ref: f0f56055d87e51f7ab974cd7812de72ce1cd9100
parent: f5a56e4fd1441de9a5bd853dbff104645577ab7c
author: Simon Howard <[email protected]>
date: Sat Mar 23 21:38:37 EDT 2013
Initial docgen changes to generate manpages for Heretic, Hexen, Strife. Subversion-branch: /branches/v2-branch Subversion-revision: 2568
--- a/Makefile.am
+++ b/Makefile.am
@@ -62,8 +62,10 @@
noinst_DATA=CMDLINE
+# TODO: CMDLINE only documents the Doom command line, not other games.
+
CMDLINE : src/
- ./man/docgen -p man/CMDLINE.template src/ > $@
+ ./man/docgen -p man/CMDLINE.template src/ src/doom/ > $@
INSTALL : man/INSTALL.template man/simplecpp
./man/simplecpp < man/INSTALL.template > $@
--- a/man/Makefile.am
+++ b/man/Makefile.am
@@ -5,22 +5,76 @@
if HAVE_PYTHON
-man_MANS=chocolate-doom.6 \
- chocolate-server.6 \
- chocolate-setup.6 \
- default.cfg.5 \
- $(PACKAGE).cfg.5
+man_MANS=chocolate-server.6 \
+ chocolate-setup.6 \
+ chocolate-doom.6 \
+ default.cfg.5 \
+ chocolate-doom.cfg.5 \
+ chocolate-heretic.6 \
+ heretic.cfg.5 \
+ chocolate-heretic.cfg.5 \
+ chocolate-hexen.6 \
+ hexen.cfg.5 \
+ chocolate-hexen.cfg.5 \
+ chocolate-strife.6 \
+ strife.cfg.5 \
+ chocolate-strife.cfg.5
nodist_doc_DATA=INSTALL
+
+
chocolate-doom.6: ../src $(MANPAGE_GEN_FILES)
- ./docgen -m manpage.template ../src > $@
+ ./docgen -g doom -m manpage.template ../src ../src/doom > $@
default.cfg.5: ../src default.cfg.template
- ./docgen -m default.cfg.template -c default.cfg ../src > $@
+ ./docgen -g doom -m default.cfg.template \
+ -c default ../src/m_config.c > $@
-$(PACKAGE).cfg.5: ../src extra.cfg.template
- ./docgen -m extra.cfg.template -c $(PACKAGE).cfg ../src > $@
+chocolate-doom.cfg.5: ../src extra.cfg.template
+ ./docgen -g doom -m extra.cfg.template \
+ -c extended ../src/m_config.c > $@
+
+
+
+chocolate-heretic.6: ../src $(MANPAGE_GEN_FILES)
+ ./docgen -g heretic -m manpage.template ../src ../src/heretic > $@
+
+heretic.cfg.5: ../src default.cfg.template
+ ./docgen -g heretic -m default.cfg.template \
+ -c default ../src/m_config.c > $@
+
+chocolate-heretic.cfg.5: ../src extra.cfg.template
+ ./docgen -g heretic -m extra.cfg.template \
+ -c extended ../src/m_config.c > $@
+
+
+
+chocolate-hexen.6: ../src $(MANPAGE_GEN_FILES)
+ ./docgen -g hexen -m manpage.template ../src ../src/hexen > $@
+
+hexen.cfg.5: ../src default.cfg.template
+ ./docgen -g hexen -m default.cfg.template \
+ -c default ../src/m_config.c > $@
+
+chocolate-hexen.cfg.5: ../src extra.cfg.template
+ ./docgen -g hexen -m extra.cfg.template \
+ -c extended ../src/m_config.c > $@
+
+
+
+chocolate-strife.6: ../src $(MANPAGE_GEN_FILES)
