ref: eaa92320c8b89b41bfc3c296f1a23ec74fe2abc0
parent: 280cf312c74c227b3651f92a8e465f5e060f2f9c
author: Simon Howard <[email protected]>
date: Fri Dec 22 10:18:12 EST 2006
Update NEWS. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 798
--- a/NEWS
+++ b/NEWS
@@ -36,6 +36,8 @@
The game runs in 320x240/640x480 instead, with black borders.
The system automatically adjusts to this if closer modes are
unavailable.
+ * Aspect ratio correction: you can (also) run at 640x480 without black
+ borders at the top and bottom of the screen.
* Working three-screen mode, as seen in early versions of Doom!
To test this out, put three computers on a LAN and type:
chocolate-doom -server
@@ -68,6 +70,8 @@
* It is now possible to record demos of unlimited length (by default,
the Vanilla limit still applies, but it can now be disabled).
* Autoadjusting the screen mode can now be disabled.
+ * On Windows, the registry is queried to detect installed versions of
+ Doom and automatically locate IWAD files.
Portability improvements:
* Chocolate Doom now compiles and runs cleanly on MacOS X. Huge