ref: c04a77529ad71d190f2add9bf51d1ea40517bbb0
parent: c88dd75ba1665ea2f92e0dd765ad1a8396745b9c
author: IIMarckus <[email protected]>
date: Wed Dec 14 16:52:14 EST 2011
This has already been explained. Also, the value in the comment was wrong ($FFD6, not $FFD3). hg-commit-id: 0c73f2ee5227
--- a/pokered.asm
+++ b/pokered.asm
@@ -410,7 +410,7 @@
ClearScreen: ; 190F
; clears all tiles in the tilemap,
-; then (writes 1 to $FFD3, waits for it to become 0) three times (XXX why?)
+; then wait three frames
ld bc,$0168 ; tilemap size
inc b
ld hl,$C3A0 ; TILEMAP_START