shithub: cstory

Download patch

ref: b6774440b617c4f4aebc31bebef39b07ac5e752a
parent: efdae488855abfb64f8e6c344e84585c0a43c974
author: Clownacy <[email protected]>
date: Thu Apr 9 19:57:37 EDT 2020

The software renderer is longer specific to SDL2

--- a/README.md
+++ b/README.md
@@ -71,7 +71,7 @@
 `-DBACKEND_RENDERER=OpenGLES2` | Use the hardware-accelerated OpenGL ES 2.0 renderer
 `-DBACKEND_RENDERER=SDLTexture` | Use the hardware-accelerated SDL2 Texture API renderer (default) (note: requires `-DBACKEND_PLATFORM=SDL2`)
 `-DBACKEND_RENDERER=SDLSurface` | Use the software-rendered SDL2 Surface API renderer (note: requires `-DBACKEND_PLATFORM=SDL2`)
-`-DBACKEND_RENDERER=Software` | Use the handwritten software renderer (note: requires `-DBACKEND_PLATFORM=SDL2`)
+`-DBACKEND_RENDERER=Software` | Use the handwritten software renderer
 `-DBACKEND_AUDIO=SDL2` | Use the SDL2-driven software audio-mixer
 `-DBACKEND_AUDIO=miniaudio` | Use the miniaudio-driven software audio-mixer
 `-DBACKEND_PLATFORM=SDL2` | Use SDL2 for windowing and OS-abstraction