ref: 0dd914e5f9d3fd41ad9d440d9f2c2baa20b42aee
parent: 05ac706f6052ade04a0d258862a705d3f41283bf
parent: cd88196b7fab887c41c73c448da05add9b036b79
author: yenatch <[email protected]>
date: Tue Dec 12 18:37:31 EST 2017
Merge pull request #416 from roukaour/master Document bugs in docs/bugs.md
--- a/battle/ai/items.asm
+++ b/battle/ai/items.asm
@@ -749,7 +749,7 @@
Function384d5: ; This appears to be unused
call AIUsedItemSound
call AI_HealStatus
- ld a, X_SPEED
+ ld a, FULL_HEAL_RED ; X_SPEED
jp PrintText_UsedItemOn_AND_AIUpdateHUD
; 384e0
@@ -761,6 +761,10 @@
xor a
ld [hl], a
ld [EnemyMonStatus], a
+ ; Bug: this should reset SUBSTATUS_NIGHTMARE too
+ ; Uncomment the lines below to fix
+ ; ld hl, EnemySubStatus1
+ ; res SUBSTATUS_NIGHTMARE, [hl]
ld hl, EnemySubStatus5
res SUBSTATUS_TOXIC, [hl]
ret
--- a/battle/ai/scoring.asm
+++ b/battle/ai/scoring.asm
@@ -1876,7 +1876,8 @@
pop hl
jp z, AIDiscourageMove
-; 80% chance to greatly encourage this move if the enemy is badly poisoned (weird).
+; 80% chance to greatly encourage this move if the enemy is badly poisoned (buggy).
+; Should check PlayerSubStatus5 instead.
ld a, [EnemySubStatus5]
bit SUBSTATUS_TOXIC, a
jr nz, .asm_38e26
--- a/battle/core.asm
+++ b/battle/core.asm
@@ -5998,7 +5998,7 @@
swap a
and $f
ld b, a
- ld d, $5
+ ld d, NUM_MOVES + 1
xor a
.loop
dec d
@@ -6011,7 +6011,9 @@
jr .loop
.done
- and a ; This is probably a bug, and will result in a move with PP Up confusing the game.
+ ; Bug: this will result in a move with PP Up confusing the game.
+ ; Replace with "and $3f" to fix.
+ and a
ret nz
.force_struggle
--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -9810,7 +9810,7 @@
dec a
ld c, a
ld b, 0
- ld a, Item2Attributes - Item1Attributes
+ ld a, ITEMATTR_STRUCT_LENGTH
call AddNTimes
ld a, BANK(ItemAttributes)
call GetFarHalfword
--- a/constants/item_constants.asm
+++ b/constants/item_constants.asm
@@ -298,7 +298,6 @@
; held item effects
const_def
-
const HELD_NONE
const HELD_BERRY
const HELD_2
@@ -382,7 +381,7 @@
const ITEMATTR_PERMISSIONS
const ITEMATTR_POCKET
const ITEMATTR_HELP
-NUM_ITEMATTRS EQU const_value
+ITEMATTR_STRUCT_LENGTH EQU const_value
; item menu types
ITEMMENU_NOUSE EQU 0
--- /dev/null
+++ b/docs/bugs_and_glitches.md
@@ -1,0 +1,1029 @@
+# Bugs and Glitches
+
+
+## Thick Club and Light Ball can decrease damage done with boosted (Special) Attack
+
+([Video](https://www.youtube.com/watch?v=rGqu3d3pdok&t=450))
+
+This is a bug with `SpeciesItemBoost` in [battle/effect_commands.asm](battle/effect_commands.asm):
+
+```asm
+; Double the stat
+ sla l
+ rl h
+ ret
+```
+
+**Fix:**
+
+```asm
+; Double the stat
+ sla l
+ rl h
+
+ ld a, 999 / $100
+ cp h
+ jr c, .cap
+ ld a, 999 % $100
+ cp l
+ ret nc
+
+.cap
+ ld h, 999 / $100
+ ld l, 999 % $100
+ ret
+```
+
+
+## Metal Powder can increase damage taken with boosted (Special) Defense
+
+([Video](https://www.youtube.com/watch?v=rGqu3d3pdok&t=450))
+
+This is a bug with `DittoMetalPowder` in [battle/effect_commands.asm](battle/effect_commands.asm):
+
+```asm
+ ld a, c
+ srl a
+ add c
+ ld c, a
+ ret nc
+
+ srl b
+ ld a, b
+ and a
+ jr nz, .done
+ inc b
+.done
+ scf
+ rr c
+ ret
+```
+
+**Fix:**
+
+```asm
+ ld a, c
+ srl a
+ add c
+ ld c, a
+ ret nc
+
+ srl b
+ ld a, b
+ and a
+ jr nz, .done
+ inc b
+.done
+ scf
+ rr c
+
+ ld a, 999 / $100
+ cp b
+ jr c, .cap
+ ld a, 999 % $100
+ cp c
+ ret nc
+
+.cap
+ ld b, 999 / $100
+ ld c, 999 % $100
+ ret
+```
+
+
+## Belly Drum sharply boosts Attack even with under 50% HP
+
+([Video](https://www.youtube.com/watch?v=zuCLMikWo4Y))
+
+This is a bug with `BattleCommand_BellyDrum` in [battle/effect_commands.asm](battle/effect_commands.asm):
+
+```asm
+BattleCommand_BellyDrum: ; 37c1a
+; bellydrum
+; This command is buggy because it raises the user's attack
+; before checking that it has enough HP to use the move.
+; Swap the order of these two blocks to fix.
