonMartRoofScript_PrintDrinksInBag
- ld hl, wd730
- res 6, [hl]
- call HandleMenuInput
- bit 1, a ; pressed b
- ret nz
- ld hl, wFilteredBagItems
- ld a, [wCurrentMenuItem]
- ld d, 0
- ld e, a
- add hl, de
- ld a, [hl]
- ld [hItemToRemoveID], a
- cp FRESH_WATER
- jr z, .gaveFreshWater
- cp SODA_POP
- jr z, .gaveSodaPop
-; gave Lemonade
- CheckEvent EVENT_GOT_TM49
- jr nz, .alreadyGaveDrink
- ld hl, CeladonMartRoofText_48515
- call PrintText
- call RemoveItemByIDBank12
- lb bc, TM_49, 1
- call GiveItem
- jr nc, .bagFull
- ld hl, ReceivedTM49Text
- call PrintText
- SetEvent EVENT_GOT_TM49
- ret
-.gaveSodaPop
- CheckEvent EVENT_GOT_TM48
- jr nz, .alreadyGaveDrink
- ld hl, CeladonMartRoofText_48504
- call PrintText
- call RemoveItemByIDBank12
- lb bc, TM_48, 1
- call GiveItem
- jr nc, .bagFull
- ld hl, CeladonMartRoofText_4850a
- call PrintText
- SetEvent EVENT_GOT_TM48
- ret
-.gaveFreshWater
- CheckEvent EVENT_GOT_TM13
- jr nz, .alreadyGaveDrink
- ld hl, CeladonMartRoofText_484f3
- call PrintText
- call RemoveItemByIDBank12
- lb bc, TM_13, 1
- call GiveItem
- jr nc, .bagFull
- ld hl, CeladonMartRoofText_484f9
- call PrintText
- SetEvent EVENT_GOT_TM13
- ret
-.bagFull
- ld hl, CeladonMartRoofText_48526
- jp PrintText
-.alreadyGaveDrink
- ld hl, CeladonMartRoofText_4852c
- jp PrintText
-
-RemoveItemByIDBank12:
- jpba RemoveItemByID
-
-CeladonMartRoofText_484ee:
- TX_FAR _CeladonMartRoofText_484ee
- db "@"
-
-CeladonMartRoofText_484f3:
- TX_FAR _CeladonMartRoofText_484f3
- TX_WAIT
- db "@"
-
-CeladonMartRoofText_484f9:
- TX_FAR _CeladonMartRoofText_484f9
- TX_SFX_ITEM_1
- TX_FAR _CeladonMartRoofText_484fe
- TX_WAIT
- db "@"
-
-CeladonMartRoofText_48504:
- TX_FAR _CeladonMartRoofText_48504
- TX_WAIT
- db "@"
-
-CeladonMartRoofText_4850a:
- TX_FAR _CeladonMartRoofText_4850a
- TX_SFX_ITEM_1
- TX_FAR _CeladonMartRoofText_4850f
- TX_WAIT
- db "@"
-
-CeladonMartRoofText_48515:
- TX_FAR _CeladonMartRoofText_48515
- TX_WAIT
- db "@"
-
-ReceivedTM49Text:
- TX_FAR _ReceivedTM49Text
- TX_SFX_ITEM_1
- TX_FAR _CeladonMartRoofText_48520
- TX_WAIT
- db "@"
-
-CeladonMartRoofText_48526:
- TX_FAR _CeladonMartRoofText_48526
- TX_WAIT
- db "@"
-
-CeladonMartRoofText_4852c:
- TX_FAR _CeladonMartRoofText_4852c
- TX_WAIT
- db "@"
-
-CeladonMartRoofScript_PrintDrinksInBag:
- ld hl, wFilteredBagItems
- xor a
- ld [hItemCounter], a
-.loop
- ld a, [hli]
- cp $ff
- ret z
- push hl
- ld [wd11e], a
- call GetItemName
- coord hl, 2, 2
- ld a, [hItemCounter]
- ld bc, SCREEN_WIDTH * 2
- call AddNTimes
- ld de, wcd6d
- call PlaceString
- ld hl, hItemCounter
- inc [hl]
- pop hl
- jr .loop
-
-CeladonMartRoofTextPointers:
- dw CeladonMartRoofText1
- dw CeladonMartRoofText2
- dw CeladonMartRoofText5
- dw CeladonMartRoofText5
- dw CeladonMartRoofText5
- dw CeladonMartRoofText6
-
-CeladonMartRoofText1:
- TX_FAR _CeladonMartRoofText1
- db "@"
-
-CeladonMartRoofText2:
- TX_ASM
- call CeladonMartRoofScript_GetDrinksInBag
- ld a, [wFilteredBagItemsCount]
- and a
- jr z, .noDrinksInBag
- ld a, 1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, CeladonMartRoofText4
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .done
- call CeladonMartRoofScript_GiveDrinkToGirl
- jr .done
-.noDrinksInBag
- ld hl, CeladonMartRoofText3
- call PrintText
-.done
- jp TextScriptEnd
-
-CeladonMartRoofText3:
- TX_FAR _CeladonMartRoofText_48598
- db "@"
-
-CeladonMartRoofText4:
- TX_FAR _CeladonMartRoofText4
- db "@"
-
-CeladonMartRoofText5:
- TX_VENDING_MACHINE
-
-CeladonMartRoofText6:
- TX_FAR _CeladonMartRoofText6
- db "@"
--- a/scripts/celadonpokecenter.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-CeladonPokecenterScript:
- call Serial_TryEstablishingExternallyClockedConnection
- jp EnableAutoTextBoxDrawing
-
-CeladonPokecenterTextPointers:
- dw CeladonHealNurseText
- dw CeladonPokecenterText2
- dw CeladonPokecenterText3
- dw CeladonTradeNurseText
-
-CeladonTradeNurseText:
- TX_CABLE_CLUB_RECEPTIONIST
-
-CeladonHealNurseText:
- TX_POKECENTER_NURSE
-
-CeladonPokecenterText2:
- TX_FAR _CeladonPokecenterText2
- db "@"
-
-CeladonPokecenterText3:
- TX_FAR _CeladonPokecenterText3
- db "@"
--- a/scripts/celadonprizeroom.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-CeladonPrizeRoomScript:
- jp EnableAutoTextBoxDrawing
-
-CeladonPrizeRoomTextPointers:
- dw CeladonPrizeRoomText1
- dw CeladonPrizeRoomText2
- dw CeladonPrizeRoomText3
- dw CeladonPrizeRoomText3
- dw CeladonPrizeRoomText3
-
-CeladonPrizeRoomText1:
- TX_FAR _CeladonPrizeRoomText1
- db "@"
-
-CeladonPrizeRoomText2:
- TX_FAR _CeladonPrizeRoomText2
- db "@"
-
-CeladonPrizeRoomText3:
- TX_PRIZE_VENDOR
--- a/scripts/ceruleancity.asm
+++ /dev/null
@@ -1,453 +1,0 @@
-CeruleanCityScript:
- call EnableAutoTextBoxDrawing
- ld hl, CeruleanCityScriptPointers
- ld a, [wCeruleanCityCurScript]
- jp CallFunctionInTable
-
-CeruleanCityScript_1948c:
- xor a
- ld [wJoyIgnore], a
- ld [wCeruleanCityCurScript], a
- ld a, HS_CERULEAN_RIVAL
- ld [wMissableObjectIndex], a
- predef_jump HideObject
-
-CeruleanCityScriptPointers:
- dw CeruleanCityScript0
- dw CeruleanCityScript1
- dw CeruleanCityScript2
- dw CeruleanCityScript3
- dw CeruleanCityScript4
-
-CeruleanCityScript4:
- ld a, [wIsInBattle]
- cp $ff
- jp z, CeruleanCityScript_1948c
- ld a, $f0
- ld [wJoyIgnore], a
- SetEvent EVENT_BEAT_CERULEAN_ROCKET_THIEF
- ld a, $2
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- xor a
- ld [wJoyIgnore], a
- ld [wCeruleanCityCurScript], a
- ret
-
-CeruleanCityScript0:
- CheckEvent EVENT_BEAT_CERULEAN_ROCKET_THIEF
- jr nz, .asm_194f7
- ld hl, CeruleanCityCoords1
- call ArePlayerCoordsInArray
- jr nc, .asm_194f7
- ld a, [wCoordIndex]
- cp $1
- ld a, PLAYER_DIR_UP
- ld b, SPRITE_FACING_DOWN
- jr nz, .asm_194e6
- ld a, PLAYER_DIR_DOWN
- ld b, SPRITE_FACING_UP
-.asm_194e6
- ld [wPlayerMovingDirection], a
- ld a, b
- ld [wSpriteStateData1 + 2 * $10 + $9], a
- call Delay3
- ld a, $2
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-.asm_194f7
- CheckEvent EVENT_BEAT_CERULEAN_RIVAL
- ret nz
- ld hl, CeruleanCityCoords2
- call ArePlayerCoordsInArray
- ret nc
- ld a, [wWalkBikeSurfState]
- and a
- jr z, .asm_19512
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
-.asm_19512
- ld c, BANK(Music_MeetRival)
- ld a, MUSIC_MEET_RIVAL
- call PlayMusic
- xor a
- ld [hJoyHeld], a
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, [wXCoord]
- cp $14
- jr z, .asm_19535
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld a, $5
- ld [H_SPRITEDATAOFFSET], a
- call GetPointerWithinSpriteStateData2
- ld [hl], $19
-.asm_19535
- ld a, HS_CERULEAN_RIVAL
- ld [wMissableObjectIndex], a
- predef ShowObject
- ld de, CeruleanCityMovement1
- ld a, $1
- ld [H_SPRITEINDEX], a
- call MoveSprite
- ld a, $1
- ld [wCeruleanCityCurScript], a
- ret
-
-CeruleanCityCoords1:
- db $07,$1e
- db $09,$1e
- db $ff
-
-CeruleanCityCoords2:
- db $06,$14
- db $06,$15
- db $ff
-
-CeruleanCityMovement1:
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-CeruleanCityScript_1955d:
- ld a, 1
- ld [H_SPRITEINDEX], a
- xor a ; SPRITE_FACING_DOWN
- ld [hSpriteFacingDirection], a
- jp SetSpriteFacingDirectionAndDelay ; face object
-
-CeruleanCityScript1:
- ld a, [wd730]
- bit 0, a
- ret nz
- xor a
- ld [wJoyIgnore], a
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, CeruleanCityText_1966d
- ld de, CeruleanCityText_19672
- call SaveEndBattleTextPointers
- ld a, OPP_SONY1
- ld [wCurOpponent], a
-
- ; select which team to use during the encounter
- ld a, [wRivalStarter]
- cp STARTER2
- jr nz, .NotSquirtle
- ld a, $7
- jr .done
-.NotSquirtle
- cp STARTER3
- jr nz, .Charmander
- ld a, $8
- jr .done
-.Charmander
- ld a, $9
-.done
- ld [wTrainerNo], a
-
- xor a
- ld [hJoyHeld], a
- call CeruleanCityScript_1955d
- ld a, $2
- ld [wCeruleanCityCurScript], a
- ret
-
-CeruleanCityScript2:
- ld a, [wIsInBattle]
- cp $ff
- jp z, CeruleanCityScript_1948c
- call CeruleanCityScript_1955d
- ld a, $f0
- ld [wJoyIgnore], a
- SetEvent EVENT_BEAT_CERULEAN_RIVAL
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
- callba Music_RivalAlternateStart
- ld a, $1
- ld [H_SPRITEINDEX], a
- call SetSpriteMovementBytesToFF
- ld a, [wXCoord]
- cp $14
- jr nz, .asm_195f0
- ld de, CeruleanCityMovement4
- jr .asm_195f3
-.asm_195f0
- ld de, CeruleanCityMovement3
-.asm_195f3
- ld a, $1
- ld [H_SPRITEINDEX], a
- call MoveSprite
- ld a, $3
- ld [wCeruleanCityCurScript], a
- ret
-
-CeruleanCityMovement3:
- db NPC_MOVEMENT_LEFT
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-CeruleanCityMovement4:
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-CeruleanCityScript3:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld a, HS_CERULEAN_RIVAL
- ld [wMissableObjectIndex], a
- predef HideObject
- xor a
- ld [wJoyIgnore], a
- call PlayDefaultMusic
- ld a, $0
- ld [wCeruleanCityCurScript], a
- ret
-
-CeruleanCityTextPointers:
- dw CeruleanCityText1
- dw CeruleanCityText2
- dw CeruleanCityText3
- dw CeruleanCityText4
- dw CeruleanCityText5
- dw CeruleanCityText6
- dw CeruleanCityText7
- dw CeruleanCityText8
- dw CeruleanCityText9
- dw CeruleanCityText10
- dw CeruleanCityText11
- dw CeruleanCityText12
- dw CeruleanCityText13
- dw MartSignText
- dw PokeCenterSignText
- dw CeruleanCityText16
- dw CeruleanCityText17
-
-CeruleanCityText1:
- TX_ASM
- CheckEvent EVENT_BEAT_CERULEAN_RIVAL
- ; do pre-battle text
- jr z, .PreBattleText
- ; or talk about bill
- ld hl, CeruleanCityText_19677
- call PrintText
- jr .end
-.PreBattleText
- ld hl, CeruleanCityText_19668
- call PrintText
-.end
- jp TextScriptEnd
-
-CeruleanCityText_19668:
- TX_FAR _CeruleanCityText_19668
- db "@"
-
-CeruleanCityText_1966d:
- TX_FAR _CeruleanCityText_1966d
- db "@"
-
-CeruleanCityText_19672:
- TX_FAR _CeruleanCityText_19672
- db "@"
-
-CeruleanCityText_19677:
- TX_FAR _CeruleanCityText_19677
- db "@"
-
-CeruleanCityText2:
- TX_ASM
- CheckEvent EVENT_BEAT_CERULEAN_ROCKET_THIEF
- jr nz, .asm_4ca20
- ld hl, CeruleanCityText_196d9
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, CeruleanCityText_196ee
- ld de, CeruleanCityText_196ee
- call SaveEndBattleTextPointers
- ld a, [hSpriteIndexOrTextID]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- ld a, $4
- ld [wCeruleanCityCurScript], a
- jp TextScriptEnd
-.asm_4ca20
- ld hl, CeruleanCityText_196f3
- call PrintText
- lb bc, TM_28, 1
- call GiveItem
- jr c, .Success
- ld hl, TM28NoRoomText
- call PrintText
- jr .Done
-.Success
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, ReceivedTM28Text
- call PrintText
- callba CeruleanHideRocket
-.Done
- jp TextScriptEnd
-
-CeruleanCityText_196d9:
- TX_FAR _CeruleanCityText_196d9
- db "@"
-
-ReceivedTM28Text:
- TX_FAR _ReceivedTM28Text
- TX_SFX_ITEM_1
- TX_FAR _ReceivedTM28Text2
- TX_WAIT
- db "@"
-
-TM28NoRoomText:
- TX_FAR _TM28NoRoomText
- db "@"
-
-CeruleanCityText_196ee:
- TX_FAR _CeruleanCityText_196ee
- db "@"
-
-CeruleanCityText_196f3:
- TX_FAR _CeruleanCityText_196f3
- db "@"
-
-CeruleanCityText3:
- TX_FAR _CeruleanCityText3
- db "@"
-
-CeruleanCityText4:
- TX_FAR _CeruleanCityText4
- db "@"
-
-CeruleanCityText5:
- TX_FAR _CeruleanCityText5
- db "@"
-
-CeruleanCityText11:
-CeruleanCityText6:
- TX_FAR _CeruleanCityText6
- db "@"
-
-CeruleanCityText7:
- TX_ASM
- ld a, [hRandomAdd]
- cp 180
- jr c, .asm_e9fc9
- ld hl, CeruleanCityText_19730
- call PrintText
- jr .asm_d486e
-.asm_e9fc9
- cp 100
- jr c, .asm_df99b
- ld hl, CeruleanCityText_19735
- call PrintText
- jr .asm_d486e
-.asm_df99b
- ld hl, CeruleanCityText_1973a
- call PrintText
-.asm_d486e
- jp TextScriptEnd
-
-CeruleanCityText_19730:
- TX_FAR _CeruleanCityText_19730
- db "@"
-
-CeruleanCityText_19735:
- TX_FAR _CeruleanCityText_19735
- db "@"
-
-CeruleanCityText_1973a:
- TX_FAR _CeruleanCityText_1973a
- db "@"
-
-CeruleanCityText8:
- TX_ASM
- ld a, [hRandomAdd]
- cp 180
- jr c, .asm_e28da
- ld hl, CeruleanCityText_1976f
- call PrintText
- jr .asm_f2f38
-.asm_e28da
- cp 120
- jr c, .asm_15d08
- ld hl, CeruleanCityText_19774
- call PrintText
- jr .asm_f2f38
-.asm_15d08
- cp 60
- jr c, .asm_d7fea
- ld hl, CeruleanCityText_19779
- call PrintText
- jr .asm_f2f38
-.asm_d7fea
- ld hl, CeruleanCityText_1977e
- call PrintText
-.asm_f2f38
- jp TextScriptEnd
-
-CeruleanCityText_1976f:
- TX_FAR _CeruleanCityText_1976f
- db "@"
-
-CeruleanCityText_19774:
- TX_FAR _CeruleanCityText_19774
- db "@"
-
-CeruleanCityText_19779:
- TX_FAR _CeruleanCityText_19779
- db "@"
-
-CeruleanCityText_1977e:
- TX_FAR _CeruleanCityText_1977e
- db "@"
-
-CeruleanCityText9:
- TX_FAR _CeruleanCityText9
- db "@"
-
-CeruleanCityText10:
- TX_FAR _CeruleanCityText10
- db "@"
-
-CeruleanCityText12:
- TX_FAR _CeruleanCityText12
- db "@"
-
-CeruleanCityText13:
- TX_FAR _CeruleanCityText13
- db "@"
-
-CeruleanCityText16:
- TX_FAR _CeruleanCityText16
- db "@"
-
-CeruleanCityText17:
- TX_FAR _CeruleanCityText17
- db "@"
--- a/scripts/ceruleancity2.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-CeruleanHideRocket:
-; code similar to this appears in a lot of banks; this particular
-; one is called after you beat the Rocket that gives you TM28 DIG.
-; the screen then fades out, he disappears, and fades back in
- call GBFadeOutToBlack
- ld a, HS_CERULEAN_GUARD_1
- ld [wMissableObjectIndex], a
- predef ShowObject
- ld a, HS_CERULEAN_GUARD_2
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, HS_CERULEAN_ROCKET
- ld [wMissableObjectIndex], a
- predef HideObject
- call GBFadeInFromBlack
- ret
--- a/scripts/ceruleangym.asm
+++ /dev/null
@@ -1,219 +1,0 @@
-CeruleanGymScript:
- ld hl, wCurrentMapScriptFlags
- bit 6, [hl]
- res 6, [hl]
- call nz, CeruleanGymScript_5c6d0
- call EnableAutoTextBoxDrawing
- ld hl, CeruleanGymTrainerHeader0
- ld de, CeruleanGymScriptPointers
- ld a, [wCeruleanGymCurScript]
- call ExecuteCurMapScriptInTable
- ld [wCeruleanGymCurScript], a
- ret
-
-CeruleanGymScript_5c6d0:
- ld hl, Gym2CityName
- ld de, Gym2LeaderName
- jp LoadGymLeaderAndCityName
-
-Gym2CityName:
- db "CERULEAN CITY@"
-
-Gym2LeaderName:
- db "MISTY@"
-
-CeruleanGymScript_5c6ed:
- xor a
- ld [wJoyIgnore], a
- ld [wCeruleanGymCurScript], a
- ld [wCurMapScript], a
- ret
-
-CeruleanGymScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw CeruleanGymScript3
-
-CeruleanGymScript3:
- ld a, [wIsInBattle]
- cp $ff
- jp z, CeruleanGymScript_5c6ed
- ld a, $f0
- ld [wJoyIgnore], a
-
-CeruleanGymScript_5c70d:
- ld a, $5
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_BEAT_MISTY
- lb bc, TM_11, 1
- call GiveItem
- jr nc, .BagFull
- ld a, $6
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_GOT_TM11
- jr .asm_5c736
-.BagFull
- ld a, $7
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
-.asm_5c736
- ld hl, wObtainedBadges
- set 1, [hl]
- ld hl, wBeatGymFlags
- set 1, [hl]
-
- ; deactivate gym trainers
- SetEvents EVENT_BEAT_CERULEAN_GYM_TRAINER_0, EVENT_BEAT_CERULEAN_GYM_TRAINER_1
-
- jp CeruleanGymScript_5c6ed
-
-CeruleanGymTextPointers:
- dw CeruleanGymText1
- dw CeruleanGymText2
- dw CeruleanGymText3
- dw CeruleanGymText4
- dw CeruleanGymText5
- dw CeruleanGymText6
- dw CeruleanGymText7
-
-CeruleanGymTrainerHeader0:
- dbEventFlagBit EVENT_BEAT_CERULEAN_GYM_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_CERULEAN_GYM_TRAINER_0
- dw CeruleanGymBattleText1 ; TextBeforeBattle
- dw CeruleanGymAfterBattleText1 ; TextAfterBattle
- dw CeruleanGymEndBattleText1 ; TextEndBattle
- dw CeruleanGymEndBattleText1 ; TextEndBattle
-
-CeruleanGymTrainerHeader1:
- dbEventFlagBit EVENT_BEAT_CERULEAN_GYM_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_CERULEAN_GYM_TRAINER_1
- dw CeruleanGymBattleText2 ; TextBeforeBattle
- dw CeruleanGymAfterBattleText2 ; TextAfterBattle
- dw CeruleanGymEndBattleText2 ; TextEndBattle
- dw CeruleanGymEndBattleText2 ; TextEndBattle
-
- db $ff
-
-CeruleanGymText1:
- TX_ASM
- CheckEvent EVENT_BEAT_MISTY
- jr z, .asm_5c78d
- CheckEventReuseA EVENT_GOT_TM11
- jr nz, .asm_5c785
- call z, CeruleanGymScript_5c70d
- call DisableWaitingAfterTextDisplay
- jr .asm_5c7bb
-.asm_5c785
- ld hl, CeruleanGymText_5c7c3
- call PrintText
- jr .asm_5c7bb
-.asm_5c78d
- ld hl, CeruleanGymText_5c7be
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, CeruleanGymText_5c7d8
- ld de, CeruleanGymText_5c7d8
- call SaveEndBattleTextPointers
- ld a, [H_SPRITEINDEX]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- ld a, $2
- ld [wGymLeaderNo], a
- xor a
- ld [hJoyHeld], a
- ld a, $3
- ld [wCeruleanGymCurScript], a
-.asm_5c7bb
- jp TextScriptEnd
-
-CeruleanGymText_5c7be:
- TX_FAR _CeruleanGymText_5c7be
- db "@"
-
-CeruleanGymText_5c7c3:
- TX_FAR _CeruleanGymText_5c7c3
- db "@"
-
-CeruleanGymText5:
- TX_FAR _CeruleanGymText_5c7c8
- db "@"
-
-CeruleanGymText6:
- TX_FAR _ReceivedTM11Text
- TX_SFX_ITEM_1
- db "@"
-
-CeruleanGymText7:
- TX_FAR _CeruleanGymText_5c7d3
- db "@"
-
-CeruleanGymText_5c7d8:
- TX_FAR _CeruleanGymText_5c7d8
- TX_SFX_KEY_ITEM ; actually plays the second channel of SFX_BALL_POOF due to the wrong music bank being loaded
- TX_BLINK
- db "@"
-
-CeruleanGymText2:
- TX_ASM
- ld hl, CeruleanGymTrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-CeruleanGymBattleText1:
- TX_FAR _CeruleanGymBattleText1
- db "@"
-
-CeruleanGymEndBattleText1:
- TX_FAR _CeruleanGymEndBattleText1
- db "@"
-
-CeruleanGymAfterBattleText1:
- TX_FAR _CeruleanGymAfterBattleText1
- db "@"
-
-CeruleanGymText3:
- TX_ASM
- ld hl, CeruleanGymTrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-CeruleanGymBattleText2:
- TX_FAR _CeruleanGymBattleText2
- db "@"
-
-CeruleanGymEndBattleText2:
- TX_FAR _CeruleanGymEndBattleText2
- db "@"
-
-CeruleanGymAfterBattleText2:
- TX_FAR _CeruleanGymAfterBattleText2
- db "@"
-
-CeruleanGymText4:
- TX_ASM
- CheckEvent EVENT_BEAT_MISTY
- jr nz, .asm_5c821
- ld hl, CeruleanGymText_5c82a
- call PrintText
- jr .asm_5c827
-.asm_5c821
- ld hl, CeruleanGymText_5c82f
- call PrintText
-.asm_5c827
- jp TextScriptEnd
-
-CeruleanGymText_5c82a:
- TX_FAR _CeruleanGymText_5c82a
- db "@"
-
-CeruleanGymText_5c82f:
- TX_FAR _CeruleanGymText_5c82f
- db "@"
--- a/scripts/ceruleanhouse1.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-CeruleanHouse1Script:
- jp EnableAutoTextBoxDrawing
-
-CeruleanHouse1TextPointers:
- dw CeruleanHouse1Text1
- dw CeruleanHouse1Text2
-
-CeruleanHouse1Text1:
- TX_FAR _CeruleanHouse1Text1
- db "@"
-
-CeruleanHouse1Text2:
- TX_ASM
- ld a, $6
- ld [wWhichTrade], a
- predef DoInGameTradeDialogue
- jp TextScriptEnd
--- a/scripts/ceruleanhouse2.asm
+++ /dev/null
@@ -1,109 +1,0 @@
-CeruleanHouse2Script:
- ld a, $1
- ld [wAutoTextBoxDrawingControl], a
- dec a
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ret
-
-CeruleanHouse2TextPointers:
- dw CeruleanHouse2Text1
-
-CeruleanHouse2Text1:
- TX_ASM
- ld hl, CeruleanHouse2Text_74e77
- call PrintText
- xor a
- ld [wCurrentMenuItem], a
- ld [wListScrollOffset], a
-.asm_74e23
- ld hl, CeruleanHouse2Text_74e7c
- call PrintText
- ld hl, BadgeItemList
- call LoadItemList
- ld hl, wItemList
- ld a, l
- ld [wListPointer], a
- ld a, h
- ld [wListPointer + 1], a
- xor a
- ld [wPrintItemPrices], a
- ld [wMenuItemToSwap], a
- ld a, SPECIALLISTMENU
- ld [wListMenuID], a
- call DisplayListMenuID
- jr c, .asm_74e60
- ld hl, TextPointers_74e86
- ld a, [wcf91]
- sub $15
- add a
- ld d, $0
- ld e, a
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- call PrintText
- jr .asm_74e23
-.asm_74e60
- xor a
- ld [wListScrollOffset], a
- ld hl, CeruleanHouse2Text_74e81
- call PrintText
- jp TextScriptEnd
-
-BadgeItemList:
- db $8,BOULDERBADGE,CASCADEBADGE,THUNDERBADGE,RAINBOWBADGE,SOULBADGE,MARSHBADGE,VOLCANOBADGE,EARTHBADGE,$FF
-
-CeruleanHouse2Text_74e77:
- TX_FAR _CeruleanHouse2Text_74e77
- db "@"
-
-CeruleanHouse2Text_74e7c:
- TX_FAR _CeruleanHouse2Text_74e7c
- db "@"
-
-CeruleanHouse2Text_74e81:
- TX_FAR _CeruleanHouse2Text_74e81
- db "@"
-
-TextPointers_74e86:
- dw CeruleanHouse2Text_74e96
- dw CeruleanHouse2Text_74e9b
- dw CeruleanHouse2Text_74ea0
- dw CeruleanHouse2Text_74ea5
- dw CeruleanHouse2Text_74eaa
- dw CeruleanHouse2Text_74eaf
- dw CeruleanHouse2Text_74eb4
- dw CeruleanHouse2Text_74eb9
-
-CeruleanHouse2Text_74e96:
- TX_FAR _CeruleanHouse2Text_74e96
- db "@"
-
-CeruleanHouse2Text_74e9b:
- TX_FAR _CeruleanHouse2Text_74e9b
- db "@"
-
-CeruleanHouse2Text_74ea0:
- TX_FAR _CeruleanHouse2Text_74ea0
- db "@"
-
-CeruleanHouse2Text_74ea5:
- TX_FAR _CeruleanHouse2Text_74ea5
- db "@"
-
-CeruleanHouse2Text_74eaa:
- TX_FAR _CeruleanHouse2Text_74eaa
- db "@"
-
-CeruleanHouse2Text_74eaf:
- TX_FAR _CeruleanHouse2Text_74eaf
- db "@"
-
-CeruleanHouse2Text_74eb4:
- TX_FAR _CeruleanHouse2Text_74eb4
- db "@"
-
-CeruleanHouse2Text_74eb9:
- TX_FAR _CeruleanHouse2Text_74eb9
- db "@"
--- a/scripts/ceruleanhousetrashed.asm
+++ /dev/null
@@ -1,39 +1,0 @@
-CeruleanHouseTrashedScript:
- call EnableAutoTextBoxDrawing
- ret
-
-CeruleanHouseTrashedTextPointers:
- dw CeruleanHouseTrashedText1
- dw CeruleanHouseTrashedText2
- dw CeruleanHouseTrashedText3
-
-CeruleanHouseTrashedText1:
- TX_ASM
- ld b, $e4
- predef GetQuantityOfItemInBag
- and b
- jr z, .asm_f8734
- ld hl, CeruleanHouseTrashedText_1d6b0
- call PrintText
- jr .asm_8dfe9
-.asm_f8734
- ld hl, CeruleanHouseTrashedText_1d6ab
- call PrintText
-.asm_8dfe9
- jp TextScriptEnd
-
-CeruleanHouseTrashedText_1d6ab:
- TX_FAR _CeruleanTrashedText_1d6ab
- db "@"
-
-CeruleanHouseTrashedText_1d6b0:
- TX_FAR _CeruleanTrashedText_1d6b0
- db "@"
-
-CeruleanHouseTrashedText2:
- TX_FAR _CeruleanHouseTrashedText2
- db "@"
-
-CeruleanHouseTrashedText3:
- TX_FAR _CeruleanHouseTrashedText3
- db "@"
--- a/scripts/ceruleanmart.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-CeruleanMartScript:
- jp EnableAutoTextBoxDrawing
-
-CeruleanMartTextPointers:
- dw CeruleanCashierText
- dw CeruleanMartText2
- dw CeruleanMartText3
-
-CeruleanMartText2:
- TX_FAR _CeruleanMartText2
- db "@"
-
-CeruleanMartText3:
- TX_FAR _CeruleanMartText3
- db "@"
--- a/scripts/ceruleanpokecenter.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-CeruleanPokecenterScript:
- call Serial_TryEstablishingExternallyClockedConnection
- jp EnableAutoTextBoxDrawing
-
-CeruleanPokecenterTextPointers:
- dw CeruleanHealNurseText
- dw CeruleanPokecenterText2
- dw CeruleanPokecenterText3
- dw CeruleanTradeNurseText
-
-CeruleanTradeNurseText:
- TX_CABLE_CLUB_RECEPTIONIST
-
-CeruleanHealNurseText:
- TX_POKECENTER_NURSE
-
-CeruleanPokecenterText2:
- TX_FAR _CeruleanPokecenterText2
- db "@"
-
-CeruleanPokecenterText3:
- TX_FAR _CeruleanPokecenterText3
- db "@"
--- a/scripts/cinnabargym.asm
+++ /dev/null
@@ -1,472 +1,0 @@
-CinnabarGymScript:
- call CinnabarGymScript_75759
- call EnableAutoTextBoxDrawing
- ld hl, CinnabarGymScriptPointers
- ld a, [wCinnabarGymCurScript]
- jp CallFunctionInTable
-
-CinnabarGymScript_75759:
- ld hl, wCurrentMapScriptFlags
- bit 6, [hl]
- res 6, [hl]
- push hl
- call nz, CinnabarGymScript_75772
- pop hl
- bit 5, [hl]
- res 5, [hl]
- call nz, UpdateCinnabarGymGateTileBlocks
- ResetEvent EVENT_2A7
- ret
-CinnabarGymScript_75772:
- ld hl, Gym7CityName
- ld de, Gym7LeaderName
- jp LoadGymLeaderAndCityName
-
-Gym7CityName:
- db "CINNABAR ISLAND@"
-Gym7LeaderName:
- db "BLAINE@"
-
-CinnabarGymScript_75792:
- xor a
- ld [wJoyIgnore], a
- ld [wCinnabarGymCurScript], a
- ld [wCurMapScript], a
- ld [wOpponentAfterWrongAnswer], a
- ret
-
-CinnabarGymScript_757a0:
- ld a, [hSpriteIndexOrTextID]
- ld [wTrainerHeaderFlagBit], a
- ret
-
-CinnabarGymScriptPointers:
- dw CinnabarGymScript0
- dw CinnabarGymScript1
- dw CinnabarGymScript2
- dw CinnabarGymScript3
-
-CinnabarGymScript0:
- ld a, [wOpponentAfterWrongAnswer]
- and a
- ret z
- ld [H_SPRITEINDEX], a
- cp $4
- jr nz, .asm_757c3
- ld a, PLAYER_DIR_DOWN
- ld [wPlayerMovingDirection], a
- ld de, MovementData_757d7
- jr .asm_757cb
-.asm_757c3
- ld de, MovementData_757da
- ld a, PLAYER_DIR_RIGHT
- ld [wPlayerMovingDirection], a
-.asm_757cb
- call MoveSprite
- ld a, $1
- ld [wCinnabarGymCurScript], a
- ld [wCurMapScript], a
- ret
-
-MovementData_757d7:
- db NPC_MOVEMENT_LEFT
- db NPC_MOVEMENT_UP
- db $FF
-
-MovementData_757da:
- db NPC_MOVEMENT_LEFT
- db $FF
-
-CinnabarGymScript1:
- ld a, [wd730]
- bit 0, a
- ret nz
- xor a
- ld [wJoyIgnore], a
- ld a, [wOpponentAfterWrongAnswer]
- ld [wTrainerHeaderFlagBit], a
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-
-CinnabarGymFlagAction:
- predef_jump FlagActionPredef
-
-CinnabarGymScript2:
- ld a, [wIsInBattle]
- cp $ff
- jp z, CinnabarGymScript_75792
- ld a, [wTrainerHeaderFlagBit]
- ld [$ffdb], a
- AdjustEventBit EVENT_BEAT_CINNABAR_GYM_TRAINER_0, 2
- ld c, a
- ld b, FLAG_TEST
- EventFlagAddress hl, EVENT_BEAT_CINNABAR_GYM_TRAINER_0
- call CinnabarGymFlagAction
- ld a, c
- and a
- jr nz, .asm_7581b
- call WaitForSoundToFinish
- ld a, SFX_GO_INSIDE
- call PlaySound
- call WaitForSoundToFinish
-.asm_7581b
- ld a, [wTrainerHeaderFlagBit]
- ld [$ffdb], a
- AdjustEventBit EVENT_BEAT_CINNABAR_GYM_TRAINER_0, 2
- ld c, a
- ld b, FLAG_SET
- EventFlagAddress hl, EVENT_BEAT_CINNABAR_GYM_TRAINER_0
- call CinnabarGymFlagAction
- ld a, [wTrainerHeaderFlagBit]
- sub $2
- AdjustEventBit EVENT_CINNABAR_GYM_GATE0_UNLOCKED, 0
- ld c, a
- ld b, FLAG_SET
- EventFlagAddress hl, EVENT_CINNABAR_GYM_GATE0_UNLOCKED
- call CinnabarGymFlagAction
- call UpdateCinnabarGymGateTileBlocks
- xor a
- ld [wJoyIgnore], a
- ld [wOpponentAfterWrongAnswer], a
- ld a, $0
- ld [wCinnabarGymCurScript], a
- ld [wCurMapScript], a
- ret
-
-CinnabarGymScript3:
- ld a, [wIsInBattle]
- cp $ff
- jp z, CinnabarGymScript_75792
- ld a, $f0
- ld [wJoyIgnore], a
-CinnabarGymScript3_75857:
- ld a, $a
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_BEAT_BLAINE
- lb bc, TM_38, 1
- call GiveItem
- jr nc, .BagFull
- ld a, $b
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_GOT_TM38
- jr .asm_75880
-.BagFull
- ld a, $c
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
-.asm_75880
- ld hl, wObtainedBadges
- set 6, [hl]
- ld hl, wBeatGymFlags
- set 6, [hl]
-
- ; deactivate gym trainers
- SetEventRange EVENT_BEAT_CINNABAR_GYM_TRAINER_0, EVENT_BEAT_CINNABAR_GYM_TRAINER_6
-
- ld hl, wCurrentMapScriptFlags
- set 5, [hl]
-
- jp CinnabarGymScript_75792
-
-CinnabarGymTextPointers:
- dw CinnabarGymText1
- dw CinnabarGymText2
- dw CinnabarGymText3
- dw CinnabarGymText4
- dw CinnabarGymText5
- dw CinnabarGymText6
- dw CinnabarGymText7
- dw CinnabarGymText8
- dw CinnabarGymText9
- dw BlaineBadgeText
- dw ReceivedTM38Text
- dw TM38NoRoomText
-
-CinnabarGymScript_758b7:
- ld a, [hSpriteIndexOrTextID]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld a, [wSpriteIndex]
- cp $1
- jr z, .asm_758d4
- ld a, $2
- jr .asm_758d6
-.asm_758d4
- ld a, $3
-.asm_758d6
- ld [wCinnabarGymCurScript], a
- ld [wCurMapScript], a
- jp TextScriptEnd
-
-CinnabarGymText1:
- TX_ASM
- CheckEvent EVENT_BEAT_BLAINE
- jr z, .asm_d9332
- CheckEventReuseA EVENT_GOT_TM38
- jr nz, .asm_3012f
- call z, CinnabarGymScript3_75857
- call DisableWaitingAfterTextDisplay
- jp TextScriptEnd
-.asm_3012f
- ld hl, BlaineFireBlastText
- call PrintText
- jp TextScriptEnd
-.asm_d9332
- ld hl, BlaineBattleText
- call PrintText
- ld hl, BlaineEndBattleText
- ld de, BlaineEndBattleText
- call SaveEndBattleTextPointers
- ld a, $7
- ld [wGymLeaderNo], a
- jp CinnabarGymScript_758b7
-
-BlaineBattleText:
- TX_FAR _BlaineBattleText
- db "@"
-
-BlaineEndBattleText:
- TX_FAR _BlaineEndBattleText
- TX_SFX_KEY_ITEM ; actually plays the second channel of SFX_BALL_POOF due to the wrong music bank being loaded
- TX_WAIT
- db "@"
-
-BlaineFireBlastText:
- TX_FAR _BlaineFireBlastText
- db "@"
-
-BlaineBadgeText:
- TX_FAR _BlaineBadgeText
- db "@"
-
-ReceivedTM38Text:
- TX_FAR _ReceivedTM38Text
- TX_SFX_ITEM_1
- TX_FAR _TM38ExplanationText
- db "@"
-
-TM38NoRoomText:
- TX_FAR _TM38NoRoomText
- db "@"
-
-CinnabarGymText2:
- TX_ASM
- call CinnabarGymScript_757a0
- CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_0
- jr nz, .asm_46bb4
- ld hl, CinnabarGymText_7595f
- call PrintText
- ld hl, CinnabarGymText_75964
- ld de, CinnabarGymText_75964
- call SaveEndBattleTextPointers
- jp CinnabarGymScript_758b7
-.asm_46bb4
- ld hl, CinnabarGymText_75969
- call PrintText
- jp TextScriptEnd
-
-CinnabarGymText_7595f:
- TX_FAR _CinnabarGymText_7595f
- db "@"
-
-CinnabarGymText_75964:
- TX_FAR _CinnabarGymText_75964
- db "@"
-
-CinnabarGymText_75969:
- TX_FAR _CinnabarGymText_75969
- db "@"
-
-CinnabarGymText3:
- TX_ASM
- call CinnabarGymScript_757a0
- CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_1
- jr nz, .asm_4b406
- ld hl, CinnabarGymText_75994
- call PrintText
- ld hl, CinnabarGymText_75999
- ld de, CinnabarGymText_75999
- call SaveEndBattleTextPointers
- jp CinnabarGymScript_758b7
-.asm_4b406
- ld hl, CinnabarGymText_7599e
- call PrintText
- jp TextScriptEnd
-
-CinnabarGymText_75994:
- TX_FAR _CinnabarGymText_75994
- db "@"
-
-CinnabarGymText_75999:
- TX_FAR _CinnabarGymText_75999
- db "@"
-
-CinnabarGymText_7599e:
- TX_FAR _CinnabarGymText_7599e
- db "@"
-
-CinnabarGymText4:
- TX_ASM
- call CinnabarGymScript_757a0
- CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_2
- jr nz, .asm_c0673
- ld hl, CinnabarGymText_759c9
- call PrintText
- ld hl, CinnabarGymText_759ce
- ld de, CinnabarGymText_759ce
- call SaveEndBattleTextPointers
- jp CinnabarGymScript_758b7
-.asm_c0673
- ld hl, CinnabarGymText_759d3
- call PrintText
- jp TextScriptEnd
-
-CinnabarGymText_759c9:
- TX_FAR _CinnabarGymText_759c9
- db "@"
-
-CinnabarGymText_759ce:
- TX_FAR _CinnabarGymText_759ce
- db "@"
-
-CinnabarGymText_759d3:
- TX_FAR _CinnabarGymText_759d3
- db "@"
-
-CinnabarGymText5:
- TX_ASM
- call CinnabarGymScript_757a0
- CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_3
- jr nz, .asm_5cfd7
- ld hl, CinnabarGymText_759fe
- call PrintText
- ld hl, CinnabarGymText_75a03
- ld de, CinnabarGymText_75a03
- call SaveEndBattleTextPointers
- jp CinnabarGymScript_758b7
-.asm_5cfd7
- ld hl, CinnabarGymText_75a08
- call PrintText
- jp TextScriptEnd
-
-CinnabarGymText_759fe:
- TX_FAR _CinnabarGymText_759fe
- db "@"
-
-CinnabarGymText_75a03:
- TX_FAR _CinnabarGymText_75a03
- db "@"
-
-CinnabarGymText_75a08:
- TX_FAR _CinnabarGymText_75a08
- db "@"
-
-CinnabarGymText6:
- TX_ASM
- call CinnabarGymScript_757a0
- CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_4
- jr nz, .asm_776b4
- ld hl, CinnabarGymText_75a33
- call PrintText
- ld hl, CinnabarGymText_75a38
- ld de, CinnabarGymText_75a38
- call SaveEndBattleTextPointers
- jp CinnabarGymScript_758b7
-.asm_776b4
- ld hl, CinnabarGymText_75a3d
- call PrintText
- jp TextScriptEnd
-
-CinnabarGymText_75a33:
- TX_FAR _CinnabarGymText_75a33
- db "@"
-
-CinnabarGymText_75a38:
- TX_FAR _CinnabarGymText_75a38
- db "@"
-
-CinnabarGymText_75a3d:
- TX_FAR _CinnabarGymText_75a3d
- db "@"
-
-CinnabarGymText7:
- TX_ASM
- call CinnabarGymScript_757a0
- CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_5
- jr nz, .asm_2f755
- ld hl, CinnabarGymText_75a68
- call PrintText
- ld hl, CinnabarGymText_75a6d
- ld de, CinnabarGymText_75a6d
- call SaveEndBattleTextPointers
- jp CinnabarGymScript_758b7
-.asm_2f755
- ld hl, CinnabarGymText_75a72
- call PrintText
- jp TextScriptEnd
-
-CinnabarGymText_75a68:
- TX_FAR _CinnabarGymText_75a68
- db "@"
-
-CinnabarGymText_75a6d:
- TX_FAR _CinnabarGymText_75a6d
- db "@"
-
-CinnabarGymText_75a72:
- TX_FAR _CinnabarGymText_75a72
- db "@"
-
-CinnabarGymText8:
- TX_ASM
- call CinnabarGymScript_757a0
- CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_6
- jr nz, .asm_d87be
- ld hl, CinnabarGymText_75a9d
- call PrintText
- ld hl, CinnabarGymText_75aa2
- ld de, CinnabarGymText_75aa2
- call SaveEndBattleTextPointers
- jp CinnabarGymScript_758b7
-.asm_d87be
- ld hl, CinnabarGymText_75aa7
- call PrintText
- jp TextScriptEnd
-
-CinnabarGymText_75a9d:
- TX_FAR _CinnabarGymText_75a9d
- db "@"
-
-CinnabarGymText_75aa2:
- TX_FAR _CinnabarGymText_75aa2
- db "@"
-
-CinnabarGymText_75aa7:
- TX_FAR _CinnabarGymText_75aa7
- db "@"
-
-CinnabarGymText9:
- TX_ASM
- CheckEvent EVENT_BEAT_BLAINE
- jr nz, .asm_627d9
- ld hl, CinnabarGymText_75ac2
- jr .asm_0b11d
-.asm_627d9
- ld hl, CinnabarGymText_75ac7
-.asm_0b11d
- call PrintText
- jp TextScriptEnd
-
-CinnabarGymText_75ac2:
- TX_FAR _CinnabarGymText_75ac2
- db "@"
-
-CinnabarGymText_75ac7:
- TX_FAR _CinnabarGymText_75ac7
- db "@"
--- a/scripts/cinnabarisland.asm
+++ /dev/null
@@ -1,85 +1,0 @@
-CinnabarIslandScript:
- call EnableAutoTextBoxDrawing
- ld hl, wCurrentMapScriptFlags
- set 5, [hl]
- ResetEvent EVENT_MANSION_SWITCH_ON
- ResetEvent EVENT_LAB_STILL_REVIVING_FOSSIL
- ld hl, CinnabarIslandScriptPointers
- ld a, [wCinnabarIslandCurScript]
- jp CallFunctionInTable
-
-CinnabarIslandScriptPointers:
- dw CinnabarIslandScript0
- dw CinnabarIslandScript1
-
-CinnabarIslandScript0:
- ld b, SECRET_KEY
- call IsItemInBag
- ret nz
- ld a, [wYCoord]
- cp $4
- ret nz
- ld a, [wXCoord]
- cp $12
- ret nz
- ld a, PLAYER_DIR_UP
- ld [wPlayerMovingDirection], a
- ld a, $8
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- xor a
- ld [hJoyHeld], a
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- ld a, D_DOWN
- ld [wSimulatedJoypadStatesEnd], a
- call StartSimulatingJoypadStates
- xor a
- ld [wSpriteStateData1 + 9], a
- ld [wJoyIgnore], a
- ld a, $1
- ld [wCinnabarIslandCurScript], a
- ret
-
-CinnabarIslandScript1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- ld a, $0
- ld [wCinnabarIslandCurScript], a
- ret
-
-CinnabarIslandTextPointers:
- dw CinnabarIslandText1
- dw CinnabarIslandText2
- dw CinnabarIslandText3
- dw MartSignText
- dw PokeCenterSignText
- dw CinnabarIslandText6
- dw CinnabarIslandText7
- dw CinnabarIslandText8
-
-CinnabarIslandText8:
- TX_FAR _CinnabarIslandText8
- db "@"
-
-CinnabarIslandText1:
- TX_FAR _CinnabarIslandText1
- db "@"
-
-CinnabarIslandText2:
- TX_FAR _CinnabarIslandText2
- db "@"
-
-CinnabarIslandText3:
- TX_FAR _CinnabarIslandText3
- db "@"
-
-CinnabarIslandText6:
- TX_FAR _CinnabarIslandText6
- db "@"
-
-CinnabarIslandText7:
- TX_FAR _CinnabarIslandText7
- db "@"
--- a/scripts/cinnabarmart.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-CinnabarMartScript:
- jp EnableAutoTextBoxDrawing
-
-CinnabarMartTextPointers:
- dw CinnabarCashierText
- dw CinnabarMartText2
- dw CinnabarMartText3
-
-CinnabarMartText2:
- TX_FAR _CinnabarMartText2
- db "@"
-
-CinnabarMartText3:
- TX_FAR _CinnabarMartText3
- db "@"
--- a/scripts/cinnabarpokecenter.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-CinnabarPokecenterScript:
- call Serial_TryEstablishingExternallyClockedConnection
- jp EnableAutoTextBoxDrawing
-
-CinnabarPokecenterTextPointers:
- dw CinnabarHealNurseText
- dw CinnabarPokecenterText2
- dw CinnabarPokecenterText3
- dw CinnabarTradeNurseText
-
-CinnabarHealNurseText:
- TX_POKECENTER_NURSE
-
-CinnabarPokecenterText2:
- TX_FAR _CinnabarPokecenterText2
- db "@"
-
-CinnabarPokecenterText3:
- TX_FAR _CinnabarPokecenterText3
- db "@"
-
-CinnabarTradeNurseText:
- TX_CABLE_CLUB_RECEPTIONIST
--- a/scripts/colosseum.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-ColosseumScript:
- jp TradeCenterScript
-
-ColosseumTextPointers:
- dw ColosseumText1
-
-ColosseumText1:
- TX_FAR _ColosseumText1
- db "@"
--- a/scripts/copycatshouse1f.asm
+++ /dev/null
@@ -1,22 +1,0 @@
-CopycatsHouse1FScript:
- jp EnableAutoTextBoxDrawing
-
-CopycatsHouse1FTextPointers:
- dw CopycatsHouse1FText1
- dw CopycatsHouse1FText2
- dw CopycatsHouse1FText3
-
-CopycatsHouse1FText1:
- TX_FAR _CopycatsHouse1FText1
- db "@"
-
-CopycatsHouse1FText2:
- TX_FAR _CopycatsHouse1FText2
- db "@"
-
-CopycatsHouse1FText3:
- TX_FAR _CopycatsHouse1FText3
- TX_ASM
- ld a, CHANSEY
- call PlayCry
- jp TextScriptEnd
--- a/scripts/copycatshouse2f.asm
+++ /dev/null
@@ -1,102 +1,0 @@
-CopycatsHouse2FScript:
- jp EnableAutoTextBoxDrawing
-
-CopycatsHouse2FTextPointers:
- dw CopycatsHouse2FText1
- dw CopycatsHouse2FText2
- dw CopycatsHouse2FText3
- dw CopycatsHouse2FText4
- dw CopycatsHouse2FText5
- dw CopycatsHouse2FText6
- dw CopycatsHouse2FText7
-
-CopycatsHouse2FText1:
- TX_ASM
- CheckEvent EVENT_GOT_TM31
- jr nz, .asm_7ccf3
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, CopycatsHouse2FText_5ccd4
- call PrintText
- ld b, POKE_DOLL
- call IsItemInBag
- jr z, .asm_62ecd
- ld hl, TM31PreReceiveText
- call PrintText
- lb bc, TM_31, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, ReceivedTM31Text
- call PrintText
- ld a, POKE_DOLL
- ld [$ffdb], a
- callba RemoveItemByID
- SetEvent EVENT_GOT_TM31
- jr .asm_62ecd
-.BagFull
- ld hl, TM31NoRoomText
- call PrintText
- jr .asm_62ecd
-.asm_7ccf3
- ld hl, TM31ExplanationText2
- call PrintText
-.asm_62ecd
- jp TextScriptEnd
-
-CopycatsHouse2FText_5ccd4:
- TX_FAR _CopycatsHouse2FText_5ccd4
- db "@"
-
-TM31PreReceiveText:
- TX_FAR _TM31PreReceiveText
- db "@"
-
-ReceivedTM31Text:
- TX_FAR _ReceivedTM31Text
- TX_SFX_ITEM_1
-TM31ExplanationText1:
- TX_FAR _TM31ExplanationText1
- TX_WAIT
- db "@"
-
-TM31ExplanationText2:
- TX_FAR _TM31ExplanationText2
- db "@"
-
-TM31NoRoomText:
- TX_FAR _TM31NoRoomText
- TX_WAIT
- db "@"
-
-CopycatsHouse2FText2:
- TX_FAR _CopycatsHouse2FText2
- db "@"
-
-CopycatsHouse2FText5:
-CopycatsHouse2FText4:
-CopycatsHouse2FText3:
- TX_FAR _CopycatsHouse2FText3
- db "@"
-
-CopycatsHouse2FText6:
- TX_FAR _CopycatsHouse2FText6
- db "@"
-
-CopycatsHouse2FText7:
- TX_ASM
- ld a, [wSpriteStateData1 + 9]
- cp SPRITE_FACING_UP
- ld hl, CopycatsHouse2FText_5cd1c
- jr nz, .notUp
- ld hl, CopycatsHouse2FText_5cd17
-.notUp
- call PrintText
- jp TextScriptEnd
-
-CopycatsHouse2FText_5cd17:
- TX_FAR _CopycatsHouse2FText_5cd17
- db "@"
-
-CopycatsHouse2FText_5cd1c:
- TX_FAR _CopycatsHouse2FText_5cd1c
- db "@"
--- a/scripts/daycarem.asm
+++ /dev/null
@@ -1,269 +1,0 @@
-DayCareMScript:
- jp EnableAutoTextBoxDrawing
-
-DayCareMTextPointers:
- dw DayCareMText1
-
-DayCareMText1:
- TX_ASM
- call SaveScreenTilesToBuffer2
- ld a, [wDayCareInUse]
- and a
- jp nz, .daycareInUse
- ld hl, DayCareIntroText
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- ld hl, DayCareComeAgainText
- jp nz, .done
- ld a, [wPartyCount]
- dec a
- ld hl, DayCareOnlyHaveOneMonText
- jp z, .done
- ld hl, DayCareWhichMonText
- call PrintText
- xor a
- ld [wUpdateSpritesEnabled], a
- ld [wPartyMenuTypeOrMessageID], a
- ld [wMenuItemToSwap], a
- call DisplayPartyMenu
- push af
- call GBPalWhiteOutWithDelay3
- call RestoreScreenTilesAndReloadTilePatterns
- call LoadGBPal
- pop af
- ld hl, DayCareAllRightThenText
- jp c, .done
- callab KnowsHMMove
- ld hl, DayCareCantAcceptMonWithHMText
- jp c, .done
- xor a
- ld [wPartyAndBillsPCSavedMenuItem], a
- ld a, [wWhichPokemon]
- ld hl, wPartyMonNicks
- call GetPartyMonName
- ld hl, DayCareWillLookAfterMonText
- call PrintText
- ld a, 1
- ld [wDayCareInUse], a
- ld a, PARTY_TO_DAYCARE
- ld [wMoveMonType], a
- call MoveMon
- xor a
- ld [wRemoveMonFromBox], a
- call RemovePokemon
- ld a, [wcf91]
- call PlayCry
- ld hl, DayCareComeSeeMeInAWhileText
- jp .done
-
-.daycareInUse
- xor a
- ld hl, wDayCareMonName
- call GetPartyMonName
- ld a, DAYCARE_DATA
- ld [wMonDataLocation], a
- call LoadMonData
- callab CalcLevelFromExperience
- ld a, d
- cp MAX_LEVEL
- jr c, .skipCalcExp
-
- ld d, MAX_LEVEL
- callab CalcExperience
- ld hl, wDayCareMonExp
- ld a, [hExperience]
- ld [hli], a
- ld a, [hExperience + 1]
- ld [hli], a
- ld a, [hExperience + 2]
- ld [hl], a
- ld d, MAX_LEVEL
-
-.skipCalcExp
- xor a
- ld [wDayCareNumLevelsGrown], a
- ld hl, wDayCareMonBoxLevel
- ld a, [hl]
- ld [wDayCareStartLevel], a
- cp d
- ld [hl], d
- ld hl, DayCareMonNeedsMoreTimeText
- jr z, .next
- ld a, [wDayCareStartLevel]
- ld b, a
- ld a, d
- sub b
- ld [wDayCareNumLevelsGrown], a
- ld hl, DayCareMonHasGrownText
-
-.next
- call PrintText
- ld a, [wPartyCount]
- cp PARTY_LENGTH
- ld hl, DayCareNoRoomForMonText
- jp z, .leaveMonInDayCare
- ld de, wDayCareTotalCost
- xor a
- ld [de], a
- inc de
- ld [de], a
- ld hl, wDayCarePerLevelCost
- ld a, $1
- ld [hli], a
- ld [hl], $0
- ld a, [wDayCareNumLevelsGrown]
- inc a
- ld b, a
- ld c, 2
-.calcPriceLoop
- push hl
- push de
- push bc
- predef AddBCDPredef
- pop bc
- pop de
- pop hl
- dec b
- jr nz, .calcPriceLoop
- ld hl, DayCareOweMoneyText
- call PrintText
- ld a, MONEY_BOX
- ld [wTextBoxID], a
- call DisplayTextBoxID
- call YesNoChoice
- ld hl, DayCareAllRightThenText
- ld a, [wCurrentMenuItem]
- and a
- jp nz, .leaveMonInDayCare
- ld hl, wDayCareTotalCost
- ld [hMoney], a
- ld a, [hli]
- ld [hMoney + 1], a
- ld a, [hl]
- ld [hMoney + 2], a
- call HasEnoughMoney
- jr nc, .enoughMoney
- ld hl, DayCareNotEnoughMoneyText
- jp .leaveMonInDayCare
-
-.enoughMoney
- xor a
- ld [wDayCareInUse], a
- ld hl, wDayCareNumLevelsGrown
- ld [hli], a
- inc hl
- ld de, wPlayerMoney + 2
- ld c, $3
- predef SubBCDPredef
- ld a, SFX_PURCHASE
- call PlaySoundWaitForCurrent
- ld a, MONEY_BOX
- ld [wTextBoxID], a
- call DisplayTextBoxID
- ld hl, DayCareHeresYourMonText
- call PrintText
- ld a, DAYCARE_TO_PARTY
- ld [wMoveMonType], a
- call MoveMon
- ld a, [wDayCareMonSpecies]
- ld [wcf91], a
- ld a, [wPartyCount]
- dec a
- push af
- ld bc, wPartyMon2 - wPartyMon1
- push bc
- ld hl, wPartyMon1Moves
- call AddNTimes
- ld d, h
- ld e, l
- ld a, 1
- ld [wLearningMovesFromDayCare], a
- predef WriteMonMoves
- pop bc
- pop af
-
-; set mon's HP to max
- ld hl, wPartyMon1HP
- call AddNTimes
- ld d, h
- ld e, l
- ld bc, wPartyMon1MaxHP - wPartyMon1HP
- add hl, bc
- ld a, [hli]
- ld [de], a
- inc de
- ld a, [hl]
- ld [de], a
-
- ld a, [wcf91]
- call PlayCry
- ld hl, DayCareGotMonBackText
- jr .done
-
-.leaveMonInDayCare
- ld a, [wDayCareStartLevel]
- ld [wDayCareMonBoxLevel], a
-
-.done
- call PrintText
- jp TextScriptEnd
-
-DayCareIntroText:
- TX_FAR _DayCareIntroText
- db "@"
-
-DayCareWhichMonText:
- TX_FAR _DayCareWhichMonText
- db "@"
-
-DayCareWillLookAfterMonText:
- TX_FAR _DayCareWillLookAfterMonText
- db "@"
-
-DayCareComeSeeMeInAWhileText:
- TX_FAR _DayCareComeSeeMeInAWhileText
- db "@"
-
-DayCareMonHasGrownText:
- TX_FAR _DayCareMonHasGrownText
- db "@"
-
-DayCareOweMoneyText:
- TX_FAR _DayCareOweMoneyText
- db "@"
-
-DayCareGotMonBackText:
- TX_FAR _DayCareGotMonBackText
- db "@"
-
-DayCareMonNeedsMoreTimeText:
- TX_FAR _DayCareMonNeedsMoreTimeText
- db "@"
-
-DayCareAllRightThenText:
- TX_FAR _DayCareAllRightThenText
-DayCareComeAgainText:
- TX_FAR _DayCareComeAgainText
- db "@"
-
-DayCareNoRoomForMonText:
- TX_FAR _DayCareNoRoomForMonText
- db "@"
-
-DayCareOnlyHaveOneMonText:
- TX_FAR _DayCareOnlyHaveOneMonText
- db "@"
-
-DayCareCantAcceptMonWithHMText:
- TX_FAR _DayCareCantAcceptMonWithHMText
- db "@"
-
-DayCareHeresYourMonText:
- TX_FAR _DayCareHeresYourMonText
- db "@"
-
-DayCareNotEnoughMoneyText:
- TX_FAR _DayCareNotEnoughMoneyText
- db "@"
--- a/scripts/diglettscave.asm
+++ /dev/null
@@ -1,5 +1,0 @@
-DiglettsCaveScript:
- jp EnableAutoTextBoxDrawing
-
-DiglettsCaveTextPointers:
- db "@"
--- a/scripts/diglettscaveroute11.asm
+++ /dev/null
@@ -1,12 +1,0 @@
-DiglettsCaveEntranceRoute11Script:
- call EnableAutoTextBoxDrawing
- ld a, ROUTE_11
- ld [wLastMap], a
- ret
-
-DiglettsCaveEntranceRoute11TextPointers:
- dw DiglettsCaveEntranceRoute11Text1
-
-DiglettsCaveEntranceRoute11Text1:
- TX_FAR _DiglettsCaveEntRoute11Text1
- db "@"
--- a/scripts/diglettscaveroute2.asm
+++ /dev/null
@@ -1,11 +1,0 @@
-DiglettsCaveRoute2Script:
- ld a, ROUTE_2
- ld [wLastMap], a
- jp EnableAutoTextBoxDrawing
-
-DiglettsCaveRoute2TextPointers:
- dw DiglettsCaveRoute2Text1
-
-DiglettsCaveRoute2Text1:
- TX_FAR _DiglettsCaveRoute2Text1
- db "@"
--- a/scripts/fanclub.asm
+++ /dev/null
@@ -1,173 +1,0 @@
-FanClubScript:
- jp EnableAutoTextBoxDrawing
-
-FanClubBikeInBag:
-; check if any bike paraphernalia in bag
- CheckEvent EVENT_GOT_BIKE_VOUCHER
- ret nz
- ld b, BICYCLE
- call IsItemInBag
- ret nz
- ld b, BIKE_VOUCHER
- jp IsItemInBag
-
-FanClubTextPointers:
- dw FanClubText1
- dw FanClubText2
- dw FanClubText3
- dw FanClubText4
- dw FanClubText5
- dw FanClubText6
- dw FanClubText7
- dw FanClubText8
-
-FanClubText1:
-; pikachu fan
- TX_ASM
- CheckEvent EVENT_PIKACHU_FAN_BOAST
- jr nz, .mineisbetter
- ld hl, .normaltext
- call PrintText
- SetEvent EVENT_SEEL_FAN_BOAST
- jr .done
-.mineisbetter
- ld hl, .bettertext
- call PrintText
- ResetEvent EVENT_PIKACHU_FAN_BOAST
-.done
- jp TextScriptEnd
-
-.normaltext
- TX_FAR PikachuFanText
- db "@"
-
-.bettertext
- TX_FAR PikachuFanBetterText
- db "@"
-
-FanClubText2:
-; seel fan
- TX_ASM
- CheckEvent EVENT_SEEL_FAN_BOAST
- jr nz, .mineisbetter
- ld hl, .normaltext
- call PrintText
- SetEvent EVENT_PIKACHU_FAN_BOAST
- jr .done
-.mineisbetter
- ld hl, .bettertext
- call PrintText
- ResetEvent EVENT_SEEL_FAN_BOAST
-.done
- jp TextScriptEnd
-
-.normaltext
- TX_FAR SeelFanText
- db "@"
-
-.bettertext
- TX_FAR SeelFanBetterText
- db "@"
-
-FanClubText3:
-; pikachu
- TX_ASM
- ld hl, .text
- call PrintText
- ld a, PIKACHU
- call PlayCry
- call WaitForSoundToFinish
- jp TextScriptEnd
-
-.text
- TX_FAR FanClubPikachuText
- db "@"
-
-FanClubText4:
-; seel
- TX_ASM
- ld hl, .text
- call PrintText
- ld a, SEEL
- call PlayCry
- call WaitForSoundToFinish
- jp TextScriptEnd
-
-.text
- TX_FAR FanClubSeelText
- db "@"
-
-FanClubText5:
-; chair
- TX_ASM
- call FanClubBikeInBag
- jr nz, .nothingleft
-
- ld hl, .meetchairtext
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .nothanks
-
- ; tell the story
- ld hl, .storytext
- call PrintText
- lb bc, BIKE_VOUCHER, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, .receivedvouchertext
- call PrintText
- SetEvent EVENT_GOT_BIKE_VOUCHER
- jr .done
-.BagFull
- ld hl, .bagfulltext
- call PrintText
- jr .done
-.nothanks
- ld hl, .nostorytext
- call PrintText
- jr .done
-.nothingleft
- ld hl, .finaltext
- call PrintText
-.done
- jp TextScriptEnd
-
-.meetchairtext
- TX_FAR FanClubMeetChairText
- db "@"
-
-.storytext
- TX_FAR FanClubChairStoryText
- db "@"
-
-.receivedvouchertext
- TX_FAR ReceivedBikeVoucherText
- TX_SFX_KEY_ITEM
- TX_FAR ExplainBikeVoucherText
- db "@"
-
-.nostorytext
- TX_FAR FanClubNoStoryText
- db "@"
-
-.finaltext
- TX_FAR FanClubChairFinalText
- db "@"
-
-.bagfulltext
- TX_FAR FanClubBagFullText
- db "@"
-
-FanClubText6:
- TX_FAR _FanClubText6
- db "@"
-
-FanClubText7:
- TX_FAR _FanClubText7
- db "@"
-
-FanClubText8:
- TX_FAR _FanClubText8
- db "@"
--- a/scripts/fightingdojo.asm
+++ /dev/null
@@ -1,323 +1,0 @@
-FightingDojoScript:
- call EnableAutoTextBoxDrawing
- ld hl, FightingDojoTrainerHeader0
- ld de, FightingDojoScriptPointers
- ld a, [wFightingDojoCurScript]
- call ExecuteCurMapScriptInTable
- ld [wFightingDojoCurScript], a
- ret
-
-FightingDojoScript_5cd70:
- xor a
- ld [wJoyIgnore], a
- ld [wFightingDojoCurScript], a
- ld [wCurMapScript], a
- ret
-
-FightingDojoScriptPointers:
- dw FightingDojoScript1
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw FightingDojoScript3
-
-FightingDojoScript1:
- CheckEvent EVENT_DEFEATED_FIGHTING_DOJO
- ret nz
- call CheckFightingMapTrainers
- ld a, [wTrainerHeaderFlagBit]
- and a
- ret nz
- CheckEvent EVENT_BEAT_KARATE_MASTER
- ret nz
- xor a
- ld [hJoyHeld], a
- ld [wcf0d], a
- ld a, [wYCoord]
- cp $3
- ret nz
- ld a, [wXCoord]
- cp $4
- ret nz
- ld a, $1
- ld [wcf0d], a
- ld a, PLAYER_DIR_RIGHT
- ld [wPlayerMovingDirection], a
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld a, SPRITE_FACING_LEFT
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ret
-
-FightingDojoScript3:
- ld a, [wIsInBattle]
- cp $ff
- jp z, FightingDojoScript_5cd70
- ld a, [wcf0d]
- and a
- jr z, .asm_5cde4
- ld a, PLAYER_DIR_RIGHT
- ld [wPlayerMovingDirection], a
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld a, SPRITE_FACING_LEFT
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
-
-.asm_5cde4
- ld a, $f0
- ld [wJoyIgnore], a
- SetEventRange EVENT_BEAT_KARATE_MASTER, EVENT_BEAT_FIGHTING_DOJO_TRAINER_3
- ld a, $8
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- xor a
- ld [wJoyIgnore], a
- ld [wFightingDojoCurScript], a
- ld [wCurMapScript], a
- ret
-
-FightingDojoTextPointers:
- dw FightingDojoText1
- dw FightingDojoText2
- dw FightingDojoText3
- dw FightingDojoText4
- dw FightingDojoText5
- dw FightingDojoText6
- dw FightingDojoText7
- dw FightingDojoText8
-
-FightingDojoTrainerHeader0:
- dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_0
- dw FightingDojoBattleText1 ; TextBeforeBattle
- dw FightingDojoAfterBattleText1 ; TextAfterBattle
- dw FightingDojoEndBattleText1 ; TextEndBattle
- dw FightingDojoEndBattleText1 ; TextEndBattle
-
-FightingDojoTrainerHeader1:
- dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_1
- dw FightingDojoBattleText2 ; TextBeforeBattle
- dw FightingDojoAfterBattleText2 ; TextAfterBattle
- dw FightingDojoEndBattleText2 ; TextEndBattle
- dw FightingDojoEndBattleText2 ; TextEndBattle
-
-FightingDojoTrainerHeader2:
- dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_2
- dw FightingDojoBattleText3 ; TextBeforeBattle
- dw FightingDojoAfterBattleText3 ; TextAfterBattle
- dw FightingDojoEndBattleText3 ; TextEndBattle
- dw FightingDojoEndBattleText3 ; TextEndBattle
-
-FightingDojoTrainerHeader3:
- dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_3
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_3
- dw FightingDojoBattleText4 ; TextBeforeBattle
- dw FightingDojoAfterBattleText4 ; TextAfterBattle
- dw FightingDojoEndBattleText4 ; TextEndBattle
- dw FightingDojoEndBattleText4 ; TextEndBattle
-
- db $ff
-
-FightingDojoText1:
- TX_ASM
- CheckEvent EVENT_DEFEATED_FIGHTING_DOJO
- jp nz, .continue1
- CheckEventReuseA EVENT_BEAT_KARATE_MASTER
- jp nz, .continue2
- ld hl, FightingDojoText_5ce8e
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, FightingDojoText_5ce93
- ld de, FightingDojoText_5ce93
- call SaveEndBattleTextPointers
- ld a, [hSpriteIndexOrTextID]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- ld a, $3
- ld [wFightingDojoCurScript], a
- ld [wCurMapScript], a
- jr .asm_9dba4
-.continue1
- ld hl, FightingDojoText_5ce9d
- call PrintText
- jr .asm_9dba4
-.continue2
- ld hl, FightingDojoText8
- call PrintText
-.asm_9dba4
- jp TextScriptEnd
-
-FightingDojoText_5ce8e:
- TX_FAR _FightingDojoText_5ce8e
- db "@"
-
-FightingDojoText_5ce93:
- TX_FAR _FightingDojoText_5ce93
- db "@"
-
-FightingDojoText8:
- TX_FAR _FightingDojoText_5ce98
- db "@"
-
-FightingDojoText_5ce9d:
- TX_FAR _FightingDojoText_5ce9d
- db "@"
-
-FightingDojoText2:
- TX_ASM
- ld hl, FightingDojoTrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-FightingDojoBattleText1:
- TX_FAR _FightingDojoBattleText1
- db "@"
-
-FightingDojoEndBattleText1:
- TX_FAR _FightingDojoEndBattleText1
- db "@"
-
-FightingDojoAfterBattleText1:
- TX_FAR _FightingDojoAfterBattleText1
- db "@"
-
-FightingDojoText3:
- TX_ASM
- ld hl, FightingDojoTrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-FightingDojoBattleText2:
- TX_FAR _FightingDojoBattleText2
- db "@"
-
-FightingDojoEndBattleText2:
- TX_FAR _FightingDojoEndBattleText2
- db "@"
-
-FightingDojoAfterBattleText2:
- TX_FAR _FightingDojoAfterBattleText2
- db "@"
-
-FightingDojoText4:
- TX_ASM
- ld hl, FightingDojoTrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-FightingDojoBattleText3:
- TX_FAR _FightingDojoBattleText3
- db "@"
-
-FightingDojoEndBattleText3:
- TX_FAR _FightingDojoEndBattleText3
- db "@"
-
-FightingDojoAfterBattleText3:
- TX_FAR _FightingDojoAfterBattleText3
- db "@"
-
-FightingDojoText5:
- TX_ASM
- ld hl, FightingDojoTrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-FightingDojoBattleText4:
- TX_FAR _FightingDojoBattleText4
- db "@"
-
-FightingDojoEndBattleText4:
- TX_FAR _FightingDojoEndBattleText4
- db "@"
-
-FightingDojoAfterBattleText4:
- TX_FAR _FightingDojoAfterBattleText4
- db "@"
-
-FightingDojoText6:
-; Hitmonlee Poké Ball
- TX_ASM
- CheckEitherEventSet EVENT_GOT_HITMONLEE, EVENT_GOT_HITMONCHAN
- jr z, .GetMon
- ld hl, OtherHitmonText
- call PrintText
- jr .done
-.GetMon
- ld a, HITMONLEE
- call DisplayPokedex
- ld hl, WantHitmonleeText
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .done
- ld a, [wcf91]
- ld b, a
- ld c, 30
- call GivePokemon
- jr nc, .done
-
- ; once Poké Ball is taken, hide sprite
- ld a, HS_FIGHTING_DOJO_GIFT_1
- ld [wMissableObjectIndex], a
- predef HideObject
- SetEvents EVENT_GOT_HITMONLEE, EVENT_DEFEATED_FIGHTING_DOJO
-.done
- jp TextScriptEnd
-
-WantHitmonleeText:
- TX_FAR _WantHitmonleeText
- db "@"
-
-FightingDojoText7:
-; Hitmonchan Poké Ball
- TX_ASM
- CheckEitherEventSet EVENT_GOT_HITMONLEE, EVENT_GOT_HITMONCHAN
- jr z, .GetMon
- ld hl, OtherHitmonText
- call PrintText
- jr .done
-.GetMon
- ld a, HITMONCHAN
- call DisplayPokedex
- ld hl, WantHitmonchanText
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .done
- ld a, [wcf91]
- ld b, a
- ld c, 30
- call GivePokemon
- jr nc, .done
- SetEvents EVENT_GOT_HITMONCHAN, EVENT_DEFEATED_FIGHTING_DOJO
-
- ; once Poké Ball is taken, hide sprite
- ld a, HS_FIGHTING_DOJO_GIFT_2
- ld [wMissableObjectIndex], a
- predef HideObject
-.done
- jp TextScriptEnd
-
-WantHitmonchanText:
- TX_FAR _WantHitmonchanText
- db "@"
-
-OtherHitmonText:
- TX_FAR _OtherHitmonText
- db "@"
--- a/scripts/fuchsiacity.asm
+++ /dev/null
@@ -1,169 +1,0 @@
-FuchsiaCityScript:
- jp EnableAutoTextBoxDrawing
-
-FuchsiaCityTextPointers:
- dw FuchsiaCityText1
- dw FuchsiaCityText2
- dw FuchsiaCityText3
- dw FuchsiaCityText4
- dw FuchsiaCityText5
- dw FuchsiaCityText6
- dw FuchsiaCityText7
- dw FuchsiaCityText8
- dw FuchsiaCityText9
- dw FuchsiaCityText10
- dw FuchsiaCityText11
- dw FuchsiaCityText12
- dw FuchsiaCityText13
- dw MartSignText
- dw PokeCenterSignText
- dw FuchsiaCityText16
- dw FuchsiaCityText17
- dw FuchsiaCityText18
- dw FuchsiaCityText19
- dw FuchsiaCityText20
- dw FuchsiaCityText21
- dw FuchsiaCityText22
- dw FuchsiaCityText23
- dw FuchsiaCityText24
-
-FuchsiaCityText1:
- TX_FAR _FuchsiaCityText1
- db "@"
-
-FuchsiaCityText2:
- TX_FAR _FuchsiaCityText2
- db "@"
-
-FuchsiaCityText3:
- TX_FAR _FuchsiaCityText3
- db "@"
-
-FuchsiaCityText4:
- TX_FAR _FuchsiaCityText4
- db "@"
-
-FuchsiaCityText5:
-FuchsiaCityText6:
-FuchsiaCityText7:
-FuchsiaCityText8:
-FuchsiaCityText9:
-FuchsiaCityText10:
- TX_FAR _FuchsiaCityText5
- db "@"
-
-FuchsiaCityText12:
-FuchsiaCityText11:
- TX_FAR _FuchsiaCityText11
- db "@"
-
-FuchsiaCityText13:
- TX_FAR _FuchsiaCityText13
- db "@"
-
-FuchsiaCityText16:
- TX_FAR _FuchsiaCityText16
- db "@"
-
-FuchsiaCityText17:
- TX_FAR _FuchsiaCityText17
- db "@"
-
-FuchsiaCityText18:
- TX_FAR _FuchsiaCityText18
- db "@"
-
-FuchsiaCityText19:
- TX_ASM
- ld hl, FuchsiaCityChanseyText
- call PrintText
- ld a, CHANSEY
- call DisplayPokedex
- jp TextScriptEnd
-
-FuchsiaCityChanseyText:
- TX_FAR _FuchsiaCityChanseyText
- db "@"
-
-FuchsiaCityText20:
- TX_ASM
- ld hl, FuchsiaCityVoltorbText
- call PrintText
- ld a, VOLTORB
- call DisplayPokedex
- jp TextScriptEnd
-
-FuchsiaCityVoltorbText:
- TX_FAR _FuchsiaCityVoltorbText
- db "@"
-
-FuchsiaCityText21:
- TX_ASM
- ld hl, FuchsiaCityKangaskhanText
- call PrintText
- ld a, KANGASKHAN
- call DisplayPokedex
- jp TextScriptEnd
-
-FuchsiaCityKangaskhanText:
- TX_FAR _FuchsiaCityKangaskhanText
- db "@"
-
-FuchsiaCityText22:
- TX_ASM
- ld hl, FuchsiaCitySlowpokeText
- call PrintText
- ld a, SLOWPOKE
- call DisplayPokedex
- jp TextScriptEnd
-
-FuchsiaCitySlowpokeText:
- TX_FAR _FuchsiaCitySlowpokeText
- db "@"
-
-FuchsiaCityText23:
- TX_ASM
- ld hl, FuchsiaCityLaprasText
- call PrintText
- ld a, LAPRAS
- call DisplayPokedex
- jp TextScriptEnd
-
-FuchsiaCityLaprasText:
- TX_FAR _FuchsiaCityLaprasText
- db "@"
-
-FuchsiaCityText24:
- TX_ASM
- CheckEvent EVENT_GOT_DOME_FOSSIL
- jr nz, .asm_3b4e8
- CheckEventReuseA EVENT_GOT_HELIX_FOSSIL
- jr nz, .asm_667d5
- ld hl, FuchsiaCityText_19b2a
- call PrintText
- jr .asm_4343f
-.asm_3b4e8
- ld hl, FuchsiaCityOmanyteText
- call PrintText
- ld a, OMANYTE
- jr .asm_81556
-.asm_667d5
- ld hl, FuchsiaCityKabutoText
- call PrintText
- ld a, KABUTO
-.asm_81556
- call DisplayPokedex
-.asm_4343f
- jp TextScriptEnd
-
-FuchsiaCityOmanyteText:
- TX_FAR _FuchsiaCityOmanyteText
- db "@"
-
-FuchsiaCityKabutoText:
- TX_FAR _FuchsiaCityKabutoText
- db "@"
-
-FuchsiaCityText_19b2a:
- TX_FAR _FuchsiaCityText_19b2a
- db "@"
--- a/scripts/fuchsiagym.asm
+++ /dev/null
@@ -1,329 +1,0 @@
-FuchsiaGymScript:
- call FuchsiaGymScript_75453
- call EnableAutoTextBoxDrawing
- ld hl, FuchsiaGymTrainerHeader0
- ld de, FuchsiaGymScriptPointers
- ld a, [wFuchsiaGymCurScript]
- call ExecuteCurMapScriptInTable
- ld [wFuchsiaGymCurScript], a
- ret
-
-FuchsiaGymScript_75453:
- ld hl, wCurrentMapScriptFlags
- bit 6, [hl]
- res 6, [hl]
- ret z
- ld hl, Gym5CityName
- ld de, Gym5LeaderName
- call LoadGymLeaderAndCityName
- ret
-
-Gym5CityName:
- db "FUCHSIA CITY@"
-Gym5LeaderName:
- db "KOGA@"
-
-FuchsiaGymScript_75477:
- xor a
- ld [wJoyIgnore], a
- ld [wFuchsiaGymCurScript], a
- ld [wCurMapScript], a
- ret
-
-FuchsiaGymScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw FuchsiaGymScript3
-
-FuchsiaGymScript3:
- ld a, [wIsInBattle]
- cp $ff
- jp z, FuchsiaGymScript_75477
- ld a, $f0
- ld [wJoyIgnore], a
-FuchsiaGymScript3_75497:
- ld a, $9
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_BEAT_KOGA
- lb bc, TM_06, 1
- call GiveItem
- jr nc, .BagFull
- ld a, $a
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_GOT_TM06
- jr .asm_754c0
-.BagFull
- ld a, $b
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
-.asm_754c0
- ld hl, wObtainedBadges
- set 4, [hl]
- ld hl, wBeatGymFlags
- set 4, [hl]
-
- ; deactivate gym trainers
- SetEventRange EVENT_BEAT_FUCHSIA_GYM_TRAINER_0, EVENT_BEAT_FUCHSIA_GYM_TRAINER_5
-
- jp FuchsiaGymScript_75477
-
-FuchsiaGymTextPointers:
- dw FuchsiaGymText1
- dw FuchsiaGymText2
- dw FuchsiaGymText3
- dw FuchsiaGymText4
- dw FuchsiaGymText5
- dw FuchsiaGymText6
- dw FuchsiaGymText7
- dw FuchsiaGymText8
- dw FuchsiaGymText9
- dw FuchsiaGymText10
- dw FuchsiaGymText11
-
-FuchsiaGymTrainerHeader0:
- dbEventFlagBit EVENT_BEAT_FUCHSIA_GYM_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_FUCHSIA_GYM_TRAINER_0
- dw FuchsiaGymBattleText1 ; TextBeforeBattle
- dw FuchsiaGymAfterBattleText1 ; TextAfterBattle
- dw FuchsiaGymEndBattleText1 ; TextEndBattle
- dw FuchsiaGymEndBattleText1 ; TextEndBattle
-
-FuchsiaGymTrainerHeader1:
- dbEventFlagBit EVENT_BEAT_FUCHSIA_GYM_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_FUCHSIA_GYM_TRAINER_1
- dw FuchsiaGymBattleText2 ; TextBeforeBattle
- dw FuchsiaGymAfterBattleText2 ; TextAfterBattle
- dw FuchsiaGymEndBattleText2 ; TextEndBattle
- dw FuchsiaGymEndBattleText2 ; TextEndBattle
-
-FuchsiaGymTrainerHeader2:
- dbEventFlagBit EVENT_BEAT_FUCHSIA_GYM_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_FUCHSIA_GYM_TRAINER_2
- dw FuchsiaGymBattleText3 ; TextBeforeBattle
- dw FuchsiaGymAfterBattleText3 ; TextAfterBattle
- dw FuchsiaGymEndBattleText3 ; TextEndBattle
- dw FuchsiaGymEndBattleText3 ; TextEndBattle
-
-FuchsiaGymTrainerHeader3:
- dbEventFlagBit EVENT_BEAT_FUCHSIA_GYM_TRAINER_3
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_FUCHSIA_GYM_TRAINER_3
- dw FuchsiaGymBattleText4 ; TextBeforeBattle
- dw FuchsiaGymAfterBattleText4 ; TextAfterBattle
- dw FuchsiaGymEndBattleText4 ; TextEndBattle
- dw FuchsiaGymEndBattleText4 ; TextEndBattle
-
-FuchsiaGymTrainerHeader4:
- dbEventFlagBit EVENT_BEAT_FUCHSIA_GYM_TRAINER_4
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_FUCHSIA_GYM_TRAINER_4
- dw FuchsiaGymBattleText5 ; TextBeforeBattle
- dw FuchsiaGymAfterBattleText5 ; TextAfterBattle
- dw FuchsiaGymEndBattleText5 ; TextEndBattle
- dw FuchsiaGymEndBattleText5 ; TextEndBattle
-
-FuchsiaGymTrainerHeader5:
- dbEventFlagBit EVENT_BEAT_FUCHSIA_GYM_TRAINER_5
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_FUCHSIA_GYM_TRAINER_5
- dw FuchsiaGymBattleText6 ; TextBeforeBattle
- dw FuchsiaGymAfterBattleText6 ; TextAfterBattle
- dw FuchsiaGymEndBattleText6 ; TextEndBattle
- dw FuchsiaGymEndBattleText6 ; TextEndBattle
-
- db $ff
-
-FuchsiaGymText1:
- TX_ASM
- CheckEvent EVENT_BEAT_KOGA
- jr z, .asm_181b6
- CheckEventReuseA EVENT_GOT_TM06
- jr nz, .asm_adc3b
- call z, FuchsiaGymScript3_75497
- call DisableWaitingAfterTextDisplay
- jr .asm_e84c6
-.asm_adc3b
- ld hl, KogaExplainToxicText
- call PrintText
- jr .asm_e84c6
-.asm_181b6
- ld hl, KogaBeforeBattleText
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, KogaAfterBattleText
- ld de, KogaAfterBattleText
- call SaveEndBattleTextPointers
- ld a, [H_SPRITEINDEX]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- ld a, $5
- ld [wGymLeaderNo], a
- xor a
- ld [hJoyHeld], a
- ld a, $3
- ld [wFuchsiaGymCurScript], a
-.asm_e84c6
- jp TextScriptEnd
-
-KogaBeforeBattleText:
- TX_FAR _KogaBeforeBattleText
- db "@"
-
-KogaAfterBattleText:
- TX_FAR _KogaAfterBattleText
- db "@"
-
-KogaExplainToxicText:
- TX_FAR _KogaExplainToxicText
- db "@"
-
-FuchsiaGymText9:
- TX_FAR _FuchsiaGymText9
- db "@"
-
-FuchsiaGymText10:
- TX_FAR _ReceivedTM06Text
- TX_SFX_KEY_ITEM
-
-TM06ExplanationText:
- TX_FAR _TM06ExplanationText
- db "@"
-
-FuchsiaGymText11:
- TX_FAR _TM06NoRoomText
- db "@"
-
-FuchsiaGymText2:
- TX_ASM
- ld hl, FuchsiaGymTrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-FuchsiaGymBattleText1:
- TX_FAR _FuchsiaGymBattleText1
- db "@"
-
-FuchsiaGymEndBattleText1:
- TX_FAR _FuchsiaGymEndBattleText1
- db "@"
-
-FuchsiaGymAfterBattleText1:
- TX_FAR _FuchsiaGymAfterBattleText1
- db "@"
-
-FuchsiaGymText3:
- TX_ASM
- ld hl, FuchsiaGymTrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-FuchsiaGymBattleText2:
- TX_FAR _FuchsiaGymBattleText2
- db "@"
-
-FuchsiaGymEndBattleText2:
- TX_FAR _FuchsiaGymEndBattleText2
- db "@"
-
-FuchsiaGymAfterBattleText2:
- TX_FAR _FuchsiaGymAfterBattleText2
- db "@"
-
-FuchsiaGymText4:
- TX_ASM
- ld hl, FuchsiaGymTrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-FuchsiaGymBattleText3:
- TX_FAR _FuchsiaGymBattleText3
- db "@"
-
-FuchsiaGymEndBattleText3:
- TX_FAR _FuchsiaGymEndBattleText3
- db "@"
-
-FuchsiaGymAfterBattleText3:
- TX_FAR _FuchsiaGymAfterBattleText3
- db "@"
-
-FuchsiaGymText5:
- TX_ASM
- ld hl, FuchsiaGymTrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-FuchsiaGymBattleText4:
- TX_FAR _FuchsiaGymBattleText4
- db "@"
-
-FuchsiaGymEndBattleText4:
- TX_FAR _FuchsiaGymEndBattleText4
- db "@"
-
-FuchsiaGymAfterBattleText4:
- TX_FAR _FuchsiaGymAfterBattleText4
- db "@"
-
-FuchsiaGymText6:
- TX_ASM
- ld hl, FuchsiaGymTrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-FuchsiaGymBattleText5:
- TX_FAR _FuchsiaGymBattleText5
- db "@"
-
-FuchsiaGymEndBattleText5:
- TX_FAR _FuchsiaGymEndBattleText5
- db "@"
-
-FuchsiaGymAfterBattleText5:
- TX_FAR _FuchsiaGymAfterBattleText5
- db "@"
-
-FuchsiaGymText7:
- TX_ASM
- ld hl, FuchsiaGymTrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-FuchsiaGymBattleText6:
- TX_FAR _FuchsiaGymBattleText6
- db "@"
-
-FuchsiaGymEndBattleText6:
- TX_FAR _FuchsiaGymEndBattleText6
- db "@"
-
-FuchsiaGymAfterBattleText6:
- TX_FAR _FuchsiaGymAfterBattleText6
- db "@"
-
-FuchsiaGymText8:
- TX_ASM
- CheckEvent EVENT_BEAT_KOGA
- ld hl, FuchsiaGymText_75653
- jr nz, .asm_50671
- ld hl, FuchsiaGymText_7564e
-.asm_50671
- call PrintText
- jp TextScriptEnd
-
-FuchsiaGymText_7564e:
- TX_FAR _FuchsiaGymText_7564e
- db "@"
-
-FuchsiaGymText_75653:
- TX_FAR _FuchsiaGymText_75653
- db "@"
--- a/scripts/fuchsiahouse1.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-FuchsiaHouse1Script:
- call EnableAutoTextBoxDrawing
- ret
-
-FuchsiaHouse1TextPointers:
- dw FuchsiaHouse1Text1
- dw FuchsiaHouse1Text2
- dw FuchsiaHouse1Text3
-
-FuchsiaHouse1Text1:
- TX_FAR _FuchsiaHouse1Text1
- db "@"
-
-FuchsiaHouse1Text2:
- TX_FAR _FuchsiaHouse1Text2
- db "@"
-
-FuchsiaHouse1Text3:
- TX_FAR _FuchsiaHouse1Text3
- db "@"
--- a/scripts/fuchsiahouse2.asm
+++ /dev/null
@@ -1,113 +1,0 @@
-FuchsiaHouse2Script:
- jp EnableAutoTextBoxDrawing
-
-FuchsiaHouse2TextPointers:
- dw FuchsiaHouse2Text1
- dw PickUpItemText
- dw BoulderText
- dw FuchsiaHouse2Text4
- dw FuchsiaHouse2Text5
-
-FuchsiaHouse2Text1:
- TX_ASM
- CheckEvent EVENT_GOT_HM04
- jr nz, .subtract
- ld b, GOLD_TEETH
- call IsItemInBag
- jr nz, .asm_3f30f
- CheckEvent EVENT_GAVE_GOLD_TEETH
- jr nz, .asm_60cba
- ld hl, WardenGibberishText1
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- ld hl, WardenGibberishText3
- jr nz, .asm_61238
- ld hl, WardenGibberishText2
-.asm_61238
- call PrintText
- jr .asm_52039
-.asm_3f30f
- ld hl, WardenTeethText1
- call PrintText
- ld a, GOLD_TEETH
- ld [$ffdb], a
- callba RemoveItemByID
- SetEvent EVENT_GAVE_GOLD_TEETH
-.asm_60cba
- ld hl, WardenThankYouText
- call PrintText
- lb bc, HM_04, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, ReceivedHM04Text
- call PrintText
- SetEvent EVENT_GOT_HM04
- jr .asm_52039
-.subtract
- ld hl, HM04ExplanationText
- call PrintText
- jr .asm_52039
-.BagFull
- ld hl, HM04NoRoomText
- call PrintText
-.asm_52039
- jp TextScriptEnd
-
-WardenGibberishText1:
- TX_FAR _WardenGibberishText1
- db "@"
-
-WardenGibberishText2:
- TX_FAR _WardenGibberishText2
- db "@"
-
-WardenGibberishText3:
- TX_FAR _WardenGibberishText3
- db "@"
-
-WardenTeethText1:
- TX_FAR _WardenTeethText1
- TX_SFX_ITEM_1
-
-WardenTeethText2:
- TX_FAR _WardenTeethText2
- db "@"
-
-WardenThankYouText:
- TX_FAR _WardenThankYouText
- db "@"
-
-ReceivedHM04Text:
- TX_FAR _ReceivedHM04Text
- TX_SFX_ITEM_1
- db "@"
-
-HM04ExplanationText:
- TX_FAR _HM04ExplanationText
- db "@"
-
-HM04NoRoomText:
- TX_FAR _HM04NoRoomText
- db "@"
-
-FuchsiaHouse2Text5:
-FuchsiaHouse2Text4:
- TX_ASM
- ld a, [H_SPRITEINDEX]
- cp $4
- ld hl, FuchsiaHouse2Text_7517b
- jr nz, .asm_4c9a2
- ld hl, FuchsiaHouse2Text_75176
-.asm_4c9a2
- call PrintText
- jp TextScriptEnd
-
-FuchsiaHouse2Text_75176:
- TX_FAR _FuchsiaHouse2Text_75176
- db "@"
-
-FuchsiaHouse2Text_7517b:
- TX_FAR _FuchsiaHouse2Text_7517b
- db "@"
--- a/scripts/fuchsiahouse3.asm
+++ /dev/null
@@ -1,75 +1,0 @@
-FuchsiaHouse3Script:
- jp EnableAutoTextBoxDrawing
-
-FuchsiaHouse3TextPointers:
- dw FuchsiaHouse3Text1
-
-FuchsiaHouse3Text1:
- TX_ASM
- ld a, [wd728]
- bit 4, a
- jr nz, .after
-
- ld hl, FuchsiaHouse3Text_561bd
- call PrintText
-
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .refused
-
- lb bc, GOOD_ROD, 1
- call GiveItem
- jr nc, .full
-
- ld hl, wd728
- set 4, [hl]
-
- ld hl, FuchsiaHouse3Text_561c2
- jr .talk
-
-.full
- ld hl, FuchsiaHouse3Text_5621c
- jr .talk
-
-.refused
- ld hl, FuchsiaHouse3Text_56212
- jr .talk
-
-.after
- ld hl, FuchsiaHouse3Text_56217
-
-.talk
- call PrintText
- jp TextScriptEnd
-
-FuchsiaHouse3Text_561bd:
- TX_FAR _FuchsiaHouse3Text_561bd
- db "@"
-
-FuchsiaHouse3Text_561c2:
- TX_FAR _FuchsiaHouse3Text_561c2
- TX_SFX_ITEM_1
- db "@"
-
-UnusedText_561c8:
- para "つり こそ"
- line "おとこの ロマン だ!"
-
- para "へぼいつりざおは"
- line "コイキングしか つれ なんだが"
- line "この いいつりざおなら"
- line "もっと いいもんが つれるんじゃ!"
- done
-
-FuchsiaHouse3Text_56212:
- TX_FAR _FuchsiaHouse3Text_56212
- db "@"
-
-FuchsiaHouse3Text_56217:
- TX_FAR _FuchsiaHouse3Text_56217
- db "@"
-
-FuchsiaHouse3Text_5621c:
- TX_FAR _FuchsiaHouse3Text_5621c
- db "@"
--- a/scripts/fuchsiamart.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-FuchsiaMartScript:
- jp EnableAutoTextBoxDrawing
-
-FuchsiaMartTextPointers:
- dw FuchsiaCashierText
- dw FuchsiaMartText2
- dw FuchsiaMartText3
-
-FuchsiaMartText2:
- TX_FAR _FuchsiaMartText2
- db "@"
-
-FuchsiaMartText3:
- TX_FAR _FuchsiaMartText3
- db "@"
--- a/scripts/fuchsiameetingroom.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-FuchsiaMeetingRoomScript:
- call EnableAutoTextBoxDrawing
- ret
-
-FuchsiaMeetingRoomTextPointers:
- dw FuchsiaMeetingRoomText1
- dw FuchsiaMeetingRoomText2
- dw FuchsiaMeetingRoomText3
-
-FuchsiaMeetingRoomText1:
- TX_FAR _FuchsiaMeetingRoomText1
- db "@"
-
-FuchsiaMeetingRoomText2:
- TX_FAR _FuchsiaMeetingRoomText2
- db "@"
-
-FuchsiaMeetingRoomText3:
- TX_FAR _FuchsiaMeetingRoomText3
- db "@"
--- a/scripts/fuchsiapokecenter.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-FuchsiaPokecenterScript:
- call Serial_TryEstablishingExternallyClockedConnection
- jp EnableAutoTextBoxDrawing
-
-FuchsiaPokecenterTextPointers:
- dw FuchsiaHealNurseText
- dw FuchsiaPokecenterText2
- dw FuchsiaPokecenterText3
- dw FuchsiaTradeNurseText
-
-FuchsiaHealNurseText:
- TX_POKECENTER_NURSE
-
-FuchsiaPokecenterText2:
- TX_FAR _FuchsiaPokecenterText1
- db "@"
-
-FuchsiaPokecenterText3:
- TX_FAR _FuchsiaPokecenterText3
- db "@"
-
-FuchsiaTradeNurseText:
- TX_CABLE_CLUB_RECEPTIONIST
--- a/scripts/gary.asm
+++ /dev/null
@@ -1,298 +1,0 @@
-GaryScript:
- call EnableAutoTextBoxDrawing
- ld hl, GaryScriptPointers
- ld a, [wGaryCurScript]
- jp CallFunctionInTable
-
-ResetGaryScript:
- xor a
- ld [wJoyIgnore], a
- ld [wGaryCurScript], a
- ret
-
-GaryScriptPointers:
- dw GaryScript0
- dw GaryScript1
- dw GaryScript2
- dw GaryScript3
- dw GaryScript4
- dw GaryScript5
- dw GaryScript6
- dw GaryScript7
- dw GaryScript8
- dw GaryScript9
- dw GaryScript10
-
-GaryScript0:
- ret
-
-GaryScript1:
- ld a, $ff
- ld [wJoyIgnore], a
- ld hl, wSimulatedJoypadStatesEnd
- ld de, GaryEntrance_RLEMovement
- call DecodeRLEList
- dec a
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $2
- ld [wGaryCurScript], a
- ret
-
-GaryEntrance_RLEMovement:
- db D_UP,1
- db D_RIGHT,1
- db D_UP,3
- db $ff
-
-GaryScript2:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- xor a
- ld [wJoyIgnore], a
- ld hl, wOptions
- res 7, [hl] ; Turn on battle animations to make the battle feel more epic.
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call Delay3
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, GaryDefeatedText
- ld de, GaryVictoryText
- call SaveEndBattleTextPointers
- ld a, OPP_SONY3
- ld [wCurOpponent], a
-
- ; select which team to use during the encounter
- ld a, [wRivalStarter]
- cp STARTER2
- jr nz, .NotStarter2
- ld a, $1
- jr .saveTrainerId
-.NotStarter2
- cp STARTER3
- jr nz, .NotStarter3
- ld a, $2
- jr .saveTrainerId
-.NotStarter3
- ld a, $3
-.saveTrainerId
- ld [wTrainerNo], a
-
- xor a
- ld [hJoyHeld], a
- ld a, $3
- ld [wGaryCurScript], a
- ret
-
-GaryScript3:
- ld a, [wIsInBattle]
- cp $ff
- jp z, ResetGaryScript
- call UpdateSprites
- SetEvent EVENT_BEAT_CHAMPION_RIVAL
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call GaryScript_760c8
- ld a, $1
- ld [H_SPRITEINDEX], a
- call SetSpriteMovementBytesToFF
- ld a, $4
- ld [wGaryCurScript], a
- ret
-
-GaryScript4:
- callba Music_Cities1AlternateTempo
- ld a, $2
- ld [hSpriteIndexOrTextID], a
- call GaryScript_760c8
- ld a, $2
- ld [H_SPRITEINDEX], a
- call SetSpriteMovementBytesToFF
- ld de, OakEntranceAfterVictoryMovement
- ld a, $2
- ld [H_SPRITEINDEX], a
- call MoveSprite
- ld a, HS_CHAMPIONS_ROOM_OAK
- ld [wMissableObjectIndex], a
- predef ShowObject
- ld a, $5
- ld [wGaryCurScript], a
- ret
-
-OakEntranceAfterVictoryMovement:
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_UP
- db $FF
-
-GaryScript5:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld a, PLAYER_DIR_LEFT
- ld [wPlayerMovingDirection], a
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld a, SPRITE_FACING_LEFT
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, $2
- ld [H_SPRITEINDEX], a
- xor a ; SPRITE_FACING_DOWN
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, $3
- ld [hSpriteIndexOrTextID], a
- call GaryScript_760c8
- ld a, $6
- ld [wGaryCurScript], a
- ret
-
-GaryScript6:
- ld a, $2
- ld [H_SPRITEINDEX], a
- ld a, SPRITE_FACING_RIGHT
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, $4
- ld [hSpriteIndexOrTextID], a
- call GaryScript_760c8
- ld a, $7
- ld [wGaryCurScript], a
- ret
-
-GaryScript7:
- ld a, $2
- ld [H_SPRITEINDEX], a
- xor a ; SPRITE_FACING_DOWN
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, $5
- ld [hSpriteIndexOrTextID], a
- call GaryScript_760c8
- ld de, OakExitGaryRoomMovement
- ld a, $2
- ld [H_SPRITEINDEX], a
- call MoveSprite
- ld a, $8
- ld [wGaryCurScript], a
- ret
-
-OakExitGaryRoomMovement:
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_UP
- db $FF
-
-GaryScript8:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld a, HS_CHAMPIONS_ROOM_OAK
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, $9
- ld [wGaryCurScript], a
- ret
-
-GaryScript9:
- ld a, $ff
- ld [wJoyIgnore], a
- ld hl, wSimulatedJoypadStatesEnd
- ld de, WalkToHallOfFame_RLEMovment
- call DecodeRLEList
- dec a
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $a
- ld [wGaryCurScript], a
- ret
-
-WalkToHallOfFame_RLEMovment:
- db D_UP,4
- db D_LEFT,1
- db $ff
-
-GaryScript10:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- xor a
- ld [wJoyIgnore], a
- ld a, $0
- ld [wGaryCurScript], a
- ret
-
-GaryScript_760c8:
- ld a, $f0
- ld [wJoyIgnore], a
- call DisplayTextID
- ld a, $ff
- ld [wJoyIgnore], a
- ret
-
-GaryTextPointers:
- dw GaryText1
- dw GaryText2
- dw GaryText3
- dw GaryText4
- dw GaryText5
-
-GaryText1:
- TX_ASM
- CheckEvent EVENT_BEAT_CHAMPION_RIVAL
- ld hl, GaryChampionIntroText
- jr z, .printText
- ld hl, GaryText_76103
-.printText
- call PrintText
- jp TextScriptEnd
-
-GaryChampionIntroText:
- TX_FAR _GaryChampionIntroText
- db "@"
-
-GaryDefeatedText:
- TX_FAR _GaryDefeatedText
- db "@"
-
-GaryVictoryText:
- TX_FAR _GaryVictoryText
- db "@"
-
-GaryText_76103:
- TX_FAR _GaryText_76103
- db "@"
-
-GaryText2:
- TX_FAR _GaryText2
- db "@"
-
-GaryText3:
- TX_ASM
- ld a, [wPlayerStarter]
- ld [wd11e], a
- call GetMonName
- ld hl, GaryText_76120
- call PrintText
- jp TextScriptEnd
-
-GaryText_76120:
- TX_FAR _GaryText_76120
- db "@"
-
-GaryText4:
- TX_FAR _GaryText_76125
- db "@"
-
-GaryText5:
- TX_FAR _GaryText_7612a
- db "@"
--- a/scripts/halloffameroom.asm
+++ /dev/null
@@ -1,109 +1,0 @@
-HallofFameRoomScript:
- call EnableAutoTextBoxDrawing
- ld hl, HallofFameRoomScriptPointers
- ld a, [wHallOfFameRoomCurScript]
- jp CallFunctionInTable
-
-HallofFameRoomScript_5a4aa:
- xor a
- ld [wJoyIgnore], a
- ld [wHallOfFameRoomCurScript], a
- ret
-
-HallofFameRoomScriptPointers:
- dw HallofFameRoomScript0
- dw HallofFameRoomScript1
- dw HallofFameRoomScript2
- dw HallofFameRoomScript3
-
-HallofFameRoomScript3:
- ret
-
-HallofFameRoomScript2:
- call Delay3
- ld a, [wLetterPrintingDelayFlags]
- push af
- xor a
- ld [wJoyIgnore], a
- predef HallOfFamePC
- pop af
- ld [wLetterPrintingDelayFlags], a
- ld hl, wFlags_D733
- res 1, [hl]
- inc hl
- set 0, [hl]
- xor a
- ld hl, wLoreleiCurScript
- ld [hli], a
- ld [hli], a
- ld [hl], a
- ld [wLanceCurScript], a
- ld [wHallOfFameRoomCurScript], a
- ; Elite 4 events
- ResetEventRange ELITE4_EVENTS_START, ELITE4_CHAMPION_EVENTS_END, 1
- xor a
- ld [wHallOfFameRoomCurScript], a
- ld a, PALLET_TOWN
- ld [wLastBlackoutMap], a
- callba SaveSAVtoSRAM
- ld b, 5
-.delayLoop
- ld c, 600 / 5
- call DelayFrames
- dec b
- jr nz, .delayLoop
- call WaitForTextScrollButtonPress
- jp Init
-
-HallofFameRoomScript0:
- ld a, $ff
- ld [wJoyIgnore], a
- ld hl, wSimulatedJoypadStatesEnd
- ld de, RLEMovement5a528
- call DecodeRLEList
- dec a
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $1
- ld [wHallOfFameRoomCurScript], a
- ret
-
-RLEMovement5a528:
- db D_UP,$5
- db $ff
-
-HallofFameRoomScript1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- ld a, PLAYER_DIR_RIGHT
- ld [wPlayerMovingDirection], a
- ld a, $1
- ld [H_SPRITEINDEX], a
- call SetSpriteMovementBytesToFF
- ld a, SPRITE_FACING_LEFT
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- call Delay3
- xor a
- ld [wJoyIgnore], a
- inc a ; PLAYER_DIR_RIGHT
- ld [wPlayerMovingDirection], a
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $ff
- ld [wJoyIgnore], a
- ld a, HS_UNKNOWN_DUNGEON_GUY
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, $2
- ld [wHallOfFameRoomCurScript], a
- ret
-
-HallofFameRoomTextPointers:
- dw HallofFameRoomText1
-
-HallofFameRoomText1:
- TX_FAR _HallofFameRoomText1
- db "@"
--- a/scripts/indigoplateau.asm
+++ /dev/null
@@ -1,4 +1,0 @@
-IndigoPlateauScript:
- ret
-
-IndigoPlateauTextPointers:
--- a/scripts/indigoplateaulobby.asm
+++ /dev/null
@@ -1,36 +1,0 @@
-IndigoPlateauLobbyScript:
- call Serial_TryEstablishingExternallyClockedConnection
- call EnableAutoTextBoxDrawing
- ld hl, wCurrentMapScriptFlags
- bit 6, [hl]
- res 6, [hl]
- ret z
- ResetEvent EVENT_VICTORY_ROAD_1_BOULDER_ON_SWITCH
- ld hl, wBeatLorelei
- bit 1, [hl]
- res 1, [hl]
- ret z
- ; Elite 4 events
- ResetEventRange ELITE4_EVENTS_START, EVENT_LANCES_ROOM_LOCK_DOOR
- ret
-
-IndigoPlateauLobbyTextPointers:
- dw IndigoHealNurseText
- dw IndigoPlateauLobbyText2
- dw IndigoPlateauLobbyText3
- dw IndigoCashierText
- dw IndigoTradeNurseText
-
-IndigoHealNurseText:
- TX_POKECENTER_NURSE
-
-IndigoPlateauLobbyText2:
- TX_FAR _IndigoPlateauLobbyText2
- db "@"
-
-IndigoPlateauLobbyText3:
- TX_FAR _IndigoPlateauLobbyText3
- db "@"
-
-IndigoTradeNurseText:
- TX_CABLE_CLUB_RECEPTIONIST
--- a/scripts/lab1.asm
+++ /dev/null
@@ -1,30 +1,0 @@
-Lab1Script:
- call EnableAutoTextBoxDrawing
- ret
-
-Lab1TextPointers:
- dw Lab1Text1
- dw Lab1Text2
- dw Lab1Text3
- dw Lab1Text4
- dw Lab1Text5
-
-Lab1Text1:
- TX_FAR _Lab1Text1
- db "@"
-
-Lab1Text2:
- TX_FAR _Lab1Text2
- db "@"
-
-Lab1Text3:
- TX_FAR _Lab1Text3
- db "@"
-
-Lab1Text4:
- TX_FAR _Lab1Text4
- db "@"
-
-Lab1Text5:
- TX_FAR _Lab1Text5
- db "@"
--- a/scripts/lab2.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-Lab2Script:
- jp EnableAutoTextBoxDrawing
-
-Lab2TextPointers:
- dw Lab2Text1
- dw Lab2Text2
- dw Lab2Text3
-
-Lab2Text1:
- TX_FAR _Lab2Text1
- db "@"
-
-Lab2Text2:
- TX_ASM
- ld a, $7
- ld [wWhichTrade], a
- jr Lab2DoTrade
-
-Lab2Text3:
- TX_ASM
- ld a, $8
- ld [wWhichTrade], a
-Lab2DoTrade:
- predef DoInGameTradeDialogue
- jp TextScriptEnd
--- a/scripts/lab3.asm
+++ /dev/null
@@ -1,62 +1,0 @@
-Lab3Script:
- jp EnableAutoTextBoxDrawing
-
-Lab3TextPointers:
- dw Lab3Text1
- dw Lab3Text2
- dw Lab3Text3
- dw Lab3Text4
- dw Lab3Text5
-
-Lab3Text1:
- TX_ASM
- CheckEvent EVENT_GOT_TM35
- jr nz, .asm_e551a
- ld hl, TM35PreReceiveText
- call PrintText
- lb bc, TM_35, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, ReceivedTM35Text
- call PrintText
- SetEvent EVENT_GOT_TM35
- jr .asm_eb896
-.BagFull
- ld hl, TM35NoRoomText
- call PrintText
- jr .asm_eb896
-.asm_e551a
- ld hl, TM35ExplanationText
- call PrintText
-.asm_eb896
- jp TextScriptEnd
-
-TM35PreReceiveText:
- TX_FAR _TM35PreReceiveText
- db "@"
-
-ReceivedTM35Text:
- TX_FAR _ReceivedTM35Text
- TX_SFX_ITEM_1
- db "@"
-
-TM35ExplanationText:
- TX_FAR _TM35ExplanationText
- db "@"
-
-TM35NoRoomText:
- TX_FAR _TM35NoRoomText
- db "@"
-
-Lab3Text2:
- TX_FAR _Lab3Text2
- db "@"
-
-Lab3Text4:
-Lab3Text3:
- TX_FAR _Lab3Text3
- db "@"
-
-Lab3Text5:
- TX_FAR _Lab3Text5
- db "@"
--- a/scripts/lab4.asm
+++ /dev/null
@@ -1,109 +1,0 @@
-Lab4Script:
- jp EnableAutoTextBoxDrawing
-
-Lab4TextPointers:
- dw Lab4Text1
- dw Lab4Text2
-
-Lab4Script_GetFossilsInBag:
-; construct a list of all fossils in the player's bag
- xor a
- ld [wFilteredBagItemsCount], a
- ld de, wFilteredBagItems
- ld hl, FossilsList
-.loop
- ld a, [hli]
- and a
- jr z, .done
- push hl
- push de
- ld [wd11e], a
- ld b, a
- predef GetQuantityOfItemInBag
- pop de
- pop hl
- ld a, b
- and a
- jr z, .loop
-
- ; A fossil's in the bag
- ld a, [wd11e]
- ld [de], a
- inc de
- push hl
- ld hl, wFilteredBagItemsCount
- inc [hl]
- pop hl
- jr .loop
-.done
- ld a, $ff
- ld [de], a
- ret
-
-FossilsList:
- db DOME_FOSSIL
- db HELIX_FOSSIL
- db OLD_AMBER
- db $00
-
-Lab4Text1:
- TX_ASM
- CheckEvent EVENT_GAVE_FOSSIL_TO_LAB
- jr nz, .asm_75d96
- ld hl, Lab4Text_75dc6
- call PrintText
- call Lab4Script_GetFossilsInBag
- ld a, [wFilteredBagItemsCount]
- and a
- jr z, .asm_75d8d
- callba GiveFossilToCinnabarLab
- jr .asm_75d93
-.asm_75d8d
- ld hl, Lab4Text_75dcb
- call PrintText
-.asm_75d93
- jp TextScriptEnd
-.asm_75d96
- CheckEventAfterBranchReuseA EVENT_LAB_STILL_REVIVING_FOSSIL, EVENT_GAVE_FOSSIL_TO_LAB
- jr z, .asm_75da2
- ld hl, Lab4Text_75dd0
- call PrintText
- jr .asm_75d93
-.asm_75da2
- call LoadFossilItemAndMonNameBank1D
- ld hl, Lab4Text_75dd5
- call PrintText
- SetEvent EVENT_LAB_HANDING_OVER_FOSSIL_MON
- ld a, [wFossilMon]
- ld b, a
- ld c, 30
- call GivePokemon
- jr nc, .asm_75d93
- ResetEvents EVENT_GAVE_FOSSIL_TO_LAB, EVENT_LAB_STILL_REVIVING_FOSSIL, EVENT_LAB_HANDING_OVER_FOSSIL_MON
- jr .asm_75d93
-
-Lab4Text_75dc6:
- TX_FAR _Lab4Text_75dc6
- db "@"
-
-Lab4Text_75dcb:
- TX_FAR _Lab4Text_75dcb
- db "@"
-
-Lab4Text_75dd0:
- TX_FAR _Lab4Text_75dd0
- db "@"
-
-Lab4Text_75dd5:
- TX_FAR _Lab4Text_75dd5
- db "@"
-
-Lab4Text2:
- TX_ASM
- ld a, $3
- ld [wWhichTrade], a
- predef DoInGameTradeDialogue
- jp TextScriptEnd
-
-LoadFossilItemAndMonNameBank1D:
- jpba LoadFossilItemAndMonName
--- a/scripts/lance.asm
+++ /dev/null
@@ -1,162 +1,0 @@
-LanceScript:
- call LanceShowOrHideEntranceBlocks
- call EnableAutoTextBoxDrawing
- ld hl, LanceTrainerHeader0
- ld de, LanceScriptPointers
- ld a, [wLanceCurScript]
- call ExecuteCurMapScriptInTable
- ld [wLanceCurScript], a
- ret
-
-LanceShowOrHideEntranceBlocks:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- CheckEvent EVENT_LANCES_ROOM_LOCK_DOOR
- jr nz, .closeEntrance
- ; open entrance
- ld a, $31
- ld b, $32
- jp LanceSetEntranceBlocks
-.closeEntrance
- ld a, $72
- ld b, $73
-
-LanceSetEntranceBlocks:
-; Replaces the tile blocks so the player can't leave.
- push bc
- ld [wNewTileBlockID], a
- lb bc, 6, 2
- call LanceSetEntranceBlock
- pop bc
- ld a, b
- ld [wNewTileBlockID], a
- lb bc, 6, 3
-
-LanceSetEntranceBlock:
- predef_jump ReplaceTileBlock
-
-ResetLanceScript:
- xor a
- ld [wLanceCurScript], a
- ret
-
-LanceScriptPointers:
- dw LanceScript0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw LanceScript2
- dw LanceScript3
- dw LanceScript4
-
-LanceScript4:
- ret
-
-LanceScript0:
- CheckEvent EVENT_BEAT_LANCE
- ret nz
- ld hl, LanceTriggerMovementCoords
- call ArePlayerCoordsInArray
- jp nc, CheckFightingMapTrainers
- xor a
- ld [hJoyHeld], a
- ld a, [wCoordIndex]
- cp $3 ; Is player standing next to Lance's sprite?
- jr nc, .notStandingNextToLance
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-.notStandingNextToLance
- cp $5 ; Is player standing on the entrance staircase?
- jr z, WalkToLance
- CheckAndSetEvent EVENT_LANCES_ROOM_LOCK_DOOR
- ret nz
- ld hl, wCurrentMapScriptFlags
- set 5, [hl]
- ld a, SFX_GO_INSIDE
- call PlaySound
- jp LanceShowOrHideEntranceBlocks
-
-LanceTriggerMovementCoords:
- db $01,$05
- db $02,$06
- db $0B,$05
- db $0B,$06
- db $10,$18
- db $FF
-
-LanceScript2:
- call EndTrainerBattle
- ld a, [wIsInBattle]
- cp $ff
- jp z, ResetLanceScript
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-
-WalkToLance:
-; Moves the player down the hallway to Lance's room.
- ld a, $ff
- ld [wJoyIgnore], a
- ld hl, wSimulatedJoypadStatesEnd
- ld de, WalkToLance_RLEList
- call DecodeRLEList
- dec a
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $3
- ld [wLanceCurScript], a
- ld [wCurMapScript], a
- ret
-
-WalkToLance_RLEList:
- db D_UP, $0C
- db D_LEFT, $0C
- db D_DOWN, $07
- db D_LEFT, $06
- db $FF
-
-LanceScript3:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- xor a
- ld [wJoyIgnore], a
- ld [wLanceCurScript], a
- ld [wCurMapScript], a
- ret
-
-LanceTextPointers:
- dw LanceText1
-
-LanceTrainerHeader0:
- dbEventFlagBit EVENT_BEAT_LANCES_ROOM_TRAINER_0
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_LANCES_ROOM_TRAINER_0
- dw LanceBeforeBattleText ; TextBeforeBattle
- dw LanceAfterBattleText ; TextAfterBattle
- dw LanceEndBattleText ; TextEndBattle
- dw LanceEndBattleText ; TextEndBattle
-
- db $ff
-
-LanceText1:
- TX_ASM
- ld hl, LanceTrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-LanceBeforeBattleText:
- TX_FAR _LanceBeforeBattleText
- db "@"
-
-LanceEndBattleText:
- TX_FAR _LanceEndBattleText
- db "@"
-
-LanceAfterBattleText:
- TX_FAR _LanceAfterBattleText
- TX_ASM
- SetEvent EVENT_BEAT_LANCE
- jp TextScriptEnd
--- a/scripts/lavenderhouse1.asm
+++ /dev/null
@@ -1,112 +1,0 @@
-LavenderHouse1Script:
- call EnableAutoTextBoxDrawing
- ret
-
-LavenderHouse1TextPointers:
- dw LavenderHouse1Text1
- dw LavenderHouse1Text2
- dw LavenderHouse1Text3
- dw LavenderHouse1Text4
- dw LavenderHouse1Text5
- dw LavenderHouse1Text6
-
-LavenderHouse1Text1:
- TX_ASM
- CheckEvent EVENT_RESCUED_MR_FUJI
- jr nz, .asm_72e5d
- ld hl, LavenderHouse1Text_1d8d1
- call PrintText
- jr .asm_6957f
-.asm_72e5d
- ld hl, LavenderHouse1Text_1d8d6
- call PrintText
-.asm_6957f
- jp TextScriptEnd
-
-LavenderHouse1Text_1d8d1:
- TX_FAR _LavenderHouse1Text_1d8d1
- db "@"
-
-LavenderHouse1Text_1d8d6:
- TX_FAR _LavenderHouse1Text_1d8d6
- db "@"
-
-LavenderHouse1Text2:
- TX_ASM
- CheckEvent EVENT_RESCUED_MR_FUJI
- jr nz, .asm_06470
- ld hl, LavenderHouse1Text_1d8f4
- call PrintText
- jr .asm_3d208
-.asm_06470
- ld hl, LavenderHouse1Text_1d8f9
- call PrintText
-.asm_3d208
- jp TextScriptEnd
-
-LavenderHouse1Text_1d8f4:
- TX_FAR _LavenderHouse1Text_1d8f4
- db "@"
-
-LavenderHouse1Text_1d8f9:
- TX_FAR _LavenderHouse1Text_1d8f9
- db "@"
-
-LavenderHouse1Text3:
- TX_FAR _LavenderHouse1Text3
- TX_ASM
- ld a, PSYDUCK
- call PlayCry
- jp TextScriptEnd
-
-LavenderHouse1Text4:
- TX_FAR _LavenderHouse1Text4
- TX_ASM
- ld a, NIDORINO
- call PlayCry
- jp TextScriptEnd
-
-LavenderHouse1Text5:
- TX_ASM
- CheckEvent EVENT_GOT_POKE_FLUTE
- jr nz, .asm_15ac2
- ld hl, LavenderHouse1Text_1d94c
- call PrintText
- lb bc, POKE_FLUTE, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, ReceivedFluteText
- call PrintText
- SetEvent EVENT_GOT_POKE_FLUTE
- jr .asm_da749
-.BagFull
- ld hl, FluteNoRoomText
- call PrintText
- jr .asm_da749
-.asm_15ac2
- ld hl, MrFujiAfterFluteText
- call PrintText
-.asm_da749
- jp TextScriptEnd
-
-LavenderHouse1Text_1d94c:
- TX_FAR _LavenderHouse1Text_1d94c
- db "@"
-
-ReceivedFluteText:
- TX_FAR _ReceivedFluteText
- TX_SFX_KEY_ITEM
- TX_FAR _FluteExplanationText
- db "@"
-
-FluteNoRoomText:
- TX_FAR _FluteNoRoomText
- db "@"
-
-MrFujiAfterFluteText:
- TX_FAR _MrFujiAfterFluteText
- db "@"
-
-LavenderHouse1Text6:
- TX_FAR _LavenderHouse1Text6
- db "@"
--- a/scripts/lavenderhouse2.asm
+++ /dev/null
@@ -1,35 +1,0 @@
-LavenderHouse2Script:
- call EnableAutoTextBoxDrawing
- ret
-
-LavenderHouse2TextPointers:
- dw LavenderHouse2Text1
- dw LavenderHouse2Text2
-
-LavenderHouse2Text1:
- TX_FAR _LavenderHouse2Text1
- TX_ASM
- ld a, CUBONE
- call PlayCry
- jp TextScriptEnd
-
-LavenderHouse2Text2:
- TX_ASM
- CheckEvent EVENT_RESCUED_MR_FUJI
- jr nz, .asm_65711
- ld hl, LavenderHouse2Text_1d9dc
- call PrintText
- jr .asm_64be1
-.asm_65711
- ld hl, LavenderHouse2Text_1d9e1
- call PrintText
-.asm_64be1
- jp TextScriptEnd
-
-LavenderHouse2Text_1d9dc:
- TX_FAR _LavenderHouse2Text_1d9dc
- db "@"
-
-LavenderHouse2Text_1d9e1:
- TX_FAR _LavenderHouse2Text_1d9e1
- db "@"
--- a/scripts/lavendermart.asm
+++ /dev/null
@@ -1,32 +1,0 @@
-LavenderMartScript:
- jp EnableAutoTextBoxDrawing
-
-LavenderMartTextPointers:
- dw LavenderCashierText
- dw LavenderMartText2
- dw LavenderMartText3
-
-LavenderMartText2:
- TX_FAR _LavenderMartText2
- db "@"
-
-LavenderMartText3:
- TX_ASM
- CheckEvent EVENT_RESCUED_MR_FUJI
- jr nz, .Nugget
- ld hl, .ReviveText
- call PrintText
- jr .done
-.Nugget
- ld hl, .NuggetText
- call PrintText
-.done
- jp TextScriptEnd
-
-.ReviveText
- TX_FAR _LavenderMartReviveText
- db "@"
-
-.NuggetText
- TX_FAR _LavenderMartNuggetText
- db "@"
--- a/scripts/lavenderpokecenter.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-LavenderPokecenterScript:
- call Serial_TryEstablishingExternallyClockedConnection
- jp EnableAutoTextBoxDrawing
-
-LavenderPokecenterTextPointers:
- dw LavenderHealNurseText
- dw LavenderPokecenterText2
- dw LavenderPokecenterText3
- dw LavenderTradeNurseText
-
-LavenderTradeNurseText:
- TX_CABLE_CLUB_RECEPTIONIST
-
-LavenderHealNurseText:
- TX_POKECENTER_NURSE
-
-LavenderPokecenterText2:
- TX_FAR _LavenderPokecenterText2
- db "@"
-
-LavenderPokecenterText3:
- TX_FAR _LavenderPokecenterText3
- db "@"
--- a/scripts/lavendertown.asm
+++ /dev/null
@@ -1,63 +1,0 @@
-LavenderTownScript:
- jp EnableAutoTextBoxDrawing
-
-LavenderTownTextPointers:
- dw LavenderTownText1
- dw LavenderTownText2
- dw LavenderTownText3
- dw LavenderTownText4
- dw LavenderTownText5
- dw MartSignText
- dw PokeCenterSignText
- dw LavenderTownText8
- dw LavenderTownText9
-
-LavenderTownText1:
- TX_ASM
- ld hl, LavenderTownText_4413c
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- ld hl, LavenderTownText_44146
- jr nz, .asm_40831
- ld hl, LavenderTownText_44141
-.asm_40831
- call PrintText
- jp TextScriptEnd
-
-LavenderTownText_4413c:
- TX_FAR _LavenderTownText_4413c
- db "@"
-
-LavenderTownText_44141:
- TX_FAR _LavenderTownText_44141
- db "@"
-
-LavenderTownText_44146:
- TX_FAR _LavenderTownText_44146
- db "@"
-
-LavenderTownText2:
- TX_FAR _LavenderTownText2
- db "@"
-
-LavenderTownText3:
- TX_FAR _LavenderTownText3
- db "@"
-
-LavenderTownText4:
- TX_FAR _LavenderTownText4
- db "@"
-
-LavenderTownText5:
- TX_FAR _LavenderTownText5
- db "@"
-
-LavenderTownText8:
- TX_FAR _LavenderTownText8
- db "@"
-
-LavenderTownText9:
- TX_FAR _LavenderTownText9
- db "@"
--- a/scripts/lorelei.asm
+++ /dev/null
@@ -1,153 +1,0 @@
-LoreleiScript:
- call LoreleiShowOrHideExitBlock
- call EnableAutoTextBoxDrawing
- ld hl, LoreleiTrainerHeader0
- ld de, LoreleiScriptPointers
- ld a, [wLoreleiCurScript]
- call ExecuteCurMapScriptInTable
- ld [wLoreleiCurScript], a
- ret
-
-LoreleiShowOrHideExitBlock:
-; Blocks or clears the exit to the next room.
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- ld hl, wBeatLorelei
- set 1, [hl]
- CheckEvent EVENT_BEAT_LORELEIS_ROOM_TRAINER_0
- jr z, .blockExitToNextRoom
- ld a, $5
- jr .setExitBlock
-.blockExitToNextRoom
- ld a, $24
-.setExitBlock
- ld [wNewTileBlockID], a
- lb bc, 0, 2
- predef_jump ReplaceTileBlock
-
-ResetLoreleiScript:
- xor a
- ld [wLoreleiCurScript], a
- ret
-
-LoreleiScriptPointers:
- dw LoreleiScript0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw LoreleiScript2
- dw LoreleiScript3
- dw LoreleiScript4
-
-LoreleiScript4:
- ret
-
-LoreleiScriptWalkIntoRoom:
-; Walk six steps upward.
- ld hl, wSimulatedJoypadStatesEnd
- ld a, D_UP
- ld [hli], a
- ld [hli], a
- ld [hli], a
- ld [hli], a
- ld [hli], a
- ld [hl], a
- ld a, $6
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $3
- ld [wLoreleiCurScript], a
- ld [wCurMapScript], a
- ret
-
-LoreleiScript0:
- ld hl, LoreleiEntranceCoords
- call ArePlayerCoordsInArray
- jp nc, CheckFightingMapTrainers
- xor a
- ld [hJoyPressed], a
- ld [hJoyHeld], a
- ld [wSimulatedJoypadStatesEnd], a
- ld [wSimulatedJoypadStatesIndex], a
- ld a, [wCoordIndex]
- cp $3 ; Is player standing one tile above the exit?
- jr c, .stopPlayerFromLeaving
- CheckAndSetEvent EVENT_AUTOWALKED_INTO_LORELEIS_ROOM
- jr z, LoreleiScriptWalkIntoRoom
-.stopPlayerFromLeaving
- ld a, $2
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID ; "Don't run away!"
- ld a, D_UP
- ld [wSimulatedJoypadStatesEnd], a
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $3
- ld [wLoreleiCurScript], a
- ld [wCurMapScript], a
- ret
-
-LoreleiEntranceCoords:
- db $0A,$04
- db $0A,$05
- db $0B,$04
- db $0B,$05
- db $FF
-
-LoreleiScript3:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- xor a
- ld [wJoyIgnore], a
- ld [wLoreleiCurScript], a
- ld [wCurMapScript], a
- ret
-
-LoreleiScript2:
- call EndTrainerBattle
- ld a, [wIsInBattle]
- cp $ff
- jp z, ResetLoreleiScript
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-
-LoreleiTextPointers:
- dw LoreleiText1
- dw LoreleiDontRunAwayText
-
-LoreleiTrainerHeader0:
- dbEventFlagBit EVENT_BEAT_LORELEIS_ROOM_TRAINER_0
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_LORELEIS_ROOM_TRAINER_0
- dw LoreleiBeforeBattleText ; TextBeforeBattle
- dw LoreleiAfterBattleText ; TextAfterBattle
- dw LoreleiEndBattleText ; TextEndBattle
- dw LoreleiEndBattleText ; TextEndBattle
-
- db $ff
-
-LoreleiText1:
- TX_ASM
- ld hl, LoreleiTrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-LoreleiBeforeBattleText:
- TX_FAR _LoreleiBeforeBattleText
- db "@"
-
-LoreleiEndBattleText:
- TX_FAR _LoreleiEndBattleText
- db "@"
-
-LoreleiAfterBattleText:
- TX_FAR _LoreleiAfterBattleText
- db "@"
-
-LoreleiDontRunAwayText:
- TX_FAR _LoreleiDontRunAwayText
- db "@"
--- a/scripts/mansion1.asm
+++ /dev/null
@@ -1,134 +1,0 @@
-Mansion1Script:
- call Mansion1Subscript1
- call EnableAutoTextBoxDrawing
- ld hl, Mansion1TrainerHeader0
- ld de, Mansion1ScriptPointers
- ld a, [wMansion1CurScript]
- call ExecuteCurMapScriptInTable
- ld [wMansion1CurScript], a
- ret
-
-Mansion1Subscript1:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- CheckEvent EVENT_MANSION_SWITCH_ON
- jr nz, .asm_442ec
- lb bc, 6, 12
- call Mansion1Script_4430b
- lb bc, 3, 8
- call Mansion1Script_44304
- lb bc, 8, 10
- call Mansion1Script_44304
- lb bc, 13, 13
- jp Mansion1Script_44304
-.asm_442ec
- lb bc, 6, 12
- call Mansion1Script_44304
- lb bc, 3, 8
- call Mansion1Script_4430b
- lb bc, 8, 10
- call Mansion1Script_4430b
- lb bc, 13, 13
- jp Mansion1Script_4430b
-
-Mansion1Script_44304:
- ld a, $2d
- ld [wNewTileBlockID], a
- jr Mansion1ReplaceBlock
-
-Mansion1Script_4430b:
- ld a, $e
- ld [wNewTileBlockID], a
-Mansion1ReplaceBlock:
- predef ReplaceTileBlock
- ret
-
-Mansion1Script_Switches:
- ld a, [wSpriteStateData1 + 9]
- cp SPRITE_FACING_UP
- ret nz
- xor a
- ld [hJoyHeld], a
- ld a, $4
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-
-Mansion1ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Mansion1TextPointers:
- dw Mansion1Text1
- dw PickUpItemText
- dw PickUpItemText
- dw Mansion1Text4
-
-Mansion1TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_MANSION_1_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MANSION_1_TRAINER_0
- dw Mansion1BattleText2 ; TextBeforeBattle
- dw Mansion1AfterBattleText2 ; TextAfterBattle
- dw Mansion1EndBattleText2 ; TextEndBattle
- dw Mansion1EndBattleText2 ; TextEndBattle
-
- db $ff
-
-Mansion1Text1:
- TX_ASM
- ld hl, Mansion1TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Mansion1BattleText2:
- TX_FAR _Mansion1BattleText2
- db "@"
-
-Mansion1EndBattleText2:
- TX_FAR _Mansion1EndBattleText2
- db "@"
-
-Mansion1AfterBattleText2:
- TX_FAR _Mansion1AfterBattleText2
- db "@"
-
-Mansion1Text4:
- TX_ASM
- ld hl, MansionSwitchText
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .asm_4438c
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, wCurrentMapScriptFlags
- set 5, [hl]
- ld hl, MansionSwitchPressedText
- call PrintText
- ld a, SFX_GO_INSIDE
- call PlaySound
- CheckAndSetEvent EVENT_MANSION_SWITCH_ON
- jr z, .asm_44392
- ResetEventReuseHL EVENT_MANSION_SWITCH_ON
- jr .asm_44392
-.asm_4438c
- ld hl, MansionSwitchNotPressedText
- call PrintText
-.asm_44392
- jp TextScriptEnd
-
-MansionSwitchText:
- TX_FAR _MansionSwitchText
- db "@"
-
-MansionSwitchPressedText:
- TX_FAR _MansionSwitchPressedText
- db "@"
-
-MansionSwitchNotPressedText:
- TX_FAR _MansionSwitchNotPressedText
- db "@"
--- a/scripts/mansion2.asm
+++ /dev/null
@@ -1,140 +1,0 @@
-Mansion2Script:
- call Mansion2Script_51fee
- call EnableAutoTextBoxDrawing
- ld hl, Mansion2TrainerHeader0
- ld de, Mansion2ScriptPointers
- ld a, [wMansion2CurScript]
- call ExecuteCurMapScriptInTable
- ld [wMansion2CurScript], a
- ret
-
-Mansion2Script_51fee:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- CheckEvent EVENT_MANSION_SWITCH_ON
- jr nz, .asm_52016
- ld a, $e
- lb bc, 2, 4
- call Mansion2Script_5202f
- ld a, $54
- lb bc, 4, 9
- call Mansion2Script_5202f
- ld a, $5f
- lb bc, 11, 3
- call Mansion2Script_5202f
- ret
-.asm_52016
- ld a, $5f
- lb bc, 2, 4
- call Mansion2Script_5202f
- ld a, $e
- lb bc, 4, 9
- call Mansion2Script_5202f
- ld a, $e
- lb bc, 11, 3
- call Mansion2Script_5202f
- ret
-
-Mansion2Script_5202f:
- ld [wNewTileBlockID], a
- predef_jump ReplaceTileBlock
-
-Mansion2Script_Switches:
- ld a, [wSpriteStateData1 + 9]
- cp SPRITE_FACING_UP
- ret nz
- xor a
- ld [hJoyHeld], a
- ld a, $5
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-
-Mansion2ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Mansion2TextPointers:
- dw Mansion2Text1
- dw PickUpItemText
- dw Mansion2Text3
- dw Mansion2Text4
- dw Mansion2Text5
-
-Mansion2TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_MANSION_2_TRAINER_0
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MANSION_2_TRAINER_0
- dw Mansion2BattleText1 ; TextBeforeBattle
- dw Mansion2AfterBattleText1 ; TextAfterBattle
- dw Mansion2EndBattleText1 ; TextEndBattle
- dw Mansion2EndBattleText1 ; TextEndBattle
-
- db $ff
-
-Mansion2Text1:
- TX_ASM
- ld hl, Mansion2TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Mansion2BattleText1:
- TX_FAR _Mansion2BattleText1
- db "@"
-
-Mansion2EndBattleText1:
- TX_FAR _Mansion2EndBattleText1
- db "@"
-
-Mansion2AfterBattleText1:
- TX_FAR _Mansion2AfterBattleText1
- db "@"
-
-Mansion2Text3:
- TX_FAR _Mansion2Text3
- db "@"
-
-Mansion2Text4:
- TX_FAR _Mansion2Text4
- db "@"
-
-Mansion3Text6:
-Mansion2Text5:
- TX_ASM
- ld hl, Mansion2Text_520c2
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .asm_520b9
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, wCurrentMapScriptFlags
- set 5, [hl]
- ld hl, Mansion2Text_520c7
- call PrintText
- ld a, SFX_GO_INSIDE
- call PlaySound
- CheckAndSetEvent EVENT_MANSION_SWITCH_ON
- jr z, .asm_520bf
- ResetEventReuseHL EVENT_MANSION_SWITCH_ON
- jr .asm_520bf
-.asm_520b9
- ld hl, Mansion2Text_520cc
- call PrintText
-.asm_520bf
- jp TextScriptEnd
-
-Mansion2Text_520c2:
- TX_FAR _Mansion2Text_520c2
- db "@"
-
-Mansion2Text_520c7:
- TX_FAR _Mansion2Text_520c7
- db "@"
-
-Mansion2Text_520cc:
- TX_FAR _Mansion2Text_520cc
- db "@"
--- a/scripts/mansion3.asm
+++ /dev/null
@@ -1,151 +1,0 @@
-Mansion3Script:
- call Mansion3Script_52204
- call EnableAutoTextBoxDrawing
- ld hl, Mansion3TrainerHeader0
- ld de, Mansion3ScriptPointers
- ld a, [wMansion3CurScript]
- call ExecuteCurMapScriptInTable
- ld [wMansion3CurScript], a
- ret
-
-Mansion3Script_52204:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- CheckEvent EVENT_MANSION_SWITCH_ON
- jr nz, .asm_52224
- ld a, $e
- ld bc, $207
- call Mansion2Script_5202f
- ld a, $5f
- ld bc, $507
- call Mansion2Script_5202f
- ret
-.asm_52224
- ld a, $5f
- ld bc, $207
- call Mansion2Script_5202f
- ld a, $e
- ld bc, $507
- call Mansion2Script_5202f
- ret
-
-Mansion3ScriptPointers:
- dw Mansion3Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Mansion3Script0:
- ld hl, CoordsData_52254
- call Mansion3Script_5225b
- ld a, [wWhichDungeonWarp]
- and a
- jp z, CheckFightingMapTrainers
- cp $3
- ld a, $a5
- jr nz, .asm_52250
- ld a, $d6
-.asm_52250
- ld [wDungeonWarpDestinationMap], a
- ret
-
-CoordsData_52254:
- db $0E,$10
- db $0E,$11
- db $0E,$13
- db $FF
-
-Mansion3Script_5225b:
- xor a
- ld [wWhichDungeonWarp], a
- ld a, [wd72d]
- bit 4, a
- ret nz
- call ArePlayerCoordsInArray
- ret nc
- ld a, [wCoordIndex]
- ld [wWhichDungeonWarp], a
- ld hl, wd72d
- set 4, [hl]
- ld hl, wd732
- set 4, [hl]
- ret
-
-Mansion3Script_Switches:
- ld a, [wSpriteStateData1 + 9]
- cp SPRITE_FACING_UP
- ret nz
- xor a
- ld [hJoyHeld], a
- ld a, $6
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-
-Mansion3TextPointers:
- dw Mansion3Text1
- dw Mansion3Text2
- dw PickUpItemText
- dw PickUpItemText
- dw Mansion3Text5
- dw Mansion3Text6
-
-Mansion3TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_MANSION_3_TRAINER_0
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MANSION_3_TRAINER_0
- dw Mansion3BattleText1 ; TextBeforeBattle
- dw Mansion3AfterBattleText1 ; TextAfterBattle
- dw Mansion3EndBattleText1 ; TextEndBattle
- dw Mansion3EndBattleText1 ; TextEndBattle
-
-Mansion3TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_MANSION_3_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MANSION_3_TRAINER_1
- dw Mansion3BattleText2 ; TextBeforeBattle
- dw Mansion3AfterBattleText2 ; TextAfterBattle
- dw Mansion3EndBattleText2 ; TextEndBattle
- dw Mansion3EndBattleText2 ; TextEndBattle
-
- db $ff
-
-Mansion3Text1:
- TX_ASM
- ld hl, Mansion3TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Mansion3Text2:
- TX_ASM
- ld hl, Mansion3TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Mansion3BattleText1:
- TX_FAR _Mansion3BattleText1
- db "@"
-
-Mansion3EndBattleText1:
- TX_FAR _Mansion3EndBattleText1
- db "@"
-
-Mansion3AfterBattleText1:
- TX_FAR _Mansion3AfterBattleText1
- db "@"
-
-Mansion3BattleText2:
- TX_FAR _Mansion3BattleText2
- db "@"
-
-Mansion3EndBattleText2:
- TX_FAR _Mansion3EndBattleText2
- db "@"
-
-Mansion3AfterBattleText2:
- TX_FAR _Mansion3AfterBattleText2
- db "@"
-
-Mansion3Text5:
- TX_FAR _Mansion3Text5
- db "@"
--- a/scripts/mansion4.asm
+++ /dev/null
@@ -1,130 +1,0 @@
-Mansion4Script:
- call Mansion4Script_523cf
- call EnableAutoTextBoxDrawing
- ld hl, Mansion4TrainerHeader0
- ld de, Mansion4ScriptPointers
- ld a, [wMansion4CurScript]
- call ExecuteCurMapScriptInTable
- ld [wMansion4CurScript], a
- ret
-
-Mansion4Script_523cf:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- CheckEvent EVENT_MANSION_SWITCH_ON
- jr nz, .asm_523ff
- ld a, $e
- ld bc, $80d
- call Mansion2Script_5202f
- ld a, $e
- ld bc, $b06
- call Mansion2Script_5202f
- ld a, $5f
- ld bc, $304
- call Mansion2Script_5202f
- ld a, $54
- ld bc, $808
- call Mansion2Script_5202f
- ret
-.asm_523ff
- ld a, $2d
- ld bc, $80d
- call Mansion2Script_5202f
- ld a, $5f
- ld bc, $b06
- call Mansion2Script_5202f
- ld a, $e
- ld bc, $304
- call Mansion2Script_5202f
- ld a, $e
- ld bc, $808
- call Mansion2Script_5202f
- ret
-
-Mansion4Script_Switches:
- ld a, [wSpriteStateData1 + 9]
- cp SPRITE_FACING_UP
- ret nz
- xor a
- ld [hJoyHeld], a
- ld a, $9
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-
-Mansion4ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Mansion4TextPointers:
- dw Mansion4Text1
- dw Mansion4Text2
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw Mansion4Text7
- dw PickUpItemText
- dw Mansion3Text6
-
-Mansion4TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_MANSION_4_TRAINER_0
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MANSION_4_TRAINER_0
- dw Mansion4BattleText1 ; TextBeforeBattle
- dw Mansion4AfterBattleText1 ; TextAfterBattle
- dw Mansion4EndBattleText1 ; TextEndBattle
- dw Mansion4EndBattleText1 ; TextEndBattle
-
-Mansion4TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_MANSION_4_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MANSION_4_TRAINER_1
- dw Mansion4BattleText2 ; TextBeforeBattle
- dw Mansion4AfterBattleText2 ; TextAfterBattle
- dw Mansion4EndBattleText2 ; TextEndBattle
- dw Mansion4EndBattleText2 ; TextEndBattle
-
- db $ff
-
-Mansion4Text1:
- TX_ASM
- ld hl, Mansion4TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Mansion4Text2:
- TX_ASM
- ld hl, Mansion4TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Mansion4BattleText1:
- TX_FAR _Mansion4BattleText1
- db "@"
-
-Mansion4EndBattleText1:
- TX_FAR _Mansion4EndBattleText1
- db "@"
-
-Mansion4AfterBattleText1:
- TX_FAR _Mansion4AfterBattleText1
- db "@"
-
-Mansion4BattleText2:
- TX_FAR _Mansion4BattleText2
- db "@"
-
-Mansion4EndBattleText2:
- TX_FAR _Mansion4EndBattleText2
- db "@"
-
-Mansion4AfterBattleText2:
- TX_FAR _Mansion4AfterBattleText2
- db "@"
-
-Mansion4Text7:
- TX_FAR _Mansion4Text7
- db "@"
--- a/scripts/mtmoon1.asm
+++ /dev/null
@@ -1,224 +1,0 @@
-MtMoon1Script:
- call EnableAutoTextBoxDrawing
- ld hl, MtMoon1TrainerHeader0
- ld de, MtMoon1ScriptPointers
- ld a, [wMtMoon1CurScript]
- call ExecuteCurMapScriptInTable
- ld [wMtMoon1CurScript], a
- ret
-
-MtMoon1ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-MtMoon1TextPointers:
- dw MtMoon1Text1
- dw MtMoon1Text2
- dw MtMoon1Text3
- dw MtMoon1Text4
- dw MtMoon1Text5
- dw MtMoon1Text6
- dw MtMoon1Text7
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw MtMoon1Text14
-
-MtMoon1TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_MT_MOON_1_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MT_MOON_1_TRAINER_0
- dw MtMoon1BattleText2 ; TextBeforeBattle
- dw MtMoon1AfterBattleText2 ; TextAfterBattle
- dw MtMoon1EndBattleText2 ; TextEndBattle
- dw MtMoon1EndBattleText2 ; TextEndBattle
-
-MtMoon1TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_MT_MOON_1_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MT_MOON_1_TRAINER_1
- dw MtMoon1BattleText3 ; TextBeforeBattle
- dw MtMoon1AfterBattleText3 ; TextAfterBattle
- dw MtMoon1EndBattleText3 ; TextEndBattle
- dw MtMoon1EndBattleText3 ; TextEndBattle
-
-MtMoon1TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_MT_MOON_1_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MT_MOON_1_TRAINER_2
- dw MtMoon1BattleText4 ; TextBeforeBattle
- dw MtMoon1AfterBattleText4 ; TextAfterBattle
- dw MtMoon1EndBattleText4 ; TextEndBattle
- dw MtMoon1EndBattleText4 ; TextEndBattle
-
-MtMoon1TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_MT_MOON_1_TRAINER_3
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MT_MOON_1_TRAINER_3
- dw MtMoon1BattleText5 ; TextBeforeBattle
- dw MtMoon1AfterBattleText5 ; TextAfterBattle
- dw MtMoon1EndBattleText5 ; TextEndBattle
- dw MtMoon1EndBattleText5 ; TextEndBattle
-
-MtMoon1TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_MT_MOON_1_TRAINER_4
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MT_MOON_1_TRAINER_4
- dw MtMoon1BattleText6 ; TextBeforeBattle
- dw MtMoon1AfterBattleText6 ; TextAfterBattle
- dw MtMoon1EndBattleText6 ; TextEndBattle
- dw MtMoon1EndBattleText6 ; TextEndBattle
-
-MtMoon1TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_MT_MOON_1_TRAINER_5
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MT_MOON_1_TRAINER_5
- dw MtMoon1BattleText7 ; TextBeforeBattle
- dw MtMoon1AfterBattleText7 ; TextAfterBattle
- dw MtMoon1EndBattleText7 ; TextEndBattle
- dw MtMoon1EndBattleText7 ; TextEndBattle
-
-MtMoon1TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_MT_MOON_1_TRAINER_6
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MT_MOON_1_TRAINER_6
- dw MtMoon1BattleText8 ; TextBeforeBattle
- dw MtMoon1AfterBattleText8 ; TextAfterBattle
- dw MtMoon1EndBattleText8 ; TextEndBattle
- dw MtMoon1EndBattleText8 ; TextEndBattle
-
- db $ff
-
-MtMoon1Text1:
- TX_ASM
- ld hl, MtMoon1TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-MtMoon1Text2:
- TX_ASM
- ld hl, MtMoon1TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-MtMoon1Text3:
- TX_ASM
- ld hl, MtMoon1TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-MtMoon1Text4:
- TX_ASM
- ld hl, MtMoon1TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-MtMoon1Text5:
- TX_ASM
- ld hl, MtMoon1TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-MtMoon1Text6:
- TX_ASM
- ld hl, MtMoon1TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-MtMoon1Text7:
- TX_ASM
- ld hl, MtMoon1TrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-MtMoon1BattleText2:
- TX_FAR _MtMoon1BattleText2
- db "@"
-
-MtMoon1EndBattleText2:
- TX_FAR _MtMoon1EndBattleText2
- db "@"
-
-MtMoon1AfterBattleText2:
- TX_FAR _MtMoon1AfterBattleText2
- db "@"
-
-MtMoon1BattleText3:
- TX_FAR _MtMoon1BattleText3
- db "@"
-
-MtMoon1EndBattleText3:
- TX_FAR _MtMoon1EndBattleText3
- db "@"
-
-MtMoon1AfterBattleText3:
- TX_FAR _MtMoon1AfterBattleText3
- db "@"
-
-MtMoon1BattleText4:
- TX_FAR _MtMoon1BattleText4
- db "@"
-
-MtMoon1EndBattleText4:
- TX_FAR _MtMoon1EndBattleText4
- db "@"
-
-MtMoon1AfterBattleText4:
- TX_FAR _MtMoon1AfterBattleText4
- db "@"
-
-MtMoon1BattleText5:
- TX_FAR _MtMoon1BattleText5
- db "@"
-
-MtMoon1EndBattleText5:
- TX_FAR _MtMoon1EndBattleText5
- db "@"
-
-MtMoon1AfterBattleText5:
- TX_FAR _MtMoon1AfterBattleText5
- db "@"
-
-MtMoon1BattleText6:
- TX_FAR _MtMoon1BattleText6
- db "@"
-
-MtMoon1EndBattleText6:
- TX_FAR _MtMoon1EndBattleText6
- db "@"
-
-MtMoon1AfterBattleText6:
- TX_FAR _MtMoon1AfterBattleText6
- db "@"
-
-MtMoon1BattleText7:
- TX_FAR _MtMoon1BattleText7
- db "@"
-
-MtMoon1EndBattleText7:
- TX_FAR _MtMoon1EndBattleText7
- db "@"
-
-MtMoon1AfterBattleText7:
- TX_FAR _MtMoon1AfterBattleText7
- db "@"
-
-MtMoon1BattleText8:
- TX_FAR _MtMoon1BattleText8
- db "@"
-
-MtMoon1EndBattleText8:
- TX_FAR _MtMoon1EndBattleText8
- db "@"
-
-MtMoon1AfterBattleText8:
- TX_FAR _MtMoon1AfterBattleText8
- db "@"
-
-MtMoon1Text14:
- TX_FAR _MtMoon1Text14
- db "@"
--- a/scripts/mtmoon2.asm
+++ /dev/null
@@ -1,10 +1,0 @@
-MtMoon2Script:
- call EnableAutoTextBoxDrawing
- ret
-
-MtMoon2TextPointers:
- dw MtMoonText1
-
-MtMoonText1:
- TX_FAR _MtMoonText1
- db "@"
--- a/scripts/mtmoon3.asm
+++ /dev/null
@@ -1,406 +1,0 @@
-MtMoon3Script:
- call EnableAutoTextBoxDrawing
- ld hl, MtMoon3TrainerHeader0
- ld de, MtMoon3ScriptPointers
- ld a, [wMtMoon3CurScript]
- call ExecuteCurMapScriptInTable
- ld [wMtMoon3CurScript], a
- CheckEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD
- ret z
- ld hl, CoordsData_49d37
- call ArePlayerCoordsInArray
- jr nc, .asm_49d31
- ld hl, wd72e
- set 4, [hl]
- ret
-.asm_49d31
- ld hl, wd72e
- res 4, [hl]
- ret
-
-CoordsData_49d37:
- db $05,$0B
- db $05,$0C
- db $05,$0D
- db $05,$0E
- db $06,$0B
- db $06,$0C
- db $06,$0D
- db $06,$0E
- db $07,$0B
- db $07,$0C
- db $07,$0D
- db $07,$0E
- db $08,$0B
- db $08,$0C
- db $08,$0D
- db $08,$0E
- db $FF
-
-MtMoon3Script_49d58:
- xor a
- ld [wJoyIgnore], a
- ld [wMtMoon3CurScript], a
- ld [wCurMapScript], a
- ret
-
-MtMoon3ScriptPointers:
- dw MtMoon3Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw MtMoon3Script3
- dw MtMoon3Script4
- dw MtMoon3Script5
-
-MtMoon3Script0:
- CheckEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD
- jp nz, MtMoon3Script_49d91
- ld a, [wYCoord]
- cp $8
- jp nz, MtMoon3Script_49d91
- ld a, [wXCoord]
- cp $d
- jp nz, MtMoon3Script_49d91
- xor a
- ld [hJoyHeld], a
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-
-MtMoon3Script_49d91:
- CheckEitherEventSet EVENT_GOT_DOME_FOSSIL, EVENT_GOT_HELIX_FOSSIL
- jp z, CheckFightingMapTrainers
- ret
-
-MtMoon3Script3:
- ld a, [wIsInBattle]
- cp $ff
- jp z, MtMoon3Script_49d58
- call UpdateSprites
- call Delay3
- SetEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD
- xor a
- ld [wJoyIgnore], a
- ld a, $0
- ld [wMtMoon3CurScript], a
- ld [wCurMapScript], a
- ret
-
-MtMoon3Script4:
- ld a, $1
- ld [H_SPRITEINDEX], a
- call SetSpriteMovementBytesToFF
- ld hl, CoordsData_49dea
- call ArePlayerCoordsInArray
- jr c, .asm_49dd7
- ld hl, CoordsData_49df1
- call ArePlayerCoordsInArray
- jp nc, CheckFightingMapTrainers
- ld de, MovementData_49df9
- jr .asm_49dda
-.asm_49dd7
- ld de, MovementData_49df8
-.asm_49dda
- ld a, $1
- ld [H_SPRITEINDEX], a
- call MoveSprite
- ld a, $5
- ld [wMtMoon3CurScript], a
- ld [wCurMapScript], a
- ret
-
-CoordsData_49dea:
- db $07,$0C
- db $06,$0B
- db $05,$0C
- db $FF
-
-CoordsData_49df1:
- db $07,$0D
- db $06,$0E
- db $05,$0E
- db $FF
-
-MovementData_49df8:
- db NPC_MOVEMENT_RIGHT
-
-MovementData_49df9:
- db NPC_MOVEMENT_UP,$FF
-
-MtMoon3Script5:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld a, $a
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- CheckEvent EVENT_GOT_DOME_FOSSIL
- jr z, .asm_49e1d
- ld a, HS_MT_MOON_3_FOSSIL_2
- jr .asm_49e1f
-.asm_49e1d
- ld a, HS_MT_MOON_3_FOSSIL_1
-.asm_49e1f
- ld [wMissableObjectIndex], a
- predef HideObject
- xor a
- ld [wJoyIgnore], a
- ld a, $0
- ld [wMtMoon3CurScript], a
- ld [wCurMapScript], a
- ret
-
-MtMoon3TextPointers:
- dw MtMoon3Text1
- dw MtMoon3Text2
- dw MtMoon3Text3
- dw MtMoon3Text4
- dw MtMoon3Text5
- dw MtMoon3Text6
- dw MtMoon3Text7
- dw PickUpItemText
- dw PickUpItemText
- dw MtMoon3Text_49f99
-
-MtMoon3TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_MT_MOON_3_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MT_MOON_3_TRAINER_0
- dw MtMoon3BattleText2 ; TextBeforeBattle
- dw MtMoon3AfterBattleText2 ; TextAfterBattle
- dw MtMoon3EndBattleText2 ; TextEndBattle
- dw MtMoon3EndBattleText2 ; TextEndBattle
-
-MtMoon3TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_MT_MOON_3_TRAINER_1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MT_MOON_3_TRAINER_1
- dw MtMoon3BattleText3 ; TextBeforeBattle
- dw MtMoon3AfterBattleText3 ; TextAfterBattle
- dw MtMoon3EndBattleText3 ; TextEndBattle
- dw MtMoon3EndBattleText3 ; TextEndBattle
-
-MtMoon3TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_MT_MOON_3_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MT_MOON_3_TRAINER_2
- dw MtMoon3BattleText4 ; TextBeforeBattle
- dw MtMoon3AfterBattleText4 ; TextAfterBattle
- dw MtMoon3EndBattleText4 ; TextEndBattle
- dw MtMoon3EndBattleText4 ; TextEndBattle
-
-MtMoon3TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_MT_MOON_3_TRAINER_3
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MT_MOON_3_TRAINER_3
- dw MtMoon3BattleText5 ; TextBeforeBattle
- dw MtMoon3AfterBattleText5 ; TextAfterBattle
- dw MtMoon3EndBattleText5 ; TextEndBattle
- dw MtMoon3EndBattleText5 ; TextEndBattle
-
- db $ff
-
-MtMoon3Text1:
- TX_ASM
- CheckEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD
- jr z, .asm_49e8d
- and $c0
- jr nz, .asm_49eb8
- ld hl, MtMoon3Text_49f8f
- call PrintText
- jr .asm_49ebe
-.asm_49e8d
- ld hl, MtMoon3Text_49f85
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, MtMoon3Text_49f8a
- ld de, MtMoon3Text_49f8a
- call SaveEndBattleTextPointers
- ld a, [H_SPRITEINDEX]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- ld a, $3
- ld [wMtMoon3CurScript], a
- ld [wCurMapScript], a
- jr .asm_49ebe
-.asm_49eb8
- ld hl, MtMoon3Text_49f94
- call PrintText
-.asm_49ebe
- jp TextScriptEnd
-
-MtMoon3Text2:
- TX_ASM
- ld hl, MtMoon3TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-MtMoon3Text3:
- TX_ASM
- ld hl, MtMoon3TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-MtMoon3Text4:
- TX_ASM
- ld hl, MtMoon3TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-MtMoon3Text5:
- TX_ASM
- ld hl, MtMoon3TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-MtMoon3Text6:
- TX_ASM
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, MtMoon3Text_49f24
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .asm_49f21
- lb bc, DOME_FOSSIL, 1
- call GiveItem
- jp nc, MtMoon3Script_49f76
- call MtMoon3Script_49f69
- ld a, HS_MT_MOON_3_FOSSIL_1
- ld [wMissableObjectIndex], a
- predef HideObject
- SetEvent EVENT_GOT_DOME_FOSSIL
- ld a, $4
- ld [wMtMoon3CurScript], a
- ld [wCurMapScript], a
-.asm_49f21
- jp TextScriptEnd
-
-MtMoon3Text_49f24:
- TX_FAR _MtMoon3Text_49f24
- db "@"
-
-MtMoon3Text7:
- TX_ASM
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, MtMoon3Text_49f64
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .asm_49f61
- lb bc, HELIX_FOSSIL, 1
- call GiveItem
- jp nc, MtMoon3Script_49f76
- call MtMoon3Script_49f69
- ld a, HS_MT_MOON_3_FOSSIL_2
- ld [wMissableObjectIndex], a
- predef HideObject
- SetEvent EVENT_GOT_HELIX_FOSSIL
- ld a, $4
- ld [wMtMoon3CurScript], a
- ld [wCurMapScript], a
-.asm_49f61
- jp TextScriptEnd
-
-MtMoon3Text_49f64:
- TX_FAR _MtMoon3Text_49f64
- db "@"
-
-MtMoon3Script_49f69:
- ld hl, MtMoon3Text_49f6f
- jp PrintText
-
-MtMoon3Text_49f6f:
- TX_FAR _MtMoon3Text_49f6f
- TX_SFX_KEY_ITEM
- TX_WAIT
- db "@"
-
-MtMoon3Script_49f76:
- ld hl, MtMoon3Text_49f7f
- call PrintText
- jp TextScriptEnd
-
-MtMoon3Text_49f7f:
- TX_FAR _MtMoon3Text_49f7f
- TX_WAIT
- db "@"
-
-MtMoon3Text_49f85:
- TX_FAR _MtMoon3Text_49f85
- db "@"
-
-MtMoon3Text_49f8a:
- TX_FAR _MtMoon3Text_49f8a
- db "@"
-
-MtMoon3Text_49f8f:
- TX_FAR _MtMoon3Text_49f8f
- db "@"
-
-MtMoon3Text_49f94:
- TX_FAR _MtMoon3Text_49f94
- db "@"
-
-MtMoon3Text_49f99:
- TX_FAR _MtMoon3Text_49f99
- TX_SFX_KEY_ITEM
- db "@"
-
-MtMoon3BattleText2:
- TX_FAR _MtMoon3BattleText2
- db "@"
-
-MtMoon3EndBattleText2:
- TX_FAR _MtMoon3EndBattleText2
- db "@"
-
-MtMoon3AfterBattleText2:
- TX_FAR _MtMoon3AfterBattleText2
- db "@"
-
-MtMoon3BattleText3:
- TX_FAR _MtMoon3BattleText3
- db "@"
-
-MtMoon3EndBattleText3:
- TX_FAR _MtMoon3EndBattleText3
- db "@"
-
-MtMoon3AfterBattleText3:
- TX_FAR _MtMoon3AfterBattleText3
- db "@"
-
-MtMoon3BattleText4:
- TX_FAR _MtMoon3BattleText4
- db "@"
-
-MtMoon3EndBattleText4:
- TX_FAR _MtMoon3EndBattleText4
- db "@"
-
-MtMoon3AfterBattleText4:
- TX_FAR _MtMoon3AfterBattleText4
- db "@"
-
-MtMoon3BattleText5:
- TX_FAR _MtMoon3BattleText5
- db "@"
-
-MtMoon3EndBattleText5:
- TX_FAR _MtMoon3EndBattleText5
- db "@"
-
-MtMoon3AfterBattleText5:
- TX_FAR _MtMoon3AfterBattleText5
- db "@"
--- a/scripts/mtmoonpokecenter.asm
+++ /dev/null
@@ -1,94 +1,0 @@
-MtMoonPokecenterScript:
- call Serial_TryEstablishingExternallyClockedConnection
- jp EnableAutoTextBoxDrawing
-
-MtMoonPokecenterTextPointers:
- dw MtMoonHealNurseText
- dw MtMoonPokecenterText2
- dw MtMoonPokecenterText3
- dw MagikarpSalesmanText
- dw MtMoonPokecenterText5
- dw MtMoonTradeNurseText
-
-MtMoonHealNurseText:
- db $ff
-
-MtMoonPokecenterText2:
- TX_FAR _MtMoonPokecenterText1
- db "@"
-
-MtMoonPokecenterText3:
- TX_FAR _MtMoonPokecenterText3
- db "@"
-
-MagikarpSalesmanText:
- TX_ASM
- CheckEvent EVENT_BOUGHT_MAGIKARP, 1
- jp c, .alreadyBoughtMagikarp
- ld hl, .Text1
- call PrintText
- ld a, MONEY_BOX
- ld [wTextBoxID], a
- call DisplayTextBoxID
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jp nz, .choseNo
- ld [hMoney], a
- ld [hMoney + 2], a
- ld a, $5
- ld [hMoney + 1], a
- call HasEnoughMoney
- jr nc, .enoughMoney
- ld hl, .NoMoneyText
- jr .printText
-.enoughMoney
- lb bc, MAGIKARP, 5
- call GivePokemon
- jr nc, .done
- xor a
- ld [wPriceTemp], a
- ld [wPriceTemp + 2], a
- ld a, $5
- ld [wPriceTemp + 1], a
- ld hl, wPriceTemp + 2
- ld de, wPlayerMoney + 2
- ld c, $3
- predef SubBCDPredef
- ld a, MONEY_BOX
- ld [wTextBoxID], a
- call DisplayTextBoxID
- SetEvent EVENT_BOUGHT_MAGIKARP
- jr .done
-.choseNo
- ld hl, .RefuseText
- jr .printText
-.alreadyBoughtMagikarp
- ld hl, .Text2
-.printText
- call PrintText
-.done
- jp TextScriptEnd
-
-.Text1
- TX_FAR _MagikarpSalesmanText1
- db "@"
-
-.RefuseText
- TX_FAR _MagikarpSalesmanNoText
- db "@"
-
-.NoMoneyText
- TX_FAR _MagikarpSalesmanNoMoneyText
- db "@"
-
-.Text2
- TX_FAR _MagikarpSalesmanText2
- db "@"
-
-MtMoonPokecenterText5:
- TX_FAR _MtMoonPokecenterText5
- db "@"
-
-MtMoonTradeNurseText:
- db $f6
--- a/scripts/museum1f.asm
+++ /dev/null
@@ -1,247 +1,0 @@
-Museum1FScript:
- ld a, $1
- ld [wAutoTextBoxDrawingControl], a
- xor a
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, Museum1FScriptPointers
- ld a, [wMuseum1fCurScript]
- jp CallFunctionInTable
-
-Museum1FScriptPointers:
- dw Museum1FScript0
- dw Museum1FScript1
-
-Museum1FScript0:
- ld a, [wYCoord]
- cp $4
- ret nz
- ld a, [wXCoord]
- cp $9
- jr z, .asm_5c120
- ld a, [wXCoord]
- cp $a
- ret nz
-.asm_5c120
- xor a
- ld [hJoyHeld], a
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-
-Museum1FScript1:
- ret
-
-Museum1FTextPointers:
- dw Museum1FText1
- dw Museum1FText2
- dw Museum1FText3
- dw Museum1FText4
- dw Museum1FText5
-
-Museum1FText1:
- TX_ASM
- ld a, [wYCoord]
- cp $4
- jr nz, .asm_8774b
- ld a, [wXCoord]
- cp $d
- jp z, Museum1FScript_5c1f9
- jr .asm_b8709
-.asm_8774b
- cp $3
- jr nz, .asm_d49e7
- ld a, [wXCoord]
- cp $c
- jp z, Museum1FScript_5c1f9
-.asm_d49e7
- CheckEvent EVENT_BOUGHT_MUSEUM_TICKET
- jr nz, .asm_31a16
- ld hl, Museum1FText_5c23d
- call PrintText
- jp Museum1FScriptEnd
-.asm_b8709
- CheckEvent EVENT_BOUGHT_MUSEUM_TICKET
- jr z, .asm_3ded4
-.asm_31a16
- ld hl, Museum1FText_5c242
- call PrintText
- jp Museum1FScriptEnd
-.asm_3ded4
- ld a, MONEY_BOX
- ld [wTextBoxID], a
- call DisplayTextBoxID
- xor a
- ld [hJoyHeld], a
- ld hl, Museum1FText_5c21f
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .asm_de133
- xor a
- ld [hMoney], a
- ld [hMoney + 1], a
- ld a, $50
- ld [hMoney + 2], a
- call HasEnoughMoney
- jr nc, .asm_0f3e3
- ld hl, Museum1FText_5c229
- call PrintText
- jp .asm_de133
-.asm_0f3e3
- ld hl, Museum1FText_5c224
- call PrintText
- SetEvent EVENT_BOUGHT_MUSEUM_TICKET
- xor a
- ld [wPriceTemp], a
- ld [wPriceTemp + 1], a
- ld a, $50
- ld [wPriceTemp + 2], a
- ld hl, wPriceTemp + 2
- ld de, wPlayerMoney + 2
- ld c, $3
- predef SubBCDPredef
- ld a, MONEY_BOX
- ld [wTextBoxID], a
- call DisplayTextBoxID
- ld a, SFX_PURCHASE
- call PlaySoundWaitForCurrent
- call WaitForSoundToFinish
- jr .asm_0b094
-.asm_de133
- ld hl, Museum1FText_5c21a
- call PrintText
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- ld a, D_DOWN
- ld [wSimulatedJoypadStatesEnd], a
- call StartSimulatingJoypadStates
- call UpdateSprites
- jr Museum1FScriptEnd
-.asm_0b094
- ld a, $1
- ld [wMuseum1fCurScript], a
- jr Museum1FScriptEnd
-
-Museum1FScript_5c1f9:
- ld hl, Museum1FText_5c22e
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- cp $0
- jr nz, .asm_d1144
- ld hl, Museum1FText_5c233
- call PrintText
- jr Museum1FScriptEnd
-.asm_d1144
- ld hl, Museum1FText_5c238
- call PrintText
-Museum1FScriptEnd:
- jp TextScriptEnd
-
-Museum1FText_5c21a:
- TX_FAR _Museum1FText_5c21a
- db "@"
-
-Museum1FText_5c21f:
- TX_FAR _Museum1FText_5c21f
- db "@"
-
-Museum1FText_5c224:
- TX_FAR _Museum1FText_5c224
- db "@"
-
-Museum1FText_5c229:
- TX_FAR _Museum1FText_5c229
- db "@"
-
-Museum1FText_5c22e:
- TX_FAR _Museum1FText_5c22e
- db "@"
-
-Museum1FText_5c233:
- TX_FAR _Museum1FText_5c233
- db "@"
-
-Museum1FText_5c238:
- TX_FAR _Museum1FText_5c238
- db "@"
-
-Museum1FText_5c23d:
- TX_FAR _Museum1FText_5c23d
- db "@"
-
-Museum1FText_5c242:
- TX_FAR _Museum1FText_5c242
- db "@"
-
-Museum1FText2:
- TX_ASM
- ld hl, Museum1FText_5c251
- call PrintText
- jp TextScriptEnd
-
-Museum1FText_5c251:
- TX_FAR _Museum1FText_5c251
- db "@"
-
-Museum1FText3:
- TX_ASM
- CheckEvent EVENT_GOT_OLD_AMBER
- jr nz, .asm_5c285
- ld hl, Museum1FText_5c28e
- call PrintText
- lb bc, OLD_AMBER, 1
- call GiveItem
- jr nc, .BagFull
- SetEvent EVENT_GOT_OLD_AMBER
- ld a, HS_OLD_AMBER
- ld [wMissableObjectIndex], a
- predef HideObject
- ld hl, ReceivedOldAmberText
- jr .asm_5c288
-.BagFull
- ld hl, Museum1FText_5c29e
- jr .asm_5c288
-.asm_5c285
- ld hl, Museum1FText_5c299
-.asm_5c288
- call PrintText
- jp TextScriptEnd
-
-Museum1FText_5c28e:
- TX_FAR _Museum1FText_5c28e
- db "@"
-
-ReceivedOldAmberText:
- TX_FAR _ReceivedOldAmberText
- TX_SFX_ITEM_1
- db "@"
-
-Museum1FText_5c299:
- TX_FAR _Museum1FText_5c299
- db "@"
-
-Museum1FText_5c29e:
- TX_FAR _Museum1FText_5c29e
- db "@"
-
-Museum1FText4:
- TX_ASM
- ld hl, Museum1FText_5c2ad
- call PrintText
- jp TextScriptEnd
-
-Museum1FText_5c2ad:
- TX_FAR _Museum1FText_5c2ad
- db "@"
-
-Museum1FText5:
- TX_ASM
- ld hl, Museum1FText_5c2bc
- call PrintText
- jp TextScriptEnd
-
-Museum1FText_5c2bc:
- TX_FAR _Museum1FText_5c2bc
- db "@"
--- a/scripts/museum2f.asm
+++ /dev/null
@@ -1,39 +1,0 @@
-Museum2FScript:
- jp EnableAutoTextBoxDrawing
-
-Museum2FTextPointers:
- dw Museum2FText1
- dw Museum2FText2
- dw Museum2FText3
- dw Museum2FText4
- dw Museum2FText5
- dw Museum2FText6
- dw Museum2FText7
-
-Museum2FText1:
- TX_FAR _Museum2FText1
- db "@"
-
-Museum2FText2:
- TX_FAR _Museum2FText2
- db "@"
-
-Museum2FText3:
- TX_FAR _Museum2FText3
- db "@"
-
-Museum2FText4:
- TX_FAR _Museum2FText4
- db "@"
-
-Museum2FText5:
- TX_FAR _Museum2FText5
- db "@"
-
-Museum2FText6:
- TX_FAR _Museum2FText6
- db "@"
-
-Museum2FText7:
- TX_FAR _Museum2FText7
- db "@"
--- a/scripts/namerater.asm
+++ /dev/null
@@ -1,107 +1,0 @@
-NameRaterScript:
- jp EnableAutoTextBoxDrawing
-
-NameRaterScript_1da15:
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- ret
-
-NameRaterScript_1da20:
- ld hl, wPartyMonOT
- ld bc, NAME_LENGTH
- ld a, [wWhichPokemon]
- call AddNTimes
- ld de, wPlayerName
- ld c, NAME_LENGTH
- call .asm_1da47
- jr c, .asm_1da52
- ld hl, wPartyMon1OTID
- ld bc, wPartyMon2 - wPartyMon1
- ld a, [wWhichPokemon]
- call AddNTimes
- ld de, wPlayerID
- ld c, $2
-.asm_1da47
- ld a, [de]
- cp [hl]
- jr nz, .asm_1da52
- inc hl
- inc de
- dec c
- jr nz, .asm_1da47
- and a
- ret
-.asm_1da52
- scf
- ret
-
-NameRaterTextPointers:
- dw NameRaterText1
-
-NameRaterText1:
- TX_ASM
- call SaveScreenTilesToBuffer2
- ld hl, NameRaterText_1dab3
- call NameRaterScript_1da15
- jr nz, .asm_1daae
- ld hl, NameRaterText_1dab8
- call PrintText
- xor a
- ld [wPartyMenuTypeOrMessageID], a
- ld [wUpdateSpritesEnabled], a
- ld [wMenuItemToSwap], a
- call DisplayPartyMenu
- push af
- call GBPalWhiteOutWithDelay3
- call RestoreScreenTilesAndReloadTilePatterns
- call LoadGBPal
- pop af
- jr c, .asm_1daae
- call GetPartyMonName2
- call NameRaterScript_1da20
- ld hl, NameRaterText_1dad1
- jr c, .asm_1daa8
- ld hl, NameRaterText_1dabd
- call NameRaterScript_1da15
- jr nz, .asm_1daae
- ld hl, NameRaterText_1dac2
- call PrintText
- callba DisplayNameRaterScreen
- jr c, .asm_1daae
- ld hl, NameRaterText_1dac7
-.asm_1daa8
- call PrintText
- jp TextScriptEnd
-.asm_1daae
- ld hl, NameRaterText_1dacc
- jr .asm_1daa8
-
-NameRaterText_1dab3:
- TX_FAR _NameRaterText_1dab3
- db "@"
-
-NameRaterText_1dab8:
- TX_FAR _NameRaterText_1dab8
- db "@"
-
-NameRaterText_1dabd:
- TX_FAR _NameRaterText_1dabd
- db "@"
-
-NameRaterText_1dac2:
- TX_FAR _NameRaterText_1dac2
- db "@"
-
-NameRaterText_1dac7:
- TX_FAR _NameRaterText_1dac7
- db "@"
-
-NameRaterText_1dacc:
- TX_FAR _NameRaterText_1dacc
- db "@"
-
-NameRaterText_1dad1:
- TX_FAR _NameRaterText_1dad1
- db "@"
--- a/scripts/oakslab.asm
+++ /dev/null
@@ -1,1233 +1,0 @@
-OaksLabScript:
- CheckEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS_2
- call nz, OaksLabScript_1d076
- ld a, $1
- ld [wAutoTextBoxDrawingControl], a
- xor a
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, OaksLabScriptPointers
- ld a, [wOaksLabCurScript]
- jp CallFunctionInTable
-
-OaksLabScriptPointers:
- dw OaksLabScript0
- dw OaksLabScript1
- dw OaksLabScript2
- dw OaksLabScript3
- dw OaksLabScript4
- dw OaksLabScript5
- dw OaksLabScript6
- dw OaksLabScript7
- dw OaksLabScript8
- dw OaksLabScript9
- dw OaksLabScript10
- dw OaksLabScript11
- dw OaksLabScript12
- dw OaksLabScript13
- dw OaksLabScript14
- dw OaksLabScript15
- dw OaksLabScript16
- dw OaksLabScript17
- dw OaksLabScript18
-
-OaksLabScript0:
- CheckEvent EVENT_OAK_APPEARED_IN_PALLET
- ret z
- ld a, [wNPCMovementScriptFunctionNum]
- and a
- ret nz
- ld a, HS_OAKS_LAB_OAK_2
- ld [wMissableObjectIndex], a
- predef ShowObject
- ld hl, wd72e
- res 4, [hl]
-
- ld a, $1
- ld [wOaksLabCurScript], a
- ret
-
-OaksLabScript1:
- ld a, $8
- ld [H_SPRITEINDEX], a
- ld de, OakEntryMovement
- call MoveSprite
-
- ld a, $2
- ld [wOaksLabCurScript], a
- ret
-
-OakEntryMovement:
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_UP
- db $FF
-
-OaksLabScript2:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld a, HS_OAKS_LAB_OAK_2
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, HS_OAKS_LAB_OAK_1
- ld [wMissableObjectIndex], a
- predef ShowObject
-
- ld a, $3
- ld [wOaksLabCurScript], a
- ret
-
-OaksLabScript3:
- call Delay3
- ld hl, wSimulatedJoypadStatesEnd
- ld de, PlayerEntryMovementRLE
- call DecodeRLEList
- dec a
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $1
- ld [H_SPRITEINDEX], a
- xor a
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, $5
- ld [H_SPRITEINDEX], a
- xor a
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
-
- ld a, $4
- ld [wOaksLabCurScript], a
- ret
-
-PlayerEntryMovementRLE:
- db D_UP,$8
- db $ff
-
-OaksLabScript4:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- SetEvent EVENT_FOLLOWED_OAK_INTO_LAB
- SetEvent EVENT_FOLLOWED_OAK_INTO_LAB_2
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld a, SPRITE_FACING_UP
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- call UpdateSprites
- ld hl, wFlags_D733
- res 1, [hl]
- call PlayDefaultMusic
-
- ld a, $5
- ld [wOaksLabCurScript], a
- ret
-
-OaksLabScript5:
- ld a, $fc
- ld [wJoyIgnore], a
- ld a, $11
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call Delay3
- ld a, $12
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call Delay3
- ld a, $13
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call Delay3
- ld a, $14
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_OAK_ASKED_TO_CHOOSE_MON
- xor a
- ld [wJoyIgnore], a
-
- ld a, $6
- ld [wOaksLabCurScript], a
- ret
-
-OaksLabScript6:
- ld a, [wYCoord]
- cp $6
- ret nz
- ld a, $5
- ld [H_SPRITEINDEX], a
- xor a ; SPRITE_FACING_DOWN
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, $1
- ld [H_SPRITEINDEX], a
- xor a
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- call UpdateSprites
- ld a, $c
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- ld a, D_UP
- ld [wSimulatedJoypadStatesEnd], a
- call StartSimulatingJoypadStates
- ld a, PLAYER_DIR_UP
- ld [wPlayerMovingDirection], a
-
- ld a, $7
- ld [wOaksLabCurScript], a
- ret
-
-OaksLabScript7:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
-
- ld a, $6
- ld [wOaksLabCurScript], a
- ret
-
-OaksLabScript8:
- ld a, [wPlayerStarter]
- cp STARTER1
- jr z, .Charmander
- cp STARTER2
- jr z, .Squirtle
- jr .Bulbasaur
-.Charmander
- ld de, .MiddleBallMovement1
- ld a, [wYCoord]
- cp $4 ; is the player standing below the table?
