shithub: choc

Download patch

ref: e7ae385752f8b9f601a44257d661c7ec25d266a5
parent: 7f151567a240b61058c2703ef45ed70275ee9abc
author: James Haley <[email protected]>
date: Fri Feb 10 13:57:16 EST 2012

Addiional words on the INTRO-FIXME comments.

Subversion-branch: /branches/v2-branch
Subversion-revision: 2502

--- a/src/strife/d_main.c
+++ b/src/strife/d_main.c
@@ -1190,10 +1190,7 @@
         // INTRO-FIXME:
         // This is causing problems on Windows, including interruption of the 
         // sound playing. I would like to see this changed back to how it worked
-        // before and simply disabled during netgames if that's what
-        // is required. 
-        // This would require an early checkparm on all of the following:
-        //  -server, -privateserver, -autojoin, -connect, -drone
+        // before once the netcode can function along with it.
         // -haleyjd
 
         saved_screen_width = screen_width;
@@ -1206,8 +1203,11 @@
         // screen, so use the configured settings.
 
         // INTRO-FIXME: how does this make sense?
-        // If I have an 800x600 game window, then I want an 800x600 intro too.
-        // Either the logic is off or I simply totally disagree with this. 
+        // If I have an 800x600 game window (in windowed mode), then I expect an 
+        // 800x600 intro too,
+        // and indeed the code below is capable of drawing at any resolution.
+        // Either the logic is off or I simply totally disagree with the original
+        // motivation that lead to limiting it to 640x480.
         // -haleyjd
 
         if (fullscreen