ref: df9dc3e22dc4a39fffb4bb4ceb7d9a0974b5c92b
parent: cffc3af45e46b3c930b608c2ff956af1762fa08d
parent: c838e8ebcb81ef81412ca2832f6ceff0b65972fb
author: Clownacy <[email protected]>
date: Mon Jan 6 14:39:36 EST 2020
Merge branch 'accurate' into portable
--- a/src/ArmsItem.cpp
+++ b/src/ArmsItem.cpp
@@ -446,10 +446,11 @@
{
switch (Call_Escape())
{
- case 0:
- return 0; // Quit game
- case 2:
- return 2; // Go to game intro
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit; // Quit game
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart; // Go to game intro
}
}
@@ -458,10 +459,11 @@
switch (TextScriptProc())
{
- case 0:
- return 0; // Quit game
- case 2:
- return 2; // Go to game intro
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit; // Quit game
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart; // Go to game intro
}
// Get currently displayed image
@@ -489,13 +491,13 @@
}
if (!Flip_SystemTask())
- return 0; // Quit game
+ return enum_ESCRETURN_exit; // Quit game
}
// Resume original script
LoadTextScript_Stage(old_script_path);
gArmsEnergyX = 32; // Displays weapon rotation animation in case the weapon was changed
- return 1; // Go to game
+ return enum_ESCRETURN_continue; // Go to game
}
BOOL CheckItem(long a)
--- a/src/Ending.cpp
+++ b/src/Ending.cpp
@@ -466,10 +466,11 @@
{
switch (Call_Escape())
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
}
@@ -515,8 +516,8 @@
// Draw window
PutFramePerSecound();
if (!Flip_SystemTask())
- return 0;
+ return enum_ESCRETURN_exit;
}
- return 1;
+ return enum_ESCRETURN_continue;
}
--- a/src/Escape.cpp
+++ b/src/Escape.cpp
@@ -19,17 +19,17 @@
if (gKeyTrg & KEY_ESCAPE) // Escape is pressed, quit game
{
gKeyTrg = 0;
- return 0;
+ return enum_ESCRETURN_exit;
}
if (gKeyTrg & KEY_F1) // F1 is pressed, continue
{
gKeyTrg = 0;
- return 1;
+ return enum_ESCRETURN_continue;
}
if (gKeyTrg & KEY_F2) // F2 is pressed, reset
{
gKeyTrg = 0;
- return 2;
+ return enum_ESCRETURN_restart;
}
// Draw screen
@@ -41,9 +41,9 @@
{
// Quit if window is closed
gKeyTrg = 0;
- return 0;
+ return enum_ESCRETURN_exit;
}
}
- return 0;
+ return enum_ESCRETURN_exit;
}
--- a/src/Escape.h
+++ b/src/Escape.h
@@ -1,3 +1,10 @@
#pragma once
+enum enum_ESCRETURN
+{
+ enum_ESCRETURN_exit,
+ enum_ESCRETURN_continue,
+ enum_ESCRETURN_restart
+};
+
int Call_Escape(void);
--- a/src/Game.cpp
+++ b/src/Game.cpp
@@ -155,9 +155,10 @@
{
switch (Call_Escape())
{
- case 0:
+ case enum_ESCRETURN_exit:
return 0;
- case 2:
+
+ case enum_ESCRETURN_restart:
return 1;
}
}
@@ -198,9 +199,10 @@
// Update Text Script
switch (TextScriptProc())
{
- case 0:
+ case enum_ESCRETURN_exit:
return 0;
- case 2:
+
+ case enum_ESCRETURN_restart:
return 1;
}
@@ -365,9 +367,10 @@
{
switch (Call_Escape())
{
- case 0:
+ case enum_ESCRETURN_exit:
return 0;
- case 2:
+
+ case enum_ESCRETURN_restart:
return 1;
}
}
@@ -528,9 +531,10 @@
{
switch (Call_Escape())
{
- case 0:
+ case enum_ESCRETURN_exit:
return 0;
- case 2:
+
+ case enum_ESCRETURN_restart:
return 1;
}
}
@@ -608,9 +612,10 @@
switch (CampLoop())
{
- case 0:
+ case enum_ESCRETURN_exit:
