ref: 0c70b1ac31ba5f884976de5ec210576271f446dd
parent: 81b5a7e789801510ea4b9dd8dba717c24833c749
author: Clownacy <[email protected]>
date: Wed Apr 1 16:50:45 EDT 2020
Remove seemingly-useless casts
--- a/src/Backends/Window/GLFW3-OpenGL3.cpp
+++ b/src/Backends/Window/GLFW3-OpenGL3.cpp
@@ -53,7 +53,7 @@
glfwMakeContextCurrent(window);
#ifndef USE_OPENGLES2
- if (gladLoadGLLoader((GLADloadproc)glfwGetProcAddress))
+ if (gladLoadGLLoader(glfwGetProcAddress))
{
// Check if the platform supports OpenGL 3.2
if (GLAD_GL_VERSION_3_2)
--- a/src/Backends/Window/SDL2-OpenGL3.cpp
+++ b/src/Backends/Window/SDL2-OpenGL3.cpp
@@ -43,7 +43,7 @@
if (SDL_GL_MakeCurrent(window, context) == 0)
{
#ifndef USE_OPENGLES2
- if (gladLoadGLLoader((GLADloadproc)SDL_GL_GetProcAddress))
+ if (gladLoadGLLoader(SDL_GL_GetProcAddress))
{
// Check if the platform supports OpenGL 3.2
if (GLAD_GL_VERSION_3_2)