ref: f0bef91e4a100cf2a41dc528c780ca5abdebf3f4
parent: 442785ab0df75d6c2ae6e3c04e82b4a6d7c4167a
author: Mike Swanson <[email protected]>
date: Fri Aug 26 17:27:25 EDT 2016
NEWS: Update for recent changes.
--- a/NEWS.md
+++ b/NEWS.md
@@ -12,6 +12,12 @@
* Checksum calculations were fixed on big endian systems, allowing
multiplayer games to be played in mixed little/big-endian
environments. (thanks GhostlyDeath, njankowski)
+ * The NES30, SNES30, and SFC30 gamepads are detected and configured
+ automatically by the Setup tool. The automap can also be
+ configured to a joystick button. (thanks Jon)
+ * The vanilla limit of 4046 lumps per WAD is now enforced. (thanks
+ Jon, Quasar, Edward-san)
+ * Solidsegs overflow is emulated like in vanilla. (thanks Quasar)
### Build systems
* Improved compatibility with BSD Make. (thanks R.Rebello)
@@ -31,6 +37,8 @@
* Allow starting multiplayer Chex Quest games.
* Allow Freedoom: Phase 1 ≤ 0.10.1 to be loaded with mods, with
-gameversion older than ultimate. (thanks Fabian, chungy)
+ * The IWAD order preference for GOG.com installs matches vanilla
+ Final Doom: doom2, plutonia, tnt, doom. (thanks chungy)
* Added safety checks against write failures when saving a game,
such as when the directory is read-only. Try falling back to a
temporary directory and reporting an error instead. (thanks