return 0;
- case 2:
+
+ case enum_ESCRETURN_restart:
return 1;
}
@@ -622,9 +627,10 @@
switch (MiniMapLoop())
{
- case 0:
+ case enum_ESCRETURN_exit:
return 0;
- case 2:
+
+ case enum_ESCRETURN_restart:
return 1;
}
}
@@ -642,9 +648,10 @@
{
switch (TextScriptProc())
{
- case 0:
+ case enum_ESCRETURN_exit:
return 0;
- case 2:
+
+ case enum_ESCRETURN_restart:
return 1;
}
}
--- a/src/MiniMap.cpp
+++ b/src/MiniMap.cpp
@@ -96,10 +96,11 @@
{
switch (Call_Escape())
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
}
@@ -115,7 +116,7 @@
PutFramePerSecound();
if (!Flip_SystemTask())
- return 0;
+ return enum_ESCRETURN_exit;
}
rcMiniMap.left = 0;
@@ -140,10 +141,11 @@
{
switch (Call_Escape())
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
}
@@ -172,7 +174,7 @@
PutFramePerSecound();
if (!Flip_SystemTask())
- return 0;
+ return enum_ESCRETURN_exit;
}
for (f = 8; f >= -1; --f)
@@ -183,10 +185,11 @@
{
switch (Call_Escape())
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
}
@@ -202,10 +205,10 @@
PutFramePerSecound();
if (!Flip_SystemTask())
- return 0;
+ return enum_ESCRETURN_exit;
}
- return 1;
+ return enum_ESCRETURN_continue;
}
BOOL IsMapping(void)
--- a/src/SelStage.cpp
+++ b/src/SelStage.cpp
@@ -174,10 +174,11 @@
{
switch (Call_Escape())
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
}
@@ -185,10 +186,11 @@
switch (TextScriptProc())
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
#ifdef FIX_BUGS
@@ -210,16 +212,16 @@
StopTextScript();
LoadTextScript_Stage(old_script_path);
*p_event = 0;
- return 1;
+ return enum_ESCRETURN_continue;
}
PutFramePerSecound();
if (!Flip_SystemTask())
- return 0;
+ return enum_ESCRETURN_exit;
}
LoadTextScript_Stage(old_script_path);
*p_event = gPermitStage[gSelectedStage].event;
- return 1;
+ return enum_ESCRETURN_continue;
}
--- a/src/TextScr.cpp
+++ b/src/TextScr.cpp
@@ -12,6 +12,7 @@
#include "CommonDefines.h"
#include "Draw.h"
#include "Ending.h"
+#include "Escape.h"
#include "Fade.h"
#include "Flags.h"
#include "Flash.h"
@@ -724,7 +725,7 @@
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", "Failed to load stage", NULL);
#endif
- return 0;
+ return enum_ESCRETURN_exit;
}
}
else if (IS_COMMAND('M','O','V'))
@@ -1059,10 +1060,11 @@
switch (MiniMapLoop())
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
}
else if (IS_COMMAND('S','L','P'))
@@ -1071,10 +1073,11 @@
switch (StageSelectLoop(&z))
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
JumpTextScript(z);
@@ -1256,10 +1259,11 @@
switch (Scene_DownIsland(z))
{
- case 0:
- return 0;
- case 2:
- return 2;
+ case enum_ESCRETURN_exit:
+ return enum_ESCRETURN_exit;
+
+ case enum_ESCRETURN_restart:
+ return enum_ESCRETURN_restart;
}
gTS.p_read += 8;
@@ -1266,7 +1270,7 @@
}
else if (IS_COMMAND('E','S','C'))
{
- return 2;
+ return enum_ESCRETURN_restart;
}
else
{
@@ -1279,7 +1283,7 @@
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", str_0, NULL);
#endif
- return 0;
+ return enum_ESCRETURN_exit;
}
}
else
@@ -1479,7 +1483,7 @@
else
g_GameFlags |= 4;
- return 1;
+ return enum_ESCRETURN_continue;
}
void RestoreTextScript(void)