+ ./docgen -g strife -m manpage.template ../src ../src/strife > $@
+
+strife.cfg.5: ../src default.cfg.template
+ ./docgen -g strife -m default.cfg.template \
+ -c default ../src/m_config.c > $@
+
+chocolate-strife.cfg.5: ../src extra.cfg.template
+ ./docgen -g strife -m extra.cfg.template \
+ -c extended ../src/m_config.c > $@
+
+
INSTALL: INSTALL.template
./simplecpp -DPRECOMPILED < INSTALL.template > $@
--- a/man/docgen
+++ b/man/docgen
@@ -19,7 +19,7 @@
#
# For configuration file values:
#
-# //! @begin_config_file myconfig.cfg
+# //! @begin_config_file myconfig
#
# //!
# // Description of the configuration file value.
@@ -160,6 +160,7 @@
self.platform = None
self.category = None
self.vanilla_option = False
+ self.games = None
def should_show(self):
return not self.vanilla_option or show_vanilla_options
@@ -184,6 +185,8 @@
self.category = data
elif option_type == "vanilla":
self.vanilla_option = True
+ elif option_type == "game":
+ self.games = re.split(r'\s+', data.strip())
else:
raise "Unknown option type '%s'" % option_type
@@ -190,6 +193,13 @@
else:
self.text += text + " "
+ def _games_only_text(self, pattern="(%s only)"):
+ if not match_game and self.games:
+ games_list = ", ".join(map(str.capitalize, self.games))
+ return " " + (pattern % games_list)
+ else:
+ return ""
+
def manpage_output(self):
result = self.name
@@ -205,7 +215,7 @@
escaped = re.sub('\\\\', '\\\\\\\\', self.text)
- result += escaped + "\n"
+ result += escaped + self._games_only_text() + "\n"
return result
@@ -221,6 +231,7 @@
if self.platform:
result += "'''(%s only)'''" % self.platform
+ result += self._games_only_text("'''(%s only)'''")
return result
@@ -243,6 +254,8 @@
if self.platform:
description += " (%s only)" % self.platform
+ description += self._games_only_text()
+
# Build the complete text for the argument
# Split the description into words and add a word at a time
@@ -291,18 +304,25 @@
def add_parameter(param, line, config_file):
+ # If we're only targeting a particular game, check this is one of
+ # the ones we're targeting.
+
+ if match_game and param.games and match_game not in param.games:
+ return
+
# Is this documenting a command line parameter?
- match = re.search('M_CheckParm(WithArgs)?\s*\(\s*"(.*?)"', line)
+ match = re.search('(M_CheckParm(WithArgs)|M_ParmExists)?\s*\(\s*"(.*?)"',
+ line)
if match:
- param.name = match.group(2)
+ param.name = match.group(3)
categories[param.category].add_param(param)
return
# Documenting a configuration file variable?
- match = re.search('CONFIG_VARIABLE_\S+\s*\(\s*(\S+?),', line)
+ match = re.search('CONFIG_VARIABLE_\S+\s*\(\s*(\S+?)\),', line)
if match:
param.name = match.group(1)
@@ -357,9 +377,9 @@
if match:
# Beginning a configuration file
- filename = match.group(1)
- current_config_file = ConfigFile(filename)
- config_files[filename] = current_config_file
+ tagname = match.group(1)
+ current_config_file = ConfigFile(tagname)
+ config_files[tagname] = current_config_file
else:
# Start of a normal comment
param = Parameter()
@@ -367,11 +387,11 @@
finally:
f.close()
-def process_files(dir):
+def process_files(path):
# Process all C source files.
- if os.path.isdir(dir):
- files = glob.glob(dir + "/*.c")
+ if os.path.isdir(path):
+ files = glob.glob(path + "/*.c")
for file in files:
process_file(file)
@@ -378,7 +398,7 @@
else:
# Special case to allow a single file to be specified as a target
- process_file(dir)
+ process_file(path)
def print_template(template_file, content):
f = open(template_file)
@@ -416,22 +436,25 @@
print_template(template_file, content)
def usage():
- print("Usage: %s [-V] [-c filename ]( -m | -w | -p ) <directory>" \
+ print("Usage: %s [-V] [-c tag] [-g game] ( -m | -w | -p ) <dir>..." \
% sys.argv[0])
print(" -c : Provide documentation for the specified configuration file")
+ print(" (matches the given tag name in the source file)")
print(" -m : Manpage output")
print(" -w : Wikitext output")
print(" -p : Plaintext output")
print(" -V : Don't show Vanilla Doom options")
+ print(" -g : Only document options for specified game.")
sys.exit(0)
# Parse command line
-opts, args = getopt.getopt(sys.argv[1:], "m:wp:c:V")
+opts, args = getopt.getopt(sys.argv[1:], "m:wp:c:g:V")
output_function = None
template = None
doc_config_file = None
+match_game = None
for opt in opts:
if opt[0] == "-m":
@@ -446,14 +469,16 @@
show_vanilla_options = False
elif opt[0] == "-c":
doc_config_file = opt[1]
+ elif opt[0] == "-g":
+ match_game = opt[1]
-if output_function == None or len(args) != 1:
+if output_function == None or len(args) < 1:
usage()
else:
-
# Process specified files
- process_files(args[0])
+ for path in args:
+ process_files(path)
# Build a list of things to document
--- a/src/m_config.c
+++ b/src/m_config.c
@@ -114,15 +114,15 @@
#define CONFIG_VARIABLE_STRING(name) \
CONFIG_VARIABLE_GENERIC(name, DEFAULT_STRING)
-//! @begin_config_file default.cfg
+//! @begin_config_file default
static default_t doom_defaults_list[] =
{
- //!