- jr z, .asm_1ccf3
- ld de, .MiddleBallMovement2
- jr .asm_1ccf3
-
-.MiddleBallMovement1
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_UP
- db $FF
-
-.MiddleBallMovement2
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db $FF
-
-.Squirtle
- ld de, .RightBallMovement1
- ld a, [wYCoord]
- cp $4 ; is the player standing below the table?
- jr z, .asm_1ccf3
- ld de, .RightBallMovement2
- jr .asm_1ccf3
-
-.RightBallMovement1
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_UP
- db $FF
-
-.RightBallMovement2
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db $FF
-
-.Bulbasaur
- ld de, .LeftBallMovement1
- ld a, [wXCoord]
- cp $9 ; is the player standing to the right of the table?
- jr nz, .asm_1ccf3
- push hl
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld a, $4
- ld [H_SPRITEDATAOFFSET], a
- call GetPointerWithinSpriteStateData1
- push hl
- ld [hl], $4c
- inc hl
- inc hl
- ld [hl], $0
- pop hl
- inc h
- ld [hl], $8
- inc hl
- ld [hl], $9
- ld de, .LeftBallMovement2 ; the rival is not currently onscreen, so account for that
- pop hl
- jr .asm_1ccf3
-
-.LeftBallMovement1
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_RIGHT ; not yet terminated!
-.LeftBallMovement2
- db NPC_MOVEMENT_RIGHT
- db $FF
-
-.asm_1ccf3
- ld a, $1
- ld [H_SPRITEINDEX], a
- call MoveSprite
-
- ld a, $9
- ld [wOaksLabCurScript], a
- ret
-
-OaksLabScript9:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld a, $fc
- ld [wJoyIgnore], a
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld a, SPRITE_FACING_UP
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, $d
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, [wRivalStarterBallSpriteIndex]
- cp $2
- jr nz, .asm_1cd28
- ld a, HS_STARTER_BALL_1
- jr .asm_1cd32
-.asm_1cd28
- cp $3
- jr nz, .asm_1cd30
- ld a, HS_STARTER_BALL_2
- jr .asm_1cd32
-.asm_1cd30
- ld a, HS_STARTER_BALL_3
-.asm_1cd32
- ld [wMissableObjectIndex], a
- predef HideObject
- call Delay3
- ld a, [wRivalStarterTemp]
- ld [wRivalStarter], a
- ld [wcf91], a
- ld [wd11e], a
- call GetMonName
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld a, SPRITE_FACING_UP
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, $e
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_GOT_STARTER
- xor a
- ld [wJoyIgnore], a
-
- ld a, $a
- ld [wOaksLabCurScript], a
- ret
-
-OaksLabScript10:
- ld a, [wYCoord]
- cp $6
- ret nz
- ld a, $1
- ld [H_SPRITEINDEX], a
- xor a ; SPRITE_FACING_DOWN
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, PLAYER_DIR_UP
- ld [wPlayerMovingDirection], a
- ld c, BANK(Music_MeetRival)
- ld a, MUSIC_MEET_RIVAL
- call PlayMusic
- ld a, $f
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $1
- ld [hNPCPlayerRelativePosPerspective], a
- ld a, $1
- swap a
- ld [hNPCSpriteOffset], a
- predef CalcPositionOfPlayerRelativeToNPC
- ld a, [hNPCPlayerYDistance]
- dec a
- ld [hNPCPlayerYDistance], a
- predef FindPathToPlayer
- ld de, wNPCMovementDirections2
- ld a, $1
- ld [H_SPRITEINDEX], a
- call MoveSprite
-
- ld a, $b
- ld [wOaksLabCurScript], a
- ret
-
-OaksLabScript11:
- ld a, [wd730]
- bit 0, a
- ret nz
-
- ; define which team rival uses, and fight it
- ld a, OPP_SONY1
- ld [wCurOpponent], a
- ld a, [wRivalStarter]
- cp STARTER2
- jr nz, .NotSquirtle
- ld a, $1
- jr .done
-.NotSquirtle
- cp STARTER3
- jr nz, .Charmander
- ld a, $2
- jr .done
-.Charmander
- ld a, $3
-.done
- ld [wTrainerNo], a
- ld a, $1
- ld [wSpriteIndex], a
- call GetSpritePosition1
- ld hl, OaksLabText_1d3be
- ld de, OaksLabText_1d3c3
- call SaveEndBattleTextPointers
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- xor a
- ld [wJoyIgnore], a
- ld a, PLAYER_DIR_UP
- ld [wPlayerMovingDirection], a
- ld a, $c
- ld [wOaksLabCurScript], a
- ret
-
-OaksLabScript12:
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, PLAYER_DIR_UP
- ld [wPlayerMovingDirection], a
- call UpdateSprites
- ld a, $1
- ld [wSpriteIndex], a
- call SetSpritePosition1
- ld a, $1
- ld [H_SPRITEINDEX], a
- xor a ; SPRITE_FACING_DOWN
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- predef HealParty
- SetEvent EVENT_BATTLED_RIVAL_IN_OAKS_LAB
-
- ld a, $d
- ld [wOaksLabCurScript], a
- ret
-
-OaksLabScript13:
- ld c, 20
- call DelayFrames
- ld a, $10
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- callba Music_RivalAlternateStart
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld de, .RivalExitMovement
- call MoveSprite
- ld a, [wXCoord]
- cp $4
- ; move left or right depending on where the player is standing
- jr nz, .moveLeft
- ld a, NPC_MOVEMENT_RIGHT
- jr .next
-.moveLeft
- ld a, NPC_MOVEMENT_LEFT
-.next
- ld [wNPCMovementDirections], a
-
- ld a, $e
- ld [wOaksLabCurScript], a
- ret
-
-.RivalExitMovement
- db $E0 ; change sprite facing direction
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-OaksLabScript14:
- ld a, [wd730]
- bit 0, a
- jr nz, .asm_1ce8c
- ld a, HS_OAKS_LAB_RIVAL
- ld [wMissableObjectIndex], a
- predef HideObject
- xor a
- ld [wJoyIgnore], a
- call PlayDefaultMusic ; reset to map music
- ld a, $12
- ld [wOaksLabCurScript], a
- jr .done
-; make the player keep facing the rival as he walks away
-.asm_1ce8c
- ld a, [wNPCNumScriptedSteps]
- cp $5
- jr nz, .asm_1cea8
- ld a, [wXCoord]
- cp $4
- jr nz, .asm_1cea1
- ld a, SPRITE_FACING_RIGHT
- ld [wSpriteStateData1 + 9], a
- jr .done
-.asm_1cea1
- ld a, SPRITE_FACING_LEFT
- ld [wSpriteStateData1 + 9], a
- jr .done
-.asm_1cea8
- cp $4
- ret nz
- xor a ; ld a, SPRITE_FACING_DOWN
- ld [wSpriteStateData1 + 9], a
-.done
- ret
-
-OaksLabScript15:
- xor a
- ld [hJoyHeld], a
- call EnableAutoTextBoxDrawing
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
- callba Music_RivalAlternateStart
- ld a, $15
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call OaksLabScript_1d02b
- ld a, HS_OAKS_LAB_RIVAL
- ld [wMissableObjectIndex], a
- predef ShowObject
- ld a, [wNPCMovementDirections2Index]
- ld [wSavedNPCMovementDirections2Index], a
- ld b, 0
- ld c, a
- ld hl, wNPCMovementDirections2
- ld a, NPC_MOVEMENT_UP
- call FillMemory
- ld [hl], $ff
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld de, wNPCMovementDirections2
- call MoveSprite
-
- ld a, $10
- ld [wOaksLabCurScript], a
- ret
-
-OaksLabScript_1cefd:
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld a, SPRITE_FACING_UP
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, $8
- ld [H_SPRITEINDEX], a
- xor a ; SPRITE_FACING_DOWN
- ld [hSpriteFacingDirection], a
- jp SetSpriteFacingDirectionAndDelay
-
-OaksLabScript16:
- ld a, [wd730]
- bit 0, a
- ret nz
- call EnableAutoTextBoxDrawing
- call PlayDefaultMusic
- ld a, $fc
- ld [wJoyIgnore], a
- call OaksLabScript_1cefd
- ld a, $16
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call DelayFrame
- call OaksLabScript_1cefd
- ld a, $17
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call DelayFrame
- call OaksLabScript_1cefd
- ld a, $18
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call DelayFrame
- ld a, $19
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call Delay3
- ld a, HS_POKEDEX_1
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, HS_POKEDEX_2
- ld [wMissableObjectIndex], a
- predef HideObject
- call OaksLabScript_1cefd
- ld a, $1a
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld a, SPRITE_FACING_RIGHT
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- call Delay3
- ld a, $1b
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_GOT_POKEDEX
- SetEvent EVENT_OAK_GOT_PARCEL
- ld a, HS_LYING_OLD_MAN
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, HS_OLD_MAN
- ld [wMissableObjectIndex], a
- predef ShowObject
- ld a, [wSavedNPCMovementDirections2Index]
- ld b, 0
- ld c, a
- ld hl, wNPCMovementDirections2
- xor a ; NPC_MOVEMENT_DOWN
- call FillMemory
- ld [hl], $ff
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
- callba Music_RivalAlternateStart
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld de, wNPCMovementDirections2
- call MoveSprite
-
- ld a, $11
- ld [wOaksLabCurScript], a
- ret
-
-OaksLabScript17:
- ld a, [wd730]
- bit 0, a
- ret nz
- call PlayDefaultMusic
- ld a, HS_OAKS_LAB_RIVAL
- ld [wMissableObjectIndex], a
- predef HideObject
- SetEvent EVENT_1ST_ROUTE22_RIVAL_BATTLE
- ResetEventReuseHL EVENT_2ND_ROUTE22_RIVAL_BATTLE
- SetEventReuseHL EVENT_ROUTE22_RIVAL_WANTS_BATTLE
- ld a, HS_ROUTE_22_RIVAL_1
- ld [wMissableObjectIndex], a
- predef ShowObject
- ld a, $5
- ld [wPalletTownCurScript], a
- xor a
- ld [wJoyIgnore], a
-
- ld a, $12
- ld [wOaksLabCurScript], a
- ret
-
-OaksLabScript18:
- ret
-
-OaksLabScript_RemoveParcel:
- ld hl, wBagItems
- ld bc, $0000
-.loop
- ld a, [hli]
- cp $ff
- ret z
- cp OAKS_PARCEL
- jr z, .foundParcel
- inc hl
- inc c
- jr .loop
-.foundParcel
- ld hl, wNumBagItems
- ld a, c
- ld [wWhichPokemon], a
- ld a, $1
- ld [wItemQuantity], a
- jp RemoveItemFromInventory
-
-OaksLabScript_1d02b:
- ld a, $7c
- ld [$ffeb], a
- ld a, $8
- ld [$ffee], a
- ld a, [wYCoord]
- cp $3
- jr nz, .asm_1d045
- ld a, $4
- ld [wNPCMovementDirections2Index], a
- ld a, $30
- ld b, $b
- jr .asm_1d068
-.asm_1d045
- cp $1
- jr nz, .asm_1d054
- ld a, $2
- ld [wNPCMovementDirections2Index], a
- ld a, $30
- ld b, $9
- jr .asm_1d068
-.asm_1d054
- ld a, $3
- ld [wNPCMovementDirections2Index], a
- ld b, $a
- ld a, [wXCoord]
- cp $4
- jr nz, .asm_1d066
- ld a, $40
- jr .asm_1d068
-.asm_1d066
- ld a, $20
-.asm_1d068
- ld [$ffec], a
- ld a, b
- ld [$ffed], a
- ld a, $1
- ld [wSpriteIndex], a
- call SetSpritePosition1
- ret
-
-OaksLabScript_1d076:
- ld hl, OaksLabTextPointers2
- ld a, l
- ld [wMapTextPtr], a
- ld a, h
- ld [wMapTextPtr+1], a
- ret
-
-OaksLabTextPointers:
- dw OaksLabText1
- dw OaksLabText2
- dw OaksLabText3
- dw OaksLabText4
- dw OaksLabText5
- dw OaksLabText6
- dw OaksLabText7
- dw OaksLabText8
- dw OaksLabText9
- dw OaksLabText10
- dw OaksLabText11
- dw OaksLabText12
- dw OaksLabText13
- dw OaksLabText14
- dw OaksLabText15
- dw OaksLabText16
- dw OaksLabText17
- dw OaksLabText18
- dw OaksLabText19
- dw OaksLabText20
- dw OaksLabText21
- dw OaksLabText22
- dw OaksLabText23
- dw OaksLabText24
- dw OaksLabText25
- dw OaksLabText26
- dw OaksLabText27
-
-OaksLabTextPointers2:
- dw OaksLabText1
- dw OaksLabText2
- dw OaksLabText3
- dw OaksLabText4
- dw OaksLabText5
- dw OaksLabText6
- dw OaksLabText7
- dw OaksLabText8
- dw OaksLabText9
- dw OaksLabText10
- dw OaksLabText11
-
-OaksLabText1:
- TX_ASM
- CheckEvent EVENT_FOLLOWED_OAK_INTO_LAB_2
- jr nz, .asm_1d0de
- ld hl, OaksLabGaryText1
- call PrintText
- jr .asm_1d0f0
-.asm_1d0de
- bit 2, a
- jr nz, .asm_1d0ea
- ld hl, OaksLabText40
- call PrintText
- jr .asm_1d0f0
-.asm_1d0ea
- ld hl, OaksLabText41
- call PrintText
-.asm_1d0f0
- jp TextScriptEnd
-
-OaksLabGaryText1:
- TX_FAR _OaksLabGaryText1
- db "@"
-
-OaksLabText40:
- TX_FAR _OaksLabText40
- db "@"
-
-OaksLabText41:
- TX_FAR _OaksLabText41
- db "@"
-
-OaksLabText2:
- TX_ASM
- ld a, STARTER2
- ld [wRivalStarterTemp], a
- ld a, $3
- ld [wRivalStarterBallSpriteIndex], a
- ld a, STARTER1
- ld b, $2
- jr OaksLabScript_1d133
-
-OaksLabText3:
- TX_ASM
- ld a, STARTER3
- ld [wRivalStarterTemp], a
- ld a, $4
- ld [wRivalStarterBallSpriteIndex], a
- ld a, STARTER2
- ld b, $3
- jr OaksLabScript_1d133
-
-OaksLabText4:
- TX_ASM
- ld a, STARTER1
- ld [wRivalStarterTemp], a
- ld a, $2
- ld [wRivalStarterBallSpriteIndex], a
- ld a, STARTER3
- ld b, $4
-
-OaksLabScript_1d133:
- ld [wcf91], a
- ld [wd11e], a
- ld a, b
- ld [wSpriteIndex], a
- CheckEvent EVENT_GOT_STARTER
- jp nz, OaksLabScript_1d22d
- CheckEventReuseA EVENT_OAK_ASKED_TO_CHOOSE_MON
- jr nz, OaksLabScript_1d157
- ld hl, OaksLabText39
- call PrintText
- jp TextScriptEnd
-
-OaksLabText39:
- TX_FAR _OaksLabText39
- db "@"
-
-OaksLabScript_1d157:
- ld a, $5
- ld [H_SPRITEINDEX], a
- ld a, $9
- ld [H_SPRITEDATAOFFSET], a
- call GetPointerWithinSpriteStateData1
- ld [hl], SPRITE_FACING_DOWN
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld a, $9
- ld [H_SPRITEDATAOFFSET], a
- call GetPointerWithinSpriteStateData1
- ld [hl], SPRITE_FACING_RIGHT
- ld hl, wd730
- set 6, [hl]
- predef StarterDex
- ld hl, wd730
- res 6, [hl]
- call ReloadMapData
- ld c, 10
- call DelayFrames
- ld a, [wSpriteIndex]
- cp $2
- jr z, OaksLabLookAtCharmander
- cp $3
- jr z, OaksLabLookAtSquirtle
- jr OaksLabLookAtBulbasaur
-
-OaksLabLookAtCharmander:
- ld hl, OaksLabCharmanderText
- jr OaksLabMonChoiceMenu
-OaksLabCharmanderText:
- TX_FAR _OaksLabCharmanderText
- db "@"
-
-OaksLabLookAtSquirtle:
- ld hl, OaksLabSquirtleText
- jr OaksLabMonChoiceMenu
-OaksLabSquirtleText:
- TX_FAR _OaksLabSquirtleText
- db "@"
-
-OaksLabLookAtBulbasaur:
- ld hl, OaksLabBulbasaurText
- jr OaksLabMonChoiceMenu
-OaksLabBulbasaurText:
- TX_FAR _OaksLabBulbasaurText
- db "@"
-
-OaksLabMonChoiceMenu:
- call PrintText
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- call YesNoChoice ; yes/no menu
- ld a, [wCurrentMenuItem]
- and a
- jr nz, OaksLabMonChoiceEnd
- ld a, [wcf91]
- ld [wPlayerStarter], a
- ld [wd11e], a
- call GetMonName
- ld a, [wSpriteIndex]
- cp $2
- jr nz, .asm_1d1db
- ld a, HS_STARTER_BALL_1
- jr .asm_1d1e5
-.asm_1d1db
- cp $3
- jr nz, .asm_1d1e3
- ld a, HS_STARTER_BALL_2
- jr .asm_1d1e5
-.asm_1d1e3
- ld a, HS_STARTER_BALL_3
-.asm_1d1e5
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, OaksLabMonEnergeticText
- call PrintText
- ld hl, OaksLabReceivedMonText
- call PrintText
- xor a ; PLAYER_PARTY_DATA
- ld [wMonDataLocation], a
- ld a, 5
- ld [wCurEnemyLVL], a
- ld a, [wcf91]
- ld [wd11e], a
- call AddPartyMon
- ld hl, wd72e
- set 3, [hl]
- ld a, $fc
- ld [wJoyIgnore], a
- ld a, $8
- ld [wOaksLabCurScript], a
-OaksLabMonChoiceEnd:
- jp TextScriptEnd
-
-OaksLabMonEnergeticText:
- TX_FAR _OaksLabMonEnergeticText
- db "@"
-
-OaksLabReceivedMonText:
- TX_FAR _OaksLabReceivedMonText
- TX_SFX_KEY_ITEM
- db "@"
-
-OaksLabScript_1d22d:
- ld a, $5
- ld [H_SPRITEINDEX], a
- ld a, $9
- ld [H_SPRITEDATAOFFSET], a
- call GetPointerWithinSpriteStateData1
- ld [hl], $0
- ld hl, OaksLabLastMonText
- call PrintText
- jp TextScriptEnd
-
-OaksLabLastMonText:
- TX_FAR _OaksLabLastMonText
- db "@"
-
-OaksLabText32:
-OaksLabText5:
- TX_ASM
- CheckEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS
- jr nz, .asm_1d266
- ld hl, wPokedexOwned
- ld b, wPokedexOwnedEnd - wPokedexOwned
- call CountSetBits
- ld a, [wNumSetBits]
- cp 2
- jr c, .asm_1d279
- CheckEvent EVENT_GOT_POKEDEX
- jr z, .asm_1d279
-.asm_1d266
- ld hl, OaksLabText_1d31d
- call PrintText
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- predef DisplayDexRating
- jp .asm_1d2ed
-.asm_1d279
- ld b, POKE_BALL
- call IsItemInBag
- jr nz, .asm_1d2e7
- CheckEvent EVENT_BEAT_ROUTE22_RIVAL_1ST_BATTLE
- jr nz, .asm_1d2d0
- CheckEvent EVENT_GOT_POKEDEX
- jr nz, .asm_1d2c8
- CheckEventReuseA EVENT_BATTLED_RIVAL_IN_OAKS_LAB
- jr nz, .asm_1d2a9
- ld a, [wd72e]
- bit 3, a
- jr nz, .asm_1d2a1
- ld hl, OaksLabText_1d2f0
- call PrintText
- jr .asm_1d2ed
-.asm_1d2a1
- ld hl, OaksLabText_1d2f5
- call PrintText
- jr .asm_1d2ed
-.asm_1d2a9
- ld b, OAKS_PARCEL
- call IsItemInBag
- jr nz, .asm_1d2b8
- ld hl, OaksLabText_1d2fa
- call PrintText
- jr .asm_1d2ed
-.asm_1d2b8
- ld hl, OaksLabDeliverParcelText
- call PrintText
- call OaksLabScript_RemoveParcel
- ld a, $f
- ld [wOaksLabCurScript], a
- jr .asm_1d2ed
-.asm_1d2c8
- ld hl, OaksLabAroundWorldText
- call PrintText
- jr .asm_1d2ed
-.asm_1d2d0
- CheckAndSetEvent EVENT_GOT_POKEBALLS_FROM_OAK
- jr nz, .asm_1d2e7
- lb bc, POKE_BALL, 5
- call GiveItem
- ld hl, OaksLabGivePokeballsText
- call PrintText
- jr .asm_1d2ed
-.asm_1d2e7
- ld hl, OaksLabPleaseVisitText
- call PrintText
-.asm_1d2ed
- jp TextScriptEnd
-
-OaksLabText_1d2f0:
- TX_FAR _OaksLabText_1d2f0
- db "@"
-
-OaksLabText_1d2f5:
- TX_FAR _OaksLabText_1d2f5
- db "@"
-
-OaksLabText_1d2fa:
- TX_FAR _OaksLabText_1d2fa
- db "@"
-
-OaksLabDeliverParcelText:
- TX_FAR _OaksLabDeliverParcelText1
- TX_SFX_KEY_ITEM
- TX_FAR _OaksLabDeliverParcelText2
- db "@"
-
-OaksLabAroundWorldText:
- TX_FAR _OaksLabAroundWorldText
- db "@"
-
-OaksLabGivePokeballsText:
- TX_FAR _OaksLabGivePokeballsText1
- TX_SFX_KEY_ITEM
- TX_FAR _OaksLabGivePokeballsText2
- db "@"
-
-OaksLabPleaseVisitText:
- TX_FAR _OaksLabPleaseVisitText
- db "@"
-
-OaksLabText_1d31d:
- TX_FAR _OaksLabText_1d31d
- db "@"
-
-OaksLabText7:
-OaksLabText6:
- TX_ASM
- ld hl, OaksLabText_1d32c
- call PrintText
- jp TextScriptEnd
-
-OaksLabText_1d32c:
- TX_FAR _OaksLabText_1d32c
- db "@"
-
-OaksLabText8:
- TX_FAR _OaksLabText8
- db "@"
-
-OaksLabText9:
- TX_ASM
- ld hl, OaksLabText_1d340
- call PrintText
- jp TextScriptEnd
-
-OaksLabText_1d340:
- TX_FAR _OaksLabText_1d340
- db "@"
-
-OaksLabText17:
- TX_ASM
- ld hl, OaksLabRivalWaitingText
- call PrintText
- jp TextScriptEnd
-
-OaksLabRivalWaitingText:
- TX_FAR _OaksLabRivalWaitingText
- db "@"
-
-OaksLabText18:
- TX_ASM
- ld hl, OaksLabChooseMonText
- call PrintText
- jp TextScriptEnd
-
-OaksLabChooseMonText:
- TX_FAR _OaksLabChooseMonText
- db "@"
-
-OaksLabText19:
- TX_ASM
- ld hl, OaksLabRivalInterjectionText
- call PrintText
- jp TextScriptEnd
-
-OaksLabRivalInterjectionText:
- TX_FAR _OaksLabRivalInterjectionText
- db "@"
-
-OaksLabText20:
- TX_ASM
- ld hl, OaksLabBePatientText
- call PrintText
- jp TextScriptEnd
-
-OaksLabBePatientText:
- TX_FAR _OaksLabBePatientText
- db "@"
-
-OaksLabText12:
- TX_ASM
- ld hl, OaksLabLeavingText
- call PrintText
- jp TextScriptEnd
-
-OaksLabLeavingText:
- TX_FAR _OaksLabLeavingText
- db "@"
-
-OaksLabText13:
- TX_ASM
- ld hl, OaksLabRivalPickingMonText
- call PrintText
- jp TextScriptEnd
-
-OaksLabRivalPickingMonText:
- TX_FAR _OaksLabRivalPickingMonText
- db "@"
-
-OaksLabText14:
- TX_ASM
- ld hl, OaksLabRivalReceivedMonText
- call PrintText
- jp TextScriptEnd
-
-OaksLabRivalReceivedMonText:
- TX_FAR _OaksLabRivalReceivedMonText
- TX_SFX_KEY_ITEM
- db "@"
-
-OaksLabText15:
- TX_ASM
- ld hl, OaksLabRivalChallengeText
- call PrintText
- jp TextScriptEnd
-
-OaksLabRivalChallengeText:
- TX_FAR _OaksLabRivalChallengeText
- db "@"
-
-OaksLabText_1d3be:
- TX_FAR _OaksLabText_1d3be
- db "@"
-
-OaksLabText_1d3c3:
- TX_FAR _OaksLabText_1d3c3
- db "@"
-
-OaksLabText16:
- TX_ASM
- ld hl, OaksLabRivalToughenUpText
- call PrintText
- jp TextScriptEnd
-
-OaksLabRivalToughenUpText:
- TX_FAR _OaksLabRivalToughenUpText
- db "@"
-
-OaksLabText21:
- TX_FAR _OaksLabText21
- db "@"
-
-OaksLabText22:
- TX_FAR _OaksLabText22
- db "@"
-
-OaksLabText23:
- TX_FAR _OaksLabText23
- db "@"
-
-OaksLabText24:
- TX_FAR _OaksLabText24
- db "@"
-
-OaksLabText25:
- TX_FAR _OaksLabText25
- TX_SFX_KEY_ITEM
- db "@"
-
-OaksLabText26:
- TX_FAR _OaksLabText26
- db "@"
-
-OaksLabText27:
- TX_FAR _OaksLabText27
- db "@"
-
-OaksLabText11:
-OaksLabText10:
- TX_ASM
- ld hl, OaksLabText_1d405
- call PrintText
- jp TextScriptEnd
-
-OaksLabText_1d405:
- TX_FAR _OaksLabText_1d405
- db "@"
--- a/scripts/pallettown.asm
+++ /dev/null
@@ -1,214 +1,0 @@
-PalletTownScript:
- CheckEvent EVENT_GOT_POKEBALLS_FROM_OAK
- jr z, .next
- SetEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS
-.next
- call EnableAutoTextBoxDrawing
- ld hl, PalletTownScriptPointers
- ld a, [wPalletTownCurScript]
- jp CallFunctionInTable
-
-PalletTownScriptPointers:
- dw PalletTownScript0
- dw PalletTownScript1
- dw PalletTownScript2
- dw PalletTownScript3
- dw PalletTownScript4
- dw PalletTownScript5
- dw PalletTownScript6
-
-PalletTownScript0:
- CheckEvent EVENT_FOLLOWED_OAK_INTO_LAB
- ret nz
- ld a, [wYCoord]
- cp 1 ; is player near north exit?
- ret nz
- xor a
- ld [hJoyHeld], a
- ld a, PLAYER_DIR_DOWN
- ld [wPlayerMovingDirection], a
- ld a, $FF
- call PlaySound ; stop music
- ld a, BANK(Music_MeetProfOak)
- ld c, a
- ld a, MUSIC_MEET_PROF_OAK ; “oak appears” music
- call PlayMusic
- ld a, $FC
- ld [wJoyIgnore], a
- SetEvent EVENT_OAK_APPEARED_IN_PALLET
-
- ; trigger the next script
- ld a, 1
- ld [wPalletTownCurScript], a
- ret
-
-PalletTownScript1:
- xor a
- ld [wcf0d], a
- ld a, 1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $FF
- ld [wJoyIgnore], a
- ld a, HS_PALLET_TOWN_OAK
- ld [wMissableObjectIndex], a
- predef ShowObject
-
- ; trigger the next script
- ld a, 2
- ld [wPalletTownCurScript], a
- ret
-
-PalletTownScript2:
- ld a, 1
- ld [H_SPRITEINDEX], a
- ld a, SPRITE_FACING_UP
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- call Delay3
- ld a, 1
- ld [wYCoord], a
- ld a, 1
- ld [hNPCPlayerRelativePosPerspective], a
- ld a, 1
- swap a
- ld [hNPCSpriteOffset], a
- predef CalcPositionOfPlayerRelativeToNPC
- ld hl, hNPCPlayerYDistance
- dec [hl]
- predef FindPathToPlayer ; load Oak’s movement into wNPCMovementDirections2
- ld de, wNPCMovementDirections2
- ld a, 1 ; oak
- ld [H_SPRITEINDEX], a
- call MoveSprite
- ld a, $FF
- ld [wJoyIgnore], a
-
- ; trigger the next script
- ld a, 3
- ld [wPalletTownCurScript], a
- ret
-
-PalletTownScript3:
- ld a, [wd730]
- bit 0, a
- ret nz
- xor a ; ld a, SPRITE_FACING_DOWN
- ld [wSpriteStateData1 + 9], a
- ld a, 1
- ld [wcf0d], a
- ld a, $FC
- ld [wJoyIgnore], a
- ld a, 1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
-; set up movement script that causes the player to follow Oak to his lab
- ld a, $FF
- ld [wJoyIgnore], a
- ld a, 1
- ld [wSpriteIndex], a
- xor a
- ld [wNPCMovementScriptFunctionNum], a
- ld a, 1
- ld [wNPCMovementScriptPointerTableNum], a
- ld a, [H_LOADEDROMBANK]
- ld [wNPCMovementScriptBank], a
-
- ; trigger the next script
- ld a, 4
- ld [wPalletTownCurScript], a
- ret
-
-PalletTownScript4:
- ld a, [wNPCMovementScriptPointerTableNum]
- and a ; is the movement script over?
- ret nz
-
- ; trigger the next script
- ld a, 5
- ld [wPalletTownCurScript], a
- ret
-
-PalletTownScript5:
- CheckEvent EVENT_DAISY_WALKING
- jr nz, .next
- CheckBothEventsSet EVENT_GOT_TOWN_MAP, EVENT_ENTERED_BLUES_HOUSE, 1
- jr nz, .next
- SetEvent EVENT_DAISY_WALKING
- ld a, HS_DAISY_SITTING
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, HS_DAISY_WALKING
- ld [wMissableObjectIndex], a
- predef_jump ShowObject
-.next
- CheckEvent EVENT_GOT_POKEBALLS_FROM_OAK
- ret z
- SetEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS_2
-PalletTownScript6:
- ret
-
-PalletTownTextPointers:
- dw PalletTownText1
- dw PalletTownText2
- dw PalletTownText3
- dw PalletTownText4
- dw PalletTownText5
- dw PalletTownText6
- dw PalletTownText7
-
-PalletTownText1:
- TX_ASM
- ld a, [wcf0d]
- and a
- jr nz, .next
- ld a, 1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, OakAppearsText
- jr .done
-.next
- ld hl, OakWalksUpText
-.done
- call PrintText
- jp TextScriptEnd
-
-OakAppearsText:
- TX_FAR _OakAppearsText
- TX_ASM
- ld c, 10
- call DelayFrames
- xor a
- ld [wEmotionBubbleSpriteIndex], a ; player's sprite
- ld [wWhichEmotionBubble], a ; EXCLAMATION_BUBBLE
- predef EmotionBubble
- ld a, PLAYER_DIR_DOWN
- ld [wPlayerMovingDirection], a
- jp TextScriptEnd
-
-OakWalksUpText:
- TX_FAR _OakWalksUpText
- db "@"
-
-PalletTownText2: ; girl
- TX_FAR _PalletTownText2
- db "@"
-
-PalletTownText3: ; fat man
- TX_FAR _PalletTownText3
- db "@"
-
-PalletTownText4: ; sign by lab
- TX_FAR _PalletTownText4
- db "@"
-
-PalletTownText5: ; sign by fence
- TX_FAR _PalletTownText5
- db "@"
-
-PalletTownText6: ; sign by Red’s house
- TX_FAR _PalletTownText6
- db "@"
-
-PalletTownText7: ; sign by Blue’s house
- TX_FAR _PalletTownText7
- db "@"
--- a/scripts/pewtercity.asm
+++ /dev/null
@@ -1,322 +1,0 @@
-PewterCityScript:
- call EnableAutoTextBoxDrawing
- ld hl, PewterCityScriptPointers
- ld a, [wPewterCityCurScript]
- jp CallFunctionInTable
-
-PewterCityScriptPointers:
- dw PewterCityScript0
- dw PewterCityScript1
- dw PewterCityScript2
- dw PewterCityScript3
- dw PewterCityScript4
- dw PewterCityScript5
- dw PewterCityScript6
-
-PewterCityScript0:
- xor a
- ld [wMuseum1fCurScript], a
- ResetEvent EVENT_BOUGHT_MUSEUM_TICKET
- call PewterCityScript_1925e
- ret
-
-PewterCityScript_1925e:
- CheckEvent EVENT_BEAT_BROCK
- ret nz
- ld hl, CoordsData_19277
- call ArePlayerCoordsInArray
- ret nc
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, $5
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-
-CoordsData_19277:
- db $11,$23
- db $11,$24
- db $12,$25
- db $13,$25
- db $ff
-
-PewterCityScript1:
- ld a, [wNPCMovementScriptPointerTableNum]
- and a
- ret nz
- ld a, $3
- ld [H_SPRITEINDEX], a
- ld a, SPRITE_FACING_UP
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, ($3 << 4) | SPRITE_FACING_UP
- ld [hSpriteImageIndex], a
- call SetSpriteImageIndexAfterSettingFacingDirection
- call PlayDefaultMusic
- ld hl, wFlags_0xcd60
- set 4, [hl]
- ld a, $d
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $3c
- ld [$ffeb], a
- ld a, $30
- ld [$ffec], a
- ld a, $c
- ld [$ffed], a
- ld a, $11
- ld [$ffee], a
- ld a, $3
- ld [wSpriteIndex], a
- call SetSpritePosition1
- ld a, $3
- ld [H_SPRITEINDEX], a
- ld de, MovementData_PewterMuseumGuyExit
- call MoveSprite
- ld a, $2
- ld [wPewterCityCurScript], a
- ret
-
-MovementData_PewterMuseumGuyExit:
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-PewterCityScript2:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld a, HS_MUSEUM_GUY
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, $3
- ld [wPewterCityCurScript], a
- ret
-
-PewterCityScript3:
- ld a, $3
- ld [wSpriteIndex], a
- call SetSpritePosition2
- ld a, HS_MUSEUM_GUY
- ld [wMissableObjectIndex], a
- predef ShowObject
- xor a
- ld [wJoyIgnore], a
- ld a, $0
- ld [wPewterCityCurScript], a
- ret
-
-PewterCityScript4:
- ld a, [wNPCMovementScriptPointerTableNum]
- and a
- ret nz
- ld a, $5
- ld [H_SPRITEINDEX], a
- ld a, SPRITE_FACING_LEFT
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, ($1 << 4) | SPRITE_FACING_LEFT
- ld [hSpriteImageIndex], a
- call SetSpriteImageIndexAfterSettingFacingDirection
- call PlayDefaultMusic
- ld hl, wFlags_0xcd60
- set 4, [hl]
- ld a, $e
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $3c
- ld [$ffeb], a
- ld a, $40
- ld [$ffec], a
- ld a, $16
- ld [$ffed], a
- ld a, $10
- ld [$ffee], a
- ld a, $5
- ld [wSpriteIndex], a
- call SetSpritePosition1
- ld a, $5
- ld [H_SPRITEINDEX], a
- ld de, MovementData_PewterGymGuyExit
- call MoveSprite
- ld a, $5
- ld [wPewterCityCurScript], a
- ret
-
-MovementData_PewterGymGuyExit:
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db $FF
-
-PewterCityScript5:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld a, HS_GYM_GUY
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, $6
- ld [wPewterCityCurScript], a
- ret
-
-PewterCityScript6:
- ld a, $5
- ld [wSpriteIndex], a
- call SetSpritePosition2
- ld a, HS_GYM_GUY
- ld [wMissableObjectIndex], a
- predef ShowObject
- xor a
- ld [wJoyIgnore], a
- ld a, $0
- ld [wPewterCityCurScript], a
- ret
-
-PewterCityTextPointers:
- dw PewterCityText1
- dw PewterCityText2
- dw PewterCityText3
- dw PewterCityText4
- dw PewterCityText5
- dw PewterCityText6
- dw PewterCityText7
- dw MartSignText
- dw PokeCenterSignText
- dw PewterCityText10
- dw PewterCityText11
- dw PewterCityText12
- dw PewterCityText13
- dw PewterCityText14
-
-PewterCityText1:
- TX_FAR _PewterCityText1
- db "@"
-
-PewterCityText2:
- TX_FAR _PewterCityText2
- db "@"
-
-PewterCityText3:
- TX_ASM
- ld hl, PewterCityText_193f1
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .asm_193c9
- ld hl, PewterCityText_193f6
- call PrintText
- jr .asm_193ee
-.asm_193c9
- ld hl, PewterCityText_193fb
- call PrintText
- xor a
- ld [hJoyPressed], a
- ld [hJoyHeld], a
- ld [wNPCMovementScriptFunctionNum], a
- ld a, $2
- ld [wNPCMovementScriptPointerTableNum], a
- ld a, [H_LOADEDROMBANK]
- ld [wNPCMovementScriptBank], a
- ld a, $3
- ld [wSpriteIndex], a
- call GetSpritePosition2
- ld a, $1
- ld [wPewterCityCurScript], a
-.asm_193ee
- jp TextScriptEnd
-
-PewterCityText_193f1:
- TX_FAR _PewterCityText_193f1
- db "@"
-
-PewterCityText_193f6:
- TX_FAR _PewterCityText_193f6
- db "@"
-
-PewterCityText_193fb:
- TX_FAR _PewterCityText_193fb
- db "@"
-
-PewterCityText13:
- TX_FAR _PewterCityText13
- db "@"
-
-PewterCityText4:
- TX_ASM
- ld hl, PewterCityText_19427
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- cp $0
- jr nz, .asm_1941e
- ld hl, PewterCityText_1942c
- call PrintText
- jr .asm_19424
-.asm_1941e
- ld hl, PewterCityText_19431
- call PrintText
-.asm_19424
- jp TextScriptEnd
-
-PewterCityText_19427:
- TX_FAR _PewterCityText_19427
- db "@"
-
-PewterCityText_1942c:
- TX_FAR _PewterCityText_1942c
- db "@"
-
-PewterCityText_19431:
- TX_FAR _PewterCityText_19431
- db "@"
-
-PewterCityText5:
- TX_ASM
- ld hl, PewterCityText_1945d
- call PrintText
- xor a
- ld [hJoyHeld], a
- ld [wNPCMovementScriptFunctionNum], a
- ld a, $3
- ld [wNPCMovementScriptPointerTableNum], a
- ld a, [H_LOADEDROMBANK]
- ld [wNPCMovementScriptBank], a
- ld a, $5
- ld [wSpriteIndex], a
- call GetSpritePosition2
- ld a, $4
- ld [wPewterCityCurScript], a
- jp TextScriptEnd
-
-PewterCityText_1945d:
- TX_FAR _PewterCityText_1945d
- db "@"
-
-PewterCityText14:
- TX_FAR _PewterCityText14
- db "@"
-
-PewterCityText6:
- TX_FAR _PewterCityText6
- db "@"
-
-PewterCityText7:
- TX_FAR _PewterCityText7
- db "@"
-
-PewterCityText10:
- TX_FAR _PewterCityText10
- db "@"
-
-PewterCityText11:
- TX_FAR _PewterCityText11
- db "@"
-
-PewterCityText12:
- TX_FAR _PewterCityText12
- db "@"
--- a/scripts/pewtergym.asm
+++ /dev/null
@@ -1,228 +1,0 @@
-PewterGymScript:
- ld hl, wCurrentMapScriptFlags
- bit 6, [hl]
- res 6, [hl]
- call nz, PewterGymScript_5c3a4
- call EnableAutoTextBoxDrawing
- ld hl, PewterGymTrainerHeader0
- ld de, PewterGymScriptPointers
- ld a, [wPewterGymCurScript]
- call ExecuteCurMapScriptInTable
- ld [wPewterGymCurScript], a
- ret
-
-PewterGymScript_5c3a4:
- ld hl, Gym1CityName
- ld de, Gym1LeaderName
- jp LoadGymLeaderAndCityName
-
-Gym1CityName:
- db "PEWTER CITY@"
-
-Gym1LeaderName:
- db "BROCK@"
-
-PewterGymScript_5c3bf:
- xor a
- ld [wJoyIgnore], a
- ld [wPewterGymCurScript], a
- ld [wCurMapScript], a
- ret
-
-PewterGymScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw PewterGymScript3
-
-PewterGymScript3:
- ld a, [wIsInBattle]
- cp $ff
- jp z, PewterGymScript_5c3bf
- ld a, $f0
- ld [wJoyIgnore], a
-
-PewterGymScript_5c3df:
- ld a, $4
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_BEAT_BROCK
- lb bc, TM_34, 1
- call GiveItem
- jr nc, .BagFull
- ld a, $5
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_GOT_TM34
- jr .asm_5c408
-.BagFull
- ld a, $6
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
-.asm_5c408
- ld hl, wObtainedBadges
- set 0, [hl]
- ld hl, wBeatGymFlags
- set 0, [hl]
-
- ld a, HS_GYM_GUY
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, HS_ROUTE_22_RIVAL_1
- ld [wMissableObjectIndex], a
- predef HideObject
-
- ResetEvents EVENT_1ST_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE
-
- ; deactivate gym trainers
- SetEvent EVENT_BEAT_PEWTER_GYM_TRAINER_0
-
- jp PewterGymScript_5c3bf
-
-PewterGymTextPointers:
- dw PewterGymText1
- dw PewterGymText2
- dw PewterGymText3
- dw PewterGymText4
- dw PewterGymText5
- dw PewterGymText6
-
-PewterGymTrainerHeader0:
- dbEventFlagBit EVENT_BEAT_PEWTER_GYM_TRAINER_0
- db ($5 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_PEWTER_GYM_TRAINER_0
- dw PewterGymBattleText1 ; TextBeforeBattle
- dw PewterGymAfterBattleText1 ; TextAfterBattle
- dw PewterGymEndBattleText1 ; TextEndBattle
- dw PewterGymEndBattleText1 ; TextEndBattle
-
- db $ff
-
-PewterGymText1:
- TX_ASM
- CheckEvent EVENT_BEAT_BROCK
- jr z, .asm_5c46a
- CheckEventReuseA EVENT_GOT_TM34
- jr nz, .asm_5c462
- call z, PewterGymScript_5c3df
- call DisableWaitingAfterTextDisplay
- jr .asm_5c49b
-.asm_5c462
- ld hl, PewterGymText_5c4a3
- call PrintText
- jr .asm_5c49b
-.asm_5c46a
- ld hl, PewterGymText_5c49e
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, PewterGymText_5c4bc
- ld de, PewterGymText_5c4bc
- call SaveEndBattleTextPointers
- ld a, [H_SPRITEINDEX]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- ld a, $1
- ld [wGymLeaderNo], a
- xor a
- ld [hJoyHeld], a
- ld a, $3
- ld [wPewterGymCurScript], a
- ld [wCurMapScript], a
-.asm_5c49b
- jp TextScriptEnd
-
-PewterGymText_5c49e:
- TX_FAR _PewterGymText_5c49e
- db "@"
-
-PewterGymText_5c4a3:
- TX_FAR _PewterGymText_5c4a3
- db "@"
-
-PewterGymText4:
- TX_FAR _TM34PreReceiveText
- db "@"
-
-PewterGymText5:
- TX_FAR _ReceivedTM34Text
- TX_SFX_ITEM_1
- TX_FAR _TM34ExplanationText
- db "@"
-
-PewterGymText6:
- TX_FAR _TM34NoRoomText
- db "@"
-
-PewterGymText_5c4bc:
- TX_FAR _PewterGymText_5c4bc
- TX_SFX_LEVEL_UP ; probably supposed to play SFX_GET_ITEM_1 but the wrong music bank is loaded
- TX_FAR _PewterGymText_5c4c1
- db "@"
-
-PewterGymText2:
- TX_ASM
- ld hl, PewterGymTrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-PewterGymBattleText1:
- TX_FAR _PewterGymBattleText1
- db "@"
-
-PewterGymEndBattleText1:
- TX_FAR _PewterGymEndBattleText1
- db "@"
-
-PewterGymAfterBattleText1:
- TX_FAR _PewterGymAfterBattleText1
- db "@"
-
-PewterGymText3:
- TX_ASM
- ld a, [wBeatGymFlags]
- bit 0, a
- jr nz, .asm_5c50c
- ld hl, PewterGymText_5c515
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .asm_5c4fe
- ld hl, PewterGymText_5c51a
- call PrintText
- jr .asm_5c504
-.asm_5c4fe
- ld hl, PewterGymText_5c524
- call PrintText
-.asm_5c504
- ld hl, PewterGymText_5c51f
- call PrintText
- jr .asm_5c512
-.asm_5c50c
- ld hl, PewterGymText_5c529
- call PrintText
-.asm_5c512
- jp TextScriptEnd
-
-PewterGymText_5c515:
- TX_FAR _PewterGymText_5c515
- db "@"
-
-PewterGymText_5c51a:
- TX_FAR _PewterGymText_5c51a
- db "@"
-
-PewterGymText_5c51f:
- TX_FAR _PewterGymText_5c51f
- db "@"
-
-PewterGymText_5c524:
- TX_FAR _PewterGymText_5c524
- db "@"
-
-PewterGymText_5c529:
- TX_FAR _PewterGymText_5c529
- db "@"
--- a/scripts/pewterhouse1.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-PewterHouse1Script:
- jp EnableAutoTextBoxDrawing
-
-PewterHouse1TextPointers:
- dw PewterHouse1Text1
- dw PewterHouse1Text2
- dw PewterHouse1Text3
-
-PewterHouse1Text1:
- TX_FAR _PewterHouse1Text1
- TX_ASM
- ld a, NIDORAN_M
- call PlayCry
- call WaitForSoundToFinish
- jp TextScriptEnd
-
-PewterHouse1Text2:
- TX_FAR _PewterHouse1Text2
- db "@"
-
-PewterHouse1Text3:
- TX_FAR _PewterHouse1Text3
- db "@"
--- a/scripts/pewterhouse2.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-PewterHouse2Script:
- jp EnableAutoTextBoxDrawing
-
-PewterHouse2TextPointers:
- dw PewterHouse2Text1
- dw PewterHouse2Text2
-
-PewterHouse2Text1:
- TX_FAR _PewterHouse2Text1
- db "@"
-
-PewterHouse2Text2:
- TX_FAR _PewterHouse2Text2
- db "@"
--- a/scripts/pewtermart.asm
+++ /dev/null
@@ -1,28 +1,0 @@
-PewterMartScript:
- call EnableAutoTextBoxDrawing
- ld a, $1
- ld [wAutoTextBoxDrawingControl], a
- ret
-
-PewterMartTextPointers:
- dw PewterCashierText
- dw PewterMartText2
- dw PewterMartText3
-
-PewterMartText2:
- TX_ASM
- ld hl, .Text
- call PrintText
- jp TextScriptEnd
-.Text
- TX_FAR _PewterMartText2
- db "@"
-
-PewterMartText3:
- TX_ASM
- ld hl, .Text
- call PrintText
- jp TextScriptEnd
-.Text
- TX_FAR _PewterMartText3
- db "@"
--- a/scripts/pewterpokecenter.asm
+++ /dev/null
@@ -1,84 +1,0 @@
-PewterPokecenterScript:
- call Serial_TryEstablishingExternallyClockedConnection
- jp EnableAutoTextBoxDrawing
-
-PewterPokecenterTextPointers:
- dw PewterHealNurseText
- dw PewterPokecenterText2
- dw PewterJigglypuffText
- dw PewterTradeNurseText
-
-PewterHealNurseText:
- TX_POKECENTER_NURSE
-
-PewterPokecenterText2:
- TX_FAR _PewterPokecenterText2
- db "@"
-
-PewterJigglypuffText:
- TX_ASM
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, .Text
- call PrintText
- StopAllMusic
- ld c, 32
- call DelayFrames
- ld hl, JigglypuffFacingDirections
- ld de, wJigglypuffFacingDirections
- ld bc, JigglypuffFacingDirectionsEnd - JigglypuffFacingDirections
- call CopyData
-
- ld a, [wSprite03StateData1ImageIndex]
- ld hl, wJigglypuffFacingDirections
-.findMatchingFacingDirectionLoop
- cp [hl]
- inc hl
- jr nz, .findMatchingFacingDirectionLoop
- dec hl
- push hl
- ld c, BANK(Music_JigglypuffSong)
- ld a, MUSIC_JIGGLYPUFF_SONG
- call PlayMusic
- pop hl
-.loop
- ld a, [hl]
- ld [wSprite03StateData1ImageIndex], a
-
-; rotate the array
- push hl
- ld hl, wJigglypuffFacingDirections
- ld de, wJigglypuffFacingDirections - 1
- ld bc, JigglypuffFacingDirectionsEnd - JigglypuffFacingDirections
- call CopyData
- ld a, [wJigglypuffFacingDirections - 1]
- ld [wJigglypuffFacingDirections + 3], a
- pop hl
-
- ld c, 24
- call DelayFrames
-
- ld a, [wChannelSoundIDs]
- ld b, a
- ld a, [wChannelSoundIDs + Ch1]
- or b
- jr nz, .loop
-
- ld c, 48
- call DelayFrames
- call PlayDefaultMusic
- jp TextScriptEnd
-
-.Text
- TX_FAR _PewterJigglypuffText
- db "@"
-
-JigglypuffFacingDirections:
- db $30 | SPRITE_FACING_DOWN
- db $30 | SPRITE_FACING_LEFT
- db $30 | SPRITE_FACING_UP
- db $30 | SPRITE_FACING_RIGHT
-JigglypuffFacingDirectionsEnd:
-
-PewterTradeNurseText:
- TX_CABLE_CLUB_RECEPTIONIST
--- a/scripts/pokemontower1.asm
+++ /dev/null
@@ -1,29 +1,0 @@
-PokemonTower1Script:
- jp EnableAutoTextBoxDrawing
-
-PokemonTower1TextPointers:
- dw PokemonTower1Text1
- dw PokemonTower1Text2
- dw PokemonTower1Text3
- dw PokemonTower1Text4
- dw PokemonTower1Text5
-
-PokemonTower1Text1:
- TX_FAR _PokemonTower1Text1
- db "@"
-
-PokemonTower1Text2:
- TX_FAR _PokemonTower1Text2
- db "@"
-
-PokemonTower1Text3:
- TX_FAR _PokemonTower1Text3
- db "@"
-
-PokemonTower1Text4:
- TX_FAR _PokemonTower1Text4
- db "@"
-
-PokemonTower1Text5:
- TX_FAR _PokemonTower1Text5
- db "@"
--- a/scripts/pokemontower2.asm
+++ /dev/null
@@ -1,188 +1,0 @@
-PokemonTower2Script:
- call EnableAutoTextBoxDrawing
- ld hl, PokemonTower2ScriptPointers
- ld a, [wPokemonTower2CurScript]
- jp CallFunctionInTable
-
-PokemonTower2Script_604fe:
- xor a
- ld [wJoyIgnore], a
- ld [wPokemonTower2CurScript], a
- ld [wCurMapScript], a
- ret
-
-PokemonTower2ScriptPointers:
- dw PokemonTower2Script0
- dw PokemonTower2Script1
- dw PokemonTower2Script2
-
-PokemonTower2Script0:
- CheckEvent EVENT_BEAT_POKEMON_TOWER_RIVAL
- ret nz
- ld hl, CoordsData_6055e
- call ArePlayerCoordsInArray
- ret nc
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
- ld c, BANK(Music_MeetRival)
- ld a, MUSIC_MEET_RIVAL
- call PlayMusic
- ResetEvent EVENT_POKEMON_TOWER_RIVAL_ON_LEFT
- ld a, [wCoordIndex]
- cp $1
- ld a, PLAYER_DIR_UP
- ld b, SPRITE_FACING_DOWN
- jr nz, .asm_60544
-; the rival is on the left side and the player is on the right side
- SetEvent EVENT_POKEMON_TOWER_RIVAL_ON_LEFT
- ld a, PLAYER_DIR_LEFT
- ld b, SPRITE_FACING_RIGHT
-.asm_60544
- ld [wPlayerMovingDirection], a
- ld a, $1
- ld [H_SPRITEINDEX], a
- ld a, b
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- xor a
- ld [hJoyHeld], a
- ld [hJoyPressed], a
- ret
-
-CoordsData_6055e:
- db $05,$0F
- db $06,$0E
- db $0F ; isn't this supposed to end in $ff?
-
-PokemonTower2Script1:
- ld a, [wIsInBattle]
- cp $ff
- jp z, PokemonTower2Script_604fe
- ld a, $f0
- ld [wJoyIgnore], a
- SetEvent EVENT_BEAT_POKEMON_TOWER_RIVAL
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld de, MovementData_605b2
- CheckEvent EVENT_POKEMON_TOWER_RIVAL_ON_LEFT
- jr nz, .asm_60589
- ld de, MovementData_605a9
-.asm_60589
- ld a, $1
- ld [H_SPRITEINDEX], a
- call MoveSprite
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
- callba Music_RivalAlternateStart
- ld a, $2
- ld [wPokemonTower2CurScript], a
- ld [wCurMapScript], a
- ret
-
-MovementData_605a9:
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db $FF
-
-MovementData_605b2:
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-PokemonTower2Script2:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld a, HS_POKEMONTOWER_2_RIVAL
- ld [wMissableObjectIndex], a
- predef HideObject
- xor a
- ld [wJoyIgnore], a
- call PlayDefaultMusic
- ld a, $0
- ld [wPokemonTower2CurScript], a
- ld [wCurMapScript], a
- ret
-
-PokemonTower2TextPointers:
- dw PokemonTower2Text1
- dw PokemonTower2Text2
-
-PokemonTower2Text1:
- TX_ASM
- CheckEvent EVENT_BEAT_POKEMON_TOWER_RIVAL
- jr z, .asm_16f24
- ld hl, PokemonTower2Text_6063c
- call PrintText
- jr .asm_41852
-.asm_16f24
- ld hl, PokemonTower2Text_6062d
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, PokemonTower2Text_60632
- ld de, PokemonTower2Text_60637
- call SaveEndBattleTextPointers
- ld a, OPP_SONY2
- ld [wCurOpponent], a
-
- ; select which team to use during the encounter
- ld a, [wRivalStarter]
- cp STARTER2
- jr nz, .NotSquirtle
- ld a, $4
- jr .done
-.NotSquirtle
- cp STARTER3
- jr nz, .Charmander
- ld a, $5
- jr .done
-.Charmander
- ld a, $6
-.done
- ld [wTrainerNo], a
-
- ld a, $1
- ld [wPokemonTower2CurScript], a
- ld [wCurMapScript], a
-.asm_41852
- jp TextScriptEnd
-
-PokemonTower2Text_6062d:
- TX_FAR _PokemonTower2Text_6062d
- db "@"
-
-PokemonTower2Text_60632:
- TX_FAR _PokemonTower2Text_60632
- db "@"
-
-PokemonTower2Text_60637:
- TX_FAR _PokemonTower2Text_60637
- db "@"
-
-PokemonTower2Text_6063c:
- TX_FAR _PokemonTower2Text_6063c
- db "@"
-
-PokemonTower2Text2:
- TX_FAR _PokemonTower2Text2
- db "@"
--- a/scripts/pokemontower3.asm
+++ /dev/null
@@ -1,101 +1,0 @@
-PokemonTower3Script:
- call EnableAutoTextBoxDrawing
- ld hl, PokemonTower3TrainerHeader0
- ld de, PokemonTower3ScriptPointers
- ld a, [wPokemonTower3CurScript]
- call ExecuteCurMapScriptInTable
- ld [wPokemonTower3CurScript], a
- ret
-
-PokemonTower3ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-PokemonTower3TextPointers:
- dw PokemonTower3Text1
- dw PokemonTower3Text2
- dw PokemonTower3Text3
- dw PickUpItemText
-
-PokemonTower3TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_3_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_3_TRAINER_0
- dw PokemonTower3BattleText1 ; TextBeforeBattle
- dw PokemonTower3AfterBattleText1 ; TextAfterBattle
- dw PokemonTower3EndBattleText1 ; TextEndBattle
- dw PokemonTower3EndBattleText1 ; TextEndBattle
-
-PokemonTower3TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_3_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_3_TRAINER_1
- dw PokemonTower3BattleText2 ; TextBeforeBattle
- dw PokemonTower3AfterBattleText2 ; TextAfterBattle
- dw PokemonTower3EndBattleText2 ; TextEndBattle
- dw PokemonTower3EndBattleText2 ; TextEndBattle
-
-PokemonTower3TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_3_TRAINER_2
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_3_TRAINER_2
- dw PokemonTower3BattleText3 ; TextBeforeBattle
- dw PokemonTower3AfterBattleText3 ; TextAfterBattle
- dw PokemonTower3EndBattleText3 ; TextEndBattle
- dw PokemonTower3EndBattleText3 ; TextEndBattle
- db $ff
-
-PokemonTower3Text1:
- TX_ASM
- ld hl, PokemonTower3TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower3Text2:
- TX_ASM
- ld hl, PokemonTower3TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower3Text3:
- TX_ASM
- ld hl, PokemonTower3TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower3BattleText1:
- TX_FAR _PokemonTower3BattleText1
- db "@"
-
-PokemonTower3EndBattleText1:
- TX_FAR _PokemonTower3EndBattleText1
- db "@"
-
-PokemonTower3AfterBattleText1:
- TX_FAR _PokemonTower3AfterBattleText1
- db "@"
-
-PokemonTower3BattleText2:
- TX_FAR _PokemonTower3BattleText2
- db "@"
-
-PokemonTower3EndBattleText2:
- TX_FAR _PokemonTower3EndBattleText2
- db "@"
-
-PokemonTower3AfterBattleText2:
- TX_FAR _PokemonTower3AfterBattleText2
- db "@"
-
-PokemonTower3BattleText3:
- TX_FAR _PokemonTower3BattleText3
- db "@"
-
-PokemonTower3EndBattleText3:
- TX_FAR _PokemonTower3EndBattleText3
- db "@"
-
-PokemonTower3AfterBattleText3:
- TX_FAR _PokemonTower3AfterBattleText3
- db "@"
--- a/scripts/pokemontower4.asm
+++ /dev/null
@@ -1,104 +1,0 @@
-PokemonTower4Script:
- call EnableAutoTextBoxDrawing
- ld hl, PokemonTower4TrainerHeader0
- ld de, PokemonTower4ScriptPointers
- ld a, [wPokemonTower4CurScript]
- call ExecuteCurMapScriptInTable
- ld [wPokemonTower4CurScript], a
- ret
-
-PokemonTower4ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-PokemonTower4TextPointers:
- dw PokemonTower4Text1
- dw PokemonTower4Text2
- dw PokemonTower4Text3
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
-
-PokemonTower4TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_4_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_4_TRAINER_0
- dw PokemonTower4BattleText1 ; TextBeforeBattle
- dw PokemonTower4AfterBattleText1 ; TextAfterBattle
- dw PokemonTower4EndBattleText1 ; TextEndBattle
- dw PokemonTower4EndBattleText1 ; TextEndBattle
-
-PokemonTower4TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_4_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_4_TRAINER_1
- dw PokemonTower4BattleText2 ; TextBeforeBattle
- dw PokemonTower4AfterBattleText2 ; TextAfterBattle
- dw PokemonTower4EndBattleText2 ; TextEndBattle
- dw PokemonTower4EndBattleText2 ; TextEndBattle
-
-PokemonTower4TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_4_TRAINER_2
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_4_TRAINER_2
- dw PokemonTower4BattleText3 ; TextBeforeBattle
- dw PokemonTower4AfterBattleText3 ; TextAfterBattle
- dw PokemonTower4EndBattleText3 ; TextEndBattle
- dw PokemonTower4EndBattleText3 ; TextEndBattle
-
- db $ff
-
-PokemonTower4Text1:
- TX_ASM
- ld hl, PokemonTower4TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower4Text2:
- TX_ASM
- ld hl, PokemonTower4TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower4Text3:
- TX_ASM
- ld hl, PokemonTower4TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower4BattleText1:
- TX_FAR _PokemonTower4BattleText1
- db "@"
-
-PokemonTower4EndBattleText1:
- TX_FAR _PokemonTower4EndBattleText1
- db "@"
-
-PokemonTower4AfterBattleText1:
- TX_FAR _PokemonTower4AfterBattleText1
- db "@"
-
-PokemonTower4BattleText2:
- TX_FAR _PokemonTower4BattleText2
- db "@"
-
-PokemonTower4EndBattleText2:
- TX_FAR _PokemonTower4EndBattleText2
- db "@"
-
-PokemonTower4AfterBattleText2:
- TX_FAR _PokemonTower4AfterBattleText2
- db "@"
-
-PokemonTower4BattleText3:
- TX_FAR _PokemonTower4BattleText3
- db "@"
-
-PokemonTower4EndBattleText3:
- TX_FAR _PokemonTower4EndBattleText3
- db "@"
-
-PokemonTower4AfterBattleText3:
- TX_FAR _PokemonTower4AfterBattleText3
- db "@"
--- a/scripts/pokemontower5.asm
+++ /dev/null
@@ -1,176 +1,0 @@
-PokemonTower5Script:
- call EnableAutoTextBoxDrawing
- ld hl, PokemonTower5TrainerHeader0
- ld de, PokemonTower5ScriptPointers
- ld a, [wPokemonTower5CurScript]
- call ExecuteCurMapScriptInTable
- ld [wPokemonTower5CurScript], a
- ret
-
-PokemonTower5ScriptPointers:
- dw PokemonTower5Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-PokemonTower5Script0:
- ld hl, CoordsData_60992
- call ArePlayerCoordsInArray
- jr c, .asm_60960
- ld hl, wd72e
- res 4, [hl]
- ResetEvent EVENT_IN_PURIFIED_ZONE
- jp CheckFightingMapTrainers
-.asm_60960
- CheckAndSetEvent EVENT_IN_PURIFIED_ZONE
- ret nz
- xor a
- ld [hJoyHeld], a
- ld a, $f0
- ld [wJoyIgnore], a
- ld hl, wd72e
- set 4, [hl]
- predef HealParty
- call GBFadeOutToWhite
- call Delay3
- call Delay3
- call GBFadeInFromWhite
- ld a, $7
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- xor a
- ld [wJoyIgnore], a
- ret
-
-CoordsData_60992:
- db $08,$0A
- db $08,$0B
- db $09,$0A
- db $09,$0B
- db $FF
-
-PokemonTower5TextPointers:
- dw PokemonTower5Text1
- dw PokemonTower5Text2
- dw PokemonTower5Text3
- dw PokemonTower5Text4
- dw PokemonTower5Text5
- dw PickUpItemText
- dw PokemonTower5Text7
-
-PokemonTower5TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_5_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_5_TRAINER_0
- dw PokemonTower5BattleText1 ; TextBeforeBattle
- dw PokemonTower5AfterBattleText1 ; TextAfterBattle
- dw PokemonTower5EndBattleText1 ; TextEndBattle
- dw PokemonTower5EndBattleText1 ; TextEndBattle
-
-PokemonTower5TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_5_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_5_TRAINER_1
- dw PokemonTower5BattleText2 ; TextBeforeBattle
- dw PokemonTower5AfterBattleText2 ; TextAfterBattle
- dw PokemonTower5EndBattleText2 ; TextEndBattle
- dw PokemonTower5EndBattleText2 ; TextEndBattle
-
-PokemonTower5TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_5_TRAINER_2
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_5_TRAINER_2
- dw PokemonTower5BattleText3 ; TextBeforeBattle
- dw PokemonTower5AfterBattleText3 ; TextAfterBattle
- dw PokemonTower5EndBattleText3 ; TextEndBattle
- dw PokemonTower5EndBattleText3 ; TextEndBattle
-
-PokemonTower5TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_5_TRAINER_3
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_5_TRAINER_3
- dw PokemonTower5BattleText4 ; TextBeforeBattle
- dw PokemonTower5AfterBattleText4 ; TextAfterBattle
- dw PokemonTower5EndBattleText4 ; TextEndBattle
- dw PokemonTower5EndBattleText4 ; TextEndBattle
-
- db $ff
-
-PokemonTower5Text1:
- TX_FAR _PokemonTower5Text1
- db "@"
-
-PokemonTower5Text2:
- TX_ASM
- ld hl, PokemonTower5TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower5BattleText1:
- TX_FAR _PokemonTower5BattleText1
- db "@"
-
-PokemonTower5EndBattleText1:
- TX_FAR _PokemonTower5EndBattleText1
- db "@"
-
-PokemonTower5AfterBattleText1:
- TX_FAR _PokemonTower5AfterBattleText1
- db "@"
-
-PokemonTower5Text3:
- TX_ASM
- ld hl, PokemonTower5TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower5BattleText2:
- TX_FAR _PokemonTower5BattleText2
- db "@"
-
-PokemonTower5EndBattleText2:
- TX_FAR _PokemonTower5EndBattleText2
- db "@"
-
-PokemonTower5AfterBattleText2:
- TX_FAR _PokemonTower5AfterBattleText2
- db "@"
-
-PokemonTower5Text4:
- TX_ASM
- ld hl, PokemonTower5TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower5BattleText3:
- TX_FAR _PokemonTower5BattleText3
- db "@"
-
-PokemonTower5EndBattleText3:
- TX_FAR _PokemonTower5EndBattleText3
- db "@"
-
-PokemonTower5AfterBattleText3:
- TX_FAR _PokemonTower5AfterBattleText3
- db "@"
-
-PokemonTower5Text5:
- TX_ASM
- ld hl, PokemonTower5TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower5BattleText4:
- TX_FAR _PokemonTower5BattleText4
- db "@"
-
-PokemonTower5EndBattleText4:
- TX_FAR _PokemonTower5EndBattleText4
- db "@"
-
-PokemonTower5AfterBattleText4:
- TX_FAR _PokemonTower5AfterBattleText4
- db "@"
-
-PokemonTower5Text7:
- TX_FAR _PokemonTower5Text7
- db "@"
--- a/scripts/pokemontower6.asm
+++ /dev/null
@@ -1,212 +1,0 @@
-PokemonTower6Script:
- call EnableAutoTextBoxDrawing
- ld hl, PokemonTower6TrainerHeader0
- ld de, PokemonTower6ScriptPointers
- ld a, [wPokemonTower6CurScript]
- call ExecuteCurMapScriptInTable
- ld [wPokemonTower6CurScript], a
- ret
-
-PokemonTower6Script_60b02:
- xor a
- ld [wJoyIgnore], a
- ld [wPokemonTower6CurScript], a
- ld [wCurMapScript], a
- ret
-
-PokemonTower6ScriptPointers:
- dw PokemonTower6Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw PokemonTower6Script3
- dw PokemonTower6Script4
-
-PokemonTower6Script0:
- CheckEvent EVENT_BEAT_GHOST_MAROWAK
- jp nz, CheckFightingMapTrainers
- ld hl, CoordsData_60b45
- call ArePlayerCoordsInArray
- jp nc, CheckFightingMapTrainers
- xor a
- ld [hJoyHeld], a
- ld a, $6
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, MAROWAK
- ld [wCurOpponent], a
- ld a, 30
- ld [wCurEnemyLVL], a
- ld a, $4
- ld [wPokemonTower6CurScript], a
- ld [wCurMapScript], a
- ret
-
-CoordsData_60b45:
- db $10,$0A,$FF
-
-PokemonTower6Script4:
- ld a, [wIsInBattle]
- cp $ff
- jp z, PokemonTower6Script_60b02
- ld a, $ff
- ld [wJoyIgnore], a
- ld a, [wd72d]
- bit 6, a
- ret nz
- call UpdateSprites
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, [wBattleResult]
- and a
- jr nz, .asm_60b82
- SetEvent EVENT_BEAT_GHOST_MAROWAK
- ld a, $7
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- xor a
- ld [wJoyIgnore], a
- ld a, $0
- ld [wPokemonTower6CurScript], a
- ld [wCurMapScript], a
- ret
-.asm_60b82
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- ld a, $10
- ld [wSimulatedJoypadStatesEnd], a
- xor a
- ld [wSpriteStateData2 + $06], a
- ld [wOverrideSimulatedJoypadStatesMask], a
- ld hl, wd730
- set 7, [hl]
- ld a, $3
- ld [wPokemonTower6CurScript], a
- ld [wCurMapScript], a
- ret
-
-PokemonTower6Script3:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- xor a
- ld [wPokemonTower6CurScript], a
- ld [wCurMapScript], a
- ret
-
-PokemonTower6TextPointers:
- dw PokemonTower6Text1
- dw PokemonTower6Text2
- dw PokemonTower6Text3
- dw PickUpItemText
- dw PickUpItemText
- dw PokemonTower6Text6
- dw PokemonTower6Text7
-
-PokemonTower6TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_6_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_6_TRAINER_0
- dw PokemonTower6BattleText1 ; TextBeforeBattle
- dw PokemonTower6AfterBattleText1 ; TextAfterBattle
- dw PokemonTower6EndBattleText1 ; TextEndBattle
- dw PokemonTower6EndBattleText1 ; TextEndBattle
-
-PokemonTower6TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_6_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_6_TRAINER_1
- dw PokemonTower6BattleText2 ; TextBeforeBattle
- dw PokemonTower6AfterBattleText2 ; TextAfterBattle
- dw PokemonTower6EndBattleText2 ; TextEndBattle
- dw PokemonTower6EndBattleText2 ; TextEndBattle
-
-PokemonTower6TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_6_TRAINER_2
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_6_TRAINER_2
- dw PokemonTower6BattleText3 ; TextBeforeBattle
- dw PokemonTower6AfterBattleText3 ; TextAfterBattle
- dw PokemonTower6EndBattleText3 ; TextEndBattle
- dw PokemonTower6EndBattleText3 ; TextEndBattle
-
- db $ff
-
-PokemonTower6Text1:
- TX_ASM
- ld hl, PokemonTower6TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower6Text2:
- TX_ASM
- ld hl, PokemonTower6TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower6Text3:
- TX_ASM
- ld hl, PokemonTower6TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower6Text7:
- TX_ASM
- ld hl, PokemonTower2Text_60c1f
- call PrintText
- ld a, MAROWAK
- call PlayCry
- call WaitForSoundToFinish
- ld c, 30
- call DelayFrames
- ld hl, PokemonTower2Text_60c24
- call PrintText
- jp TextScriptEnd
-
-PokemonTower2Text_60c1f:
- TX_FAR _PokemonTower2Text_60c1f
- db "@"
-
-PokemonTower2Text_60c24:
- TX_FAR _PokemonTower2Text_60c24
- db "@"
-
-PokemonTower6BattleText1:
- TX_FAR _PokemonTower6BattleText1
- db "@"
-
-PokemonTower6EndBattleText1:
- TX_FAR _PokemonTower6EndBattleText1
- db "@"
-
-PokemonTower6AfterBattleText1:
- TX_FAR _PokemonTower6AfterBattleText1
- db "@"
-
-PokemonTower6BattleText2:
- TX_FAR _PokemonTower6BattleText2
- db "@"
-
-PokemonTower6EndBattleText2:
- TX_FAR _PokemonTower6EndBattleText2
- db "@"
-
-PokemonTower6AfterBattleText2:
- TX_FAR _PokemonTower6AfterBattleText2
- db "@"
-
-PokemonTower6BattleText3:
- TX_FAR _PokemonTower6BattleText3
- db "@"
-
-PokemonTower6EndBattleText3:
- TX_FAR _PokemonTower6EndBattleText3
- db "@"
-
-PokemonTower6AfterBattleText3:
- TX_FAR _PokemonTower6AfterBattleText3
- db "@"
-
-PokemonTower6Text6:
- TX_FAR _PokemonTower6Text6
- db "@"
--- a/scripts/pokemontower7.asm
+++ /dev/null
@@ -1,312 +1,0 @@
-PokemonTower7Script:
- call EnableAutoTextBoxDrawing
- ld hl, PokemonTower7TrainerHeader0
- ld de, PokemonTower7ScriptPointers
- ld a, [wPokemonTower7CurScript]
- call ExecuteCurMapScriptInTable
- ld [wPokemonTower7CurScript], a
- ret
-
-PokemonTower7Script_60d18:
- xor a
- ld [wJoyIgnore], a
- ld [wPokemonTower7CurScript], a
- ld [wCurMapScript], a
- ret
-
-PokemonTower7ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw PokemonTower7Script2
- dw PokemonTower7Script3
- dw PokemonTower7Script4
-
-PokemonTower7Script2:
- ld hl, wFlags_0xcd60
- res 0, [hl]
- ld a, [wIsInBattle]
- cp $ff
- jp z, PokemonTower7Script_60d18
- call EndTrainerBattle
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, [wSpriteIndex]
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call PokemonTower7Script_60db6
- ld a, $3
- ld [wPokemonTower7CurScript], a
- ld [wCurMapScript], a
- ret
-
-PokemonTower7Script3:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld hl, wMissableObjectList
- ld a, [wSpriteIndex]
- ld b, a
-.missableObjectsListLoop
- ld a, [hli]
- cp b ; search for sprite ID in missing objects list
- ld a, [hli]
- jr nz, .missableObjectsListLoop
- ld [wMissableObjectIndex], a ; remove missable object
- predef HideObject
- xor a
- ld [wJoyIgnore], a
- ld [wSpriteIndex], a
- ld [wTrainerHeaderFlagBit], a
- ld [wUnusedDA38], a
- ld a, $0
- ld [wPokemonTower7CurScript], a
- ld [wCurMapScript], a
- ret
-
-PokemonTower7Script4:
- ld a, $ff
- ld [wJoyIgnore], a
- ld a, HS_POKEMONTOWER_7_MR_FUJI
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, SPRITE_FACING_UP
- ld [wSpriteStateData1 + 9], a
- ld a, LAVENDER_HOUSE_1
- ld [hWarpDestinationMap], a
- ld a, $1
- ld [wDestinationWarpID], a
- ld a, LAVENDER_TOWN
- ld [wLastMap], a
- ld hl, wd72d
- set 3, [hl]
- ld a, $0
- ld [wPokemonTower7CurScript], a
- ld [wCurMapScript], a
- ret
-
-PokemonTower7Script_60db6:
- ld hl, CoordsData_60de3
- ld a, [wSpriteIndex]
- dec a
- swap a
- ld d, $0
- ld e, a
- add hl, de
- ld a, [wYCoord]
- ld b, a
- ld a, [wXCoord]
- ld c, a
-.asm_60dcb
- ld a, [hli]
- cp b
- jr nz, .asm_60dde
- ld a, [hli]
- cp c
- jr nz, .asm_60ddf
- ld a, [hli]
- ld d, [hl]
- ld e, a
- ld a, [wSpriteIndex]
- ld [H_SPRITEINDEX], a
- jp MoveSprite
-.asm_60dde
- inc hl
-.asm_60ddf
- inc hl
- inc hl
- jr .asm_60dcb
-
-CoordsData_60de3:
- db $0C,$09
- dw MovementData_60e13
- db $0B,$0A
- dw MovementData_60e1b
- db $0B,$0B
- dw MovementData_60e22
- db $0B,$0C
- dw MovementData_60e22
- db $0A,$0C
- dw MovementData_60e28
- db $09,$0B
- dw MovementData_60e30
- db $09,$0A
- dw MovementData_60e22
- db $09,$09
- dw MovementData_60e22
- db $08,$09
- dw MovementData_60e37
- db $07,$0A
- dw MovementData_60e22
- db $07,$0B
- dw MovementData_60e22
- db $07,$0C
- dw MovementData_60e22
-
-MovementData_60e13:
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_LEFT
- db $FF
-
-MovementData_60e1b:
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-MovementData_60e22:
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-MovementData_60e28:
- db NPC_MOVEMENT_LEFT
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-MovementData_60e30:
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_LEFT
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-MovementData_60e37:
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-PokemonTower7TextPointers:
- dw PokemonTower7Text1
- dw PokemonTower7Text2
- dw PokemonTower7Text3
- dw PokemonTower7FujiText
-
-PokemonTower7TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_7_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_7_TRAINER_0
- dw PokemonTower7BattleText1 ; TextBeforeBattle
- dw PokemonTower7AfterBattleText1 ; TextAfterBattle
- dw PokemonTower7EndBattleText1 ; TextEndBattle
- dw PokemonTower7EndBattleText1 ; TextEndBattle
-
-PokemonTower7TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_7_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_7_TRAINER_1
- dw PokemonTower7BattleText2 ; TextBeforeBattle
- dw PokemonTower7AfterBattleText2 ; TextAfterBattle
- dw PokemonTower7EndBattleText2 ; TextEndBattle
- dw PokemonTower7EndBattleText2 ; TextEndBattle
-
-PokemonTower7TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_POKEMONTOWER_7_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_7_TRAINER_2
- dw PokemonTower7BattleText3 ; TextBeforeBattle
- dw PokemonTower7AfterBattleText3 ; TextAfterBattle
- dw PokemonTower7EndBattleText3 ; TextEndBattle
- dw PokemonTower7EndBattleText3 ; TextEndBattle
-
- db $ff
-
-PokemonTower7Text1:
- TX_ASM
- ld hl, PokemonTower7TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower7Text2:
- TX_ASM
- ld hl, PokemonTower7TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower7Text3:
- TX_ASM
- ld hl, PokemonTower7TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-PokemonTower7FujiText:
- TX_ASM
- ld hl, TowerRescueFujiText
- call PrintText
- SetEvent EVENT_RESCUED_MR_FUJI
- SetEvent EVENT_RESCUED_MR_FUJI_2
- ld a, HS_LAVENDER_HOUSE_1_MR_FUJI
- ld [wMissableObjectIndex], a
- predef ShowObject
- ld a, HS_SAFFRON_CITY_E
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, HS_SAFFRON_CITY_F
- ld [wMissableObjectIndex], a
- predef ShowObject
- ld a, $4
- ld [wPokemonTower7CurScript], a
- ld [wCurMapScript], a
- jp TextScriptEnd
-
-TowerRescueFujiText:
- TX_FAR _TowerRescueFujiText
- db "@"
-
-PokemonTower7BattleText1:
- TX_FAR _PokemonTower7BattleText1
- db "@"
-
-PokemonTower7EndBattleText1:
- TX_FAR _PokemonTower7EndBattleText1
- db "@"
-
-PokemonTower7AfterBattleText1:
- TX_FAR _PokemonTower7AfterBattleText1
- db "@"
-
-PokemonTower7BattleText2:
- TX_FAR _PokemonTower7BattleText2
- db "@"
-
-PokemonTower7EndBattleText2:
- TX_FAR _PokemonTower7EndBattleText2
- db "@"
-
-PokemonTower7AfterBattleText2:
- TX_FAR _PokemonTower7AfterBattleText2
- db "@"
-
-PokemonTower7BattleText3:
- TX_FAR _PokemonTower7BattleText3
- db "@"
-
-PokemonTower7EndBattleText3:
- TX_FAR _PokemonTower7EndBattleText3
- db "@"
-
-PokemonTower7AfterBattleText3:
- TX_FAR _PokemonTower7AfterBattleText3
- db "@"
--- a/scripts/powerplant.asm
+++ /dev/null
@@ -1,175 +1,0 @@
-PowerPlantScript:
- call EnableAutoTextBoxDrawing
- ld hl, Voltorb0TrainerHeader
- ld de, .ScriptPointers
- ld a, [wPowerPlantCurScript]
- call ExecuteCurMapScriptInTable
- ld [wPowerPlantCurScript], a
- ret
-
-.ScriptPointers
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-PowerPlantTextPointers:
- dw Voltorb0Text
- dw Voltorb1Text
- dw Voltorb2Text
- dw Voltorb3Text
- dw Voltorb4Text
- dw Voltorb5Text
- dw Voltorb6Text
- dw Voltorb7Text
- dw ZapdosText
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
-
-Voltorb0TrainerHeader:
- dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_0
- db 0 ; view range
- dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_0
- dw VoltorbBattleText ; TextBeforeBattle
- dw VoltorbBattleText ; TextAfterBattle
- dw VoltorbBattleText ; TextEndBattle
- dw VoltorbBattleText ; TextEndBattle
-
-Voltorb1TrainerHeader:
- dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_1
- db 0 ; view range
- dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_1
- dw VoltorbBattleText ; TextBeforeBattle
- dw VoltorbBattleText ; TextAfterBattle
- dw VoltorbBattleText ; TextEndBattle
- dw VoltorbBattleText ; TextEndBattle
-
-Voltorb2TrainerHeader:
- dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_2
- db 0 ; view range
- dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_2
- dw VoltorbBattleText ; TextBeforeBattle
- dw VoltorbBattleText ; TextAfterBattle
- dw VoltorbBattleText ; TextEndBattle
- dw VoltorbBattleText ; TextEndBattle
-
-Voltorb3TrainerHeader:
- dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_3
- db 0 ; view range
- dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_3
- dw VoltorbBattleText ; TextBeforeBattle
- dw VoltorbBattleText ; TextAfterBattle
- dw VoltorbBattleText ; TextEndBattle
- dw VoltorbBattleText ; TextEndBattle
-
-Voltorb4TrainerHeader:
- dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_4
- db 0 ; view range
- dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_4
- dw VoltorbBattleText ; TextBeforeBattle
- dw VoltorbBattleText ; TextAfterBattle
- dw VoltorbBattleText ; TextEndBattle
- dw VoltorbBattleText ; TextEndBattle
-
-Voltorb5TrainerHeader:
- dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_5
- db 0 ; view range
- dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_5
- dw VoltorbBattleText ; TextBeforeBattle
- dw VoltorbBattleText ; TextAfterBattle
- dw VoltorbBattleText ; TextEndBattle
- dw VoltorbBattleText ; TextEndBattle
-
-Voltorb6TrainerHeader:
- dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_6
- db 0 ; view range
- dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_6
- dw VoltorbBattleText ; TextBeforeBattle
- dw VoltorbBattleText ; TextAfterBattle
- dw VoltorbBattleText ; TextEndBattle
- dw VoltorbBattleText ; TextEndBattle
-
-Voltorb7TrainerHeader:
- dbEventFlagBit EVENT_BEAT_POWER_PLANT_VOLTORB_7, 1
- db 0 ; view range
- dwEventFlagAddress EVENT_BEAT_POWER_PLANT_VOLTORB_7, 1
- dw VoltorbBattleText ; TextBeforeBattle
- dw VoltorbBattleText ; TextAfterBattle
- dw VoltorbBattleText ; TextEndBattle
- dw VoltorbBattleText ; TextEndBattle
-
-ZapdosTrainerHeader:
- dbEventFlagBit EVENT_BEAT_ZAPDOS, 1
- db 0 ; view range
- dwEventFlagAddress EVENT_BEAT_ZAPDOS, 1
- dw ZapdosBattleText ; TextBeforeBattle
- dw ZapdosBattleText ; TextAfterBattle
- dw ZapdosBattleText ; TextEndBattle
- dw ZapdosBattleText ; TextEndBattle
-
- db $ff
-
-InitVoltorbBattle:
- call TalkToTrainer
- ld a, [wCurMapScript]
- ld [wPowerPlantCurScript], a
- jp TextScriptEnd
-
-Voltorb0Text:
- TX_ASM
- ld hl, Voltorb0TrainerHeader
- jr InitVoltorbBattle
-
-Voltorb1Text:
- TX_ASM
- ld hl, Voltorb1TrainerHeader
- jr InitVoltorbBattle
-
-Voltorb2Text:
- TX_ASM
- ld hl, Voltorb2TrainerHeader
- jr InitVoltorbBattle
-
-Voltorb3Text:
- TX_ASM
- ld hl, Voltorb3TrainerHeader
- jr InitVoltorbBattle
-
-Voltorb4Text:
- TX_ASM
- ld hl, Voltorb4TrainerHeader
- jr InitVoltorbBattle
-
-Voltorb5Text:
- TX_ASM
- ld hl, Voltorb5TrainerHeader
- jr InitVoltorbBattle
-
-Voltorb6Text:
- TX_ASM
- ld hl, Voltorb6TrainerHeader
- jr InitVoltorbBattle
-
-Voltorb7Text:
- TX_ASM
- ld hl, Voltorb7TrainerHeader
- jr InitVoltorbBattle
-
-ZapdosText:
- TX_ASM
- ld hl, ZapdosTrainerHeader
- jr InitVoltorbBattle
-
-VoltorbBattleText:
- TX_FAR _VoltorbBattleText
- db "@"
-
-ZapdosBattleText:
- TX_FAR _ZapdosBattleText
- TX_ASM
- ld a, ZAPDOS
- call PlayCry
- call WaitForSoundToFinish
- jp TextScriptEnd
--- a/scripts/redshouse1f.asm
+++ /dev/null
@@ -1,69 +1,0 @@
-RedsHouse1FScript:
- jp EnableAutoTextBoxDrawing
-
-RedsHouse1FTextPointers:
- dw RedsHouse1FText1
- dw RedsHouse1FText2
-
-RedsHouse1FText1: ; Mom
- TX_ASM
- ld a, [wd72e]
- bit 3, a
- jr nz, .heal ; if player has received a Pokémon from Oak, heal team
- ld hl, MomWakeUpText
- call PrintText
- jr .done
-.heal
- call MomHealPokemon
-.done
- jp TextScriptEnd
-
-MomWakeUpText:
- TX_FAR _MomWakeUpText
- db "@"
-
-MomHealPokemon:
- ld hl, MomHealText1
- call PrintText
- call GBFadeOutToWhite
- call ReloadMapData
- predef HealParty
- ld a, MUSIC_PKMN_HEALED
- ld [wNewSoundID], a
- call PlaySound
-.next
- ld a, [wChannelSoundIDs]
- cp MUSIC_PKMN_HEALED
- jr z, .next
- ld a, [wMapMusicSoundID]
- ld [wNewSoundID], a
- call PlaySound
- call GBFadeInFromWhite
- ld hl, MomHealText2
- jp PrintText
-
-MomHealText1:
- TX_FAR _MomHealText1
- db "@"
-MomHealText2:
- TX_FAR _MomHealText2
- db "@"
-
-RedsHouse1FText2: ; TV
- TX_ASM
- ld a, [wSpriteStateData1 + 9]
- cp SPRITE_FACING_UP
- ld hl, TVWrongSideText
- jr nz, .notUp
- ld hl, StandByMeText
-.notUp
- call PrintText
- jp TextScriptEnd
-
-StandByMeText:
- TX_FAR _StandByMeText
- db "@"
-
-TVWrongSideText:
- TX_FAR _TVWrongSideText
- db "@"
--- a/scripts/redshouse2f.asm
+++ /dev/null
@@ -1,24 +1,0 @@
-RedsHouse2FScript:
- call EnableAutoTextBoxDrawing
- ld hl, RedsHouse2FScriptPointers
- ld a, [wRedsHouse2CurScript]
- jp CallFunctionInTable
-
-RedsHouse2FScriptPointers:
- dw RedsHouse2FScript0
- dw RedsHouse2FScript1
-
-RedsHouse2FScript0:
- xor a
- ld [hJoyHeld], a
- ld a, PLAYER_DIR_UP
- ld [wPlayerMovingDirection], a
- ld a, 1
- ld [wRedsHouse2CurScript], a
- ret
-
-RedsHouse2FScript1:
- ret
-
-RedsHouse2FTextPointers:
- db "@"
--- a/scripts/rockethideout1.asm
+++ /dev/null
@@ -1,189 +1,0 @@
-RocketHideout1Script:
- call RocketHideout1Script_44be0
- call EnableAutoTextBoxDrawing
- ld hl, RocketHideout1TrainerHeader0
- ld de, RocketHideout1ScriptPointers
- ld a, [wRocketHideout1CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRocketHideout1CurScript], a
- ret
-
-RocketHideout1Script_44be0:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- CheckEvent EVENT_677
- jr nz, .asm_44c01
- CheckEventReuseA EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_4
- jr nz, .asm_44bf7
- ld a, $54
- jr .asm_44c03
-.asm_44bf7
- ld a, SFX_GO_INSIDE
- call PlaySound
- CheckEventHL EVENT_677
-.asm_44c01
- ld a, $e
-.asm_44c03
- ld [wNewTileBlockID], a
- lb bc, 8, 12
- predef_jump ReplaceTileBlock
-
-RocketHideout1ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-RocketHideout1TextPointers:
- dw RocketHideout1Text1
- dw RocketHideout1Text2
- dw RocketHideout1Text3
- dw RocketHideout1Text4
- dw RocketHideout1Text5
- dw PickUpItemText
- dw PickUpItemText
-
-RocketHideout1TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_0
- dw RocketHideout1BattleText2 ; TextBeforeBattle
- dw RocketHideout1AfterBattleTxt2 ; TextAfterBattle
- dw RocketHideout1EndBattleText2 ; TextEndBattle
- dw RocketHideout1EndBattleText2 ; TextEndBattle
-
-RocketHideout1TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_1
- dw RocketHideout1BattleText3 ; TextBeforeBattle
- dw RocketHideout1AfterBattleTxt3 ; TextAfterBattle
- dw RocketHideout1EndBattleText3 ; TextEndBattle
- dw RocketHideout1EndBattleText3 ; TextEndBattle
-
-RocketHideout1TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_2
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_2
- dw RocketHideout1BattleText4 ; TextBeforeBattle
- dw RocketHideout1AfterBattleTxt4 ; TextAfterBattle
- dw RocketHideout1EndBattleText4 ; TextEndBattle
- dw RocketHideout1EndBattleText4 ; TextEndBattle
-
-RocketHideout1TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_3
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_3
- dw RocketHideout1BattleText5 ; TextBeforeBattle
- dw RocketHideout1AfterBattleTxt5 ; TextAfterBattle
- dw RocketHideout1EndBattleText5 ; TextEndBattle
- dw RocketHideout1EndBattleText5 ; TextEndBattle
-
-RocketHideout1TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_4
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_4
- dw RocketHideout1BattleText6 ; TextBeforeBattle
- dw RocketHideout1AfterBattleTxt6 ; TextAfterBattle
- dw RocketHideout1EndBattleText6 ; TextEndBattle
- dw RocketHideout1EndBattleText6 ; TextEndBattle
-
- db $ff
-
-RocketHideout1Text1:
- TX_ASM
- ld hl, RocketHideout1TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-RocketHideout1Text2:
- TX_ASM
- ld hl, RocketHideout1TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-RocketHideout1Text3:
- TX_ASM
- ld hl, RocketHideout1TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-RocketHideout1Text4:
- TX_ASM
- ld hl, RocketHideout1TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-RocketHideout1Text5:
- TX_ASM
- ld hl, RocketHideout1TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-RocketHideout1EndBattleText6:
- TX_FAR _RocketHideout1EndBattleText6
- TX_ASM
- SetEvent EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_4
- ld hl, RocketHideout1Text_44c9f
- ret
-
-RocketHideout1Text_44c9f:
- TX_BLINK
- db "@"
-
-RocketHideout1BattleText2:
- TX_FAR _RocketHideout1BattleText2
- db "@"
-
-RocketHideout1EndBattleText2:
- TX_FAR _RocketHideout1EndBattleText2
- db "@"
-
-RocketHideout1AfterBattleTxt2:
- TX_FAR _RocketHideout1AfterBattleTxt2
- db "@"
-
-RocketHideout1BattleText3:
- TX_FAR _RocketHideout1BattleText3
- db "@"
-
-RocketHideout1EndBattleText3:
- TX_FAR _RocketHideout1EndBattleText3
- db "@"
-
-RocketHideout1AfterBattleTxt3:
- TX_FAR _RocketHideout1AfterBattleTxt3
- db "@"
-
-RocketHideout1BattleText4:
- TX_FAR _RocketHideout1BattleText4
- db "@"
-
-RocketHideout1EndBattleText4:
- TX_FAR _RocketHideout1EndBattleText4
- db "@"
-
-RocketHideout1AfterBattleTxt4:
- TX_FAR _RocketHideout1AfterBattleTxt4
- db "@"
-
-RocketHideout1BattleText5:
- TX_FAR _RocketHideout1BattleText5
- db "@"
-
-RocketHideout1EndBattleText5:
- TX_FAR _RocketHideout1EndBattleText5
- db "@"
-
-RocketHideout1AfterBattleTxt5:
- TX_FAR _RocketHideout1AfterBattleTxt5
- db "@"
-
-RocketHideout1BattleText6:
- TX_FAR _RocketHideout1BattleText6
- db "@"
-
-RocketHideout1AfterBattleTxt6:
- TX_FAR _RocketHideout1AfterBattleTxt6
- db "@"
--- a/scripts/rockethideout2.asm
+++ /dev/null
@@ -1,450 +1,0 @@
-RocketHideout2Script:
- call EnableAutoTextBoxDrawing
- ld hl, RocketHideout2TrainerHeader0
- ld de, RocketHideout2ScriptPointers
- ld a, [wRocketHideout2CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRocketHideout2CurScript], a
- ret
-
-RocketHideout2ScriptPointers:
- dw RocketHideout2Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw RocketHideout2Script3
-
-RocketHideout2Script0:
- ld a, [wYCoord]
- ld b, a
- ld a, [wXCoord]
- ld c, a
- ld hl, RocketHideout2ArrowTilePlayerMovement
- call DecodeArrowMovementRLE
- cp $ff
- jp z, CheckFightingMapTrainers
- ld hl, wd736
- set 7, [hl]
- call StartSimulatingJoypadStates
- ld a, SFX_ARROW_TILES
- call PlaySound
- ld a, $ff
- ld [wJoyIgnore], a
- ld a, $3
- ld [wCurMapScript], a
- ret
-
-;format:
-;db y,x
-;dw pointer to movement
-RocketHideout2ArrowTilePlayerMovement:
- db $9,$4
- dw RocketHideout2ArrowMovement1
- db $b,$4
- dw RocketHideout2ArrowMovement2
- db $f,$4
- dw RocketHideout2ArrowMovement3
- db $10,$4
- dw RocketHideout2ArrowMovement4
- db $13,$4
- dw RocketHideout2ArrowMovement1
- db $16,$4
- dw RocketHideout2ArrowMovement5
- db $e,$5
- dw RocketHideout2ArrowMovement6
- db $16,$6
- dw RocketHideout2ArrowMovement7
- db $18,$6
- dw RocketHideout2ArrowMovement8
- db $9,$8
- dw RocketHideout2ArrowMovement9
- db $c,$8
- dw RocketHideout2ArrowMovement10
- db $f,$8
- dw RocketHideout2ArrowMovement8
- db $13,$8
- dw RocketHideout2ArrowMovement9
- db $17,$8
- dw RocketHideout2ArrowMovement11
- db $e,$9
- dw RocketHideout2ArrowMovement12
- db $16,$9
- dw RocketHideout2ArrowMovement12
- db $9,$a
- dw RocketHideout2ArrowMovement13
- db $a,$a
- dw RocketHideout2ArrowMovement14
- db $f,$a
- dw RocketHideout2ArrowMovement15
- db $11,$a
- dw RocketHideout2ArrowMovement16
- db $13,$a
- dw RocketHideout2ArrowMovement17
- db $19,$a
- dw RocketHideout2ArrowMovement2
- db $e,$b
- dw RocketHideout2ArrowMovement18
- db $10,$b
- dw RocketHideout2ArrowMovement19
- db $12,$b
- dw RocketHideout2ArrowMovement12
- db $9,$c
- dw RocketHideout2ArrowMovement20
- db $b,$c
- dw RocketHideout2ArrowMovement21
- db $d,$c
- dw RocketHideout2ArrowMovement22
- db $11,$c
- dw RocketHideout2ArrowMovement23
- db $a,$d
- dw RocketHideout2ArrowMovement24
- db $c,$d
- dw RocketHideout2ArrowMovement25
- db $10,$d
- dw RocketHideout2ArrowMovement26
- db $12,$d
- dw RocketHideout2ArrowMovement27
- db $13,$d
- dw RocketHideout2ArrowMovement28
- db $16,$d
- dw RocketHideout2ArrowMovement29
- db $17,$d
- dw RocketHideout2ArrowMovement30
- db $11,$e
- dw RocketHideout2ArrowMovement31
- db $10,$f
- dw RocketHideout2ArrowMovement12
- db $e,$10
- dw RocketHideout2ArrowMovement32
- db $10,$10
- dw RocketHideout2ArrowMovement33
- db $12,$10
- dw RocketHideout2ArrowMovement34
- db $a,$11
- dw RocketHideout2ArrowMovement35
- db $b,$11
- dw RocketHideout2ArrowMovement36
- db $FF
-
-;format: direction, count
-;each list is read starting from the $FF and working backwards
-RocketHideout2ArrowMovement1:
- db D_LEFT,$02
- db $FF
-
-RocketHideout2ArrowMovement2:
- db D_RIGHT,$04
- db $FF
-
-RocketHideout2ArrowMovement3:
- db D_UP,$04
- db D_RIGHT,$04
- db $FF
-
-RocketHideout2ArrowMovement4:
- db D_UP,$04
- db D_RIGHT,$04
- db D_UP,$01
- db $FF
-
-RocketHideout2ArrowMovement5:
- db D_LEFT,$02
- db D_UP,$03
- db $FF
-
-RocketHideout2ArrowMovement6:
- db D_DOWN,$02
- db D_RIGHT,$04
- db $FF
-
-RocketHideout2ArrowMovement7:
- db D_UP,$02
- db $FF
-
-RocketHideout2ArrowMovement8:
- db D_UP,$04
- db $FF
-
-RocketHideout2ArrowMovement9:
- db D_LEFT,$06
- db $FF
-
-RocketHideout2ArrowMovement10:
- db D_UP,$01
- db $FF
-
-RocketHideout2ArrowMovement11:
- db D_LEFT,$06
- db D_UP,$04
- db $FF
-
-RocketHideout2ArrowMovement12:
- db D_DOWN,$02
- db $FF
-
-RocketHideout2ArrowMovement13:
- db D_LEFT,$08
- db $FF
-
-RocketHideout2ArrowMovement14:
- db D_LEFT,$08
- db D_UP,$01
- db $FF
-
-RocketHideout2ArrowMovement15:
- db D_LEFT,$08
- db D_UP,$06
- db $FF
-
-RocketHideout2ArrowMovement16:
- db D_UP,$02
- db D_RIGHT,$04
- db $FF
-
-RocketHideout2ArrowMovement17:
- db D_UP,$02
- db D_RIGHT,$04
- db D_UP,$02
- db $FF
-
-RocketHideout2ArrowMovement18:
- db D_DOWN,$02
- db D_RIGHT,$04
- db D_DOWN,$02
- db $FF
-
-RocketHideout2ArrowMovement19:
- db D_DOWN,$02
- db D_RIGHT,$04
- db $FF
-
-RocketHideout2ArrowMovement20:
- db D_LEFT,$0A
- db $FF
-
-RocketHideout2ArrowMovement21:
- db D_LEFT,$0A
- db D_UP,$02
- db $FF
-
-RocketHideout2ArrowMovement22:
- db D_LEFT,$0A
- db D_UP,$04
- db $FF
-
-RocketHideout2ArrowMovement23:
- db D_UP,$02
- db D_RIGHT,$02
- db $FF
-
-RocketHideout2ArrowMovement24:
- db D_RIGHT,$01
- db D_DOWN,$02
- db $FF
-
-RocketHideout2ArrowMovement25:
- db D_RIGHT,$01
- db $FF
-
-RocketHideout2ArrowMovement26:
- db D_DOWN,$02
- db D_RIGHT,$02
- db $FF
-
-RocketHideout2ArrowMovement27:
- db D_DOWN,$02
- db D_LEFT,$02
- db $FF
-
-RocketHideout2ArrowMovement28:
- db D_UP,$02
- db D_RIGHT,$04
- db D_UP,$02
- db D_LEFT,$03
- db $FF
-
-RocketHideout2ArrowMovement29:
- db D_DOWN,$02
- db D_LEFT,$04
- db $FF
-
-RocketHideout2ArrowMovement30:
- db D_LEFT,$06
- db D_UP,$04
- db D_LEFT,$05
- db $FF
-
-RocketHideout2ArrowMovement31:
- db D_UP,$02
- db $FF
-
-RocketHideout2ArrowMovement32:
- db D_UP,$01
- db $FF
-
-RocketHideout2ArrowMovement33:
- db D_UP,$03
- db $FF
-
-RocketHideout2ArrowMovement34:
- db D_UP,$05
- db $FF
-
-RocketHideout2ArrowMovement35:
- db D_RIGHT,$01
- db D_DOWN,$02
- db D_LEFT,$04
- db $FF
-
-RocketHideout2ArrowMovement36:
- db D_LEFT,$0A
- db D_UP,$02
- db D_LEFT,$05
- db $FF
-
-RocketHideout2Script3:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- jr nz, LoadSpinnerArrowTiles
- xor a
- ld [wJoyIgnore], a
- ld hl, wd736
- res 7, [hl]
- ld a, $0
- ld [wCurMapScript], a
- ret
-
-LoadSpinnerArrowTiles:
- ld a, [wSpriteStateData1 + 2]
- srl a
- srl a
- ld hl, SpinnerPlayerFacingDirections
- ld c, a
- ld b, $0
- add hl, bc
- ld a, [hl]
- ld [wSpriteStateData1 + 2], a
- ld a, [wCurMapTileset]
- cp FACILITY
- ld hl, FacilitySpinnerArrows
- jr z, .asm_44ff6
- ld hl, GymSpinnerArrows
-.asm_44ff6
- ld a, [wSimulatedJoypadStatesIndex]
- bit 0, a
- jr nz, .asm_45001
- ld de, $18
- add hl, de
-.asm_45001
- ld a, $4
- ld bc, $0
-.asm_45006
- push af
- push hl
- push bc
- add hl, bc
- ld a, [hli]
- ld e, a
- ld a, [hli]
- ld d, a
- ld a, [hli]
- ld c, a
- ld a, [hli]
- ld b, a
- ld a, [hli]
- ld h, [hl]
- ld l, a
- call CopyVideoData
- pop bc
- ld a, $6
- add c
- ld c, a
- pop hl
- pop af
- dec a
- jr nz, .asm_45006
- ret
-
-spinner: MACRO
-; \1: source
-; \2: offset (BANK() chokes on literals)
-; \3: length
-; \4: dest
- dw \1 + \2
- db \3, BANK(\1)
- dw \4
-ENDM
-
-FacilitySpinnerArrows:
-FACILITY_SPINNER EQU $20 * $10
-vFacilitySpinner EQU vTileset + FACILITY_SPINNER
-
- spinner SpinnerArrowAnimTiles, $00, 1, vFacilitySpinner
- spinner SpinnerArrowAnimTiles, $10, 1, vFacilitySpinner + $10
- spinner SpinnerArrowAnimTiles, $20, 1, vFacilitySpinner + $100
- spinner SpinnerArrowAnimTiles, $30, 1, vFacilitySpinner + $110
- spinner Facility_GFX, FACILITY_SPINNER + $000, 1, vFacilitySpinner
- spinner Facility_GFX, FACILITY_SPINNER + $010, 1, vFacilitySpinner + $10
- spinner Facility_GFX, FACILITY_SPINNER + $100, 1, vFacilitySpinner + $100
- spinner Facility_GFX, FACILITY_SPINNER + $110, 1, vFacilitySpinner + $110
-
-GymSpinnerArrows:
-GYM_SPINNER EQU $3c * $10
-vGymSpinner EQU vTileset + GYM_SPINNER
-
- spinner SpinnerArrowAnimTiles, $10, 1, vGymSpinner
- spinner SpinnerArrowAnimTiles, $30, 1, vGymSpinner + $10
- spinner SpinnerArrowAnimTiles, $00, 1, vGymSpinner + $100
- spinner SpinnerArrowAnimTiles, $20, 1, vGymSpinner + $110
- spinner Gym_GFX, GYM_SPINNER + $000, 1, vGymSpinner
- spinner Gym_GFX, GYM_SPINNER + $010, 1, vGymSpinner + $10
- spinner Gym_GFX, GYM_SPINNER + $100, 1, vGymSpinner + $100
- spinner Gym_GFX, GYM_SPINNER + $110, 1, vGymSpinner + $110
-
-SpinnerPlayerFacingDirections:
-; This isn't the order of the facing directions. Rather, it's a list of
-; the facing directions that come next. For example, when the player is
-; facing down (00), the next facing direction is left (08).
- db $08 ; down -> left
- db $0C ; up -> right
- db $04 ; left -> up
- db $00 ; right -> down
-
-; these tiles are the animation for the tiles that push the player in dungeons like Rocket HQ
-SpinnerArrowAnimTiles:
- INCBIN "gfx/spinner_arrow.2bpp"
-
-RocketHideout2TextPointers:
- dw RocketHideout2Text1
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
-
-RocketHideout2TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_2_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_2_TRAINER_0
- dw RocketHideout2BattleText2 ; TextBeforeBattle
- dw RocketHideout2AfterBattleTxt2 ; TextAfterBattle
- dw RocketHideout2EndBattleText2 ; TextEndBattle
- dw RocketHideout2EndBattleText2 ; TextEndBattle
-
- db $ff
-
-RocketHideout2Text1:
- TX_ASM
- ld hl, RocketHideout2TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-RocketHideout2BattleText2:
- TX_FAR _RocketHideout2BattleText2
- db "@"
-
-RocketHideout2EndBattleText2:
- TX_FAR _RocketHideout2EndBattleText2
- db "@"
-
-RocketHideout2AfterBattleTxt2:
- TX_FAR _RocketHideout2AfterBattleTxt2
- db "@"
--- a/scripts/rockethideout3.asm
+++ /dev/null
@@ -1,206 +1,0 @@
-RocketHideout3Script:
- call EnableAutoTextBoxDrawing
- ld hl, RocketHideout3TrainerHeader0
- ld de, RocketHideout3ScriptPointers
- ld a, [wRocketHideout3CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRocketHideout3CurScript], a
- ret
-
-RocketHideout3ScriptPointers:
- dw RocketHideout3Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw RocketHideout3Script3
-
-RocketHideout3Script0:
- ld a, [wYCoord]
- ld b, a
- ld a, [wXCoord]
- ld c, a
- ld hl, RocketHideout3ArrowTilePlayerMovement
- call DecodeArrowMovementRLE
- cp $ff
- jp z, CheckFightingMapTrainers
- ld hl, wd736
- set 7, [hl]
- call StartSimulatingJoypadStates
- ld a, SFX_ARROW_TILES
- call PlaySound
- ld a, $ff
- ld [wJoyIgnore], a
- ld a, $3
- ld [wCurMapScript], a
- ret
-
-;format:
-;db y,x
-;dw pointer to movement
-RocketHideout3ArrowTilePlayerMovement:
- db $d,$a
- dw RocketHideout3ArrowMovement6
- db $13,$a
- dw RocketHideout3ArrowMovement1
- db $12,$b
- dw RocketHideout3ArrowMovement2
- db $b,$c
- dw RocketHideout3ArrowMovement3
- db $11,$c
- dw RocketHideout3ArrowMovement4
- db $14,$c
- dw RocketHideout3ArrowMovement5
- db $10,$d
- dw RocketHideout3ArrowMovement6
- db $b,$e
- dw RocketHideout3ArrowMovement7
- db $f,$e
- dw RocketHideout3ArrowMovement6
- db $11,$e
- dw RocketHideout3ArrowMovement8
- db $13,$e
- dw RocketHideout3ArrowMovement9
- db $10,$f
- dw RocketHideout3ArrowMovement7
- db $12,$f
- dw RocketHideout3ArrowMovement10
- db $d,$10
- dw RocketHideout3ArrowMovement11
- db $c,$11
- dw RocketHideout3ArrowMovement10
- db $10,$12
- dw RocketHideout3ArrowMovement12
- db $FF
-
-;format: direction, count
-;each list is read starting from the $FF and working backwards
-RocketHideout3ArrowMovement1:
- db D_RIGHT,$04
- db D_UP,$04
- db D_RIGHT,$04
- db $FF
-
-RocketHideout3ArrowMovement2:
- db D_DOWN,$04
- db D_RIGHT,$04
- db $FF
-
-RocketHideout3ArrowMovement3:
- db D_LEFT,$02
- db $FF
-
-RocketHideout3ArrowMovement4:
- db D_RIGHT,$04
- db D_UP,$02
- db D_RIGHT,$02
- db $FF
-
-RocketHideout3ArrowMovement5:
- db D_RIGHT,$04
- db D_UP,$02
- db D_RIGHT,$02
- db D_UP,$03
- db $FF
-
-RocketHideout3ArrowMovement6:
- db D_RIGHT,$04
- db $FF
-
-RocketHideout3ArrowMovement7:
- db D_RIGHT,$02
- db $FF
-
-RocketHideout3ArrowMovement8:
- db D_RIGHT,$04
- db D_UP,$02
- db $FF
-
-RocketHideout3ArrowMovement9:
- db D_RIGHT,$04
- db D_UP,$04
- db $FF
-
-RocketHideout3ArrowMovement10:
- db D_DOWN,$04
- db $FF
-
-RocketHideout3ArrowMovement11:
- db D_UP,$02
- db $FF
-
-RocketHideout3ArrowMovement12:
- db D_UP,$01
- db $FF
-
-RocketHideout3Script3:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- jp nz, LoadSpinnerArrowTiles
- xor a
- ld [wJoyIgnore], a
- ld hl, wd736
- res 7, [hl]
- ld a, $0
- ld [wCurMapScript], a
- ret
-
-RocketHideout3TextPointers:
- dw RocketHideout3Text1
- dw RocketHideout3Text2
- dw PickUpItemText
- dw PickUpItemText
-
-RocketHideout3TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_3_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_3_TRAINER_0
- dw RocketHideout3BattleText2 ; TextBeforeBattle
- dw RocketHideout3AfterBattleTxt2 ; TextAfterBattle
- dw RocketHideout3EndBattleText2 ; TextEndBattle
- dw RocketHideout3EndBattleText2 ; TextEndBattle
-
-RocketHideout3TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_3_TRAINER_1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_3_TRAINER_1
- dw RocketHideout3BattleTxt ; TextBeforeBattle
- dw RocketHideout3AfterBattleText3 ; TextAfterBattle
- dw RocketHideout3EndBattleText3 ; TextEndBattle
- dw RocketHideout3EndBattleText3 ; TextEndBattle
-
- db $ff
-
-RocketHideout3Text1:
- TX_ASM
- ld hl, RocketHideout3TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-RocketHideout3BattleText2:
- TX_FAR _RocketHideout3BattleText2
- db "@"
-
-RocketHideout3EndBattleText2:
- TX_FAR _RocketHideout3EndBattleText2
- db "@"
-
-RocketHideout3AfterBattleTxt2:
- TX_FAR _RocketHideout3AfterBattleTxt2
- db "@"
-
-RocketHideout3Text2:
- TX_ASM
- ld hl, RocketHideout3TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-RocketHideout3BattleTxt:
- TX_FAR _RocketHideout3BattleTxt
- db "@"
-
-RocketHideout3EndBattleText3:
- TX_FAR _RocketHideout3EndBattleText3
- db "@"
-
-RocketHideout3AfterBattleText3:
- TX_FAR _RocketHide3AfterBattleText3
- db "@"
--- a/scripts/rockethideout4.asm
+++ /dev/null
@@ -1,220 +1,0 @@
-RocketHideout4Script:
- call RocketHideout4Script_45473
- call EnableAutoTextBoxDrawing
- ld hl, RocketHideout4TrainerHeader0
- ld de, RocketHideout4ScriptPointers
- ld a, [wRocketHideout4CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRocketHideout4CurScript], a
- ret
-
-RocketHideout4Script_45473:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- CheckEvent EVENT_ROCKET_HIDEOUT_4_DOOR_UNLOCKED
- jr nz, .asm_45496
- CheckBothEventsSet EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_0, EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_1, 1
- jr z, .asm_4548c
- ld a, $2d
- jr .asm_45498
-.asm_4548c
- ld a, SFX_GO_INSIDE
- call PlaySound
- SetEvent EVENT_ROCKET_HIDEOUT_4_DOOR_UNLOCKED
-.asm_45496
- ld a, $e
-.asm_45498
- ld [wNewTileBlockID], a
- lb bc, 5, 12
- predef_jump ReplaceTileBlock
-
-RocketHideout4Script_454a3:
- xor a
- ld [wJoyIgnore], a
- ld [wRocketHideout4CurScript], a
- ld [wCurMapScript], a
- ret
-
-RocketHideout4ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw RocketHideout4Script3
-
-RocketHideout4Script3:
- ld a, [wIsInBattle]
- cp $ff
- jp z, RocketHideout4Script_454a3
- call UpdateSprites
- ld a, $f0
- ld [wJoyIgnore], a
- SetEvent EVENT_BEAT_ROCKET_HIDEOUT_GIOVANNI
- ld a, $a
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call GBFadeOutToBlack
- ld a, HS_ROCKET_HIDEOUT_4_GIOVANNI
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, HS_ROCKET_HIDEOUT_4_ITEM_4
- ld [wMissableObjectIndex], a
- predef ShowObject
- call UpdateSprites
- call GBFadeInFromBlack
- xor a
- ld [wJoyIgnore], a
- ld hl, wCurrentMapScriptFlags
- set 5, [hl]
- ld a, $0
- ld [wRocketHideout4CurScript], a
- ld [wCurMapScript], a
- ret
-
-RocketHideout4TextPointers:
- dw RocketHideout4Text1
- dw RocketHideout4Text2
- dw RocketHideout4Text3
- dw RocketHideout4Text4
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw RocketHideout4Text10
-
-RocketHideout4TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_0
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_0
- dw RocketHideout4BattleText2 ; TextBeforeBattle
- dw RocketHideout4AfterBattleText2 ; TextAfterBattle
- dw RocketHideout4EndBattleText2 ; TextEndBattle
- dw RocketHideout4EndBattleText2 ; TextEndBattle
-
-RocketHideout4TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_1
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_1
- dw RocketHideout4BattleText3 ; TextBeforeBattle
- dw RocketHideout4AfterBattleText3 ; TextAfterBattle
- dw RocketHideout4EndBattleText3 ; TextEndBattle
- dw RocketHideout4EndBattleText3 ; TextEndBattle
-
-RocketHideout4TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_2
- db ($1 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_2
- dw RocketHideout4BattleText4 ; TextBeforeBattle
- dw RocketHideout4AfterBattleText4 ; TextAfterBattle
- dw RocketHideout4EndBattleText4 ; TextEndBattle
- dw RocketHideout4EndBattleText4 ; TextEndBattle
-
- db $ff
-
-RocketHideout4Text1:
- TX_ASM
- CheckEvent EVENT_BEAT_ROCKET_HIDEOUT_GIOVANNI
- jp nz, .asm_545571
- ld hl, RocketHideout4Text_4557a
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, RocketHideout4Text_4557f
- ld de, RocketHideout4Text_4557f
- call SaveEndBattleTextPointers
- ld a, [H_SPRITEINDEX]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- xor a
- ld [hJoyHeld], a
- ld a, $3
- ld [wRocketHideout4CurScript], a
- ld [wCurMapScript], a
- jr .asm_209f0
-.asm_545571
- ld hl, RocketHideout4Text10
- call PrintText
-.asm_209f0
- jp TextScriptEnd
-
-RocketHideout4Text_4557a:
- TX_FAR _RocketHideout4Text_4557a
- db "@"
-
-RocketHideout4Text_4557f:
- TX_FAR _RocketHideout4Text_4557f
- db "@"
-
-RocketHideout4Text10:
- TX_FAR _RocketHideout4Text_45584
- db "@"
-
-RocketHideout4Text2:
- TX_ASM
- ld hl, RocketHideout4TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-RocketHideout4BattleText2:
- TX_FAR _RocketHideout4BattleText2
- db "@"
-
-RocketHideout4EndBattleText2:
- TX_FAR _RocketHideout4EndBattleText2
- db "@"
-
-RocketHideout4AfterBattleText2:
- TX_FAR _RocketHide4AfterBattleText2
- db "@"
-
-RocketHideout4Text3:
- TX_ASM
- ld hl, RocketHideout4TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-RocketHideout4BattleText3:
- TX_FAR _RocketHideout4BattleText3
- db "@"
-
-RocketHideout4EndBattleText3:
- TX_FAR _RocketHideout4EndBattleText3
- db "@"
-
-RocketHideout4AfterBattleText3:
- TX_FAR _RocketHide4AfterBattleText3
- db "@"
-
-RocketHideout4Text4:
- TX_ASM
- ld hl, RocketHideout4TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-RocketHideout4BattleText4:
- TX_FAR _RocketHideout4BattleText4
- db "@"
-
-RocketHideout4EndBattleText4:
- TX_FAR _RocketHideout4EndBattleText4
- db "@"
-
-RocketHideout4AfterBattleText4:
- TX_ASM
- ld hl, RocketHideout4Text_455ec
- call PrintText
- CheckAndSetEvent EVENT_ROCKET_DROPPED_LIFT_KEY
- jr nz, .asm_455e9
- ld a, HS_ROCKET_HIDEOUT_4_ITEM_5
- ld [wMissableObjectIndex], a
- predef ShowObject
-.asm_455e9
- jp TextScriptEnd
-
-RocketHideout4Text_455ec:
- TX_FAR _RocketHideout4Text_455ec
- db "@"
--- a/scripts/rockethideoutelevator.asm
+++ /dev/null
@@ -1,85 +1,0 @@
-RocketHideoutElevatorScript:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- push hl
- call nz, RocketHideoutElevatorScript_4572c
- pop hl
- bit 7, [hl]
- res 7, [hl]
- call nz, RocketHideoutElevatorScript_4575f
- xor a
- ld [wAutoTextBoxDrawingControl], a
- inc a
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ret
-
-RocketHideoutElevatorScript_4572c:
- ld hl, wWarpEntries
- ld a, [wWarpedFromWhichWarp]
- ld b, a
- ld a, [wWarpedFromWhichMap]
- ld c, a
- call RocketHideoutElevatorScript_4573a
-
-RocketHideoutElevatorScript_4573a:
- inc hl
- inc hl
- ld a, b
- ld [hli], a
- ld a, c
- ld [hli], a
- ret
-
-RocketHideoutElevatorScript_45741:
- ld hl, RocketHideoutElavatorFloors
- call LoadItemList
- ld hl, RocketHideoutElevatorWarpMaps
- ld de, wElevatorWarpMaps
- ld bc, RocketHideoutElevatorWarpMapsEnd - RocketHideoutElevatorWarpMaps
- call CopyData
- ret
-
-RocketHideoutElavatorFloors:
- db $03 ; num elements in list
- db FLOOR_B1F
- db FLOOR_B2F
- db FLOOR_B4F
- db $FF ; terminator
-
-RocketHideoutElevatorWarpMaps:
-; first byte is warp number
-; second byte is map number
-; These specify where the player goes after getting out of the elevator.