+ call BattleCommand_AttackUp2
+ ld a, [AttackMissed]
+ and a
+ jr nz, .failed
+
+ callab GetHalfMaxHP
+ callab CheckUserHasEnoughHP
+ jr nc, .failed
+```
+
+**Fix:**
+
+```asm
+BattleCommand_BellyDrum: ; 37c1a
+; bellydrum
+ callab GetHalfMaxHP
+ callab CheckUserHasEnoughHP
+ jr nc, .failed
+
+ call BattleCommand_AttackUp2
+ ld a, [AttackMissed]
+ and a
+ jr nz, .failed
+```
+
+
+## HP bar animation is slow for high HP
+
+([Video](https://www.youtube.com/watch?v=SE-BfsFgZVM))
+
+This is a bug with `LongAnim_UpdateVariables` in [engine/anim_hp_bar.asm](engine/anim_hp_bar.asm):
+
+```asm
+ ; This routine is buggy. The result from ComputeHPBarPixels is stored
+ ; in e. However, the pop de opcode deletes this result before it is even
+ ; used. The game then proceeds as though it never deleted that output.
+ ; To fix, uncomment the line below.
+ call ComputeHPBarPixels
+ ; ld a, e
+ pop bc
+ pop de
+ pop hl
+ ld a, e ; Comment or delete this line to fix the above bug.
+ ld hl, wCurHPBarPixels
+ cp [hl]
+ jr z, .loop
+ ld [hl], a
+ and a
+ ret
+```
+
+**Fix:** Move `ld a, e` to right after `call ComputeHPBarPixels`.
+
+
+## HP bar animation off-by-one error for low HP
+
+([Video](https://www.youtube.com/watch?v=9KyNVIZxJvI))
+
+This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/anim_hp_bar.asm](engine/anim_hp_bar.asm):
+
+```asm
+ ld b, 0
+; This routine is buggy. If [wCurHPAnimMaxHP] * [wCurHPBarPixels] is divisible
+; by 48, the loop runs one extra time. To fix, uncomment the line below.
+.loop
+ ld a, l
+ sub 6 * 8
+ ld l, a
+ ld a, h
+ sbc $0
+ ld h, a
+ ; jr z, .done
+ jr c, .done
+ inc b
+ jr .loop
+```
+
+**Fix:** Uncomment `jr z, .done`.
+
+
+## Experience underflow for level 1 Pokémon with Medium-Slow growth rate
+
+([Video](https://www.youtube.com/watch?v=SXH8u0plHrE))
+
+This can bring Pokémon straight from level 1 to 100 by gaining just a few experience points.
+
+This is a bug with `CalcExpAtLevel` in [main.asm](main.asm):
+
+```asm
+CalcExpAtLevel: ; 50e47
+; (a/b)*n**3 + c*n**2 + d*n - e
+ ld a, [BaseGrowthRate]
+ add a
+ add a
+ ld c, a
+ ld b, 0
+ ld hl, GrowthRates
+ add hl, bc
+```
+
+**Fix:**
+
+```asm
+CalcExpAtLevel: ; 50e47
+; (a/b)*n**3 + c*n**2 + d*n - e
+ ld a, d
+ cp 1
+ jr nz, .UseExpFormula
+; Pokémon have 0 experience at level 1
+ xor a
+ ld hl, hProduct
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+ ret
+
+.UseExpFormula
+ ld a, [BaseGrowthRate]
+ add a
+ add a
+ ld c, a
+ ld b, 0
+ ld hl, GrowthRates
+ add hl, bc
+```
+
+
+## Five-digit experience gain is printed incorrectly
+
+([Video](https://www.youtube.com/watch?v=o54VjpAEoO8))
+
+This is a bug with `Text_ABoostedStringBuffer2ExpPoints` and `Text_StringBuffer2ExpPoints` in [text/common_2.asm](text/common_2.asm):
+
+```asm
+Text_ABoostedStringBuffer2ExpPoints::
+ text ""
+ line "a boosted"
+ cont "@"
+ deciram StringBuffer2, 2, 4
+ text " EXP. Points!"
+ prompt
+
+Text_StringBuffer2ExpPoints::
+ text ""
+ line "@"
+ deciram StringBuffer2, 2, 4
+ text " EXP. Points!"
+ prompt
+```
+
+**Fix:** Change both `deciram StringBuffer2, 2, 4` to `deciram StringBuffer2, 2, 5`.
+
+
+## NPC use of Full Heal or Full Restore does not cure Nightmare status
+
+([Video](https://www.youtube.com/watch?v=rGqu3d3pdok&t=322))
+
+This is a bug with `AI_HealStatus` in [battle/ai/items.asm](battle/ai/items.asm):
+
+```asm
+AI_HealStatus: ; 384e0
+ ld a, [CurOTMon]
+ ld hl, OTPartyMon1Status
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call AddNTimes
+ xor a
+ ld [hl], a
+ ld [EnemyMonStatus], a
+ ; Bug: this should reset SUBSTATUS_NIGHTMARE too
+ ; Uncomment the lines below to fix
+ ; ld hl, EnemySubStatus1
+ ; res SUBSTATUS_NIGHTMARE, [hl]
+ ld hl, EnemySubStatus5
+ res SUBSTATUS_TOXIC, [hl]
+ ret
+; 384f7
+```
+
+**Fix:** Uncomment `ld hl, EnemySubStatus1` and `res SUBSTATUS_NIGHTMARE, [hl]`.
+
+
+## "Smart" AI encourages Mean Look if its own Pokémon is badly poisoned
+
+([Video](https://www.youtube.com/watch?v=cygMO-zHTls))
+
+This is a bug with `AI_Smart_MeanLook` in [battle/ai/scoring.asm](battle/ai/scoring.asm):
+
+```asm
+; 80% chance to greatly encourage this move if the enemy is badly poisoned (buggy).
+; Should check PlayerSubStatus5 instead.
