ref: cdd69496c440b2cde2b3c0c144c31ae1a526d600
parent: 135035bb1a11fed0d36d94dfd7baf0e0541e76e0
author: Clownacy <[email protected]>
date: Sat Apr 4 16:34:51 EDT 2020
Fixes
--- a/src/Backends/Rendering/SDLSurface.cpp
+++ b/src/Backends/Rendering/SDLSurface.cpp
@@ -42,7 +42,7 @@
sdl_rect->h = 0;
}
-Backend_Surface* RenderBackend_Init(const char *window_title, int screen_width, int screen_height, BOOL fullscreen)
+RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_width, int screen_height, BOOL fullscreen)
{
window = SDL_CreateWindow(window_title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, screen_width, screen_height, 0);
@@ -88,7 +88,7 @@
SDL_UpdateWindowSurface(window);
}
-Backend_Surface* RenderBackend_CreateSurface(unsigned int width, unsigned int height)
+RenderBackend_Surface* RenderBackend_CreateSurface(unsigned int width, unsigned int height)
{
RenderBackend_Surface *surface = (RenderBackend_Surface*)malloc(sizeof(RenderBackend_Surface));
@@ -176,7 +176,7 @@
SDL_FillRect(surface->sdlsurface, &destination_rect, SDL_MapRGB(surface->sdlsurface->format, red, green, blue));
}
-Backend_Glyph* RenderBackend_LoadGlyph(const unsigned char *pixels, unsigned int width, unsigned int height, int pitch)
+RenderBackend_Glyph* RenderBackend_LoadGlyph(const unsigned char *pixels, unsigned int width, unsigned int height, int pitch)
{
RenderBackend_Glyph *glyph = (RenderBackend_Glyph*)malloc(sizeof(RenderBackend_Glyph));
--- a/src/Backends/Rendering/SDLTexture.cpp
+++ b/src/Backends/Rendering/SDLTexture.cpp
@@ -115,7 +115,7 @@
SDL_DestroyTexture((SDL_Texture*)texture_id);
}
-Backend_Surface* RenderBackend_Init(const char *window_title, int screen_width, int screen_height, BOOL fullscreen)
+RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_width, int screen_height, BOOL fullscreen)
{
puts("Available SDL2 render drivers:");
@@ -209,7 +209,7 @@
SDL_RenderPresent(renderer);
}
-Backend_Surface* RenderBackend_CreateSurface(unsigned int width, unsigned int height)
+RenderBackend_Surface* RenderBackend_CreateSurface(unsigned int width, unsigned int height)
{
RenderBackend_Surface *surface = (RenderBackend_Surface*)malloc(sizeof(RenderBackend_Surface));
@@ -349,7 +349,7 @@
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND);
}
-Backend_Glyph* RenderBackend_LoadGlyph(const unsigned char *pixels, unsigned int width, unsigned int height, int pitch)
+RenderBackend_Glyph* RenderBackend_LoadGlyph(const unsigned char *pixels, unsigned int width, unsigned int height, int pitch)
{
RenderBackend_Glyph *glyph = (RenderBackend_Glyph*)malloc(sizeof(RenderBackend_Glyph));
--- a/src/Backends/Rendering/Software.cpp
+++ b/src/Backends/Rendering/Software.cpp
@@ -36,7 +36,7 @@
static unsigned char glyph_colour_channels[3];
static RenderBackend_Surface *glyph_destination_surface;
-Backend_Surface* RenderBackend_Init(const char *window_title, int screen_width, int screen_height, BOOL fullscreen)
+RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_width, int screen_height, BOOL fullscreen)
{
window = SDL_CreateWindow(window_title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, screen_width, screen_height, 0);
@@ -87,7 +87,7 @@
SDL_UpdateWindowSurface(window);
}
-Backend_Surface* RenderBackend_CreateSurface(unsigned int width, unsigned int height)
+RenderBackend_Surface* RenderBackend_CreateSurface(unsigned int width, unsigned int height)
{
RenderBackend_Surface *surface = (RenderBackend_Surface*)malloc(sizeof(RenderBackend_Surface));
@@ -290,7 +290,7 @@
}
}
-Backend_Glyph* RenderBackend_LoadGlyph(const unsigned char *pixels, unsigned int width, unsigned int height, int pitch)
+RenderBackend_Glyph* RenderBackend_LoadGlyph(const unsigned char *pixels, unsigned int width, unsigned int height, int pitch)
{
RenderBackend_Glyph *glyph = (RenderBackend_Glyph*)malloc(sizeof(RenderBackend_Glyph));