- db $04, ROCKET_HIDEOUT_1
- db $04, ROCKET_HIDEOUT_2
- db $02, ROCKET_HIDEOUT_4
-RocketHideoutElevatorWarpMapsEnd:
-
-RocketHideoutElevatorScript_4575f:
- call Delay3
- callba ShakeElevator
- ret
-
-RocketHideoutElevatorTextPointers:
- dw RocketHideoutElevatorText1
-
-RocketHideoutElevatorText1:
- TX_ASM
- ld b, LIFT_KEY
- call IsItemInBag
- jr z, .asm_45782
- call RocketHideoutElevatorScript_45741
- ld hl, RocketHideoutElevatorWarpMaps
- predef DisplayElevatorFloorMenu
- jr .asm_45788
-.asm_45782
- ld hl, RocketHideoutElevatorText_4578b
- call PrintText
-.asm_45788
- jp TextScriptEnd
-
-RocketHideoutElevatorText_4578b:
- TX_FAR _RocketElevatorText_4578b
- TX_WAIT
- db "@"
--- a/scripts/rocktunnel1.asm
+++ /dev/null
@@ -1,213 +1,0 @@
-RockTunnel1Script:
- call EnableAutoTextBoxDrawing
- ld hl, RockTunnel1TrainerHeader0
- ld de, RockTunnel1ScriptPointers
- ld a, [wRockTunnel1CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRockTunnel1CurScript], a
- ret
-
-RockTunnel1ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-RockTunnel1TextPointers:
- dw RockTunnel1Text1
- dw RockTunnel1Text2
- dw RockTunnel1Text3
- dw RockTunnel1Text4
- dw RockTunnel1Text5
- dw RockTunnel1Text6
- dw RockTunnel1Text7
- dw RockTunnel1Text8
-
-RockTunnel1TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_0
- dw RockTunnel1BattleText1 ; TextBeforeBattle
- dw RockTunnel1AfterBattleText1 ; TextAfterBattle
- dw RockTunnel1EndBattleText1 ; TextEndBattle
- dw RockTunnel1EndBattleText1 ; TextEndBattle
-
-RockTunnel1TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_1
- dw RockTunnel1BattleText2 ; TextBeforeBattle
- dw RockTunnel1AfterBattleText2 ; TextAfterBattle
- dw RockTunnel1EndBattleText2 ; TextEndBattle
- dw RockTunnel1EndBattleText2 ; TextEndBattle
-
-RockTunnel1TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_2
- dw RockTunnel1BattleText3 ; TextBeforeBattle
- dw RockTunnel1AfterBattleText3 ; TextAfterBattle
- dw RockTunnel1EndBattleText3 ; TextEndBattle
- dw RockTunnel1EndBattleText3 ; TextEndBattle
-
-RockTunnel1TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_3
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_3
- dw RockTunnel1BattleText4 ; TextBeforeBattle
- dw RockTunnel1AfterBattleText4 ; TextAfterBattle
- dw RockTunnel1EndBattleText4 ; TextEndBattle
- dw RockTunnel1EndBattleText4 ; TextEndBattle
-
-RockTunnel1TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_4
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_4
- dw RockTunnel1BattleText5 ; TextBeforeBattle
- dw RockTunnel1AfterBattleText5 ; TextAfterBattle
- dw RockTunnel1EndBattleText5 ; TextEndBattle
- dw RockTunnel1EndBattleText5 ; TextEndBattle
-
-RockTunnel1TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_5
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_5
- dw RockTunnel1BattleText6 ; TextBeforeBattle
- dw RockTunnel1AfterBattleText6 ; TextAfterBattle
- dw RockTunnel1EndBattleText6 ; TextEndBattle
- dw RockTunnel1EndBattleText6 ; TextEndBattle
-
-RockTunnel1TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_6
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_6
- dw RockTunnel1BattleText7 ; TextBeforeBattle
- dw RockTunnel1AfterBattleText7 ; TextAfterBattle
- dw RockTunnel1EndBattleText7 ; TextEndBattle
- dw RockTunnel1EndBattleText7 ; TextEndBattle
-
- db $ff
-
-RockTunnel1Text1:
- TX_ASM
- ld hl, RockTunnel1TrainerHeader0
- jr RockTunnel1TalkToTrainer
-
-RockTunnel1Text2:
- TX_ASM
- ld hl, RockTunnel1TrainerHeader1
- jr RockTunnel1TalkToTrainer
-
-RockTunnel1Text3:
- TX_ASM
- ld hl, RockTunnel1TrainerHeader2
- jr RockTunnel1TalkToTrainer
-
-RockTunnel1Text4:
- TX_ASM
- ld hl, RockTunnel1TrainerHeader3
- jr RockTunnel1TalkToTrainer
-
-RockTunnel1Text5:
- TX_ASM
- ld hl, RockTunnel1TrainerHeader4
- jr RockTunnel1TalkToTrainer
-
-RockTunnel1Text6:
- TX_ASM
- ld hl, RockTunnel1TrainerHeader5
- jr RockTunnel1TalkToTrainer
-
-RockTunnel1Text7:
- TX_ASM
- ld hl, RockTunnel1TrainerHeader6
-RockTunnel1TalkToTrainer:
- call TalkToTrainer
- jp TextScriptEnd
-
-RockTunnel1BattleText1:
- TX_FAR _RockTunnel1BattleText1
- db "@"
-
-RockTunnel1EndBattleText1:
- TX_FAR _RockTunnel1EndBattleText1
- db "@"
-
-RockTunnel1AfterBattleText1:
- TX_FAR _RockTunnel1AfterBattleText1
- db "@"
-
-RockTunnel1BattleText2:
- TX_FAR _RockTunnel1BattleText2
- db "@"
-
-RockTunnel1EndBattleText2:
- TX_FAR _RockTunnel1EndBattleText2
- db "@"
-
-RockTunnel1AfterBattleText2:
- TX_FAR _RockTunnel1AfterBattleText2
- db "@"
-
-RockTunnel1BattleText3:
- TX_FAR _RockTunnel1BattleText3
- db "@"
-
-RockTunnel1EndBattleText3:
- TX_FAR _RockTunnel1EndBattleText3
- db "@"
-
-RockTunnel1AfterBattleText3:
- TX_FAR _RockTunnel1AfterBattleText3
- db "@"
-
-RockTunnel1BattleText4:
- TX_FAR _RockTunnel1BattleText4
- db "@"
-
-RockTunnel1EndBattleText4:
- TX_FAR _RockTunnel1EndBattleText4
- db "@"
-
-RockTunnel1AfterBattleText4:
- TX_FAR _RockTunnel1AfterBattleText4
- db "@"
-
-RockTunnel1BattleText5:
- TX_FAR _RockTunnel1BattleText5
- db "@"
-
-RockTunnel1EndBattleText5:
- TX_FAR _RockTunnel1EndBattleText5
- db "@"
-
-RockTunnel1AfterBattleText5:
- TX_FAR _RockTunnel1AfterBattleText5
- db "@"
-
-RockTunnel1BattleText6:
- TX_FAR _RockTunnel1BattleText6
- db "@"
-
-RockTunnel1EndBattleText6:
- TX_FAR _RockTunnel1EndBattleText6
- db "@"
-
-RockTunnel1AfterBattleText6:
- TX_FAR _RockTunnel1AfterBattleText6
- db "@"
-
-RockTunnel1BattleText7:
- TX_FAR _RockTunnel1BattleText7
- db "@"
-
-RockTunnel1EndBattleText7:
- TX_FAR _RockTunnel1EndBattleText7
- db "@"
-
-RockTunnel1AfterBattleText7:
- TX_FAR _RockTunnel1AfterBattleText7
- db "@"
-
-RockTunnel1Text8:
- TX_FAR _RockTunnel1Text8
- db "@"
--- a/scripts/rocktunnel2.asm
+++ /dev/null
@@ -1,241 +1,0 @@
-RockTunnel2Script:
- call EnableAutoTextBoxDrawing
- ld hl, RockTunnel2TrainerHeader0
- ld de, RockTunnel2ScriptPointers
- ld a, [wRockTunnel2CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRockTunnel2CurScript], a
- ret
-
-RockTunnel2ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-RockTunnel2TextPointers:
- dw RockTunnel2Text1
- dw RockTunnel2Text2
- dw RockTunnel2Text3
- dw RockTunnel2Text4
- dw RockTunnel2Text5
- dw RockTunnel2Text6
- dw RockTunnel2Text7
- dw RockTunnel2Text8
-
-RockTunnel2TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_0
- dw RockTunnel2BattleText2 ; TextBeforeBattle
- dw RockTunnel2AfterBattleText2 ; TextAfterBattle
- dw RockTunnel2EndBattleText2 ; TextEndBattle
- dw RockTunnel2EndBattleText2 ; TextEndBattle
-
-RockTunnel2TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_1
- dw RockTunnel2BattleText3 ; TextBeforeBattle
- dw RockTunnel2AfterBattleText3 ; TextAfterBattle
- dw RockTunnel2EndBattleText3 ; TextEndBattle
- dw RockTunnel2EndBattleText3 ; TextEndBattle
-
-RockTunnel2TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_2
- dw RockTunnel2BattleText4 ; TextBeforeBattle
- dw RockTunnel2AfterBattleText4 ; TextAfterBattle
- dw RockTunnel2EndBattleText4 ; TextEndBattle
- dw RockTunnel2EndBattleText4 ; TextEndBattle
-
-RockTunnel2TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_3
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_3
- dw RockTunnel2BattleText5 ; TextBeforeBattle
- dw RockTunnel2AfterBattleText5 ; TextAfterBattle
- dw RockTunnel2EndBattleText5 ; TextEndBattle
- dw RockTunnel2EndBattleText5 ; TextEndBattle
-
-RockTunnel2TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_4
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_4
- dw RockTunnel2BattleText6 ; TextBeforeBattle
- dw RockTunnel2AfterBattleText6 ; TextAfterBattle
- dw RockTunnel2EndBattleText6 ; TextEndBattle
- dw RockTunnel2EndBattleText6 ; TextEndBattle
-
-RockTunnel2TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_5
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_5
- dw RockTunnel2BattleText7 ; TextBeforeBattle
- dw RockTunnel2AfterBattleText7 ; TextAfterBattle
- dw RockTunnel2EndBattleText7 ; TextEndBattle
- dw RockTunnel2EndBattleText7 ; TextEndBattle
-
-RockTunnel2TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_6
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_6
- dw RockTunnel2BattleText8 ; TextBeforeBattle
- dw RockTunnel2AfterBattleText8 ; TextAfterBattle
- dw RockTunnel2EndBattleText8 ; TextEndBattle
- dw RockTunnel2EndBattleText8 ; TextEndBattle
-
-RockTunnel2TrainerHeader7:
- dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_7, 1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_7, 1
- dw RockTunnel2BattleText9 ; TextBeforeBattle
- dw RockTunnel2AfterBattleText9 ; TextAfterBattle
- dw RockTunnel2EndBattleText9 ; TextEndBattle
- dw RockTunnel2EndBattleText9 ; TextEndBattle
-
- db $ff
-
-RockTunnel2Text1:
- TX_ASM
- ld hl, RockTunnel2TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-RockTunnel2Text2:
- TX_ASM
- ld hl, RockTunnel2TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-RockTunnel2Text3:
- TX_ASM
- ld hl, RockTunnel2TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-RockTunnel2Text4:
- TX_ASM
- ld hl, RockTunnel2TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-RockTunnel2Text5:
- TX_ASM
- ld hl, RockTunnel2TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-RockTunnel2Text6:
- TX_ASM
- ld hl, RockTunnel2TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-RockTunnel2Text7:
- TX_ASM
- ld hl, RockTunnel2TrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-RockTunnel2Text8:
- TX_ASM
- ld hl, RockTunnel2TrainerHeader7
- call TalkToTrainer
- jp TextScriptEnd
-
-RockTunnel2BattleText2:
- TX_FAR _RockTunnel2BattleText2
- db "@"
-
-RockTunnel2EndBattleText2:
- TX_FAR _RockTunnel2EndBattleText2
- db "@"
-
-RockTunnel2AfterBattleText2:
- TX_FAR _RockTunnel2AfterBattleText2
- db "@"
-
-RockTunnel2BattleText3:
- TX_FAR _RockTunnel2BattleText3
- db "@"
-
-RockTunnel2EndBattleText3:
- TX_FAR _RockTunnel2EndBattleText3
- db "@"
-
-RockTunnel2AfterBattleText3:
- TX_FAR _RockTunnel2AfterBattleText3
- db "@"
-
-RockTunnel2BattleText4:
- TX_FAR _RockTunnel2BattleText4
- db "@"
-
-RockTunnel2EndBattleText4:
- TX_FAR _RockTunnel2EndBattleText4
- db "@"
-
-RockTunnel2AfterBattleText4:
- TX_FAR _RockTunnel2AfterBattleText4
- db "@"
-
-RockTunnel2BattleText5:
- TX_FAR _RockTunnel2BattleText5
- db "@"
-
-RockTunnel2EndBattleText5:
- TX_FAR _RockTunnel2EndBattleText5
- db "@"
-
-RockTunnel2AfterBattleText5:
- TX_FAR _RockTunnel2AfterBattleText5
- db "@"
-
-RockTunnel2BattleText6:
- TX_FAR _RockTunnel2BattleText6
- db "@"
-
-RockTunnel2EndBattleText6:
- TX_FAR _RockTunnel2EndBattleText6
- db "@"
-
-RockTunnel2AfterBattleText6:
- TX_FAR _RockTunnel2AfterBattleText6
- db "@"
-
-RockTunnel2BattleText7:
- TX_FAR _RockTunnel2BattleText7
- db "@"
-
-RockTunnel2EndBattleText7:
- TX_FAR _RockTunnel2EndBattleText7
- db "@"
-
-RockTunnel2AfterBattleText7:
- TX_FAR _RockTunnel2AfterBattleText7
- db "@"
-
-RockTunnel2BattleText8:
- TX_FAR _RockTunnel2BattleText8
- db "@"
-
-RockTunnel2EndBattleText8:
- TX_FAR _RockTunnel2EndBattleText8
- db "@"
-
-RockTunnel2AfterBattleText8:
- TX_FAR _RockTunnel2AfterBattleText8
- db "@"
-
-RockTunnel2BattleText9:
- TX_FAR _RockTunnel2BattleText9
- db "@"
-
-RockTunnel2EndBattleText9:
- TX_FAR _RockTunnel2EndBattleText9
- db "@"
-
-RockTunnel2AfterBattleText9:
- TX_FAR _RockTunnel2AfterBattleText9
- db "@"
--- a/scripts/rocktunnelpokecenter.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-RockTunnelPokecenterScript:
- call Serial_TryEstablishingExternallyClockedConnection
- jp EnableAutoTextBoxDrawing
-
-RockTunnelPokecenterTextPointers:
- dw RockTunnelHealNurseText
- dw RockTunnelPokecenterText2
- dw RockTunnelPokecenterText3
- dw RockTunnelTradeNurseText
-
-RockTunnelHealNurseText:
- db $ff
-
-RockTunnelPokecenterText2:
- TX_FAR _RockTunnelPokecenterText2
- db "@"
-
-RockTunnelPokecenterText3:
- TX_FAR _RockTunnelPokecenterText3
- db "@"
-
-RockTunnelTradeNurseText:
- db $f6
--- a/scripts/route1.asm
+++ /dev/null
@@ -1,52 +1,0 @@
-Route1Script:
- jp EnableAutoTextBoxDrawing
-
-Route1TextPointers:
- dw Route1Text1
- dw Route1Text2
- dw Route1Text3
-
-Route1Text1:
- TX_ASM
- CheckAndSetEvent EVENT_GOT_POTION_SAMPLE
- jr nz, .asm_1cada
- ld hl, Route1ViridianMartSampleText
- call PrintText
- lb bc, POTION, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, Route1Text_1cae8
- jr .asm_1cadd
-.BagFull
- ld hl, Route1Text_1caf3
- jr .asm_1cadd
-.asm_1cada
- ld hl, Route1Text_1caee
-.asm_1cadd
- call PrintText
- jp TextScriptEnd
-
-Route1ViridianMartSampleText:
- TX_FAR _Route1ViridianMartSampleText
- db "@"
-
-Route1Text_1cae8:
- TX_FAR _Route1Text_1cae8
- TX_SFX_ITEM_1
- db "@"
-
-Route1Text_1caee:
- TX_FAR _Route1Text_1caee
- db "@"
-
-Route1Text_1caf3:
- TX_FAR _Route1Text_1caf3
- db "@"
-
-Route1Text2:
- TX_FAR _Route1Text2
- db "@"
-
-Route1Text3:
- TX_FAR _Route1Text3
- db "@"
--- a/scripts/route10.asm
+++ /dev/null
@@ -1,198 +1,0 @@
-Route10Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route10TrainerHeader0
- ld de, Route10ScriptPointers
- ld a, [wRoute10CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute10CurScript], a
- ret
-
-Route10ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route10TextPointers:
- dw Route10Text1
- dw Route10Text2
- dw Route10Text3
- dw Route10Text4
- dw Route10Text5
- dw Route10Text6
- dw Route10Text7
- dw PokeCenterSignText
- dw Route10Text9
- dw Route10Text10
-
-Route10TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_10_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_10_TRAINER_0
- dw Route10BattleText1 ; TextBeforeBattle
- dw Route10AfterBattleText1 ; TextAfterBattle
- dw Route10EndBattleText1 ; TextEndBattle
- dw Route10EndBattleText1 ; TextEndBattle
-
-Route10TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_10_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_10_TRAINER_1
- dw Route10BattleText2 ; TextBeforeBattle
- dw Route10AfterBattleText2 ; TextAfterBattle
- dw Route10EndBattleText2 ; TextEndBattle
- dw Route10EndBattleText2 ; TextEndBattle
-
-Route10TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_10_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_10_TRAINER_2
- dw Route10BattleText3 ; TextBeforeBattle
- dw Route10AfterBattleText3 ; TextAfterBattle
- dw Route10EndBattleText3 ; TextEndBattle
- dw Route10EndBattleText3 ; TextEndBattle
-
-Route10TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_10_TRAINER_3
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_10_TRAINER_3
- dw Route10BattleText4 ; TextBeforeBattle
- dw Route10AfterBattleText4 ; TextAfterBattle
- dw Route10EndBattleText4 ; TextEndBattle
- dw Route10EndBattleText4 ; TextEndBattle
-
-Route10TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_10_TRAINER_4
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_10_TRAINER_4
- dw Route10BattleText5 ; TextBeforeBattle
- dw Route10AfterBattleText5 ; TextAfterBattle
- dw Route10EndBattleText5 ; TextEndBattle
- dw Route10EndBattleText5 ; TextEndBattle
-
-Route10TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_10_TRAINER_5
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_10_TRAINER_5
- dw Route10BattleText6 ; TextBeforeBattle
- dw Route10AfterBattleText6 ; TextAfterBattle
- dw Route10EndBattleText6 ; TextEndBattle
- dw Route10EndBattleText6 ; TextEndBattle
-
- db $ff
-
-Route10Text1:
- TX_ASM
- ld hl, Route10TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route10BattleText1:
- TX_FAR _Route10BattleText1
- db "@"
-
-Route10EndBattleText1:
- TX_FAR _Route10EndBattleText1
- db "@"
-
-Route10AfterBattleText1:
- TX_FAR _Route10AfterBattleText1
- db "@"
-
-Route10Text2:
- TX_ASM
- ld hl, Route10TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route10BattleText2:
- TX_FAR _Route10BattleText2
- db "@"
-
-Route10EndBattleText2:
- TX_FAR _Route10EndBattleText2
- db "@"
-
-Route10AfterBattleText2:
- TX_FAR _Route10AfterBattleText2
- db "@"
-
-Route10Text3:
- TX_ASM
- ld hl, Route10TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route10BattleText3:
- TX_FAR _Route10BattleText3
- db "@"
-
-Route10EndBattleText3:
- TX_FAR _Route10EndBattleText3
- db "@"
-
-Route10AfterBattleText3:
- TX_FAR _Route10AfterBattleText3
- db "@"
-
-Route10Text4:
- TX_ASM
- ld hl, Route10TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route10BattleText4:
- TX_FAR _Route10BattleText4
- db "@"
-
-Route10EndBattleText4:
- TX_FAR _Route10EndBattleText4
- db "@"
-
-Route10AfterBattleText4:
- TX_FAR _Route10AfterBattleText4
- db "@"
-
-Route10Text5:
- TX_ASM
- ld hl, Route10TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route10BattleText5:
- TX_FAR _Route10BattleText5
- db "@"
-
-Route10EndBattleText5:
- TX_FAR _Route10EndBattleText5
- db "@"
-
-Route10AfterBattleText5:
- TX_FAR _Route10AfterBattleText5
- db "@"
-
-Route10Text6:
- TX_ASM
- ld hl, Route10TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route10BattleText6:
- TX_FAR _Route10BattleText6
- db "@"
-
-Route10EndBattleText6:
- TX_FAR _Route10EndBattleText6
- db "@"
-
-Route10AfterBattleText6:
- TX_FAR _Route10AfterBattleText6
- db "@"
-
-Route10Text9:
-Route10Text7:
- TX_FAR _Route10Text7 ; _Route10Text9
- db "@"
-
-Route10Text10:
- TX_FAR _Route10Text10
- db "@"
--- a/scripts/route11.asm
+++ /dev/null
@@ -1,302 +1,0 @@
-Route11Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route11TrainerHeader0
- ld de, Route11ScriptPointers
- ld a, [wRoute11CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute11CurScript], a
- ret
-
-Route11ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route11TextPointers:
- dw Route11Text1
- dw Route11Text2
- dw Route11Text3
- dw Route11Text4
- dw Route11Text5
- dw Route11Text6
- dw Route11Text7
- dw Route11Text8
- dw Route11Text9
- dw Route11Text10
- dw Route11Text11
-
-Route11TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_0
- dw Route11BattleText1 ; TextBeforeBattle
- dw Route11AfterBattleText1 ; TextAfterBattle
- dw Route11EndBattleText1 ; TextEndBattle
- dw Route11EndBattleText1 ; TextEndBattle
-
-Route11TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_1
- dw Route11BattleText2 ; TextBeforeBattle
- dw Route11AfterBattleText2 ; TextAfterBattle
- dw Route11EndBattleText2 ; TextEndBattle
- dw Route11EndBattleText2 ; TextEndBattle
-
-Route11TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_2
- dw Route11BattleText3 ; TextBeforeBattle
- dw Route11AfterBattleText3 ; TextAfterBattle
- dw Route11EndBattleText3 ; TextEndBattle
- dw Route11EndBattleText3 ; TextEndBattle
-
-Route11TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_3
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_3
- dw Route11BattleText4 ; TextBeforeBattle
- dw Route11AfterBattleText4 ; TextAfterBattle
- dw Route11EndBattleText4 ; TextEndBattle
- dw Route11EndBattleText4 ; TextEndBattle
-
-Route11TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_4
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_4
- dw Route11BattleText5 ; TextBeforeBattle
- dw Route11AfterBattleText5 ; TextAfterBattle
- dw Route11EndBattleText5 ; TextEndBattle
- dw Route11EndBattleText5 ; TextEndBattle
-
-Route11TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_5
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_5
- dw Route11BattleText6 ; TextBeforeBattle
- dw Route11AfterBattleText6 ; TextAfterBattle
- dw Route11EndBattleText6 ; TextEndBattle
- dw Route11EndBattleText6 ; TextEndBattle
-
-Route11TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_6
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_6
- dw Route11BattleText7 ; TextBeforeBattle
- dw Route11AfterBattleText7 ; TextAfterBattle
- dw Route11EndBattleText7 ; TextEndBattle
- dw Route11EndBattleText7 ; TextEndBattle
-
-Route11TrainerHeader7:
- dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_7, 1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_7, 1
- dw Route11BattleText8 ; TextBeforeBattle
- dw Route11AfterBattleText8 ; TextAfterBattle
- dw Route11EndBattleText8 ; TextEndBattle
- dw Route11EndBattleText8 ; TextEndBattle
-
-Route11TrainerHeader8:
- dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_8, 1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_8, 1
- dw Route11BattleText9 ; TextBeforeBattle
- dw Route11AfterBattleText9 ; TextAfterBattle
- dw Route11EndBattleText9 ; TextEndBattle
- dw Route11EndBattleText9 ; TextEndBattle
-
-Route11TrainerHeader9:
- dbEventFlagBit EVENT_BEAT_ROUTE_11_TRAINER_9, 1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_11_TRAINER_9, 1
- dw Route11BattleText10 ; TextBeforeBattle
- dw Route11AfterBattleText10 ; TextAfterBattle
- dw Route11EndBattleText10 ; TextEndBattle
- dw Route11EndBattleText10 ; TextEndBattle
-
- db $ff
-
-Route11Text1:
- TX_ASM
- ld hl, Route11TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route11BattleText1:
- TX_FAR _Route11BattleText1
- db "@"
-
-Route11EndBattleText1:
- TX_FAR _Route11EndBattleText1
- db "@"
-
-Route11AfterBattleText1:
- TX_FAR _Route11AfterBattleText1
- db "@"
-
-Route11Text2:
- TX_ASM
- ld hl, Route11TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route11BattleText2:
- TX_FAR _Route11BattleText2
- db "@"
-
-Route11EndBattleText2:
- TX_FAR _Route11EndBattleText2
- db "@"
-
-Route11AfterBattleText2:
- TX_FAR _Route11AfterBattleText2
- db "@"
-
-Route11Text3:
- TX_ASM
- ld hl, Route11TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route11BattleText3:
- TX_FAR _Route11BattleText3
- db "@"
-
-Route11EndBattleText3:
- TX_FAR _Route11EndBattleText3
- db "@"
-
-Route11AfterBattleText3:
- TX_FAR _Route11AfterBattleText3
- db "@"
-
-Route11Text4:
- TX_ASM
- ld hl, Route11TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route11BattleText4:
- TX_FAR _Route11BattleText4
- db "@"
-
-Route11EndBattleText4:
- TX_FAR _Route11EndBattleText4
- db "@"
-
-Route11AfterBattleText4:
- TX_FAR _Route11AfterBattleText4
- db "@"
-
-Route11Text5:
- TX_ASM
- ld hl, Route11TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route11BattleText5:
- TX_FAR _Route11BattleText5
- db "@"
-
-Route11EndBattleText5:
- TX_FAR _Route11EndBattleText5
- db "@"
-
-Route11AfterBattleText5:
- TX_FAR _Route11AfterBattleText5
- db "@"
-
-Route11Text6:
- TX_ASM
- ld hl, Route11TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route11BattleText6:
- TX_FAR _Route11BattleText6
- db "@"
-
-Route11EndBattleText6:
- TX_FAR _Route11EndBattleText6
- db "@"
-
-Route11AfterBattleText6:
- TX_FAR _Route11AfterBattleText6
- db "@"
-
-Route11Text7:
- TX_ASM
- ld hl, Route11TrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-Route11BattleText7:
- TX_FAR _Route11BattleText7
- db "@"
-
-Route11EndBattleText7:
- TX_FAR _Route11EndBattleText7
- db "@"
-
-Route11AfterBattleText7:
- TX_FAR _Route11AfterBattleText7
- db "@"
-
-Route11Text8:
- TX_ASM
- ld hl, Route11TrainerHeader7
- call TalkToTrainer
- jp TextScriptEnd
-
-Route11BattleText8:
- TX_FAR _Route11BattleText8
- db "@"
-
-Route11EndBattleText8:
- TX_FAR _Route11EndBattleText8
- db "@"
-
-Route11AfterBattleText8:
- TX_FAR _Route11AfterBattleText8
- db "@"
-
-Route11Text9:
- TX_ASM
- ld hl, Route11TrainerHeader8
- call TalkToTrainer
- jp TextScriptEnd
-
-Route11BattleText9:
- TX_FAR _Route11BattleText9
- db "@"
-
-Route11EndBattleText9:
- TX_FAR _Route11EndBattleText9
- db "@"
-
-Route11AfterBattleText9:
- TX_FAR _Route11AfterBattleText9
- db "@"
-
-Route11Text10:
- TX_ASM
- ld hl, Route11TrainerHeader9
- call TalkToTrainer
- jp TextScriptEnd
-
-Route11BattleText10:
- TX_FAR _Route11BattleText10
- db "@"
-
-Route11EndBattleText10:
- TX_FAR _Route11EndBattleText10
- db "@"
-
-Route11AfterBattleText10:
- TX_FAR _Route11AfterBattleText10
- db "@"
-
-Route11Text11:
- TX_FAR _Route11Text11
- db "@"
--- a/scripts/route11gate.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-Route11GateScript:
- jp EnableAutoTextBoxDrawing
-
-Route11GateTextPointers:
- dw Route11GateText1
-
-Route11GateText1:
- TX_FAR _Route11GateText1
- db "@"
--- a/scripts/route11gateupstairs.asm
+++ /dev/null
@@ -1,76 +1,0 @@
-Route11GateUpstairsScript:
- jp DisableAutoTextBoxDrawing
-
-Route11GateUpstairsTextPointers:
- dw Route11GateUpstairsText1
- dw Route11GateUpstairsText2
- dw Route11GateUpstairsText3
- dw Route11GateUpstairsText4
-
-Route11GateUpstairsText1:
- TX_ASM
- xor a
- ld [wWhichTrade], a
- predef DoInGameTradeDialogue
-Route11GateUpstairsScriptEnd:
- jp TextScriptEnd
-
-Route11GateUpstairsText2:
- TX_ASM
- CheckEvent EVENT_GOT_ITEMFINDER, 1
- jr c, .asm_4949b
- ld a, 30 ; pokemon needed
- ld [hOaksAideRequirement], a
- ld a, ITEMFINDER ; oak's aide reward
- ld [hOaksAideRewardItem], a
- ld [wd11e], a
- call GetItemName
- ld h, d
- ld l, e
- ld de, wOaksAideRewardItemName
- ld bc, ITEM_NAME_LENGTH
- call CopyData
- predef OaksAideScript
- ld a, [hOaksAideResult]
- dec a
- jr nz, .asm_494a1
- SetEvent EVENT_GOT_ITEMFINDER
-.asm_4949b
- ld hl, Route11GateUpstairsText_494a3
- call PrintText
-.asm_494a1
- jr Route11GateUpstairsScriptEnd
-
-Route11GateUpstairsText_494a3:
- TX_FAR _Route11GateUpstairsText_494a3
- db "@"
-
-Route11GateUpstairsText3:
- TX_ASM
- ld a, [wSpriteStateData1 + 9]
- cp SPRITE_FACING_UP
- jp nz, GateUpstairsScript_PrintIfFacingUp
- CheckEvent EVENT_BEAT_ROUTE12_SNORLAX
- ld hl, BinocularsSnorlaxText
- jr z, .print
- ld hl, BinocularsNoSnorlaxText
- call PrintText
- jp TextScriptEnd
-
-BinocularsSnorlaxText:
- TX_FAR _BinocularsSnorlaxText
- db "@"
-
-BinocularsNoSnorlaxText:
- TX_FAR _BinocularsNoSnorlaxText
- db "@"
-
-Route11GateUpstairsText4:
- TX_ASM
- ld hl, Route11GateUpstairsText_494d5
- jp GateUpstairsScript_PrintIfFacingUp
-
-Route11GateUpstairsText_494d5:
- TX_FAR _Route11GateUpstairsText_494d5
- db "@"
--- a/scripts/route12.asm
+++ /dev/null
@@ -1,288 +1,0 @@
-Route12Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route12TrainerHeader0
- ld de, Route12ScriptPointers
- ld a, [wRoute12CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute12CurScript], a
- ret
-
-Route12Script_59606:
- xor a
- ld [wJoyIgnore], a
- ld [wRoute12CurScript], a
- ld [wCurMapScript], a
- ret
-
-Route12ScriptPointers:
- dw Route12Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw Route12Script3
-
-Route12Script0:
- CheckEventHL EVENT_BEAT_ROUTE12_SNORLAX
- jp nz, CheckFightingMapTrainers
- CheckEventReuseHL EVENT_FIGHT_ROUTE12_SNORLAX
- ResetEventReuseHL EVENT_FIGHT_ROUTE12_SNORLAX
- jp z, CheckFightingMapTrainers
- ld a, $d
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, SNORLAX
- ld [wCurOpponent], a
- ld a, 30
- ld [wCurEnemyLVL], a
- ld a, HS_ROUTE_12_SNORLAX
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, $3
- ld [wRoute12CurScript], a
- ld [wCurMapScript], a
- ret
-
-Route12Script3:
- ld a, [wIsInBattle]
- cp $ff
- jr z, Route12Script_59606
- call UpdateSprites
- ld a, [wBattleResult]
- cp $2
- jr z, .asm_59664
- ld a, $e
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
-.asm_59664
- SetEvent EVENT_BEAT_ROUTE12_SNORLAX
- call Delay3
- ld a, $0
- ld [wRoute12CurScript], a
- ld [wCurMapScript], a
- ret
-
-Route12TextPointers:
- dw Route12Text1
- dw Route12Text2
- dw Route12Text3
- dw Route12Text4
- dw Route12Text5
- dw Route12Text6
- dw Route12Text7
- dw Route12Text8
- dw PickUpItemText
- dw PickUpItemText
- dw Route12Text11
- dw Route12Text12
- dw Route12Text13
- dw Route12Text14
-
-Route12TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_12_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_12_TRAINER_0
- dw Route12BattleText1 ; TextBeforeBattle
- dw Route12AfterBattleText1 ; TextAfterBattle
- dw Route12EndBattleText1 ; TextEndBattle
- dw Route12EndBattleText1 ; TextEndBattle
-
-Route12TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_12_TRAINER_1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_12_TRAINER_1
- dw Route12BattleText2 ; TextBeforeBattle
- dw Route12AfterBattleText2 ; TextAfterBattle
- dw Route12EndBattleText2 ; TextEndBattle
- dw Route12EndBattleText2 ; TextEndBattle
-
-Route12TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_12_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_12_TRAINER_2
- dw Route12BattleText3 ; TextBeforeBattle
- dw Route12AfterBattleText3 ; TextAfterBattle
- dw Route12EndBattleText3 ; TextEndBattle
- dw Route12EndBattleText3 ; TextEndBattle
-
-Route12TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_12_TRAINER_3
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_12_TRAINER_3
- dw Route12BattleText4 ; TextBeforeBattle
- dw Route12AfterBattleText4 ; TextAfterBattle
- dw Route12EndBattleText4 ; TextEndBattle
- dw Route12EndBattleText4 ; TextEndBattle
-
-Route12TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_12_TRAINER_4
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_12_TRAINER_4
- dw Route12BattleText5 ; TextBeforeBattle
- dw Route12AfterBattleText5 ; TextAfterBattle
- dw Route12EndBattleText5 ; TextEndBattle
- dw Route12EndBattleText5 ; TextEndBattle
-
-Route12TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_12_TRAINER_5
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_12_TRAINER_5
- dw Route12BattleText6 ; TextBeforeBattle
- dw Route12AfterBattleText6 ; TextAfterBattle
- dw Route12EndBattleText6 ; TextEndBattle
- dw Route12EndBattleText6 ; TextEndBattle
-
-Route12TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROUTE_12_TRAINER_6, 1
- db ($1 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_12_TRAINER_6, 1
- dw Route12BattleText7 ; TextBeforeBattle
- dw Route12AfterBattleText7 ; TextAfterBattle
- dw Route12EndBattleText7 ; TextEndBattle
- dw Route12EndBattleText7 ; TextEndBattle
-
- db $ff
-
-Route12Text1:
- TX_FAR _Route12Text1
- db "@"
-
-Route12Text13:
- TX_FAR _Route12Text13
- db "@"
-
-Route12Text14:
- TX_FAR _Route12Text14
- db "@"
-
-Route12Text2:
- TX_ASM
- ld hl, Route12TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route12BattleText1:
- TX_FAR _Route12BattleText1
- db "@"
-
-Route12EndBattleText1:
- TX_FAR _Route12EndBattleText1
- db "@"
-
-Route12AfterBattleText1:
- TX_FAR _Route12AfterBattleText1
- db "@"
-
-Route12Text3:
- TX_ASM
- ld hl, Route12TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route12BattleText2:
- TX_FAR _Route12BattleText2
- db "@"
-
-Route12EndBattleText2:
- TX_FAR _Route12EndBattleText2
- db "@"
-
-Route12AfterBattleText2:
- TX_FAR _Route12AfterBattleText2
- db "@"
-
-Route12Text4:
- TX_ASM
- ld hl, Route12TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route12BattleText3:
- TX_FAR _Route12BattleText3
- db "@"
-
-Route12EndBattleText3:
- TX_FAR _Route12EndBattleText3
- db "@"
-
-Route12AfterBattleText3:
- TX_FAR _Route12AfterBattleText3
- db "@"
-
-Route12Text5:
- TX_ASM
- ld hl, Route12TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route12BattleText4:
- TX_FAR _Route12BattleText4
- db "@"
-
-Route12EndBattleText4:
- TX_FAR _Route12EndBattleText4
- db "@"
-
-Route12AfterBattleText4:
- TX_FAR _Route12AfterBattleText4
- db "@"
-
-Route12Text6:
- TX_ASM
- ld hl, Route12TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route12BattleText5:
- TX_FAR _Route12BattleText5
- db "@"
-
-Route12EndBattleText5:
- TX_FAR _Route12EndBattleText5
- db "@"
-
-Route12AfterBattleText5:
- TX_FAR _Route12AfterBattleText5
- db "@"
-
-Route12Text7:
- TX_ASM
- ld hl, Route12TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route12BattleText6:
- TX_FAR _Route12BattleText6
- db "@"
-
-Route12EndBattleText6:
- TX_FAR _Route12EndBattleText6
- db "@"
-
-Route12AfterBattleText6:
- TX_FAR _Route12AfterBattleText6
- db "@"
-
-Route12Text8:
- TX_ASM
- ld hl, Route12TrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-Route12BattleText7:
- TX_FAR _Route12BattleText7
- db "@"
-
-Route12EndBattleText7:
- TX_FAR _Route12EndBattleText7
- db "@"
-
-Route12AfterBattleText7:
- TX_FAR _Route12AfterBattleText7
- db "@"
-
-Route12Text11:
- TX_FAR _Route12Text11
- db "@"
-
-Route12Text12:
- TX_FAR _Route12Text12
- db "@"
--- a/scripts/route12gate.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-Route12GateScript:
- jp EnableAutoTextBoxDrawing
-
-Route12GateTextPointers:
- dw Route12GateText1
-
-Route12GateText1:
- TX_FAR _Route12GateText1
- db "@"
--- a/scripts/route12gateupstairs.asm
+++ /dev/null
@@ -1,78 +1,0 @@
-Route12GateUpstairsScript:
- jp DisableAutoTextBoxDrawing
-
-Route12GateUpstairsTextPointers:
- dw Route12GateUpstairsText1
- dw Route12GateUpstairsText2
- dw Route12GateUpstairsText3
-
-Route12GateUpstairsText1:
- TX_ASM
- CheckEvent EVENT_GOT_TM39, 1
- jr c, .asm_0ad3c
- ld hl, TM39PreReceiveText
- call PrintText
- lb bc, TM_39, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, ReceivedTM39Text
- call PrintText
- SetEvent EVENT_GOT_TM39
- jr .asm_4ba56
-.BagFull
- ld hl, TM39NoRoomText
- call PrintText
- jr .asm_4ba56
-.asm_0ad3c
- ld hl, TM39ExplanationText
- call PrintText
-.asm_4ba56
- jp TextScriptEnd
-
-TM39PreReceiveText:
- TX_FAR _TM39PreReceiveText
- db "@"
-
-ReceivedTM39Text:
- TX_FAR _ReceivedTM39Text
- TX_SFX_ITEM_1
- db "@"
-
-TM39ExplanationText:
- TX_FAR _TM39ExplanationText
- db "@"
-
-TM39NoRoomText:
- TX_FAR _TM39NoRoomText
- db "@"
-
-Route12GateUpstairsText2:
- TX_ASM
- ld hl, Route12GateUpstairsText_495b8
- jp GateUpstairsScript_PrintIfFacingUp
-
-Route12GateUpstairsText_495b8:
- TX_FAR _Route12GateUpstairsText_495b8
- db "@"
-
-Route12GateUpstairsText3:
- TX_ASM
- ld hl, Route12GateUpstairsText_495c4
- jp GateUpstairsScript_PrintIfFacingUp
-
-Route12GateUpstairsText_495c4:
- TX_FAR _Route12GateUpstairsText_495c4
- db "@"
-
-GateUpstairsScript_PrintIfFacingUp:
- ld a, [wSpriteStateData1 + 9]
- cp SPRITE_FACING_UP
- jr z, .up
- ld a, $1
- jr .done
-.up
- call PrintText
- xor a
-.done
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- jp TextScriptEnd
--- a/scripts/route12house.asm
+++ /dev/null
@@ -1,57 +1,0 @@
-Route12HouseScript:
- jp EnableAutoTextBoxDrawing
-
-Route12HouseTextPointers:
- dw Route12HouseText1
-
-Route12HouseText1:
- TX_ASM
- ld a, [wd728]
- bit 5, a
- jr nz, .asm_b4cad
- ld hl, Route12HouseText_564c0
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .asm_a2d76
- lb bc, SUPER_ROD, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, wd728
- set 5, [hl]
- ld hl, Route12HouseText_564c5
- jr .asm_df984
-.BagFull
- ld hl, Route12HouseText_564d9
- jr .asm_df984
-.asm_a2d76
- ld hl, Route12HouseText_564cf
- jr .asm_df984
-.asm_b4cad
- ld hl, Route12HouseText_564d4
-.asm_df984
- call PrintText
- jp TextScriptEnd
-
-Route12HouseText_564c0:
- TX_FAR _Route12HouseText_564c0
- db "@"
-
-Route12HouseText_564c5:
- TX_FAR _Route12HouseText_564c5
- TX_SFX_ITEM_1
- TX_FAR _Route12HouseText_564ca
- db "@"
-
-Route12HouseText_564cf:
- TX_FAR _Route12HouseText_564cf
- db "@"
-
-Route12HouseText_564d4:
- TX_FAR _Route12HouseText_564d4
- db "@"
-
-Route12HouseText_564d9:
- TX_FAR _Route12HouseText_564d9
- db "@"
--- a/scripts/route13.asm
+++ /dev/null
@@ -1,312 +1,0 @@
-Route13Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route13TrainerHeader0
- ld de, Route13ScriptPointers
- ld a, [wRoute13CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute13CurScript], a
- ret
-
-Route13ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route13TextPointers:
- dw Route13Text1
- dw Route13Text2
- dw Route13Text3
- dw Route13Text4
- dw Route13Text5
- dw Route13Text6
- dw Route13Text7
- dw Route13Text8
- dw Route13Text9
- dw Route13Text10
- dw Route13Text11
- dw Route13Text12
- dw Route13Text13
-
-Route13TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_0
- dw Route13BattleText2 ; TextBeforeBattle
- dw Route13AfterBattleText2 ; TextAfterBattle
- dw Route13EndBattleText2 ; TextEndBattle
- dw Route13EndBattleText2 ; TextEndBattle
-
-Route13TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_1
- dw Route13BattleText3 ; TextBeforeBattle
- dw Route13AfterBattleText3 ; TextAfterBattle
- dw Route13EndBattleText3 ; TextEndBattle
- dw Route13EndBattleText3 ; TextEndBattle
-
-Route13TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_2
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_2
- dw Route13BattleText4 ; TextBeforeBattle
- dw Route13AfterBattleText4 ; TextAfterBattle
- dw Route13EndBattleText4 ; TextEndBattle
- dw Route13EndBattleText4 ; TextEndBattle
-
-Route13TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_3
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_3
- dw Route13BattleText5 ; TextBeforeBattle
- dw Route13AfterBattleText5 ; TextAfterBattle
- dw Route13EndBattleText5 ; TextEndBattle
- dw Route13EndBattleText5 ; TextEndBattle
-
-Route13TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_4
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_4
- dw Route13BattleText6 ; TextBeforeBattle
- dw Route13AfterBattleText6 ; TextAfterBattle
- dw Route13EndBattleText6 ; TextEndBattle
- dw Route13EndBattleText6 ; TextEndBattle
-
-Route13TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_5
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_5
- dw Route13BattleText7 ; TextBeforeBattle
- dw Route13AfterBattleText7 ; TextAfterBattle
- dw Route13EndBattleText7 ; TextEndBattle
- dw Route13EndBattleText7 ; TextEndBattle
-
-Route13TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_6
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_6
- dw Route13BattleText8 ; TextBeforeBattle
- dw Route13AfterBattleText8 ; TextAfterBattle
- dw Route13EndBattleText8 ; TextEndBattle
- dw Route13EndBattleText8 ; TextEndBattle
-
-Route13TrainerHeader7:
- dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_7, 1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_7, 1
- dw Route13BattleText9 ; TextBeforeBattle
- dw Route13AfterBattleText9 ; TextAfterBattle
- dw Route13EndBattleText9 ; TextEndBattle
- dw Route13EndBattleText9 ; TextEndBattle
-
-Route13TrainerHeader8:
- dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_8, 1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_8, 1
- dw Route13BattleText10 ; TextBeforeBattle
- dw Route13AfterBattleText10 ; TextAfterBattle
- dw Route13EndBattleText10 ; TextEndBattle
- dw Route13EndBattleText10 ; TextEndBattle
-
-Route13TrainerHeader9:
- dbEventFlagBit EVENT_BEAT_ROUTE_13_TRAINER_9, 1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_13_TRAINER_9, 1
- dw Route13BattleText11 ; TextBeforeBattle
- dw Route13AfterBattleText11 ; TextAfterBattle
- dw Route13EndBattleText11 ; TextEndBattle
- dw Route13EndBattleText11 ; TextEndBattle
-
- db $ff
-
-Route13Text1:
- TX_ASM
- ld hl, Route13TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route13BattleText2:
- TX_FAR _Route13BattleText2
- db "@"
-
-Route13EndBattleText2:
- TX_FAR _Route13EndBattleText2
- db "@"
-
-Route13AfterBattleText2:
- TX_FAR _Route13AfterBattleText2
- db "@"
-
-Route13Text2:
- TX_ASM
- ld hl, Route13TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route13BattleText3:
- TX_FAR _Route13BattleText3
- db "@"
-
-Route13EndBattleText3:
- TX_FAR _Route13EndBattleText3
- db "@"
-
-Route13AfterBattleText3:
- TX_FAR _Route13AfterBattleText3
- db "@"
-
-Route13Text3:
- TX_ASM
- ld hl, Route13TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route13BattleText4:
- TX_FAR _Route13BattleText4
- db "@"
-
-Route13EndBattleText4:
- TX_FAR _Route13EndBattleText4
- db "@"
-
-Route13AfterBattleText4:
- TX_FAR _Route13AfterBattleText4
- db "@"
-
-Route13Text4:
- TX_ASM
- ld hl, Route13TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route13BattleText5:
- TX_FAR _Route13BattleText5
- db "@"
-
-Route13EndBattleText5:
- TX_FAR _Route13EndBattleText5
- db "@"
-
-Route13AfterBattleText5:
- TX_FAR _Route13AfterBattleText5
- db "@"
-
-Route13Text5:
- TX_ASM
- ld hl, Route13TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route13BattleText6:
- TX_FAR _Route13BattleText6
- db "@"
-
-Route13EndBattleText6:
- TX_FAR _Route13EndBattleText6
- db "@"
-
-Route13AfterBattleText6:
- TX_FAR _Route13AfterBattleText6
- db "@"
-
-Route13Text6:
- TX_ASM
- ld hl, Route13TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route13BattleText7:
- TX_FAR _Route13BattleText7
- db "@"
-
-Route13EndBattleText7:
- TX_FAR _Route13EndBattleText7
- db "@"
-
-Route13AfterBattleText7:
- TX_FAR _Route13AfterBattleText7
- db "@"
-
-Route13Text7:
- TX_ASM
- ld hl, Route13TrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-Route13BattleText8:
- TX_FAR _Route13BattleText8
- db "@"
-
-Route13EndBattleText8:
- TX_FAR _Route13EndBattleText8
- db "@"
-
-Route13AfterBattleText8:
- TX_FAR _Route13AfterBattleText8
- db "@"
-
-Route13Text8:
- TX_ASM
- ld hl, Route13TrainerHeader7
- call TalkToTrainer
- jp TextScriptEnd
-
-Route13BattleText9:
- TX_FAR _Route13BattleText9
- db "@"
-
-Route13EndBattleText9:
- TX_FAR _Route13EndBattleText9
- db "@"
-
-Route13AfterBattleText9:
- TX_FAR _Route13AfterBattleText9
- db "@"
-
-Route13Text9:
- TX_ASM
- ld hl, Route13TrainerHeader8
- call TalkToTrainer
- jp TextScriptEnd
-
-Route13BattleText10:
- TX_FAR _Route13BattleText10
- db "@"
-
-Route13EndBattleText10:
- TX_FAR _Route13EndBattleText10
- db "@"
-
-Route13AfterBattleText10:
- TX_FAR _Route13AfterBattleText10
- db "@"
-
-Route13Text10:
- TX_ASM
- ld hl, Route13TrainerHeader9
- call TalkToTrainer
- jp TextScriptEnd
-
-Route13BattleText11:
- TX_FAR _Route13BattleText11
- db "@"
-
-Route13EndBattleText11:
- TX_FAR _Route13EndBattleText11
- db "@"
-
-Route13AfterBattleText11:
- TX_FAR _Route13AfterBattleText11
- db "@"
-
-Route13Text11:
- TX_FAR _Route13Text11
- db "@"
-
-Route13Text12:
- TX_FAR _Route13Text12
- db "@"
-
-Route13Text13:
- TX_FAR _Route13Text13
- db "@"
--- a/scripts/route14.asm
+++ /dev/null
@@ -1,302 +1,0 @@
-Route14Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route14TrainerHeader0
- ld de, Route14ScriptPointers
- ld a, [wRoute14CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute14CurScript], a
- ret
-
-Route14ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route14TextPointers:
- dw Route14Text1
- dw Route14Text2
- dw Route14Text3
- dw Route14Text4
- dw Route14Text5
- dw Route14Text6
- dw Route14Text7
- dw Route14Text8
- dw Route14Text9
- dw Route14Text10
- dw Route14Text11
-
-Route14TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_0
- dw Route14BattleText1 ; TextBeforeBattle
- dw Route14AfterBattleText1 ; TextAfterBattle
- dw Route14EndBattleText1 ; TextEndBattle
- dw Route14EndBattleText1 ; TextEndBattle
-
-Route14TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_1
- dw Route14BattleText2 ; TextBeforeBattle
- dw Route14AfterBattleText2 ; TextAfterBattle
- dw Route14EndBattleText2 ; TextEndBattle
- dw Route14EndBattleText2 ; TextEndBattle
-
-Route14TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_2
- dw Route14BattleText3 ; TextBeforeBattle
- dw Route14AfterBattleText3 ; TextAfterBattle
- dw Route14EndBattleText3 ; TextEndBattle
- dw Route14EndBattleText3 ; TextEndBattle
-
-Route14TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_3
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_3
- dw Route14BattleText4 ; TextBeforeBattle
- dw Route14AfterBattleText4 ; TextAfterBattle
- dw Route14EndBattleText4 ; TextEndBattle
- dw Route14EndBattleText4 ; TextEndBattle
-
-Route14TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_4
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_4
- dw Route14BattleText5 ; TextBeforeBattle
- dw Route14AfterBattleText5 ; TextAfterBattle
- dw Route14EndBattleText5 ; TextEndBattle
- dw Route14EndBattleText5 ; TextEndBattle
-
-Route14TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_5
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_5
- dw Route14BattleText6 ; TextBeforeBattle
- dw Route14AfterBattleText6 ; TextAfterBattle
- dw Route14EndBattleText6 ; TextEndBattle
- dw Route14EndBattleText6 ; TextEndBattle
-
-Route14TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_6
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_6
- dw Route14BattleText7 ; TextBeforeBattle
- dw Route14AfterBattleText7 ; TextAfterBattle
- dw Route14EndBattleText7 ; TextEndBattle
- dw Route14EndBattleText7 ; TextEndBattle
-
-Route14TrainerHeader7:
- dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_7, 1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_7, 1
- dw Route14BattleText8 ; TextBeforeBattle
- dw Route14AfterBattleText8 ; TextAfterBattle
- dw Route14EndBattleText8 ; TextEndBattle
- dw Route14EndBattleText8 ; TextEndBattle
-
-Route14TrainerHeader8:
- dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_8, 1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_8, 1
- dw Route14BattleText9 ; TextBeforeBattle
- dw Route14AfterBattleText9 ; TextAfterBattle
- dw Route14EndBattleText9 ; TextEndBattle
- dw Route14EndBattleText9 ; TextEndBattle
-
-Route14TrainerHeader9:
- dbEventFlagBit EVENT_BEAT_ROUTE_14_TRAINER_9, 1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_14_TRAINER_9, 1
- dw Route14BattleText10 ; TextBeforeBattle
- dw Route14AfterBattleText10 ; TextAfterBattle
- dw Route14EndBattleText10 ; TextEndBattle
- dw Route14EndBattleText10 ; TextEndBattle
-
- db $ff
-
-Route14Text1:
- TX_ASM
- ld hl, Route14TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route14BattleText1:
- TX_FAR _Route14BattleText1
- db "@"
-
-Route14EndBattleText1:
- TX_FAR _Route14EndBattleText1
- db "@"
-
-Route14AfterBattleText1:
- TX_FAR _Route14AfterBattleText1
- db "@"
-
-Route14Text2:
- TX_ASM
- ld hl, Route14TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route14BattleText2:
- TX_FAR _Route14BattleText2
- db "@"
-
-Route14EndBattleText2:
- TX_FAR _Route14EndBattleText2
- db "@"
-
-Route14AfterBattleText2:
- TX_FAR _Route14AfterBattleText2
- db "@"
-
-Route14Text3:
- TX_ASM
- ld hl, Route14TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route14BattleText3:
- TX_FAR _Route14BattleText3
- db "@"
-
-Route14EndBattleText3:
- TX_FAR _Route14EndBattleText3
- db "@"
-
-Route14AfterBattleText3:
- TX_FAR _Route14AfterBattleText3
- db "@"
-
-Route14Text4:
- TX_ASM
- ld hl, Route14TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route14BattleText4:
- TX_FAR _Route14BattleText4
- db "@"
-
-Route14EndBattleText4:
- TX_FAR _Route14EndBattleText4
- db "@"
-
-Route14AfterBattleText4:
- TX_FAR _Route14AfterBattleText4
- db "@"
-
-Route14Text5:
- TX_ASM
- ld hl, Route14TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route14BattleText5:
- TX_FAR _Route14BattleText5
- db "@"
-
-Route14EndBattleText5:
- TX_FAR _Route14EndBattleText5
- db "@"
-
-Route14AfterBattleText5:
- TX_FAR _Route14AfterBattleText5
- db "@"
-
-Route14Text6:
- TX_ASM
- ld hl, Route14TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route14BattleText6:
- TX_FAR _Route14BattleText6
- db "@"
-
-Route14EndBattleText6:
- TX_FAR _Route14EndBattleText6
- db "@"
-
-Route14AfterBattleText6:
- TX_FAR _Route14AfterBattleText6
- db "@"
-
-Route14Text7:
- TX_ASM
- ld hl, Route14TrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-Route14BattleText7:
- TX_FAR _Route14BattleText7
- db "@"
-
-Route14EndBattleText7:
- TX_FAR _Route14EndBattleText7
- db "@"
-
-Route14AfterBattleText7:
- TX_FAR _Route14AfterBattleText7
- db "@"
-
-Route14Text8:
- TX_ASM
- ld hl, Route14TrainerHeader7
- call TalkToTrainer
- jp TextScriptEnd
-
-Route14BattleText8:
- TX_FAR _Route14BattleText8
- db "@"
-
-Route14EndBattleText8:
- TX_FAR _Route14EndBattleText8
- db "@"
-
-Route14AfterBattleText8:
- TX_FAR _Route14AfterBattleText8
- db "@"
-
-Route14Text9:
- TX_ASM
- ld hl, Route14TrainerHeader8
- call TalkToTrainer
- jp TextScriptEnd
-
-Route14BattleText9:
- TX_FAR _Route14BattleText9
- db "@"
-
-Route14EndBattleText9:
- TX_FAR _Route14EndBattleText9
- db "@"
-
-Route14AfterBattleText9:
- TX_FAR _Route14AfterBattleText9
- db "@"
-
-Route14Text10:
- TX_ASM
- ld hl, Route14TrainerHeader9
- call TalkToTrainer
- jp TextScriptEnd
-
-Route14BattleText10:
- TX_FAR _Route14BattleText10
- db "@"
-
-Route14EndBattleText10:
- TX_FAR _Route14EndBattleText10
- db "@"
-
-Route14AfterBattleText10:
- TX_FAR _Route14AfterBattleText10
- db "@"
-
-Route14Text11:
- TX_FAR _Route14Text11
- db "@"
--- a/scripts/route15.asm
+++ /dev/null
@@ -1,295 +1,0 @@
-Route15Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route15TrainerHeader0
- ld de, Route15ScriptPointers
- ld a, [wRoute15CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute15CurScript], a
- ret
-
-Route15ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route15TextPointers:
- dw Route15Text1
- dw Route15Text2
- dw Route15Text3
- dw Route15Text4
- dw Route15Text5
- dw Route15Text6
- dw Route15Text7
- dw Route15Text8
- dw Route15Text9
- dw Route15Text10
- dw PickUpItemText
- dw Route15Text12
-
-Route15TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_0
- dw Route15BattleText1 ; TextBeforeBattle
- dw Route15AfterBattleText1 ; TextAfterBattle
- dw Route15EndBattleText1 ; TextEndBattle
- dw Route15EndBattleText1 ; TextEndBattle
-
-Route15TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_1
- dw Route15BattleText2 ; TextBeforeBattle
- dw Route15AfterBattleText2 ; TextAfterBattle
- dw Route15EndBattleText2 ; TextEndBattle
- dw Route15EndBattleText2 ; TextEndBattle
-
-Route15TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_2
- dw Route15BattleText3 ; TextBeforeBattle
- dw Route15AfterBattleText3 ; TextAfterBattle
- dw Route15EndBattleText3 ; TextEndBattle
- dw Route15EndBattleText3 ; TextEndBattle
-
-Route15TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_3
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_3
- dw Route15BattleText4 ; TextBeforeBattle
- dw Route15AfterBattleText4 ; TextAfterBattle
- dw Route15EndBattleText4 ; TextEndBattle
- dw Route15EndBattleText4 ; TextEndBattle
-
-Route15TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_4
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_4
- dw Route15BattleText5 ; TextBeforeBattle
- dw Route15AfterBattleText5 ; TextAfterBattle
- dw Route15EndBattleText5 ; TextEndBattle
- dw Route15EndBattleText5 ; TextEndBattle
-
-Route15TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_5
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_5
- dw Route15BattleText6 ; TextBeforeBattle
- dw Route15AfterBattleText6 ; TextAfterBattle
- dw Route15EndBattleText6 ; TextEndBattle
- dw Route15EndBattleText6 ; TextEndBattle
-
-Route15TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_6
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_6
- dw Route15BattleText7 ; TextBeforeBattle
- dw Route15AfterBattleText7 ; TextAfterBattle
- dw Route15EndBattleText7 ; TextEndBattle
- dw Route15EndBattleText7 ; TextEndBattle
-
-Route15TrainerHeader7:
- dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_7, 1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_7, 1
- dw Route15BattleText8 ; TextBeforeBattle
- dw Route15AfterBattleText8 ; TextAfterBattle
- dw Route15EndBattleText8 ; TextEndBattle
- dw Route15EndBattleText8 ; TextEndBattle
-
-Route15TrainerHeader8:
- dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_8, 1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_8, 1
- dw Route15BattleText9 ; TextBeforeBattle
- dw Route15AfterBattleText9 ; TextAfterBattle
- dw Route15EndBattleText9 ; TextEndBattle
- dw Route15EndBattleText9 ; TextEndBattle
-
-Route15TrainerHeader9:
- dbEventFlagBit EVENT_BEAT_ROUTE_15_TRAINER_9, 1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_15_TRAINER_9, 1
- dw Route15BattleText10 ; TextBeforeBattle
- dw Route15AfterBattleText10 ; TextAfterBattle
- dw Route15EndBattleText10 ; TextEndBattle
- dw Route15EndBattleText10 ; TextEndBattle
-
- db $ff
-
-Route15Text1:
- TX_ASM
- ld hl, Route15TrainerHeader0
- jr Route15TalkToTrainer
-
-Route15Text2:
- TX_ASM
- ld hl, Route15TrainerHeader1
- jr Route15TalkToTrainer
-
-Route15Text3:
- TX_ASM
- ld hl, Route15TrainerHeader2
- jr Route15TalkToTrainer
-
-Route15Text4:
- TX_ASM
- ld hl, Route15TrainerHeader3
- jr Route15TalkToTrainer
-
-Route15Text5:
- TX_ASM
- ld hl, Route15TrainerHeader4
- jr Route15TalkToTrainer
-
-Route15Text6:
- TX_ASM
- ld hl, Route15TrainerHeader5
- jr Route15TalkToTrainer
-
-Route15Text7:
- TX_ASM
- ld hl, Route15TrainerHeader6
- jr Route15TalkToTrainer
-
-Route15Text8:
- TX_ASM
- ld hl, Route15TrainerHeader7
- jr Route15TalkToTrainer
-
-Route15Text9:
- TX_ASM
- ld hl, Route15TrainerHeader8
- jr Route15TalkToTrainer
-
-Route15Text10:
- TX_ASM
- ld hl, Route15TrainerHeader9
-Route15TalkToTrainer:
- call TalkToTrainer
- jp TextScriptEnd
-
-Route15BattleText1:
- TX_FAR _Route15BattleText1
- db "@"
-
-Route15EndBattleText1:
- TX_FAR _Route15EndBattleText1
- db "@"
-
-Route15AfterBattleText1:
- TX_FAR _Route15AfterBattleText1
- db "@"
-
-Route15BattleText2:
- TX_FAR _Route15BattleText2
- db "@"
-
-Route15EndBattleText2:
- TX_FAR _Route15EndBattleText2
- db "@"
-
-Route15AfterBattleText2:
- TX_FAR _Route15AfterBattleText2
- db "@"
-
-Route15BattleText3:
- TX_FAR _Route15BattleText3
- db "@"
-
-Route15EndBattleText3:
- TX_FAR _Route15EndBattleText3
- db "@"
-
-Route15AfterBattleText3:
- TX_FAR _Route15AfterBattleText3
- db "@"
-
-Route15BattleText4:
- TX_FAR _Route15BattleText4
- db "@"
-
-Route15EndBattleText4:
- TX_FAR _Route15EndBattleText4
- db "@"
-
-Route15AfterBattleText4:
- TX_FAR _Route15AfterBattleText4
- db "@"
-
-Route15BattleText5:
- TX_FAR _Route15BattleText5
- db "@"
-
-Route15EndBattleText5:
- TX_FAR _Route15EndBattleText5
- db "@"
-
-Route15AfterBattleText5:
- TX_FAR _Route15AfterBattleText5
- db "@"
-
-Route15BattleText6:
- TX_FAR _Route15BattleText6
- db "@"
-
-Route15EndBattleText6:
- TX_FAR _Route15EndBattleText6
- db "@"
-
-Route15AfterBattleText6:
- TX_FAR _Route15AfterBattleText6
- db "@"
-
-Route15BattleText7:
- TX_FAR _Route15BattleText7
- db "@"
-
-Route15EndBattleText7:
- TX_FAR _Route15EndBattleText7
- db "@"
-
-Route15AfterBattleText7:
- TX_FAR _Route15AfterBattleText7
- db "@"
-
-Route15BattleText8:
- TX_FAR _Route15BattleText8
- db "@"
-
-Route15EndBattleText8:
- TX_FAR _Route15EndBattleText8
- db "@"
-
-Route15AfterBattleText8:
- TX_FAR _Route15AfterBattleText8
- db "@"
-
-Route15BattleText9:
- TX_FAR _Route15BattleText9
- db "@"
-
-Route15EndBattleText9:
- TX_FAR _Route15EndBattleText9
- db "@"
-
-Route15AfterBattleText9:
- TX_FAR _Route15AfterBattleText9
- db "@"
-
-Route15BattleText10:
- TX_FAR _Route15BattleText10
- db "@"
-
-Route15EndBattleText10:
- TX_FAR _Route15EndBattleText10
- db "@"
-
-Route15AfterBattleText10:
- TX_FAR _Route15AfterBattleText10
- db "@"
-
-Route15Text12:
- TX_FAR _Route15Text12
- db "@"
--- a/scripts/route15gate.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-Route15GateScript:
- jp EnableAutoTextBoxDrawing
-
-Route15GateTextPointers:
- dw Route15GateText1
-
-Route15GateText1:
- TX_FAR _Route15GateText1
- db "@"
--- a/scripts/route15gateupstairs.asm
+++ /dev/null
@@ -1,44 +1,0 @@
-Route15GateUpstairsScript:
- jp DisableAutoTextBoxDrawing
-
-Route15GateUpstairsTextPointers:
- dw Route15GateUpstairsText1
- dw Route15GateUpstairsText2
-
-Route15GateUpstairsText1:
- TX_ASM
- CheckEvent EVENT_GOT_EXP_ALL
- jr nz, .asm_49683
- ld a, 50 ; pokemon needed
- ld [hOaksAideRequirement], a
- ld a, EXP_ALL ; oak's aide reward
- ld [hOaksAideRewardItem], a
- ld [wd11e], a
- call GetItemName
- ld hl, wcd6d
- ld de, wOaksAideRewardItemName
- ld bc, ITEM_NAME_LENGTH
- call CopyData
- predef OaksAideScript
- ld a, [hOaksAideResult]
- cp $1
- jr nz, .asm_49689
- SetEvent EVENT_GOT_EXP_ALL
-.asm_49683
- ld hl, Route15GateUpstairsText_4968c
- call PrintText
-.asm_49689
- jp TextScriptEnd
-
-Route15GateUpstairsText_4968c:
- TX_FAR _Route15GateUpstairsText_4968c
- db "@"
-
-Route15GateUpstairsText2:
- TX_ASM
- ld hl, Route15GateUpstairsText_49698
- jp GateUpstairsScript_PrintIfFacingUp
-
-Route15GateUpstairsText_49698:
- TX_FAR _Route15GateUpstairsText_49698
- db "@"
--- a/scripts/route16.asm
+++ /dev/null
@@ -1,259 +1,0 @@
-Route16Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route16TrainerHeader0
- ld de, Route16ScriptPointers
- ld a, [wRoute16CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute16CurScript], a
- ret
-
-Route16Script_59946:
- xor a
- ld [wJoyIgnore], a
- ld [wRoute16CurScript], a
- ld [wCurMapScript], a
- ret
-
-Route16ScriptPointers:
- dw Route16Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw Route16Script3
-
-Route16Script0:
- CheckEventHL EVENT_BEAT_ROUTE16_SNORLAX
- jp nz, CheckFightingMapTrainers
- CheckEventReuseHL EVENT_FIGHT_ROUTE16_SNORLAX
- ResetEventReuseHL EVENT_FIGHT_ROUTE16_SNORLAX
- jp z, CheckFightingMapTrainers
- ld a, $a
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, SNORLAX
- ld [wCurOpponent], a
- ld a, 30
- ld [wCurEnemyLVL], a
- ld a, HS_ROUTE_16_SNORLAX
- ld [wMissableObjectIndex], a
- predef HideObject
- call UpdateSprites
- ld a, $3
- ld [wRoute16CurScript], a
- ld [wCurMapScript], a
- ret
-
-Route16Script3:
- ld a, [wIsInBattle]
- cp $ff
- jp z, Route16Script_59946
- call UpdateSprites
- ld a, [wBattleResult]
- cp $2
- jr z, .asm_599a8
- ld a, $b
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
-.asm_599a8
- SetEvent EVENT_BEAT_ROUTE16_SNORLAX
- call Delay3
- ld a, $0
- ld [wRoute16CurScript], a
- ld [wCurMapScript], a
- ret
-
-Route16TextPointers:
- dw Route16Text1
- dw Route16Text2
- dw Route16Text3
- dw Route16Text4
- dw Route16Text5
- dw Route16Text6
- dw Route16Text7
- dw Route16Text8
- dw Route16Text9
- dw Route16Text10
- dw Route16Text11
-
-Route16TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_0
- dw Route16BattleText1 ; TextBeforeBattle
- dw Route16AfterBattleText1 ; TextAfterBattle
- dw Route16EndBattleText1 ; TextEndBattle
- dw Route16EndBattleText1 ; TextEndBattle
-
-Route16TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_1
- dw Route16BattleText2 ; TextBeforeBattle
- dw Route16AfterBattleText2 ; TextAfterBattle
- dw Route16EndBattleText2 ; TextEndBattle
- dw Route16EndBattleText2 ; TextEndBattle
-
-Route16TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_2
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_2
- dw Route16BattleText3 ; TextBeforeBattle
- dw Route16AfterBattleText3 ; TextAfterBattle
- dw Route16EndBattleText3 ; TextEndBattle
- dw Route16EndBattleText3 ; TextEndBattle
-
-Route16TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_3
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_3
- dw Route16BattleText4 ; TextBeforeBattle
- dw Route16AfterBattleText4 ; TextAfterBattle
- dw Route16EndBattleText4 ; TextEndBattle
- dw Route16EndBattleText4 ; TextEndBattle
-
-Route16TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_4
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_4
- dw Route16BattleText5 ; TextBeforeBattle
- dw Route16AfterBattleText5 ; TextAfterBattle
- dw Route16EndBattleText5 ; TextEndBattle
- dw Route16EndBattleText5 ; TextEndBattle
-
-Route16TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_16_TRAINER_5
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_16_TRAINER_5
- dw Route16BattleText6 ; TextBeforeBattle
- dw Route16AfterBattleText6 ; TextAfterBattle
- dw Route16EndBattleText6 ; TextEndBattle
- dw Route16EndBattleText6 ; TextEndBattle
-
- db $ff
-
-Route16Text1:
- TX_ASM
- ld hl, Route16TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route16BattleText1:
- TX_FAR _Route16BattleText1
- db "@"
-
-Route16EndBattleText1:
- TX_FAR _Route16EndBattleText1
- db "@"
-
-Route16AfterBattleText1:
- TX_FAR _Route16AfterBattleText1
- db "@"
-
-Route16Text2:
- TX_ASM
- ld hl, Route16TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route16BattleText2:
- TX_FAR _Route16BattleText2
- db "@"
-
-Route16EndBattleText2:
- TX_FAR _Route16EndBattleText2
- db "@"
-
-Route16AfterBattleText2:
- TX_FAR _Route16AfterBattleText2
- db "@"
-
-Route16Text3:
- TX_ASM
- ld hl, Route16TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route16BattleText3:
- TX_FAR _Route16BattleText3
- db "@"
-
-Route16EndBattleText3:
- TX_FAR _Route16EndBattleText3
- db "@"
-
-Route16AfterBattleText3:
- TX_FAR _Route16AfterBattleText3
- db "@"
-
-Route16Text4:
- TX_ASM
- ld hl, Route16TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route16BattleText4:
- TX_FAR _Route16BattleText4
- db "@"
-
-Route16EndBattleText4:
- TX_FAR _Route16EndBattleText4
- db "@"
-
-Route16AfterBattleText4:
- TX_FAR _Route16AfterBattleText4
- db "@"
-
-Route16Text5:
- TX_ASM
- ld hl, Route16TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route16BattleText5:
- TX_FAR _Route16BattleText5
- db "@"
-
-Route16EndBattleText5:
- TX_FAR _Route16EndBattleText5
- db "@"
-
-Route16AfterBattleText5:
- TX_FAR _Route16AfterBattleText5
- db "@"
-
-Route16Text6:
- TX_ASM
- ld hl, Route16TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route16BattleText6:
- TX_FAR _Route16BattleText6
- db "@"
-
-Route16EndBattleText6:
- TX_FAR _Route16EndBattleText6
- db "@"
-
-Route16AfterBattleText6:
- TX_FAR _Route16AfterBattleText6
- db "@"
-
-Route16Text7:
- TX_FAR _Route16Text7
- db "@"
-
-Route16Text10:
- TX_FAR _Route16Text10
- db "@"
-
-Route16Text11:
- TX_FAR _Route16Text11
- db "@"
-
-Route16Text8:
- TX_FAR _Route16Text8
- db "@"
-
-Route16Text9:
- TX_FAR _Route16Text9
- db "@"
--- a/scripts/route16gate.asm
+++ /dev/null
@@ -1,121 +1,0 @@
-Route16GateScript:
- ld hl, wd732
- res 5, [hl]
- call EnableAutoTextBoxDrawing
- ld a, [wRoute16GateCurScript]
- ld hl, Route16GateScriptPointers
- jp CallFunctionInTable
-
-Route16GateScriptPointers:
- dw Route16GateScript0
- dw Route16GateScript1
- dw Route16GateScript2
- dw Route16GateScript3
-
-Route16GateScript0:
- call Route16GateScript_49755
- ret nz
- ld hl, CoordsData_49714
- call ArePlayerCoordsInArray
- ret nc
- ld a, $3
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- xor a
- ld [hJoyHeld], a
- ld a, [wCoordIndex]
- cp $1
- jr z, .asm_4970e
- ld a, [wCoordIndex]
- dec a
- ld [wSimulatedJoypadStatesIndex], a
- ld b, $0
- ld c, a
- ld a, D_UP
- ld hl, wSimulatedJoypadStatesEnd
- call FillMemory
- call StartSimulatingJoypadStates
- ld a, $1
- ld [wRoute16GateCurScript], a
- ret
-.asm_4970e
- ld a, $2
- ld [wRoute16GateCurScript], a
- ret
-
-CoordsData_49714:
- db $07,$04
- db $08,$04
- db $09,$04
- db $0A,$04
- db $FF
-
-Route16GateScript1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- ld a, $f0
- ld [wJoyIgnore], a
-
-Route16GateScript2:
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- ld a, D_RIGHT
- ld [wSimulatedJoypadStatesEnd], a
- call StartSimulatingJoypadStates
- ld a, $3
- ld [wRoute16GateCurScript], a
- ret
-
-Route16GateScript3:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- xor a
- ld [wJoyIgnore], a
- ld hl, wd730
- res 7, [hl]
- ld a, $0
- ld [wRoute16GateCurScript], a
- ret
-
-Route16GateScript_49755:
- ld b, BICYCLE
- jp IsItemInBag
-
-Route16GateTextPointers:
- dw Route16GateText1
- dw Route16GateText2
- dw Route16GateText3
-
-Route16GateText1:
- TX_ASM
- call Route16GateScript_49755
- jr z, .asm_0bdf3
- ld hl, Route16GateText_4977c
- call PrintText
- jr .asm_56c9d
-.asm_0bdf3
- ld hl, Route16GateText_49777
- call PrintText
-.asm_56c9d
- jp TextScriptEnd
-
-Route16GateText_49777:
- TX_FAR _Route16GateText_49777
- db "@"
-
-Route16GateText_4977c:
- TX_FAR _Route16GateText_4977c
- db "@"
-
-Route16GateText3:
- TX_FAR _Route16GateText_49781
- db "@"
-
-Route16GateText2:
- TX_FAR _Route16GateText2
- db "@"
--- a/scripts/route16gateupstairs.asm
+++ /dev/null
@@ -1,46 +1,0 @@
-Route16GateUpstairsScript:
- jp DisableAutoTextBoxDrawing
-
-Route16GateUpstairsTextPointers:
- dw Route16GateUpstairsText1
- dw Route16GateUpstairsText2
- dw Route16GateUpstairsText3
- dw Route16GateUpstairsText4
-
-Route16GateUpstairsText1:
- TX_ASM
- ld hl, Route16GateUpstairsText_49820
- call PrintText
- jp TextScriptEnd
-
-Route16GateUpstairsText_49820:
- TX_FAR _Route16GateUpstairsText_49820
- db "@"
-
-Route16GateUpstairsText2:
- TX_ASM
- ld hl, Route16GateUpstairsText_4982f
- call PrintText
- jp TextScriptEnd
-
-Route16GateUpstairsText_4982f:
- TX_FAR _Route16GateUpstairsText_4982f
- db "@"
-
-Route16GateUpstairsText3:
- TX_ASM
- ld hl, Route16GateUpstairsText_4983b
- jp GateUpstairsScript_PrintIfFacingUp
-
-Route16GateUpstairsText_4983b:
- TX_FAR _Route16GateUpstairsText_4983b
- db "@"
-
-Route16GateUpstairsText4:
- TX_ASM
- ld hl, Route16GateUpstairsText_49847
- jp GateUpstairsScript_PrintIfFacingUp
-
-Route16GateUpstairsText_49847:
- TX_FAR _Route16GateUpstairsText_49847
- db "@"
--- a/scripts/route16house.asm
+++ /dev/null
@@ -1,55 +1,0 @@
-Route16HouseScript:
- jp EnableAutoTextBoxDrawing
-
-Route16HouseTextPointers:
- dw Route16HouseText1
- dw Route16HouseText2
-
-Route16HouseText1:
- TX_ASM
- CheckEvent EVENT_GOT_HM02
- ld hl, HM02ExplanationText
- jr nz, .asm_13616
- ld hl, Route16HouseText3
- call PrintText
- lb bc, HM_02, 1
- call GiveItem
- jr nc, .BagFull
- SetEvent EVENT_GOT_HM02
- ld hl, ReceivedHM02Text
- jr .asm_13616
-.BagFull
- ld hl, HM02NoRoomText
-.asm_13616
- call PrintText
- jp TextScriptEnd
-
-Route16HouseText3:
- TX_FAR _Route16HouseText3
- db "@"
-
-ReceivedHM02Text:
- TX_FAR _ReceivedHM02Text
- TX_SFX_KEY_ITEM
- db "@"
-
-HM02ExplanationText:
- TX_FAR _HM02ExplanationText
- db "@"
-
-HM02NoRoomText:
- TX_FAR _HM02NoRoomText
- db "@"
-
-Route16HouseText2:
- TX_ASM
- ld hl, Route16HouseText_1e652
- call PrintText
- ld a, FEAROW
- call PlayCry
- call WaitForSoundToFinish
- jp TextScriptEnd
-
-Route16HouseText_1e652:
- TX_FAR _Route16HouseText_1e652
- db "@"
--- a/scripts/route17.asm
+++ /dev/null
@@ -1,327 +1,0 @@
-Route17Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route17TrainerHeader0
- ld de, Route17ScriptPointers
- ld a, [wRoute17CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute17CurScript], a
- ret
-
-Route17ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route17TextPointers:
- dw Route17Text1
- dw Route17Text2
- dw Route17Text3
- dw Route17Text4
- dw Route17Text5
- dw Route17Text6
- dw Route17Text7
- dw Route17Text8
- dw Route17Text9
- dw Route17Text10
- dw Route17Text11
- dw Route17Text12
- dw Route17Text13
- dw Route17Text14
- dw Route17Text15
- dw Route17Text16
-
-Route17TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_0
- dw Route17BattleText1 ; TextBeforeBattle
- dw Route17AfterBattleText1 ; TextAfterBattle
- dw Route17EndBattleText1 ; TextEndBattle
- dw Route17EndBattleText1 ; TextEndBattle
-
-Route17TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_1
- dw Route17BattleText2 ; TextBeforeBattle
- dw Route17AfterBattleText2 ; TextAfterBattle
- dw Route17EndBattleText2 ; TextEndBattle
- dw Route17EndBattleText2 ; TextEndBattle
-
-Route17TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_2
- dw Route17BattleText3 ; TextBeforeBattle
- dw Route17AfterBattleText3 ; TextAfterBattle
- dw Route17EndBattleText3 ; TextEndBattle
- dw Route17EndBattleText3 ; TextEndBattle
-
-Route17TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_3
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_3
- dw Route17BattleText4 ; TextBeforeBattle
- dw Route17AfterBattleText4 ; TextAfterBattle
- dw Route17EndBattleText4 ; TextEndBattle
- dw Route17EndBattleText4 ; TextEndBattle
-
-Route17TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_4
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_4
- dw Route17BattleText5 ; TextBeforeBattle
- dw Route17AfterBattleText5 ; TextAfterBattle
- dw Route17EndBattleText5 ; TextEndBattle
- dw Route17EndBattleText5 ; TextEndBattle
-
-Route17TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_5
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_5
- dw Route17BattleText6 ; TextBeforeBattle
- dw Route17AfterBattleText6 ; TextAfterBattle
- dw Route17EndBattleText6 ; TextEndBattle
- dw Route17EndBattleText6 ; TextEndBattle
-
-Route17TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_6
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_6
- dw Route17BattleText7 ; TextBeforeBattle
- dw Route17AfterBattleText7 ; TextAfterBattle
- dw Route17EndBattleText7 ; TextEndBattle
- dw Route17EndBattleText7 ; TextEndBattle
-
-Route17TrainerHeader7:
- dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_7, 1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_7, 1
- dw Route17BattleText8 ; TextBeforeBattle
- dw Route17AfterBattleText8 ; TextAfterBattle
- dw Route17EndBattleText8 ; TextEndBattle
- dw Route17EndBattleText8 ; TextEndBattle
-
-Route17TrainerHeader8:
- dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_8, 1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_8, 1
- dw Route17BattleText9 ; TextBeforeBattle
- dw Route17AfterBattleText9 ; TextAfterBattle
- dw Route17EndBattleText9 ; TextEndBattle
- dw Route17EndBattleText9 ; TextEndBattle
-
-Route17TrainerHeader9:
- dbEventFlagBit EVENT_BEAT_ROUTE_17_TRAINER_9, 1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_17_TRAINER_9, 1
- dw Route17BattleText10 ; TextBeforeBattle
- dw Route17AfterBattleText10 ; TextAfterBattle
- dw Route17EndBattleText10 ; TextEndBattle
- dw Route17EndBattleText10 ; TextEndBattle
-
- db $ff
-
-Route17Text1:
- TX_ASM
- ld hl, Route17TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route17BattleText1:
- TX_FAR _Route17BattleText1
- db "@"
-
-Route17EndBattleText1:
- TX_FAR _Route17EndBattleText1
- db "@"
-
-Route17AfterBattleText1:
- TX_FAR _Route17AfterBattleText1
- db "@"
-
-Route17Text2:
- TX_ASM
- ld hl, Route17TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route17BattleText2:
- TX_FAR _Route17BattleText2
- db "@"
-
-Route17EndBattleText2:
- TX_FAR _Route17EndBattleText2
- db "@"
-
-Route17AfterBattleText2:
- TX_FAR _Route17AfterBattleText2
- db "@"
-
-Route17Text3:
- TX_ASM
- ld hl, Route17TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route17BattleText3:
- TX_FAR _Route17BattleText3
- db "@"
-
-Route17EndBattleText3:
- TX_FAR _Route17EndBattleText3
- db "@"
-
-Route17AfterBattleText3:
- TX_FAR _Route17AfterBattleText3
- db "@"
-
-Route17Text4:
- TX_ASM
- ld hl, Route17TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route17BattleText4:
- TX_FAR _Route17BattleText4
- db "@"
-
-Route17EndBattleText4:
- TX_FAR _Route17EndBattleText4
- db "@"
-
-Route17AfterBattleText4:
- TX_FAR _Route17AfterBattleText4
- db "@"
-
-Route17Text5:
- TX_ASM
- ld hl, Route17TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route17BattleText5:
- TX_FAR _Route17BattleText5
- db "@"
-
-Route17EndBattleText5:
- TX_FAR _Route17EndBattleText5
- db "@"
-
-Route17AfterBattleText5:
- TX_FAR _Route17AfterBattleText5
- db "@"
-
-Route17Text6:
- TX_ASM
- ld hl, Route17TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route17BattleText6:
- TX_FAR _Route17BattleText6
- db "@"
-
-Route17EndBattleText6:
- TX_FAR _Route17EndBattleText6
- db "@"
-
-Route17AfterBattleText6:
- TX_FAR _Route17AfterBattleText6
- db "@"
-
-Route17Text7:
- TX_ASM
- ld hl, Route17TrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-Route17BattleText7:
- TX_FAR _Route17BattleText7
- db "@"
-
-Route17EndBattleText7:
- TX_FAR _Route17EndBattleText7
- db "@"
-
-Route17AfterBattleText7:
- TX_FAR _Route17AfterBattleText7
- db "@"
-
-Route17Text8:
- TX_ASM
- ld hl, Route17TrainerHeader7
- call TalkToTrainer
- jp TextScriptEnd
-
-Route17BattleText8:
- TX_FAR _Route17BattleText8
- db "@"
-
-Route17EndBattleText8:
- TX_FAR _Route17EndBattleText8
- db "@"
-
-Route17AfterBattleText8:
- TX_FAR _Route17AfterBattleText8
- db "@"
-
-Route17Text9:
- TX_ASM
- ld hl, Route17TrainerHeader8
- call TalkToTrainer
- jp TextScriptEnd
-
-Route17BattleText9:
- TX_FAR _Route17BattleText9
- db "@"
-
-Route17EndBattleText9:
- TX_FAR _Route17EndBattleText9
- db "@"
-
-Route17AfterBattleText9:
- TX_FAR _Route17AfterBattleText9
- db "@"
-
-Route17Text10:
- TX_ASM
- ld hl, Route17TrainerHeader9
- call TalkToTrainer
- jp TextScriptEnd
-
-Route17BattleText10:
- TX_FAR _Route17BattleText10
- db "@"
-
-Route17EndBattleText10:
- TX_FAR _Route17EndBattleText10
- db "@"
-
-Route17AfterBattleText10:
- TX_FAR _Route17AfterBattleText10
- db "@"
-
-Route17Text11:
- TX_FAR _Route17Text11
- db "@"
-
-Route17Text12:
- TX_FAR _Route17Text12
- db "@"
-
-Route17Text13:
- TX_FAR _Route17Text13
- db "@"
-
-Route17Text14:
- TX_FAR _Route17Text14
- db "@"
-
-Route17Text15:
- TX_FAR _Route17Text15
- db "@"
-
-Route17Text16:
- TX_FAR _Route17Text16
- db "@"
--- a/scripts/route18.asm
+++ /dev/null
@@ -1,111 +1,0 @@
-Route18Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route18TrainerHeader0
- ld de, Route18ScriptPointers
- ld a, [wRoute18CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute18CurScript], a
- ret
-
-Route18ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route18TextPointers:
- dw Route18Text1
- dw Route18Text2
- dw Route18Text3
- dw Route18Text4
- dw Route18Text5
-
-Route18TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_18_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_18_TRAINER_0
- dw Route18BattleText1 ; TextBeforeBattle
- dw Route18AfterBattleText1 ; TextAfterBattle
- dw Route18EndBattleText1 ; TextEndBattle
- dw Route18EndBattleText1 ; TextEndBattle
-
-Route18TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_18_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_18_TRAINER_1
- dw Route18BattleText2 ; TextBeforeBattle
- dw Route18AfterBattleText2 ; TextAfterBattle
- dw Route18EndBattleText2 ; TextEndBattle
- dw Route18EndBattleText2 ; TextEndBattle
-
-Route18TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_18_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_18_TRAINER_2
- dw Route18BattleText3 ; TextBeforeBattle
- dw Route18AfterBattleText3 ; TextAfterBattle
- dw Route18EndBattleText3 ; TextEndBattle
- dw Route18EndBattleText3 ; TextEndBattle
-
- db $ff
-
-Route18Text1:
- TX_ASM
- ld hl, Route18TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route18BattleText1:
- TX_FAR _Route18BattleText1
- db "@"
-
-Route18EndBattleText1:
- TX_FAR _Route18EndBattleText1
- db "@"
-
-Route18AfterBattleText1:
- TX_FAR _Route18AfterBattleText1
- db "@"
-
-Route18Text2:
- TX_ASM
- ld hl, Route18TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route18BattleText2:
- TX_FAR _Route18BattleText2
- db "@"
-
-Route18EndBattleText2:
- TX_FAR _Route18EndBattleText2
- db "@"
-
-Route18AfterBattleText2:
- TX_FAR _Route18AfterBattleText2
- db "@"
-
-Route18Text3:
- TX_ASM
- ld hl, Route18TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route18BattleText3:
- TX_FAR _Route18BattleText3
- db "@"
-
-Route18EndBattleText3:
- TX_FAR _Route18EndBattleText3
- db "@"
-
-Route18AfterBattleText3:
- TX_FAR _Route18AfterBattleText3
- db "@"
-
-Route18Text4:
- TX_FAR _Route18Text4
- db "@"
-
-Route18Text5:
- TX_FAR _Route18Text5
- db "@"
--- a/scripts/route18gate.asm
+++ /dev/null
@@ -1,112 +1,0 @@
-Route18GateScript:
- ld hl, wd732
- res 5, [hl]
- call EnableAutoTextBoxDrawing
- ld a, [wRoute18GateCurScript]
- ld hl, Route18GateScriptPointers
- jp CallFunctionInTable
-
-Route18GateScriptPointers:
- dw Route18GateScript0
- dw Route18GateScript1
- dw Route18GateScript2
- dw Route18GateScript3
-
-Route18GateScript0:
- call Route16GateScript_49755
- ret nz
- ld hl, CoordsData_498cc
- call ArePlayerCoordsInArray
- ret nc
- ld a, $2
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- xor a
- ld [hJoyHeld], a
- ld a, [wCoordIndex]
- cp $1
- jr z, .asm_498c6
- ld a, [wCoordIndex]
- dec a
- ld [wSimulatedJoypadStatesIndex], a
- ld b, 0
- ld c, a
- ld a, D_UP
- ld hl, wSimulatedJoypadStatesEnd
- call FillMemory
- call StartSimulatingJoypadStates
- ld a, $1
- ld [wRoute18GateCurScript], a
- ret
-.asm_498c6
- ld a, $2
- ld [wRoute18GateCurScript], a
- ret
-
-CoordsData_498cc:
- db $03,$04
- db $04,$04
- db $05,$04
- db $06,$04
- db $FF
-
-Route18GateScript1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- ld a, $f0
- ld [wJoyIgnore], a
-
-Route18GateScript2:
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- ld a, D_RIGHT
- ld [wSimulatedJoypadStatesEnd], a
- call StartSimulatingJoypadStates
- ld a, $3
- ld [wRoute18GateCurScript], a
- ret
-
-Route18GateScript3:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- xor a
- ld [wJoyIgnore], a
- ld hl, wd730
- res 7, [hl]
- ld a, $0
- ld [wRoute18GateCurScript], a
- ret
-
-Route18GateTextPointers:
- dw Route18GateText1
- dw Route18GateText2
-
-Route18GateText1:
- TX_ASM
- call Route16GateScript_49755
- jr z, .asm_3c84d
- ld hl, Route18GateText_4992d
- call PrintText
- jr .asm_a8410
-.asm_3c84d
- ld hl, Route18GateText_49928
- call PrintText
-.asm_a8410
- jp TextScriptEnd
-
-Route18GateText_49928:
- TX_FAR _Route18GateText_49928
- db "@"
-
-Route18GateText_4992d:
- TX_FAR _Route18GateText_4992d
- db "@"
-
-Route18GateText2:
- TX_FAR _Route18GateText_49932
- db "@"
--- a/scripts/route18gateupstairs.asm
+++ /dev/null
@@ -1,32 +1,0 @@
-Route18GateUpstairsScript:
- jp DisableAutoTextBoxDrawing
-
-Route18GateUpstairsTextPointers:
- dw Route18GateUpstairsText1
- dw Route18GateUpstairsText2
- dw Route18GateUpstairsText3
-
-Route18GateUpstairsText1:
- TX_ASM
- ld a, $5
- ld [wWhichTrade], a
- predef DoInGameTradeDialogue
- jp TextScriptEnd
-
-Route18GateUpstairsText2:
- TX_ASM
- ld hl, Route18GateUpstairsText_49993
- jp GateUpstairsScript_PrintIfFacingUp
-
-Route18GateUpstairsText_49993:
- TX_FAR _Route18GateUpstairsText_49993
- db "@"
-
-Route18GateUpstairsText3:
- TX_ASM
- ld hl, Route18GateUpstairsText_4999f
- jp GateUpstairsScript_PrintIfFacingUp
-
-Route18GateUpstairsText_4999f:
- TX_FAR _Route18GateUpstairsText_4999f
- db "@"
--- a/scripts/route19.asm
+++ /dev/null
@@ -1,302 +1,0 @@
-Route19Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route19TrainerHeader0
- ld de, Route19ScriptPointers
- ld a, [wRoute19CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute19CurScript], a
- ret
-
-Route19ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route19TextPointers:
- dw Route19Text1
- dw Route19Text2
- dw Route19Text3
- dw Route19Text4
- dw Route19Text5
- dw Route19Text6
- dw Route19Text7
- dw Route19Text8
- dw Route19Text9
- dw Route19Text10
- dw Route19Text11
-
-Route19TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_0
- dw Route19BattleText1 ; TextBeforeBattle
- dw Route19AfterBattleText1 ; TextAfterBattle
- dw Route19EndBattleText1 ; TextEndBattle
- dw Route19EndBattleText1 ; TextEndBattle
-
-Route19TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_1
- dw Route19BattleText2 ; TextBeforeBattle
- dw Route19AfterBattleText2 ; TextAfterBattle
- dw Route19EndBattleText2 ; TextEndBattle
- dw Route19EndBattleText2 ; TextEndBattle
-
-Route19TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_2
- dw Route19BattleText3 ; TextBeforeBattle
- dw Route19AfterBattleText3 ; TextAfterBattle
- dw Route19EndBattleText3 ; TextEndBattle
- dw Route19EndBattleText3 ; TextEndBattle
-
-Route19TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_3
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_3
- dw Route19BattleText4 ; TextBeforeBattle
- dw Route19AfterBattleText4 ; TextAfterBattle
- dw Route19EndBattleText4 ; TextEndBattle
- dw Route19EndBattleText4 ; TextEndBattle
-
-Route19TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_4
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_4
- dw Route19BattleText5 ; TextBeforeBattle
- dw Route19AfterBattleText5 ; TextAfterBattle
- dw Route19EndBattleText5 ; TextEndBattle
- dw Route19EndBattleText5 ; TextEndBattle
-
-Route19TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_5
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_5
- dw Route19BattleText6 ; TextBeforeBattle
- dw Route19AfterBattleText6 ; TextAfterBattle
- dw Route19EndBattleText6 ; TextEndBattle
- dw Route19EndBattleText6 ; TextEndBattle
-
-Route19TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_6
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_6
- dw Route19BattleText7 ; TextBeforeBattle
- dw Route19AfterBattleText7 ; TextAfterBattle
- dw Route19EndBattleText7 ; TextEndBattle
- dw Route19EndBattleText7 ; TextEndBattle
-
-Route19TrainerHeader7:
- dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_7, 1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_7, 1
- dw Route19BattleText8 ; TextBeforeBattle
- dw Route19AfterBattleText8 ; TextAfterBattle
- dw Route19EndBattleText8 ; TextEndBattle
- dw Route19EndBattleText8 ; TextEndBattle
-
-Route19TrainerHeader8:
- dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_8, 1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_8, 1
- dw Route19BattleText9 ; TextBeforeBattle
- dw Route19AfterBattleText9 ; TextAfterBattle
- dw Route19EndBattleText9 ; TextEndBattle
- dw Route19EndBattleText9 ; TextEndBattle
-
-Route19TrainerHeader9:
- dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_9, 1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_9, 1
- dw Route19BattleText10 ; TextBeforeBattle
- dw Route19AfterBattleText10 ; TextAfterBattle
- dw Route19EndBattleText10 ; TextEndBattle
- dw Route19EndBattleText10 ; TextEndBattle
-
- db $ff
-
-Route19Text1:
- TX_ASM
- ld hl, Route19TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route19Text2:
- TX_ASM
- ld hl, Route19TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route19Text3:
- TX_ASM
- ld hl, Route19TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route19Text4:
- TX_ASM
- ld hl, Route19TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route19Text5:
- TX_ASM
- ld hl, Route19TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route19Text6:
- TX_ASM
- ld hl, Route19TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route19Text7:
- TX_ASM
- ld hl, Route19TrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-Route19Text8:
- TX_ASM
- ld hl, Route19TrainerHeader7
- call TalkToTrainer
- jp TextScriptEnd
-
-Route19Text9:
- TX_ASM
- ld hl, Route19TrainerHeader8
- call TalkToTrainer
- jp TextScriptEnd
-
-Route19Text10:
- TX_ASM
- ld hl, Route19TrainerHeader9
- call TalkToTrainer
- jp TextScriptEnd
-
-Route19BattleText1:
- TX_FAR _Route19BattleText1
- db "@"
-
-Route19EndBattleText1:
- TX_FAR _Route19EndBattleText1
- db "@"
-
-Route19AfterBattleText1:
- TX_FAR _Route19AfterBattleText1
- db "@"
-
-Route19BattleText2:
- TX_FAR _Route19BattleText2
- db "@"
-
-Route19EndBattleText2:
- TX_FAR _Route19EndBattleText2
- db "@"
-
-Route19AfterBattleText2:
- TX_FAR _Route19AfterBattleText2
- db "@"
-
-Route19BattleText3:
- TX_FAR _Route19BattleText3
- db "@"
-
-Route19EndBattleText3:
- TX_FAR _Route19EndBattleText3
- db "@"
-
-Route19AfterBattleText3:
- TX_FAR _Route19AfterBattleText3
- db "@"
-
-Route19BattleText4:
- TX_FAR _Route19BattleText4
- db "@"
-
-Route19EndBattleText4:
- TX_FAR _Route19EndBattleText4
- db "@"
-
-Route19AfterBattleText4:
- TX_FAR _Route19AfterBattleText4
- db "@"
-
-Route19BattleText5:
- TX_FAR _Route19BattleText5
- db "@"
-
-Route19EndBattleText5:
- TX_FAR _Route19EndBattleText5
- db "@"
-
-Route19AfterBattleText5:
- TX_FAR _Route19AfterBattleText5
- db "@"
-
-Route19BattleText6:
- TX_FAR _Route19BattleText6
- db "@"
-
-Route19EndBattleText6:
- TX_FAR _Route19EndBattleText6
- db "@"
-
-Route19AfterBattleText6:
- TX_FAR _Route19AfterBattleText6
- db "@"
-
-Route19BattleText7:
- TX_FAR _Route19BattleText7
- db "@"
-
-Route19EndBattleText7:
- TX_FAR _Route19EndBattleText7
- db "@"
-
-Route19AfterBattleText7:
- TX_FAR _Route19AfterBattleText7
- db "@"
-
-Route19BattleText8:
- TX_FAR _Route19BattleText8
- db "@"
-
-Route19EndBattleText8:
- TX_FAR _Route19EndBattleText8
- db "@"
-
-Route19AfterBattleText8:
- TX_FAR _Route19AfterBattleText8
- db "@"
-
-Route19BattleText9:
- TX_FAR _Route19BattleText9
- db "@"
-
-Route19EndBattleText9:
- TX_FAR _Route19EndBattleText9
- db "@"
-
-Route19AfterBattleText9:
- TX_FAR _Route19AfterBattleText9
- db "@"
-
-Route19BattleText10:
- TX_FAR _Route19BattleText10
- db "@"
-
-Route19EndBattleText10:
- TX_FAR _Route19EndBattleText10
- db "@"
-
-Route19AfterBattleText10:
- TX_FAR _Route19AfterBattleText10
- db "@"
-
-Route19Text11:
- TX_FAR _Route19Text11
- db "@"
--- a/scripts/route2.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-Route2Script:
- jp EnableAutoTextBoxDrawing
-
-Route2TextPointers:
- dw PickUpItemText
- dw PickUpItemText
- dw Route2Text3
- dw Route2Text4
-
-Route2Text3:
- TX_FAR _Route2Text3
- db "@"
-
-Route2Text4:
- TX_FAR _Route2Text4
- db "@"
--- a/scripts/route20.asm
+++ /dev/null
@@ -1,353 +1,0 @@
-Route20Script:
- CheckAndResetEvent EVENT_IN_SEAFOAM_ISLANDS
- call nz, Route20Script_50cc6
- call EnableAutoTextBoxDrawing
- ld hl, Route20TrainerHeader0
- ld de, Route20ScriptPointers
- ld a, [wRoute20CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute20CurScript], a
- ret
-
-Route20Script_50cc6:
- CheckBothEventsSet EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE
- jr z, .asm_50cef
- ld a, HS_SEAFOAM_ISLANDS_1_BOULDER_1
- call Route20Script_50d0c
- ld a, HS_SEAFOAM_ISLANDS_1_BOULDER_2
- call Route20Script_50d0c
- ld hl, .MissableObjectIDs
-.asm_50cdc
- ld a, [hli]
- cp $ff
- jr z, .asm_50cef
- push hl
- call Route20Script_50d14
- pop hl
- jr .asm_50cdc
-
-.MissableObjectIDs:
- db HS_SEAFOAM_ISLANDS_2_BOULDER_1
- db HS_SEAFOAM_ISLANDS_2_BOULDER_2
- db HS_SEAFOAM_ISLANDS_3_BOULDER_1
- db HS_SEAFOAM_ISLANDS_3_BOULDER_2
- db HS_SEAFOAM_ISLANDS_4_BOULDER_3
- db HS_SEAFOAM_ISLANDS_4_BOULDER_4
- db $FF
-
-.asm_50cef
- CheckBothEventsSet EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM4_BOULDER2_DOWN_HOLE
- ret z
- ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_1
- call Route20Script_50d0c
- ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_2
- call Route20Script_50d0c
- ld a, HS_SEAFOAM_ISLANDS_5_BOULDER_1
- call Route20Script_50d14
- ld a, HS_SEAFOAM_ISLANDS_5_BOULDER_2
- call Route20Script_50d14
- ret
-
-Route20Script_50d0c:
- ld [wMissableObjectIndex], a
- predef_jump ShowObject
-
-Route20Script_50d14:
- ld [wMissableObjectIndex], a
- predef_jump HideObject
-
-Route20ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route20TextPointers:
- dw Route20Text1
- dw Route20Text2
- dw Route20Text3
- dw Route20Text4
- dw Route20Text5
- dw Route20Text6
- dw Route20Text7
- dw Route20Text8
- dw Route20Text9
- dw Route20Text10
- dw Route20Text11
- dw Route20Text12
-
-Route20TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_0
- dw Route20BattleText1 ; TextBeforeBattle
- dw Route20AfterBattleText1 ; TextAfterBattle
- dw Route20EndBattleText1 ; TextEndBattle
- dw Route20EndBattleText1 ; TextEndBattle
-
-Route20TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_1
- dw Route20BattleText2 ; TextBeforeBattle
- dw Route20AfterBattleText2 ; TextAfterBattle
- dw Route20EndBattleText2 ; TextEndBattle
- dw Route20EndBattleText2 ; TextEndBattle
-
-Route20TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_2
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_2
- dw Route20BattleText3 ; TextBeforeBattle
- dw Route20AfterBattleText3 ; TextAfterBattle
- dw Route20EndBattleText3 ; TextEndBattle
- dw Route20EndBattleText3 ; TextEndBattle
-
-Route20TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_3
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_3
- dw Route20BattleText4 ; TextBeforeBattle
- dw Route20AfterBattleText4 ; TextAfterBattle
- dw Route20EndBattleText4 ; TextEndBattle
- dw Route20EndBattleText4 ; TextEndBattle
-
-Route20TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_4
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_4
- dw Route20BattleText5 ; TextBeforeBattle
- dw Route20AfterBattleText5 ; TextAfterBattle
- dw Route20EndBattleText5 ; TextEndBattle
- dw Route20EndBattleText5 ; TextEndBattle
-
-Route20TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_5
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_5
- dw Route20BattleText6 ; TextBeforeBattle
- dw Route20AfterBattleText6 ; TextAfterBattle
- dw Route20EndBattleText6 ; TextEndBattle
- dw Route20EndBattleText6 ; TextEndBattle
-
-Route20TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_6
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_6
- dw Route20BattleText7 ; TextBeforeBattle
- dw Route20AfterBattleText7 ; TextAfterBattle
- dw Route20EndBattleText7 ; TextEndBattle
- dw Route20EndBattleText7 ; TextEndBattle
-
-Route20TrainerHeader7:
- dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_7, 1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_7, 1
- dw Route20BattleText8 ; TextBeforeBattle
- dw Route20AfterBattleText8 ; TextAfterBattle
- dw Route20EndBattleText8 ; TextEndBattle
- dw Route20EndBattleText8 ; TextEndBattle
-
-Route20TrainerHeader8:
- dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_8, 1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_8, 1
- dw Route20BattleText9 ; TextBeforeBattle
- dw Route20AfterBattleText9 ; TextAfterBattle
- dw Route20EndBattleText9 ; TextEndBattle
- dw Route20EndBattleText9 ; TextEndBattle
-
-Route20TrainerHeader9:
- dbEventFlagBit EVENT_BEAT_ROUTE_20_TRAINER_9, 1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_20_TRAINER_9, 1
- dw Route20BattleText10 ; TextBeforeBattle
- dw Route20AfterBattleText10 ; TextAfterBattle
- dw Route20EndBattleText10 ; TextEndBattle
- dw Route20EndBattleText10 ; TextEndBattle
-
- db $ff
-
-Route20Text1:
- TX_ASM
- ld hl, Route20TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route20Text2:
- TX_ASM
- ld hl, Route20TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route20Text3:
- TX_ASM
- ld hl, Route20TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route20Text4:
- TX_ASM
- ld hl, Route20TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route20Text5:
- TX_ASM
- ld hl, Route20TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route20Text6:
- TX_ASM
- ld hl, Route20TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route20Text7:
- TX_ASM
- ld hl, Route20TrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-Route20Text8:
- TX_ASM
- ld hl, Route20TrainerHeader7
- call TalkToTrainer
- jp TextScriptEnd
-
-Route20Text9:
- TX_ASM
- ld hl, Route20TrainerHeader8
- call TalkToTrainer
- jp TextScriptEnd
-
-Route20Text10:
- TX_ASM
- ld hl, Route20TrainerHeader9
- call TalkToTrainer
- jp TextScriptEnd
-
-Route20BattleText1:
- TX_FAR _Route20BattleText1
- db "@"
-
-Route20EndBattleText1:
- TX_FAR _Route20EndBattleText1
- db "@"
-
-Route20AfterBattleText1:
- TX_FAR _Route20AfterBattleText1
- db "@"
-
-Route20BattleText2:
- TX_FAR _Route20BattleText2
- db "@"
-
-Route20EndBattleText2:
- TX_FAR _Route20EndBattleText2
- db "@"
-
-Route20AfterBattleText2:
- TX_FAR _Route20AfterBattleText2
- db "@"
-
-Route20BattleText3:
- TX_FAR _Route20BattleText3
- db "@"
-
-Route20EndBattleText3:
- TX_FAR _Route20EndBattleText3
- db "@"
-
-Route20AfterBattleText3:
- TX_FAR _Route20AfterBattleText3
- db "@"
-
-Route20BattleText4:
- TX_FAR _Route20BattleText4
- db "@"
-
-Route20EndBattleText4:
- TX_FAR _Route20EndBattleText4
- db "@"
-
-Route20AfterBattleText4:
- TX_FAR _Route20AfterBattleText4
- db "@"
-
-Route20BattleText5:
- TX_FAR _Route20BattleText5
- db "@"
-
-Route20EndBattleText5:
- TX_FAR _Route20EndBattleText5
- db "@"
-
-Route20AfterBattleText5:
- TX_FAR _Route20AfterBattleText5
- db "@"
-
-Route20BattleText6:
- TX_FAR _Route20BattleText6
- db "@"
-
-Route20EndBattleText6:
- TX_FAR _Route20EndBattleText6
- db "@"
-
-Route20AfterBattleText6:
- TX_FAR _Route20AfterBattleText6
- db "@"
-
-Route20BattleText7:
- TX_FAR _Route20BattleText7
- db "@"
-
-Route20EndBattleText7:
- TX_FAR _Route20EndBattleText7
- db "@"
-
-Route20AfterBattleText7:
- TX_FAR _Route20AfterBattleText7
- db "@"
-
-Route20BattleText8:
- TX_FAR _Route20BattleText8
- db "@"
-
-Route20EndBattleText8:
- TX_FAR _Route20EndBattleText8
- db "@"
-
-Route20AfterBattleText8:
- TX_FAR _Route20AfterBattleText8
- db "@"
-
-Route20BattleText9:
- TX_FAR _Route20BattleText9
- db "@"
-
-Route20EndBattleText9:
- TX_FAR _Route20EndBattleText9
- db "@"
-
-Route20AfterBattleText9:
- TX_FAR _Route20AfterBattleText9
- db "@"
-
-Route20BattleText10:
- TX_FAR _Route20BattleText10
- db "@"
-
-Route20EndBattleText10:
- TX_FAR _Route20EndBattleText10
- db "@"
-
-Route20AfterBattleText10:
- TX_FAR _Route20AfterBattleText10
- db "@"
-
-Route20Text12:
-Route20Text11:
- TX_FAR _Route20Text11
- db "@"
--- a/scripts/route21.asm
+++ /dev/null
@@ -1,269 +1,0 @@
-Route21Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route21TrainerHeader0
- ld de, Route21ScriptPointers
- ld a, [wRoute21CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute21CurScript], a
- ret
-
-Route21ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route21TextPointers:
- dw Route21Text1
- dw Route21Text2
- dw Route21Text3
- dw Route21Text4
- dw Route21Text5
- dw Route21Text6
- dw Route21Text7
- dw Route21Text8
- dw Route21Text9
-
-Route21TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_0
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_0
- dw Route21BattleText1 ; TextBeforeBattle
- dw Route21AfterBattleText1 ; TextAfterBattle
- dw Route21EndBattleText1 ; TextEndBattle
- dw Route21EndBattleText1 ; TextEndBattle
-
-Route21TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_1
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_1
- dw Route21BattleText2 ; TextBeforeBattle
- dw Route21AfterBattleText2 ; TextAfterBattle
- dw Route21EndBattleText2 ; TextEndBattle
- dw Route21EndBattleText2 ; TextEndBattle
-
-Route21TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_2
- dw Route21BattleText3 ; TextBeforeBattle
- dw Route21AfterBattleText3 ; TextAfterBattle
- dw Route21EndBattleText3 ; TextEndBattle
- dw Route21EndBattleText3 ; TextEndBattle
-
-Route21TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_3
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_3
- dw Route21BattleText4 ; TextBeforeBattle
- dw Route21AfterBattleText4 ; TextAfterBattle
- dw Route21EndBattleText4 ; TextEndBattle
- dw Route21EndBattleText4 ; TextEndBattle
-
-Route21TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_4
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_4
- dw Route21BattleText5 ; TextBeforeBattle
- dw Route21AfterBattleText5 ; TextAfterBattle
- dw Route21EndBattleText5 ; TextEndBattle
- dw Route21EndBattleText5 ; TextEndBattle
-
-Route21TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_5
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_5
- dw Route21BattleText6 ; TextBeforeBattle
- dw Route21AfterBattleText6 ; TextAfterBattle
- dw Route21EndBattleText6 ; TextEndBattle
- dw Route21EndBattleText6 ; TextEndBattle
-
-Route21TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_6
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_6
- dw Route21BattleText7 ; TextBeforeBattle
- dw Route21AfterBattleText7 ; TextAfterBattle
- dw Route21EndBattleText7 ; TextEndBattle
- dw Route21EndBattleText7 ; TextEndBattle
-
-Route21TrainerHeader7:
- dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_7, 1
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_7, 1
- dw Route21BattleText8 ; TextBeforeBattle
- dw Route21AfterBattleText8 ; TextAfterBattle
- dw Route21EndBattleText8 ; TextEndBattle
- dw Route21EndBattleText8 ; TextEndBattle
-
-Route21TrainerHeader8:
- dbEventFlagBit EVENT_BEAT_ROUTE_21_TRAINER_8, 1
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_21_TRAINER_8, 1
- dw Route21BattleText9 ; TextBeforeBattle
- dw Route21AfterBattleText9 ; TextAfterBattle
- dw Route21EndBattleText9 ; TextEndBattle
- dw Route21EndBattleText9 ; TextEndBattle
-
- db $ff
-
-Route21Text1:
- TX_ASM
- ld hl, Route21TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route21Text2:
- TX_ASM
- ld hl, Route21TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route21Text3:
- TX_ASM
- ld hl, Route21TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route21Text4:
- TX_ASM
- ld hl, Route21TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route21Text5:
- TX_ASM
- ld hl, Route21TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route21Text6:
- TX_ASM
- ld hl, Route21TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route21Text7:
- TX_ASM
- ld hl, Route21TrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-Route21Text8:
- TX_ASM
- ld hl, Route21TrainerHeader7
- call TalkToTrainer
- jp TextScriptEnd
-
-Route21Text9:
- TX_ASM
- ld hl, Route21TrainerHeader8
- call TalkToTrainer
- jp TextScriptEnd
-
-Route21BattleText1:
- TX_FAR _Route21BattleText1
- db "@"
-
-Route21EndBattleText1:
- TX_FAR _Route21EndBattleText1
- db "@"
-
-Route21AfterBattleText1:
- TX_FAR _Route21AfterBattleText1
- db "@"
-
-Route21BattleText2:
- TX_FAR _Route21BattleText2
- db "@"
-
-Route21EndBattleText2:
- TX_FAR _Route21EndBattleText2
- db "@"
-
-Route21AfterBattleText2:
- TX_FAR _Route21AfterBattleText2
- db "@"
-
-Route21BattleText3:
- TX_FAR _Route21BattleText3
- db "@"
-
-Route21EndBattleText3:
- TX_FAR _Route21EndBattleText3
- db "@"
-
-Route21AfterBattleText3:
- TX_FAR _Route21AfterBattleText3
- db "@"
-
-Route21BattleText4:
- TX_FAR _Route21BattleText4
- db "@"
-
-Route21EndBattleText4:
- TX_FAR _Route21EndBattleText4
- db "@"
-
-Route21AfterBattleText4:
- TX_FAR _Route21AfterBattleText4
- db "@"
-
-Route21BattleText5:
- TX_FAR _Route21BattleText5
- db "@"
-
-Route21EndBattleText5:
- TX_FAR _Route21EndBattleText5
- db "@"
-
-Route21AfterBattleText5:
- TX_FAR _Route21AfterBattleText5
- db "@"
-
-Route21BattleText6:
- TX_FAR _Route21BattleText6
- db "@"
-
-Route21EndBattleText6:
- TX_FAR _Route21EndBattleText6
- db "@"
-
-Route21AfterBattleText6:
- TX_FAR _Route21AfterBattleText6
- db "@"
-
-Route21BattleText7:
- TX_FAR _Route21BattleText7
- db "@"
-
-Route21EndBattleText7:
- TX_FAR _Route21EndBattleText7
- db "@"
-
-Route21AfterBattleText7:
- TX_FAR _Route21AfterBattleText7
- db "@"
-
-Route21BattleText8:
- TX_FAR _Route21BattleText8
- db "@"
-
-Route21EndBattleText8:
- TX_FAR _Route21EndBattleText8
- db "@"
-
-Route21AfterBattleText8:
- TX_FAR _Route21AfterBattleText8
- db "@"
-
-Route21BattleText9:
- TX_FAR _Route21BattleText9
- db "@"
-
-Route21EndBattleText9:
- TX_FAR _Route21EndBattleText9
- db "@"
-
-Route21AfterBattleText9:
- TX_FAR _Route21AfterBattleText9
- db "@"
--- a/scripts/route22.asm
+++ /dev/null
@@ -1,445 +1,0 @@
-Route22Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route22ScriptPointers
- ld a, [wRoute22CurScript]
- jp CallFunctionInTable
-
-Route22ScriptPointers:
- dw Route22Script0
- dw Route22Script1
- dw Route22Script2
- dw Route22Script3
- dw Route22Script4
- dw Route22Script5
- dw Route22Script6
- dw Route22Script7
-
-Route22Script_50ece:
- xor a
- ld [wJoyIgnore], a
- ld [wRoute22CurScript], a
-Route22Script7:
- ret
-
-Route22Script_50ed6:
- ld a, [wRivalStarter]
- ld b, a
-.asm_50eda
- ld a, [hli]
- cp b
- jr z, .asm_50ee1
- inc hl
- jr .asm_50eda
-.asm_50ee1
- ld a, [hl]
- ld [wTrainerNo], a
- ret
-
-Route22MoveRivalSprite:
- ld de, Route22RivalMovementData
- ld a, [wcf0d]
- cp $1
- jr z, .asm_50ef1
- inc de
-.asm_50ef1
- call MoveSprite
- ld a, SPRITE_FACING_RIGHT
- ld [hSpriteFacingDirection], a
- jp SetSpriteFacingDirectionAndDelay
-
-Route22RivalMovementData:
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db $FF
-
-Route22Script0:
- CheckEvent EVENT_ROUTE22_RIVAL_WANTS_BATTLE
- ret z
- ld hl, .Route22RivalBattleCoords
- call ArePlayerCoordsInArray
- ret nc
- ld a, [wCoordIndex]
- ld [wcf0d], a
- xor a
- ld [hJoyHeld], a
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, PLAYER_DIR_LEFT
- ld [wPlayerMovingDirection], a
- CheckEvent EVENT_1ST_ROUTE22_RIVAL_BATTLE
- jr nz, .firstRivalBattle
- CheckEventReuseA EVENT_2ND_ROUTE22_RIVAL_BATTLE ; is this the rival at the end of the game?
- jp nz, Route22Script_5104e
- ret
-
-.Route22RivalBattleCoords
- db $04, $1D
- db $05, $1D
- db $FF
-
-.firstRivalBattle
- ld a, $1
- ld [wEmotionBubbleSpriteIndex], a
- xor a ; EXCLAMATION_BUBBLE
- ld [wWhichEmotionBubble], a
- predef EmotionBubble
- ld a, [wWalkBikeSurfState]
- and a
- jr z, .asm_50f4e
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
-.asm_50f4e
- ld c, BANK(Music_MeetRival)
- ld a, MUSIC_MEET_RIVAL
- call PlayMusic
- ld a, $1
- ld [H_SPRITEINDEX], a
- call Route22MoveRivalSprite
- ld a, $1
- ld [wRoute22CurScript], a
- ret
-
-Route22Script1:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld a, [wcf0d]
- cp $1
- jr nz, .asm_50f78
- ld a, PLAYER_DIR_DOWN
- ld [wPlayerMovingDirection], a
- ld a, SPRITE_FACING_UP
- jr .asm_50f7a
-.asm_50f78
- ld a, SPRITE_FACING_RIGHT
-.asm_50f7a
- ld [hSpriteFacingDirection], a
- ld a, $1
- ld [H_SPRITEINDEX], a
- call SetSpriteFacingDirectionAndDelay
- xor a
- ld [wJoyIgnore], a
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, Route22RivalDefeatedText1
- ld de, Route22Text_511bc
- call SaveEndBattleTextPointers
- ld a, OPP_SONY1
- ld [wCurOpponent], a
- ld hl, StarterMons_50faf
- call Route22Script_50ed6
- ld a, $2
- ld [wRoute22CurScript], a
- ret
-
-StarterMons_50faf:
-; starter the rival picked, rival trainer number
- db STARTER2,$04
- db STARTER3,$05
- db STARTER1,$06
-
-Route22Script2:
- ld a, [wIsInBattle]
- cp $ff
- jp z, Route22Script_50ece
- ld a, [wSpriteStateData1 + 9]
- and a ; cp SPRITE_FACING_DOWN
- jr nz, .notDown
- ld a, SPRITE_FACING_UP
- jr .done
-.notDown
- ld a, SPRITE_FACING_RIGHT
-.done
- ld [hSpriteFacingDirection], a
- ld a, $1
- ld [H_SPRITEINDEX], a
- call SetSpriteFacingDirectionAndDelay
- ld a, $f0
- ld [wJoyIgnore], a
- SetEvent EVENT_BEAT_ROUTE22_RIVAL_1ST_BATTLE
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
- callba Music_RivalAlternateStart
- ld a, [wcf0d]
- cp $1
- jr nz, .asm_50fff
- call Route22Script_51008
- jr .asm_51002
-.asm_50fff
- call Route22Script_5100d
-.asm_51002
- ld a, $3
- ld [wRoute22CurScript], a
- ret
-
-Route22Script_51008:
- ld de, Route22RivalExitMovementData1
- jr Route22MoveRival1
-
-Route22Script_5100d:
- ld de, Route22RivalExitMovementData2
-Route22MoveRival1:
- ld a, $1
- ld [H_SPRITEINDEX], a
- jp MoveSprite
-
-Route22RivalExitMovementData1:
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-Route22RivalExitMovementData2:
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-Route22Script3:
- ld a, [wd730]
- bit 0, a
- ret nz
- xor a
- ld [wJoyIgnore], a
- ld a, HS_ROUTE_22_RIVAL_1
- ld [wMissableObjectIndex], a
- predef HideObject
- call PlayDefaultMusic
- ResetEvents EVENT_1ST_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE
- ld a, $0
- ld [wRoute22CurScript], a
- ret
-
-Route22Script_5104e:
- ld a, $2
- ld [wEmotionBubbleSpriteIndex], a
- xor a ; EXCLAMATION_BUBBLE
- ld [wWhichEmotionBubble], a
- predef EmotionBubble
- ld a, [wWalkBikeSurfState]
- and a
- jr z, .skipYVisibilityTesta
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
-.skipYVisibilityTesta
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
- callba Music_RivalAlternateTempo
- ld a, $2
- ld [H_SPRITEINDEX], a
- call Route22MoveRivalSprite
- ld a, $4
- ld [wRoute22CurScript], a
- ret
-
-Route22Script4:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld a, $2
- ld [H_SPRITEINDEX], a
- ld a, [wcf0d]
- cp $1
- jr nz, .asm_510a1
- ld a, PLAYER_DIR_DOWN
- ld [wPlayerMovingDirection], a
- ld a, SPRITE_FACING_UP
- jr .asm_510a8
-.asm_510a1
- ld a, PLAYER_DIR_LEFT
- ld [wPlayerMovingDirection], a
- ld a, SPRITE_FACING_RIGHT
-.asm_510a8
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- xor a
- ld [wJoyIgnore], a
- ld a, $2
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, Route22RivalDefeatedText2
- ld de, Route22Text_511d0
- call SaveEndBattleTextPointers
- ld a, OPP_SONY2
- ld [wCurOpponent], a
- ld hl, StarterMons_510d9
- call Route22Script_50ed6
- ld a, $5
- ld [wRoute22CurScript], a
- ret
-
-StarterMons_510d9:
- db STARTER2,$0a
- db STARTER3,$0b
- db STARTER1,$0c
-
-Route22Script5:
- ld a, [wIsInBattle]
- cp $ff
- jp z, Route22Script_50ece
- ld a, $2
- ld [H_SPRITEINDEX], a
- ld a, [wcf0d]
- cp $1
- jr nz, .asm_510fb
- ld a, PLAYER_DIR_DOWN
- ld [wPlayerMovingDirection], a
- ld a, SPRITE_FACING_UP
- jr .asm_51102
-.asm_510fb
- ld a, PLAYER_DIR_LEFT
- ld [wPlayerMovingDirection], a
- ld a, SPRITE_FACING_RIGHT
-.asm_51102
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, $f0
- ld [wJoyIgnore], a
- SetEvent EVENT_BEAT_ROUTE22_RIVAL_2ND_BATTLE
- ld a, $2
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
- callba Music_RivalAlternateStartAndTempo
- ld a, [wcf0d]
- cp $1
- jr nz, .asm_51134
- call Route22Script_5113d
- jr .asm_51137
-.asm_51134
- call Route22Script_51142
-.asm_51137
- ld a, $6
- ld [wRoute22CurScript], a
- ret
-
-Route22Script_5113d:
- ld de, MovementData_5114c
- jr Route22MoveRival2
-
-Route22Script_51142:
- ld de, MovementData_5114d
-Route22MoveRival2:
- ld a, $2
- ld [H_SPRITEINDEX], a
- jp MoveSprite
-
-MovementData_5114c:
- db NPC_MOVEMENT_LEFT
-
-MovementData_5114d:
- db NPC_MOVEMENT_LEFT
- db NPC_MOVEMENT_LEFT
- db NPC_MOVEMENT_LEFT
- db $FF
-
-Route22Script6:
- ld a, [wd730]
- bit 0, a
- ret nz
- xor a
- ld [wJoyIgnore], a
- ld a, HS_ROUTE_22_RIVAL_2
- ld [wMissableObjectIndex], a
- predef HideObject
- call PlayDefaultMusic
- ResetEvents EVENT_2ND_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE
- ld a, $7
- ld [wRoute22CurScript], a
- ret
-
-Route22TextPointers:
- dw Route22Text1
- dw Route22Text2
- dw Route22FrontGateText
-
-Route22Text1:
- TX_ASM
- CheckEvent EVENT_BEAT_ROUTE22_RIVAL_1ST_BATTLE
- jr z, .asm_5118b
- ld hl, Route22RivalAfterBattleText1
- call PrintText
- jr .asm_51191
-.asm_5118b
- ld hl, Route22RivalBeforeBattleText1
- call PrintText
-.asm_51191
- jp TextScriptEnd
-
-Route22Text2:
- TX_ASM
- CheckEvent EVENT_BEAT_ROUTE22_RIVAL_2ND_BATTLE
- jr z, .asm_511a4
- ld hl, Route22RivalAfterBattleText2
- call PrintText
- jr .asm_511aa
-.asm_511a4
- ld hl, Route22RivalBeforeBattleText2
- call PrintText
-.asm_511aa
- jp TextScriptEnd
-
-Route22RivalBeforeBattleText1:
- TX_FAR _Route22RivalBeforeBattleText1
- db "@"
-
-Route22RivalAfterBattleText1:
- TX_FAR _Route22RivalAfterBattleText1
- db "@"
-
-Route22RivalDefeatedText1:
- TX_FAR _Route22RivalDefeatedText1
- db "@"
-
-Route22Text_511bc:
- TX_FAR _Route22Text_511bc
- db "@"
-
-Route22RivalBeforeBattleText2:
- TX_FAR _Route22RivalBeforeBattleText2
- db "@"
-
-Route22RivalAfterBattleText2:
- TX_FAR _Route22RivalAfterBattleText2
- db "@"
-
-Route22RivalDefeatedText2:
- TX_FAR _Route22RivalDefeatedText2
- db "@"
-
-Route22Text_511d0:
- TX_FAR _Route22Text_511d0
- db "@"
-
-Route22FrontGateText:
- TX_FAR _Route22FrontGateText
- db "@"
--- a/scripts/route22gate.asm
+++ /dev/null
@@ -1,93 +1,0 @@
-Route22GateScript:
- call EnableAutoTextBoxDrawing
- ld hl, Route22GateScriptPointers
- ld a, [wRoute22GateCurScript]
- call CallFunctionInTable
- ld a, [wYCoord]
- cp $4
- ld a, ROUTE_23
- jr c, .asm_1e69a
- ld a, ROUTE_22
-.asm_1e69a
- ld [wLastMap], a
- ret
-
-Route22GateScriptPointers:
- dw Route22GateScript0
- dw Route22GateScript1
- dw Route22GateScript2
-
-Route22GateScript0:
- ld hl, Route22GateScriptCoords
- call ArePlayerCoordsInArray
- ret nc
- xor a
- ld [hJoyHeld], a
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-
-Route22GateScriptCoords:
- db 2,4
- db 2,5
- db $ff
-
-Route22GateScript_1e6ba:
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- ld a, D_DOWN
- ld [wSimulatedJoypadStatesEnd], a
- ld [wSpriteStateData1 + 9], a
- ld [wJoyIgnore], a
- jp StartSimulatingJoypadStates
-
-Route22GateScript1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- xor a
- ld [wJoyIgnore], a
- call Delay3
- ld a, $0
- ld [wRoute22GateCurScript], a
-Route22GateScript2:
- ret
-
-Route22GateTextPointers:
- dw Route22GateText1
-
-Route22GateText1:
- TX_ASM
- ld a, [wObtainedBadges]
- bit 0, a
- jr nz, .asm_1e6f6
- ld hl, Route22GateText_1e704
- call PrintText
- call Route22GateScript_1e6ba
- ld a, $1
- jr .asm_1e6fe
-.asm_1e6f6
- ld hl, Route22GateText_1e71a
- call PrintText
- ld a, $2
-.asm_1e6fe
- ld [wRoute22GateCurScript], a
- jp TextScriptEnd
-
-Route22GateText_1e704:
- TX_FAR _Route22GateText_1e704
- TX_ASM
- ld a, SFX_DENIED
- call PlaySoundWaitForCurrent
- call WaitForSoundToFinish
- ld hl, Route22GateText_1e715
- ret
-
-Route22GateText_1e715:
- TX_FAR _Route22GateText_1e715
- db "@"
-
-Route22GateText_1e71a:
- TX_FAR _Route22GateText_1e71a
- TX_SFX_ITEM_1
- db "@"
--- a/scripts/route23.asm
+++ /dev/null
@@ -1,236 +1,0 @@
-Route23Script:
- call Route23Script_511e9
- call EnableAutoTextBoxDrawing
- ld hl, Route23ScriptPointers
- ld a, [wRoute23CurScript]
- jp CallFunctionInTable
-
-Route23Script_511e9:
- ld hl, wCurrentMapScriptFlags
- bit 6, [hl]
- res 6, [hl]
- ret z
- ResetEvents EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1, EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH2
- ResetEvents EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH1, EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH2
- ld a, HS_VICTORY_ROAD_3_BOULDER
- ld [wMissableObjectIndex], a
- predef ShowObject
- ld a, HS_VICTORY_ROAD_2_BOULDER
- ld [wMissableObjectIndex], a
- predef_jump HideObject
-
-Route23ScriptPointers:
- dw Route23Script0
- dw Route23Script1
- dw Route23Script2
-
-Route23Script0:
- ld hl, YCoordsData_51255
- ld a, [wYCoord]
- ld b, a
- ld e, $0
- EventFlagBit c, EVENT_PASSED_EARTHBADGE_CHECK + 1, EVENT_PASSED_CASCADEBADGE_CHECK
-.asm_51224
- ld a, [hli]
- cp $ff
- ret z
- inc e
- dec c
- cp b
- jr nz, .asm_51224
- cp $23
- jr nz, .asm_51237
- ld a, [wXCoord]
- cp $e
- ret nc
-.asm_51237
- ld a, e
- ld [hSpriteIndexOrTextID], a
- ld a, c
- ld [wWhichBadge], a
- ld b, FLAG_TEST
- EventFlagAddress hl, EVENT_PASSED_CASCADEBADGE_CHECK
- predef FlagActionPredef
- ld a, c
- and a
- ret nz
- call Route23Script_5125d
- call DisplayTextID
- xor a
- ld [hJoyHeld], a
- ret
-
-YCoordsData_51255:
- db $23,$38,$55,$60,$69,$77,$88,$FF
-
-Route23Script_5125d:
- ld hl, BadgeTextPointers
- ld a, [wWhichBadge]
- ld c, a
- ld b, 0
- add hl, bc
- add hl, bc
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld de, wcd6d
-.copyTextLoop
- ld a, [hli]
- ld [de], a
- inc de
- cp "@"
- jr nz, .copyTextLoop
- ret
-
-BadgeTextPointers:
- dw CascadeBadgeText
- dw ThunderBadgeText
- dw RainbowBadgeText
- dw SoulBadgeText
- dw MarshBadgeText
- dw VolcanoBadgeText
- dw EarthBadgeText
-
-EarthBadgeText:
- db "EARTHBADGE@"
-
-VolcanoBadgeText:
- db "VOLCANOBADGE@"
-
-MarshBadgeText:
- db "MARSHBADGE@"
-
-SoulBadgeText:
- db "SOULBADGE@"
-
-RainbowBadgeText:
- db "RAINBOWBADGE@"
-
-ThunderBadgeText:
- db "THUNDERBADGE@"
-
-CascadeBadgeText:
- db "CASCADEBADGE@"
-
-Route23Script_512d8:
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- ld a, D_DOWN
- ld [wSimulatedJoypadStatesEnd], a
- xor a
- ld [wSpriteStateData1 + 9], a
- ld [wJoyIgnore], a
- jp StartSimulatingJoypadStates
-
-Route23Script1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
-Route23Script2:
- ld a, $0
- ld [wRoute23CurScript], a
- ret
-
-Route23TextPointers:
- dw Route23Text1
- dw Route23Text2
- dw Route23Text3
- dw Route23Text4
- dw Route23Text5
- dw Route23Text6
- dw Route23Text7
- dw Route23Text8
-
-Route23Text1:
- TX_ASM
- EventFlagBit a, EVENT_PASSED_EARTHBADGE_CHECK, EVENT_PASSED_CASCADEBADGE_CHECK
- call Route23Script_51346
- jp TextScriptEnd
-
-Route23Text2:
- TX_ASM
- EventFlagBit a, EVENT_PASSED_VOLCANOBADGE_CHECK, EVENT_PASSED_CASCADEBADGE_CHECK
- call Route23Script_51346
- jp TextScriptEnd
-
-Route23Text3:
- TX_ASM
- EventFlagBit a, EVENT_PASSED_MARSHBADGE_CHECK, EVENT_PASSED_CASCADEBADGE_CHECK
- call Route23Script_51346
- jp TextScriptEnd
-
-Route23Text4:
- TX_ASM
- EventFlagBit a, EVENT_PASSED_SOULBADGE_CHECK, EVENT_PASSED_CASCADEBADGE_CHECK
- call Route23Script_51346
- jp TextScriptEnd
-
-Route23Text5:
- TX_ASM
- EventFlagBit a, EVENT_PASSED_RAINBOWBADGE_CHECK, EVENT_PASSED_CASCADEBADGE_CHECK
- call Route23Script_51346
- jp TextScriptEnd
-
-Route23Text6:
- TX_ASM
- EventFlagBit a, EVENT_PASSED_THUNDERBADGE_CHECK, EVENT_PASSED_CASCADEBADGE_CHECK
- call Route23Script_51346
- jp TextScriptEnd
-
-Route23Text7:
- TX_ASM
- EventFlagBit a, EVENT_PASSED_CASCADEBADGE_CHECK
- call Route23Script_51346
- jp TextScriptEnd
-
-Route23Script_51346:
- ld [wWhichBadge], a
- call Route23Script_5125d
- ld a, [wWhichBadge]
- inc a
- ld c, a
- ld b, FLAG_TEST
- ld hl, wObtainedBadges
- predef FlagActionPredef
- ld a, c
- and a
- jr nz, .asm_5136e
- ld hl, VictoryRoadGuardText1
- call PrintText
- call Route23Script_512d8
- ld a, $1
- ld [wRoute23CurScript], a
- ret
-.asm_5136e
- ld hl, VictoryRoadGuardText2
- call PrintText
- ld a, [wWhichBadge]
- ld c, a
- ld b, FLAG_SET
- EventFlagAddress hl, EVENT_PASSED_CASCADEBADGE_CHECK
- predef FlagActionPredef
- ld a, $2
- ld [wRoute23CurScript], a
- ret
-
-Route23Script_51388:
- ld hl, VictoryRoadGuardText2
- jp PrintText
-
-VictoryRoadGuardText1:
- TX_FAR _VictoryRoadGuardText1
- TX_ASM
- ld a, SFX_DENIED
- call PlaySoundWaitForCurrent
- call WaitForSoundToFinish
- jp TextScriptEnd
-
-VictoryRoadGuardText2:
- TX_FAR _VictoryRoadGuardText2
- TX_SFX_ITEM_1
- TX_FAR _VictoryRoadGuardText_513a3
- db "@"
-
-Route23Text8:
- TX_FAR _Route23Text8
- db "@"
--- a/scripts/route24.asm
+++ /dev/null
@@ -1,319 +1,0 @@
-Route24Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route24TrainerHeader0
- ld de, Route24ScriptPointers
- ld a, [wRoute24CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute24CurScript], a
- ret
-
-Route24Script_513c0:
- xor a
- ld [wJoyIgnore], a
- ld [wRoute24CurScript], a
- ld [wCurMapScript], a
- ret
-
-Route24ScriptPointers:
- dw Route24Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw Route24Script3
- dw Route24Script4
-
-Route24Script0:
- CheckEvent EVENT_GOT_NUGGET
- jp nz, CheckFightingMapTrainers
- ld hl, CoordsData_5140e
- call ArePlayerCoordsInArray
- jp nc, CheckFightingMapTrainers
- xor a
- ld [hJoyHeld], a
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- CheckAndResetEvent EVENT_NUGGET_REWARD_AVAILABLE
- ret z
- ld a, D_DOWN
- ld [wSimulatedJoypadStatesEnd], a
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $4
- ld [wRoute24CurScript], a
- ld [wCurMapScript], a
- ret
-
-CoordsData_5140e:
- db $0F,$0A,$FF
-
-Route24Script4:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- ld a, $0
- ld [wRoute24CurScript], a
- ld [wCurMapScript], a
- ret
-
-Route24Script3:
- ld a, [wIsInBattle]
- cp $ff
- jp z, Route24Script_513c0
- call UpdateSprites
- ld a, $f0
- ld [wJoyIgnore], a
- SetEvent EVENT_BEAT_ROUTE24_ROCKET
- ld a, $1
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- xor a
- ld [wJoyIgnore], a
- ld a, $0
- ld [wRoute24CurScript], a
- ld [wCurMapScript], a
- ret
-
-Route24TextPointers:
- dw Route24Text1
- dw Route24Text2
- dw Route24Text3
- dw Route24Text4
- dw Route24Text5
- dw Route24Text6
- dw Route24Text7
- dw PickUpItemText
-
-Route24TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_24_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_24_TRAINER_0
- dw Route24BattleText1 ; TextBeforeBattle
- dw Route24AfterBattleText1 ; TextAfterBattle
- dw Route24EndBattleText1 ; TextEndBattle
- dw Route24EndBattleText1 ; TextEndBattle
-
-Route24TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_24_TRAINER_1
- db ($1 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_24_TRAINER_1
- dw Route24BattleText2 ; TextBeforeBattle
- dw Route24AfterBattleText2 ; TextAfterBattle
- dw Route24EndBattleText2 ; TextEndBattle
- dw Route24EndBattleText2 ; TextEndBattle
-
-Route24TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_24_TRAINER_2
- db ($1 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_24_TRAINER_2
- dw Route24BattleText3 ; TextBeforeBattle
- dw Route24AfterBattleText3 ; TextAfterBattle
- dw Route24EndBattleText3 ; TextEndBattle
- dw Route24EndBattleText3 ; TextEndBattle
-
-Route24TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_24_TRAINER_3
- db ($1 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_24_TRAINER_3
- dw Route24BattleText4 ; TextBeforeBattle
- dw Route24AfterBattleText4 ; TextAfterBattle
- dw Route24EndBattleText4 ; TextEndBattle
- dw Route24EndBattleText4 ; TextEndBattle
-
-Route24TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_24_TRAINER_4
- db ($1 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_24_TRAINER_4
- dw Route24BattleText5 ; TextBeforeBattle
- dw Route24AfterBattleText5 ; TextAfterBattle
- dw Route24EndBattleText5 ; TextEndBattle
- dw Route24EndBattleText5 ; TextEndBattle
-
-Route24TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_24_TRAINER_5
- db ($1 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_24_TRAINER_5
- dw Route24BattleText6 ; TextBeforeBattle
- dw Route24AfterBattleText6 ; TextAfterBattle
- dw Route24EndBattleText6 ; TextEndBattle
- dw Route24EndBattleText6 ; TextEndBattle
-
- db $ff
-
-Route24Text1:
- TX_ASM
- ResetEvent EVENT_NUGGET_REWARD_AVAILABLE
- CheckEvent EVENT_GOT_NUGGET
- jr nz, .asm_514f9
- ld hl, Route24Text_51510
- call PrintText
- lb bc, NUGGET, 1
- call GiveItem
- jr nc, .BagFull
- SetEvent EVENT_GOT_NUGGET
- ld hl, Route24Text_5151a
- call PrintText
- ld hl, Route24Text_51526
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, Route24Text_5152b
- ld de, Route24Text_5152b
- call SaveEndBattleTextPointers
- ld a, [hSpriteIndexOrTextID]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- xor a
- ld [hJoyHeld], a
- ld a, $3
- ld [wRoute24CurScript], a
- ld [wCurMapScript], a
- jp TextScriptEnd
-.asm_514f9
- ld hl, Route24Text_51530
- call PrintText
- jp TextScriptEnd
-.BagFull
- ld hl, Route24Text_51521
- call PrintText
- SetEvent EVENT_NUGGET_REWARD_AVAILABLE
- jp TextScriptEnd
-
-Route24Text_51510:
- TX_FAR _Route24Text_51510
- TX_SFX_ITEM_1
- TX_FAR _Route24Text_51515
- db "@"
-
-Route24Text_5151a:
- TX_FAR _Route24Text_5151a
- TX_SFX_ITEM_1
- TX_BLINK
- db "@"
-
-Route24Text_51521:
- TX_FAR _Route24Text_51521
- db "@"
-
-Route24Text_51526:
- TX_FAR _Route24Text_51526
- db "@"
-
-Route24Text_5152b:
- TX_FAR _Route24Text_5152b
- db "@"
-
-Route24Text_51530:
- TX_FAR _Route24Text_51530
- db "@"
-
-Route24Text2:
- TX_ASM
- ld hl, Route24TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route24Text3:
- TX_ASM
- ld hl, Route24TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route24Text4:
- TX_ASM
- ld hl, Route24TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route24Text5:
- TX_ASM
- ld hl, Route24TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route24Text6:
- TX_ASM
- ld hl, Route24TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route24Text7:
- TX_ASM
- ld hl, Route24TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route24BattleText1:
- TX_FAR _Route24BattleText1
- db "@"
-
-Route24EndBattleText1:
- TX_FAR _Route24EndBattleText1
- db "@"
-
-Route24AfterBattleText1:
- TX_FAR _Route24AfterBattleText1
- db "@"
-
-Route24BattleText2:
- TX_FAR _Route24BattleText2
- db "@"
-
-Route24EndBattleText2:
- TX_FAR _Route24EndBattleText2
- db "@"
-
-Route24AfterBattleText2:
- TX_FAR _Route24AfterBattleText2
- db "@"
-
-Route24BattleText3:
- TX_FAR _Route24BattleText3
- db "@"
-
-Route24EndBattleText3:
- TX_FAR _Route24EndBattleText3
- db "@"
-
-Route24AfterBattleText3:
- TX_FAR _Route24AfterBattleText3
- db "@"
-
-Route24BattleText4:
- TX_FAR _Route24BattleText4
- db "@"
-
-Route24EndBattleText4:
- TX_FAR _Route24EndBattleText4
- db "@"
-
-Route24AfterBattleText4:
- TX_FAR _Route24AfterBattleText4
- db "@"
-
-Route24BattleText5:
- TX_FAR _Route24BattleText5
- db "@"
-
-Route24EndBattleText5:
- TX_FAR _Route24EndBattleText5
- db "@"
-
-Route24AfterBattleText5:
- TX_FAR _Route24AfterBattleText5
- db "@"
-
-Route24BattleText6:
- TX_FAR _Route24BattleText6
- db "@"
-
-Route24EndBattleText6:
- TX_FAR _Route24EndBattleText6
- db "@"
-
-Route24AfterBattleText6:
- TX_FAR _Route24AfterBattleText6
- db "@"
--- a/scripts/route25.asm
+++ /dev/null
@@ -1,303 +1,0 @@
-Route25Script:
- call Route25Script_515e1
- call EnableAutoTextBoxDrawing
- ld hl, Route25TrainerHeader0
- ld de, Route25ScriptPointers
- ld a, [wRoute25CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute25CurScript], a
- ret
-
-Route25Script_515e1:
- ld hl, wCurrentMapScriptFlags
- bit 6, [hl]
- res 6, [hl]
- ret z
- CheckEventHL EVENT_LEFT_BILLS_HOUSE_AFTER_HELPING
- ret nz
- CheckEventReuseHL EVENT_MET_BILL_2
- jr nz, .asm_515ff
- ResetEventReuseHL EVENT_BILL_SAID_USE_CELL_SEPARATOR
- ld a, HS_BILL_POKEMON
- ld [wMissableObjectIndex], a
- predef_jump ShowObject
-.asm_515ff
- CheckEventAfterBranchReuseHL EVENT_GOT_SS_TICKET, EVENT_MET_BILL_2
- ret z
- SetEventReuseHL EVENT_LEFT_BILLS_HOUSE_AFTER_HELPING
- ld a, HS_NUGGET_BRIDGE_GUY
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, HS_BILL_1
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, HS_BILL_2
- ld [wMissableObjectIndex], a
- predef_jump ShowObject
-
-Route25ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route25TextPointers:
- dw Route25Text1
- dw Route25Text2
- dw Route25Text3
- dw Route25Text4
- dw Route25Text5
- dw Route25Text6
- dw Route25Text7
- dw Route25Text8
- dw Route25Text9
- dw PickUpItemText
- dw Route25Text11
-
-Route25TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_0
- dw Route25BattleText1 ; TextBeforeBattle
- dw Route25AfterBattleText1 ; TextAfterBattle
- dw Route25EndBattleText1 ; TextEndBattle
- dw Route25EndBattleText1 ; TextEndBattle
-
-Route25TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_1
- dw Route25BattleText2 ; TextBeforeBattle
- dw Route25AfterBattleText2 ; TextAfterBattle
- dw Route25EndBattleText2 ; TextEndBattle
- dw Route25EndBattleText2 ; TextEndBattle
-
-Route25TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_2
- dw Route25BattleText3 ; TextBeforeBattle
- dw Route25AfterBattleText3 ; TextAfterBattle
- dw Route25EndBattleText3 ; TextEndBattle
- dw Route25EndBattleText3 ; TextEndBattle
-
-Route25TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_3
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_3
- dw Route25BattleText4 ; TextBeforeBattle
- dw Route25AfterBattleText4 ; TextAfterBattle
- dw Route25EndBattleText4 ; TextEndBattle
- dw Route25EndBattleText4 ; TextEndBattle
-
-Route25TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_4
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_4
- dw Route25BattleText5 ; TextBeforeBattle
- dw Route25AfterBattleText5 ; TextAfterBattle
- dw Route25EndBattleText5 ; TextEndBattle
- dw Route25EndBattleText5 ; TextEndBattle
-
-Route25TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_5
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_5
- dw Route25BattleText6 ; TextBeforeBattle
- dw Route25AfterBattleText6 ; TextAfterBattle
- dw Route25EndBattleText6 ; TextEndBattle
- dw Route25EndBattleText6 ; TextEndBattle
-
-Route25TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_6
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_6
- dw Route25BattleText7 ; TextBeforeBattle
- dw Route25AfterBattleText7 ; TextAfterBattle
- dw Route25EndBattleText7 ; TextEndBattle
- dw Route25EndBattleText7 ; TextEndBattle
-
-Route25TrainerHeader7:
- dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_7, 1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_7, 1
- dw Route25BattleText8 ; TextBeforeBattle
- dw Route25AfterBattleText8 ; TextAfterBattle
- dw Route25EndBattleText8 ; TextEndBattle
- dw Route25EndBattleText8 ; TextEndBattle
-
-Route25TrainerHeader8:
- dbEventFlagBit EVENT_BEAT_ROUTE_25_TRAINER_8, 1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_25_TRAINER_8, 1
- dw Route25BattleText9 ; TextBeforeBattle
- dw Route25AfterBattleText9 ; TextAfterBattle
- dw Route25EndBattleText9 ; TextEndBattle
- dw Route25EndBattleText9 ; TextEndBattle
-
- db $ff
-
-Route25Text1:
- TX_ASM
- ld hl, Route25TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route25Text2:
- TX_ASM
- ld hl, Route25TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route25Text3:
- TX_ASM
- ld hl, Route25TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route25Text4:
- TX_ASM
- ld hl, Route25TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route25Text5:
- TX_ASM
- ld hl, Route25TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route25Text6:
- TX_ASM
- ld hl, Route25TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route25Text7:
- TX_ASM
- ld hl, Route25TrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-Route25Text8:
- TX_ASM
- ld hl, Route25TrainerHeader7
- call TalkToTrainer
- jp TextScriptEnd
-
-Route25Text9:
- TX_ASM
- ld hl, Route25TrainerHeader8
- call TalkToTrainer
- jp TextScriptEnd
-
-Route25BattleText1:
- TX_FAR _Route25BattleText1
- db "@"
-
-Route25EndBattleText1:
- TX_FAR _Route25EndBattleText1
- db "@"
-
-Route25AfterBattleText1:
- TX_FAR _Route25AfterBattleText1
- db "@"
-
-Route25BattleText2:
- TX_FAR _Route25BattleText2
- db "@"
-
-Route25EndBattleText2:
- TX_FAR _Route25EndBattleText2
- db "@"
-
-Route25AfterBattleText2:
- TX_FAR _Route25AfterBattleText2
- db "@"
-
-Route25BattleText3:
- TX_FAR _Route25BattleText3
- db "@"
-
-Route25EndBattleText3:
- TX_FAR _Route25EndBattleText3
- db "@"
-
-Route25AfterBattleText3:
- TX_FAR _Route25AfterBattleText3
- db "@"
-
-Route25BattleText4:
- TX_FAR _Route25BattleText4
- db "@"
-
-Route25EndBattleText4:
- TX_FAR _Route25EndBattleText4
- db "@"
-
-Route25AfterBattleText4:
- TX_FAR _Route25AfterBattleText4
- db "@"
-
-Route25BattleText5:
- TX_FAR _Route25BattleText5
- db "@"
-
-Route25EndBattleText5:
- TX_FAR _Route25EndBattleText5
- db "@"
-
-Route25AfterBattleText5:
- TX_FAR _Route25AfterBattleText5
- db "@"
-
-Route25BattleText6:
- TX_FAR _Route25BattleText6
- db "@"
-
-Route25EndBattleText6:
- TX_FAR _Route25EndBattleText6
- db "@"
-
-Route25AfterBattleText6:
- TX_FAR _Route25AfterBattleText6
- db "@"
-
-Route25BattleText7:
- TX_FAR _Route25BattleText7
- db "@"
-
-Route25EndBattleText7:
- TX_FAR _Route25EndBattleText7
- db "@"
-
-Route25AfterBattleText7:
- TX_FAR _Route25AfterBattleText7
- db "@"
-
-Route25BattleText8:
- TX_FAR _Route25BattleText8
- db "@"
-
-Route25EndBattleText8:
- TX_FAR _Route25EndBattleText8
- db "@"
-
-Route25AfterBattleText8:
- TX_FAR _Route25AfterBattleText8
- db "@"
-
-Route25BattleText9:
- TX_FAR _Route25BattleText9
- db "@"
-
-Route25EndBattleText9:
- TX_FAR _Route25EndBattleText9
- db "@"
-
-Route25AfterBattleText9:
- TX_FAR _Route25AfterBattleText9
- db "@"
-
-Route25Text11:
- TX_FAR _Route25Text11
- db "@"
--- a/scripts/route2gate.asm
+++ /dev/null
@@ -1,39 +1,0 @@
-Route2GateScript:
- jp EnableAutoTextBoxDrawing
-
-Route2GateTextPointers:
- dw Route2GateText1
- dw Route2GateText2
-
-Route2GateText1:
- TX_ASM
- CheckEvent EVENT_GOT_HM05
- jr nz, .asm_5d60d
- ld a, 10 ; pokemon needed
- ld [hOaksAideRequirement], a
- ld a, HM_05 ; oak's aide reward
- ld [hOaksAideRewardItem], a
- ld [wd11e], a
- call GetItemName
- ld hl, wcd6d
- ld de, wOaksAideRewardItemName
- ld bc, ITEM_NAME_LENGTH
- call CopyData
- predef OaksAideScript
- ld a, [hOaksAideResult]
- cp $1
- jr nz, .asm_5d613
- SetEvent EVENT_GOT_HM05
-.asm_5d60d
- ld hl, Route2GateText_5d616
- call PrintText
-.asm_5d613
- jp TextScriptEnd
-
-Route2GateText_5d616:
- TX_FAR _Route2GateText_5d616
- db "@"
-
-Route2GateText2:
- TX_FAR _Route2GateText2
- db "@"
--- a/scripts/route2house.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-Route2HouseScript:
- jp EnableAutoTextBoxDrawing
-
-Route2HouseTextPointers:
- dw Route2HouseText1
- dw Route2HouseText2
-
-Route2HouseText1:
- TX_FAR _Route2HouseText1
- db "@"
-
-Route2HouseText2:
- TX_ASM
- ld a, $1
- ld [wWhichTrade], a
- predef DoInGameTradeDialogue
- jp TextScriptEnd
--- a/scripts/route3.asm
+++ /dev/null
@@ -1,251 +1,0 @@
-Route3Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route3TrainerHeader0
- ld de, Route3ScriptPointers
- ld a, [wRoute3CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute3CurScript], a
- ret
-
-Route3ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route3TextPointers:
- dw Route3Text1
- dw Route3Text2
- dw Route3Text3
- dw Route3Text4
- dw Route3Text5
- dw Route3Text6
- dw Route3Text7
- dw Route3Text8
- dw Route3Text9
- dw Route3Text10
-
-Route3TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_0
- dw Route3BattleText1 ; TextBeforeBattle
- dw Route3AfterBattleText1 ; TextAfterBattle
- dw Route3EndBattleText1 ; TextEndBattle
- dw Route3EndBattleText1 ; TextEndBattle
-
-Route3TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_1
- dw Route3BattleText2 ; TextBeforeBattle
- dw Route3AfterBattleText2 ; TextAfterBattle
- dw Route3EndBattleText2 ; TextEndBattle
- dw Route3EndBattleText2 ; TextEndBattle
-
-Route3TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_2
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_2
- dw Route3BattleText3 ; TextBeforeBattle
- dw Route3AfterBattleText3 ; TextAfterBattle
- dw Route3EndBattleText3 ; TextEndBattle
- dw Route3EndBattleText3 ; TextEndBattle
-
-Route3TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_3
- db ($1 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_3
- dw Route3BattleText4 ; TextBeforeBattle
- dw Route3AfterBattleText4 ; TextAfterBattle
- dw Route3EndBattleText4 ; TextEndBattle
- dw Route3EndBattleText4 ; TextEndBattle
-
-Route3TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_4
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_4
- dw Route3BattleText5 ; TextBeforeBattle
- dw Route3AfterBattleText5 ; TextAfterBattle
- dw Route3EndBattleText5 ; TextEndBattle
- dw Route3EndBattleText5 ; TextEndBattle
-
-Route3TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_5
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_5
- dw Route3BattleText6 ; TextBeforeBattle
- dw Route3AfterBattleText6 ; TextAfterBattle
- dw Route3EndBattleText6 ; TextEndBattle
- dw Route3EndBattleText6 ; TextEndBattle
-
-Route3TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_6, 1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_6, 1
- dw Route3BattleText7 ; TextBeforeBattle
- dw Route3AfterBattleText7 ; TextAfterBattle
- dw Route3EndBattleText7 ; TextEndBattle
- dw Route3EndBattleText7 ; TextEndBattle
-
-Route3TrainerHeader7:
- dbEventFlagBit EVENT_BEAT_ROUTE_3_TRAINER_7, 1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_3_TRAINER_7, 1
- dw Route3BattleText8 ; TextBeforeBattle
- dw Route3AfterBattleText8 ; TextAfterBattle
- dw Route3EndBattleText8 ; TextEndBattle
- dw Route3EndBattleText8 ; TextEndBattle
-
- db $ff
-
-Route3Text1:
- TX_FAR _Route3Text1
- db "@"
-
-Route3Text2:
- TX_ASM
- ld hl, Route3TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route3BattleText1:
- TX_FAR _Route3BattleText1
- db "@"
-
-Route3EndBattleText1:
- TX_FAR _Route3EndBattleText1
- db "@"
-
-Route3AfterBattleText1:
- TX_FAR _Route3AfterBattleText1
- db "@"
-
-Route3Text3:
- TX_ASM
- ld hl, Route3TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route3BattleText2:
- TX_FAR _Route3BattleText2
- db "@"
-
-Route3EndBattleText2:
- TX_FAR _Route3EndBattleText2
- db "@"
-
-Route3AfterBattleText2:
- TX_FAR _Route3AfterBattleText2
- db "@"
-
-Route3Text4:
- TX_ASM
- ld hl, Route3TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route3BattleText3:
- TX_FAR _Route3BattleText3
- db "@"
-
-Route3EndBattleText3:
- TX_FAR _Route3EndBattleText3
- db "@"
-
-Route3AfterBattleText3:
- TX_FAR _Route3AfterBattleText3
- db "@"
-
-Route3Text5:
- TX_ASM
- ld hl, Route3TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route3BattleText4:
- TX_FAR _Route3BattleText4
- db "@"
-
-Route3EndBattleText4:
- TX_FAR _Route3EndBattleText4
- db "@"
-
-Route3AfterBattleText4:
- TX_FAR _Route3AfterBattleText4
- db "@"
-
-Route3Text6:
- TX_ASM
- ld hl, Route3TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route3BattleText5:
- TX_FAR _Route3BattleText5
- db "@"
-
-Route3EndBattleText5:
- TX_FAR _Route3EndBattleText5
- db "@"
-
-Route3AfterBattleText5:
- TX_FAR _Route3AfterBattleText5
- db "@"
-
-Route3Text7:
- TX_ASM
- ld hl, Route3TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route3BattleText6:
- TX_FAR _Route3BattleText6
- db "@"
-
-Route3EndBattleText6:
- TX_FAR _Route3EndBattleText6
- db "@"
-
-Route3AfterBattleText6:
- TX_FAR _Route3AfterBattleText6
- db "@"
-
-Route3Text8:
- TX_ASM
- ld hl, Route3TrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-Route3BattleText7:
- TX_FAR _Route3BattleText7
- db "@"
-
-Route3EndBattleText7:
- TX_FAR _Route3EndBattleText7
- db "@"
-
-Route3AfterBattleText7:
- TX_FAR _Route3AfterBattleText7
- db "@"
-
-Route3Text9:
- TX_ASM
- ld hl, Route3TrainerHeader7
- call TalkToTrainer
- jp TextScriptEnd
-
-Route3BattleText8:
- TX_FAR _Route3BattleText8
- db "@"
-
-Route3EndBattleText8:
- TX_FAR _Route3EndBattleText8
- db "@"
-
-Route3AfterBattleText8:
- TX_FAR _Route3AfterBattleText8
- db "@"
-
-Route3Text10:
- TX_FAR _Route3Text10
- db "@"
--- a/scripts/route4.asm
+++ /dev/null
@@ -1,62 +1,0 @@
-Route4Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route4TrainerHeader0
- ld de, Route4ScriptPointers
- ld a, [wRoute4CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute4CurScript], a
- ret
-
-Route4ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route4TextPointers:
- dw Route4Text1
- dw Route4Text2
- dw PickUpItemText
- dw PokeCenterSignText
- dw Route4Text5
- dw Route4Text6
-
-Route4TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_4_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_4_TRAINER_0
- dw Route4BattleText1 ; TextBeforeBattle
- dw Route4AfterBattleText1 ; TextAfterBattle
- dw Route4EndBattleText1 ; TextEndBattle
- dw Route4EndBattleText1 ; TextEndBattle
-
- db $ff
-
-Route4Text1:
- TX_FAR _Route4Text1
- db "@"
-
-Route4Text2:
- TX_ASM
- ld hl, Route4TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route4BattleText1:
- TX_FAR _Route4BattleText1
- db "@"
-
-Route4EndBattleText1:
- TX_FAR _Route4EndBattleText1
- db "@"
-
-Route4AfterBattleText1:
- TX_FAR _Route4AfterBattleText1
- db "@"
-
-Route4Text5:
- TX_FAR _Route4Text5
- db "@"
-
-Route4Text6:
- TX_FAR _Route4Text6
- db "@"
--- a/scripts/route5.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-Route5Script:
- jp EnableAutoTextBoxDrawing
-
-Route5TextPointers:
- dw Route5Text1
-
-Route5Text1:
- TX_FAR _Route5Text1
- db "@"
--- a/scripts/route5gate.asm
+++ /dev/null
@@ -1,117 +1,0 @@
-Route5GateScript:
- call EnableAutoTextBoxDrawing
- ld a, [wRoute5GateCurScript]
- ld hl, Route5GateScriptPointers
- jp CallFunctionInTable
-
-Route5GateScriptPointers:
- dw Route5GateScript0
- dw Route5GateScript1
-
-Route5GateScript_1df43:
- ld a, D_UP
- ld [wSimulatedJoypadStatesEnd], a
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- jp StartSimulatingJoypadStates
-
-Route5GateScript0:
- ld a, [wd728]
- bit 6, a
- ret nz
- ld hl, CoordsData_1df8f
- call ArePlayerCoordsInArray
- ret nc
- ld a, PLAYER_DIR_LEFT
- ld [wPlayerMovingDirection], a
- xor a
- ld [hJoyHeld], a
- callba RemoveGuardDrink
- ld a, [$ffdb]
- and a
- jr nz, .asm_1df82
- ld a, $2
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call Route5GateScript_1df43
- ld a, $1
- ld [wRoute5GateCurScript], a
- ret
-.asm_1df82
- ld a, $3
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld hl, wd728
- set 6, [hl]
- ret
-
-CoordsData_1df8f:
- db 3,3
- db 3,4
- db $ff
-
-Route5GateScript1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- xor a
- ld [wJoyIgnore], a
- ld [wRoute5GateCurScript], a
- ret
-
-Route5GateTextPointers:
- dw Route5GateText1
- dw Route5GateText2
- dw Route5GateText3
-
-Route8GateText1:
-Route7GateText1:
-Route6GateText1:
-Route5GateText1:
- TX_ASM
- ld a, [wd728]
- bit 6, a
- jr nz, .asm_88856
- callba RemoveGuardDrink
- ld a, [$ffdb]
- and a
- jr nz, .asm_768a2
- ld hl, Route5GateText2
- call PrintText
- call Route5GateScript_1df43
- ld a, $1
- ld [wRoute5GateCurScript], a
- jp TextScriptEnd
-.asm_768a2
- ld hl, Route5GateText3
- call PrintText
- ld hl, wd728
- set 6, [hl]
- jp TextScriptEnd
-.asm_88856
- ld hl, SaffronGateText_1dff6
- call PrintText
- jp TextScriptEnd
-
-Route8GateText2:
-Route7GateText2:
-Route6GateText2:
-Route5GateText2:
- TX_FAR _SaffronGateText_1dfe7
- db "@"
-
-Route8GateText3:
-Route7GateText3:
-Route6GateText3:
-Route5GateText3:
- TX_FAR _SaffronGateText_8aaa9
- TX_SFX_KEY_ITEM
- TX_FAR _SaffronGateText_1dff1
- db "@"
-
-SaffronGateText_1dff6:
- TX_FAR _SaffronGateText_1dff6
- db "@"
-
-
--- a/scripts/route6.asm
+++ /dev/null
@@ -1,186 +1,0 @@
-Route6Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route6TrainerHeader0
- ld de, Route6ScriptPointers
- ld a, [wRoute6CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute6CurScript], a
- ret
-
-Route6ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route6TextPointers:
- dw Route6Text1
- dw Route6Text2
- dw Route6Text3
- dw Route6Text4
- dw Route6Text5
- dw Route6Text6
- dw Route6Text7
-
-Route6TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_6_TRAINER_0
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_6_TRAINER_0
- dw Route6BattleText1 ; TextBeforeBattle
- dw Route6AfterBattleText1 ; TextAfterBattle
- dw Route6EndBattleText1 ; TextEndBattle
- dw Route6EndBattleText1 ; TextEndBattle
-
-Route6TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_6_TRAINER_1
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_6_TRAINER_1
- dw Route6BattleText2 ; TextBeforeBattle
- dw Route6AfterBattleText1 ; TextAfterBattle
- dw Route6EndBattleText2 ; TextEndBattle
- dw Route6EndBattleText2 ; TextEndBattle
-
-Route6TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_6_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_6_TRAINER_2
- dw Route6BattleText3 ; TextBeforeBattle
- dw Route6AfterBattleText3 ; TextAfterBattle
- dw Route6EndBattleText3 ; TextEndBattle
- dw Route6EndBattleText3 ; TextEndBattle
-
-Route6TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_6_TRAINER_3
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_6_TRAINER_3
- dw Route6BattleText4 ; TextBeforeBattle
- dw Route6AfterBattleText4 ; TextAfterBattle
- dw Route6EndBattleText4 ; TextEndBattle
- dw Route6EndBattleText4 ; TextEndBattle
-
-Route6TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_6_TRAINER_4
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_6_TRAINER_4
- dw Route6BattleText5 ; TextBeforeBattle
- dw Route6AfterBattleText5 ; TextAfterBattle
- dw Route6EndBattleText5 ; TextEndBattle
- dw Route6EndBattleText5 ; TextEndBattle
-
-Route6TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_6_TRAINER_5
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_6_TRAINER_5
- dw Route6BattleText6 ; TextBeforeBattle
- dw Route6AfterBattleText6 ; TextAfterBattle
- dw Route6EndBattleText6 ; TextEndBattle
- dw Route6EndBattleText6 ; TextEndBattle
-
- db $ff
-
-Route6Text1:
- TX_ASM
- ld hl, Route6TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route6BattleText1:
- TX_FAR _Route6BattleText1
- db "@"
-
-Route6EndBattleText1:
- TX_FAR _Route6EndBattleText1
- db "@"
-
-Route6AfterBattleText1:
- TX_FAR _Route6AfterBattleText1
- db "@"
-
-Route6Text2:
- TX_ASM
- ld hl, Route6TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route6BattleText2:
- TX_FAR _Route6BattleText2
- db "@"
-
-Route6EndBattleText2:
- TX_FAR _Route6EndBattleText2
- db "@"
-
-Route6Text3:
- TX_ASM
- ld hl, Route6TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route6BattleText3:
- TX_FAR _Route6BattleText3
- db "@"
-
-Route6EndBattleText3:
- TX_FAR _Route6EndBattleText3
- db "@"
-
-Route6AfterBattleText3:
- TX_FAR _Route6AfterBattleText3
- db "@"
-
-Route6Text4:
- TX_ASM
- ld hl, Route6TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route6BattleText4:
- TX_FAR _Route6BattleText4
- db "@"
-
-Route6EndBattleText4:
- TX_FAR _Route6EndBattleText4
- db "@"
-
-Route6AfterBattleText4:
- TX_FAR _Route6AfterBattleText4
- db "@"
-
-Route6Text5:
- TX_ASM
- ld hl, Route6TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route6BattleText5:
- TX_FAR _Route6BattleText5
- db "@"
-
-Route6EndBattleText5:
- TX_FAR _Route6EndBattleText5
- db "@"
-
-Route6AfterBattleText5:
- TX_FAR _Route6AfterBattleText5
- db "@"
-
-Route6Text6:
- TX_ASM
- ld hl, Route6TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route6BattleText6:
- TX_FAR _Route6BattleText6
- db "@"
-
-Route6EndBattleText6:
- TX_FAR _Route6EndBattleText6
- db "@"
-
-Route6AfterBattleText6:
- TX_FAR _Route6AfterBattleText6
- db "@"
-
-Route6Text7:
- TX_FAR _Route6Text7
- db "@"
--- a/scripts/route6gate.asm
+++ /dev/null
@@ -1,70 +1,0 @@
-Route6GateScript:
- call EnableAutoTextBoxDrawing
- ld hl, Route6GateScriptPointers
- ld a, [wRoute6GateCurScript]
- call CallFunctionInTable
- ret
-
-Route6GateScriptPointers:
- dw Route6GateScript0
- dw Route6GateScript1
-
-Route6GateScript0:
- ld a, [wd728]
- bit 6, a
- ret nz
- ld hl, CoordsData_1e08c
- call ArePlayerCoordsInArray
- ret nc
- ld a, PLAYER_DIR_RIGHT
- ld [wPlayerMovingDirection], a
- xor a
- ld [hJoyHeld], a
- callba RemoveGuardDrink
- ld a, [$ffdb]
- and a
- jr nz, .asm_1e080
- ld a, $2
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call Route6GateScript_1e0a1
- ld a, $1
- ld [wRoute6GateCurScript], a
- ret
-.asm_1e080
- ld hl, wd728
- set 6, [hl]
- ld a, $3
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-
-CoordsData_1e08c:
- db $02,$03
- db $02,$04,$FF
-
-Route6GateScript1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- xor a
- ld [wJoyIgnore], a
- ld [wRoute6GateCurScript], a
- ret
-
-Route6GateScript_1e0a1:
- ld hl, wd730
- set 7, [hl]
- ld a, $80
- ld [wSimulatedJoypadStatesEnd], a
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- xor a
- ld [wSpriteStateData2 + $06], a
- ld [wOverrideSimulatedJoypadStatesMask], a
- ret
-
-Route6GateTextPointers:
- dw Route6GateText1
- dw Route6GateText2
- dw Route6GateText3
--- a/scripts/route7.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-Route7Script:
- jp EnableAutoTextBoxDrawing
-
-Route7TextPointers:
- dw Route7Text1
-
-Route7Text1:
- TX_FAR _Route7Text1
- db "@"
--- a/scripts/route7gate.asm
+++ /dev/null
@@ -1,73 +1,0 @@
-Route7GateScript:
- call EnableAutoTextBoxDrawing
- ld a, [wRoute7GateCurScript]
- ld hl, Route7GateScriptPointers
- call CallFunctionInTable
- ret
-
-Route7GateScriptPointers:
- dw Route7GateScript0
- dw Route7GateScript1
-
-Route7GateScript_1e111:
- ld hl, wd730
- set 7, [hl]
- ld a, $20
- ld [wSimulatedJoypadStatesEnd], a
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- xor a
- ld [wSpriteStateData2 + $06], a
- ld [wOverrideSimulatedJoypadStatesMask], a
- ret
-
-Route7GateScript0:
- ld a, [wd728]
- bit 6, a
- ret nz
- ld hl, CoordsData_1e167
- call ArePlayerCoordsInArray
- ret nc
- ld a, PLAYER_DIR_UP
- ld [wPlayerMovingDirection], a
- xor a
- ld [hJoyHeld], a
- callba RemoveGuardDrink
- ld a, [$ffdb]
- and a
- jr nz, .asm_1e15a
- ld a, $2
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call Route7GateScript_1e111
- ld a, $1
- ld [wRoute7GateCurScript], a
- ret
-.asm_1e15a
- ld a, $3
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld hl, wd728
- set 6, [hl]
- ret
-
-CoordsData_1e167:
- db 3,3
- db 4,3
- db $ff
-
-Route7GateScript1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- xor a
- ld [wJoyIgnore], a
- ld [wRoute7GateCurScript], a
- ld [wCurMapScript], a
- ret
-
-Route7GateTextPointers:
- dw Route7GateText1
- dw Route7GateText2
- dw Route7GateText3
--- a/scripts/route8.asm
+++ /dev/null
@@ -1,274 +1,0 @@
-Route8Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route8TrainerHeader0
- ld de, Route8ScriptPointers
- ld a, [wRoute8CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute8CurScript], a
- ret
-
-Route8ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route8TextPointers:
- dw Route8Text1
- dw Route8Text2
- dw Route8Text3
- dw Route8Text4
- dw Route8Text5
- dw Route8Text6
- dw Route8Text7
- dw Route8Text8
- dw Route8Text9
- dw Route8Text10
-
-Route8TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_0
- dw Route8BattleText1 ; TextBeforeBattle
- dw Route8AfterBattleText1 ; TextAfterBattle
- dw Route8EndBattleText1 ; TextEndBattle
- dw Route8EndBattleText1 ; TextEndBattle
-
-Route8TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_1
- dw Route8BattleText2 ; TextBeforeBattle
- dw Route8AfterBattleText2 ; TextAfterBattle
- dw Route8EndBattleText2 ; TextEndBattle
- dw Route8EndBattleText2 ; TextEndBattle
-
-Route8TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_2
- dw Route8BattleText3 ; TextBeforeBattle
- dw Route8AfterBattleText3 ; TextAfterBattle
- dw Route8EndBattleText3 ; TextEndBattle
- dw Route8EndBattleText3 ; TextEndBattle
-
-Route8TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_3
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_3
- dw Route8BattleText4 ; TextBeforeBattle
- dw Route8AfterBattleText4 ; TextAfterBattle
- dw Route8EndBattleText4 ; TextEndBattle
- dw Route8EndBattleText4 ; TextEndBattle
-
-Route8TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_4
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_4
- dw Route8BattleText5 ; TextBeforeBattle
- dw Route8AfterBattleText5 ; TextAfterBattle
- dw Route8EndBattleText5 ; TextEndBattle
- dw Route8EndBattleText5 ; TextEndBattle
-
-Route8TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_5
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_5
- dw Route8BattleText6 ; TextBeforeBattle
- dw Route8AfterBattleText6 ; TextAfterBattle
- dw Route8EndBattleText6 ; TextEndBattle
- dw Route8EndBattleText6 ; TextEndBattle
-
-Route8TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_6
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_6
- dw Route8BattleText7 ; TextBeforeBattle
- dw Route8AfterBattleText7 ; TextAfterBattle
- dw Route8EndBattleText7 ; TextEndBattle
- dw Route8EndBattleText7 ; TextEndBattle
-
-Route8TrainerHeader7:
- dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_7, 1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_7, 1
- dw Route8BattleText8 ; TextBeforeBattle
- dw Route8AfterBattleText8 ; TextAfterBattle
- dw Route8EndBattleText8 ; TextEndBattle
- dw Route8EndBattleText8 ; TextEndBattle
-
-Route8TrainerHeader8:
- dbEventFlagBit EVENT_BEAT_ROUTE_8_TRAINER_8, 1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_8_TRAINER_8, 1
- dw Route8BattleText9 ; TextBeforeBattle
- dw Route8AfterBattleText9 ; TextAfterBattle
- dw Route8EndBattleText9 ; TextEndBattle
- dw Route8EndBattleText9 ; TextEndBattle
-
- db $ff
-
-Route8Text1:
- TX_ASM
- ld hl, Route8TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-Route8BattleText1:
- TX_FAR _Route8BattleText1
- db "@"
-
-Route8EndBattleText1:
- TX_FAR _Route8EndBattleText1
- db "@"
-
-Route8AfterBattleText1:
- TX_FAR _Route8AfterBattleText1
- db "@"
-
-Route8Text2:
- TX_ASM
- ld hl, Route8TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-Route8BattleText2:
- TX_FAR _Route8BattleText2
- db "@"
-
-Route8EndBattleText2:
- TX_FAR _Route8EndBattleText2
- db "@"
-
-Route8AfterBattleText2:
- TX_FAR _Route8AfterBattleText2
- db "@"
-
-Route8Text3:
- TX_ASM
- ld hl, Route8TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-Route8BattleText3:
- TX_FAR _Route8BattleText3
- db "@"
-
-Route8EndBattleText3:
- TX_FAR _Route8EndBattleText3
- db "@"
-
-Route8AfterBattleText3:
- TX_FAR _Route8AfterBattleText3
- db "@"
-
-Route8Text4:
- TX_ASM
- ld hl, Route8TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-Route8BattleText4:
- TX_FAR _Route8BattleText4
- db "@"
-
-Route8EndBattleText4:
- TX_FAR _Route8EndBattleText4
- db "@"
-
-Route8AfterBattleText4:
- TX_FAR _Route8AfterBattleText4
- db "@"
-
-Route8Text5:
- TX_ASM
- ld hl, Route8TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-Route8BattleText5:
- TX_FAR _Route8BattleText5
- db "@"
-
-Route8EndBattleText5:
- TX_FAR _Route8EndBattleText5
- db "@"
-
-Route8AfterBattleText5:
- TX_FAR _Route8AfterBattleText5
- db "@"
-
-Route8Text6:
- TX_ASM
- ld hl, Route8TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-Route8BattleText6:
- TX_FAR _Route8BattleText6
- db "@"
-
-Route8EndBattleText6:
- TX_FAR _Route8EndBattleText6
- db "@"
-
-Route8AfterBattleText6:
- TX_FAR _Route8AfterBattleText6
- db "@"
-
-Route8Text7:
- TX_ASM
- ld hl, Route8TrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-Route8BattleText7:
- TX_FAR _Route8BattleText7
- db "@"
-
-Route8EndBattleText7:
- TX_FAR _Route8EndBattleText7
- db "@"
-
-Route8AfterBattleText7:
- TX_FAR _Route8AfterBattleText7
- db "@"
-
-Route8Text8:
- TX_ASM
- ld hl, Route8TrainerHeader7
- call TalkToTrainer
- jp TextScriptEnd
-
-Route8BattleText8:
- TX_FAR _Route8BattleText8
- db "@"
-
-Route8EndBattleText8:
- TX_FAR _Route8EndBattleText8
- db "@"
-
-Route8AfterBattleText8:
- TX_FAR _Route8AfterBattleText8
- db "@"
-
-Route8Text9:
- TX_ASM
- ld hl, Route8TrainerHeader8
- call TalkToTrainer
- jp TextScriptEnd
-
-Route8BattleText9:
- TX_FAR _Route8BattleText9
- db "@"
-
-Route8EndBattleText9:
- TX_FAR _Route8EndBattleText9
- db "@"
-
-Route8AfterBattleText9:
- TX_FAR _Route8AfterBattleText9
- db "@"
-
-Route8Text10:
- TX_FAR _Route8Text10
- db "@"
--- a/scripts/route8gate.asm
+++ /dev/null
@@ -1,70 +1,0 @@
-Route8GateScript:
- call EnableAutoTextBoxDrawing
- ld hl, Route8GateScriptPointers
- ld a, [wRoute8GateCurScript]
- jp CallFunctionInTable
-
-Route8GateScriptPointers:
- dw Route8GateScript0
- dw Route8GateScript1
-
-Route8GateScript_1e1d7:
- ld hl, wd730
- set 7, [hl]
- ld a, $10
- ld [wSimulatedJoypadStatesEnd], a
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- xor a
- ld [wSpriteStateData2 + $06], a
- ld [wOverrideSimulatedJoypadStatesMask], a
- ret
-
-Route8GateScript0:
- ld a, [wd728]
- bit 6, a
- ret nz
- ld hl, CoordsData_1e22c
- call ArePlayerCoordsInArray
- ret nc
- ld a, PLAYER_DIR_LEFT
- ld [wPlayerMovingDirection], a
- xor a
- ld [hJoyHeld], a
- callba RemoveGuardDrink
- ld a, [$ffdb]
- and a
- jr nz, .asm_1e220
- ld a, $2
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call Route8GateScript_1e1d7
- ld a, $1
- ld [wRoute8GateCurScript], a
- ret
-.asm_1e220
- ld hl, wd728
- set 6, [hl]
- ld a, $3
- ld [hSpriteIndexOrTextID], a
- jp DisplayTextID
-
-CoordsData_1e22c:
- db 3,2
- db 4,2
- db $ff
-
-Route8GateScript1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- xor a
- ld [wJoyIgnore], a
- ld [wRoute8GateCurScript], a
- ret
-
-Route8GateTextPointers:
- dw Route8GateText1
- dw Route8GateText2
- dw Route8GateText3
--- a/scripts/route9.asm
+++ /dev/null
@@ -1,268 +1,0 @@
-Route9Script:
- call EnableAutoTextBoxDrawing
- ld hl, Route9TrainerHeader0
- ld de, Route9ScriptPointers
- ld a, [wRoute9CurScript]
- call ExecuteCurMapScriptInTable
- ld [wRoute9CurScript], a
- ret
-
-Route9ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-Route9TextPointers:
- dw Route9Text1
- dw Route9Text2
- dw Route9Text3
- dw Route9Text4
- dw Route9Text5
- dw Route9Text6
- dw Route9Text7
- dw Route9Text8
- dw Route9Text9
- dw PickUpItemText
- dw Route9Text11
-
-Route9TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_0
- dw Route9BattleText1 ; TextBeforeBattle
- dw Route9AfterBattleText1 ; TextAfterBattle
- dw Route9EndBattleText1 ; TextEndBattle
- dw Route9EndBattleText1 ; TextEndBattle
-
-Route9TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_1
- dw Route9BattleText2 ; TextBeforeBattle
- dw Route9AfterBattleText2 ; TextAfterBattle
- dw Route9EndBattleText2 ; TextEndBattle
- dw Route9EndBattleText2 ; TextEndBattle
-
-Route9TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_2
- dw Route9BattleText3 ; TextBeforeBattle
- dw Route9AfterBattleText3 ; TextAfterBattle
- dw Route9EndBattleText3 ; TextEndBattle
- dw Route9EndBattleText3 ; TextEndBattle
-
-Route9TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_3
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_3
- dw Route9BattleText4 ; TextBeforeBattle
- dw Route9AfterBattleText4 ; TextAfterBattle
- dw Route9EndBattleText4 ; TextEndBattle
- dw Route9EndBattleText4 ; TextEndBattle
-
-Route9TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_4
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_4
- dw Route9BattleText5 ; TextBeforeBattle
- dw Route9AfterBattleText5 ; TextAfterBattle
- dw Route9EndBattleText5 ; TextEndBattle
- dw Route9EndBattleText5 ; TextEndBattle
-
-Route9TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_5
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_5
- dw Route9BattleText6 ; TextBeforeBattle
- dw Route9AfterBattleText6 ; TextAfterBattle
- dw Route9EndBattleText6 ; TextEndBattle
- dw Route9EndBattleText6 ; TextEndBattle
-
-Route9TrainerHeader6:
- dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_6
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_6
- dw Route9BattleText7 ; TextBeforeBattle
- dw Route9AfterBattleText7 ; TextAfterBattle
- dw Route9EndBattleText7 ; TextEndBattle
- dw Route9EndBattleText7 ; TextEndBattle
-
-Route9TrainerHeader7:
- dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_7, 1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_7, 1
- dw Route9BattleText8 ; TextBeforeBattle
- dw Route9AfterBattleText8 ; TextAfterBattle
- dw Route9EndBattleText8 ; TextEndBattle
- dw Route9EndBattleText8 ; TextEndBattle
-
-Route9TrainerHeader8:
- dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_8, 1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_8, 1
- dw Route9BattleText9 ; TextBeforeBattle
- dw Route9AfterBattleText9 ; TextAfterBattle
- dw Route9EndBattleText9 ; TextEndBattle
- dw Route9EndBattleText9 ; TextEndBattle
-
- db $ff
-
-Route9Text1:
- TX_ASM
- ld hl, Route9TrainerHeader0
- jr Route9TalkToTrainer
-
-Route9Text2:
- TX_ASM
- ld hl, Route9TrainerHeader1
- jr Route9TalkToTrainer
-
-Route9Text3:
- TX_ASM
- ld hl, Route9TrainerHeader2
- jr Route9TalkToTrainer
-
-Route9Text4:
- TX_ASM
- ld hl, Route9TrainerHeader3
- jr Route9TalkToTrainer
-
-Route9Text5:
- TX_ASM
- ld hl, Route9TrainerHeader4
- jr Route9TalkToTrainer
-
-Route9Text6:
- TX_ASM
- ld hl, Route9TrainerHeader5
- jr Route9TalkToTrainer
-
-Route9Text7:
- TX_ASM
- ld hl, Route9TrainerHeader6
- jr Route9TalkToTrainer
-
-Route9Text8:
- TX_ASM
- ld hl, Route9TrainerHeader7
- jr Route9TalkToTrainer
-
-Route9Text9:
- TX_ASM
- ld hl, Route9TrainerHeader8
-Route9TalkToTrainer:
- call TalkToTrainer
- jp TextScriptEnd
-
-Route9BattleText1:
- TX_FAR _Route9BattleText1
- db "@"
-
-Route9EndBattleText1:
- TX_FAR _Route9EndBattleText1
- db "@"
-
-Route9AfterBattleText1:
- TX_FAR _Route9AfterBattleText1
- db "@"
-
-Route9BattleText2:
- TX_FAR _Route9BattleText2
- db "@"
-
-Route9EndBattleText2:
- TX_FAR _Route9EndBattleText2
- db "@"
-
-Route9AfterBattleText2:
- TX_FAR _Route9AfterBattleText2
- db "@"
-
-Route9BattleText3:
- TX_FAR _Route9BattleText3
- db "@"
-
-Route9EndBattleText3:
- TX_FAR _Route9EndBattleText3
- db "@"
-
-Route9AfterBattleText3:
- TX_FAR _Route9AfterBattleText3
- db "@"
-
-Route9BattleText4:
- TX_FAR _Route9BattleText4
- db "@"
-
-Route9EndBattleText4:
- TX_FAR _Route9EndBattleText4
- db "@"
-
-Route9AfterBattleText4:
- TX_FAR _Route9AfterBattleText4
- db "@"
-
-Route9BattleText5:
- TX_FAR _Route9BattleText5
- db "@"
-
-Route9EndBattleText5:
- TX_FAR _Route9EndBattleText5
- db "@"
-
-Route9AfterBattleText5:
- TX_FAR _Route9AfterBattleText5
- db "@"
-
-Route9BattleText6:
- TX_FAR _Route9BattleText6
- db "@"
-
-Route9EndBattleText6:
- TX_FAR _Route9EndBattleText6
- db "@"
-
-Route9AfterBattleText6:
- TX_FAR _Route9AfterBattleText6
- db "@"
-
-Route9BattleText7:
- TX_FAR _Route9BattleText7
- db "@"
-
-Route9EndBattleText7:
- TX_FAR _Route9EndBattleText7
- db "@"
-
-Route9AfterBattleText7:
- TX_FAR _Route9AfterBattleText7
- db "@"
-
-Route9BattleText8:
- TX_FAR _Route9BattleText8
- db "@"
-
-Route9EndBattleText8:
- TX_FAR _Route9EndBattleText8
- db "@"
-
-Route9AfterBattleText8:
- TX_FAR _Route9AfterBattleText8
- db "@"
-
-Route9BattleText9:
- TX_FAR _Route9BattleText9
- db "@"
-
-Route9EndBattleText9:
- TX_FAR _Route9EndBattleText9
- db "@"
-
-Route9AfterBattleText9:
- TX_FAR _Route9AfterBattleText9
- db "@"
-
-Route9Text11:
- TX_FAR _Route9Text11
- db "@"
--- a/scripts/safarizonecenter.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-SafariZoneCenterScript:
- jp EnableAutoTextBoxDrawing
-
-SafariZoneCenterTextPointers:
- dw PickUpItemText
- dw SafariZoneCenterText2
- dw SafariZoneCenterText3
-
-SafariZoneCenterText2:
- TX_FAR _SafariZoneCenterText2
- db "@"
-
-SafariZoneCenterText3:
- TX_FAR _SafariZoneCenterText3
- db "@"
--- a/scripts/safarizoneeast.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-SafariZoneEastScript:
- jp EnableAutoTextBoxDrawing
-
-SafariZoneEastTextPointers:
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw SafariZoneEastText5
- dw SafariZoneEastText6
- dw SafariZoneEastText7
-
-SafariZoneEastText5:
- TX_FAR _SafariZoneEastText5
- db "@"
-
-SafariZoneEastText6:
- TX_FAR _SafariZoneEastText6
- db "@"
-
-SafariZoneEastText7:
- TX_FAR _SafariZoneEastText7
- db "@"
--- a/scripts/safarizoneentrance.asm
+++ /dev/null
@@ -1,293 +1,0 @@
-SafariZoneEntranceScript:
- call EnableAutoTextBoxDrawing
- ld hl, SafariZoneEntranceScriptPointers
- ld a, [wSafariZoneEntranceCurScript]
- jp CallFunctionInTable
-
-SafariZoneEntranceScriptPointers:
- dw .SafariZoneEntranceScript0
- dw .SafariZoneEntranceScript1
- dw .SafariZoneEntranceScript2
- dw .SafariZoneEntranceScript3
- dw .SafariZoneEntranceScript4
- dw .SafariZoneEntranceScript5
- dw .SafariZoneEntranceScript6
-
-.SafariZoneEntranceScript0
- ld hl, .CoordsData_75221
- call ArePlayerCoordsInArray
- ret nc
- ld a, $3
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $ff
- ld [wJoyIgnore], a
- xor a
- ld [hJoyHeld], a
- ld a, SPRITE_FACING_RIGHT
- ld [wSpriteStateData1 + 9], a
- ld a, [wCoordIndex]
- cp $1
- jr z, .asm_7520f
- ld a, $2
- ld [wSafariZoneEntranceCurScript], a
- ret
-.asm_7520f
- ld a, D_RIGHT
- ld c, $1
- call SafariZoneEntranceAutoWalk
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, $1
- ld [wSafariZoneEntranceCurScript], a
- ret
-
-.CoordsData_75221:
- db $02,$03
- db $02,$04
- db $FF
-
-.SafariZoneEntranceScript1
- call SafariZoneEntranceScript_752b4
- ret nz
-.SafariZoneEntranceScript2
- xor a
- ld [hJoyHeld], a
- ld [wJoyIgnore], a
- call UpdateSprites
- ld a, $4
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $ff
- ld [wJoyIgnore], a
- ret
-
-.SafariZoneEntranceScript3
- call SafariZoneEntranceScript_752b4
- ret nz
- xor a
- ld [wJoyIgnore], a
- ld a, $5
- ld [wSafariZoneEntranceCurScript], a
- ret
-
-.SafariZoneEntranceScript5
- ld a, PLAYER_DIR_DOWN
- ld [wPlayerMovingDirection], a
- CheckAndResetEvent EVENT_SAFARI_GAME_OVER
- jr z, .asm_7527f
- ResetEventReuseHL EVENT_IN_SAFARI_ZONE
- call UpdateSprites
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, $6
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- xor a
- ld [wNumSafariBalls], a
- ld a, D_DOWN
- ld c, $3
- call SafariZoneEntranceAutoWalk
- ld a, $4
- ld [wSafariZoneEntranceCurScript], a
- jr .asm_75286
-.asm_7527f
- ld a, $5
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
-.asm_75286
- ret
-
-.SafariZoneEntranceScript4
- call SafariZoneEntranceScript_752b4
- ret nz
- xor a
- ld [wJoyIgnore], a
- ld a, $0
- ld [wSafariZoneEntranceCurScript], a
- ret
-
-.SafariZoneEntranceScript6
- call SafariZoneEntranceScript_752b4
- ret nz
- call Delay3
- ld a, [wcf0d]
- ld [wSafariZoneEntranceCurScript], a
- ret
-
-SafariZoneEntranceAutoWalk:
- push af
- ld b, 0
- ld a, c
- ld [wSimulatedJoypadStatesIndex], a
- ld hl, wSimulatedJoypadStatesEnd
- pop af
- call FillMemory
- jp StartSimulatingJoypadStates
-
-SafariZoneEntranceScript_752b4:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret
-
-SafariZoneEntranceTextPointers:
- dw .SafariZoneEntranceText1
- dw .SafariZoneEntranceText2
- dw .SafariZoneEntranceText1
- dw .SafariZoneEntranceText4
- dw .SafariZoneEntranceText5
- dw .SafariZoneEntranceText6
-
-.SafariZoneEntranceText1
- TX_FAR _SafariZoneEntranceText1
- db "@"
-
-.SafariZoneEntranceText4
- TX_FAR SafariZoneEntranceText_9e6e4
- TX_ASM
- ld a, MONEY_BOX
- ld [wTextBoxID], a
- call DisplayTextBoxID
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jp nz, .PleaseComeAgain
- xor a
- ld [hMoney], a
- ld a, $05
- ld [hMoney + 1], a
- ld a, $00
- ld [hMoney + 2], a
- call HasEnoughMoney
- jr nc, .success
- ld hl, .NotEnoughMoneyText
- call PrintText
- jr .CantPayWalkDown
-
-.success
- xor a
- ld [wPriceTemp], a
- ld a, $05
- ld [wPriceTemp + 1], a
- ld a, $00
- ld [wPriceTemp + 2], a
- ld hl, wPriceTemp + 2
- ld de, wPlayerMoney + 2
- ld c, 3
- predef SubBCDPredef
- ld a, MONEY_BOX
- ld [wTextBoxID], a
- call DisplayTextBoxID
- ld hl, .MakePaymentText
- call PrintText
- ld a, 30
- ld [wNumSafariBalls], a
- ld a, 502 / $100
- ld [wSafariSteps], a
- ld a, 502 % $100
- ld [wSafariSteps + 1], a
- ld a, D_UP
- ld c, 3
- call SafariZoneEntranceAutoWalk
- SetEvent EVENT_IN_SAFARI_ZONE
- ResetEventReuseHL EVENT_SAFARI_GAME_OVER
- ld a, 3
- ld [wSafariZoneEntranceCurScript], a
- jr .done
-
-.PleaseComeAgain
- ld hl, .PleaseComeAgainText
- call PrintText
-.CantPayWalkDown
- ld a, D_DOWN
- ld c, 1
- call SafariZoneEntranceAutoWalk
- ld a, 4
- ld [wSafariZoneEntranceCurScript], a
-.done
- jp TextScriptEnd
-
-.MakePaymentText
- TX_FAR SafariZoneEntranceText_9e747
- TX_SFX_ITEM_1
- TX_FAR _SafariZoneEntranceText_75360
- db "@"
-
-.PleaseComeAgainText
- TX_FAR _SafariZoneEntranceText_75365
- db "@"
-
-.NotEnoughMoneyText
- TX_FAR _SafariZoneEntranceText_7536a
- db "@"
-
-.SafariZoneEntranceText5
- TX_FAR SafariZoneEntranceText_9e814
- TX_ASM
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .asm_7539c
- ld hl, .SafariZoneEntranceText_753bb
- call PrintText
- xor a
- ld [wSpriteStateData1 + 9], a
- ld a, D_DOWN
- ld c, $3
- call SafariZoneEntranceAutoWalk
- ResetEvents EVENT_SAFARI_GAME_OVER, EVENT_IN_SAFARI_ZONE
- ld a, $0
- ld [wcf0d], a