+ ld a, [EnemySubStatus5]
+ bit SUBSTATUS_TOXIC, a
+ jr nz, .asm_38e26
+```
+
+**Fix:** Change `EnemySubStatus5` to `PlayerSubStatus5`.
+
+
+## A Disabled, PP Up–enhanced move may not trigger automatic Struggling
+
+([Video](https://www.youtube.com/watch?v=1v9x4SgMggs))
+
+This is a bug with `CheckPlayerHasUsableMoves` in [battle/core.asm](battle/core.asm):
+
+```asm
+.done
+ ; Bug: this will result in a move with PP Up confusing the game.
+ ; Replace with "and $3f" to fix.
+ and a
+ ret nz
+
+.force_struggle
+ ld hl, BattleText_PkmnHasNoMovesLeft
+ call StdBattleTextBox
+ ld c, 60
+ call DelayFrames
+ xor a
+ ret
+```
+
+**Fix:** Change `and a` to `and $3f`.
+
+
+## Counter and Mirror Coat still work if the opponent uses an item
+
+([Video](https://www.youtube.com/watch?v=uRYyzKRatFk))
+
+*To do:* Identify specific code causing this bug and fix it.
+
+
+## Present damage is incorrect in link battles
+
+([Video](https://www.youtube.com/watch?v=XJaQoKtrEuw))
+
+This bug existed for all battles in Gold and Silver, and was only fixed for single-player battles in Crystal to preserve link compatibility.
+
+This is a bug with `BattleCommand_Present` in [battle/effects/present.asm](battle/effects/present.asm):
+
+```asm
+BattleCommand_Present: ; 37874
+; present
+
+ ld a, [wLinkMode]
+ cp LINK_COLOSSEUM
+ jr z, .colosseum_skippush
+ push bc
+ push de
+.colosseum_skippush
+
+ call BattleCommand_Stab
+
+ ld a, [wLinkMode]
+ cp LINK_COLOSSEUM
+ jr z, .colosseum_skippop
+ pop de
+ pop bc
+.colosseum_skippop
+```
+
+**Fix:**
+
+```asm
+BattleCommand_Present: ; 37874
+; present
+
+ push bc
+ push de
+ call BattleCommand_Stab
+ pop de
+ pop bc
+```
+
+
+## BRN/PSN/PAR do not affect catch rate
+
+This is a bug with `PokeBall` in [items/item_effects.asm](items/item_effects.asm):
+
+```asm
+.statuscheck
+; This routine is buggy. It was intended that SLP and FRZ provide a higher
+; catch rate than BRN/PSN/PAR, which in turn provide a higher catch rate than
+; no status effect at all. But instead, it makes BRN/PSN/PAR provide no
+; benefit.
+; Uncomment the line below to fix this.
+ ld b, a
+ ld a, [EnemyMonStatus]
+ and 1 << FRZ | SLP
+ ld c, 10
+ jr nz, .addstatus
+ ; ld a, [EnemyMonStatus]
+ and a
+ ld c, 5
+ jr nz, .addstatus
+ ld c, 0
+.addstatus
+ ld a, b
+ add c
+ jr nc, .max_1
+ ld a, $ff
+.max_1
+```
+
+**Fix:** Uncomment `ld a, [EnemyMonStatus]`.
+
+
+## Moon Ball does not boost catch rate
+
+This is a bug with `MoonBallMultiplier` in [items/item_effects.asm](items/item_effects.asm):
+
+```asm
+MoonBallMultiplier:
+; This function is buggy.
+; Intent: multiply catch rate by 4 if mon evolves with moon stone
+; Reality: no boost
+
+...
+
+; Moon Stone's constant from Pokémon Red is used.
+; No Pokémon evolve with Burn Heal,
+; so Moon Balls always have a catch rate of 1×.
+ push bc
+ ld a, BANK(EvosAttacks)
+ call GetFarByte
+ cp MOON_STONE_RED ; BURN_HEAL
+ pop bc
+ ret nz
+```
+
+**Fix:** Change `MOON_STONE_RED` to `MOON_STONE`.
+
+
+## Love Ball boosts catch rate for the wrong gender
+
+This is a bug with `LoveBallMultiplier` in [items/item_effects.asm](items/item_effects.asm):
+
+```asm
+LoveBallMultiplier:
+; This function is buggy.
+; Intent: multiply catch rate by 8 if mons are of same species, different sex
+; Reality: multiply catch rate by 8 if mons are of same species, same sex
+
+...
+
+ ld a, d
+ pop de
+ cp d
+ pop bc
+ ret nz ; for the intended effect, this should be "ret z"
+```
+
+**Fix:** Change `ret nz` to `ret z`.
+
+
+## Fast Ball only boosts catch rate for three Pokémon
+
+This is a bug with `FastBallMultiplier` in [items/item_effects.asm](items/item_effects.asm):
+
+```asm
+FastBallMultiplier:
+; This function is buggy.
+; Intent: multiply catch rate by 4 if enemy mon is in one of the three
+; FleeMons tables.
+; Reality: multiply catch rate by 4 if enemy mon is one of the first three in
+; the first FleeMons table.
+
+...
+
+ inc hl
+ cp -1
+ jr z, .next
+ cp c
+ jr nz, .next ; for the intended effect, this should be "jr nz, .loop"
+ sla b
+ jr c, .max
+```
+
+**Fix:** Change `jr nz, .next` to `jr nz, .loop`.
+
+
+## Friend Ball catches sent to the PC overwrite the wrong Pokémon's happiness
+
+This is a bug with `PokeBall` in [items/item_effects.asm](items/item_effects.asm):
+
+```asm
+ ld a, [CurItem]
+ cp FRIEND_BALL
+ jr nz, .SkipBoxMonFriendBall
+ ; Bug: overwrites the happiness of the first mon in the box!
+ ld a, FRIEND_BALL_HAPPINESS
+ ld [sBoxMon1Happiness], a
+.SkipBoxMonFriendBall:
+```
+
+`sBoxMon1Happiness` is written *before* the Friend Ball Pokémon is deposited.
+
+
+## Dragon Scale, not Dragon Fang, boosts Dragon-type moves
+
+This is a bug with `ItemAttributes` in [items/item_attributes.asm](items/item_attributes.asm):
+
+```asm
+; DRAGON FANG
+ item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+...
+
+; DRAGON SCALE
+ item_attribute 2100, HELD_DRAGON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+```
+
+**Fix:** Move `HELD_DRAGON_BOOST` to the `DRAGON FANG` attributes and `0` to `DRAGON SCALE`.
+
+
+## Daisy's massages don't always increase happiness
+
+This is a bug with `MassageOrHaircut` in [event/special.asm](event/special.asm):
+
+```asm
+; Bug: Subtracting $ff from $ff fails to set c.
+; This can result in overflow into the next data array.
+; In the case of getting a massage from Daisy, we bleed
+; into CopyPokemonName_Buffer1_Buffer3, which passes
+; $d0 to ChangeHappiness and returns $73 to the script.
+; The end result is that there is a 0.4% chance your
+; Pokemon's happiness will not change at all.
+.loop
+ sub [hl]
+ jr c, .ok
+ inc hl
+ inc hl
+ inc hl
+ jr .loop
+
+.ok
+ inc hl
+ ld a, [hli]
+ ld [ScriptVar], a
+ ld c, [hl]
+ call ChangeHappiness
+ ret
+
+...
+
+Data_DaisyMassage: ; 746b
+ db $ff, 2, HAPPINESS_MASSAGE ; 99.6% chance
+
+CopyPokemonName_Buffer1_Buffer3: ; 746e
+ ld hl, StringBuffer1
+ ld de, StringBuffer3
+ ld bc, PKMN_NAME_LENGTH
+ jp CopyBytes
+```
+
+**Fix:**
+
+```asm
+Data_DaisyMassage: ; 746b
+ db $80, 2, HAPPINESS_MASSAGE ; 50% chance
+ db $ff, 2, HAPPINESS_MASSAGE ; 50% chance
+```
+
+
+## Magikarp in Lake of Rage are shorter, not longer
+
+This is a bug with `LoadEnemyMon.CheckMagikarpArea` in [battle/core.asm](battle/core.asm):
+
+```asm
+.CheckMagikarpArea:
+; The z checks are supposed to be nz
+; Instead, all maps in GROUP_LAKE_OF_RAGE (mahogany area)
+; and routes 20 and 44 are treated as Lake of Rage
+
+; This also means Lake of Rage Magikarp can be smaller than ones
+; caught elsewhere rather than the other way around
+
+; Intended behavior enforces a minimum size at Lake of Rage
+; The real behavior prevents size flooring in the Lake of Rage area
+ ld a, [MapGroup]
+ cp GROUP_LAKE_OF_RAGE
+ jr z, .Happiness
+ ld a, [MapNumber]
+ cp MAP_LAKE_OF_RAGE
+ jr z, .Happiness
+```
+
+**Fix:** Change both `jr z, .Happiness` to `jr nz, .Happiness`.
+
+
+## Battle transitions fail to account for the enemy's level
+
+([Video](https://www.youtube.com/watch?v=eij_1060SMc))
+
+This is a bug with `StartTrainerBattle_DetermineWhichAnimation` in [engine/battle_start.asm](engine/battle_start.asm):
+
+```asm
+StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365)
+; The screen flashes a different number of times depending on the level of
+; your lead Pokemon relative to the opponent's.
+; BUG: BattleMonLevel and EnemyMonLevel are not set at this point, so whatever
+; values happen to be there will determine the animation.
+ ld de, 0
+ ld a, [BattleMonLevel]
+ add 3
+ ld hl, EnemyMonLevel
+ cp [hl]
+ jr nc, .okay
+ set 0, e
+.okay
+ ld a, [wPermission]
+ cp CAVE
+ jr z, .okay2
+ cp PERM_5
+ jr z, .okay2
+ cp DUNGEON
+ jr z, .okay2
+ set 1, e
+.okay2
+ ld hl, .StartingPoints
+ add hl, de
+ ld a, [hl]
+ ld [wJumptableIndex], a
+ ret
+; 8c38f (23:438f)
+
+.StartingPoints: ; 8c38f
+ db 1, 9
+ db 16, 24
+; 8c393
+```
+
+*To do:* Fix this bug.
+
+
+## No bump noise if standing on tile `$3E`
+
+This is a bug with `DoPlayerMovement.CheckWarp` in [engine/player_movement.asm](engine/player_movement.asm):
+
+```asm
+; Bug: Since no case is made for STANDING here, it will check
+; [.edgewarps + $ff]. This resolves to $3e at $8035a.
+; This causes wd041 to be nonzero when standing on tile $3e,
+; making bumps silent.
+
+ ld a, [WalkingDirection]
+ ld e, a
+ ld d, 0
+ ld hl, .EdgeWarps
+ add hl, de
+ ld a, [PlayerStandingTile]
+ cp [hl]
+ jr nz, .not_warp
+
+ ld a, 1
+ ld [wd041], a
+ ld a, [WalkingDirection]
+ cp STANDING
+ jr z, .not_warp
+```
+
+**Fix:**
+
+```asm
+ ld a, [WalkingDirection]
+ cp STANDING
+ jr z, .not_warp
+ ld e, a
+ ld d, 0
+ ld hl, .EdgeWarps
+ add hl, de
+ ld a, [PlayerStandingTile]
+ cp [hl]
+ jr nz, .not_warp
+
+ ld a, 1
+ ld [wd041], a
+ ld a, [WalkingDirection]
+```
+
+
+## `LoadMetatiles` wrap around past 128 blocks
+
+[home/map.asm](home/map.asm):
+
+```asm
+ ; Set hl to the address of the current metatile data ([TilesetBlocksAddress] + (a) tiles).
+ ; This is buggy; it wraps around past 128 blocks.
+ ; To fix, uncomment the line below.
+ add a ; Comment or delete this line to fix the above bug.
+ ld l, a
+ ld h, 0
+ ; add hl, hl
+ add hl, hl
+ add hl, hl
+ add hl, hl
+ ld a, [TilesetBlocksAddress]
+ add l
+ ld l, a
+ ld a, [TilesetBlocksAddress + 1]
+ adc h
+ ld h, a
+```
+
+**Fix:** Delete `add a` and uncomment `add hl, hl`.
+
+
+## Surfing directly across a map connection does not load the new map
+
+([Video](https://www.youtube.com/watch?v=XFOWvMNG-zw))
+
+*To do:* Identify specific code causing this bug and fix it.
+
+
+## `CheckOwnMon` only checks the first five letters of OT names
+
+([Video](https://www.youtube.com/watch?v=GVTTmReM4nQ))
+
+This bug can allow you to talk to Eusine in Celadon City and encounter Ho-Oh with only traded legendary beasts.
+
+[engine/search.asm](engine/search.asm):
+
+```asm
+; check OT
+; This only checks five characters, which is fine for the Japanese version,
+; but in the English version the player name is 7 characters, so this is wrong.
+
+ ld hl, PlayerName
+
+rept NAME_LENGTH_JAPANESE +- 2 ; should be PLAYER_NAME_LENGTH +- 2
+ ld a, [de]
+ cp [hl]
+ jr nz, .notfound
+ cp "@"
+ jr z, .found ; reached end of string
+ inc hl
+ inc de
+endr
+
+ ld a, [de]
+ cp [hl]
+ jr z, .found
+
+.notfound
+ pop de
+ pop hl
+ pop bc
+ and a
+ ret
+```
+
+**Fix:** Change `rept NAME_LENGTH_JAPANESE +- 2` to `rept PLAYER_NAME_LENGTH +- 2`.
+
+
+## `HELD_CATCH_CHANCE` has no effect
+
+This is a bug with `PokeBall` in [items/item_effects.asm](items/item_effects.asm):
+
+```asm
+ ; BUG: callba overwrites a,
+ ; and GetItemHeldEffect takes b anyway.
+
+ ; This is probably the reason
+ ; the HELD_CATCH_CHANCE effect
+ ; is never used.
+
+ ; Uncomment the line below to fix.
+
+ ld a, [BattleMonItem]
+; ld b, a
+ callba GetItemHeldEffect
+ ld a, b
+ cp HELD_CATCH_CHANCE
+```
+
+**Fix:** Uncomment `ld b, a`.
+
+
+## `ScriptCall` can overflow `wScriptStack` and crash
+
+[engine/scripting.asm](engine/scripting.asm):
+
+```asm
+ScriptCall:
+; Bug: The script stack has a capacity of 5 scripts, yet there is
+; nothing to stop you from pushing a sixth script. The high part
+; of the script address can then be overwritten by modifications
+; to ScriptDelay, causing the script to return to the rst/interrupt
+; space.
+
+ push de
+ ld hl, wScriptStackSize
+ ld e, [hl]
+ inc [hl]
+ ld d, $0
+ ld hl, wScriptStack
+ add hl, de
+ add hl, de
+ add hl, de
+ pop de
+ ld a, [ScriptBank]
+ ld [hli], a
+ ld a, [ScriptPos]
+ ld [hli], a
+ ld a, [ScriptPos + 1]
+ ld [hl], a
+ ld a, b
+ ld [ScriptBank], a
+ ld a, e
+ ld [ScriptPos], a
+ ld a, d
+ ld [ScriptPos + 1], a
+ ret
+```
+
+
+## `LoadSpriteGFX` does not limit the capacity of `UsedSprites`
+
+[engine/overworld.asm](engine/overworld.asm):
+
+```asm
+LoadSpriteGFX: ; 14306
+; Bug: b is not preserved, so
+; it's useless as a next count.
+
+ ld hl, UsedSprites
+ ld b, SPRITE_GFX_LIST_CAPACITY
+.loop
+ ld a, [hli]
+ and a
+ jr z, .done
+ push hl
+ call .LoadSprite
+ pop hl
+ ld [hli], a
+ dec b
+ jr nz, .loop
+
+.done
+ ret
+
+.LoadSprite:
+ call GetSprite
+ ld a, l
+ ret
+; 1431e
+```
+
+`GetSprite` modifies `b`. Surround it with `push bc`/`pop bc` to fix.
+
+
+## `ChooseWildEncounter` doesn't really validate the wild Pokémon species
+
+[engine/wildmons.asm](engine/wildmons.asm):
+
+```asm
+ChooseWildEncounter: ; 2a14f
+...
+
+ ld a, b
+ ld [CurPartyLevel], a
+ ld b, [hl]
+ ; ld a, b
+ call ValidateTempWildMonSpecies
+ jr c, .nowildbattle
+
+ ld a, b ; This is in the wrong place.
+ cp UNOWN
+ jr nz, .done
+
+...
+
+ValidateTempWildMonSpecies: ; 2a4a0
+; Due to a development oversight, this function is called with the wild Pokemon's level, not its species, in a.
