shithub: cstory

Download patch

ref: fb64e057cac60939f789aabf01e3fd2ac4d9aeff
parent: e0a8bd5114d7bfb849229358614a69df9ba50587
author: Clownacy <[email protected]>
date: Tue Jan 7 01:09:46 EST 2020

More-accurate Frame.cpp variable arrangement

--- a/src/Frame.cpp
+++ b/src/Frame.cpp
@@ -112,12 +112,13 @@
 
 void SetFramePosition(int fx, int fy)
 {
+	short map_w, map_l;
+
 	// End quake
 	gFrame.quake = 0;
 	gFrame.quake2 = 0;
 
 	// Move frame position
-	short map_w, map_l;
 	GetMapData(0, &map_w, &map_l);
 
 	gFrame.x = fx;
@@ -186,11 +187,12 @@
 
 void SetFrameMyChar(void)
 {
-	// Move frame position
 	int mc_x, mc_y;
+	short map_w, map_l;
+
+	// Move frame position
 	GetMyCharPosition(&mc_x, &mc_y);
 
-	short map_w, map_l;
 	GetMapData(0, &map_w, &map_l);
 
 	gFrame.x = mc_x - ((WINDOW_WIDTH / 2) * 0x200);