- jr .asm_753b3
-.asm_7539c
- ld hl, .SafariZoneEntranceText_753c0
- call PrintText
- ld a, SPRITE_FACING_UP
- ld [wSpriteStateData1 + 9], a
- ld a, D_UP
- ld c, $1
- call SafariZoneEntranceAutoWalk
- ld a, $5
- ld [wcf0d], a
-.asm_753b3
- ld a, $6
- ld [wSafariZoneEntranceCurScript], a
- jp TextScriptEnd
-
-.SafariZoneEntranceText_753bb
- TX_FAR _SafariZoneEntranceText_753bb
- db "@"
-
-.SafariZoneEntranceText_753c0
- TX_FAR _SafariZoneEntranceText_753c0
- db "@"
-
-.SafariZoneEntranceText6
- TX_FAR _SafariZoneEntranceText_753c5
- db "@"
-
-.SafariZoneEntranceText2
- TX_ASM
- ld hl, .FirstTimeQuestionText
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- ld hl, .RegularText
- jr nz, .Explanation
- ld hl, .ExplanationText
-.Explanation
- call PrintText
- jp TextScriptEnd
-
-.FirstTimeQuestionText
- TX_FAR _SafariZoneEntranceText_753e6
- db "@"
-
-.ExplanationText
- TX_FAR _SafariZoneEntranceText_753eb
- db "@"
-
-.RegularText
- TX_FAR _SafariZoneEntranceText_753f0
- db "@"
--- a/scripts/safarizonenorth.asm
+++ /dev/null
@@ -1,31 +1,0 @@
-SafariZoneNorthScript:
- jp EnableAutoTextBoxDrawing
-
-SafariZoneNorthTextPointers:
- dw PickUpItemText
- dw PickUpItemText
- dw SafariZoneNorthText3
- dw SafariZoneNorthText4
- dw SafariZoneNorthText5
- dw SafariZoneNorthText6
- dw SafariZoneNorthText7
-
-SafariZoneNorthText3:
- TX_FAR _SafariZoneNorthText3
- db "@"
-
-SafariZoneNorthText4:
- TX_FAR _SafariZoneNorthText4
- db "@"
-
-SafariZoneNorthText5:
- TX_FAR _SafariZoneNorthText5
- db "@"
-
-SafariZoneNorthText6:
- TX_FAR _SafariZoneNorthText6
- db "@"
-
-SafariZoneNorthText7:
- TX_FAR _SafariZoneNorthText7
- db "@"
--- a/scripts/safarizoneresthouse1.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-SafariZoneRestHouse1Script:
- jp EnableAutoTextBoxDrawing
-
-SafariZoneRestHouse1TextPointers:
- dw SafariZoneRestHouse1Text1
- dw SafariZoneRestHouse1Text2
-
-SafariZoneRestHouse1Text1:
- TX_FAR _SafariZoneRestHouse1Text1
- db "@"
-
-SafariZoneRestHouse1Text2:
- TX_FAR _SafariZoneRestHouse1Text2
- db "@"
--- a/scripts/safarizoneresthouse2.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-SafariZoneRestHouse2Script:
- call EnableAutoTextBoxDrawing
- ret
-
-SafariZoneRestHouse2TextPointers:
- dw SafariZoneRestHouse2Text1
- dw SafariZoneRestHouse2Text2
- dw SafariZoneRestHouse2Text3
-
-SafariZoneRestHouse2Text1:
- TX_FAR _SafariZoneRestHouse2Text1
- db "@"
-
-SafariZoneRestHouse2Text2:
- TX_FAR _SafariZoneRestHouse2Text2
- db "@"
-
-SafariZoneRestHouse2Text3:
- TX_FAR _SafariZoneRestHouse2Text3
- db "@"
--- a/scripts/safarizoneresthouse3.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-SafariZoneRestHouse3Script:
- call EnableAutoTextBoxDrawing
- ret
-
-SafariZoneRestHouse3TextPointers:
- dw SafariZoneRestHouse3Text1
- dw SafariZoneRestHouse3Text2
- dw SafariZoneRestHouse3Text3
-
-SafariZoneRestHouse3Text1:
- TX_FAR _SafariZoneRestHouse3Text1
- db "@"
-
-SafariZoneRestHouse3Text2:
- TX_FAR _SafariZoneRestHouse3Text2
- db "@"
-
-SafariZoneRestHouse3Text3:
- TX_FAR _SafariZoneRestHouse3Text3
- db "@"
--- a/scripts/safarizoneresthouse4.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-SafariZoneRestHouse4Script:
- call EnableAutoTextBoxDrawing
- ret
-
-SafariZoneRestHouse4TextPointers:
- dw SafariZoneRestHouse4Text1
- dw SafariZoneRestHouse4Text2
- dw SafariZoneRestHouse4Text3
-
-SafariZoneRestHouse4Text1:
- TX_FAR _SafariZoneRestHouse4Text1
- db "@"
-
-SafariZoneRestHouse4Text2:
- TX_FAR _SafariZoneRestHouse4Text2
- db "@"
-
-SafariZoneRestHouse4Text3:
- TX_FAR _SafariZoneRestHouse4Text3
- db "@"
--- a/scripts/safarizonesecrethouse.asm
+++ /dev/null
@@ -1,45 +1,0 @@
-SafariZoneSecretHouseScript:
- jp EnableAutoTextBoxDrawing
-
-SafariZoneSecretHouseTextPointers:
- dw SafariZoneSecretHouseText1
-
-SafariZoneSecretHouseText1:
- TX_ASM
- CheckEvent EVENT_GOT_HM03
- jr nz, .asm_20a9b
- ld hl, SafariZoneSecretHouseText_4a350
- call PrintText
- lb bc, HM_03, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, ReceivedHM03Text
- call PrintText
- SetEvent EVENT_GOT_HM03
- jr .asm_8f1fc
-.BagFull
- ld hl, HM03NoRoomText
- call PrintText
- jr .asm_8f1fc
-.asm_20a9b
- ld hl, HM03ExplanationText
- call PrintText
-.asm_8f1fc
- jp TextScriptEnd
-
-SafariZoneSecretHouseText_4a350:
- TX_FAR _SecretHouseText_4a350
- db "@"
-
-ReceivedHM03Text:
- TX_FAR _ReceivedHM03Text
- TX_SFX_ITEM_1
- db "@"
-
-HM03ExplanationText:
- TX_FAR _HM03ExplanationText
- db "@"
-
-HM03NoRoomText:
- TX_FAR _HM03NoRoomText
- db "@"
--- a/scripts/safarizonewest.asm
+++ /dev/null
@@ -1,28 +1,0 @@
-SafariZoneWestScript:
- jp EnableAutoTextBoxDrawing
-
-SafariZoneWestTextPointers:
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw SafariZoneWestText5
- dw SafariZoneWestText6
- dw SafariZoneWestText7
- dw SafariZoneWestText8
-
-SafariZoneWestText5:
- TX_FAR _SafariZoneWestText5
- db "@"
-
-SafariZoneWestText6:
- TX_FAR _SafariZoneWestText6
- db "@"
-
-SafariZoneWestText7:
- TX_FAR _SafariZoneWestText7
- db "@"
-
-SafariZoneWestText8:
- TX_FAR _SafariZoneWestText8
- db "@"
--- a/scripts/saffroncity.asm
+++ /dev/null
@@ -1,122 +1,0 @@
-SaffronCityScript:
- jp EnableAutoTextBoxDrawing
-
-SaffronCityTextPointers:
- dw SaffronCityText1
- dw SaffronCityText2
- dw SaffronCityText3
- dw SaffronCityText4
- dw SaffronCityText5
- dw SaffronCityText6
- dw SaffronCityText7
- dw SaffronCityText8
- dw SaffronCityText9
- dw SaffronCityText10
- dw SaffronCityText11
- dw SaffronCityText12
- dw SaffronCityText13
- dw SaffronCityText14
- dw SaffronCityText15
- dw SaffronCityText16
- dw SaffronCityText17
- dw SaffronCityText18
- dw MartSignText
- dw SaffronCityText20
- dw SaffronCityText21
- dw SaffronCityText22
- dw PokeCenterSignText
- dw SaffronCityText24
- dw SaffronCityText25
-
-SaffronCityText1:
- TX_FAR _SaffronCityText1
- db "@"
-
-SaffronCityText2:
- TX_FAR _SaffronCityText2
- db "@"
-
-SaffronCityText3:
- TX_FAR _SaffronCityText3
- db "@"
-
-SaffronCityText4:
- TX_FAR _SaffronCityText4
- db "@"
-
-SaffronCityText5:
- TX_FAR _SaffronCityText5
- db "@"
-
-SaffronCityText6:
- TX_FAR _SaffronCityText6
- db "@"
-
-SaffronCityText7:
- TX_FAR _SaffronCityText7
- db "@"
-
-SaffronCityText8:
- TX_FAR _SaffronCityText8
- db "@"
-
-SaffronCityText9:
- TX_FAR _SaffronCityText9
- db "@"
-
-SaffronCityText10:
- TX_FAR _SaffronCityText10
- db "@"
-
-SaffronCityText11:
- TX_FAR _SaffronCityText11
- db "@"
-
-SaffronCityText12:
- TX_FAR _SaffronCityText12
- TX_CRY_PIDGEOT
- db "@"
-
-SaffronCityText13:
- TX_FAR _SaffronCityText13
- db "@"
-
-SaffronCityText14:
- TX_FAR _SaffronCityText14
- db "@"
-
-SaffronCityText15:
- TX_FAR _SaffronCityText15
- db "@"
-
-SaffronCityText16:
- TX_FAR _SaffronCityText16
- db "@"
-
-SaffronCityText17:
- TX_FAR _SaffronCityText17
- db "@"
-
-SaffronCityText18:
- TX_FAR _SaffronCityText18
- db "@"
-
-SaffronCityText20:
- TX_FAR _SaffronCityText20
- db "@"
-
-SaffronCityText21:
- TX_FAR _SaffronCityText21
- db "@"
-
-SaffronCityText22:
- TX_FAR _SaffronCityText22
- db "@"
-
-SaffronCityText24:
- TX_FAR _SaffronCityText24
- db "@"
-
-SaffronCityText25:
- TX_FAR _SaffronCityText25
- db "@"
--- a/scripts/saffrongym.asm
+++ /dev/null
@@ -1,358 +1,0 @@
-SaffronGymScript:
- ld hl, wCurrentMapScriptFlags
- bit 6, [hl]
- res 6, [hl]
- call nz, .extra
- call EnableAutoTextBoxDrawing
- ld hl, SaffronGymTrainerHeader0
- ld de, SaffronGymScriptPointers
- ld a, [wSaffronGymCurScript]
- call ExecuteCurMapScriptInTable
- ld [wSaffronGymCurScript], a
- ret
-
-.extra
- ld hl, Gym6CityName
- ld de, Gym6LeaderName
- jp LoadGymLeaderAndCityName
-
-Gym6CityName:
- db "SAFFRON CITY@"
-
-Gym6LeaderName:
- db "SABRINA@"
-
-SaffronGymText_5d048:
- xor a
- ld [wJoyIgnore], a
- ld [wSaffronGymCurScript], a
- ld [wCurMapScript], a
- ret
-
-SaffronGymScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw SaffronGymScript3
-
-SaffronGymScript3:
- ld a, [wIsInBattle]
- cp $ff
- jp z, SaffronGymText_5d048
- ld a, $f0
- ld [wJoyIgnore], a
-
-SaffronGymText_5d068:
- ld a, $a
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_BEAT_SABRINA
- lb bc, TM_46, 1
- call GiveItem
- jr nc, .BagFull
- ld a, $b
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_GOT_TM46
- jr .asm_5d091
-.BagFull
- ld a, $c
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
-.asm_5d091
- ld hl, wObtainedBadges
- set 5, [hl]
- ld hl, wBeatGymFlags
- set 5, [hl]
-
- ; deactivate gym trainers
- SetEventRange EVENT_BEAT_SAFFRON_GYM_TRAINER_0, EVENT_BEAT_SAFFRON_GYM_TRAINER_6
-
- jp SaffronGymText_5d048
-
-SaffronGymTextPointers:
- dw SaffronGymText1
- dw SaffronGymText2
- dw SaffronGymText3
- dw SaffronGymText4
- dw SaffronGymText5
- dw SaffronGymText6
- dw SaffronGymText7
- dw SaffronGymText8
- dw SaffronGymText9
- dw SaffronGymText10
- dw SaffronGymText11
- dw SaffronGymText12
-
-SaffronGymTrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SAFFRON_GYM_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SAFFRON_GYM_TRAINER_0
- dw SaffronGymBattleText1 ; TextBeforeBattle
- dw SaffronGymAfterBattleText1 ; TextAfterBattle
- dw SaffronGymEndBattleText1 ; TextEndBattle
- dw SaffronGymEndBattleText1 ; TextEndBattle
-
-SaffronGymTrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SAFFRON_GYM_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SAFFRON_GYM_TRAINER_1
- dw SaffronGymBattleText2 ; TextBeforeBattle
- dw SaffronGymAfterBattleText2 ; TextAfterBattle
- dw SaffronGymEndBattleText2 ; TextEndBattle
- dw SaffronGymEndBattleText2 ; TextEndBattle
-
-SaffronGymTrainerHeader2:
- dbEventFlagBit EVENT_BEAT_SAFFRON_GYM_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SAFFRON_GYM_TRAINER_2
- dw SaffronGymBattleText3 ; TextBeforeBattle
- dw SaffronGymAfterBattleText3 ; TextAfterBattle
- dw SaffronGymEndBattleText3 ; TextEndBattle
- dw SaffronGymEndBattleText3 ; TextEndBattle
-
-SaffronGymTrainerHeader3:
- dbEventFlagBit EVENT_BEAT_SAFFRON_GYM_TRAINER_3
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SAFFRON_GYM_TRAINER_3
- dw SaffronGymBattleText4 ; TextBeforeBattle
- dw SaffronGymAfterBattleText4 ; TextAfterBattle
- dw SaffronGymEndBattleText4 ; TextEndBattle
- dw SaffronGymEndBattleText4 ; TextEndBattle
-
-SaffronGymTrainerHeader4:
- dbEventFlagBit EVENT_BEAT_SAFFRON_GYM_TRAINER_4
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SAFFRON_GYM_TRAINER_4
- dw SaffronGymBattleText5 ; TextBeforeBattle
- dw SaffronGymAfterBattleText5 ; TextAfterBattle
- dw SaffronGymEndBattleText5 ; TextEndBattle
- dw SaffronGymEndBattleText5 ; TextEndBattle
-
-SaffronGymTrainerHeader5:
- dbEventFlagBit EVENT_BEAT_SAFFRON_GYM_TRAINER_5
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SAFFRON_GYM_TRAINER_5
- dw SaffronGymBattleText6 ; TextBeforeBattle
- dw SaffronGymAfterBattleText6 ; TextAfterBattle
- dw SaffronGymEndBattleText6 ; TextEndBattle
- dw SaffronGymEndBattleText6 ; TextEndBattle
-
-SaffronGymTrainerHeader6:
- dbEventFlagBit EVENT_BEAT_SAFFRON_GYM_TRAINER_6, 1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SAFFRON_GYM_TRAINER_6, 1
- dw SaffronGymBattleText7 ; TextBeforeBattle
- dw SaffronGymAfterBattleText7 ; TextAfterBattle
- dw SaffronGymEndBattleText7 ; TextEndBattle
- dw SaffronGymEndBattleText7 ; TextEndBattle
-
- db $ff
-
-SaffronGymText1:
- TX_ASM
- CheckEvent EVENT_BEAT_SABRINA
- jr z, .asm_5d134
- CheckEventReuseA EVENT_GOT_TM46
- jr nz, .asm_5d12c
- call z, SaffronGymText_5d068
- call DisableWaitingAfterTextDisplay
- jr .asm_5d15f
-.asm_5d12c
- ld hl, SaffronGymText_5d16e
- call PrintText
- jr .asm_5d15f
-.asm_5d134
- ld hl, SaffronGymText_5d162
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, SaffronGymText_5d167
- ld de, SaffronGymText_5d167
- call SaveEndBattleTextPointers
- ld a, [H_SPRITEINDEX]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- ld a, $6
- ld [wGymLeaderNo], a
- ld a, $3
- ld [wSaffronGymCurScript], a
-.asm_5d15f
- jp TextScriptEnd
-
-SaffronGymText_5d162:
- TX_FAR _SaffronGymText_5d162
- db "@"
-
-SaffronGymText_5d167:
- TX_FAR _SaffronGymText_5d167
- TX_SFX_KEY_ITEM ; actually plays the second channel of SFX_BALL_POOF due to the wrong music bank being loaded
- TX_BLINK
- db "@"
-
-SaffronGymText_5d16e:
- TX_FAR _SaffronGymText_5d16e
- db "@"
-
-SaffronGymText10:
- TX_FAR _SaffronGymText_5d173
- db "@"
-
-SaffronGymText11:
- TX_FAR ReceivedTM46Text
- TX_SFX_ITEM_1
- TX_FAR _TM46ExplanationText
- db "@"
-
-SaffronGymText12:
- TX_FAR _TM46NoRoomText
- db "@"
-
-SaffronGymText2:
- TX_ASM
- ld hl, SaffronGymTrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SaffronGymText3:
- TX_ASM
- ld hl, SaffronGymTrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SaffronGymText4:
- TX_ASM
- ld hl, SaffronGymTrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-SaffronGymText5:
- TX_ASM
- ld hl, SaffronGymTrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-SaffronGymText6:
- TX_ASM
- ld hl, SaffronGymTrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-SaffronGymText7:
- TX_ASM
- ld hl, SaffronGymTrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-SaffronGymText8:
- TX_ASM
- ld hl, SaffronGymTrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-SaffronGymText9:
- TX_ASM
- CheckEvent EVENT_BEAT_SABRINA
- jr nz, .asm_5d1dd
- ld hl, SaffronGymText_5d1e6
- call PrintText
- jr .asm_5d1e3
-.asm_5d1dd
- ld hl, SaffronGymText_5d1eb
- call PrintText
-.asm_5d1e3
- jp TextScriptEnd
-
-SaffronGymText_5d1e6:
- TX_FAR _SaffronGymText_5d1e6
- db "@"
-
-SaffronGymText_5d1eb:
- TX_FAR _SaffronGymText_5d1eb
- db "@"
-
-SaffronGymBattleText1:
- TX_FAR _SaffronGymBattleText1
- db "@"
-
-SaffronGymEndBattleText1:
- TX_FAR _SaffronGymEndBattleText1
- db "@"
-
-SaffronGymAfterBattleText1:
- TX_FAR _SaffronGymAfterBattleText1
- db "@"
-
-SaffronGymBattleText2:
- TX_FAR _SaffronGymBattleText2
- db "@"
-
-SaffronGymEndBattleText2:
- TX_FAR _SaffronGymEndBattleText2
- db "@"
-
-SaffronGymAfterBattleText2:
- TX_FAR _SaffronGymAfterBattleText2
- db "@"
-
-SaffronGymBattleText3:
- TX_FAR _SaffronGymBattleText3
- db "@"
-
-SaffronGymEndBattleText3:
- TX_FAR _SaffronGymEndBattleText3
- db "@"
-
-SaffronGymAfterBattleText3:
- TX_FAR _SaffronGymAfterBattleText3
- db "@"
-
-SaffronGymBattleText4:
- TX_FAR _SaffronGymBattleText4
- db "@"
-
-SaffronGymEndBattleText4:
- TX_FAR _SaffronGymEndBattleText4
- db "@"
-
-SaffronGymAfterBattleText4:
- TX_FAR _SaffronGymAfterBattleText4
- db "@"
-
-SaffronGymBattleText5:
- TX_FAR _SaffronGymBattleText5
- db "@"
-
-SaffronGymEndBattleText5:
- TX_FAR _SaffronGymEndBattleText5
- db "@"
-
-SaffronGymAfterBattleText5:
- TX_FAR _SaffronGymAfterBattleText5
- db "@"
-
-SaffronGymBattleText6:
- TX_FAR _SaffronGymBattleText6
- db "@"
-
-SaffronGymEndBattleText6:
- TX_FAR _SaffronGymEndBattleText6
- db "@"
-
-SaffronGymAfterBattleText6:
- TX_FAR _SaffronGymAfterBattleText6
- db "@"
-
-SaffronGymBattleText7:
- TX_FAR _SaffronGymBattleText7
- db "@"
-
-SaffronGymEndBattleText7:
- TX_FAR _SaffronGymEndBattleText7
- db "@"
-
-SaffronGymAfterBattleText7:
- TX_FAR _SaffronGymAfterBattleText7
- db "@"
--- a/scripts/saffronhouse1.asm
+++ /dev/null
@@ -1,27 +1,0 @@
-SaffronHouse1Script:
- jp EnableAutoTextBoxDrawing
-
-SaffronHouse1TextPointers:
- dw SaffronHouse1Text1
- dw SaffronHouse1Text2
- dw SaffronHouse1Text3
- dw SaffronHouse1Text4
-
-SaffronHouse1Text1:
- TX_FAR _SaffronHouse1Text1
- db "@"
-
-SaffronHouse1Text2:
- TX_FAR _SaffronHouse1Text2
- TX_ASM
- ld a, PIDGEY
- call PlayCry
- jp TextScriptEnd
-
-SaffronHouse1Text3:
- TX_FAR _SaffronHouse1Text3
- db "@"
-
-SaffronHouse1Text4:
- TX_FAR _SaffronHouse1Text4
- db "@"
--- a/scripts/saffronhouse2.asm
+++ /dev/null
@@ -1,45 +1,0 @@
-SaffronHouse2Script:
- jp EnableAutoTextBoxDrawing
-
-SaffronHouse2TextPointers:
- dw SaffronHouse2Text1
-
-SaffronHouse2Text1:
- TX_ASM
- CheckEvent EVENT_GOT_TM29
- jr nz, .asm_9e72b
- ld hl, TM29PreReceiveText
- call PrintText
- lb bc, TM_29, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, ReceivedTM29Text
- call PrintText
- SetEvent EVENT_GOT_TM29
- jr .asm_fe4e1
-.BagFull
- ld hl, TM29NoRoomText
- call PrintText
- jr .asm_fe4e1
-.asm_9e72b
- ld hl, TM29ExplanationText
- call PrintText
-.asm_fe4e1
- jp TextScriptEnd
-
-TM29PreReceiveText:
- TX_FAR _TM29PreReceiveText
- db "@"
-
-ReceivedTM29Text:
- TX_FAR _ReceivedTM29Text
- TX_SFX_ITEM_1
- db "@"
-
-TM29ExplanationText:
- TX_FAR _TM29ExplanationText
- db "@"
-
-TM29NoRoomText:
- TX_FAR _TM29NoRoomText
- db "@"
--- a/scripts/saffronmart.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-SaffronMartScript:
- jp EnableAutoTextBoxDrawing
-
-SaffronMartTextPointers:
- dw SaffronCashierText
- dw SaffronMartText2
- dw SaffronMartText3
-
-SaffronMartText2:
- TX_FAR _SaffronMartText2
- db "@"
-
-SaffronMartText3:
- TX_FAR _SaffronMartText3
- db "@"
--- a/scripts/saffronpokecenter.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-SaffronPokecenterScript:
- call Serial_TryEstablishingExternallyClockedConnection
- jp EnableAutoTextBoxDrawing
-
-SaffronPokecenterTextPointers:
- dw SaffronHealNurseText
- dw SaffronPokecenterText2
- dw SaffronPokecenterText3
- dw SaffronTradeNurseText
-
-SaffronHealNurseText:
- TX_POKECENTER_NURSE
-
-SaffronPokecenterText2:
- TX_FAR _SaffronPokecenterText2
- db "@"
-
-SaffronPokecenterText3:
- TX_FAR _SaffronPokecenterText3
- db "@"
-
-SaffronTradeNurseText:
- TX_CABLE_CLUB_RECEPTIONIST
--- a/scripts/school.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-SchoolScript:
- jp EnableAutoTextBoxDrawing
-
-SchoolTextPointers:
- dw SchoolText1
- dw SchoolText2
-
-SchoolText1:
- TX_FAR _SchoolText1
- db "@"
-
-SchoolText2:
- TX_FAR _SchoolText2
- db "@"
--- a/scripts/seafoamislands1.asm
+++ /dev/null
@@ -1,47 +1,0 @@
-SeafoamIslands1Script:
- call EnableAutoTextBoxDrawing
- SetEvent EVENT_IN_SEAFOAM_ISLANDS
- ld hl, wFlags_0xcd60
- bit 7, [hl]
- res 7, [hl]
- jr z, .asm_4483b
- ld hl, Seafoam1HolesCoords
- call CheckBoulderCoords
- ret nc
- EventFlagAddress hl, EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE
- ld a, [wCoordIndex]
- cp $1
- jr nz, .asm_44819
- SetEventReuseHL EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE
- ld a, HS_SEAFOAM_ISLANDS_1_BOULDER_1
- ld [wObjectToHide], a
- ld a, HS_SEAFOAM_ISLANDS_2_BOULDER_1
- ld [wObjectToShow], a
- jr .asm_44825
-.asm_44819
- SetEventAfterBranchReuseHL EVENT_SEAFOAM1_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE
- ld a, HS_SEAFOAM_ISLANDS_1_BOULDER_2
- ld [wObjectToHide], a
- ld a, HS_SEAFOAM_ISLANDS_2_BOULDER_2
- ld [wObjectToShow], a
-.asm_44825
- ld a, [wObjectToHide]
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, [wObjectToShow]
- ld [wMissableObjectIndex], a
- predef_jump ShowObject
-.asm_4483b
- ld a, $9f
- ld [wDungeonWarpDestinationMap], a
- ld hl, Seafoam1HolesCoords
- jp IsPlayerOnDungeonWarp
-
-Seafoam1HolesCoords:
- db $06,$11
- db $06,$18
- db $ff
-
-SeafoamIslands1TextPointers:
- dw BoulderText
- dw BoulderText
--- a/scripts/seafoamislands2.asm
+++ /dev/null
@@ -1,46 +1,0 @@
-SeafoamIslands2Script:
- call EnableAutoTextBoxDrawing
- ld hl, wFlags_0xcd60
- bit 7, [hl]
- res 7, [hl]
- jr z, .asm_46362
- ld hl, Seafoam2HolesCoords
- call CheckBoulderCoords
- ret nc
- EventFlagAddress hl, EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE
- ld a, [wCoordIndex]
- cp $1
- jr nz, .asm_46340
- SetEventReuseHL EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE
- ld a, HS_SEAFOAM_ISLANDS_2_BOULDER_1
- ld [wObjectToHide], a
- ld a, HS_SEAFOAM_ISLANDS_3_BOULDER_1
- ld [wObjectToShow], a
- jr .asm_4634c
-.asm_46340
- SetEventAfterBranchReuseHL EVENT_SEAFOAM2_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE
- ld a, HS_SEAFOAM_ISLANDS_2_BOULDER_2
- ld [wObjectToHide], a
- ld a, HS_SEAFOAM_ISLANDS_3_BOULDER_2
- ld [wObjectToShow], a
-.asm_4634c
- ld a, [wObjectToHide]
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, [wObjectToShow]
- ld [wMissableObjectIndex], a
- predef_jump ShowObject
-.asm_46362
- ld a, $a0
- ld [wDungeonWarpDestinationMap], a
- ld hl, Seafoam2HolesCoords
- jp IsPlayerOnDungeonWarp
-
-Seafoam2HolesCoords:
- db $06,$12
- db $06,$17
- db $ff
-
-SeafoamIslands2TextPointers:
- dw BoulderText
- dw BoulderText
--- a/scripts/seafoamislands3.asm
+++ /dev/null
@@ -1,46 +1,0 @@
-SeafoamIslands3Script:
- call EnableAutoTextBoxDrawing
- ld hl, wFlags_0xcd60
- bit 7, [hl]
- res 7, [hl]
- jr z, .asm_4649e
- ld hl, Seafoam3HolesCoords
- call CheckBoulderCoords
- ret nc
- EventFlagAddress hl, EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE
- ld a, [wCoordIndex]
- cp $1
- jr nz, .asm_4647c
- SetEventReuseHL EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE
- ld a, HS_SEAFOAM_ISLANDS_3_BOULDER_1
- ld [wObjectToHide], a
- ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_3
- ld [wObjectToShow], a
- jr .asm_46488
-.asm_4647c
- SetEventAfterBranchReuseHL EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE
- ld a, HS_SEAFOAM_ISLANDS_3_BOULDER_2
- ld [wObjectToHide], a
- ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_4
- ld [wObjectToShow], a
-.asm_46488
- ld a, [wObjectToHide]
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, [wObjectToShow]
- ld [wMissableObjectIndex], a
- predef_jump ShowObject
-.asm_4649e
- ld a, $a1
- ld [wDungeonWarpDestinationMap], a
- ld hl, Seafoam3HolesCoords
- jp IsPlayerOnDungeonWarp
-
-Seafoam3HolesCoords:
- db $06,$13
- db $06,$16
- db $ff
-
-SeafoamIslands3TextPointers:
- dw BoulderText
- dw BoulderText
--- a/scripts/seafoamislands4.asm
+++ /dev/null
@@ -1,149 +1,0 @@
-SeafoamIslands4Script:
- call EnableAutoTextBoxDrawing
- ld hl, wFlags_0xcd60
- bit 7, [hl]
- res 7, [hl]
- jr z, .asm_465dc
- ld hl, Seafoam4HolesCoords
- call CheckBoulderCoords
- ret nc
- EventFlagAddress hl, EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE
- ld a, [wCoordIndex]
- cp $1
- jr nz, .asm_465b8
- SetEventReuseHL EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE
- ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_1
- ld [wObjectToHide], a
- ld a, HS_SEAFOAM_ISLANDS_5_BOULDER_1
- ld [wObjectToShow], a
- jr .asm_465c4
-.asm_465b8
- SetEventAfterBranchReuseHL EVENT_SEAFOAM4_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE
- ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_2
- ld [wObjectToHide], a
- ld a, HS_SEAFOAM_ISLANDS_5_BOULDER_2
- ld [wObjectToShow], a
-.asm_465c4
- ld a, [wObjectToHide]
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, [wObjectToShow]
- ld [wMissableObjectIndex], a
- predef ShowObject
- jr .asm_465ed
-.asm_465dc
- ld a, $a2
- ld [wDungeonWarpDestinationMap], a
- ld hl, Seafoam4HolesCoords
- call IsPlayerOnDungeonWarp
- ld a, [wd732]
- bit 4, a
- ret nz
-.asm_465ed
- ld hl, SeafoamIslands4ScriptPointers
- ld a, [wSeafoamIslands4CurScript]
- jp CallFunctionInTable
-
-Seafoam4HolesCoords:
- db $10,$03
- db $10,$06
- db $ff
-
-SeafoamIslands4ScriptPointers:
- dw SeafoamIslands4Script0
- dw SeafoamIslands4Script1
- dw SeafoamIslands4Script2
- dw SeafoamIslands4Script3
-
-SeafoamIslands4Script0:
- CheckBothEventsSet EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE
- ret z
- ld a, [wYCoord]
- cp $8
- ret nz
- ld a, [wXCoord]
- cp $f
- ret nz
- ld hl, wSimulatedJoypadStatesEnd
- ld de, RLEMovement46632
- call DecodeRLEList
- dec a
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld hl, wFlags_D733
- set 2, [hl]
- ld a, $1
- ld [wSeafoamIslands4CurScript], a
- ret
-
-RLEMovement46632:
- db D_DOWN,6
- db D_RIGHT,5
- db D_DOWN,3
- db $ff
-
-SeafoamIslands4Script1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- ld a, $0
- ld [wSeafoamIslands4CurScript], a
- ret
-
-SeafoamIslands4Script2:
- CheckBothEventsSet EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE
- ret z
- ld a, [wXCoord]
- cp $12
- jr z, .asm_4665e
- cp $13
- ld a, $0
- jr nz, .asm_4667b
- ld de, RLEData_4667f
- jr .asm_46661
-.asm_4665e
- ld de, RLEData_46688
-.asm_46661
- ld hl, wSimulatedJoypadStatesEnd
- call DecodeRLEList
- dec a
- ld [wSimulatedJoypadStatesIndex], a
- xor a
- ld [wSpriteStateData2 + $06], a
- ld hl, wd730
- set 7, [hl]
- ld hl, wFlags_D733
- set 2, [hl]
- ld a, $3
-.asm_4667b
- ld [wSeafoamIslands4CurScript], a
- ret
-
-RLEData_4667f:
- db D_DOWN,$06
- db D_RIGHT,$02
- db D_DOWN,$04
- db D_LEFT,$01
- db $FF
-
-RLEData_46688:
- db D_DOWN,$06
- db D_RIGHT,$02
- db D_DOWN,$04
- db $FF
-
-SeafoamIslands4Script3:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- ld a, $0
- ld [wSeafoamIslands4CurScript], a
- ret
-
-SeafoamIslands4TextPointers:
- dw BoulderText
- dw BoulderText
- dw BoulderText
- dw BoulderText
- dw BoulderText
- dw BoulderText
--- a/scripts/seafoamislands5.asm
+++ /dev/null
@@ -1,173 +1,0 @@
-SeafoamIslands5Script:
- call EnableAutoTextBoxDrawing
- ld a, [wSeafoamIslands5CurScript]
- ld hl, SeafoamIslands5ScriptPointers
- jp CallFunctionInTable
-
-SeafoamIslands5Script_467a5:
- xor a
- ld [wSeafoamIslands5CurScript], a
- ld [wJoyIgnore], a
- ret
-
-SeafoamIslands5ScriptPointers:
- dw SeafoamIslands5Script0
- dw SeafoamIslands5Script1
- dw SeafoamIslands5Script2
- dw SeafoamIslands5Script3
- dw SeafoamIslands5Script4
-
-SeafoamIslands5Script4:
- ld a, [wIsInBattle]
- cp $ff
- jr z, SeafoamIslands5Script_467a5
- call EndTrainerBattle
- ld a, $0
- ld [wSeafoamIslands5CurScript], a
- ret
-
-SeafoamIslands5Script0:
- CheckBothEventsSet EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE
- ret z
- ld hl, .Coords
- call ArePlayerCoordsInArray
- ret nc
- ld a, [wCoordIndex]
- cp $3
- jr nc, .asm_467e6
- ld a, NPC_MOVEMENT_UP
- ld [wSimulatedJoypadStatesEnd + 1], a
- ld a, 2
- jr .asm_467e8
-.asm_467e6
- ld a, 1
-.asm_467e8
- ld [wSimulatedJoypadStatesIndex], a
- ld a, D_UP
- ld [wSimulatedJoypadStatesEnd], a
- call StartSimulatingJoypadStates
- ld hl, wFlags_D733
- res 2, [hl]
- ld a, $1
- ld [wSeafoamIslands5CurScript], a
- ret
-
-.Coords
- db $11,$14
- db $11,$15
- db $10,$14
- db $10,$15
- db $FF
-
-SeafoamIslands5Script1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- xor a
- ld [wJoyIgnore], a
- ld a, $0
- ld [wSeafoamIslands5CurScript], a
- ret
-
-SeafoamIslands5Script2:
- CheckBothEventsSet EVENT_SEAFOAM4_BOULDER1_DOWN_HOLE, EVENT_SEAFOAM4_BOULDER2_DOWN_HOLE
- ld a, $0
- jr z, .asm_46849
- ld hl, .Coords
- call ArePlayerCoordsInArray
- ld a, $0
- jr nc, .asm_46849
- ld a, [wCoordIndex]
- cp $1
- jr nz, .asm_46837
- ld de, RLEMovementData_46859
- jr .asm_4683a
-.asm_46837
- ld de, RLEMovementData_46852
-.asm_4683a
- ld hl, wSimulatedJoypadStatesEnd
- call DecodeRLEList
- dec a
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $3
-.asm_46849
- ld [wSeafoamIslands5CurScript], a
- ret
-
-.Coords
- db $0E,$04
- db $0E,$05
- db $FF
-
-RLEMovementData_46852:
- db D_UP,$03
- db D_RIGHT,$02
- db D_UP,$01
- db $FF
-
-RLEMovementData_46859:
- db D_UP,$03
- db D_RIGHT,$03
- db D_UP,$01
- db $FF
-
-SeafoamIslands5Script3:
- ld a, [wSimulatedJoypadStatesIndex]
- ld b, a
- cp $1
- call z, SeaFoamIslands5Script_46872
- ld a, b
- and a
- ret nz
- ld a, $0
- ld [wSeafoamIslands5CurScript], a
- ret
-
-SeaFoamIslands5Script_46872:
- xor a
- ld [wWalkBikeSurfState], a
- ld [wWalkBikeSurfStateCopy], a
- jp ForceBikeOrSurf
-
-SeafoamIslands5TextPointers:
- dw BoulderText
- dw BoulderText
- dw ArticunoText
- dw SeafoamIslands5Text4
- dw SeafoamIslands5Text5
-
-ArticunoTrainerHeader:
- dbEventFlagBit EVENT_BEAT_ARTICUNO
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_ARTICUNO
- dw ArticunoBattleText ; TextBeforeBattle
- dw ArticunoBattleText ; TextAfterBattle
- dw ArticunoBattleText ; TextEndBattle
- dw ArticunoBattleText ; TextEndBattle
-
- db $ff
-
-ArticunoText:
- TX_ASM
- ld hl, ArticunoTrainerHeader
- call TalkToTrainer
- ld a, $4
- ld [wSeafoamIslands5CurScript], a
- jp TextScriptEnd
-
-ArticunoBattleText:
- TX_FAR _ArticunoBattleText
- TX_ASM
- ld a, ARTICUNO
- call PlayCry
- call WaitForSoundToFinish
- jp TextScriptEnd
-
-SeafoamIslands5Text4:
- TX_FAR _SeafoamIslands5Text4
- db "@"
-
-SeafoamIslands5Text5:
- TX_FAR _SeafoamIslands5Text5
- db "@"
--- a/scripts/silphco1.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-SilphCo1Script:
- call EnableAutoTextBoxDrawing
- CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- ret z
- CheckAndSetEvent EVENT_SILPH_CO_RECEPTIONIST_AT_DESK
- ret nz
- ld a, HS_SILPH_CO_1F_RECEPTIONIST
- ld [wMissableObjectIndex], a
- predef_jump ShowObject
-
-SilphCo1TextPointers:
- dw SilphCo1Text1
-
-SilphCo1Text1:
- TX_FAR _SilphCo1Text1
- db "@"
--- a/scripts/silphco10.asm
+++ /dev/null
@@ -1,122 +1,0 @@
-SilphCo10Script:
- call SilphCo10Script_5a14f
- call EnableAutoTextBoxDrawing
- ld hl, SilphCo10TrainerHeader0
- ld de, SilphCo10ScriptPointers
- ld a, [wSilphCo10CurScript]
- call ExecuteCurMapScriptInTable
- ld [wSilphCo10CurScript], a
- ret
-
-SilphCo10Script_5a14f:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- ld hl, SilphCo10GateCoords
- call SilphCo2Script_59d43
- call SilphCo10Text_5a176
- CheckEvent EVENT_SILPH_CO_10_UNLOCKED_DOOR
- ret nz
- ld a, $54
- ld [wNewTileBlockID], a
- lb bc, 4, 5
- predef_jump ReplaceTileBlock
-
-SilphCo10GateCoords:
- db $04,$05
- db $FF
-
-SilphCo10Text_5a176:
- ld a, [$ffe0]
- and a
- ret z
- SetEvent EVENT_SILPH_CO_10_UNLOCKED_DOOR
- ret
-
-SilphCo10ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-SilphCo10TextPointers:
- dw SilphCo10Text1
- dw SilphCo10Text2
- dw SilphCo10Text3
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
-
-SilphCo10TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_10F_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_10F_TRAINER_0
- dw SilphCo10BattleText1 ; TextBeforeBattle
- dw SilphCo10AfterBattleText1 ; TextAfterBattle
- dw SilphCo10EndBattleText1 ; TextEndBattle
- dw SilphCo10EndBattleText1 ; TextEndBattle
-
-SilphCo10TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_10F_TRAINER_1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_10F_TRAINER_1
- dw SilphCo10BattleText2 ; TextBeforeBattle
- dw SilphCo10AfterBattleText2 ; TextAfterBattle
- dw SilphCo10EndBattleText2 ; TextEndBattle
- dw SilphCo10EndBattleText2 ; TextEndBattle
-
- db $ff
-
-SilphCo10Text1:
- TX_ASM
- ld hl, SilphCo10TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo10Text2:
- TX_ASM
- ld hl, SilphCo10TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo10Text3:
- TX_ASM
- CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- ld hl, SilphCo10Text_5a1d8
- jr nz, .asm_cf85f
- ld hl, SilphCo10Text_5a1d3
-.asm_cf85f
- call PrintText
- jp TextScriptEnd
-
-SilphCo10Text_5a1d3:
- TX_FAR _SilphCo10Text_5a1d3
- db "@"
-
-SilphCo10Text_5a1d8:
- TX_FAR _SilphCo10Text_5a1d8
- db "@"
-
-SilphCo10BattleText1:
- TX_FAR _SilphCo10BattleText1
- db "@"
-
-SilphCo10EndBattleText1:
- TX_FAR _SilphCo10EndBattleText1
- db "@"
-
-SilphCo10AfterBattleText1:
- TX_FAR _SilphCo10AfterBattleText1
- db "@"
-
-SilphCo10BattleText2:
- TX_FAR _SilphCo10BattleText2
- db "@"
-
-SilphCo10EndBattleText2:
- TX_FAR _SilphCo10EndBattleText2
- db "@"
-
-SilphCo10AfterBattleText2:
- TX_FAR _SilphCo10AfterBattleText2
- db "@"
--- a/scripts/silphco11.asm
+++ /dev/null
@@ -1,405 +1,0 @@
-SilphCo11Script:
- call SilphCo11Script_62110
- call EnableAutoTextBoxDrawing
- ld hl, SilphCo11TrainerHeader0
- ld de, SilphCo11ScriptPointers
- ld a, [wSilphCo11CurScript]
- call ExecuteCurMapScriptInTable
- ld [wSilphCo11CurScript], a
- ret
-
-SilphCo11Script_62110:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- ld hl, SilphCo11GateCoords
- call SilphCo11Script_62137
- call SilphCo11Script_62163
- CheckEvent EVENT_SILPH_CO_11_UNLOCKED_DOOR
- ret nz
- ld a, $20
- ld [wNewTileBlockID], a
- lb bc, 6, 3
- predef_jump ReplaceTileBlock
-
-SilphCo11GateCoords:
- db $06,$03
- db $FF
-
-SilphCo11Script_62137:
- push hl
- ld hl, wCardKeyDoorY
- ld a, [hli]
- ld b, a
- ld a, [hl]
- ld c, a
- xor a
- ld [$ffe0], a
- pop hl
-.asm_62143
- ld a, [hli]
- cp $ff
- jr z, .asm_6215f
- push hl
- ld hl, $ffe0
- inc [hl]
- pop hl
- cp b
- jr z, .asm_62154
- inc hl
- jr .asm_62143
-.asm_62154
- ld a, [hli]
- cp c
- jr nz, .asm_62143
- ld hl, wCardKeyDoorY
- xor a
- ld [hli], a
- ld [hl], a
- ret
-.asm_6215f
- xor a
- ld [$ffe0], a
- ret
-
-SilphCo11Script_62163:
- ld a, [$ffe0]
- and a
- ret z
- SetEvent EVENT_SILPH_CO_11_UNLOCKED_DOOR
- ret
-
-SilphCo11Script_6216d:
- ld hl, MissableObjectIDs_6219b
-.asm_62170
- ld a, [hli]
- cp $ff
- jr z, .asm_62181
- push hl
- ld [wMissableObjectIndex], a
- predef HideObject
- pop hl
- jr .asm_62170
-.asm_62181
- ld hl, MissableObjectIDs_62194
-.asm_62184
- ld a, [hli]
- cp $ff
- ret z
- push hl
- ld [wMissableObjectIndex], a
- predef ShowObject
- pop hl
- jr .asm_62184
-
-MissableObjectIDs_62194:
- db HS_SAFFRON_CITY_8
- db HS_SAFFRON_CITY_9
- db HS_SAFFRON_CITY_A
- db HS_SAFFRON_CITY_B
- db HS_SAFFRON_CITY_C
- db HS_SAFFRON_CITY_D
- db $FF
-
-MissableObjectIDs_6219b:
- db HS_SAFFRON_CITY_1
- db HS_SAFFRON_CITY_2
- db HS_SAFFRON_CITY_3
- db HS_SAFFRON_CITY_4
- db HS_SAFFRON_CITY_5
- db HS_SAFFRON_CITY_6
- db HS_SAFFRON_CITY_7
- db HS_SAFFRON_CITY_E
- db HS_SAFFRON_CITY_F
- db HS_SILPH_CO_2F_2
- db HS_SILPH_CO_2F_3
- db HS_SILPH_CO_2F_4
- db HS_SILPH_CO_2F_5
- db HS_SILPH_CO_3F_1
- db HS_SILPH_CO_3F_2
- db HS_SILPH_CO_4F_1
- db HS_SILPH_CO_4F_2
- db HS_SILPH_CO_4F_3
- db HS_SILPH_CO_5F_1
- db HS_SILPH_CO_5F_2
- db HS_SILPH_CO_5F_3
- db HS_SILPH_CO_5F_4
- db HS_SILPH_CO_6F_1
- db HS_SILPH_CO_6F_2
- db HS_SILPH_CO_6F_3
- db HS_SILPH_CO_7F_1
- db HS_SILPH_CO_7F_2
- db HS_SILPH_CO_7F_3
- db HS_SILPH_CO_7F_4
- db HS_SILPH_CO_8F_1
- db HS_SILPH_CO_8F_2
- db HS_SILPH_CO_8F_3
- db HS_SILPH_CO_9F_1
- db HS_SILPH_CO_9F_2
- db HS_SILPH_CO_9F_3
- db HS_SILPH_CO_10F_1
- db HS_SILPH_CO_10F_2
- db HS_SILPH_CO_11F_1
- db HS_SILPH_CO_11F_2
- db HS_SILPH_CO_11F_3
- db $FF
-
-SilphCo11Script_621c4:
- xor a
- ld [wJoyIgnore], a
-
-SilphCo11Script_621c8:
- ld [wSilphCo11CurScript], a
- ld [wCurMapScript], a
- ret
-
-SilphCo11ScriptPointers:
- dw SilphCo11Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw SilphCo11Script3
- dw SilphCo11Script4
- dw SilphCo11Script5
-
-SilphCo11Script0:
- CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- ret nz
- ld hl, CoordsData_62211
- call ArePlayerCoordsInArray
- jp nc, CheckFightingMapTrainers
- ld a, [wCoordIndex]
- ld [wcf0d], a
- xor a
- ld [hJoyHeld], a
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, $3
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $3
- ld [H_SPRITEINDEX], a
- call SetSpriteMovementBytesToFF
- ld de, MovementData_62216
- call MoveSprite
- ld a, $3
- jp SilphCo11Script_621c8
-
-CoordsData_62211:
- db $0D,$06
- db $0C,$07
- db $FF
-
-MovementData_62216:
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-SilphCo11Script_6221a:
- ld [wPlayerMovingDirection], a
- ld a, $3
- ld [H_SPRITEINDEX], a
- ld a, b
- ld [hSpriteFacingDirection], a
- jp SetSpriteFacingDirectionAndDelay
-
-SilphCo11Script5:
- ld a, [wIsInBattle]
- cp $ff
- jp z, SilphCo11Script_621c4
- ld a, [wcf0d]
- cp $1
- jr z, .asm_6223c
- ld a, PLAYER_DIR_LEFT
- ld b, SPRITE_FACING_RIGHT
- jr .asm_62240
-.asm_6223c
- ld a, PLAYER_DIR_UP
- ld b, SPRITE_FACING_DOWN
-.asm_62240
- call SilphCo11Script_6221a
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, $6
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call GBFadeOutToBlack
- call SilphCo11Script_6216d
- call UpdateSprites
- call Delay3
- call GBFadeInFromBlack
- SetEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- xor a
- ld [wJoyIgnore], a
- jp SilphCo11Script_621c8
-
-SilphCo11Script3:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld a, $3
- ld [H_SPRITEINDEX], a
- call SetSpriteMovementBytesToFF
- ld a, [wcf0d]
- cp $1
- jr z, .asm_62284
- ld a, PLAYER_DIR_LEFT
- ld b, SPRITE_FACING_RIGHT
- jr .asm_62288
-.asm_62284
- ld a, PLAYER_DIR_UP
- ld b, SPRITE_FACING_DOWN
-.asm_62288
- call SilphCo11Script_6221a
- call Delay3
- ld a, $4
- jp SilphCo11Script_621c8
-
-SilphCo11Script4:
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, SilphCo10Text_62330
- ld de, SilphCo10Text_62330
- call SaveEndBattleTextPointers
- ld a, [H_SPRITEINDEX]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- xor a
- ld [wJoyIgnore], a
- ld a, $5
- jp SilphCo11Script_621c8
-
-SilphCo11TextPointers:
- dw SilphCo11Text1
- dw SilphCo11Text2
- dw SilphCo11Text3
- dw SilphCo11Text4
- dw SilphCo11Text5
- dw SilphCo11Text6
-
-SilphCo11TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_11F_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_11F_TRAINER_0
- dw SilphCo11BattleText1 ; TextBeforeBattle
- dw SilphCo11AfterBattleText1 ; TextAfterBattle
- dw SilphCo11EndBattleText1 ; TextEndBattle
- dw SilphCo11EndBattleText1 ; TextEndBattle
-
-SilphCo11TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_11F_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_11F_TRAINER_1
- dw SilphCo11BattleText2 ; TextBeforeBattle
- dw SilphCo11AfterBattleText2 ; TextAfterBattle
- dw SilphCo11EndBattleText2 ; TextEndBattle
- dw SilphCo11EndBattleText2 ; TextEndBattle
-
- db $ff
-
-SilphCo11Text1:
- TX_ASM
- CheckEvent EVENT_GOT_MASTER_BALL
- jp nz, .asm_62308
- ld hl, SilphCoPresidentText
- call PrintText
- lb bc, MASTER_BALL, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, ReceivedSilphCoMasterBallText
- call PrintText
- SetEvent EVENT_GOT_MASTER_BALL
- jr .asm_6230e
-.BagFull
- ld hl, SilphCoMasterBallNoRoomText
- call PrintText
- jr .asm_6230e
-.asm_62308
- ld hl, SilphCo10Text_6231c
- call PrintText
-.asm_6230e
- jp TextScriptEnd
-
-SilphCoPresidentText:
- TX_FAR _SilphCoPresidentText
- db "@"
-
-ReceivedSilphCoMasterBallText:
- TX_FAR _ReceivedSilphCoMasterBallText
- TX_SFX_KEY_ITEM
- db "@"
-
-SilphCo10Text_6231c:
- TX_FAR _SilphCo10Text_6231c
- db "@"
-
-SilphCoMasterBallNoRoomText:
- TX_FAR _SilphCoMasterBallNoRoomText
- db "@"
-
-SilphCo11Text2:
- TX_FAR _SilphCo11Text2
- db "@"
-
-SilphCo11Text3:
- TX_FAR _SilphCo11Text3
- db "@"
-
-SilphCo10Text_62330:
- TX_FAR _SilphCo10Text_62330
- db "@"
-
-SilphCo11Text6:
- TX_FAR _SilphCo10Text_62335
- db "@"
-
-SilphCo11Text4:
- TX_ASM
- ld hl, SilphCo11TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo11BattleText1:
- TX_FAR _SilphCo11BattleText1
- db "@"
-
-SilphCo11EndBattleText1:
- TX_FAR _SilphCo11EndBattleText1
- db "@"
-
-SilphCo11AfterBattleText1:
- TX_FAR _SilphCo11AfterBattleText1
- db "@"
-
-SilphCo11Text5:
- TX_ASM
- ld hl, SilphCo11TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo11BattleText2:
- TX_FAR _SilphCo11BattleText2
- db "@"
-
-SilphCo11EndBattleText2:
- TX_FAR _SilphCo11EndBattleText2
- db "@"
-
-SilphCo11AfterBattleText2:
- TX_FAR _SilphCo11AfterBattleText2
- db "@"
-
-SilphCo10Text_6236c:
- TX_ASM
- ld hl, SilphCo10Text_6237b
- call PrintText
- ld a, PORYGON
- call DisplayPokedex
- jp TextScriptEnd
-
-SilphCo10Text_6237b:
- TX_FAR _SilphCo10Text_6237b
- db "@"
--- a/scripts/silphco2.asm
+++ /dev/null
@@ -1,245 +1,0 @@
-SilphCo2Script:
- call SilphCo2Script_59d07
- call EnableAutoTextBoxDrawing
- ld hl, SilphCo2TrainerHeader0
- ld de, SilphCo2ScriptPointers
- ld a, [wSilphCo2CurScript]
- call ExecuteCurMapScriptInTable
- ld [wSilphCo2CurScript], a
- ret
-
-SilphCo2Script_59d07:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- ld hl, SilphCo2GateCoords
- call SilphCo2Script_59d43
- call SilphCo2Script_59d6f
- CheckEvent EVENT_SILPH_CO_2_UNLOCKED_DOOR1
- jr nz, .asm_59d2e
- push af
- ld a, $54
- ld [wNewTileBlockID], a
- lb bc, 2, 2
- predef ReplaceTileBlock
- pop af
-.asm_59d2e
- CheckEventAfterBranchReuseA EVENT_SILPH_CO_2_UNLOCKED_DOOR2, EVENT_SILPH_CO_2_UNLOCKED_DOOR1
- ret nz
- ld a, $54
- ld [wNewTileBlockID], a
- lb bc, 5, 2
- predef_jump ReplaceTileBlock
-
-SilphCo2GateCoords:
- db $02,$02
- db $05,$02
- db $FF
-
-SilphCo2Script_59d43:
- push hl
- ld hl, wCardKeyDoorY
- ld a, [hli]
- ld b, a
- ld a, [hl]
- ld c, a
- xor a
- ld [$ffe0], a
- pop hl
-.asm_59d4f
- ld a, [hli]
- cp $ff
- jr z, .asm_59d6b
- push hl
- ld hl, $ffe0
- inc [hl]
- pop hl
- cp b
- jr z, .asm_59d60
- inc hl
- jr .asm_59d4f
-.asm_59d60
- ld a, [hli]
- cp c
- jr nz, .asm_59d4f
- ld hl, wCardKeyDoorY
- xor a
- ld [hli], a
- ld [hl], a
- ret
-.asm_59d6b
- xor a
- ld [$ffe0], a
- ret
-
-SilphCo2Script_59d6f:
- EventFlagAddress hl, EVENT_SILPH_CO_2_UNLOCKED_DOOR1
- ld a, [$ffe0]
- and a
- ret z
- cp $1
- jr nz, .next
- SetEventReuseHL EVENT_SILPH_CO_2_UNLOCKED_DOOR1
- ret
-.next
- SetEventAfterBranchReuseHL EVENT_SILPH_CO_2_UNLOCKED_DOOR2, EVENT_SILPH_CO_2_UNLOCKED_DOOR1
- ret
-
-SilphCo2ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-SilphCo2TextPointers:
- dw SilphCo2Text1
- dw SilphCo2Text2
- dw SilphCo2Text3
- dw SilphCo2Text4
- dw SilphCo2Text5
-
-SilphCo2TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_2F_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_2F_TRAINER_0
- dw SilphCo2BattleText1 ; TextBeforeBattle
- dw SilphCo2AfterBattleText1 ; TextAfterBattle
- dw SilphCo2EndBattleText1 ; TextEndBattle
- dw SilphCo2EndBattleText1 ; TextEndBattle
-
-SilphCo2TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_2F_TRAINER_1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_2F_TRAINER_1
- dw SilphCo2BattleText2 ; TextBeforeBattle
- dw SilphCo2AfterBattleText2 ; TextAfterBattle
- dw SilphCo2EndBattleText2 ; TextEndBattle
- dw SilphCo2EndBattleText2 ; TextEndBattle
-
-SilphCo2TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_2F_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_2F_TRAINER_2
- dw SilphCo2BattleText3 ; TextBeforeBattle
- dw SilphCo2AfterBattleText3 ; TextAfterBattle
- dw SilphCo2EndBattleText3 ; TextEndBattle
- dw SilphCo2EndBattleText3 ; TextEndBattle
-
-SilphCo2TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_2F_TRAINER_3
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_2F_TRAINER_3
- dw SilphCo2BattleText4 ; TextBeforeBattle
- dw SilphCo2AfterBattleText4 ; TextAfterBattle
- dw SilphCo2EndBattleText4 ; TextEndBattle
- dw SilphCo2EndBattleText4 ; TextEndBattle
-
- db $ff
-
-SilphCo2Text1:
- TX_ASM
- CheckEvent EVENT_GOT_TM36
- jr nz, .asm_59de4
- ld hl, SilphCo2Text_59ded
- call PrintText
- lb bc, TM_36, 1
- call GiveItem
- ld hl, TM36NoRoomText
- jr nc, .asm_59de7
- SetEvent EVENT_GOT_TM36
- ld hl, ReceivedTM36Text
- jr .asm_59de7
-.asm_59de4
- ld hl, TM36ExplanationText
-.asm_59de7
- call PrintText
- jp TextScriptEnd
-
-SilphCo2Text_59ded:
- TX_FAR _SilphCo2Text_59ded
- db "@"
-
-ReceivedTM36Text:
- TX_FAR _ReceivedTM36Text
- TX_SFX_ITEM_1
- db "@"
-
-TM36ExplanationText:
- TX_FAR _TM36ExplanationText
- db "@"
-
-TM36NoRoomText:
- TX_FAR _TM36NoRoomText
- db "@"
-
-SilphCo2Text2:
- TX_ASM
- ld hl, SilphCo2TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo2Text3:
- TX_ASM
- ld hl, SilphCo2TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo2Text4:
- TX_ASM
- ld hl, SilphCo2TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo2Text5:
- TX_ASM
- ld hl, SilphCo2TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo2BattleText1:
- TX_FAR _SilphCo2BattleText1
- db "@"
-
-SilphCo2EndBattleText1:
- TX_FAR _SilphCo2EndBattleText1
- db "@"
-
-SilphCo2AfterBattleText1:
- TX_FAR _SilphCo2AfterBattleText1
- db "@"
-
-SilphCo2BattleText2:
- TX_FAR _SilphCo2BattleText2
- db "@"
-
-SilphCo2EndBattleText2:
- TX_FAR _SilphCo2EndBattleText2
- db "@"
-
-SilphCo2AfterBattleText2:
- TX_FAR _SilphCo2AfterBattleText2
- db "@"
-
-SilphCo2BattleText3:
- TX_FAR _SilphCo2BattleText3
- db "@"
-
-SilphCo2EndBattleText3:
- TX_FAR _SilphCo2EndBattleText3
- db "@"
-
-SilphCo2AfterBattleText3:
- TX_FAR _SilphCo2AfterBattleText3
- db "@"
-
-SilphCo2BattleText4:
- TX_FAR _SilphCo2BattleText4
- db "@"
-
-SilphCo2EndBattleText4:
- TX_FAR _SilphCo2EndBattleText4
- db "@"
-
-SilphCo2AfterBattleText4:
- TX_FAR _SilphCo2AfterBattleText4
- db "@"
--- a/scripts/silphco3.asm
+++ /dev/null
@@ -1,136 +1,0 @@
-SilphCo3Script:
- call SilphCo3Script_59f71
- call EnableAutoTextBoxDrawing
- ld hl, SilphCo3TrainerHeader0
- ld de, SilphCo3ScriptPointers
- ld a, [wSilphCo3CurScript]
- call ExecuteCurMapScriptInTable
- ld [wSilphCo3CurScript], a
- ret
-
-SilphCo3Script_59f71:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- ld hl, SilphCo3GateCoords
- call SilphCo2Script_59d43
- call SilphCo3Script_59fad
- CheckEvent EVENT_SILPH_CO_3_UNLOCKED_DOOR1
- jr nz, .asm_59f98
- push af
- ld a, $5f
- ld [wNewTileBlockID], a
- lb bc, 4, 4
- predef ReplaceTileBlock
- pop af
-.asm_59f98
- CheckEventAfterBranchReuseA EVENT_SILPH_CO_3_UNLOCKED_DOOR2, EVENT_SILPH_CO_3_UNLOCKED_DOOR1
- ret nz
- ld a, $5f
- ld [wNewTileBlockID], a
- lb bc, 4, 8
- predef_jump ReplaceTileBlock
-
-SilphCo3GateCoords:
- db $04,$04
- db $04,$08
- db $FF
-
-SilphCo3Script_59fad:
- EventFlagAddress hl, EVENT_SILPH_CO_3_UNLOCKED_DOOR1
- ld a, [$ffe0]
- and a
- ret z
- cp $1
- jr nz, .next
- SetEventReuseHL EVENT_SILPH_CO_3_UNLOCKED_DOOR1
- ret
-.next
- SetEventAfterBranchReuseHL EVENT_SILPH_CO_3_UNLOCKED_DOOR2, EVENT_SILPH_CO_3_UNLOCKED_DOOR1
- ret
-
-SilphCo3ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-SilphCo3TextPointers:
- dw SilphCo3Text1
- dw SilphCo3Text2
- dw SilphCo3Text3
- dw PickUpItemText
-
-SilphCo3TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_3F_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_3F_TRAINER_0
- dw SilphCo3BattleText1 ; TextBeforeBattle
- dw SilphCo3AfterBattleText1 ; TextAfterBattle
- dw SilphCo3EndBattleText1 ; TextEndBattle
- dw SilphCo3EndBattleText1 ; TextEndBattle
-
-SilphCo3TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_3F_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_3F_TRAINER_1
- dw SilphCo3BattleText2 ; TextBeforeBattle
- dw SilphCo3AfterBattleText2 ; TextAfterBattle
- dw SilphCo3EndBattleText2 ; TextEndBattle
- dw SilphCo3EndBattleText2 ; TextEndBattle
-
- db $ff
-
-SilphCo3Text1:
- TX_ASM
- CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- ld hl, SilphCo3Text_59ffe
- jr nz, .asm_59fee
- ld hl, SilphCo3Text_59ff9
-.asm_59fee
- call PrintText
- jp TextScriptEnd
-
-SilphCo3Text_59ff9:
- TX_FAR _SilphCo3Text_59ff9
- db "@"
-
-SilphCo3Text_59ffe:
- TX_FAR _SilphCo3Text_59ffe
- db "@"
-
-SilphCo3Text2:
- TX_ASM
- ld hl, SilphCo3TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo3BattleText1:
- TX_FAR _SilphCo3BattleText1
- db "@"
-
-SilphCo3EndBattleText1:
- TX_FAR _SilphCo3EndBattleText1
- db "@"
-
-SilphCo3AfterBattleText1:
- TX_FAR _SilphCo3AfterBattleText1
- db "@"
-
-SilphCo3Text3:
- TX_ASM
- ld hl, SilphCo3TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo3BattleText2:
- TX_FAR _SilphCo3BattleText2
- db "@"
-
-SilphCo3EndBattleText2:
- TX_FAR _SilphCo3EndBattleText2
- db "@"
-
-SilphCo3AfterBattleText2:
- TX_FAR _SilphCo3AfterBattleText2
- db "@"
--- a/scripts/silphco4.asm
+++ /dev/null
@@ -1,199 +1,0 @@
-SilphCo4Script:
- call SilphCo4Script_19d21
- call EnableAutoTextBoxDrawing
- ld hl, SilphCo4TrainerHeader0
- ld de, SilphCo4ScriptPointers
- ld a, [wSilphCo4CurScript]
- call ExecuteCurMapScriptInTable
- ld [wSilphCo4CurScript], a
- ret
-
-SilphCo4Script_19d21:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- ld hl, SilphCo4GateCoords
- call SilphCo4Script_19d5d
- call SilphCo4Script_19d89
- CheckEvent EVENT_SILPH_CO_4_UNLOCKED_DOOR1
- jr nz, .asm_19d48
- push af
- ld a, $54
- ld [wNewTileBlockID], a
- lb bc, 6, 2
- predef ReplaceTileBlock
- pop af
-.asm_19d48
- CheckEventAfterBranchReuseA EVENT_SILPH_CO_4_UNLOCKED_DOOR2, EVENT_SILPH_CO_4_UNLOCKED_DOOR1
- ret nz
- ld a, $54
- ld [wNewTileBlockID], a
- lb bc, 4, 6
- predef_jump ReplaceTileBlock
-
-SilphCo4GateCoords:
- db $06,$02
- db $04,$06
- db $FF
-
-SilphCo4Script_19d5d:
- push hl
- ld hl, wCardKeyDoorY
- ld a, [hli]
- ld b, a
- ld a, [hl]
- ld c, a
- xor a
- ld [$ffe0], a
- pop hl
-.asm_19d69
- ld a, [hli]
- cp $ff
- jr z, .asm_19d85
- push hl
- ld hl, $ffe0
- inc [hl]
- pop hl
- cp b
- jr z, .asm_19d7a
- inc hl
- jr .asm_19d69
-.asm_19d7a
- ld a, [hli]
- cp c
- jr nz, .asm_19d69
- ld hl, wCardKeyDoorY
- xor a
- ld [hli], a
- ld [hl], a
- ret
-.asm_19d85
- xor a
- ld [$ffe0], a
- ret
-
-SilphCo4Script_19d89:
- EventFlagAddress hl, EVENT_SILPH_CO_4_UNLOCKED_DOOR1
- ld a, [$ffe0]
- and a
- ret z
- cp $1
- jr nz, .next
- SetEventReuseHL EVENT_SILPH_CO_4_UNLOCKED_DOOR1
- ret
-.next
- SetEventAfterBranchReuseHL EVENT_SILPH_CO_4_UNLOCKED_DOOR2, EVENT_SILPH_CO_4_UNLOCKED_DOOR1
- ret
-
-SilphCo4ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-SilphCo4TextPointers:
- dw SilphCo4Text1
- dw SilphCo4Text2
- dw SilphCo4Text3
- dw SilphCo4Text4
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
-
-SilphCo4TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_4F_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_4F_TRAINER_0
- dw SilphCo4BattleText2 ; TextBeforeBattle
- dw SilphCo4AfterBattleText2 ; TextAfterBattle
- dw SilphCo4EndBattleText2 ; TextEndBattle
- dw SilphCo4EndBattleText2 ; TextEndBattle
-
-SilphCo4TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_4F_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_4F_TRAINER_1
- dw SilphCo4BattleText3 ; TextBeforeBattle
- dw SilphCo4AfterBattleText3 ; TextAfterBattle
- dw SilphCo4EndBattleText3 ; TextEndBattle
- dw SilphCo4EndBattleText3 ; TextEndBattle
-
-SilphCo4TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_4F_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_4F_TRAINER_2
- dw SilphCo4BattleText4 ; TextBeforeBattle
- dw SilphCo4AfterBattleText4 ; TextAfterBattle
- dw SilphCo4EndBattleText4 ; TextEndBattle
- dw SilphCo4EndBattleText4 ; TextEndBattle
-
- db $ff
-
-SilphCo4Text1:
- TX_ASM
- ld hl, SilphCo4Text_19de0
- ld de, SilphCo4Text_19de5
- call SilphCo6Script_1a22f
- jp TextScriptEnd
-
-SilphCo4Text_19de0:
- TX_FAR _SilphCo4Text_19de0
- db "@"
-
-SilphCo4Text_19de5:
- TX_FAR _SilphCo4Text_19de5
- db "@"
-
-SilphCo4Text2:
- TX_ASM
- ld hl, SilphCo4TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo4BattleText2:
- TX_FAR _SilphCo4BattleText2
- db "@"
-
-SilphCo4EndBattleText2:
- TX_FAR _SilphCo4EndBattleText2
- db "@"
-
-SilphCo4AfterBattleText2:
- TX_FAR _SilphCo4AfterBattleText2
- db "@"
-
-SilphCo4Text3:
- TX_ASM
- ld hl, SilphCo4TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo4BattleText3:
- TX_FAR _SilphCo4BattleText3
- db "@"
-
-SilphCo4EndBattleText3:
- TX_FAR _SilphCo4EndBattleText3
- db "@"
-
-SilphCo4AfterBattleText3:
- TX_FAR _SilphCo4AfterBattleText3
- db "@"
-
-SilphCo4Text4:
- TX_ASM
- ld hl, SilphCo4TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo4BattleText4:
- TX_FAR _SilphCo4BattleText4
- db "@"
-
-SilphCo4EndBattleText4:
- TX_FAR _SilphCo4EndBattleText4
- db "@"
-
-SilphCo4AfterBattleText4:
- TX_FAR _SilphCo4AfterBattleText4
- db "@"
--- a/scripts/silphco5.asm
+++ /dev/null
@@ -1,221 +1,0 @@
-SilphCo5Script:
- call SilphCo5Script_19f4d
- call EnableAutoTextBoxDrawing
- ld hl, SilphCo5TrainerHeader0
- ld de, SilphCo5ScriptPointers
- ld a, [wSilphCo5CurScript]
- call ExecuteCurMapScriptInTable
- ld [wSilphCo5CurScript], a
- ret
-
-SilphCo5Script_19f4d:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- ld hl, SilphCo5GateCoords
- call SilphCo4Script_19d5d
- call SilphCo5Script_19f9e
- CheckEvent EVENT_SILPH_CO_5_UNLOCKED_DOOR1
- jr nz, .asm_19f74
- push af
- ld a, $5f
- ld [wNewTileBlockID], a
- lb bc, 2, 3
- predef ReplaceTileBlock
- pop af
-.asm_19f74
- CheckEventAfterBranchReuseA EVENT_SILPH_CO_5_UNLOCKED_DOOR2, EVENT_SILPH_CO_5_UNLOCKED_DOOR1
- jr nz, .asm_19f87
- push af
- ld a, $5f
- ld [wNewTileBlockID], a
- lb bc, 6, 3
- predef ReplaceTileBlock
- pop af
-.asm_19f87
- CheckEventAfterBranchReuseA EVENT_SILPH_CO_5_UNLOCKED_DOOR3, EVENT_SILPH_CO_5_UNLOCKED_DOOR2
- ret nz
- ld a, $5f
- ld [wNewTileBlockID], a
- lb bc, 5, 7
- predef_jump ReplaceTileBlock
-
-SilphCo5GateCoords:
- db $02,$03
- db $06,$03
- db $05,$07
- db $FF
-
-SilphCo5Script_19f9e:
- EventFlagAddress hl, EVENT_SILPH_CO_5_UNLOCKED_DOOR1
- ld a, [$ffe0]
- and a
- ret z
- cp $1
- jr nz, .next1
- SetEventReuseHL EVENT_SILPH_CO_5_UNLOCKED_DOOR1
- ret
-.next1
- cp $2
- jr nz, .next2
- SetEventAfterBranchReuseHL EVENT_SILPH_CO_5_UNLOCKED_DOOR2, EVENT_SILPH_CO_5_UNLOCKED_DOOR1
- ret
-.next2
- SetEventAfterBranchReuseHL EVENT_SILPH_CO_5_UNLOCKED_DOOR3, EVENT_SILPH_CO_5_UNLOCKED_DOOR1
- ret
-
-SilphCo5ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-SilphCo5TextPointers:
- dw SilphCo5Text1
- dw SilphCo5Text2
- dw SilphCo5Text3
- dw SilphCo5Text4
- dw SilphCo5Text5
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw SilphCo5Text9
- dw SilphCo5Text10
- dw SilphCo5Text11
-
-SilphCo5TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_5F_TRAINER_0
- db ($1 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_5F_TRAINER_0
- dw SilphCo5BattleText2 ; TextBeforeBattle
- dw SilphCo5AfterBattleText2 ; TextAfterBattle
- dw SilphCo5EndBattleText2 ; TextEndBattle
- dw SilphCo5EndBattleText2 ; TextEndBattle
-
-SilphCo5TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_5F_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_5F_TRAINER_1
- dw SilphCo5BattleText3 ; TextBeforeBattle
- dw SilphCo5AfterBattleText3 ; TextAfterBattle
- dw SilphCo5EndBattleText3 ; TextEndBattle
- dw SilphCo5EndBattleText3 ; TextEndBattle
-
-SilphCo5TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_5F_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_5F_TRAINER_2
- dw SilphCo5BattleText4 ; TextBeforeBattle
- dw SilphCo5AfterBattleText4 ; TextAfterBattle
- dw SilphCo5EndBattleText4 ; TextEndBattle
- dw SilphCo5EndBattleText4 ; TextEndBattle
-
-SilphCo5TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_5F_TRAINER_3
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_5F_TRAINER_3
- dw SilphCo5BattleText5 ; TextBeforeBattle
- dw SilphCo5AfterBattleText5 ; TextAfterBattle
- dw SilphCo5EndBattleText5 ; TextEndBattle
- dw SilphCo5EndBattleText5 ; TextEndBattle
-
- db $ff
-
-SilphCo5Text1:
- TX_ASM
- ld hl, SilphCo5Text_1a010
- ld de, SilphCo5Text_1a015
- call SilphCo6Script_1a22f
- jp TextScriptEnd
-
-SilphCo5Text_1a010:
- TX_FAR _SilphCo5Text_1a010
- db "@"
-
-SilphCo5Text_1a015:
- TX_FAR _SilphCo5Text_1a015
- db "@"
-
-SilphCo5Text2:
- TX_ASM
- ld hl, SilphCo5TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo5BattleText2:
- TX_FAR _SilphCo5BattleText2
- db "@"
-
-SilphCo5EndBattleText2:
- TX_FAR _SilphCo5EndBattleText2
- db "@"
-
-SilphCo5AfterBattleText2:
- TX_FAR _SilphCo5AfterBattleText2
- db "@"
-
-SilphCo5Text3:
- TX_ASM
- ld hl, SilphCo5TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo5BattleText3:
- TX_FAR _SilphCo5BattleText3
- db "@"
-
-SilphCo5EndBattleText3:
- TX_FAR _SilphCo5EndBattleText3
- db "@"
-
-SilphCo5AfterBattleText3:
- TX_FAR _SilphCo5AfterBattleText3
- db "@"
-
-SilphCo5Text4:
- TX_ASM
- ld hl, SilphCo5TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo5BattleText4:
- TX_FAR _SilphCo5BattleText4
- db "@"
-
-SilphCo5EndBattleText4:
- TX_FAR _SilphCo5EndBattleText4
- db "@"
-
-SilphCo5AfterBattleText4:
- TX_FAR _SilphCo5AfterBattleText4
- db "@"
-
-SilphCo5Text5:
- TX_ASM
- ld hl, SilphCo5TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo5BattleText5:
- TX_FAR _SilphCo5BattleText5
- db "@"
-
-SilphCo5EndBattleText5:
- TX_FAR _SilphCo5EndBattleText5
- db "@"
-
-SilphCo5AfterBattleText5:
- TX_FAR _SilphCo5AfterBattleText5
- db "@"
-
-SilphCo5Text9:
- TX_FAR _SilphCo5Text9
- db "@"
-
-SilphCo5Text10:
- TX_FAR _SilphCo5Text10
- db "@"
-
-SilphCo5Text11:
- TX_FAR _SilphCo5Text11
- db "@"
--- a/scripts/silphco6.asm
+++ /dev/null
@@ -1,220 +1,0 @@
-SilphCo6Script:
- call SilphCo6Script_1a1bf
- call EnableAutoTextBoxDrawing
- ld hl, SilphCo6TrainerHeader0
- ld de, SilphCo6ScriptPointers
- ld a, [wSilphCo6CurScript]
- call ExecuteCurMapScriptInTable
- ld [wSilphCo6CurScript], a
- ret
-
-SilphCo6Script_1a1bf:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- ld hl, SilphCo6GateCoords
- call SilphCo4Script_19d5d
- call SilphCo6Script_1a1e6
- CheckEvent EVENT_SILPH_CO_6_UNLOCKED_DOOR
- ret nz
- ld a, $5f
- ld [wNewTileBlockID], a
- lb bc, 6, 2
- predef_jump ReplaceTileBlock
-
-SilphCo6GateCoords:
- db $06,$02
- db $FF
-
-SilphCo6Script_1a1e6:
- ld a, [$ffe0]
- and a
- ret z
- SetEvent EVENT_SILPH_CO_6_UNLOCKED_DOOR
- ret
-
-SilphCo6ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-SilphCo6TextPointers:
- dw SilphCo6Text1
- dw SilphCo6Text2
- dw SilphCo6Text3
- dw SilphCo6Text4
- dw SilphCo6Text5
- dw SilphCo6Text6
- dw SilphCo6Text7
- dw SilphCo6Text8
- dw PickUpItemText
- dw PickUpItemText
-
-SilphCo6TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_6F_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_6F_TRAINER_0
- dw SilphCo6BattleText2 ; TextBeforeBattle
- dw SilphCo6AfterBattleText2 ; TextAfterBattle
- dw SilphCo6EndBattleText2 ; TextEndBattle
- dw SilphCo6EndBattleText2 ; TextEndBattle
-
-SilphCo6TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_6F_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_6F_TRAINER_1
- dw SilphCo6BattleText3 ; TextBeforeBattle
- dw SilphCo6AfterBattleText3 ; TextAfterBattle
- dw SilphCo6EndBattleText3 ; TextEndBattle
- dw SilphCo6EndBattleText3 ; TextEndBattle
-
-SilphCo6TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_6F_TRAINER_2, 1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_6F_TRAINER_2, 1
- dw SilphCo6BattleText4 ; TextBeforeBattle
- dw SilphCo6AfterBattleText4 ; TextAfterBattle
- dw SilphCo6EndBattleText4 ; TextEndBattle
- dw SilphCo6EndBattleText4 ; TextEndBattle
-
- db $ff
-
-SilphCo6Script_1a22f:
- CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- jr nz, .asm_1a238
- jr .asm_1a23a
-.asm_1a238
- ld h, d
- ld l, e
-.asm_1a23a
- jp PrintText
-
-SilphCo6Text1:
- TX_ASM
- ld hl, SilphCo6Text_1a24a
- ld de, SilphCo6Text_1a24f
- call SilphCo6Script_1a22f
- jp TextScriptEnd
-
-SilphCo6Text_1a24a:
- TX_FAR _SilphCo6Text_1a24a
- db "@"
-
-SilphCo6Text_1a24f:
- TX_FAR _SilphCo6Text_1a24f
- db "@"
-
-SilphCo6Text2:
- TX_ASM
- ld hl, SilphCo6Text_1a261
- ld de, SilphCo6Text_1a266
- call SilphCo6Script_1a22f
- jp TextScriptEnd
-
-SilphCo6Text_1a261:
- TX_FAR _SilphCo6Text_1a261
- db "@"
-
-SilphCo6Text_1a266:
- TX_FAR _SilphCo6Text_1a266
- db "@"
-
-SilphCo6Text3:
- TX_ASM
- ld hl, SilphCo6Text_1a278
- ld de, SilphCo6Text_1a27d
- call SilphCo6Script_1a22f
- jp TextScriptEnd
-
-SilphCo6Text_1a278:
- TX_FAR _SilphCo6Text_1a278
- db "@"
-
-SilphCo6Text_1a27d:
- TX_FAR _SilphCo6Text_1a27d
- db "@"
-
-SilphCo6Text4:
- TX_ASM
- ld hl, SilphCo6Text_1a28f
- ld de, SilphCo6Text_1a294
- call SilphCo6Script_1a22f
- jp TextScriptEnd
-
-SilphCo6Text_1a28f:
- TX_FAR _SilphCo6Text_1a28f
- db "@"
-
-SilphCo6Text_1a294:
- TX_FAR _SilphCo6Text_1a294
- db "@"
-
-SilphCo6Text5:
- TX_ASM
- ld hl, SilphCo6Text_1a2a6
- ld de, SilphCo6Text_1a2ab
- call SilphCo6Script_1a22f
- jp TextScriptEnd
-
-SilphCo6Text_1a2a6:
- TX_FAR _SilphCo6Text_1a2a6
- db "@"
-
-SilphCo6Text_1a2ab:
- TX_FAR _SilphCo6Text_1a2ab
- db "@"
-
-SilphCo6Text6:
- TX_ASM
- ld hl, SilphCo6TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo6BattleText2:
- TX_FAR _SilphCo6BattleText2
- db "@"
-
-SilphCo6EndBattleText2:
- TX_FAR _SilphCo6EndBattleText2
- db "@"
-
-SilphCo6AfterBattleText2:
- TX_FAR _SilphCo6AfterBattleText2
- db "@"
-
-SilphCo6Text7:
- TX_ASM
- ld hl, SilphCo6TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo6BattleText3:
- TX_FAR _SilphCo6BattleText3
- db "@"
-
-SilphCo6EndBattleText3:
- TX_FAR _SilphCo6EndBattleText3
- db "@"
-
-SilphCo6AfterBattleText3:
- TX_FAR _SilphCo6AfterBattleText3
- db "@"
-
-SilphCo6Text8:
- TX_ASM
- ld hl, SilphCo6TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo6BattleText4:
- TX_FAR _SilphCo6BattleText4
- db "@"
-
-SilphCo6EndBattleText4:
- TX_FAR _SilphCo6EndBattleText4
- db "@"
-
-SilphCo6AfterBattleText4:
- TX_FAR _SilphCo6AfterBattleText4
- db "@"
--- a/scripts/silphco7.asm
+++ /dev/null
@@ -1,527 +1,0 @@
-SilphCo7Script:
- call SilphCo7Script_51b77
- call EnableAutoTextBoxDrawing
- ld hl, SilphCo7TrainerHeader0
- ld de, SilphCo7ScriptPointers
- ld a, [wSilphCo7CurScript]
- call ExecuteCurMapScriptInTable
- ld [wSilphCo7CurScript], a
- ret
-
-SilphCo7Script_51b77:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- ld hl, SilphCo7GateCoords
- call SilphCo7Text_51bc8
- call SilphCo7Text_51bf4
- CheckEvent EVENT_SILPH_CO_7_UNLOCKED_DOOR1
- jr nz, .asm_51b9e
- push af
- ld a, $54
- ld [wNewTileBlockID], a
- lb bc, 3, 5
- predef ReplaceTileBlock
- pop af
-.asm_51b9e
- CheckEventAfterBranchReuseA EVENT_SILPH_CO_7_UNLOCKED_DOOR2, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
- jr nz, .asm_51bb1
- push af
- ld a, $54
- ld [wNewTileBlockID], a
- lb bc, 2, 10
- predef ReplaceTileBlock
- pop af
-.asm_51bb1
- CheckEventAfterBranchReuseA EVENT_SILPH_CO_7_UNLOCKED_DOOR3, EVENT_SILPH_CO_7_UNLOCKED_DOOR2
- ret nz
- ld a, $54
- ld [wNewTileBlockID], a
- lb bc, 6, 10
- predef_jump ReplaceTileBlock
-
-SilphCo7GateCoords:
- db $03,$05
- db $02,$0A
- db $06,$0A
- db $FF
-
-SilphCo7Text_51bc8:
- push hl
- ld hl, wCardKeyDoorY
- ld a, [hli]
- ld b, a
- ld a, [hl]
- ld c, a
- xor a
- ld [$ffe0], a
- pop hl
-.asm_51bd4
- ld a, [hli]
- cp $ff
- jr z, .asm_51bf0
- push hl
- ld hl, $ffe0
- inc [hl]
- pop hl
- cp b
- jr z, .asm_51be5
- inc hl
- jr .asm_51bd4
-.asm_51be5
- ld a, [hli]
- cp c
- jr nz, .asm_51bd4
- ld hl, wCardKeyDoorY
- xor a
- ld [hli], a
- ld [hl], a
- ret
-.asm_51bf0
- xor a
- ld [$ffe0], a
- ret
-
-SilphCo7Text_51bf4:
- EventFlagAddress hl, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
- ld a, [$ffe0]
- and a
- ret z
- cp $1
- jr nz, .next1
- SetEventReuseHL EVENT_SILPH_CO_7_UNLOCKED_DOOR1
- ret
-.next1
- cp $2
- jr nz, .next2
- SetEventAfterBranchReuseHL EVENT_SILPH_CO_7_UNLOCKED_DOOR2, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
- ret
-.next2
- SetEventAfterBranchReuseHL EVENT_SILPH_CO_7_UNLOCKED_DOOR3, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
- ret
-
-SilphCo7Text_51c0c:
- xor a
- ld [wJoyIgnore], a
-
-SilphCo7Text_51c10:
- ld [wSilphCo7CurScript], a
- ld [wCurMapScript], a
- ret
-
-SilphCo7ScriptPointers:
- dw SilphCo7Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw SilphCo7Script3
- dw SilphCo7Script4
- dw SilphCo7Script5
-
-SilphCo7Script0:
- CheckEvent EVENT_BEAT_SILPH_CO_RIVAL
- jp nz, CheckFightingMapTrainers
- ld hl, CoordsData_51c78
- call ArePlayerCoordsInArray
- jp nc, CheckFightingMapTrainers
- xor a
- ld [hJoyHeld], a
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, PLAYER_DIR_DOWN
- ld [wPlayerMovingDirection], a
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
- ld c, BANK(Music_MeetRival)
- ld a, MUSIC_MEET_RIVAL
- call PlayMusic
- ld a, $9
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $9
- ld [H_SPRITEINDEX], a
- call SetSpriteMovementBytesToFF
- ld de, MovementData_51c7d
- ld a, [wCoordIndex]
- ld [wcf0d], a
- cp $1
- jr z, .asm_51c6c
- inc de
-.asm_51c6c
- ld a, $9
- ld [H_SPRITEINDEX], a
- call MoveSprite
- ld a, $3
- jp SilphCo7Text_51c10
-
-CoordsData_51c78:
- db $02,$03
- db $03,$03
- db $FF
-
-MovementData_51c7d:
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_UP
- db $FF
-
-SilphCo7Script3:
- ld a, [wd730]
- bit 0, a
- ret nz
- xor a
- ld [wJoyIgnore], a
- ld a, $d
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call Delay3
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, SilphCo7Text14
- ld de, SilphCo7Text_51ecd
- call SaveEndBattleTextPointers
- ld a, OPP_SONY2
- ld [wCurOpponent], a
- ld a, [wRivalStarter]
- cp STARTER2
- jr nz, .asm_51cb6
- ld a, $7
- jr .asm_51cc0
-.asm_51cb6
- cp STARTER3
- jr nz, .asm_51cbe
- ld a, $8
- jr .asm_51cc0
-.asm_51cbe
- ld a, $9
-.asm_51cc0
- ld [wTrainerNo], a
- ld a, $4
- jp SilphCo7Text_51c10
-
-SilphCo7Script4:
- ld a, [wIsInBattle]
- cp $ff
- jp z, SilphCo7Text_51c0c
- ld a, $f0
- ld [wJoyIgnore], a
- SetEvent EVENT_BEAT_SILPH_CO_RIVAL
- ld a, PLAYER_DIR_DOWN
- ld [wPlayerMovingDirection], a
- ld a, $9
- ld [H_SPRITEINDEX], a
- ld a, SPRITE_FACING_UP
- ld [hSpriteFacingDirection], a
- call SetSpriteFacingDirectionAndDelay
- ld a, $f
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
- callba Music_RivalAlternateStart
- ld de, MovementData_51d1d
- ld a, [wcf0d]
- cp $1
- jr nz, .asm_51d0e
- ld de, MovementData_51d1a
-.asm_51d0e
- ld a, $9
- ld [H_SPRITEINDEX], a
- call MoveSprite
- ld a, $5
- jp SilphCo7Text_51c10
-
-MovementData_51d1a:
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db $FF
-
-MovementData_51d1d:
- db NPC_MOVEMENT_LEFT
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_UP
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_DOWN
- db $FF
-
-SilphCo7Script5:
- ld a, [wd730]
- bit 0, a
- ret nz
- ld a, HS_SILPH_CO_7F_RIVAL
- ld [wMissableObjectIndex], a
- predef HideObject
- call PlayDefaultMusic
- xor a
- ld [wJoyIgnore], a
- jp SilphCo7Text_51c10
-
-SilphCo7TextPointers:
- dw SilphCo7Text1
- dw SilphCo7Text2
- dw SilphCo7Text3
- dw SilphCo7Text4
- dw SilphCo7Text5
- dw SilphCo7Text6
- dw SilphCo7Text7
- dw SilphCo7Text8
- dw SilphCo7Text9
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw SilphCo7Text13
- dw SilphCo7Text14
- dw SilphCo7Text15
-
-SilphCo7TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_7F_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_7F_TRAINER_0
- dw SilphCo7BattleText1 ; TextBeforeBattle
- dw SilphCo7AfterBattleText1 ; TextAfterBattle
- dw SilphCo7EndBattleText1 ; TextEndBattle
- dw SilphCo7EndBattleText1 ; TextEndBattle
-
-SilphCo7TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_7F_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_7F_TRAINER_1
- dw SilphCo7BattleText2 ; TextBeforeBattle
- dw SilphCo7AfterBattleText2 ; TextAfterBattle
- dw SilphCo7EndBattleText2 ; TextEndBattle
- dw SilphCo7EndBattleText2 ; TextEndBattle
-
-SilphCo7TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_7F_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_7F_TRAINER_2
- dw SilphCo7BattleText3 ; TextBeforeBattle
- dw SilphCo7AfterBattleText3 ; TextAfterBattle
- dw SilphCo7EndBattleText3 ; TextEndBattle
- dw SilphCo7EndBattleText3 ; TextEndBattle
-
-SilphCo7TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_7F_TRAINER_3, 1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_7F_TRAINER_3, 1
- dw SilphCo7BattleText4 ; TextBeforeBattle
- dw SilphCo7AfterBattleText4 ; TextAfterBattle
- dw SilphCo7EndBattleText4 ; TextEndBattle
- dw SilphCo7EndBattleText4 ; TextEndBattle
-
- db $ff
-
-SilphCo7Text1:
-; lapras guy
- TX_ASM
- ld a, [wd72e]
- bit 0, a ; got lapras?
- jr z, .givelapras
- CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- jr nz, .savedsilph
- ld hl, .LaprasGuyText
- call PrintText
- jr .done
-.givelapras
- ld hl, .MeetLaprasGuyText
- call PrintText
- lb bc, LAPRAS, 15
- call GivePokemon
- jr nc, .done
- ld a, [wSimulatedJoypadStatesEnd]
- and a
- call z, WaitForTextScrollButtonPress
- call EnableAutoTextBoxDrawing
- ld hl, .HeresYourLaprasText
- call PrintText
- ld hl, wd72e
- set 0, [hl]
- jr .done
-.savedsilph
- ld hl, .LaprasGuySavedText
- call PrintText
-.done
- jp TextScriptEnd
-
-.MeetLaprasGuyText
- TX_FAR _MeetLaprasGuyText
- db "@"
-
-.HeresYourLaprasText
- TX_FAR _HeresYourLaprasText
- db "@"
-
-.LaprasGuyText
- TX_FAR _LaprasGuyText
- db "@"
-
-.LaprasGuySavedText
- TX_FAR _LaprasGuySavedText
- db "@"
-
-SilphCo7Text2:
- TX_ASM
- CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- jr nz, .savedsilph
- ld hl, .rockettext
- call PrintText
- jr .done
-.savedsilph
- ld hl, .savedtext
- call PrintText
-.done
- jp TextScriptEnd
-
-.rockettext
- TX_FAR _SilphCo7Text_51e00
- db "@"
-
-.savedtext
- TX_FAR _CanceledMasterBallText
- db "@"
-
-SilphCo7Text3:
- TX_ASM
- CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- jr nz, .savedsilph
- ld hl, .rockettext
- call PrintText
- jr .done
-.savedsilph
- ld hl, .savedtext
- call PrintText
-.done
- jp TextScriptEnd
-
-.rockettext
- TX_FAR _SilphCo7Text_51e23
- db "@"
-
-.savedtext
- TX_FAR _SilphCo7Text_51e28
- db "@"
-
-SilphCo7Text4:
- TX_ASM
- CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- jr nz, .savedsilph
- ld hl, .rockettext
- call PrintText
- jr .done
-.savedsilph
- ld hl, .savedtext
- call PrintText
-.done
- jp TextScriptEnd
-
-.rockettext
- TX_FAR _SilphCo7Text_51e46
- db "@"
-
-.savedtext
- TX_FAR _SilphCo7Text_51e4b
- db "@"
-
-SilphCo7Text5:
- TX_ASM
- ld hl, SilphCo7TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo7BattleText1:
- TX_FAR _SilphCo7BattleText1
- db "@"
-
-SilphCo7EndBattleText1:
- TX_FAR _SilphCo7EndBattleText1
- db "@"
-
-SilphCo7AfterBattleText1:
- TX_FAR _SilphCo7AfterBattleText1
- db "@"
-
-SilphCo7Text6:
- TX_ASM
- ld hl, SilphCo7TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo7BattleText2:
- TX_FAR _SilphCo7BattleText2
- db "@"
-
-SilphCo7EndBattleText2:
- TX_FAR _SilphCo7EndBattleText2
- db "@"
-
-SilphCo7AfterBattleText2:
- TX_FAR _SilphCo7AfterBattleText2
- db "@"
-
-SilphCo7Text7:
- TX_ASM
- ld hl, SilphCo7TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo7BattleText3:
- TX_FAR _SilphCo7BattleText3
- db "@"
-
-SilphCo7EndBattleText3:
- TX_FAR _SilphCo7EndBattleText3
- db "@"
-
-SilphCo7AfterBattleText3:
- TX_FAR _SilphCo7AfterBattleText3
- db "@"
-
-SilphCo7Text8:
- TX_ASM
- ld hl, SilphCo7TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo7BattleText4:
- TX_FAR _SilphCo7BattleText4
- db "@"
-
-SilphCo7EndBattleText4:
- TX_FAR _SilphCo7EndBattleText4
- db "@"
-
-SilphCo7AfterBattleText4:
- TX_FAR _SilphCo7AfterBattleText4
- db "@"
-
-SilphCo7Text9:
- TX_ASM
- ld hl, SilphCo7Text_51ebe
- call PrintText
- jp TextScriptEnd
-
-SilphCo7Text_51ebe:
- TX_FAR _SilphCo7Text_51ebe
- db "@"
-
-SilphCo7Text13:
- TX_FAR _SilphCo7Text_51ec3
- db "@"
-
-SilphCo7Text14:
- TX_FAR _SilphCo7Text_51ec8
- db "@"
-
-SilphCo7Text_51ecd:
- TX_FAR _SilphCo7Text_51ecd
- db "@"
-
-SilphCo7Text15:
- TX_FAR _SilphCo7Text_51ed2
- db "@"
--- a/scripts/silphco8.asm
+++ /dev/null
@@ -1,183 +1,0 @@
-SilphCo8Script:
- call SilphCo8Script_5651a
- call EnableAutoTextBoxDrawing
- ld hl, SilphCo8TrainerHeader0
- ld de, SilphCo8ScriptPointers
- ld a, [wSilphCo8CurScript]
- call ExecuteCurMapScriptInTable
- ld [wSilphCo8CurScript], a
- ret
-
-SilphCo8Script_5651a:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- ld hl, SilphCo8GateCoords
- call SilphCo8Script_56541
- call SilphCo8Script_5656d
- CheckEvent EVENT_SILPH_CO_8_UNLOCKED_DOOR
- ret nz
- ld a, $5f
- ld [wNewTileBlockID], a
- lb bc, 4, 3
- predef_jump ReplaceTileBlock
-
-SilphCo8GateCoords:
- db $04,$03
- db $FF
-
-SilphCo8Script_56541:
- push hl
- ld hl, wCardKeyDoorY
- ld a, [hli]
- ld b, a
- ld a, [hl]
- ld c, a
- xor a
- ld [$ffe0], a
- pop hl
-.asm_5654d
- ld a, [hli]
- cp $ff
- jr z, .asm_56569
- push hl
- ld hl, $ffe0
- inc [hl]
- pop hl
- cp b
- jr z, .asm_5655e
- inc hl
- jr .asm_5654d
-.asm_5655e
- ld a, [hli]
- cp c
- jr nz, .asm_5654d
- ld hl, wCardKeyDoorY
- xor a
- ld [hli], a
- ld [hl], a
- ret
-.asm_56569
- xor a
- ld [$ffe0], a
- ret
-
-SilphCo8Script_5656d:
- ld a, [$ffe0]
- and a
- ret z
- SetEvent EVENT_SILPH_CO_8_UNLOCKED_DOOR
- ret
-
-SilphCo8ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-SilphCo8TextPointers:
- dw SilphCo8Text1
- dw SilphCo8Text2
- dw SilphCo8Text3
- dw SilphCo8Text4
-
-SilphCo8TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_8F_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_8F_TRAINER_0
- dw SilphCo8BattleText1 ; TextBeforeBattle
- dw SilphCo8AfterBattleText1 ; TextAfterBattle
- dw SilphCo8EndBattleText1 ; TextEndBattle
- dw SilphCo8EndBattleText1 ; TextEndBattle
-
-SilphCo8TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_8F_TRAINER_1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_8F_TRAINER_1
- dw SilphCo8BattleText2 ; TextBeforeBattle
- dw SilphCo8AfterBattleText2 ; TextAfterBattle
- dw SilphCo8EndBattleText2 ; TextEndBattle
- dw SilphCo8EndBattleText2 ; TextEndBattle
-
-SilphCo8TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_8F_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_8F_TRAINER_2
- dw SilphCo8BattleText3 ; TextBeforeBattle
- dw SilphCo8AfterBattleText3 ; TextAfterBattle
- dw SilphCo8EndBattleText3 ; TextEndBattle
- dw SilphCo8EndBattleText3 ; TextEndBattle
-
- db $ff
-
-SilphCo8Text1:
- TX_ASM
- CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- ld hl, SilphCo8Text_565c3
- jr nz, .asm_565b8
- ld hl, SilphCo8Text_565be
-.asm_565b8
- call PrintText
- jp TextScriptEnd
-
-SilphCo8Text_565be:
- TX_FAR _SilphCo8Text_565be
- db "@"
-
-SilphCo8Text_565c3:
- TX_FAR _SilphCo8Text_565c3
- db "@"
-
-SilphCo8Text2:
- TX_ASM
- ld hl, SilphCo8TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo8Text3:
- TX_ASM
- ld hl, SilphCo8TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo8Text4:
- TX_ASM
- ld hl, SilphCo8TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo8BattleText1:
- TX_FAR _SilphCo8BattleText1
- db "@"
-
-SilphCo8EndBattleText1:
- TX_FAR _SilphCo8EndBattleText1
- db "@"
-
-SilphCo8AfterBattleText1:
- TX_FAR _SilphCo8AfterBattleText1
- db "@"
-
-SilphCo8BattleText2:
- TX_FAR _SilphCo8BattleText2
- db "@"
-
-SilphCo8EndBattleText2:
- TX_FAR _SilphCo8EndBattleText2
- db "@"
-
-SilphCo8AfterBattleText2:
- TX_FAR _SilphCo8AfterBattleText2
- db "@"
-
-SilphCo8BattleText3:
- TX_FAR _SilphCo8BattleText3
- db "@"
-
-SilphCo8EndBattleText3:
- TX_FAR _SilphCo8EndBattleText3
- db "@"
-
-SilphCo8AfterBattleText3:
- TX_FAR _SilphCo8AfterBattleText3
- db "@"
--- a/scripts/silphco9.asm
+++ /dev/null
@@ -1,244 +1,0 @@
-SilphCo9Script:
- call SilphCo9Script_5d7d1
- call EnableAutoTextBoxDrawing
- ld hl, SilphCo9TrainerHeader0
- ld de, SilphCo9ScriptPointers
- ld a, [wSilphCo9CurScript]
- call ExecuteCurMapScriptInTable
- ld [wSilphCo9CurScript], a
- ret
-
-SilphCo9Script_5d7d1:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- ld hl, SilphCo9GateCoords
- call SilphCo9Script_5d837
- call SilphCo9Script_5d863
- CheckEvent EVENT_SILPH_CO_9_UNLOCKED_DOOR1
- jr nz, .asm_5d7f8
- push af
- ld a, $5f
- ld [wNewTileBlockID], a
- lb bc, 4, 1
- predef ReplaceTileBlock
- pop af
-.asm_5d7f8
- CheckEventAfterBranchReuseA EVENT_SILPH_CO_9_UNLOCKED_DOOR2, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
- jr nz, .asm_5d80b
- push af
- ld a, $54
- ld [wNewTileBlockID], a
- lb bc, 2, 9
- predef ReplaceTileBlock
- pop af
-.asm_5d80b
- CheckEventAfterBranchReuseA EVENT_SILPH_CO_9_UNLOCKED_DOOR3, EVENT_SILPH_CO_9_UNLOCKED_DOOR2
- jr nz, .asm_5d81e
- push af
- ld a, $54
- ld [wNewTileBlockID], a
- lb bc, 5, 9
- predef ReplaceTileBlock
- pop af
-.asm_5d81e
- CheckEventAfterBranchReuseA EVENT_SILPH_CO_9_UNLOCKED_DOOR4, EVENT_SILPH_CO_9_UNLOCKED_DOOR3
- ret nz
- ld a, $5f
- ld [wNewTileBlockID], a
- lb bc, 6, 5
- predef_jump ReplaceTileBlock
-
-SilphCo9GateCoords:
- db $04,$01
- db $02,$09
- db $05,$09
- db $06,$05
- db $FF
-
-SilphCo9Script_5d837:
- push hl
- ld hl, wCardKeyDoorY
- ld a, [hli]
- ld b, a
- ld a, [hl]
- ld c, a
- xor a
- ld [$ffe0], a
- pop hl
-.asm_5d843
- ld a, [hli]
- cp $ff
- jr z, .asm_5d85f
- push hl
- ld hl, $ffe0
- inc [hl]
- pop hl
- cp b
- jr z, .asm_5d854
- inc hl
- jr .asm_5d843
-.asm_5d854
- ld a, [hli]
- cp c
- jr nz, .asm_5d843
- ld hl, wCardKeyDoorY
- xor a
- ld [hli], a
- ld [hl], a
- ret
-.asm_5d85f
- xor a
- ld [$ffe0], a
- ret
-
-SilphCo9Script_5d863:
- EventFlagAddress hl, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
- ld a, [$ffe0]
- and a
- ret z
- cp $1
- jr nz, .next1
- SetEventReuseHL EVENT_SILPH_CO_9_UNLOCKED_DOOR1
- ret
-.next1
- cp $2
- jr nz, .next2
- SetEventAfterBranchReuseHL EVENT_SILPH_CO_9_UNLOCKED_DOOR2, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
- ret
-.next2
- cp $3
- jr nz, .next3
- SetEventAfterBranchReuseHL EVENT_SILPH_CO_9_UNLOCKED_DOOR3, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
- ret
-.next3
- cp $4
- ret nz
- SetEventAfterBranchReuseHL EVENT_SILPH_CO_9_UNLOCKED_DOOR4, EVENT_SILPH_CO_9_UNLOCKED_DOOR1
- ret
-
-SilphCo9ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-SilphCo9TextPointers:
- dw SilphCo9Text1
- dw SilphCo9Text2
- dw SilphCo9Text3
- dw SilphCo9Text4
-
-SilphCo9TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_9F_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_9F_TRAINER_0
- dw SilphCo9BattleText1 ; TextBeforeBattle
- dw SilphCo9AfterBattleText1 ; TextAfterBattle
- dw SilphCo9EndBattleText1 ; TextEndBattle
- dw SilphCo9EndBattleText1 ; TextEndBattle
-
-SilphCo9TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_9F_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_9F_TRAINER_1
- dw SilphCo9BattleText2 ; TextBeforeBattle
- dw SilphCo9AfterBattleText2 ; TextAfterBattle
- dw SilphCo9EndBattleText2 ; TextEndBattle
- dw SilphCo9EndBattleText2 ; TextEndBattle
-
-SilphCo9TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_SILPH_CO_9F_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SILPH_CO_9F_TRAINER_2
- dw SilphCo9BattleText3 ; TextBeforeBattle
- dw SilphCo9AfterBattleText3 ; TextAfterBattle
- dw SilphCo9EndBattleText3 ; TextEndBattle
- dw SilphCo9EndBattleText3 ; TextEndBattle
-
- db $ff
-
-SilphCo9Text1:
- TX_ASM
- CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
- jr nz, .asm_5d8dc
- ld hl, SilphCo9Text_5d8e5
- call PrintText
- predef HealParty
- call GBFadeOutToWhite
- call Delay3
- call GBFadeInFromWhite
- ld hl, SilphCo9Text_5d8ea
- call PrintText
- jr .asm_5d8e2
-.asm_5d8dc
- ld hl, SilphCo9Text_5d8ef
- call PrintText
-.asm_5d8e2
- jp TextScriptEnd
-
-SilphCo9Text_5d8e5:
- TX_FAR _SilphCo9Text_5d8e5
- db "@"
-
-SilphCo9Text_5d8ea:
- TX_FAR _SilphCo9Text_5d8ea
- db "@"
-
-SilphCo9Text_5d8ef:
- TX_FAR _SilphCo9Text_5d8ef
- db "@"
-
-SilphCo9Text2:
- TX_ASM
- ld hl, SilphCo9TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo9Text3:
- TX_ASM
- ld hl, SilphCo9TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo9Text4:
- TX_ASM
- ld hl, SilphCo9TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-SilphCo9BattleText1:
- TX_FAR _SilphCo9BattleText1
- db "@"
-
-SilphCo9EndBattleText1:
- TX_FAR _SilphCo9EndBattleText1
- db "@"
-
-SilphCo9AfterBattleText1:
- TX_FAR _SilphCo9AfterBattleText1
- db "@"
-
-SilphCo9BattleText2:
- TX_FAR _SilphCo9BattleText2
- db "@"
-
-SilphCo9EndBattleText2:
- TX_FAR _SilphCo9EndBattleText2
- db "@"
-
-SilphCo9AfterBattleText2:
- TX_FAR _SilphCo9AfterBattleText2
- db "@"
-
-SilphCo9BattleText3:
- TX_FAR _SilphCo9BattleText3
- db "@"
-
-SilphCo9EndBattleText3:
- TX_FAR _SilphCo9EndBattleText3
- db "@"
-
-SilphCo9AfterBattleText3:
- TX_FAR _SilphCo9AfterBattleText3
- db "@"
--- a/scripts/silphcoelevator.asm
+++ /dev/null
@@ -1,88 +1,0 @@
-SilphCoElevatorScript:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- push hl
- call nz, SilphCoElevatorScript_457dc
- pop hl
- bit 7, [hl]
- res 7, [hl]
- call nz, SilphCoElevatorScript_45827
- xor a
- ld [wAutoTextBoxDrawingControl], a
- inc a
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ret
-
-SilphCoElevatorScript_457dc:
- ld hl, wWarpEntries
- ld a, [wWarpedFromWhichWarp]
- ld b, a
- ld a, [wWarpedFromWhichMap]
- ld c, a
- call SilphCoElevatorScript_457ea
-
-SilphCoElevatorScript_457ea:
- inc hl
- inc hl
- ld a, b
- ld [hli], a
- ld a, c
- ld [hli], a
- ret
-
-SilphCoElevatorScript_457f1:
- ld hl, SilphCoElavatorFloors
- call LoadItemList
- ld hl, SilphCoElevatorWarpMaps
- ld de, wElevatorWarpMaps
- ld bc, SilphCoElevatorWarpMapsEnd - SilphCoElevatorWarpMaps
- call CopyData
- ret
-
-SilphCoElavatorFloors:
- db $0B ; num elements in list
- db FLOOR_1F
- db FLOOR_2F
- db FLOOR_3F
- db FLOOR_4F
- db FLOOR_5F
- db FLOOR_6F
- db FLOOR_7F
- db FLOOR_8F
- db FLOOR_9F
- db FLOOR_10F
- db FLOOR_11F
- db $FF ; terminator
-
-SilphCoElevatorWarpMaps:
-; first byte is warp number
-; second byte is map number
-; These specify where the player goes after getting out of the elevator.
- db $03, SILPH_CO_1F
- db $02, SILPH_CO_2F
- db $02, SILPH_CO_3F
- db $02, SILPH_CO_4F
- db $02, SILPH_CO_5F
- db $02, SILPH_CO_6F
- db $02, SILPH_CO_7F
- db $02, SILPH_CO_8F
- db $02, SILPH_CO_9F
- db $02, SILPH_CO_10F
- db $01, SILPH_CO_11F
-SilphCoElevatorWarpMapsEnd:
-
-SilphCoElevatorScript_45827:
- call Delay3
- callba ShakeElevator
- ret
-
-SilphCoElevatorTextPointers:
- dw SilphCoElevatorText1
-
-SilphCoElevatorText1:
- TX_ASM
- call SilphCoElevatorScript_457f1
- ld hl, SilphCoElevatorWarpMaps
- predef DisplayElevatorFloorMenu
- jp TextScriptEnd
--- a/scripts/ssanne1.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-SSAnne1Script:
- call EnableAutoTextBoxDrawing
- ret
-
-SSAnne1TextPointers:
- dw SSAnne1Text1
- dw SSAnne1Text2
-
-SSAnne1Text1:
- TX_FAR _SSAnne1Text1
- db "@"
-
-SSAnne1Text2:
- TX_FAR _SSAnne1Text2
- db "@"
--- a/scripts/ssanne10.asm
+++ /dev/null
@@ -1,201 +1,0 @@
-SSAnne10Script:
- call EnableAutoTextBoxDrawing
- ld hl, SSAnne10TrainerHeader0
- ld de, SSAnne10ScriptPointers
- ld a, [wSSAnne10CurScript]
- call ExecuteCurMapScriptInTable
- ld [wSSAnne10CurScript], a
- ret
-
-SSAnne10ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-SSAnne10TextPointers:
- dw SSAnne10Text1
- dw SSAnne10Text2
- dw SSAnne10Text3
- dw SSAnne10Text4
- dw SSAnne10Text5
- dw SSAnne10Text6
- dw SSAnne10Text7
- dw SSAnne10Text8
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
-
-SSAnne10TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_0
- dw SSAnne10BattleText1 ; TextBeforeBattle
- dw SSAnne10AfterBattleText1 ; TextAfterBattle
- dw SSAnne10EndBattleText1 ; TextEndBattle
- dw SSAnne10EndBattleText1 ; TextEndBattle
-
-SSAnne10TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_1
- dw SSAnne10BattleText2 ; TextBeforeBattle
- dw SSAnne10AfterBattleText2 ; TextAfterBattle
- dw SSAnne10EndBattleText2 ; TextEndBattle
- dw SSAnne10EndBattleText2 ; TextEndBattle
-
-SSAnne10TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_2
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_2
- dw SSAnne10BattleText3 ; TextBeforeBattle
- dw SSAnne10AfterBattleText3 ; TextAfterBattle
- dw SSAnne10EndBattleText3 ; TextEndBattle
- dw SSAnne10EndBattleText3 ; TextEndBattle
-
-SSAnne10TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_3
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_3
- dw SSAnne10BattleText4 ; TextBeforeBattle
- dw SSAnne10AfterBattleText4 ; TextAfterBattle
- dw SSAnne10EndBattleText4 ; TextEndBattle
- dw SSAnne10EndBattleText4 ; TextEndBattle
-
-SSAnne10TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_4
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_4
- dw SSAnne10BattleText5 ; TextBeforeBattle
- dw SSAnne10AfterBattleText5 ; TextAfterBattle
- dw SSAnne10EndBattleText5 ; TextEndBattle
- dw SSAnne10EndBattleText5 ; TextEndBattle
-
-SSAnne10TrainerHeader5:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_10_TRAINER_5
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_10_TRAINER_5
- dw SSAnne10BattleText6 ; TextBeforeBattle
- dw SSAnne10AfterBattleText6 ; TextAfterBattle
- dw SSAnne10EndBattleText6 ; TextEndBattle
- dw SSAnne10EndBattleText6 ; TextEndBattle
-
- db $ff
-
-SSAnne10Text1:
- TX_ASM
- ld hl, SSAnne10TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne10Text2:
- TX_ASM
- ld hl, SSAnne10TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne10Text3:
- TX_ASM
- ld hl, SSAnne10TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne10Text4:
- TX_ASM
- ld hl, SSAnne10TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne10Text5:
- TX_ASM
- ld hl, SSAnne10TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne10Text6:
- TX_ASM
- ld hl, SSAnne10TrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne10Text8:
- TX_FAR _SSAnne10Text8
- TX_ASM
- ld a, MACHOKE
- call PlayCry
- jp TextScriptEnd
-
-SSAnne10BattleText1:
- TX_FAR _SSAnne10BattleText1
- db "@"
-
-SSAnne10EndBattleText1:
- TX_FAR _SSAnne10EndBattleText1
- db "@"
-
-SSAnne10AfterBattleText1:
- TX_FAR _SSAnne10AfterBattleText1
- db "@"
-
-SSAnne10BattleText2:
- TX_FAR _SSAnne10BattleText2
- db "@"
-
-SSAnne10EndBattleText2:
- TX_FAR _SSAnne10EndBattleText2
- db "@"
-
-SSAnne10AfterBattleText2:
- TX_FAR _SSAnne10AfterBattleText2
- db "@"
-
-SSAnne10BattleText3:
- TX_FAR _SSAnne10BattleText3
- db "@"
-
-SSAnne10EndBattleText3:
- TX_FAR _SSAnne10EndBattleText3
- db "@"
-
-SSAnne10AfterBattleText3:
- TX_FAR _SSAnne10AfterBattleText3
- db "@"
-
-SSAnne10BattleText4:
- TX_FAR _SSAnne10BattleText4
- db "@"
-
-SSAnne10EndBattleText4:
- TX_FAR _SSAnne10EndBattleText4
- db "@"
-
-SSAnne10AfterBattleText4:
- TX_FAR _SSAnne10AfterBattleText4
- db "@"
-
-SSAnne10BattleText5:
- TX_FAR _SSAnne10BattleText5
- db "@"
-
-SSAnne10EndBattleText5:
- TX_FAR _SSAnne10EndBattleText5
- db "@"
-
-SSAnne10AfterBattleText5:
- TX_FAR _SSAnne10AfterBattleText5
- db "@"
-
-SSAnne10BattleText6:
- TX_FAR _SSAnne10BattleText6
- db "@"
-
-SSAnne10EndBattleText6:
- TX_FAR _SSAnne10EndBattleText6
- db "@"
-
-SSAnne10AfterBattleText6:
- TX_FAR _SSAnne10AfterBattleText6
- db "@"
-
-SSAnne10Text7:
- TX_FAR _SSAnne10Text7
- db "@"
--- a/scripts/ssanne2.asm
+++ /dev/null
@@ -1,216 +1,0 @@
-SSAnne2Script:
- call EnableAutoTextBoxDrawing
- ld hl, SSAnne2ScriptPointers
- ld a, [wSSAnne2CurScript]
- jp CallFunctionInTable
-
-SSAnne2Script_613ab:
- xor a
- ld [wJoyIgnore], a
- ld [wSSAnne2CurScript], a
- ret
-
-SSAnne2ScriptPointers:
- dw SSAnne2Script0
- dw SSAnne2Script1
- dw SSAnne2Script2
- dw SSAnne2Script3
- dw SSAnne2Script4
-
-SSAnne2Script4:
- ret
-
-SSAnne2Script0:
- ld hl, CoordsData_61411
- call ArePlayerCoordsInArray
- ret nc
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
- ld c, BANK(Music_MeetRival)
- ld a, MUSIC_MEET_RIVAL
- call PlayMusic
- ld a, [wCoordIndex]
- ld [$ffdb], a
- ld a, HS_SS_ANNE_2_RIVAL
- ld [wMissableObjectIndex], a
- predef ShowObject
- call Delay3
- ld a, $2
- ld [H_SPRITEINDEX], a
- call SetSpriteMovementBytesToFF
- xor a
- ld [hJoyHeld], a
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, [$ffdb]
- cp $2
- jr nz, .asm_61400
- ld de, MovementData_6140c
- jr .asm_61403
-.asm_61400
- ld de, MovementData_6140d
-.asm_61403
- call MoveSprite
- ld a, $1
- ld [wSSAnne2CurScript], a
- ret
-
-MovementData_6140c:
- db NPC_MOVEMENT_DOWN
-
-MovementData_6140d:
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-CoordsData_61411:
- db $08,$24
- db $08,$25
- db $FF
-
-SSAnne2Script_61416:
- ld a, [wXCoord]
- cp $25
- jr nz, .asm_61426
- ld a, PLAYER_DIR_LEFT
- ld [wPlayerMovingDirection], a
- ld a, SPRITE_FACING_RIGHT
- jr .asm_61427
-.asm_61426
- xor a ; SPRITE_FACING_DOWN
-.asm_61427
- ld [hSpriteFacingDirection], a
- ld a, $2
- ld [H_SPRITEINDEX], a
- jp SetSpriteFacingDirectionAndDelay
-
-SSAnne2Script1:
- ld a, [wd730]
- bit 0, a
- ret nz
- call SSAnne2Script_61416
- xor a
- ld [wJoyIgnore], a
- ld a, $2
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- call Delay3
- ld a, OPP_SONY2
- ld [wCurOpponent], a
-
- ; select which team to use during the encounter
- ld a, [wRivalStarter]
- cp STARTER2
- jr nz, .NotSquirtle
- ld a, $1
- jr .done
-.NotSquirtle
- cp STARTER3
- jr nz, .Charmander
- ld a, $2
- jr .done
-.Charmander
- ld a, $3
-.done
- ld [wTrainerNo], a
-
- call SSAnne2Script_61416
- ld a, $2
- ld [wSSAnne2CurScript], a
- ret
-
-SSAnne2Script2:
- ld a, [wIsInBattle]
- cp $ff
- jp z, SSAnne2Script_613ab
- call SSAnne2Script_61416
- ld a, $f0
- ld [wJoyIgnore], a
- ld a, $3
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld a, $2
- ld [H_SPRITEINDEX], a
- call SetSpriteMovementBytesToFF
- ld a, [wXCoord]
- cp $25
- jr nz, .asm_61497
- ld de, MovementData_614b9
- jr .asm_6149a
-.asm_61497
- ld de, MovementData_614b7
-.asm_6149a
- ld a, $2
- ld [H_SPRITEINDEX], a
- call MoveSprite
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
- callba Music_RivalAlternateStart
- ld a, $3
- ld [wSSAnne2CurScript], a
- ret
-
-MovementData_614b7:
- db NPC_MOVEMENT_RIGHT
- db NPC_MOVEMENT_DOWN
-
-MovementData_614b9:
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db NPC_MOVEMENT_DOWN
- db $FF
-
-SSAnne2Script3:
- ld a, [wd730]
- bit 0, a
- ret nz
- xor a
- ld [wJoyIgnore], a
- ld a, HS_SS_ANNE_2_RIVAL
- ld [wMissableObjectIndex], a
- predef HideObject
- call PlayDefaultMusic
- ld a, $4
- ld [wSSAnne2CurScript], a
- ret
-
-SSAnne2TextPointers:
- dw SSAnne2Text1
- dw SSAnne2Text2
- dw SSAnne2Text3
-
-SSAnne2Text1:
- TX_FAR _SSAnne2Text1
- db "@"
-
-SSAnne2Text2:
- TX_ASM
- ld hl, SSAnneRivalBeforeBattleText
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, SSAnneRivalDefeatedText
- ld de, SSAnneRivalWonText
- call SaveEndBattleTextPointers
- jp TextScriptEnd
-
-SSAnneRivalBeforeBattleText:
- TX_FAR _SSAnneRivalBeforeBattleText
- db "@"
-
-SSAnneRivalDefeatedText:
- TX_FAR _SSAnneRivalDefeatedText
- db "@"
-
-SSAnneRivalWonText:
- TX_FAR _SSAnneRivalWonText
- db "@"
-
-SSAnne2Text3:
- TX_FAR _SSAnneRivalCaptainText
- db "@"
--- a/scripts/ssanne3.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-SSAnne3Script:
- jp EnableAutoTextBoxDrawing
-
-SSAnne3TextPointers:
- dw SSAnne3Text1
-
-SSAnne3Text1:
- TX_FAR _SSAnne3Text1
- db "@"
--- a/scripts/ssanne4.asm
+++ /dev/null
@@ -1,5 +1,0 @@
-SSAnne4Script:
- jp EnableAutoTextBoxDrawing
-
-SSAnne4TextPointers:
- db "@"
--- a/scripts/ssanne5.asm
+++ /dev/null
@@ -1,88 +1,0 @@
-SSAnne5Script:
- call EnableAutoTextBoxDrawing
- ld hl, SSAnne5TrainerHeader0
- ld de, SSAnne5ScriptPointers
- ld a, [wSSAnne5CurScript]
- call ExecuteCurMapScriptInTable
- ld [wSSAnne5CurScript], a
- ret
-
-SSAnne5ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-SSAnne5TextPointers:
- dw SSAnne5Text1
- dw SSAnne5Text2
- dw SSAnne5Text3
- dw SSAnne5Text4
- dw SSAnne5Text5
-
-SSAnne5TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_5_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_5_TRAINER_0
- dw SSAnne5BattleText1 ; TextBeforeBattle
- dw SSAnne5AfterBattleText1 ; TextAfterBattle
- dw SSAnne5EndBattleText1 ; TextEndBattle
- dw SSAnne5EndBattleText1 ; TextEndBattle
-
-SSAnne5TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_5_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_5_TRAINER_1
- dw SSAnne5BattleText2 ; TextBeforeBattle
- dw SSAnne5AfterBattleText2 ; TextAfterBattle
- dw SSAnne5EndBattleText2 ; TextEndBattle
- dw SSAnne5EndBattleText2 ; TextEndBattle
-
- db $ff
-
-SSAnne5Text1:
- TX_FAR _SSAnne5Text1
- db "@"
-
-SSAnne5Text2:
- TX_FAR _SSAnne5Text2
- db "@"
-
-SSAnne5Text3:
- TX_FAR _SSAnne5Text3
- db "@"
-
-SSAnne5Text4:
- TX_ASM
- ld hl, SSAnne5TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne5BattleText1:
- TX_FAR _SSAnne5BattleText1
- db "@"
-
-SSAnne5EndBattleText1:
- TX_FAR _SSAnne5EndBattleText1
- db "@"
-
-SSAnne5AfterBattleText1:
- TX_FAR _SSAnne5AfterBattleText1
- db "@"
-
-SSAnne5Text5:
- TX_ASM
- ld hl, SSAnne5TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne5BattleText2:
- TX_FAR _SSAnne5BattleText2
- db "@"
-
-SSAnne5EndBattleText2:
- TX_FAR _SSAnne5EndBattleText2
- db "@"
-
-SSAnne5AfterBattleText2:
- TX_FAR _SSAnne5AfterBattleText2
- db "@"
--- a/scripts/ssanne6.asm
+++ /dev/null
@@ -1,72 +1,0 @@
-SSAnne6Script:
- call EnableAutoTextBoxDrawing
- ret
-
-SSAnne6TextPointers:
- dw SSAnne6Text1
- dw SSAnne6Text2
- dw SSAnne6Text3
- dw SSAnne6Text4
- dw SSAnne6Text5
- dw SSAnne6Text6
- dw SSAnne6Text7
-
-SSAnne6Text1:
- TX_FAR _SSAnne6Text1
- db "@"
-
-SSAnne6Text2:
- TX_FAR _SSAnne6Text2
- db "@"
-
-SSAnne6Text3:
- TX_FAR _SSAnne6Text3
- db "@"
-
-SSAnne6Text4:
- TX_FAR _SSAnne6Text4
- db "@"
-
-SSAnne6Text5:
- TX_FAR _SSAnne6Text5
- db "@"
-
-SSAnne6Text6:
- TX_FAR _SSAnne6Text6
- db "@"
-
-SSAnne6Text7:
- TX_ASM
- ld hl, SSAnne6Text_61807
- call PrintText
- ld a, [hRandomAdd]
- bit 7, a
- jr z, .asm_93eb1
- ld hl, SSAnne6Text_6180c
- jr .asm_63292
-.asm_93eb1
- bit 4, a
- jr z, .asm_7436c
- ld hl, SSAnne6Text_61811
- jr .asm_63292
-.asm_7436c
- ld hl, SSAnne6Text_61816
-.asm_63292
- call PrintText
- jp TextScriptEnd
-
-SSAnne6Text_61807:
- TX_FAR _SSAnne6Text_61807
- db "@"
-
-SSAnne6Text_6180c:
- TX_FAR _SSAnne6Text_6180c
- db "@"
-
-SSAnne6Text_61811:
- TX_FAR _SSAnne6Text_61811
- db "@"
-
-SSAnne6Text_61816:
- TX_FAR _SSAnne6Text_61816
- db "@"
--- a/scripts/ssanne7.asm
+++ /dev/null
@@ -1,93 +1,0 @@
-SSAnne7Script:
- call SSAnne7Script_6189b
- jp EnableAutoTextBoxDrawing
-
-SSAnne7Script_6189b:
- CheckEvent EVENT_RUBBED_CAPTAINS_BACK
- ret nz
- ld hl, wd72d
- set 5, [hl]
- ret
-
-SSAnne7TextPointers:
- dw SSAnne7Text1
- dw SSAnne7Text2
- dw SSAnne7Text3
-
-SSAnne7Text1:
- TX_ASM
- CheckEvent EVENT_GOT_HM01
- jr nz, .asm_797c4
- ld hl, SSAnne7RubText
- call PrintText
- ld hl, ReceivingHM01Text
- call PrintText
- lb bc, HM_01, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, ReceivedHM01Text
- call PrintText
- SetEvent EVENT_GOT_HM01
- jr .asm_0faf5
-.BagFull
- ld hl, HM01NoRoomText
- call PrintText
- ld hl, wd72d
- set 5, [hl]
- jr .asm_0faf5
-.asm_797c4
- ld hl, SSAnne7Text_61932
- call PrintText
-.asm_0faf5
- jp TextScriptEnd
-
-SSAnne7RubText:
- TX_FAR _SSAnne7RubText
- TX_ASM
- ld a, [wAudioROMBank]
- cp BANK(Audio3_UpdateMusic)
- ld [wAudioSavedROMBank], a
- jr nz, .asm_61908
- ld a, $ff
- ld [wNewSoundID], a
- call PlaySound
- ld a, Bank(Music_PkmnHealed)
- ld [wAudioROMBank], a
-.asm_61908
- ld a, MUSIC_PKMN_HEALED
- ld [wNewSoundID], a
- call PlaySound
-.asm_61910
- ld a, [wChannelSoundIDs]
- cp MUSIC_PKMN_HEALED
- jr z, .asm_61910
- call PlayDefaultMusic
- SetEvent EVENT_RUBBED_CAPTAINS_BACK
- ld hl, wd72d
- res 5, [hl]
- jp TextScriptEnd
-
-ReceivingHM01Text:
- TX_FAR _ReceivingHM01Text
- db "@"
-
-ReceivedHM01Text:
- TX_FAR _ReceivedHM01Text
- TX_SFX_KEY_ITEM
- db "@"
-
-SSAnne7Text_61932:
- TX_FAR _SSAnne7Text_61932
- db "@"
-
-HM01NoRoomText:
- TX_FAR _HM01NoRoomText
- db "@"
-
-SSAnne7Text2:
- TX_FAR _SSAnne7Text2
- db "@"
-
-SSAnne7Text3:
- TX_FAR _SSAnne7Text3
- db "@"
--- a/scripts/ssanne8.asm
+++ /dev/null
@@ -1,163 +1,0 @@
-SSAnne8Script:
- call EnableAutoTextBoxDrawing
- ld hl, SSAnne8TrainerHeader0
- ld de, SSAnne8ScriptPointers
- ld a, [wSSAnne8CurScript]
- call ExecuteCurMapScriptInTable
- ld [wSSAnne8CurScript], a
- ret
-
-SSAnne8ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-SSAnne8TextPointers:
- dw SSAnne8Text1
- dw SSAnne8Text2
- dw SSAnne8Text3
- dw SSAnne8Text4
- dw SSAnne8Text5
- dw SSAnne8Text6
- dw SSAnne8Text7
- dw SSAnne8Text8
- dw SSAnne8Text9
- dw PickUpItemText
- dw SSAnne8Text11
-
-SSAnne8TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_8_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_8_TRAINER_0
- dw SSAnne8BattleText1 ; TextBeforeBattle
- dw SSAnne8AfterBattleText1 ; TextAfterBattle
- dw SSAnne8EndBattleText1 ; TextEndBattle
- dw SSAnne8EndBattleText1 ; TextEndBattle
-
-SSAnne8TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_8_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_8_TRAINER_1
- dw SSAnne8BattleText2 ; TextBeforeBattle
- dw SSAnne8AfterBattleText2 ; TextAfterBattle
- dw SSAnne8EndBattleText2 ; TextEndBattle
- dw SSAnne8EndBattleText2 ; TextEndBattle
-
-SSAnne8TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_8_TRAINER_2
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_8_TRAINER_2
- dw SSAnne8BattleText3 ; TextBeforeBattle
- dw SSAnne8AfterBattleText3 ; TextAfterBattle
- dw SSAnne8EndBattleText3 ; TextEndBattle
- dw SSAnne8EndBattleText3 ; TextEndBattle
-
-SSAnne8TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_8_TRAINER_3
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_8_TRAINER_3
- dw SSAnne8BattleText4 ; TextBeforeBattle
- dw SSAnne8AfterBattleText4 ; TextAfterBattle
- dw SSAnne8EndBattleText4 ; TextEndBattle
- dw SSAnne8EndBattleText4 ; TextEndBattle
-
- db $ff
-
-SSAnne8Text1:
- TX_ASM
- ld hl, SSAnne8TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne8Text2:
- TX_ASM
- ld hl, SSAnne8TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne8Text3:
- TX_ASM
- ld hl, SSAnne8TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne8Text4:
- TX_ASM
- ld hl, SSAnne8TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne8Text8:
- TX_FAR _SSAnne8Text8
- TX_ASM
- ld a, WIGGLYTUFF
- call PlayCry
- jp TextScriptEnd
-
-SSAnne8BattleText1:
- TX_FAR _SSAnne8BattleText1
- db "@"
-
-SSAnne8EndBattleText1:
- TX_FAR _SSAnne8EndBattleText1
- db "@"
-
-SSAnne8AfterBattleText1:
- TX_FAR _SSAnne8AfterBattleText1
- db "@"
-
-SSAnne8BattleText2:
- TX_FAR _SSAnne8BattleText2
- db "@"
-
-SSAnne8EndBattleText2:
- TX_FAR _SSAnne8EndBattleText2
- db "@"
-
-SSAnne8AfterBattleText2:
- TX_FAR _SSAnne8AfterBattleText2
- db "@"
-
-SSAnne8BattleText3:
- TX_FAR _SSAnne8BattleText3
- db "@"
-
-SSAnne8EndBattleText3:
- TX_FAR _SSAnne8EndBattleText3
- db "@"
-
-SSAnne8AfterBattleText3:
- TX_FAR _SSAnne8AfterBattleText3
- db "@"
-
-SSAnne8BattleText4:
- TX_FAR _SSAnne8BattleText4
- db "@"
-
-SSAnne8EndBattleText4:
- TX_FAR _SSAnne8EndBattleText4
- db "@"
-
-SSAnne8AfterBattleText4:
- TX_FAR _SSAnne8AfterBattleText4
- db "@"
-
-SSAnne8Text5:
- TX_FAR _SSAnne8Text5
- db "@"
-
-SSAnne8Text6:
- TX_FAR _SSAnne8Text6
- db "@"
-
-SSAnne8Text7:
- TX_FAR _SSAnne8Text7
- db "@"
-
-SSAnne8Text9:
- TX_FAR _SSAnne8Text9
- db "@"
-
-SSAnne8Text11:
- TX_FAR _SSAnne8Text11
- db "@"
--- a/scripts/ssanne9.asm
+++ /dev/null
@@ -1,215 +1,0 @@
-SSAnne9Script:
- ld a, $1
- ld [wAutoTextBoxDrawingControl], a
- xor a
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, SSAnne9TrainerHeader0
- ld de, SSAnne9ScriptPointers
- ld a, [wSSAnne9CurScript]
- call ExecuteCurMapScriptInTable
- ld [wSSAnne9CurScript], a
- ret
-
-SSAnne9ScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-SSAnne9TextPointers:
- dw SSAnne9Text1
- dw SSAnne9Text2
- dw SSAnne9Text3
- dw SSAnne9Text4
- dw SSAnne9Text5
- dw PickUpItemText
- dw SSAnne9Text7
- dw SSAnne9Text8
- dw PickUpItemText
- dw SSAnne9Text10
- dw SSAnne9Text11
- dw SSAnne9Text12
- dw SSAnne9Text13
-
-SSAnne9TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_9_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_9_TRAINER_0
- dw SSAnne9BattleText1 ; TextBeforeBattle
- dw SSAnne9AfterBattleText1 ; TextAfterBattle
- dw SSAnne9EndBattleText1 ; TextEndBattle
- dw SSAnne9EndBattleText1 ; TextEndBattle
-
-SSAnne9TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_9_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_9_TRAINER_1
- dw SSAnne9BattleText2 ; TextBeforeBattle
- dw SSAnne9AfterBattleText2 ; TextAfterBattle
- dw SSAnne9EndBattleText2 ; TextEndBattle
- dw SSAnne9EndBattleText2 ; TextEndBattle
-
-SSAnne9TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_9_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_9_TRAINER_2
- dw SSAnne9BattleText3 ; TextBeforeBattle
- dw SSAnne9AfterBattleText3 ; TextAfterBattle
- dw SSAnne9EndBattleText3 ; TextEndBattle
- dw SSAnne9EndBattleText3 ; TextEndBattle
-
-SSAnne9TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_SS_ANNE_9_TRAINER_3
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_SS_ANNE_9_TRAINER_3
- dw SSAnne9BattleText4 ; TextBeforeBattle
- dw SSAnne9AfterBattleText4 ; TextAfterBattle
- dw SSAnne9EndBattleText4 ; TextEndBattle
- dw SSAnne9EndBattleText4 ; TextEndBattle
-
- db $ff
-
-SSAnne9Text1:
- TX_ASM
- ld hl, SSAnne9TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne9Text2:
- TX_ASM
- ld hl, SSAnne9TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne9Text3:
- TX_ASM
- ld hl, SSAnne9TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne9Text4:
- TX_ASM
- ld hl, SSAnne9TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-SSAnne9Text5:
- TX_ASM
- call SaveScreenTilesToBuffer1
- ld hl, SSAnne9Text_61bf2
- call PrintText
- call LoadScreenTilesFromBuffer1
- ld a, SNORLAX
- call DisplayPokedex
- jp TextScriptEnd
-
-SSAnne9Text_61bf2:
- TX_FAR _SSAnne9Text_61bf2
- db "@"
-
-SSAnne9Text7:
- TX_ASM
- ld hl, SSAnne9Text_61c01
- call PrintText
- jp TextScriptEnd
-
-SSAnne9Text_61c01:
- TX_FAR _SSAnne9Text_61c01
- db "@"
-
-SSAnne9Text8:
- TX_ASM
- ld hl, SSAnne9Text_61c10
- call PrintText
- jp TextScriptEnd
-
-SSAnne9Text_61c10:
- TX_FAR _SSAnne9Text_61c10
- db "@"
-
-SSAnne9Text10:
- TX_ASM
- ld hl, SSAnne9Text_61c1f
- call PrintText
- jp TextScriptEnd
-
-SSAnne9Text_61c1f:
- TX_FAR _SSAnne9Text_61c1f
- db "@"
-
-SSAnne9Text11:
- TX_ASM
- ld hl, SSAnne9Text_61c2e
- call PrintText
- jp TextScriptEnd
-
-SSAnne9Text_61c2e:
- TX_FAR _SSAnne9Text_61c2e
- db "@"
-
-SSAnne9Text12:
- TX_ASM
- ld hl, SSAnne9Text_61c3d
- call PrintText
- jp TextScriptEnd
-
-SSAnne9Text_61c3d:
- TX_FAR _SSAnne9Text_61c3d
- db "@"
-
-SSAnne9Text13:
- TX_ASM
- ld hl, SSAnne9Text_61c4c
- call PrintText
- jp TextScriptEnd
-
-SSAnne9Text_61c4c:
- TX_FAR _SSAnne9Text_61c4c
- db "@"
-
-SSAnne9BattleText1:
- TX_FAR _SSAnne9BattleText1
- db "@"
-
-SSAnne9EndBattleText1:
- TX_FAR _SSAnne9EndBattleText1
- db "@"
-
-SSAnne9AfterBattleText1:
- TX_FAR _SSAnne9AfterBattleText1
- db "@"
-
-SSAnne9BattleText2:
- TX_FAR _SSAnne9BattleText2
- db "@"
-
-SSAnne9EndBattleText2:
- TX_FAR _SSAnne9EndBattleText2
- db "@"
-
-SSAnne9AfterBattleText2:
- TX_FAR _SSAnne9AfterBattleText2
- db "@"
-
-SSAnne9BattleText3:
- TX_FAR _SSAnne9BattleText3
- db "@"
-
-SSAnne9EndBattleText3:
- TX_FAR _SSAnne9EndBattleText3
- db "@"
-
-SSAnne9AfterBattleText3:
- TX_FAR _SSAnne9AfterBattleText3
- db "@"
-
-SSAnne9BattleText4:
- TX_FAR _SSAnne9BattleText4
- db "@"
-
-SSAnne9EndBattleText4:
- TX_FAR _SSAnne9EndBattleText4
- db "@"
-
-SSAnne9AfterBattleText4:
- TX_FAR _SSAnne9AfterBattleText4
- db "@"
--- a/scripts/tradecenter.asm
+++ /dev/null
@@ -1,38 +1,0 @@
-TradeCenterScript:
- call EnableAutoTextBoxDrawing
- ld a, [hSerialConnectionStatus]
- cp USING_INTERNAL_CLOCK
- ld a, SPRITE_FACING_LEFT
- jr z, .next
- ld a, SPRITE_FACING_RIGHT
-.next
- ld [hSpriteFacingDirection], a
- ld a, $1
- ld [H_SPRITEINDEX], a
- call SetSpriteFacingDirection
- ld hl, wd72d
- bit 0, [hl]
- set 0, [hl]
- ret nz
- ld hl, wSpriteStateData2 + $14
- ld a, $8
- ld [hli], a
- ld a, $a
- ld [hl], a
- ld a, SPRITE_FACING_LEFT
- ld [wSpriteStateData1 + $19], a
- ld a, [hSerialConnectionStatus]
- cp USING_INTERNAL_CLOCK
- ret z
- ld a, $7
- ld [wSpriteStateData2 + $15], a
- ld a, SPRITE_FACING_RIGHT
- ld [wSpriteStateData1 + $19], a
- ret
-
-TradeCenterTextPointers:
- dw TradeCenterText1
-
-TradeCenterText1:
- TX_FAR _TradeCenterText1
- db "@"
--- a/scripts/undergroundpathentranceroute5.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-UndergroundPathEntranceRoute5Script:
- ld a, ROUTE_5
- ld [wLastMap], a
- ret
-
-UndergroundPathEntranceRoute5_5d6af:
- db "@"
-
-UndergroundPathEntranceRoute5TextPointers:
- dw UndergroundPathEntranceRoute5Text1
-
-UndergroundPathEntranceRoute5Text1:
- TX_ASM
- ld a, $9
- ld [wWhichTrade], a
- predef DoInGameTradeDialogue
- ld hl, UndergroundPathEntranceRoute5_5d6af
- ret
--- a/scripts/undergroundpathentranceroute6.asm
+++ /dev/null
@@ -1,11 +1,0 @@
-UndergroundPathEntranceRoute6Script:
- ld a, ROUTE_6
- ld [wLastMap], a
- jp EnableAutoTextBoxDrawing
-
-UndergroundPathEntranceRoute6TextPointers:
- dw UndergroundPathEntranceRoute6Text1
-
-UndergroundPathEntranceRoute6Text1:
- TX_FAR _UndergrdTunnelEntRoute6Text1
- db "@"
--- a/scripts/undergroundpathentranceroute7.asm
+++ /dev/null
@@ -1,11 +1,0 @@
-UndergroundPathEntranceRoute7Script:
- ld a, ROUTE_7
- ld [wLastMap], a
- jp EnableAutoTextBoxDrawing
-
-UndergroundPathEntranceRoute7TextPointers:
- dw UndergroundPathEntranceRoute7Text1
-
-UndergroundPathEntranceRoute7Text1:
- TX_FAR _UndergroundPathEntRoute7Text1
- db "@"
--- a/scripts/undergroundpathentranceroute7copy.asm
+++ /dev/null
@@ -1,24 +1,0 @@
-UndergroundPathEntranceRoute7CopyScript:
- ld a, ROUTE_7
- ld [wLastMap], a
- ret
-
-UndergroundPathEntranceRoute7CopyTextPointers:
- dw UGPathRoute7EntranceUnusedText_5d773
- dw UGPathRoute7EntranceUnusedText_5d77d
-
-UGPathRoute7EntranceUnusedText_5d773:
- TX_FAR _UGPathRoute7EntranceUnusedText_5d773
- db "@"
-
-UGPathRoute7EntranceUnusedText_5d778:
- TX_FAR _UGPathRoute7EntranceUnusedText_5d778
- db "@"
-
-UGPathRoute7EntranceUnusedText_5d77d:
- TX_FAR _UGPathRoute7EntranceUnusedText_5d77d
- db "@"
-
-UGPathRoute7EntranceUnusedText_5d782:
- TX_FAR _UGPathRoute7EntranceUnusedText_5d782
- db "@"
--- a/scripts/undergroundpathentranceroute8.asm
+++ /dev/null
@@ -1,11 +1,0 @@
-UndergroundPathEntranceRoute8Script:
- ld a, ROUTE_8
- ld [wLastMap], a
- jp EnableAutoTextBoxDrawing
-
-UndergroundPathEntranceRoute8TextPointers:
- dw UndergroundPathEntranceRoute8Text1
-
-UndergroundPathEntranceRoute8Text1:
- TX_FAR _UndergroundPathEntRoute8Text1
- db "@"
--- a/scripts/undergroundpathns.asm
+++ /dev/null
@@ -1,5 +1,0 @@
-UndergroundPathNSScript:
- jp EnableAutoTextBoxDrawing
-
-UndergroundPathNSTextPointers:
- db "@"
--- a/scripts/undergroundpathwe.asm
+++ /dev/null
@@ -1,5 +1,0 @@
-UndergroundPathWEScript:
- jp EnableAutoTextBoxDrawing
-
-UndergroundPathWETextPointers:
- db "@"
--- a/scripts/unknowndungeon1.asm
+++ /dev/null
@@ -1,7 +1,0 @@
-UnknownDungeon1Script:
- jp EnableAutoTextBoxDrawing
-
-UnknownDungeon1TextPointers:
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
--- a/scripts/unknowndungeon2.asm
+++ /dev/null
@@ -1,7 +1,0 @@
-UnknownDungeon2Script:
- jp EnableAutoTextBoxDrawing
-
-UnknownDungeon2TextPointers:
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
--- a/scripts/unknowndungeon3.asm
+++ /dev/null
@@ -1,43 +1,0 @@
-UnknownDungeon3Script:
- call EnableAutoTextBoxDrawing
- ld hl, MewtwoTrainerHeader
- ld de, .ScriptPointers
- ld a, [wUnknownDungeon3CurScript]
- call ExecuteCurMapScriptInTable
- ld [wUnknownDungeon3CurScript], a
- ret
-
-.ScriptPointers
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-UnknownDungeon3TextPointers:
- dw MewtwoText
- dw PickUpItemText
- dw PickUpItemText
-
-MewtwoTrainerHeader:
- dbEventFlagBit EVENT_BEAT_MEWTWO
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MEWTWO
- dw MewtwoBattleText ; TextBeforeBattle
- dw MewtwoBattleText ; TextAfterBattle
- dw MewtwoBattleText ; TextEndBattle
- dw MewtwoBattleText ; TextEndBattle
-
- db $ff
-
-MewtwoText:
- TX_ASM
- ld hl, MewtwoTrainerHeader
- call TalkToTrainer
- jp TextScriptEnd
-
-MewtwoBattleText:
- TX_FAR _MewtwoBattleText
- TX_ASM
- ld a, MEWTWO
- call PlayCry
- call WaitForSoundToFinish
- jp TextScriptEnd
--- a/scripts/vermilioncity.asm
+++ /dev/null
@@ -1,257 +1,0 @@
-VermilionCityScript:
- call EnableAutoTextBoxDrawing
- ld hl, wCurrentMapScriptFlags
- bit 6, [hl]
- res 6, [hl]
- push hl
- call nz, VermilionCityScript_197cb
- pop hl
- bit 5, [hl]
- res 5, [hl]
- call nz, VermilionCityScript_197c0
- ld hl, VermilionCityScriptPointers
- ld a, [wVermilionCityCurScript]
- jp CallFunctionInTable
-
-VermilionCityScript_197c0:
- call Random
- ld a, [$ffd4]
- and $e
- ld [wFirstLockTrashCanIndex], a
- ret
-
-VermilionCityScript_197cb:
- CheckEventHL EVENT_SS_ANNE_LEFT
- ret z
- CheckEventReuseHL EVENT_WALKED_PAST_GUARD_AFTER_SS_ANNE_LEFT
- SetEventReuseHL EVENT_WALKED_PAST_GUARD_AFTER_SS_ANNE_LEFT
- ret nz
- ld a, $2
- ld [wVermilionCityCurScript], a
- ret
-
-VermilionCityScriptPointers:
- dw VermilionCityScript0
- dw VermilionCityScript1
- dw VermilionCityScript2
- dw VermilionCityScript3
- dw VermilionCityScript4
-
-VermilionCityScript0:
- ld a, [wSpriteStateData1 + 9]
- and a ; cp SPRITE_FACING_DOWN
- ret nz
- ld hl, CoordsData_19823
- call ArePlayerCoordsInArray
- ret nc
- xor a
- ld [hJoyHeld], a
- ld [wcf0d], a
- ld a, $3
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- CheckEvent EVENT_SS_ANNE_LEFT
- jr nz, .asm_19810
- ld b, S_S_TICKET
- predef GetQuantityOfItemInBag
- ld a, b
- and a
- ret nz
-.asm_19810
- ld a, D_UP
- ld [wSimulatedJoypadStatesEnd], a
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $1
- ld [wVermilionCityCurScript], a
- ret
-
-CoordsData_19823:
- db $1e,$12
- db $ff
-
-VermilionCityScript4:
- ld hl, CoordsData_19823
- call ArePlayerCoordsInArray
- ret c
- ld a, $0
- ld [wVermilionCityCurScript], a
- ret
-
-VermilionCityScript2:
- ld a, $ff
- ld [wJoyIgnore], a
- ld a, D_UP
- ld [wSimulatedJoypadStatesEnd], a
- ld [wSimulatedJoypadStatesEnd + 1], a
- ld a, 2
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $3
- ld [wVermilionCityCurScript], a
- ret
-
-VermilionCityScript3:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- xor a
- ld [wJoyIgnore], a
- ld [hJoyHeld], a
- ld a, $0
- ld [wVermilionCityCurScript], a
- ret
-
-VermilionCityScript1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- ld c, 10
- call DelayFrames
- ld a, $0
- ld [wVermilionCityCurScript], a
- ret
-
-VermilionCityTextPointers:
- dw VermilionCityText1
- dw VermilionCityText2
- dw VermilionCityText3
- dw VermilionCityText4
- dw VermilionCityText5
- dw VermilionCityText6
- dw VermilionCityText7
- dw VermilionCityText8
- dw MartSignText
- dw PokeCenterSignText
- dw VermilionCityText11
- dw VermilionCityText12
- dw VermilionCityText13
-
-VermilionCityText1:
- TX_FAR _VermilionCityText1
- db "@"
-
-VermilionCityText2:
- TX_ASM
- CheckEvent EVENT_SS_ANNE_LEFT
- jr nz, .asm_1989e
- ld hl, VermilionCityText_198a7
- call PrintText
- jr .asm_198a4
-.asm_1989e
- ld hl, VermilionCityText_198ac
- call PrintText
-.asm_198a4
- jp TextScriptEnd
-
-VermilionCityText_198a7:
- TX_FAR _VermilionCityText_198a7
- db "@"
-
-VermilionCityText_198ac:
- TX_FAR _VermilionCityText_198ac
- db "@"
-
-VermilionCityText3:
- TX_ASM
- CheckEvent EVENT_SS_ANNE_LEFT
- jr nz, .asm_198f6
- ld a, [wSpriteStateData1 + 9]
- cp SPRITE_FACING_RIGHT
- jr z, .asm_198c8
- ld hl, VermilionCityCoords1
- call ArePlayerCoordsInArray
- jr nc, .asm_198d0
-.asm_198c8
- ld hl, SSAnneWelcomeText4
- call PrintText
- jr .asm_198fc
-.asm_198d0
- ld hl, SSAnneWelcomeText9
- call PrintText
- ld b, S_S_TICKET
- predef GetQuantityOfItemInBag
- ld a, b
- and a
- jr nz, .asm_198e9
- ld hl, SSAnneNoTicketText
- call PrintText
- jr .asm_198fc
-.asm_198e9
- ld hl, SSAnneFlashedTicketText
- call PrintText
- ld a, $4
- ld [wVermilionCityCurScript], a
- jr .asm_198fc
-.asm_198f6
- ld hl, SSAnneNotHereText
- call PrintText
-.asm_198fc
- jp TextScriptEnd
-
-VermilionCityCoords1:
- db $1d,$13
- db $1f,$13
- db $ff
-
-SSAnneWelcomeText4:
- TX_FAR _SSAnneWelcomeText4
- db "@"
-
-SSAnneWelcomeText9:
- TX_FAR _SSAnneWelcomeText9
- db "@"
-
-SSAnneFlashedTicketText:
- TX_FAR _SSAnneFlashedTicketText
- db "@"
-
-SSAnneNoTicketText:
- TX_FAR _SSAnneNoTicketText
- db "@"
-
-SSAnneNotHereText:
- TX_FAR _SSAnneNotHereText
- db "@"
-
-VermilionCityText4:
- TX_FAR _VermilionCityText4
- db "@"
-
-VermilionCityText5:
- TX_FAR _VermilionCityText5
- TX_ASM
- ld a, MACHOP
- call PlayCry
- call WaitForSoundToFinish
- ld hl, VermilionCityText14
- ret
-
-VermilionCityText14:
- TX_FAR _VermilionCityText14
- db "@"
-
-VermilionCityText6:
- TX_FAR _VermilionCityText6
- db "@"
-
-VermilionCityText7:
- TX_FAR _VermilionCityText7
- db "@"
-
-VermilionCityText8:
- TX_FAR _VermilionCityText8
- db "@"
-
-VermilionCityText11:
- TX_FAR _VermilionCityText11
- db "@"
-
-VermilionCityText12:
- TX_FAR _VermilionCityText12
- db "@"
-
-VermilionCityText13:
- TX_FAR _VermilionCityText13
- db "@"
--- a/scripts/vermiliondock.asm
+++ /dev/null
@@ -1,215 +1,0 @@
-VermilionDockScript:
- call EnableAutoTextBoxDrawing
- CheckEventHL EVENT_STARTED_WALKING_OUT_OF_DOCK
- jr nz, .asm_1db8d
- CheckEventReuseHL EVENT_GOT_HM01
- ret z
- ld a, [wDestinationWarpID]
- cp $1
- ret nz
- CheckEventReuseHL EVENT_SS_ANNE_LEFT
- jp z, VermilionDock_1db9b
- SetEventReuseHL EVENT_STARTED_WALKING_OUT_OF_DOCK
- call Delay3
- ld hl, wd730
- set 7, [hl]
- ld hl, wSimulatedJoypadStatesEnd
- ld a, D_UP
- ld [hli], a
- ld [hli], a
- ld [hl], a
- ld a, $3
- ld [wSimulatedJoypadStatesIndex], a
- xor a
- ld [wSpriteStateData2 + $06], a
- ld [wOverrideSimulatedJoypadStatesMask], a
- dec a
- ld [wJoyIgnore], a
- ret
-.asm_1db8d
- CheckEventAfterBranchReuseHL EVENT_WALKED_OUT_OF_DOCK, EVENT_STARTED_WALKING_OUT_OF_DOCK
- ret nz
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- ld [wJoyIgnore], a
- SetEventReuseHL EVENT_WALKED_OUT_OF_DOCK
- ret
-
-VermilionDock_1db9b:
- SetEventForceReuseHL EVENT_SS_ANNE_LEFT
- ld a, $ff
- ld [wJoyIgnore], a
- ld [wNewSoundID], a
- call PlaySound
- ld c, BANK(Music_Surfing)
- ld a, MUSIC_SURFING
- call PlayMusic
- callba LoadSmokeTileFourTimes
- xor a
- ld [wSpriteStateData1 + 2], a
- ld c, 120
- call DelayFrames
- ld b, $9c
- call CopyScreenTileBufferToVRAM
- coord hl, 0, 10
- ld bc, SCREEN_WIDTH * 6
- ld a, $14 ; water tile
- call FillMemory
- ld a, 1
- ld [H_AUTOBGTRANSFERENABLED], a
- call Delay3
- xor a
- ld [H_AUTOBGTRANSFERENABLED], a
- ld [wSSAnneSmokeDriftAmount], a
- ld [rOBP1], a
- ld a, 88
- ld [wSSAnneSmokeX], a
- ld hl, wMapViewVRAMPointer
- ld c, [hl]
- inc hl
- ld b, [hl]
- push bc
- push hl
- ld a, SFX_SS_ANNE_HORN
- call PlaySoundWaitForCurrent
- ld a, $ff
- ld [wUpdateSpritesEnabled], a
- ld d, $0
- ld e, $8
-.asm_1dbfa
- ld hl, $0002
- add hl, bc
- ld a, l
- ld [wMapViewVRAMPointer], a
- ld a, h
- ld [wMapViewVRAMPointer + 1], a
- push hl
- push de
- call ScheduleEastColumnRedraw
- call VermilionDock_EmitSmokePuff
- pop de
- ld b, $10
-.asm_1dc11
- call VermilionDock_AnimSmokePuffDriftRight
- ld c, $8
-.asm_1dc16
- call VermilionDock_1dc7c
- dec c
- jr nz, .asm_1dc16
- inc d
- dec b
- jr nz, .asm_1dc11
- pop bc
- dec e
- jr nz, .asm_1dbfa
- xor a
- ld [rWY], a
- ld [hWY], a
- call VermilionDock_EraseSSAnne
- ld a, $90
- ld [hWY], a
- ld a, $1
- ld [wUpdateSpritesEnabled], a
- pop hl
- pop bc
- ld [hl], b
- dec hl
- ld [hl], c
- call LoadPlayerSpriteGraphics
- ld hl, wNumberOfWarps
- dec [hl]
- ret
-
-VermilionDock_AnimSmokePuffDriftRight:
- push bc
- push de
- ld hl, wOAMBuffer + $11
- ld a, [wSSAnneSmokeDriftAmount]
- swap a
- ld c, a
- ld de, 4
-.loop
- inc [hl]
- inc [hl]
- add hl, de
- dec c
- jr nz, .loop
- pop de
- pop bc
- ret
-
-VermilionDock_EmitSmokePuff:
-; new smoke puff above the S.S. Anne's front smokestack
- ld a, [wSSAnneSmokeX]
- sub 16
- ld [wSSAnneSmokeX], a
- ld c, a
- ld b, 100 ; Y
- ld a, [wSSAnneSmokeDriftAmount]
- inc a
- ld [wSSAnneSmokeDriftAmount], a
- ld a, $1
- ld de, VermilionDockOAMBlock
- call WriteOAMBlock
- ret
-
-VermilionDockOAMBlock:
- db $fc, $10
- db $fd, $10
- db $fe, $10
- db $ff, $10
-
-VermilionDock_1dc7c:
- ld h, d
- ld l, $50
- call .asm_1dc86
- ld h, $0
- ld l, $80
-.asm_1dc86
- ld a, [rLY]
- cp l
- jr nz, .asm_1dc86
- ld a, h
- ld [rSCX], a
-.asm_1dc8e
- ld a, [rLY]
- cp h
- jr z, .asm_1dc8e
- ret
-
-VermilionDock_EraseSSAnne:
-; Fill the area the S.S. Anne occupies in BG map 0 with water tiles.
- ld hl, wVermilionDockTileMapBuffer
- ld bc, (5 * BG_MAP_WIDTH) + SCREEN_WIDTH
- ld a, $14 ; water tile
- call FillMemory
- ld hl, vBGMap0 + 10 * BG_MAP_WIDTH
- ld de, wVermilionDockTileMapBuffer
- ld bc, (6 * BG_MAP_WIDTH) / 16
- call CopyVideoData
-
-; Replace the blocks of the lower half of the ship with water blocks. This
-; leaves the upper half alone, but that doesn't matter because replacing any of
-; the blocks is unnecessary because the blocks the ship occupies are south of
-; the player and won't be redrawn when the player automatically walks north and
-; exits the map. This code could be removed without affecting anything.
- overworldMapCoord hl, 5, 2, VERMILION_DOCK_WIDTH
- ld a, $d ; water block
- ld [hli], a
- ld [hli], a
- ld [hli], a
- ld [hl], a
-
- ld a, SFX_SS_ANNE_HORN
- call PlaySound
- ld c, 120
- call DelayFrames
- ret
-
-VermilionDockTextPointers:
- dw VermilionDockText1
-
-VermilionDockText1:
- TX_FAR _VermilionDockText1
- db "@"
--- a/scripts/vermiliongym.asm
+++ /dev/null
@@ -1,267 +1,0 @@
-VermilionGymScript:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- push hl
- call nz, VermilionGymScript_5ca4c
- pop hl
- bit 6, [hl]
- res 6, [hl]
- call nz, VermilionGymScript_5ca6d
- call EnableAutoTextBoxDrawing
- ld hl, VermilionGymTrainerHeader0
- ld de, VermilionGymScriptPointers
- ld a, [wVermilionGymCurScript]
- call ExecuteCurMapScriptInTable
- ld [wVermilionGymCurScript], a
- ret
-
-VermilionGymScript_5ca4c:
- ld hl, Gym3CityName
- ld de, Gym3LeaderName
- jp LoadGymLeaderAndCityName
-
-Gym3CityName:
- db "VERMILION CITY@"
-
-Gym3LeaderName:
- db "LT.SURGE@"
-
-VermilionGymScript_5ca6d:
- CheckEvent EVENT_2ND_LOCK_OPENED
- jr nz, .asm_5ca78
- ld a, $24
- jr .asm_5ca7f
-.asm_5ca78
- ld a, SFX_GO_INSIDE
- call PlaySound
- ld a, $5
-.asm_5ca7f
- ld [wNewTileBlockID], a
- lb bc, 2, 2
- predef_jump ReplaceTileBlock
-
-VermilionGymScript_5ca8a:
- xor a
- ld [wJoyIgnore], a
- ld [wVermilionGymCurScript], a
- ld [wCurMapScript], a
- ret
-
-VermilionGymScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw VermilionGymScript3
-
-VermilionGymScript3:
- ld a, [wIsInBattle]
- cp $ff
- jp z, VermilionGymScript_5ca8a
- ld a, $f0
- ld [wJoyIgnore], a
-
-VermilionGymScript_5caaa:
- ld a, $6
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_BEAT_LT_SURGE
- lb bc, TM_24, 1
- call GiveItem
- jr nc, .BagFull
- ld a, $7
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_GOT_TM24
- jr .asm_5cad3
-.BagFull
- ld a, $8
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
-.asm_5cad3
- ld hl, wObtainedBadges
- set 2, [hl]
- ld hl, wBeatGymFlags
- set 2, [hl]
-
- ; deactivate gym trainers
- SetEventRange EVENT_BEAT_VERMILION_GYM_TRAINER_0, EVENT_BEAT_VERMILION_GYM_TRAINER_2
-
- jp VermilionGymScript_5ca8a
-
-VermilionGymTextPointers:
- dw VermilionGymText1
- dw VermilionGymText2
- dw VermilionGymText3
- dw VermilionGymText4
- dw VermilionGymText5
- dw VermilionGymText6
- dw VermilionGymText7
- dw VermilionGymText8
-
-VermilionGymTrainerHeader0:
- dbEventFlagBit EVENT_BEAT_VERMILION_GYM_TRAINER_0
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VERMILION_GYM_TRAINER_0
- dw VermilionGymBattleText1 ; TextBeforeBattle
- dw VermilionGymAfterBattleText1 ; TextAfterBattle
- dw VermilionGymEndBattleText1 ; TextEndBattle
- dw VermilionGymEndBattleText1 ; TextEndBattle
-
-VermilionGymTrainerHeader1:
- dbEventFlagBit EVENT_BEAT_VERMILION_GYM_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VERMILION_GYM_TRAINER_1
- dw VermilionGymBattleText2 ; TextBeforeBattle
- dw VermilionGymAfterBattleText2 ; TextAfterBattle
- dw VermilionGymEndBattleText2 ; TextEndBattle
- dw VermilionGymEndBattleText2 ; TextEndBattle
-
-VermilionGymTrainerHeader2:
- dbEventFlagBit EVENT_BEAT_VERMILION_GYM_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VERMILION_GYM_TRAINER_2
- dw VermilionGymBattleText3 ; TextBeforeBattle
- dw VermilionGymAfterBattleText3 ; TextAfterBattle
- dw VermilionGymEndBattleText3 ; TextEndBattle
- dw VermilionGymEndBattleText3 ; TextEndBattle
-
- db $ff
-
-VermilionGymText1:
- TX_ASM
- CheckEvent EVENT_BEAT_LT_SURGE
- jr z, .asm_5cb39
- CheckEventReuseA EVENT_GOT_TM24
- jr nz, .asm_5cb31
- call z, VermilionGymScript_5caaa
- call DisableWaitingAfterTextDisplay
- jr .asm_5cb6a
-.asm_5cb31
- ld hl, VermilionGymText_5cb72
- call PrintText
- jr .asm_5cb6a
-.asm_5cb39
- ld hl, VermilionGymText_5cb6d
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, ReceivedThunderbadgeText
- ld de, ReceivedThunderbadgeText
- call SaveEndBattleTextPointers
- ld a, [H_SPRITEINDEX]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- ld a, $3
- ld [wGymLeaderNo], a
- xor a
- ld [hJoyHeld], a
- ld a, $3
- ld [wVermilionGymCurScript], a
- ld [wCurMapScript], a
-.asm_5cb6a
- jp TextScriptEnd
-
-VermilionGymText_5cb6d:
- TX_FAR _VermilionGymText_5cb6d
- db "@"
-
-VermilionGymText_5cb72:
- TX_FAR _VermilionGymText_5cb72
- db "@"
-
-VermilionGymText6:
- TX_FAR _VermilionGymText_5cb77
- db "@"
-
-VermilionGymText7:
- TX_FAR _ReceivedTM24Text
- TX_SFX_KEY_ITEM
- TX_FAR _TM24ExplanationText
- db "@"
-
-VermilionGymText8:
- TX_FAR _TM24NoRoomText
- db "@"
-
-ReceivedThunderbadgeText:
- TX_FAR _ReceivedThunderbadgeText
- db "@"
-
-VermilionGymText2:
- TX_ASM
- ld hl, VermilionGymTrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-VermilionGymBattleText1:
- TX_FAR _VermilionGymBattleText1
- db "@"
-
-VermilionGymEndBattleText1:
- TX_FAR _VermilionGymEndBattleText1
- db "@"
-
-VermilionGymAfterBattleText1:
- TX_FAR _VermilionGymAfterBattleText1
- db "@"
-
-VermilionGymText3:
- TX_ASM
- ld hl, VermilionGymTrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-VermilionGymBattleText2:
- TX_FAR _VermilionGymBattleText2
- db "@"
-
-VermilionGymEndBattleText2:
- TX_FAR _VermilionGymEndBattleText2
- db "@"
-
-VermilionGymAfterBattleText2:
- TX_FAR _VermilionGymAfterBattleText2
- db "@"
-
-VermilionGymText4:
- TX_ASM
- ld hl, VermilionGymTrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-VermilionGymBattleText3:
- TX_FAR _VermilionGymBattleText3
- db "@"
-
-VermilionGymEndBattleText3:
- TX_FAR _VermilionGymEndBattleText3
- db "@"
-
-VermilionGymAfterBattleText3:
- TX_FAR _VermilionGymAfterBattleText3
- db "@"
-
-VermilionGymText5:
- TX_ASM
- ld a, [wBeatGymFlags]
- bit 2, a
- jr nz, .asm_5cbeb
- ld hl, VermilionGymText_5cbf4
- call PrintText
- jr .asm_5cbf1
-.asm_5cbeb
- ld hl, VermilionGymText_5cbf9
- call PrintText
-.asm_5cbf1
- jp TextScriptEnd
-
-VermilionGymText_5cbf4:
- TX_FAR _VermilionGymText_5cbf4
- db "@"
-
-VermilionGymText_5cbf9:
- TX_FAR _VermilionGymText_5cbf9
- db "@"
--- a/scripts/vermilionhouse1.asm
+++ /dev/null
@@ -1,24 +1,0 @@
-VermilionHouse1Script:
- call EnableAutoTextBoxDrawing
- ret
-
-VermilionHouse1TextPointers:
- dw VermilionHouse1Text1
- dw VermilionHouse1Text2
- dw VermilionHouse1Text3
-
-VermilionHouse1Text1:
- TX_FAR _VermilionHouse1Text1
- db "@"
-
-VermilionHouse1Text2:
- TX_FAR _VermilionHouse1Text2
- TX_ASM
- ld a, PIDGEY
- call PlayCry
- call WaitForSoundToFinish
- jp TextScriptEnd
-
-VermilionHouse1Text3:
- TX_FAR _VermilionHouse1Text3
- db "@"
--- a/scripts/vermilionhouse2.asm
+++ /dev/null
@@ -1,57 +1,0 @@
-VermilionHouse2Script:
- jp EnableAutoTextBoxDrawing
-
-VermilionHouse2TextPointers:
- dw VermilionHouse2Text1
-
-VermilionHouse2Text1:
- TX_ASM
- ld a, [wd728]
- bit 3, a
- jr nz, .asm_03ef5
- ld hl, VermilionHouse2Text_560b1
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .asm_eb1b7
- lb bc, OLD_ROD, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, wd728
- set 3, [hl]
- ld hl, VermilionHouse2Text_560b6
- jr .asm_5dd95
-.BagFull
- ld hl, VermilionHouse2Text_560ca
- jr .asm_5dd95
-.asm_eb1b7
- ld hl, VermilionHouse2Text_560c0
- jr .asm_5dd95
-.asm_03ef5
- ld hl, VermilionHouse2Text_560c5
-.asm_5dd95
- call PrintText
- jp TextScriptEnd
-
-VermilionHouse2Text_560b1:
- TX_FAR _VermilionHouse2Text_560b1
- db "@"
-
-VermilionHouse2Text_560b6:
- TX_FAR _VermilionHouse2Text_560b6
- TX_SFX_ITEM_1
- TX_FAR _VermilionHouse2Text_560bb
- db "@"
-
-VermilionHouse2Text_560c0:
- TX_FAR _VermilionHouse2Text_560c0
- db "@"
-
-VermilionHouse2Text_560c5:
- TX_FAR _VermilionHouse2Text_560c5
- db "@"
-
-VermilionHouse2Text_560ca:
- TX_FAR _VermilionHouse2Text_560ca
- db "@"
--- a/scripts/vermilionhouse3.asm
+++ /dev/null
@@ -1,12 +1,0 @@
-VermilionHouse3Script:
- jp EnableAutoTextBoxDrawing
-
-VermilionHouse3TextPointers:
- dw VermilionHouse3Text1
-
-VermilionHouse3Text1:
- TX_ASM
- ld a, $4
- ld [wWhichTrade], a
- predef DoInGameTradeDialogue
- jp TextScriptEnd
--- a/scripts/vermilionmart.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-VermilionMartScript:
- jp EnableAutoTextBoxDrawing
-
-VermilionMartTextPointers:
- dw VermilionCashierText
- dw VermilionMartText2
- dw VermilionMartText3
-
-VermilionMartText2:
- TX_FAR _VermilionMartText2
- db "@"
-
-VermilionMartText3:
- TX_FAR _VermilionMartText3
- db "@"
--- a/scripts/vermilionpokecenter.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-VermilionPokecenterScript:
- call Serial_TryEstablishingExternallyClockedConnection
- jp EnableAutoTextBoxDrawing
-
-VermilionPokecenterTextPointers:
- dw VermilionHealNurseText
- dw VermilionPokecenterText2
- dw VermilionPokecenterText3
- dw VermilionTradeNurseText
-
-VermilionHealNurseText:
- TX_POKECENTER_NURSE
-
-VermilionPokecenterText2:
- TX_FAR _VermilionPokecenterText2
- db "@"
-
-VermilionPokecenterText3:
- TX_FAR _VermilionPokecenterText3
- db "@"
-
-VermilionTradeNurseText:
- TX_CABLE_CLUB_RECEPTIONIST
--- a/scripts/victoryroad1.asm
+++ /dev/null
@@ -1,103 +1,0 @@
-VictoryRoad1Script:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- call nz, .next
- call EnableAutoTextBoxDrawing
- ld hl, VictoryRoad1TrainerHeader0
- ld de, VictoryRoad1ScriptPointers
- ld a, [wVictoryRoad1CurScript]
- call ExecuteCurMapScriptInTable
- ld [wVictoryRoad1CurScript], a
- ret
-.next
- CheckEvent EVENT_VICTORY_ROAD_1_BOULDER_ON_SWITCH
- ret z
- ld a, $1d
- ld [wNewTileBlockID], a
- lb bc, 6, 4
- predef_jump ReplaceTileBlock
-
-VictoryRoad1ScriptPointers:
- dw VictoryRoad1Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-VictoryRoad1Script0:
- CheckEvent EVENT_VICTORY_ROAD_1_BOULDER_ON_SWITCH
- jp nz, CheckFightingMapTrainers
- ld hl, CoordsData_5da5c
- call CheckBoulderCoords
- jp nc, CheckFightingMapTrainers
- ld hl, wCurrentMapScriptFlags
- set 5, [hl]
- SetEvent EVENT_VICTORY_ROAD_1_BOULDER_ON_SWITCH
- ret
-
-CoordsData_5da5c:
- db $0D,$11,$FF
-
-VictoryRoad1TextPointers:
- dw VictoryRoad1Text1
- dw VictoryRoad1Text2
- dw PickUpItemText
- dw PickUpItemText
- dw BoulderText
- dw BoulderText
- dw BoulderText
-
-VictoryRoad1TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_1_TRAINER_0
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_1_TRAINER_0
- dw VictoryRoad1BattleText1 ; TextBeforeBattle
- dw VictoryRoad1AfterBattleText1 ; TextAfterBattle
- dw VictoryRoad1EndBattleText1 ; TextEndBattle
- dw VictoryRoad1EndBattleText1 ; TextEndBattle
-
-VictoryRoad1TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_1_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_1_TRAINER_1
- dw VictoryRoad1BattleText2 ; TextBeforeBattle
- dw VictoryRoad1AfterBattleText2 ; TextAfterBattle
- dw VictoryRoad1EndBattleText2 ; TextEndBattle
- dw VictoryRoad1EndBattleText2 ; TextEndBattle
-
- db $ff
-
-VictoryRoad1Text1:
- TX_ASM
- ld hl, VictoryRoad1TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-VictoryRoad1Text2:
- TX_ASM
- ld hl, VictoryRoad1TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-VictoryRoad1BattleText1:
- TX_FAR _VictoryRoad1BattleText1
- db "@"
-
-VictoryRoad1EndBattleText1:
- TX_FAR _VictoryRoad1EndBattleText1
- db "@"
-
-VictoryRoad1AfterBattleText1:
- TX_FAR _VictoryRoad1AfterBattleText1
- db "@"
-
-VictoryRoad1BattleText2:
- TX_FAR _VictoryRoad1BattleText2
- db "@"
-
-VictoryRoad1EndBattleText2:
- TX_FAR _VictoryRoad1EndBattleText2
- db "@"
-
-VictoryRoad1AfterBattleText2:
- TX_FAR _VictoryRoad1AfterBattleText2
- db "@"
--- a/scripts/victoryroad2.asm
+++ /dev/null
@@ -1,244 +1,0 @@
-VictoryRoad2Script:
- ld hl, wCurrentMapScriptFlags
- bit 6, [hl]
- res 6, [hl]
- call nz, VictoryRoad2Script_517c4
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- call nz, VictoryRoad2Script_517c9
- call EnableAutoTextBoxDrawing
- ld hl, VictoryRoad2TrainerHeader0
- ld de, VictoryRoad2ScriptPointers
- ld a, [wVictoryRoad2CurScript]
- call ExecuteCurMapScriptInTable
- ld [wVictoryRoad2CurScript], a
- ret
-
-VictoryRoad2Script_517c4:
- ResetEvent EVENT_VICTORY_ROAD_1_BOULDER_ON_SWITCH
-
-VictoryRoad2Script_517c9:
- CheckEvent EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1
- jr z, .asm_517da
- push af
- ld a, $15
- lb bc, 4, 3
- call VictoryRoad2Script_517e2
- pop af
-.asm_517da
- bit 7, a
- ret z
- ld a, $1d
- lb bc, 7, 11
-
-VictoryRoad2Script_517e2:
- ld [wNewTileBlockID], a
- predef ReplaceTileBlock
- ret
-
-VictoryRoad2ScriptPointers:
- dw VictoryRoad2Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-VictoryRoad2Script0:
- ld hl, CoordsData_51816
- call CheckBoulderCoords
- jp nc, CheckFightingMapTrainers
- EventFlagAddress hl, EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1
- ld a, [wCoordIndex]
- cp $2
- jr z, .asm_5180b
- CheckEventReuseHL EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1
- SetEventReuseHL EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1
- ret nz
- jr .asm_51810
-.asm_5180b
- CheckEventAfterBranchReuseHL EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH2, EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1
- SetEventReuseHL EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH2
- ret nz
-.asm_51810
- ld hl, wCurrentMapScriptFlags
- set 5, [hl]
- ret
-
-CoordsData_51816:
- db $10,$01
- db $10,$09
- db $FF
-
-VictoryRoad2TextPointers:
- dw VictoryRoad2Text1
- dw VictoryRoad2Text2
- dw VictoryRoad2Text3
- dw VictoryRoad2Text4
- dw VictoryRoad2Text5
- dw MoltresText
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw BoulderText
- dw BoulderText
- dw BoulderText
-
-VictoryRoad2TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_0
- dw VictoryRoad2BattleText1 ; TextBeforeBattle
- dw VictoryRoad2AfterBattleText1 ; TextAfterBattle
- dw VictoryRoad2EndBattleText1 ; TextEndBattle
- dw VictoryRoad2EndBattleText1 ; TextEndBattle
-
-VictoryRoad2TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_1
- dw VictoryRoad2BattleText2 ; TextBeforeBattle
- dw VictoryRoad2AfterBattleText2 ; TextAfterBattle
- dw VictoryRoad2EndBattleText2 ; TextEndBattle
- dw VictoryRoad2EndBattleText2 ; TextEndBattle
-
-VictoryRoad2TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_2
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_2
- dw VictoryRoad2BattleText3 ; TextBeforeBattle
- dw VictoryRoad2AfterBattleText3 ; TextAfterBattle
- dw VictoryRoad2EndBattleText3 ; TextEndBattle
- dw VictoryRoad2EndBattleText3 ; TextEndBattle
-
-VictoryRoad2TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_3
- db ($1 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_3
- dw VictoryRoad2BattleText4 ; TextBeforeBattle
- dw VictoryRoad2AfterBattleText4 ; TextAfterBattle
- dw VictoryRoad2EndBattleText4 ; TextEndBattle
- dw VictoryRoad2EndBattleText4 ; TextEndBattle
-
-VictoryRoad2TrainerHeader4:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_4
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_4
- dw VictoryRoad2BattleText5 ; TextBeforeBattle
- dw VictoryRoad2AfterBattleText5 ; TextAfterBattle
- dw VictoryRoad2EndBattleText5 ; TextEndBattle
- dw VictoryRoad2EndBattleText5 ; TextEndBattle
-
-MoltresTrainerHeader:
- dbEventFlagBit EVENT_BEAT_MOLTRES
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MOLTRES
- dw MoltresBattleText ; TextBeforeBattle
- dw MoltresBattleText ; TextAfterBattle
- dw MoltresBattleText ; TextEndBattle
- dw MoltresBattleText ; TextEndBattle
-
- db $ff
-
-VictoryRoad2Text1:
- TX_ASM
- ld hl, VictoryRoad2TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-VictoryRoad2Text2:
- TX_ASM
- ld hl, VictoryRoad2TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-VictoryRoad2Text3:
- TX_ASM
- ld hl, VictoryRoad2TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-VictoryRoad2Text4:
- TX_ASM
- ld hl, VictoryRoad2TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-VictoryRoad2Text5:
- TX_ASM
- ld hl, VictoryRoad2TrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-MoltresText:
- TX_ASM
- ld hl, MoltresTrainerHeader
- call TalkToTrainer
- jp TextScriptEnd
-
-MoltresBattleText:
- TX_FAR _MoltresBattleText
- TX_ASM
- ld a, MOLTRES
- call PlayCry
- call WaitForSoundToFinish
- jp TextScriptEnd
-
-VictoryRoad2BattleText1:
- TX_FAR _VictoryRoad2BattleText1
- db "@"
-
-VictoryRoad2EndBattleText1:
- TX_FAR _VictoryRoad2EndBattleText1
- db "@"
-
-VictoryRoad2AfterBattleText1:
- TX_FAR _VictoryRoad2AfterBattleText1
- db "@"
-
-VictoryRoad2BattleText2:
- TX_FAR _VictoryRoad2BattleText2
- db "@"
-
-VictoryRoad2EndBattleText2:
- TX_FAR _VictoryRoad2EndBattleText2
- db "@"
-
-VictoryRoad2AfterBattleText2:
- TX_FAR _VictoryRoad2AfterBattleText2
- db "@"
-
-VictoryRoad2BattleText3:
- TX_FAR _VictoryRoad2BattleText3
- db "@"
-
-VictoryRoad2EndBattleText3:
- TX_FAR _VictoryRoad2EndBattleText3
- db "@"
-
-VictoryRoad2AfterBattleText3:
- TX_FAR _VictoryRoad2AfterBattleText3
- db "@"
-
-VictoryRoad2BattleText4:
- TX_FAR _VictoryRoad2BattleText4
- db "@"
-
-VictoryRoad2EndBattleText4:
- TX_FAR _VictoryRoad2EndBattleText4
- db "@"
-
-VictoryRoad2AfterBattleText4:
- TX_FAR _VictoryRoad2AfterBattleText4
- db "@"
-
-VictoryRoad2BattleText5:
- TX_FAR _VictoryRoad2BattleText5
- db "@"
-
-VictoryRoad2EndBattleText5:
- TX_FAR _VictoryRoad2EndBattleText5
- db "@"
-
-VictoryRoad2AfterBattleText5:
- TX_FAR _VictoryRoad2AfterBattleText5
- db "@"
--- a/scripts/victoryroad3.asm
+++ /dev/null
@@ -1,197 +1,0 @@
-VictoryRoad3Script:
- call VictoryRoad3Script_44996
- call EnableAutoTextBoxDrawing
- ld hl, VictoryRoad3TrainerHeader0
- ld de, VictoryRoad3ScriptPointers
- ld a, [wVictoryRoad3CurScript]
- call ExecuteCurMapScriptInTable
- ld [wVictoryRoad3CurScript], a
- ret
-
-VictoryRoad3Script_44996:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- CheckEventHL EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH1
- ret z
- ld a, $1d
- ld [wNewTileBlockID], a
- lb bc, 5, 3
- predef_jump ReplaceTileBlock
-
-VictoryRoad3ScriptPointers:
- dw VictoryRoad3Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-VictoryRoad3Script0:
- ld hl, wFlags_0xcd60
- bit 7, [hl]
- res 7, [hl]
- jp z, .asm_449fe
- ld hl, .coordsData_449f9
- call CheckBoulderCoords
- jp nc, .asm_449fe
- ld a, [wCoordIndex]
- cp $1
- jr nz, .asm_449dc
- ld hl, wCurrentMapScriptFlags
- set 5, [hl]
- SetEvent EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH1
- ret
-.asm_449dc
- CheckAndSetEvent EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH2
- jr nz, .asm_449fe
- ld a, HS_VICTORY_ROAD_3_BOULDER
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, HS_VICTORY_ROAD_2_BOULDER
- ld [wMissableObjectIndex], a
- predef_jump ShowObject
-
-.coordsData_449f9:
- db $05,$03
- db $0F,$17
- db $FF
-
-.asm_449fe
- ld a, VICTORY_ROAD_2
- ld [wDungeonWarpDestinationMap], a
- ld hl, .coordsData_449f9
- call IsPlayerOnDungeonWarp
- ld a, [wCoordIndex]
- cp $1
- jr nz, .asm_44a1b
- ld hl, wd72d
- res 4, [hl]
- ld hl, wd732
- res 4, [hl]
- ret
-.asm_44a1b
- ld a, [wd72d]
- bit 4, a
- jp z, CheckFightingMapTrainers
- ret
-
-VictoryRoad3TextPointers:
- dw VictoryRoad3Text1
- dw VictoryRoad3Text2
- dw VictoryRoad3Text3
- dw VictoryRoad3Text4
- dw PickUpItemText
- dw PickUpItemText
- dw BoulderText
- dw BoulderText
- dw BoulderText
- dw BoulderText
-
-VictoryRoad3TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_3_TRAINER_0
- db ($1 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_3_TRAINER_0
- dw VictoryRoad3BattleText2 ; TextBeforeBattle
- dw VictoryRoad3AfterBattleText2 ; TextAfterBattle
- dw VictoryRoad3EndBattleText2 ; TextEndBattle
- dw VictoryRoad3EndBattleText2 ; TextEndBattle
-
-VictoryRoad3TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_3_TRAINER_1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_3_TRAINER_1
- dw VictoryRoad3BattleText3 ; TextBeforeBattle
- dw VictoryRoad3AfterBattleText3 ; TextAfterBattle
- dw VictoryRoad3EndBattleText3 ; TextEndBattle
- dw VictoryRoad3EndBattleText3 ; TextEndBattle
-
-VictoryRoad3TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_3_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_3_TRAINER_2
- dw VictoryRoad3BattleText4 ; TextBeforeBattle
- dw VictoryRoad3AfterBattleText4 ; TextAfterBattle
- dw VictoryRoad3EndBattleText4 ; TextEndBattle
- dw VictoryRoad3EndBattleText4 ; TextEndBattle
-
-VictoryRoad3TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_3_TRAINER_3
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_3_TRAINER_3
- dw VictoryRoad3BattleText5 ; TextBeforeBattle
- dw VictoryRoad3AfterBattleText5 ; TextAfterBattle
- dw VictoryRoad3EndBattleText5 ; TextEndBattle
- dw VictoryRoad3EndBattleText5 ; TextEndBattle
-
- db $ff
-
-VictoryRoad3Text1:
- TX_ASM
- ld hl, VictoryRoad3TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-VictoryRoad3Text2:
- TX_ASM
- ld hl, VictoryRoad3TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-VictoryRoad3Text3:
- TX_ASM
- ld hl, VictoryRoad3TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-VictoryRoad3Text4:
- TX_ASM
- ld hl, VictoryRoad3TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-VictoryRoad3BattleText2:
- TX_FAR _VictoryRoad3BattleText2
- db "@"
-
-VictoryRoad3EndBattleText2:
- TX_FAR _VictoryRoad3EndBattleText2
- db "@"
-
-VictoryRoad3AfterBattleText2:
- TX_FAR _VictoryRoad3AfterBattleText2
- db "@"
-
-VictoryRoad3BattleText3:
- TX_FAR _VictoryRoad3BattleText3
- db "@"
-
-VictoryRoad3EndBattleText3:
- TX_FAR _VictoryRoad3EndBattleText3
- db "@"
-
-VictoryRoad3AfterBattleText3:
- TX_FAR _VictoryRoad3AfterBattleText3
- db "@"
-
-VictoryRoad3BattleText4:
- TX_FAR _VictoryRoad3BattleText4
- db "@"
-
-VictoryRoad3EndBattleText4:
- TX_FAR _VictoryRoad3EndBattleText4
- db "@"
-
-VictoryRoad3AfterBattleText4:
- TX_FAR _VictoryRoad3AfterBattleText4
- db "@"
-
-VictoryRoad3BattleText5:
- TX_FAR _VictoryRoad3BattleText5
- db "@"
-
-VictoryRoad3EndBattleText5:
- TX_FAR _VictoryRoad3EndBattleText5
- db "@"
-
-VictoryRoad3AfterBattleText5:
- TX_FAR _VictoryRoad3AfterBattleText5
- db "@"
--- a/scripts/viridiancity.asm
+++ /dev/null
@@ -1,327 +1,0 @@
-ViridianCityScript:
- call EnableAutoTextBoxDrawing
- ld hl, ViridianCityScriptPointers
- ld a, [wViridianCityCurScript]
- jp CallFunctionInTable
-
-ViridianCityScriptPointers:
- dw ViridianCityScript0
- dw ViridianCityScript1
- dw ViridianCityScript2
- dw ViridianCityScript3
-
-ViridianCityScript0:
- call ViridianCityScript_1900b
- jp ViridianCityScript_1903d
-
-ViridianCityScript_1900b:
- CheckEvent EVENT_VIRIDIAN_GYM_OPEN
- ret nz
- ld a, [wObtainedBadges]
- cp %01111111
- jr nz, .asm_1901e
- SetEvent EVENT_VIRIDIAN_GYM_OPEN
- ret
-.asm_1901e
- ld a, [wYCoord]
- cp $8
- ret nz
- ld a, [wXCoord]
- cp $20
- ret nz
- ld a, $e
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- xor a
- ld [hJoyHeld], a
- call ViridianCityScript_190cf
- ld a, $3
- ld [wViridianCityCurScript], a
- ret
-
-ViridianCityScript_1903d:
- CheckEvent EVENT_GOT_POKEDEX
- ret nz
- ld a, [wYCoord]
- cp $9
- ret nz
- ld a, [wXCoord]
- cp $13
- ret nz
- ld a, $5
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- xor a
- ld [hJoyHeld], a
- call ViridianCityScript_190cf
- ld a, $3
- ld [wViridianCityCurScript], a
- ret
-
-ViridianCityScript1:
- ld a, [wSpriteStateData1 + $34]
- ld [$ffeb], a
- ld a, [wSpriteStateData1 + $36]
- ld [$ffec], a
- ld a, [wSpriteStateData2 + $34]
- ld [$ffed], a
- ld a, [wSpriteStateData2 + $35]
- ld [$ffee], a
- xor a
- ld [wListScrollOffset], a
-
- ; set up battle for Old Man
- ld a, BATTLE_TYPE_OLD_MAN
- ld [wBattleType], a
- ld a, 5
- ld [wCurEnemyLVL], a
- ld a, WEEDLE
- ld [wCurOpponent], a
- ld a, $2
- ld [wViridianCityCurScript], a
- ret
-
-ViridianCityScript2:
- ld a, [$ffeb]
- ld [wSpriteStateData1 + $34], a
- ld a, [$ffec]
- ld [wSpriteStateData1 + $36], a
- ld a, [$ffed]
- ld [wSpriteStateData2 + $34], a
- ld a, [$ffee]
- ld [wSpriteStateData2 + $35], a
- call UpdateSprites
- call Delay3
- xor a
- ld [wJoyIgnore], a
- ld a, $f
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- xor a
- ld [wBattleType], a
- ld [wJoyIgnore], a
- ld a, $0
- ld [wViridianCityCurScript], a
- ret
-
-ViridianCityScript3:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- ld a, 0
- ld [wViridianCityCurScript], a
- ret
-
-ViridianCityScript_190cf:
- call StartSimulatingJoypadStates
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- ld a, D_DOWN
- ld [wSimulatedJoypadStatesEnd], a
- xor a
- ld [wSpriteStateData1 + 9], a
- ld [wJoyIgnore], a
- ret
-
-ViridianCityTextPointers:
- dw ViridianCityText1
- dw ViridianCityText2
- dw ViridianCityText3
- dw ViridianCityText4
- dw ViridianCityText5
- dw ViridianCityText6
- dw ViridianCityText7
- dw ViridianCityText8
- dw ViridianCityText9
- dw ViridianCityText10
- dw MartSignText
- dw PokeCenterSignText
- dw ViridianCityText13
- dw ViridianCityText14
- dw ViridianCityText15
-
-ViridianCityText1:
- TX_FAR _ViridianCityText1
- db "@"
-
-ViridianCityText2:
- TX_ASM
- ld a, [wObtainedBadges]
- cp %01111111
- ld hl, ViridianCityText_19127
- jr z, .asm_ae9fe
- CheckEvent EVENT_BEAT_VIRIDIAN_GYM_GIOVANNI
- jr nz, .asm_ae9fe
- ld hl, ViridianCityText_19122
-.asm_ae9fe
- call PrintText
- jp TextScriptEnd
-
-ViridianCityText_19122:
- TX_FAR _ViridianCityText_19122
- db "@"
-
-ViridianCityText_19127:
- TX_FAR _ViridianCityText_19127
- db "@"
-
-ViridianCityText3:
- TX_ASM
- ld hl, ViridianCityText_1914d
- call PrintText
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr nz, .asm_6dfea
- ld hl, ViridianCityText_19157
- call PrintText
- jr .asm_d611f
-.asm_6dfea
- ld hl, ViridianCityText_19152
- call PrintText
-.asm_d611f
- jp TextScriptEnd
-
-ViridianCityText_1914d:
- TX_FAR _ViridianCityText_1914d
- db "@"
-
-ViridianCityText_19152:
- TX_FAR _ViridianCityText_19152
- db "@"
-
-ViridianCityText_19157:
- TX_FAR _ViridianCityText_19157
- db "@"
-
-ViridianCityText4:
- TX_ASM
- CheckEvent EVENT_GOT_POKEDEX
- jr nz, .asm_83894
- ld hl, ViridianCityText_19175
- call PrintText
- jr .asm_700a6
-.asm_83894
- ld hl, ViridianCityText_1917a
- call PrintText
-.asm_700a6
- jp TextScriptEnd
-
-ViridianCityText_19175:
- TX_FAR _ViridianCityText_19175
- db "@"
-
-ViridianCityText_1917a:
- TX_FAR _ViridianCityText_1917a
- db "@"
-
-ViridianCityText5:
- TX_ASM
- ld hl, ViridianCityText_19191
- call PrintText
- call ViridianCityScript_190cf
- ld a, $3
- ld [wViridianCityCurScript], a
- jp TextScriptEnd
-
-ViridianCityText_19191:
- TX_FAR _ViridianCityText_19191
- db "@"
-
-ViridianCityText6:
- TX_ASM
- CheckEvent EVENT_GOT_TM42
- jr nz, .asm_4e5a0
- ld hl, ViridianCityText_191ca
- call PrintText
- lb bc, TM_42, 1
- call GiveItem
- jr nc, .BagFull
- ld hl, ReceivedTM42Text
- call PrintText
- SetEvent EVENT_GOT_TM42
- jr .asm_3c73c
-.BagFull
- ld hl, TM42NoRoomText
- call PrintText
- jr .asm_3c73c
-.asm_4e5a0
- ld hl, TM42Explanation
- call PrintText
-.asm_3c73c
- jp TextScriptEnd
-
-ViridianCityText_191ca:
- TX_FAR _ViridianCityText_191ca
- db "@"
-
-ReceivedTM42Text:
- TX_FAR _ReceivedTM42Text
- TX_SFX_ITEM_2
- db "@"
-
-TM42Explanation:
- TX_FAR _TM42Explanation
- db "@"
-
-TM42NoRoomText:
- TX_FAR _TM42NoRoomText
- db "@"
-
-ViridianCityText7:
- TX_ASM
- ld hl, ViridianCityText_1920a
- call PrintText
- ld c, 2
- call DelayFrames
- call YesNoChoice
- ld a, [wCurrentMenuItem]
- and a
- jr z, .asm_42f68
- ld hl, ViridianCityText_1920f
- call PrintText
- ld a, $1
- ld [wViridianCityCurScript], a
- jr .asm_2413a
-.asm_42f68
- ld hl, ViridianCityText_19214
- call PrintText
-.asm_2413a
- jp TextScriptEnd
-
-ViridianCityText_1920a:
- TX_FAR _ViridianCityText_1920a
- db "@"
-
-ViridianCityText_1920f:
- TX_FAR _ViridianCityText_1920f
- db "@"
-
-ViridianCityText_19214:
- TX_FAR _ViridianCityText_19214
- db "@"
-
-ViridianCityText15:
- TX_FAR _ViridianCityText_19219
- db "@"
-
-ViridianCityText8:
- TX_FAR _ViridianCityText8
- db "@"
-
-ViridianCityText9:
- TX_FAR _ViridianCityText9
- db "@"
-
-ViridianCityText10:
- TX_FAR _ViridianCityText10
- db "@"
-
-ViridianCityText13:
- TX_FAR _ViridianCityText13
- db "@"
-
-ViridianCityText14:
- TX_FAR _ViridianCityText14
- db "@"
--- a/scripts/viridianforest.asm
+++ /dev/null
@@ -1,144 +1,0 @@
-ViridianForestScript:
- call EnableAutoTextBoxDrawing
- ld hl, ViridianForestTrainerHeader0
- ld de, ViridianForestScriptPointers
- ld a, [wViridianForestCurScript]
- call ExecuteCurMapScriptInTable
- ld [wViridianForestCurScript], a
- ret
-
-ViridianForestScriptPointers:
- dw CheckFightingMapTrainers
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
-
-ViridianForestTextPointers:
- dw ViridianForestText1
- dw ViridianForestText2
- dw ViridianForestText3
- dw ViridianForestText4
- dw PickUpItemText
- dw PickUpItemText
- dw PickUpItemText
- dw ViridianForestText8
- dw ViridianForestText9
- dw ViridianForestText10
- dw ViridianForestText11
- dw ViridianForestText12
- dw ViridianForestText13
- dw ViridianForestText14
-
-ViridianForestTrainerHeader0:
- dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_0
- dw ViridianForestBattleText1 ; TextBeforeBattle
- dw ViridianForestAfterBattleText1 ; TextAfterBattle
- dw ViridianForestEndBattleText1 ; TextEndBattle
- dw ViridianForestEndBattleText1 ; TextEndBattle
-
-ViridianForestTrainerHeader1:
- dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_1
- dw ViridianForestBattleText2 ; TextBeforeBattle
- dw ViridianForestAfterBattleText2 ; TextAfterBattle
- dw ViridianForestEndBattleText2 ; TextEndBattle
- dw ViridianForestEndBattleText2 ; TextEndBattle
-
-ViridianForestTrainerHeader2:
- dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_2
- db ($1 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_2
- dw ViridianForestBattleText3 ; TextBeforeBattle
- dw ViridianForestAfterBattleText3 ; TextAfterBattle
- dw ViridianForestEndBattleText3 ; TextEndBattle
- dw ViridianForestEndBattleText3 ; TextEndBattle
-
- db $ff
-
-ViridianForestText1:
- TX_FAR _ViridianForestText1
- db "@"
-
-ViridianForestText2:
- TX_ASM
- ld hl, ViridianForestTrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-ViridianForestText3:
- TX_ASM
- ld hl, ViridianForestTrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-ViridianForestText4:
- TX_ASM
- ld hl, ViridianForestTrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-ViridianForestBattleText1:
- TX_FAR _ViridianForestBattleText1
- db "@"
-
-ViridianForestEndBattleText1:
- TX_FAR _ViridianForestEndBattleText1
- db "@"
-
-ViridianForestAfterBattleText1:
- TX_FAR _ViridianFrstAfterBattleText1
- db "@"
-
-ViridianForestBattleText2:
- TX_FAR _ViridianForestBattleText2
- db "@"
-
-ViridianForestEndBattleText2:
- TX_FAR _ViridianForestEndBattleText2
- db "@"
-
-ViridianForestAfterBattleText2:
- TX_FAR _ViridianFrstAfterBattleText2
- db "@"
-
-ViridianForestBattleText3:
- TX_FAR _ViridianForestBattleText3
- db "@"
-
-ViridianForestEndBattleText3:
- TX_FAR _ViridianForestEndBattleText3
- db "@"
-
-ViridianForestAfterBattleText3:
- TX_FAR _ViridianFrstAfterBattleText3
- db "@"
-
-ViridianForestText8:
- TX_FAR _ViridianForestText8
- db "@"
-
-ViridianForestText9:
- TX_FAR _ViridianForestText9
- db "@"
-
-ViridianForestText10:
- TX_FAR _ViridianForestText10
- db "@"
-
-ViridianForestText11:
- TX_FAR _ViridianForestText11
- db "@"
-
-ViridianForestText12:
- TX_FAR _ViridianForestText12
- db "@"
-
-ViridianForestText13:
- TX_FAR _ViridianForestText13
- db "@"
-
-ViridianForestText14:
- TX_FAR _ViridianForestText14
- db "@"
--- a/scripts/viridianforestentrance.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-ViridianForestEntranceScript:
- jp EnableAutoTextBoxDrawing
-
-ViridianForestEntranceTextPointers:
- dw ViridianForestEntranceText1
- dw ViridianForestEntranceText2
-
-ViridianForestEntranceText1:
- TX_FAR _ViridianForestEntranceText1
- db "@"
-
-ViridianForestEntranceText2:
- TX_FAR _ViridianForestEntranceText2
- db "@"
--- a/scripts/viridianforestexit.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-ViridianForestExitScript:
- jp EnableAutoTextBoxDrawing
-
-ViridianForestExitTextPointers:
- dw ViridianForestExitText1
- dw ViridianForestExitText2
-
-ViridianForestExitText1:
- TX_FAR _ViridianForestExitText1
- db "@"
-
-ViridianForestExitText2:
- TX_FAR _ViridianForestExitText2
- db "@"
--- a/scripts/viridiangym.asm
+++ /dev/null
@@ -1,496 +1,0 @@
-ViridianGymScript:
- ld hl, Gym8CityName
- ld de, Gym8LeaderName
- call LoadGymLeaderAndCityName
- call EnableAutoTextBoxDrawing
- ld hl, ViridianGymTrainerHeader0
- ld de, ViridianGymScriptPointers
- ld a, [wViridianGymCurScript]
- call ExecuteCurMapScriptInTable
- ld [wViridianGymCurScript], a
- ret
-
-Gym8CityName:
- db "VIRIDIAN CITY@"
-Gym8LeaderName:
- db "GIOVANNI@"
-
-ViridianGymScript_748d6:
- xor a
- ld [wJoyIgnore], a
- ld [wViridianGymCurScript], a
- ld [wCurMapScript], a
- ret
-
-ViridianGymScriptPointers:
- dw ViridianGymScript0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- dw ViridianGymScript3
- dw ViridianGymScript4
-
-ViridianGymScript0:
- ld a, [wYCoord]
- ld b, a
- ld a, [wXCoord]
- ld c, a
- ld hl, ViridianGymArrowTilePlayerMovement
- call DecodeArrowMovementRLE
- cp $ff
- jp z, CheckFightingMapTrainers
- call StartSimulatingJoypadStates
- ld hl, wd736
- set 7, [hl]
- ld a, SFX_ARROW_TILES
- call PlaySound
- ld a, $ff
- ld [wJoyIgnore], a
- ld a, $4
- ld [wCurMapScript], a
- ret
-
-;format:
-;db y,x
-;dw pointer to movement
-ViridianGymArrowTilePlayerMovement:
- db $b,$13
- dw ViridianGymArrowMovement1
- db $1,$13
- dw ViridianGymArrowMovement2
- db $2,$12
- dw ViridianGymArrowMovement3
- db $2,$b
- dw ViridianGymArrowMovement4
- db $a,$10
- dw ViridianGymArrowMovement5
- db $6,$4
- dw ViridianGymArrowMovement6
- db $d,$5
- dw ViridianGymArrowMovement7
- db $e,$4
- dw ViridianGymArrowMovement8
- db $f,$0
- dw ViridianGymArrowMovement9
- db $f,$1
- dw ViridianGymArrowMovement10
- db $10,$d
- dw ViridianGymArrowMovement11
- db $11,$d
- dw ViridianGymArrowMovement12
- db $FF
-
-;format: direction, count
-ViridianGymArrowMovement1:
- db D_UP,$09,$FF
-
-ViridianGymArrowMovement2:
- db D_LEFT,$08,$FF
-
-ViridianGymArrowMovement3:
- db D_DOWN,$09,$FF
-
-ViridianGymArrowMovement4:
- db D_RIGHT,$06,$FF
-
-ViridianGymArrowMovement5:
- db D_DOWN,$02,$FF
-
-ViridianGymArrowMovement6:
- db D_DOWN,$07,$FF
-
-ViridianGymArrowMovement7:
- db D_RIGHT,$08,$FF
-
-ViridianGymArrowMovement8:
- db D_RIGHT,$09,$FF
-
-ViridianGymArrowMovement9:
- db D_UP,$08,$FF
-
-ViridianGymArrowMovement10:
- db D_UP,$06,$FF
-
-ViridianGymArrowMovement11:
- db D_LEFT,$06,$FF
-
-ViridianGymArrowMovement12:
- db D_LEFT,$0C,$FF
-
-ViridianGymScript4:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- jr nz, .asm_74980
- xor a
- ld [wJoyIgnore], a
- ld hl, wd736
- res 7, [hl]
- ld a, $0
- ld [wCurMapScript], a
- ret
-.asm_74980
- jpba LoadSpinnerArrowTiles
-
-ViridianGymScript3:
- ld a, [wIsInBattle]
- cp $ff
- jp z, ViridianGymScript_748d6
- ld a, $f0
- ld [wJoyIgnore], a
-ViridianGymScript3_74995:
- ld a, $c
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_BEAT_VIRIDIAN_GYM_GIOVANNI
- lb bc, TM_27, 1
- call GiveItem
- jr nc, .BagFull
- ld a, $d
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- SetEvent EVENT_GOT_TM27
- jr .asm_749be
-.BagFull
- ld a, $e
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
-.asm_749be
- ld hl, wObtainedBadges
- set 7, [hl]
- ld hl, wBeatGymFlags
- set 7, [hl]
-
- ; deactivate gym trainers
- SetEventRange EVENT_BEAT_VIRIDIAN_GYM_TRAINER_0, EVENT_BEAT_VIRIDIAN_GYM_TRAINER_7
-
- ld a, HS_ROUTE_22_RIVAL_2
- ld [wMissableObjectIndex], a
- predef ShowObject
- SetEvents EVENT_2ND_ROUTE22_RIVAL_BATTLE, EVENT_ROUTE22_RIVAL_WANTS_BATTLE
- jp ViridianGymScript_748d6
-
-ViridianGymTextPointers:
- dw ViridianGymText1
- dw ViridianGymText2
- dw ViridianGymText3
- dw ViridianGymText4
- dw ViridianGymText5
- dw ViridianGymText6
- dw ViridianGymText7
- dw ViridianGymText8
- dw ViridianGymText9
- dw ViridianGymText10
- dw PickUpItemText
- dw ViridianGymText12
- dw ViridianGymText13
- dw ViridianGymText14
-
-ViridianGymTrainerHeader0:
- dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_0
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_0
- dw ViridianGymBattleText1 ; TextBeforeBattle
- dw ViridianGymAfterBattleText1 ; TextAfterBattle
- dw ViridianGymEndBattleText1 ; TextEndBattle
- dw ViridianGymEndBattleText1 ; TextEndBattle
-
-ViridianGymTrainerHeader1:
- dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_1
- dw ViridianGymBattleText2 ; TextBeforeBattle
- dw ViridianGymAfterBattleText2 ; TextAfterBattle
- dw ViridianGymEndBattleText2 ; TextEndBattle
- dw ViridianGymEndBattleText2 ; TextEndBattle
-
-ViridianGymTrainerHeader2:
- dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_2
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_2
- dw ViridianGymBattleText3 ; TextBeforeBattle
- dw ViridianGymAfterBattleText3 ; TextAfterBattle
- dw ViridianGymEndBattleText3 ; TextEndBattle
- dw ViridianGymEndBattleText3 ; TextEndBattle
-
-ViridianGymTrainerHeader3:
- dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_3
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_3
- dw ViridianGymBattleText4 ; TextBeforeBattle
- dw ViridianGymAfterBattleText4 ; TextAfterBattle
- dw ViridianGymEndBattleText4 ; TextEndBattle
- dw ViridianGymEndBattleText4 ; TextEndBattle
-
-ViridianGymTrainerHeader4:
- dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_4
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_4
- dw ViridianGymBattleText5 ; TextBeforeBattle
- dw ViridianGymAfterBattleText5 ; TextAfterBattle
- dw ViridianGymEndBattleText5 ; TextEndBattle
- dw ViridianGymEndBattleText5 ; TextEndBattle
-
-ViridianGymTrainerHeader5:
- dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_5
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_5
- dw ViridianGymBattleText6 ; TextBeforeBattle
- dw ViridianGymAfterBattleText6 ; TextAfterBattle
- dw ViridianGymEndBattleText6 ; TextEndBattle
- dw ViridianGymEndBattleText6 ; TextEndBattle
-
-ViridianGymTrainerHeader6:
- dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_6, 1
- db ($3 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_6, 1
- dw ViridianGymBattleText7 ; TextBeforeBattle
- dw ViridianGymAfterBattleText7 ; TextAfterBattle
- dw ViridianGymEndBattleText7 ; TextEndBattle
- dw ViridianGymEndBattleText7 ; TextEndBattle
-
-ViridianGymTrainerHeader7:
- dbEventFlagBit EVENT_BEAT_VIRIDIAN_GYM_TRAINER_7, 1
- db ($4 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_VIRIDIAN_GYM_TRAINER_7, 1
- dw ViridianGymBattleText8 ; TextBeforeBattle
- dw ViridianGymAfterBattleText8 ; TextAfterBattle
- dw ViridianGymEndBattleText8 ; TextEndBattle
- dw ViridianGymEndBattleText8 ; TextEndBattle
-
- db $ff
-
-ViridianGymText1:
- TX_ASM
- CheckEvent EVENT_BEAT_VIRIDIAN_GYM_GIOVANNI
- jr z, .asm_6de66
- CheckEventReuseA EVENT_GOT_TM27
- jr nz, .asm_9fc95
- call z, ViridianGymScript3_74995
- call DisableWaitingAfterTextDisplay
- jr .asm_6dff7
-.asm_9fc95
- ld a, $1
- ld [wDoNotWaitForButtonPressAfterDisplayingText], a
- ld hl, ViridianGymText_74ad9
- call PrintText
- call GBFadeOutToBlack
- ld a, HS_VIRIDIAN_GYM_GIOVANNI
- ld [wMissableObjectIndex], a
- predef HideObject
- call UpdateSprites
- call Delay3
- call GBFadeInFromBlack
- jr .asm_6dff7
-.asm_6de66
- ld hl, ViridianGymText_74ace
- call PrintText
- ld hl, wd72d
- set 6, [hl]
- set 7, [hl]
- ld hl, ViridianGymText_74ad3
- ld de, ViridianGymText_74ad3
- call SaveEndBattleTextPointers
- ld a, [H_SPRITEINDEX]
- ld [wSpriteIndex], a
- call EngageMapTrainer
- call InitBattleEnemyParameters
- ld a, $8
- ld [wGymLeaderNo], a
- ld a, $3
- ld [wViridianGymCurScript], a
-.asm_6dff7
- jp TextScriptEnd
-
-ViridianGymText_74ace:
- TX_FAR _ViridianGymText_74ace
- db "@"
-
-ViridianGymText_74ad3:
- TX_FAR _ViridianGymText_74ad3
- TX_SFX_LEVEL_UP ; probably supposed to play SFX_GET_ITEM_1 but the wrong music bank is loaded
- db "@"
-
-ViridianGymText_74ad9:
- TX_FAR _ViridianGymText_74ad9
- TX_WAIT
- db "@"
-
-ViridianGymText12:
- TX_FAR _ViridianGymText12
- db "@"
-
-ViridianGymText13:
- TX_FAR _ReceivedTM27Text
- TX_SFX_ITEM_1
-
-TM27ExplanationText:
- TX_FAR _TM27ExplanationText
- db "@"
-
-ViridianGymText14:
- TX_FAR _TM27NoRoomText
- db "@"
-
-ViridianGymText2:
- TX_ASM
- ld hl, ViridianGymTrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
-
-ViridianGymBattleText1:
- TX_FAR _ViridianGymBattleText1
- db "@"
-
-ViridianGymEndBattleText1:
- TX_FAR _ViridianGymEndBattleText1
- db "@"
-
-ViridianGymAfterBattleText1:
- TX_FAR _ViridianGymAfterBattleText1
- db "@"
-
-ViridianGymText3:
- TX_ASM
- ld hl, ViridianGymTrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
-
-ViridianGymBattleText2:
- TX_FAR _ViridianGymBattleText2
- db "@"
-
-ViridianGymEndBattleText2:
- TX_FAR _ViridianGymEndBattleText2
- db "@"
-
-ViridianGymAfterBattleText2:
- TX_FAR _ViridianGymAfterBattleText2
- db "@"
-
-ViridianGymText4:
- TX_ASM
- ld hl, ViridianGymTrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
-
-ViridianGymBattleText3:
- TX_FAR _ViridianGymBattleText3
- db "@"
-
-ViridianGymEndBattleText3:
- TX_FAR _ViridianGymEndBattleText3
- db "@"
-
-ViridianGymAfterBattleText3:
- TX_FAR _ViridianGymAfterBattleText3
- db "@"
-
-ViridianGymText5:
- TX_ASM
- ld hl, ViridianGymTrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
-
-ViridianGymBattleText4:
- TX_FAR _ViridianGymBattleText4
- db "@"
-
-ViridianGymEndBattleText4:
- TX_FAR _ViridianGymEndBattleText4
- db "@"
-
-ViridianGymAfterBattleText4:
- TX_FAR _ViridianGymAfterBattleText4
- db "@"
-
-ViridianGymText6:
- TX_ASM
- ld hl, ViridianGymTrainerHeader4
- call TalkToTrainer
- jp TextScriptEnd
-
-ViridianGymBattleText5:
- TX_FAR _ViridianGymBattleText5
- db "@"
-
-ViridianGymEndBattleText5:
- TX_FAR _ViridianGymEndBattleText5
- db "@"
-
-ViridianGymAfterBattleText5:
- TX_FAR _ViridianGymAfterBattleText5
- db "@"
-
-ViridianGymText7:
- TX_ASM
- ld hl, ViridianGymTrainerHeader5
- call TalkToTrainer
- jp TextScriptEnd
-
-ViridianGymBattleText6:
- TX_FAR _ViridianGymBattleText6
- db "@"
-
-ViridianGymEndBattleText6:
- TX_FAR _ViridianGymEndBattleText6
- db "@"
-
-ViridianGymAfterBattleText6:
- TX_FAR _ViridianGymAfterBattleText6
- db "@"
-
-ViridianGymText8:
- TX_ASM
- ld hl, ViridianGymTrainerHeader6
- call TalkToTrainer
- jp TextScriptEnd
-
-ViridianGymBattleText7:
- TX_FAR _ViridianGymBattleText7
- db "@"
-
-ViridianGymEndBattleText7:
- TX_FAR _ViridianGymEndBattleText7
- db "@"
-
-ViridianGymAfterBattleText7:
- TX_FAR _ViridianGymAfterBattleText7
- db "@"
-
-ViridianGymText9:
- TX_ASM
- ld hl, ViridianGymTrainerHeader7
- call TalkToTrainer
- jp TextScriptEnd
-
-ViridianGymBattleText8:
- TX_FAR _ViridianGymBattleText8
- db "@"
-
-ViridianGymEndBattleText8:
- TX_FAR _ViridianGymEndBattleText8
- db "@"
-
-ViridianGymAfterBattleText8:
- TX_FAR _ViridianGymAfterBattleText8
- db "@"
-
-ViridianGymText10:
- TX_ASM
- CheckEvent EVENT_BEAT_VIRIDIAN_GYM_GIOVANNI
- jr nz, .asm_1abd1
- ld hl, ViridianGymText_74bd4
- call PrintText
- jr .asm_6064d
-.asm_1abd1
- ld hl, ViridianGymText_74bd9
- call PrintText
-.asm_6064d
- jp TextScriptEnd
-
-ViridianGymText_74bd4:
- TX_FAR _ViridianGymText_74bd4
- db "@"
-
-ViridianGymText_74bd9:
- TX_FAR _ViridianGymText_74bd9
- db "@"
--- a/scripts/viridianhouse.asm
+++ /dev/null
@@ -1,33 +1,0 @@
-ViridianHouseScript:
- jp EnableAutoTextBoxDrawing
-
-ViridianHouseTextPointers:
- dw ViridianHouseText1
- dw ViridianHouseText2
- dw ViridianHouseText3
- dw ViridianHouseText4
-
-ViridianHouseText1:
- TX_FAR _ViridianHouseText1
- db "@"
-
-ViridianHouseText2:
- TX_FAR _ViridianHouseText2
- db "@"
-
-ViridianHouseText3:
- TX_ASM
- ld hl, ViridianHouseText_1d5b1
- call PrintText
- ld a, SPEAROW
- call PlayCry
- call WaitForSoundToFinish
- jp TextScriptEnd
-
-ViridianHouseText_1d5b1:
- TX_FAR _ViridianHouseText_1d5b1
- db "@"
-
-ViridianHouseText4:
- TX_FAR _ViridianHouseText4
- db "@"
--- a/scripts/viridianmart.asm
+++ /dev/null
@@ -1,93 +1,0 @@
-ViridianMartScript:
- call ViridianMartScript_1d47d
- call EnableAutoTextBoxDrawing
- ld hl, ViridianMartScriptPointers
- ld a, [wViridianMarketCurScript]
- jp CallFunctionInTable
-
-ViridianMartScript_1d47d:
- CheckEvent EVENT_OAK_GOT_PARCEL
- jr nz, .asm_1d489
- ld hl, ViridianMartTextPointers
- jr .asm_1d48c
-.asm_1d489
- ld hl, ViridianMartTextPointers + $a ; starts at ViridianMartText6
-.asm_1d48c
- ld a, l
- ld [wMapTextPtr], a
- ld a, h
- ld [wMapTextPtr+1], a
- ret
-
-ViridianMartScriptPointers:
- dw ViridianMartScript0
- dw ViridianMartScript1
- dw ViridianMartScript2
-
-ViridianMartScript0:
- call UpdateSprites
- ld a, $4
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- ld hl, wSimulatedJoypadStatesEnd
- ld de, RLEMovement1d4bb
- call DecodeRLEList
- dec a
- ld [wSimulatedJoypadStatesIndex], a
- call StartSimulatingJoypadStates
- ld a, $1
- ld [wViridianMarketCurScript], a
- ret
-
-RLEMovement1d4bb:
- db D_LEFT, $01
- db D_UP, $02
- db $ff
-
-ViridianMartScript1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- ld a, $5
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- lb bc, OAKS_PARCEL, 1
- call GiveItem
- SetEvent EVENT_GOT_OAKS_PARCEL
- ld a, $2
- ld [wViridianMarketCurScript], a
- ; fallthrough
-ViridianMartScript2:
- ret
-
-ViridianMartTextPointers:
- dw ViridianMartText1
- dw ViridianMartText2
- dw ViridianMartText3
- dw ViridianMartText4
- dw ViridianMartText5
- dw ViridianCashierText
- dw ViridianMartText2
- dw ViridianMartText3
-
-ViridianMartText1:
- TX_FAR _ViridianMartText1
- db "@"
-
-ViridianMartText4:
- TX_FAR _ViridianMartText4
- db "@"
-
-ViridianMartText5:
- TX_FAR ViridianMartParcelQuestText
- TX_SFX_KEY_ITEM
- db "@"
-
-ViridianMartText2:
- TX_FAR _ViridianMartText2
- db "@"
-
-ViridianMartText3:
- TX_FAR _ViridianMartText3
- db "@"
--- a/scripts/viridianpokecenter.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-ViridianPokeCenterScript:
- call Serial_TryEstablishingExternallyClockedConnection
- jp EnableAutoTextBoxDrawing
-
-ViridianPokecenterTextPointers:
- dw ViridianHealNurseText
- dw ViridianPokeCenterText2
- dw ViridianPokeCenterText3
- dw ViridianTradeNurseText
-
-ViridianHealNurseText:
- TX_POKECENTER_NURSE
-
-ViridianPokeCenterText2:
- TX_FAR _ViridianPokeCenterText2
- db "@"
-
-ViridianPokeCenterText3:
- TX_FAR _ViridianPokeCenterText3
- db "@"
-
-ViridianTradeNurseText:
- TX_CABLE_CLUB_RECEPTIONIST
--- a/text.asm
+++ b/text.asm
@@ -1,5 +1,7 @@
INCLUDE "charmap.asm"
+
INCLUDE "constants/text_constants.asm"
+
TEXT_1 EQU $20
TEXT_2 EQU TEXT_1 + 1
TEXT_3 EQU TEXT_2 + 1
@@ -16,6 +18,7 @@
MOVE_NAMES EQU POKEDEX_TEXT + 1
INCLUDE "macros.asm"
+
INCLUDE "hram.asm"
@@ -167,67 +170,67 @@
text "."