+ //!
// Mouse sensitivity. This value is used to multiply input mouse
// movement to control the effect of moving the mouse.
//
- // The "normal" maximum value available for this through the
+ // The "normal" maximum value available for this through the
// in-game options menu is 9. A value of 31 or greater will cause
// the game to crash when entering the options menu.
//
@@ -142,19 +142,25 @@
CONFIG_VARIABLE_INT(music_volume),
//!
+ // @game strife
+ //
// If non-zero, dialogue text is displayed over characters' pictures
- // when engaging actors who have voices. (Strife only)
+ // when engaging actors who have voices.
//
CONFIG_VARIABLE_INT(show_talk),
//!
- // Volume of voice sound effects, range 0-15. (Strife only)
+ // @game strife
//
+ // Volume of voice sound effects, range 0-15.
+ //
CONFIG_VARIABLE_INT(voice_volume),
//!
+ // @game doom
+ //
// If non-zero, messages are displayed on the heads-up display
// in the game ("picked up a clip", etc). If zero, these messages
// are not displayed.
@@ -162,7 +168,7 @@
CONFIG_VARIABLE_INT(show_messages),
- //!
+ //!
// Keyboard key to turn right.
//
@@ -199,12 +205,16 @@
CONFIG_VARIABLE_KEY(key_straferight),
//!
- // Keyboard key to use health. (Strife only)
+ // @game strife
//
+ // Keyboard key to use health.
+ //
CONFIG_VARIABLE_KEY(key_useHealth),
//!
+ // @game hexen
+ //
// Keyboard key to jump.
//
@@ -211,6 +221,8 @@
CONFIG_VARIABLE_KEY(key_jump),
//!
+ // @game heretic hexen
+ //
// Keyboard key to fly upward.
//
@@ -217,12 +229,16 @@
CONFIG_VARIABLE_KEY(key_flyup),
//!
+ // @game heretic hexen
+ //
// Keyboard key to fly downwards.
//
CONFIG_VARIABLE_KEY(key_flydown),
-
+
//!
+ // @game heretic hexen
+ //
// Keyboard key to center flying.
//
@@ -229,6 +245,8 @@
CONFIG_VARIABLE_KEY(key_flycenter),
//!
+ // @game heretic hexen
+ //
// Keyboard key to look up.
//
@@ -235,6 +253,8 @@
CONFIG_VARIABLE_KEY(key_lookup),
//!
+ // @game heretic hexen
+ //
// Keyboard key to look down.
//
@@ -241,6 +261,8 @@
CONFIG_VARIABLE_KEY(key_lookdown),
//!
+ // @game heretic hexen
+ //
// Keyboard key to center the view.
//
@@ -247,42 +269,56 @@
CONFIG_VARIABLE_KEY(key_lookcenter),
//!
- // Keyboard key to query inventory. (Strife only)
+ // @game strife
//
+ // Keyboard key to query inventory.
+ //
CONFIG_VARIABLE_KEY(key_invquery),
//!
- // Keyboard key to display mission objective. (Strife only)
+ // @game strife
//
+ // Keyboard key to display mission objective.
+ //
CONFIG_VARIABLE_KEY(key_mission),
//!
- // Keyboard key to display inventory popup. (Strife only)
+ // @game strife
//
+ // Keyboard key to display inventory popup.
+ //
CONFIG_VARIABLE_KEY(key_invPop),
//!
- // Keyboard key to display keys popup. (Strife only)
+ // @game strife
//
+ // Keyboard key to display keys popup.
+ //
CONFIG_VARIABLE_KEY(key_invKey),
//!
- // Keyboard key to jump to start of inventory. (Strife only)
+ // @game strife
//
+ // Keyboard key to jump to start of inventory.
+ //
CONFIG_VARIABLE_KEY(key_invHome),
//!
- // Keyboard key to jump to end of inventory. (Strife only)
+ // @game strife
//
+ // Keyboard key to jump to end of inventory.
