ref: fa497db8c7fd6af3803019a99dad13ba5dd5e0bd
parent: 47a4af665d94308cd200f4f3959692c1d3062c6e
author: Simon Howard <[email protected]>
date: Fri Apr 25 19:33:00 EDT 2008
Generate transparency mask for the application icon from black parts of the image. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1128
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -178,7 +178,7 @@
if HAVE_PYTHON
-icon.c : ../data/doom.png
+icon.c : ../data/doom.ico
../data/convert-icon $^ $@
endif
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -849,7 +849,24 @@
void I_SetWindowIcon(void)
{
SDL_Surface *surface;
+ Uint8 *mask;
+ int i;
+ // Generate the mask
+
+ mask = malloc(icon_w * icon_h / 8);
+ memset(mask, 0, icon_w * icon_h / 8);
+
+ for (i=0; i<icon_w * icon_h; ++i)
+ {
+ if (icon_data[i * 3] != 0x00
+ || icon_data[i * 3 + 1] != 0x00
+ || icon_data[i * 3 + 2] != 0x00)
+ {
+ mask[i / 8] |= 1 << (7 - i % 8);
+ }
+ }
+
surface = SDL_CreateRGBSurfaceFrom(icon_data,
icon_w,
icon_h,
@@ -860,8 +877,9 @@
0xff << 16,
0);
- SDL_WM_SetIcon(surface, NULL);
+ SDL_WM_SetIcon(surface, mask);
SDL_FreeSurface(surface);
+ free(mask);
}
// Pick the modes list to use: