shithub: pokecrystal

Download patch

ref: 251517812f65ab95c886e2cb9afe4b996e463ec7
parent: ab018a5094c37688d9f111cd89ed2514fb38b0be
author: yenatch <[email protected]>
date: Fri Jul 18 05:59:03 EDT 2014

Rename the internal PlayCry function to _PlayCryHeader.

--- a/audio/engine.asm
+++ b/audio/engine.asm
@@ -5,7 +5,6 @@
 ; Notable functions:
 ; 	FadeMusic
 ; 	PlayStereoSFX
-; 	PlayCry
 
 _SoundRestart:: ; e8000
 ; restart sound operation
@@ -2364,7 +2363,7 @@
 	ret
 ; e8b79
 
-PlayCry:: ; e8b79
+_PlayCryHeader:: ; e8b79
 ; Play cry de using parameters:
 ;	CryPitch
 ;	CryLength
--- a/battle/anim_commands.asm
+++ b/battle/anim_commands.asm
@@ -1354,7 +1354,7 @@
 	ld a, 1
 	ld [$c2bc], a
 
-	callab PlayCry
+	callab _PlayCryHeader
 
 .done
 	pop af
--- a/home/audio.asm
+++ b/home/audio.asm
@@ -179,11 +179,11 @@
 	ld a, [hl]
 	ld [CryLength + 1], a
 
-	ld a, BANK(PlayCry)
+	ld a, BANK(_PlayCryHeader)
 	ld [hROMBank], a
 	ld [MBC3RomBank], a
 
-	call PlayCry
+	call _PlayCryHeader
 
 	pop af
 	ld [hROMBank], a
--- a/main.asm
+++ b/main.asm
@@ -99748,7 +99748,7 @@
 	ld [CryLength], a
 	ld a, h
 	ld [CryLength + 1], a
-	callba PlayCry
+	callba _PlayCryHeader
 	call WaitSFX
 
 .asm_fb876