shithub: cstory

ref: a2c86d9f7c57a854e0ea0866eef9810563b6bde2
dir: /src/Stage.h/

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#pragma once

struct STAGE_TABLE
{
	char parts[0x20];
	char map[0x20];
	int bkType;
	char back[0x20];
	char npc[0x20];
	char boss[0x20];
	char boss_no;
	char name[0x20];
};

bool InitStageTable();
void ReleaseStageTable();
bool TransferStage(int no, int w, int x, int y);
void ChangeMusic(int no);
void ReCallMusic();