ref: 4f49fe87067aa4414820f35bf5a6b28f3b43e167
parent: 066f4988d30f8380a9aec5e72734165d6dd71637
parent: 7fe29e6ac55804b1d53842d2b9b3de4d30af99ec
author: Clownacy <[email protected]>
date: Sat Mar 14 19:17:42 EDT 2020
Merge branch 'accurate' into portable
--- a/README.md
+++ b/README.md
@@ -60,7 +60,6 @@
Name | Function
--------|--------
-`-DLTO=ON` | Enable link-time optimisation
`-DJAPANESE=ON` | Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
`-DFIX_BUGS=ON` | Fix various bugs in the game
`-DDEBUG_SAVE=ON` | Re-enable the ability to drag-and-drop save files onto the window
@@ -71,6 +70,8 @@
`-DBACKEND_RENDERER=Software` | Use the handwritten software renderer
`-DBACKEND_AUDIO=SDL2` | Use the SDL2-driven software audio-mixer
`-DBACKEND_AUDIO=miniaudio` | Use the miniaudio-driven software audio-mixer
+`-DLTO=ON` | Enable link-time optimisation
+`-DMSVC_LINK_STATIC_RUNTIME=ON | Link the static MSVC runtime library
`-DFORCE_LOCAL_LIBS=ON` | Compile the built-in versions of SDL2, FreeType, and FLTK instead of using the system-provided ones
You can pass your own compiler flags with `-DCMAKE_C_FLAGS` and `-DCMAKE_CXX_FLAGS`.
@@ -93,11 +94,8 @@
Name | Function
--------|--------
-`RELEASE=1` | Compile a release build (optimised, stripped, etc.)
-`STATIC=1` | Produce a statically-linked executable (good for Windows builds, so you don't need to bundle DLL files)
`JAPANESE=1` | Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
`FIX_BUGS=1` | Fix various bugs in the game
-`WINDOWS=1` | Build for Windows
`DEBUG_SAVE=1` | Re-enable the ability to drag-and-drop save files onto the window
`BACKEND_RENDERER=OpenGL3` | Use the hardware-accelerated OpenGL 3.2 renderer
`BACKEND_RENDERER=OpenGLES2` | Use the hardware-accelerated OpenGL ES 2.0 renderer
@@ -106,6 +104,9 @@
`BACKEND_RENDERER=Software` | Use the hand-written software renderer
`BACKEND_AUDIO=SDL2` | Use the SDL2-driven software audio-mixer
`BACKEND_AUDIO=miniaudio` | Use the miniaudio-driven software audio-mixer
+`RELEASE=1` | Compile a release build (optimised, stripped, etc.)
+`STATIC=1` | Produce a statically-linked executable (good for Windows builds, so you don't need to bundle DLL files)
+`WINDOWS=1` | Build for Windows
You can pass your own compiler flags by defining `CXXFLAGS`.