+```
+
+**Fix:**
+
+```asm
+ ld a, b
+ ld [CurPartyLevel], a
+ ld b, [hl]
+ ld a, b
+ call ValidateTempWildMonSpecies
+ jr c, .nowildbattle
+
+ cp UNOWN
+ jr nz, .done
+```
+
+## `TryObjectEvent` arbitrary code execution
+
+[engine/events.asm](engine/events.asm):
+
+```asm
+; Bug: If IsInArray returns nc, data at bc will be executed as code.
+ push bc
+ ld de, 3
+ ld hl, .pointers
+ call IsInArray
+ jr nc, .nope_bugged
+ pop bc
+
+ inc hl
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+
+.nope_bugged
+ ; pop bc
+ xor a
+ ret
+```
+
+**Fix:** Uncomment `pop bc`.
+
+
+## `Special_CheckBugContestContestantFlag` can read beyond its data table
+
+[event/bug_contest_2.asm](event/bug_contest_2.asm):
+
+```asm
+Special_CheckBugContestContestantFlag: ; 139ed
+; Checks the flag of the Bug Catching Contestant whose index is loaded in a.
+
+; Bug: If a >= 10 when this is called, it will read beyond the table.
+
+ ld hl, BugCatchingContestantEventFlagTable
+ ld e, a
+ ld d, 0
+ add hl, de
+ add hl, de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld b, CHECK_FLAG
+ call EventFlagAction
+ ret
+; 139fe
+
+BugCatchingContestantEventFlagTable: ; 139fe
+ dw EVENT_BUG_CATCHING_CONTESTANT_1A
+ dw EVENT_BUG_CATCHING_CONTESTANT_2A
+ dw EVENT_BUG_CATCHING_CONTESTANT_3A
+ dw EVENT_BUG_CATCHING_CONTESTANT_4A
+ dw EVENT_BUG_CATCHING_CONTESTANT_5A
+ dw EVENT_BUG_CATCHING_CONTESTANT_6A
+ dw EVENT_BUG_CATCHING_CONTESTANT_7A
+ dw EVENT_BUG_CATCHING_CONTESTANT_8A
+ dw EVENT_BUG_CATCHING_CONTESTANT_9A
+ dw EVENT_BUG_CATCHING_CONTESTANT_10A
+; 13a12
+```
+
+
+## `ClearWRAM` only clears WRAM bank 1
+
+[home/init.asm](home/init.asm):
+
+```asm
+ClearWRAM:: ; 25a
+; Wipe swappable WRAM banks (1-7)
+; Assumes CGB or AGB
+
+ ld a, 1
+.bank_loop
+ push af
+ ld [rSVBK], a
+ xor a
+ ld hl, $d000
+ ld bc, $1000
+ call ByteFill
+ pop af
+ inc a
+ cp 8
+ jr nc, .bank_loop ; Should be jr c
+ ret
+; 270
+```
+
+**Fix:** Change `jr nc, .bank_loop` to `jr c, .bank_loop`.
+
+
+## `GetForestTreeFrame` works, but it's still bad
+
+[tilesets/animations.asm](tilesets/animations.asm):
+
+```asm
+GetForestTreeFrame: ; fc54c
+; Return 0 if a is even, or 2 if odd.
+ and a
+ jr z, .even
+ cp 1
+ jr z, .odd
+ cp 2
+ jr z, .even
+ cp 3
+ jr z, .odd
+ cp 4
+ jr z, .even
+ cp 5
+ jr z, .odd
+ cp 6
+ jr z, .even
+.odd
+ ld a, 2
+ scf
+ ret
+.even
+ xor a
+ ret
+; fc56d
+```
+
+**Fix:**
+
+```asm
+GetForestTreeFrame: ; fc54c
+; Return 0 if a is even, or 2 if odd.
+ and 1
+ add a
+ ret
+; fc56d
+```
--- a/engine/anim_hp_bar.asm
+++ b/engine/anim_hp_bar.asm
@@ -382,7 +382,10 @@
and a
jr z, .return_zero
call AddNTimes
+
ld b, 0
+; This routine is buggy. If [wCurHPAnimMaxHP] * [wCurHPBarPixels] is divisible
+; by 48, the loop runs one extra time. To fix, uncomment the line below.
.loop
ld a, l
sub 6 * 8
@@ -390,6 +393,7 @@
ld a, h
sbc $0
ld h, a
+ ; jr z, .done
jr c, .done
inc b
jr .loop
--- a/engine/battle_start.asm
+++ b/engine/battle_start.asm
@@ -196,9 +196,10 @@
StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365)
-; The screen flashes a different number of
-; times depending on the level of your lead
-; Pokemon relative to the opponent's.
+; The screen flashes a different number of times depending on the level of
+; your lead Pokemon relative to the opponent's.
+; BUG: BattleMonLevel and EnemyMonLevel are not set at this point, so whatever
+; values happen to be there will determine the animation.
ld de, 0
ld a, [BattleMonLevel]
add 3
--- a/engine/items.asm
+++ b/engine/items.asm
@@ -554,7 +554,7 @@
ld a, [CurItem]
dec a
ld c, a
- ld a, NUM_ITEMATTRS
+ ld a, ITEMATTR_STRUCT_LENGTH
call AddNTimes
ld a, BANK(ItemAttributes)
call GetFarByte
--- a/engine/search.asm
+++ b/engine/search.asm
@@ -219,7 +219,7 @@
ld hl, PlayerName
- rept 4
+rept NAME_LENGTH_JAPANESE +- 2 ; should be PLAYER_NAME_LENGTH +- 2
ld a, [de]
cp [hl]
jr nz, .notfound
@@ -227,7 +227,7 @@
jr z, .found ; reached end of string
inc hl
inc de
- endr
+endr
ld a, [de]
cp [hl]
--- a/home/map.asm
+++ b/home/map.asm
@@ -152,9 +152,12 @@
ld e, l
ld d, h
; Set hl to the address of the current metatile data ([TilesetBlocksAddress] + (a) tiles).