+ //
CONFIG_VARIABLE_KEY(key_invEnd),
//!
+ // @game heretic hexen
+ //
// Keyboard key to scroll left in the inventory.
//
@@ -289,6 +325,8 @@
CONFIG_VARIABLE_KEY(key_invleft),
//!
+ // @game heretic hexen
+ //
// Keyboard key to scroll right in the inventory.
//
@@ -295,18 +333,24 @@
CONFIG_VARIABLE_KEY(key_invright),
//!
- // Keyboard key to scroll left in the inventory. (Strife)
+ // @game strife
//
-
+ // Keyboard key to scroll left in the inventory.
+ //
+
CONFIG_VARIABLE_KEY(key_invLeft),
//!
- // Keyboard key to scroll right in the inventory. (Strife)
+ // @game strife
//
+ // Keyboard key to scroll right in the inventory.
+ //
CONFIG_VARIABLE_KEY(key_invRight),
//!
+ // @game heretic hexen
+ //
// Keyboard key to use the current item in the inventory.
//
@@ -313,26 +357,34 @@
CONFIG_VARIABLE_KEY(key_useartifact),
//!
- // Keyboard key to use inventory item. (Strife)
+ // @game strife
//
-
+ // Keyboard key to use inventory item.
+ //
+
CONFIG_VARIABLE_KEY(key_invUse),
//!
- // Keyboard key to drop an inventory item. (Strife only)
+ // @game strife
//
+ // Keyboard key to drop an inventory item.
+ //
CONFIG_VARIABLE_KEY(key_invDrop),
//!
- // Keyboard key to look up. (Strife)
+ // @game strife
//
+ // Keyboard key to look up.
+ //
CONFIG_VARIABLE_KEY(key_lookUp),
//!
- // Keyboard key to look down. (Strife)
+ // @game strife
//
+ // Keyboard key to look down.
+ //
CONFIG_VARIABLE_KEY(key_lookDown),
@@ -367,7 +419,7 @@
// disabled.
//
- CONFIG_VARIABLE_INT(use_mouse),
+ CONFIG_VARIABLE_INT(use_mouse),
//!
// Mouse button to fire the currently selected weapon.
@@ -389,6 +441,8 @@
CONFIG_VARIABLE_INT(mouseb_forward),
//!
+ // @game hexen strife
+ //
// Mouse button to jump.
//
@@ -427,6 +481,8 @@
CONFIG_VARIABLE_INT(joyb_speed),
//!
+ // @game hexen strife
+ //
// Joystick button to jump.
//
@@ -433,9 +489,11 @@
CONFIG_VARIABLE_INT(joyb_jump),
//!
+ // @game doom heretic hexen
+ //
// Screen size, range 3-11.
//
- // A value of 11 gives a full-screen view with the status bar not
+ // A value of 11 gives a full-screen view with the status bar not
// displayed. A value of 10 gives a full-screen view with the
// status bar displayed.
//
@@ -443,16 +501,20 @@
CONFIG_VARIABLE_INT(screenblocks),
//!
+ // @game strife
+ //
// Screen size, range 3-11.
//
// A value of 11 gives a full-screen view with the status bar not
// displayed. A value of 10 gives a full-screen view with the
- // status bar displayed. (Strife only)
+ // status bar displayed.
//
CONFIG_VARIABLE_INT(screensize),
//!
+ // @game doom
+ //
// Screen detail. Zero gives normal "high detail" mode, while
// a non-zero value gives "low detail" mode.
//
@@ -473,9 +535,9 @@
CONFIG_VARIABLE_INT(snd_musicdevice),
//!
- // Sound effects device. A value of zero disables in-game sound
- // effects, a value of 1 enables PC speaker sound effects, while
- // a value in the range 2-9 enables the "normal" digital sound
+ // Sound effects device. A value of zero disables in-game sound
+ // effects, a value of 1 enables PC speaker sound effects, while
+ // a value in the range 2-9 enables the "normal" digital sound
// effects.
//
@@ -497,7 +559,7 @@
// SoundBlaster DMA channel. Unused.
//
- CONFIG_VARIABLE_INT(snd_sbdma),
+ CONFIG_VARIABLE_INT(snd_sbdma),
//!
// Output port to use for OPL MIDI playback. Unused.
@@ -506,7 +568,7 @@
CONFIG_VARIABLE_INT(snd_mport),
//!
