shithub: choc

Download patch

ref: fb00bf8354efee1847cbec3370f7a34eef745d3a
parent: 59a80b5a902d51d03fb079b0ec5560d450f92731
author: Simon Howard <[email protected]>
date: Sat Mar 29 20:24:49 EDT 2014

hexen: Make -playdemo cope with paths.

Vanilla Hexen makes you specify the demo name to play by giving
the plain lump name, eg. heretic -playdemo mydemo to load mydemo.lmp.
It doesn't work if you specify the extension or the full file path.
As a convenience and to match the behavior of Chocolate Doom, allow
paths and extensions.

Also rework the code for other games so that they're slightly more
consistent. This fixes #301.

--- a/src/doom/d_main.c
+++ b/src/doom/d_main.c
@@ -1359,6 +1359,8 @@
 
     if (p)
     {
+        // With Vanilla you have to specify the file without extension,
+        // but make that optional.
         if (M_StringEndsWith(myargv[p + 1], ".lmp"))
         {
             M_StringCopy(file, myargv[p + 1], sizeof(file));
@@ -1365,7 +1367,7 @@
         }
         else
         {
-            snprintf(file, sizeof(file), "%s.lmp", myargv[p+1]);
+            DEH_snprintf(file, sizeof(file), "%s.lmp", myargv[p+1]);
         }
 
         if (D_AddFile(file))
@@ -1372,8 +1374,6 @@
         {
             M_StringCopy(demolumpname, lumpinfo[numlumps - 1].name,
                          sizeof(demolumpname));
-
-            printf("Playing demo %s.\n", file);
         }
         else
         {
@@ -1383,6 +1383,8 @@
 
             M_StringCopy(demolumpname, myargv[p + 1], sizeof(demolumpname));
         }
+
+        printf("Playing demo %s.\n", file);
     }
 
     I_AtExit((atexit_func_t) G_CheckDemoStatus, true);
--- a/src/heretic/d_main.c
+++ b/src/heretic/d_main.c
@@ -1006,13 +1006,15 @@
 
     if (p)
     {
-        if (!M_StringEndsWith(myargv[p + 1], ".lmp"))
+        // In Vanilla, the filename must be specified without .lmp,
+        // but make that optional.
+        if (M_StringEndsWith(myargv[p + 1], ".lmp"))
         {
-            DEH_snprintf(file, sizeof(file), "%s.lmp", myargv[p + 1]);
+            M_StringCopy(file, myargv[p + 1], sizeof(file));
         }
         else
         {
-            M_StringCopy(file, myargv[p + 1], sizeof(file));
+            DEH_snprintf(file, sizeof(file), "%s.lmp", myargv[p + 1]);
         }
 
         if (D_AddFile(file))
@@ -1019,13 +1021,15 @@
         {
             M_StringCopy(demolumpname, lumpinfo[numlumps - 1].name,
                          sizeof(demolumpname));
-
-            DEH_printf("Playing demo %s.\n", file);
         }
         else
         {
+            // The file failed to load, but copy the original arg as a
+            // demo name to make tricks like -playdemo demo1 possible.
             M_StringCopy(demolumpname, myargv[p + 1], sizeof(demolumpname));
         }
+
+        printf("Playing demo %s.\n", file);
     }
 
     if (W_CheckNumForName(DEH_String("E2M1")) == -1)
--- a/src/hexen/h2_main.c
+++ b/src/hexen/h2_main.c
@@ -102,6 +102,7 @@
 
 GameMode_t gamemode;
 char *iwadfile;
+static char demolumpname[9];    // Demo lump to start playing.
 boolean nomonsters;             // checkparm of -nomonsters
 boolean respawnparm;            // checkparm of -respawn
 boolean randomclass;            // checkparm of -randclass
@@ -382,7 +383,7 @@
     if (p)
     {
         singledemo = true;      // Quit after one demo
-        G_DeferedPlayDemo(myargv[p + 1]);
+        G_DeferedPlayDemo(demolumpname);
         H2_GameLoop();          // Never returns
     }
 
@@ -389,7 +390,7 @@
     p = M_CheckParmWithArgs("-timedemo", 1);
     if (p)
     {
-        G_TimeDemo(myargv[p + 1]);
+        G_TimeDemo(demolumpname);
         H2_GameLoop();          // Never returns
     }
 
@@ -553,13 +554,26 @@
 
         M_StringCopy(file, myargv[p+1], sizeof(file));
 
-        if (!M_StringEndsWith(file, ".lmp"))
+        // With Vanilla Hexen you have to specify the file without
+        // extension, but make that optional.
+        if (!M_StringEndsWith(myargv[p+1], ".lmp"))
         {
             M_StringConcat(file, ".lmp", sizeof(file));
         }
 
-        W_AddFile(file);
-        ST_Message("Playing demo %s.\n", file);
+        if (W_AddFile(file) != NULL)
+        {
+            M_StringCopy(demolumpname, lumpinfo[numlumps - 1].name,
+                         sizeof(demolumpname));
+        }
+        else
+        {
+            // The file failed to load, but copy the original arg as a
+            // demo name to make tricks like -playdemo demo1 possible.
+            M_StringCopy(demolumpname, myargv[p+1], sizeof(demolumpname));
+        }
+
+        ST_Message("Playing demo %s.\n", myargv[p+1]);
     }
 
     if (M_ParmExists("-testcontrols"))
--- a/src/strife/d_main.c
+++ b/src/strife/d_main.c
@@ -1606,13 +1606,15 @@
 
     if (p)
     {
-        if (!strcasecmp(myargv[p+1] + strlen(myargv[p+1]) - 4, ".lmp"))
+        // With Vanilla you have to specify the file without extension,
+        // but make that optional.
+        if (M_StringEndsWith(myargv[p + 1], ".lmp"))
         {
             M_StringCopy(file, myargv[p + 1], sizeof(file));
         }
         else
         {
-            snprintf(file, sizeof(file), "%s.lmp", myargv[p+1]);
+            DEH_snprintf(file, sizeof(file), "%s.lmp", myargv[p+1]);
         }
 
         if (D_AddFile (file))
@@ -1619,8 +1621,6 @@
         {
             M_StringCopy(demolumpname, lumpinfo[numlumps - 1].name,
                          sizeof(demolumpname));
-
-            printf("Playing demo %s.\n", file);
         }
         else
         {
@@ -1631,6 +1631,7 @@
             M_StringCopy(demolumpname, myargv[p + 1], sizeof(demolumpname));
         }
 
+        printf("Playing demo %s.\n", file);
     }
 
     I_AtExit((atexit_func_t) G_CheckDemoStatus, true);