- add a
+ ; This is buggy; it wraps around past 128 blocks.
+ ; To fix, uncomment the line below.
+ add a ; Comment or delete this line to fix the above bug.
ld l, a
ld h, 0
+ ; add hl, hl
add hl, hl
add hl, hl
add hl, hl
--- a/items/item_attributes.asm
+++ b/items/item_attributes.asm
@@ -5,774 +5,517 @@
dn \6, \7
ENDM
-Item1Attributes:
-
+ItemAttributes: ; 67c1
+; entries correspond to constants/item_constants.asm
; MASTER BALL
- item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
-Item2Attributes:
-
+ item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; ULTRA BALL
- item_attribute 1200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 1200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; BRIGHTPOWDER
- item_attribute 10, HELD_BRIGHTPOWDER, 20, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 10, HELD_BRIGHTPOWDER, 20, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; GREAT BALL
- item_attribute 600, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 600, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; # BALL
- item_attribute 200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BICYCLE
- item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
; MOON STONE
- item_attribute 0, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; ANTIDOTE
- item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; BURN HEAL
- item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; ICE HEAL
- item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; AWAKENING
- item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; PARLYZ HEAL
- item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; FULL RESTORE
- item_attribute 3000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 3000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; MAX POTION
- item_attribute 2500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 2500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; HYPER POTION
- item_attribute 1200, 0, 200, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 1200, 0, 200, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; SUPER POTION
- item_attribute 700, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 700, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; POTION
- item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; ESCAPE ROPE
- item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
-
+ item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
; REPEL
- item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
-
+ item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
; MAX ELIXER
- item_attribute 4500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 4500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; FIRE STONE
- item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; THUNDERSTONE
- item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; WATER STONE
- item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; HP UP
- item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; PROTEIN
- item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; IRON
- item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; CARBOS
- item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; LUCKY PUNCH
- item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; CALCIUM
- item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; RARE CANDY
- item_attribute 4800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 4800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; X ACCURACY
- item_attribute 950, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 950, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; LEAF STONE
- item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; METAL POWDER
- item_attribute 10, HELD_METAL_POWDER, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 10, HELD_METAL_POWDER, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; NUGGET
- item_attribute 10000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 10000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; # DOLL
- item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; FULL HEAL
- item_attribute 600, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 600, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; REVIVE
- item_attribute 1500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 1500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; MAX REVIVE
- item_attribute 4000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 4000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; GUARD SPEC.
- item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; SUPER REPEL
- item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
-
+ item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
; MAX REPEL
- item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
-
+ item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
; DIRE HIT
- item_attribute 650, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 650, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; FRESH WATER
- item_attribute 200, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 200, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; SODA POP
- item_attribute 300, 0, 60, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 300, 0, 60, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; LEMONADE
- item_attribute 350, 0, 80, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 350, 0, 80, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; X ATTACK
- item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; X DEFEND
- item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; X SPEED
- item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; X SPECIAL
- item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; COIN CASE
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
; ITEMFINDER
- item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; EXP.SHARE
- item_attribute 3000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; OLD ROD
- item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
; GOOD ROD
- item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
; SILVER LEAF
- item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; SUPER ROD
- item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
; PP UP
- item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; ETHER
- item_attribute 1200, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 1200, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; MAX ETHER
- item_attribute 2000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 2000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; ELIXER
- item_attribute 3000, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 3000, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; RED SCALE
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; SECRETPOTION
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; S.S.TICKET
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; MYSTERY EGG
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; CLEAR BELL
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; SILVER WING
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; MOOMOO MILK
- item_attribute 500, 0, 100, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 500, 0, 100, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; QUICK CLAW
- item_attribute 100, HELD_QUICK_CLAW, 60, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_QUICK_CLAW, 60, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; PSNCUREBERRY
- item_attribute 10, HELD_HEAL_POISON, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 10, HELD_HEAL_POISON, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; GOLD LEAF
- item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; SOFT SAND
- item_attribute 100, HELD_GROUND_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_GROUND_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; SHARP BEAK
- item_attribute 100, HELD_FLYING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_FLYING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; PRZCUREBERRY
- item_attribute 10, HELD_HEAL_PARALYZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 10, HELD_HEAL_PARALYZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; BURNT BERRY
- item_attribute 10, HELD_HEAL_FREEZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 10, HELD_HEAL_FREEZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; ICE BERRY
- item_attribute 10, HELD_HEAL_BURN, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 10, HELD_HEAL_BURN, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; POISON BARB
- item_attribute 100, HELD_POISON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_POISON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; KING'S ROCK
- item_attribute 100, HELD_TRADE_EVOLVE, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_TRADE_EVOLVE, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BITTER BERRY
- item_attribute 10, HELD_HEAL_CONFUSION, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_PARTY
-
+ item_attribute 10, HELD_HEAL_CONFUSION, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_PARTY
; MINT BERRY
- item_attribute 10, HELD_HEAL_SLEEP, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 10, HELD_HEAL_SLEEP, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; RED APRICORN
- item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TINYMUSHROOM
- item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BIG MUSHROOM
- item_attribute 5000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 5000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; SILVERPOWDER
- item_attribute 100, HELD_BUG_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_BUG_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BLU APRICORN
- item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; AMULET COIN
- item_attribute 100, HELD_AMULET_COIN, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_AMULET_COIN, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; YLW APRICORN
- item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; GRN APRICORN
- item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; CLEANSE TAG
- item_attribute 200, HELD_CLEANSE_TAG, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, HELD_CLEANSE_TAG, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; MYSTIC WATER
- item_attribute 100, HELD_WATER_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_WATER_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TWISTEDSPOON
- item_attribute 100, HELD_PSYCHIC_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_PSYCHIC_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; WHT APRICORN
- item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BLACKBELT
- item_attribute 100, HELD_FIGHTING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_FIGHTING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BLK APRICORN
- item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; PNK APRICORN
- item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BLACKGLASSES
- item_attribute 100, HELD_DARK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_DARK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; SLOWPOKETAIL
- item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; PINK BOW
- item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; STICK