- // Gamma correction level. A value of zero disables gamma
+ // Gamma correction level. A value of zero disables gamma
// correction, while a value in the range 1-4 gives increasing
// levels of gamma correction.
//
@@ -514,6 +576,8 @@
CONFIG_VARIABLE_INT(usegamma),
//!
+ // @game hexen
+ //
// Directory in which to store savegames.
//
@@ -520,6 +584,8 @@
CONFIG_VARIABLE_STRING(savedir),
//!
+ // @game hexen
+ //
// Controls whether messages are displayed in the heads-up display.
// If this has a non-zero value, messages are displayed.
//
@@ -527,14 +593,18 @@
CONFIG_VARIABLE_INT(messageson),
//!
- // Name of background flat used by view border. (Strife only)
+ // @game strife
//
+ // Name of background flat used by view border.
+ //
CONFIG_VARIABLE_STRING(back_flat),
//!
- // Multiplayer nickname (?). (Strife only)
+ // @game strife
//
+ // Multiplayer nickname (?).
+ //
CONFIG_VARIABLE_STRING(nickname),
@@ -566,13 +636,13 @@
// Multiplayer chat macro: message to send when alt+4 is pressed.
//
- CONFIG_VARIABLE_STRING(chatmacro4),
+ CONFIG_VARIABLE_STRING(chatmacro4),
//!
// Multiplayer chat macro: message to send when alt+5 is pressed.
//
- CONFIG_VARIABLE_STRING(chatmacro5),
+ CONFIG_VARIABLE_STRING(chatmacro5),
//!
// Multiplayer chat macro: message to send when alt+6 is pressed.
@@ -599,14 +669,15 @@
CONFIG_VARIABLE_STRING(chatmacro9),
//!
+ // @game strife
+ //
// Serial port number to use for SERSETUP.EXE (unused).
- // (Strife only)
//
CONFIG_VARIABLE_INT(comport),
};
-static default_collection_t doom_defaults =
+static default_collection_t doom_defaults =
{
doom_defaults_list,
arrlen(doom_defaults_list),
@@ -613,24 +684,25 @@
NULL,
};
-//! @begin_config_file chocolate-doom.cfg
+//! @begin_config_file extended
-static default_t extra_defaults_list[] =
+static default_t extra_defaults_list[] =
{
//!
- // If non-zero, use the graphical startup mode for Heretic and
- // Hexen.
+ // @game heretic hexen strife
//
+ // If non-zero, display the graphical startup screen.
+ //
CONFIG_VARIABLE_INT(graphical_startup),
//!
- // If non-zero, video settings will be autoadjusted to a valid
+ // If non-zero, video settings will be autoadjusted to a valid
// configuration when the screen_width and screen_height variables
// do not match any valid configuration.
//
- CONFIG_VARIABLE_INT(autoadjust_video_settings),
+ CONFIG_VARIABLE_INT(autoadjust_video_settings),
//!
// If non-zero, the game will run in full screen mode. If zero,
@@ -637,7 +709,7 @@
// the game will run in a window.
//
- CONFIG_VARIABLE_INT(fullscreen),
+ CONFIG_VARIABLE_INT(fullscreen),
//!
// If non-zero, the screen will be stretched vertically to display
@@ -648,12 +720,12 @@
//!
// Number of milliseconds to wait on startup after the video mode
- // has been set, before the game will start. This allows the
- // screen to settle on some monitors that do not display an image
+ // has been set, before the game will start. This allows the
+ // screen to settle on some monitors that do not display an image
// for a brief interval after changing video modes.
//
- CONFIG_VARIABLE_INT(startup_delay),
+ CONFIG_VARIABLE_INT(startup_delay),
//!
// Screen width in pixels. If running in full screen mode, this is
@@ -671,7 +743,7 @@
// will run.
//
- CONFIG_VARIABLE_INT(screen_height),
+ CONFIG_VARIABLE_INT(screen_height),
//!
// Color depth of the screen, in bits.
@@ -688,7 +760,7 @@
CONFIG_VARIABLE_INT(grabmouse),
//!
- // If non-zero, all vertical mouse movement is ignored. This
+ // If non-zero, all vertical mouse movement is ignored. This
// emulates the behavior of the "novert" tool available under DOS
// that performs the same function.
//
@@ -701,7 +773,7 @@
// multiplied by this value.
//
- CONFIG_VARIABLE_FLOAT(mouse_acceleration),
+ CONFIG_VARIABLE_FLOAT(mouse_acceleration),
//!