done
-INCLUDE "text/maps/viridian_forest.asm"
-INCLUDE "text/maps/mt_moon_1f.asm"
-INCLUDE "text/maps/mt_moon_b1f.asm"
-INCLUDE "text/maps/mt_moon_b2f.asm"
-INCLUDE "text/maps/ss_anne_1.asm"
-INCLUDE "text/maps/ss_anne_2.asm"
-INCLUDE "text/maps/ss_anne_3.asm"
-INCLUDE "text/maps/ss_anne_5.asm"
-INCLUDE "text/maps/ss_anne_6.asm"
-INCLUDE "text/maps/ss_anne_7.asm"
-INCLUDE "text/maps/ss_anne_8.asm"
-INCLUDE "text/maps/ss_anne_9.asm"
-INCLUDE "text/maps/ss_anne_10.asm"
-INCLUDE "text/maps/victory_road_3f.asm"
-INCLUDE "text/maps/rocket_hideout_b1f.asm"
-INCLUDE "text/maps/rocket_hideout_b2f.asm"
-INCLUDE "text/maps/rocket_hideout_b3f.asm"
-INCLUDE "text/maps/rocket_hideout_b4f.asm"
-INCLUDE "text/maps/rocket_hideout_elevator.asm"
-INCLUDE "text/maps/silph_co_2f.asm"
-INCLUDE "text/maps/silph_co_3f.asm"
-INCLUDE "text/maps/silph_co_4f.asm"
-INCLUDE "text/maps/silph_co_5f_1.asm"
+INCLUDE "text/maps/ViridianForest.asm"
+INCLUDE "text/maps/MtMoon1F.asm"
+INCLUDE "text/maps/MtMoonB1F.asm"
+INCLUDE "text/maps/MtMoonB2F.asm"
+INCLUDE "text/maps/SSAnne1F.asm"
+INCLUDE "text/maps/SSAnne2F.asm"
+INCLUDE "text/maps/SSAnne3F.asm"
+INCLUDE "text/maps/SSAnneBow.asm"
+INCLUDE "text/maps/SSAnneKitchen.asm"
+INCLUDE "text/maps/SSAnneCaptainsRoom.asm"
+INCLUDE "text/maps/SSAnne1FRooms.asm"
+INCLUDE "text/maps/SSAnne2FRooms.asm"
+INCLUDE "text/maps/SSAnneB1FRooms.asm"
+INCLUDE "text/maps/VictoryRoad3F.asm"
+INCLUDE "text/maps/RocketHideoutB1F.asm"
+INCLUDE "text/maps/RocketHideoutB2F.asm"
+INCLUDE "text/maps/RocketHideoutB3F.asm"
+INCLUDE "text/maps/RocketHideoutB4F.asm"
+INCLUDE "text/maps/RocketHideoutElevator.asm"
+INCLUDE "text/maps/SilphCo2F.asm"
+INCLUDE "text/maps/SilphCo3F.asm"
+INCLUDE "text/maps/SilphCo4F.asm"
+INCLUDE "text/maps/SilphCo5F.asm"
SECTION "Text 2", ROMX ; BANK $21
-INCLUDE "text/maps/silph_co_5f_2.asm"
-INCLUDE "text/maps/silph_co_6f.asm"
-INCLUDE "text/maps/silph_co_7f.asm"
-INCLUDE "text/maps/silph_co_8f.asm"
-INCLUDE "text/maps/silph_co_9f.asm"
-INCLUDE "text/maps/silph_co_10f.asm"
-INCLUDE "text/maps/silph_co_11f.asm"
-INCLUDE "text/maps/mansion_2f.asm"
-INCLUDE "text/maps/mansion_3f.asm"
-INCLUDE "text/maps/mansion_b1f.asm"
-INCLUDE "text/maps/safari_zone_east.asm"
-INCLUDE "text/maps/safari_zone_north.asm"
-INCLUDE "text/maps/safari_zone_west.asm"
-INCLUDE "text/maps/safari_zone_center.asm"
-INCLUDE "text/maps/safari_zone_rest_house_1.asm"
-INCLUDE "text/maps/safari_zone_secret_house.asm"
-INCLUDE "text/maps/safari_zone_rest_house_2.asm"
-INCLUDE "text/maps/safari_zone_rest_house_3.asm"
-INCLUDE "text/maps/safari_zone_rest_house_4.asm"
-INCLUDE "text/maps/unknown_dungeon_b1f.asm"
-INCLUDE "text/maps/victory_road_1f.asm"
-INCLUDE "text/maps/lance.asm"
-INCLUDE "text/maps/hall_of_fame.asm"
-INCLUDE "text/maps/champion.asm"
-INCLUDE "text/maps/lorelei.asm"
-INCLUDE "text/maps/bruno.asm"
-INCLUDE "text/maps/agatha.asm"
-INCLUDE "text/maps/rock_tunnel_b2f_1.asm"
+INCLUDE "text/maps/SilphCo5F_2.asm"
+INCLUDE "text/maps/SilphCo6F.asm"
+INCLUDE "text/maps/SilphCo7F.asm"
+INCLUDE "text/maps/SilphCo8F.asm"
+INCLUDE "text/maps/SilphCo9F.asm"
+INCLUDE "text/maps/SilphCo10F.asm"
+INCLUDE "text/maps/SilphCo11F.asm"
+INCLUDE "text/maps/PokemonMansion2F.asm"
+INCLUDE "text/maps/PokemonMansion3F.asm"
+INCLUDE "text/maps/PokemonMansionB1F.asm"
+INCLUDE "text/maps/SafariZoneEast.asm"
+INCLUDE "text/maps/SafariZoneNorth.asm"
+INCLUDE "text/maps/SafariZoneWest.asm"
+INCLUDE "text/maps/SafariZoneCenter.asm"
+INCLUDE "text/maps/SafariZoneCenterRestHouse.asm"
+INCLUDE "text/maps/SafariZoneSecretHouse.asm"
+INCLUDE "text/maps/SafariZoneWestRestHouse.asm"
+INCLUDE "text/maps/SafariZoneEastRestHouse.asm"
+INCLUDE "text/maps/SafariZoneNorthRestHouse.asm"
+INCLUDE "text/maps/CeruleanCaveB1F.asm"
+INCLUDE "text/maps/VictoryRoad1F.asm"
+INCLUDE "text/maps/LancesRoom.asm"
+INCLUDE "text/maps/HallOfFame.asm"
+INCLUDE "text/maps/ChampionsRoom.asm"
+INCLUDE "text/maps/LoreleisRoom.asm"
+INCLUDE "text/maps/BrunosRoom.asm"
+INCLUDE "text/maps/AgathasRoom.asm"
+INCLUDE "text/maps/RockTunnelB1F.asm"
SECTION "Text 3", ROMX ; BANK $22
-INCLUDE "text/maps/rock_tunnel_b2f_2.asm"
-INCLUDE "text/maps/seafoam_islands_b4f.asm"
+INCLUDE "text/maps/RockTunnelB1F_2.asm"
+INCLUDE "text/maps/SeafoamIslandsB4F.asm"
_AIBattleWithdrawText::
TX_RAM wTrainerName
@@ -1531,7 +1534,7 @@
_SafariZoneEatingText::
text "Wild @"
TX_RAM wEnemyMonNick
- db $0
+ text ""
line "is eating!"
prompt
@@ -1538,7 +1541,7 @@
_SafariZoneAngryText::
text "Wild @"
TX_RAM wEnemyMonNick
- db $0
+ text ""
line "is angry!"
prompt
@@ -1929,77 +1932,77 @@
_Char55Text::
text $4B,"@@"
-INCLUDE "text/maps/digletts_cave_route_2_entrance.asm"
-INCLUDE "text/maps/viridian_forest_exit.asm"
-INCLUDE "text/maps/route_2_house.asm"
-INCLUDE "text/maps/route_2_gate.asm"
-INCLUDE "text/maps/viridian_forest_entrance.asm"
-INCLUDE "text/maps/mt_moon_pokecenter.asm"
-INCLUDE "text/maps/saffron_gates.asm"
-INCLUDE "text/maps/daycare_1.asm"
+INCLUDE "text/maps/DiglettsCaveRoute2.asm"
+INCLUDE "text/maps/ViridianForestNorthGate.asm"
+INCLUDE "text/maps/Route2TradeHouse.asm"
+INCLUDE "text/maps/Route2Gate.asm"
+INCLUDE "text/maps/ViridianForestSouthGate.asm"
+INCLUDE "text/maps/MtMoonPokecenter.asm"
+INCLUDE "text/maps/SaffronGates.asm"
+INCLUDE "text/maps/Daycare.asm"
SECTION "Text 4", ROMX ; BANK $23
-INCLUDE "text/maps/daycare_2.asm"
-INCLUDE "text/maps/underground_path_route_6_entrance.asm"
-INCLUDE "text/maps/underground_path_route_7_entrance.asm"
-INCLUDE "text/maps/underground_path_route_7_entrance_unused.asm"
-INCLUDE "text/maps/underground_path_route_8_entrance.asm"
-INCLUDE "text/maps/rock_tunnel_pokecenter.asm"
-INCLUDE "text/maps/rock_tunnel_b1f.asm"
-INCLUDE "text/maps/power_plant.asm"
-INCLUDE "text/maps/route_11_gate.asm"
-INCLUDE "text/maps/route_11_gate_upstairs.asm"
-INCLUDE "text/maps/digletts_cave_route_11_entrance.asm"
-INCLUDE "text/maps/route_12_gate.asm"
-INCLUDE "text/maps/route_12_gate_upstairs.asm"
-INCLUDE "text/maps/route_12_house.asm"
-INCLUDE "text/maps/route_15_gate.asm"
-INCLUDE "text/maps/route_15_gate_upstairs.asm"
-INCLUDE "text/maps/route_16_gate.asm"
-INCLUDE "text/maps/route_16_gate_upstairs.asm"
-INCLUDE "text/maps/route_16_house.asm"
-INCLUDE "text/maps/route_18_gate.asm"
-INCLUDE "text/maps/route_18_gate_upstairs.asm"
-INCLUDE "text/maps/pokemon_league_gate.asm"
-INCLUDE "text/maps/victory_road_2f.asm"
-INCLUDE "text/maps/bills_house.asm"
-INCLUDE "text/maps/route_1.asm"
-INCLUDE "text/maps/route_2.asm"
-INCLUDE "text/maps/route_3.asm"
-INCLUDE "text/maps/route_4.asm"
-INCLUDE "text/maps/route_5.asm"
-INCLUDE "text/maps/route_6.asm"
-INCLUDE "text/maps/route_7.asm"
-INCLUDE "text/maps/route_8.asm"
-INCLUDE "text/maps/route_9.asm"
-INCLUDE "text/maps/route_10.asm"
-INCLUDE "text/maps/route_11_1.asm"
+INCLUDE "text/maps/Daycare_2.asm"
+INCLUDE "text/maps/UndergroundPathRoute6.asm"
+INCLUDE "text/maps/UndergroundPathRoute7.asm"
+INCLUDE "text/maps/UndergroundPathRoute7Copy.asm"
+INCLUDE "text/maps/UndergroundPathRoute8.asm"
+INCLUDE "text/maps/RockTunnelPokecenter.asm"
+INCLUDE "text/maps/RockTunnel1F.asm"
+INCLUDE "text/maps/PowerPlant.asm"
+INCLUDE "text/maps/Route11Gate1F.asm"
+INCLUDE "text/maps/Route11Gate2F.asm"
+INCLUDE "text/maps/DiglettsCaveRoute11.asm"
+INCLUDE "text/maps/Route12Gate1F.asm"
+INCLUDE "text/maps/Route12Gate2F.asm"
+INCLUDE "text/maps/Route12SuperRodHouse.asm"
+INCLUDE "text/maps/Route15Gate1F.asm"
+INCLUDE "text/maps/Route15Gate2F.asm"
+INCLUDE "text/maps/Route16Gate1F.asm"
+INCLUDE "text/maps/Route16Gate2F.asm"
+INCLUDE "text/maps/Route16FlyHouse.asm"
+INCLUDE "text/maps/Route18Gate1F.asm"
+INCLUDE "text/maps/Route18Gate2F.asm"
+INCLUDE "text/maps/Route22Gate.asm"
+INCLUDE "text/maps/VictoryRoad2F.asm"
+INCLUDE "text/maps/BillsHouse.asm"
+INCLUDE "text/maps/Route1.asm"
+INCLUDE "text/maps/Route2.asm"
+INCLUDE "text/maps/Route3.asm"
+INCLUDE "text/maps/Route4.asm"
+INCLUDE "text/maps/Route5.asm"
+INCLUDE "text/maps/Route6.asm"
+INCLUDE "text/maps/Route7.asm"
+INCLUDE "text/maps/Route8.asm"
+INCLUDE "text/maps/Route9.asm"
+INCLUDE "text/maps/Route10.asm"
+INCLUDE "text/maps/Route11.asm"
SECTION "Text 5", ROMX ; BANK $24
-INCLUDE "text/maps/route_11_2.asm"
-INCLUDE "text/maps/route_12.asm"
-INCLUDE "text/maps/route_13.asm"
-INCLUDE "text/maps/route_14.asm"
-INCLUDE "text/maps/route_15.asm"
-INCLUDE "text/maps/route_16.asm"
-INCLUDE "text/maps/route_17.asm"
-INCLUDE "text/maps/route_18.asm"
-INCLUDE "text/maps/route_19.asm"
-INCLUDE "text/maps/route_20.asm"
-INCLUDE "text/maps/route_21.asm"
-INCLUDE "text/maps/route_22.asm"
-INCLUDE "text/maps/route_23.asm"
-INCLUDE "text/maps/route_24_1.asm"
+INCLUDE "text/maps/Route11_2.asm"
+INCLUDE "text/maps/Route12.asm"
+INCLUDE "text/maps/Route13.asm"
+INCLUDE "text/maps/Route14.asm"
+INCLUDE "text/maps/Route15.asm"
+INCLUDE "text/maps/Route16.asm"
+INCLUDE "text/maps/Route17.asm"
+INCLUDE "text/maps/Route18.asm"
+INCLUDE "text/maps/Route19.asm"
+INCLUDE "text/maps/Route20.asm"
+INCLUDE "text/maps/Route21.asm"
+INCLUDE "text/maps/Route22.asm"
+INCLUDE "text/maps/Route23.asm"
+INCLUDE "text/maps/Route24.asm"
SECTION "Text 6", ROMX ; BANK $25
-INCLUDE "text/maps/route_24_2.asm"
-INCLUDE "text/maps/route_25.asm"
+INCLUDE "text/maps/Route24_2.asm"
+INCLUDE "text/maps/Route25.asm"
_FileDataDestroyedText::
text "The file data is"
@@ -2326,106 +2329,106 @@
text "!"
done
-INCLUDE "text/maps/reds_house_1f.asm"
-INCLUDE "text/maps/blues_house.asm"
-INCLUDE "text/maps/oaks_lab.asm"
-INCLUDE "text/maps/viridian_pokecenter.asm"
-INCLUDE "text/maps/viridian_mart.asm"
-INCLUDE "text/maps/school.asm"
-INCLUDE "text/maps/viridian_house.asm"
-INCLUDE "text/maps/viridian_gym.asm"
-INCLUDE "text/maps/museum_1f.asm"
-INCLUDE "text/maps/museum_2f.asm"
-INCLUDE "text/maps/pewter_gym_1.asm"
+INCLUDE "text/maps/RedsHouse1F.asm"
+INCLUDE "text/maps/BluesHouse.asm"
+INCLUDE "text/maps/OaksLab.asm"
+INCLUDE "text/maps/ViridianPokecenter.asm"
+INCLUDE "text/maps/ViridianMart.asm"
+INCLUDE "text/maps/ViridianSchoolHouse.asm"
+INCLUDE "text/maps/ViridianNicknameHouse.asm"
+INCLUDE "text/maps/ViridianGym.asm"
+INCLUDE "text/maps/Museum1F.asm"
+INCLUDE "text/maps/Museum2F.asm"
+INCLUDE "text/maps/PewterGym.asm"
SECTION "Text 7", ROMX ; BANK $26
-INCLUDE "text/maps/pewter_gym_2.asm"
-INCLUDE "text/maps/pewter_house_1.asm"
-INCLUDE "text/maps/pewter_mart.asm"
-INCLUDE "text/maps/pewter_house_2.asm"
-INCLUDE "text/maps/pewter_pokecenter.asm"
-INCLUDE "text/maps/cerulean_trashed_house.asm"
-INCLUDE "text/maps/cerulean_trade_house.asm"
-INCLUDE "text/maps/cerulean_pokecenter.asm"
-INCLUDE "text/maps/cerulean_gym.asm"
-INCLUDE "text/maps/bike_shop.asm"
-INCLUDE "text/maps/cerulean_mart.asm"
-INCLUDE "text/maps/cerulean_badge_house.asm"
-INCLUDE "text/maps/lavender_pokecenter.asm"
-INCLUDE "text/maps/pokemon_tower_1f.asm"
-INCLUDE "text/maps/pokemon_tower_2f.asm"
-INCLUDE "text/maps/pokemon_tower_3f.asm"
-INCLUDE "text/maps/pokemon_tower_4f.asm"
-INCLUDE "text/maps/pokemon_tower_5f.asm"
-INCLUDE "text/maps/pokemon_tower_6f.asm"
-INCLUDE "text/maps/pokemon_tower_7f.asm"
-INCLUDE "text/maps/fujis_house.asm"
-INCLUDE "text/maps/lavender_mart.asm"
-INCLUDE "text/maps/lavender_house.asm"
-INCLUDE "text/maps/name_rater.asm"
-INCLUDE "text/maps/vermilion_pokecenter.asm"
-INCLUDE "text/maps/fan_club.asm"
-INCLUDE "text/maps/vermilion_mart.asm"
-INCLUDE "text/maps/vermilion_gym_1.asm"
+INCLUDE "text/maps/PewterGym_2.asm"
+INCLUDE "text/maps/PewterNidoranHouse.asm"
+INCLUDE "text/maps/PewterMart.asm"
+INCLUDE "text/maps/PewterSpeechHouse.asm"
+INCLUDE "text/maps/PewterPokecenter.asm"
+INCLUDE "text/maps/CeruleanTrashedHouse.asm"
+INCLUDE "text/maps/CeruleanTradeHouse.asm"
+INCLUDE "text/maps/CeruleanPokecenter.asm"
+INCLUDE "text/maps/CeruleanGym.asm"
+INCLUDE "text/maps/BikeShop.asm"
+INCLUDE "text/maps/CeruleanMart.asm"
+INCLUDE "text/maps/CeruleanBadgeHouse.asm"
+INCLUDE "text/maps/LavenderPokecenter.asm"
+INCLUDE "text/maps/PokemonTower1F.asm"
+INCLUDE "text/maps/PokemonTower2F.asm"
+INCLUDE "text/maps/PokemonTower3F.asm"
+INCLUDE "text/maps/PokemonTower4F.asm"
+INCLUDE "text/maps/PokemonTower5F.asm"
+INCLUDE "text/maps/PokemonTower6F.asm"
+INCLUDE "text/maps/PokemonTower7F.asm"
+INCLUDE "text/maps/MrFujisHouse.asm"
+INCLUDE "text/maps/LavenderMart.asm"
+INCLUDE "text/maps/LavenderCuboneHouse.asm"
+INCLUDE "text/maps/NameRatersHouse.asm"
+INCLUDE "text/maps/VermilionPokecenter.asm"
+INCLUDE "text/maps/PokemonFanClub.asm"
+INCLUDE "text/maps/VermilionMart.asm"
+INCLUDE "text/maps/VermilionGym.asm"
SECTION "Text 8", ROMX ; BANK $27
-INCLUDE "text/maps/vermilion_gym_2.asm"
-INCLUDE "text/maps/vermilion_house.asm"
-INCLUDE "text/maps/vermilion_dock.asm"
-INCLUDE "text/maps/vermilion_fishing_house.asm"
-INCLUDE "text/maps/celadon_dept_store_1f.asm"
-INCLUDE "text/maps/celadon_dept_store_2f.asm"
-INCLUDE "text/maps/celadon_dept_store_3f.asm"
-INCLUDE "text/maps/celadon_dept_store_4f.asm"
-INCLUDE "text/maps/celadon_dept_store_roof.asm"
-INCLUDE "text/maps/celadon_mansion_1f.asm"
-INCLUDE "text/maps/celadon_mansion_2f.asm"
-INCLUDE "text/maps/celadon_mansion_3f.asm"
-INCLUDE "text/maps/celadon_mansion_4f_outside.asm"
-INCLUDE "text/maps/celadon_mansion_4f_inside.asm"
-INCLUDE "text/maps/celadon_pokecenter.asm"
-INCLUDE "text/maps/celadon_gym.asm"
-INCLUDE "text/maps/celadon_game_corner.asm"
-INCLUDE "text/maps/celadon_dept_store_5f.asm"
-INCLUDE "text/maps/celadon_prize_room.asm"
-INCLUDE "text/maps/celadon_diner.asm"
-INCLUDE "text/maps/celadon_house.asm"
-INCLUDE "text/maps/celadon_hotel.asm"
-INCLUDE "text/maps/fuchsia_mart.asm"
-INCLUDE "text/maps/fuchsia_house.asm"
-INCLUDE "text/maps/fuchsia_pokecenter.asm"
-INCLUDE "text/maps/wardens_house.asm"
-INCLUDE "text/maps/safari_zone_entrance.asm"
-INCLUDE "text/maps/fuchsia_gym_1.asm"
+INCLUDE "text/maps/VermilionGym_2.asm"
+INCLUDE "text/maps/VermilionPidgeyHouse.asm"
+INCLUDE "text/maps/VermilionDock.asm"
+INCLUDE "text/maps/VermilionOldRodHouse.asm"
+INCLUDE "text/maps/CeladonMart1F.asm"
+INCLUDE "text/maps/CeladonMart2F.asm"
+INCLUDE "text/maps/CeladonMart3F.asm"
+INCLUDE "text/maps/CeladonMart4F.asm"
+INCLUDE "text/maps/CeladonMartRoof.asm"
+INCLUDE "text/maps/CeladonMansion1F.asm"
+INCLUDE "text/maps/CeladonMansion2F.asm"
+INCLUDE "text/maps/CeladonMansion3F.asm"
+INCLUDE "text/maps/CeladonMansionRoof.asm"
+INCLUDE "text/maps/CeladonMansionRoofHouse.asm"
+INCLUDE "text/maps/CeladonPokecenter.asm"
+INCLUDE "text/maps/CeladonGym.asm"
+INCLUDE "text/maps/GameCorner.asm"
+INCLUDE "text/maps/CeladonMart5F.asm"
+INCLUDE "text/maps/GameCornerPrizeRoom.asm"
+INCLUDE "text/maps/CeladonDiner.asm"
+INCLUDE "text/maps/CeladonChiefHouse.asm"
+INCLUDE "text/maps/CeladonHotel.asm"
+INCLUDE "text/maps/FuchsiaMart.asm"
+INCLUDE "text/maps/FuchsiaBillsGrandpasHouse.asm"
+INCLUDE "text/maps/FuchsiaPokecenter.asm"
+INCLUDE "text/maps/WardensHouse.asm"
+INCLUDE "text/maps/SafariZoneGate.asm"
+INCLUDE "text/maps/FuchsiaGym.asm"
SECTION "Text 9", ROMX ; BANK $28
-INCLUDE "text/maps/fuchsia_gym_2.asm"
-INCLUDE "text/maps/fuchsia_meeting_room.asm"
-INCLUDE "text/maps/fuchsia_fishing_house.asm"
-INCLUDE "text/maps/mansion_1f.asm"
-INCLUDE "text/maps/cinnabar_gym.asm"
-INCLUDE "text/maps/cinnabar_lab.asm"
-INCLUDE "text/maps/cinnabar_lab_trade_room.asm"
-INCLUDE "text/maps/cinnabar_lab_metronome_room.asm"
-INCLUDE "text/maps/cinnabar_lab_fossil_room.asm"
-INCLUDE "text/maps/cinnabar_pokecenter.asm"
-INCLUDE "text/maps/cinnabar_mart.asm"
-INCLUDE "text/maps/indigo_plateau_lobby.asm"
-INCLUDE "text/maps/copycats_house_1f.asm"
-INCLUDE "text/maps/copycats_house_2f.asm"
-INCLUDE "text/maps/fighting_dojo.asm"
-INCLUDE "text/maps/saffron_gym.asm"
-INCLUDE "text/maps/saffron_house.asm"
-INCLUDE "text/maps/saffron_mart.asm"
-INCLUDE "text/maps/silph_co_1f.asm"
-INCLUDE "text/maps/saffron_pokecenter.asm"
-INCLUDE "text/maps/mr_psychics_house.asm"
+INCLUDE "text/maps/FuchsiaGym_2.asm"
+INCLUDE "text/maps/FuchsiaMeetingRoom.asm"
+INCLUDE "text/maps/FuchsiaGoodRodHouse.asm"
+INCLUDE "text/maps/PokemonMansion1F.asm"
+INCLUDE "text/maps/CinnabarGym.asm"
+INCLUDE "text/maps/CinnabarLab.asm"
+INCLUDE "text/maps/CinnabarLabTradeRoom.asm"
+INCLUDE "text/maps/CinnabarLabMetronomeRoom.asm"
+INCLUDE "text/maps/CinnabarLabFossilRoom.asm"
+INCLUDE "text/maps/CinnabarPokecenter.asm"
+INCLUDE "text/maps/CinnabarMart.asm"
+INCLUDE "text/maps/IndigoPlateauLobby.asm"
+INCLUDE "text/maps/CopycatsHouse1F.asm"
+INCLUDE "text/maps/CopycatsHouse2F.asm"
+INCLUDE "text/maps/FightingDojo.asm"
+INCLUDE "text/maps/SaffronGym.asm"
+INCLUDE "text/maps/SaffronPidgeyHouse.asm"
+INCLUDE "text/maps/SaffronMart.asm"
+INCLUDE "text/maps/SilphCo1F.asm"
+INCLUDE "text/maps/SaffronPokecenter.asm"
+INCLUDE "text/maps/MrPsychicsHouse.asm"
_PokemartGreetingText::
text "Hi there!"
@@ -2751,16 +2754,16 @@
line "a #MON CENTER!"
done
-INCLUDE "text/maps/pallet_town.asm"
-INCLUDE "text/maps/viridian_city.asm"
-INCLUDE "text/maps/pewter_city.asm"
-INCLUDE "text/maps/cerulean_city.asm"
-INCLUDE "text/maps/lavender_town.asm"
-INCLUDE "text/maps/vermilion_city.asm"
-INCLUDE "text/maps/celadon_city.asm"
-INCLUDE "text/maps/fuchsia_city.asm"
-INCLUDE "text/maps/cinnabar_island.asm"
-INCLUDE "text/maps/saffron_city.asm"
+INCLUDE "text/maps/PalletTown.asm"
+INCLUDE "text/maps/ViridianCity.asm"
+INCLUDE "text/maps/PewterCity.asm"
+INCLUDE "text/maps/CeruleanCity.asm"
+INCLUDE "text/maps/LavenderTown.asm"
+INCLUDE "text/maps/VermilionCity.asm"
+INCLUDE "text/maps/CeladonCity.asm"
+INCLUDE "text/maps/FuchsiaCity.asm"
+INCLUDE "text/maps/CinnabarIsland.asm"
+INCLUDE "text/maps/SaffronCity.asm"
_ItemUseBallText00::
text "It dodged the"
--- /dev/null
+++ b/text/maps/AgathasRoom.asm
@@ -1,0 +1,44 @@
+_AgathaBeforeBattleText::
+ text "I am AGATHA of"
+ line "the ELITE FOUR!"
+
+ para "OAK's taken a lot"
+ line "of interest in"
+ cont "you, child!"
+
+ para "That old duff was"
+ line "once tough and"
+ cont "handsome! That"
+ cont "was decades ago!"
+
+ para "Now he just wants"
+ line "to fiddle with"
+ cont "his #DEX! He's"
+ cont "wrong! #MON"
+ cont "are for fighting!"
+
+ para "<PLAYER>! I'll show"
+ line "you how a real"
+ cont "trainer fights!"
+ done
+
+_AgathaEndBattleText::
+ text "Oh ho!"
+ line "You're something"
+ cont "special, child!"
+ prompt
+
+_AgathaAfterBattleText::
+ text "You win! I see"
+ line "what the old duff"
+ cont "sees in you now!"
+
+ para "I have nothing"
+ line "else to say! Run"
+ cont "along now, child!"
+ done
+
+_AgathaDontRunAwayText::
+ text "Someone's voice:"
+ line "Don't run away!"
+ done
--- /dev/null
+++ b/text/maps/BikeShop.asm
@@ -1,0 +1,70 @@
+_BikeShopText_1d810::
+ text "Hi! Welcome to"
+ line "our BIKE SHOP."
+
+ para "Have we got just"
+ line "the BIKE for you!"
+ prompt
+
+_BikeShopText_1d815::
+ text "It's a cool BIKE!"
+ line "Do you want it?"
+ done
+
+_BikeShopCantAffordText::
+ text "Sorry! You can't"
+ line "afford it!"
+ prompt
+
+_BikeShopText_1d81f::
+ text "Oh, that's..."
+
+ para "A BIKE VOUCHER!"
+
+ para "OK! Here you go!"
+ prompt
+
+_BikeShopText_1d824::
+ text "<PLAYER> exchanged"
+ line "the BIKE VOUCHER"
+ cont "for a BICYCLE.@@"
+
+_BikeShopComeAgainText::
+ text "Come back again"
+ line "some time!"
+ done
+
+_BikeShopText_1d82f::
+ text "How do you like"
+ line "your new BICYCLE?"
+
+ para "You can take it"
+ line "on CYCLING ROAD"
+ cont "and in caves!"
+ done
+
+_BikeShopText_1d834::
+ text "You better make"
+ line "room for this!"
+ done
+
+_BikeShopText_1d843::
+ text "A plain city BIKE"
+ line "is good enough"
+ cont "for me!"
+
+ para "You can't put a"
+ line "shopping basket"
+ cont "on an MTB!"
+ done
+
+_BikeShopText_1d85c::
+ text "These BIKEs are"
+ line "cool, but they're"
+ cont "way expensive!"
+ done
+
+_BikeShopText_1d861::
+ text "Wow. Your BIKE is"
+ line "really cool!"
+ done
--- /dev/null
+++ b/text/maps/BillsHouse.asm
@@ -1,0 +1,87 @@
+_BillsHouseText_1e865::
+ text "Hiya! I'm a"
+ line "#MON..."
+ cont "...No I'm not!"
+
+ para "Call me BILL!"
+ line "I'm a true blue"
+ cont "#MANIAC! Hey!"
+ cont "What's with that"
+ cont "skeptical look?"
+
+ para "I'm not joshing"
+ line "you, I screwed up"
+ cont "an experiment and"
+ cont "got combined with"
+ cont "a #MON!"
+
+ para "So, how about it?"
+ line "Help me out here!"
+ done
+
+_BillsHouseText_1e86a::
+ text "When I'm in the"
+ line "TELEPORTER, go to"
+ cont "my PC and run the"
+ cont "Cell Separation"
+ cont "System!"
+ done
+
+_BillsHouseText_1e86f::
+ text "No!? Come on, you"
+ line "gotta help a guy"
+ cont "in deep trouble!"
+
+ para "What do you say,"
+ line "chief? Please?"
+ cont "OK? All right!"
+ prompt
+
+_BillThankYouText::
+ text "BILL: Yeehah!"
+ line "Thanks, bud! I"
+ cont "owe you one!"
+
+ para "So, did you come"
+ line "to see my #MON"
+ cont "collection?"
+ cont "You didn't?"
+ cont "That's a bummer."
+
+ para "I've got to thank"
+ line "you... Oh here,"
+ cont "maybe this'll do."
+ prompt
+
+_SSTicketReceivedText::
+ text "<PLAYER> received"
+ line "an @"
+ TX_RAM wcf4b
+ text "!@@"
+
+_SSTicketNoRoomText::
+ text "You've got too"
+ line "much stuff, bud!"
+ done
+
+_BillsHouseText_1e8cb::
+ text "That cruise ship,"
+ line "S.S.ANNE, is in"
+ cont "VERMILION CITY."
+ cont "Its passengers"
+ cont "are all trainers!"
+
+ para "They invited me"
+ line "to their party,"
+ cont "but I can't stand"
+ cont "fancy do's. Why"
+ cont "don't you go"
+ cont "instead of me?"
+ done
+
+_BillsHouseText_1e8da::
+ text "BILL: Look, bud,"
+ line "just check out"
+ cont "some of my rare"
+ cont "#MON on my PC!"
+ done
--- /dev/null
+++ b/text/maps/BluesHouse.asm
@@ -1,0 +1,41 @@
+_DaisyInitialText::
+ text "Hi <PLAYER>!"
+ line "<RIVAL> is out at"
+ cont "Grandpa's lab."
+ done
+
+_DaisyOfferMapText::
+ text "Grandpa asked you"
+ line "to run an errand?"
+ cont "Here, this will"
+ cont "help you!"
+ prompt
+
+_GotMapText::
+ text "<PLAYER> got a"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_DaisyBagFullText::
+ text "You have too much"
+ line "stuff with you."
+ done
+
+_DaisyUseMapText::
+ text "Use the TOWN MAP"
+ line "to find out where"
+ cont "you are."
+ done
+
+_BluesHouseText2::
+ text "#MON are living"
+ line "things! If they"
+ cont "get tired, give"
+ cont "them a rest!"
+ done
+
+_BluesHouseText3::
+ text "It's a big map!"
+ line "This is useful!"
+ done
--- /dev/null
+++ b/text/maps/BrunosRoom.asm
@@ -1,0 +1,37 @@
+_BrunoBeforeBattleText::
+ text "I am BRUNO of"
+ line "the ELITE FOUR!"
+
+ para "Through rigorous"
+ line "training, people"
+ cont "and #MON can"
+ cont "become stronger!"
+
+ para "I've weight"
+ line "trained with"
+ cont "my #MON!"
+
+ para "<PLAYER>!"
+
+ para "We will grind you"
+ line "down with our"
+ cont "superior power!"
+
+ para "Hoo hah!"
+ done
+
+_BrunoEndBattleText::
+ text "Why?"
+ line "How could I lose?"
+ prompt
+
+_BrunoAfterBattleText::
+ text "My job is done!"
+ line "Go face your next"
+ cont "challenge!"
+ done
+
+_BrunoDontRunAwayText::
+ text "Someone's voice:"
+ line "Don't run away!"
+ done
--- /dev/null
+++ b/text/maps/CeladonChiefHouse.asm
@@ -1,0 +1,22 @@
+_CeladonHouseText1::
+ text "Hehehe! The slots"
+ line "just reel in the"
+ cont "dough, big time!"
+ done
+
+_CeladonHouseText2::
+ text "CHIEF!"
+
+ para "We just shipped"
+ line "2000 #MON as"
+ cont "slot prizes!"
+ done
+
+_CeladonHouseText3::
+ text "Don't touch the"
+ line "poster at the"
+ cont "GAME CORNER!"
+
+ para "There's no secret"
+ line "switch behind it!"
+ done
--- /dev/null
+++ b/text/maps/CeladonCity.asm
@@ -1,0 +1,152 @@
+_CeladonCityText1::
+ text "I got my KOFFING"
+ line "in CINNABAR!"
+
+ para "It's nice, but it"
+ line "breathes poison"
+ cont "when it's angry!"
+ done
+
+_CeladonCityText2::
+ text "Heheh! This GYM"
+ line "is great! It's"
+ cont "full of women!"
+ done
+
+_CeladonCityText3::
+ text "The GAME CORNER"
+ line "is bad for our"
+ cont "city's image!"
+ done
+
+_CeladonCityText4::
+ text "Moan! I blew it"
+ line "all at the slots!"
+
+ para "I knew I should"
+ line "have cashed in my"
+ cont "coins for prizes!"
+ done
+
+_TM41PreText::
+ text "Hello, there!"
+
+ para "I've seen you,"
+ line "but I never had a"
+ cont "chance to talk!"
+
+ para "Here's a gift for"
+ line "dropping by!"
+ prompt
+
+_ReceivedTM41Text::
+ text "<PLAYER> received"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_TM41ExplanationText::
+ text "TM41 teaches"
+ line "SOFTBOILED!"
+
+ para "Only one #MON"
+ line "can use it!"
+
+ para "That #MON is"
+ line "CHANSEY!"
+ done
+
+_TM41NoRoomText::
+ text "Oh, your pack is"
+ line "full of items!"
+ done
+
+_CeladonCityText6::
+ text "This is my trusted"
+ line "pal, POLIWRATH!"
+
+ para "It evolved from"
+ line "POLIWHIRL when I"
+ cont "used WATER STONE!"
+ done
+
+_CeladonCityText7::
+ text "POLIWRATH: Ribi"
+ line "ribit!@@"
+
+_CeladonCityText8::
+ text "What are you"
+ line "staring at?"
+ done
+
+_CeladonCityText9::
+ text "Keep out of TEAM"
+ line "ROCKET's way!"
+ done
+
+_CeladonCityText10::
+ text "TRAINER TIPS"
+
+ para "X ACCURACY boosts"
+ line "the accuracy of"
+ cont "techniques!"
+
+ para "DIRE HIT jacks up"
+ line "the likelihood of"
+ cont "critical hits!"
+
+ para "Get your items at"
+ line "CELADON DEPT."
+ cont "STORE!"
+ done
+
+_CeladonCityText11::
+ text "CELADON CITY"
+ line "The City of"
+ cont "Rainbow Dreams"
+ done
+
+_CeladonCityText13::
+ text "CELADON CITY"
+ line "#MON GYM"
+ cont "LEADER: ERIKA"
+
+ para "The Nature Loving"
+ line "Princess!"
+ done
+
+_CeladonCityText14::
+ text "CELADON MANSION"
+ done
+
+_CeladonCityText15::
+ text "Find what you"
+ line "need at CELADON"
+ cont "DEPT. STORE!"
+ done
+
+_CeladonCityText16::
+ text "TRAINER TIPS"
+
+ para "GUARD SPEC."
+ line "protects #MON"
+ cont "against SPECIAL"
+ cont "attacks such as"
+ cont "fire and water!"
+
+ para "Get your items at"
+ line "CELADON DEPT."
+ cont "STORE!"
+ done
+
+_CeladonCityText17::
+ text "Coins exchanged"
+ line "for prizes!"
+ cont "PRIZE EXCHANGE"
+ done
+
+_CeladonCityText18::
+ text "ROCKET GAME CORNER"
+ line "The playground"
+ cont "for grown-ups!"
+ done
--- /dev/null
+++ b/text/maps/CeladonDiner.asm
@@ -1,0 +1,59 @@
+_CeladonDinerText1::
+ text "Hi!"
+
+ para "We're taking a"
+ line "break now."
+ done
+
+_CeladonDinerText2::
+ text "My #MON are"
+ line "weak, so I often"
+ cont "have to go to the"
+ cont "DRUG STORE."
+ done
+
+_CeladonDinerText3::
+ text "Psst! There's a"
+ line "basement under"
+ cont "the GAME CORNER."
+ done
+
+_CeladonDinerText4::
+ text "Munch..."
+
+ para "The man at that"
+ line "table lost it all"
+ cont "at the slots."
+ done
+
+_CeladonDinerText_491a7::
+ text "Go ahead! Laugh!"
+
+ para "I'm flat out"
+ line "busted!"
+
+ para "No more slots for"
+ line "me! I'm going"
+ cont "straight!"
+
+ para "Here! I won't be"
+ line "needing this any-"
+ cont "more!"
+ prompt
+
+_ReceivedCoinCaseText::
+ text "<PLAYER> received"
+ line "a @"
+ TX_RAM wcf4b
+ text "!@@"
+
+_CoinCaseNoRoomText::
+ text "Make room for"
+ line "this!"
+ done
+
+_CeladonDinerText_491b7::
+ text "I always thought"
+ line "I was going to"
+ cont "win it back..."
+ done
--- /dev/null
+++ b/text/maps/CeladonGym.asm
@@ -1,0 +1,219 @@
+_CeladonGymText_48a5e::
+ text "Hello. Lovely"
+ line "weather isn't it?"
+ cont "It's so pleasant."
+
+ para "...Oh dear..."
+ line "I must have dozed"
+ cont "off. Welcome."
+
+ para "My name is ERIKA."
+ line "I am the LEADER"
+ cont "of CELADON GYM."
+
+ para "I teach the art of"
+ line "flower arranging."
+ cont "My #MON are of"
+ cont "the grass-type."
+
+ para "Oh, I'm sorry, I"
+ line "had no idea that"
+ cont "you wished to"
+ cont "challenge me."
+
+ para "Very well, but I"
+ line "shall not lose."
+ done
+
+_CeladonGymText_48a63::
+ text "Oh!"
+ line "I concede defeat."
+
+ para "You are remarkably"
+ line "strong."
+
+ para "I must confer you"
+ line "the RAINBOWBADGE."
+ prompt
+
+_CeladonGymText_48a68::
+ text "You are cataloging"
+ line "#MON? I must"
+ cont "say I'm impressed."
+
+ para "I would never"
+ line "collect #MON"
+ cont "if they were"
+ cont "unattractive."
+ done
+
+_CeladonGymText9::
+ text "The RAINBOWBADGE"
+ line "will make #MON"
+ cont "up to L50 obey."
+
+ para "It also allows"
+ line "#MON to use"
+ cont "STRENGTH in and"
+ cont "out of battle."
+
+ para "Please also take"
+ line "this with you."
+ done
+
+_ReceivedTM21Text::
+ text "<PLAYER> received"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_TM21ExplanationText::
+ text ""
+
+ para "TM21 contains"
+ line "MEGA DRAIN."
+
+ para "Half the damage"
+ line "it inflicts is"
+ cont "drained to heal"
+ cont "your #MON!"
+ done
+
+_TM21NoRoomText::
+ text "You should make"
+ line "room for this."
+ done
+
+_CeladonGymBattleText2::
+ text "Hey!"
+
+ para "You are not"
+ line "allowed in here!"
+ done
+
+_CeladonGymEndBattleText2::
+ text "You're"
+ line "too rough!"
+ prompt
+
+_CeladonGymAfterBattleText2::
+ text "Bleaah!"
+ line "I hope ERIKA"
+ cont "wipes you out!"
+ done
+
+_CeladonGymBattleText3::
+ text "I was getting"
+ line "bored."
+ done
+
+_CeladonGymEndBattleText3::
+ text "My"
+ line "makeup!"
+ prompt
+
+_CeladonGymAfterBattleText3::
+ text "Grass-type #MON"
+ line "are tough against"
+ cont "the water-type!"
+
+ para "They also have an"
+ line "edge on rock and"
+ cont "ground #MON!"
+ done
+
+_CeladonGymBattleText4::
+ text "Aren't you the"
+ line "peeping Tom?"
+ done
+
+_CeladonGymEndBattleText4::
+ text "I'm"
+ line "in shock!"
+ prompt
+
+_CeladonGymAfterBattleText4::
+ text "Oh, you weren't"
+ line "peeping? We get a"
+ cont "lot of gawkers!"
+ done
+
+_CeladonGymBattleText5::
+ text "Look at my grass"
+ line "#MON!"
+
+ para "They're so easy"
+ line "to raise!"
+ done
+
+_CeladonGymEndBattleText5::
+ text "No!"
+ prompt
+
+_CeladonGymAfterBattleText5::
+ text "We only use grass-"
+ line "type #MON at"
+ cont "our GYM!"
+
+ para "We also use them"
+ line "for making flower"
+ cont "arrangements!"
+ done
+
+_CeladonGymBattleText6::
+ text "Don't bring any"
+ line "bugs or fire"
+ cont "#MON in here!"
+ done
+
+_CeladonGymEndBattleText6::
+ text "Oh!"
+ line "You!"
+ prompt
+
+_CeladonGymAfterBattleText6::
+ text "Our LEADER, ERIKA,"
+ line "might be quiet,"
+ cont "but she's also"
+ cont "very skilled!"
+ done
+
+_CeladonGymBattleText7::
+ text "Pleased to meet"
+ line "you. My hobby is"
+ cont "#MON training."
+ done
+
+_CeladonGymEndBattleText7::
+ text "Oh!"
+ line "Splendid!"
+ prompt
+
+_CeladonGymAfterBattleText7::
+ text "I have a blind"
+ line "date coming up."
+ cont "I have to learn"
+ cont "to be polite."
+ done
+
+_CeladonGymBattleText8::
+ text "Welcome to"
+ line "CELADON GYM!"
+
+ para "You better not"
+ line "underestimate"
+ cont "girl power!"
+ done
+
+_CeladonGymEndBattleText8::
+ text "Oh!"
+ line "Beaten!"
+ prompt
+
+_CeladonGymAfterBattleText8::
+ text "I didn't bring my"
+ line "best #MON!"
+
+ para "Wait 'til next"
+ line "time!"
+ done
--- /dev/null
+++ b/text/maps/CeladonHotel.asm
@@ -1,0 +1,21 @@
+_CeladonHotelText1::
+ text "#MON? No, this"
+ line "is a hotel for"
+ cont "people."
+
+ para "We're full up."
+ done
+
+_CeladonHotelText2::
+ text "I'm on vacation"
+ line "with my brother"
+ cont "and boy friend."
+
+ para "CELADON is such a"
+ line "pretty city!"
+ done
+
+_CeladonHotelText3::
+ text "Why did she bring"
+ line "her brother?"
+ done
--- /dev/null
+++ b/text/maps/CeladonMansion1F.asm
@@ -1,0 +1,23 @@
+_CeladonMansion1Text1::
+ text "MEOWTH: Meow!@@"
+
+_CeladonMansion1Text2::
+ text "My dear #MON"
+ line "keep me company."
+
+ para "MEOWTH even brings"
+ line "money home!"
+ done
+
+_CeladonMansion1Text3::
+ text "CLEFAIRY: Pi"
+ line "pippippi!@@"
+
+_CeladonMansion1Text4::
+ text "NIDORAN: Kya"
+ line "kyaoo!@@"
+
+_CeladonMansion1Text5::
+ text "CELADON MANSION"
+ line "Manager's Suite"
+ done
--- /dev/null
+++ b/text/maps/CeladonMansion2F.asm
@@ -1,0 +1,4 @@
+_CeladonMansion2Text1::
+ text "GAME FREAK"
+ line "Meeting Room"
+ done
--- /dev/null
+++ b/text/maps/CeladonMansion3F.asm
@@ -1,0 +1,66 @@
+_ProgrammerText::
+ text "Me? I'm the"
+ line "programmer!"
+ done
+
+_GraphicArtistText::
+ text "I'm the graphic"
+ line "artist!"
+ cont "I drew you!"
+ done
+
+_WriterText::
+ text "I wrote the story!"
+ line "Isn't ERIKA cute?"
+
+ para "I like MISTY a"
+ line "lot too!"
+
+ para "Oh, and SABRINA,"
+ line "I like her!"
+ done
+
+_GameDesignerText::
+ text "Is that right?"
+
+ para "I'm the game"
+ line "designer!"
+
+ para "Filling up your"
+ line "#DEX is tough,"
+ cont "but don't quit!"
+
+ para "When you finish,"
+ line "come tell me!"
+ done
+
+_CompletedDexText::
+ text "Wow! Excellent!"
+ line "You completed"
+ cont "your #DEX!"
+ cont "Congratulations!"
+ cont "...@@"
+
+_CeladonMansion3Text5::
+ text "It's the game"
+ line "program! Messing"
+ cont "with it could bug"
+ cont "out the game!"
+ done
+
+_CeladonMansion3Text6::
+ text "Someone's playing"
+ line "a game instead of"
+ cont "working!"
+ done
+
+_CeladonMansion3Text7::
+ text "It's the script!"
+ line "Better not look"
+ cont "at the ending!"
+ done
+
+_CeladonMansion3Text8::
+ text "GAME FREAK"
+ line "Development Room"
+ done
--- /dev/null
+++ b/text/maps/CeladonMansionRoof.asm
@@ -1,0 +1,3 @@
+_CeladonMansion4Text1::
+ text "I KNOW EVERYTHING!"
+ done
--- /dev/null
+++ b/text/maps/CeladonMansionRoofHouse.asm
@@ -1,0 +1,10 @@
+_CeladonMansion5Text1::
+ text "I know everything"
+ line "about the world"
+ cont "of #MON in"
+ cont "your GAME BOY!"
+
+ para "Get together with"
+ line "your friends and"
+ cont "trade #MON!"
+ done
--- /dev/null
+++ b/text/maps/CeladonMart1F.asm
@@ -1,0 +1,31 @@
+_CeladonMart1Text1::
+ text "Hello! Welcome to"
+ line "CELADON DEPT."
+ cont "STORE."
+
+ para "The board on the"
+ line "right describes"
+ cont "the store layout."
+ done
+
+_CeladonMart1Text2::
+ text "1F: SERVICE"
+ line " COUNTER"
+
+ para "2F: TRAINER'S"
+ line " MARKET"
+
+ para "3F: TV GAME SHOP"
+
+ para "4F: WISEMAN GIFTS"
+
+ para "5F: DRUG STORE"
+
+ para "ROOFTOP SQUARE:"
+ line "VENDING MACHINES"
+ done
+
+_CeladonMart1Text3::
+ text "1F: SERVICE"
+ line " COUNTER"
+ done
--- /dev/null
+++ b/text/maps/CeladonMart2F.asm
@@ -1,0 +1,22 @@
+_CeladonMart2Text3::
+ text "SUPER REPEL keeps"
+ line "weak #MON at"
+ cont "bay..."
+
+ para "Hmm, it's a more"
+ line "powerful REPEL!"
+ done
+
+_CeladonMart2Text4::
+ text "For long outings,"
+ line "you should buy"
+ cont "REVIVE."
+ done
+
+_CeladonMart2Text5::
+ text "Top Grade Items"
+ line "for Trainers!"
+
+ para "2F: TRAINER'S"
+ line " MARKET"
+ done
--- /dev/null
+++ b/text/maps/CeladonMart3F.asm
@@ -1,0 +1,98 @@
+_TM18PreReceiveText::
+ text "Oh, hi! I finally"
+ line "finished #MON!"
+
+ para "Not done yet?"
+ line "This might be"
+ cont "useful!"
+ prompt
+
+_ReceivedTM18Text::
+ text "<PLAYER> received"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_TM18ExplanationText::
+ text "TM18 is COUNTER!"
+ line "Not like the one"
+ cont "I'm leaning on,"
+ cont "mind you!"
+ done
+
+_TM18NoRoomText::
+ text "Your pack is full"
+ line "of items!"
+ done
+
+_CeladonMart3Text2::
+ text "Captured #MON"
+ line "are registered"
+ cont "with an ID No."
+ cont "and OT, the name"
+ cont "of the Original"
+ cont "Trainer that"
+ cont "caught it!"
+ done
+
+_CeladonMart3Text3::
+ text "All right!"
+
+ para "My buddy's going"
+ line "to trade me his"
+ cont "KANGASKHAN for my"
+ cont "GRAVELER!"
+ done
+
+_CeladonMart3Text4::
+ text "Come on GRAVELER!"
+
+ para "I love GRAVELER!"
+ line "I collect them!"
+
+ para "Huh?"
+
+ para "GRAVELER turned"
+ line "into a different"
+ cont "#MON!"
+ done
+
+_CeladonMart3Text5::
+ text "You can identify"
+ line "#MON you got"
+ cont "in trades by"
+ cont "their ID Numbers!"
+ done
+
+_CeladonMart3Text6::
+ text "It's an SNES!"
+ done
+
+_CeladonMart3Text7::
+ text "An RPG! There's"
+ line "no time for that!"
+ done
+
+_CeladonMart3Text9::
+ text "A sports game!"
+ line "Dad'll like that!"
+ done
+
+_CeladonMart3Text11::
+ text "A puzzle game!"
+ line "Looks addictive!"
+ done
+
+_CeladonMart3Text13::
+ text "A fighting game!"
+ line "Looks tough!"
+ done
+
+_CeladonMart3Text14::
+ text "3F: TV GAME SHOP"
+ done
+
+_CeladonMart3Text15::
+ text "Red and Blue!"
+ line "Both are #MON!"
+ done
--- /dev/null
+++ b/text/maps/CeladonMart4F.asm
@@ -1,0 +1,26 @@
+_CeladonMart4Text2::
+ text "I'm getting a"
+ line "# DOLL for my"
+ cont "girl friend!"
+ done
+
+_CeladonMart4Text3::
+ text "I heard something"
+ line "useful."
+
+ para "You can run from"
+ line "wild #MON by"
+ cont "distracting them"
+ cont "with a # DOLL!"
+ done
+
+_CeladonMart4Text4::
+ text "Express yourself"
+ line "with gifts!"
+
+ para "4F: WISEMAN GIFTS"
+
+ para "Evolution Special!"
+ line "Element STONEs on"
+ cont "sale now!"
+ done
--- /dev/null
+++ b/text/maps/CeladonMart5F.asm
@@ -1,0 +1,28 @@
+_CeladonMart5Text1::
+ text "#MON ability"
+ line "enhancers can be"
+ cont "bought only here."
+
+ para "Use CALCIUM to"
+ line "increase SPECIAL"
+ cont "abilities."
+
+ para "Use CARBOS to"
+ line "increase SPEED."
+ done
+
+_CeladonMart5Text2::
+ text "I'm here for"
+ line "#MON ability"
+ cont "enhancers."
+
+ para "PROTEIN increases"
+ line "ATTACK power."
+
+ para "IRON increases"
+ line "DEFENSE!"
+ done
+
+_CeladonMart5Text5::
+ text "5F: DRUG STORE"
+ done
--- /dev/null
+++ b/text/maps/CeladonMartRoof.asm
@@ -1,0 +1,141 @@
+_CeladonMartRoofText_484ee::
+ text "Give her which"
+ line "drink?"
+ done
+
+_CeladonMartRoofText_484f3::
+ text "Yay!"
+
+ para "FRESH WATER!"
+
+ para "Thank you!"
+
+ para "You can have this"
+ line "from me!@@"
+
+_CeladonMartRoofText_484f9::
+ text "<PLAYER> received"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_CeladonMartRoofText_484fe::
+ text ""
+
+ para "@"
+ TX_RAM wcf4b
+ text " contains"
+ line "ICE BEAM!"
+
+ para "It can freeze the"
+ line "target sometimes!@@"
+
+_CeladonMartRoofText_48504::
+ text "Yay!"
+
+ para "SODA POP!"
+
+ para "Thank you!"
+
+ para "You can have this"
+ line "from me!@@"
+
+_CeladonMartRoofText_4850a::
+ text "<PLAYER> received"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_CeladonMartRoofText_4850f::
+ text ""
+
+ para "@"
+ TX_RAM wcf4b
+ text " contains"
+ line "ROCK SLIDE!"
+
+ para "It can spook the"
+ line "target sometimes!@@"
+
+_CeladonMartRoofText_48515::
+ text "Yay!"
+
+ para "LEMONADE!"
+
+ para "Thank you!"
+
+ para "You can have this"
+ line "from me!@@"
+
+_ReceivedTM49Text::
+ text "<PLAYER> received"
+ line "TM49!@@"
+
+_CeladonMartRoofText_48520::
+ text ""
+
+ para "TM49 contains"
+ line "TRI ATTACK!@@"
+
+_CeladonMartRoofText_48526::
+ text "You don't have"
+ line "space for this!@@"
+
+_CeladonMartRoofText_4852c::
+ text "No thank you!"
+ line "I'm not thirsty"
+ cont "after all!@@"
+
+_CeladonMartRoofText1::
+ text "My sister is a"
+ line "trainer, believe"
+ cont "it or not."
+
+ para "But, she's so"
+ line "immature, she"
+ cont "drives me nuts!"
+ done
+
+_CeladonMartRoofText_48598::
+ text "I'm thirsty!"
+ line "I want something"
+ cont "to drink!"
+ done
+
+_CeladonMartRoofText4::
+ text "I'm thirsty!"
+ line "I want something"
+ cont "to drink!"
+
+ para "Give her a drink?"
+ done
+
+_CeladonMartRoofText6::
+ text "ROOFTOP SQUARE:"
+ line "VENDING MACHINES"
+ done
+
+_VendingMachineText1::
+ text "A vending machine!"
+ line "Here's the menu!"
+ prompt
+
+_VendingMachineText4::
+ text "Oops, not enough"
+ line "money!"
+ done
+
+_VendingMachineText5::
+ TX_RAM wcf4b
+ text ""
+ line "popped out!"
+ done
+
+_VendingMachineText6::
+ text "There's no more"
+ line "room for stuff!"
+ done
+
+_VendingMachineText7::
+ text "Not thirsty!"
+ done
--- /dev/null
+++ b/text/maps/CeladonPokecenter.asm
@@ -1,0 +1,12 @@
+_CeladonPokecenterText2::
+ text "# FLUTE awakens"
+ line "#MON with a"
+ cont "sound that only"
+ cont "they can hear!"
+ done
+
+_CeladonPokecenterText3::
+ text "I rode uphill on"
+ line "CYCLING ROAD from"
+ cont "FUCHSIA!"
+ done
--- /dev/null
+++ b/text/maps/CeruleanBadgeHouse.asm
@@ -1,0 +1,97 @@
+_CeruleanHouse2Text_74e77::
+ text "#MON BADGEs"
+ line "are owned only by"
+ cont "skilled trainers."
+
+ para "I see you have"
+ line "at least one."
+
+ para "Those BADGEs have"
+ line "amazing secrets!"
+ prompt
+
+_CeruleanHouse2Text_74e7c::
+ text "Now then..."
+
+ para "Which of the 8"
+ line "BADGEs should I"
+ cont "describe?"
+ done
+
+_CeruleanHouse2Text_74e81::
+ text "Come visit me any"
+ line "time you wish."
+ done
+
+_CeruleanHouse2Text_74e96::
+ text "The ATTACK of all"
+ line "#MON increases"
+ cont "a little bit."
+
+ para "It also lets you"
+ line "use FLASH any"
+ cont "time you desire."
+ prompt
+
+_CeruleanHouse2Text_74e9b::
+ text "#MON up to L30"
+ line "will obey you."
+
+ para "Any higher, they"
+ line "become unruly!"
+
+ para "It also lets you"
+ line "use CUT outside"
+ cont "of battle."
+ prompt
+
+_CeruleanHouse2Text_74ea0::
+ text "The SPEED of all"
+ line "#MON increases"
+ cont "a little bit."
+
+ para "It also lets you"
+ line "use FLY outside"
+ cont "of battle."
+ prompt
+
+_CeruleanHouse2Text_74ea5::
+ text "#MON up to L50"
+ line "will obey you."
+
+ para "Any higher, they"
+ line "become unruly!"
+
+ para "It also lets you"
+ line "use STRENGTH out-"
+ cont "side of battle."
+ prompt
+
+_CeruleanHouse2Text_74eaa::
+ text "The DEFENSE of all"
+ line "#MON increases"
+ cont "a little bit."
+
+ para "It also lets you"
+ line "use SURF outside"
+ cont "of battle."
+ prompt
+
+_CeruleanHouse2Text_74eaf::
+ text "#MON up to L70"
+ line "will obey you."
+
+ para "Any higher, they"
+ line "become unruly!"
+ prompt
+
+_CeruleanHouse2Text_74eb4::
+ text "Your #MON's"
+ line "SPECIAL abilities"
+ cont "increase a bit."
+ prompt
+
+_CeruleanHouse2Text_74eb9::
+ text "All #MON will"
+ line "obey you!"
+ prompt
--- /dev/null
+++ b/text/maps/CeruleanCaveB1F.asm
@@ -1,0 +1,2 @@
+_MewtwoBattleText::
+ text "Mew!@@"
--- /dev/null
+++ b/text/maps/CeruleanCity.asm
@@ -1,0 +1,233 @@
+_CeruleanCityText_19668::
+ text "<RIVAL>: Yo!"
+ line "<PLAYER>!"
+
+ para "You're still"
+ line "struggling along"
+ cont "back here?"
+
+ para "I'm doing great!"
+ line "I caught a bunch"
+ cont "of strong and"
+ cont "smart #MON!"
+
+ para "Here, let me see"
+ line "what you caught,"
+ cont "<PLAYER>!"
+ done
+
+_CeruleanCityText_1966d::
+ text "Hey!"
+ line "Take it easy!"
+ cont "You won already!"
+ prompt
+
+_CeruleanCityText_19672::
+ text "Heh!"
+ line "You're no match"
+ cont "for my genius!"
+ prompt
+
+_CeruleanCityText_19677::
+ text "<RIVAL>: Hey,"
+ line "guess what?"
+
+ para "I went to BILL's"
+ line "and got him to"
+ cont "show me his rare"
+ cont "#MON!"
+
+ para "That added a lot"
+ line "of pages to my"
+ cont "#DEX!"
+
+ para "After all, BILL's"
+ line "world famous as a"
+ cont "#MANIAC!"
+
+ para "He invented the"
+ line "#MON Storage"
+ cont "System on PC!"
+
+ para "Since you're using"
+ line "his system, go"
+ cont "thank him!"
+
+ para "Well, I better"
+ line "get rolling!"
+ cont "Smell ya later!"
+ done
+
+_CeruleanCityText_196d9::
+ text "Hey! Stay out!"
+ line "It's not your"
+ cont "yard! Huh? Me?"
+
+ para "I'm an innocent"
+ line "bystander! Don't"
+ cont "you believe me?"
+ done
+
+_ReceivedTM28Text::
+ text "<PLAYER> recovered"
+ line "TM28!@@"
+
+_ReceivedTM28Text2::
+ text ""
+
+ para "I better get"
+ line "moving! Bye!@@"
+
+_TM28NoRoomText::
+ text "Make room for"
+ line "this!"
+
+ para "I can't run until"
+ line "I give it to you!"
+ done
+
+_CeruleanCityText_196ee::
+ text "Stop!"
+ line "I give up! I'll"
+ cont "leave quietly!"
+ prompt
+
+_CeruleanCityText_196f3::
+ text "OK! I'll return"
+ line "the TM I stole!"
+ prompt
+
+_CeruleanCityText3::
+ text "You're a trainer"
+ line "too? Collecting,"
+ cont "fighting, it's a"
+ cont "tough life."
+ done
+
+_CeruleanCityText4::
+ text "That bush in"
+ line "front of the shop"
+ cont "is in the way."
+
+ para "There might be a"
+ line "way around."
+ done
+
+_CeruleanCityText5::
+ text "You're making an"
+ line "encyclopedia on"
+ cont "#MON? That"
+ cont "sounds amusing."
+ done
+
+_CeruleanCityText6::
+ text "The people here"
+ line "were robbed."
+
+ para "It's obvious that"
+ line "TEAM ROCKET is"
+ cont "behind this most"
+ cont "heinous crime!"
+
+ para "Even our POLICE"
+ line "force has trouble"
+ cont "with the ROCKETs!"
+ done
+
+_CeruleanCityText_19730::
+ text "OK! SLOWBRO!"
+ line "Use SONICBOOM!"
+ cont "Come on, SLOWBRO"
+ cont "pay attention!"
+ done
+
+_CeruleanCityText_19735::
+ text "SLOWBRO punch!"
+ line "No! You blew it"
+ cont "again!"
+ done
+
+_CeruleanCityText_1973a::
+ text "SLOWBRO, WITHDRAW!"
+ line "No! That's wrong!"
+
+ para "It's so hard to"
+ line "control #MON!"
+
+ para "Your #MON's"
+ line "obedience depends"
+ cont "on your abilities"
+ cont "as a trainer!"
+ done
+
+_CeruleanCityText_1976f::
+ text "SLOWBRO took a"
+ line "snooze..."
+ done
+
+_CeruleanCityText_19774::
+ text "SLOWBRO is"
+ line "loafing around..."
+ done
+
+_CeruleanCityText_19779::
+ text "SLOWBRO turned"
+ line "away..."
+ done
+
+_CeruleanCityText_1977e::
+ text "SLOWBRO"
+ line "ignored orders..."
+ done
+
+_CeruleanCityText9::
+ text "I want a bright"
+ line "red BICYCLE!"
+
+ para "I'll keep it at"
+ line "home, so it won't"
+ cont "get dirty!"
+ done
+
+_CeruleanCityText10::
+ text "This is CERULEAN"
+ line "CAVE! Horribly"
+ cont "strong #MON"
+ cont "live in there!"
+
+ para "The #MON LEAGUE"
+ line "champion is the"
+ cont "only person who"
+ cont "is allowed in!"
+ done
+
+_CeruleanCityText12::
+ text "CERULEAN CITY"
+ line "A Mysterious,"
+ cont "Blue Aura"
+ cont "Surrounds It"
+ done
+
+_CeruleanCityText13::
+ text "TRAINER TIPS"
+
+ para "Pressing B Button"
+ line "during evolution"
+ cont "cancels the whole"
+ cont "process."
+ done
+
+_CeruleanCityText16::
+ text "Grass and caves"
+ line "handled easily!"
+ cont "BIKE SHOP"
+ done
+
+_CeruleanCityText17::
+ text "CERULEAN CITY"
+ line "#MON GYM"
+ cont "LEADER: MISTY"
+
+ para "The Tomboyish"
+ line "Mermaid!"
+ done
--- /dev/null
+++ b/text/maps/CeruleanGym.asm
@@ -1,0 +1,131 @@
+_CeruleanGymText_5c7be::
+ text "Hi, you're a new"
+ line "face!"
+
+ para "Trainers who want"
+ line "to turn pro have"
+ cont "to have a policy"
+ cont "about #MON!"
+
+ para "What is your"
+ line "approach when you"
+ cont "catch #MON?"
+
+ para "My policy is an"
+ line "all-out offensive"
+ cont "with water-type"
+ cont "#MON!"
+ done
+
+_CeruleanGymText_5c7c3::
+ text "TM11 teaches"
+ line "BUBBLEBEAM!"
+
+ para "Use it on an"
+ line "aquatic #MON!"
+ done
+
+_CeruleanGymText_5c7c8::
+ text "The CASCADEBADGE"
+ line "makes all #MON"
+ cont "up to L30 obey!"
+
+ para "That includes"
+ line "even outsiders!"
+
+ para "There's more, you"
+ line "can now use CUT"
+ cont "any time!"
+
+ para "You can CUT down"
+ line "small bushes to"
+ cont "open new paths!"
+
+ para "You can also have"
+ line "my favorite TM!"
+ done
+
+_ReceivedTM11Text::
+ text "<PLAYER> received"
+ line "TM11!@@"
+
+_CeruleanGymText_5c7d3::
+ text "You better make"
+ line "room for this!"
+ done
+
+_CeruleanGymText_5c7d8::
+ text "Wow!"
+ line "You're too much!"
+
+ para "All right!"
+
+ para "You can have the"
+ line "CASCADEBADGE to"
+ cont "show you beat me!@@"
+
+_CeruleanGymBattleText1::
+ text "I'm more than good"
+ line "enough for you!"
+
+ para "MISTY can wait!"
+ done
+
+_CeruleanGymEndBattleText1::
+ text "You"
+ line "overwhelmed me!"
+ prompt
+
+_CeruleanGymAfterBattleText1::
+ text "You have to face"
+ line "other trainers to"
+ cont "find out how good"
+ cont "you really are."
+ done
+
+_CeruleanGymBattleText2::
+ text "Splash!"
+
+ para "I'm first up!"
+ line "Let's do it!"
+ done
+
+_CeruleanGymEndBattleText2::
+ text "That"
+ line "can't be!"
+ prompt
+
+_CeruleanGymAfterBattleText2::
+ text "MISTY is going to"
+ line "keep improving!"
+
+ para "She won't lose to"
+ line "someone like you!"
+ done
+
+_CeruleanGymText_5c82a::
+ text "Yo! Champ in"
+ line "making!"
+
+ para "Here's my advice!"
+
+ para "The LEADER, MISTY,"
+ line "is a pro who uses"
+ cont "water #MON!"
+
+ para "You can drain all"
+ line "their water with"
+ cont "plant #MON!"
+
+ para "Or, zap them with"
+ line "electricity!"
+ done
+
+_CeruleanGymText_5c82f::
+ text "You beat MISTY!"
+ line "What'd I tell ya?"
+
+ para "You and me kid,"
+ line "we make a pretty"
+ cont "darn good team!"
+ done
--- /dev/null
+++ b/text/maps/CeruleanMart.asm
@@ -1,0 +1,19 @@
+_CeruleanMartText2::
+ text "Use REPEL to keep"
+ line "bugs and weak"
+ cont "#MON away."
+
+ para "Put your strongest"
+ line "#MON at the"
+ cont "top of the list"
+ cont "for best results!"
+ done
+
+_CeruleanMartText3::
+ text "Have you seen any"
+ line "RARE CANDY?"
+
+ para "It's supposed to"
+ line "make #MON go"
+ cont "up one level!"
+ done
--- /dev/null
+++ b/text/maps/CeruleanPokecenter.asm
@@ -1,0 +1,24 @@
+_CeruleanPokecenterText2::
+ text "That BILL!"
+
+ para "I heard that"
+ line "he'll do whatever"
+ cont "it takes to get"
+ cont "rare #MON!"
+ done
+
+_CeruleanPokecenterText3::
+ text "Have you heard"
+ line "about BILL?"
+
+ para "Everyone calls"
+ line "him a #MANIAC!"
+
+ para "I think people"
+ line "are just jealous"
+ cont "of BILL, though."
+
+ para "Who wouldn't want"
+ line "to boast about"
+ cont "their #MON?"
+ done
--- /dev/null
+++ b/text/maps/CeruleanTradeHouse.asm
@@ -1,0 +1,9 @@
+_CeruleanHouse1Text1::
+ text "My husband likes"
+ line "trading #MON."
+
+ para "If you are a"
+ line "collector, would"
+ cont "you please trade"
+ cont "with him?"
+ done
--- /dev/null
+++ b/text/maps/CeruleanTrashedHouse.asm
@@ -1,0 +1,36 @@
+_CeruleanTrashedText_1d6ab::
+ text "Those miserable"
+ line "ROCKETs!"
+
+ para "Look what they"
+ line "did here!"
+
+ para "They stole a TM"
+ line "for teaching"
+ cont "#MON how to"
+ cont "DIG holes!"
+
+ para "That cost me a"
+ line "bundle, it did!"
+ done
+
+_CeruleanTrashedText_1d6b0::
+ text "I figure what's"
+ line "lost is lost!"
+
+ para "I decided to teach"
+ line "DIGLETT how to"
+ cont "DIG without a TM!"
+ done
+
+_CeruleanHouseTrashedText2::
+ text "TEAM ROCKET must"
+ line "be trying to DIG"
+ cont "their way into no"
+ cont "good!"
+ done
+
+_CeruleanHouseTrashedText3::
+ text "TEAM ROCKET left"
+ line "a way out!"
+ done
--- /dev/null
+++ b/text/maps/ChampionsRoom.asm
@@ -1,0 +1,146 @@
+_GaryChampionIntroText::
+ text "<RIVAL>: Hey!"
+
+ para "I was looking"
+ line "forward to seeing"
+ cont "you, <PLAYER>!"
+
+ para "My rival should"
+ line "be strong to keep"
+ cont "me sharp!"
+
+ para "While working on"
+ line "#DEX, I looked"
+ cont "all over for"
+ cont "powerful #MON!"
+
+ para "Not only that, I"
+ line "assembled teams"
+ cont "that would beat"
+ cont "any #MON type!"
+
+ para "And now!"
+
+ para "I'm the #MON"
+ line "LEAGUE champion!"
+
+ para "<PLAYER>! Do you"
+ line "know what that"
+ cont "means?"
+
+ para "I'll tell you!"
+
+ para "I am the most"
+ line "powerful trainer"
+ cont "in the world!"
+ done
+
+_GaryDefeatedText::
+ text "NO!"
+ line "That can't be!"
+ cont "You beat my best!"
+
+ para "After all that"
+ line "work to become"
+ cont "LEAGUE champ?"
+
+ para "My reign is over"
+ line "already?"
+ cont "It's not fair!"
+ prompt
+
+_GaryVictoryText::
+ text "Hahaha!"
+ line "I won, I won!"
+
+ para "I'm too good for"
+ line "you, <PLAYER>!"
+
+ para "You did well to"
+ line "even reach me,"
+ cont "<RIVAL>, the"
+ cont "#MON genius!"
+
+ para "Nice try, loser!"
+ line "Hahaha!"
+ prompt
+
+_GaryText_76103::
+ text "Why?"
+ line "Why did I lose?"
+
+ para "I never made any"
+ line "mistakes raising"
+ cont "my #MON..."
+
+ para "Darn it! You're"
+ line "the new #MON"
+ cont "LEAGUE champion!"
+
+ para "Although I don't"
+ line "like to admit it."
+ done
+
+_GaryText2::
+ text "OAK: <PLAYER>!"
+ done
+
+_GaryText_76120::
+ text "OAK: So, you won!"
+ line "Congratulations!"
+ cont "You're the new"
+ cont "#MON LEAGUE"
+ cont "champion!"
+
+ para "You've grown up so"
+ line "much since you"
+ cont "first left with"
+ cont "@"
+ TX_RAM wcd6d
+ text "!"
+
+ para "<PLAYER>, you have"
+ line "come of age!"
+ done
+
+_GaryText_76125::
+ text "OAK: <RIVAL>! I'm"
+ line "disappointed!"
+
+ para "I came when I"
+ line "heard you beat"
+ cont "the ELITE FOUR!"
+
+ para "But, when I got"
+ line "here, you had"
+ cont "already lost!"
+
+ para "<RIVAL>! Do you"
+ line "understand why"
+ cont "you lost?"
+
+ para "You have forgotten"
+ line "to treat your"
+ cont "#MON with"
+ cont "trust and love!"
+
+ para "Without them, you"
+ line "will never become"
+ cont "a champ again!"
+ done
+
+_GaryText_7612a::
+ text "OAK: <PLAYER>!"
+
+ para "You understand"
+ line "that your victory"
+ cont "was not just your"
+ cont "own doing!"
+
+ para "The bond you share"
+ line "with your #MON"
+ cont "is marvelous!"
+
+ para "<PLAYER>!"
+ line "Come with me!"
+ done
--- /dev/null
+++ b/text/maps/CinnabarGym.asm
@@ -1,0 +1,210 @@
+_BlaineBattleText::
+ text "Hah!"
+
+ para "I am BLAINE! I"
+ line "am the LEADER of"
+ cont "CINNABAR GYM!"
+
+ para "My fiery #MON"
+ line "will incinerate"
+ cont "all challengers!"
+
+ para "Hah! You better"
+ line "have BURN HEAL!"
+ done
+
+_BlaineEndBattleText::
+ text "I have"
+ line "burnt out!"
+
+ para "You have earned"
+ line "the VOLCANOBADGE!@@"
+
+_BlaineFireBlastText::
+ text "FIRE BLAST is the"
+ line "ultimate fire"
+ cont "technique!"
+
+ para "Don't waste it on"
+ line "water #MON!"
+ done
+
+_BlaineBadgeText::
+ text "Hah!"
+
+ para "The VOLCANOBADGE"
+ line "heightens the"
+ cont "SPECIAL abilities"
+ cont "of your #MON!"
+
+ para "Here, you can"
+ line "have this too!"
+ done
+
+_ReceivedTM38Text::
+ text "<PLAYER> received"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_TM38ExplanationText::
+ text ""
+
+ para "TM38 contains"
+ line "FIRE BLAST!"
+
+ para "Teach it to fire-"
+ line "type #MON!"
+
+ para "CHARMELEON or"
+ line "PONYTA would be"
+ cont "good bets!"
+ done
+
+_TM38NoRoomText::
+ text "Make room for my"
+ line "gift!"
+ done
+
+_CinnabarGymText_7595f::
+ text "Do you know how"
+ line "hot #MON fire"
+ cont "breath can get?"
+ done
+
+_CinnabarGymText_75964::
+ text "Yow!"
+ line "Hot, hot, hot!"
+ prompt
+
+_CinnabarGymText_75969::
+ text "Fire, or to be"
+ line "more precise,"
+ cont "combustion..."
+
+ para "Blah, blah, blah,"
+ line "blah..."
+ done
+
+_CinnabarGymText_75994::
+ text "I was a thief, but"
+ line "I became straight"
+ cont "as a trainer!"
+ done
+
+_CinnabarGymText_75999::
+ text "I"
+ line "surrender!"
+ prompt
+
+_CinnabarGymText_7599e::
+ text "I can't help"
+ line "stealing other"
+ cont "people's #MON!"
+ done
+
+_CinnabarGymText_759c9::
+ text "You can't win!"
+ line "I have studied"
+ cont "#MON totally!"
+ done
+
+_CinnabarGymText_759ce::
+ text "Waah!"
+ line "My studies!"
+ prompt
+
+_CinnabarGymText_759d3::
+ text "My theories are"
+ line "too complicated"
+ cont "for you!"
+ done
+
+_CinnabarGymText_759fe::
+ text "I just like using"
+ line "fire #MON!"
+ done
+
+_CinnabarGymText_75a03::
+ text "Too hot"
+ line "to handle!"
+ prompt
+
+_CinnabarGymText_75a08::
+ text "I wish there was"
+ line "a thief #MON!"
+ cont "I'd use that!"
+ done
+
+_CinnabarGymText_75a33::
+ text "I know why BLAINE"
+ line "became a trainer!"
+ done
+
+_CinnabarGymText_75a38::
+ text "Ow!"
+ prompt
+
+_CinnabarGymText_75a3d::
+ text "BLAINE was lost"
+ line "in the mountains"
+ cont "when a fiery bird"
+ cont "#MON appeared."
+
+ para "Its light enabled"
+ line "BLAINE to find"
+ cont "his way down!"
+ done
+
+_CinnabarGymText_75a68::
+ text "I've been to many"
+ line "GYMs, but this is"
+ cont "my favorite!"
+ done
+
+_CinnabarGymText_75a6d::
+ text "Yowza!"
+ line "Too hot!"
+ prompt
+
+_CinnabarGymText_75a72::
+ text "Us fire #MON"
+ line "fans like PONYTA"
+ cont "and NINETALES!"
+ done
+
+_CinnabarGymText_75a9d::
+ text "Fire is weak"
+ line "against H2O!"
+ done
+
+_CinnabarGymText_75aa2::
+ text "Oh!"
+ line "Snuffed out!"
+ prompt
+
+_CinnabarGymText_75aa7::
+ text "Water beats fire!"
+ line "But, fire melts"
+ cont "ice #MON!"
+ done
+
+_CinnabarGymText_75ac2::
+ text "Yo! Champ in"
+ line "making!"
+
+ para "The hot-headed"
+ line "BLAINE is a fire"
+ cont "#MON pro!"
+
+ para "Douse his spirits"
+ line "with water!"
+
+ para "You better take"
+ line "some BURN HEALs!"
+ done
+
+_CinnabarGymText_75ac7::
+ text "<PLAYER>! You beat"
+ line "that fire brand!"
+ done
--- /dev/null
+++ b/text/maps/CinnabarIsland.asm
@@ -1,0 +1,37 @@
+_CinnabarIslandText8::
+ text "The door is"
+ line "locked..."
+ done
+
+_CinnabarIslandText1::
+ text "CINNABAR GYM's"
+ line "BLAINE is an odd"
+ cont "man who has lived"
+ cont "here for decades."
+ done
+
+_CinnabarIslandText2::
+ text "Scientists conduct"
+ line "experiments in"
+ cont "the burned out"
+ cont "building."
+ done
+
+_CinnabarIslandText3::
+ text "CINNABAR ISLAND"
+ line "The Fiery Town of"
+ cont "Burning Desire"
+ done
+
+_CinnabarIslandText6::
+ text "#MON LAB"
+ done
+
+_CinnabarIslandText7::
+ text "CINNABAR ISLAND"
+ line "#MON GYM"
+ cont "LEADER: BLAINE"
+
+ para "The Hot-Headed"
+ line "Quiz Master!"
+ done
--- /dev/null
+++ b/text/maps/CinnabarLab.asm
@@ -1,0 +1,29 @@
+_Lab1Text1::
+ text "We study #MON"
+ line "extensively here."
+
+ para "People often bring"
+ line "us rare #MON"
+ cont "for examination."
+ done
+
+_Lab1Text2::
+ text "A photo of the"
+ line "LAB's founder,"
+ cont "DR.FUJI!"
+ done
+
+_Lab1Text3::
+ text "#MON LAB"
+ line "Meeting Room"
+ done
+
+_Lab1Text4::
+ text "#MON LAB"
+ line "R-and-D Room"
+ done
+
+_Lab1Text5::
+ text "#MON LAB"
+ line "Testing Room"
+ done
--- /dev/null
+++ b/text/maps/CinnabarLabFossilRoom.asm
@@ -1,0 +1,78 @@
+_Lab4Text_75dc6::
+ text "Hiya!"
+
+ para "I am important"
+ line "doctor!"
+
+ para "I study here rare"
+ line "#MON fossils!"
+
+ para "You! Have you a"
+ line "fossil for me?"
+ prompt
+
+_Lab4Text_75dcb::
+ text "No! Is too bad!"
+ done
+
+_Lab4Text_75dd0::
+ text "I take a little"
+ line "time!"
+
+ para "You go for walk a"
+ line "little while!"
+ done
+
+_Lab4Text_75dd5::
+ text "Where were you?"
+
+ para "Your fossil is"
+ line "back to life!"
+
+ para "It was @"
+ TX_RAM wcf4b
+ text ""
+ line "like I think!"
+ prompt
+
+_Lab4Text_610ae::
+ text "Oh! That is"
+ line "@"
+ TX_RAM wcd6d
+ text "!"
+
+ para "It is fossil of"
+ line "@"
+ TX_RAM wcf4b
+ text ", a"
+ cont "#MON that is"
+ cont "already extinct!"
+
+ para "My Resurrection"
+ line "Machine will make"
+ cont "that #MON live"
+ cont "again!"
+ done
+
+_Lab4Text_610b3::
+ text "So! You hurry and"
+ line "give me that!"
+
+ para "<PLAYER> handed"
+ line "over @"
+ TX_RAM wcd6d
+ text "!"
+ prompt
+
+_Lab4Text_610b8::
+ text "I take a little"
+ line "time!"
+
+ para "You go for walk a"
+ line "little while!"
+ done
+
+_Lab4Text_610bd::
+ text "Aiyah! You come"
+ line "again!"
+ done
--- /dev/null
+++ b/text/maps/CinnabarLabMetronomeRoom.asm
@@ -1,0 +1,63 @@
+_TM35PreReceiveText::
+ text "Tch-tch-tch!"
+ line "I made a cool TM!"
+
+ para "It can cause all"
+ line "kinds of fun!"
+ prompt
+
+_ReceivedTM35Text::
+ text "<PLAYER> received "
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_TM35ExplanationText::
+ text "Tch-tch-tch!"
+ line "That's the sound"
+ cont "of a METRONOME!"
+
+ para "It tweaks your"
+ line "#MON's brain"
+ cont "into using moves"
+ cont "it doesn't know!"
+ done
+
+_TM35NoRoomText::
+ text "Your pack is"
+ line "crammed full!"
+ done
+
+_Lab3Text2::
+ text "EEVEE can evolve"
+ line "into 1 of 3 kinds"
+ cont "of #MON."
+ done
+
+_Lab3Text3::
+ text "There's an e-mail"
+ line "message!"
+
+ para "..."
+
+ para "The 3 legendary"
+ line "bird #MON are"
+ cont "ARTICUNO, ZAPDOS"
+ cont "and MOLTRES."
+
+ para "Their whereabouts"
+ line "are unknown."
+
+ para "We plan to explore"
+ line "the cavern close"
+ cont "to CERULEAN."
+
+ para "From: #MON"
+ line "RESEARCH TEAM"
+
+ para "..."
+ done
+
+_Lab3Text5::
+ text "An amber pipe!"
+ done
--- /dev/null
+++ b/text/maps/CinnabarLabTradeRoom.asm
@@ -1,0 +1,9 @@
+_Lab2Text1::
+ text "I found this very"
+ line "strange fossil in"
+ cont "MT.MOON!"
+
+ para "I think it's a"
+ line "rare, prehistoric"
+ cont "#MON!"
+ done
--- /dev/null
+++ b/text/maps/CinnabarMart.asm
@@ -1,0 +1,10 @@
+_CinnabarMartText2::
+ text "Don't they have X"
+ line "ATTACK? It's good"
+ cont "for battles!"
+ done
+
+_CinnabarMartText3::
+ text "It never hurts to"
+ line "have extra items!"
+ done
--- /dev/null
+++ b/text/maps/CinnabarPokecenter.asm
@@ -1,0 +1,21 @@
+_CinnabarPokecenterText2::
+ text "You can cancel"
+ line "evolution."
+
+ para "When a #MON is"
+ line "evolving, you can"
+ cont "stop it and leave"
+ cont "it the way it is."
+ done
+
+_CinnabarPokecenterText3::
+ text "Do you have any"
+ line "friends?"
+
+ para "#MON you get"
+ line "in trades grow"
+ cont "very quickly."
+
+ para "I think it's"
+ line "worth a try!"
+ done
--- /dev/null
+++ b/text/maps/CopycatsHouse1F.asm
@@ -1,0 +1,20 @@
+_CopycatsHouse1FText1::
+ text "My daughter is so"
+ line "self-centered."
+ cont "She only has a"
+ cont "few friends."
+ done
+
+_CopycatsHouse1FText2::
+ text "My daughter likes"
+ line "to mimic people."
+
+ para "Her mimicry has"
+ line "earned her the"
+ cont "nickname COPYCAT"
+ cont "around here!"
+ done
+
+_CopycatsHouse1FText3::
+ text "CHANSEY: Chaan!"
+ line "Sii!@@"
--- /dev/null
+++ b/text/maps/CopycatsHouse2F.asm
@@ -1,0 +1,97 @@
+_CopycatsHouse2FText_5ccd4::
+ text "<PLAYER>: Hi! Do"
+ line "you like #MON?"
+
+ para "<PLAYER>: Uh no, I"
+ line "just asked you."
+
+ para "<PLAYER>: Huh?"
+ line "You're strange!"
+
+ para "COPYCAT: Hmm?"
+ line "Quit mimicking?"
+
+ para "But, that's my"
+ line "favorite hobby!"
+ prompt
+
+_TM31PreReceiveText::
+ text "Oh wow!"
+ line "A # DOLL!"
+
+ para "For me?"
+ line "Thank you!"
+
+ para "You can have"
+ line "this, then!"
+ prompt
+
+_ReceivedTM31Text::
+ text "<PLAYER> received"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_TM31ExplanationText1::
+ text ""
+
+ para "TM31 contains my"
+ line "favorite, MIMIC!"
+
+ para "Use it on a good"
+ line "#MON!@@"
+
+_TM31ExplanationText2::
+ text "<PLAYER>: Hi!"
+ line "Thanks for TM31!"
+
+ para "<PLAYER>: Pardon?"
+
+ para "<PLAYER>: Is it"
+ line "that fun to mimic"
+ cont "my every move?"
+
+ para "COPYCAT: You bet!"
+ line "It's a scream!"
+ done
+
+_TM31NoRoomText::
+ text "Don't you want"
+ line "this?@@"
+
+_CopycatsHouse2FText2::
+ text "DODUO: Giiih!"
+
+ para "MIRROR MIRROR ON"
+ line "THE WALL, WHO IS"
+ cont "THE FAIREST ONE"
+ cont "OF ALL?"
+ done
+
+_CopycatsHouse2FText3::
+ text "This is a rare"
+ line "#MON! Huh?"
+ cont "It's only a doll!"
+ done
+
+_CopycatsHouse2FText6::
+ text "A game with MARIO"
+ line "wearing a bucket"
+ cont "on his head!"
+ done
+
+_CopycatsHouse2FText_5cd17::
+ text "..."
+
+ para "My Secrets!"
+
+ para "Skill: Mimicry!"
+ line "Hobby: Collecting"
+ cont "dolls!"
+ cont "Favorite #MON:"
+ cont "CLEFAIRY!"
+ done
+
+_CopycatsHouse2FText_5cd1c::
+ text "Huh? Can't see!"
+ done
--- /dev/null
+++ b/text/maps/Daycare.asm
@@ -1,0 +1,62 @@
+_DayCareIntroText::
+ text "I run a DAYCARE."
+ line "Would you like me"
+ cont "to raise one of"
+ cont "your #MON?"
+ done
+
+_DayCareWhichMonText::
+ text "Which #MON"
+ line "should I raise?"
+ prompt
+
+_DayCareWillLookAfterMonText::
+ text "Fine, I'll look"
+ line "after @"
+ TX_RAM wcd6d
+ text ""
+ cont "for a while."
+ prompt
+
+_DayCareComeSeeMeInAWhileText::
+ text "Come see me in"
+ line "a while."
+ done
+
+_DayCareMonHasGrownText::
+ text "Your @"
+ TX_RAM wcd6d
+ text ""
+ line "has grown a lot!"
+
+ para "By level, it's"
+ line "grown by @"
+ TX_NUM wDayCareNumLevelsGrown,$1,$3
+ text "!"
+
+ para "Aren't I great?"
+ prompt
+
+_DayCareOweMoneyText::
+ text "You owe me ¥@"
+ TX_BCD wDayCareTotalCost, $c2
+ text ""
+ line "for the return"
+ cont "of this #MON."
+ done
+
+_DayCareGotMonBackText::
+ text "<PLAYER> got"
+ line "@"
+ TX_RAM wDayCareMonName
+ text " back!"
+ done
+
+_DayCareMonNeedsMoreTimeText::
+ text "Back already?"
+ line "Your @"
+ TX_RAM wcd6d
+ text ""
+ cont "needs some more"
+ cont "time with me."
+ prompt
--- /dev/null
+++ b/text/maps/Daycare_2.asm
@@ -1,0 +1,33 @@
+_DayCareAllRightThenText::
+ text "All right then,"
+ line "@@"
+
+_DayCareComeAgainText::
+ text "come again."
+ done
+
+_DayCareNoRoomForMonText::
+ text "You have no room"
+ line "for this #MON!"
+ done
+
+_DayCareOnlyHaveOneMonText::
+ text "You only have one"
+ line "#MON with you."
+ done
+
+_DayCareCantAcceptMonWithHMText::
+ text "I can't accept a"
+ line "#MON that"
+ cont "knows an HM move."
+ done
+
+_DayCareHeresYourMonText::
+ text "Thank you! Here's"
+ line "your #MON!"
+ prompt
+
+_DayCareNotEnoughMoneyText::
+ text "Hey, you don't"
+ line "have enough ¥!"
+ done
--- /dev/null
+++ b/text/maps/DiglettsCaveRoute11.asm
@@ -1,0 +1,8 @@
+_DiglettsCaveEntRoute11Text1::
+ text "What a surprise!"
+ line "DIGLETTs dug this"
+ cont "long tunnel!"
+
+ para "It goes right to"
+ line "VIRIDIAN CITY!"
+ done
--- /dev/null
+++ b/text/maps/DiglettsCaveRoute2.asm
@@ -1,0 +1,9 @@
+_DiglettsCaveRoute2Text1::
+ text "I went to ROCK"
+ line "TUNNEL, but it's"
+ cont "dark and scary."
+
+ para "If a #MON's"
+ line "FLASH could light"
+ cont "it up..."
+ done
--- /dev/null
+++ b/text/maps/FightingDojo.asm
@@ -1,0 +1,130 @@
+_FightingDojoText_5ce8e::
+ text "Grunt!"
+
+ para "I am the KARATE"
+ line "MASTER! I am the"
+ cont "LEADER here!"
+
+ para "You wish to"
+ line "challenge us?"
+ cont "Expect no mercy!"
+
+ para "Fwaaa!"
+ done
+
+_FightingDojoText_5ce93::
+ text "Hwa!"
+ line "Arrgh! Beaten!"
+ prompt
+
+_FightingDojoText_5ce98::
+ text "Indeed, I have"
+ line "lost!"
+
+ para "But, I beseech"
+ line "you, do not take"
+ cont "our emblem as"
+ cont "your trophy!"
+
+ para "In return, I will"
+ line "give you a prized"
+ cont "fighting #MON!"
+
+ para "Choose whichever"
+ line "one you like!"
+ done
+
+_FightingDojoText_5ce9d::
+ text "Ho!"
+
+ para "Stay and train at"
+ line "Karate with us!"
+ done
+
+_FightingDojoBattleText1::
+ text "Hoargh! Take your"
+ line "shoes off!"
+ done
+
+_FightingDojoEndBattleText1::
+ text "I give"
+ line "up!"
+ prompt
+
+_FightingDojoAfterBattleText1::
+ text "You wait 'til you"
+ line "see our Master!"
+
+ para "I'm a small fry"
+ line "compared to him!"
+ done
+
+_FightingDojoBattleText2::
+ text "I hear you're"
+ line "good! Show me!"
+ done
+
+_FightingDojoEndBattleText2::
+ text "Judge!"
+ line "1 point!"
+ prompt
+
+_FightingDojoAfterBattleText2::
+ text "Our Master is a"
+ line "pro fighter!"
+ done
+
+_FightingDojoBattleText3::
+ text "Nothing tough"
+ line "frightens me!"
+
+ para "I break boulders"
+ line "for training!"
+ done
+
+_FightingDojoEndBattleText3::
+ text "Yow!"
+ line "Stubbed fingers!"
+ prompt
+
+_FightingDojoAfterBattleText3::
+ text "The only thing"
+ line "that frightens us"
+ cont "is psychic power!"
+ done
+
+_FightingDojoBattleText4::
+ text "Hoohah!"
+
+ para "You're trespassing"
+ line "in our FIGHTING"
+ cont "DOJO!"
+ done
+
+_FightingDojoEndBattleText4::
+ text "Oof!"
+ line "I give up!"
+ prompt
+
+_FightingDojoAfterBattleText4::
+ text "The prime fighters"
+ line "across the land"
+ cont "train here."
+ done
+
+_WantHitmonleeText::
+ text "You want the"
+ line "hard kicking"
+ cont "HITMONLEE?"
+ done
+
+_WantHitmonchanText::
+ text "You want the"
+ line "piston punching"
+ cont "HITMONCHAN?"
+ done
+
+_OtherHitmonText::
+ text "Better not get"
+ line "greedy..."
+ done
--- /dev/null
+++ b/text/maps/FuchsiaBillsGrandpasHouse.asm
@@ -1,0 +1,27 @@
+_FuchsiaHouse1Text1::
+ text "SAFARI ZONE's"
+ line "WARDEN is old,"
+ cont "but still active!"
+
+ para "All his teeth are"
+ line "false, though."
+ done
+
+_FuchsiaHouse1Text2::
+ text "Hmm? You've met"
+ line "BILL?"
+
+ para "He's my grandson!"
+
+ para "He always liked"
+ line "collecting things"
+ cont "even as a child!"
+ done
+
+_FuchsiaHouse1Text3::
+ text "BILL files his"
+ line "own #MON data"
+ cont "on his PC!"
+
+ para "Did he show you?"
+ done
--- /dev/null
+++ b/text/maps/FuchsiaCity.asm
@@ -1,0 +1,119 @@
+_FuchsiaCityText1::
+ text "Did you try the"
+ line "SAFARI GAME? Some"
+ cont "#MON can only"
+ cont "be caught there."
+ done
+
+_FuchsiaCityText2::
+ text "SAFARI ZONE has a"
+ line "zoo in front of"
+ cont "the entrance."
+
+ para "Out back is the"
+ line "SAFARI GAME for"
+ cont "catching #MON."
+ done
+
+_FuchsiaCityText3::
+ text "ERIK: Where's"
+ line "SARA? I said I'd"
+ cont "meet her here."
+ done
+
+_FuchsiaCityText4::
+ text "That item ball in"
+ line "there is really a"
+ cont "#MON."
+ done
+
+_FuchsiaCityText5::
+ text "!"
+ done
+
+_FuchsiaCityText11::
+ text "FUCHSIA CITY"
+ line "Behold! It's"
+ cont "Passion Pink!"
+ done
+
+_FuchsiaCityText13::
+ text "SAFARI GAME"
+ line "#MON-U-CATCH!"
+ done
+
+_FuchsiaCityText16::
+ text "SAFARI ZONE"
+ line "WARDEN's HOME"
+ done
+
+_FuchsiaCityText17::
+ text "#MON PARADISE"
+ line "SAFARI ZONE"
+ done
+
+_FuchsiaCityText18::
+ text "FUCHSIA CITY"
+ line "#MON GYM"
+ cont "LEADER: KOGA"
+
+ para "The Poisonous"
+ line "Ninja Master"
+ done
+
+_FuchsiaCityChanseyText::
+ text "Name: CHANSEY"
+
+ para "Catching one is"
+ line "all up to chance."
+ prompt
+
+_FuchsiaCityVoltorbText::
+ text "Name: VOLTORB"
+
+ para "The very image of"
+ line "a # BALL."
+ prompt
+
+_FuchsiaCityKangaskhanText::
+ text "Name: KANGASKHAN"
+
+ para "A maternal #MON"
+ line "that raises its"
+ cont "young in a pouch"
+ cont "on its belly."
+ prompt
+
+_FuchsiaCitySlowpokeText::
+ text "Name: SLOWPOKE"
+
+ para "Friendly and very"
+ line "slow moving."
+ prompt
+
+_FuchsiaCityLaprasText::
+ text "Name: LAPRAS"
+
+ para "A.K.A. the king"
+ line "of the seas."
+ prompt
+
+_FuchsiaCityOmanyteText::
+ text "Name: OMANYTE"
+
+ para "A #MON that"
+ line "was resurrected"
+ cont "from a fossil."
+ prompt
+
+_FuchsiaCityKabutoText::
+ text "Name: KABUTO"
+
+ para "A #MON that"
+ line "was resurrected"
+ cont "from a fossil."
+ prompt
+
+_FuchsiaCityText_19b2a::
+ text "..."
+ done
--- /dev/null
+++ b/text/maps/FuchsiaGoodRodHouse.asm
@@ -1,0 +1,43 @@
+_FuchsiaHouse3Text_561bd::
+ text "I'm the FISHING"
+ line "GURU's older"
+ cont "brother!"
+
+ para "I simply Looove"
+ line "fishing!"
+
+ para "Do you like to"
+ line "fish?"
+ done
+
+_FuchsiaHouse3Text_561c2::
+ text "Grand! I like"
+ line "your style!"
+
+ para "Take this and"
+ line "fish, young one!"
+
+ para "<PLAYER> received"
+ line "a @"
+ TX_RAM wcf4b
+ text "!@@"
+
+_FuchsiaHouse3Text_56212::
+ text "Oh... That's so"
+ line "disappointing..."
+ done
+
+_FuchsiaHouse3Text_56217::
+ text "Hello there,"
+ line "<PLAYER>!"
+
+ para "How are the fish"
+ line "biting?"
+ done
+
+_FuchsiaHouse3Text_5621c::
+ text "Oh no!"
+
+ para "You have no room"
+ line "for my gift!"
+ done
--- /dev/null
+++ b/text/maps/FuchsiaGym.asm
@@ -1,0 +1,26 @@
+_KogaBeforeBattleText::
+ text "KOGA: Fwahahaha!"
+
+ para "A mere child like"
+ line "you dares to"
+ cont "challenge me?"
+
+ para "Very well, I"
+ line "shall show you"
+ cont "true terror as a"
+ cont "ninja master!"
+
+ para "You shall feel"
+ line "the despair of"
+ cont "poison and sleep"
+ cont "techniques!"
+ done
+
+_KogaAfterBattleText::
+ text "Humph!"
+ line "You have proven"
+ cont "your worth!"
+
+ para "Here! Take the"
+ line "SOULBADGE!"
+ prompt
--- /dev/null
+++ b/text/maps/FuchsiaGym_2.asm
@@ -1,0 +1,193 @@
+_KogaExplainToxicText::
+ text "When afflicted by"
+ line "TOXIC, #MON"
+ cont "suffer more and"
+ cont "more as battle"
+ cont "progresses!"
+
+ para "It will surely"
+ line "terrorize foes!"
+ done
+
+_FuchsiaGymText9::
+ text "Now that you have"
+ line "the SOULBADGE,"
+ cont "the DEFENSE of"
+ cont "your #MON"
+ cont "increases!"
+
+ para "It also lets you"
+ line "SURF outside of"
+ cont "battle!"
+
+ para "Ah! Take this"
+ line "too!"
+ done
+
+_ReceivedTM06Text::
+ text "<PLAYER> received"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_TM06ExplanationText::
+ text ""
+ para "TM06 contains"
+ line "TOXIC!"
+
+ para "It is a secret"
+ line "technique over"
+ cont "400 years old!"
+ done
+
+_TM06NoRoomText::
+ text "Make space for"
+ line "this, child!"
+ done
+
+_FuchsiaGymBattleText1::
+ text "Strength isn't"
+ line "the key for"
+ cont "#MON!"
+
+ para "It's strategy!"
+
+ para "I'll show you how"
+ line "strategy can beat"
+ cont "brute strength!"
+ done
+
+_FuchsiaGymEndBattleText1::
+ text "What?"
+ line "Extraordinary!"
+ prompt
+
+_FuchsiaGymAfterBattleText1::
+ text "So, you mix brawn"
+ line "with brains?"
+ cont "Good strategy!"
+ done
+
+_FuchsiaGymBattleText2::
+ text "I wanted to become"
+ line "a ninja, so I"
+ cont "joined this GYM!"
+ done
+
+_FuchsiaGymEndBattleText2::
+ text "I'm done"
+ line "for!"
+ prompt
+
+_FuchsiaGymAfterBattleText2::
+ text "I will keep on"
+ line "training under"
+ cont "KOGA, my ninja"
+ cont "master!"
+ done
+
+_FuchsiaGymBattleText3::
+ text "Let's see you"
+ line "beat my special"
+ cont "techniques!"
+ done
+
+_FuchsiaGymEndBattleText3::
+ text "You"
+ line "had me fooled!"
+ prompt
+
+_FuchsiaGymAfterBattleText3::
+ text "I like poison and"
+ line "sleep techniques,"
+ cont "as they linger"
+ cont "after battle!"
+ done
+
+_FuchsiaGymBattleText4::
+ text "Stop right there!"
+
+ para "Our invisible"
+ line "walls have you"
+ cont "frustrated?"
+ done
+
+_FuchsiaGymEndBattleText4::
+ text "Whoa!"
+ line "He's got it!"
+ prompt
+
+_FuchsiaGymAfterBattleText4::
+ text "You impressed me!"
+ line "Here's a hint!"
+
+ para "Look very closely"
+ line "for gaps in the"
+ cont "invisible walls!"
+ done
+
+_FuchsiaGymBattleText5::
+ text "I also study the"
+ line "way of the ninja"
+ cont "with master KOGA!"
+
+ para "Ninja have a long"
+ line "history of using"
+ cont "animals!"
+ done
+
+_FuchsiaGymEndBattleText5::
+ text "Awoo!"
+ prompt
+
+_FuchsiaGymAfterBattleText5::
+ text "I still have much"
+ line "to learn!"
+ done
+
+_FuchsiaGymBattleText6::
+ text "Master KOGA comes"
+ line "from a long line"
+ cont "of ninjas!"
+
+ para "What did you"
+ line "descend from?"
+ done
+
+_FuchsiaGymEndBattleText6::
+ text "Dropped"
+ line "my balls!"
+ prompt
+
+_FuchsiaGymAfterBattleText6::
+ text "Where there is"
+ line "light, there is"
+ cont "shadow!"
+
+ para "Light and shadow!"
+ line "Which do you"
+ cont "choose?"
+ done
+
+_FuchsiaGymText_7564e::
+ text "Yo! Champ in"
+ line "making!"
+
+ para "FUCHSIA GYM is"
+ line "riddled with"
+ cont "invisible walls!"
+
+ para "KOGA might appear"
+ line "close, but he's"
+ cont "blocked off!"
+
+ para "You have to find"
+ line "gaps in the walls"
+ cont "to reach him!"
+ done
+
+_FuchsiaGymText_75653::
+ text "It's amazing how"
+ line "ninja can terrify"
+ cont "even now!"
+ done
--- /dev/null
+++ b/text/maps/FuchsiaMart.asm
@@ -1,0 +1,14 @@
+_FuchsiaMartText2::
+ text "Do you have a"
+ line "SAFARI ZONE flag?"
+
+ para "What about cards"
+ line "or calendars?"
+ done
+
+_FuchsiaMartText3::
+ text "Did you try X"
+ line "SPEED? It speeds"
+ cont "up a #MON in"
+ cont "battle!"
+ done
--- /dev/null
+++ b/text/maps/FuchsiaMeetingRoom.asm
@@ -1,0 +1,26 @@
+_FuchsiaMeetingRoomText1::
+ text "We nicknamed the"
+ line "WARDEN SLOWPOKE."
+
+ para "He and SLOWPOKE"
+ line "both look vacant!"
+ done
+
+_FuchsiaMeetingRoomText2::
+ text "SLOWPOKE is very"
+ line "knowledgeable"
+ cont "about #MON!"
+
+ para "He even has some"
+ line "fossils of rare,"
+ cont "extinct #MON!"
+ done
+
+_FuchsiaMeetingRoomText3::
+ text "SLOWPOKE came in,"
+ line "but I couldn't"
+ cont "understand him."
+
+ para "I think he's got"
+ line "a speech problem!"
+ done
--- /dev/null
+++ b/text/maps/FuchsiaPokecenter.asm
@@ -1,0 +1,20 @@
+_FuchsiaPokecenterText1::
+ text "You can't win"
+ line "with just one"
+ cont "strong #MON."
+
+ para "It's tough, but"
+ line "you have to raise"
+ cont "them evenly."
+ done
+
+_FuchsiaPokecenterText3::
+ text "There's a narrow"
+ line "trail west of"
+ cont "VIRIDIAN CITY."
+
+ para "It goes to #MON"
+ line "LEAGUE HQ."
+ cont "The HQ governs"
+ cont "all trainers."
+ done
--- /dev/null
+++ b/text/maps/GameCorner.asm
@@ -1,0 +1,186 @@
+_CeladonGameCornerText1::
+ text "Welcome!"
+
+ para "You can exchange"
+ line "your coins for"
+ cont "fabulous prizes"
+ cont "next door."
+ done
+
+_CeladonGameCornerText_48d22::
+ text "Welcome to ROCKET"
+ line "GAME CORNER!"
+
+ para "Do you need some"
+ line "game coins?"
+
+ para "It's ¥1000 for 50"
+ line "coins. Would you"
+ cont "like some?"
+ done
+
+_CeladonGameCornerText_48d27::
+ text "Thanks! Here are"
+ line "your 50 coins!"
+ done
+
+_CeladonGameCornerText_48d2c::
+ text "No? Please come"
+ line "play sometime!"
+ done
+
+_CeladonGameCornerText_48d31::
+ text "You can't afford"
+ line "the coins!"
+ done
+
+_CeladonGameCornerText_48d36::
+ text "Oops! Your COIN"
+ line "CASE is full."
+ done
+
+_CeladonGameCornerText_48d3b::
+ text "You don't have a"
+ line "COIN CASE!"
+ done
+
+_CeladonGameCornerText3::
+ text "Keep this quiet."
+
+ para "It's rumored that"
+ line "this place is run"
+ cont "by TEAM ROCKET."
+ done
+
+_CeladonGameCornerText4::
+ text "I think these"
+ line "machines have"
+ cont "different odds."
+ done
+
+_CeladonGameCornerText_48d9c::
+ text "Kid, do you want"
+ line "to play?"
+ prompt
+
+_Received10CoinsText::
+ text "<PLAYER> received"
+ line "10 coins!@@"
+
+_CeladonGameCornerText_48da7::
+ text "You don't need my"
+ line "coins!"
+ done
+
+_CeladonGameCornerText_48dac::
+ text "Wins seem to come"
+ line "and go."
+ done
+
+_CeladonGameCornerText6::
+ text "I'm having a"
+ line "wonderful time!"
+ done
+
+_CeladonGameCornerText_48dca::
+ text "Hey!"
+
+ para "You have better"
+ line "things to do,"
+ cont "champ in making!"
+
+ para "CELADON GYM's"
+ line "LEADER is ERIKA!"
+ cont "She uses grass-"
+ cont "type #MON!"
+
+ para "She might appear"
+ line "docile, but don't"
+ cont "be fooled!"
+ done
+
+_CeladonGameCornerText_48dcf::
+ text "They offer rare"
+ line "#MON that can"
+ cont "be exchanged for"
+ cont "your coins."
+
+ para "But, I just can't"
+ line "seem to win!"
+ done
+
+_CeladonGameCornerText8::
+ text "Games are scary!"
+ line "It's so easy to"
+ cont "get hooked!"
+ done
+
+_CeladonGameCornerText_48e26::
+ text "What's up? Want"
+ line "some coins?"
+ prompt
+
+_Received20CoinsText::
+ text "<PLAYER> received"
+ line "20 coins!@@"
+
+_CeladonGameCornerText_48e31::
+ text "You have lots of"
+ line "coins!"
+ done
+
+_CeladonGameCornerText_48e36::
+ text "Darn! I need more"
+ line "coins for the"
+ cont "#MON I want!"
+ done
+
+_CeladonGameCornerText_48e88::
+ text "Hey, what? You're"
+ line "throwing me off!"
+ cont "Here are some"
+ cont "coins, shoo!"
+ prompt
+
+_CeladonGameCornerText_48e8d::
+ text "<PLAYER> received"
+ line "20 coins!@@"
+
+_CeladonGameCornerText_48e93::
+ text "You've got your"
+ line "own coins!"
+ done
+
+_CeladonGameCornerText_48e98::
+ text "The trick is to"
+ line "watch the reels"
+ cont "closely!"
+ done
+
+_CeladonGameCornerText_48ece::
+ text "I'm guarding this"
+ line "poster!"
+ cont "Go away, or else!"
+ done
+
+_CeladonGameCornerText_48ed3::
+ text "Dang!"
+ prompt
+
+_CeladonGameCornerText_48ed8::
+ text "Our hideout might"
+ line "be discovered! I"
+ cont "better tell BOSS!"
+ done
+
+_CeladonGameCornerText_48f09::
+ text "Hey!"
+
+ para "A switch behind"
+ line "the poster!?"
+ cont "Let's push it!@@"
+
+_CeladonGameCornerText_48f19::
+ text "Oops! Forgot the"
+ line "COIN CASE!"
+ done
--- /dev/null
+++ b/text/maps/GameCornerPrizeRoom.asm
@@ -1,0 +1,12 @@
+_CeladonPrizeRoomText1::
+ text "I sure do fancy"
+ line "that PORYGON!"
+
+ para "But, it's hard to"
+ line "win at slots!"
+ done
+
+_CeladonPrizeRoomText2::
+ text "I had a major"
+ line "haul today!"
+ done
--- /dev/null
+++ b/text/maps/HallOfFame.asm
@@ -1,0 +1,28 @@
+_HallofFameRoomText1::
+ text "OAK: Er-hem!"
+ line "Congratulations"
+ cont "<PLAYER>!"
+
+ para "This floor is the"
+ line "#MON HALL OF"
+ cont "FAME!"
+
+ para "#MON LEAGUE"
+ line "champions are"
+ cont "honored for their"
+ cont "exploits here!"
+
+ para "Their #MON are"
+ line "also recorded in"
+ cont "the HALL OF FAME!"
+
+ para "<PLAYER>! You have"
+ line "endeavored hard"
+ cont "to become the new"
+ cont "LEAGUE champion!"
+
+ para "Congratulations,"
+ line "<PLAYER>, you and"
+ cont "your #MON are"
+ cont "HALL OF FAMERs!"
+ done
--- /dev/null
+++ b/text/maps/IndigoPlateauLobby.asm
@@ -1,0 +1,25 @@
+_IndigoPlateauLobbyText2::
+ text "Yo! Champ in"
+ line "making!"
+
+ para "At #MON LEAGUE,"
+ line "you have to face"
+ cont "the ELITE FOUR in"
+ cont "succession."
+
+ para "If you lose, you"
+ line "have to start all"
+ cont "over again! This"
+ cont "is it! Go for it!"
+ done
+
+_IndigoPlateauLobbyText3::
+ text "From here on, you"
+ line "face the ELITE"
+ cont "FOUR one by one!"
+
+ para "If you win, a"
+ line "door opens to the"
+ cont "next trainer!"
+ cont "Good luck!"
+ done
--- /dev/null
+++ b/text/maps/LancesRoom.asm
@@ -1,0 +1,63 @@
+_LanceBeforeBattleText::
+ text "Ah! I heard about"
+ line "you <PLAYER>!"
+
+ para "I lead the ELITE"
+ line "FOUR! You can"
+ cont "call me LANCE the"
+ cont "dragon trainer!"
+
+ para "You know that"
+ line "dragons are"
+ cont "mythical #MON!"
+
+ para "They're hard to"
+ line "catch and raise,"
+ cont "but their powers"
+ cont "are superior!"
+
+ para "They're virtually"
+ line "indestructible!"
+
+ para "Well, are you"
+ line "ready to lose?"
+
+ para "Your LEAGUE"
+ line "challenge ends"
+ cont "with me, <PLAYER>!"
+ done
+
+_LanceEndBattleText::
+ text "That's it!"
+
+ para "I hate to admit"
+ line "it, but you are a"
+ cont "#MON master!"
+ prompt
+
+_LanceAfterBattleText::
+ text "I still can't"
+ line "believe my"
+ cont "dragons lost to"
+ cont "you, <PLAYER>!"
+
+ para "You are now the"
+ line "#MON LEAGUE"
+ cont "champion!"
+
+ para "...Or, you would"
+ line "have been, but"
+ cont "you have one more"
+ cont "challenge ahead."
+
+ para "You have to face"
+ line "another trainer!"
+ cont "His name is..."
+
+ para "<RIVAL>!"
+ line "He beat the ELITE"
+ cont "FOUR before you!"
+
+ para "He is the real"
+ line "#MON LEAGUE"
+ cont "champion!@@"
--- /dev/null
+++ b/text/maps/LavenderCuboneHouse.asm
@@ -1,0 +1,24 @@
+_LavenderHouse2Text1::
+ text "CUBONE: Kyarugoo!@@"
+
+_LavenderHouse2Text_1d9dc::
+ text "I hate those"
+ line "horrible ROCKETs!"
+
+ para "That poor CUBONE's"
+ line "mother..."
+
+ para "It was killed"
+ line "trying to escape"
+ cont "from TEAM ROCKET!"
+ done
+
+_LavenderHouse2Text_1d9e1::
+ text "The GHOST of"
+ line "#MON TOWER is"
+ cont "gone!"
+
+ para "Someone must have"
+ line "soothed its"
+ cont "restless soul!"
+ done
--- /dev/null
+++ b/text/maps/LavenderMart.asm
@@ -1,0 +1,30 @@
+_LavenderMartText2::
+ text "I'm searching for"
+ line "items that raise"
+ cont "the abilities of"
+ cont "#MON during a"
+ cont "single battle."
+
+ para "X ATTACK, X"
+ line "DEFEND, X SPEED"
+ cont "and X SPECIAL are"
+ cont "what I'm after."
+
+ para "Do you know where"
+ line "I can get them?"
+ done
+
+_LavenderMartReviveText::
+ text "You know REVIVE?"
+ line "It revives any"
+ cont "fainted #MON!"
+ done
+
+_LavenderMartNuggetText::
+ text "I found a NUGGET"
+ line "in the mountains."
+
+ para "I thought it was"
+ line "useless, but it"
+ cont "sold for ¥5000!"
+ done
--- /dev/null
+++ b/text/maps/LavenderPokecenter.asm
@@ -1,0 +1,12 @@
+_LavenderPokecenterText2::
+ text "TEAM ROCKET will"
+ line "do anything for"
+ cont "the sake of gold!"
+ done
+
+_LavenderPokecenterText3::
+ text "I saw CUBONE's"
+ line "mother die trying"
+ cont "to escape from"
+ cont "TEAM ROCKET!"
+ done
--- /dev/null
+++ b/text/maps/LavenderTown.asm
@@ -1,0 +1,64 @@
+_LavenderTownText_4413c::
+ text "Do you believe in"
+ line "GHOSTs?"
+ done
+
+_LavenderTownText_44141::
+ text "Really? So there"
+ line "are believers..."
+ done
+
+_LavenderTownText_44146::
+ text "Hahaha, I guess"
+ line "not."
+
+ para "That white hand"
+ line "on your shoulder,"
+ cont "it's not real."
+ done
+
+_LavenderTownText2::
+ text "This town is known"
+ line "as the grave site"
+ cont "of #MON."
+
+ para "Memorial services"
+ line "are held in"
+ cont "#MON TOWER."
+ done
+
+_LavenderTownText3::
+ text "GHOSTs appeared"
+ line "in #MON TOWER."
+
+ para "I think they're"
+ line "the spirits of"
+ cont "#MON that the"
+ cont "ROCKETs killed."
+ done
+
+_LavenderTownText4::
+ text "LAVENDER TOWN"
+ line "The Noble Purple"
+ cont "Town"
+ done
+
+_LavenderTownText5::
+ text "New SILPH SCOPE!"
+
+ para "Make the Invisible"
+ line "Plain to See!"
+
+ para "SILPH CO."
+ done
+
+_LavenderTownText8::
+ text "LAVENDER VOLUNTEER"
+ line "#MON HOUSE"
+ done
+
+_LavenderTownText9::
+ text "May the Souls of"
+ line "#MON Rest Easy"
+ cont "#MON TOWER"
+ done
--- /dev/null
+++ b/text/maps/LoreleisRoom.asm
@@ -1,0 +1,42 @@
+_LoreleiBeforeBattleText::
+ text "Welcome to"
+ line "#MON LEAGUE!"
+
+ para "I am LORELEI of"
+ line "the ELITE FOUR!"
+
+ para "No one can best"
+ line "me when it comes"
+ cont "to icy #MON!"
+
+ para "Freezing moves"
+ line "are powerful!"
+
+ para "Your #MON will"
+ line "be at my mercy"
+ cont "when they are"
+ cont "frozen solid!"
+
+ para "Hahaha!"
+ line "Are you ready?"
+ done
+
+_LoreleiEndBattleText::
+ text "How"
+ line "dare you!"
+ prompt
+
+_LoreleiAfterBattleText::
+ text "You're better"
+ line "than I thought!"
+ cont "Go on ahead!"
+
+ para "You only got a"
+ line "taste of #MON"
+ cont "LEAGUE power!"
+ done
+
+_LoreleiDontRunAwayText::
+ text "Someone's voice:"
+ line "Don't run away!"
+ done
--- /dev/null
+++ b/text/maps/MrFujisHouse.asm
@@ -1,0 +1,86 @@
+_LavenderHouse1Text_1d8d1::
+ text "That's odd, MR.FUJI"
+ line "isn't here."
+ cont "Where'd he go?"
+ done
+
+_LavenderHouse1Text_1d8d6::
+ text "MR.FUJI had been"
+ line "praying alone for"
+ cont "CUBONE's mother."
+ done
+
+_LavenderHouse1Text_1d8f4::
+ text "This is really"
+ line "MR.FUJI's house."
+
+ para "He's really kind!"
+
+ para "He looks after"
+ line "abandoned and"
+ cont "orphaned #MON!"
+ done
+
+_LavenderHouse1Text_1d8f9::
+ text "It's so warm!"
+ line "#MON are so"
+ cont "nice to hug!"
+ done
+
+_LavenderHouse1Text3::
+ text "PSYDUCK: Gwappa!@@"
+
+_LavenderHouse1Text4::
+ text "NIDORINO: Gaoo!@@"
+
+_LavenderHouse1Text_1d94c::
+ text "MR.FUJI: <PLAYER>."
+
+ para "Your #DEX quest"
+ line "may fail without"
+ cont "love for your"
+ cont "#MON."
+
+ para "I think this may"
+ line "help your quest."
+ prompt
+
+_ReceivedFluteText::
+ text "<PLAYER> received"
+ line "a @"
+ TX_RAM wcf4b
+ text "!@@"
+
+_FluteExplanationText::
+ text ""
+
+ para "Upon hearing #"
+ line "FLUTE, sleeping"
+ cont "#MON will"
+ cont "spring awake."
+
+ para "It works on all"
+ line "sleeping #MON."
+ done
+
+_FluteNoRoomText::
+ text "You must make"
+ line "room for this!"
+ done
+
+_MrFujiAfterFluteText::
+ text "MR.FUJI: Has my"
+ line "FLUTE helped you?"
+ done
+
+_LavenderHouse1Text6::
+ text "#MON Monthly"
+ line "Grand Prize"
+ cont "Drawing!"
+
+ para "The application"
+ line "form is..."
+
+ para "Gone! It's been"
+ line "clipped out!"
+ done
--- /dev/null
+++ b/text/maps/MrPsychicsHouse.asm
@@ -1,0 +1,25 @@
+_TM29PreReceiveText::
+ text "...Wait! Don't"
+ line "say a word!"
+
+ para "You wanted this!"
+ prompt
+
+_ReceivedTM29Text::
+ text "<PLAYER> received"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_TM29ExplanationText::
+ text "TM29 is PSYCHIC!"
+
+ para "It can lower the"
+ line "target's SPECIAL"
+ cont "abilities."
+ done
+
+_TM29NoRoomText::
+ text "Where do you plan"
+ line "to put this?"
+ done
--- /dev/null
+++ b/text/maps/MtMoon1F.asm
@@ -1,0 +1,119 @@
+_MtMoon1BattleText2::
+ text "WHOA! You shocked"
+ line "me! Oh, you're"
+ cont "just a kid!"
+ done
+
+_MtMoon1EndBattleText2::
+ text "Wow!"
+ line "Shocked again!"
+ prompt
+
+_MtMoon1AfterBattleText2::
+ text "Kids like you"
+ line "shouldn't be"
+ cont "here!"
+ done
+
+_MtMoon1BattleText3::
+ text "Did you come to"
+ line "explore too?"
+ done
+
+_MtMoon1EndBattleText3::
+ text "Losing"
+ line "stinks!"
+ prompt
+
+_MtMoon1AfterBattleText3::
+ text "I came down here"
+ line "to show off to"
+ cont "girls."
+ done
+
+_MtMoon1BattleText4::
+ text "Wow! It's way"
+ line "bigger in here"
+ cont "than I thought!"
+ done
+
+_MtMoon1EndBattleText4::
+ text "Oh!"
+ line "I lost it!"
+ prompt
+
+_MtMoon1AfterBattleText4::
+ text "How do you get"
+ line "out of here?"
+ done
+
+_MtMoon1BattleText5::
+ text "What! Don't sneak"
+ line "up on me!"
+ done
+
+_MtMoon1EndBattleText5::
+ text "My"
+ line "#MON won't do!"
+ prompt
+
+_MtMoon1AfterBattleText5::
+ text "I have to find"
+ line "stronger #MON."
+ done
+
+_MtMoon1BattleText6::
+ text "What? I'm waiting"
+ line "for my friends to"
+ cont "find me here."
+ done
+
+_MtMoon1EndBattleText6::
+ text "I lost?"
+ prompt
+
+_MtMoon1AfterBattleText6::
+ text "I heard there are"
+ line "some very rare"
+ cont "fossils here."
+ done
+
+_MtMoon1BattleText7::
+ text "Suspicious men"
+ line "are in the cave."
+ cont "What about you?"
+ done
+
+_MtMoon1EndBattleText7::
+ text "You"
+ line "got me!"
+ prompt
+
+_MtMoon1AfterBattleText7::
+ text "I saw them! I'm"
+ line "sure they're from"
+ cont "TEAM ROCKET!"
+ done
+
+_MtMoon1BattleText8::
+ text "Go through this"
+ line "cave to get to"
+ cont "CERULEAN CITY!"
+ done
+
+_MtMoon1EndBattleText8::
+ text "I"
+ line "lost."
+ prompt
+
+_MtMoon1AfterBattleText8::
+ text "ZUBAT is tough!"
+ line "But, it can be"
+ cont "useful if you"
+ cont "catch one."
+ done
+
+_MtMoon1Text14::
+ text "Beware! ZUBAT is"
+ line "a blood sucker!"
+ done
--- /dev/null
+++ b/text/maps/MtMoonB1F.asm
@@ -1,0 +1,3 @@
+_MtMoonText1::
+ text ""
+ done
--- /dev/null
+++ b/text/maps/MtMoonB2F.asm
@@ -1,0 +1,122 @@
+_MtMoon3Text_49f24::
+ text "You want the"
+ line "DOME FOSSIL?"
+ done
+
+_MtMoon3Text_49f64::
+ text "You want the"
+ line "HELIX FOSSIL?"
+ done
+
+_MtMoon3Text_49f6f::
+ text "<PLAYER> got the"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_MtMoon3Text_49f7f::
+ text "Look, you've got"
+ line "no room for this.@@"
+
+_MtMoon3Text_49f85::
+ text "Hey, stop!"
+
+ para "I found these"
+ line "fossils! They're"
+ cont "both mine!"
+ done
+
+_MtMoon3Text_49f8a::
+ text "OK!"
+ line "I'll share!"
+ prompt
+
+_MtMoon3Text_49f8f::
+ text "We'll each take"
+ line "one!"
+ cont "No being greedy!"
+ done
+
+_MtMoon3Text_49f94::
+ text "Far away, on"
+ line "CINNABAR ISLAND,"
+ cont "there's a #MON"
+ cont "LAB."
+
+ para "They do research"
+ line "on regenerating"
+ cont "fossils."
+ done
+
+_MtMoon3Text_49f99::
+ text "All right. Then"
+ line "this is mine!@@"
+
+_MtMoon3BattleText2::
+ text "TEAM ROCKET will"
+ line "find the fossils,"
+ cont "revive and sell"
+ cont "them for cash!"
+ done
+
+_MtMoon3EndBattleText2::
+ text "Urgh!"
+ line "Now I'm mad!"
+ prompt
+
+_MtMoon3AfterBattleText2::
+ text "You made me mad!"
+ line "TEAM ROCKET will"
+ cont "blacklist you!"
+ done
+
+_MtMoon3BattleText3::
+ text "We, TEAM ROCKET,"
+ line "are #MON"
+ cont "gangsters!"
+ done
+
+_MtMoon3EndBattleText3::
+ text "I blew"
+ line "it!"
+ prompt
+
+_MtMoon3AfterBattleText3::
+ text "Darn it all! My"
+ line "associates won't"
+ cont "stand for this!"
+ done
+
+_MtMoon3BattleText4::
+ text "We're pulling a"
+ line "big job here!"
+ cont "Get lost, kid!"
+ done
+
+_MtMoon3EndBattleText4::
+ text "So, you"
+ line "are good."
+ prompt
+
+_MtMoon3AfterBattleText4::
+ text "If you find a"
+ line "fossil, give it"
+ cont "to me and scram!"
+ done
+
+_MtMoon3BattleText5::
+ text "Little kids"
+ line "should leave"
+ cont "grown-ups alone!"
+ done
+
+_MtMoon3EndBattleText5::
+ text "I'm"
+ line "steamed!"
+ prompt
+
+_MtMoon3AfterBattleText5::
+ text "#MON lived"
+ line "here long before"
+ cont "people came."
+ done
--- /dev/null
+++ b/text/maps/MtMoonPokecenter.asm
@@ -1,0 +1,48 @@
+_MtMoonPokecenterText1::
+ text "I've 6 # BALLs"
+ line "set in my belt."
+
+ para "At most, you can"
+ line "carry 6 #MON."
+ done
+
+_MtMoonPokecenterText3::
+ text "TEAM ROCKET"
+ line "attacks CERULEAN"
+ cont "citizens..."
+
+ para "TEAM ROCKET is"
+ line "always in the"
+ cont "news!"
+ done
+
+_MagikarpSalesmanText1::
+ text "MAN: Hello, there!"
+ line "Have I got a deal"
+ cont "just for you!"
+
+ para "I'll let you have"
+ line "a swell MAGIKARP"
+ cont "for just ¥500!"
+ cont "What do you say?"
+ done
+
+_MagikarpSalesmanNoText::
+ text "No? I'm only"
+ line "doing this as a"
+ cont "favor to you!"
+ done
+
+_MagikarpSalesmanNoMoneyText::
+ text "You'll need more"
+ line "money than that!"
+ done
+
+_MagikarpSalesmanText2::
+ text "MAN: Well, I don't"
+ line "give refunds!"
+ done
+
+_MtMoonPokecenterText5::
+ text ""
+ done
--- /dev/null
+++ b/text/maps/Museum1F.asm
@@ -1,0 +1,107 @@
+_Museum1FText_5c21a::
+ text "Come again!"
+ done
+
+_Museum1FText_5c21f::
+ text "It's ¥50 for a"
+ line "child's ticket."
+
+ para "Would you like to"
+ line "come in?"
+ done
+
+_Museum1FText_5c224::
+ text "Right, ¥50!"
+ line "Thank you!"
+ done
+
+_Museum1FText_5c229::
+ text "You don't have"
+ line "enough money."
+ prompt
+
+_Museum1FText_5c22e::
+ text "You can't sneak"
+ line "in the back way!"
+
+ para "Oh, whatever!"
+ line "Do you know what"
+ cont "AMBER is?"
+ done
+
+_Museum1FText_5c233::
+ text "There's a lab"
+ line "somewhere trying"
+ cont "to resurrect"
+ cont "ancient #MON"
+ cont "from AMBER."
+ done
+
+_Museum1FText_5c238::
+ text "AMBER is fossil-"
+ line "ized tree sap."
+ done
+
+_Museum1FText_5c23d::
+ text "Please go to the"
+ line "other side!"
+ done
+
+_Museum1FText_5c242::
+ text "Take plenty of"
+ line "time to look!"
+ done
+
+_Museum1FText_5c251::
+ text "That is one"
+ line "magnificent"
+ cont "fossil!"
+ done
+
+_Museum1FText_5c28e::
+ text "Ssh! I think that"
+ line "this chunk of"
+ cont "AMBER contains"
+ cont "#MON DNA!"
+
+ para "It would be great"
+ line "if #MON could"
+ cont "be resurrected"
+ cont "from it!"
+
+ para "But, my colleagues"
+ line "just ignore me!"
+
+ para "So I have a favor"
+ line "to ask!"
+
+ para "Take this to a"
+ line "#MON LAB and"
+ cont "get it examined!"
+ prompt
+
+_ReceivedOldAmberText::
+ text "<PLAYER> received"
+ line "OLD AMBER!@@"
+
+_Museum1FText_5c299::
+ text "Ssh! Get the OLD"
+ line "AMBER checked!"
+ done
+
+_Museum1FText_5c29e::
+ text "You don't have"
+ line "space for this!"
+ done
+
+_Museum1FText_5c2ad::
+ text "We are proud of 2"
+ line "fossils of very"
+ cont "rare, prehistoric"
+ cont "#MON!"
+ done
+
+_Museum1FText_5c2bc::
+ text "The AMBER is"
+ line "clear and gold!"
+ done
--- /dev/null
+++ b/text/maps/Museum2F.asm
@@ -1,0 +1,45 @@
+_Museum2FText1::
+ text "MOON STONE?"
+
+ para "What's so special"
+ line "about it?"
+ done
+
+_Museum2FText2::
+ text "July 20, 1969!"
+
+ para "The 1st lunar"
+ line "landing!"
+
+ para "I bought a color"
+ line "TV to watch it!"
+ done
+
+_Museum2FText3::
+ text "We have a space"
+ line "exhibit now."
+ done
+
+_Museum2FText4::
+ text "I want a PIKACHU!"
+ line "It's so cute!"
+
+ para "I asked my Daddy"
+ line "to catch me one!"
+ done
+
+_Museum2FText5::
+ text "Yeah, a PIKACHU"
+ line "soon, I promise!"
+ done
+
+_Museum2FText6::
+ text "SPACE SHUTTLE"
+ line "COLUMBIA"
+ done
+
+_Museum2FText7::
+ text "Meteorite that"
+ line "fell on MT.MOON."
+ cont "(MOON STONE?)"
+ done
--- /dev/null
+++ b/text/maps/NameRatersHouse.asm
@@ -1,0 +1,60 @@
+_NameRaterText_1dab3::
+ text "Hello, hello!"
+ line "I am the official"
+ cont "NAME RATER!"
+
+ para "Want me to rate"
+ line "the nicknames of"
+ cont "your #MON?"
+ done
+
+_NameRaterText_1dab8::
+ text "Which #MON"
+ line "should I look at?"
+ prompt
+
+_NameRaterText_1dabd::
+ TX_RAM wcd6d
+ text ", is it?"
+ line "That is a decent"
+ cont "nickname!"
+
+ para "But, would you"
+ line "like me to give"
+ cont "it a nicer name?"
+
+ para "How about it?"
+ done
+
+_NameRaterText_1dac2::
+ text "Fine! What should"
+ line "we name it?"
+ prompt
+
+_NameRaterText_1dac7::
+ text "OK! This #MON"
+ line "has been renamed"
+ cont "@"
+ TX_RAM wBuffer
+ text "!"
+
+ para "That's a better"
+ line "name than before!"
+ done
+
+_NameRaterText_1dacc::
+ text "Fine! Come any"
+ line "time you like!"
+ done
+
+_NameRaterText_1dad1::
+ TX_RAM wcd6d
+ text ", is it?"
+ line "That is a truly"
+ cont "impeccable name!"
+
+ para "Take good care of"
+ line "@"
+ TX_RAM wcd6d
+ text "!"
+ done
--- /dev/null
+++ b/text/maps/OaksLab.asm
@@ -1,0 +1,477 @@
+_OaksLabGaryText1::
+ text "<RIVAL>: Yo"
+ line "<PLAYER>! Gramps"
+ cont "isn't around!"
+ done
+
+_OaksLabText40::
+ text "<RIVAL>: Heh, I"
+ line "don't need to be"
+ cont "greedy like you!"
+
+ para "Go ahead and"
+ line "choose, <PLAYER>!"
+ done
+
+_OaksLabText41::
+ text "<RIVAL>: My"
+ line "#MON looks a"
+ cont "lot stronger."
+ done
+
+_OaksLabText39::
+ text "Those are #"
+ line "BALLs. They"
+ cont "contain #MON!"
+ done
+
+_OaksLabCharmanderText::
+ text "So! You want the"
+ line "fire #MON,"
+ cont "CHARMANDER?"
+ done
+
+_OaksLabSquirtleText::
+ text "So! You want the"
+ line "water #MON,"
+ cont "SQUIRTLE?"
+ done
+
+_OaksLabBulbasaurText::
+ text "So! You want the"
+ line "plant #MON,"
+ cont "BULBASAUR?"
+ done
+
+_OaksLabMonEnergeticText::
+ text "This #MON is"
+ line "really energetic!"
+ prompt
+
+_OaksLabReceivedMonText::
+ text "<PLAYER> received"
+ line "a @"
+ TX_RAM wcd6d
+ text "!@@"
+
+_OaksLabLastMonText::
+ text "That's PROF.OAK's"
+ line "last #MON!"
+ done
+
+_OaksLabText_1d2f0::
+ text "OAK: Now, <PLAYER>,"
+ line "which #MON do"
+ cont "you want?"
+ done
+
+_OaksLabText_1d2f5::
+ text "OAK: If a wild"
+ line "#MON appears,"
+ cont "your #MON can"
+ cont "fight against it!"
+ done
+
+_OaksLabText_1d2fa::
+ text "OAK: <PLAYER>,"
+ line "raise your young"
+ cont "#MON by making"
+ cont "it fight!"
+ done
+
+_OaksLabDeliverParcelText1::
+ text "OAK: Oh, <PLAYER>!"
+
+ para "How is my old"
+ line "#MON?"
+
+ para "Well, it seems to"
+ line "like you a lot."
+
+ para "You must be"
+ line "talented as a"
+ cont "#MON trainer!"
+
+ para "What? You have"
+ line "something for me?"
+
+ para "<PLAYER> delivered"
+ line "OAK's PARCEL.@@"
+
+_OaksLabDeliverParcelText2::
+ text ""
+ para "Ah! This is the"
+ line "custom # BALL"
+ cont "I ordered!"
+ cont "Thank you!"
+ done
+
+_OaksLabAroundWorldText::
+ text "#MON around the"
+ line "world wait for"
+ cont "you, <PLAYER>!"
+ done
+
+_OaksLabGivePokeballsText1::
+ text "OAK: You can't get"
+ line "detailed data on"
+ cont "#MON by just"
+ cont "seeing them."
+
+ para "You must catch"
+ line "them! Use these"
+ cont "to capture wild"
+ cont "#MON."
+
+ para "<PLAYER> got 5"
+ line "# BALLs!@@"
+
+_OaksLabGivePokeballsText2::
+ text ""
+ para "When a wild"
+ line "#MON appears,"
+ cont "it's fair game."
+
+ para "Just throw a #"
+ line "BALL at it and try"
+ line "to catch it!"
+
+ para "This won't always"
+ line "work, though."
+
+ para "A healthy #MON"
+ line "could escape. You"
+ cont "have to be lucky!"
+ done
+
+_OaksLabPleaseVisitText::
+ text "OAK: Come see me"
+ line "sometimes."
+
+ para "I want to know how"
+ line "your #DEX is"
+ cont "coming along."
+ done
+
+_OaksLabText_1d31d::
+ text "OAK: Good to see "
+ line "you! How is your "
+ cont "#DEX coming? "
+ cont "Here, let me take"
+ cont "a look!"
+ prompt
+
+_OaksLabText_1d32c::
+ text "It's encyclopedia-"
+ line "like, but the"
+ cont "pages are blank!"
+ done
+
+_OaksLabText8::
+ text "?"
+ done
+
+_OaksLabText_1d340::
+ text "PROF.OAK is the"
+ line "authority on"
+ cont "#MON!"
+
+ para "Many #MON"
+ line "trainers hold him"
+ cont "in high regard!"
+ done
+
+_OaksLabRivalWaitingText::
+ text "<RIVAL>: Gramps!"
+ line "I'm fed up with"
+ cont "waiting!"
+ done
+
+_OaksLabChooseMonText::
+ text "OAK: <RIVAL>?"
+ line "Let me think..."
+
+ para "Oh, that's right,"
+ line "I told you to"
+ cont "come! Just wait!"
+
+ para "Here, <PLAYER>!"
+
+ para "There are 3"
+ line "#MON here!"
+
+ para "Haha!"
+
+ para "They are inside"
+ line "the # BALLs."
+
+ para "When I was young,"
+ line "I was a serious"
+ cont "#MON trainer!"
+
+ para "In my old age, I"
+ line "have only 3 left,"
+ cont "but you can have"
+ cont "one! Choose!"
+ done
+
+_OaksLabRivalInterjectionText::
+ text "<RIVAL>: Hey!"
+ line "Gramps! What"
+ cont "about me?"
+ done
+
+_OaksLabBePatientText::
+ text "OAK: Be patient!"
+ line "<RIVAL>, you can"
+ cont "have one too!"
+ done
+
+_OaksLabLeavingText::
+ text "OAK: Hey! Don't go"
+ line "away yet!"
+ done
+
+_OaksLabRivalPickingMonText::
+ text "<RIVAL>: I'll take"
+ line "this one, then!"
+ done
+
+_OaksLabRivalReceivedMonText::
+ text "<RIVAL> received"
+ line "a @"
+ TX_RAM wcd6d
+ text "!@@"
+
+_OaksLabRivalChallengeText::
+ text "<RIVAL>: Wait"
+ line "<PLAYER>!"
+ cont "Let's check out"
+ cont "our #MON!"
+
+ para "Come on, I'll take"
+ line "you on!"
+ done
+
+_OaksLabText_1d3be::
+ text "WHAT?"
+ line "Unbelievable!"
+ cont "I picked the"
+ cont "wrong #MON!"
+ prompt
+
+_OaksLabText_1d3c3::
+ text "<RIVAL>: Yeah! Am"
+ line "I great or what?"
+ prompt
+
+_OaksLabRivalToughenUpText::
+ text "<RIVAL>: Okay!"
+ line "I'll make my"
+ cont "#MON fight to"
+ cont "toughen it up!"
+
+ para "<PLAYER>! Gramps!"
+ line "Smell you later!"
+ done
+
+_OaksLabText21::
+ text "<RIVAL>: Gramps!"
+ done
+
+_OaksLabText22::
+ text "<RIVAL>: What did"
+ line "you call me for?"
+ done
+
+_OaksLabText23::
+ text "OAK: Oh right! I"
+ line "have a request"
+ cont "of you two."
+ done
+
+_OaksLabText24::
+ text "On the desk there"
+ line "is my invention,"
+ cont "#DEX!"
+
+ para "It automatically"
+ line "records data on"
+ cont "#MON you've"
+ cont "seen or caught!"
+
+ para "It's a hi-tech"
+ line "encyclopedia!"
+ done
+
+_OaksLabText25::
+ text "OAK: <PLAYER> and"
+ line "<RIVAL>! Take"
+ cont "these with you!"
+
+ para "<PLAYER> got"
+ line "#DEX from OAK!@@"
+
+_OaksLabText26::
+ text "To make a complete"
+ line "guide on all the"
+ cont "#MON in the"
+ cont "world..."
+
+ para "That was my dream!"
+
+ para "But, I'm too old!"
+ line "I can't do it!"
+
+ para "So, I want you two"
+ line "to fulfill my"
+ cont "dream for me!"
+
+ para "Get moving, you"
+ line "two!"
+
+ para "This is a great"
+ line "undertaking in"
+ cont "#MON history!"
+ done
+
+_OaksLabText27::
+ text "<RIVAL>: Alright"
+ line "Gramps! Leave it"
+ cont "all to me!"
+
+ para "<PLAYER>, I hate to"
+ line "say it, but I"
+ cont "don't need you!"
+
+ para "I know! I'll"
+ line "borrow a TOWN MAP"
+ cont "from my sis!"
+
+ para "I'll tell her not"
+ line "to lend you one,"
+ cont "<PLAYER>! Hahaha!"
+ done
+
+_OaksLabText_1d405::
+ text "I study #MON as"
+ line "PROF.OAK's AIDE."
+ done
+
+_OaksLabText_441cc::
+ text "#DEX comp-"
+ line "letion is:"
+
+ para "@"
+ TX_NUM hDexRatingNumMonsSeen, 1, 3
+ text " #MON seen"
+ line "@"
+ TX_NUM hDexRatingNumMonsOwned, 1, 3
+ text " #MON owned"
+
+ para "PROF.OAK's"
+ line "Rating:"
+ prompt
+
+_OaksLabText_44201::
+ text "You still have"
+ line "lots to do."
+ cont "Look for #MON"
+ cont "in grassy areas!"
+ done
+
+_OaksLabText_44206::
+ text "You're on the"
+ line "right track! "
+ cont "Get a FLASH HM"
+ cont "from my AIDE!"
+ done
+
+_OaksLabText_4420b::
+ text "You still need"
+ line "more #MON!"
+ cont "Try to catch"
+ cont "other species!"
+ done
+
+_OaksLabText_44210::
+ text "Good, you're"
+ line "trying hard!"
+ cont "Get an ITEMFINDER"
+ cont "from my AIDE!"
+ done
+
+_OaksLabText_44215::
+ text "Looking good!"
+ line "Go find my AIDE"
+ cont "when you get 50!"
+ done
+
+_OaksLabText_4421a::
+ text "You finally got at"
+ line "least 50 species!"
+ cont "Be sure to get"
+ cont "EXP.ALL from my"
+ cont "AIDE!"
+ done
+
+_OaksLabText_4421f::
+ text "Ho! This is geting"
+ line "even better!"
+ done
+
+_OaksLabText_44224::
+ text "Very good!"
+ line "Go fish for some"
+ cont "marine #MON!"
+ done
+
+_OaksLabText_44229::
+ text "Wonderful!"
+ line "Do you like to"
+ cont "collect things?"
+ done
+
+_OaksLabText_4422e::
+ text "I'm impressed!"
+ line "It must have been"
+ cont "difficult to do!"
+ done
+
+_OaksLabText_44233::
+ text "You finally got at"
+ line "least 100 species!"
+ cont "I can't believe"
+ cont "how good you are!"
+ done
+
+_OaksLabText_44238::
+ text "You even have the"
+ line "evolved forms of"
+ cont "#MON! Super!"
+ done
+
+_OaksLabText_4423d::
+ text "Excellent! Trade"
+ line "with friends to"
+ cont "get some more!"
+ done
+
+_OaksLabText_44242::
+ text "Outstanding!"
+ line "You've become a"
+ cont "real pro at this!"
+ done
+
+_OaksLabText_44247::
+ text "I have nothing"
+ line "left to say!"
+ cont "You're the"
+ cont "authority now!"
+ done
+
+_OaksLabText_4424c::
+ text "Your #DEX is"
+ line "entirely complete!"
+ cont "Congratulations!"
+ done
--- /dev/null
+++ b/text/maps/PalletTown.asm
@@ -1,0 +1,55 @@
+_OakAppearsText::
+ text "OAK: Hey! Wait!"
+ line "Don't go out!@@"
+
+_OakWalksUpText::
+ text "OAK: It's unsafe!"
+ line "Wild #MON live"
+ cont "in tall grass!"
+
+ para "You need your own"
+ line "#MON for your"
+ cont "protection."
+ cont "I know!"
+
+ para "Here, come with"
+ line "me!"
+ done
+
+_PalletTownText2::
+ text "I'm raising"
+ line "#MON too!"
+
+ para "When they get"
+ line "strong, they can"
+ cont "protect me!"
+ done
+
+_PalletTownText3::
+ text "Technology is"
+ line "incredible!"
+
+ para "You can now store"
+ line "and recall items"
+ cont "and #MON as"
+ cont "data via PC!"
+ done
+
+_PalletTownText4::
+ text "OAK #MON"
+ line "RESEARCH LAB"
+ done
+
+_PalletTownText5::
+ text "PALLET TOWN"
+ line "Shades of your"
+ cont "journey await!"
+ done
+
+_PalletTownText6::
+ text "<PLAYER>'s house "
+ done
+
+_PalletTownText7::
+ text "<RIVAL>'s house "
+ done
--- /dev/null
+++ b/text/maps/PewterCity.asm
@@ -1,0 +1,117 @@
+_PewterCityText1::
+ text "It's rumored that"
+ line "CLEFAIRYs came"
+ cont "from the moon!"
+
+ para "They appeared "
+ line "after MOON STONE"
+ cont "fell on MT.MOON."
+ done
+
+_PewterCityText2::
+ text "There aren't many"
+ line "serious #MON"
+ cont "trainers here!"
