shithub: choc

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ref: f0b7b5b83f9f40d421289f593f47b82e54709d0d
parent: 1bbff030380ff35f37bece2d300394da71b3a20d
author: Simon Howard <[email protected]>
date: Wed Sep 24 16:01:11 EDT 2008

Fix angle calculation in sound code.

Subversion-branch: /branches/raven-branch
Subversion-revision: 1277

--- a/src/heretic/s_sound.c
+++ b/src/heretic/s_sound.c
@@ -241,7 +241,7 @@
     {
         angle = R_PointToAngle2(players[consoleplayer].mo->x,
                                 players[consoleplayer].mo->y,
-                                channel[i].mo->x, channel[i].mo->y);
+                                origin->x, origin->y);
         angle = (angle - viewangle) >> 24;
         sep = angle * 2 - 128;
         if (sep < 64)