// Mouse acceleration threshold. When the speed of mouse movement
@@ -733,14 +805,18 @@
CONFIG_VARIABLE_INT_HEX(opl_io_port),
//!
- // If non-zero, the ENDOOM screen is displayed when exiting the
- // game. If zero, the ENDOOM screen is not displayed.
+ // @game doom heretic strife
//
+ // If non-zero, the ENDOOM text screen is displayed when exiting the
+ // game. If zero, the ENDOOM screen is not displayed.
+ //
CONFIG_VARIABLE_INT(show_endoom),
//!
- // If non-zero, the Vanilla savegame limit is enforced; if the
+ // @game doom strife
+ //
+ // If non-zero, the Vanilla savegame limit is enforced; if the
// savegame exceeds 180224 bytes in size, the game will exit with
// an error. If this has a value of zero, there is no limit to
// the size of savegames.
@@ -749,7 +825,9 @@
CONFIG_VARIABLE_INT(vanilla_savegame_limit),
//!
- // If non-zero, the Vanilla demo size limit is enforced; the game
+ // @game doom strife
+ //
+ // If non-zero, the Vanilla demo size limit is enforced; the game
// exits with an error when a demo exceeds the demo size limit
// (128KiB by default). If this has a value of zero, there is no
// limit to the size of demos.
@@ -759,7 +837,7 @@
//!
// If non-zero, the game behaves like Vanilla Doom, always assuming
- // an American keyboard mapping. If this has a value of zero, the
+ // an American keyboard mapping. If this has a value of zero, the
// native keyboard mapping of the keyboard is used.
//
@@ -783,7 +861,7 @@
#ifdef FEATURE_MULTIPLAYER
//!
- // Name to use in network games for identification. This is only
+ // Name to use in network games for identification. This is only
// used on the "waiting" screen while waiting for the game to start.
//
@@ -820,7 +898,7 @@
// If non-zero, movement on the vertical joystick axis is inverted.
//
- CONFIG_VARIABLE_INT(joystick_y_invert),
+ CONFIG_VARIABLE_INT(joystick_y_invert),
//!
// Joystick button to strafe left.
@@ -896,10 +974,10 @@
// sample rate conversions of sound effects. Support for this
// must be compiled into the program.
//
- // If zero, libsamplerate support is disabled. If non-zero,
+ // If zero, libsamplerate support is disabled. If non-zero,
// libsamplerate is enabled. Increasing values roughly correspond
- // to higher quality conversion; the higher the quality, the
- // slower the conversion process. Linear conversion = 1;
+ // to higher quality conversion; the higher the quality, the
+ // slower the conversion process. Linear conversion = 1;
// Zero order hold = 2; Fast Sinc filter = 3; Medium quality
// Sinc filter = 4; High quality Sinc filter = 5.
//
@@ -1250,6 +1328,8 @@
CONFIG_VARIABLE_KEY(key_multi_msgplayer4),
//!
+ // @game hexen strife
+ //
// Key to send a message to player 5 during multiplayer games.
//
@@ -1256,6 +1336,8 @@
CONFIG_VARIABLE_KEY(key_multi_msgplayer5),
//!
+ // @game hexen strife
+ //
// Key to send a message to player 6 during multiplayer games.
//
@@ -1262,6 +1344,8 @@
CONFIG_VARIABLE_KEY(key_multi_msgplayer6),
//!
+ // @game hexen strife
+ //
// Key to send a message to player 7 during multiplayer games.
//
@@ -1268,6 +1352,8 @@
CONFIG_VARIABLE_KEY(key_multi_msgplayer7),
//!
+ // @game hexen strife
+ //
// Key to send a message to player 8 during multiplayer games.
//
--- a/src/strife/d_main.c
+++ b/src/strife/d_main.c
@@ -1457,8 +1457,6 @@
nomonsters = M_CheckParm ("-nomonsters");
//!
- // @category strife
- //
// Sets Rogue playtesting mode (godmode, noclip toggled by backspace)
//
@@ -1465,8 +1463,6 @@
workparm = M_CheckParm ("-work");
//!
- // @category strife
- //
// Attemps to flip player gun sprites, but is broken.
//
--- a/src/strife/g_game.c
+++ b/src/strife/g_game.c
@@ -2213,7 +2213,7 @@
{
int i;
- //!
+ //
// @category demo
//
// Record a high resolution "Doom 1.91" demo.