- item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; SMOKE BALL
- item_attribute 200, HELD_ESCAPE, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, HELD_ESCAPE, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; NEVERMELTICE
- item_attribute 100, HELD_ICE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_ICE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; MAGNET
- item_attribute 100, HELD_ELECTRIC_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_ELECTRIC_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; MIRACLEBERRY
- item_attribute 10, HELD_HEAL_STATUS, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 10, HELD_HEAL_STATUS, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; PEARL
- item_attribute 1400, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 1400, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BIG PEARL
- item_attribute 7500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 7500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; EVERSTONE
- item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; SPELL TAG
- item_attribute 100, HELD_GHOST_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_GHOST_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; RAGECANDYBAR
- item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; GS BALL
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BLUE CARD
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
; MIRACLE SEED
- item_attribute 100, HELD_GRASS_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_GRASS_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; THICK CLUB
- item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; FOCUS BAND
- item_attribute 200, HELD_FOCUS_BAND, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, HELD_FOCUS_BAND, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; ENERGYPOWDER
- item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; ENERGY ROOT
- item_attribute 800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; HEAL POWDER
- item_attribute 450, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 450, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; REVIVAL HERB
- item_attribute 2800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 2800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; HARD STONE
- item_attribute 100, HELD_ROCK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_ROCK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; LUCKY EGG
- item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; CARD KEY
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
; MACHINE PART
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; EGG TICKET
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; LOST ITEM
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; STARDUST
- item_attribute 2000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 2000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; STAR PIECE
- item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BASEMENT KEY
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
; PASS
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; CHARCOAL
- item_attribute 9800, HELD_FIRE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 9800, HELD_FIRE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BERRY JUICE
- item_attribute 100, HELD_BERRY, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 100, HELD_BERRY, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; SCOPE LENS
- item_attribute 200, HELD_CRITICAL_UP, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, HELD_CRITICAL_UP, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; METAL COAT
- item_attribute 100, HELD_STEEL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_STEEL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; DRAGON FANG
- item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; LEFTOVERS
- item_attribute 200, HELD_LEFTOVERS, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, HELD_LEFTOVERS, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; MYSTERYBERRY
- item_attribute 10, HELD_RESTORE_PP, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 10, HELD_RESTORE_PP, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; DRAGON SCALE
- item_attribute 2100, HELD_DRAGON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 2100, HELD_DRAGON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BERSERK GENE
- item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; SACRED ASH
- item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
-
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
; HEAVY BALL
- item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; FLOWER MAIL
- item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; LEVEL BALL
- item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; LURE BALL
- item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; FAST BALL
- item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; LIGHT BALL
- item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; FRIEND BALL
- item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; MOON BALL
- item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; LOVE BALL
- item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; NORMAL BOX
- item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
-
+ item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
; GORGEOUS BOX
- item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
-
+ item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
; SUN STONE
- item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; POLKADOT BOW
- item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; UP-GRADE
- item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BERRY
- item_attribute 10, HELD_BERRY, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 10, HELD_BERRY, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; GOLD BERRY
- item_attribute 10, HELD_BERRY, 30, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
-
+ item_attribute 10, HELD_BERRY, 30, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
; SQUIRTBOTTLE
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; PARK BALL
- item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
-
+ item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
; RAINBOW WING
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BRICK PIECE
- item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; SURF MAIL
- item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; LITEBLUEMAIL
- item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; PORTRAITMAIL
- item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; LOVELY MAIL
- item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; EON MAIL
- item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; MORPH MAIL
- item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; BLUESKY MAIL
- item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; MUSIC MAIL
- item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; MIRAGE MAIL
- item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TM01
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM02
- item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM03
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM04
- item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TM05
- item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM06
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM07
- item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM08
- item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM09
- item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM10
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM11
- item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM12
- item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM13
- item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM14
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM15
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM16
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM17
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM18
- item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM19
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM20
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM21
- item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM22
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM23
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM24
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM25
- item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM26
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM27
- item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM28
- item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TM29
- item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM30
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM31
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM32
- item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM33
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM34
- item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM35
- item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM36
- item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM37
- item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM38
- item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM39
- item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM40
- item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM41
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM42
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM43
- item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM44
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM45
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM46
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM47
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM48
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM49
- item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TM50
- item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; HM01
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; HM02
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; HM03
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; HM04
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; HM05
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; HM06
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; HM07
- item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
-
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; TERU-SAMA
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
-
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
; ?
- item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
--- a/items/item_effects.asm
+++ b/items/item_effects.asm
@@ -1006,7 +1006,7 @@
pop de
cp d
pop bc
- ret nz ; for the intended effect, this should be “ret z”
+ ret nz ; for the intended effect, this should be "ret z"
sla b
jr c, .max
@@ -1044,7 +1044,7 @@
cp -1
jr z, .next
cp c
- jr nz, .next ; for the intended effect, this should be “jr nz, .loop”
+ jr nz, .next ; for the intended effect, this should be "jr nz, .loop"
sla b
jr c, .max
--- a/main.asm
+++ b/main.asm
@@ -236,8 +236,6 @@
db -1 ; end
INCLUDE "engine/math.asm"
-
-ItemAttributes: ; 67c1
INCLUDE "items/item_attributes.asm"
INCLUDE "engine/npc_movement.asm"
INCLUDE "event/happiness_egg.asm"