+
+ para "They're all like"
+ line "BUG CATCHERs,"
+ cont "but PEWTER GYM's"
+ cont "BROCK is totally"
+ cont "into it!"
+ done
+
+_PewterCityText_193f1::
+ text "Did you check out"
+ line "the MUSEUM?"
+ done
+
+_PewterCityText_193f6::
+ text "Weren't those"
+ line "fossils from MT."
+ cont "MOON amazing?"
+ done
+
+_PewterCityText_193fb::
+ text "Really?"
+ line "You absolutely"
+ cont "have to go!"
+ done
+
+_PewterCityText13::
+ text "It's right here!"
+ line "You have to pay"
+ cont "to get in, but"
+ cont "it's worth it!"
+ cont "See you around!"
+ done
+
+_PewterCityText_19427::
+ text "Psssst!"
+ line "Do you know what"
+ cont "I'm doing?"
+ done
+
+_PewterCityText_1942c::
+ text "That's right!"
+ line "It's hard work!"
+ done
+
+_PewterCityText_19431::
+ text "I'm spraying REPEL"
+ line "to keep #MON"
+ cont "out of my garden!"
+ done
+
+_PewterCityText_1945d::
+ text "You're a trainer"
+ line "right? BROCK's"
+ cont "looking for new"
+ cont "challengers!"
+ cont "Follow me!"
+ done
+
+_PewterCityText14::
+ text "If you have the"
+ line "right stuff, go"
+ cont "take on BROCK!"
+ done
+
+_PewterCityText6::
+ text "TRAINER TIPS"
+
+ para "Any #MON that"
+ line "takes part in"
+ cont "battle, however"
+ cont "short, earns EXP!"
+ done
+
+_PewterCityText7::
+ text "NOTICE!"
+
+ para "Thieves have been"
+ line "stealing #MON"
+ cont "fossils at MT."
+ cont "MOON! Please call"
+ cont "PEWTER POLICE"
+ cont "with any info!"
+ done
+
+_PewterCityText10::
+ text "PEWTER MUSEUM"
+ line "OF SCIENCE"
+ done
+
+_PewterCityText11::
+ text "PEWTER CITY"
+ line "#MON GYM"
+ cont "LEADER: BROCK"
+
+ para "The Rock Solid"
+ line "#MON Trainer!"
+ done
+
+_PewterCityText12::
+ text "PEWTER CITY"
+ line "A Stone Gray"
+ cont "City"
+ done
--- /dev/null
+++ b/text/maps/PewterGym.asm
@@ -1,0 +1,18 @@
+_PewterGymText_5c49e::
+ text "I'm BROCK!"
+ line "I'm PEWTER's GYM"
+ cont "LEADER!"
+
+ para "I believe in rock"
+ line "hard defense and"
+ cont "determination!"
+
+ para "That's why my"
+ line "#MON are all"
+ cont "the rock-type!"
+
+ para "Do you still want"
+ line "to challenge me?"
+ cont "Fine then! Show"
+ cont "me your best!"
+ done
--- /dev/null
+++ b/text/maps/PewterGym_2.asm
@@ -1,0 +1,144 @@
+_PewterGymText_5c4a3::
+ text "There are all"
+ line "kinds of trainers"
+ cont "in the world!"
+
+ para "You appear to be"
+ line "very gifted as a"
+ cont "#MON trainer!"
+
+ para "Go to the GYM in"
+ line "CERULEAN and test"
+ cont "your abilities!"
+ done
+
+_TM34PreReceiveText::
+ text "Wait! Take this"
+ line "with you!"
+ done
+
+_ReceivedTM34Text::
+ text "<PLAYER> received"
+ line "TM34!@@"
+
+_TM34ExplanationText::
+ text ""
+
+ para "A TM contains a"
+ line "technique that"
+ cont "can be taught to"
+ cont "#MON!"
+
+ para "A TM is good only"
+ line "once! So when you"
+ cont "use one to teach"
+ cont "a new technique,"
+ cont "pick the #MON"
+ cont "carefully!"
+
+ para "TM34 contains"
+ line "BIDE!"
+
+ para "Your #MON will"
+ line "absorb damage in"
+ cont "battle then pay"
+ cont "it back double!"
+ done
+
+_TM34NoRoomText::
+ text "You don't have"
+ line "room for this!"
+ done
+
+_PewterGymText_5c4bc::
+ text "I took"
+ line "you for granted."
+
+ para "As proof of your"
+ line "victory, here's"
+ cont "the BOULDERBADGE!"
+
+ para "<PLAYER> received"
+ line "the BOULDERBADGE!@@"
+
+_PewterGymText_5c4c1::
+ text ""
+
+ para "That's an official"
+ line "#MON LEAGUE"
+ cont "BADGE!"
+
+ para "Its bearer's"
+ line "#MON become"
+ cont "more powerful!"
+
+ para "The technique"
+ line "FLASH can now be"
+ cont "used any time!"
+ prompt
+
+_PewterGymBattleText1::
+ text "Stop right there,"
+ line "kid!"
+
+ para "You're still light"
+ line "years from facing"
+ cont "BROCK!"
+ done
+
+_PewterGymEndBattleText1::
+ text "Darn!"
+
+ para "Light years isn't"
+ line "time! It measures"
+ cont "distance!"
+ prompt
+
+_PewterGymAfterBattleText1::
+ text "You're pretty hot,"
+ line "but not as hot"
+ cont "as BROCK!"
+ done
+
+_PewterGymText_5c515::
+ text "Hiya! I can tell"
+ line "you have what it"
+ cont "takes to become a"
+ cont "#MON champ!"
+
+ para "I'm no trainer,"
+ line "but I can tell"
+ cont "you how to win!"
+
+ para "Let me take you"
+ line "to the top!"
+ done
+
+_PewterGymText_5c51a::
+ text "All right! Let's"
+ line "get happening!"
+ prompt
+
+_PewterGymText_5c51f::
+ text "The 1st #MON"
+ line "out in a match is"
+ cont "at the top of the"
+ cont "#MON LIST!"
+
+ para "By changing the"
+ line "order of #MON,"
+ cont "matches could be"
+ cont "made easier!"
+ done
+
+_PewterGymText_5c524::
+ text "It's a free"
+ line "service! Let's"
+ cont "get happening!"
+ prompt
+
+_PewterGymText_5c529::
+ text "Just as I thought!"
+ line "You're #MON"
+ cont "champ material!"
+ done
--- /dev/null
+++ b/text/maps/PewterMart.asm
@@ -1,0 +1,17 @@
+_PewterMartText2::
+ text "A shady, old man"
+ line "got me to buy"
+ cont "this really weird"
+ cont "fish #MON!"
+
+ para "It's totally weak"
+ line "and it cost ¥500!"
+ done
+
+_PewterMartText3::
+ text "Good things can"
+ line "happen if you"
+ cont "raise #MON"
+ cont "diligently, even"
+ cont "the weak ones!"
+ done
--- /dev/null
+++ b/text/maps/PewterNidoranHouse.asm
@@ -1,0 +1,24 @@
+_PewterHouse1Text1::
+ text "NIDORAN: Bowbow!@@"
+
+_PewterHouse1Text2::
+ text "NIDORAN sit!"
+ done
+
+_PewterHouse1Text3::
+ text "Our #MON's an"
+ line "outsider, so it's"
+ cont "hard to handle."
+
+ para "An outsider is a"
+ line "#MON that you"
+ cont "get in a trade."
+
+ para "It grows fast, but"
+ line "it may ignore an"
+ cont "unskilled trainer"
+ cont "in battle!"
+
+ para "If only we had"
+ line "some BADGEs..."
+ done
--- /dev/null
+++ b/text/maps/PewterPokecenter.asm
@@ -1,0 +1,14 @@
+_PewterPokecenterText2::
+ text "What!?"
+
+ para "TEAM ROCKET is"
+ line "at MT.MOON? Huh?"
+ cont "I'm on the phone!"
+
+ para "Scram!"
+ done
+
+_PewterJigglypuffText::
+ text "JIGGLYPUFF: Puu"
+ line "pupuu!"
+ done
--- /dev/null
+++ b/text/maps/PewterSpeechHouse.asm
@@ -1,0 +1,19 @@
+_PewterHouse2Text1::
+ text "#MON learn new"
+ line "techniques as"
+ cont "they grow!"
+
+ para "But, some moves"
+ line "must be taught by"
+ cont "the trainer!"
+ done
+
+_PewterHouse2Text2::
+ text "#MON become"
+ line "easier to catch"
+ cont "when they are"
+ cont "hurt or asleep!"
+
+ para "But, it's not a"
+ line "sure thing!"
+ done
--- /dev/null
+++ b/text/maps/PokemonFanClub.asm
@@ -1,0 +1,143 @@
+PikachuFanText::
+ text "Won't you admire"
+ line "my PIKACHU's"
+ cont "adorable tail?"
+ done
+
+PikachuFanBetterText::
+ text "Humph! My PIKACHU"
+ line "is twice as cute"
+ cont "as that one!"
+ done
+
+SeelFanText::
+ text "I just love my"
+ line "SEEL!"
+
+ para "It squeals when I"
+ line "hug it!"
+ done
+
+SeelFanBetterText::
+ text "Oh dear!"
+
+ para "My SEEL is far"
+ line "more attractive!"
+ done
+
+FanClubPikachuText::
+ text "PIKACHU: Chu!"
+ line "Pikachu!"
+ done
+
+FanClubSeelText::
+ text "SEEL: Kyuoo!"
+ done
+
+FanClubMeetChairText::
+ text "I chair the"
+ line "#MON Fan Club!"
+
+ para "I have collected"
+ line "over 100 #MON!"
+
+ para "I'm very fussy"
+ line "when it comes to"
+ cont "#MON!"
+
+ para "So..."
+
+ para "Did you come"
+ line "visit to hear"
+ cont "about my #MON?"
+ done
+
+FanClubChairStoryText::
+ text "Good!"
+ line "Then listen up!"
+
+ para "My favorite"
+ line "RAPIDASH..."
+
+ para "It...cute..."
+ line "lovely...smart..."
+ cont "plus...amazing..."
+ cont "you think so?..."
+ cont "oh yes...it..."
+ cont "stunning..."
+ cont "kindly..."
+ cont "love it!"
+
+ para "Hug it...when..."
+ cont "sleeping...warm"
+ cont "and cuddly..."
+ cont "spectacular..."
+ cont "ravishing..."
+ cont "...Oops! Look at"
+ cont "the time! I kept"
+ cont "you too long!"
+
+ para "Thanks for hearing"
+ line "me out! I want"
+ cont "you to have this!"
+ prompt
+
+ReceivedBikeVoucherText::
+ text "<PLAYER> received"
+ line "a @"
+ TX_RAM wcf4b
+ text "!@@"
+
+ExplainBikeVoucherText::
+ text ""
+ para "Exchange that for"
+ line "a BICYCLE!"
+
+ para "Don't worry, my"
+ line "FEAROW will FLY"
+ cont "me anywhere!"
+
+ para "So, I don't need a"
+ line "BICYCLE!"
+
+ para "I hope you like"
+ line "cycling!"
+ done
+
+FanClubNoStoryText::
+ text "Oh. Come back"
+ line "when you want to"
+ cont "hear my story!"
+ done
+
+FanClubChairFinalText::
+ text "Hello, <PLAYER>!"
+
+ para "Did you come see"
+ line "me about my"
+ cont "#MON again?"
+
+ para "No? Too bad!"
+ done
+
+FanClubBagFullText::
+ text "Make room for"
+ line "this!"
+ done
+
+_FanClubText6::
+ text "Our Chairman is"
+ line "very vocal about"
+ cont "#MON."
+ done
+
+_FanClubText7::
+ text "Let's all listen"
+ line "politely to other"
+ cont "trainers!"
+ done
+
+_FanClubText8::
+ text "If someone brags,"
+ line "brag right back!"
+ done
--- /dev/null
+++ b/text/maps/PokemonMansion1F.asm
@@ -1,0 +1,29 @@
+_Mansion1BattleText2::
+ text "Who are you? There"
+ line "shouldn't be"
+ cont "anyone here."
+ done
+
+_Mansion1EndBattleText2::
+ text "Ouch!"
+ prompt
+
+_Mansion1AfterBattleText2::
+ text "A key? I don't"
+ line "know what you're"
+ cont "talking about."
+ done
+
+_MansionSwitchText::
+ text "A secret switch!"
+
+ para "Press it?"
+ done
+
+_MansionSwitchPressedText::
+ text "Who wouldn't?"
+ prompt
+
+_MansionSwitchNotPressedText::
+ text "Not quite yet!"
+ done
--- /dev/null
+++ b/text/maps/PokemonMansion2F.asm
@@ -1,0 +1,47 @@
+_Mansion2BattleText1::
+ text "I can't get out!"
+ line "This old place is"
+ cont "one big puzzle!"
+ done
+
+_Mansion2EndBattleText1::
+ text "Oh no!"
+ line "My bag of loot!"
+ prompt
+
+_Mansion2AfterBattleText1::
+ text "Switches open and"
+ line "close alternating"
+ cont "sets of doors!"
+ done
+
+_Mansion2Text3::
+ text "Diary: July 5"
+ line "Guyana,"
+ cont "South America"
+
+ para "A new #MON was"
+ line "discovered deep"
+ cont "in the jungle."
+ done
+
+_Mansion2Text4::
+ text "Diary: July 10"
+ line "We christened the"
+ cont "newly discovered"
+ cont "#MON, MEW."
+ done
+
+_Mansion2Text_520c2::
+ text "A secret switch!"
+
+ para "Press it?"
+ done
+
+_Mansion2Text_520c7::
+ text "Who wouldn't?"
+ prompt
+
+_Mansion2Text_520cc::
+ text "Not quite yet!"
+ done
--- /dev/null
+++ b/text/maps/PokemonMansion3F.asm
@@ -1,0 +1,37 @@
+_Mansion3BattleText1::
+ text "This place is"
+ line "like, huge!"
+ done
+
+_Mansion3EndBattleText1::
+ text "Ayah!"
+ prompt
+
+_Mansion3AfterBattleText1::
+ text "I wonder where"
+ line "my partner went."
+ done
+
+_Mansion3BattleText2::
+ text "My mentor once"
+ line "lived here."
+ done
+
+_Mansion3EndBattleText2::
+ text "Whew!"
+ line "Overwhelming!"
+ prompt
+
+_Mansion3AfterBattleText2::
+ text "So, you're stuck?"
+ line "Try jumping off"
+ cont "over there!"
+ done
+
+_Mansion3Text5::
+ text "Diary: Feb. 6"
+ line "MEW gave birth."
+
+ para "We named the"
+ line "newborn MEWTWO."
+ done
--- /dev/null
+++ b/text/maps/PokemonMansionB1F.asm
@@ -1,0 +1,39 @@
+_Mansion4BattleText1::
+ text "Uh-oh. Where am"
+ line "I now?"
+ done
+
+_Mansion4EndBattleText1::
+ text "Awooh!"
+ prompt
+
+_Mansion4AfterBattleText1::
+ text "You can find stuff"
+ line "lying around."
+ done
+
+_Mansion4BattleText2::
+ text "This place is"
+ line "ideal for a lab."
+ done
+
+_Mansion4EndBattleText2::
+ text "What"
+ line "was that for?"
+ prompt
+
+_Mansion4AfterBattleText2::
+ text "I like it here!"
+ line "It's conducive to"
+ cont "my studies!"
+ done
+
+_Mansion4Text7::
+ text "Diary; Sept. 1"
+ line "MEWTWO is far too"
+ cont "powerful."
+
+ para "We have failed to"
+ line "curb its vicious"
+ cont "tendencies..."
+ done
--- /dev/null
+++ b/text/maps/PokemonTower1F.asm
@@ -1,0 +1,31 @@
+_PokemonTower1Text1::
+ text "#MON TOWER was"
+ line "erected in the"
+ cont "memory of #MON"
+ cont "that had died."
+ done
+
+_PokemonTower1Text2::
+ text "Did you come to"
+ line "pay respects?"
+ cont "Bless you!"
+ done
+
+_PokemonTower1Text3::
+ text "I came to pray"
+ line "for my CLEFAIRY."
+
+ para "Sniff! I can't"
+ line "stop crying..."
+ done
+
+_PokemonTower1Text4::
+ text "My GROWLITHE..."
+ line "Why did you die?"
+ done
+
+_PokemonTower1Text5::
+ text "I am a CHANNELER!"
+ line "There are spirits"
+ cont "up to mischief!"
+ done
--- /dev/null
+++ b/text/maps/PokemonTower2F.asm
@@ -1,0 +1,57 @@
+_PokemonTower2Text_6062d::
+ text "<RIVAL>: Hey,"
+ line "<PLAYER>! What"
+ cont "brings you here?"
+ cont "Your #MON"
+ cont "don't look dead!"
+
+ para "I can at least"
+ line "make them faint!"
+ cont "Let's go, pal!"
+ done
+
+_PokemonTower2Text_60632::
+ text "What?"
+ line "You stinker!"
+
+ para "I took it easy on"
+ line "you too!"
+ prompt
+
+_PokemonTower2Text_60637::
+ text "<RIVAL>: Well,"
+ line "look at all your"
+ cont "wimpy #MON!"
+
+ para "Toughen them up a"
+ line "bit more!"
+ prompt
+
+_PokemonTower2Text_6063c::
+ text "How's your #DEX"
+ line "coming, pal?"
+ cont "I just caught a"
+ cont "CUBONE!"
+
+ para "I can't find the"
+ line "grown-up MAROWAK"
+ cont "yet!"
+
+ para "I doubt there are"
+ line "any left! Well, I"
+ cont "better get going!"
+ cont "I've got a lot to"
+ cont "accomplish, pal!"
+
+ para "Smell ya later!"
+ done
+
+_PokemonTower2Text2::
+ text "Even we could not"
+ line "identify the"
+ cont "wayward GHOSTs!"
+
+ para "A SILPH SCOPE"
+ line "might be able to"
+ cont "unmask them."
+ done
--- /dev/null
+++ b/text/maps/PokemonTower3F.asm
@@ -1,0 +1,45 @@
+_PokemonTower3BattleText1::
+ text "Urrg...Awaa..."
+ line "Huhu...graa.."
+ done
+
+_PokemonTower3EndBattleText1::
+ text "Hwa!"
+ line "I'm saved!"
+ prompt
+
+_PokemonTower3AfterBattleText1::
+ text "The GHOSTs can be"
+ line "identified by the"
+ cont "SILPH SCOPE."
+ done
+
+_PokemonTower3BattleText2::
+ text "Kekeke...."
+ line "Kwaaah!"
+ done
+
+_PokemonTower3EndBattleText2::
+ text "Hmm?"
+ line "What am I doing?"
+ prompt
+
+_PokemonTower3AfterBattleText2::
+ text "Sorry! I was"
+ line "possessed!"
+ done
+
+_PokemonTower3BattleText3::
+ text "Be gone!"
+ line "Evil spirit!"
+ done
+
+_PokemonTower3EndBattleText3::
+ text "Whew!"
+ line "The spirit left!"
+ prompt
+
+_PokemonTower3AfterBattleText3::
+ text "My friends were"
+ line "possessed too!"
+ done
--- /dev/null
+++ b/text/maps/PokemonTower4F.asm
@@ -1,0 +1,45 @@
+_PokemonTower4BattleText1::
+ text "GHOST! No!"
+ line "Kwaaah!"
+ done
+
+_PokemonTower4EndBattleText1::
+ text "Where"
+ line "is the GHOST?"
+ prompt
+
+_PokemonTower4AfterBattleText1::
+ text "I must have been"
+ line "dreaming..."
+ done
+
+_PokemonTower4BattleText2::
+ text "Be cursed with"
+ line "me! Kwaaah!"
+ done
+
+_PokemonTower4EndBattleText2::
+ text "What!"
+ prompt
+
+_PokemonTower4AfterBattleText2::
+ text "We can't crack"
+ line "the identity of"
+ cont "the GHOSTs."
+ done
+
+_PokemonTower4BattleText3::
+ text "Huhuhu..."
+ line "Beat me not!"
+ done
+
+_PokemonTower4EndBattleText3::
+ text "Huh?"
+ line "Who? What?"
+ prompt
+
+_PokemonTower4AfterBattleText3::
+ text "May the departed"
+ line "souls of #MON"
+ cont "rest in peace..."
+ done
--- /dev/null
+++ b/text/maps/PokemonTower5F.asm
@@ -1,0 +1,71 @@
+_PokemonTower5Text1::
+ text "Come, child! I"
+ line "sealed this space"
+ cont "with white magic!"
+
+ para "You can rest here!"
+ done
+
+_PokemonTower5BattleText1::
+ text "Give...me..."
+ line "your...soul..."
+ done
+
+_PokemonTower5EndBattleText1::
+ text "Gasp!"
+ prompt
+
+_PokemonTower5AfterBattleText1::
+ text "I was under"
+ line "possession!"
+ done
+
+_PokemonTower5BattleText2::
+ text "You...shall..."
+ line "join...us..."
+ done
+
+_PokemonTower5EndBattleText2::
+ text "What"
+ line "a nightmare!"
+ prompt
+
+_PokemonTower5AfterBattleText2::
+ text "I was possessed!"
+ done
+
+_PokemonTower5BattleText3::
+ text "Zombies!"
+ done
+
+_PokemonTower5EndBattleText3::
+ text "Ha?"
+ prompt
+
+_PokemonTower5AfterBattleText3::
+ text "I regained my"
+ line "senses!"
+ done
+
+_PokemonTower5BattleText4::
+ text "Urgah..."
+ line "Urff...."
+ done
+
+_PokemonTower5EndBattleText4::
+ text "Whoo!"
+ prompt
+
+_PokemonTower5AfterBattleText4::
+ text "I fell to evil"
+ line "spirits despite"
+ cont "my training!"
+ done
+
+_PokemonTower5Text7::
+ text "Entered purified,"
+ line "protected zone!"
+
+ para "<PLAYER>'s #MON"
+ line "are fully healed!"
+ done
--- /dev/null
+++ b/text/maps/PokemonTower6F.asm
@@ -1,0 +1,61 @@
+_PokemonTower2Text_60c1f::
+ text "The GHOST was the"
+ line "restless soul of"
+ cont "CUBONE's mother!"
+ done
+
+_PokemonTower2Text_60c24::
+ text "The mother's soul"
+ line "was calmed."
+
+ para "It departed to"
+ line "the afterlife!"
+ done
+
+_PokemonTower6BattleText1::
+ text "Give...me..."
+ line "blood..."
+ done
+
+_PokemonTower6EndBattleText1::
+ text "Groan!"
+ prompt
+
+_PokemonTower6AfterBattleText1::
+ text "I feel anemic and"
+ line "weak..."
+ done
+
+_PokemonTower6BattleText2::
+ text "Urff... Kwaah!"
+ done
+
+_PokemonTower6EndBattleText2::
+ text "Some-"
+ line "thing fell out!"
+ prompt
+
+_PokemonTower6AfterBattleText2::
+ text "Hair didn't fall"
+ line "out! It was an"
+ cont "evil spirit!"
+ done
+
+_PokemonTower6BattleText3::
+ text "Ke..ke...ke..."
+ line "ke..ke...ke!!"
+ done
+
+_PokemonTower6EndBattleText3::
+ text "Keee!"
+ prompt
+
+_PokemonTower6AfterBattleText3::
+ text "What's going on"
+ line "here?"
+ done
+
+_PokemonTower6Text6::
+ text "Be gone..."
+ line "Intruders..."
+ done
--- /dev/null
+++ b/text/maps/PokemonTower7F.asm
@@ -1,0 +1,78 @@
+_TowerRescueFujiText::
+ text "MR.FUJI: Heh? You"
+ line "came to save me?"
+
+ para "Thank you. But, I"
+ line "came here of my"
+ cont "own free will."
+
+ para "I came to calm"
+ line "the soul of"
+ cont "CUBONE's mother."
+
+ para "I think MAROWAK's"
+ line "spirit has gone"
+ cont "to the afterlife."
+
+ para "I must thank you"
+ line "for your kind"
+ cont "concern!"
+
+ para "Follow me to my"
+ line "home, #MON"
+ cont "HOUSE at the foot"
+ cont "of this tower."
+ done
+
+_PokemonTower7BattleText1::
+ text "What do you want?"
+ line "Why are you here?"
+ done
+
+_PokemonTower7EndBattleText1::
+ text "I give up!"
+ prompt
+
+_PokemonTower7AfterBattleText1::
+ text "I'm not going to"
+ line "forget this!"
+ done
+
+_PokemonTower7BattleText2::
+ text "This old guy came"
+ line "and complained"
+ cont "about us harming"
+ cont "useless #MON!"
+
+ para "We're talking it"
+ line "over as adults!"
+ done
+
+_PokemonTower7EndBattleText2::
+ text "Please!"
+ line "No more!"
+ prompt
+
+_PokemonTower7AfterBattleText2::
+ text "#MON are only"
+ line "good for making"
+ cont "money!"
+
+ para "Stay out of our"
+ line "business!"
+ done
+
+_PokemonTower7BattleText3::
+ text "You're not saving"
+ line "anyone, kid!"
+ done
+
+_PokemonTower7EndBattleText3::
+ text "Don't"
+ line "fight us ROCKETs!"
+ prompt
+
+_PokemonTower7AfterBattleText3::
+ text "You're not getting"
+ line "away with this!"
+ done
--- /dev/null
+++ b/text/maps/PowerPlant.asm
@@ -1,0 +1,6 @@
+_VoltorbBattleText::
+ text "Bzzzt!"
+ done
+
+_ZapdosBattleText::
+ text "Gyaoo!@@"
--- /dev/null
+++ b/text/maps/RedsHouse1F.asm
@@ -1,0 +1,37 @@
+_MomWakeUpText::
+ text "MOM: Right."
+ line "All boys leave"
+ cont "home some day."
+ cont "It said so on TV."
+
+ para "PROF.OAK, next"
+ line "door, is looking"
+ cont "for you."
+ done
+
+_MomHealText1::
+ text "MOM: <PLAYER>!"
+ line "You should take a"
+ cont "quick rest."
+ prompt
+
+_MomHealText2::
+ text "MOM: Oh good!"
+ line "You and your"
+ cont "#MON are"
+ cont "looking great!"
+ cont "Take care now!"
+ done
+
+_StandByMeText::
+ text "There's a movie"
+ line "on TV. Four boys"
+ cont "are walking on"
+ cont "railroad tracks."
+
+ para "I better go too."
+ done
+
+_TVWrongSideText::
+ text "Oops, wrong side."
+ done
--- /dev/null
+++ b/text/maps/RockTunnel1F.asm
@@ -1,0 +1,115 @@
+_RockTunnel1BattleText1::
+ text "This tunnel goes"
+ line "a long way, kid!"
+ done
+
+_RockTunnel1EndBattleText1::
+ text "Doh!"
+ line "You win!"
+ prompt
+
+_RockTunnel1AfterBattleText1::
+ text "Watch for ONIX!"
+ line "It can put the"
+ cont "squeeze on you!"
+ done
+
+_RockTunnel1BattleText2::
+ text "Hmm. Maybe I'm"
+ line "lost in here..."
+ done
+
+_RockTunnel1EndBattleText2::
+ text "Ease up!"
+ line "What am I doing?"
+ cont "Which way is out?"
+ prompt
+
+_RockTunnel1AfterBattleText2::
+ text "That sleeping"
+ line "#MON on ROUTE"
+ cont "12 forced me to"
+ cont "take this detour."
+ done
+
+_RockTunnel1BattleText3::
+ text "Outsiders like"
+ line "you need to show"
+ cont "me some respect!"
+ done
+
+_RockTunnel1EndBattleText3::
+ text "I give!"
+ prompt
+
+_RockTunnel1AfterBattleText3::
+ text "You're talented"
+ line "enough to hike!"
+ done
+
+_RockTunnel1BattleText4::
+ text "#MON fight!"
+ line "Ready, go!"
+ done
+
+_RockTunnel1EndBattleText4::
+ text "Game"
+ line "over!"
+ prompt
+
+_RockTunnel1AfterBattleText4::
+ text "Oh well, I'll get"
+ line "a ZUBAT as I go!"
+ done
+
+_RockTunnel1BattleText5::
+ text "Eek! Don't try"
+ line "anything funny in"
+ cont "the dark!"
+ done
+
+_RockTunnel1EndBattleText5::
+ text "It"
+ line "was too dark!"
+ prompt
+
+_RockTunnel1AfterBattleText5::
+ text "I saw a MACHOP"
+ line "in this tunnel!"
+ done
+
+_RockTunnel1BattleText6::
+ text "I came this far"
+ line "for #MON!"
+ done
+
+_RockTunnel1EndBattleText6::
+ text "I'm"
+ line "out of #MON!"
+ prompt
+
+_RockTunnel1AfterBattleText6::
+ text "You looked cute"
+ line "and harmless!"
+ done
+
+_RockTunnel1BattleText7::
+ text "You have #MON!"
+ line "Let's start!"
+ done
+
+_RockTunnel1EndBattleText7::
+ text "You"
+ line "play hard!"
+ prompt
+
+_RockTunnel1AfterBattleText7::
+ text "Whew! I'm all"
+ line "sweaty now!"
+ done
+
+_RockTunnel1Text8::
+ text "ROCK TUNNEL"
+ line "CERULEAN CITY -"
+ cont "LAVENDER TOWN"
+ done
--- /dev/null
+++ b/text/maps/RockTunnelB1F.asm
@@ -1,0 +1,108 @@
+_RockTunnel2BattleText2::
+ text "Hikers leave twigs"
+ line "as trail markers."
+ done
+
+_RockTunnel2EndBattleText2::
+ text "Ohhh!"
+ line "I did my best!"
+ prompt
+
+_RockTunnel2AfterBattleText2::
+ text "I want to go "
+ line "home!"
+ done
+
+_RockTunnel2BattleText3::
+ text "Hahaha! Can you"
+ line "beat my power?"
+ done
+
+_RockTunnel2EndBattleText3::
+ text "Oops!"
+ line "Out-muscled!"
+ prompt
+
+_RockTunnel2AfterBattleText3::
+ text "I go for power"
+ line "because I hate"
+ cont "thinking!"
+ done
+
+_RockTunnel2BattleText4::
+ text "You have a"
+ line "#DEX?"
+ cont "I want one too!"
+ done
+
+_RockTunnel2EndBattleText4::
+ text "Shoot!"
+ line "I'm so jealous!"
+ prompt
+
+_RockTunnel2AfterBattleText4::
+ text "When you finish"
+ line "your #DEX, can"
+ cont "I have it?"
+ done
+
+_RockTunnel2BattleText5::
+ text "Do you know about"
+ line "costume players?"
+ done
+
+_RockTunnel2EndBattleText5::
+ text "Well,"
+ line "that's that."
+ prompt
+
+_RockTunnel2AfterBattleText5::
+ text "Costume players"
+ line "dress up as"
+ cont "#MON for fun."
+ done
+
+_RockTunnel2BattleText6::
+ text "My #MON"
+ line "techniques will"
+ cont "leave you crying!"
+ done
+
+_RockTunnel2EndBattleText6::
+ text "I give!"
+ line "You're a better"
+ cont "technician!"
+ prompt
+
+_RockTunnel2AfterBattleText6::
+ text "In mountains,"
+ line "you'll often find"
+ cont "rock-type #MON."
+ done
+
+_RockTunnel2BattleText7::
+ text "I don't often"
+ line "come here, but I"
+ cont "will fight you."
+ done
+
+_RockTunnel2EndBattleText7::
+ text "Oh!"
+ line "I lost!"
+ prompt
+
+_RockTunnel2AfterBattleText7::
+ text "I like tiny"
+ line "#MON, big ones"
+ cont "are too scary!"
+ done
+
+_RockTunnel2BattleText8::
+ text "Hit me with your"
+ line "best shot!"
+ done
+
+_RockTunnel2EndBattleText8::
+ text "Fired"
+ line "away!"
+ prompt
--- /dev/null
+++ b/text/maps/RockTunnelB1F_2.asm
@@ -1,0 +1,20 @@
+_RockTunnel2AfterBattleText8::
+ text "I'll raise my"
+ line "#MON to beat"
+ cont "yours, kid!"
+ done
+
+_RockTunnel2BattleText9::
+ text "I draw #MON"
+ line "when I'm home."
+ done
+
+_RockTunnel2EndBattleText9::
+ text "Whew!"
+ line "I'm exhausted!"
+ prompt
+
+_RockTunnel2AfterBattleText9::
+ text "I'm an artist,"
+ line "not a fighter."
+ done
--- /dev/null
+++ b/text/maps/RockTunnelPokecenter.asm
@@ -1,0 +1,13 @@
+_RockTunnelPokecenterText2::
+ text "The element types"
+ line "of #MON make"
+ cont "them stronger"
+ cont "than some types"
+ cont "and weaker than"
+ cont "others!"
+ done
+
+_RockTunnelPokecenterText3::
+ text "I sold a useless"
+ line "NUGGET for ¥5000!"
+ done
--- /dev/null
+++ b/text/maps/RocketHideoutB1F.asm
@@ -1,0 +1,73 @@
+_RocketHideout1EndBattleText6::
+ text "Why...?@@"
+
+_RocketHideout1BattleText2::
+ text "Who are you? How"
+ line "did you get here?"
+ done
+
+_RocketHideout1EndBattleText2::
+ text "Oww!"
+ line "Beaten!"
+ prompt
+
+_RocketHideout1AfterBattleTxt2::
+ text "Are you dissing"
+ line "TEAM ROCKET?"
+ done
+
+_RocketHideout1BattleText3::
+ text "You broke into"
+ line "our operation?"
+ done
+
+_RocketHideout1EndBattleText3::
+ text "Burnt!"
+ prompt
+
+_RocketHideout1AfterBattleTxt3::
+ text "You're not going"
+ line "to get away with"
+ cont "this, brat!"
+ done
+
+_RocketHideout1BattleText4::
+ text "Intruder alert!"
+ done
+
+_RocketHideout1EndBattleText4::
+ text "I"
+ line "can't do it!"
+ prompt
+
+_RocketHideout1AfterBattleTxt4::
+ text "SILPH SCOPE?"
+ line "I don't know"
+ cont "where it is!"
+ done
+
+_RocketHideout1BattleText5::
+ text "Why did you come"
+ line "here?"
+ done
+
+_RocketHideout1EndBattleText5::
+ text "This"
+ line "won't do!"
+ prompt
+
+_RocketHideout1AfterBattleTxt5::
+ text "OK, I'll talk!"
+ line "Take the elevator"
+ cont "to see my BOSS!"
+ done
+
+_RocketHideout1BattleText6::
+ text "Are you lost, you"
+ line "little rat?"
+ done
+
+_RocketHideout1AfterBattleTxt6::
+ text "Uh-oh, that fight"
+ line "opened the door!"
+ done
--- /dev/null
+++ b/text/maps/RocketHideoutB2F.asm
@@ -1,0 +1,17 @@
+_RocketHideout2BattleText2::
+ text "BOSS said you can"
+ line "see GHOSTs with"
+ cont "the SILPH SCOPE!"
+ done
+
+_RocketHideout2EndBattleText2::
+ text "I"
+ line "surrender!"
+ prompt
+
+_RocketHideout2AfterBattleTxt2::
+ text "The TEAM ROCKET"
+ line "HQ has 4 basement"
+ cont "floors. Can you"
+ cont "reach the BOSS?"
+ done
--- /dev/null
+++ b/text/maps/RocketHideoutB3F.asm
@@ -1,0 +1,35 @@
+_RocketHideout3BattleText2::
+ text "Stop meddling in"
+ line "TEAM ROCKET's"
+ cont "affairs!"
+ done
+
+_RocketHideout3EndBattleText2::
+ text "Oof!"
+ line "Taken down!"
+ prompt
+
+_RocketHideout3AfterBattleTxt2::
+ text "SILPH SCOPE?"
+ line "The machine the"
+ cont "BOSS stole. It's"
+ cont "here somewhere."
+ done
+
+_RocketHideout3BattleTxt::
+ text "We got word from"
+ line "upstairs that you"
+ cont "were coming!"
+ done
+
+_RocketHideout3EndBattleText3::
+ text "What?"
+ line "I lost? No!"
+ prompt
+
+_RocketHide3AfterBattleText3::
+ text "Go ahead and go!"
+ line "But, you need the"
+ cont "LIFT KEY to run"
+ cont "the elevator!"
+ done
--- /dev/null
+++ b/text/maps/RocketHideoutB4F.asm
@@ -1,0 +1,74 @@
+_RocketHideout4Text_4557a::
+ text "So! I must say, I"
+ line "am impressed you"
+ cont "got here!"
+ done
+
+_RocketHideout4Text_4557f::
+ text "WHAT!"
+ line "This cannot be!"
+ prompt
+
+_RocketHideout4Text_45584::
+ text "I see that you"
+ line "raise #MON"
+ cont "with utmost care."
+
+ para "A child like you"
+ line "would never"
+ cont "understand what I"
+ cont "hope to achieve."
+
+ para "I shall step"
+ line "aside this time!"
+
+ para "I hope we meet"
+ line "again..."
+ done
+
+_RocketHideout4BattleText2::
+ text "I know you! You"
+ line "ruined our plans"
+ cont "at MT.MOON!"
+ done
+
+_RocketHideout4EndBattleText2::
+ text "Burned"
+ line "again!"
+ prompt
+
+_RocketHide4AfterBattleText2::
+ text "Do you have"
+ line "something against"
+ cont "TEAM ROCKET?"
+ done
+
+_RocketHideout4BattleText3::
+ text "How can you not"
+ line "see the beauty of"
+ cont "our evil?"
+ done
+
+_RocketHideout4EndBattleText3::
+ text "Ayaya!"
+ prompt
+
+_RocketHide4AfterBattleText3::
+ text "BOSS! I'm sorry I"
+ line "failed you!"
+ done
+
+_RocketHideout4BattleText4::
+ text "The elevator"
+ line "doesn't work? Who"
+ cont "has the LIFT KEY?"
+ done
+
+_RocketHideout4EndBattleText4::
+ text "No!"
+ prompt
+
+_RocketHideout4Text_455ec::
+ text "Oh no! I dropped"
+ line "the LIFT KEY!"
+ done
--- /dev/null
+++ b/text/maps/RocketHideoutElevator.asm
@@ -1,0 +1,3 @@
+_RocketElevatorText_4578b::
+ text "It appears to"
+ line "need a key.@@"
--- /dev/null
+++ b/text/maps/Route1.asm
@@ -1,0 +1,49 @@
+_Route1ViridianMartSampleText::
+ text "Hi! I work at a"
+ line "#MON MART."
+
+ para "It's a convenient"
+ line "shop, so please"
+ cont "visit us in"
+ cont "VIRIDIAN CITY."
+
+ para "I know, I'll give"
+ line "you a sample!"
+ cont "Here you go!"
+ prompt
+
+_Route1Text_1cae8::
+ text "<PLAYER> got"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_Route1Text_1caee::
+ text "We also carry"
+ line "# BALLs for"
+ cont "catching #MON!"
+ done
+
+_Route1Text_1caf3::
+ text "You have too much"
+ line "stuff with you!"
+ done
+
+_Route1Text2::
+ text "See those ledges"
+ line "along the road?"
+
+ para "It's a bit scary,"
+ line "but you can jump"
+ cont "from them."
+
+ para "You can get back"
+ line "to PALLET TOWN"
+ cont "quicker that way."
+ done
+
+_Route1Text3::
+ text "ROUTE 1"
+ line "PALLET TOWN -"
+ cont "VIRIDIAN CITY"
+ done
--- /dev/null
+++ b/text/maps/Route10.asm
@@ -1,0 +1,109 @@
+_Route10BattleText1::
+ text "Wow, are you a"
+ line "#MANIAC too?"
+ cont "Want to see my"
+ cont "collection?"
+ done
+
+_Route10EndBattleText1::
+ text "Humph."
+ line "I'm not angry!"
+ prompt
+
+_Route10AfterBattleText1::
+ text "I have more rare"
+ line "#MON at home!"
+ done
+
+_Route10BattleText2::
+ text "Ha-hahah-ah-ha!"
+ done
+
+_Route10EndBattleText2::
+ text "Ha-haha!"
+ line "Not laughing!"
+ cont "Ha-hay fever!"
+ cont "Haha-ha-choo!"
+ prompt
+
+_Route10AfterBattleText2::
+ text "Haha-ha-choo!"
+ line "Ha-choo!"
+ cont "Snort! Snivel!"
+ done
+
+_Route10BattleText3::
+ text "Hi kid, want to"
+ line "see my #MON?"
+ done
+
+_Route10EndBattleText3::
+ text "Oh no!"
+ line "My #MON!"
+ prompt
+
+_Route10AfterBattleText3::
+ text "I don't like you"
+ line "for beating me!"
+ done
+
+_Route10BattleText4::
+ text "I've been to a"
+ line "#MON GYM a few"
+ cont "times. But, I"
+ cont "lost each time."
+ done
+
+_Route10EndBattleText4::
+ text "Ohh!"
+ line "Blew it again!"
+ prompt
+
+_Route10AfterBattleText4::
+ text "I noticed some"
+ line "#MANIACs"
+ cont "prowling around."
+ done
+
+_Route10BattleText5::
+ text "Ah! This mountain"
+ line "air is delicious!"
+ done
+
+_Route10EndBattleText5::
+ text "That"
+ line "cleared my head!"
+ prompt
+
+_Route10AfterBattleText5::
+ text "I feel bloated on"
+ line "mountain air!"
+ done
+
+_Route10BattleText6::
+ text "I'm feeling a bit"
+ line "faint from this"
+ cont "tough hike."
+ done
+
+_Route10EndBattleText6::
+ text "I'm"
+ line "not up to it!"
+ prompt
+
+_Route10AfterBattleText6::
+ text "The #MON here"
+ line "are so chunky!"
+ cont "There should be a"
+ cont "pink one with a"
+ cont "floral pattern!"
+ done
+
+_Route10Text9::
+_Route10Text7::
+ text "ROCK TUNNEL"
+ done
+
+_Route10Text10::
+ text "POWER PLANT"
+ done
--- /dev/null
+++ b/text/maps/Route11.asm
@@ -1,0 +1,133 @@
+_Route11BattleText1::
+ text "Win, lose or draw!"
+ done
+
+_Route11EndBattleText1::
+ text "Atcha!"
+ line "Didn't go my way!"
+ prompt
+
+_Route11AfterBattleText1::
+ text "#MON is life!"
+ line "And to live is to"
+ cont "gamble!"
+ done
+
+_Route11BattleText2::
+ text "Competition! I"
+ line "can't get enough!"
+ done
+
+_Route11EndBattleText2::
+ text "I had"
+ line "a chance!"
+ prompt
+
+_Route11AfterBattleText2::
+ text "You can't be a"
+ line "coward in the"
+ cont "world of #MON!"
+ done
+
+_Route11BattleText3::
+ text "Let's go, but"
+ line "don't cheat!"
+ done
+
+_Route11EndBattleText3::
+ text "Huh?"
+ line "That's not right!"
+ prompt
+
+_Route11AfterBattleText3::
+ text "I did my best! I"
+ line "have no regrets!"
+ done
+
+_Route11BattleText4::
+ text "Careful!"
+ line "I'm laying down"
+ cont "some cables!"
+ done
+
+_Route11EndBattleText4::
+ text "That"
+ line "was electric!"
+ prompt
+
+_Route11AfterBattleText4::
+ text "Spread the word"
+ line "to save energy!"
+ done
+
+_Route11BattleText5::
+ text "I just became a"
+ line "trainer! But, I"
+ cont "think I can win!"
+ done
+
+_Route11EndBattleText5::
+ text "My"
+ line "#MON couldn't!"
+ prompt
+
+_Route11AfterBattleText5::
+ text "What do you want?"
+ line "Leave me alone!"
+ done
+
+_Route11BattleText6::
+ text "Fwahaha! I have"
+ line "never lost!"
+ done
+
+_Route11EndBattleText6::
+ text "My"
+ line "first loss!"
+ prompt
+
+_Route11AfterBattleText6::
+ text "Luck of the draw!"
+ line "Just luck!"
+ done
+
+_Route11BattleText7::
+ text "I have never won"
+ line "before..."
+ done
+
+_Route11EndBattleText7::
+ text "I saw"
+ line "this coming..."
+ prompt
+
+_Route11AfterBattleText7::
+ text "It's just luck."
+ line "Luck of the draw."
+ done
+
+_Route11BattleText8::
+ text "I'm the best in"
+ line "my class!"
+ done
+
+_Route11EndBattleText8::
+ text "Darn!"
+ line "I need to make my"
+ cont "#MON stronger!"
+ prompt
+
+_Route11AfterBattleText8::
+ text "There's a fat"
+ line "#MON that"
+ cont "comes down from"
+ cont "the mountains."
+
+ para "It's strong if"
+ line "you can get it."
+ done
+
+_Route11BattleText9::
+ text "Watch out for"
+ line "live wires!"
+ done
--- /dev/null
+++ b/text/maps/Route11Gate1F.asm
@@ -1,0 +1,14 @@
+_Route11GateText1::
+ text "When you catch"
+ line "lots of #MON,"
+ cont "isn't it hard to"
+ cont "think up names?"
+
+ para "In LAVENDER TOWN,"
+ line "there's a man who"
+ cont "rates #MON"
+ cont "nicknames."
+
+ para "He'll help you"
+ line "rename them too!"
+ done
--- /dev/null
+++ b/text/maps/Route11Gate2F.asm
@@ -1,0 +1,40 @@
+_Route11GateUpstairsText_494a3::
+ text "There are items on"
+ line "the ground that"
+ cont "can't be seen."
+
+ para "ITEMFINDER will"
+ line "detect an item"
+ cont "close to you."
+
+ para "It can't pinpoint"
+ line "it, so you have"
+ cont "to look yourself!"
+ done
+
+_BinocularsSnorlaxText::
+ text "Looked into the"
+ line "binoculars."
+
+ para "A big #MON is"
+ line "asleep on a road!"
+ done
+
+_BinocularsNoSnorlaxText::
+ text "Looked into the"
+ line "binoculars."
+
+ para "It's a beautiful"
+ line "view!"
+ done
+
+_Route11GateUpstairsText_494d5::
+ text "Looked into the"
+ line "binoculars."
+
+ para "The only way to"
+ line "get from CERULEAN"
+ cont "CITY to LAVENDER"
+ cont "is by way of the"
+ cont "ROCK TUNNEL."
+ done
--- /dev/null
+++ b/text/maps/Route11_2.asm
@@ -1,0 +1,28 @@
+_Route11EndBattleText9::
+ text "Whoa!"
+ line "You spark plug!"
+ prompt
+
+_Route11AfterBattleText9::
+ text "Well, better get"
+ line "back to work."
+ done
+
+_Route11BattleText10::
+ text "My #MON should"
+ line "be ready by now!"
+ done
+
+_Route11EndBattleText10::
+ text "Too"
+ line "much, too young!"
+ prompt
+
+_Route11AfterBattleText10::
+ text "I better go find"
+ line "stronger ones!"
+ done
+
+_Route11Text11::
+ text "DIGLETT's CAVE"
+ done
--- /dev/null
+++ b/text/maps/Route12.asm
@@ -1,0 +1,139 @@
+_Route12Text1::
+ text "A sleeping #MON"
+ line "blocks the way!"
+ done
+
+_Route12Text13::
+ text "SNORLAX woke up!"
+
+ para "It attacked in a"
+ line "grumpy rage!"
+ done
+
+_Route12Text14::
+ text "SNORLAX calmed"
+ line "down! With a big"
+ cont "yawn, it returned"
+ cont "to the mountains!"
+ done
+
+_Route12BattleText1::
+ text "Yeah! I got a"
+ line "bite, here!"
+ done
+
+_Route12EndBattleText1::
+ text "Tch!"
+ line "Just a small fry!"
+ prompt
+
+_Route12AfterBattleText1::
+ text "Hang on! My line's"
+ line "snagged!"
+ done
+
+_Route12BattleText2::
+ text "Be patient!"
+ line "Fishing is a"
+ cont "waiting game!"
+ done
+
+_Route12EndBattleText2::
+ text "That"
+ line "one got away!"
+ prompt
+
+_Route12AfterBattleText2::
+ text "With a better ROD,"
+ line "I could catch"
+ cont "better #MON!"
+ done
+
+_Route12BattleText3::
+ text "Have you found a"
+ line "MOON STONE?"
+ done
+
+_Route12EndBattleText3::
+ text "Oww!"
+ prompt
+
+_Route12AfterBattleText3::
+ text "I could have made"
+ line "my #MON evolve"
+ cont "with MOON STONE!"
+ done
+
+_Route12BattleText4::
+ text "Electricity is my"
+ line "specialty!"
+ done
+
+_Route12EndBattleText4::
+ text "Unplugged!"
+ prompt
+
+_Route12AfterBattleText4::
+ text "Water conducts"
+ line "electricity, so"
+ cont "you should zap"
+ cont "sea #MON!"
+ done
+
+_Route12BattleText5::
+ text "The FISHING FOOL"
+ line "vs. #MON KID!"
+ done
+
+_Route12EndBattleText5::
+ text "Too"
+ line "much!"
+ prompt
+
+_Route12AfterBattleText5::
+ text "You beat me at"
+ line "#MON, but I'm"
+ cont "good at fishing!"
+ done
+
+_Route12BattleText6::
+ text "I'd rather be"
+ line "working!"
+ done
+
+_Route12EndBattleText6::
+ text "It's"
+ line "not easy..."
+ prompt
+
+_Route12AfterBattleText6::
+ text "It's all right."
+ line "Losing doesn't"
+ cont "bug me any more."
+ done
+
+_Route12BattleText7::
+ text "You never know"
+ line "what you could"
+ cont "catch!"
+ done
+
+_Route12EndBattleText7::
+ text "Lost"
+ line "it!"
+ prompt
+
+_Route12AfterBattleText7::
+ text "I catch MAGIKARP"
+ line "all the time, but"
+ cont "they're so weak!"
+ done
+
+_Route12Text11::
+ text "ROUTE 12 "
+ line "North to LAVENDER"
+ done
+
+_Route12Text12::
+ text "SPORT FISHING AREA"
+ done
--- /dev/null
+++ b/text/maps/Route12Gate1F.asm
@@ -1,0 +1,4 @@
+_Route12GateText1::
+ text "There's a lookout"
+ line "spot upstairs."
+ done
--- /dev/null
+++ b/text/maps/Route12Gate2F.asm
@@ -1,0 +1,42 @@
+_TM39PreReceiveText::
+ text "My #MON's"
+ line "ashes are stored"
+ cont "in #MON TOWER."
+
+ para "You can have this"
+ line "TM. I don't need"
+ cont "it any more..."
+ prompt
+
+_ReceivedTM39Text::
+ text "<PLAYER> received"
+ line "TM39!@@"
+
+_TM39ExplanationText::
+ text "TM39 is a move"
+ line "called SWIFT."
+
+ para "It's very accurate,"
+ line "so use it during"
+ cont "battles you can't"
+ cont "afford to lose."
+ done
+
+_TM39NoRoomText::
+ text "You don't have"
+ line "room for this."
+ done
+
+_Route12GateUpstairsText_495b8::
+ text "Looked into the"
+ line "binoculars."
+
+ para "A man fishing!"
+ done
+
+_Route12GateUpstairsText_495c4::
+ text "Looked into the"
+ line "binoculars."
+
+ para "It's #MON TOWER!"
+ done
--- /dev/null
+++ b/text/maps/Route12SuperRodHouse.asm
@@ -1,0 +1,61 @@
+_Route12HouseText_564c0::
+ text "I'm the FISHING"
+ line "GURU's brother!"
+
+ para "I simply Looove"
+ line "fishing!"
+
+ para "Do you like to"
+ line "fish?"
+ done
+
+_Route12HouseText_564c5::
+ text "Grand! I like"
+ line "your style!"
+
+ para "Take this and"
+ line "fish, young one!"
+
+ para "<PLAYER> received"
+ line "a @"
+ TX_RAM wcf4b
+ text "!@@"
+
+_Route12HouseText_564ca::
+ text ""
+
+ para "Fishing is a way"
+ line "of life!"
+
+ para "From the seas to"
+ line "rivers, go out"
+ cont "and land the big"
+ cont "one!"
+ done
+
+_Route12HouseText_564cf::
+ text "Oh... That's so"
+ line "disappointing..."
+ done
+
+_Route12HouseText_564d4::
+ text "Hello there,"
+ line "<PLAYER>!"
+
+ para "Use the SUPER ROD"
+ line "in any water!"
+ cont "You can catch"
+ cont "different kinds"
+ cont "of #MON."
+
+ para "Try fishing"
+ line "wherever you can!"
+ done
+
+_Route12HouseText_564d9::
+ text "Oh no!"
+
+ para "I had a gift for"
+ line "you, but you have"
+ cont "no room for it!"
+ done
--- /dev/null
+++ b/text/maps/Route13.asm
@@ -1,0 +1,179 @@
+_Route13BattleText2::
+ text "My bird #MON"
+ line "want to scrap!"
+ done
+
+_Route13EndBattleText2::
+ text "My"
+ line "bird combo lost?"
+ prompt
+
+_Route13AfterBattleText2::
+ text "My #MON look"
+ line "happy even though"
+ cont "they lost."
+ done
+
+_Route13BattleText3::
+ text "I'm told I'm good"
+ line "for a kid!"
+ done
+
+_Route13EndBattleText3::
+ text "Ohh!"
+ line "I lost!"
+ prompt
+
+_Route13AfterBattleText3::
+ text "I want to become"
+ line "a good trainer."
+ cont "I'll train hard."
+ done
+
+_Route13BattleText4::
+ text "Wow! Your BADGEs"
+ line "are too cool!"
+ done
+
+_Route13EndBattleText4::
+ text "Not"
+ line "enough!"
+ prompt
+
+_Route13AfterBattleText4::
+ text "You got those"
+ line "BADGEs from GYM"
+ cont "LEADERs. I know!"
+ done
+
+_Route13BattleText5::
+ text "My cute #MON"
+ line "wish to make your"
+ cont "acquaintance."
+ done
+
+_Route13EndBattleText5::
+ text "Wow!"
+ line "You totally won!"
+ prompt
+
+_Route13AfterBattleText5::
+ text "You have to make"
+ line "#MON fight to"
+ cont "toughen them up!"
+ done
+
+_Route13BattleText6::
+ text "I found CARBOS in"
+ line "a cave once."
+ done
+
+_Route13EndBattleText6::
+ text "Just"
+ line "messed up!"
+ prompt
+
+_Route13AfterBattleText6::
+ text "CARBOS boosted"
+ line "the SPEED of my"
+ cont "#MON."
+ done
+
+_Route13BattleText7::
+ text "The wind's blowing"
+ line "my way!"
+ done
+
+_Route13EndBattleText7::
+ text "The"
+ line "wind turned!"
+ prompt
+
+_Route13AfterBattleText7::
+ text "I'm beat. I guess"
+ line "I'll FLY home."
+ done
+
+_Route13BattleText8::
+ text "Sure, I'll play"
+ line "with you!"
+ done
+
+_Route13EndBattleText8::
+ text "Oh!"
+ line "You little brute!"
+ prompt
+
+_Route13AfterBattleText8::
+ text "I wonder which is"
+ line "stronger, male or"
+ cont "female #MON?"
+ done
+
+_Route13BattleText9::
+ text "Do you want to"
+ line "#MON with me?"
+ done
+
+_Route13EndBattleText9::
+ text "It's over"
+ line "already?"
+ prompt
+
+_Route13AfterBattleText9::
+ text "I don't know"
+ line "anything about"
+ cont "#MON. I just"
+ cont "like cool ones!"
+ done
+
+_Route13BattleText10::
+ text "What're you"
+ line "lookin' at?"
+ done
+
+_Route13EndBattleText10::
+ text "Dang!"
+ line "Stripped gears!"
+ prompt
+
+_Route13AfterBattleText10::
+ text "Get lost!"
+ done
+
+_Route13BattleText11::
+ text "I always go with"
+ line "bird #MON!"
+ done
+
+_Route13EndBattleText11::
+ text "Out"
+ line "of power!"
+ prompt
+
+_Route13AfterBattleText11::
+ text "I wish I could"
+ line "fly like PIDGEY"
+ cont "and PIDGEOTTO..."
+ done
+
+_Route13Text11::
+ text "TRAINER TIPS"
+
+ para "Look to the left"
+ line "of that post!"
+ done
+
+_Route13Text12::
+ text "TRAINER TIPS"
+
+ para "Use SELECT to"
+ line "switch items in"
+ cont "the ITEM window!"
+ done
+
+_Route13Text13::
+ text "ROUTE 13"
+ line "North to SILENCE"
+ cont "BRIDGE"
+ done
--- /dev/null
+++ b/text/maps/Route14.asm
@@ -1,0 +1,173 @@
+_Route14BattleText1::
+ text "You need to use"
+ line "TMs to teach good"
+ cont "moves to #MON!"
+ done
+
+_Route14EndBattleText1::
+ text "Not"
+ line "good enough!"
+ prompt
+
+_Route14AfterBattleText1::
+ text "You have some HMs"
+ line "right? #MON"
+ cont "can't ever forget"
+ cont "those moves."
+ done
+
+_Route14BattleText2::
+ text "My bird #MON"
+ line "should be ready"
+ cont "for battle."
+ done
+
+_Route14EndBattleText2::
+ text "Not"
+ line "ready yet!"
+ prompt
+
+_Route14AfterBattleText2::
+ text "They need to learn"
+ line "better moves."
+ done
+
+_Route14BattleText3::
+ text "TMs are on sale"
+ line "in CELADON!"
+ cont "But, only a few"
+ cont "people have HMs!"
+ done
+
+_Route14EndBattleText3::
+ text "Aww,"
+ line "bummer!"
+ prompt
+
+_Route14AfterBattleText3::
+ text "Teach #MON"
+ line "moves of the same"
+ cont "element type for"
+ cont "more power."
+ done
+
+_Route14BattleText4::
+ text "Have you taught"
+ line "your bird #MON"
+ cont "how to FLY?"
+ done
+
+_Route14EndBattleText4::
+ text "Shot"
+ line "down in flames!"
+ prompt
+
+_Route14AfterBattleText4::
+ text "Bird #MON are"
+ line "my true love!"
+ done
+
+_Route14BattleText5::
+ text "Have you heard of"
+ line "the legendary"
+ cont "#MON?"
+ done
+
+_Route14EndBattleText5::
+ text "Why?"
+ line "Why'd I lose?"
+ prompt
+
+_Route14AfterBattleText5::
+ text "The 3 legendary"
+ line "#MON are all"
+ cont "birds of prey."
+ done
+
+_Route14BattleText6::
+ text "I'm not into it,"
+ line "but OK! Let's go!"
+ done
+
+_Route14EndBattleText6::
+ text "I"
+ line "knew it!"
+ prompt
+
+_Route14AfterBattleText6::
+ text "Winning, losing,"
+ line "it doesn't matter"
+ cont "in the long run!"
+ done
+
+_Route14BattleText7::
+ text "C'mon, c'mon."
+ line "Let's go, let's"
+ cont "go, let's go!"
+ done
+
+_Route14EndBattleText7::
+ text "Arrg!"
+ line "Lost! Get lost!"
+ prompt
+
+_Route14AfterBattleText7::
+ text "What, what, what?"
+ line "What do you want?"
+ done
+
+_Route14BattleText8::
+ text "Perfect! I need to"
+ line "burn some time!"
+ done
+
+_Route14EndBattleText8::
+ text "What?"
+ line "You!?"
+ prompt
+
+_Route14AfterBattleText8::
+ text "Raising #MON"
+ line "is a drag, man."
+ done
+
+_Route14BattleText9::
+ text "We ride out here"
+ line "because there's"
+ cont "more room!"
+ done
+
+_Route14EndBattleText9::
+ text "Wipe out!"
+ prompt
+
+_Route14AfterBattleText9::
+ text "It's cool you"
+ line "made your #MON"
+ cont "so strong!"
+
+ para "Might is right!"
+ line "And you know it!"
+ done
+
+_Route14BattleText10::
+ text "#MON fight?"
+ line "Cool! Rumble!"
+ done
+
+_Route14EndBattleText10::
+ text "Blown"
+ line "away!"
+ prompt
+
+_Route14AfterBattleText10::
+ text "You know who'd"
+ line "win, you and me"
+ cont "one on one!"
+ done
+
+_Route14Text11::
+ text "ROUTE 14"
+ line "West to FUCHSIA"
+ cont "CITY"
+ done
--- /dev/null
+++ b/text/maps/Route15.asm
@@ -1,0 +1,171 @@
+_Route15BattleText1::
+ text "Let me try out the"
+ line "#MON I just"
+ cont "got in a trade!"
+ done
+
+_Route15EndBattleText1::
+ text "Not"
+ line "good enough!"
+ prompt
+
+_Route15AfterBattleText1::
+ text "You can't change"
+ line "the nickname of"
+ cont "any #MON you"
+ cont "get in a trade."
+
+ para "Only the Original"
+ line "Trainer can."
+ done
+
+_Route15BattleText2::
+ text "You look gentle,"
+ line "so I think I can"
+ cont "beat you!"
+ done
+
+_Route15EndBattleText2::
+ text "No,"
+ line "wrong!"
+ prompt
+
+_Route15AfterBattleText2::
+ text "I'm afraid of"
+ line "BIKERs, they look"
+ cont "so ugly and mean!"
+ done
+
+_Route15BattleText3::
+ text "When I whistle, I"
+ line "can summon bird"
+ cont "#MON!"
+ done
+
+_Route15EndBattleText3::
+ text "Ow!"
+ line "That's tragic!"
+ prompt
+
+_Route15AfterBattleText3::
+ text "Maybe I'm not cut"
+ line "out for battles."
+ done
+
+_Route15BattleText4::
+ text "Hmm? My birds are"
+ line "shivering! You're"
+ cont "good, aren't you?"
+ done
+
+_Route15EndBattleText4::
+ text "Just"
+ line "as I thought!"
+ prompt
+
+_Route15AfterBattleText4::
+ text "Did you know moves"
+ line "like EARTHQUAKE"
+ cont "don't have any"
+ cont "effect on birds?"
+ done
+
+_Route15BattleText5::
+ text "Oh, you're a"
+ line "little cutie!"
+ done
+
+_Route15EndBattleText5::
+ text "You looked"
+ line "so cute too!"
+ prompt
+
+_Route15AfterBattleText5::
+ text "I forgive you!"
+ line "I can take it!"
+ done
+
+_Route15BattleText6::
+ text "I raise #MON"
+ line "because I live"
+ cont "alone!"
+ done
+
+_Route15EndBattleText6::
+ text "I didn't"
+ line "ask for this!"
+ prompt
+
+_Route15AfterBattleText6::
+ text "I just like going"
+ line "home to be with"
+ cont "my #MON!"
+ done
+
+_Route15BattleText7::
+ text "Hey kid! C'mon!"
+ line "I just got these!"
+ done
+
+_Route15EndBattleText7::
+ text "Why"
+ line "not?"
+ prompt
+
+_Route15AfterBattleText7::
+ text "You only live"
+ line "once, so I live"
+ cont "as an outlaw!"
+ cont "TEAM ROCKET RULES!"
+ done
+
+_Route15BattleText8::
+ text "Fork over all your"
+ line "cash when you"
+ cont "lose to me, kid!"
+ done
+
+_Route15EndBattleText8::
+ text "That"
+ line "can't be true!"
+ prompt
+
+_Route15AfterBattleText8::
+ text "I was just joking"
+ line "about the money!"
+ done
+
+_Route15BattleText9::
+ text "What's cool?"
+ line "Trading #MON!"
+ done
+
+_Route15EndBattleText9::
+ text "I"
+ line "said trade!"
+ prompt
+
+_Route15AfterBattleText9::
+ text "I trade #MON"
+ line "with my friends!"
+ done
+
+_Route15BattleText10::
+ text "Want to play with"
+ line "my #MON?"
+ done
+
+_Route15EndBattleText10::
+ text "I was"
+ line "too impatient!"
+ prompt
+
+_Route15AfterBattleText10::
+ text "I'll go train with"
+ line "weaker people.@@"
+
+_Route15Text12::
+ text "ROUTE 15"
+ line "West to FUCHSIA"
+ cont "CITY"
+ done
--- /dev/null
+++ b/text/maps/Route15Gate1F.asm
@@ -1,0 +1,7 @@
+_Route15GateText1::
+ text "Are you working"
+ line "on a #DEX?"
+
+ para "PROF.OAK's AIDE"
+ line "came by here."
+ done
--- /dev/null
+++ b/text/maps/Route15Gate2F.asm
@@ -1,0 +1,24 @@
+_Route15GateUpstairsText_4968c::
+ text "EXP.ALL gives"
+ line "EXP points to all"
+ cont "the #MON with"
+ cont "you, even if they"
+ cont "don't fight."
+
+ para "It does, however,"
+ line "reduce the amount"
+ cont "of EXP for each"
+ cont "#MON."
+
+ para "If you don't need"
+ line "it, you should "
+ cont "store it via PC."
+ done
+
+_Route15GateUpstairsText_49698::
+ text "Looked into the"
+ line "binoculars."
+
+ para "It looks like a"
+ line "small island!"
+ done
--- /dev/null
+++ b/text/maps/Route16.asm
@@ -1,0 +1,120 @@
+_Route16BattleText1::
+ text "What do you want?"
+ done
+
+_Route16EndBattleText1::
+ text "Don't you"
+ line "dare laugh!"
+ prompt
+
+_Route16AfterBattleText1::
+ text "We like just"
+ line "hanging here,"
+ cont "what's it to you?"
+ done
+
+_Route16BattleText2::
+ text "Nice BIKE!"
+ line "Hand it over!"
+ done
+
+_Route16EndBattleText2::
+ text "Knock"
+ line "out!"
+ prompt
+
+_Route16AfterBattleText2::
+ text "Forget it, who"
+ line "needs your BIKE!"
+ done
+
+_Route16BattleText3::
+ text "Come out and play,"
+ line "little mouse!"
+ done
+
+_Route16EndBattleText3::
+ text "You"
+ line "little rat!"
+ prompt
+
+_Route16AfterBattleText3::
+ text "I hate losing!"
+ line "Get away from me!"
+ done
+
+_Route16BattleText4::
+ text "Hey, you just"
+ line "bumped me!"
+ done
+
+_Route16EndBattleText4::
+ text "Kaboom!"
+ prompt
+
+_Route16AfterBattleText4::
+ text "You can also get"
+ line "to FUCHSIA from"
+ cont "VERMILION using a"
+ cont "coastal road."
+ done
+
+_Route16BattleText5::
+ text "I'm feeling"
+ line "hungry and mean!"
+ done
+
+_Route16EndBattleText5::
+ text "Bad,"
+ line "bad, bad!"
+ prompt
+
+_Route16AfterBattleText5::
+ text "I like my #MON"
+ line "ferocious! They"
+ cont "tear up enemies!"
+ done
+
+_Route16BattleText6::
+ text "Sure, I'll go!"
+ done
+
+_Route16EndBattleText6::
+ text "Don't make"
+ line "me mad!"
+ prompt
+
+_Route16AfterBattleText6::
+ text "I like harassing"
+ line "people with my"
+ cont "vicious #MON!"
+ done
+
+_Route16Text7::
+ text "A sleeping #MON"
+ line "blocks the way!"
+ done
+
+_Route16Text10::
+ text "SNORLAX woke up!"
+
+ para "It attacked in a"
+ line "grumpy rage!"
+ done
+
+_Route16Text11::
+ text "With a big yawn,"
+ line "SNORLAX returned"
+ cont "to the mountains!"
+ done
+
+_Route16Text8::
+ text "Enjoy the slope!"
+ line "CYCLING ROAD"
+ done
+
+_Route16Text9::
+ text "ROUTE 16"
+ line "CELADON CITY -"
+ cont "FUCHSIA CITY"
+ done
--- /dev/null
+++ b/text/maps/Route16FlyHouse.asm
@@ -1,0 +1,31 @@
+_Route16HouseText3::
+ text "Oh, you found my"
+ line "secret retreat!"
+
+ para "Please don't tell"
+ line "anyone I'm here."
+ cont "I'll make it up"
+ cont "to you with this!"
+ prompt
+
+_ReceivedHM02Text::
+ text "<PLAYER> received"
+ line "HM02!@@"
+
+_HM02ExplanationText::
+ text "HM02 is FLY."
+ line "It will take you"
+ cont "back to any town."
+
+ para "Put it to good"
+ line "use!"
+ done
+
+_HM02NoRoomText::
+ text "You don't have any"
+ line "room for this."
+ done
+
+_Route16HouseText_1e652::
+ text "FEAROW: Kyueen!"
+ done
--- /dev/null
+++ b/text/maps/Route16Gate1F.asm
@@ -1,0 +1,22 @@
+_Route16GateText_49777::
+ text "No pedestrians"
+ line "are allowed on"
+ cont "CYCLING ROAD!"
+ done
+
+_Route16GateText_4977c::
+ text "CYCLING ROAD is a"
+ line "downhill course"
+ cont "by the sea. It's"
+ cont "a great ride."
+ done
+
+_Route16GateText_49781::
+ text "Excuse me! Wait"
+ line "up please!"
+ done
+
+_Route16GateText2::
+ text "How'd you get in?"
+ line "Good effort!"
+ done
--- /dev/null
+++ b/text/maps/Route16Gate2F.asm
@@ -1,0 +1,26 @@
+_Route16GateUpstairsText_49820::
+ text "I'm going for a"
+ line "ride with my girl"
+ cont "friend!"
+ done
+
+_Route16GateUpstairsText_4982f::
+ text "We're going"
+ line "riding together!"
+ done
+
+_Route16GateUpstairsText_4983b::
+ text "Looked into the"
+ line "binoculars."
+
+ para "It's CELADON DEPT."
+ line "STORE!"
+ done
+
+_Route16GateUpstairsText_49847::
+ text "Looked into the"
+ line "binoculars."
+
+ para "There's a long"
+ line "path over water!"
+ done
--- /dev/null
+++ b/text/maps/Route17.asm
@@ -1,0 +1,195 @@
+_Route17BattleText1::
+ text "There's no money"
+ line "in fighting kids!"
+ done
+
+_Route17EndBattleText1::
+ text "Burned"
+ line "out!"
+ prompt
+
+_Route17AfterBattleText1::
+ text "Good stuff is"
+ line "lying around on"
+ cont "CYCLING ROAD!"
+ done
+
+_Route17BattleText2::
+ text "What do you want,"
+ line "kiddo?"
+ done
+
+_Route17EndBattleText2::
+ text "Whoo!"
+ prompt
+
+_Route17AfterBattleText2::
+ text "I could belly-"
+ line "bump you outta"
+ cont "here!"
+ done
+
+_Route17BattleText3::
+ text "You heading to"
+ line "FUCHSIA?"
+ done
+
+_Route17EndBattleText3::
+ text "Crash and"
+ line "burn!"
+ prompt
+
+_Route17AfterBattleText3::
+ text "I love racing"
+ line "downhill!"
+ done
+
+_Route17BattleText4::
+ text "We're BIKERs!"
+ line "Highway stars!"
+ done
+
+_Route17EndBattleText4::
+ text "Smoked!"
+ prompt
+
+_Route17AfterBattleText4::
+ text "Are you looking"
+ line "for adventure?"
+ done
+
+_Route17BattleText5::
+ text "Let VOLTORB"
+ line "electrify you!"
+ done
+
+_Route17EndBattleText5::
+ text "Grounded"
+ line "out!"
+ prompt
+
+_Route17AfterBattleText5::
+ text "I got my VOLTORB"
+ line "at the abandoned"
+ cont "POWER PLANT."
+ done
+
+_Route17BattleText6::
+ text "My #MON won't"
+ line "evolve! Why?"
+ done
+
+_Route17EndBattleText6::
+ text "Why,"
+ line "you!"
+ prompt
+
+_Route17AfterBattleText6::
+ text "Maybe some #MON"
+ line "need element"
+ cont "STONEs to evolve."
+ done
+
+_Route17BattleText7::
+ text "I need a little"
+ line "exercise!"
+ done
+
+_Route17EndBattleText7::
+ text "Whew!"
+ line "Good workout!"
+ prompt
+
+_Route17AfterBattleText7::
+ text "I'm sure I lost"
+ line "weight there!"
+ done
+
+_Route17BattleText8::
+ text "Be a rebel!"
+ done
+
+_Route17EndBattleText8::
+ text "Aaaargh!"
+ prompt
+
+_Route17AfterBattleText8::
+ text "Be ready to fight"
+ line "for your beliefs!"
+ done
+
+_Route17BattleText9::
+ text "Nice BIKE!"
+ line "How's it handle?"
+ done
+
+_Route17EndBattleText9::
+ text "Shoot!"
+ prompt
+
+_Route17AfterBattleText9::
+ text "The slope makes"
+ line "it hard to steer!"
+ done
+
+_Route17BattleText10::
+ text "Get lost kid!"
+ line "I'm bushed!"
+ done
+
+_Route17EndBattleText10::
+ text "Are you"
+ line "satisfied?"
+ prompt
+
+_Route17AfterBattleText10::
+ text "I need to catch"
+ line "a few Zs!"
+ done
+
+_Route17Text11::
+ text "It's a notice!"
+
+ para "Watch out for"
+ line "discarded items!"
+ done
+
+_Route17Text12::
+ text "TRAINER TIPS"
+
+ para "All #MON are"
+ line "unique."
+
+ para "Even #MON of"
+ line "the same type and"
+ cont "level grow at"
+ cont "different rates."
+ done
+
+_Route17Text13::
+ text "TRAINER TIPS"
+
+ para "Press the A or B"
+ line "Button to stay in"
+ cont "place while on a"
+ cont "slope."
+ done
+
+_Route17Text14::
+ text "ROUTE 17"
+ line "CELADON CITY -"
+ cont "FUCHSIA CITY"
+ done
+
+_Route17Text15::
+ text "It's a notice!"
+
+ para "Don't throw the"
+ line "game, throw #"
+ cont "BALLs instead!"
+ done
+
+_Route17Text16::
+ text "CYCLING ROAD"
+ line "Slope ends here!"
+ done
--- /dev/null
+++ b/text/maps/Route18.asm
@@ -1,0 +1,58 @@
+_Route18BattleText1::
+ text "I always check"
+ line "every grassy area"
+ cont "for new #MON."
+ done
+
+_Route18EndBattleText1::
+ text "Tch!"
+ prompt
+
+_Route18AfterBattleText1::
+ text "I wish I had a"
+ line "BIKE!"
+ done
+
+_Route18BattleText2::
+ text "Kurukkoo!"
+ line "How do you like"
+ cont "my bird call?"
+ done
+
+_Route18EndBattleText2::
+ text "I"
+ line "had to bug you!"
+ prompt
+
+_Route18AfterBattleText2::
+ text "I also collect sea"
+ line "#MON on"
+ cont "weekends!"
+ done
+
+_Route18BattleText3::
+ text "This is my turf!"
+ line "Get out of here!"
+ done
+
+_Route18EndBattleText3::
+ text "Darn!"
+ prompt
+
+_Route18AfterBattleText3::
+ text "This is my fave"
+ line "#MON hunting"
+ cont "area!"
+ done
+
+_Route18Text4::
+ text "ROUTE 18"
+ line "CELADON CITY -"
+ cont "FUCHSIA CITY"
+ done
+
+_Route18Text5::
+ text "CYCLING ROAD"
+ line "No pedestrians"
+ cont "permitted!"
+ done
--- /dev/null
+++ b/text/maps/Route18Gate1F.asm
@@ -1,0 +1,14 @@
+_Route18GateText_49928::
+ text "You need a BICYCLE"
+ line "for CYCLING ROAD!"
+ done
+
+_Route18GateText_4992d::
+ text "CYCLING ROAD is"
+ line "all uphill from"
+ cont "here."
+ done
+
+_Route18GateText_49932::
+ text "Excuse me!"
+ done
--- /dev/null
+++ b/text/maps/Route18Gate2F.asm
@@ -1,0 +1,15 @@
+_Route18GateUpstairsText_49993::
+ text "Looked into the"
+ line "binoculars."
+
+ para "PALLET TOWN is in"
+ line "the west!"
+ done
+
+_Route18GateUpstairsText_4999f::
+ text "Looked into the"
+ line "binoculars."
+
+ para "There are people"
+ line "swimming!"
+ done
--- /dev/null
+++ b/text/maps/Route19.asm
@@ -1,0 +1,157 @@
+_Route19BattleText1::
+ text "Have to warm up"
+ line "before my swim!"
+ done
+
+_Route19EndBattleText1::
+ text "All"
+ line "warmed up!"
+ prompt
+
+_Route19AfterBattleText1::
+ text "Thanks, kid! I'm"
+ line "ready for a swim!"
+ done
+
+_Route19BattleText2::
+ text "Wait! You'll have"
+ line "a heart attack!"
+ done
+
+_Route19EndBattleText2::
+ text "Ooh!"
+ line "That's chilly!"
+ prompt
+
+_Route19AfterBattleText2::
+ text "Watch out for"
+ line "TENTACOOL!"
+ done
+
+_Route19BattleText3::
+ text "I love swimming!"
+ line "What about you?"
+ done
+
+_Route19EndBattleText3::
+ text "Belly"
+ line "flop!"
+ prompt
+
+_Route19AfterBattleText3::
+ text "I can beat #MON"
+ line "at swimming!"
+ done
+
+_Route19BattleText4::
+ text "What's beyond the"
+ line "horizon?"
+ done
+
+_Route19EndBattleText4::
+ text "Glub!"
+ prompt
+
+_Route19AfterBattleText4::
+ text "I see a couple of"
+ line "islands!"
+ done
+
+_Route19BattleText5::
+ text "I tried diving"
+ line "for #MON, but"
+ cont "it was a no go!"
+ done
+
+_Route19EndBattleText5::
+ text "Help!"
+ prompt
+
+_Route19AfterBattleText5::
+ text "You have to fish"
+ line "for sea #MON!"
+ done
+
+_Route19BattleText6::
+ text "I look at the"
+ line "sea to forget!"
+ done
+
+_Route19EndBattleText6::
+ text "Ooh!"
+ line "Traumatic!"
+ prompt
+
+_Route19AfterBattleText6::
+ text "I'm looking at the"
+ line "sea to forget!"
+ done
+
+_Route19BattleText7::
+ text "Oh, I just love"
+ line "your ride! Can I"
+ cont "have it if I win?"
+ done
+
+_Route19EndBattleText7::
+ text "Oh!"
+ line "I lost!"
+ prompt
+
+_Route19AfterBattleText7::
+ text "It's still a long"
+ line "way to go to"
+ cont "SEAFOAM ISLANDS."
+ done
+
+_Route19BattleText8::
+ text "Swimming's great!"
+ line "Sunburns aren't!"
+ done
+
+_Route19EndBattleText8::
+ text "Shocker!"
+ prompt
+
+_Route19AfterBattleText8::
+ text "My boy friend"
+ line "wanted to swim to"
+ cont "SEAFOAM ISLANDS."
+ done
+
+_Route19BattleText9::
+ text "These waters are"
+ line "treacherous!"
+ done
+
+_Route19EndBattleText9::
+ text "Ooh!"
+ line "Dangerous!"
+ prompt
+
+_Route19AfterBattleText9::
+ text "I got a cramp!"
+ line "Glub, glub..."
+ done
+
+_Route19BattleText10::
+ text "I swam here, but"
+ line "I'm tired."
+ done
+
+_Route19EndBattleText10::
+ text "I'm"
+ line "exhausted..."
+ prompt
+
+_Route19AfterBattleText10::
+ text "LAPRAS is so big,"
+ line "it must keep you"
+ cont "dry on water."
+ done
+
+_Route19Text11::
+ text "SEA ROUTE 19"
+ line "FUCHSIA CITY -"
+ cont "SEAFOAM ISLANDS"
+ done
--- /dev/null
+++ b/text/maps/Route2.asm
@@ -1,0 +1,9 @@
+_Route2Text3::
+ text "ROUTE 2"
+ line "VIRIDIAN CITY -"
+ cont "PEWTER CITY"
+ done
+
+_Route2Text4::
+ text "DIGLETT's CAVE"
+ done
--- /dev/null
+++ b/text/maps/Route20.asm
@@ -1,0 +1,156 @@
+_Route20BattleText1::
+ text "The water is"
+ line "shallow here."
+ done
+
+_Route20EndBattleText1::
+ text "Splash!"
+ prompt
+
+_Route20AfterBattleText1::
+ text "I wish I could"
+ line "ride my #MON."
+ done
+
+_Route20BattleText2::
+ text "SEAFOAM is a"
+ line "quiet getaway!"
+ done
+
+_Route20EndBattleText2::
+ text "Quit it!"
+ prompt
+
+_Route20AfterBattleText2::
+ text "There's a huge"
+ line "cavern underneath"
+ cont "this island."
+ done
+
+_Route20BattleText3::
+ text "I love floating"
+ line "with the fishes!"
+ done
+
+_Route20EndBattleText3::
+ text "Yowch!"
+ prompt
+
+_Route20AfterBattleText3::
+ text "Want to float"
+ line "with me?"
+ done
+
+_Route20BattleText4::
+ text "Are you on"
+ line "vacation too?"
+ done
+
+_Route20EndBattleText4::
+ text "No"
+ line "mercy at all!"
+ prompt
+
+_Route20AfterBattleText4::
+ text "SEAFOAM used to"
+ line "be one island!"
+ done
+
+_Route20BattleText5::
+ text "Check out my buff"
+ line "physique!"
+ done
+
+_Route20EndBattleText5::
+ text "Wimpy!"
+ prompt
+
+_Route20AfterBattleText5::
+ text "I should've been"
+ line "buffing up my"
+ cont "#MON, not me!"
+ done
+
+_Route20BattleText6::
+ text "Why are you"
+ line "riding a #MON?"
+ cont "Can't you swim?"
+ done
+
+_Route20EndBattleText6::
+ text "Ouch!"
+ line "Torpedoed!"
+ prompt
+
+_Route20AfterBattleText6::
+ text "Riding a #MON"
+ line "sure looks fun!"
+ done
+
+_Route20BattleText7::
+ text "I rode my bird"
+ line "#MON here!"
+ done
+
+_Route20EndBattleText7::
+ text "Oh"
+ line "no!"
+ prompt
+
+_Route20AfterBattleText7::
+ text "My birds can't"
+ line "FLY me back!"
+ done
+
+_Route20BattleText8::
+ text "My boy friend gave"
+ line "me big pearls!"
+ done
+
+_Route20EndBattleText8::
+ text "Don't"
+ line "touch my pearls!"
+ prompt
+
+_Route20AfterBattleText8::
+ text "Will my pearls"
+ line "grow bigger"
+ cont "inside CLOYSTER?"
+ done
+
+_Route20BattleText9::
+ text "I swam here from"
+ line "CINNABAR ISLAND!"
+ done
+
+_Route20EndBattleText9::
+ text "I'm"
+ line "so disappointed!"
+ prompt
+
+_Route20AfterBattleText9::
+ text "#MON have"
+ line "taken over an"
+ cont "abandoned mansion"
+ cont "on CINNABAR!"
+ done
+
+_Route20BattleText10::
+ text "CINNABAR, in the"
+ line "west, has a LAB"
+ cont "for #MON."
+ done
+
+_Route20EndBattleText10::
+ text "Wait!"
+ prompt
+
+_Route20AfterBattleText10::
+ text "CINNABAR is a "
+ line "volcanic island!"
+ done
+
+_Route20Text12::
+_Route20Text11::
+ text "SEAFOAM ISLANDS"
+ done
--- /dev/null
+++ b/text/maps/Route21.asm
@@ -1,0 +1,137 @@
+_Route21BattleText1::
+ text "You want to know"
+ line "if the fish are"
+ cont "biting?"
+ done
+
+_Route21EndBattleText1::
+ text "Dang!"
+ prompt
+
+_Route21AfterBattleText1::
+ text "I can't catch"
+ line "anything good!"
+ done
+
+_Route21BattleText2::
+ text "I got a big haul!"
+ line "Wanna go for it?"
+ done
+
+_Route21EndBattleText2::
+ text "Darn"
+ line "MAGIKARP!"
+ prompt
+
+_Route21AfterBattleText2::
+ text "I seem to only"
+ line "catch MAGIKARP!"
+ done
+
+_Route21BattleText3::
+ text "The sea cleanses"
+ line "my body and soul!"
+ done
+
+_Route21EndBattleText3::
+ text "Ayah!"
+ prompt
+
+_Route21AfterBattleText3::
+ text "I like the"
+ line "mountains too!"
+ done
+
+_Route21BattleText4::
+ text "What's wrong with"
+ line "me swimming?"
+ done
+
+_Route21EndBattleText4::
+ text "Cheap"
+ line "shot!"
+ prompt
+
+_Route21AfterBattleText4::
+ text "I look like what?"
+ line "A studded inner"
+ cont "tube? Get lost!"
+ done
+
+_Route21BattleText5::
+ text "I caught all my"
+ line "#MON at sea!"
+ done
+
+_Route21EndBattleText5::
+ text "Diver!!"
+ line "Down!!"
+ prompt
+
+_Route21AfterBattleText5::
+ text "Where'd you catch"
+ line "your #MON?"
+ done
+
+_Route21BattleText6::
+ text "Right now, I'm in"
+ line "a triathlon meet!"
+ done
+
+_Route21EndBattleText6::
+ text "Pant..."
+ line "pant...pant..."
+ prompt
+
+_Route21AfterBattleText6::
+ text "I'm beat!"
+ line "But, I still have"
+ cont "the bike race and"
+ cont "marathon left!"
+ done
+
+_Route21BattleText7::
+ text "Ahh! Feel the sun"
+ line "and the wind!"
+ done
+
+_Route21EndBattleText7::
+ text "Yow!"
+ line "I lost!"
+ prompt
+
+_Route21AfterBattleText7::
+ text "I'm sunburnt to a"
+ line "crisp!"
+ done
+
+_Route21BattleText8::
+ text "Hey, don't scare"
+ line "away the fish!"
+ done
+
+_Route21EndBattleText8::
+ text "Sorry!"
+ line "I didn't mean it!"
+ prompt
+
+_Route21AfterBattleText8::
+ text "I was just angry"
+ line "that I couldn't"
+ cont "catch anything."
+ done
+
+_Route21BattleText9::
+ text "Keep me company"
+ line "'til I get a hit!"
+ done
+
+_Route21EndBattleText9::
+ text "That"
+ line "burned some time."
+ prompt
+
+_Route21AfterBattleText9::
+ text "Oh wait! I got a"
+ line "bite! Yeah!"
+ done
--- /dev/null
+++ b/text/maps/Route22.asm
@@ -1,0 +1,104 @@
+_Route22RivalBeforeBattleText1::
+ text "<RIVAL>: Hey!"
+ line "<PLAYER>!"
+
+ para "You're going to"
+ line "#MON LEAGUE?"
+
+ para "Forget it! You"
+ line "probably don't"
+ cont "have any BADGEs!"
+
+ para "The guard won't"
+ line "let you through!"
+
+ para "By the way, did"
+ line "your #MON"
+ cont "get any stronger?"
+ done
+
+_Route22RivalAfterBattleText1::
+ text "I heard #MON"
+ line "LEAGUE has many"
+ cont "tough trainers!"
+
+ para "I have to figure"
+ line "out how to get"
+ cont "past them!"
+
+ para "You should quit"
+ line "dawdling and get"
+ cont "a move on!"
+ done
+
+_Route22RivalDefeatedText1::
+ text "Awww!"
+ line "You just lucked"
+ cont "out!"
+ prompt
+
+_Route22Text_511bc::
+ text "<RIVAL>: What?"
+ line "Why do I have 2"
+ cont "#MON?"
+
+ para "You should catch"
+ cont "some more too!"
+ prompt
+
+_Route22RivalBeforeBattleText2::
+ text "<RIVAL>: What?"
+ line "<PLAYER>! What a"
+ cont "surprise to see"
+ cont "you here!"
+
+ para "So you're going to"
+ line "#MON LEAGUE?"
+
+ para "You collected all"
+ line "the BADGEs too?"
+ cont "That's cool!"
+
+ para "Then I'll whip you"
+ line "<PLAYER> as a"
+ cont "warm up for"
+ cont "#MON LEAGUE!"
+
+ para "Come on!"
+ done
+
+_Route22RivalAfterBattleText2::
+ text "That loosened me"
+ line "up! I'm ready for"
+ cont "#MON LEAGUE!"
+
+ para "<PLAYER>, you need"
+ line "more practice!"
+
+ para "But hey, you know"
+ line "that! I'm out of"
+ cont "here. Smell ya!"
+ done
+
+_Route22RivalDefeatedText2::
+ text "What!?"
+
+ para "I was just"
+ line "careless!"
+ prompt
+
+_Route22Text_511d0::
+ text "<RIVAL>: Hahaha!"
+ line "<PLAYER>! That's"
+ cont "your best? You're"
+ cont "nowhere near as"
+ cont "good as me, pal!"
+
+ para "Go train some"
+ line "more! You loser!"
+ prompt
+
+_Route22FrontGateText::
+ text "#MON LEAGUE"
+ line "Front Gate"
+ done
--- /dev/null
+++ b/text/maps/Route22Gate.asm
@@ -1,0 +1,20 @@
+_Route22GateText_1e704::
+ text "Only truly skilled"
+ line "trainers are"
+ cont "allowed through."
+
+ para "You don't have the"
+ line "BOULDERBADGE yet!@@"
+
+_Route22GateText_1e715::
+ text ""
+
+ para "The rules are"
+ line "rules. I can't"
+ cont "let you pass."
+ done
+
+_Route22GateText_1e71a::
+ text "Oh! That is the"
+ line "BOULDERBADGE!"
+ cont "Go right ahead!@@"
--- /dev/null
+++ b/text/maps/Route23.asm
@@ -1,0 +1,39 @@
+_VictoryRoadGuardText1::
+ text "You can pass here"
+ line "only if you have"
+ cont "the @"
+ TX_RAM wcd6d
+ text "!"
+
+ para "You don't have the"
+ line "@"
+ TX_RAM wcd6d
+ text " yet!"
+
+ para "You have to have"
+ line "it to get to"
+ cont "#MON LEAGUE!@@"
+
+_VictoryRoadGuardText2::
+ text "You can pass here"
+ line "only if you have"
+ cont "the @"
+ TX_RAM wcd6d
+ text "!"
+
+ para "Oh! That is the"
+ line "@"
+ TX_RAM wcd6d
+ text "!@@"
+
+_VictoryRoadGuardText_513a3::
+ text ""
+
+ para "OK then! Please,"
+ line "go right ahead!"
+ done
+
+_Route23Text8::
+ text "VICTORY ROAD GATE"
+ line "- #MON LEAGUE"
+ done
--- /dev/null
+++ b/text/maps/Route24.asm
@@ -1,0 +1,65 @@
+_Route24Text_51510::
+ text "Congratulations!"
+ line "You beat our 5"
+ cont "contest trainers!@@"
+
+_Route24Text_51515::
+ text ""
+
+ para "You just earned a"
+ line "fabulous prize!"
+ prompt
+
+_Route24Text_5151a::
+ text "<PLAYER> received"
+ line "a @"
+ TX_RAM wcf4b
+ text "!@@"
+
+_Route24Text_51521::
+ text "You don't have"
+ line "any room!"
+ done
+
+_Route24Text_51526::
+ text "By the way, would"
+ line "you like to join"
+ cont "TEAM ROCKET?"
+
+ para "We're a group"
+ line "dedicated to evil"
+ cont "using #MON!"
+
+ para "Want to join?"
+
+ para "Are you sure?"
+
+ para "Come on, join us!"
+
+ para "I'm telling you"
+ line "to join!"
+
+ para "OK, you need"
+ line "convincing!"
+
+ para "I'll make you an"
+ line "offer you can't"
+ cont "refuse!"
+ done
+
+_Route24Text_5152b::
+ text "Arrgh!"
+ line "You are good!"
+ prompt
+
+_Route24Text_51530::
+ text "With your ability,"
+ line "you could become"
+ cont "a top leader in"
+ cont "TEAM ROCKET!"
+ done
+
+_Route24BattleText1::
+ text "I saw your feat"
+ line "from the grass!"
+ done
--- /dev/null
+++ b/text/maps/Route24_2.asm
@@ -1,0 +1,90 @@
+_Route24EndBattleText1::
+ text "I"
+ line "thought not!"
+ prompt
+
+_Route24AfterBattleText1::
+ text "I hid because the"
+ line "people on the"
+ cont "bridge scared me!"
+ done
+
+_Route24BattleText2::
+ text "OK! I'm No. 5!"
+ line "I'll stomp you!"
+ done
+
+_Route24EndBattleText2::
+ text "Whoa!"
+ line "Too much!"
+ prompt
+
+_Route24AfterBattleText2::
+ text "I did my best, I"
+ line "have no regrets!"
+ done
+
+_Route24BattleText3::
+ text "I'm No. 4!"
+ line "Getting tired?"
+ done
+
+_Route24EndBattleText3::
+ text "I lost"
+ line "too!"
+ prompt
+
+_Route24AfterBattleText3::
+ text "I did my best, so"
+ line "I've no regrets!"
+ done
+
+_Route24BattleText4::
+ text "Here's No. 3!"
+ line "I won't be easy!"
+ done
+
+_Route24EndBattleText4::
+ text "Ow!"
+ line "Stomped flat!"
+ prompt
+
+_Route24AfterBattleText4::
+ text "I did my best, I"
+ line "have no regrets!"
+ done
+
+_Route24BattleText5::
+ text "I'm second!"
+ line "Now it's serious!"
+ done
+
+_Route24EndBattleText5::
+ text "How could I"
+ line "lose?"
+ prompt
+
+_Route24AfterBattleText5::
+ text "I did my best, I"
+ line "have no regrets!"
+ done
+
+_Route24BattleText6::
+ text "This is NUGGET"
+ line "BRIDGE! Beat us 5"
+ cont "trainers and win"
+ cont "a fabulous prize!"
+
+ para "Think you got"
+ line "what it takes?"
+ done
+
+_Route24EndBattleText6::
+ text "Whoo!"
+ line "Good stuff!"
+ prompt
+
+_Route24AfterBattleText6::
+ text "I did my best, I"
+ line "have no regrets!"
+ done
--- /dev/null
+++ b/text/maps/Route25.asm
@@ -1,0 +1,156 @@
+_Route25BattleText1::
+ text "Local trainers"
+ line "come here to"
+ cont "practice!"
+ done
+
+_Route25EndBattleText1::
+ text "You're"
+ line "decent."
+ prompt
+
+_Route25AfterBattleText1::
+ text "All #MON have"
+ line "weaknesses. It's"
+ cont "best to raise"
+ cont "different kinds."
+ done
+
+_Route25BattleText2::
+ text "Dad took me to a"
+ line "great party on"
+ cont "S.S.ANNE at"
+ cont "VERMILION CITY!"
+ done
+
+_Route25EndBattleText2::
+ text "I'm"
+ line "not mad!"
+ prompt
+
+_Route25AfterBattleText2::
+ text "On S.S.ANNE, I"
+ line "saw trainers from"
+ cont "around the world."
+ done
+
+_Route25BattleText3::
+ text "I'm a cool guy."
+ line "I've got a girl"
+ cont "friend!"
+ done
+
+_Route25EndBattleText3::
+ text "Aww,"
+ line "darn..."
+ prompt
+
+_Route25AfterBattleText3::
+ text "Oh well. My girl"
+ line "will cheer me up."
+ done
+
+_Route25BattleText4::
+ text "Hi! My boy"
+ line "friend is cool!"
+ done
+
+_Route25EndBattleText4::
+ text "I was in"
+ line "bad condition!"
+ prompt
+
+_Route25AfterBattleText4::
+ text "I wish my guy was"
+ line "as good as you!"
+ done
+
+_Route25BattleText5::
+ text "I knew I had to"
+ line "fight you!"
+ done
+
+_Route25EndBattleText5::
+ text "I knew"
+ line "I'd lose too!"
+ prompt
+
+_Route25AfterBattleText5::
+ text "If your #MON"
+ line "gets confused or"
+ cont "falls asleep,"
+ cont "switch it!"
+ done
+
+_Route25BattleText6::
+ text "My friend has a"
+ line "cute #MON."
+ cont "I'm so jealous!"
+ done
+
+_Route25EndBattleText6::
+ text "I'm"
+ line "not so jealous!"
+ prompt
+
+_Route25AfterBattleText6::
+ text "You came from MT."
+ line "MOON? May I have"
+ cont "a CLEFAIRY?"
+ done
+
+_Route25BattleText7::
+ text "I just got down"
+ line "from MT.MOON,"
+ cont "but I'm ready!"
+ done
+
+_Route25EndBattleText7::
+ text "You"
+ line "worked hard!"
+ prompt
+
+_Route25AfterBattleText7::
+ text "Drat!"
+ line "A ZUBAT bit me"
+ cont "back in there."
+ done
+
+_Route25BattleText8::
+ text "I'm off to see a"
+ line "#MON collector"
+ cont "at the cape!"
+ done
+
+_Route25EndBattleText8::
+ text "You"
+ line "got me."
+ prompt
+
+_Route25AfterBattleText8::
+ text "The collector has"
+ line "many rare kinds"
+ cont "of #MON."
+ done
+
+_Route25BattleText9::
+ text "You're going to"
+ line "see BILL? First,"
+ cont "let's fight!"
+ done
+
+_Route25EndBattleText9::
+ text "You're"
+ line "something."
+ prompt
+
+_Route25AfterBattleText9::
+ text "The trail below"
+ line "is a shortcut to"
+ cont "CERULEAN CITY."
+ done
+
+_Route25Text11::
+ text "SEA COTTAGE"
+ line "BILL lives here!"
+ done
--- /dev/null
+++ b/text/maps/Route2Gate.asm
@@ -1,0 +1,12 @@
+_Route2GateText_5d616::
+ text "The HM FLASH"
+ line "lights even the"
+ cont "darkest dungeons."
+ done
+
+_Route2GateText2::
+ text "Once a #MON"
+ line "learns FLASH, you"
+ cont "can get through"
+ cont "ROCK TUNNEL."
+ done
--- /dev/null
+++ b/text/maps/Route2TradeHouse.asm
@@ -1,0 +1,6 @@
+_Route2HouseText1::
+ text "A fainted #MON"
+ line "can't fight. But, "
+ cont "it can still use "
+ cont "moves like CUT!"
+ done
--- /dev/null
+++ b/text/maps/Route3.asm
@@ -1,0 +1,145 @@
+_Route3Text1::
+ text "Whew... I better"
+ line "take a rest..."
+ cont "Groan..."
+
+ para "That tunnel from"
+ line "CERULEAN takes a"
+ cont "lot out of you!"
+ done
+
+_Route3BattleText1::
+ text "Hey! I met you in"
+ line "VIRIDIAN FOREST!"
+ done
+
+_Route3EndBattleText1::
+ text "You"
+ line "beat me again!"
+ prompt
+
+_Route3AfterBattleText1::
+ text "There are other"
+ line "kinds of #MON"
+ cont "than those found"
+ cont "in the forest!"
+ done
+
+_Route3BattleText2::
+ text "Hi! I like shorts!"
+ line "They're comfy and"
+ cont "easy to wear!"
+ done
+
+_Route3EndBattleText2::
+ text "I don't"
+ line "believe it!"
+ prompt
+
+_Route3AfterBattleText2::
+ text "Are you storing"
+ line "your #MON on"
+ cont "PC? Each BOX can"
+ cont "hold 20 #MON!"
+ done
+
+_Route3BattleText3::
+ text "You looked at me,"
+ line "didn't you?"
+ done
+
+_Route3EndBattleText3::
+ text "You're"
+ line "mean!"
+ prompt
+
+_Route3AfterBattleText3::
+ text "Quit staring if"
+ line "you don't want to"
+ cont "fight!"
+ done
+
+_Route3BattleText4::
+ text "Are you a trainer?"
+ line "Let's fight!"
+ done
+
+_Route3EndBattleText4::
+ text "If I"
+ line "had new #MON I"
+ cont "would've won!"
+ prompt
+
+_Route3AfterBattleText4::
+ text "If a #MON BOX"
+ line "on the PC gets"
+ cont "full, just switch"
+ cont "to another BOX!"
+ done
+
+_Route3BattleText5::
+ text "That look you"
+ line "gave me, it's so"
+ cont "intriguing!"
+ done
+
+_Route3EndBattleText5::
+ text "Be nice!"
+ prompt
+
+_Route3AfterBattleText5::
+ text "Avoid fights by"
+ line "not letting"
+ cont "people see you!"
+ done
+
+_Route3BattleText6::
+ text "Hey! You're not"
+ line "wearing shorts!"
+ done
+
+_Route3EndBattleText6::
+ text "Lost!"
+ line "Lost! Lost!"
+ prompt
+
+_Route3AfterBattleText6::
+ text "I always wear"
+ line "shorts, even in"
+ cont "winter!"
+ done
+
+_Route3BattleText7::
+ text "You can fight my"
+ line "new #MON!"
+ done
+
+_Route3EndBattleText7::
+ text "Done"
+ line "like dinner!"
+ prompt
+
+_Route3AfterBattleText7::
+ text "Trained #MON"
+ line "are stronger than"
+ cont "the wild ones!"
+ done
+
+_Route3BattleText8::
+ text "Eek! Did you"
+ line "touch me?"
+ done
+
+_Route3EndBattleText8::
+ text "That's it?"
+ prompt
+
+_Route3AfterBattleText8::
+ text "ROUTE 4 is at the"
+ line "foot of MT.MOON."
+ done
+
+_Route3Text10::
+ text "ROUTE 3"
+ line "MT.MOON AHEAD"
+ done
--- /dev/null
+++ b/text/maps/Route4.asm
@@ -1,0 +1,35 @@
+_Route4Text1::
+ text "Ouch! I tripped"
+ line "over a rocky"
+ cont "#MON, GEODUDE!"
+ done
+
+_Route4BattleText1::
+ text "I came to get my"
+ line "mushroom #MON!"
+ done
+
+_Route4EndBattleText1::
+ text "Oh! My cute"
+ line "mushroom #MON!"
+ prompt
+
+_Route4AfterBattleText1::
+ text "There might not"
+ line "be any more"
+ cont "mushrooms here."
+
+ para "I think I got"
+ line "them all."
+ done
+
+_Route4Text5::
+ text "MT.MOON"
+ line "Tunnel Entrance"
+ done
+
+_Route4Text6::
+ text "ROUTE 4"
+ line "MT.MOON -"
+ cont "CERULEAN CITY"
+ done
--- /dev/null
+++ b/text/maps/Route5.asm
@@ -1,0 +1,5 @@
+_Route5Text1::
+ text "UNDERGROUND PATH"
+ line "CERULEAN CITY -"
+ cont "VERMILION CITY"
+ done
--- /dev/null
+++ b/text/maps/Route6.asm
@@ -1,0 +1,97 @@
+_Route6BattleText1::
+ text "Who's there?"
+ line "Quit listening in"
+ cont "on us!"
+ done
+
+_Route6EndBattleText1::
+ text "I"
+ line "just can't win!"
+ prompt
+
+_Route6AfterBattleText1::
+ text "Whisper..."
+ line "whisper..."
+ done
+
+_Route6BattleText2::
+ text "Excuse me! This"
+ line "is a private"
+ cont "conversation!"
+ done
+
+_Route6EndBattleText2::
+ text "Ugh!"
+ line "I hate losing!"
+ prompt
+
+_Route6BattleText3::
+ text "There aren't many"
+ line "bugs out here."
+ done
+
+_Route6EndBattleText3::
+ text "No!"
+ line "You're kidding!"
+ prompt
+
+_Route6AfterBattleText3::
+ text "I like bugs, so"
+ line "I'm going back to"
+ cont "VIRIDIAN FOREST."
+ done
+
+_Route6BattleText4::
+ text "Huh? You want"
+ line "to talk to me?"
+ done
+
+_Route6EndBattleText4::
+ text "I"
+ line "didn't start it!"
+ prompt
+
+_Route6AfterBattleText4::
+ text "I should carry"
+ line "more #MON with"
+ cont "me for safety."
+ done
+
+_Route6BattleText5::
+ text "Me? Well, OK."
+ line "I'll play!"
+ done
+
+_Route6EndBattleText5::
+ text "Just"
+ line "didn't work!"
+ prompt
+
+_Route6AfterBattleText5::
+ text "I want to get"
+ line "stronger! What's"
+ cont "your secret?"
+ done
+
+_Route6BattleText6::
+ text "I've never seen"
+ line "you around!"
+ cont "Are you good?"
+ done
+
+_Route6EndBattleText6::
+ text "You"
+ line "are too good!"
+ prompt
+
+_Route6AfterBattleText6::
+ text "Are my #MON"
+ line "weak? Or, am I"
+ cont "just bad?"
+ done
+
+_Route6Text7::
+ text "UNDERGROUND PATH"
+ line "CERULEAN CITY -"
+ cont "VERMILION CITY"
+ done
--- /dev/null
+++ b/text/maps/Route7.asm
@@ -1,0 +1,5 @@
+_Route7Text1::
+ text "UNDERGROUND PATH"
+ line "CELADON CITY -"
+ cont "LAVENDER TOWN"
+ done
--- /dev/null
+++ b/text/maps/Route8.asm
@@ -1,0 +1,154 @@
+_Route8BattleText1::
+ text "You look good at"
+ line "#MON, but"
+ cont "how's your chem?"
+ done
+
+_Route8EndBattleText1::
+ text "Ow!"
+ line "Meltdown!"
+ prompt
+
+_Route8AfterBattleText1::
+ text "I am better at"
+ line "school than this!"
+ done
+
+_Route8BattleText2::
+ text "All right! Let's"
+ line "roll the dice!"
+ done
+
+_Route8EndBattleText2::
+ text "Drat!"
+ line "Came up short!"
+ prompt
+
+_Route8AfterBattleText2::
+ text "Lady Luck's not"
+ line "with me today!"
+ done
+
+_Route8BattleText3::
+ text "You need strategy"
+ line "to win at this!"
+ done
+
+_Route8EndBattleText3::
+ text "It's"
+ line "not logical!"
+ prompt
+
+_Route8AfterBattleText3::
+ text "Go with GRIMER"
+ line "first...and..."
+ cont "...and...then..."
+ done
+
+_Route8BattleText4::
+ text "I like NIDORAN, so"
+ line "I collect them!"
+ done
+
+_Route8EndBattleText4::
+ text "Why? Why??"
+ prompt
+
+_Route8AfterBattleText4::
+ text "When #MON grow"
+ line "up they get ugly!"
+ cont "They shouldn't"
+ cont "evolve!"
+ done
+
+_Route8BattleText5::
+ text "School is fun, but"
+ line "so are #MON."
+ done
+
+_Route8EndBattleText5::
+ text "I'll"
+ line "stay with school."
+ prompt
+
+_Route8AfterBattleText5::
+ text "We're stuck here"
+ line "because of the"
+ cont "gates at SAFFRON."
+ done
+
+_Route8BattleText6::
+ text "MEOWTH is so cute,"
+ line "meow, meow, meow!"
+ done
+
+_Route8EndBattleText6::
+ text "Meow!"
+ prompt
+
+_Route8AfterBattleText6::
+ text "I think PIDGEY"
+ line "and RATTATA"
+ cont "are cute too!"
+ done
+
+_Route8BattleText7::
+ text "We must look"
+ line "silly standing"
+ cont "here like this!"
+ done
+
+_Route8EndBattleText7::
+ text "Look what"
+ line "you did!"
+ prompt
+
+_Route8AfterBattleText7::
+ text "SAFFRON's gate"
+ line "keeper won't let"
+ cont "us through."
+ cont "He's so mean!"
+ done
+
+_Route8BattleText8::
+ text "I'm a rambling,"
+ line "gambling dude!"
+ done
+
+_Route8EndBattleText8::
+ text "Missed"
+ line "the big score!"
+ prompt
+
+_Route8AfterBattleText8::
+ text "Gambling and"
+ line "#MON are like"
+ cont "eating peanuts!"
+ cont "Just can't stop!"
+ done
+
+_Route8BattleText9::
+ text "What's a cute,"
+ line "round and fluffy"
+ cont "#MON?"
+ done
+
+_Route8EndBattleText9::
+ text "Stop!"
+
+ para "Don't be so mean"
+ line "to my CLEFAIRY!"
+ prompt
+
+_Route8AfterBattleText9::
+ text "I heard that"
+ line "CLEFAIRY evolves"
+ cont "when it's exposed"
+ cont "to a MOON STONE."
+ done
+
+_Route8Text10::
+ text "UNDERGROUND PATH"
+ line "CELADON CITY -"
+ cont "LAVENDER TOWN"
+ done
--- /dev/null
+++ b/text/maps/Route9.asm
@@ -1,0 +1,157 @@
+_Route9BattleText1::
+ text "You have #MON"
+ line "with you!"
+ cont "You're mine!"
+ done
+
+_Route9EndBattleText1::
+ text "You"
+ line "deceived me!"
+ prompt
+
+_Route9AfterBattleText1::
+ text "You need light to"
+ line "get through that"
+ cont "dark tunnel ahead."
+ done
+
+_Route9BattleText2::
+ text "Who's that walking"
+ line "with those good"
+ cont "looking #MON?"
+ done
+
+_Route9EndBattleText2::
+ text "Out"
+ line "like a light!"
+ prompt
+
+_Route9AfterBattleText2::
+ text "Keep walking!"
+ done
+
+_Route9BattleText3::
+ text "I'm taking ROCK"
+ line "TUNNEL to go to"
+ cont "LAVENDER..."
+ done
+
+_Route9EndBattleText3::
+ text "Can't"
+ line "measure up!"
+ prompt
+
+_Route9AfterBattleText3::
+ text "Are you off to"
+ line "ROCK TUNNEL too?"
+ done
+
+_Route9BattleText4::
+ text "Don't you dare"
+ line "condescend me!"
+ done
+
+_Route9EndBattleText4::
+ text "No!"
+ line "You're too much!"
+ prompt
+
+_Route9AfterBattleText4::
+ text "You're obviously"
+ line "talented! Good"
+ cont "luck to you!"
+ done
+
+_Route9BattleText5::
+ text "Bwahaha!"
+ line "Great! I was"
+ cont "bored, eh!"
+ done
+
+_Route9EndBattleText5::
+ text "Keep it"
+ line "coming, eh!"
+
+ para "Oh wait. I'm out"
+ line "of #MON!"
+ prompt
+
+_Route9AfterBattleText5::
+ text "You sure had guts"
+ line "standing up to me"
+ cont "there, eh?"
+ done
+
+_Route9BattleText6::
+ text "Hahaha!"
+ line "Aren't you a"
+ cont "little toughie!"
+ done
+
+_Route9EndBattleText6::
+ text "What's"
+ line "that?"
+ prompt
+
+_Route9AfterBattleText6::
+ text "Hahaha! Kids"
+ line "should be tough!"
+ done
+
+_Route9BattleText7::
+ text "I got up early"
+ line "every day to"
+ cont "raise my #MON"
+ cont "from cocoons!"
+ done
+
+_Route9EndBattleText7::
+ text "WHAT?"
+
+ para "What a total"
+ line "waste of time!"
+ prompt
+
+_Route9AfterBattleText7::
+ text "I have to collect"
+ line "more than bugs to"
+ cont "get stronger..."
+ done
+
+_Route9BattleText8::
+ text "Hahahaha!"
+ line "Come on, dude!"
+ done
+
+_Route9EndBattleText8::
+ text "Hahahaha!"
+ line "You beat me fair!"
+ prompt
+
+_Route9AfterBattleText8::
+ text "Hahahaha!"
+ line "Us hearty guys"
+ cont "always laugh!"
+ done
+
+_Route9BattleText9::
+ text "Go, my super bug"
+ line "#MON!"
+ done
+
+_Route9EndBattleText9::
+ text "My"
+ line "bugs..."
+ prompt
+
+_Route9AfterBattleText9::
+ text "If you don't like"
+ line "bug #MON, you"
+ cont "bug me!"
+ done
+
+_Route9Text11::
+ text "ROUTE 9"
+ line "CERULEAN CITY-"
+ cont "ROCK TUNNEL"
+ done
--- /dev/null
+++ b/text/maps/SSAnne1F.asm
@@ -1,0 +1,21 @@
+_SSAnne1Text1::
+ text "Bonjour!"
+ line "I am le waiter on"
+ cont "this ship!"
+
+ para "I will be happy"
+ line "to serve you any-"
+ cont "thing you please!"
+
+ para "Ah! Le strong"
+ line "silent type!"
+ done
+
+_SSAnne1Text2::
+ text "The passengers"
+ line "are restless!"
+
+ para "You might be"
+ line "challenged by the"
+ cont "more bored ones!"
+ done
--- /dev/null
+++ b/text/maps/SSAnne1FRooms.asm
@@ -1,0 +1,104 @@
+_SSAnne8Text8::
+ text "WIGGLYTUFF: Puup"
+ line "pupuu!@@"
+
+_SSAnne8BattleText1::
+ text "I travel alone"
+ line "on my journeys!"
+
+ para "My #MON are my"
+ line "only friends!"
+ done
+
+_SSAnne8EndBattleText1::
+ text "My, my"
+ line "friends..."
+ prompt
+
+_SSAnne8AfterBattleText1::
+ text "You should be"
+ line "nice to friends!"
+ done
+
+_SSAnne8BattleText2::
+ text "You pup! How dare"
+ line "you barge in!"
+ done
+
+_SSAnne8EndBattleText2::
+ text "Humph!"
+ line "You rude child!"
+ prompt
+
+_SSAnne8AfterBattleText2::
+ text "I wish to be left"
+ line "alone! Get out!"
+ done
+
+_SSAnne8BattleText3::
+ text "I love #MON!"
+ line "Do you?"
+ done
+
+_SSAnne8EndBattleText3::
+ text "Wow! "
+ line "You're great!"
+ prompt
+
+_SSAnne8AfterBattleText3::
+ text "Let me be your"
+ line "friend, OK?"
+
+ para "Then we can trade"
+ line "#MON!"
+ done
+
+_SSAnne8BattleText4::
+ text "I collected these"
+ line "#MON from all"
+ cont "around the world!"
+ done
+
+_SSAnne8EndBattleText4::
+ text "Oh no!"
+ line "I went around the"
+ cont "world for these!"
+ prompt
+
+_SSAnne8AfterBattleText4::
+ text "You hurt my poor"
+ line "worldly #MON!"
+
+ para "I demand that you"
+ line "heal them at a"
+ cont "#MON CENTER!"
+ done
+
+_SSAnne8Text5::
+ text "Waiter, I would"
+ line "like a cherry pie"
+ cont "please!"
+ done
+
+_SSAnne8Text6::
+ text "A cruise is so"
+ line "elegant yet cozy!"
+ done
+
+_SSAnne8Text7::
+ text "I always travel"
+ line "with WIGGLYTUFF!"
+ done
+
+_SSAnne8Text9::
+ text "We are cruising"
+ line "around the world."
+ done
+
+_SSAnne8Text11::
+ text "Ssh! I'm a GLOBAL"
+ line "POLICE agent!"
+
+ para "I'm on the trail"
+ line "of TEAM ROCKET!"
+ done
--- /dev/null
+++ b/text/maps/SSAnne2F.asm
@@ -1,0 +1,63 @@
+_SSAnne2Text1::
+ text "This ship, she is"
+ line "a luxury liner"
+ cont "for trainers!"
+
+ para "At every port, we"
+ line "hold parties with"
+ cont "invited trainers!"
+ done
+
+_SSAnneRivalBeforeBattleText::
+ text "<RIVAL>: Bonjour!"
+ line "<PLAYER>!"
+
+ para "Imagine seeing"
+ line "you here!"
+
+ para "<PLAYER>, were you"
+ line "really invited?"
+
+ para "So how's your"
+ line "#DEX coming?"
+
+ para "I already caught"
+ line "40 kinds, pal!"
+
+ para "Different kinds"
+ line "are everywhere!"
+
+ para "Crawl around in"
+ line "grassy areas!"
+ done
+
+_SSAnneRivalDefeatedText::
+ text "Humph!"
+
+ para "At least you're"
+ line "raising your"
+ cont "#MON!"
+ prompt
+
+_SSAnneRivalWonText::
+ text "<PLAYER>! What are"
+ line "you, seasick?"
+
+ para "You should shape"
+ line "up, pal!"
+ prompt
+
+_SSAnneRivalCaptainText::
+ text "<RIVAL>: I heard"
+ line "there was a CUT"
+ cont "master on board."
+
+ para "But, he was just a"
+ line "seasick, old man!"
+
+ para "But, CUT itself is"
+ line "really useful!"
+
+ para "You should go see"
+ line "him! Smell ya!"
+ done
--- /dev/null
+++ b/text/maps/SSAnne2FRooms.asm
@@ -1,0 +1,113 @@
+_SSAnne9Text_61bf2::
+ text "In all my travels"
+ line "I've never seen"
+ cont "any #MON sleep"
+ cont "like this one!"
+
+ para "It was something"
+ line "like this!"
+ prompt
+
+_SSAnne9Text_61c01::
+ text "Ah yes, I have"
+ line "seen some #MON"
+ cont "ferry people"
+ cont "across the water!"
+ done
+
+_SSAnne9Text_61c10::
+ text "#MON can CUT"
+ line "down small bushes."
+ done
+
+_SSAnne9Text_61c1f::
+ text "Have you gone to"
+ line "the SAFARI ZONE"
+ cont "in FUCHSIA CITY?"
+
+ para "It had many rare"
+ line "kinds of #MON!!"
+ done
+
+_SSAnne9Text_61c2e::
+ text "Me and my Daddy"
+ line "think the SAFARI"
+ cont "ZONE is awesome!"
+ done
+
+_SSAnne9Text_61c3d::
+ text "The CAPTAIN looked"
+ line "really sick and"
+ cont "pale!"
+ done
+
+_SSAnne9Text_61c4c::
+ text "I hear many people"
+ line "get seasick!"
+ done
+
+_SSAnne9BattleText1::
+ text "Competing against"
+ line "the young keeps"
+ cont "me youthful."
+ done
+
+_SSAnne9EndBattleText1::
+ text "Good"
+ line "fight! Ah, I feel"
+ cont "young again!"
+ prompt
+
+_SSAnne9AfterBattleText1::
+ text "15 years ago, I"
+ line "would have won!"
+ done
+
+_SSAnne9BattleText2::
+ text "Check out what I"
+ line "fished up!"
+ done
+
+_SSAnne9EndBattleText2::
+ text "I'm"
+ line "all out!"
+ prompt
+
+_SSAnne9AfterBattleText2::
+ text "Party?"
+
+ para "The cruise ship's"
+ line "party should be"
+ cont "over by now."
+ done
+
+_SSAnne9BattleText3::
+ text "Which do you like,"
+ line "a strong or a"
+ cont "rare #MON?"
+ done
+
+_SSAnne9EndBattleText3::
+ text "I must"
+ line "salute you!"
+ prompt
+
+_SSAnne9AfterBattleText3::
+ text "I prefer strong"
+ line "and rare #MON."
+ done
+
+_SSAnne9BattleText4::
+ text "I never saw you"
+ line "at the party."
+ done
+
+_SSAnne9EndBattleText4::
+ text "Take"
+ line "it easy!"
+ prompt
+
+_SSAnne9AfterBattleText4::
+ text "Oh, I adore your"
+ line "strong #MON!"
+ done
--- /dev/null
+++ b/text/maps/SSAnne3F.asm
@@ -1,0 +1,7 @@
+_SSAnne3Text1::
+ text "Our CAPTAIN is a"
+ line "sword master!"
+
+ para "He even teaches"
+ line "CUT to #MON!"
+ done
--- /dev/null
+++ b/text/maps/SSAnneB1FRooms.asm
@@ -1,0 +1,112 @@
+_SSAnne10Text8::
+ text "MACHOKE: Gwoh!"
+ line "Goggoh!@@"
+
+_SSAnne10BattleText1::
+ text "You know what they"
+ line "say about sailors"
+ cont "and fighting!"
+ done
+
+_SSAnne10EndBattleText1::
+ text "Right!"
+ line "Good fight, mate!"
+ prompt
+
+_SSAnne10AfterBattleText1::
+ text "Haha! Want to be"
+ line "a sailor, mate?"
+ done
+
+_SSAnne10BattleText2::
+ text "My sailor's pride"
+ line "is at stake!"
+ done
+
+_SSAnne10EndBattleText2::
+ text "Your"
+ line "spirit sank me!"
+ prompt
+
+_SSAnne10AfterBattleText2::
+ text "Did you see the"
+ line "FISHING GURU in"
+ cont "VERMILION CITY?"
+ done
+
+_SSAnne10BattleText3::
+ text "Us sailors have"
+ line "#MON too!"
+ done
+
+_SSAnne10EndBattleText3::
+ text "OK, "
+ line "you're not bad."
+ prompt
+
+_SSAnne10AfterBattleText3::
+ text "We caught all our"
+ line "#MON while"
+ cont "out at sea!"
+ done
+
+_SSAnne10BattleText4::
+ text "I like feisty"
+ line "kids like you!@@"
+
+_SSAnne10EndBattleText4::
+ text "Argh!"
+ line "Lost it!"
+ prompt
+
+_SSAnne10AfterBattleText4::
+ text "Sea #MON live"
+ line "in deep water."
+ cont "You'll need a ROD!"
+ done
+
+_SSAnne10BattleText5::
+ text "Matey, you're"
+ line "walking the plank"
+ cont "if you lose!"
+ done
+
+_SSAnne10EndBattleText5::
+ text "Argh!"
+ line "Beaten by a kid!"
+ prompt
+
+_SSAnne10AfterBattleText5::
+ text "Jellyfish some-"
+ line "times drift into"
+ cont "the ship."
+ done
+
+_SSAnne10BattleText6::
+ text "Hello stranger!"
+ line "Stop and chat!"
+
+ para "All my #MON"
+ line "are from the sea!"
+ done
+
+_SSAnne10EndBattleText6::
+ text "Darn!"
+ line "I let that one"
+ cont "get away!"
+ prompt
+
+_SSAnne10AfterBattleText6::
+ text "I was going to"
+ line "make you my"
+ cont "assistant too!"
+ done
+
+_SSAnne10Text7::
+ text "My buddy, MACHOKE,"
+ line "is super strong!"
+
+ para "He has enough"
+ line "STRENGTH to move"
+ cont "big rocks!"
+ done
--- /dev/null
+++ b/text/maps/SSAnneBow.asm
@@ -1,0 +1,52 @@
+_SSAnne5Text1::
+ text "The party's over."
+ line "The ship will be"
+ cont "departing soon."
+ done
+
+_SSAnne5Text2::
+ text "Scrubbing decks"
+ line "is hard work!"
+ done
+
+_SSAnne5Text3::
+ text "Urf. I feel ill."
+
+ para "I stepped out to"
+ line "get some air."
+ done
+
+_SSAnne5BattleText1::
+ text "Hey matey!"
+
+ para "Let's do a little"
+ line "jig!"
+ done
+
+_SSAnne5EndBattleText1::
+ text "You're"
+ line "impressive!"
+ prompt
+
+_SSAnne5AfterBattleText1::
+ text "How many kinds of"
+ line "#MON do you"
+ cont "think there are?"
+ done
+
+_SSAnne5BattleText2::
+ text "Ahoy there!"
+ line "Are you seasick?"
+ done
+
+_SSAnne5EndBattleText2::
+ text "I was"
+ line "just careless!"
+ prompt
+
+_SSAnne5AfterBattleText2::
+ text "My Pa said there"
+ line "are 100 kinds of"
+ cont "#MON. I think"
+ cont "there are more."
+ done
--- /dev/null
+++ b/text/maps/SSAnneCaptainsRoom.asm
@@ -1,0 +1,62 @@
+_SSAnne7RubText::
+ text "CAPTAIN: Ooargh..."
+ line "I feel hideous..."
+ cont "Urrp! Seasick..."
+
+ para "<PLAYER> rubbed"
+ line "the CAPTAIN's"
+ cont "back!"
+
+ para "Rub-rub..."
+ line "Rub-rub...@@"
+
+_ReceivingHM01Text::
+ text "CAPTAIN: Whew!"
+ line "Thank you! I"
+ cont "feel much better!"
+
+ para "You want to see"
+ line "my CUT technique?"
+
+ para "I could show you"
+ line "if I wasn't ill..."
+
+ para "I know! You can"
+ line "have this!"
+
+ para "Teach it to your"
+ line "#MON and you"
+ cont "can see it CUT"
+ cont "any time!"
+ prompt
+
+_ReceivedHM01Text::
+ text "<PLAYER> got"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_SSAnne7Text_61932::
+ text "CAPTAIN: Whew!"
+
+ para "Now that I'm not"
+ line "sick any more, I"
+ cont "guess it's time."
+ done
+
+_HM01NoRoomText::
+ text "Oh no! You have"
+ line "no room for this!"
+ done
+
+_SSAnne7Text2::
+ text "Yuck! Shouldn't"
+ line "have looked!"
+ done
+
+_SSAnne7Text3::
+ text "How to Conquer"
+ line "Seasickness..."
+ cont "The CAPTAIN's"
+ cont "reading this!"
+ done
--- /dev/null
+++ b/text/maps/SSAnneKitchen.asm
@@ -1,0 +1,69 @@
+_SSAnne6Text1::
+ text "You, mon petit!"
+ line "We're busy here!"
+ cont "Out of the way!"
+ done
+
+_SSAnne6Text2::
+ text "I saw an odd ball"
+ line "in the trash."
+ done
+
+_SSAnne6Text3::
+ text "I'm so busy I'm"
+ line "getting dizzy!"
+ done
+
+_SSAnne6Text4::
+ text "Hum-de-hum-de-"
+ line "ho..."
+
+ para "I peel spuds"
+ line "every day!"
+ cont "Hum-hum..."
+ done
+
+_SSAnne6Text5::
+ text "Did you hear about"
+ line "SNORLAX?"
+
+ para "All it does is"
+ line "eat and sleep!"
+ done
+
+_SSAnne6Text6::
+ text "Snivel...Sniff..."
+
+ para "I only get to"
+ line "peel onions..."
+ cont "Snivel..."
+ done
+
+_SSAnne6Text_61807::
+ text "Er-hem! Indeed I"
+ line "am le CHEF!"
+
+ para "Le main course is"
+ prompt
+
+_SSAnne6Text_6180c::
+ text "Salmon du Salad!"
+
+ para "Les guests may"
+ line "gripe it's fish"
+ cont "again, however!"
+ done
+
+_SSAnne6Text_61811::
+ text "Eels au Barbecue!"
+
+ para "Les guests will"
+ line "mutiny, I fear."
+ done
+
+_SSAnne6Text_61816::
+ text "Prime Beef Steak!"
+
+ para "But, have I enough"
+ line "fillets du beef?"
+ done
--- /dev/null
+++ b/text/maps/SafariZoneCenter.asm
@@ -1,0 +1,11 @@
+_SafariZoneCenterText2::
+ text "REST HOUSE"
+ done
+
+_SafariZoneCenterText3::
+ text "TRAINER TIPS"
+
+ para "Press the START"
+ line "Button to check"
+ cont "remaining time!"
+ done
--- /dev/null
+++ b/text/maps/SafariZoneCenterRestHouse.asm
@@ -1,0 +1,11 @@
+_SafariZoneRestHouse1Text1::
+ text "SARA: Where did"
+ line "my boy friend,"
+ cont "ERIK, go?"
+ done
+
+_SafariZoneRestHouse1Text2::
+ text "I'm catching"
+ line "#MON to take"
+ cont "home as gifts!"
+ done
--- /dev/null
+++ b/text/maps/SafariZoneEast.asm
@@ -1,0 +1,16 @@
+_SafariZoneEastText5::
+ text "REST HOUSE"
+ done
+
+_SafariZoneEastText6::
+ text "TRAINER TIPS"
+
+ para "The remaining time"
+ line "declines only"
+ cont "while you walk!"
+ done
+
+_SafariZoneEastText7::
+ text "CENTER AREA"
+ line "NORTH: AREA 2"
+ done
--- /dev/null
+++ b/text/maps/SafariZoneEastRestHouse.asm
@@ -1,0 +1,18 @@
+_SafariZoneRestHouse3Text1::
+ text "How many did you"
+ line "catch? I'm bushed"
+ cont "from the work!"
+ done
+
+_SafariZoneRestHouse3Text2::
+ text "I caught a"
+ line "CHANSEY!"
+
+ para "That makes this"
+ line "all worthwhile!"
+ done
+
+_SafariZoneRestHouse3Text3::
+ text "Whew! I'm tired"
+ line "from all the fun!"
+ done
--- /dev/null
+++ b/text/maps/SafariZoneGate.asm
@@ -1,0 +1,94 @@
+_SafariZoneEntranceText1::
+ text "Welcome to the"
+ line "SAFARI ZONE!"
+ done
+
+SafariZoneEntranceText_9e6e4::
+ text "For just ¥500,"
+ line "you can catch all"
+ cont "the #MON you"
+ cont "want in the park!"
+
+ para "Would you like to"
+ line "join the hunt?@@"
+
+SafariZoneEntranceText_9e747::
+ text "That'll be ¥500"
+ line "please!"
+
+ para "We only use a"
+ line "special # BALL"
+ cont "here."
+
+ para "<PLAYER> received"
+ line "30 SAFARI BALLs!@@"
+
+_SafariZoneEntranceText_75360::
+ text ""
+
+ para "We'll call you on"
+ line "the PA when you"
+ cont "run out of time"
+ cont "or SAFARI BALLs!"
+ done
+
+_SafariZoneEntranceText_75365::
+ text "OK! Please come"
+ line "again!"
+ done
+
+_SafariZoneEntranceText_7536a::
+ text "Oops! Not enough"
+ line "money!"
+ done
+
+SafariZoneEntranceText_9e814::
+ text "Leaving early?@@"
+
+_SafariZoneEntranceText_753bb::
+ text "Please return any"
+ line "SAFARI BALLs you"
+ cont "have left."
+ done
+
+_SafariZoneEntranceText_753c0::
+ text "Good Luck!"
+ done
+
+_SafariZoneEntranceText_753c5::
+ text "Did you get a"
+ line "good haul?"
+ cont "Come again!"
+ done
+
+_SafariZoneEntranceText_753e6::
+ text "Hi! Is it your"
+ line "first time here?"
+ done
+
+_SafariZoneEntranceText_753eb::
+ text "SAFARI ZONE has 4"
+ line "zones in it."
+
+ para "Each zone has"
+ line "different kinds"
+ cont "of #MON. Use"
+ cont "SAFARI BALLs to"
+ cont "catch them!"
+
+ para "When you run out"
+ line "of time or SAFARI"
+ cont "BALLs, it's game"
+ cont "over for you!"
+
+ para "Before you go,"
+ line "open an unused"
+ cont "#MON BOX so"
+ cont "there's room for"
+ cont "new #MON!"
+ done
+
+_SafariZoneEntranceText_753f0::
+ text "Sorry, you're a"
+ line "regular here!"
+ done
--- /dev/null
+++ b/text/maps/SafariZoneNorth.asm
@@ -1,0 +1,33 @@
+_SafariZoneNorthText3::
+ text "REST HOUSE"
+ done
+
+_SafariZoneNorthText4::
+ text "TRAINER TIPS"
+
+ para "The SECRET HOUSE"
+ line "is still ahead!"
+ done
+
+_SafariZoneNorthText5::
+ text "AREA 2"
+ done
+
+_SafariZoneNorthText6::
+ text "TRAINER TIPS"
+
+ para "#MON hide in"
+ line "tall grass!"
+
+ para "Zigzag through"
+ line "grassy areas to"
+ cont "flush them out."
+ done
+
+_SafariZoneNorthText7::
+ text "TRAINER TIPS"
+
+ para "Win a free HM for"
+ line "finding the"
+ cont "SECRET HOUSE!"
+ done
--- /dev/null
+++ b/text/maps/SafariZoneNorthRestHouse.asm
@@ -1,0 +1,27 @@
+_SafariZoneRestHouse4Text1::
+ text "You can keep any"
+ line "item you find on"
+ cont "the ground here."
+
+ para "But, you'll run"
+ line "out of time if"
+ cont "you try for all"
+ cont "of them at once!"
+ done
+
+_SafariZoneRestHouse4Text2::
+ text "Go to the deepest"
+ line "part of the"
+ cont "SAFARI ZONE. You"
+ cont "will win a prize!"
+ done
+
+_SafariZoneRestHouse4Text3::
+ text "My EEVEE evolved"
+ line "into FLAREON!"
+
+ para "But, a friend's"
+ line "EEVEE turned into"
+ cont "a VAPOREON!"
+ cont "I wonder why?"
+ done
--- /dev/null
+++ b/text/maps/SafariZoneSecretHouse.asm
@@ -1,0 +1,44 @@
+_SecretHouseText_4a350::
+ text "Ah! Finally!"
+
+ para "You're the first"
+ line "person to reach"
+ cont "the SECRET HOUSE!"
+
+ para "I was getting"
+ line "worried that no"
+ cont "one would win our"
+ cont "campaign prize."
+
+ para "Congratulations!"
+ line "You have won!"
+ prompt
+
+_ReceivedHM03Text::
+ text "<PLAYER> received"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_HM03ExplanationText::
+ text "HM03 is SURF!"
+
+ para "#MON will be"
+ line "able to ferry you"
+ cont "across water!"
+
+ para "And, this HM isn't"
+ line "disposable! You"
+ cont "can use it over"
+ cont "and over!"
+
+ para "You're super lucky"
+ line "for winning this"
+ cont "fabulous prize!"
+ done
+
+_HM03NoRoomText::
+ text "You don't have"
+ line "room for this"
+ cont "fabulous prize!"
+ done
--- /dev/null
+++ b/text/maps/SafariZoneWest.asm
@@ -1,0 +1,31 @@
+_SafariZoneWestText5::
+ text "REST HOUSE"
+ done
+
+_SafariZoneWestText6::
+ text "REQUEST NOTICE"
+
+ para "Please find the"
+ line "SAFARI WARDEN's"
+ cont "lost GOLD TEETH."
+ cont "They're around"
+ cont "here somewhere."
+
+ para "Reward offered!"
+ line "Contact: WARDEN"
+ done
+
+_SafariZoneWestText7::
+ text "TRAINER TIPS"
+
+ para "Zone Exploration"
+ line "Campaign!"
+
+ para "The Search for"
+ line "the SECRET HOUSE!"
+ done
+
+_SafariZoneWestText8::
+ text "AREA 3"
+ line "EAST: CENTER AREA"
+ done
--- /dev/null
+++ b/text/maps/SafariZoneWestRestHouse.asm
@@ -1,0 +1,19 @@
+_SafariZoneRestHouse2Text1::
+ text "Tossing ROCKs at"
+ line "#MON might"
+ cont "make them run,"
+ cont "but they'll be"
+ cont "easier to catch."
+ done
+
+_SafariZoneRestHouse2Text2::
+ text "Using BAIT will"
+ line "make #MON"
+ cont "easier to catch."
+ done
+
+_SafariZoneRestHouse2Text3::
+ text "I hiked a lot, but"
+ line "I didn't see any"
+ cont "#MON I wanted."
+ done
--- /dev/null
+++ b/text/maps/SaffronCity.asm
@@ -1,0 +1,151 @@
+_SaffronCityText1::
+ text "What do you want?"
+ line "Get lost!"
+ done
+
+_SaffronCityText2::
+ text "BOSS said he'll"
+ line "take this town!"
+ done
+
+_SaffronCityText3::
+ text "Get out of the"
+ line "way!"
+ done
+
+_SaffronCityText4::
+ text "SAFFRON belongs"
+ line "to TEAM ROCKET!"
+ done
+
+_SaffronCityText5::
+ text "Being evil makes"
+ line "me feel so alive!"
+ done
+
+_SaffronCityText6::
+ text "Ow! Watch where"
+ line "you're walking!"
+ done
+
+_SaffronCityText7::
+ text "With SILPH under"
+ line "control, we can"
+ cont "exploit #MON"
+ cont "around the world!"
+ done
+
+_SaffronCityText8::
+ text "You beat TEAM"
+ line "ROCKET all alone?"
+ cont "That's amazing!"
+ done
+
+_SaffronCityText9::
+ text "Yeah! TEAM ROCKET"
+ line "is gone!"
+ cont "It's safe to go"
+ cont "out again!"
+ done
+
+_SaffronCityText10::
+ text "People should be"
+ line "flocking back to"
+ cont "SAFFRON now."
+ done
+
+_SaffronCityText11::
+ text "I flew here on my"
+ line "PIDGEOT when I"
+ cont "read about SILPH."
+
+ para "It's already over?"
+ line "I missed the"
+ cont "media action."
+ done
+
+_SaffronCityText12::
+ text "PIDGEOT: Bi bibii!@@"
+
+_SaffronCityText13::
+ text "I saw ROCKET"
+ line "BOSS escaping"
+ cont "SILPH's building."
+ done
+
+_SaffronCityText14::
+ text "I'm a security"
+ line "guard."
+
+ para "Suspicious kids I"
+ line "don't allow in!"
+ done
+
+_SaffronCityText15::
+ text "..."
+ line "Snore..."
+
+ para "Hah! He's taking"
+ line "a snooze!"
+ done
+
+_SaffronCityText16::
+ text "SAFFRON CITY"
+ line "Shining, Golden"
+ cont "Land of Commerce"
+ done
+
+_SaffronCityText17::
+ text "FIGHTING DOJO"
+ done
+
+_SaffronCityText18::
+ text "SAFFRON CITY"
+ line "#MON GYM"
+ cont "LEADER: SABRINA"
+
+ para "The Master of"
+ line "Psychic #MON!"
+ done
+
+_SaffronCityText20::
+ text "TRAINER TIPS"
+
+ para "FULL HEAL cures"
+ line "all ailments like"
+ cont "sleep and burns."
+
+ para "It costs a bit"
+ line "more, but it's"
+ cont "more convenient."
+ done
+
+_SaffronCityText21::
+ text "TRAINER TIPS"
+
+ para "New GREAT BALL"
+ line "offers improved"
+ cont "capture rates."
+
+ para "Try it on those"
+ line "hard-to-catch"
+ cont "#MON."
+ done
+
+_SaffronCityText22::
+ text "SILPH CO."
+ line "OFFICE BUILDING"
+ done
+
+_SaffronCityText24::
+ text "MR.PSYCHIC's"
+ line "HOUSE"
+ done
+
+_SaffronCityText25::
+ text "SILPH's latest"
+ line "product!"
+
+ para "Release to be"
+ line "determined..."
+ done
--- /dev/null
+++ b/text/maps/SaffronGates.asm
@@ -1,0 +1,37 @@
+_SaffronGateText_1dfe7::
+ text "I'm on guard duty."
+ line "Gee, I'm thirsty,"
+ cont "though!"
+
+ para "Oh wait there,"
+ line "the road's closed."
+ done
+
+_SaffronGateText_8aaa9::
+ text "Whoa, boy!"
+ line "I'm parched!"
+ cont "..."
+ cont "Huh? I can have"
+ cont "this drink?"
+ cont "Gee, thanks!@@"
+
+_SaffronGateText_1dff1::
+ text ""
+
+ para "..."
+ line "Glug glug..."
+ cont "..."
+ cont "Gulp..."
+ cont "If you want to go"
+ cont "to SAFFRON CITY..."
+ cont "..."
+ cont "You can go on"
+ cont "through. I'll"
+ cont "share this with"
+ cont "the other guards!"
+ done
+
+_SaffronGateText_1dff6::
+ text "Hi, thanks for"
+ line "the cool drinks!"
+ done
--- /dev/null
+++ b/text/maps/SaffronGym.asm
@@ -1,0 +1,237 @@
+_SaffronGymText_5d162::
+ text "I had a vision of"
+ line "your arrival!"
+
+ para "I have had psychic"
+ line "powers since I"
+ cont "was a child."
+
+ para "I first learned"
+ line "to bend spoons"
+ cont "with my mind."
+
+ para "I dislike fight-"
+ line "ing, but if you"
+ cont "wish, I will show"
+ cont "you my powers!"
+ done
+
+_SaffronGymText_5d167::
+ text "I'm"
+ line "shocked!"
+ cont "But, a loss is a"
+ cont "loss."
+
+ para "I admit I didn't"
+ line "work hard enough"
+ cont "to win!"
+
+ para "You earned the"
+ line "MARSHBADGE!@@"
+
+_SaffronGymText_5d16e::
+ text "Everyone has"
+ line "psychic power!"
+ cont "People just don't"
+ cont "realize it!"
+ done
+
+_SaffronGymText_5d173::
+ text "The MARSHBADGE"
+ line "makes #MON up"
+ cont "to L70 obey you!"
+
+ para "Stronger #MON"
+ line "will become wild,"
+ cont "ignoring your"
+ cont "orders in battle!"
+
+ para "Just don't raise"
+ line "your #MON too"
+ cont "much!"
+
+ para "Wait, please take"
+ line "this TM with you!"
+ done
+
+ReceivedTM46Text::
+ text "<PLAYER> received"
+ line "TM46!@@"
+
+_TM46ExplanationText::
+ text ""
+
+ para "TM46 is PSYWAVE!"
+ line "It uses powerful"
+ cont "psychic waves to"
+ cont "inflict damage!"
+ done
+
+_TM46NoRoomText::
+ text "Your pack is full"
+ line "of other items!"
+ done
+
+_SaffronGymText_5d1e6::
+ text "Yo! Champ in"
+ line "making!"
+
+ para "SABRINA's #MON"
+ line "use psychic power"
+ cont "instead of force!"
+
+ para "Fighting #MON"
+ line "are weak against"
+ cont "psychic #MON!"
+
+ para "They get creamed"
+ line "before they can"
+ cont "even aim a punch!"
+ done
+
+_SaffronGymText_5d1eb::
+ text "Psychic power,"
+ line "huh?"
+
+ para "If I had that,"
+ line "I'd make a bundle"
+ cont "at the slots!"
+ done
+
+_SaffronGymBattleText1::
+ text "SABRINA is younger"
+ line "than I, but I"
+ cont "respect her!"
+ done
+
+_SaffronGymEndBattleText1::
+ text "Not"
+ line "good enough!"
+ prompt
+
+_SaffronGymAfterBattleText1::
+ text "In a battle of"
+ line "equals, the one"
+ cont "with the stronger"
+ cont "will wins!"
+
+ para "If you wish"
+ line "to beat SABRINA,"
+ cont "focus on winning!"
+ done
+
+_SaffronGymBattleText2::
+ text "Does our unseen"
+ line "power scare you?"
+ done
+
+_SaffronGymEndBattleText2::
+ text "I never"
+ line "foresaw this!"
+ prompt
+
+_SaffronGymAfterBattleText2::
+ text "Psychic #MON"
+ line "fear only ghosts"
+ cont "and bugs!"
+ done
+
+_SaffronGymBattleText3::
+ text "#MON take on"
+ line "the appearance of"
+ cont "their trainers."
+
+ para "Your #MON must"
+ line "be tough, then!"
+ done
+
+_SaffronGymEndBattleText3::
+ text "I knew"
+ line "it!"
+ prompt
+
+_SaffronGymAfterBattleText3::
+ text "I must teach"
+ line "better techniques"
+ cont "to my #MON!"
+ done
+
+_SaffronGymBattleText4::
+ text "You know that"
+ line "power alone isn't"
+ cont "enough!"
+ done
+
+_SaffronGymEndBattleText4::
+ text "I don't"
+ line "believe this!"
+ prompt
+
+_SaffronGymAfterBattleText4::
+ text "SABRINA just wiped"
+ line "out the KARATE"
+ cont "MASTER next door!"
+ done
+
+_SaffronGymBattleText5::
+ text "You and I, our"
+ line "#MON shall"
+ cont "fight!"
+ done
+
+_SaffronGymEndBattleText5::
+ text "I lost"
+ line "after all!"
+ prompt
+
+_SaffronGymAfterBattleText5::
+ text "I knew that this"
+ line "was going to take"
+ cont "place."
+ done
+
+_SaffronGymBattleText6::
+ text "SABRINA is young,"
+ line "but she's also"
+ cont "our LEADER!"
+
+ para "You won't reach"
+ line "her easily!"
+ done
+
+_SaffronGymEndBattleText6::
+ text "I lost"
+ line "my concentration!"
+ prompt
+
+_SaffronGymAfterBattleText6::
+ text "There used to be"
+ line "2 #MON GYMs in"
+ cont "SAFFRON."
+
+ para "The FIGHTING DOJO"
+ line "next door lost"
+ cont "its GYM status"
+ cont "when we went and"
+ cont "creamed them!"
+ done
+
+_SaffronGymBattleText7::
+ text "SAFFRON #MON"
+ line "GYM is famous for"
+ cont "its psychics!"
+
+ para "You want to see"
+ line "SABRINA!"
+ cont "I can tell!"
+ done
+
+_SaffronGymEndBattleText7::
+ text "Arrrgh!"
+ prompt
+
+_SaffronGymAfterBattleText7::
+ text "That's right! I"
+ line "used telepathy to"
+ cont "read your mind!"
+ done
--- /dev/null
+++ b/text/maps/SaffronMart.asm
@@ -1,0 +1,13 @@
+_SaffronMartText2::
+ text "MAX REPEL lasts"
+ line "longer than SUPER"
+ cont "REPEL for keeping"
+ cont "weaker #MON"
+ cont "away!"
+ done
+
+_SaffronMartText3::
+ text "REVIVE is costly,"
+ line "but it revives"
+ cont "fainted #MON!"
+ done
--- /dev/null
+++ b/text/maps/SaffronPidgeyHouse.asm
@@ -1,0 +1,26 @@
+_SaffronHouse1Text1::
+ text "Thank you for"
+ line "writing. I hope"
+ cont "to see you soon!"
+
+ para "Hey! Don't look"
+ line "at my letter!"
+ done
+
+_SaffronHouse1Text2::
+ text "PIDGEY: Kurukkoo!@@"
+
+_SaffronHouse1Text3::
+ text "The COPYCAT is"
+ line "cute! I'm getting"
+ cont "her a # DOLL!"
+ done
+
+_SaffronHouse1Text4::
+ text "I was given a PP"
+ line "UP as a gift."
+
+ para "It's used for"
+ line "increasing the PP"
+ cont "of techniques!"
+ done
--- /dev/null
+++ b/text/maps/SaffronPokecenter.asm
@@ -1,0 +1,12 @@
+_SaffronPokecenterText2::
+ text "#MON growth"
+ line "rates differ from"
+ cont "specie to specie."
+ done
+
+_SaffronPokecenterText3::
+ text "SILPH CO. is very"
+ line "famous. That's"
+ cont "why it attracted"
+ cont "TEAM ROCKET!"
+ done
--- /dev/null
+++ b/text/maps/SeafoamIslandsB4F.asm
@@ -1,0 +1,13 @@
+_ArticunoBattleText::
+ text "Gyaoo!@@"
+
+_SeafoamIslands5Text4::
+ text "Boulders might"
+ line "change the flow"
+ cont "of water!"
+ done
+
+_SeafoamIslands5Text5::
+ text "DANGER"
+ line "Fast current!"
+ done
--- /dev/null
+++ b/text/maps/SilphCo10F.asm
@@ -1,0 +1,42 @@
+_SilphCo10Text_5a1d3::
+ text "Waaaaa!"
+ cont "I'm scared!"
+ done
+
+_SilphCo10Text_5a1d8::
+ text "Please keep quiet"
+ line "about my crying!"
+ done
+
+_SilphCo10BattleText1::
+ text "Welcome to the"
+ line "10F! So good of"
+ cont "you to join me!"
+ done
+
+_SilphCo10EndBattleText1::
+ text "I'm"
+ line "stunned!"
+ prompt
+
+_SilphCo10AfterBattleText1::
+ text "Nice try, but the"
+ line "boardroom is up"
+ cont "one more floor!"
+ done
+
+_SilphCo10BattleText2::
+ text "Enough of your"
+ line "silly games!"
+ done
+
+_SilphCo10EndBattleText2::
+ text "No"
+ line "continues left!"
+ prompt
+
+_SilphCo10AfterBattleText2::
+ text "Are you satisfied"
+ line "with beating me?"
+ cont "Then go on home!"
+ done
--- /dev/null
+++ b/text/maps/SilphCo11F.asm
@@ -1,0 +1,134 @@
+_SilphCoPresidentText::
+ text "PRESIDENT: Thank"
+ line "you for saving"
+ cont "SILPH!"
+
+ para "I will never"
+ line "forget you saved"
+ cont "us in our moment"
+ cont "of peril!"
+
+ para "I have to thank"
+ line "you in some way!"
+
+ para "Because I am rich,"
+ line "I can give you"
+ cont "anything!"
+
+ para "Here, maybe this"
+ line "will do!"
+ prompt
+
+_ReceivedSilphCoMasterBallText::
+ text "<PLAYER> got a"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_SilphCo10Text_6231c::
+ text "PRESIDENT: You"
+ line "can't buy that"
+ cont "anywhere!"
+
+ para "It's our secret"
+ line "prototype MASTER"
+ cont "BALL!"
+
+ para "It will catch any"
+ line "#MON without"
+ cont "fail!"
+
+ para "You should be"
+ line "quiet about using"
+ cont "it, though."
+ done
+
+_SilphCoMasterBallNoRoomText::
+ text "You have no"
+ line "room for this."
+ done
+
+_SilphCo11Text2::
+ text "SECRETARY: Thank"
+ line "you for rescuing"
+ cont "all of us!"
+
+ para "We admire your"
+ line "courage."
+ done
+
+_SilphCo11Text3::
+ text "Ah <PLAYER>!"
+ line "So we meet again!"
+
+ para "The PRESIDENT and"
+ line "I are discussing"
+ cont "a vital business"
+ cont "proposition."
+
+ para "Keep your nose"
+ line "out of grown-up"
+ cont "matters..."
+
+ para "Or, experience a"
+ line "world of pain!"
+ done
+
+_SilphCo10Text_62330::
+ text "Arrgh!!"
+ line "I lost again!?"
+ prompt
+
+_SilphCo10Text_62335::
+ text "Blast it all!"
+ line "You ruined our"
+ cont "plans for SILPH!"
+
+ para "But, TEAM ROCKET"
+ line "will never fall!"
+
+ para "<PLAYER>! Never"
+ line "forget that all"
+ cont "#MON exist"
+ cont "for TEAM ROCKET!"
+
+ para "I must go, but I"
+ line "shall return!"
+ done
+
+_SilphCo11BattleText1::
+ text "Stop right there!"
+ line "Don't you move!"
+ done
+
+_SilphCo11EndBattleText1::
+ text "Don't..."
+ line "Please!"
+ prompt
+
+_SilphCo11AfterBattleText1::
+ text "So, you want to"
+ line "see my BOSS?"
+ done
+
+_SilphCo11BattleText2::
+ text "Halt! Do you have"
+ line "an appointment"
+ cont "with my BOSS?"
+ done
+
+_SilphCo11EndBattleText2::
+ text "Gaah!"
+ line "Demolished!"
+ prompt
+
+_SilphCo11AfterBattleText2::
+ text "Watch your step,"
+ line "my BOSS likes his"
+ cont "#MON tough!"
+ done
+
+_SilphCo10Text_6237b::
+ text "The monitor has"
+ line "#MON on it!"
+ done
--- /dev/null
+++ b/text/maps/SilphCo1F.asm
@@ -1,0 +1,7 @@
+_SilphCo1Text1::
+ text "Welcome!"
+
+ para "The PRESIDENT is"
+ line "in the boardroom"
+ cont "on 11F!"
+ done
--- /dev/null
+++ b/text/maps/SilphCo2F.asm
@@ -1,0 +1,96 @@
+_SilphCo2Text_59ded::
+ text "Eeek!"
+ line "No! Stop! Help!"
+
+ para "Oh, you're not"
+ line "with TEAM ROCKET."
+ cont "I thought..."
+ cont "I'm sorry. Here,"
+ cont "please take this!"
+ prompt
+
+_ReceivedTM36Text::
+ text "<PLAYER> got"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_TM36ExplanationText::
+ text "TM36 is"
+ line "SELFDESTRUCT!"
+
+ para "It's powerful, but"
+ line "the #MON that"
+ cont "uses it faints!"
+ cont "Be careful."
+ done
+
+_TM36NoRoomText::
+ text "You don't have any"
+ line "room for this."
+ done
+
+_SilphCo2BattleText1::
+ text "Help! I'm a SILPH"
+ line "employee."
+ done
+
+_SilphCo2EndBattleText1::
+ text "How"
+ line "did you know I"
+ cont "was a ROCKET?"
+ prompt
+
+_SilphCo2AfterBattleText1::
+ text "I work for both"
+ line "SILPH and TEAM"
+ cont "ROCKET!"
+ done
+
+_SilphCo2BattleText2::
+ text "It's off limits"
+ line "here! Go home!"
+ done
+
+_SilphCo2EndBattleText2::
+ text "You're"
+ line "good."
+ prompt
+
+_SilphCo2AfterBattleText2::
+ text "Can you solve the"
+ line "maze in here?"
+ done
+
+_SilphCo2BattleText3::
+ text "No kids are"
+ line "allowed in here!"
+ done
+
+_SilphCo2EndBattleText3::
+ text "Tough!"
+ prompt
+
+_SilphCo2AfterBattleText3::
+ text "Diamond shaped"
+ line "tiles are"
+ cont "teleport blocks!"
+
+ para "They're hi-tech"
+ line "transporters!"
+ done
+
+_SilphCo2BattleText4::
+ text "Hey kid! What are"
+ line "you doing here?"
+ done
+
+_SilphCo2EndBattleText4::
+ text "I goofed!"
+ prompt
+
+_SilphCo2AfterBattleText4::
+ text "SILPH CO. will"
+ line "be merged with"
+ cont "TEAM ROCKET!"
+ done
--- /dev/null
+++ b/text/maps/SilphCo3F.asm
@@ -1,0 +1,46 @@
+_SilphCo3Text_59ff9::
+ text "I work for SILPH."
+ line "What should I do?"
+ done
+
+_SilphCo3Text_59ffe::
+ text "<PLAYER>! You and"
+ line "your #MON"
+ cont "saved us!"
+ done
+
+_SilphCo3BattleText1::
+ text "Quit messing with"
+ line "us, kid!"
+ done
+
+_SilphCo3EndBattleText1::
+ text "I give"
+ line "up!"
+ prompt
+
+_SilphCo3AfterBattleText1::
+ text "A hint? You can"
+ line "open doors with a"
+ cont "CARD KEY!"
+ done
+
+_SilphCo3BattleText2::
+ text "I support TEAM"
+ line "ROCKET more than"
+ cont "I support SILPH!"
+ done
+
+_SilphCo3EndBattleText2::
+ text "You"
+ line "really got me!"
+ prompt
+
+_SilphCo3AfterBattleText2::
+ text "Humph..."
+
+ para "TEAM ROCKET said"
+ line "that if I helped"
+ cont "them, they'd let"
+ cont "me study #MON!"
+ done
--- /dev/null
+++ b/text/maps/SilphCo4F.asm
@@ -1,0 +1,56 @@
+_SilphCo4Text_19de0::
+ text "Sssh! Can't you"
+ line "see I'm hiding?"
+ done
+
+_SilphCo4Text_19de5::
+ text "Huh? TEAM ROCKET"
+ line "is gone?"
+ done
+
+_SilphCo4BattleText2::
+ text "TEAM ROCKET has"
+ line "taken command of"
+ cont "SILPH CO.!"
+ done
+
+_SilphCo4EndBattleText2::
+ text "Arrgh!"
+ prompt
+
+_SilphCo4AfterBattleText2::
+ text "Fwahahaha!"
+ line "My BOSS has been"
+ cont "after this place!"
+ done
+
+_SilphCo4BattleText3::
+ text "My #MON are my"
+ line "loyal soldiers!"
+ done
+
+_SilphCo4EndBattleText3::
+ text "Darn!"
+ line "You weak #MON!"
+ prompt
+
+_SilphCo4AfterBattleText3::
+ text "The doors are"
+ line "electronically"
+ cont "locked! A CARD"
+ cont "KEY opens them!"
+ done
+
+_SilphCo4BattleText4::
+ text "Intruder spotted!"
+ done
+
+_SilphCo4EndBattleText4::
+ text "Who"
+ line "are you?"
+ prompt
+
+_SilphCo4AfterBattleText4::
+ text "I better tell the"
+ line "BOSS on 11F!"
+ done
--- /dev/null
+++ b/text/maps/SilphCo5F.asm
@@ -1,0 +1,51 @@
+_SilphCo5Text_1a010::
+ text "TEAM ROCKET is"
+ line "in an uproar over"
+ cont "some intruder."
+ cont "That's you right?"
+ done
+
+_SilphCo5Text_1a015::
+ text "TEAM ROCKET took"
+ line "off! You're our"
+ cont "hero! Thank you!"
+ done
+
+_SilphCo5BattleText2::
+ text "I heard a kid was"
+ line "wandering around."
+ done
+
+_SilphCo5EndBattleText2::
+ text "Boom!"
+ prompt
+
+_SilphCo5AfterBattleText2::
+ text "It's not smart"
+ line "to pick a fight"
+ cont "with TEAM ROCKET!"
+ done
+
+_SilphCo5BattleText3::
+ text "We study #"
+ line "BALL technology"
+ cont "on this floor!"
+ done
+
+_SilphCo5EndBattleText3::
+ text "Dang!"
+ line "Blast it!"
+ prompt
+
+_SilphCo5AfterBattleText3::
+ text "We worked on the"
+ line "ultimate #"
+ cont "BALL which would"
+ cont "catch anything!"
+ done
+
+_SilphCo5BattleText4::
+ text "Whaaat? There"
+ line "shouldn't be any"
+ cont "children here?"
+ done
--- /dev/null
+++ b/text/maps/SilphCo5F_2.asm
@@ -1,0 +1,55 @@
+_SilphCo5EndBattleText4::
+ text "Oh"
+ line "goodness!"
+ prompt
+
+_SilphCo5AfterBattleText4::
+ text "You're only on 5F."
+ line "It's a long way"
+ cont "to my BOSS!"
+ done
+
+_SilphCo5BattleText5::
+ text "Show TEAM ROCKET"
+ line "a little respect!"
+ done
+
+_SilphCo5EndBattleText5::
+ text "Cough..."
+ line "Cough..."
+ prompt
+
+_SilphCo5AfterBattleText5::
+ text "Which reminds me."
+
+ para "KOFFING evolves"
+ line "into WEEZING!"
+ done
+
+_SilphCo5Text9::
+ text "It's a #MON"
+ line "REPORT!"
+
+ para "#MON LAB"
+ line "created PORYGON,"
+ cont "the first virtual"
+ cont "reality #MON."
+ done
+
+_SilphCo5Text10::
+ text "It's a #MON"
+ line "REPORT!"
+
+ para "Over 160 #MON"
+ line "techniques have"
+ cont "been confirmed."
+ done
+
+_SilphCo5Text11::
+ text "It's a #MON"
+ line "REPORT!"
+
+ para "4 #MON evolve"
+ line "only when traded"
+ cont "by link-cable."
+ done
--- /dev/null
+++ b/text/maps/SilphCo6F.asm
@@ -1,0 +1,107 @@
+_SilphCo6Text_1a24a::
+ text "The ROCKETs came"
+ line "and took over the"
+ cont "building!"
+ done
+
+_SilphCo6Text_1a24f::
+ text "Well, better get"
+ line "back to work!"
+ done
+
+_SilphCo6Text_1a261::
+ text "Oh dear, oh dear."
+ line "Help me please!"
+ done
+
+_SilphCo6Text_1a266::
+ text "We got engaged!"
+ line "Heheh!"
+ done
+
+_SilphCo6Text_1a278::
+ text "Look at him! He's"
+ line "such a coward!"
+ done
+
+_SilphCo6Text_1a27d::
+ text "I feel so sorry"
+ line "for him, I have"
+ cont "to marry him!"
+ done
+
+_SilphCo6Text_1a28f::
+ text "TEAM ROCKET is"
+ line "trying to conquer"
+ cont "the world with"
+ cont "#MON!"
+ done
+
+_SilphCo6Text_1a294::
+ text "TEAM ROCKET ran"
+ line "because of you!"
+ done
+
+_SilphCo6Text_1a2a6::
+ text "They must have"
+ line "targeted SILPH"
+ cont "for our #MON"
+ cont "products."
+ done
+
+_SilphCo6Text_1a2ab::
+ text "Come work for"
+ line "SILPH when you"
+ cont "get older!"
+ done
+
+_SilphCo6BattleText2::
+ text "I am one of the 4"
+ line "ROCKET BROTHERS!"
+ done
+
+_SilphCo6EndBattleText2::
+ text "Flame"
+ line "out!"
+ prompt
+
+_SilphCo6AfterBattleText2::
+ text "No matter!"
+ line "My brothers will"
+ cont "avenge me!"
+ done
+
+_SilphCo6BattleText3::
+ text "That rotten"
+ line "PRESIDENT!"
+
+ para "He shouldn't have"
+ line "sent me to the"
+ cont "TIKSI BRANCH!"
+ done
+
+_SilphCo6EndBattleText3::
+ text "Shoot!"
+ prompt
+
+_SilphCo6AfterBattleText3::
+ text "TIKSI BRANCH?"
+ line "It's in Russian"
+ cont "no man's land!"
+ done
+
+_SilphCo6BattleText4::
+ text "You dare betray"
+ line "TEAM ROCKET?"
+ done
+
+_SilphCo6EndBattleText4::
+ text "You"
+ line "traitor!"
+ prompt
+
+_SilphCo6AfterBattleText4::
+ text "If you stand for"
+ line "justice, you"
+ cont "betray evil!"
+ done
--- /dev/null
+++ b/text/maps/SilphCo7F.asm
@@ -1,0 +1,209 @@
+_MeetLaprasGuyText::
+ text "Oh! Hi! You're"
+ line "not a ROCKET! You"
+ cont "came to save us?"
+ cont "Why, thank you!"
+
+ para "I want you to"
+ line "have this #MON"
+ cont "for saving us."
+ prompt
+
+_HeresYourLaprasText::
+ text "It's LAPRAS. It's"
+ line "very intelligent."
+
+ para "We kept it in our"
+ line "lab, but it will"
+ cont "be much better"
+ cont "off with you!"
+
+ para "I think you will"
+ line "be a good trainer"
+ cont "for LAPRAS!"
+
+ para "It's a good"
+ line "swimmer. It'll"
+ cont "give you a lift!"
+ done
+
+_LaprasGuyText::
+ text "TEAM ROCKET's"
+ line "BOSS went to the"
+ cont "boardroom! Is our"
+ cont "PRESIDENT OK?"
+ done
+
+_LaprasGuySavedText::
+ text "Saved at last!"
+ line "Thank you!"
+ done
+
+_SilphCo7Text_51e00::
+ text "TEAM ROCKET was"
+ line "after the MASTER"
+ cont "BALL which will"
+ cont "catch any #MON!"
+ done
+
+_CanceledMasterBallText::
+ text "We canceled the"
+ line "MASTER BALL"
+ cont "project because"
+ cont "of TEAM ROCKET."
+ done
+
+_SilphCo7Text_51e23::
+ text "It would be bad"
+ line "if TEAM ROCKET"
+ cont "took over SILPH"
+ cont "or our #MON!"
+ done
+
+_SilphCo7Text_51e28::
+ text "Wow! You chased"
+ line "off TEAM ROCKET"
+ cont "all by yourself?"
+ done
+
+_SilphCo7Text_51e46::
+ text "You! It's really"
+ line "dangerous here!"
+ cont "You came to save"
+ cont "me? You can't!"
+ done
+
+_SilphCo7Text_51e4b::
+ text "Safe at last!"
+ line "Oh thank you!"
+ done
+
+_SilphCo7BattleText1::
+ text "Oh ho! I smell a"
+ line "little rat!"
+ done
+
+_SilphCo7EndBattleText1::
+ text "Lights"
+ line "out!"
+ prompt
+
+_SilphCo7AfterBattleText1::
+ text "You won't find my"
+ line "BOSS by just"
+ cont "scurrying around!"
+ done
+
+_SilphCo7BattleText2::
+ text "Heheh!"
+
+ para "You mistook me for"
+ line "a SILPH worker?"
+ done
+
+_SilphCo7EndBattleText2::
+ text "I'm"
+ line "done!"
+ prompt
+
+_SilphCo7AfterBattleText2::
+ text "Despite your age,"
+ line "you are a skilled"
+ cont "trainer!"
+ done
+
+_SilphCo7BattleText3::
+ text "I am one of the 4"
+ line "ROCKET BROTHERS!"
+ done
+
+_SilphCo7EndBattleText3::
+ text "Aack!"
+ line "Brothers, I lost!"
+ prompt
+
+_SilphCo7AfterBattleText3::
+ text "Doesn't matter."
+ line "My brothers will"
+ cont "repay the favor!"
+ done
+
+_SilphCo7BattleText4::
+ text "A child intruder?"
+ line "That must be you!"
+ done
+
+_SilphCo7EndBattleText4::
+ text "Fine!"
+ line "I lost!"
+ prompt
+
+_SilphCo7AfterBattleText4::
+ text "Go on home"
+ line "before my BOSS"
+ cont "gets ticked off!"
+ done
+
+_SilphCo7Text_51ebe::
+ text "<RIVAL>: What"
+ line "kept you <PLAYER>?"
+ done
+
+_SilphCo7Text_51ec3::
+ text "<RIVAL>: Hahaha!"
+ line "I thought you'd"
+ cont "turn up if I"
+ cont "waited here!"
+
+ para "I guess TEAM"
+ line "ROCKET slowed you"
+ cont "down! Not that I"
+ cont "care!"
+
+ para "I saw you in"
+ line "SAFFRON, so I"
+ cont "decided to see if"
+ cont "you got better!"
+ done
+
+_SilphCo7Text_51ec8::
+ text "Oh ho!"
+ line "So, you are ready"
+ cont "for BOSS ROCKET!"
+ prompt
+
+_SilphCo7Text_51ecd::
+ text "<RIVAL>: How can"
+ line "I put this?"
+
+ para "You're not good"
+ line "enough to play"
+ cont "with us big boys!"
+ prompt
+
+_SilphCo7Text_51ed2::
+ text "Well, <PLAYER>!"
+
+ para "I'm moving on up"
+ line "and ahead!"
+
+ para "By checking my"
+ line "#DEX, I'm"
+ cont "starting to see"
+ cont "what's strong and"
+ cont "how they evolve!"
+
+ para "I'm going to the"
+ line "#MON LEAGUE"
+ cont "to boot out the"
+ cont "ELITE FOUR!"
+
+ para "I'll become the"
+ line "world's most"
+ cont "powerful trainer!"
+
+ para "<PLAYER>, well"
+ line "good luck to you!"
+ cont "Don't sweat it!"
+ cont "Smell ya!"
+ done
--- /dev/null
+++ b/text/maps/SilphCo8F.asm
@@ -1,0 +1,56 @@
+_SilphCo8Text_565be::
+ text "I wonder if SILPH"
+ line "is finished..."
+ done
+
+_SilphCo8Text_565c3::
+ text "Thanks for saving"
+ line "us!"
+ done
+
+_SilphCo8BattleText1::
+ text "That's as far as"
+ line "you'll go!"
+ done
+
+_SilphCo8EndBattleText1::
+ text "Not"
+ line "enough grit!"
+ prompt
+
+_SilphCo8AfterBattleText1::
+ text "If you don't turn"
+ line "back, I'll call"
+ cont "for backup!"
+ done
+
+_SilphCo8BattleText2::
+ text "You're causing us"
+ line "problems!"
+ done
+
+_SilphCo8EndBattleText2::
+ text "Huh?"
+ line "I lost?"
+ prompt
+
+_SilphCo8AfterBattleText2::
+ text "So, what do you"
+ line "think of SILPH"
+ cont "BUILDING's maze?"
+ done
+
+_SilphCo8BattleText3::
+ text "I am one of the 4"
+ line "ROCKET BROTHERS!"
+ done
+
+_SilphCo8EndBattleText3::
+ text "Whoo!"
+ line "Oh brothers!"
+ prompt
+
+_SilphCo8AfterBattleText3::
+ text "I'll leave you up"
+ line "to my brothers!"
+ done
--- /dev/null
+++ b/text/maps/SilphCo9F.asm
@@ -1,0 +1,62 @@
+_SilphCo9Text_5d8e5::
+ text "You look tired!"
+ line "You should take a"
+ cont "quick nap!"
+ prompt
+
+_SilphCo9Text_5d8ea::
+ text "Don't give up!"
+ done
+
+_SilphCo9Text_5d8ef::
+ text "Thank you so"
+ line "much!"
+ done
+
+_SilphCo9BattleText1::
+ text "Your #MON seem"
+ line "to adore you, kid!"
+ done
+
+_SilphCo9EndBattleText1::
+ text "Ghaaah!"
+ prompt
+
+_SilphCo9AfterBattleText1::
+ text "If I had started"
+ line "as a trainer at"
+ cont "your age..."
+ done
+
+_SilphCo9BattleText2::
+ text "Your #MON have"
+ line "weak points! I"
+ cont "can nail them!"
+ done
+
+_SilphCo9EndBattleText2::
+ text "You"
+ line "hammered me!"
+ prompt
+
+_SilphCo9AfterBattleText2::
+ text "Exploiting weak"
+ line "spots does work!"
+ cont "Think about"
+ cont "element types!"
+ done
+
+_SilphCo9BattleText3::
+ text "I am one of the 4"
+ line "ROCKET BROTHERS!"
+ done
+
+_SilphCo9EndBattleText3::
+ text "Warg!"
+ line "Brothers, I lost!"
+ prompt
+
+_SilphCo9AfterBattleText3::
+ text "My brothers will"
+ line "avenge me!"
+ done
--- /dev/null
+++ b/text/maps/UndergroundPathRoute6.asm
@@ -1,0 +1,5 @@
+_UndergrdTunnelEntRoute6Text1::
+ text "People often lose"
+ line "things in that"
+ cont "UNDERGROUND PATH."
+ done
--- /dev/null
+++ b/text/maps/UndergroundPathRoute7.asm
@@ -1,0 +1,5 @@
+_UndergroundPathEntRoute7Text1::
+ text "I heard a sleepy"
+ line "#MON appeared"
+ cont "near CELADON CITY."
+ done
--- /dev/null
+++ b/text/maps/UndergroundPathRoute7Copy.asm
@@ -1,0 +1,35 @@
+_UGPathRoute7EntranceUnusedText_5d773::
+ text "I want to shop at"
+ line "the dept. store"
+ cont "in CELADON but..."
+
+ para "There are so many"
+ line "rough looking"
+ cont "people there."
+ done
+
+_UGPathRoute7EntranceUnusedText_5d778::
+ text "TEAM ROCKET had a"
+ line "secret hideout in"
+ cont "CELADON CITY?"
