ref: 1cf5df2d7201171a49c8bfe47e89ef7bd847a3c7
parent: 767262ed8c9f728a12dd3ddf29b70b3a9c1510fd
author: Clownacy <[email protected]>
date: Mon Jan 20 09:49:18 EST 2020
Remove a debug print
--- a/src/Backends/Rendering/OpenGL3.cpp
+++ b/src/Backends/Rendering/OpenGL3.cpp
@@ -431,7 +431,6 @@
printf("GL_VENDOR = %s\n", glGetString(GL_VENDOR));
printf("GL_RENDERER = %s\n", glGetString(GL_RENDERER));
printf("GL_VERSION = %s\n", glGetString(GL_VERSION));
- printf("GL_SHADING_LANGUAGE_VERSION = %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
#endif
//glEnable(GL_DEBUG_OUTPUT);