+ done
+
+_UGPathRoute7EntranceUnusedText_5d77d::
+ text "You're here to"
+ line "shop in CELADON?"
+
+ para "Just step outside"
+ line "and head west!"
+ done
+
+_UGPathRoute7EntranceUnusedText_5d782::
+ text "The UNDERGROUND"
+ line "PATH goes beneath"
+ cont "SAFFRON and leads"
+ cont "to LAVENDER."
+
+ para "If you're heading"
+ line "to CERULEAN, go"
+ cont "to the building"
+ cont "across the road."
+ done
--- /dev/null
+++ b/text/maps/UndergroundPathRoute8.asm
@@ -1,0 +1,5 @@
+_UndergroundPathEntRoute8Text1::
+ text "The dept. store"
+ line "in CELADON has a"
+ cont "great selection!"
+ done
--- /dev/null
+++ b/text/maps/VermilionCity.asm
@@ -1,0 +1,126 @@
+_VermilionCityText1::
+ text "We're careful"
+ line "about pollution!"
+
+ para "We've heard GRIMER"
+ line "multiplies in"
+ cont "toxic sludge!"
+ done
+
+_VermilionCityText_198a7::
+ text "Did you see S.S."
+ line "ANNE moored in"
+ cont "the harbor?"
+ done
+
+_VermilionCityText_198ac::
+ text "So, S.S.ANNE has"
+ line "departed!"
+
+ para "She'll be back in"
+ line "about a year."
+ done
+
+_SSAnneWelcomeText4::
+ text "Welcome to S.S."
+ line "ANNE!"
+ done
+
+_SSAnneWelcomeText9::
+ text "Welcome to S.S."
+ line "ANNE!"
+
+ para "Excuse me, do you"
+ line "have a ticket?"
+ prompt
+
+_SSAnneFlashedTicketText::
+ text "<PLAYER> flashed"
+ line "the S.S.TICKET!"
+
+ para "Great! Welcome to"
+ line "S.S.ANNE!"
+ done
+
+_SSAnneNoTicketText::
+ text "<PLAYER> doesn't"
+ line "have the needed"
+ cont "S.S.TICKET."
+
+ para "Sorry!"
+
+ para "You need a ticket"
+ line "to get aboard."
+ done
+
+_SSAnneNotHereText::
+ text "The ship set sail."
+ done
+
+_VermilionCityText4::
+ text "I'm putting up a"
+ line "building on this"
+ cont "plot of land."
+
+ para "My #MON is"
+ line "tamping the land."
+ done
+
+_VermilionCityText5::
+ text "MACHOP: Guoh!"
+ line "Gogogoh!@@"
+
+_VermilionCityText14::
+ text ""
+ para "A MACHOP is"
+ line "stomping the land"
+ cont "flat."
+ done
+
+_VermilionCityText6::
+ text "S.S.ANNE is a"
+ line "famous luxury"
+ cont "cruise ship."
+
+ para "We visit VERMILION"
+ line "once a year."
+ done
+
+_VermilionCityText7::
+ text "VERMILION CITY"
+ line "The Port of"
+ cont "Exquisite Sunsets"
+ done
+
+_VermilionCityText8::
+ text "NOTICE!"
+
+ para "ROUTE 12 may be"
+ line "blocked off by a"
+ cont "sleeping #MON."
+
+ para "Detour through"
+ line "ROCK TUNNEL to"
+ cont "LAVENDER TOWN."
+
+ para "VERMILION POLICE"
+ done
+
+_VermilionCityText11::
+ text "#MON FAN CLUB"
+ line "All #MON fans"
+ cont "welcome!"
+ done
+
+_VermilionCityText12::
+ text "VERMILION CITY"
+ line "#MON GYM"
+ cont "LEADER: LT.SURGE"
+
+ para "The Lightning "
+ line "American!"
+ done
+
+_VermilionCityText13::
+ text "VERMILION HARBOR"
+ done
--- /dev/null
+++ b/text/maps/VermilionDock.asm
@@ -1,0 +1,3 @@
+_VermilionDockText1::
+ text ""
+ done
--- /dev/null
+++ b/text/maps/VermilionGym.asm
@@ -1,0 +1,21 @@
+_VermilionGymText_5cb6d::
+ text "Hey, kid! What do"
+ line "you think you're"
+ cont "doing here?"
+
+ para "You won't live"
+ line "long in combat!"
+ cont "That's for sure!"
+
+ para "I tell you kid,"
+ line "electric #MON"
+ cont "saved me during"
+ cont "the war!"
+
+ para "They zapped my"
+ line "enemies into"
+ cont "paralysis!"
+
+ para "The same as I'll"
+ line "do to you!"
+ done
--- /dev/null
+++ b/text/maps/VermilionGym_2.asm
@@ -1,0 +1,144 @@
+_VermilionGymText_5cb72::
+ text "A little word of"
+ line "advice, kid!"
+
+ para "Electricity is"
+ line "sure powerful!"
+
+ para "But, it's useless"
+ line "against ground-"
+ cont "type #MON!"
+ done
+
+_VermilionGymText_5cb77::
+ text "The THUNDERBADGE"
+ line "cranks up your"
+ cont "#MON's SPEED!"
+
+ para "It also lets your"
+ line "#MON FLY any"
+ cont "time, kid!"
+
+ para "You're special,"
+ line "kid! Take this!"
+ done
+
+_ReceivedTM24Text::
+ text "<PLAYER> received "
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_TM24ExplanationText::
+ text ""
+
+ para "TM24 contains"
+ line "THUNDERBOLT!"
+
+ para "Teach it to an"
+ line "electric #MON!"
+ done
+
+_TM24NoRoomText::
+ text "Yo kid, make room"
+ line "in your pack!"
+ done
+
+_ReceivedThunderbadgeText::
+ text "Whoa!"
+
+ para "You're the real"
+ line "deal, kid!"
+
+ para "Fine then, take"
+ line "the THUNDERBADGE!"
+ prompt
+
+_VermilionGymBattleText1::
+ text "When I was in the"
+ line "Army, LT.SURGE"
+ cont "was my strict CO!"
+ done
+
+_VermilionGymEndBattleText1::
+ text "Stop!"
+ line "You're very good!"
+ prompt
+
+_VermilionGymAfterBattleText1::
+ text "The door won't"
+ line "open?"
+
+ para "LT.SURGE always"
+ line "was cautious!"
+ done
+
+_VermilionGymBattleText2::
+ text "I'm a lightweight,"
+ line "but I'm good with"
+ cont "electricity!"
+ done
+
+_VermilionGymEndBattleText2::
+ text "Fried!"
+ prompt
+
+_VermilionGymAfterBattleText2::
+ text "OK, I'll talk!"
+
+ para "LT.SURGE said he"
+ line "hid door switches"
+ cont "inside something!"
+ done
+
+_VermilionGymBattleText3::
+ text "This is no place"
+ line "for kids!"
+ done
+
+_VermilionGymEndBattleText3::
+ text "Wow!"
+ line "Surprised me!"
+ prompt
+
+_VermilionGymAfterBattleText3::
+ text "LT.SURGE set up"
+ line "double locks!"
+ cont "Here's a hint!"
+
+ para "When you open the"
+ line "1st lock, the 2nd"
+ cont "lock is right"
+ cont "next to it!"
+ done
+
+_VermilionGymText_5cbf4::
+ text "Yo! Champ in"
+ line "making!"
+
+ para "LT.SURGE has a"
+ line "nickname. People"
+ cont "refer to him as"
+ cont "the Lightning"
+ cont "American!"
+
+ para "He's an expert on"
+ line "electric #MON!"
+
+ para "Birds and water"
+ line "#MON are at"
+ cont "risk! Beware of"
+ cont "paralysis too!"
+
+ para "LT.SURGE is very"
+ line "cautious!"
+
+ para "You'll have to"
+ line "break a code to"
+ cont "get to him!"
+ done
+
+_VermilionGymText_5cbf9::
+ text "Whew! That match"
+ line "was electric!"
+ done
--- /dev/null
+++ b/text/maps/VermilionMart.asm
@@ -1,0 +1,23 @@
+_VermilionMartText2::
+ text "There are evil"
+ line "people who will"
+ cont "use #MON for"
+ cont "criminal acts."
+
+ para "TEAM ROCKET"
+ line "traffics in rare"
+ cont "#MON."
+
+ para "They also abandon"
+ line "#MON that they"
+ cont "consider not to"
+ cont "be popular or"
+ cont "useful."
+ done
+
+_VermilionMartText3::
+ text "I think #MON"
+ line "can be good or"
+ cont "evil. It depends"
+ cont "on the trainer."
+ done
--- /dev/null
+++ b/text/maps/VermilionOldRodHouse.asm
@@ -1,0 +1,54 @@
+_VermilionHouse2Text_560b1::
+ text "I'm the FISHING"
+ line "GURU!"
+
+ para "I simply Looove"
+ line "fishing!"
+
+ para "Do you like to"
+ line "fish?"
+ done
+
+_VermilionHouse2Text_560b6::
+ text "Grand! I like"
+ line "your style!"
+
+ para "Take this and"
+ line "fish, young one!"
+
+ para "<PLAYER> received"
+ line "an @"
+ TX_RAM wcf4b
+ text "!@@"
+
+_VermilionHouse2Text_560bb::
+ text ""
+
+ para "Fishing is a way"
+ line "of life!"
+
+ para "From the seas to"
+ line "rivers, go out"
+ cont "and land the big"
+ cont "one, young one!"
+ done
+
+_VermilionHouse2Text_560c0::
+ text "Oh... That's so"
+ line "disappointing..."
+ done
+
+_VermilionHouse2Text_560c5::
+ text "Hello there,"
+ line "<PLAYER>!"
+
+ para "How are the fish"
+ line "biting?"
+ done
+
+_VermilionHouse2Text_560ca::
+ text "Oh no!"
+
+ para "You have no room"
+ line "for my gift!"
+ done
--- /dev/null
+++ b/text/maps/VermilionPidgeyHouse.asm
@@ -1,0 +1,21 @@
+_VermilionHouse1Text1::
+ text "I'm getting my"
+ line "PIDGEY to fly a"
+ cont "letter to SAFFRON"
+ cont "in the north!"
+ done
+
+_VermilionHouse1Text2::
+ text "PIDGEY: Kurukkoo!@@"
+
+_VermilionHouse1Text3::
+ text "Dear PIPPI, I hope"
+ line "to see you soon."
+
+ para "I heard SAFFRON"
+ line "has problems with"
+ cont "TEAM ROCKET."
+
+ para "VERMILION appears"
+ line "to be safe."
+ done
--- /dev/null
+++ b/text/maps/VermilionPokecenter.asm
@@ -1,0 +1,19 @@
+_VermilionPokecenterText2::
+ text "Even if they are"
+ line "the same level,"
+ cont "#MON can have"
+ cont "very different"
+ cont "abilities."
+
+ para "A #MON raised"
+ line "by a trainer is"
+ cont "stronger than one"
+ cont "in the wild."
+ done
+
+_VermilionPokecenterText3::
+ text "My #MON was"
+ line "poisoned! It"
+ cont "fainted while we"
+ cont "were walking!"
+ done
--- /dev/null
+++ b/text/maps/VictoryRoad1F.asm
@@ -1,0 +1,31 @@
+_VictoryRoad1BattleText1::
+ text "I wonder if you"
+ line "are good enough"
+ cont "for me!"
+ done
+
+_VictoryRoad1EndBattleText1::
+ text "I"
+ line "lost out!"
+ prompt
+
+_VictoryRoad1AfterBattleText1::
+ text "I never wanted to"
+ line "lose to anybody!"
+ done
+
+_VictoryRoad1BattleText2::
+ text "I can see you're"
+ line "good! Let me see"
+ cont "exactly how good!"
+ done
+
+_VictoryRoad1EndBattleText2::
+ text "I"
+ line "had a chance..."
+ prompt
+
+_VictoryRoad1AfterBattleText2::
+ text "I concede, you're"
+ line "better than me!"
+ done
--- /dev/null
+++ b/text/maps/VictoryRoad2F.asm
@@ -1,0 +1,85 @@
+_MoltresBattleText::
+ text "Gyaoo!@@"
+
+_VictoryRoad2BattleText1::
+ text "VICTORY ROAD is"
+ line "the final test"
+ cont "for trainers!"
+ done
+
+_VictoryRoad2EndBattleText1::
+ text "Aiyah!"
+ prompt
+
+_VictoryRoad2AfterBattleText1::
+ text "If you get stuck,"
+ line "try moving some"
+ cont "boulders around!"
+ done
+
+_VictoryRoad2BattleText2::
+ text "Ah, so you wish"
+ line "to challenge the"
+ cont "ELITE FOUR?"
+ done
+
+_VictoryRoad2EndBattleText2::
+ text "You"
+ line "got me!"
+ prompt
+
+_VictoryRoad2AfterBattleText2::
+ text "<RIVAL> also came"
+ line "through here!"
+ done
+
+_VictoryRoad2BattleText3::
+ text "Come on!"
+ line "I'll whip you!"
+ done
+
+_VictoryRoad2EndBattleText3::
+ text "I got"
+ line "whipped!"
+ prompt
+
+_VictoryRoad2AfterBattleText3::
+ text "You earned the"
+ line "right to be on"
+ cont "VICTORY ROAD!"
+ done
+
+_VictoryRoad2BattleText4::
+ text "If you can get"
+ line "through here, you"
+ cont "can go meet the"
+ cont "ELITE FOUR!"
+ done
+
+_VictoryRoad2EndBattleText4::
+ text "No!"
+ line "Unbelievable!"
+ prompt
+
+_VictoryRoad2AfterBattleText4::
+ text "I can beat you"
+ line "when it comes to"
+ cont "knowledge about"
+ cont "#MON!"
+ done
+
+_VictoryRoad2BattleText5::
+ text "Is VICTORY ROAD"
+ line "too tough?"
+ done
+
+_VictoryRoad2EndBattleText5::
+ text "Well"
+ line "done!"
+ prompt
+
+_VictoryRoad2AfterBattleText5::
+ text "Many trainers give"
+ line "up the challenge"
+ cont "here."
+ done
--- /dev/null
+++ b/text/maps/VictoryRoad3F.asm
@@ -1,0 +1,63 @@
+_VictoryRoad3BattleText2::
+ text "I heard rumors of"
+ line "a child prodigy!"
+ done
+
+_VictoryRoad3EndBattleText2::
+ text "The"
+ line "rumors were true!"
+ prompt
+
+_VictoryRoad3AfterBattleText2::
+ text "You beat GIOVANNI"
+ line "of TEAM ROCKET?"
+ done
+
+_VictoryRoad3BattleText3::
+ text "I'll show you just"
+ line "how good you are!"
+ done
+
+_VictoryRoad3EndBattleText3::
+ text "I'm"
+ line "furious!"
+ prompt
+
+_VictoryRoad3AfterBattleText3::
+ text "You showed me just"
+ line "how good I was!"
+ done
+
+_VictoryRoad3BattleText4::
+ text "Only the chosen"
+ line "can pass here!"
+ done
+
+_VictoryRoad3EndBattleText4::
+ text "I"
+ line "don't believe it!"
+ prompt
+
+_VictoryRoad3AfterBattleText4::
+ text "All trainers here"
+ line "are headed to the"
+ cont "#MON LEAGUE!"
+ cont "Be careful!"
+ done
+
+_VictoryRoad3BattleText5::
+ text "Trainers live to"
+ line "seek stronger"
+ cont "opponents!"
+ done
+
+_VictoryRoad3EndBattleText5::
+ text "Oh!"
+ line "So strong!"
+ prompt
+
+_VictoryRoad3AfterBattleText5::
+ text "By fighting tough"
+ line "battles, you get"
+ cont "stronger!"
+ done
--- /dev/null
+++ b/text/maps/ViridianCity.asm
@@ -1,0 +1,180 @@
+_ViridianCityText1::
+ text "Those # BALLs"
+ line "at your waist!"
+ cont "You have #MON!"
+
+ para "It's great that"
+ line "you can carry and"
+ cont "use #MON any"
+ cont "time, anywhere!"
+ done
+
+_ViridianCityText_19122::
+ text "This #MON GYM"
+ line "is always closed."
+
+ para "I wonder who the"
+ line "LEADER is?"
+ done
+
+_ViridianCityText_19127::
+ text "VIRIDIAN GYM's"
+ line "LEADER returned!"
+ done
+
+_ViridianCityText_1914d::
+ text "You want to know"
+ line "about the 2 kinds"
+ cont "of caterpillar"
+ cont "#MON?"
+ done
+
+_ViridianCityText_19152::
+ text "Oh, OK then!"
+ done
+
+_ViridianCityText_19157::
+ text "CATERPIE has no"
+ line "poison, but"
+ cont "WEEDLE does."
+
+ para "Watch out for its"
+ line "POISON STING!"
+ done
+
+_ViridianCityText_19175::
+ text "Oh Grandpa! Don't"
+ line "be so mean!"
+ cont "He hasn't had his"
+ cont "coffee yet."
+ done
+
+_ViridianCityText_1917a::
+ text "When I go shop in"
+ line "PEWTER CITY, I"
+ cont "have to take the"
+ cont "winding trail in"
+ cont "VIRIDIAN FOREST."
+ done
+
+_ViridianCityText_19191::
+ text "You can't go"
+ line "through here!"
+
+ para "This is private"
+ line "property!"
+ done
+
+_ViridianCityText_191ca::
+ text "Yawn!"
+ line "I must have dozed"
+ cont "off in the sun."
+
+ para "I had this dream"
+ line "about a DROWZEE"
+ cont "eating my dream."
+ cont "What's this?"
+ cont "Where did this TM"
+ cont "come from?"
+
+ para "This is spooky!"
+ line "Here, you can"
+ cont "have this TM."
+ prompt
+
+_ReceivedTM42Text::
+ text "<PLAYER> received"
+ line "TM42!@@"
+
+_TM42Explanation::
+ text "TM42 contains"
+ line "DREAM EATER..."
+ cont "...Snore..."
+ done
+
+_TM42NoRoomText::
+ text "You have too much"
+ line "stuff already."
+ done
+
+_ViridianCityText_1920a::
+ text "Ahh, I've had my"
+ line "coffee now and I"
+ cont "feel great!"
+
+ para "Sure you can go"
+ line "through!"
+
+ para "Are you in a"
+ line "hurry?"
+ done
+
+_ViridianCityText_1920f::
+ text "I see you're using"
+ line "a #DEX."
+
+ para "When you catch a"
+ line "#MON, #DEX"
+ cont "is automatically"
+ cont "updated."
+
+ para "What? Don't you"
+ line "know how to catch"
+ cont "#MON?"
+
+ para "I'll show you"
+ line "how to then."
+ done
+
+_ViridianCityText_19214::
+ text "Time is money..."
+ line "Go along then."
+ done
+
+_ViridianCityText_19219::
+ text "First, you need"
+ line "to weaken the"
+ cont "target #MON."
+ done
+
+_ViridianCityText8::
+ text "VIRIDIAN CITY "
+ line "The Eternally"
+ cont "Green Paradise"
+ done
+
+_ViridianCityText9::
+ text "TRAINER TIPS"
+
+ para "Catch #MON"
+ line "and expand your"
+ cont "collection!"
+
+ para "The more you have,"
+ line "the easier it is"
+ cont "to fight!"
+ done
+
+_ViridianCityText10::
+ text "TRAINER TIPS"
+
+ para "The battle moves"
+ line "of #MON are"
+ cont "limited by their"
+ cont "POWER POINTs, PP."
+
+ para "To replenish PP,"
+ line "rest your tired"
+ cont "#MON at a"
+ cont "#MON CENTER!"
+ done
+
+_ViridianCityText13::
+ text "VIRIDIAN CITY"
+ line "#MON GYM"
+ done
+
+_ViridianCityText14::
+ text "The GYM's doors"
+ line "are locked..."
+ done
--- /dev/null
+++ b/text/maps/ViridianForest.asm
@@ -1,0 +1,123 @@
+_ViridianForestText1::
+ text "I came here with"
+ line "some friends!"
+
+ para "They're out for"
+ line "#MON fights!"
+ done
+
+_ViridianForestBattleText1::
+ text "Hey! You have"
+ line "#MON! Come on!"
+ cont "Let's battle'em!"
+ done
+
+_ViridianForestEndBattleText1::
+ text "No!"
+ line "CATERPIE can't"
+ cont "cut it!"
+ prompt
+
+_ViridianFrstAfterBattleText1::
+ text "Ssh! You'll scare"
+ line "the bugs away!"
+ done
+
+_ViridianForestBattleText2::
+ text "Yo! You can't jam"
+ line "out if you're a"
+ cont "#MON trainer!"
+ done
+
+_ViridianForestEndBattleText2::
+ text "Huh?"
+ line "I ran out of"
+ cont "#MON!"
+ prompt
+
+_ViridianFrstAfterBattleText2::
+ text "Darn! I'm going"
+ line "to catch some"
+ cont "stronger ones!"
+ done
+
+_ViridianForestBattleText3::
+ text "Hey, wait up!"
+ line "What's the hurry?"
+ done
+
+_ViridianForestEndBattleText3::
+ text "I"
+ line "give! You're good"
+ cont "at this!"
+ prompt
+
+_ViridianFrstAfterBattleText3::
+ text "Sometimes, you"
+ line "can find stuff on"
+ cont "the ground!"
+
+ para "I'm looking for"
+ line "the stuff I"
+ cont "dropped!"
+ done
+
+_ViridianForestText8::
+ text "I ran out of #"
+ line "BALLs to catch"
+ cont "#MON with!"
+
+ para "You should carry"
+ line "extras!"
+ done
+
+_ViridianForestText9::
+ text "TRAINER TIPS"
+
+ para "If you want to"
+ line "avoid battles,"
+ cont "stay away from"
+ cont "grassy areas!"
+ done
+
+_ViridianForestText10::
+ text "For poison, use"
+ line "ANTIDOTE! Get it"
+ cont "at #MON MARTs!"
+ done
+
+_ViridianForestText11::
+ text "TRAINER TIPS"
+
+ para "Contact PROF.OAK"
+ line "via PC to get"
+ cont "your #DEX"
+ cont "evaluated!"
+ done
+
+_ViridianForestText12::
+ text "TRAINER TIPS"
+
+ para "No stealing of"
+ line "#MON from"
+ cont "other trainers!"
+ cont "Catch only wild"
+ cont "#MON!"
+ done
+
+_ViridianForestText13::
+ text "TRAINER TIPS"
+
+ para "Weaken #MON"
+ line "before attempting"
+ cont "capture!"
+
+ para "When healthy,"
+ line "they may escape!"
+ done
+
+_ViridianForestText14::
+ text "LEAVING"
+ line "VIRIDIAN FOREST"
+ cont "PEWTER CITY AHEAD"
+ done
--- /dev/null
+++ b/text/maps/ViridianForestNorthGate.asm
@@ -1,0 +1,19 @@
+_ViridianForestExitText1::
+ text "Many #MON live"
+ line "only in forests "
+ cont "and caves."
+
+ para "You need to look"
+ line "everywhere to get"
+ cont "different kinds!"
+ done
+
+_ViridianForestExitText2::
+ text "Have you noticed"
+ line "the bushes on the"
+ cont "roadside?"
+
+ para "They can be cut"
+ line "down by a special"
+ cont "#MON move."
+ done
--- /dev/null
+++ b/text/maps/ViridianForestSouthGate.asm
@@ -1,0 +1,13 @@
+_ViridianForestEntranceText1::
+ text "Are you going to"
+ line "VIRIDIAN FOREST?"
+ cont "Be careful, it's"
+ cont "a natural maze!"
+ done
+
+_ViridianForestEntranceText2::
+ text "RATTATA may be"
+ line "small, but its"
+ cont "bite is wicked!"
+ cont "Did you get one?"
+ done
--- /dev/null
+++ b/text/maps/ViridianGym.asm
@@ -1,0 +1,237 @@
+_ViridianGymText_74ace::
+ text "Fwahahaha! This is"
+ line "my hideout!"
+
+ para "I planned to"
+ line "resurrect TEAM"
+ cont "ROCKET here!"
+
+ para "But, you have"
+ line "caught me again!"
+ cont "So be it! This"
+ cont "time, I'm not"
+ cont "holding back!"
+
+ para "Once more, you"
+ line "shall face"
+ cont "GIOVANNI, the"
+ cont "greatest trainer!"
+ done
+
+_ViridianGymText_74ad3::
+ text "Ha!"
+ line "That was a truly"
+ cont "intense fight!"
+ cont "You have won!"
+ cont "As proof, here is"
+ cont "the EARTHBADGE!@@"
+
+_ViridianGymText_74ad9::
+ text "Having lost, I"
+ line "cannot face my"
+ cont "underlings!"
+ cont "TEAM ROCKET is"
+ cont "finished forever!"
+
+ para "I will dedicate my"
+ line "life to the study"
+ cont "of #MON!"
+
+ para "Let us meet again"
+ line "some day!"
+ cont "Farewell!@@"
+
+_ViridianGymText12::
+ text "The EARTHBADGE"
+ line "makes #MON of"
+ cont "any level obey!"
+
+ para "It is evidence of"
+ line "your mastery as a"
+ cont "#MON trainer!"
+
+ para "With it, you can"
+ line "enter the #MON"
+ cont "LEAGUE!"
+
+ para "It is my gift for"
+ line "your #MON"
+ cont "LEAGUE challenge!"
+ done
+
+_ReceivedTM27Text::
+ text "<PLAYER> received"
+ line "TM27!@@"
+
+_TM27ExplanationText::
+ text ""
+
+ para "TM27 is FISSURE!"
+ line "It will take out"
+ cont "#MON with just"
+ cont "one hit!"
+
+ para "I made it when I"
+ line "ran the GYM here,"
+ cont "too long ago..."
+ done
+
+_TM27NoRoomText::
+ text "You do not have"
+ line "space for this!"
+ done
+
+_ViridianGymBattleText1::
+ text "Heh! You must be"
+ line "running out of"
+ cont "steam by now!"
+ done
+
+_ViridianGymEndBattleText1::
+ text "I"
+ line "ran out of gas!"
+ prompt
+
+_ViridianGymAfterBattleText1::
+ text "You need power to"
+ line "keep up with our"
+ cont "GYM LEADER!"
+ done
+
+_ViridianGymBattleText2::
+ text "Rrrroar! I'm"
+ line "working myself"
+ cont "into a rage!"
+ done
+
+_ViridianGymEndBattleText2::
+ text "Wargh!"
+ prompt
+
+_ViridianGymAfterBattleText2::
+ text "I'm still not"
+ line "worthy!"
+ done
+
+_ViridianGymBattleText3::
+ text "#MON and I, we"
+ line "make wonderful"
+ cont "music together!"
+ done
+
+_ViridianGymEndBattleText3::
+ text "You are in"
+ line "perfect harmony!"
+ prompt
+
+_ViridianGymAfterBattleText3::
+ text "Do you know the"
+ line "identity of our"
+ cont "GYM LEADER?"
+ done
+
+_ViridianGymBattleText4::
+ text "Karate is the"
+ line "ultimate form of"
+ cont "martial arts!"
+ done
+
+_ViridianGymEndBattleText4::
+ text "Atcho!"
+ prompt
+
+_ViridianGymAfterBattleText4::
+ text "If my #MON"
+ line "were as good at"
+ cont "Karate as I..."
+ done
+
+_ViridianGymBattleText5::
+ text "The truly talented"
+ line "win with style!"
+ done
+
+_ViridianGymEndBattleText5::
+ text "I"
+ line "lost my grip!"
+ prompt
+
+_ViridianGymAfterBattleText5::
+ text "The LEADER will"
+ line "scold me!"
+ done
+
+_ViridianGymBattleText6::
+ text "I'm the KARATE"
+ line "KING! Your fate"
+ cont "rests with me!"
+ done
+
+_ViridianGymEndBattleText6::
+ text "Ayah!"
+ prompt
+
+_ViridianGymAfterBattleText6::
+ text "#MON LEAGUE?"
+ line "You? Don't get"
+ cont "cocky!"
+ done
+
+_ViridianGymBattleText7::
+ text "Your #MON will"
+ line "cower at the"
+ cont "crack of my whip!"
+ done
+
+_ViridianGymEndBattleText7::
+ text "Yowch!"
+ line "Whiplash!"
+ prompt
+
+_ViridianGymAfterBattleText7::
+ text "Wait! I was just"
+ line "careless!"
+ done
+
+_ViridianGymBattleText8::
+ text "VIRIDIAN GYM was"
+ line "closed for a long"
+ cont "time, but now our"
+ cont "LEADER is back!"
+ done
+
+_ViridianGymEndBattleText8::
+ text "I"
+ line "was beaten?"
+ prompt
+
+_ViridianGymAfterBattleText8::
+ text "You can go onto"
+ line "#MON LEAGUE"
+ cont "only by defeating"
+ cont "our GYM LEADER!"
+ done
+
+_ViridianGymText_74bd4::
+ text "Yo! Champ in"
+ line "making!"
+
+ para "Even I don't know"
+ line "VIRIDIAN LEADER's"
+ cont "identity!"
+
+ para "This will be the"
+ line "toughest of all"
+ cont "the GYM LEADERs!"
+
+ para "I heard that the"
+ line "trainers here"
+ cont "like ground-type"
+ cont "#MON!"
+ done
+
+_ViridianGymText_74bd9::
+ text "Blow me away!"
+ line "GIOVANNI was the"
+ cont "GYM LEADER here?"
+ done
--- /dev/null
+++ b/text/maps/ViridianMart.asm
@@ -1,0 +1,30 @@
+_ViridianMartText1::
+ text "Okay! Say hi to"
+ line "PROF.OAK for me!"
+ done
+
+_ViridianMartText4::
+ text "Hey! You came from"
+ line "PALLET TOWN?"
+ done
+
+ViridianMartParcelQuestText::
+ text "You know PROF."
+ line "OAK, right?"
+
+ para "His order came in."
+ line "Will you take it"
+ cont "to him?"
+
+ para "<PLAYER> got"
+ line "OAK's PARCEL!@@"
+
+_ViridianMartText2::
+ text "This shop sells"
+ line "many ANTIDOTEs."
+ done
+
+_ViridianMartText3::
+ text "No! POTIONs are"
+ line "all sold out."
+ done
--- /dev/null
+++ b/text/maps/ViridianNicknameHouse.asm
@@ -1,0 +1,23 @@
+_ViridianHouseText1::
+ text "Coming up with"
+ line "nicknames is fun,"
+ cont "but hard."
+
+ para "Simple names are"
+ line "the easiest to"
+ cont "remember."
+ done
+
+_ViridianHouseText2::
+ text "My Daddy loves"
+ line "#MON too."
+ done
+
+_ViridianHouseText_1d5b1::
+ text "SPEARY: Tetweet!"
+ done
+
+_ViridianHouseText4::
+ text "SPEAROW"
+ line "Name: SPEARY"
+ done
--- /dev/null
+++ b/text/maps/ViridianPokecenter.asm
@@ -1,0 +1,16 @@
+_ViridianPokeCenterText2::
+ text "You can use that"
+ line "PC in the corner."
+
+ para "The receptionist"
+ line "told me. So kind!"
+ done
+
+_ViridianPokeCenterText3::
+ text "There's a #MON"
+ line "CENTER in every"
+ cont "town ahead."
+
+ para "They don't charge"
+ line "any money either!"
+ done
--- /dev/null
+++ b/text/maps/ViridianSchoolHouse.asm
@@ -1,0 +1,13 @@
+_SchoolText1::
+ text "Whew! I'm trying"
+ line "to memorize all"
+ cont "my notes."
+ done
+
+_SchoolText2::
+ text "Okay!"
+
+ para "Be sure to read"
+ line "the blackboard"
+ cont "carefully!"
+ done
--- /dev/null
+++ b/text/maps/WardensHouse.asm
@@ -1,0 +1,84 @@
+_WardenGibberishText1::
+ text "WARDEN: Hif fuff"
+ line "hefifoo!"
+
+ para "Ha lof ha feef ee"
+ line "hafahi ho. Heff"
+ cont "hee fwee!"
+ done
+
+_WardenGibberishText2::
+ text "Ah howhee ho hoo!"
+ line "Eef ee hafahi ho!"
+ done
+
+_WardenGibberishText3::
+ text "Ha? He ohay heh"
+ line "ha hoo ee haheh!"
+ done
+
+_WardenTeethText1::
+ text "<PLAYER> gave the"
+ line "GOLD TEETH to the"
+ cont "WARDEN!@@"
+
+_WardenTeethText2::
+ text ""
+
+ para "The WARDEN popped"
+ line "in his teeth!"
+ prompt
+
+_WardenThankYouText::
+ text "WARDEN: Thanks,"
+ line "kid! No one could"
+ cont "understand a word"
+ cont "that I said."
+
+ para "I couldn't work"
+ line "that way."
+ cont "Let me give you"
+ cont "something for"
+ cont "your trouble."
+ prompt
+
+_ReceivedHM04Text::
+ text "<PLAYER> received"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_HM04ExplanationText::
+ text "WARDEN: HM04"
+ line "teaches STRENGTH!"
+
+ para "It lets #MON"
+ line "move boulders"
+ cont "when you're out-"
+ cont "side of battle."
+
+ para "Oh yes, did you"
+ line "find SECRET HOUSE"
+ cont "in SAFARI ZONE?"
+
+ para "If you do, you"
+ line "win an HM!"
+
+ para "I hear it's the"
+ line "rare SURF HM."
+ done
+
+_HM04NoRoomText::
+ text "Your pack is"
+ line "stuffed full!"
+ done
+
+_FuchsiaHouse2Text_75176::
+ text "#MON photos"
+ line "and fossils."
+ done
+
+_FuchsiaHouse2Text_7517b::
+ text "Old #MON"
+ line "merchandise."
+ done
--- a/text/maps/agatha.asm
+++ /dev/null
@@ -1,44 +1,0 @@
-_AgathaBeforeBattleText::
- text "I am AGATHA of"
- line "the ELITE FOUR!"
-
- para "OAK's taken a lot"
- line "of interest in"
- cont "you, child!"
-
- para "That old duff was"
- line "once tough and"
- cont "handsome! That"
- cont "was decades ago!"
-
- para "Now he just wants"
- line "to fiddle with"
- cont "his #DEX! He's"
- cont "wrong! #MON"
- cont "are for fighting!"
-
- para "<PLAYER>! I'll show"
- line "you how a real"
- cont "trainer fights!"
- done
-
-_AgathaEndBattleText::
- text "Oh ho!"
- line "You're something"
- cont "special, child!"
- prompt
-
-_AgathaAfterBattleText::
- text "You win! I see"
- line "what the old duff"
- cont "sees in you now!"
-
- para "I have nothing"
- line "else to say! Run"
- cont "along now, child!"
- done
-
-_AgathaDontRunAwayText::
- text "Someone's voice:"
- line "Don't run away!"
- done
--- a/text/maps/bike_shop.asm
+++ /dev/null
@@ -1,70 +1,0 @@
-_BikeShopText_1d810::
- text "Hi! Welcome to"
- line "our BIKE SHOP."
-
- para "Have we got just"
- line "the BIKE for you!"
- prompt
-
-_BikeShopText_1d815::
- text "It's a cool BIKE!"
- line "Do you want it?"
- done
-
-_BikeShopCantAffordText::
- text "Sorry! You can't"
- line "afford it!"
- prompt
-
-_BikeShopText_1d81f::
- text "Oh, that's..."
-
- para "A BIKE VOUCHER!"
-
- para "OK! Here you go!"
- prompt
-
-_BikeShopText_1d824::
- text "<PLAYER> exchanged"
- line "the BIKE VOUCHER"
- cont "for a BICYCLE.@@"
-
-_BikeShopComeAgainText::
- text "Come back again"
- line "some time!"
- done
-
-_BikeShopText_1d82f::
- text "How do you like"
- line "your new BICYCLE?"
-
- para "You can take it"
- line "on CYCLING ROAD"
- cont "and in caves!"
- done
-
-_BikeShopText_1d834::
- text "You better make"
- line "room for this!"
- done
-
-_BikeShopText_1d843::
- text "A plain city BIKE"
- line "is good enough"
- cont "for me!"
-
- para "You can't put a"
- line "shopping basket"
- cont "on an MTB!"
- done
-
-_BikeShopText_1d85c::
- text "These BIKEs are"
- line "cool, but they're"
- cont "way expensive!"
- done
-
-_BikeShopText_1d861::
- text "Wow. Your BIKE is"
- line "really cool!"
- done
--- a/text/maps/bills_house.asm
+++ /dev/null
@@ -1,87 +1,0 @@
-_BillsHouseText_1e865::
- text "Hiya! I'm a"
- line "#MON..."
- cont "...No I'm not!"
-
- para "Call me BILL!"
- line "I'm a true blue"
- cont "#MANIAC! Hey!"
- cont "What's with that"
- cont "skeptical look?"
-
- para "I'm not joshing"
- line "you, I screwed up"
- cont "an experiment and"
- cont "got combined with"
- cont "a #MON!"
-
- para "So, how about it?"
- line "Help me out here!"
- done
-
-_BillsHouseText_1e86a::
- text "When I'm in the"
- line "TELEPORTER, go to"
- cont "my PC and run the"
- cont "Cell Separation"
- cont "System!"
- done
-
-_BillsHouseText_1e86f::
- text "No!? Come on, you"
- line "gotta help a guy"
- cont "in deep trouble!"
-
- para "What do you say,"
- line "chief? Please?"
- cont "OK? All right!"
- prompt
-
-_BillThankYouText::
- text "BILL: Yeehah!"
- line "Thanks, bud! I"
- cont "owe you one!"
-
- para "So, did you come"
- line "to see my #MON"
- cont "collection?"
- cont "You didn't?"
- cont "That's a bummer."
-
- para "I've got to thank"
- line "you... Oh here,"
- cont "maybe this'll do."
- prompt
-
-_SSTicketReceivedText::
- text "<PLAYER> received"
- line "an @"
- TX_RAM wcf4b
- text "!@@"
-
-_SSTicketNoRoomText::
- text "You've got too"
- line "much stuff, bud!"
- done
-
-_BillsHouseText_1e8cb::
- text "That cruise ship,"
- line "S.S.ANNE, is in"
- cont "VERMILION CITY."
- cont "Its passengers"
- cont "are all trainers!"
-
- para "They invited me"
- line "to their party,"
- cont "but I can't stand"
- cont "fancy do's. Why"
- cont "don't you go"
- cont "instead of me?"
- done
-
-_BillsHouseText_1e8da::
- text "BILL: Look, bud,"
- line "just check out"
- cont "some of my rare"
- cont "#MON on my PC!"
- done
--- a/text/maps/blues_house.asm
+++ /dev/null
@@ -1,41 +1,0 @@
-_DaisyInitialText::
- text "Hi <PLAYER>!"
- line "<RIVAL> is out at"
- cont "Grandpa's lab."
- done
-
-_DaisyOfferMapText::
- text "Grandpa asked you"
- line "to run an errand?"
- cont "Here, this will"
- cont "help you!"
- prompt
-
-_GotMapText::
- text "<PLAYER> got a"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_DaisyBagFullText::
- text "You have too much"
- line "stuff with you."
- done
-
-_DaisyUseMapText::
- text "Use the TOWN MAP"
- line "to find out where"
- cont "you are."
- done
-
-_BluesHouseText2::
- text "#MON are living"
- line "things! If they"
- cont "get tired, give"
- cont "them a rest!"
- done
-
-_BluesHouseText3::
- text "It's a big map!"
- line "This is useful!"
- done
--- a/text/maps/bruno.asm
+++ /dev/null
@@ -1,37 +1,0 @@
-_BrunoBeforeBattleText::
- text "I am BRUNO of"
- line "the ELITE FOUR!"
-
- para "Through rigorous"
- line "training, people"
- cont "and #MON can"
- cont "become stronger!"
-
- para "I've weight"
- line "trained with"
- cont "my #MON!"
-
- para "<PLAYER>!"
-
- para "We will grind you"
- line "down with our"
- cont "superior power!"
-
- para "Hoo hah!"
- done
-
-_BrunoEndBattleText::
- text "Why?"
- line "How could I lose?"
- prompt
-
-_BrunoAfterBattleText::
- text "My job is done!"
- line "Go face your next"
- cont "challenge!"
- done
-
-_BrunoDontRunAwayText::
- text "Someone's voice:"
- line "Don't run away!"
- done
--- a/text/maps/celadon_city.asm
+++ /dev/null
@@ -1,152 +1,0 @@
-_CeladonCityText1::
- text "I got my KOFFING"
- line "in CINNABAR!"
-
- para "It's nice, but it"
- line "breathes poison"
- cont "when it's angry!"
- done
-
-_CeladonCityText2::
- text "Heheh! This GYM"
- line "is great! It's"
- cont "full of women!"
- done
-
-_CeladonCityText3::
- text "The GAME CORNER"
- line "is bad for our"
- cont "city's image!"
- done
-
-_CeladonCityText4::
- text "Moan! I blew it"
- line "all at the slots!"
-
- para "I knew I should"
- line "have cashed in my"
- cont "coins for prizes!"
- done
-
-_TM41PreText::
- text "Hello, there!"
-
- para "I've seen you,"
- line "but I never had a"
- cont "chance to talk!"
-
- para "Here's a gift for"
- line "dropping by!"
- prompt
-
-_ReceivedTM41Text::
- text "<PLAYER> received"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_TM41ExplanationText::
- text "TM41 teaches"
- line "SOFTBOILED!"
-
- para "Only one #MON"
- line "can use it!"
-
- para "That #MON is"
- line "CHANSEY!"
- done
-
-_TM41NoRoomText::
- text "Oh, your pack is"
- line "full of items!"
- done
-
-_CeladonCityText6::
- text "This is my trusted"
- line "pal, POLIWRATH!"
-
- para "It evolved from"
- line "POLIWHIRL when I"
- cont "used WATER STONE!"
- done
-
-_CeladonCityText7::
- text "POLIWRATH: Ribi"
- line "ribit!@@"
-
-_CeladonCityText8::
- text "What are you"
- line "staring at?"
- done
-
-_CeladonCityText9::
- text "Keep out of TEAM"
- line "ROCKET's way!"
- done
-
-_CeladonCityText10::
- text "TRAINER TIPS"
-
- para "X ACCURACY boosts"
- line "the accuracy of"
- cont "techniques!"
-
- para "DIRE HIT jacks up"
- line "the likelihood of"
- cont "critical hits!"
-
- para "Get your items at"
- line "CELADON DEPT."
- cont "STORE!"
- done
-
-_CeladonCityText11::
- text "CELADON CITY"
- line "The City of"
- cont "Rainbow Dreams"
- done
-
-_CeladonCityText13::
- text "CELADON CITY"
- line "#MON GYM"
- cont "LEADER: ERIKA"
-
- para "The Nature Loving"
- line "Princess!"
- done
-
-_CeladonCityText14::
- text "CELADON MANSION"
- done
-
-_CeladonCityText15::
- text "Find what you"
- line "need at CELADON"
- cont "DEPT. STORE!"
- done
-
-_CeladonCityText16::
- text "TRAINER TIPS"
-
- para "GUARD SPEC."
- line "protects #MON"
- cont "against SPECIAL"
- cont "attacks such as"
- cont "fire and water!"
-
- para "Get your items at"
- line "CELADON DEPT."
- cont "STORE!"
- done
-
-_CeladonCityText17::
- text "Coins exchanged"
- line "for prizes!"
- cont "PRIZE EXCHANGE"
- done
-
-_CeladonCityText18::
- text "ROCKET GAME CORNER"
- line "The playground"
- cont "for grown-ups!"
- done
--- a/text/maps/celadon_dept_store_1f.asm
+++ /dev/null
@@ -1,31 +1,0 @@
-_CeladonMart1Text1::
- text "Hello! Welcome to"
- line "CELADON DEPT."
- cont "STORE."
-
- para "The board on the"
- line "right describes"
- cont "the store layout."
- done
-
-_CeladonMart1Text2::
- text "1F: SERVICE"
- line " COUNTER"
-
- para "2F: TRAINER'S"
- line " MARKET"
-
- para "3F: TV GAME SHOP"
-
- para "4F: WISEMAN GIFTS"
-
- para "5F: DRUG STORE"
-
- para "ROOFTOP SQUARE:"
- line "VENDING MACHINES"
- done
-
-_CeladonMart1Text3::
- text "1F: SERVICE"
- line " COUNTER"
- done
--- a/text/maps/celadon_dept_store_2f.asm
+++ /dev/null
@@ -1,22 +1,0 @@
-_CeladonMart2Text3::
- text "SUPER REPEL keeps"
- line "weak #MON at"
- cont "bay..."
-
- para "Hmm, it's a more"
- line "powerful REPEL!"
- done
-
-_CeladonMart2Text4::
- text "For long outings,"
- line "you should buy"
- cont "REVIVE."
- done
-
-_CeladonMart2Text5::
- text "Top Grade Items"
- line "for Trainers!"
-
- para "2F: TRAINER'S"
- line " MARKET"
- done
--- a/text/maps/celadon_dept_store_3f.asm
+++ /dev/null
@@ -1,98 +1,0 @@
-_TM18PreReceiveText::
- text "Oh, hi! I finally"
- line "finished #MON!"
-
- para "Not done yet?"
- line "This might be"
- cont "useful!"
- prompt
-
-_ReceivedTM18Text::
- text "<PLAYER> received"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_TM18ExplanationText::
- text "TM18 is COUNTER!"
- line "Not like the one"
- cont "I'm leaning on,"
- cont "mind you!"
- done
-
-_TM18NoRoomText::
- text "Your pack is full"
- line "of items!"
- done
-
-_CeladonMart3Text2::
- text "Captured #MON"
- line "are registered"
- cont "with an ID No."
- cont "and OT, the name"
- cont "of the Original"
- cont "Trainer that"
- cont "caught it!"
- done
-
-_CeladonMart3Text3::
- text "All right!"
-
- para "My buddy's going"
- line "to trade me his"
- cont "KANGASKHAN for my"
- cont "GRAVELER!"
- done
-
-_CeladonMart3Text4::
- text "Come on GRAVELER!"
-
- para "I love GRAVELER!"
- line "I collect them!"
-
- para "Huh?"
-
- para "GRAVELER turned"
- line "into a different"
- cont "#MON!"
- done
-
-_CeladonMart3Text5::
- text "You can identify"
- line "#MON you got"
- cont "in trades by"
- cont "their ID Numbers!"
- done
-
-_CeladonMart3Text6::
- text "It's an SNES!"
- done
-
-_CeladonMart3Text7::
- text "An RPG! There's"
- line "no time for that!"
- done
-
-_CeladonMart3Text9::
- text "A sports game!"
- line "Dad'll like that!"
- done
-
-_CeladonMart3Text11::
- text "A puzzle game!"
- line "Looks addictive!"
- done
-
-_CeladonMart3Text13::
- text "A fighting game!"
- line "Looks tough!"
- done
-
-_CeladonMart3Text14::
- text "3F: TV GAME SHOP"
- done
-
-_CeladonMart3Text15::
- text "Red and Blue!"
- line "Both are #MON!"
- done
--- a/text/maps/celadon_dept_store_4f.asm
+++ /dev/null
@@ -1,26 +1,0 @@
-_CeladonMart4Text2::
- text "I'm getting a"
- line "# DOLL for my"
- cont "girl friend!"
- done
-
-_CeladonMart4Text3::
- text "I heard something"
- line "useful."
-
- para "You can run from"
- line "wild #MON by"
- cont "distracting them"
- cont "with a # DOLL!"
- done
-
-_CeladonMart4Text4::
- text "Express yourself"
- line "with gifts!"
-
- para "4F: WISEMAN GIFTS"
-
- para "Evolution Special!"
- line "Element STONEs on"
- cont "sale now!"
- done
--- a/text/maps/celadon_dept_store_5f.asm
+++ /dev/null
@@ -1,28 +1,0 @@
-_CeladonMart5Text1::
- text "#MON ability"
- line "enhancers can be"
- cont "bought only here."
-
- para "Use CALCIUM to"
- line "increase SPECIAL"
- cont "abilities."
-
- para "Use CARBOS to"
- line "increase SPEED."
- done
-
-_CeladonMart5Text2::
- text "I'm here for"
- line "#MON ability"
- cont "enhancers."
-
- para "PROTEIN increases"
- line "ATTACK power."
-
- para "IRON increases"
- line "DEFENSE!"
- done
-
-_CeladonMart5Text5::
- text "5F: DRUG STORE"
- done
--- a/text/maps/celadon_dept_store_roof.asm
+++ /dev/null
@@ -1,138 +1,0 @@
-_CeladonMartRoofText_484ee::
- text "Give her which"
- line "drink?"
- done
-
-_CeladonMartRoofText_484f3::
- text "Yay!"
-
- para "FRESH WATER!"
-
- para "Thank you!"
-
- para "You can have this"
- line "from me!@@"
-
-_CeladonMartRoofText_484f9::
- text "<PLAYER> received"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_CeladonMartRoofText_484fe::
- db $0
- para "@"
- TX_RAM wcf4b
- text " contains"
- line "ICE BEAM!"
-
- para "It can freeze the"
- line "target sometimes!@@"
-
-_CeladonMartRoofText_48504::
- text "Yay!"
-
- para "SODA POP!"
-
- para "Thank you!"
-
- para "You can have this"
- line "from me!@@"
-
-_CeladonMartRoofText_4850a::
- text "<PLAYER> received"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_CeladonMartRoofText_4850f::
- db $0
- para "@"
- TX_RAM wcf4b
- text " contains"
- line "ROCK SLIDE!"
-
- para "It can spook the"
- line "target sometimes!@@"
-
-_CeladonMartRoofText_48515::
- text "Yay!"
-
- para "LEMONADE!"
-
- para "Thank you!"
-
- para "You can have this"
- line "from me!@@"
-
-_ReceivedTM49Text::
- text "<PLAYER> received"
- line "TM49!@@"
-
-_CeladonMartRoofText_48520::
- db $0
- para "TM49 contains"
- line "TRI ATTACK!@@"
-
-_CeladonMartRoofText_48526::
- text "You don't have"
- line "space for this!@@"
-
-_CeladonMartRoofText_4852c::
- text "No thank you!"
- line "I'm not thirsty"
- cont "after all!@@"
-
-_CeladonMartRoofText1::
- text "My sister is a"
- line "trainer, believe"
- cont "it or not."
-
- para "But, she's so"
- line "immature, she"
- cont "drives me nuts!"
- done
-
-_CeladonMartRoofText_48598::
- text "I'm thirsty!"
- line "I want something"
- cont "to drink!"
- done
-
-_CeladonMartRoofText4::
- text "I'm thirsty!"
- line "I want something"
- cont "to drink!"
-
- para "Give her a drink?"
- done
-
-_CeladonMartRoofText6::
- text "ROOFTOP SQUARE:"
- line "VENDING MACHINES"
- done
-
-_VendingMachineText1::
- text "A vending machine!"
- line "Here's the menu!"
- prompt
-
-_VendingMachineText4::
- text "Oops, not enough"
- line "money!"
- done
-
-_VendingMachineText5::
- TX_RAM wcf4b
- db $0
- line "popped out!"
- done
-
-_VendingMachineText6::
- text "There's no more"
- line "room for stuff!"
- done
-
-_VendingMachineText7::
- text "Not thirsty!"
- done
--- a/text/maps/celadon_diner.asm
+++ /dev/null
@@ -1,59 +1,0 @@
-_CeladonDinerText1::
- text "Hi!"
-
- para "We're taking a"
- line "break now."
- done
-
-_CeladonDinerText2::
- text "My #MON are"
- line "weak, so I often"
- cont "have to go to the"
- cont "DRUG STORE."
- done
-
-_CeladonDinerText3::
- text "Psst! There's a"
- line "basement under"
- cont "the GAME CORNER."
- done
-
-_CeladonDinerText4::
- text "Munch..."
-
- para "The man at that"
- line "table lost it all"
- cont "at the slots."
- done
-
-_CeladonDinerText_491a7::
- text "Go ahead! Laugh!"
-
- para "I'm flat out"
- line "busted!"
-
- para "No more slots for"
- line "me! I'm going"
- cont "straight!"
-
- para "Here! I won't be"
- line "needing this any-"
- cont "more!"
- prompt
-
-_ReceivedCoinCaseText::
- text "<PLAYER> received"
- line "a @"
- TX_RAM wcf4b
- text "!@@"
-
-_CoinCaseNoRoomText::
- text "Make room for"
- line "this!"
- done
-
-_CeladonDinerText_491b7::
- text "I always thought"
- line "I was going to"
- cont "win it back..."
- done
--- a/text/maps/celadon_game_corner.asm
+++ /dev/null
@@ -1,186 +1,0 @@
-_CeladonGameCornerText1::
- text "Welcome!"
-
- para "You can exchange"
- line "your coins for"
- cont "fabulous prizes"
- cont "next door."
- done
-
-_CeladonGameCornerText_48d22::
- text "Welcome to ROCKET"
- line "GAME CORNER!"
-
- para "Do you need some"
- line "game coins?"
-
- para "It's ¥1000 for 50"
- line "coins. Would you"
- cont "like some?"
- done
-
-_CeladonGameCornerText_48d27::
- text "Thanks! Here are"
- line "your 50 coins!"
- done
-
-_CeladonGameCornerText_48d2c::
- text "No? Please come"
- line "play sometime!"
- done
-
-_CeladonGameCornerText_48d31::
- text "You can't afford"
- line "the coins!"
- done
-
-_CeladonGameCornerText_48d36::
- text "Oops! Your COIN"
- line "CASE is full."
- done
-
-_CeladonGameCornerText_48d3b::
- text "You don't have a"
- line "COIN CASE!"
- done
-
-_CeladonGameCornerText3::
- text "Keep this quiet."
-
- para "It's rumored that"
- line "this place is run"
- cont "by TEAM ROCKET."
- done
-
-_CeladonGameCornerText4::
- text "I think these"
- line "machines have"
- cont "different odds."
- done
-
-_CeladonGameCornerText_48d9c::
- text "Kid, do you want"
- line "to play?"
- prompt
-
-_Received10CoinsText::
- text "<PLAYER> received"
- line "10 coins!@@"
-
-_CeladonGameCornerText_48da7::
- text "You don't need my"
- line "coins!"
- done
-
-_CeladonGameCornerText_48dac::
- text "Wins seem to come"
- line "and go."
- done
-
-_CeladonGameCornerText6::
- text "I'm having a"
- line "wonderful time!"
- done
-
-_CeladonGameCornerText_48dca::
- text "Hey!"
-
- para "You have better"
- line "things to do,"
- cont "champ in making!"
-
- para "CELADON GYM's"
- line "LEADER is ERIKA!"
- cont "She uses grass-"
- cont "type #MON!"
-
- para "She might appear"
- line "docile, but don't"
- cont "be fooled!"
- done
-
-_CeladonGameCornerText_48dcf::
- text "They offer rare"
- line "#MON that can"
- cont "be exchanged for"
- cont "your coins."
-
- para "But, I just can't"
- line "seem to win!"
- done
-
-_CeladonGameCornerText8::
- text "Games are scary!"
- line "It's so easy to"
- cont "get hooked!"
- done
-
-_CeladonGameCornerText_48e26::
- text "What's up? Want"
- line "some coins?"
- prompt
-
-_Received20CoinsText::
- text "<PLAYER> received"
- line "20 coins!@@"
-
-_CeladonGameCornerText_48e31::
- text "You have lots of"
- line "coins!"
- done
-
-_CeladonGameCornerText_48e36::
- text "Darn! I need more"
- line "coins for the"
- cont "#MON I want!"
- done
-
-_CeladonGameCornerText_48e88::
- text "Hey, what? You're"
- line "throwing me off!"
- cont "Here are some"
- cont "coins, shoo!"
- prompt
-
-_CeladonGameCornerText_48e8d::
- text "<PLAYER> received"
- line "20 coins!@@"
-
-_CeladonGameCornerText_48e93::
- text "You've got your"
- line "own coins!"
- done
-
-_CeladonGameCornerText_48e98::
- text "The trick is to"
- line "watch the reels"
- cont "closely!"
- done
-
-_CeladonGameCornerText_48ece::
- text "I'm guarding this"
- line "poster!"
- cont "Go away, or else!"
- done
-
-_CeladonGameCornerText_48ed3::
- text "Dang!"
- prompt
-
-_CeladonGameCornerText_48ed8::
- text "Our hideout might"
- line "be discovered! I"
- cont "better tell BOSS!"
- done
-
-_CeladonGameCornerText_48f09::
- text "Hey!"
-
- para "A switch behind"
- line "the poster!?"
- cont "Let's push it!@@"
-
-_CeladonGameCornerText_48f19::
- text "Oops! Forgot the"
- line "COIN CASE!"
- done
--- a/text/maps/celadon_gym.asm
+++ /dev/null
@@ -1,218 +1,0 @@
-_CeladonGymText_48a5e::
- text "Hello. Lovely"
- line "weather isn't it?"
- cont "It's so pleasant."
-
- para "...Oh dear..."
- line "I must have dozed"
- cont "off. Welcome."
-
- para "My name is ERIKA."
- line "I am the LEADER"
- cont "of CELADON GYM."
-
- para "I teach the art of"
- line "flower arranging."
- cont "My #MON are of"
- cont "the grass-type."
-
- para "Oh, I'm sorry, I"
- line "had no idea that"
- cont "you wished to"
- cont "challenge me."
-
- para "Very well, but I"
- line "shall not lose."
- done
-
-_CeladonGymText_48a63::
- text "Oh!"
- line "I concede defeat."
-
- para "You are remarkably"
- line "strong."
-
- para "I must confer you"
- line "the RAINBOWBADGE."
- prompt
-
-_CeladonGymText_48a68::
- text "You are cataloging"
- line "#MON? I must"
- cont "say I'm impressed."
-
- para "I would never"
- line "collect #MON"
- cont "if they were"
- cont "unattractive."
- done
-
-_CeladonGymText9::
- text "The RAINBOWBADGE"
- line "will make #MON"
- cont "up to L50 obey."
-
- para "It also allows"
- line "#MON to use"
- cont "STRENGTH in and"
- cont "out of battle."
-
- para "Please also take"
- line "this with you."
- done
-
-_ReceivedTM21Text::
- text "<PLAYER> received"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_TM21ExplanationText::
- db $0
- para "TM21 contains"
- line "MEGA DRAIN."
-
- para "Half the damage"
- line "it inflicts is"
- cont "drained to heal"
- cont "your #MON!"
- done
-
-_TM21NoRoomText::
- text "You should make"
- line "room for this."
- done
-
-_CeladonGymBattleText2::
- text "Hey!"
-
- para "You are not"
- line "allowed in here!"
- done
-
-_CeladonGymEndBattleText2::
- text "You're"
- line "too rough!"
- prompt
-
-_CeladonGymAfterBattleText2::
- text "Bleaah!"
- line "I hope ERIKA"
- cont "wipes you out!"
- done
-
-_CeladonGymBattleText3::
- text "I was getting"
- line "bored."
- done
-
-_CeladonGymEndBattleText3::
- text "My"
- line "makeup!"
- prompt
-
-_CeladonGymAfterBattleText3::
- text "Grass-type #MON"
- line "are tough against"
- cont "the water-type!"
-
- para "They also have an"
- line "edge on rock and"
- cont "ground #MON!"
- done
-
-_CeladonGymBattleText4::
- text "Aren't you the"
- line "peeping Tom?"
- done
-
-_CeladonGymEndBattleText4::
- text "I'm"
- line "in shock!"
- prompt
-
-_CeladonGymAfterBattleText4::
- text "Oh, you weren't"
- line "peeping? We get a"
- cont "lot of gawkers!"
- done
-
-_CeladonGymBattleText5::
- text "Look at my grass"
- line "#MON!"
-
- para "They're so easy"
- line "to raise!"
- done
-
-_CeladonGymEndBattleText5::
- text "No!"
- prompt
-
-_CeladonGymAfterBattleText5::
- text "We only use grass-"
- line "type #MON at"
- cont "our GYM!"
-
- para "We also use them"
- line "for making flower"
- cont "arrangements!"
- done
-
-_CeladonGymBattleText6::
- text "Don't bring any"
- line "bugs or fire"
- cont "#MON in here!"
- done
-
-_CeladonGymEndBattleText6::
- text "Oh!"
- line "You!"
- prompt
-
-_CeladonGymAfterBattleText6::
- text "Our LEADER, ERIKA,"
- line "might be quiet,"
- cont "but she's also"
- cont "very skilled!"
- done
-
-_CeladonGymBattleText7::
- text "Pleased to meet"
- line "you. My hobby is"
- cont "#MON training."
- done
-
-_CeladonGymEndBattleText7::
- text "Oh!"
- line "Splendid!"
- prompt
-
-_CeladonGymAfterBattleText7::
- text "I have a blind"
- line "date coming up."
- cont "I have to learn"
- cont "to be polite."
- done
-
-_CeladonGymBattleText8::
- text "Welcome to"
- line "CELADON GYM!"
-
- para "You better not"
- line "underestimate"
- cont "girl power!"
- done
-
-_CeladonGymEndBattleText8::
- text "Oh!"
- line "Beaten!"
- prompt
-
-_CeladonGymAfterBattleText8::
- text "I didn't bring my"
- line "best #MON!"
-
- para "Wait 'til next"
- line "time!"
- done
--- a/text/maps/celadon_hotel.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-_CeladonHotelText1::
- text "#MON? No, this"
- line "is a hotel for"
- cont "people."
-
- para "We're full up."
- done
-
-_CeladonHotelText2::
- text "I'm on vacation"
- line "with my brother"
- cont "and boy friend."
-
- para "CELADON is such a"
- line "pretty city!"
- done
-
-_CeladonHotelText3::
- text "Why did she bring"
- line "her brother?"
- done
--- a/text/maps/celadon_house.asm
+++ /dev/null
@@ -1,22 +1,0 @@
-_CeladonHouseText1::
- text "Hehehe! The slots"
- line "just reel in the"
- cont "dough, big time!"
- done
-
-_CeladonHouseText2::
- text "CHIEF!"
-
- para "We just shipped"
- line "2000 #MON as"
- cont "slot prizes!"
- done
-
-_CeladonHouseText3::
- text "Don't touch the"
- line "poster at the"
- cont "GAME CORNER!"
-
- para "There's no secret"
- line "switch behind it!"
- done
--- a/text/maps/celadon_mansion_1f.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-_CeladonMansion1Text1::
- text "MEOWTH: Meow!@@"
-
-_CeladonMansion1Text2::
- text "My dear #MON"
- line "keep me company."
-
- para "MEOWTH even brings"
- line "money home!"
- done
-
-_CeladonMansion1Text3::
- text "CLEFAIRY: Pi"
- line "pippippi!@@"
-
-_CeladonMansion1Text4::
- text "NIDORAN: Kya"
- line "kyaoo!@@"
-
-_CeladonMansion1Text5::
- text "CELADON MANSION"
- line "Manager's Suite"
- done
--- a/text/maps/celadon_mansion_2f.asm
+++ /dev/null
@@ -1,4 +1,0 @@
-_CeladonMansion2Text1::
- text "GAME FREAK"
- line "Meeting Room"
- done
--- a/text/maps/celadon_mansion_3f.asm
+++ /dev/null
@@ -1,66 +1,0 @@
-_ProgrammerText::
- text "Me? I'm the"
- line "programmer!"
- done
-
-_GraphicArtistText::
- text "I'm the graphic"
- line "artist!"
- cont "I drew you!"
- done
-
-_WriterText::
- text "I wrote the story!"
- line "Isn't ERIKA cute?"
-
- para "I like MISTY a"
- line "lot too!"
-
- para "Oh, and SABRINA,"
- line "I like her!"
- done
-
-_GameDesignerText::
- text "Is that right?"
-
- para "I'm the game"
- line "designer!"
-
- para "Filling up your"
- line "#DEX is tough,"
- cont "but don't quit!"
-
- para "When you finish,"
- line "come tell me!"
- done
-
-_CompletedDexText::
- text "Wow! Excellent!"
- line "You completed"
- cont "your #DEX!"
- cont "Congratulations!"
- cont "...@@"
-
-_CeladonMansion3Text5::
- text "It's the game"
- line "program! Messing"
- cont "with it could bug"
- cont "out the game!"
- done
-
-_CeladonMansion3Text6::
- text "Someone's playing"
- line "a game instead of"
- cont "working!"
- done
-
-_CeladonMansion3Text7::
- text "It's the script!"
- line "Better not look"
- cont "at the ending!"
- done
-
-_CeladonMansion3Text8::
- text "GAME FREAK"
- line "Development Room"
- done
--- a/text/maps/celadon_mansion_4f_inside.asm
+++ /dev/null
@@ -1,10 +1,0 @@
-_CeladonMansion5Text1::
- text "I know everything"
- line "about the world"
- cont "of #MON in"
- cont "your GAME BOY!"
-
- para "Get together with"
- line "your friends and"
- cont "trade #MON!"
- done
--- a/text/maps/celadon_mansion_4f_outside.asm
+++ /dev/null
@@ -1,3 +1,0 @@
-_CeladonMansion4Text1::
- text "I KNOW EVERYTHING!"
- done
--- a/text/maps/celadon_pokecenter.asm
+++ /dev/null
@@ -1,12 +1,0 @@
-_CeladonPokecenterText2::
- text "# FLUTE awakens"
- line "#MON with a"
- cont "sound that only"
- cont "they can hear!"
- done
-
-_CeladonPokecenterText3::
- text "I rode uphill on"
- line "CYCLING ROAD from"
- cont "FUCHSIA!"
- done
--- a/text/maps/celadon_prize_room.asm
+++ /dev/null
@@ -1,12 +1,0 @@
-_CeladonPrizeRoomText1::
- text "I sure do fancy"
- line "that PORYGON!"
-
- para "But, it's hard to"
- line "win at slots!"
- done
-
-_CeladonPrizeRoomText2::
- text "I had a major"
- line "haul today!"
- done
--- a/text/maps/cerulean_badge_house.asm
+++ /dev/null
@@ -1,97 +1,0 @@
-_CeruleanHouse2Text_74e77::
- text "#MON BADGEs"
- line "are owned only by"
- cont "skilled trainers."
-
- para "I see you have"
- line "at least one."
-
- para "Those BADGEs have"
- line "amazing secrets!"
- prompt
-
-_CeruleanHouse2Text_74e7c::
- text "Now then..."
-
- para "Which of the 8"
- line "BADGEs should I"
- cont "describe?"
- done
-
-_CeruleanHouse2Text_74e81::
- text "Come visit me any"
- line "time you wish."
- done
-
-_CeruleanHouse2Text_74e96::
- text "The ATTACK of all"
- line "#MON increases"
- cont "a little bit."
-
- para "It also lets you"
- line "use FLASH any"
- cont "time you desire."
- prompt
-
-_CeruleanHouse2Text_74e9b::
- text "#MON up to L30"
- line "will obey you."
-
- para "Any higher, they"
- line "become unruly!"
-
- para "It also lets you"
- line "use CUT outside"
- cont "of battle."
- prompt
-
-_CeruleanHouse2Text_74ea0::
- text "The SPEED of all"
- line "#MON increases"
- cont "a little bit."
-
- para "It also lets you"
- line "use FLY outside"
- cont "of battle."
- prompt
-
-_CeruleanHouse2Text_74ea5::
- text "#MON up to L50"
- line "will obey you."
-
- para "Any higher, they"
- line "become unruly!"
-
- para "It also lets you"
- line "use STRENGTH out-"
- cont "side of battle."
- prompt
-
-_CeruleanHouse2Text_74eaa::
- text "The DEFENSE of all"
- line "#MON increases"
- cont "a little bit."
-
- para "It also lets you"
- line "use SURF outside"
- cont "of battle."
- prompt
-
-_CeruleanHouse2Text_74eaf::
- text "#MON up to L70"
- line "will obey you."
-
- para "Any higher, they"
- line "become unruly!"
- prompt
-
-_CeruleanHouse2Text_74eb4::
- text "Your #MON's"
- line "SPECIAL abilities"
- cont "increase a bit."
- prompt
-
-_CeruleanHouse2Text_74eb9::
- text "All #MON will"
- line "obey you!"
- prompt
--- a/text/maps/cerulean_city.asm
+++ /dev/null
@@ -1,232 +1,0 @@
-_CeruleanCityText_19668::
- text "<RIVAL>: Yo!"
- line "<PLAYER>!"
-
- para "You're still"
- line "struggling along"
- cont "back here?"
-
- para "I'm doing great!"
- line "I caught a bunch"
- cont "of strong and"
- cont "smart #MON!"
-
- para "Here, let me see"
- line "what you caught,"
- cont "<PLAYER>!"
- done
-
-_CeruleanCityText_1966d::
- text "Hey!"
- line "Take it easy!"
- cont "You won already!"
- prompt
-
-_CeruleanCityText_19672::
- text "Heh!"
- line "You're no match"
- cont "for my genius!"
- prompt
-
-_CeruleanCityText_19677::
- text "<RIVAL>: Hey,"
- line "guess what?"
-
- para "I went to BILL's"
- line "and got him to"
- cont "show me his rare"
- cont "#MON!"
-
- para "That added a lot"
- line "of pages to my"
- cont "#DEX!"
-
- para "After all, BILL's"
- line "world famous as a"
- cont "#MANIAC!"
-
- para "He invented the"
- line "#MON Storage"
- cont "System on PC!"
-
- para "Since you're using"
- line "his system, go"
- cont "thank him!"
-
- para "Well, I better"
- line "get rolling!"
- cont "Smell ya later!"
- done
-
-_CeruleanCityText_196d9::
- text "Hey! Stay out!"
- line "It's not your"
- cont "yard! Huh? Me?"
-
- para "I'm an innocent"
- line "bystander! Don't"
- cont "you believe me?"
- done
-
-_ReceivedTM28Text::
- text "<PLAYER> recovered"
- line "TM28!@@"
-
-_ReceivedTM28Text2::
- db $0
- para "I better get"
- line "moving! Bye!@@"
-
-_TM28NoRoomText::
- text "Make room for"
- line "this!"
-
- para "I can't run until"
- line "I give it to you!"
- done
-
-_CeruleanCityText_196ee::
- text "Stop!"
- line "I give up! I'll"
- cont "leave quietly!"
- prompt
-
-_CeruleanCityText_196f3::
- text "OK! I'll return"
- line "the TM I stole!"
- prompt
-
-_CeruleanCityText3::
- text "You're a trainer"
- line "too? Collecting,"
- cont "fighting, it's a"
- cont "tough life."
- done
-
-_CeruleanCityText4::
- text "That bush in"
- line "front of the shop"
- cont "is in the way."
-
- para "There might be a"
- line "way around."
- done
-
-_CeruleanCityText5::
- text "You're making an"
- line "encyclopedia on"
- cont "#MON? That"
- cont "sounds amusing."
- done
-
-_CeruleanCityText6::
- text "The people here"
- line "were robbed."
-
- para "It's obvious that"
- line "TEAM ROCKET is"
- cont "behind this most"
- cont "heinous crime!"
-
- para "Even our POLICE"
- line "force has trouble"
- cont "with the ROCKETs!"
- done
-
-_CeruleanCityText_19730::
- text "OK! SLOWBRO!"
- line "Use SONICBOOM!"
- cont "Come on, SLOWBRO"
- cont "pay attention!"
- done
-
-_CeruleanCityText_19735::
- text "SLOWBRO punch!"
- line "No! You blew it"
- cont "again!"
- done
-
-_CeruleanCityText_1973a::
- text "SLOWBRO, WITHDRAW!"
- line "No! That's wrong!"
-
- para "It's so hard to"
- line "control #MON!"
-
- para "Your #MON's"
- line "obedience depends"
- cont "on your abilities"
- cont "as a trainer!"
- done
-
-_CeruleanCityText_1976f::
- text "SLOWBRO took a"
- line "snooze..."
- done
-
-_CeruleanCityText_19774::
- text "SLOWBRO is"
- line "loafing around..."
- done
-
-_CeruleanCityText_19779::
- text "SLOWBRO turned"
- line "away..."
- done
-
-_CeruleanCityText_1977e::
- text "SLOWBRO"
- line "ignored orders..."
- done
-
-_CeruleanCityText9::
- text "I want a bright"
- line "red BICYCLE!"
-
- para "I'll keep it at"
- line "home, so it won't"
- cont "get dirty!"
- done
-
-_CeruleanCityText10::
- text "This is CERULEAN"
- line "CAVE! Horribly"
- cont "strong #MON"
- cont "live in there!"
-
- para "The #MON LEAGUE"
- line "champion is the"
- cont "only person who"
- cont "is allowed in!"
- done
-
-_CeruleanCityText12::
- text "CERULEAN CITY"
- line "A Mysterious,"
- cont "Blue Aura"
- cont "Surrounds It"
- done
-
-_CeruleanCityText13::
- text "TRAINER TIPS"
-
- para "Pressing B Button"
- line "during evolution"
- cont "cancels the whole"
- cont "process."
- done
-
-_CeruleanCityText16::
- text "Grass and caves"
- line "handled easily!"
- cont "BIKE SHOP"
- done
-
-_CeruleanCityText17::
- text "CERULEAN CITY"
- line "#MON GYM"
- cont "LEADER: MISTY"
-
- para "The Tomboyish"
- line "Mermaid!"
- done
--- a/text/maps/cerulean_gym.asm
+++ /dev/null
@@ -1,131 +1,0 @@
-_CeruleanGymText_5c7be::
- text "Hi, you're a new"
- line "face!"
-
- para "Trainers who want"
- line "to turn pro have"
- cont "to have a policy"
- cont "about #MON!"
-
- para "What is your"
- line "approach when you"
- cont "catch #MON?"
-
- para "My policy is an"
- line "all-out offensive"
- cont "with water-type"
- cont "#MON!"
- done
-
-_CeruleanGymText_5c7c3::
- text "TM11 teaches"
- line "BUBBLEBEAM!"
-
- para "Use it on an"
- line "aquatic #MON!"
- done
-
-_CeruleanGymText_5c7c8::
- text "The CASCADEBADGE"
- line "makes all #MON"
- cont "up to L30 obey!"
-
- para "That includes"
- line "even outsiders!"
-
- para "There's more, you"
- line "can now use CUT"
- cont "any time!"
-
- para "You can CUT down"
- line "small bushes to"
- cont "open new paths!"
-
- para "You can also have"
- line "my favorite TM!"
- done
-
-_ReceivedTM11Text::
- text "<PLAYER> received"
- line "TM11!@@"
-
-_CeruleanGymText_5c7d3::
- text "You better make"
- line "room for this!"
- done
-
-_CeruleanGymText_5c7d8::
- text "Wow!"
- line "You're too much!"
-
- para "All right!"
-
- para "You can have the"
- line "CASCADEBADGE to"
- cont "show you beat me!@@"
-
-_CeruleanGymBattleText1::
- text "I'm more than good"
- line "enough for you!"
-
- para "MISTY can wait!"
- done
-
-_CeruleanGymEndBattleText1::
- text "You"
- line "overwhelmed me!"
- prompt
-
-_CeruleanGymAfterBattleText1::
- text "You have to face"
- line "other trainers to"
- cont "find out how good"
- cont "you really are."
- done
-
-_CeruleanGymBattleText2::
- text "Splash!"
-
- para "I'm first up!"
- line "Let's do it!"
- done
-
-_CeruleanGymEndBattleText2::
- text "That"
- line "can't be!"
- prompt
-
-_CeruleanGymAfterBattleText2::
- text "MISTY is going to"
- line "keep improving!"
-
- para "She won't lose to"
- line "someone like you!"
- done
-
-_CeruleanGymText_5c82a::
- text "Yo! Champ in"
- line "making!"
-
- para "Here's my advice!"
-
- para "The LEADER, MISTY,"
- line "is a pro who uses"
- cont "water #MON!"
-
- para "You can drain all"
- line "their water with"
- cont "plant #MON!"
-
- para "Or, zap them with"
- line "electricity!"
- done
-
-_CeruleanGymText_5c82f::
- text "You beat MISTY!"
- line "What'd I tell ya?"
-
- para "You and me kid,"
- line "we make a pretty"
- cont "darn good team!"
- done
--- a/text/maps/cerulean_mart.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-_CeruleanMartText2::
- text "Use REPEL to keep"
- line "bugs and weak"
- cont "#MON away."
-
- para "Put your strongest"
- line "#MON at the"
- cont "top of the list"
- cont "for best results!"
- done
-
-_CeruleanMartText3::
- text "Have you seen any"
- line "RARE CANDY?"
-
- para "It's supposed to"
- line "make #MON go"
- cont "up one level!"
- done
--- a/text/maps/cerulean_pokecenter.asm
+++ /dev/null
@@ -1,24 +1,0 @@
-_CeruleanPokecenterText2::
- text "That BILL!"
-
- para "I heard that"
- line "he'll do whatever"
- cont "it takes to get"
- cont "rare #MON!"
- done
-
-_CeruleanPokecenterText3::
- text "Have you heard"
- line "about BILL?"
-
- para "Everyone calls"
- line "him a #MANIAC!"
-
- para "I think people"
- line "are just jealous"
- cont "of BILL, though."
-
- para "Who wouldn't want"
- line "to boast about"
- cont "their #MON?"
- done
--- a/text/maps/cerulean_trade_house.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-_CeruleanHouse1Text1::
- text "My husband likes"
- line "trading #MON."
-
- para "If you are a"
- line "collector, would"
- cont "you please trade"
- cont "with him?"
- done
--- a/text/maps/cerulean_trashed_house.asm
+++ /dev/null
@@ -1,36 +1,0 @@
-_CeruleanTrashedText_1d6ab::
- text "Those miserable"
- line "ROCKETs!"
-
- para "Look what they"
- line "did here!"
-
- para "They stole a TM"
- line "for teaching"
- cont "#MON how to"
- cont "DIG holes!"
-
- para "That cost me a"
- line "bundle, it did!"
- done
-
-_CeruleanTrashedText_1d6b0::
- text "I figure what's"
- line "lost is lost!"
-
- para "I decided to teach"
- line "DIGLETT how to"
- cont "DIG without a TM!"
- done
-
-_CeruleanHouseTrashedText2::
- text "TEAM ROCKET must"
- line "be trying to DIG"
- cont "their way into no"
- cont "good!"
- done
-
-_CeruleanHouseTrashedText3::
- text "TEAM ROCKET left"
- line "a way out!"
- done
--- a/text/maps/champion.asm
+++ /dev/null
@@ -1,146 +1,0 @@
-_GaryChampionIntroText::
- text "<RIVAL>: Hey!"
-
- para "I was looking"
- line "forward to seeing"
- cont "you, <PLAYER>!"
-
- para "My rival should"
- line "be strong to keep"
- cont "me sharp!"
-
- para "While working on"
- line "#DEX, I looked"
- cont "all over for"
- cont "powerful #MON!"
-
- para "Not only that, I"
- line "assembled teams"
- cont "that would beat"
- cont "any #MON type!"
-
- para "And now!"
-
- para "I'm the #MON"
- line "LEAGUE champion!"
-
- para "<PLAYER>! Do you"
- line "know what that"
- cont "means?"
-
- para "I'll tell you!"
-
- para "I am the most"
- line "powerful trainer"
- cont "in the world!"
- done
-
-_GaryDefeatedText::
- text "NO!"
- line "That can't be!"
- cont "You beat my best!"
-
- para "After all that"
- line "work to become"
- cont "LEAGUE champ?"
-
- para "My reign is over"
- line "already?"
- cont "It's not fair!"
- prompt
-
-_GaryVictoryText::
- text "Hahaha!"
- line "I won, I won!"
-
- para "I'm too good for"
- line "you, <PLAYER>!"
-
- para "You did well to"
- line "even reach me,"
- cont "<RIVAL>, the"
- cont "#MON genius!"
-
- para "Nice try, loser!"
- line "Hahaha!"
- prompt
-
-_GaryText_76103::
- text "Why?"
- line "Why did I lose?"
-
- para "I never made any"
- line "mistakes raising"
- cont "my #MON..."
-
- para "Darn it! You're"
- line "the new #MON"
- cont "LEAGUE champion!"
-
- para "Although I don't"
- line "like to admit it."
- done
-
-_GaryText2::
- text "OAK: <PLAYER>!"
- done
-
-_GaryText_76120::
- text "OAK: So, you won!"
- line "Congratulations!"
- cont "You're the new"
- cont "#MON LEAGUE"
- cont "champion!"
-
- para "You've grown up so"
- line "much since you"
- cont "first left with"
- cont "@"
- TX_RAM wcd6d
- text "!"
-
- para "<PLAYER>, you have"
- line "come of age!"
- done
-
-_GaryText_76125::
- text "OAK: <RIVAL>! I'm"
- line "disappointed!"
-
- para "I came when I"
- line "heard you beat"
- cont "the ELITE FOUR!"
-
- para "But, when I got"
- line "here, you had"
- cont "already lost!"
-
- para "<RIVAL>! Do you"
- line "understand why"
- cont "you lost?"
-
- para "You have forgotten"
- line "to treat your"
- cont "#MON with"
- cont "trust and love!"
-
- para "Without them, you"
- line "will never become"
- cont "a champ again!"
- done
-
-_GaryText_7612a::
- text "OAK: <PLAYER>!"
-
- para "You understand"
- line "that your victory"
- cont "was not just your"
- cont "own doing!"
-
- para "The bond you share"
- line "with your #MON"
- cont "is marvelous!"
-
- para "<PLAYER>!"
- line "Come with me!"
- done
--- a/text/maps/cinnabar_gym.asm
+++ /dev/null
@@ -1,209 +1,0 @@
-_BlaineBattleText::
- text "Hah!"
-
- para "I am BLAINE! I"
- line "am the LEADER of"
- cont "CINNABAR GYM!"
-
- para "My fiery #MON"
- line "will incinerate"
- cont "all challengers!"
-
- para "Hah! You better"
- line "have BURN HEAL!"
- done
-
-_BlaineEndBattleText::
- text "I have"
- line "burnt out!"
-
- para "You have earned"
- line "the VOLCANOBADGE!@@"
-
-_BlaineFireBlastText::
- text "FIRE BLAST is the"
- line "ultimate fire"
- cont "technique!"
-
- para "Don't waste it on"
- line "water #MON!"
- done
-
-_BlaineBadgeText::
- text "Hah!"
-
- para "The VOLCANOBADGE"
- line "heightens the"
- cont "SPECIAL abilities"
- cont "of your #MON!"
-
- para "Here, you can"
- line "have this too!"
- done
-
-_ReceivedTM38Text::
- text "<PLAYER> received"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_TM38ExplanationText::
- db $0
- para "TM38 contains"
- line "FIRE BLAST!"
-
- para "Teach it to fire-"
- line "type #MON!"
-
- para "CHARMELEON or"
- line "PONYTA would be"
- cont "good bets!"
- done
-
-_TM38NoRoomText::
- text "Make room for my"
- line "gift!"
- done
-
-_CinnabarGymText_7595f::
- text "Do you know how"
- line "hot #MON fire"
- cont "breath can get?"
- done
-
-_CinnabarGymText_75964::
- text "Yow!"
- line "Hot, hot, hot!"
- prompt
-
-_CinnabarGymText_75969::
- text "Fire, or to be"
- line "more precise,"
- cont "combustion..."
-
- para "Blah, blah, blah,"
- line "blah..."
- done
-
-_CinnabarGymText_75994::
- text "I was a thief, but"
- line "I became straight"
- cont "as a trainer!"
- done
-
-_CinnabarGymText_75999::
- text "I"
- line "surrender!"
- prompt
-
-_CinnabarGymText_7599e::
- text "I can't help"
- line "stealing other"
- cont "people's #MON!"
- done
-
-_CinnabarGymText_759c9::
- text "You can't win!"
- line "I have studied"
- cont "#MON totally!"
- done
-
-_CinnabarGymText_759ce::
- text "Waah!"
- line "My studies!"
- prompt
-
-_CinnabarGymText_759d3::
- text "My theories are"
- line "too complicated"
- cont "for you!"
- done
-
-_CinnabarGymText_759fe::
- text "I just like using"
- line "fire #MON!"
- done
-
-_CinnabarGymText_75a03::
- text "Too hot"
- line "to handle!"
- prompt
-
-_CinnabarGymText_75a08::
- text "I wish there was"
- line "a thief #MON!"
- cont "I'd use that!"
- done
-
-_CinnabarGymText_75a33::
- text "I know why BLAINE"
- line "became a trainer!"
- done
-
-_CinnabarGymText_75a38::
- text "Ow!"
- prompt
-
-_CinnabarGymText_75a3d::
- text "BLAINE was lost"
- line "in the mountains"
- cont "when a fiery bird"
- cont "#MON appeared."
-
- para "Its light enabled"
- line "BLAINE to find"
- cont "his way down!"
- done
-
-_CinnabarGymText_75a68::
- text "I've been to many"
- line "GYMs, but this is"
- cont "my favorite!"
- done
-
-_CinnabarGymText_75a6d::
- text "Yowza!"
- line "Too hot!"
- prompt
-
-_CinnabarGymText_75a72::
- text "Us fire #MON"
- line "fans like PONYTA"
- cont "and NINETALES!"
- done
-
-_CinnabarGymText_75a9d::
- text "Fire is weak"
- line "against H2O!"
- done
-
-_CinnabarGymText_75aa2::
- text "Oh!"
- line "Snuffed out!"
- prompt
-
-_CinnabarGymText_75aa7::
- text "Water beats fire!"
- line "But, fire melts"
- cont "ice #MON!"
- done
-
-_CinnabarGymText_75ac2::
- text "Yo! Champ in"
- line "making!"
-
- para "The hot-headed"
- line "BLAINE is a fire"
- cont "#MON pro!"
-
- para "Douse his spirits"
- line "with water!"
-
- para "You better take"
- line "some BURN HEALs!"
- done
-
-_CinnabarGymText_75ac7::
- text "<PLAYER>! You beat"
- line "that fire brand!"
- done
--- a/text/maps/cinnabar_island.asm
+++ /dev/null
@@ -1,37 +1,0 @@
-_CinnabarIslandText8::
- text "The door is"
- line "locked..."
- done
-
-_CinnabarIslandText1::
- text "CINNABAR GYM's"
- line "BLAINE is an odd"
- cont "man who has lived"
- cont "here for decades."
- done
-
-_CinnabarIslandText2::
- text "Scientists conduct"
- line "experiments in"
- cont "the burned out"
- cont "building."
- done
-
-_CinnabarIslandText3::
- text "CINNABAR ISLAND"
- line "The Fiery Town of"
- cont "Burning Desire"
- done
-
-_CinnabarIslandText6::
- text "#MON LAB"
- done
-
-_CinnabarIslandText7::
- text "CINNABAR ISLAND"
- line "#MON GYM"
- cont "LEADER: BLAINE"
-
- para "The Hot-Headed"
- line "Quiz Master!"
- done
--- a/text/maps/cinnabar_lab.asm
+++ /dev/null
@@ -1,29 +1,0 @@
-_Lab1Text1::
- text "We study #MON"
- line "extensively here."
-
- para "People often bring"
- line "us rare #MON"
- cont "for examination."
- done
-
-_Lab1Text2::
- text "A photo of the"
- line "LAB's founder,"
- cont "DR.FUJI!"
- done
-
-_Lab1Text3::
- text "#MON LAB"
- line "Meeting Room"
- done
-
-_Lab1Text4::
- text "#MON LAB"
- line "R-and-D Room"
- done
-
-_Lab1Text5::
- text "#MON LAB"
- line "Testing Room"
- done
--- a/text/maps/cinnabar_lab_fossil_room.asm
+++ /dev/null
@@ -1,78 +1,0 @@
-_Lab4Text_75dc6::
- text "Hiya!"
-
- para "I am important"
- line "doctor!"
-
- para "I study here rare"
- line "#MON fossils!"
-
- para "You! Have you a"
- line "fossil for me?"
- prompt
-
-_Lab4Text_75dcb::
- text "No! Is too bad!"
- done
-
-_Lab4Text_75dd0::
- text "I take a little"
- line "time!"
-
- para "You go for walk a"
- line "little while!"
- done
-
-_Lab4Text_75dd5::
- text "Where were you?"
-
- para "Your fossil is"
- line "back to life!"
-
- para "It was @"
- TX_RAM wcf4b
- db $0
- line "like I think!"
- prompt
-
-_Lab4Text_610ae::
- text "Oh! That is"
- line "@"
- TX_RAM wcd6d
- text "!"
-
- para "It is fossil of"
- line "@"
- TX_RAM wcf4b
- text ", a"
- cont "#MON that is"
- cont "already extinct!"
-
- para "My Resurrection"
- line "Machine will make"
- cont "that #MON live"
- cont "again!"
- done
-
-_Lab4Text_610b3::
- text "So! You hurry and"
- line "give me that!"
-
- para "<PLAYER> handed"
- line "over @"
- TX_RAM wcd6d
- text "!"
- prompt
-
-_Lab4Text_610b8::
- text "I take a little"
- line "time!"
-
- para "You go for walk a"
- line "little while!"
- done
-
-_Lab4Text_610bd::
- text "Aiyah! You come"
- line "again!"
- done
--- a/text/maps/cinnabar_lab_metronome_room.asm
+++ /dev/null
@@ -1,63 +1,0 @@
-_TM35PreReceiveText::
- text "Tch-tch-tch!"
- line "I made a cool TM!"
-
- para "It can cause all"
- line "kinds of fun!"
- prompt
-
-_ReceivedTM35Text::
- text "<PLAYER> received "
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_TM35ExplanationText::
- text "Tch-tch-tch!"
- line "That's the sound"
- cont "of a METRONOME!"
-
- para "It tweaks your"
- line "#MON's brain"
- cont "into using moves"
- cont "it doesn't know!"
- done
-
-_TM35NoRoomText::
- text "Your pack is"
- line "crammed full!"
- done
-
-_Lab3Text2::
- text "EEVEE can evolve"
- line "into 1 of 3 kinds"
- cont "of #MON."
- done
-
-_Lab3Text3::
- text "There's an e-mail"
- line "message!"
-
- para "..."
-
- para "The 3 legendary"
- line "bird #MON are"
- cont "ARTICUNO, ZAPDOS"
- cont "and MOLTRES."
-
- para "Their whereabouts"
- line "are unknown."
-
- para "We plan to explore"
- line "the cavern close"
- cont "to CERULEAN."
-
- para "From: #MON"
- line "RESEARCH TEAM"
-
- para "..."
- done
-
-_Lab3Text5::
- text "An amber pipe!"
- done
--- a/text/maps/cinnabar_lab_trade_room.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-_Lab2Text1::
- text "I found this very"
- line "strange fossil in"
- cont "MT.MOON!"
-
- para "I think it's a"
- line "rare, prehistoric"
- cont "#MON!"
- done
--- a/text/maps/cinnabar_mart.asm
+++ /dev/null
@@ -1,10 +1,0 @@
-_CinnabarMartText2::
- text "Don't they have X"
- line "ATTACK? It's good"
- cont "for battles!"
- done
-
-_CinnabarMartText3::
- text "It never hurts to"
- line "have extra items!"
- done
--- a/text/maps/cinnabar_pokecenter.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-_CinnabarPokecenterText2::
- text "You can cancel"
- line "evolution."
-
- para "When a #MON is"
- line "evolving, you can"
- cont "stop it and leave"
- cont "it the way it is."
- done
-
-_CinnabarPokecenterText3::
- text "Do you have any"
- line "friends?"
-
- para "#MON you get"
- line "in trades grow"
- cont "very quickly."
-
- para "I think it's"
- line "worth a try!"
- done
--- a/text/maps/copycats_house_1f.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-_CopycatsHouse1FText1::
- text "My daughter is so"
- line "self-centered."
- cont "She only has a"
- cont "few friends."
- done
-
-_CopycatsHouse1FText2::
- text "My daughter likes"
- line "to mimic people."
-
- para "Her mimicry has"
- line "earned her the"
- cont "nickname COPYCAT"
- cont "around here!"
- done
-
-_CopycatsHouse1FText3::
- text "CHANSEY: Chaan!"
- line "Sii!@@"
--- a/text/maps/copycats_house_2f.asm
+++ /dev/null
@@ -1,96 +1,0 @@
-_CopycatsHouse2FText_5ccd4::
- text "<PLAYER>: Hi! Do"
- line "you like #MON?"
-
- para "<PLAYER>: Uh no, I"
- line "just asked you."
-
- para "<PLAYER>: Huh?"
- line "You're strange!"
-
- para "COPYCAT: Hmm?"
- line "Quit mimicking?"
-
- para "But, that's my"
- line "favorite hobby!"
- prompt
-
-_TM31PreReceiveText::
- text "Oh wow!"
- line "A # DOLL!"
-
- para "For me?"
- line "Thank you!"
-
- para "You can have"
- line "this, then!"
- prompt
-
-_ReceivedTM31Text::
- text "<PLAYER> received"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_TM31ExplanationText1::
- db $0
- para "TM31 contains my"
- line "favorite, MIMIC!"
-
- para "Use it on a good"
- line "#MON!@@"
-
-_TM31ExplanationText2::
- text "<PLAYER>: Hi!"
- line "Thanks for TM31!"
-
- para "<PLAYER>: Pardon?"
-
- para "<PLAYER>: Is it"
- line "that fun to mimic"
- cont "my every move?"
-
- para "COPYCAT: You bet!"
- line "It's a scream!"
- done
-
-_TM31NoRoomText::
- text "Don't you want"
- line "this?@@"
-
-_CopycatsHouse2FText2::
- text "DODUO: Giiih!"
-
- para "MIRROR MIRROR ON"
- line "THE WALL, WHO IS"
- cont "THE FAIREST ONE"
- cont "OF ALL?"
- done
-
-_CopycatsHouse2FText3::
- text "This is a rare"
- line "#MON! Huh?"
- cont "It's only a doll!"
- done
-
-_CopycatsHouse2FText6::
- text "A game with MARIO"
- line "wearing a bucket"
- cont "on his head!"
- done
-
-_CopycatsHouse2FText_5cd17::
- text "..."
-
- para "My Secrets!"
-
- para "Skill: Mimicry!"
- line "Hobby: Collecting"
- cont "dolls!"
- cont "Favorite #MON:"
- cont "CLEFAIRY!"
- done
-
-_CopycatsHouse2FText_5cd1c::
- text "Huh? Can't see!"
- done
--- a/text/maps/daycare_1.asm
+++ /dev/null
@@ -1,62 +1,0 @@
-_DayCareIntroText::
- text "I run a DAYCARE."
- line "Would you like me"
- cont "to raise one of"
- cont "your #MON?"
- done
-
-_DayCareWhichMonText::
- text "Which #MON"
- line "should I raise?"
- prompt
-
-_DayCareWillLookAfterMonText::
- text "Fine, I'll look"
- line "after @"
- TX_RAM wcd6d
- db $0
- cont "for a while."
- prompt
-
-_DayCareComeSeeMeInAWhileText::
- text "Come see me in"
- line "a while."
- done
-
-_DayCareMonHasGrownText::
- text "Your @"
- TX_RAM wcd6d
- db $0
- line "has grown a lot!"
-
- para "By level, it's"
- line "grown by @"
- TX_NUM wDayCareNumLevelsGrown,$1,$3
- text "!"
-
- para "Aren't I great?"
- prompt
-
-_DayCareOweMoneyText::
- text "You owe me ¥@"
- TX_BCD wDayCareTotalCost, $c2
- db $0
- line "for the return"
- cont "of this #MON."
- done
-
-_DayCareGotMonBackText::
- text "<PLAYER> got"
- line "@"
- TX_RAM wDayCareMonName
- text " back!"
- done
-
-_DayCareMonNeedsMoreTimeText::
- text "Back already?"
- line "Your @"
- TX_RAM wcd6d
- db $0
- cont "needs some more"
- cont "time with me."
- prompt
--- a/text/maps/daycare_2.asm
+++ /dev/null
@@ -1,33 +1,0 @@
-_DayCareAllRightThenText::
- text "All right then,"
- line "@@"
-
-_DayCareComeAgainText::
- text "come again."
- done
-
-_DayCareNoRoomForMonText::
- text "You have no room"
- line "for this #MON!"
- done
-
-_DayCareOnlyHaveOneMonText::
- text "You only have one"
- line "#MON with you."
- done
-
-_DayCareCantAcceptMonWithHMText::
- text "I can't accept a"
- line "#MON that"
- cont "knows an HM move."
- done
-
-_DayCareHeresYourMonText::
- text "Thank you! Here's"
- line "your #MON!"
- prompt
-
-_DayCareNotEnoughMoneyText::
- text "Hey, you don't"
- line "have enough ¥!"
- done
--- a/text/maps/digletts_cave_route_11_entrance.asm
+++ /dev/null
@@ -1,8 +1,0 @@
-_DiglettsCaveEntRoute11Text1::
- text "What a surprise!"
- line "DIGLETTs dug this"
- cont "long tunnel!"
-
- para "It goes right to"
- line "VIRIDIAN CITY!"
- done
--- a/text/maps/digletts_cave_route_2_entrance.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-_DiglettsCaveRoute2Text1::
- text "I went to ROCK"
- line "TUNNEL, but it's"
- cont "dark and scary."
-
- para "If a #MON's"
- line "FLASH could light"
- cont "it up..."
- done
--- a/text/maps/fan_club.asm
+++ /dev/null
@@ -1,143 +1,0 @@
-PikachuFanText::
- text "Won't you admire"
- line "my PIKACHU's"
- cont "adorable tail?"
- done
-
-PikachuFanBetterText::
- text "Humph! My PIKACHU"
- line "is twice as cute"
- cont "as that one!"
- done
-
-SeelFanText::
- text "I just love my"
- line "SEEL!"
-
- para "It squeals when I"
- line "hug it!"
- done
-
-SeelFanBetterText::
- text "Oh dear!"
-
- para "My SEEL is far"
- line "more attractive!"
- done
-
-FanClubPikachuText::
- text "PIKACHU: Chu!"
- line "Pikachu!"
- done
-
-FanClubSeelText::
- text "SEEL: Kyuoo!"
- done
-
-FanClubMeetChairText::
- text "I chair the"
- line "#MON Fan Club!"
-
- para "I have collected"
- line "over 100 #MON!"
-
- para "I'm very fussy"
- line "when it comes to"
- cont "#MON!"
-
- para "So..."
-
- para "Did you come"
- line "visit to hear"
- cont "about my #MON?"
- done
-
-FanClubChairStoryText::
- text "Good!"
- line "Then listen up!"
-
- para "My favorite"
- line "RAPIDASH..."
-
- para "It...cute..."
- line "lovely...smart..."
- cont "plus...amazing..."
- cont "you think so?..."
- cont "oh yes...it..."
- cont "stunning..."
- cont "kindly..."
- cont "love it!"
-
- para "Hug it...when..."
- cont "sleeping...warm"
- cont "and cuddly..."
- cont "spectacular..."
- cont "ravishing..."
- cont "...Oops! Look at"
- cont "the time! I kept"
- cont "you too long!"
-
- para "Thanks for hearing"
- line "me out! I want"
- cont "you to have this!"
- prompt
-
-ReceivedBikeVoucherText::
- text "<PLAYER> received"
- line "a @"
- TX_RAM wcf4b
- text "!@@"
-
-ExplainBikeVoucherText::
- text ""
- para "Exchange that for"
- line "a BICYCLE!"
-
- para "Don't worry, my"
- line "FEAROW will FLY"
- cont "me anywhere!"
-
- para "So, I don't need a"
- line "BICYCLE!"
-
- para "I hope you like"
- line "cycling!"
- done
-
-FanClubNoStoryText::
- text "Oh. Come back"
- line "when you want to"
- cont "hear my story!"
- done
-
-FanClubChairFinalText::
- text "Hello, <PLAYER>!"
-
- para "Did you come see"
- line "me about my"
- cont "#MON again?"
-
- para "No? Too bad!"
- done
-
-FanClubBagFullText::
- text "Make room for"
- line "this!"
- done
-
-_FanClubText6::
- text "Our Chairman is"
- line "very vocal about"
- cont "#MON."
- done
-
-_FanClubText7::
- text "Let's all listen"
- line "politely to other"
- cont "trainers!"
- done
-
-_FanClubText8::
- text "If someone brags,"
- line "brag right back!"
- done
--- a/text/maps/fighting_dojo.asm
+++ /dev/null
@@ -1,130 +1,0 @@
-_FightingDojoText_5ce8e::
- text "Grunt!"
-
- para "I am the KARATE"
- line "MASTER! I am the"
- cont "LEADER here!"
-
- para "You wish to"
- line "challenge us?"
- cont "Expect no mercy!"
-
- para "Fwaaa!"
- done
-
-_FightingDojoText_5ce93::
- text "Hwa!"
- line "Arrgh! Beaten!"
- prompt
-
-_FightingDojoText_5ce98::
- text "Indeed, I have"
- line "lost!"
-
- para "But, I beseech"
- line "you, do not take"
- cont "our emblem as"
- cont "your trophy!"
-
- para "In return, I will"
- line "give you a prized"
- cont "fighting #MON!"
-
- para "Choose whichever"
- line "one you like!"
- done
-
-_FightingDojoText_5ce9d::
- text "Ho!"
-
- para "Stay and train at"
- line "Karate with us!"
- done
-
-_FightingDojoBattleText1::
- text "Hoargh! Take your"
- line "shoes off!"
- done
-
-_FightingDojoEndBattleText1::
- text "I give"
- line "up!"
- prompt
-
-_FightingDojoAfterBattleText1::
- text "You wait 'til you"
- line "see our Master!"
-
- para "I'm a small fry"
- line "compared to him!"
- done
-
-_FightingDojoBattleText2::
- text "I hear you're"
- line "good! Show me!"
- done
-
-_FightingDojoEndBattleText2::
- text "Judge!"
- line "1 point!"
- prompt
-
-_FightingDojoAfterBattleText2::
- text "Our Master is a"
- line "pro fighter!"
- done
-
-_FightingDojoBattleText3::
- text "Nothing tough"
- line "frightens me!"
-
- para "I break boulders"
- line "for training!"
- done
-
-_FightingDojoEndBattleText3::
- text "Yow!"
- line "Stubbed fingers!"
- prompt
-
-_FightingDojoAfterBattleText3::
- text "The only thing"
- line "that frightens us"
- cont "is psychic power!"
- done
-
-_FightingDojoBattleText4::
- text "Hoohah!"
-
- para "You're trespassing"
- line "in our FIGHTING"
- cont "DOJO!"
- done
-
-_FightingDojoEndBattleText4::
- text "Oof!"
- line "I give up!"
- prompt
-
-_FightingDojoAfterBattleText4::
- text "The prime fighters"
- line "across the land"
- cont "train here."
- done
-
-_WantHitmonleeText::
- text "You want the"
- line "hard kicking"
- cont "HITMONLEE?"
- done
-
-_WantHitmonchanText::
- text "You want the"
- line "piston punching"
- cont "HITMONCHAN?"
- done
-
-_OtherHitmonText::
- text "Better not get"
- line "greedy..."
- done
--- a/text/maps/fuchsia_city.asm
+++ /dev/null
@@ -1,119 +1,0 @@
-_FuchsiaCityText1::
- text "Did you try the"
- line "SAFARI GAME? Some"
- cont "#MON can only"
- cont "be caught there."
- done
-
-_FuchsiaCityText2::
- text "SAFARI ZONE has a"
- line "zoo in front of"
- cont "the entrance."
-
- para "Out back is the"
- line "SAFARI GAME for"
- cont "catching #MON."
- done
-
-_FuchsiaCityText3::
- text "ERIK: Where's"
- line "SARA? I said I'd"
- cont "meet her here."
- done
-
-_FuchsiaCityText4::
- text "That item ball in"
- line "there is really a"
- cont "#MON."
- done
-
-_FuchsiaCityText5::
- text "!"
- done
-
-_FuchsiaCityText11::
- text "FUCHSIA CITY"
- line "Behold! It's"
- cont "Passion Pink!"
- done
-
-_FuchsiaCityText13::
- text "SAFARI GAME"
- line "#MON-U-CATCH!"
- done
-
-_FuchsiaCityText16::
- text "SAFARI ZONE"
- line "WARDEN's HOME"
- done
-
-_FuchsiaCityText17::
- text "#MON PARADISE"
- line "SAFARI ZONE"
- done
-
-_FuchsiaCityText18::
- text "FUCHSIA CITY"
- line "#MON GYM"
- cont "LEADER: KOGA"
-
- para "The Poisonous"
- line "Ninja Master"
- done
-
-_FuchsiaCityChanseyText::
- text "Name: CHANSEY"
-
- para "Catching one is"
- line "all up to chance."
- prompt
-
-_FuchsiaCityVoltorbText::
- text "Name: VOLTORB"
-
- para "The very image of"
- line "a # BALL."
- prompt
-
-_FuchsiaCityKangaskhanText::
- text "Name: KANGASKHAN"
-
- para "A maternal #MON"
- line "that raises its"
- cont "young in a pouch"
- cont "on its belly."
- prompt
-
-_FuchsiaCitySlowpokeText::
- text "Name: SLOWPOKE"
-
- para "Friendly and very"
- line "slow moving."
- prompt
-
-_FuchsiaCityLaprasText::
- text "Name: LAPRAS"
-
- para "A.K.A. the king"
- line "of the seas."
- prompt
-
-_FuchsiaCityOmanyteText::
- text "Name: OMANYTE"
-
- para "A #MON that"
- line "was resurrected"
- cont "from a fossil."
- prompt
-
-_FuchsiaCityKabutoText::
- text "Name: KABUTO"
-
- para "A #MON that"
- line "was resurrected"
- cont "from a fossil."
- prompt
-
-_FuchsiaCityText_19b2a::
- text "..."
- done
--- a/text/maps/fuchsia_fishing_house.asm
+++ /dev/null
@@ -1,43 +1,0 @@
-_FuchsiaHouse3Text_561bd::
- text "I'm the FISHING"
- line "GURU's older"
- cont "brother!"
-
- para "I simply Looove"
- line "fishing!"
-
- para "Do you like to"
- line "fish?"
- done
-
-_FuchsiaHouse3Text_561c2::
- text "Grand! I like"
- line "your style!"
-
- para "Take this and"
- line "fish, young one!"
-
- para "<PLAYER> received"
- line "a @"
- TX_RAM wcf4b
- text "!@@"
-
-_FuchsiaHouse3Text_56212::
- text "Oh... That's so"
- line "disappointing..."
- done
-
-_FuchsiaHouse3Text_56217::
- text "Hello there,"
- line "<PLAYER>!"
-
- para "How are the fish"
- line "biting?"
- done
-
-_FuchsiaHouse3Text_5621c::
- text "Oh no!"
-
- para "You have no room"
- line "for my gift!"
- done
--- a/text/maps/fuchsia_gym_1.asm
+++ /dev/null
@@ -1,26 +1,0 @@
-_KogaBeforeBattleText::
- text "KOGA: Fwahahaha!"
-
- para "A mere child like"
- line "you dares to"
- cont "challenge me?"
-
- para "Very well, I"
- line "shall show you"
- cont "true terror as a"
- cont "ninja master!"
-
- para "You shall feel"
- line "the despair of"
- cont "poison and sleep"
- cont "techniques!"
- done
-
-_KogaAfterBattleText::
- text "Humph!"
- line "You have proven"
- cont "your worth!"
-
- para "Here! Take the"
- line "SOULBADGE!"
- prompt
--- a/text/maps/fuchsia_gym_2.asm
+++ /dev/null
@@ -1,193 +1,0 @@
-_KogaExplainToxicText::
- text "When afflicted by"
- line "TOXIC, #MON"
- cont "suffer more and"
- cont "more as battle"
- cont "progresses!"
-
- para "It will surely"
- line "terrorize foes!"
- done
-
-_FuchsiaGymText9::
- text "Now that you have"
- line "the SOULBADGE,"
- cont "the DEFENSE of"
- cont "your #MON"
- cont "increases!"
-
- para "It also lets you"
- line "SURF outside of"
- cont "battle!"
-
- para "Ah! Take this"
- line "too!"
- done
-
-_ReceivedTM06Text::
- text "<PLAYER> received"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_TM06ExplanationText::
- db $0
- para "TM06 contains"
- line "TOXIC!"
-
- para "It is a secret"
- line "technique over"
- cont "400 years old!"
- done
-
-_TM06NoRoomText::
- text "Make space for"
- line "this, child!"
- done
-
-_FuchsiaGymBattleText1::
- text "Strength isn't"
- line "the key for"
- cont "#MON!"
-
- para "It's strategy!"
-
- para "I'll show you how"
- line "strategy can beat"
- cont "brute strength!"
- done
-
-_FuchsiaGymEndBattleText1::
- text "What?"
- line "Extraordinary!"
- prompt
-
-_FuchsiaGymAfterBattleText1::
- text "So, you mix brawn"
- line "with brains?"
- cont "Good strategy!"
- done
-
-_FuchsiaGymBattleText2::
- text "I wanted to become"
- line "a ninja, so I"
- cont "joined this GYM!"
- done
-
-_FuchsiaGymEndBattleText2::
- text "I'm done"
- line "for!"
- prompt
-
-_FuchsiaGymAfterBattleText2::
- text "I will keep on"
- line "training under"
- cont "KOGA, my ninja"
- cont "master!"
- done
-
-_FuchsiaGymBattleText3::
- text "Let's see you"
- line "beat my special"
- cont "techniques!"
- done
-
-_FuchsiaGymEndBattleText3::
- text "You"
- line "had me fooled!"
- prompt
-
-_FuchsiaGymAfterBattleText3::
- text "I like poison and"
- line "sleep techniques,"
- cont "as they linger"
- cont "after battle!"
- done
-
-_FuchsiaGymBattleText4::
- text "Stop right there!"
-
- para "Our invisible"
- line "walls have you"
- cont "frustrated?"
- done
-
-_FuchsiaGymEndBattleText4::
- text "Whoa!"
- line "He's got it!"
- prompt
-
-_FuchsiaGymAfterBattleText4::
- text "You impressed me!"
- line "Here's a hint!"
-
- para "Look very closely"
- line "for gaps in the"
- cont "invisible walls!"
- done
-
-_FuchsiaGymBattleText5::
- text "I also study the"
- line "way of the ninja"
- cont "with master KOGA!"
-
- para "Ninja have a long"
- line "history of using"
- cont "animals!"
- done
-
-_FuchsiaGymEndBattleText5::
- text "Awoo!"
- prompt
-
-_FuchsiaGymAfterBattleText5::
- text "I still have much"
- line "to learn!"
- done
-
-_FuchsiaGymBattleText6::
- text "Master KOGA comes"
- line "from a long line"
- cont "of ninjas!"
-
- para "What did you"
- line "descend from?"
- done
-
-_FuchsiaGymEndBattleText6::
- text "Dropped"
- line "my balls!"
- prompt
-
-_FuchsiaGymAfterBattleText6::
- text "Where there is"
- line "light, there is"
- cont "shadow!"
-
- para "Light and shadow!"
- line "Which do you"
- cont "choose?"
- done
-
-_FuchsiaGymText_7564e::
- text "Yo! Champ in"
- line "making!"
-
- para "FUCHSIA GYM is"
- line "riddled with"
- cont "invisible walls!"
-
- para "KOGA might appear"
- line "close, but he's"
- cont "blocked off!"
-
- para "You have to find"
- line "gaps in the walls"
- cont "to reach him!"
- done
-
-_FuchsiaGymText_75653::
- text "It's amazing how"
- line "ninja can terrify"
- cont "even now!"
- done
--- a/text/maps/fuchsia_house.asm
+++ /dev/null
@@ -1,27 +1,0 @@
-_FuchsiaHouse1Text1::
- text "SAFARI ZONE's"
- line "WARDEN is old,"
- cont "but still active!"
-
- para "All his teeth are"
- line "false, though."
- done
-
-_FuchsiaHouse1Text2::
- text "Hmm? You've met"
- line "BILL?"
-
- para "He's my grandson!"
-
- para "He always liked"
- line "collecting things"
- cont "even as a child!"
- done
-
-_FuchsiaHouse1Text3::
- text "BILL files his"
- line "own #MON data"
- cont "on his PC!"
-
- para "Did he show you?"
- done
--- a/text/maps/fuchsia_mart.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-_FuchsiaMartText2::
- text "Do you have a"
- line "SAFARI ZONE flag?"
-
- para "What about cards"
- line "or calendars?"
- done
-
-_FuchsiaMartText3::
- text "Did you try X"
- line "SPEED? It speeds"
- cont "up a #MON in"
- cont "battle!"
- done
--- a/text/maps/fuchsia_meeting_room.asm
+++ /dev/null
@@ -1,26 +1,0 @@
-_FuchsiaMeetingRoomText1::
- text "We nicknamed the"
- line "WARDEN SLOWPOKE."
-
- para "He and SLOWPOKE"
- line "both look vacant!"
- done
-
-_FuchsiaMeetingRoomText2::
- text "SLOWPOKE is very"
- line "knowledgeable"
- cont "about #MON!"
-
- para "He even has some"
- line "fossils of rare,"
- cont "extinct #MON!"
- done
-
-_FuchsiaMeetingRoomText3::
- text "SLOWPOKE came in,"
- line "but I couldn't"
- cont "understand him."
-
- para "I think he's got"
- line "a speech problem!"
- done
--- a/text/maps/fuchsia_pokecenter.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-_FuchsiaPokecenterText1::
- text "You can't win"
- line "with just one"
- cont "strong #MON."
-
- para "It's tough, but"
- line "you have to raise"
- cont "them evenly."
- done
-
-_FuchsiaPokecenterText3::
- text "There's a narrow"
- line "trail west of"
- cont "VIRIDIAN CITY."
-
- para "It goes to #MON"
- line "LEAGUE HQ."
- cont "The HQ governs"
- cont "all trainers."
- done
--- a/text/maps/fujis_house.asm
+++ /dev/null
@@ -1,85 +1,0 @@
-_LavenderHouse1Text_1d8d1::
- text "That's odd, MR.FUJI"
- line "isn't here."
- cont "Where'd he go?"
- done
-
-_LavenderHouse1Text_1d8d6::
- text "MR.FUJI had been"
- line "praying alone for"
- cont "CUBONE's mother."
- done
-
-_LavenderHouse1Text_1d8f4::
- text "This is really"
- line "MR.FUJI's house."
-
- para "He's really kind!"
-
- para "He looks after"
- line "abandoned and"
- cont "orphaned #MON!"
- done
-
-_LavenderHouse1Text_1d8f9::
- text "It's so warm!"
- line "#MON are so"
- cont "nice to hug!"
- done
-
-_LavenderHouse1Text3::
- text "PSYDUCK: Gwappa!@@"
-
-_LavenderHouse1Text4::
- text "NIDORINO: Gaoo!@@"
-
-_LavenderHouse1Text_1d94c::
- text "MR.FUJI: <PLAYER>."
-
- para "Your #DEX quest"
- line "may fail without"
- cont "love for your"
- cont "#MON."
-
- para "I think this may"
- line "help your quest."
- prompt
-
-_ReceivedFluteText::
- text "<PLAYER> received"
- line "a @"
- TX_RAM wcf4b
- text "!@@"
-
-_FluteExplanationText::
- db $0
- para "Upon hearing #"
- line "FLUTE, sleeping"
- cont "#MON will"
- cont "spring awake."
-
- para "It works on all"
- line "sleeping #MON."
- done
-
-_FluteNoRoomText::
- text "You must make"
- line "room for this!"
- done
-
-_MrFujiAfterFluteText::
- text "MR.FUJI: Has my"
- line "FLUTE helped you?"
- done
-
-_LavenderHouse1Text6::
- text "#MON Monthly"
- line "Grand Prize"
- cont "Drawing!"
-
- para "The application"
- line "form is..."
-
- para "Gone! It's been"
- line "clipped out!"
- done
--- a/text/maps/hall_of_fame.asm
+++ /dev/null
@@ -1,28 +1,0 @@
-_HallofFameRoomText1::
- text "OAK: Er-hem!"
- line "Congratulations"
- cont "<PLAYER>!"
-
- para "This floor is the"
- line "#MON HALL OF"
- cont "FAME!"
-
- para "#MON LEAGUE"
- line "champions are"
- cont "honored for their"
- cont "exploits here!"
-
- para "Their #MON are"
- line "also recorded in"
- cont "the HALL OF FAME!"
-
- para "<PLAYER>! You have"
- line "endeavored hard"
- cont "to become the new"
- cont "LEAGUE champion!"
-
- para "Congratulations,"
- line "<PLAYER>, you and"
- cont "your #MON are"
- cont "HALL OF FAMERs!"
- done
--- a/text/maps/indigo_plateau_lobby.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-_IndigoPlateauLobbyText2::
- text "Yo! Champ in"
- line "making!"
-
- para "At #MON LEAGUE,"
- line "you have to face"
- cont "the ELITE FOUR in"
- cont "succession."
-
- para "If you lose, you"
- line "have to start all"
- cont "over again! This"
- cont "is it! Go for it!"
- done
-
-_IndigoPlateauLobbyText3::
- text "From here on, you"
- line "face the ELITE"
- cont "FOUR one by one!"
-
- para "If you win, a"
- line "door opens to the"
- cont "next trainer!"
- cont "Good luck!"
- done
--- a/text/maps/lance.asm
+++ /dev/null
@@ -1,63 +1,0 @@
-_LanceBeforeBattleText::
- text "Ah! I heard about"
- line "you <PLAYER>!"
-
- para "I lead the ELITE"
- line "FOUR! You can"
- cont "call me LANCE the"
- cont "dragon trainer!"
-
- para "You know that"
- line "dragons are"
- cont "mythical #MON!"
-
- para "They're hard to"
- line "catch and raise,"
- cont "but their powers"
- cont "are superior!"
-
- para "They're virtually"
- line "indestructible!"
-
- para "Well, are you"
- line "ready to lose?"
-
- para "Your LEAGUE"
- line "challenge ends"
- cont "with me, <PLAYER>!"
- done
-
-_LanceEndBattleText::
- text "That's it!"
-
- para "I hate to admit"
- line "it, but you are a"
- cont "#MON master!"
- prompt
-
-_LanceAfterBattleText::
- text "I still can't"
- line "believe my"
- cont "dragons lost to"
- cont "you, <PLAYER>!"
-
- para "You are now the"
- line "#MON LEAGUE"
- cont "champion!"
-
- para "...Or, you would"
- line "have been, but"
- cont "you have one more"
- cont "challenge ahead."
-
- para "You have to face"
- line "another trainer!"
- cont "His name is..."
-
- para "<RIVAL>!"
- line "He beat the ELITE"
- cont "FOUR before you!"
-
- para "He is the real"
- line "#MON LEAGUE"
- cont "champion!@@"
--- a/text/maps/lavender_house.asm
+++ /dev/null
@@ -1,24 +1,0 @@
-_LavenderHouse2Text1::
- text "CUBONE: Kyarugoo!@@"
-
-_LavenderHouse2Text_1d9dc::
- text "I hate those"
- line "horrible ROCKETs!"
-
- para "That poor CUBONE's"
- line "mother..."
-
- para "It was killed"
- line "trying to escape"
- cont "from TEAM ROCKET!"
- done
-
-_LavenderHouse2Text_1d9e1::
- text "The GHOST of"
- line "#MON TOWER is"
- cont "gone!"
-
- para "Someone must have"
- line "soothed its"
- cont "restless soul!"
- done
--- a/text/maps/lavender_mart.asm
+++ /dev/null
@@ -1,30 +1,0 @@
-_LavenderMartText2::
- text "I'm searching for"
- line "items that raise"
- cont "the abilities of"
- cont "#MON during a"
- cont "single battle."
-
- para "X ATTACK, X"
- line "DEFEND, X SPEED"
- cont "and X SPECIAL are"
- cont "what I'm after."
-
- para "Do you know where"
- line "I can get them?"
- done
-
-_LavenderMartReviveText::
- text "You know REVIVE?"
- line "It revives any"
- cont "fainted #MON!"
- done
-
-_LavenderMartNuggetText::
- text "I found a NUGGET"
- line "in the mountains."
-
- para "I thought it was"
- line "useless, but it"
- cont "sold for ¥5000!"
- done
--- a/text/maps/lavender_pokecenter.asm
+++ /dev/null
@@ -1,12 +1,0 @@
-_LavenderPokecenterText2::
- text "TEAM ROCKET will"
- line "do anything for"
- cont "the sake of gold!"
- done
-
-_LavenderPokecenterText3::
- text "I saw CUBONE's"
- line "mother die trying"
- cont "to escape from"
- cont "TEAM ROCKET!"
- done
--- a/text/maps/lavender_town.asm
+++ /dev/null
@@ -1,64 +1,0 @@
-_LavenderTownText_4413c::
- text "Do you believe in"
- line "GHOSTs?"
- done
-
-_LavenderTownText_44141::
- text "Really? So there"
- line "are believers..."
- done
-
-_LavenderTownText_44146::
- text "Hahaha, I guess"
- line "not."
-
- para "That white hand"
- line "on your shoulder,"
- cont "it's not real."
- done
-
-_LavenderTownText2::
- text "This town is known"
- line "as the grave site"
- cont "of #MON."
-
- para "Memorial services"
- line "are held in"
- cont "#MON TOWER."
- done
-
-_LavenderTownText3::
- text "GHOSTs appeared"
- line "in #MON TOWER."
-
- para "I think they're"
- line "the spirits of"
- cont "#MON that the"
- cont "ROCKETs killed."
- done
-
-_LavenderTownText4::
- text "LAVENDER TOWN"
- line "The Noble Purple"
- cont "Town"
- done
-
-_LavenderTownText5::
- text "New SILPH SCOPE!"
-
- para "Make the Invisible"
- line "Plain to See!"
-
- para "SILPH CO."
- done
-
-_LavenderTownText8::
- text "LAVENDER VOLUNTEER"
- line "#MON HOUSE"
- done
-
-_LavenderTownText9::
- text "May the Souls of"
- line "#MON Rest Easy"
- cont "#MON TOWER"
- done
--- a/text/maps/lorelei.asm
+++ /dev/null
@@ -1,42 +1,0 @@
-_LoreleiBeforeBattleText::
- text "Welcome to"
- line "#MON LEAGUE!"
-
- para "I am LORELEI of"
- line "the ELITE FOUR!"
-
- para "No one can best"
- line "me when it comes"
- cont "to icy #MON!"
-
- para "Freezing moves"
- line "are powerful!"
-
- para "Your #MON will"
- line "be at my mercy"
- cont "when they are"
- cont "frozen solid!"
-
- para "Hahaha!"
- line "Are you ready?"
- done
-
-_LoreleiEndBattleText::
- text "How"
- line "dare you!"
- prompt
-
-_LoreleiAfterBattleText::
- text "You're better"
- line "than I thought!"
- cont "Go on ahead!"
-
- para "You only got a"
- line "taste of #MON"
- cont "LEAGUE power!"
- done
-
-_LoreleiDontRunAwayText::
- text "Someone's voice:"
- line "Don't run away!"
- done
--- a/text/maps/mansion_1f.asm
+++ /dev/null
@@ -1,29 +1,0 @@
-_Mansion1BattleText2::
- text "Who are you? There"
- line "shouldn't be"
- cont "anyone here."
- done
-
-_Mansion1EndBattleText2::
- text "Ouch!"
- prompt
-
-_Mansion1AfterBattleText2::
- text "A key? I don't"
- line "know what you're"
- cont "talking about."
- done
-
-_MansionSwitchText::
- text "A secret switch!"
-
- para "Press it?"
- done
-
-_MansionSwitchPressedText::
- text "Who wouldn't?"
- prompt
-
-_MansionSwitchNotPressedText::
- text "Not quite yet!"
- done
--- a/text/maps/mansion_2f.asm
+++ /dev/null
@@ -1,47 +1,0 @@
-_Mansion2BattleText1::
- text "I can't get out!"
- line "This old place is"
- cont "one big puzzle!"
- done
-
-_Mansion2EndBattleText1::
- text "Oh no!"
- line "My bag of loot!"
- prompt
-
-_Mansion2AfterBattleText1::
- text "Switches open and"
- line "close alternating"
- cont "sets of doors!"
- done
-
-_Mansion2Text3::
- text "Diary: July 5"
- line "Guyana,"
- cont "South America"
-
- para "A new #MON was"
- line "discovered deep"
- cont "in the jungle."
- done
-
-_Mansion2Text4::
- text "Diary: July 10"
- line "We christened the"
- cont "newly discovered"
- cont "#MON, MEW."
- done
-
-_Mansion2Text_520c2::
- text "A secret switch!"
-
- para "Press it?"
- done
-
-_Mansion2Text_520c7::
- text "Who wouldn't?"
- prompt
-
-_Mansion2Text_520cc::
- text "Not quite yet!"
- done
--- a/text/maps/mansion_3f.asm
+++ /dev/null
@@ -1,37 +1,0 @@
-_Mansion3BattleText1::
- text "This place is"
- line "like, huge!"
- done
-
-_Mansion3EndBattleText1::
- text "Ayah!"
- prompt
-
-_Mansion3AfterBattleText1::
- text "I wonder where"
- line "my partner went."
- done
-
-_Mansion3BattleText2::
- text "My mentor once"
- line "lived here."
- done
-
-_Mansion3EndBattleText2::
- text "Whew!"
- line "Overwhelming!"
- prompt
-
-_Mansion3AfterBattleText2::
- text "So, you're stuck?"
- line "Try jumping off"
- cont "over there!"
- done
-
-_Mansion3Text5::
- text "Diary: Feb. 6"
- line "MEW gave birth."
-
- para "We named the"
- line "newborn MEWTWO."
- done
--- a/text/maps/mansion_b1f.asm
+++ /dev/null
@@ -1,39 +1,0 @@
-_Mansion4BattleText1::
- text "Uh-oh. Where am"
- line "I now?"
- done
-
-_Mansion4EndBattleText1::
- text "Awooh!"
- prompt
-
-_Mansion4AfterBattleText1::
- text "You can find stuff"
- line "lying around."
- done
-
-_Mansion4BattleText2::
- text "This place is"
- line "ideal for a lab."
- done
-
-_Mansion4EndBattleText2::
- text "What"
- line "was that for?"
- prompt
-
-_Mansion4AfterBattleText2::
- text "I like it here!"
- line "It's conducive to"
- cont "my studies!"
- done
-
-_Mansion4Text7::
- text "Diary; Sept. 1"
- line "MEWTWO is far too"
- cont "powerful."
-
- para "We have failed to"
- line "curb its vicious"
- cont "tendencies..."
- done
--- a/text/maps/mr_psychics_house.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-_TM29PreReceiveText::
- text "...Wait! Don't"
- line "say a word!"
-
- para "You wanted this!"
- prompt
-
-_ReceivedTM29Text::
- text "<PLAYER> received"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_TM29ExplanationText::
- text "TM29 is PSYCHIC!"
-
- para "It can lower the"
- line "target's SPECIAL"
- cont "abilities."
- done
-
-_TM29NoRoomText::
- text "Where do you plan"
- line "to put this?"
- done
--- a/text/maps/mt_moon_1f.asm
+++ /dev/null
@@ -1,119 +1,0 @@
-_MtMoon1BattleText2::
- text "WHOA! You shocked"
- line "me! Oh, you're"
- cont "just a kid!"
- done
-
-_MtMoon1EndBattleText2::
- text "Wow!"
- line "Shocked again!"
- prompt
-
-_MtMoon1AfterBattleText2::
- text "Kids like you"
- line "shouldn't be"
- cont "here!"
- done
-
-_MtMoon1BattleText3::
- text "Did you come to"
- line "explore too?"
- done
-
-_MtMoon1EndBattleText3::
- text "Losing"
- line "stinks!"
- prompt
-
-_MtMoon1AfterBattleText3::
- text "I came down here"
- line "to show off to"
- cont "girls."
- done
-
-_MtMoon1BattleText4::
- text "Wow! It's way"
- line "bigger in here"
- cont "than I thought!"
- done
-
-_MtMoon1EndBattleText4::
- text "Oh!"
- line "I lost it!"
- prompt
-
-_MtMoon1AfterBattleText4::
- text "How do you get"
- line "out of here?"
- done
-
-_MtMoon1BattleText5::
- text "What! Don't sneak"
- line "up on me!"
- done
-
-_MtMoon1EndBattleText5::
- text "My"
- line "#MON won't do!"
- prompt
-
-_MtMoon1AfterBattleText5::
- text "I have to find"
- line "stronger #MON."
- done
-
-_MtMoon1BattleText6::
- text "What? I'm waiting"
- line "for my friends to"
- cont "find me here."
- done
-
-_MtMoon1EndBattleText6::
- text "I lost?"
- prompt
-
-_MtMoon1AfterBattleText6::
- text "I heard there are"
- line "some very rare"
- cont "fossils here."
- done
-
-_MtMoon1BattleText7::
- text "Suspicious men"
- line "are in the cave."
- cont "What about you?"
- done
-
-_MtMoon1EndBattleText7::
- text "You"
- line "got me!"
- prompt
-
-_MtMoon1AfterBattleText7::
- text "I saw them! I'm"
- line "sure they're from"
- cont "TEAM ROCKET!"
- done
-
-_MtMoon1BattleText8::
- text "Go through this"
- line "cave to get to"
- cont "CERULEAN CITY!"
- done
-
-_MtMoon1EndBattleText8::
- text "I"
- line "lost."
- prompt
-
-_MtMoon1AfterBattleText8::
- text "ZUBAT is tough!"
- line "But, it can be"
- cont "useful if you"
- cont "catch one."
- done
-
-_MtMoon1Text14::
- text "Beware! ZUBAT is"
- line "a blood sucker!"
- done
--- a/text/maps/mt_moon_b1f.asm
+++ /dev/null
@@ -1,3 +1,0 @@
-_MtMoonText1::
- db $0
- done
--- a/text/maps/mt_moon_b2f.asm
+++ /dev/null
@@ -1,122 +1,0 @@
-_MtMoon3Text_49f24::
- text "You want the"
- line "DOME FOSSIL?"
- done
-
-_MtMoon3Text_49f64::
- text "You want the"
- line "HELIX FOSSIL?"
- done
-
-_MtMoon3Text_49f6f::
- text "<PLAYER> got the"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_MtMoon3Text_49f7f::
- text "Look, you've got"
- line "no room for this.@@"
-
-_MtMoon3Text_49f85::
- text "Hey, stop!"
-
- para "I found these"
- line "fossils! They're"
- cont "both mine!"
- done
-
-_MtMoon3Text_49f8a::
- text "OK!"
- line "I'll share!"
- prompt
-
-_MtMoon3Text_49f8f::
- text "We'll each take"
- line "one!"
- cont "No being greedy!"
- done
-
-_MtMoon3Text_49f94::
- text "Far away, on"
- line "CINNABAR ISLAND,"
- cont "there's a #MON"
- cont "LAB."
-
- para "They do research"
- line "on regenerating"
- cont "fossils."
- done
-
-_MtMoon3Text_49f99::
- text "All right. Then"
- line "this is mine!@@"
-
-_MtMoon3BattleText2::
- text "TEAM ROCKET will"
- line "find the fossils,"
- cont "revive and sell"
- cont "them for cash!"
- done
-
-_MtMoon3EndBattleText2::
- text "Urgh!"
- line "Now I'm mad!"
- prompt
-
-_MtMoon3AfterBattleText2::
- text "You made me mad!"
- line "TEAM ROCKET will"
- cont "blacklist you!"
- done
-
-_MtMoon3BattleText3::
- text "We, TEAM ROCKET,"
- line "are #MON"
- cont "gangsters!"
- done
-
-_MtMoon3EndBattleText3::
- text "I blew"
- line "it!"
- prompt
-
-_MtMoon3AfterBattleText3::
- text "Darn it all! My"
- line "associates won't"
- cont "stand for this!"
- done
-
-_MtMoon3BattleText4::
- text "We're pulling a"
- line "big job here!"
- cont "Get lost, kid!"
- done
-
-_MtMoon3EndBattleText4::
- text "So, you"
- line "are good."
- prompt
-
-_MtMoon3AfterBattleText4::
- text "If you find a"
- line "fossil, give it"
- cont "to me and scram!"
- done
-
-_MtMoon3BattleText5::
- text "Little kids"
- line "should leave"
- cont "grown-ups alone!"
- done
-
-_MtMoon3EndBattleText5::
- text "I'm"
- line "steamed!"
- prompt
-
-_MtMoon3AfterBattleText5::
- text "#MON lived"
- line "here long before"
- cont "people came."
- done
--- a/text/maps/mt_moon_pokecenter.asm
+++ /dev/null
@@ -1,48 +1,0 @@
-_MtMoonPokecenterText1::
- text "I've 6 # BALLs"
- line "set in my belt."
-
- para "At most, you can"
- line "carry 6 #MON."
- done
-
-_MtMoonPokecenterText3::
- text "TEAM ROCKET"
- line "attacks CERULEAN"
- cont "citizens..."
-
- para "TEAM ROCKET is"
- line "always in the"
- cont "news!"
- done
-
-_MagikarpSalesmanText1::
- text "MAN: Hello, there!"
- line "Have I got a deal"
- cont "just for you!"
-
- para "I'll let you have"
- line "a swell MAGIKARP"
- cont "for just ¥500!"
- cont "What do you say?"
- done
-
-_MagikarpSalesmanNoText::
- text "No? I'm only"
- line "doing this as a"
- cont "favor to you!"
- done
-
-_MagikarpSalesmanNoMoneyText::
- text "You'll need more"
- line "money than that!"
- done
-
-_MagikarpSalesmanText2::
- text "MAN: Well, I don't"
- line "give refunds!"
- done
-
-_MtMoonPokecenterText5::
- db $0
- done
--- a/text/maps/museum_1f.asm
+++ /dev/null
@@ -1,107 +1,0 @@
-_Museum1FText_5c21a::
- text "Come again!"
- done
-
-_Museum1FText_5c21f::
- text "It's ¥50 for a"
- line "child's ticket."
-
- para "Would you like to"
- line "come in?"
- done
-
-_Museum1FText_5c224::
- text "Right, ¥50!"
- line "Thank you!"
- done
-
-_Museum1FText_5c229::
- text "You don't have"
- line "enough money."
- prompt
-
-_Museum1FText_5c22e::
- text "You can't sneak"
- line "in the back way!"
-
- para "Oh, whatever!"
- line "Do you know what"
- cont "AMBER is?"
- done
-
-_Museum1FText_5c233::
- text "There's a lab"
- line "somewhere trying"
- cont "to resurrect"
- cont "ancient #MON"
- cont "from AMBER."
- done
-
-_Museum1FText_5c238::
- text "AMBER is fossil-"
- line "ized tree sap."
- done
-
-_Museum1FText_5c23d::
- text "Please go to the"
- line "other side!"
- done
-
-_Museum1FText_5c242::
- text "Take plenty of"
- line "time to look!"
- done
-
-_Museum1FText_5c251::
- text "That is one"
- line "magnificent"
- cont "fossil!"
- done
-
-_Museum1FText_5c28e::
- text "Ssh! I think that"
- line "this chunk of"
- cont "AMBER contains"
- cont "#MON DNA!"
-
- para "It would be great"
- line "if #MON could"
- cont "be resurrected"
- cont "from it!"
-
- para "But, my colleagues"
- line "just ignore me!"
-
- para "So I have a favor"
- line "to ask!"
-
- para "Take this to a"
- line "#MON LAB and"
- cont "get it examined!"
- prompt
-
-_ReceivedOldAmberText::
- text "<PLAYER> received"
- line "OLD AMBER!@@"
-
-_Museum1FText_5c299::
- text "Ssh! Get the OLD"
- line "AMBER checked!"
- done
-
-_Museum1FText_5c29e::
- text "You don't have"
- line "space for this!"
- done
-
-_Museum1FText_5c2ad::
- text "We are proud of 2"
- line "fossils of very"
- cont "rare, prehistoric"
- cont "#MON!"
- done
-
-_Museum1FText_5c2bc::
- text "The AMBER is"
- line "clear and gold!"
- done
--- a/text/maps/museum_2f.asm
+++ /dev/null
@@ -1,45 +1,0 @@
-_Museum2FText1::
- text "MOON STONE?"
-
- para "What's so special"
- line "about it?"
- done
-
-_Museum2FText2::
- text "July 20, 1969!"
-
- para "The 1st lunar"
- line "landing!"
-
- para "I bought a color"
- line "TV to watch it!"
- done
-
-_Museum2FText3::
- text "We have a space"
- line "exhibit now."
- done
-
-_Museum2FText4::
- text "I want a PIKACHU!"
- line "It's so cute!"
-
- para "I asked my Daddy"
- line "to catch me one!"
- done
-
-_Museum2FText5::
- text "Yeah, a PIKACHU"
- line "soon, I promise!"
- done
-
-_Museum2FText6::
- text "SPACE SHUTTLE"
- line "COLUMBIA"
- done
-
-_Museum2FText7::
- text "Meteorite that"
- line "fell on MT.MOON."
- cont "(MOON STONE?)"
- done
--- a/text/maps/name_rater.asm
+++ /dev/null
@@ -1,60 +1,0 @@
-_NameRaterText_1dab3::
- text "Hello, hello!"
- line "I am the official"
- cont "NAME RATER!"
-
- para "Want me to rate"
- line "the nicknames of"
- cont "your #MON?"
- done
-
-_NameRaterText_1dab8::
- text "Which #MON"
- line "should I look at?"
- prompt
-
-_NameRaterText_1dabd::
- TX_RAM wcd6d
- text ", is it?"
- line "That is a decent"
- cont "nickname!"
-
- para "But, would you"
- line "like me to give"
- cont "it a nicer name?"
-
- para "How about it?"
- done
-
-_NameRaterText_1dac2::
- text "Fine! What should"
- line "we name it?"
- prompt
-
-_NameRaterText_1dac7::
- text "OK! This #MON"
- line "has been renamed"
- cont "@"
- TX_RAM wBuffer
- text "!"
-
- para "That's a better"
- line "name than before!"
- done
-
-_NameRaterText_1dacc::
- text "Fine! Come any"
- line "time you like!"
- done
-
-_NameRaterText_1dad1::
- TX_RAM wcd6d
- text ", is it?"
- line "That is a truly"
- cont "impeccable name!"
-
- para "Take good care of"
- line "@"
- TX_RAM wcd6d
- text "!"
- done
--- a/text/maps/oaks_lab.asm
+++ /dev/null
@@ -1,477 +1,0 @@
-_OaksLabGaryText1::
- text "<RIVAL>: Yo"
- line "<PLAYER>! Gramps"
- cont "isn't around!"
- done
-
-_OaksLabText40::
- text "<RIVAL>: Heh, I"
- line "don't need to be"
- cont "greedy like you!"
-
- para "Go ahead and"
- line "choose, <PLAYER>!"
- done
-
-_OaksLabText41::
- text "<RIVAL>: My"
- line "#MON looks a"
- cont "lot stronger."
- done
-
-_OaksLabText39::
- text "Those are #"
- line "BALLs. They"
- cont "contain #MON!"
- done
-
-_OaksLabCharmanderText::
- text "So! You want the"
- line "fire #MON,"
- cont "CHARMANDER?"
- done
-
-_OaksLabSquirtleText::
- text "So! You want the"
- line "water #MON,"
- cont "SQUIRTLE?"
- done
-
-_OaksLabBulbasaurText::
- text "So! You want the"
- line "plant #MON,"
- cont "BULBASAUR?"
- done
-
-_OaksLabMonEnergeticText::
- text "This #MON is"
- line "really energetic!"
- prompt
-
-_OaksLabReceivedMonText::
- text "<PLAYER> received"
- line "a @"
- TX_RAM wcd6d
- text "!@@"
-
-_OaksLabLastMonText::
- text "That's PROF.OAK's"
- line "last #MON!"
- done
-
-_OaksLabText_1d2f0::
- text "OAK: Now, <PLAYER>,"
- line "which #MON do"
- cont "you want?"
- done
-
-_OaksLabText_1d2f5::
- text "OAK: If a wild"
- line "#MON appears,"
- cont "your #MON can"
- cont "fight against it!"
- done
-
-_OaksLabText_1d2fa::
- text "OAK: <PLAYER>,"
- line "raise your young"
- cont "#MON by making"
- cont "it fight!"
- done
-
-_OaksLabDeliverParcelText1::
- text "OAK: Oh, <PLAYER>!"
-
- para "How is my old"
- line "#MON?"
-
- para "Well, it seems to"
- line "like you a lot."
-
- para "You must be"
- line "talented as a"
- cont "#MON trainer!"
-
- para "What? You have"
- line "something for me?"
-
- para "<PLAYER> delivered"
- line "OAK's PARCEL.@@"
-
-_OaksLabDeliverParcelText2::
- text ""
- para "Ah! This is the"
- line "custom # BALL"
- cont "I ordered!"
- cont "Thank you!"
- done
-
-_OaksLabAroundWorldText::
- text "#MON around the"
- line "world wait for"
- cont "you, <PLAYER>!"
- done
-
-_OaksLabGivePokeballsText1::
- text "OAK: You can't get"
- line "detailed data on"
- cont "#MON by just"
- cont "seeing them."
-
- para "You must catch"
- line "them! Use these"
- cont "to capture wild"
- cont "#MON."
-
- para "<PLAYER> got 5"
- line "# BALLs!@@"
-
-_OaksLabGivePokeballsText2::
- text ""
- para "When a wild"
- line "#MON appears,"
- cont "it's fair game."
-
- para "Just throw a #"
- line "BALL at it and try"
- line "to catch it!"
-
- para "This won't always"
- line "work, though."
-
- para "A healthy #MON"
- line "could escape. You"
- cont "have to be lucky!"
- done
-
-_OaksLabPleaseVisitText::
- text "OAK: Come see me"
- line "sometimes."
-
- para "I want to know how"
- line "your #DEX is"
- cont "coming along."
- done
-
-_OaksLabText_1d31d::
- text "OAK: Good to see "
- line "you! How is your "
- cont "#DEX coming? "
- cont "Here, let me take"
- cont "a look!"
- prompt
-
-_OaksLabText_1d32c::
- text "It's encyclopedia-"
- line "like, but the"
- cont "pages are blank!"
- done
-
-_OaksLabText8::
- text "?"
- done
-
-_OaksLabText_1d340::
- text "PROF.OAK is the"
- line "authority on"
- cont "#MON!"
-
- para "Many #MON"
- line "trainers hold him"
- cont "in high regard!"
- done
-
-_OaksLabRivalWaitingText::
- text "<RIVAL>: Gramps!"
- line "I'm fed up with"
- cont "waiting!"
- done
-
-_OaksLabChooseMonText::
- text "OAK: <RIVAL>?"
- line "Let me think..."
-
- para "Oh, that's right,"
- line "I told you to"
- cont "come! Just wait!"
-
- para "Here, <PLAYER>!"
-
- para "There are 3"
- line "#MON here!"
-
- para "Haha!"
-
- para "They are inside"
- line "the # BALLs."
-
- para "When I was young,"
- line "I was a serious"
- cont "#MON trainer!"
-
- para "In my old age, I"
- line "have only 3 left,"
- cont "but you can have"
- cont "one! Choose!"
- done
-
-_OaksLabRivalInterjectionText::
- text "<RIVAL>: Hey!"
- line "Gramps! What"
- cont "about me?"
- done
-
-_OaksLabBePatientText::
- text "OAK: Be patient!"
- line "<RIVAL>, you can"
- cont "have one too!"
- done
-
-_OaksLabLeavingText::
- text "OAK: Hey! Don't go"
- line "away yet!"
- done
-
-_OaksLabRivalPickingMonText::
- text "<RIVAL>: I'll take"
- line "this one, then!"
- done
-
-_OaksLabRivalReceivedMonText::
- text "<RIVAL> received"
- line "a @"
- TX_RAM wcd6d
- text "!@@"
-
-_OaksLabRivalChallengeText::
- text "<RIVAL>: Wait"
- line "<PLAYER>!"
- cont "Let's check out"
- cont "our #MON!"
-
- para "Come on, I'll take"
- line "you on!"
- done
-
-_OaksLabText_1d3be::
- text "WHAT?"
- line "Unbelievable!"
- cont "I picked the"
- cont "wrong #MON!"
- prompt
-
-_OaksLabText_1d3c3::
- text "<RIVAL>: Yeah! Am"
- line "I great or what?"
- prompt
-
-_OaksLabRivalToughenUpText::
- text "<RIVAL>: Okay!"
- line "I'll make my"
- cont "#MON fight to"
- cont "toughen it up!"
-
- para "<PLAYER>! Gramps!"
- line "Smell you later!"
- done
-
-_OaksLabText21::
- text "<RIVAL>: Gramps!"
- done
-
-_OaksLabText22::
- text "<RIVAL>: What did"
- line "you call me for?"
- done
-
-_OaksLabText23::
- text "OAK: Oh right! I"
- line "have a request"
- cont "of you two."
- done
-
-_OaksLabText24::
- text "On the desk there"
- line "is my invention,"
- cont "#DEX!"
-
- para "It automatically"
- line "records data on"
- cont "#MON you've"
- cont "seen or caught!"
-
- para "It's a hi-tech"
- line "encyclopedia!"
- done
-
-_OaksLabText25::
- text "OAK: <PLAYER> and"
- line "<RIVAL>! Take"
- cont "these with you!"
-
- para "<PLAYER> got"
- line "#DEX from OAK!@@"
-
-_OaksLabText26::
- text "To make a complete"
- line "guide on all the"
- cont "#MON in the"
- cont "world..."
-
- para "That was my dream!"
-
- para "But, I'm too old!"
- line "I can't do it!"
-
- para "So, I want you two"
- line "to fulfill my"
- cont "dream for me!"
-
- para "Get moving, you"
- line "two!"
-
- para "This is a great"
- line "undertaking in"
- cont "#MON history!"
- done
-
-_OaksLabText27::
- text "<RIVAL>: Alright"
- line "Gramps! Leave it"
- cont "all to me!"
-
- para "<PLAYER>, I hate to"
- line "say it, but I"
- cont "don't need you!"
-
- para "I know! I'll"
- line "borrow a TOWN MAP"
- cont "from my sis!"
-
- para "I'll tell her not"
- line "to lend you one,"
- cont "<PLAYER>! Hahaha!"
- done
-
-_OaksLabText_1d405::
- text "I study #MON as"
- line "PROF.OAK's AIDE."
- done
-
-_OaksLabText_441cc::
- text "#DEX comp-"
- line "letion is:"
-
- para "@"
- TX_NUM hDexRatingNumMonsSeen, 1, 3
- text " #MON seen"
- line "@"
- TX_NUM hDexRatingNumMonsOwned, 1, 3
- text " #MON owned"
-
- para "PROF.OAK's"
- line "Rating:"
- prompt
-
-_OaksLabText_44201::
- text "You still have"
- line "lots to do."
- cont "Look for #MON"
- cont "in grassy areas!"
- done
-
-_OaksLabText_44206::
- text "You're on the"
- line "right track! "
- cont "Get a FLASH HM"
- cont "from my AIDE!"
- done
-
-_OaksLabText_4420b::
- text "You still need"
- line "more #MON!"
- cont "Try to catch"
- cont "other species!"
- done
-
-_OaksLabText_44210::
- text "Good, you're"
- line "trying hard!"
- cont "Get an ITEMFINDER"
- cont "from my AIDE!"
- done
-
-_OaksLabText_44215::
- text "Looking good!"
- line "Go find my AIDE"
- cont "when you get 50!"
- done
-
-_OaksLabText_4421a::
- text "You finally got at"
- line "least 50 species!"
- cont "Be sure to get"
- cont "EXP.ALL from my"
- cont "AIDE!"
- done
-
-_OaksLabText_4421f::
- text "Ho! This is geting"
- line "even better!"
- done
-
-_OaksLabText_44224::
- text "Very good!"
- line "Go fish for some"
- cont "marine #MON!"
- done
-
-_OaksLabText_44229::
- text "Wonderful!"
- line "Do you like to"
- cont "collect things?"
- done
-
-_OaksLabText_4422e::
- text "I'm impressed!"
- line "It must have been"
- cont "difficult to do!"
- done
-
-_OaksLabText_44233::
- text "You finally got at"
- line "least 100 species!"
- cont "I can't believe"
- cont "how good you are!"
- done
-
-_OaksLabText_44238::
- text "You even have the"
- line "evolved forms of"
- cont "#MON! Super!"
- done
-
-_OaksLabText_4423d::
- text "Excellent! Trade"
- line "with friends to"
- cont "get some more!"
- done
-
-_OaksLabText_44242::
- text "Outstanding!"
- line "You've become a"
- cont "real pro at this!"
- done
-
-_OaksLabText_44247::
- text "I have nothing"
- line "left to say!"
- cont "You're the"
- cont "authority now!"
- done
-
-_OaksLabText_4424c::
- text "Your #DEX is"
- line "entirely complete!"
- cont "Congratulations!"
- done
--- a/text/maps/pallet_town.asm
+++ /dev/null
@@ -1,55 +1,0 @@
-_OakAppearsText::
- text "OAK: Hey! Wait!"
- line "Don't go out!@@"
-
-_OakWalksUpText::
- text "OAK: It's unsafe!"
- line "Wild #MON live"
- cont "in tall grass!"
-
- para "You need your own"
- line "#MON for your"
- cont "protection."
- cont "I know!"
-
- para "Here, come with"
- line "me!"
- done
-
-_PalletTownText2::
- text "I'm raising"
- line "#MON too!"
-
- para "When they get"
- line "strong, they can"
- cont "protect me!"
- done
-
-_PalletTownText3::
- text "Technology is"
- line "incredible!"
-
- para "You can now store"
- line "and recall items"
- cont "and #MON as"
- cont "data via PC!"
- done
-
-_PalletTownText4::
- text "OAK #MON"
- line "RESEARCH LAB"
- done
-
-_PalletTownText5::
- text "PALLET TOWN"
- line "Shades of your"
- cont "journey await!"
- done
-
-_PalletTownText6::
- text "<PLAYER>'s house "
- done
-
-_PalletTownText7::
- text "<RIVAL>'s house "
- done
--- a/text/maps/pewter_city.asm
+++ /dev/null
@@ -1,117 +1,0 @@
-_PewterCityText1::
- text "It's rumored that"
- line "CLEFAIRYs came"
- cont "from the moon!"
-
- para "They appeared "
- line "after MOON STONE"
- cont "fell on MT.MOON."
- done
-
-_PewterCityText2::
- text "There aren't many"
- line "serious #MON"
- cont "trainers here!"
-
- para "They're all like"
- line "BUG CATCHERs,"
- cont "but PEWTER GYM's"
- cont "BROCK is totally"
- cont "into it!"
- done
-
-_PewterCityText_193f1::
- text "Did you check out"
- line "the MUSEUM?"
- done
-
-_PewterCityText_193f6::
- text "Weren't those"
- line "fossils from MT."
- cont "MOON amazing?"
- done
-
-_PewterCityText_193fb::
- text "Really?"
- line "You absolutely"
- cont "have to go!"
- done
-
-_PewterCityText13::
- text "It's right here!"
- line "You have to pay"
- cont "to get in, but"
- cont "it's worth it!"
- cont "See you around!"
- done
-
-_PewterCityText_19427::
- text "Psssst!"
- line "Do you know what"
- cont "I'm doing?"
- done
-
-_PewterCityText_1942c::
- text "That's right!"
- line "It's hard work!"
- done
-
-_PewterCityText_19431::
- text "I'm spraying REPEL"
- line "to keep #MON"
- cont "out of my garden!"
- done
-
-_PewterCityText_1945d::
- text "You're a trainer"
- line "right? BROCK's"
- cont "looking for new"
- cont "challengers!"
- cont "Follow me!"
- done
-
-_PewterCityText14::
- text "If you have the"
- line "right stuff, go"
- cont "take on BROCK!"
- done
-
-_PewterCityText6::
- text "TRAINER TIPS"
-
- para "Any #MON that"
- line "takes part in"
- cont "battle, however"
- cont "short, earns EXP!"
- done
-
-_PewterCityText7::
- text "NOTICE!"
-
- para "Thieves have been"
- line "stealing #MON"
- cont "fossils at MT."
- cont "MOON! Please call"
- cont "PEWTER POLICE"
- cont "with any info!"
- done
-
-_PewterCityText10::
- text "PEWTER MUSEUM"
- line "OF SCIENCE"
- done
-
-_PewterCityText11::
- text "PEWTER CITY"
- line "#MON GYM"
- cont "LEADER: BROCK"
-
- para "The Rock Solid"
- line "#MON Trainer!"
- done
-
-_PewterCityText12::
- text "PEWTER CITY"
- line "A Stone Gray"
- cont "City"
- done
--- a/text/maps/pewter_gym_1.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-_PewterGymText_5c49e::
- text "I'm BROCK!"
- line "I'm PEWTER's GYM"
- cont "LEADER!"
-
- para "I believe in rock"
- line "hard defense and"
- cont "determination!"
-
- para "That's why my"
- line "#MON are all"
- cont "the rock-type!"
-
- para "Do you still want"
- line "to challenge me?"
- cont "Fine then! Show"
- cont "me your best!"
- done
--- a/text/maps/pewter_gym_2.asm
+++ /dev/null
@@ -1,142 +1,0 @@
-_PewterGymText_5c4a3::
- text "There are all"
- line "kinds of trainers"
- cont "in the world!"
-
- para "You appear to be"
- line "very gifted as a"
- cont "#MON trainer!"
-
- para "Go to the GYM in"
- line "CERULEAN and test"
- cont "your abilities!"
- done
-
-_TM34PreReceiveText::
- text "Wait! Take this"
- line "with you!"
- done
-
-_ReceivedTM34Text::
- text "<PLAYER> received"
- line "TM34!@@"
-
-_TM34ExplanationText::
- db $0
- para "A TM contains a"
- line "technique that"
- cont "can be taught to"
- cont "#MON!"
-
- para "A TM is good only"
- line "once! So when you"
- cont "use one to teach"
- cont "a new technique,"
- cont "pick the #MON"
- cont "carefully!"
-
- para "TM34 contains"
- line "BIDE!"
-
- para "Your #MON will"
- line "absorb damage in"
- cont "battle then pay"
- cont "it back double!"
- done
-
-_TM34NoRoomText::
- text "You don't have"
- line "room for this!"
- done
-
-_PewterGymText_5c4bc::
- text "I took"
- line "you for granted."
-
- para "As proof of your"
- line "victory, here's"
- cont "the BOULDERBADGE!"
-
- para "<PLAYER> received"
- line "the BOULDERBADGE!@@"
-
-_PewterGymText_5c4c1::
- db $0
- para "That's an official"
- line "#MON LEAGUE"
- cont "BADGE!"
-
- para "Its bearer's"
- line "#MON become"
- cont "more powerful!"
-
- para "The technique"
- line "FLASH can now be"
- cont "used any time!"
- prompt
-
-_PewterGymBattleText1::
- text "Stop right there,"
- line "kid!"
-
- para "You're still light"
- line "years from facing"
- cont "BROCK!"
- done
-
-_PewterGymEndBattleText1::
- text "Darn!"
-
- para "Light years isn't"
- line "time! It measures"
- cont "distance!"
- prompt
-
-_PewterGymAfterBattleText1::
- text "You're pretty hot,"
- line "but not as hot"
- cont "as BROCK!"
- done
-
-_PewterGymText_5c515::
- text "Hiya! I can tell"
- line "you have what it"
- cont "takes to become a"
- cont "#MON champ!"
-
- para "I'm no trainer,"
- line "but I can tell"
- cont "you how to win!"
-
- para "Let me take you"
- line "to the top!"
- done
-
-_PewterGymText_5c51a::
- text "All right! Let's"
- line "get happening!"
- prompt
-
-_PewterGymText_5c51f::
- text "The 1st #MON"
- line "out in a match is"
- cont "at the top of the"
- cont "#MON LIST!"
-
- para "By changing the"
- line "order of #MON,"
- cont "matches could be"
- cont "made easier!"
- done
-
-_PewterGymText_5c524::
- text "It's a free"
- line "service! Let's"
- cont "get happening!"
- prompt
-
-_PewterGymText_5c529::
- text "Just as I thought!"
- line "You're #MON"
- cont "champ material!"
- done
--- a/text/maps/pewter_house_1.asm
+++ /dev/null
@@ -1,24 +1,0 @@
-_PewterHouse1Text1::
- text "NIDORAN: Bowbow!@@"
-
-_PewterHouse1Text2::
- text "NIDORAN sit!"
- done
-
-_PewterHouse1Text3::
- text "Our #MON's an"
- line "outsider, so it's"
- cont "hard to handle."
-
- para "An outsider is a"
- line "#MON that you"
- cont "get in a trade."
-
- para "It grows fast, but"
- line "it may ignore an"
- cont "unskilled trainer"
- cont "in battle!"
-
- para "If only we had"
- line "some BADGEs..."
- done
--- a/text/maps/pewter_house_2.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-_PewterHouse2Text1::
- text "#MON learn new"
- line "techniques as"
- cont "they grow!"
-
- para "But, some moves"
- line "must be taught by"
- cont "the trainer!"
- done
-
-_PewterHouse2Text2::
- text "#MON become"
- line "easier to catch"
- cont "when they are"
- cont "hurt or asleep!"
-
- para "But, it's not a"
- line "sure thing!"
- done
--- a/text/maps/pewter_mart.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-_PewterMartText2::
- text "A shady, old man"
- line "got me to buy"
- cont "this really weird"
- cont "fish #MON!"
-
- para "It's totally weak"
- line "and it cost ¥500!"
- done
-
-_PewterMartText3::
- text "Good things can"
- line "happen if you"
- cont "raise #MON"
- cont "diligently, even"
- cont "the weak ones!"
- done
--- a/text/maps/pewter_pokecenter.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-_PewterPokecenterText2::
- text "What!?"
-
- para "TEAM ROCKET is"
- line "at MT.MOON? Huh?"
- cont "I'm on the phone!"
-
- para "Scram!"
- done
-
-_PewterJigglypuffText::
- text "JIGGLYPUFF: Puu"
- line "pupuu!"
- done
--- a/text/maps/pokemon_league_gate.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-_Route22GateText_1e704::
- text "Only truly skilled"
- line "trainers are"
- cont "allowed through."
-
- para "You don't have the"
- line "BOULDERBADGE yet!@@"
-
-_Route22GateText_1e715::
- db $0
- para "The rules are"
- line "rules. I can't"
- cont "let you pass."
- done
-
-_Route22GateText_1e71a::
- text "Oh! That is the"
- line "BOULDERBADGE!"
- cont "Go right ahead!@@"
--- a/text/maps/pokemon_tower_1f.asm
+++ /dev/null
@@ -1,31 +1,0 @@
-_PokemonTower1Text1::
- text "#MON TOWER was"
- line "erected in the"
- cont "memory of #MON"
- cont "that had died."
- done
-
-_PokemonTower1Text2::
- text "Did you come to"
- line "pay respects?"
- cont "Bless you!"
- done
-
-_PokemonTower1Text3::
- text "I came to pray"
- line "for my CLEFAIRY."
-
- para "Sniff! I can't"
- line "stop crying..."
- done
-
-_PokemonTower1Text4::
- text "My GROWLITHE..."
- line "Why did you die?"
- done
-
-_PokemonTower1Text5::
- text "I am a CHANNELER!"
- line "There are spirits"
- cont "up to mischief!"
- done
--- a/text/maps/pokemon_tower_2f.asm
+++ /dev/null
@@ -1,57 +1,0 @@
-_PokemonTower2Text_6062d::
- text "<RIVAL>: Hey,"
- line "<PLAYER>! What"
- cont "brings you here?"
- cont "Your #MON"
- cont "don't look dead!"
-
- para "I can at least"
- line "make them faint!"
- cont "Let's go, pal!"
- done
-
-_PokemonTower2Text_60632::
- text "What?"
- line "You stinker!"
-
- para "I took it easy on"
- line "you too!"
- prompt
-
-_PokemonTower2Text_60637::
- text "<RIVAL>: Well,"
- line "look at all your"
- cont "wimpy #MON!"
-
- para "Toughen them up a"
- line "bit more!"
- prompt
-
-_PokemonTower2Text_6063c::
- text "How's your #DEX"
- line "coming, pal?"
- cont "I just caught a"
- cont "CUBONE!"
-
- para "I can't find the"
- line "grown-up MAROWAK"
- cont "yet!"
-
- para "I doubt there are"
- line "any left! Well, I"
- cont "better get going!"
- cont "I've got a lot to"
- cont "accomplish, pal!"
-
- para "Smell ya later!"
- done
-
-_PokemonTower2Text2::
- text "Even we could not"
- line "identify the"
- cont "wayward GHOSTs!"
-
- para "A SILPH SCOPE"
- line "might be able to"
- cont "unmask them."
- done
--- a/text/maps/pokemon_tower_3f.asm
+++ /dev/null
@@ -1,45 +1,0 @@
-_PokemonTower3BattleText1::
- text "Urrg...Awaa..."
- line "Huhu...graa.."
- done
-
-_PokemonTower3EndBattleText1::
- text "Hwa!"
- line "I'm saved!"
- prompt
-
-_PokemonTower3AfterBattleText1::
- text "The GHOSTs can be"
- line "identified by the"
- cont "SILPH SCOPE."
- done
-
-_PokemonTower3BattleText2::
- text "Kekeke...."
- line "Kwaaah!"
- done
-
-_PokemonTower3EndBattleText2::
- text "Hmm?"
- line "What am I doing?"
- prompt
-
-_PokemonTower3AfterBattleText2::
- text "Sorry! I was"
- line "possessed!"
- done
-
-_PokemonTower3BattleText3::
- text "Be gone!"
- line "Evil spirit!"
- done
-
-_PokemonTower3EndBattleText3::
- text "Whew!"
- line "The spirit left!"
- prompt
-
-_PokemonTower3AfterBattleText3::
- text "My friends were"
- line "possessed too!"
- done
--- a/text/maps/pokemon_tower_4f.asm
+++ /dev/null
@@ -1,45 +1,0 @@
-_PokemonTower4BattleText1::
- text "GHOST! No!"
- line "Kwaaah!"
- done
-
-_PokemonTower4EndBattleText1::
- text "Where"
- line "is the GHOST?"
- prompt
-
-_PokemonTower4AfterBattleText1::
- text "I must have been"
- line "dreaming..."
- done
-
-_PokemonTower4BattleText2::
- text "Be cursed with"
- line "me! Kwaaah!"
- done
-
-_PokemonTower4EndBattleText2::
- text "What!"
- prompt
-
-_PokemonTower4AfterBattleText2::
- text "We can't crack"
- line "the identity of"
- cont "the GHOSTs."
- done
-
-_PokemonTower4BattleText3::
- text "Huhuhu..."
- line "Beat me not!"
- done
-
-_PokemonTower4EndBattleText3::
- text "Huh?"
- line "Who? What?"
- prompt
-
-_PokemonTower4AfterBattleText3::
- text "May the departed"
- line "souls of #MON"
- cont "rest in peace..."
- done
--- a/text/maps/pokemon_tower_5f.asm
+++ /dev/null
@@ -1,71 +1,0 @@
-_PokemonTower5Text1::
- text "Come, child! I"
- line "sealed this space"
- cont "with white magic!"
-
- para "You can rest here!"
- done
-
-_PokemonTower5BattleText1::
- text "Give...me..."
- line "your...soul..."
- done
-
-_PokemonTower5EndBattleText1::
- text "Gasp!"
- prompt
-
-_PokemonTower5AfterBattleText1::
- text "I was under"
- line "possession!"
- done
-
-_PokemonTower5BattleText2::
- text "You...shall..."
- line "join...us..."
- done
-
-_PokemonTower5EndBattleText2::
- text "What"
- line "a nightmare!"
- prompt
-
-_PokemonTower5AfterBattleText2::
- text "I was possessed!"
- done
-
-_PokemonTower5BattleText3::
- text "Zombies!"
- done
-
-_PokemonTower5EndBattleText3::
- text "Ha?"
- prompt
-
-_PokemonTower5AfterBattleText3::
- text "I regained my"
- line "senses!"
- done
-
-_PokemonTower5BattleText4::
- text "Urgah..."
- line "Urff...."
- done
-
-_PokemonTower5EndBattleText4::
- text "Whoo!"
- prompt
-
-_PokemonTower5AfterBattleText4::
- text "I fell to evil"
- line "spirits despite"
- cont "my training!"
- done
-
-_PokemonTower5Text7::
- text "Entered purified,"
- line "protected zone!"
-
- para "<PLAYER>'s #MON"
- line "are fully healed!"
- done
--- a/text/maps/pokemon_tower_6f.asm
+++ /dev/null
@@ -1,61 +1,0 @@
-_PokemonTower2Text_60c1f::
- text "The GHOST was the"
- line "restless soul of"
- cont "CUBONE's mother!"
- done
-
-_PokemonTower2Text_60c24::
- text "The mother's soul"
- line "was calmed."
-
- para "It departed to"
- line "the afterlife!"
- done
-
-_PokemonTower6BattleText1::
- text "Give...me..."
- line "blood..."
- done
-
-_PokemonTower6EndBattleText1::
- text "Groan!"
- prompt
-
-_PokemonTower6AfterBattleText1::
- text "I feel anemic and"
- line "weak..."
- done
-
-_PokemonTower6BattleText2::
- text "Urff... Kwaah!"
- done
-
-_PokemonTower6EndBattleText2::
- text "Some-"
- line "thing fell out!"
- prompt
-
-_PokemonTower6AfterBattleText2::
- text "Hair didn't fall"
- line "out! It was an"
- cont "evil spirit!"
- done
-
-_PokemonTower6BattleText3::
- text "Ke..ke...ke..."
- line "ke..ke...ke!!"
- done
-
-_PokemonTower6EndBattleText3::
- text "Keee!"
- prompt
-
-_PokemonTower6AfterBattleText3::
- text "What's going on"
- line "here?"
- done
-
-_PokemonTower6Text6::
- text "Be gone..."
- line "Intruders..."
- done
--- a/text/maps/pokemon_tower_7f.asm
+++ /dev/null
@@ -1,78 +1,0 @@
-_TowerRescueFujiText::
- text "MR.FUJI: Heh? You"
- line "came to save me?"
-
- para "Thank you. But, I"
- line "came here of my"
- cont "own free will."
-
- para "I came to calm"
- line "the soul of"
- cont "CUBONE's mother."
-
- para "I think MAROWAK's"
- line "spirit has gone"
- cont "to the afterlife."
-
- para "I must thank you"
- line "for your kind"
- cont "concern!"
-
- para "Follow me to my"
- line "home, #MON"
- cont "HOUSE at the foot"
- cont "of this tower."
- done
-
-_PokemonTower7BattleText1::
- text "What do you want?"
- line "Why are you here?"
- done
-
-_PokemonTower7EndBattleText1::
- text "I give up!"
- prompt
-
-_PokemonTower7AfterBattleText1::
- text "I'm not going to"
- line "forget this!"
- done
-
-_PokemonTower7BattleText2::
- text "This old guy came"
- line "and complained"
- cont "about us harming"
- cont "useless #MON!"
-
- para "We're talking it"
- line "over as adults!"
- done
-
-_PokemonTower7EndBattleText2::
- text "Please!"
- line "No more!"
- prompt
-
-_PokemonTower7AfterBattleText2::
- text "#MON are only"
- line "good for making"
- cont "money!"
-
- para "Stay out of our"
- line "business!"
- done
-
-_PokemonTower7BattleText3::
- text "You're not saving"
- line "anyone, kid!"
- done
-
-_PokemonTower7EndBattleText3::
- text "Don't"
- line "fight us ROCKETs!"
- prompt
-
-_PokemonTower7AfterBattleText3::
- text "You're not getting"
- line "away with this!"
- done
--- a/text/maps/power_plant.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-_VoltorbBattleText::
- text "Bzzzt!"
- done
-
-_ZapdosBattleText::
- text "Gyaoo!@@"
--- a/text/maps/reds_house_1f.asm
+++ /dev/null
@@ -1,37 +1,0 @@
-_MomWakeUpText::
- text "MOM: Right."
- line "All boys leave"
- cont "home some day."
- cont "It said so on TV."
-
- para "PROF.OAK, next"
- line "door, is looking"
- cont "for you."
- done
-
-_MomHealText1::
- text "MOM: <PLAYER>!"
- line "You should take a"
- cont "quick rest."
- prompt
-
-_MomHealText2::
- text "MOM: Oh good!"
- line "You and your"
- cont "#MON are"
- cont "looking great!"
- cont "Take care now!"
- done
-
-_StandByMeText::
- text "There's a movie"
- line "on TV. Four boys"
- cont "are walking on"
- cont "railroad tracks."
-
- para "I better go too."
- done
-
-_TVWrongSideText::
- text "Oops, wrong side."
- done
--- a/text/maps/rock_tunnel_b1f.asm
+++ /dev/null
@@ -1,115 +1,0 @@
-_RockTunnel1BattleText1::
- text "This tunnel goes"
- line "a long way, kid!"
- done
-
-_RockTunnel1EndBattleText1::
- text "Doh!"
- line "You win!"
- prompt
-
-_RockTunnel1AfterBattleText1::
- text "Watch for ONIX!"
- line "It can put the"
- cont "squeeze on you!"
- done
-
-_RockTunnel1BattleText2::
- text "Hmm. Maybe I'm"
- line "lost in here..."
- done
-
-_RockTunnel1EndBattleText2::
- text "Ease up!"
- line "What am I doing?"
- cont "Which way is out?"
- prompt
-
-_RockTunnel1AfterBattleText2::
- text "That sleeping"
- line "#MON on ROUTE"
- cont "12 forced me to"
- cont "take this detour."
- done
-
-_RockTunnel1BattleText3::
- text "Outsiders like"
- line "you need to show"
- cont "me some respect!"
- done
-
-_RockTunnel1EndBattleText3::
- text "I give!"
- prompt
-
-_RockTunnel1AfterBattleText3::
- text "You're talented"
- line "enough to hike!"
- done
-
-_RockTunnel1BattleText4::
- text "#MON fight!"
- line "Ready, go!"
- done
-
-_RockTunnel1EndBattleText4::
- text "Game"
- line "over!"
- prompt
-
-_RockTunnel1AfterBattleText4::
- text "Oh well, I'll get"
- line "a ZUBAT as I go!"
- done
-
-_RockTunnel1BattleText5::
- text "Eek! Don't try"
- line "anything funny in"
- cont "the dark!"
- done
-
-_RockTunnel1EndBattleText5::
- text "It"
- line "was too dark!"
- prompt
-
-_RockTunnel1AfterBattleText5::
- text "I saw a MACHOP"
- line "in this tunnel!"
- done
-
-_RockTunnel1BattleText6::
- text "I came this far"
- line "for #MON!"
- done
-
-_RockTunnel1EndBattleText6::
- text "I'm"
- line "out of #MON!"
- prompt
-
-_RockTunnel1AfterBattleText6::
- text "You looked cute"
- line "and harmless!"
- done
-
-_RockTunnel1BattleText7::
- text "You have #MON!"
- line "Let's start!"
- done
-
-_RockTunnel1EndBattleText7::
- text "You"
- line "play hard!"
- prompt
-
-_RockTunnel1AfterBattleText7::
- text "Whew! I'm all"
- line "sweaty now!"
- done
-
-_RockTunnel1Text8::
- text "ROCK TUNNEL"
- line "CERULEAN CITY -"
- cont "LAVENDER TOWN"
- done
--- a/text/maps/rock_tunnel_b2f_1.asm
+++ /dev/null
@@ -1,108 +1,0 @@
-_RockTunnel2BattleText2::
- text "Hikers leave twigs"
- line "as trail markers."
- done
-
-_RockTunnel2EndBattleText2::
- text "Ohhh!"
- line "I did my best!"
- prompt
-
-_RockTunnel2AfterBattleText2::
- text "I want to go "
- line "home!"
- done
-
-_RockTunnel2BattleText3::
- text "Hahaha! Can you"
- line "beat my power?"
- done
-
-_RockTunnel2EndBattleText3::
- text "Oops!"
- line "Out-muscled!"
- prompt
-
-_RockTunnel2AfterBattleText3::
- text "I go for power"
- line "because I hate"
- cont "thinking!"
- done
-
-_RockTunnel2BattleText4::
- text "You have a"
- line "#DEX?"
- cont "I want one too!"
- done
-
-_RockTunnel2EndBattleText4::
- text "Shoot!"
- line "I'm so jealous!"
- prompt
-
-_RockTunnel2AfterBattleText4::
- text "When you finish"
- line "your #DEX, can"
- cont "I have it?"
- done
-
-_RockTunnel2BattleText5::
- text "Do you know about"
- line "costume players?"
- done
-
-_RockTunnel2EndBattleText5::
- text "Well,"
- line "that's that."
- prompt
-
-_RockTunnel2AfterBattleText5::
- text "Costume players"
- line "dress up as"
- cont "#MON for fun."
- done
-
-_RockTunnel2BattleText6::
- text "My #MON"
- line "techniques will"
- cont "leave you crying!"
- done
-
-_RockTunnel2EndBattleText6::
- text "I give!"
- line "You're a better"
- cont "technician!"
- prompt
-
-_RockTunnel2AfterBattleText6::
- text "In mountains,"
- line "you'll often find"
- cont "rock-type #MON."
- done
-
-_RockTunnel2BattleText7::
- text "I don't often"
- line "come here, but I"
- cont "will fight you."
- done
-
-_RockTunnel2EndBattleText7::
- text "Oh!"
- line "I lost!"
- prompt
-
-_RockTunnel2AfterBattleText7::
- text "I like tiny"
- line "#MON, big ones"
- cont "are too scary!"
- done
-
-_RockTunnel2BattleText8::
- text "Hit me with your"
- line "best shot!"
- done
-
-_RockTunnel2EndBattleText8::
- text "Fired"
- line "away!"
- prompt
--- a/text/maps/rock_tunnel_b2f_2.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-_RockTunnel2AfterBattleText8::
- text "I'll raise my"
- line "#MON to beat"
- cont "yours, kid!"
- done
-
-_RockTunnel2BattleText9::
- text "I draw #MON"
- line "when I'm home."
- done
-
-_RockTunnel2EndBattleText9::
- text "Whew!"
- line "I'm exhausted!"
- prompt
-
-_RockTunnel2AfterBattleText9::
- text "I'm an artist,"
- line "not a fighter."
- done
--- a/text/maps/rock_tunnel_pokecenter.asm
+++ /dev/null
@@ -1,13 +1,0 @@
-_RockTunnelPokecenterText2::
- text "The element types"
- line "of #MON make"
- cont "them stronger"
- cont "than some types"
- cont "and weaker than"
- cont "others!"
- done
-
-_RockTunnelPokecenterText3::
- text "I sold a useless"
- line "NUGGET for ¥5000!"
- done
--- a/text/maps/rocket_hideout_b1f.asm
+++ /dev/null
@@ -1,73 +1,0 @@
-_RocketHideout1EndBattleText6::
- text "Why...?@@"
-
-_RocketHideout1BattleText2::
- text "Who are you? How"
- line "did you get here?"
- done
-
-_RocketHideout1EndBattleText2::
- text "Oww!"
- line "Beaten!"
- prompt
-
-_RocketHideout1AfterBattleTxt2::
- text "Are you dissing"
- line "TEAM ROCKET?"
- done
-
-_RocketHideout1BattleText3::
- text "You broke into"
- line "our operation?"
- done
-
-_RocketHideout1EndBattleText3::
- text "Burnt!"
- prompt
-
-_RocketHideout1AfterBattleTxt3::
- text "You're not going"
- line "to get away with"
- cont "this, brat!"
- done
-
-_RocketHideout1BattleText4::
- text "Intruder alert!"
- done
-
-_RocketHideout1EndBattleText4::
- text "I"
- line "can't do it!"
- prompt
-
-_RocketHideout1AfterBattleTxt4::
- text "SILPH SCOPE?"
- line "I don't know"
- cont "where it is!"
- done
-
-_RocketHideout1BattleText5::
- text "Why did you come"
- line "here?"
- done
-
-_RocketHideout1EndBattleText5::
- text "This"
- line "won't do!"
- prompt
-
-_RocketHideout1AfterBattleTxt5::
- text "OK, I'll talk!"
- line "Take the elevator"
- cont "to see my BOSS!"
- done
-
-_RocketHideout1BattleText6::
- text "Are you lost, you"
- line "little rat?"
- done
-
-_RocketHideout1AfterBattleTxt6::
- text "Uh-oh, that fight"
- line "opened the door!"
- done
--- a/text/maps/rocket_hideout_b2f.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-_RocketHideout2BattleText2::
- text "BOSS said you can"
- line "see GHOSTs with"
- cont "the SILPH SCOPE!"
- done
-
-_RocketHideout2EndBattleText2::
- text "I"
- line "surrender!"
- prompt
-
-_RocketHideout2AfterBattleTxt2::
- text "The TEAM ROCKET"
- line "HQ has 4 basement"
- cont "floors. Can you"
- cont "reach the BOSS?"
- done
--- a/text/maps/rocket_hideout_b3f.asm
+++ /dev/null
@@ -1,35 +1,0 @@
-_RocketHideout3BattleText2::
- text "Stop meddling in"
- line "TEAM ROCKET's"
- cont "affairs!"
- done
-
-_RocketHideout3EndBattleText2::
- text "Oof!"
- line "Taken down!"
- prompt
-
-_RocketHideout3AfterBattleTxt2::
- text "SILPH SCOPE?"
- line "The machine the"
- cont "BOSS stole. It's"
- cont "here somewhere."
- done
-
-_RocketHideout3BattleTxt::
- text "We got word from"
- line "upstairs that you"
- cont "were coming!"
- done
-
-_RocketHideout3EndBattleText3::
- text "What?"
- line "I lost? No!"
- prompt
-
-_RocketHide3AfterBattleText3::
- text "Go ahead and go!"
- line "But, you need the"
- cont "LIFT KEY to run"
- cont "the elevator!"
- done
--- a/text/maps/rocket_hideout_b4f.asm
+++ /dev/null
@@ -1,74 +1,0 @@
-_RocketHideout4Text_4557a::
- text "So! I must say, I"
- line "am impressed you"
- cont "got here!"
- done
-
-_RocketHideout4Text_4557f::
- text "WHAT!"
- line "This cannot be!"
- prompt
-
-_RocketHideout4Text_45584::
- text "I see that you"
- line "raise #MON"
- cont "with utmost care."
-
- para "A child like you"
- line "would never"
- cont "understand what I"
- cont "hope to achieve."
-
- para "I shall step"
- line "aside this time!"
-
- para "I hope we meet"
- line "again..."
- done
-
-_RocketHideout4BattleText2::
- text "I know you! You"
- line "ruined our plans"
- cont "at MT.MOON!"
- done
-
-_RocketHideout4EndBattleText2::
- text "Burned"
- line "again!"
- prompt
-
-_RocketHide4AfterBattleText2::
- text "Do you have"
- line "something against"
- cont "TEAM ROCKET?"
- done
-
-_RocketHideout4BattleText3::
- text "How can you not"
- line "see the beauty of"
- cont "our evil?"
- done
-
-_RocketHideout4EndBattleText3::
- text "Ayaya!"
- prompt
-
-_RocketHide4AfterBattleText3::
- text "BOSS! I'm sorry I"
- line "failed you!"
- done
-
-_RocketHideout4BattleText4::
- text "The elevator"
- line "doesn't work? Who"
- cont "has the LIFT KEY?"
- done
-
-_RocketHideout4EndBattleText4::
- text "No!"
- prompt
-
-_RocketHideout4Text_455ec::
- text "Oh no! I dropped"
- line "the LIFT KEY!"
- done
--- a/text/maps/rocket_hideout_elevator.asm
+++ /dev/null
@@ -1,3 +1,0 @@
-_RocketElevatorText_4578b::
- text "It appears to"
- line "need a key.@@"
--- a/text/maps/route_1.asm
+++ /dev/null
@@ -1,49 +1,0 @@
-_Route1ViridianMartSampleText::
- text "Hi! I work at a"
- line "#MON MART."
-
- para "It's a convenient"
- line "shop, so please"
- cont "visit us in"
- cont "VIRIDIAN CITY."
-
- para "I know, I'll give"
- line "you a sample!"
- cont "Here you go!"
- prompt
-
-_Route1Text_1cae8::
- text "<PLAYER> got"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_Route1Text_1caee::
- text "We also carry"
- line "# BALLs for"
- cont "catching #MON!"
- done
-
-_Route1Text_1caf3::
- text "You have too much"
- line "stuff with you!"
- done
-
-_Route1Text2::
- text "See those ledges"
- line "along the road?"
-
- para "It's a bit scary,"
- line "but you can jump"
- cont "from them."
-
- para "You can get back"
- line "to PALLET TOWN"
- cont "quicker that way."
- done
-
-_Route1Text3::
- text "ROUTE 1"
- line "PALLET TOWN -"
- cont "VIRIDIAN CITY"
- done
--- a/text/maps/route_10.asm
+++ /dev/null
@@ -1,109 +1,0 @@
-_Route10BattleText1::
- text "Wow, are you a"
- line "#MANIAC too?"
- cont "Want to see my"
- cont "collection?"
- done
-
-_Route10EndBattleText1::
- text "Humph."
- line "I'm not angry!"
- prompt
-
-_Route10AfterBattleText1::
- text "I have more rare"
- line "#MON at home!"
- done
-
-_Route10BattleText2::
- text "Ha-hahah-ah-ha!"
- done
-
-_Route10EndBattleText2::
- text "Ha-haha!"
- line "Not laughing!"
- cont "Ha-hay fever!"
- cont "Haha-ha-choo!"
- prompt
-
-_Route10AfterBattleText2::
- text "Haha-ha-choo!"
- line "Ha-choo!"
- cont "Snort! Snivel!"
- done
-
-_Route10BattleText3::
- text "Hi kid, want to"
- line "see my #MON?"
- done
-
-_Route10EndBattleText3::
- text "Oh no!"
- line "My #MON!"
- prompt
-
-_Route10AfterBattleText3::
- text "I don't like you"
- line "for beating me!"
- done
-
-_Route10BattleText4::
- text "I've been to a"
- line "#MON GYM a few"
- cont "times. But, I"
- cont "lost each time."
- done
-
-_Route10EndBattleText4::
- text "Ohh!"
- line "Blew it again!"
- prompt
-
-_Route10AfterBattleText4::
- text "I noticed some"
- line "#MANIACs"
- cont "prowling around."
- done
-
-_Route10BattleText5::
- text "Ah! This mountain"
- line "air is delicious!"
- done
-
-_Route10EndBattleText5::
- text "That"
- line "cleared my head!"
- prompt
-
-_Route10AfterBattleText5::
- text "I feel bloated on"
- line "mountain air!"
- done
-
-_Route10BattleText6::
- text "I'm feeling a bit"
- line "faint from this"
- cont "tough hike."
- done
-
-_Route10EndBattleText6::
- text "I'm"
- line "not up to it!"
- prompt
-
-_Route10AfterBattleText6::
- text "The #MON here"
- line "are so chunky!"
- cont "There should be a"
- cont "pink one with a"
- cont "floral pattern!"
- done
-
-_Route10Text9::
-_Route10Text7::
- text "ROCK TUNNEL"
- done
-
-_Route10Text10::
- text "POWER PLANT"
- done
--- a/text/maps/route_11_1.asm
+++ /dev/null
@@ -1,133 +1,0 @@
-_Route11BattleText1::
- text "Win, lose or draw!"
- done
-
-_Route11EndBattleText1::
- text "Atcha!"
- line "Didn't go my way!"
- prompt
-
-_Route11AfterBattleText1::
- text "#MON is life!"
- line "And to live is to"
- cont "gamble!"
- done
-
-_Route11BattleText2::
- text "Competition! I"
- line "can't get enough!"
- done
-
-_Route11EndBattleText2::
- text "I had"
- line "a chance!"
- prompt
-
-_Route11AfterBattleText2::
- text "You can't be a"
- line "coward in the"
- cont "world of #MON!"
- done
-
-_Route11BattleText3::
- text "Let's go, but"
- line "don't cheat!"
- done
-
-_Route11EndBattleText3::
- text "Huh?"
- line "That's not right!"
- prompt
-
-_Route11AfterBattleText3::
- text "I did my best! I"
- line "have no regrets!"
- done
-
-_Route11BattleText4::
- text "Careful!"
- line "I'm laying down"
- cont "some cables!"
- done
-
-_Route11EndBattleText4::
- text "That"
- line "was electric!"
- prompt
-
-_Route11AfterBattleText4::
- text "Spread the word"
- line "to save energy!"
- done
-
-_Route11BattleText5::
- text "I just became a"
- line "trainer! But, I"
- cont "think I can win!"
- done
-
-_Route11EndBattleText5::
- text "My"
- line "#MON couldn't!"
- prompt
-
-_Route11AfterBattleText5::
- text "What do you want?"
- line "Leave me alone!"
- done
-
-_Route11BattleText6::
- text "Fwahaha! I have"
- line "never lost!"
- done
-
-_Route11EndBattleText6::
- text "My"
- line "first loss!"
- prompt
-
-_Route11AfterBattleText6::
- text "Luck of the draw!"
- line "Just luck!"
- done
-
-_Route11BattleText7::
- text "I have never won"
- line "before..."
- done
-
-_Route11EndBattleText7::
- text "I saw"
- line "this coming..."
- prompt
-
-_Route11AfterBattleText7::
- text "It's just luck."
- line "Luck of the draw."
- done
-
-_Route11BattleText8::
- text "I'm the best in"
- line "my class!"
- done
-
-_Route11EndBattleText8::
- text "Darn!"
- line "I need to make my"
- cont "#MON stronger!"
- prompt
-
-_Route11AfterBattleText8::
- text "There's a fat"
- line "#MON that"
- cont "comes down from"
- cont "the mountains."
-
- para "It's strong if"
- line "you can get it."
- done
-
-_Route11BattleText9::
- text "Watch out for"
- line "live wires!"
- done
--- a/text/maps/route_11_2.asm
+++ /dev/null
@@ -1,28 +1,0 @@
-_Route11EndBattleText9::
- text "Whoa!"
- line "You spark plug!"
- prompt
-
-_Route11AfterBattleText9::
- text "Well, better get"
- line "back to work."
- done
-
-_Route11BattleText10::
- text "My #MON should"
- line "be ready by now!"
- done
-
-_Route11EndBattleText10::
- text "Too"
- line "much, too young!"
- prompt
-
-_Route11AfterBattleText10::
- text "I better go find"
- line "stronger ones!"
- done
-
-_Route11Text11::
- text "DIGLETT's CAVE"
- done
--- a/text/maps/route_11_gate.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-_Route11GateText1::
- text "When you catch"
- line "lots of #MON,"
- cont "isn't it hard to"
- cont "think up names?"
-
- para "In LAVENDER TOWN,"
- line "there's a man who"
- cont "rates #MON"
- cont "nicknames."
-
- para "He'll help you"
- line "rename them too!"
- done
--- a/text/maps/route_11_gate_upstairs.asm
+++ /dev/null
@@ -1,40 +1,0 @@
-_Route11GateUpstairsText_494a3::
- text "There are items on"
- line "the ground that"
- cont "can't be seen."
-
- para "ITEMFINDER will"
- line "detect an item"
- cont "close to you."
-
- para "It can't pinpoint"
- line "it, so you have"
- cont "to look yourself!"
- done
-
-_BinocularsSnorlaxText::
- text "Looked into the"
- line "binoculars."
-
- para "A big #MON is"
- line "asleep on a road!"
- done
-
-_BinocularsNoSnorlaxText::
- text "Looked into the"
- line "binoculars."
-
- para "It's a beautiful"
- line "view!"
- done
-
-_Route11GateUpstairsText_494d5::
- text "Looked into the"
- line "binoculars."
-
- para "The only way to"
- line "get from CERULEAN"
- cont "CITY to LAVENDER"
- cont "is by way of the"
- cont "ROCK TUNNEL."
- done
--- a/text/maps/route_12.asm
+++ /dev/null
@@ -1,139 +1,0 @@
-_Route12Text1::
- text "A sleeping #MON"
- line "blocks the way!"
- done
-
-_Route12Text13::
- text "SNORLAX woke up!"
-
- para "It attacked in a"
- line "grumpy rage!"
- done
-
-_Route12Text14::
- text "SNORLAX calmed"
- line "down! With a big"
- cont "yawn, it returned"
- cont "to the mountains!"
- done
-
-_Route12BattleText1::
- text "Yeah! I got a"
- line "bite, here!"
- done
-
-_Route12EndBattleText1::
- text "Tch!"
- line "Just a small fry!"
- prompt
-
-_Route12AfterBattleText1::
- text "Hang on! My line's"
- line "snagged!"
- done
-
-_Route12BattleText2::
- text "Be patient!"
- line "Fishing is a"
- cont "waiting game!"
- done
-
-_Route12EndBattleText2::
- text "That"
- line "one got away!"
- prompt
-
-_Route12AfterBattleText2::
- text "With a better ROD,"
- line "I could catch"
- cont "better #MON!"
- done
-
-_Route12BattleText3::
- text "Have you found a"
- line "MOON STONE?"
- done
-
-_Route12EndBattleText3::
- text "Oww!"
- prompt
-
-_Route12AfterBattleText3::
- text "I could have made"
- line "my #MON evolve"
- cont "with MOON STONE!"
- done
-
-_Route12BattleText4::
- text "Electricity is my"
- line "specialty!"
- done
-
-_Route12EndBattleText4::
- text "Unplugged!"
- prompt
-
-_Route12AfterBattleText4::
- text "Water conducts"
- line "electricity, so"
- cont "you should zap"
- cont "sea #MON!"
- done
-
-_Route12BattleText5::
- text "The FISHING FOOL"
- line "vs. #MON KID!"
- done
-
-_Route12EndBattleText5::
- text "Too"
- line "much!"
- prompt
-
-_Route12AfterBattleText5::
- text "You beat me at"
- line "#MON, but I'm"
- cont "good at fishing!"
- done
-
-_Route12BattleText6::
- text "I'd rather be"
- line "working!"
- done
-
-_Route12EndBattleText6::
- text "It's"
- line "not easy..."
- prompt
-
-_Route12AfterBattleText6::
- text "It's all right."
- line "Losing doesn't"
- cont "bug me any more."
- done
-
-_Route12BattleText7::
- text "You never know"
- line "what you could"
- cont "catch!"
- done
-
-_Route12EndBattleText7::
- text "Lost"
- line "it!"
- prompt
-
-_Route12AfterBattleText7::
- text "I catch MAGIKARP"
- line "all the time, but"
- cont "they're so weak!"
- done
-
-_Route12Text11::
- text "ROUTE 12 "
- line "North to LAVENDER"
- done
-
-_Route12Text12::
- text "SPORT FISHING AREA"
- done
--- a/text/maps/route_12_gate.asm
+++ /dev/null
@@ -1,4 +1,0 @@
-_Route12GateText1::
- text "There's a lookout"
- line "spot upstairs."
- done
--- a/text/maps/route_12_gate_upstairs.asm
+++ /dev/null
@@ -1,42 +1,0 @@
-_TM39PreReceiveText::
- text "My #MON's"
- line "ashes are stored"
- cont "in #MON TOWER."
-
- para "You can have this"
- line "TM. I don't need"
- cont "it any more..."
- prompt
-
-_ReceivedTM39Text::
- text "<PLAYER> received"
- line "TM39!@@"
-
-_TM39ExplanationText::
- text "TM39 is a move"
- line "called SWIFT."
-
- para "It's very accurate,"
- line "so use it during"
- cont "battles you can't"
- cont "afford to lose."
- done
-
-_TM39NoRoomText::
- text "You don't have"
- line "room for this."
- done
-
-_Route12GateUpstairsText_495b8::
- text "Looked into the"
- line "binoculars."
-
- para "A man fishing!"
- done
-
-_Route12GateUpstairsText_495c4::
- text "Looked into the"
- line "binoculars."
-
- para "It's #MON TOWER!"
- done
--- a/text/maps/route_12_house.asm
+++ /dev/null
@@ -1,60 +1,0 @@
-_Route12HouseText_564c0::
- text "I'm the FISHING"
- line "GURU's brother!"
-
- para "I simply Looove"
- line "fishing!"
-
- para "Do you like to"
- line "fish?"
- done
-
-_Route12HouseText_564c5::
- text "Grand! I like"
- line "your style!"
-
- para "Take this and"
- line "fish, young one!"
-
- para "<PLAYER> received"
- line "a @"
- TX_RAM wcf4b
- text "!@@"
-
-_Route12HouseText_564ca::
- db $0
- para "Fishing is a way"
- line "of life!"
-
- para "From the seas to"
- line "rivers, go out"
- cont "and land the big"
- cont "one!"
- done
-
-_Route12HouseText_564cf::
- text "Oh... That's so"
- line "disappointing..."
- done
-
-_Route12HouseText_564d4::
- text "Hello there,"
- line "<PLAYER>!"
-
- para "Use the SUPER ROD"
- line "in any water!"
- cont "You can catch"
- cont "different kinds"
- cont "of #MON."
-
- para "Try fishing"
- line "wherever you can!"
- done
-
-_Route12HouseText_564d9::
- text "Oh no!"
-
- para "I had a gift for"
- line "you, but you have"
- cont "no room for it!"
- done
--- a/text/maps/route_13.asm
+++ /dev/null
@@ -1,179 +1,0 @@
-_Route13BattleText2::
- text "My bird #MON"
- line "want to scrap!"
- done
-
-_Route13EndBattleText2::
- text "My"
- line "bird combo lost?"
- prompt
-
-_Route13AfterBattleText2::
- text "My #MON look"
- line "happy even though"
- cont "they lost."
- done
-
-_Route13BattleText3::
- text "I'm told I'm good"
- line "for a kid!"
- done
-
-_Route13EndBattleText3::
- text "Ohh!"
- line "I lost!"
- prompt
-
-_Route13AfterBattleText3::
- text "I want to become"
- line "a good trainer."
- cont "I'll train hard."
- done
-
-_Route13BattleText4::
- text "Wow! Your BADGEs"
- line "are too cool!"
- done
-
-_Route13EndBattleText4::
- text "Not"
- line "enough!"
- prompt
-
-_Route13AfterBattleText4::
- text "You got those"
- line "BADGEs from GYM"
- cont "LEADERs. I know!"
- done
-
-_Route13BattleText5::
- text "My cute #MON"
- line "wish to make your"
- cont "acquaintance."
- done
-
-_Route13EndBattleText5::
- text "Wow!"
- line "You totally won!"
- prompt
-
-_Route13AfterBattleText5::
- text "You have to make"
- line "#MON fight to"
- cont "toughen them up!"
- done
-
-_Route13BattleText6::
- text "I found CARBOS in"
- line "a cave once."
- done
-
-_Route13EndBattleText6::
- text "Just"
- line "messed up!"
- prompt
-
-_Route13AfterBattleText6::
- text "CARBOS boosted"
- line "the SPEED of my"
- cont "#MON."
- done
-
-_Route13BattleText7::
- text "The wind's blowing"
- line "my way!"
- done
-
-_Route13EndBattleText7::
- text "The"
- line "wind turned!"
- prompt
-
-_Route13AfterBattleText7::
- text "I'm beat. I guess"
- line "I'll FLY home."
- done
-
-_Route13BattleText8::
- text "Sure, I'll play"
- line "with you!"
- done
-
-_Route13EndBattleText8::
- text "Oh!"
- line "You little brute!"
- prompt
-
-_Route13AfterBattleText8::
- text "I wonder which is"
- line "stronger, male or"
- cont "female #MON?"
- done
-
-_Route13BattleText9::
- text "Do you want to"
- line "#MON with me?"
- done
-
-_Route13EndBattleText9::
- text "It's over"
- line "already?"
- prompt
-
-_Route13AfterBattleText9::
- text "I don't know"
- line "anything about"
- cont "#MON. I just"
- cont "like cool ones!"
- done
-
-_Route13BattleText10::
- text "What're you"
- line "lookin' at?"
- done
-
-_Route13EndBattleText10::
- text "Dang!"
- line "Stripped gears!"
- prompt
-
-_Route13AfterBattleText10::
- text "Get lost!"
- done
-
-_Route13BattleText11::
- text "I always go with"
- line "bird #MON!"
- done
-
-_Route13EndBattleText11::
- text "Out"
- line "of power!"
- prompt
-
-_Route13AfterBattleText11::
- text "I wish I could"
- line "fly like PIDGEY"
- cont "and PIDGEOTTO..."
- done
-
-_Route13Text11::
- text "TRAINER TIPS"
-
- para "Look to the left"
- line "of that post!"
- done
-
-_Route13Text12::
- text "TRAINER TIPS"
-
- para "Use SELECT to"
- line "switch items in"
- cont "the ITEM window!"
- done
-
-_Route13Text13::
- text "ROUTE 13"
- line "North to SILENCE"
- cont "BRIDGE"
- done
--- a/text/maps/route_14.asm
+++ /dev/null
@@ -1,173 +1,0 @@
-_Route14BattleText1::
- text "You need to use"
- line "TMs to teach good"
- cont "moves to #MON!"
- done
-
-_Route14EndBattleText1::
- text "Not"
- line "good enough!"
- prompt
-
-_Route14AfterBattleText1::
- text "You have some HMs"
- line "right? #MON"
- cont "can't ever forget"
- cont "those moves."
- done
-
-_Route14BattleText2::
- text "My bird #MON"
- line "should be ready"
- cont "for battle."
- done
-
-_Route14EndBattleText2::
- text "Not"
- line "ready yet!"
- prompt
-
-_Route14AfterBattleText2::
- text "They need to learn"
- line "better moves."
- done
-
-_Route14BattleText3::
- text "TMs are on sale"
- line "in CELADON!"
- cont "But, only a few"
- cont "people have HMs!"
- done
-
-_Route14EndBattleText3::
- text "Aww,"
- line "bummer!"
- prompt
-
-_Route14AfterBattleText3::
- text "Teach #MON"
- line "moves of the same"
- cont "element type for"
- cont "more power."
- done
-
-_Route14BattleText4::
- text "Have you taught"
- line "your bird #MON"
- cont "how to FLY?"
- done
-
-_Route14EndBattleText4::
- text "Shot"
- line "down in flames!"
- prompt
-
-_Route14AfterBattleText4::
- text "Bird #MON are"
- line "my true love!"
- done
-
-_Route14BattleText5::
- text "Have you heard of"
- line "the legendary"
- cont "#MON?"
- done
-
-_Route14EndBattleText5::
- text "Why?"
- line "Why'd I lose?"
- prompt
-
-_Route14AfterBattleText5::
- text "The 3 legendary"
- line "#MON are all"
- cont "birds of prey."
- done
-
-_Route14BattleText6::
- text "I'm not into it,"
- line "but OK! Let's go!"
- done
-
-_Route14EndBattleText6::
- text "I"
- line "knew it!"
- prompt
-
-_Route14AfterBattleText6::
- text "Winning, losing,"
- line "it doesn't matter"
- cont "in the long run!"
- done
-
-_Route14BattleText7::
- text "C'mon, c'mon."
- line "Let's go, let's"
- cont "go, let's go!"
- done
-
-_Route14EndBattleText7::
- text "Arrg!"
- line "Lost! Get lost!"
- prompt
-
-_Route14AfterBattleText7::
- text "What, what, what?"
- line "What do you want?"
- done
-
-_Route14BattleText8::
- text "Perfect! I need to"
- line "burn some time!"
- done
-
-_Route14EndBattleText8::
- text "What?"
- line "You!?"
- prompt
-
-_Route14AfterBattleText8::
- text "Raising #MON"
- line "is a drag, man."
- done
-
-_Route14BattleText9::
- text "We ride out here"
- line "because there's"
- cont "more room!"
- done
-
-_Route14EndBattleText9::
- text "Wipe out!"
- prompt
-
-_Route14AfterBattleText9::
- text "It's cool you"
- line "made your #MON"
- cont "so strong!"
-
- para "Might is right!"
- line "And you know it!"
- done
-
-_Route14BattleText10::
- text "#MON fight?"
- line "Cool! Rumble!"
- done
-
-_Route14EndBattleText10::
- text "Blown"
- line "away!"
- prompt
-
-_Route14AfterBattleText10::
- text "You know who'd"
- line "win, you and me"
- cont "one on one!"
- done
-
-_Route14Text11::
- text "ROUTE 14"
- line "West to FUCHSIA"
- cont "CITY"
- done
--- a/text/maps/route_15.asm
+++ /dev/null
@@ -1,171 +1,0 @@
-_Route15BattleText1::
- text "Let me try out the"
- line "#MON I just"
- cont "got in a trade!"
- done
-
-_Route15EndBattleText1::
- text "Not"
- line "good enough!"
- prompt
-
-_Route15AfterBattleText1::
- text "You can't change"
- line "the nickname of"
- cont "any #MON you"
- cont "get in a trade."
-
- para "Only the Original"
- line "Trainer can."
- done
-
-_Route15BattleText2::
- text "You look gentle,"
- line "so I think I can"
- cont "beat you!"
- done
-
-_Route15EndBattleText2::
- text "No,"
- line "wrong!"
- prompt
-
-_Route15AfterBattleText2::
- text "I'm afraid of"
- line "BIKERs, they look"
- cont "so ugly and mean!"
- done
-
-_Route15BattleText3::
- text "When I whistle, I"
- line "can summon bird"
- cont "#MON!"
- done
-
-_Route15EndBattleText3::
- text "Ow!"
- line "That's tragic!"
- prompt
-
-_Route15AfterBattleText3::
- text "Maybe I'm not cut"
- line "out for battles."
- done
-
-_Route15BattleText4::
- text "Hmm? My birds are"
- line "shivering! You're"
- cont "good, aren't you?"
- done
-
-_Route15EndBattleText4::
- text "Just"
- line "as I thought!"
- prompt
-
-_Route15AfterBattleText4::
- text "Did you know moves"
- line "like EARTHQUAKE"
- cont "don't have any"
- cont "effect on birds?"
- done
-
-_Route15BattleText5::
- text "Oh, you're a"
- line "little cutie!"
- done
-
-_Route15EndBattleText5::
- text "You looked"
- line "so cute too!"
- prompt
-
-_Route15AfterBattleText5::
- text "I forgive you!"
- line "I can take it!"
- done
-
-_Route15BattleText6::
- text "I raise #MON"
- line "because I live"
- cont "alone!"
- done
-
-_Route15EndBattleText6::
- text "I didn't"
- line "ask for this!"
- prompt
-
-_Route15AfterBattleText6::
- text "I just like going"
- line "home to be with"
- cont "my #MON!"
- done
-
-_Route15BattleText7::
- text "Hey kid! C'mon!"
- line "I just got these!"
- done
-
-_Route15EndBattleText7::
- text "Why"
- line "not?"
- prompt
-
-_Route15AfterBattleText7::
- text "You only live"
- line "once, so I live"
- cont "as an outlaw!"
- cont "TEAM ROCKET RULES!"
- done
-
-_Route15BattleText8::
- text "Fork over all your"
- line "cash when you"
- cont "lose to me, kid!"
- done
-
-_Route15EndBattleText8::
- text "That"
- line "can't be true!"
- prompt
-
-_Route15AfterBattleText8::
- text "I was just joking"
- line "about the money!"
- done
-
-_Route15BattleText9::
- text "What's cool?"
- line "Trading #MON!"
- done
-
-_Route15EndBattleText9::
- text "I"
- line "said trade!"
- prompt
-
-_Route15AfterBattleText9::
- text "I trade #MON"
- line "with my friends!"
- done
-
-_Route15BattleText10::
- text "Want to play with"
- line "my #MON?"
- done
-
-_Route15EndBattleText10::
- text "I was"
- line "too impatient!"
- prompt
-
-_Route15AfterBattleText10::
- text "I'll go train with"
- line "weaker people.@@"
-
-_Route15Text12::
- text "ROUTE 15"
- line "West to FUCHSIA"
- cont "CITY"
- done
--- a/text/maps/route_15_gate.asm
+++ /dev/null
@@ -1,7 +1,0 @@
-_Route15GateText1::
- text "Are you working"
- line "on a #DEX?"
-
- para "PROF.OAK's AIDE"
- line "came by here."
- done
--- a/text/maps/route_15_gate_upstairs.asm
+++ /dev/null
@@ -1,24 +1,0 @@
-_Route15GateUpstairsText_4968c::
- text "EXP.ALL gives"
- line "EXP points to all"
- cont "the #MON with"
- cont "you, even if they"
- cont "don't fight."
-
- para "It does, however,"
- line "reduce the amount"
- cont "of EXP for each"
- cont "#MON."
-
- para "If you don't need"
- line "it, you should "
- cont "store it via PC."
- done
-
-_Route15GateUpstairsText_49698::
- text "Looked into the"
- line "binoculars."
-
- para "It looks like a"
- line "small island!"
- done
--- a/text/maps/route_16.asm
+++ /dev/null
@@ -1,120 +1,0 @@
-_Route16BattleText1::
- text "What do you want?"
- done
-
-_Route16EndBattleText1::
- text "Don't you"
- line "dare laugh!"
- prompt
-
-_Route16AfterBattleText1::
- text "We like just"
- line "hanging here,"
- cont "what's it to you?"
- done
-
-_Route16BattleText2::
- text "Nice BIKE!"
- line "Hand it over!"
- done
-
-_Route16EndBattleText2::
- text "Knock"
- line "out!"
- prompt
-
-_Route16AfterBattleText2::
- text "Forget it, who"
- line "needs your BIKE!"
- done
-
-_Route16BattleText3::
- text "Come out and play,"
- line "little mouse!"
- done
-
-_Route16EndBattleText3::
- text "You"
- line "little rat!"
- prompt
-
-_Route16AfterBattleText3::
- text "I hate losing!"
- line "Get away from me!"
- done
-
-_Route16BattleText4::
- text "Hey, you just"
- line "bumped me!"
- done
-
-_Route16EndBattleText4::
- text "Kaboom!"
- prompt
-
-_Route16AfterBattleText4::
- text "You can also get"
- line "to FUCHSIA from"
- cont "VERMILION using a"
- cont "coastal road."
- done
-
-_Route16BattleText5::
- text "I'm feeling"
- line "hungry and mean!"
- done
-
-_Route16EndBattleText5::
- text "Bad,"
- line "bad, bad!"
- prompt
-
-_Route16AfterBattleText5::
- text "I like my #MON"
- line "ferocious! They"
- cont "tear up enemies!"
- done
-
-_Route16BattleText6::
- text "Sure, I'll go!"
- done
-
-_Route16EndBattleText6::
- text "Don't make"
- line "me mad!"
- prompt
-
-_Route16AfterBattleText6::
- text "I like harassing"
- line "people with my"
- cont "vicious #MON!"
- done
-
-_Route16Text7::
- text "A sleeping #MON"
- line "blocks the way!"
- done
-
-_Route16Text10::
- text "SNORLAX woke up!"
-
- para "It attacked in a"
- line "grumpy rage!"
- done
-
-_Route16Text11::
- text "With a big yawn,"
- line "SNORLAX returned"
- cont "to the mountains!"
- done
-
-_Route16Text8::
- text "Enjoy the slope!"
- line "CYCLING ROAD"
- done
-
-_Route16Text9::
- text "ROUTE 16"
- line "CELADON CITY -"
- cont "FUCHSIA CITY"
- done
--- a/text/maps/route_16_gate.asm
+++ /dev/null
@@ -1,22 +1,0 @@
-_Route16GateText_49777::
- text "No pedestrians"
- line "are allowed on"
- cont "CYCLING ROAD!"
- done
-
-_Route16GateText_4977c::
- text "CYCLING ROAD is a"
- line "downhill course"
- cont "by the sea. It's"
- cont "a great ride."
- done
-
-_Route16GateText_49781::
- text "Excuse me! Wait"
- line "up please!"
- done
-
-_Route16GateText2::
- text "How'd you get in?"
- line "Good effort!"
- done
--- a/text/maps/route_16_gate_upstairs.asm
+++ /dev/null
@@ -1,26 +1,0 @@
-_Route16GateUpstairsText_49820::
- text "I'm going for a"
- line "ride with my girl"
- cont "friend!"
- done
-
-_Route16GateUpstairsText_4982f::
- text "We're going"
- line "riding together!"
- done
-
-_Route16GateUpstairsText_4983b::
- text "Looked into the"
- line "binoculars."
-
- para "It's CELADON DEPT."
- line "STORE!"
- done
-
-_Route16GateUpstairsText_49847::
- text "Looked into the"
- line "binoculars."
-
- para "There's a long"
- line "path over water!"
- done
--- a/text/maps/route_16_house.asm
+++ /dev/null
@@ -1,31 +1,0 @@
-_Route16HouseText3::
- text "Oh, you found my"
- line "secret retreat!"
-
- para "Please don't tell"
- line "anyone I'm here."
- cont "I'll make it up"
- cont "to you with this!"
- prompt
-
-_ReceivedHM02Text::
- text "<PLAYER> received"
- line "HM02!@@"
-
-_HM02ExplanationText::
- text "HM02 is FLY."
- line "It will take you"
- cont "back to any town."
-
- para "Put it to good"
- line "use!"
- done
-
-_HM02NoRoomText::
- text "You don't have any"
- line "room for this."
- done
-
-_Route16HouseText_1e652::
- text "FEAROW: Kyueen!"
- done
--- a/text/maps/route_17.asm
+++ /dev/null
@@ -1,195 +1,0 @@
-_Route17BattleText1::
- text "There's no money"
- line "in fighting kids!"
- done
-
-_Route17EndBattleText1::
- text "Burned"
- line "out!"
- prompt
-
-_Route17AfterBattleText1::
- text "Good stuff is"
- line "lying around on"
- cont "CYCLING ROAD!"
- done
-
-_Route17BattleText2::
- text "What do you want,"
- line "kiddo?"
- done
-
-_Route17EndBattleText2::
- text "Whoo!"
- prompt
-
-_Route17AfterBattleText2::
- text "I could belly-"
- line "bump you outta"
- cont "here!"
- done
-
-_Route17BattleText3::
- text "You heading to"
- line "FUCHSIA?"
- done
-
-_Route17EndBattleText3::
- text "Crash and"
- line "burn!"
- prompt
-
-_Route17AfterBattleText3::
- text "I love racing"
- line "downhill!"
- done
-
-_Route17BattleText4::
- text "We're BIKERs!"
- line "Highway stars!"
- done
-
-_Route17EndBattleText4::
- text "Smoked!"
- prompt
-
-_Route17AfterBattleText4::
- text "Are you looking"
- line "for adventure?"
- done
-
-_Route17BattleText5::
- text "Let VOLTORB"
- line "electrify you!"
- done
-
-_Route17EndBattleText5::
- text "Grounded"
- line "out!"
- prompt
-
-_Route17AfterBattleText5::
- text "I got my VOLTORB"
- line "at the abandoned"
- cont "POWER PLANT."
- done
-
-_Route17BattleText6::
- text "My #MON won't"
- line "evolve! Why?"
- done
-
-_Route17EndBattleText6::
- text "Why,"
- line "you!"
- prompt
-
-_Route17AfterBattleText6::
- text "Maybe some #MON"
- line "need element"
- cont "STONEs to evolve."
- done
-
-_Route17BattleText7::
- text "I need a little"
- line "exercise!"
- done
-
-_Route17EndBattleText7::
- text "Whew!"
- line "Good workout!"
- prompt
-
-_Route17AfterBattleText7::
- text "I'm sure I lost"
- line "weight there!"
- done
-
-_Route17BattleText8::
- text "Be a rebel!"
- done
-
-_Route17EndBattleText8::
- text "Aaaargh!"
- prompt
-
-_Route17AfterBattleText8::
- text "Be ready to fight"
- line "for your beliefs!"
- done
-
-_Route17BattleText9::
- text "Nice BIKE!"
- line "How's it handle?"
- done
-
-_Route17EndBattleText9::
- text "Shoot!"
- prompt
-
-_Route17AfterBattleText9::
- text "The slope makes"
- line "it hard to steer!"
- done
-
-_Route17BattleText10::
- text "Get lost kid!"
- line "I'm bushed!"
- done
-
-_Route17EndBattleText10::
- text "Are you"
- line "satisfied?"
- prompt
-
-_Route17AfterBattleText10::
- text "I need to catch"
- line "a few Zs!"
- done
-
-_Route17Text11::
- text "It's a notice!"
-
- para "Watch out for"
- line "discarded items!"
- done
-
-_Route17Text12::
- text "TRAINER TIPS"
-
- para "All #MON are"
- line "unique."
-
- para "Even #MON of"
- line "the same type and"
- cont "level grow at"
- cont "different rates."
- done
-
-_Route17Text13::
- text "TRAINER TIPS"
-
- para "Press the A or B"
- line "Button to stay in"
- cont "place while on a"
- cont "slope."
- done
-
-_Route17Text14::
- text "ROUTE 17"
- line "CELADON CITY -"
- cont "FUCHSIA CITY"
- done
-
-_Route17Text15::
- text "It's a notice!"
-
- para "Don't throw the"
- line "game, throw #"
- cont "BALLs instead!"
- done
-
-_Route17Text16::
- text "CYCLING ROAD"
- line "Slope ends here!"
- done
--- a/text/maps/route_18.asm
+++ /dev/null
@@ -1,58 +1,0 @@
-_Route18BattleText1::
- text "I always check"
- line "every grassy area"
- cont "for new #MON."
- done
-
-_Route18EndBattleText1::
- text "Tch!"
- prompt
-
-_Route18AfterBattleText1::
- text "I wish I had a"
- line "BIKE!"
- done
-
-_Route18BattleText2::
- text "Kurukkoo!"
- line "How do you like"
- cont "my bird call?"
- done
-
-_Route18EndBattleText2::
- text "I"
- line "had to bug you!"
- prompt
-
-_Route18AfterBattleText2::
- text "I also collect sea"
- line "#MON on"
- cont "weekends!"
- done
-
-_Route18BattleText3::
- text "This is my turf!"
- line "Get out of here!"
- done
-
-_Route18EndBattleText3::
- text "Darn!"
- prompt
-
-_Route18AfterBattleText3::
- text "This is my fave"
- line "#MON hunting"
- cont "area!"
- done
-
-_Route18Text4::
- text "ROUTE 18"
- line "CELADON CITY -"
- cont "FUCHSIA CITY"
- done
-
-_Route18Text5::
- text "CYCLING ROAD"
- line "No pedestrians"
- cont "permitted!"
- done
--- a/text/maps/route_18_gate.asm
+++ /dev/null
@@ -1,14 +1,0 @@
-_Route18GateText_49928::
- text "You need a BICYCLE"
- line "for CYCLING ROAD!"
- done
-
-_Route18GateText_4992d::
- text "CYCLING ROAD is"
- line "all uphill from"
- cont "here."
- done
-
-_Route18GateText_49932::
- text "Excuse me!"
- done
--- a/text/maps/route_18_gate_upstairs.asm
+++ /dev/null
@@ -1,15 +1,0 @@
-_Route18GateUpstairsText_49993::
- text "Looked into the"
- line "binoculars."
-
- para "PALLET TOWN is in"
- line "the west!"
- done
-
-_Route18GateUpstairsText_4999f::
- text "Looked into the"
- line "binoculars."
-
- para "There are people"
- line "swimming!"
- done
--- a/text/maps/route_19.asm
+++ /dev/null
@@ -1,157 +1,0 @@
-_Route19BattleText1::
- text "Have to warm up"
- line "before my swim!"
- done
-
-_Route19EndBattleText1::
- text "All"
- line "warmed up!"
- prompt
-
-_Route19AfterBattleText1::
- text "Thanks, kid! I'm"
- line "ready for a swim!"
- done
-
-_Route19BattleText2::
- text "Wait! You'll have"
- line "a heart attack!"
- done
-
-_Route19EndBattleText2::
- text "Ooh!"
- line "That's chilly!"
- prompt
-
-_Route19AfterBattleText2::
- text "Watch out for"
- line "TENTACOOL!"
- done
-
-_Route19BattleText3::
- text "I love swimming!"
- line "What about you?"
- done
-
-_Route19EndBattleText3::
- text "Belly"
- line "flop!"
- prompt
-
-_Route19AfterBattleText3::
- text "I can beat #MON"
- line "at swimming!"
- done
-
-_Route19BattleText4::
- text "What's beyond the"
- line "horizon?"
- done
-
-_Route19EndBattleText4::
- text "Glub!"
- prompt
-
-_Route19AfterBattleText4::
- text "I see a couple of"
- line "islands!"
- done
-
-_Route19BattleText5::
- text "I tried diving"
- line "for #MON, but"
- cont "it was a no go!"
- done
-
-_Route19EndBattleText5::
- text "Help!"
- prompt
-
-_Route19AfterBattleText5::
- text "You have to fish"
- line "for sea #MON!"
- done
-
-_Route19BattleText6::
- text "I look at the"
- line "sea to forget!"
- done
-
-_Route19EndBattleText6::
- text "Ooh!"
- line "Traumatic!"
- prompt
-
-_Route19AfterBattleText6::
- text "I'm looking at the"
- line "sea to forget!"
- done
-
-_Route19BattleText7::
- text "Oh, I just love"
- line "your ride! Can I"
- cont "have it if I win?"
- done
-
-_Route19EndBattleText7::
- text "Oh!"
- line "I lost!"
- prompt
-
-_Route19AfterBattleText7::
- text "It's still a long"
- line "way to go to"
- cont "SEAFOAM ISLANDS."
- done
-
-_Route19BattleText8::
- text "Swimming's great!"
- line "Sunburns aren't!"
- done
-
-_Route19EndBattleText8::
- text "Shocker!"
- prompt
-
-_Route19AfterBattleText8::
- text "My boy friend"
- line "wanted to swim to"
- cont "SEAFOAM ISLANDS."
- done
-
-_Route19BattleText9::
- text "These waters are"
- line "treacherous!"
- done
-
-_Route19EndBattleText9::
- text "Ooh!"
- line "Dangerous!"
- prompt
-
-_Route19AfterBattleText9::
- text "I got a cramp!"
- line "Glub, glub..."
- done
-
-_Route19BattleText10::
- text "I swam here, but"
- line "I'm tired."
- done
-
-_Route19EndBattleText10::
- text "I'm"
- line "exhausted..."
- prompt
-
-_Route19AfterBattleText10::
- text "LAPRAS is so big,"
- line "it must keep you"
- cont "dry on water."
- done
-
-_Route19Text11::
- text "SEA ROUTE 19"
- line "FUCHSIA CITY -"
- cont "SEAFOAM ISLANDS"
- done
--- a/text/maps/route_2.asm
+++ /dev/null
@@ -1,9 +1,0 @@
-_Route2Text3::
- text "ROUTE 2"
- line "VIRIDIAN CITY -"
- cont "PEWTER CITY"
- done
-
-_Route2Text4::
- text "DIGLETT's CAVE"
- done
--- a/text/maps/route_20.asm
+++ /dev/null
@@ -1,156 +1,0 @@
-_Route20BattleText1::
- text "The water is"
- line "shallow here."
- done
-
-_Route20EndBattleText1::
- text "Splash!"
- prompt
-
-_Route20AfterBattleText1::
- text "I wish I could"
- line "ride my #MON."
- done
-
-_Route20BattleText2::
- text "SEAFOAM is a"
- line "quiet getaway!"
- done
-
-_Route20EndBattleText2::
- text "Quit it!"
- prompt
-
-_Route20AfterBattleText2::
- text "There's a huge"
- line "cavern underneath"
- cont "this island."
- done
-
-_Route20BattleText3::
- text "I love floating"
- line "with the fishes!"
- done
-
-_Route20EndBattleText3::
- text "Yowch!"
- prompt
-
-_Route20AfterBattleText3::
- text "Want to float"
- line "with me?"
- done
-
-_Route20BattleText4::
- text "Are you on"
- line "vacation too?"
- done
-
-_Route20EndBattleText4::
- text "No"
- line "mercy at all!"
- prompt
-
-_Route20AfterBattleText4::
- text "SEAFOAM used to"
- line "be one island!"
- done
-
-_Route20BattleText5::
- text "Check out my buff"
- line "physique!"
- done
-
-_Route20EndBattleText5::
- text "Wimpy!"
- prompt
-
-_Route20AfterBattleText5::
- text "I should've been"
- line "buffing up my"
- cont "#MON, not me!"
- done
-
-_Route20BattleText6::
- text "Why are you"
- line "riding a #MON?"
- cont "Can't you swim?"
- done
-
-_Route20EndBattleText6::
- text "Ouch!"
- line "Torpedoed!"
- prompt
-
-_Route20AfterBattleText6::
- text "Riding a #MON"
- line "sure looks fun!"
- done
-
-_Route20BattleText7::
- text "I rode my bird"
- line "#MON here!"
- done
-
-_Route20EndBattleText7::
- text "Oh"
- line "no!"
- prompt
-
-_Route20AfterBattleText7::
- text "My birds can't"
- line "FLY me back!"
- done
-
-_Route20BattleText8::
- text "My boy friend gave"
- line "me big pearls!"
- done
-
-_Route20EndBattleText8::
- text "Don't"
- line "touch my pearls!"
- prompt
-
-_Route20AfterBattleText8::
- text "Will my pearls"
- line "grow bigger"
- cont "inside CLOYSTER?"
- done
-
-_Route20BattleText9::
- text "I swam here from"
- line "CINNABAR ISLAND!"
- done
-
-_Route20EndBattleText9::
- text "I'm"
- line "so disappointed!"
- prompt
-
-_Route20AfterBattleText9::
- text "#MON have"
- line "taken over an"
- cont "abandoned mansion"
- cont "on CINNABAR!"
- done
-
-_Route20BattleText10::
- text "CINNABAR, in the"
- line "west, has a LAB"
- cont "for #MON."
- done
-
-_Route20EndBattleText10::
- text "Wait!"
- prompt
-
-_Route20AfterBattleText10::
- text "CINNABAR is a "
- line "volcanic island!"
- done
-
-_Route20Text12::
-_Route20Text11::
- text "SEAFOAM ISLANDS"
- done
--- a/text/maps/route_21.asm
+++ /dev/null
@@ -1,137 +1,0 @@
-_Route21BattleText1::
- text "You want to know"
- line "if the fish are"
- cont "biting?"
- done
-
-_Route21EndBattleText1::
- text "Dang!"
- prompt
-
-_Route21AfterBattleText1::
- text "I can't catch"
- line "anything good!"
- done
-
-_Route21BattleText2::
- text "I got a big haul!"
- line "Wanna go for it?"
- done
-
-_Route21EndBattleText2::
- text "Darn"
- line "MAGIKARP!"
- prompt
-
-_Route21AfterBattleText2::
- text "I seem to only"
- line "catch MAGIKARP!"
- done
-
-_Route21BattleText3::
- text "The sea cleanses"
- line "my body and soul!"
- done
-
-_Route21EndBattleText3::
- text "Ayah!"
- prompt
-
-_Route21AfterBattleText3::
- text "I like the"
- line "mountains too!"
- done
-
-_Route21BattleText4::
- text "What's wrong with"
- line "me swimming?"
- done
-
-_Route21EndBattleText4::
- text "Cheap"
- line "shot!"
- prompt
-
-_Route21AfterBattleText4::
- text "I look like what?"
- line "A studded inner"
- cont "tube? Get lost!"
- done
-
-_Route21BattleText5::
- text "I caught all my"
- line "#MON at sea!"
- done
-
-_Route21EndBattleText5::
- text "Diver!!"
- line "Down!!"
- prompt
-
-_Route21AfterBattleText5::
- text "Where'd you catch"
- line "your #MON?"
- done
-
-_Route21BattleText6::
- text "Right now, I'm in"
- line "a triathlon meet!"
- done
-
-_Route21EndBattleText6::
- text "Pant..."
- line "pant...pant..."
- prompt
-
-_Route21AfterBattleText6::
- text "I'm beat!"
- line "But, I still have"
- cont "the bike race and"
- cont "marathon left!"
- done
-
-_Route21BattleText7::
- text "Ahh! Feel the sun"
- line "and the wind!"
- done
-
-_Route21EndBattleText7::
- text "Yow!"
- line "I lost!"
- prompt
-
-_Route21AfterBattleText7::
- text "I'm sunburnt to a"
- line "crisp!"
- done
-
-_Route21BattleText8::
- text "Hey, don't scare"
- line "away the fish!"
- done
-
-_Route21EndBattleText8::
- text "Sorry!"
- line "I didn't mean it!"
- prompt
-
-_Route21AfterBattleText8::
- text "I was just angry"
- line "that I couldn't"
- cont "catch anything."
- done
-
-_Route21BattleText9::
- text "Keep me company"
- line "'til I get a hit!"
- done
-
-_Route21EndBattleText9::
- text "That"
- line "burned some time."
- prompt
-
-_Route21AfterBattleText9::
- text "Oh wait! I got a"
- line "bite! Yeah!"
- done
--- a/text/maps/route_22.asm
+++ /dev/null
@@ -1,104 +1,0 @@
-_Route22RivalBeforeBattleText1::
- text "<RIVAL>: Hey!"
- line "<PLAYER>!"
-
- para "You're going to"
- line "#MON LEAGUE?"
-
- para "Forget it! You"
- line "probably don't"
- cont "have any BADGEs!"
-
- para "The guard won't"
- line "let you through!"
-
- para "By the way, did"
- line "your #MON"
- cont "get any stronger?"
- done
-
-_Route22RivalAfterBattleText1::
- text "I heard #MON"
- line "LEAGUE has many"
- cont "tough trainers!"
-
- para "I have to figure"
- line "out how to get"
- cont "past them!"
-
- para "You should quit"
- line "dawdling and get"
- cont "a move on!"
- done
-
-_Route22RivalDefeatedText1::
- text "Awww!"
- line "You just lucked"
- cont "out!"
- prompt
-
-_Route22Text_511bc::
- text "<RIVAL>: What?"
- line "Why do I have 2"
- cont "#MON?"
-
- para "You should catch"
- cont "some more too!"
- prompt
-
-_Route22RivalBeforeBattleText2::
- text "<RIVAL>: What?"
- line "<PLAYER>! What a"
- cont "surprise to see"
- cont "you here!"
-
- para "So you're going to"
- line "#MON LEAGUE?"
-
- para "You collected all"
- line "the BADGEs too?"
- cont "That's cool!"
-
- para "Then I'll whip you"
- line "<PLAYER> as a"
- cont "warm up for"
- cont "#MON LEAGUE!"
-
- para "Come on!"
- done
-
-_Route22RivalAfterBattleText2::
- text "That loosened me"
- line "up! I'm ready for"
- cont "#MON LEAGUE!"
-
- para "<PLAYER>, you need"
- line "more practice!"
-
- para "But hey, you know"
- line "that! I'm out of"
- cont "here. Smell ya!"
- done
-
-_Route22RivalDefeatedText2::
- text "What!?"
-
- para "I was just"
- line "careless!"
- prompt
-
-_Route22Text_511d0::
- text "<RIVAL>: Hahaha!"
- line "<PLAYER>! That's"
- cont "your best? You're"
- cont "nowhere near as"
- cont "good as me, pal!"
-
- para "Go train some"
- line "more! You loser!"
- prompt
-
-_Route22FrontGateText::
- text "#MON LEAGUE"
- line "Front Gate"
- done
--- a/text/maps/route_23.asm
+++ /dev/null
@@ -1,38 +1,0 @@
-_VictoryRoadGuardText1::
- text "You can pass here"
- line "only if you have"
- cont "the @"
- TX_RAM wcd6d
- text "!"
-
- para "You don't have the"
- line "@"
- TX_RAM wcd6d
- text " yet!"
-
- para "You have to have"
- line "it to get to"
- cont "#MON LEAGUE!@@"
-
-_VictoryRoadGuardText2::
- text "You can pass here"
- line "only if you have"
- cont "the @"
- TX_RAM wcd6d
- text "!"
-
- para "Oh! That is the"
- line "@"
- TX_RAM wcd6d
- text "!@@"
-
-_VictoryRoadGuardText_513a3::
- db $0
- para "OK then! Please,"
- line "go right ahead!"
- done
-
-_Route23Text8::
- text "VICTORY ROAD GATE"
- line "- #MON LEAGUE"
- done
--- a/text/maps/route_24_1.asm
+++ /dev/null
@@ -1,64 +1,0 @@
-_Route24Text_51510::
- text "Congratulations!"
- line "You beat our 5"
- cont "contest trainers!@@"
-
-_Route24Text_51515::
- db $0
- para "You just earned a"
- line "fabulous prize!"
- prompt
-
-_Route24Text_5151a::
- text "<PLAYER> received"
- line "a @"
- TX_RAM wcf4b
- text "!@@"
-
-_Route24Text_51521::
- text "You don't have"
- line "any room!"
- done
-
-_Route24Text_51526::
- text "By the way, would"
- line "you like to join"
- cont "TEAM ROCKET?"
-
- para "We're a group"
- line "dedicated to evil"
- cont "using #MON!"
-
- para "Want to join?"
-
- para "Are you sure?"
-
- para "Come on, join us!"
-
- para "I'm telling you"
- line "to join!"
-
- para "OK, you need"
- line "convincing!"
-
- para "I'll make you an"
- line "offer you can't"
- cont "refuse!"
- done
-
-_Route24Text_5152b::
- text "Arrgh!"
- line "You are good!"
- prompt
-
-_Route24Text_51530::
- text "With your ability,"
- line "you could become"
- cont "a top leader in"
- cont "TEAM ROCKET!"
- done
-
-_Route24BattleText1::
- text "I saw your feat"
- line "from the grass!"
- done
--- a/text/maps/route_24_2.asm
+++ /dev/null
@@ -1,90 +1,0 @@
-_Route24EndBattleText1::
- text "I"
- line "thought not!"
- prompt
-
-_Route24AfterBattleText1::
- text "I hid because the"
- line "people on the"
- cont "bridge scared me!"
- done
-
-_Route24BattleText2::
- text "OK! I'm No. 5!"
- line "I'll stomp you!"
- done
-
-_Route24EndBattleText2::
- text "Whoa!"
- line "Too much!"
- prompt
-
-_Route24AfterBattleText2::
- text "I did my best, I"
- line "have no regrets!"
- done
-
-_Route24BattleText3::
- text "I'm No. 4!"
- line "Getting tired?"
- done
-
-_Route24EndBattleText3::
- text "I lost"
- line "too!"
- prompt
-
-_Route24AfterBattleText3::
- text "I did my best, so"
- line "I've no regrets!"
- done
-
-_Route24BattleText4::
- text "Here's No. 3!"
- line "I won't be easy!"
- done
-
-_Route24EndBattleText4::
- text "Ow!"
- line "Stomped flat!"
- prompt
-
-_Route24AfterBattleText4::
- text "I did my best, I"
- line "have no regrets!"
- done
-
-_Route24BattleText5::
- text "I'm second!"
- line "Now it's serious!"
- done
-
-_Route24EndBattleText5::
- text "How could I"
- line "lose?"
- prompt
-
-_Route24AfterBattleText5::
- text "I did my best, I"
- line "have no regrets!"
- done
-
-_Route24BattleText6::
- text "This is NUGGET"
- line "BRIDGE! Beat us 5"
- cont "trainers and win"
- cont "a fabulous prize!"
-
- para "Think you got"
- line "what it takes?"
- done
-
-_Route24EndBattleText6::
- text "Whoo!"
- line "Good stuff!"
- prompt
-
-_Route24AfterBattleText6::
- text "I did my best, I"
- line "have no regrets!"
- done
--- a/text/maps/route_25.asm
+++ /dev/null
@@ -1,156 +1,0 @@
-_Route25BattleText1::
- text "Local trainers"
- line "come here to"
- cont "practice!"
- done
-
-_Route25EndBattleText1::
- text "You're"
- line "decent."
- prompt
-
-_Route25AfterBattleText1::
- text "All #MON have"
- line "weaknesses. It's"
- cont "best to raise"
- cont "different kinds."
- done
-
-_Route25BattleText2::
- text "Dad took me to a"
- line "great party on"
- cont "S.S.ANNE at"
- cont "VERMILION CITY!"
- done
-
-_Route25EndBattleText2::
- text "I'm"
- line "not mad!"
- prompt
-
-_Route25AfterBattleText2::
- text "On S.S.ANNE, I"
- line "saw trainers from"
- cont "around the world."
- done
-
-_Route25BattleText3::
- text "I'm a cool guy."
- line "I've got a girl"
- cont "friend!"
- done
-
-_Route25EndBattleText3::
- text "Aww,"
- line "darn..."
- prompt
-
-_Route25AfterBattleText3::
- text "Oh well. My girl"
- line "will cheer me up."
- done
-
-_Route25BattleText4::
- text "Hi! My boy"
- line "friend is cool!"
- done
-
-_Route25EndBattleText4::
- text "I was in"
- line "bad condition!"
- prompt
-
-_Route25AfterBattleText4::
- text "I wish my guy was"
- line "as good as you!"
- done
-
-_Route25BattleText5::
- text "I knew I had to"
- line "fight you!"
- done
-
-_Route25EndBattleText5::
- text "I knew"
- line "I'd lose too!"
- prompt
-
-_Route25AfterBattleText5::
- text "If your #MON"
- line "gets confused or"
- cont "falls asleep,"
- cont "switch it!"
- done
-
-_Route25BattleText6::
- text "My friend has a"
- line "cute #MON."
- cont "I'm so jealous!"
- done
-
-_Route25EndBattleText6::
- text "I'm"
- line "not so jealous!"
- prompt
-
-_Route25AfterBattleText6::
- text "You came from MT."
- line "MOON? May I have"
- cont "a CLEFAIRY?"
- done
-
-_Route25BattleText7::
- text "I just got down"
- line "from MT.MOON,"
- cont "but I'm ready!"
- done
-
-_Route25EndBattleText7::
- text "You"
- line "worked hard!"
- prompt
-
-_Route25AfterBattleText7::
- text "Drat!"
- line "A ZUBAT bit me"
- cont "back in there."
- done
-
-_Route25BattleText8::
- text "I'm off to see a"
- line "#MON collector"
- cont "at the cape!"
- done
-
-_Route25EndBattleText8::
- text "You"
- line "got me."
- prompt
-
-_Route25AfterBattleText8::
- text "The collector has"
- line "many rare kinds"
- cont "of #MON."
- done
-
-_Route25BattleText9::
- text "You're going to"
- line "see BILL? First,"
- cont "let's fight!"
- done
-
-_Route25EndBattleText9::
- text "You're"
- line "something."
- prompt
-
-_Route25AfterBattleText9::
- text "The trail below"
- line "is a shortcut to"
- cont "CERULEAN CITY."
- done
-
-_Route25Text11::
- text "SEA COTTAGE"
- line "BILL lives here!"
- done
--- a/text/maps/route_2_gate.asm
+++ /dev/null
@@ -1,12 +1,0 @@
-_Route2GateText_5d616::
- text "The HM FLASH"
- line "lights even the"
- cont "darkest dungeons."
- done
-
-_Route2GateText2::
- text "Once a #MON"
- line "learns FLASH, you"
- cont "can get through"
- cont "ROCK TUNNEL."
- done
--- a/text/maps/route_2_house.asm
+++ /dev/null
@@ -1,6 +1,0 @@
-_Route2HouseText1::
- text "A fainted #MON"
- line "can't fight. But, "
- cont "it can still use "
- cont "moves like CUT!"
- done
--- a/text/maps/route_3.asm
+++ /dev/null
@@ -1,145 +1,0 @@
-_Route3Text1::
- text "Whew... I better"
- line "take a rest..."
- cont "Groan..."
-
- para "That tunnel from"
- line "CERULEAN takes a"
- cont "lot out of you!"
- done
-
-_Route3BattleText1::
- text "Hey! I met you in"
- line "VIRIDIAN FOREST!"
- done
-
-_Route3EndBattleText1::
- text "You"
- line "beat me again!"
- prompt
-
-_Route3AfterBattleText1::
- text "There are other"
- line "kinds of #MON"
- cont "than those found"
- cont "in the forest!"
- done
-
-_Route3BattleText2::
- text "Hi! I like shorts!"
- line "They're comfy and"
- cont "easy to wear!"
- done
-
-_Route3EndBattleText2::
- text "I don't"
- line "believe it!"
- prompt
-
-_Route3AfterBattleText2::
- text "Are you storing"
- line "your #MON on"
- cont "PC? Each BOX can"
- cont "hold 20 #MON!"
- done
-
-_Route3BattleText3::
- text "You looked at me,"
- line "didn't you?"
- done
-
-_Route3EndBattleText3::
- text "You're"
- line "mean!"
- prompt
-
-_Route3AfterBattleText3::
- text "Quit staring if"
- line "you don't want to"
- cont "fight!"
- done
-
-_Route3BattleText4::
- text "Are you a trainer?"
- line "Let's fight!"
- done
-
-_Route3EndBattleText4::
- text "If I"
- line "had new #MON I"
- cont "would've won!"
- prompt
-
-_Route3AfterBattleText4::
- text "If a #MON BOX"
- line "on the PC gets"
- cont "full, just switch"
- cont "to another BOX!"
- done
-
-_Route3BattleText5::
- text "That look you"
- line "gave me, it's so"
- cont "intriguing!"
- done
-
-_Route3EndBattleText5::
- text "Be nice!"
- prompt
-
-_Route3AfterBattleText5::
- text "Avoid fights by"
- line "not letting"
- cont "people see you!"
- done
-
-_Route3BattleText6::
- text "Hey! You're not"
- line "wearing shorts!"
- done
-
-_Route3EndBattleText6::
- text "Lost!"
- line "Lost! Lost!"
- prompt
-
-_Route3AfterBattleText6::
- text "I always wear"
- line "shorts, even in"
- cont "winter!"
- done
-
-_Route3BattleText7::
- text "You can fight my"
- line "new #MON!"
- done
-
-_Route3EndBattleText7::
- text "Done"
- line "like dinner!"
- prompt
-
-_Route3AfterBattleText7::
- text "Trained #MON"
- line "are stronger than"
- cont "the wild ones!"
- done
-
-_Route3BattleText8::
- text "Eek! Did you"
- line "touch me?"
- done
-
-_Route3EndBattleText8::
- text "That's it?"
- prompt
-
-_Route3AfterBattleText8::
- text "ROUTE 4 is at the"
- line "foot of MT.MOON."
- done
-
-_Route3Text10::
- text "ROUTE 3"
- line "MT.MOON AHEAD"
- done
--- a/text/maps/route_4.asm
+++ /dev/null
@@ -1,35 +1,0 @@
-_Route4Text1::
- text "Ouch! I tripped"
- line "over a rocky"
- cont "#MON, GEODUDE!"
- done
-
-_Route4BattleText1::
- text "I came to get my"
- line "mushroom #MON!"
- done
-
-_Route4EndBattleText1::
- text "Oh! My cute"
- line "mushroom #MON!"
- prompt
-
-_Route4AfterBattleText1::
- text "There might not"
- line "be any more"
- cont "mushrooms here."
-
- para "I think I got"
- line "them all."
- done
-
-_Route4Text5::
- text "MT.MOON"
- line "Tunnel Entrance"
- done
-
-_Route4Text6::
- text "ROUTE 4"
- line "MT.MOON -"
- cont "CERULEAN CITY"
- done
--- a/text/maps/route_5.asm
+++ /dev/null
@@ -1,5 +1,0 @@
-_Route5Text1::
- text "UNDERGROUND PATH"
- line "CERULEAN CITY -"
- cont "VERMILION CITY"
- done
--- a/text/maps/route_6.asm
+++ /dev/null
@@ -1,97 +1,0 @@
-_Route6BattleText1::
- text "Who's there?"
- line "Quit listening in"
- cont "on us!"
- done
-
-_Route6EndBattleText1::
- text "I"
- line "just can't win!"
- prompt
-
-_Route6AfterBattleText1::
- text "Whisper..."
- line "whisper..."
- done
-
-_Route6BattleText2::
- text "Excuse me! This"
- line "is a private"
- cont "conversation!"
- done
-
-_Route6EndBattleText2::
- text "Ugh!"
- line "I hate losing!"
- prompt
-
-_Route6BattleText3::
- text "There aren't many"
- line "bugs out here."
- done
-
-_Route6EndBattleText3::
- text "No!"
- line "You're kidding!"
- prompt
-
-_Route6AfterBattleText3::
- text "I like bugs, so"
- line "I'm going back to"
- cont "VIRIDIAN FOREST."
- done
-
-_Route6BattleText4::
- text "Huh? You want"
- line "to talk to me?"
- done
-
-_Route6EndBattleText4::
- text "I"
- line "didn't start it!"
- prompt
-
-_Route6AfterBattleText4::
- text "I should carry"
- line "more #MON with"
- cont "me for safety."
- done
-
-_Route6BattleText5::
- text "Me? Well, OK."
- line "I'll play!"
- done
-
-_Route6EndBattleText5::
- text "Just"
- line "didn't work!"
- prompt
-
-_Route6AfterBattleText5::
- text "I want to get"
- line "stronger! What's"
- cont "your secret?"
- done
-
-_Route6BattleText6::
- text "I've never seen"
- line "you around!"
- cont "Are you good?"
- done
-
-_Route6EndBattleText6::
- text "You"
- line "are too good!"
- prompt
-
-_Route6AfterBattleText6::
- text "Are my #MON"
- line "weak? Or, am I"
- cont "just bad?"
- done
-
-_Route6Text7::
- text "UNDERGROUND PATH"
- line "CERULEAN CITY -"
- cont "VERMILION CITY"
- done
--- a/text/maps/route_7.asm
+++ /dev/null
@@ -1,5 +1,0 @@
-_Route7Text1::
- text "UNDERGROUND PATH"
- line "CELADON CITY -"
- cont "LAVENDER TOWN"
- done
--- a/text/maps/route_8.asm
+++ /dev/null
@@ -1,154 +1,0 @@
-_Route8BattleText1::
- text "You look good at"
- line "#MON, but"
- cont "how's your chem?"
- done
-
-_Route8EndBattleText1::
- text "Ow!"
- line "Meltdown!"
- prompt
-
-_Route8AfterBattleText1::
- text "I am better at"
- line "school than this!"
- done
-
-_Route8BattleText2::
- text "All right! Let's"
- line "roll the dice!"
- done
-
-_Route8EndBattleText2::
- text "Drat!"
- line "Came up short!"
- prompt
-
-_Route8AfterBattleText2::
- text "Lady Luck's not"
- line "with me today!"
- done
-
-_Route8BattleText3::
- text "You need strategy"
- line "to win at this!"
- done
-
-_Route8EndBattleText3::
- text "It's"
- line "not logical!"
- prompt
-
-_Route8AfterBattleText3::
- text "Go with GRIMER"
- line "first...and..."
- cont "...and...then..."
- done
-
-_Route8BattleText4::
- text "I like NIDORAN, so"
- line "I collect them!"
- done
-
-_Route8EndBattleText4::
- text "Why? Why??"
- prompt
-
-_Route8AfterBattleText4::
- text "When #MON grow"
- line "up they get ugly!"
- cont "They shouldn't"
- cont "evolve!"
- done
-
-_Route8BattleText5::
- text "School is fun, but"
- line "so are #MON."
- done
-
-_Route8EndBattleText5::
- text "I'll"
- line "stay with school."
- prompt
-
-_Route8AfterBattleText5::
- text "We're stuck here"
- line "because of the"
- cont "gates at SAFFRON."
- done
-
-_Route8BattleText6::
- text "MEOWTH is so cute,"
- line "meow, meow, meow!"
- done
-
-_Route8EndBattleText6::
- text "Meow!"
- prompt
-
-_Route8AfterBattleText6::
- text "I think PIDGEY"
- line "and RATTATA"
- cont "are cute too!"
- done
-
-_Route8BattleText7::
- text "We must look"
- line "silly standing"
- cont "here like this!"
- done
-
-_Route8EndBattleText7::
- text "Look what"
- line "you did!"
- prompt
-
-_Route8AfterBattleText7::
- text "SAFFRON's gate"
- line "keeper won't let"
- cont "us through."
- cont "He's so mean!"
- done
-
-_Route8BattleText8::
- text "I'm a rambling,"
- line "gambling dude!"
- done
-
-_Route8EndBattleText8::
- text "Missed"
- line "the big score!"
- prompt
-
-_Route8AfterBattleText8::
- text "Gambling and"
- line "#MON are like"
- cont "eating peanuts!"
- cont "Just can't stop!"
- done
-
-_Route8BattleText9::
- text "What's a cute,"
- line "round and fluffy"
- cont "#MON?"
- done
-
-_Route8EndBattleText9::
- text "Stop!"
-
- para "Don't be so mean"
- line "to my CLEFAIRY!"
- prompt
-
-_Route8AfterBattleText9::
- text "I heard that"
- line "CLEFAIRY evolves"
- cont "when it's exposed"
- cont "to a MOON STONE."
- done
-
-_Route8Text10::
- text "UNDERGROUND PATH"
- line "CELADON CITY -"
- cont "LAVENDER TOWN"
- done
--- a/text/maps/route_9.asm
+++ /dev/null
@@ -1,157 +1,0 @@
-_Route9BattleText1::
- text "You have #MON"
- line "with you!"
- cont "You're mine!"
- done
-
-_Route9EndBattleText1::
- text "You"
- line "deceived me!"
- prompt
-
-_Route9AfterBattleText1::
- text "You need light to"
- line "get through that"
- cont "dark tunnel ahead."
- done
-
-_Route9BattleText2::
- text "Who's that walking"
- line "with those good"
- cont "looking #MON?"
- done
-
-_Route9EndBattleText2::
- text "Out"
- line "like a light!"
- prompt
-
-_Route9AfterBattleText2::
- text "Keep walking!"
- done
-
-_Route9BattleText3::
- text "I'm taking ROCK"
- line "TUNNEL to go to"
- cont "LAVENDER..."
- done
-
-_Route9EndBattleText3::
- text "Can't"
- line "measure up!"
- prompt
-
-_Route9AfterBattleText3::
- text "Are you off to"
- line "ROCK TUNNEL too?"
- done
-
-_Route9BattleText4::
- text "Don't you dare"
- line "condescend me!"
- done
-
-_Route9EndBattleText4::
- text "No!"
- line "You're too much!"
- prompt
-
-_Route9AfterBattleText4::
- text "You're obviously"
- line "talented! Good"
- cont "luck to you!"
- done
-
-_Route9BattleText5::
- text "Bwahaha!"
- line "Great! I was"
- cont "bored, eh!"
- done
-
-_Route9EndBattleText5::
- text "Keep it"
- line "coming, eh!"
-
- para "Oh wait. I'm out"
- line "of #MON!"
- prompt
-
-_Route9AfterBattleText5::
- text "You sure had guts"
- line "standing up to me"
- cont "there, eh?"
- done
-
-_Route9BattleText6::
- text "Hahaha!"
- line "Aren't you a"
- cont "little toughie!"
- done
-
-_Route9EndBattleText6::
- text "What's"
- line "that?"
- prompt
-
-_Route9AfterBattleText6::
- text "Hahaha! Kids"
- line "should be tough!"
- done
-
-_Route9BattleText7::
- text "I got up early"
- line "every day to"
- cont "raise my #MON"
- cont "from cocoons!"
- done
-
-_Route9EndBattleText7::
- text "WHAT?"
-
- para "What a total"
- line "waste of time!"
- prompt
-
-_Route9AfterBattleText7::
- text "I have to collect"
- line "more than bugs to"
- cont "get stronger..."
- done
-
-_Route9BattleText8::
- text "Hahahaha!"
- line "Come on, dude!"
- done
-
-_Route9EndBattleText8::
- text "Hahahaha!"
- line "You beat me fair!"
- prompt
-
-_Route9AfterBattleText8::
- text "Hahahaha!"
- line "Us hearty guys"
- cont "always laugh!"
- done
-
-_Route9BattleText9::
- text "Go, my super bug"
- line "#MON!"
- done
-
-_Route9EndBattleText9::
- text "My"
- line "bugs..."
- prompt
-
-_Route9AfterBattleText9::
- text "If you don't like"
- line "bug #MON, you"
- cont "bug me!"
- done
-
-_Route9Text11::
- text "ROUTE 9"
- line "CERULEAN CITY-"
- cont "ROCK TUNNEL"
- done
--- a/text/maps/safari_zone_center.asm
+++ /dev/null
@@ -1,11 +1,0 @@
-_SafariZoneCenterText2::
- text "REST HOUSE"
- done
-
-_SafariZoneCenterText3::
- text "TRAINER TIPS"
-
- para "Press the START"
- line "Button to check"
- cont "remaining time!"
- done
--- a/text/maps/safari_zone_east.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-_SafariZoneEastText5::
- text "REST HOUSE"
- done
-
-_SafariZoneEastText6::
- text "TRAINER TIPS"
-
- para "The remaining time"
- line "declines only"
- cont "while you walk!"
- done
-
-_SafariZoneEastText7::
- text "CENTER AREA"
- line "NORTH: AREA 2"
- done
--- a/text/maps/safari_zone_entrance.asm
+++ /dev/null
@@ -1,93 +1,0 @@
-_SafariZoneEntranceText1::
- text "Welcome to the"
- line "SAFARI ZONE!"
- done
-
-SafariZoneEntranceText_9e6e4::
- text "For just ¥500,"
- line "you can catch all"
- cont "the #MON you"
- cont "want in the park!"
-
- para "Would you like to"
- line "join the hunt?@@"
-
-SafariZoneEntranceText_9e747::
- text "That'll be ¥500"
- line "please!"
-
- para "We only use a"
- line "special # BALL"
- cont "here."
-
- para "<PLAYER> received"
- line "30 SAFARI BALLs!@@"
-
-_SafariZoneEntranceText_75360::
- db $0
- para "We'll call you on"
- line "the PA when you"
- cont "run out of time"
- cont "or SAFARI BALLs!"
- done
-
-_SafariZoneEntranceText_75365::
- text "OK! Please come"
- line "again!"
- done
-
-_SafariZoneEntranceText_7536a::
- text "Oops! Not enough"
- line "money!"
- done
-
-SafariZoneEntranceText_9e814::
- text "Leaving early?@@"
-
-_SafariZoneEntranceText_753bb::
- text "Please return any"
- line "SAFARI BALLs you"
- cont "have left."
- done
-
-_SafariZoneEntranceText_753c0::
- text "Good Luck!"
- done
-
-_SafariZoneEntranceText_753c5::
- text "Did you get a"
- line "good haul?"
- cont "Come again!"
- done
-
-_SafariZoneEntranceText_753e6::
- text "Hi! Is it your"
- line "first time here?"
- done
-
-_SafariZoneEntranceText_753eb::
- text "SAFARI ZONE has 4"
- line "zones in it."
-
- para "Each zone has"
- line "different kinds"
- cont "of #MON. Use"
- cont "SAFARI BALLs to"
- cont "catch them!"
-
- para "When you run out"
- line "of time or SAFARI"
- cont "BALLs, it's game"
- cont "over for you!"
-
- para "Before you go,"
- line "open an unused"
- cont "#MON BOX so"
- cont "there's room for"
- cont "new #MON!"
- done
-
-_SafariZoneEntranceText_753f0::
- text "Sorry, you're a"
- line "regular here!"
- done
--- a/text/maps/safari_zone_north.asm
+++ /dev/null
@@ -1,33 +1,0 @@
-_SafariZoneNorthText3::
- text "REST HOUSE"
- done
-
-_SafariZoneNorthText4::
- text "TRAINER TIPS"
-
- para "The SECRET HOUSE"
- line "is still ahead!"
- done
-
-_SafariZoneNorthText5::
- text "AREA 2"
- done
-
-_SafariZoneNorthText6::
- text "TRAINER TIPS"
-
- para "#MON hide in"
- line "tall grass!"
-
- para "Zigzag through"
- line "grassy areas to"
- cont "flush them out."
- done
-
-_SafariZoneNorthText7::
- text "TRAINER TIPS"
-
- para "Win a free HM for"
- line "finding the"
- cont "SECRET HOUSE!"
- done
--- a/text/maps/safari_zone_rest_house_1.asm
+++ /dev/null
@@ -1,11 +1,0 @@
-_SafariZoneRestHouse1Text1::
- text "SARA: Where did"
- line "my boy friend,"
- cont "ERIK, go?"
- done
-
-_SafariZoneRestHouse1Text2::
- text "I'm catching"
- line "#MON to take"
- cont "home as gifts!"
- done
--- a/text/maps/safari_zone_rest_house_2.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-_SafariZoneRestHouse2Text1::
- text "Tossing ROCKs at"
- line "#MON might"
- cont "make them run,"
- cont "but they'll be"
- cont "easier to catch."
- done
-
-_SafariZoneRestHouse2Text2::
- text "Using BAIT will"
- line "make #MON"
- cont "easier to catch."
- done
-
-_SafariZoneRestHouse2Text3::
- text "I hiked a lot, but"
- line "I didn't see any"
- cont "#MON I wanted."
- done
--- a/text/maps/safari_zone_rest_house_3.asm
+++ /dev/null
@@ -1,18 +1,0 @@
-_SafariZoneRestHouse3Text1::
- text "How many did you"
- line "catch? I'm bushed"
- cont "from the work!"
- done
-
-_SafariZoneRestHouse3Text2::
- text "I caught a"
- line "CHANSEY!"
-
- para "That makes this"
- line "all worthwhile!"
- done
-
-_SafariZoneRestHouse3Text3::
- text "Whew! I'm tired"
- line "from all the fun!"
- done
--- a/text/maps/safari_zone_rest_house_4.asm
+++ /dev/null
@@ -1,27 +1,0 @@
-_SafariZoneRestHouse4Text1::
- text "You can keep any"
- line "item you find on"
- cont "the ground here."
-
- para "But, you'll run"
- line "out of time if"
- cont "you try for all"
- cont "of them at once!"
- done
-
-_SafariZoneRestHouse4Text2::
- text "Go to the deepest"
- line "part of the"
- cont "SAFARI ZONE. You"
- cont "will win a prize!"
- done
-
-_SafariZoneRestHouse4Text3::
- text "My EEVEE evolved"
- line "into FLAREON!"
-
- para "But, a friend's"
- line "EEVEE turned into"
- cont "a VAPOREON!"
- cont "I wonder why?"
- done
--- a/text/maps/safari_zone_secret_house.asm
+++ /dev/null
@@ -1,44 +1,0 @@
-_SecretHouseText_4a350::
- text "Ah! Finally!"
-
- para "You're the first"
- line "person to reach"
- cont "the SECRET HOUSE!"
-
- para "I was getting"
- line "worried that no"
- cont "one would win our"
- cont "campaign prize."
-
- para "Congratulations!"
- line "You have won!"
- prompt
-
-_ReceivedHM03Text::
- text "<PLAYER> received"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_HM03ExplanationText::
- text "HM03 is SURF!"
-
- para "#MON will be"
- line "able to ferry you"
- cont "across water!"
-
- para "And, this HM isn't"
- line "disposable! You"
- cont "can use it over"
- cont "and over!"
-
- para "You're super lucky"
- line "for winning this"
- cont "fabulous prize!"
- done
-
-_HM03NoRoomText::
- text "You don't have"
- line "room for this"
- cont "fabulous prize!"
- done
--- a/text/maps/safari_zone_west.asm
+++ /dev/null
@@ -1,31 +1,0 @@
-_SafariZoneWestText5::
- text "REST HOUSE"
- done
-
-_SafariZoneWestText6::
- text "REQUEST NOTICE"
-
- para "Please find the"
- line "SAFARI WARDEN's"
- cont "lost GOLD TEETH."
- cont "They're around"
- cont "here somewhere."
-
- para "Reward offered!"
- line "Contact: WARDEN"
- done
-
-_SafariZoneWestText7::
- text "TRAINER TIPS"
-
- para "Zone Exploration"
- line "Campaign!"
-
- para "The Search for"
- line "the SECRET HOUSE!"
- done
-
-_SafariZoneWestText8::
- text "AREA 3"
- line "EAST: CENTER AREA"
- done
--- a/text/maps/saffron_city.asm
+++ /dev/null
@@ -1,151 +1,0 @@
-_SaffronCityText1::
- text "What do you want?"
- line "Get lost!"
- done
-
-_SaffronCityText2::
- text "BOSS said he'll"
- line "take this town!"
- done
-
-_SaffronCityText3::
- text "Get out of the"
- line "way!"
- done
-
-_SaffronCityText4::
- text "SAFFRON belongs"
- line "to TEAM ROCKET!"
- done
-
-_SaffronCityText5::
- text "Being evil makes"
- line "me feel so alive!"
- done
-
-_SaffronCityText6::
- text "Ow! Watch where"
- line "you're walking!"
- done
-
-_SaffronCityText7::
- text "With SILPH under"
- line "control, we can"
- cont "exploit #MON"
- cont "around the world!"
- done
-
-_SaffronCityText8::
- text "You beat TEAM"
- line "ROCKET all alone?"
- cont "That's amazing!"
- done
-
-_SaffronCityText9::
- text "Yeah! TEAM ROCKET"
- line "is gone!"
- cont "It's safe to go"
- cont "out again!"
- done
-
-_SaffronCityText10::
- text "People should be"
- line "flocking back to"
- cont "SAFFRON now."
- done
-
-_SaffronCityText11::
- text "I flew here on my"
- line "PIDGEOT when I"
- cont "read about SILPH."
-
- para "It's already over?"
- line "I missed the"
- cont "media action."
- done
-
-_SaffronCityText12::
- text "PIDGEOT: Bi bibii!@@"
-
-_SaffronCityText13::
- text "I saw ROCKET"
- line "BOSS escaping"
- cont "SILPH's building."
- done
-
-_SaffronCityText14::
- text "I'm a security"
- line "guard."
-
- para "Suspicious kids I"
- line "don't allow in!"
- done
-
-_SaffronCityText15::
- text "..."
- line "Snore..."
-
- para "Hah! He's taking"
- line "a snooze!"
- done
-
-_SaffronCityText16::
- text "SAFFRON CITY"
- line "Shining, Golden"
- cont "Land of Commerce"
- done
-
-_SaffronCityText17::
- text "FIGHTING DOJO"
- done
-
-_SaffronCityText18::
- text "SAFFRON CITY"
- line "#MON GYM"
- cont "LEADER: SABRINA"
-
- para "The Master of"
- line "Psychic #MON!"
- done
-
-_SaffronCityText20::
- text "TRAINER TIPS"
-
- para "FULL HEAL cures"
- line "all ailments like"
- cont "sleep and burns."
-
- para "It costs a bit"
- line "more, but it's"
- cont "more convenient."
- done
-
-_SaffronCityText21::
- text "TRAINER TIPS"
-
- para "New GREAT BALL"
- line "offers improved"
- cont "capture rates."
-
- para "Try it on those"
- line "hard-to-catch"
- cont "#MON."
- done
-
-_SaffronCityText22::
- text "SILPH CO."
- line "OFFICE BUILDING"
- done
-
-_SaffronCityText24::
- text "MR.PSYCHIC's"
- line "HOUSE"
- done
-
-_SaffronCityText25::
- text "SILPH's latest"
- line "product!"
-
- para "Release to be"
- line "determined..."
- done
--- a/text/maps/saffron_gates.asm
+++ /dev/null
@@ -1,36 +1,0 @@
-_SaffronGateText_1dfe7::
- text "I'm on guard duty."
- line "Gee, I'm thirsty,"
- cont "though!"
-
- para "Oh wait there,"
- line "the road's closed."
- done
-
-_SaffronGateText_8aaa9::
- text "Whoa, boy!"
- line "I'm parched!"
- cont "..."
- cont "Huh? I can have"
- cont "this drink?"
- cont "Gee, thanks!@@"
-
-_SaffronGateText_1dff1::
- db $0
- para "..."
- line "Glug glug..."
- cont "..."
- cont "Gulp..."
- cont "If you want to go"
- cont "to SAFFRON CITY..."
- cont "..."
- cont "You can go on"
- cont "through. I'll"
- cont "share this with"
- cont "the other guards!"
- done
-
-_SaffronGateText_1dff6::
- text "Hi, thanks for"
- line "the cool drinks!"
- done
--- a/text/maps/saffron_gym.asm
+++ /dev/null
@@ -1,236 +1,0 @@
-_SaffronGymText_5d162::
- text "I had a vision of"
- line "your arrival!"
-
- para "I have had psychic"
- line "powers since I"
- cont "was a child."
-
- para "I first learned"
- line "to bend spoons"
- cont "with my mind."
-
- para "I dislike fight-"
- line "ing, but if you"
- cont "wish, I will show"
- cont "you my powers!"
- done
-
-_SaffronGymText_5d167::
- text "I'm"
- line "shocked!"
- cont "But, a loss is a"
- cont "loss."
-
- para "I admit I didn't"
- line "work hard enough"
- cont "to win!"
-
- para "You earned the"
- line "MARSHBADGE!@@"
-
-_SaffronGymText_5d16e::
- text "Everyone has"
- line "psychic power!"
- cont "People just don't"
- cont "realize it!"
- done
-
-_SaffronGymText_5d173::
- text "The MARSHBADGE"
- line "makes #MON up"
- cont "to L70 obey you!"
-
- para "Stronger #MON"
- line "will become wild,"
- cont "ignoring your"
- cont "orders in battle!"
-
- para "Just don't raise"
- line "your #MON too"
- cont "much!"
-
- para "Wait, please take"
- line "this TM with you!"
- done
-
-ReceivedTM46Text::
- text "<PLAYER> received"
- line "TM46!@@"
-
-_TM46ExplanationText::
- db $0
- para "TM46 is PSYWAVE!"
- line "It uses powerful"
- cont "psychic waves to"
- cont "inflict damage!"
- done
-
-_TM46NoRoomText::
- text "Your pack is full"
- line "of other items!"
- done
-
-_SaffronGymText_5d1e6::
- text "Yo! Champ in"
- line "making!"
-
- para "SABRINA's #MON"
- line "use psychic power"
- cont "instead of force!"
-
- para "Fighting #MON"
- line "are weak against"
- cont "psychic #MON!"
-
- para "They get creamed"
- line "before they can"
- cont "even aim a punch!"
- done
-
-_SaffronGymText_5d1eb::
- text "Psychic power,"
- line "huh?"
-
- para "If I had that,"
- line "I'd make a bundle"
- cont "at the slots!"
- done
-
-_SaffronGymBattleText1::
- text "SABRINA is younger"
- line "than I, but I"
- cont "respect her!"
- done
-
-_SaffronGymEndBattleText1::
- text "Not"
- line "good enough!"
- prompt
-
-_SaffronGymAfterBattleText1::
- text "In a battle of"
- line "equals, the one"
- cont "with the stronger"
- cont "will wins!"
-
- para "If you wish"
- line "to beat SABRINA,"
- cont "focus on winning!"
- done
-
-_SaffronGymBattleText2::
- text "Does our unseen"
- line "power scare you?"
- done
-
-_SaffronGymEndBattleText2::
- text "I never"
- line "foresaw this!"
- prompt
-
-_SaffronGymAfterBattleText2::
- text "Psychic #MON"
- line "fear only ghosts"
- cont "and bugs!"
- done
-
-_SaffronGymBattleText3::
- text "#MON take on"
- line "the appearance of"
- cont "their trainers."
-
- para "Your #MON must"
- line "be tough, then!"
- done
-
-_SaffronGymEndBattleText3::
- text "I knew"
- line "it!"
- prompt
-
-_SaffronGymAfterBattleText3::
- text "I must teach"
- line "better techniques"
- cont "to my #MON!"
- done
-
-_SaffronGymBattleText4::
- text "You know that"
- line "power alone isn't"
- cont "enough!"
- done
-
-_SaffronGymEndBattleText4::
- text "I don't"
- line "believe this!"
- prompt
-
-_SaffronGymAfterBattleText4::
- text "SABRINA just wiped"
- line "out the KARATE"
- cont "MASTER next door!"
- done
-
-_SaffronGymBattleText5::
- text "You and I, our"
- line "#MON shall"
- cont "fight!"
- done
-
-_SaffronGymEndBattleText5::
- text "I lost"
- line "after all!"
- prompt
-
-_SaffronGymAfterBattleText5::
- text "I knew that this"
- line "was going to take"
- cont "place."
- done
-
-_SaffronGymBattleText6::
- text "SABRINA is young,"
- line "but she's also"
- cont "our LEADER!"
-
- para "You won't reach"
- line "her easily!"
- done
-
-_SaffronGymEndBattleText6::
- text "I lost"
- line "my concentration!"
- prompt
-
-_SaffronGymAfterBattleText6::
- text "There used to be"
- line "2 #MON GYMs in"
- cont "SAFFRON."
-
- para "The FIGHTING DOJO"
- line "next door lost"
- cont "its GYM status"
- cont "when we went and"
- cont "creamed them!"
- done
-
-_SaffronGymBattleText7::
- text "SAFFRON #MON"
- line "GYM is famous for"
- cont "its psychics!"
-
- para "You want to see"
- line "SABRINA!"
- cont "I can tell!"
- done
-
-_SaffronGymEndBattleText7::
- text "Arrrgh!"
- prompt
-
-_SaffronGymAfterBattleText7::
- text "That's right! I"
- line "used telepathy to"
- cont "read your mind!"
- done
--- a/text/maps/saffron_house.asm
+++ /dev/null
@@ -1,26 +1,0 @@
-_SaffronHouse1Text1::
- text "Thank you for"
- line "writing. I hope"
- cont "to see you soon!"
-
- para "Hey! Don't look"
- line "at my letter!"
- done
-
-_SaffronHouse1Text2::
- text "PIDGEY: Kurukkoo!@@"
-
-_SaffronHouse1Text3::
- text "The COPYCAT is"
- line "cute! I'm getting"
- cont "her a # DOLL!"
- done
-
-_SaffronHouse1Text4::
- text "I was given a PP"
- line "UP as a gift."
-
- para "It's used for"
- line "increasing the PP"
- cont "of techniques!"
- done
--- a/text/maps/saffron_mart.asm
+++ /dev/null
@@ -1,13 +1,0 @@
-_SaffronMartText2::
- text "MAX REPEL lasts"
- line "longer than SUPER"
- cont "REPEL for keeping"
- cont "weaker #MON"
- cont "away!"
- done
-
-_SaffronMartText3::
- text "REVIVE is costly,"
- line "but it revives"
- cont "fainted #MON!"
- done
--- a/text/maps/saffron_pokecenter.asm
+++ /dev/null
@@ -1,12 +1,0 @@
-_SaffronPokecenterText2::
- text "#MON growth"
- line "rates differ from"
- cont "specie to specie."
- done
-
-_SaffronPokecenterText3::
- text "SILPH CO. is very"
- line "famous. That's"
- cont "why it attracted"
- cont "TEAM ROCKET!"
- done
--- a/text/maps/school.asm
+++ /dev/null
@@ -1,13 +1,0 @@
-_SchoolText1::
- text "Whew! I'm trying"
- line "to memorize all"
- cont "my notes."
- done
-
-_SchoolText2::
- text "Okay!"
-
- para "Be sure to read"
- line "the blackboard"
- cont "carefully!"
- done
--- a/text/maps/seafoam_islands_b4f.asm
+++ /dev/null
@@ -1,13 +1,0 @@
-_ArticunoBattleText::
- text "Gyaoo!@@"
-
-_SeafoamIslands5Text4::
- text "Boulders might"
- line "change the flow"
- cont "of water!"
- done
-
-_SeafoamIslands5Text5::
- text "DANGER"
- line "Fast current!"
- done
--- a/text/maps/silph_co_10f.asm
+++ /dev/null
@@ -1,42 +1,0 @@
-_SilphCo10Text_5a1d3::
- text "Waaaaa!"
- cont "I'm scared!"
- done
-
-_SilphCo10Text_5a1d8::
- text "Please keep quiet"
- line "about my crying!"
- done
-
-_SilphCo10BattleText1::
- text "Welcome to the"
- line "10F! So good of"
- cont "you to join me!"
- done
-
-_SilphCo10EndBattleText1::
- text "I'm"
- line "stunned!"
- prompt
-
-_SilphCo10AfterBattleText1::
- text "Nice try, but the"
- line "boardroom is up"
- cont "one more floor!"
- done
-
-_SilphCo10BattleText2::
- text "Enough of your"
- line "silly games!"
- done
-
-_SilphCo10EndBattleText2::
- text "No"
- line "continues left!"
- prompt
-
-_SilphCo10AfterBattleText2::
- text "Are you satisfied"
- line "with beating me?"
- cont "Then go on home!"
- done
--- a/text/maps/silph_co_11f.asm
+++ /dev/null
@@ -1,134 +1,0 @@
-_SilphCoPresidentText::
- text "PRESIDENT: Thank"
- line "you for saving"
- cont "SILPH!"
-
- para "I will never"
- line "forget you saved"
- cont "us in our moment"
- cont "of peril!"
-
- para "I have to thank"
- line "you in some way!"
-
- para "Because I am rich,"
- line "I can give you"
- cont "anything!"
-
- para "Here, maybe this"
- line "will do!"
- prompt
-
-_ReceivedSilphCoMasterBallText::
- text "<PLAYER> got a"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_SilphCo10Text_6231c::
- text "PRESIDENT: You"
- line "can't buy that"
- cont "anywhere!"
-
- para "It's our secret"
- line "prototype MASTER"
- cont "BALL!"
-
- para "It will catch any"
- line "#MON without"
- cont "fail!"
-
- para "You should be"
- line "quiet about using"
- cont "it, though."
- done
-
-_SilphCoMasterBallNoRoomText::
- text "You have no"
- line "room for this."
- done
-
-_SilphCo11Text2::
- text "SECRETARY: Thank"
- line "you for rescuing"
- cont "all of us!"
-
- para "We admire your"
- line "courage."
- done
-
-_SilphCo11Text3::
- text "Ah <PLAYER>!"
- line "So we meet again!"
-
- para "The PRESIDENT and"
- line "I are discussing"
- cont "a vital business"
- cont "proposition."
-
- para "Keep your nose"
- line "out of grown-up"
- cont "matters..."
-
- para "Or, experience a"
- line "world of pain!"
- done
-
-_SilphCo10Text_62330::
- text "Arrgh!!"
- line "I lost again!?"
- prompt
-
-_SilphCo10Text_62335::
- text "Blast it all!"
- line "You ruined our"
- cont "plans for SILPH!"
-
- para "But, TEAM ROCKET"
- line "will never fall!"
-
- para "<PLAYER>! Never"
- line "forget that all"
- cont "#MON exist"
- cont "for TEAM ROCKET!"
-
- para "I must go, but I"
- line "shall return!"
- done
-
-_SilphCo11BattleText1::
- text "Stop right there!"
- line "Don't you move!"
- done
-
-_SilphCo11EndBattleText1::
- text "Don't..."
- line "Please!"
- prompt
-
-_SilphCo11AfterBattleText1::
- text "So, you want to"
- line "see my BOSS?"
- done
-
-_SilphCo11BattleText2::
- text "Halt! Do you have"
- line "an appointment"
- cont "with my BOSS?"
- done
-
-_SilphCo11EndBattleText2::
- text "Gaah!"
- line "Demolished!"
- prompt
-
-_SilphCo11AfterBattleText2::
- text "Watch your step,"
- line "my BOSS likes his"
- cont "#MON tough!"
- done
-
-_SilphCo10Text_6237b::
- text "The monitor has"
- line "#MON on it!"
- done
--- a/text/maps/silph_co_1f.asm
+++ /dev/null
@@ -1,7 +1,0 @@
-_SilphCo1Text1::
- text "Welcome!"
-
- para "The PRESIDENT is"
- line "in the boardroom"
- cont "on 11F!"
- done
--- a/text/maps/silph_co_2f.asm
+++ /dev/null
@@ -1,96 +1,0 @@
-_SilphCo2Text_59ded::
- text "Eeek!"
- line "No! Stop! Help!"
-
- para "Oh, you're not"
- line "with TEAM ROCKET."
- cont "I thought..."
- cont "I'm sorry. Here,"
- cont "please take this!"
- prompt
-
-_ReceivedTM36Text::
- text "<PLAYER> got"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_TM36ExplanationText::
- text "TM36 is"
- line "SELFDESTRUCT!"
-
- para "It's powerful, but"
- line "the #MON that"
- cont "uses it faints!"
- cont "Be careful."
- done
-
-_TM36NoRoomText::
- text "You don't have any"
- line "room for this."
- done
-
-_SilphCo2BattleText1::
- text "Help! I'm a SILPH"
- line "employee."
- done
-
-_SilphCo2EndBattleText1::
- text "How"
- line "did you know I"
- cont "was a ROCKET?"
- prompt
-
-_SilphCo2AfterBattleText1::
- text "I work for both"
- line "SILPH and TEAM"
- cont "ROCKET!"
- done
-
-_SilphCo2BattleText2::
- text "It's off limits"
- line "here! Go home!"
- done
-
-_SilphCo2EndBattleText2::
- text "You're"
- line "good."
- prompt
-
-_SilphCo2AfterBattleText2::
- text "Can you solve the"
- line "maze in here?"
- done
-
-_SilphCo2BattleText3::
- text "No kids are"
- line "allowed in here!"
- done
-
-_SilphCo2EndBattleText3::
- text "Tough!"
- prompt
-
-_SilphCo2AfterBattleText3::
- text "Diamond shaped"
- line "tiles are"
- cont "teleport blocks!"
-
- para "They're hi-tech"
- line "transporters!"
- done
-
-_SilphCo2BattleText4::
- text "Hey kid! What are"
- line "you doing here?"
- done
-
-_SilphCo2EndBattleText4::
- text "I goofed!"
- prompt
-
-_SilphCo2AfterBattleText4::
- text "SILPH CO. will"
- line "be merged with"
- cont "TEAM ROCKET!"
- done
--- a/text/maps/silph_co_3f.asm
+++ /dev/null
@@ -1,46 +1,0 @@
-_SilphCo3Text_59ff9::
- text "I work for SILPH."
- line "What should I do?"
- done
-
-_SilphCo3Text_59ffe::
- text "<PLAYER>! You and"
- line "your #MON"
- cont "saved us!"
- done
-
-_SilphCo3BattleText1::
- text "Quit messing with"
- line "us, kid!"
- done
-
-_SilphCo3EndBattleText1::
- text "I give"
- line "up!"
- prompt
-
-_SilphCo3AfterBattleText1::
- text "A hint? You can"
- line "open doors with a"
- cont "CARD KEY!"
- done
-
-_SilphCo3BattleText2::
- text "I support TEAM"
- line "ROCKET more than"
- cont "I support SILPH!"
- done
-
-_SilphCo3EndBattleText2::
- text "You"
- line "really got me!"
- prompt
-
-_SilphCo3AfterBattleText2::
- text "Humph..."
-
- para "TEAM ROCKET said"
- line "that if I helped"
- cont "them, they'd let"
- cont "me study #MON!"
- done
--- a/text/maps/silph_co_4f.asm
+++ /dev/null
@@ -1,56 +1,0 @@
-_SilphCo4Text_19de0::
- text "Sssh! Can't you"
- line "see I'm hiding?"
- done
-
-_SilphCo4Text_19de5::
- text "Huh? TEAM ROCKET"
- line "is gone?"
- done
-
-_SilphCo4BattleText2::
- text "TEAM ROCKET has"
- line "taken command of"
- cont "SILPH CO.!"
- done
-
-_SilphCo4EndBattleText2::
- text "Arrgh!"
- prompt
-
-_SilphCo4AfterBattleText2::
- text "Fwahahaha!"
- line "My BOSS has been"
- cont "after this place!"
- done
-
-_SilphCo4BattleText3::
- text "My #MON are my"
- line "loyal soldiers!"
- done
-
-_SilphCo4EndBattleText3::
- text "Darn!"
- line "You weak #MON!"
- prompt
-
-_SilphCo4AfterBattleText3::
- text "The doors are"
- line "electronically"
- cont "locked! A CARD"
- cont "KEY opens them!"
- done
-
-_SilphCo4BattleText4::
- text "Intruder spotted!"
- done
-
-_SilphCo4EndBattleText4::
- text "Who"
- line "are you?"
- prompt
-
-_SilphCo4AfterBattleText4::
- text "I better tell the"
- line "BOSS on 11F!"
- done
--- a/text/maps/silph_co_5f_1.asm
+++ /dev/null
@@ -1,51 +1,0 @@
-_SilphCo5Text_1a010::
- text "TEAM ROCKET is"
- line "in an uproar over"
- cont "some intruder."
- cont "That's you right?"
- done
-
-_SilphCo5Text_1a015::
- text "TEAM ROCKET took"
- line "off! You're our"
- cont "hero! Thank you!"
- done
-
-_SilphCo5BattleText2::
- text "I heard a kid was"
- line "wandering around."
- done
-
-_SilphCo5EndBattleText2::
- text "Boom!"
- prompt
-
-_SilphCo5AfterBattleText2::
- text "It's not smart"
- line "to pick a fight"
- cont "with TEAM ROCKET!"
- done
-
-_SilphCo5BattleText3::
- text "We study #"
- line "BALL technology"
- cont "on this floor!"
- done
-
-_SilphCo5EndBattleText3::
- text "Dang!"
- line "Blast it!"
- prompt
-
-_SilphCo5AfterBattleText3::
- text "We worked on the"
- line "ultimate #"
- cont "BALL which would"
- cont "catch anything!"
- done
-
-_SilphCo5BattleText4::
- text "Whaaat? There"
- line "shouldn't be any"
- cont "children here?"
- done
--- a/text/maps/silph_co_5f_2.asm
+++ /dev/null
@@ -1,55 +1,0 @@
-_SilphCo5EndBattleText4::
- text "Oh"
- line "goodness!"
- prompt
-
-_SilphCo5AfterBattleText4::
- text "You're only on 5F."
- line "It's a long way"
- cont "to my BOSS!"
- done
-
-_SilphCo5BattleText5::
- text "Show TEAM ROCKET"
- line "a little respect!"
- done
-
-_SilphCo5EndBattleText5::
- text "Cough..."
- line "Cough..."
- prompt
-
-_SilphCo5AfterBattleText5::
- text "Which reminds me."
-
- para "KOFFING evolves"
- line "into WEEZING!"
- done
-
-_SilphCo5Text9::
- text "It's a #MON"
- line "REPORT!"
-
- para "#MON LAB"
- line "created PORYGON,"
- cont "the first virtual"
- cont "reality #MON."
- done
-
-_SilphCo5Text10::
- text "It's a #MON"
- line "REPORT!"
-
- para "Over 160 #MON"
- line "techniques have"
- cont "been confirmed."
- done
-
-_SilphCo5Text11::
- text "It's a #MON"
- line "REPORT!"
-
- para "4 #MON evolve"
- line "only when traded"
- cont "by link-cable."
- done
--- a/text/maps/silph_co_6f.asm
+++ /dev/null
@@ -1,107 +1,0 @@
-_SilphCo6Text_1a24a::
- text "The ROCKETs came"
- line "and took over the"
- cont "building!"
- done
-
-_SilphCo6Text_1a24f::
- text "Well, better get"
- line "back to work!"
- done
-
-_SilphCo6Text_1a261::
- text "Oh dear, oh dear."
- line "Help me please!"
- done
-
-_SilphCo6Text_1a266::
- text "We got engaged!"
- line "Heheh!"
- done
-
-_SilphCo6Text_1a278::
- text "Look at him! He's"
- line "such a coward!"
- done
-
-_SilphCo6Text_1a27d::
- text "I feel so sorry"
- line "for him, I have"
- cont "to marry him!"
- done
-
-_SilphCo6Text_1a28f::
- text "TEAM ROCKET is"
- line "trying to conquer"
- cont "the world with"
- cont "#MON!"
- done
-
-_SilphCo6Text_1a294::
- text "TEAM ROCKET ran"
- line "because of you!"
- done
-
-_SilphCo6Text_1a2a6::
- text "They must have"
- line "targeted SILPH"
- cont "for our #MON"
- cont "products."
- done
-
-_SilphCo6Text_1a2ab::
- text "Come work for"
- line "SILPH when you"
- cont "get older!"
- done
-
-_SilphCo6BattleText2::
- text "I am one of the 4"
- line "ROCKET BROTHERS!"
- done
-
-_SilphCo6EndBattleText2::
- text "Flame"
- line "out!"
- prompt
-
-_SilphCo6AfterBattleText2::
- text "No matter!"
- line "My brothers will"
- cont "avenge me!"
- done
-
-_SilphCo6BattleText3::
- text "That rotten"
- line "PRESIDENT!"
-
- para "He shouldn't have"
- line "sent me to the"
- cont "TIKSI BRANCH!"
- done
-
-_SilphCo6EndBattleText3::
- text "Shoot!"
- prompt
-
-_SilphCo6AfterBattleText3::
- text "TIKSI BRANCH?"
- line "It's in Russian"
- cont "no man's land!"
- done
-
-_SilphCo6BattleText4::
- text "You dare betray"
- line "TEAM ROCKET?"
- done
-
-_SilphCo6EndBattleText4::
- text "You"
- line "traitor!"
- prompt
-
-_SilphCo6AfterBattleText4::
- text "If you stand for"
- line "justice, you"
- cont "betray evil!"
- done
--- a/text/maps/silph_co_7f.asm
+++ /dev/null
@@ -1,209 +1,0 @@
-_MeetLaprasGuyText::
- text "Oh! Hi! You're"
- line "not a ROCKET! You"
- cont "came to save us?"
- cont "Why, thank you!"
-
- para "I want you to"
- line "have this #MON"
- cont "for saving us."
- prompt
-
-_HeresYourLaprasText::
- text "It's LAPRAS. It's"
- line "very intelligent."
-
- para "We kept it in our"
- line "lab, but it will"
- cont "be much better"
- cont "off with you!"
-
- para "I think you will"
- line "be a good trainer"
- cont "for LAPRAS!"
-
- para "It's a good"
- line "swimmer. It'll"
- cont "give you a lift!"
- done
-
-_LaprasGuyText::
- text "TEAM ROCKET's"
- line "BOSS went to the"
- cont "boardroom! Is our"
- cont "PRESIDENT OK?"
- done
-
-_LaprasGuySavedText::
- text "Saved at last!"
- line "Thank you!"
- done
-
-_SilphCo7Text_51e00::
- text "TEAM ROCKET was"
- line "after the MASTER"
- cont "BALL which will"
- cont "catch any #MON!"
- done
-
-_CanceledMasterBallText::
- text "We canceled the"
- line "MASTER BALL"
- cont "project because"
- cont "of TEAM ROCKET."
- done
-
-_SilphCo7Text_51e23::
- text "It would be bad"
- line "if TEAM ROCKET"
- cont "took over SILPH"
- cont "or our #MON!"
- done
-
-_SilphCo7Text_51e28::
- text "Wow! You chased"
- line "off TEAM ROCKET"
- cont "all by yourself?"
- done
-
-_SilphCo7Text_51e46::
- text "You! It's really"
- line "dangerous here!"
- cont "You came to save"
- cont "me? You can't!"
- done
-
-_SilphCo7Text_51e4b::
- text "Safe at last!"
- line "Oh thank you!"
- done
-
-_SilphCo7BattleText1::
- text "Oh ho! I smell a"
- line "little rat!"
- done
-
-_SilphCo7EndBattleText1::
- text "Lights"
- line "out!"
- prompt
-
-_SilphCo7AfterBattleText1::
- text "You won't find my"
- line "BOSS by just"
- cont "scurrying around!"
- done
-
-_SilphCo7BattleText2::
- text "Heheh!"
-
- para "You mistook me for"
- line "a SILPH worker?"
- done
-
-_SilphCo7EndBattleText2::
- text "I'm"
- line "done!"
- prompt
-
-_SilphCo7AfterBattleText2::
- text "Despite your age,"
- line "you are a skilled"
- cont "trainer!"
- done
-
-_SilphCo7BattleText3::
- text "I am one of the 4"
- line "ROCKET BROTHERS!"
- done
-
-_SilphCo7EndBattleText3::
- text "Aack!"
- line "Brothers, I lost!"
- prompt
-
-_SilphCo7AfterBattleText3::
- text "Doesn't matter."
- line "My brothers will"
- cont "repay the favor!"
- done
-
-_SilphCo7BattleText4::
- text "A child intruder?"
- line "That must be you!"
- done
-
-_SilphCo7EndBattleText4::
- text "Fine!"
- line "I lost!"
- prompt
-
-_SilphCo7AfterBattleText4::
- text "Go on home"
- line "before my BOSS"
- cont "gets ticked off!"
- done
-
-_SilphCo7Text_51ebe::
- text "<RIVAL>: What"
- line "kept you <PLAYER>?"
- done
-
-_SilphCo7Text_51ec3::
- text "<RIVAL>: Hahaha!"
- line "I thought you'd"
- cont "turn up if I"
- cont "waited here!"
-
- para "I guess TEAM"
- line "ROCKET slowed you"
- cont "down! Not that I"
- cont "care!"
-
- para "I saw you in"
- line "SAFFRON, so I"
- cont "decided to see if"
- cont "you got better!"
- done
-
-_SilphCo7Text_51ec8::
- text "Oh ho!"
- line "So, you are ready"
- cont "for BOSS ROCKET!"
- prompt
-
-_SilphCo7Text_51ecd::
- text "<RIVAL>: How can"
- line "I put this?"
-
- para "You're not good"
- line "enough to play"
- cont "with us big boys!"
- prompt
-
-_SilphCo7Text_51ed2::
- text "Well, <PLAYER>!"
-
- para "I'm moving on up"
- line "and ahead!"
-
- para "By checking my"
- line "#DEX, I'm"
- cont "starting to see"
- cont "what's strong and"
- cont "how they evolve!"
-
- para "I'm going to the"
- line "#MON LEAGUE"
- cont "to boot out the"
- cont "ELITE FOUR!"
-
- para "I'll become the"
- line "world's most"
- cont "powerful trainer!"
-
- para "<PLAYER>, well"
- line "good luck to you!"
- cont "Don't sweat it!"
- cont "Smell ya!"
- done
--- a/text/maps/silph_co_8f.asm
+++ /dev/null
@@ -1,56 +1,0 @@
-_SilphCo8Text_565be::
- text "I wonder if SILPH"
- line "is finished..."
- done
-
-_SilphCo8Text_565c3::
- text "Thanks for saving"
- line "us!"
- done
-
-_SilphCo8BattleText1::
- text "That's as far as"
- line "you'll go!"
- done
-
-_SilphCo8EndBattleText1::
- text "Not"
- line "enough grit!"
- prompt
-
-_SilphCo8AfterBattleText1::
- text "If you don't turn"
- line "back, I'll call"
- cont "for backup!"
- done
-
-_SilphCo8BattleText2::
- text "You're causing us"
- line "problems!"
- done
-
-_SilphCo8EndBattleText2::
- text "Huh?"
- line "I lost?"
- prompt
-
-_SilphCo8AfterBattleText2::
- text "So, what do you"
- line "think of SILPH"
- cont "BUILDING's maze?"
- done
-
-_SilphCo8BattleText3::
- text "I am one of the 4"
- line "ROCKET BROTHERS!"
- done
-
-_SilphCo8EndBattleText3::
- text "Whoo!"
- line "Oh brothers!"
- prompt
-
-_SilphCo8AfterBattleText3::
- text "I'll leave you up"
- line "to my brothers!"
- done
--- a/text/maps/silph_co_9f.asm
+++ /dev/null
@@ -1,62 +1,0 @@
-_SilphCo9Text_5d8e5::
- text "You look tired!"
- line "You should take a"
- cont "quick nap!"
- prompt
-
-_SilphCo9Text_5d8ea::
- text "Don't give up!"
- done
-
-_SilphCo9Text_5d8ef::
- text "Thank you so"
- line "much!"
- done
-
-_SilphCo9BattleText1::
- text "Your #MON seem"
- line "to adore you, kid!"
- done
-
-_SilphCo9EndBattleText1::
- text "Ghaaah!"
- prompt
-
-_SilphCo9AfterBattleText1::
- text "If I had started"
- line "as a trainer at"
- cont "your age..."
- done
-
-_SilphCo9BattleText2::
- text "Your #MON have"
- line "weak points! I"
- cont "can nail them!"
- done
-
-_SilphCo9EndBattleText2::
- text "You"
- line "hammered me!"
- prompt
-
-_SilphCo9AfterBattleText2::
- text "Exploiting weak"
- line "spots does work!"
- cont "Think about"
- cont "element types!"
- done
-
-_SilphCo9BattleText3::
- text "I am one of the 4"
- line "ROCKET BROTHERS!"
- done
-
-_SilphCo9EndBattleText3::
- text "Warg!"
- line "Brothers, I lost!"
- prompt
-
-_SilphCo9AfterBattleText3::
- text "My brothers will"
- line "avenge me!"
- done
--- a/text/maps/ss_anne_1.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-_SSAnne1Text1::
- text "Bonjour!"
- line "I am le waiter on"
- cont "this ship!"
-
- para "I will be happy"
- line "to serve you any-"
- cont "thing you please!"
-
- para "Ah! Le strong"
- line "silent type!"
- done
-
-_SSAnne1Text2::
- text "The passengers"
- line "are restless!"
-
- para "You might be"
- line "challenged by the"
- cont "more bored ones!"
- done
--- a/text/maps/ss_anne_10.asm
+++ /dev/null
@@ -1,112 +1,0 @@
-_SSAnne10Text8::
- text "MACHOKE: Gwoh!"
- line "Goggoh!@@"
-
-_SSAnne10BattleText1::
- text "You know what they"
- line "say about sailors"
- cont "and fighting!"
- done
-
-_SSAnne10EndBattleText1::
- text "Right!"
- line "Good fight, mate!"
- prompt
-
-_SSAnne10AfterBattleText1::
- text "Haha! Want to be"
- line "a sailor, mate?"
- done
-
-_SSAnne10BattleText2::
- text "My sailor's pride"
- line "is at stake!"
- done
-
-_SSAnne10EndBattleText2::
- text "Your"
- line "spirit sank me!"
- prompt
-
-_SSAnne10AfterBattleText2::
- text "Did you see the"
- line "FISHING GURU in"
- cont "VERMILION CITY?"
- done
-
-_SSAnne10BattleText3::
- text "Us sailors have"
- line "#MON too!"
- done
-
-_SSAnne10EndBattleText3::
- text "OK, "
- line "you're not bad."
- prompt
-
-_SSAnne10AfterBattleText3::
- text "We caught all our"
- line "#MON while"
- cont "out at sea!"
- done
-
-_SSAnne10BattleText4::
- text "I like feisty"
- line "kids like you!@@"
-
-_SSAnne10EndBattleText4::
- text "Argh!"
- line "Lost it!"
- prompt
-
-_SSAnne10AfterBattleText4::
- text "Sea #MON live"
- line "in deep water."
- cont "You'll need a ROD!"
- done
-
-_SSAnne10BattleText5::
- text "Matey, you're"
- line "walking the plank"
- cont "if you lose!"
- done
-
-_SSAnne10EndBattleText5::
- text "Argh!"
- line "Beaten by a kid!"
- prompt
-
-_SSAnne10AfterBattleText5::
- text "Jellyfish some-"
- line "times drift into"
- cont "the ship."
- done
-
-_SSAnne10BattleText6::
- text "Hello stranger!"
- line "Stop and chat!"
-
- para "All my #MON"
- line "are from the sea!"
- done
-
-_SSAnne10EndBattleText6::
- text "Darn!"
- line "I let that one"
- cont "get away!"
- prompt
-
-_SSAnne10AfterBattleText6::
- text "I was going to"
- line "make you my"
- cont "assistant too!"
- done
-
-_SSAnne10Text7::
- text "My buddy, MACHOKE,"
- line "is super strong!"
-
- para "He has enough"
- line "STRENGTH to move"
- cont "big rocks!"
- done
--- a/text/maps/ss_anne_2.asm
+++ /dev/null
@@ -1,63 +1,0 @@
-_SSAnne2Text1::
- text "This ship, she is"
- line "a luxury liner"
- cont "for trainers!"
-
- para "At every port, we"
- line "hold parties with"
- cont "invited trainers!"
- done
-
-_SSAnneRivalBeforeBattleText::
- text "<RIVAL>: Bonjour!"
- line "<PLAYER>!"
-
- para "Imagine seeing"
- line "you here!"
-
- para "<PLAYER>, were you"
- line "really invited?"
-
- para "So how's your"
- line "#DEX coming?"
-
- para "I already caught"
- line "40 kinds, pal!"
-
- para "Different kinds"
- line "are everywhere!"
-
- para "Crawl around in"
- line "grassy areas!"
- done
-
-_SSAnneRivalDefeatedText::
- text "Humph!"
-
- para "At least you're"
- line "raising your"
- cont "#MON!"
- prompt
-
-_SSAnneRivalWonText::
- text "<PLAYER>! What are"
- line "you, seasick?"
-
- para "You should shape"
- line "up, pal!"
- prompt
-
-_SSAnneRivalCaptainText::
- text "<RIVAL>: I heard"
- line "there was a CUT"
- cont "master on board."
-
- para "But, he was just a"
- line "seasick, old man!"
-
- para "But, CUT itself is"
- line "really useful!"
-
- para "You should go see"
- line "him! Smell ya!"
- done
--- a/text/maps/ss_anne_3.asm
+++ /dev/null
@@ -1,7 +1,0 @@
-_SSAnne3Text1::
- text "Our CAPTAIN is a"
- line "sword master!"
-
- para "He even teaches"
- line "CUT to #MON!"
- done
--- a/text/maps/ss_anne_5.asm
+++ /dev/null
@@ -1,52 +1,0 @@
-_SSAnne5Text1::
- text "The party's over."
- line "The ship will be"
- cont "departing soon."
- done
-
-_SSAnne5Text2::
- text "Scrubbing decks"
- line "is hard work!"
- done
-
-_SSAnne5Text3::
- text "Urf. I feel ill."
-
- para "I stepped out to"
- line "get some air."
- done
-
-_SSAnne5BattleText1::
- text "Hey matey!"
-
- para "Let's do a little"
- line "jig!"
- done
-
-_SSAnne5EndBattleText1::
- text "You're"
- line "impressive!"
- prompt
-
-_SSAnne5AfterBattleText1::
- text "How many kinds of"
- line "#MON do you"
- cont "think there are?"
- done
-
-_SSAnne5BattleText2::
- text "Ahoy there!"
- line "Are you seasick?"
- done
-
-_SSAnne5EndBattleText2::
- text "I was"
- line "just careless!"
- prompt
-
-_SSAnne5AfterBattleText2::
- text "My Pa said there"
- line "are 100 kinds of"
- cont "#MON. I think"
- cont "there are more."
- done
--- a/text/maps/ss_anne_6.asm
+++ /dev/null
@@ -1,69 +1,0 @@
-_SSAnne6Text1::
- text "You, mon petit!"
- line "We're busy here!"
- cont "Out of the way!"
- done
-
-_SSAnne6Text2::
- text "I saw an odd ball"
- line "in the trash."
- done
-
-_SSAnne6Text3::
- text "I'm so busy I'm"
- line "getting dizzy!"
- done
-
-_SSAnne6Text4::
- text "Hum-de-hum-de-"
- line "ho..."
-
- para "I peel spuds"
- line "every day!"
- cont "Hum-hum..."
- done
-
-_SSAnne6Text5::
- text "Did you hear about"
- line "SNORLAX?"
-
- para "All it does is"
- line "eat and sleep!"
- done
-
-_SSAnne6Text6::
- text "Snivel...Sniff..."
-
- para "I only get to"
- line "peel onions..."
- cont "Snivel..."
- done
-
-_SSAnne6Text_61807::
- text "Er-hem! Indeed I"
- line "am le CHEF!"
-
- para "Le main course is"
- prompt
-
-_SSAnne6Text_6180c::
- text "Salmon du Salad!"
-
- para "Les guests may"
- line "gripe it's fish"
- cont "again, however!"
- done
-
-_SSAnne6Text_61811::
- text "Eels au Barbecue!"
-
- para "Les guests will"
- line "mutiny, I fear."
- done
-
-_SSAnne6Text_61816::
- text "Prime Beef Steak!"
-
- para "But, have I enough"
- line "fillets du beef?"
- done
--- a/text/maps/ss_anne_7.asm
+++ /dev/null
@@ -1,62 +1,0 @@
-_SSAnne7RubText::
- text "CAPTAIN: Ooargh..."
- line "I feel hideous..."
- cont "Urrp! Seasick..."
-
- para "<PLAYER> rubbed"
- line "the CAPTAIN's"
- cont "back!"
-
- para "Rub-rub..."
- line "Rub-rub...@@"
-
-_ReceivingHM01Text::
- text "CAPTAIN: Whew!"
- line "Thank you! I"
- cont "feel much better!"
-
- para "You want to see"
- line "my CUT technique?"
-
- para "I could show you"
- line "if I wasn't ill..."
-
- para "I know! You can"
- line "have this!"
-
- para "Teach it to your"
- line "#MON and you"
- cont "can see it CUT"
- cont "any time!"
- prompt
-
-_ReceivedHM01Text::
- text "<PLAYER> got"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_SSAnne7Text_61932::
- text "CAPTAIN: Whew!"
-
- para "Now that I'm not"
- line "sick any more, I"
- cont "guess it's time."
- done
-
-_HM01NoRoomText::
- text "Oh no! You have"
- line "no room for this!"
- done
-
-_SSAnne7Text2::
- text "Yuck! Shouldn't"
- line "have looked!"
- done
-
-_SSAnne7Text3::
- text "How to Conquer"
- line "Seasickness..."
- cont "The CAPTAIN's"
- cont "reading this!"
- done
--- a/text/maps/ss_anne_8.asm
+++ /dev/null
@@ -1,104 +1,0 @@
-_SSAnne8Text8::
- text "WIGGLYTUFF: Puup"
- line "pupuu!@@"
-
-_SSAnne8BattleText1::
- text "I travel alone"
- line "on my journeys!"
-
- para "My #MON are my"
- line "only friends!"
- done
-
-_SSAnne8EndBattleText1::
- text "My, my"
- line "friends..."
- prompt
-
-_SSAnne8AfterBattleText1::
- text "You should be"
- line "nice to friends!"
- done
-
-_SSAnne8BattleText2::
- text "You pup! How dare"
- line "you barge in!"
- done
-
-_SSAnne8EndBattleText2::
- text "Humph!"
- line "You rude child!"
- prompt
-
-_SSAnne8AfterBattleText2::
- text "I wish to be left"
- line "alone! Get out!"
- done
-
-_SSAnne8BattleText3::
- text "I love #MON!"
- line "Do you?"
- done
-
-_SSAnne8EndBattleText3::
- text "Wow! "
- line "You're great!"
- prompt
-
-_SSAnne8AfterBattleText3::
- text "Let me be your"
- line "friend, OK?"
-
- para "Then we can trade"
- line "#MON!"
- done
-
-_SSAnne8BattleText4::
- text "I collected these"
- line "#MON from all"
- cont "around the world!"
- done
-
-_SSAnne8EndBattleText4::
- text "Oh no!"
- line "I went around the"
- cont "world for these!"
- prompt
-
-_SSAnne8AfterBattleText4::
- text "You hurt my poor"
- line "worldly #MON!"
-
- para "I demand that you"
- line "heal them at a"
- cont "#MON CENTER!"
- done
-
-_SSAnne8Text5::
- text "Waiter, I would"
- line "like a cherry pie"
- cont "please!"
- done
-
-_SSAnne8Text6::
- text "A cruise is so"
- line "elegant yet cozy!"
- done
-
-_SSAnne8Text7::
- text "I always travel"
- line "with WIGGLYTUFF!"
- done
-
-_SSAnne8Text9::
- text "We are cruising"
- line "around the world."
- done
-
-_SSAnne8Text11::
- text "Ssh! I'm a GLOBAL"
- line "POLICE agent!"
-
- para "I'm on the trail"
- line "of TEAM ROCKET!"
- done
--- a/text/maps/ss_anne_9.asm
+++ /dev/null
@@ -1,113 +1,0 @@
-_SSAnne9Text_61bf2::
- text "In all my travels"
- line "I've never seen"
- cont "any #MON sleep"
- cont "like this one!"
-
- para "It was something"
- line "like this!"
- prompt
-
-_SSAnne9Text_61c01::
- text "Ah yes, I have"
- line "seen some #MON"
- cont "ferry people"
- cont "across the water!"
- done
-
-_SSAnne9Text_61c10::
- text "#MON can CUT"
- line "down small bushes."
- done
-
-_SSAnne9Text_61c1f::
- text "Have you gone to"
- line "the SAFARI ZONE"
- cont "in FUCHSIA CITY?"
-
- para "It had many rare"
- line "kinds of #MON!!"
- done
-
-_SSAnne9Text_61c2e::
- text "Me and my Daddy"
- line "think the SAFARI"
- cont "ZONE is awesome!"
- done
-
-_SSAnne9Text_61c3d::
- text "The CAPTAIN looked"
- line "really sick and"
- cont "pale!"
- done
-
-_SSAnne9Text_61c4c::
- text "I hear many people"
- line "get seasick!"
- done
-
-_SSAnne9BattleText1::
- text "Competing against"
- line "the young keeps"
- cont "me youthful."
- done
-
-_SSAnne9EndBattleText1::
- text "Good"
- line "fight! Ah, I feel"
- cont "young again!"
- prompt
-
-_SSAnne9AfterBattleText1::
- text "15 years ago, I"
- line "would have won!"
- done
-
-_SSAnne9BattleText2::
- text "Check out what I"
- line "fished up!"
- done
-
-_SSAnne9EndBattleText2::
- text "I'm"
- line "all out!"
- prompt
-
-_SSAnne9AfterBattleText2::
- text "Party?"
-
- para "The cruise ship's"
- line "party should be"
- cont "over by now."
- done
-
-_SSAnne9BattleText3::
- text "Which do you like,"
- line "a strong or a"
- cont "rare #MON?"
- done
-
-_SSAnne9EndBattleText3::
- text "I must"
- line "salute you!"
- prompt
-
-_SSAnne9AfterBattleText3::
- text "I prefer strong"
- line "and rare #MON."
- done
-
-_SSAnne9BattleText4::
- text "I never saw you"
- line "at the party."
- done
-
-_SSAnne9EndBattleText4::
- text "Take"
- line "it easy!"
- prompt
-
-_SSAnne9AfterBattleText4::
- text "Oh, I adore your"
- line "strong #MON!"
- done
--- a/text/maps/underground_path_route_6_entrance.asm
+++ /dev/null
@@ -1,5 +1,0 @@
-_UndergrdTunnelEntRoute6Text1::
- text "People often lose"
- line "things in that"
- cont "UNDERGROUND PATH."
- done
--- a/text/maps/underground_path_route_7_entrance.asm
+++ /dev/null
@@ -1,5 +1,0 @@
-_UndergroundPathEntRoute7Text1::
- text "I heard a sleepy"
- line "#MON appeared"
- cont "near CELADON CITY."
- done
--- a/text/maps/underground_path_route_7_entrance_unused.asm
+++ /dev/null
@@ -1,35 +1,0 @@
-_UGPathRoute7EntranceUnusedText_5d773::
- text "I want to shop at"
- line "the dept. store"
- cont "in CELADON but..."
-
- para "There are so many"
- line "rough looking"
- cont "people there."
- done
-
-_UGPathRoute7EntranceUnusedText_5d778::
- text "TEAM ROCKET had a"
- line "secret hideout in"
- cont "CELADON CITY?"
- done
-
-_UGPathRoute7EntranceUnusedText_5d77d::
- text "You're here to"
- line "shop in CELADON?"
-
- para "Just step outside"
- line "and head west!"
- done
-
-_UGPathRoute7EntranceUnusedText_5d782::
- text "The UNDERGROUND"
- line "PATH goes beneath"
- cont "SAFFRON and leads"
- cont "to LAVENDER."
-
- para "If you're heading"
- line "to CERULEAN, go"
- cont "to the building"
- cont "across the road."
- done
--- a/text/maps/underground_path_route_8_entrance.asm
+++ /dev/null
@@ -1,5 +1,0 @@
-_UndergroundPathEntRoute8Text1::
- text "The dept. store"
- line "in CELADON has a"
- cont "great selection!"
- done
--- a/text/maps/unknown_dungeon_b1f.asm
+++ /dev/null
@@ -1,2 +1,0 @@
-_MewtwoBattleText::
- text "Mew!@@"
--- a/text/maps/vermilion_city.asm
+++ /dev/null
@@ -1,126 +1,0 @@
-_VermilionCityText1::
- text "We're careful"
- line "about pollution!"
-
- para "We've heard GRIMER"
- line "multiplies in"
- cont "toxic sludge!"
- done
-
-_VermilionCityText_198a7::
- text "Did you see S.S."
- line "ANNE moored in"
- cont "the harbor?"
- done
-
-_VermilionCityText_198ac::
- text "So, S.S.ANNE has"
- line "departed!"
-
- para "She'll be back in"
- line "about a year."
- done
-
-_SSAnneWelcomeText4::
- text "Welcome to S.S."
- line "ANNE!"
- done
-
-_SSAnneWelcomeText9::
- text "Welcome to S.S."
- line "ANNE!"
-
- para "Excuse me, do you"
- line "have a ticket?"
- prompt
-
-_SSAnneFlashedTicketText::
- text "<PLAYER> flashed"
- line "the S.S.TICKET!"
-
- para "Great! Welcome to"
- line "S.S.ANNE!"
- done
-
-_SSAnneNoTicketText::
- text "<PLAYER> doesn't"
- line "have the needed"
- cont "S.S.TICKET."
-
- para "Sorry!"
-
- para "You need a ticket"
- line "to get aboard."
- done
-
-_SSAnneNotHereText::
- text "The ship set sail."
- done
-
-_VermilionCityText4::
- text "I'm putting up a"
- line "building on this"
- cont "plot of land."
-
- para "My #MON is"
- line "tamping the land."
- done
-
-_VermilionCityText5::
- text "MACHOP: Guoh!"
- line "Gogogoh!@@"
-
-_VermilionCityText14::
- text ""
- para "A MACHOP is"
- line "stomping the land"
- cont "flat."
- done
-
-_VermilionCityText6::
- text "S.S.ANNE is a"
- line "famous luxury"
- cont "cruise ship."
-
- para "We visit VERMILION"
- line "once a year."
- done
-
-_VermilionCityText7::
- text "VERMILION CITY"
- line "The Port of"
- cont "Exquisite Sunsets"
- done
-
-_VermilionCityText8::
- text "NOTICE!"
-
- para "ROUTE 12 may be"
- line "blocked off by a"
- cont "sleeping #MON."
-
- para "Detour through"
- line "ROCK TUNNEL to"
- cont "LAVENDER TOWN."
-
- para "VERMILION POLICE"
- done
-
-_VermilionCityText11::
- text "#MON FAN CLUB"
- line "All #MON fans"
- cont "welcome!"
- done
-
-_VermilionCityText12::
- text "VERMILION CITY"
- line "#MON GYM"
- cont "LEADER: LT.SURGE"
-
- para "The Lightning "
- line "American!"
- done
-
-_VermilionCityText13::
- text "VERMILION HARBOR"
- done
--- a/text/maps/vermilion_dock.asm
+++ /dev/null
@@ -1,3 +1,0 @@
-_VermilionDockText1::
- text ""
- done
--- a/text/maps/vermilion_fishing_house.asm
+++ /dev/null
@@ -1,53 +1,0 @@
-_VermilionHouse2Text_560b1::
- text "I'm the FISHING"
- line "GURU!"
-
- para "I simply Looove"
- line "fishing!"
-
- para "Do you like to"
- line "fish?"
- done
-
-_VermilionHouse2Text_560b6::
- text "Grand! I like"
- line "your style!"
-
- para "Take this and"
- line "fish, young one!"
-
- para "<PLAYER> received"
- line "an @"
- TX_RAM wcf4b
- text "!@@"
-
-_VermilionHouse2Text_560bb::
- db $0
- para "Fishing is a way"
- line "of life!"
-
- para "From the seas to"
- line "rivers, go out"
- cont "and land the big"
- cont "one, young one!"
- done
-
-_VermilionHouse2Text_560c0::
- text "Oh... That's so"
- line "disappointing..."
- done
-
-_VermilionHouse2Text_560c5::
- text "Hello there,"
- line "<PLAYER>!"
-
- para "How are the fish"
- line "biting?"
- done
-
-_VermilionHouse2Text_560ca::
- text "Oh no!"
-
- para "You have no room"
- line "for my gift!"
- done
--- a/text/maps/vermilion_gym_1.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-_VermilionGymText_5cb6d::
- text "Hey, kid! What do"
- line "you think you're"
- cont "doing here?"
-
- para "You won't live"
- line "long in combat!"
- cont "That's for sure!"
-
- para "I tell you kid,"
- line "electric #MON"
- cont "saved me during"
- cont "the war!"
-
- para "They zapped my"
- line "enemies into"
- cont "paralysis!"
-
- para "The same as I'll"
- line "do to you!"
- done
--- a/text/maps/vermilion_gym_2.asm
+++ /dev/null
@@ -1,143 +1,0 @@
-_VermilionGymText_5cb72::
- text "A little word of"
- line "advice, kid!"
-
- para "Electricity is"
- line "sure powerful!"
-
- para "But, it's useless"
- line "against ground-"
- cont "type #MON!"
- done
-
-_VermilionGymText_5cb77::
- text "The THUNDERBADGE"
- line "cranks up your"
- cont "#MON's SPEED!"
-
- para "It also lets your"
- line "#MON FLY any"
- cont "time, kid!"
-
- para "You're special,"
- line "kid! Take this!"
- done
-
-_ReceivedTM24Text::
- text "<PLAYER> received "
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_TM24ExplanationText::
- db $0
- para "TM24 contains"
- line "THUNDERBOLT!"
-
- para "Teach it to an"
- line "electric #MON!"
- done
-
-_TM24NoRoomText::
- text "Yo kid, make room"
- line "in your pack!"
- done
-
-_ReceivedThunderbadgeText::
- text "Whoa!"
-
- para "You're the real"
- line "deal, kid!"
-
- para "Fine then, take"
- line "the THUNDERBADGE!"
- prompt
-
-_VermilionGymBattleText1::
- text "When I was in the"
- line "Army, LT.SURGE"
- cont "was my strict CO!"
- done
-
-_VermilionGymEndBattleText1::
- text "Stop!"
- line "You're very good!"
- prompt
-
-_VermilionGymAfterBattleText1::
- text "The door won't"
- line "open?"
-
- para "LT.SURGE always"
- line "was cautious!"
- done
-
-_VermilionGymBattleText2::
- text "I'm a lightweight,"
- line "but I'm good with"
- cont "electricity!"
- done
-
-_VermilionGymEndBattleText2::
- text "Fried!"
- prompt
-
-_VermilionGymAfterBattleText2::
- text "OK, I'll talk!"
-
- para "LT.SURGE said he"
- line "hid door switches"
- cont "inside something!"
- done
-
-_VermilionGymBattleText3::
- text "This is no place"
- line "for kids!"
- done
-
-_VermilionGymEndBattleText3::
- text "Wow!"
- line "Surprised me!"
- prompt
-
-_VermilionGymAfterBattleText3::
- text "LT.SURGE set up"
- line "double locks!"
- cont "Here's a hint!"
-
- para "When you open the"
- line "1st lock, the 2nd"
- cont "lock is right"
- cont "next to it!"
- done
-
-_VermilionGymText_5cbf4::
- text "Yo! Champ in"
- line "making!"
-
- para "LT.SURGE has a"
- line "nickname. People"
- cont "refer to him as"
- cont "the Lightning"
- cont "American!"
-
- para "He's an expert on"
- line "electric #MON!"
-
- para "Birds and water"
- line "#MON are at"
- cont "risk! Beware of"
- cont "paralysis too!"
-
- para "LT.SURGE is very"
- line "cautious!"
-
- para "You'll have to"
- line "break a code to"
- cont "get to him!"
- done
-
-_VermilionGymText_5cbf9::
- text "Whew! That match"
- line "was electric!"
- done
--- a/text/maps/vermilion_house.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-_VermilionHouse1Text1::
- text "I'm getting my"
- line "PIDGEY to fly a"
- cont "letter to SAFFRON"
- cont "in the north!"
- done
-
-_VermilionHouse1Text2::
- text "PIDGEY: Kurukkoo!@@"
-
-_VermilionHouse1Text3::
- text "Dear PIPPI, I hope"
- line "to see you soon."
-
- para "I heard SAFFRON"
- line "has problems with"
- cont "TEAM ROCKET."
-
- para "VERMILION appears"
- line "to be safe."
- done
--- a/text/maps/vermilion_mart.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-_VermilionMartText2::
- text "There are evil"
- line "people who will"
- cont "use #MON for"
- cont "criminal acts."
-
- para "TEAM ROCKET"
- line "traffics in rare"
- cont "#MON."
-
- para "They also abandon"
- line "#MON that they"
- cont "consider not to"
- cont "be popular or"
- cont "useful."
- done
-
-_VermilionMartText3::
- text "I think #MON"
- line "can be good or"
- cont "evil. It depends"
- cont "on the trainer."
- done
--- a/text/maps/vermilion_pokecenter.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-_VermilionPokecenterText2::
- text "Even if they are"
- line "the same level,"
- cont "#MON can have"
- cont "very different"
- cont "abilities."
-
- para "A #MON raised"
- line "by a trainer is"
- cont "stronger than one"
- cont "in the wild."
- done
-
-_VermilionPokecenterText3::
- text "My #MON was"
- line "poisoned! It"
- cont "fainted while we"
- cont "were walking!"
- done
--- a/text/maps/victory_road_1f.asm
+++ /dev/null
@@ -1,31 +1,0 @@
-_VictoryRoad1BattleText1::
- text "I wonder if you"
- line "are good enough"
- cont "for me!"
- done
-
-_VictoryRoad1EndBattleText1::
- text "I"
- line "lost out!"
- prompt
-
-_VictoryRoad1AfterBattleText1::
- text "I never wanted to"
- line "lose to anybody!"
- done
-
-_VictoryRoad1BattleText2::
- text "I can see you're"
- line "good! Let me see"
- cont "exactly how good!"
- done
-
-_VictoryRoad1EndBattleText2::
- text "I"
- line "had a chance..."
- prompt
-
-_VictoryRoad1AfterBattleText2::
- text "I concede, you're"
- line "better than me!"
- done
--- a/text/maps/victory_road_2f.asm
+++ /dev/null
@@ -1,85 +1,0 @@
-_MoltresBattleText::
- text "Gyaoo!@@"
-
-_VictoryRoad2BattleText1::
- text "VICTORY ROAD is"
- line "the final test"
- cont "for trainers!"
- done
-
-_VictoryRoad2EndBattleText1::
- text "Aiyah!"
- prompt
-
-_VictoryRoad2AfterBattleText1::
- text "If you get stuck,"
- line "try moving some"
- cont "boulders around!"
- done
-
-_VictoryRoad2BattleText2::
- text "Ah, so you wish"
- line "to challenge the"
- cont "ELITE FOUR?"
- done
-
-_VictoryRoad2EndBattleText2::
- text "You"
- line "got me!"
- prompt
-
-_VictoryRoad2AfterBattleText2::
- text "<RIVAL> also came"
- line "through here!"
- done
-
-_VictoryRoad2BattleText3::
- text "Come on!"
- line "I'll whip you!"
- done
-
-_VictoryRoad2EndBattleText3::
- text "I got"
- line "whipped!"
- prompt
-
-_VictoryRoad2AfterBattleText3::
- text "You earned the"
- line "right to be on"
- cont "VICTORY ROAD!"
- done
-
-_VictoryRoad2BattleText4::
- text "If you can get"
- line "through here, you"
- cont "can go meet the"
- cont "ELITE FOUR!"
- done
-
-_VictoryRoad2EndBattleText4::
- text "No!"
- line "Unbelievable!"
- prompt
-
-_VictoryRoad2AfterBattleText4::
- text "I can beat you"
- line "when it comes to"
- cont "knowledge about"
- cont "#MON!"
- done
-
-_VictoryRoad2BattleText5::
- text "Is VICTORY ROAD"
- line "too tough?"
- done
-
-_VictoryRoad2EndBattleText5::
- text "Well"
- line "done!"
- prompt
-
-_VictoryRoad2AfterBattleText5::
- text "Many trainers give"
- line "up the challenge"
- cont "here."
- done
--- a/text/maps/victory_road_3f.asm
+++ /dev/null
@@ -1,63 +1,0 @@
-_VictoryRoad3BattleText2::
- text "I heard rumors of"
- line "a child prodigy!"
- done
-
-_VictoryRoad3EndBattleText2::
- text "The"
- line "rumors were true!"
- prompt
-
-_VictoryRoad3AfterBattleText2::
- text "You beat GIOVANNI"
- line "of TEAM ROCKET?"
- done
-
-_VictoryRoad3BattleText3::
- text "I'll show you just"
- line "how good you are!"
- done
-
-_VictoryRoad3EndBattleText3::
- text "I'm"
- line "furious!"
- prompt
-
-_VictoryRoad3AfterBattleText3::
- text "You showed me just"
- line "how good I was!"
- done
-
-_VictoryRoad3BattleText4::
- text "Only the chosen"
- line "can pass here!"
- done
-
-_VictoryRoad3EndBattleText4::
- text "I"
- line "don't believe it!"
- prompt
-
-_VictoryRoad3AfterBattleText4::
- text "All trainers here"
- line "are headed to the"
- cont "#MON LEAGUE!"
- cont "Be careful!"
- done
-
-_VictoryRoad3BattleText5::
- text "Trainers live to"
- line "seek stronger"
- cont "opponents!"
- done
-
-_VictoryRoad3EndBattleText5::
- text "Oh!"
- line "So strong!"
- prompt
-
-_VictoryRoad3AfterBattleText5::
- text "By fighting tough"
- line "battles, you get"
- cont "stronger!"
- done
--- a/text/maps/viridian_city.asm
+++ /dev/null
@@ -1,180 +1,0 @@
-_ViridianCityText1::
- text "Those # BALLs"
- line "at your waist!"
- cont "You have #MON!"
-
- para "It's great that"
- line "you can carry and"
- cont "use #MON any"
- cont "time, anywhere!"
- done
-
-_ViridianCityText_19122::
- text "This #MON GYM"
- line "is always closed."
-
- para "I wonder who the"
- line "LEADER is?"
- done
-
-_ViridianCityText_19127::
- text "VIRIDIAN GYM's"
- line "LEADER returned!"
- done
-
-_ViridianCityText_1914d::
- text "You want to know"
- line "about the 2 kinds"
- cont "of caterpillar"
- cont "#MON?"
- done
-
-_ViridianCityText_19152::
- text "Oh, OK then!"
- done
-
-_ViridianCityText_19157::
- text "CATERPIE has no"
- line "poison, but"
- cont "WEEDLE does."
-
- para "Watch out for its"
- line "POISON STING!"
- done
-
-_ViridianCityText_19175::
- text "Oh Grandpa! Don't"
- line "be so mean!"
- cont "He hasn't had his"
- cont "coffee yet."
- done
-
-_ViridianCityText_1917a::
- text "When I go shop in"
- line "PEWTER CITY, I"
- cont "have to take the"
- cont "winding trail in"
- cont "VIRIDIAN FOREST."
- done
-
-_ViridianCityText_19191::
- text "You can't go"
- line "through here!"
-
- para "This is private"
- line "property!"
- done
-
-_ViridianCityText_191ca::
- text "Yawn!"
- line "I must have dozed"
- cont "off in the sun."
-
- para "I had this dream"
- line "about a DROWZEE"
- cont "eating my dream."
- cont "What's this?"
- cont "Where did this TM"
- cont "come from?"
-
- para "This is spooky!"
- line "Here, you can"
- cont "have this TM."
- prompt
-
-_ReceivedTM42Text::
- text "<PLAYER> received"
- line "TM42!@@"
-
-_TM42Explanation::
- text "TM42 contains"
- line "DREAM EATER..."
- cont "...Snore..."
- done
-
-_TM42NoRoomText::
- text "You have too much"
- line "stuff already."
- done
-
-_ViridianCityText_1920a::
- text "Ahh, I've had my"
- line "coffee now and I"
- cont "feel great!"
-
- para "Sure you can go"
- line "through!"
-
- para "Are you in a"
- line "hurry?"
- done
-
-_ViridianCityText_1920f::
- text "I see you're using"
- line "a #DEX."
-
- para "When you catch a"
- line "#MON, #DEX"
- cont "is automatically"
- cont "updated."
-
- para "What? Don't you"
- line "know how to catch"
- cont "#MON?"
-
- para "I'll show you"
- line "how to then."
- done
-
-_ViridianCityText_19214::
- text "Time is money..."
- line "Go along then."
- done
-
-_ViridianCityText_19219::
- text "First, you need"
- line "to weaken the"
- cont "target #MON."
- done
-
-_ViridianCityText8::
- text "VIRIDIAN CITY "
- line "The Eternally"
- cont "Green Paradise"
- done
-
-_ViridianCityText9::
- text "TRAINER TIPS"
-
- para "Catch #MON"
- line "and expand your"
- cont "collection!"
-
- para "The more you have,"
- line "the easier it is"
- cont "to fight!"
- done
-
-_ViridianCityText10::
- text "TRAINER TIPS"
-
- para "The battle moves"
- line "of #MON are"
- cont "limited by their"
- cont "POWER POINTs, PP."
-
- para "To replenish PP,"
- line "rest your tired"
- cont "#MON at a"
- cont "#MON CENTER!"
- done
-
-_ViridianCityText13::
- text "VIRIDIAN CITY"
- line "#MON GYM"
- done
-
-_ViridianCityText14::
- text "The GYM's doors"
- line "are locked..."
- done
--- a/text/maps/viridian_forest.asm
+++ /dev/null
@@ -1,123 +1,0 @@
-_ViridianForestText1::
- text "I came here with"
- line "some friends!"
-
- para "They're out for"
- line "#MON fights!"
- done
-
-_ViridianForestBattleText1::
- text "Hey! You have"
- line "#MON! Come on!"
- cont "Let's battle'em!"
- done
-
-_ViridianForestEndBattleText1::
- text "No!"
- line "CATERPIE can't"
- cont "cut it!"
- prompt
-
-_ViridianFrstAfterBattleText1::
- text "Ssh! You'll scare"
- line "the bugs away!"
- done
-
-_ViridianForestBattleText2::
- text "Yo! You can't jam"
- line "out if you're a"
- cont "#MON trainer!"
- done
-
-_ViridianForestEndBattleText2::
- text "Huh?"
- line "I ran out of"
- cont "#MON!"
- prompt
-
-_ViridianFrstAfterBattleText2::
- text "Darn! I'm going"
- line "to catch some"
- cont "stronger ones!"
- done
-
-_ViridianForestBattleText3::
- text "Hey, wait up!"
- line "What's the hurry?"
- done
-
-_ViridianForestEndBattleText3::
- text "I"
- line "give! You're good"
- cont "at this!"
- prompt
-
-_ViridianFrstAfterBattleText3::
- text "Sometimes, you"
- line "can find stuff on"
- cont "the ground!"
-
- para "I'm looking for"
- line "the stuff I"
- cont "dropped!"
- done
-
-_ViridianForestText8::
- text "I ran out of #"
- line "BALLs to catch"
- cont "#MON with!"
-
- para "You should carry"
- line "extras!"
- done
-
-_ViridianForestText9::
- text "TRAINER TIPS"
-
- para "If you want to"
- line "avoid battles,"
- cont "stay away from"
- cont "grassy areas!"
- done
-
-_ViridianForestText10::
- text "For poison, use"
- line "ANTIDOTE! Get it"
- cont "at #MON MARTs!"
- done
-
-_ViridianForestText11::
- text "TRAINER TIPS"
-
- para "Contact PROF.OAK"
- line "via PC to get"
- cont "your #DEX"
- cont "evaluated!"
- done
-
-_ViridianForestText12::
- text "TRAINER TIPS"
-
- para "No stealing of"
- line "#MON from"
- cont "other trainers!"
- cont "Catch only wild"
- cont "#MON!"
- done
-
-_ViridianForestText13::
- text "TRAINER TIPS"
-
- para "Weaken #MON"
- line "before attempting"
- cont "capture!"
-
- para "When healthy,"
- line "they may escape!"
- done
-
-_ViridianForestText14::
- text "LEAVING"
- line "VIRIDIAN FOREST"
- cont "PEWTER CITY AHEAD"
- done
--- a/text/maps/viridian_forest_entrance.asm
+++ /dev/null
@@ -1,13 +1,0 @@
-_ViridianForestEntranceText1::
- text "Are you going to"
- line "VIRIDIAN FOREST?"
- cont "Be careful, it's"
- cont "a natural maze!"
- done
-
-_ViridianForestEntranceText2::
- text "RATTATA may be"
- line "small, but its"
- cont "bite is wicked!"
- cont "Did you get one?"
- done
--- a/text/maps/viridian_forest_exit.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-_ViridianForestExitText1::
- text "Many #MON live"
- line "only in forests "
- cont "and caves."
-
- para "You need to look"
- line "everywhere to get"
- cont "different kinds!"
- done
-
-_ViridianForestExitText2::
- text "Have you noticed"
- line "the bushes on the"
- cont "roadside?"
-
- para "They can be cut"
- line "down by a special"
- cont "#MON move."
- done
--- a/text/maps/viridian_gym.asm
+++ /dev/null
@@ -1,236 +1,0 @@
-_ViridianGymText_74ace::
- text "Fwahahaha! This is"
- line "my hideout!"
-
- para "I planned to"
- line "resurrect TEAM"
- cont "ROCKET here!"
-
- para "But, you have"
- line "caught me again!"
- cont "So be it! This"
- cont "time, I'm not"
- cont "holding back!"
-
- para "Once more, you"
- line "shall face"
- cont "GIOVANNI, the"
- cont "greatest trainer!"
- done
-
-_ViridianGymText_74ad3::
- text "Ha!"
- line "That was a truly"
- cont "intense fight!"
- cont "You have won!"
- cont "As proof, here is"
- cont "the EARTHBADGE!@@"
-
-_ViridianGymText_74ad9::
- text "Having lost, I"
- line "cannot face my"
- cont "underlings!"
- cont "TEAM ROCKET is"
- cont "finished forever!"
-
- para "I will dedicate my"
- line "life to the study"
- cont "of #MON!"
-
- para "Let us meet again"
- line "some day!"
- cont "Farewell!@@"
-
-_ViridianGymText12::
- text "The EARTHBADGE"
- line "makes #MON of"
- cont "any level obey!"
-
- para "It is evidence of"
- line "your mastery as a"
- cont "#MON trainer!"
-
- para "With it, you can"
- line "enter the #MON"
- cont "LEAGUE!"
-
- para "It is my gift for"
- line "your #MON"
- cont "LEAGUE challenge!"
- done
-
-_ReceivedTM27Text::
- text "<PLAYER> received"
- line "TM27!@@"
-
-_TM27ExplanationText::
- db $0
- para "TM27 is FISSURE!"
- line "It will take out"
- cont "#MON with just"
- cont "one hit!"
-
- para "I made it when I"
- line "ran the GYM here,"
- cont "too long ago..."
- done
-
-_TM27NoRoomText::
- text "You do not have"
- line "space for this!"
- done
-
-_ViridianGymBattleText1::
- text "Heh! You must be"
- line "running out of"
- cont "steam by now!"
- done
-
-_ViridianGymEndBattleText1::
- text "I"
- line "ran out of gas!"
- prompt
-
-_ViridianGymAfterBattleText1::
- text "You need power to"
- line "keep up with our"
- cont "GYM LEADER!"
- done
-
-_ViridianGymBattleText2::
- text "Rrrroar! I'm"
- line "working myself"
- cont "into a rage!"
- done
-
-_ViridianGymEndBattleText2::
- text "Wargh!"
- prompt
-
-_ViridianGymAfterBattleText2::
- text "I'm still not"
- line "worthy!"
- done
-
-_ViridianGymBattleText3::
- text "#MON and I, we"
- line "make wonderful"
- cont "music together!"
- done
-
-_ViridianGymEndBattleText3::
- text "You are in"
- line "perfect harmony!"
- prompt
-
-_ViridianGymAfterBattleText3::
- text "Do you know the"
- line "identity of our"
- cont "GYM LEADER?"
- done
-
-_ViridianGymBattleText4::
- text "Karate is the"
- line "ultimate form of"
- cont "martial arts!"
- done
-
-_ViridianGymEndBattleText4::
- text "Atcho!"
- prompt
-
-_ViridianGymAfterBattleText4::
- text "If my #MON"
- line "were as good at"
- cont "Karate as I..."
- done
-
-_ViridianGymBattleText5::
- text "The truly talented"
- line "win with style!"
- done
-
-_ViridianGymEndBattleText5::
- text "I"
- line "lost my grip!"
- prompt
-
-_ViridianGymAfterBattleText5::
- text "The LEADER will"
- line "scold me!"
- done
-
-_ViridianGymBattleText6::
- text "I'm the KARATE"
- line "KING! Your fate"
- cont "rests with me!"
- done
-
-_ViridianGymEndBattleText6::
- text "Ayah!"
- prompt
-
-_ViridianGymAfterBattleText6::
- text "#MON LEAGUE?"
- line "You? Don't get"
- cont "cocky!"
- done
-
-_ViridianGymBattleText7::
- text "Your #MON will"
- line "cower at the"
- cont "crack of my whip!"
- done
-
-_ViridianGymEndBattleText7::
- text "Yowch!"
- line "Whiplash!"
- prompt
-
-_ViridianGymAfterBattleText7::
- text "Wait! I was just"
- line "careless!"
- done
-
-_ViridianGymBattleText8::
- text "VIRIDIAN GYM was"
- line "closed for a long"
- cont "time, but now our"
- cont "LEADER is back!"
- done
-
-_ViridianGymEndBattleText8::
- text "I"
- line "was beaten?"
- prompt
-
-_ViridianGymAfterBattleText8::
- text "You can go onto"
- line "#MON LEAGUE"
- cont "only by defeating"
- cont "our GYM LEADER!"
- done
-
-_ViridianGymText_74bd4::
- text "Yo! Champ in"
- line "making!"
-
- para "Even I don't know"
- line "VIRIDIAN LEADER's"
- cont "identity!"
-
- para "This will be the"
- line "toughest of all"
- cont "the GYM LEADERs!"
-
- para "I heard that the"
- line "trainers here"
- cont "like ground-type"
- cont "#MON!"
- done
-
-_ViridianGymText_74bd9::
- text "Blow me away!"
- line "GIOVANNI was the"
- cont "GYM LEADER here?"
- done
--- a/text/maps/viridian_house.asm
+++ /dev/null
@@ -1,23 +1,0 @@
-_ViridianHouseText1::
- text "Coming up with"
- line "nicknames is fun,"
- cont "but hard."
-
- para "Simple names are"
- line "the easiest to"
- cont "remember."
- done
-
-_ViridianHouseText2::
- text "My Daddy loves"
- line "#MON too."
- done
-
-_ViridianHouseText_1d5b1::
- text "SPEARY: Tetweet!"
- done
-
-_ViridianHouseText4::
- text "SPEAROW"
- line "Name: SPEARY"
- done
--- a/text/maps/viridian_mart.asm
+++ /dev/null
@@ -1,30 +1,0 @@
-_ViridianMartText1::
- text "Okay! Say hi to"
- line "PROF.OAK for me!"
- done
-
-_ViridianMartText4::
- text "Hey! You came from"
- line "PALLET TOWN?"
- done
-
-ViridianMartParcelQuestText::
- text "You know PROF."
- line "OAK, right?"
-
- para "His order came in."
- line "Will you take it"
- cont "to him?"
-
- para "<PLAYER> got"
- line "OAK's PARCEL!@@"
-
-_ViridianMartText2::
- text "This shop sells"
- line "many ANTIDOTEs."
- done
-
-_ViridianMartText3::
- text "No! POTIONs are"
- line "all sold out."
- done
--- a/text/maps/viridian_pokecenter.asm
+++ /dev/null
@@ -1,16 +1,0 @@
-_ViridianPokeCenterText2::
- text "You can use that"
- line "PC in the corner."
-
- para "The receptionist"
- line "told me. So kind!"
- done
-
-_ViridianPokeCenterText3::
- text "There's a #MON"
- line "CENTER in every"
- cont "town ahead."
-
- para "They don't charge"
- line "any money either!"
- done
--- a/text/maps/wardens_house.asm
+++ /dev/null
@@ -1,83 +1,0 @@
-_WardenGibberishText1::
- text "WARDEN: Hif fuff"
- line "hefifoo!"
-
- para "Ha lof ha feef ee"
- line "hafahi ho. Heff"
- cont "hee fwee!"
- done
-
-_WardenGibberishText2::
- text "Ah howhee ho hoo!"
- line "Eef ee hafahi ho!"
- done
-
-_WardenGibberishText3::
- text "Ha? He ohay heh"
- line "ha hoo ee haheh!"
- done
-
-_WardenTeethText1::
- text "<PLAYER> gave the"
- line "GOLD TEETH to the"
- cont "WARDEN!@@"
-
-_WardenTeethText2::
- db $0
- para "The WARDEN popped"
- line "in his teeth!"
- prompt
-
-_WardenThankYouText::
- text "WARDEN: Thanks,"
- line "kid! No one could"
- cont "understand a word"
- cont "that I said."
-
- para "I couldn't work"
- line "that way."
- cont "Let me give you"
- cont "something for"
- cont "your trouble."
- prompt
-
-_ReceivedHM04Text::
- text "<PLAYER> received"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_HM04ExplanationText::
- text "WARDEN: HM04"
- line "teaches STRENGTH!"
-
- para "It lets #MON"
- line "move boulders"
- cont "when you're out-"
- cont "side of battle."
-
- para "Oh yes, did you"
- line "find SECRET HOUSE"
- cont "in SAFARI ZONE?"
-
- para "If you do, you"
- line "win an HM!"
-
- para "I hear it's the"
- line "rare SURF HM."
- done
-
-_HM04NoRoomText::
- text "Your pack is"
- line "stuffed full!"
- done
-
-_FuchsiaHouse2Text_75176::
- text "#MON photos"
- line "and fossils."
- done
-
-_FuchsiaHouse2Text_7517b::
- text "Old #MON"
- line "merchandise."
- done
--- a/wram.asm
+++ b/wram.asm
@@ -1,4 +1,3 @@
-
INCLUDE "constants.asm"
flag_array: MACRO
@@ -2672,8 +2671,6 @@
wGameProgressFlags:: ; d5f0
; $c8 bytes
- ds 0
-
wOaksLabCurScript:: ; d5f0
ds 1
wPalletTownCurScript:: ; d5f1
@@ -2713,20 +2710,20 @@
ds 1
wRoute10CurScript:: ; d605
ds 1
-wMtMoon1CurScript:: ; d606
+wMtMoon1FCurScript:: ; d606
ds 1
-wMtMoon3CurScript:: ; d607
+wMtMoonB2FCurScript:: ; d607
ds 1
-wSSAnne8CurScript:: ; d608
+wSSAnne1FRoomsCurScript:: ; d608
ds 1
-wSSAnne9CurScript:: ; d609
+wSSAnne2FRoomsCurScript:: ; d609
ds 1
wRoute22CurScript:: ; d60a
ds 1
ds 1
-wRedsHouse2CurScript:: ; d60c
+wRedsHouse2FCurScript:: ; d60c
ds 1
-wViridianMarketCurScript:: ; d60d
+wViridianMartCurScript:: ; d60d
ds 1
wRoute22GateCurScript:: ; d60e
ds 1
@@ -2733,11 +2730,11 @@
wCeruleanCityCurScript:: ; d60f
ds 1
ds 7
-wSSAnne5CurScript:: ; d617
+wSSAnneBowCurScript:: ; d617
ds 1
wViridianForestCurScript:: ; d618
ds 1
-wMuseum1fCurScript:: ; d619
+wMuseum1FCurScript:: ; d619
ds 1
wRoute13CurScript:: ; d61a
ds 1
@@ -2749,11 +2746,11 @@
ds 1
wRoute21CurScript:: ; d61e
ds 1
-wSafariZoneEntranceCurScript:: ; d61f
+wSafariZoneGateCurScript:: ; d61f
ds 1
-wRockTunnel2CurScript:: ; d620
+wRockTunnelB1FCurScript:: ; d620
ds 1
-wRockTunnel1CurScript:: ; d621
+wRockTunnel1FCurScript:: ; d621
ds 1
ds 1
wRoute11CurScript:: ; d623
@@ -2768,29 +2765,29 @@
ds 1
wRoute20CurScript:: ; d628
ds 1
-wSSAnne10CurScript:: ; d629
+wSSAnneB1FRoomsCurScript:: ; d629
ds 1
wVermilionCityCurScript:: ; d62a
ds 1
-wPokemonTower2CurScript:: ; d62b
+wPokemonTower2FCurScript:: ; d62b
ds 1
-wPokemonTower3CurScript:: ; d62c
+wPokemonTower3FCurScript:: ; d62c
ds 1
-wPokemonTower4CurScript:: ; d62d
+wPokemonTower4FCurScript:: ; d62d
ds 1
-wPokemonTower5CurScript:: ; d62e
+wPokemonTower5FCurScript:: ; d62e
ds 1
-wPokemonTower6CurScript:: ; d62f
+wPokemonTower6FCurScript:: ; d62f
ds 1
-wPokemonTower7CurScript:: ; d630
+wPokemonTower7FCurScript:: ; d630
ds 1
-wRocketHideout1CurScript:: ; d631
+wRocketHideoutB1FCurScript:: ; d631
ds 1
-wRocketHideout2CurScript:: ; d632
+wRocketHideoutB2FCurScript:: ; d632
ds 1
-wRocketHideout3CurScript:: ; d633
+wRocketHideoutB3FCurScript:: ; d633
ds 1
-wRocketHideout4CurScript:: ; d634
+wRocketHideoutB4FCurScript:: ; d634
ds 2
wRoute6GateCurScript:: ; d636
ds 1
@@ -2798,57 +2795,57 @@
ds 2
wCinnabarIslandCurScript:: ; d639
ds 1
-wMansion1CurScript:: ; d63a
+wPokemonMansion1FCurScript:: ; d63a
ds 2
-wMansion2CurScript:: ; d63c
+wPokemonMansion2FCurScript:: ; d63c
ds 1
-wMansion3CurScript:: ; d63d
+wPokemonMansion3FCurScript:: ; d63d
ds 1
-wMansion4CurScript:: ; d63e
+wPokemonMansionB1FCurScript:: ; d63e
ds 1
-wVictoryRoad2CurScript:: ; d63f
+wVictoryRoad2FCurScript:: ; d63f
ds 1
-wVictoryRoad3CurScript:: ; d640
+wVictoryRoad3FCurScript:: ; d640
ds 2
wFightingDojoCurScript:: ; d642
ds 1
-wSilphCo2CurScript:: ; d643
+wSilphCo2FCurScript:: ; d643
ds 1
-wSilphCo3CurScript:: ; d644
+wSilphCo3FCurScript:: ; d644
ds 1
-wSilphCo4CurScript:: ; d645
+wSilphCo4FCurScript:: ; d645
ds 1
-wSilphCo5CurScript:: ; d646
+wSilphCo5FCurScript:: ; d646
ds 1
-wSilphCo6CurScript:: ; d647
+wSilphCo6FCurScript:: ; d647
ds 1
-wSilphCo7CurScript:: ; d648
+wSilphCo7FCurScript:: ; d648
ds 1
-wSilphCo8CurScript:: ; d649
+wSilphCo8FCurScript:: ; d649
ds 1
-wSilphCo9CurScript:: ; d64a
+wSilphCo9FCurScript:: ; d64a
ds 1
-wHallOfFameRoomCurScript:: ; d64b
+wHallOfFameCurScript:: ; d64b
ds 1
-wGaryCurScript:: ; d64c
+wChampionsRoomCurScript:: ; d64c
ds 1
-wLoreleiCurScript:: ; d64d
+wLoreleisRoomCurScript:: ; d64d
ds 1
-wBrunoCurScript:: ; d64e
+wBrunosRoomCurScript:: ; d64e
ds 1
-wAgathaCurScript:: ; d64f
+wAgathasRoomCurScript:: ; d64f
ds 1
-wUnknownDungeon3CurScript:: ; d650
+wCeruleanCaveB1FCurScript:: ; d650
ds 1
-wVictoryRoad1CurScript:: ; d651
+wVictoryRoad1FCurScript:: ; d651
ds 1
ds 1
-wLanceCurScript:: ; d653
+wLancesRoomCurScript:: ; d653
ds 1
ds 4
-wSilphCo10CurScript:: ; d658
+wSilphCo10FCurScript:: ; d658
ds 1
-wSilphCo11CurScript:: ; d659
+wSilphCo11FCurScript:: ; d659
ds 1
ds 1
wFuchsiaGymCurScript:: ; d65b
@@ -2858,9 +2855,9 @@
ds 1
wCinnabarGymCurScript:: ; d65e
ds 1
-wCeladonGameCornerCurScript:: ; d65f
+wGameCornerCurScript:: ; d65f
ds 1
-wRoute16GateCurScript:: ; d660
+wRoute16Gate1FCurScript:: ; d660
ds 1
wBillsHouseCurScript:: ; d661
ds 1
@@ -2867,21 +2864,19 @@
wRoute5GateCurScript:: ; d662
ds 1
wPowerPlantCurScript:: ; d663
-; overload
- ds 0
wRoute7GateCurScript:: ; d663
; overload
ds 1
ds 1
-wSSAnne2CurScript:: ; d665
+wSSAnne2FCurScript:: ; d665
ds 1
-wSeafoamIslands4CurScript:: ; d666
+wSeafoamIslandsB3FCurScript:: ; d666
ds 1
wRoute23CurScript:: ; d667
ds 1
-wSeafoamIslands5CurScript:: ; d668
+wSeafoamIslandsB4FCurScript:: ; d668
ds 1
-wRoute18GateCurScript:: ; d669
+wRoute18Gate1FCurScript:: ; d669
ds 1
ds 78