shithub: choc

Download patch

ref: e6b5dcbc72fd8c3333c089ba39b75db95373c036
parent: 15dda77c39a358bb4ef458d0ab7cf4ee592f27e0
author: Simon Howard <[email protected]>
date: Tue Dec 5 16:10:22 EST 2006

Update TODO list: remove some things which are now complete and add some
new ideas.

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 767

--- a/TODO
+++ b/TODO
@@ -1,8 +1,10 @@
 To do:
 
-* Setup utility
-* Netcode:
-  - Drone mode (for -left/-right and observers)
+* Aspect ratio correction - stretch 320x200 to 320x240, 640x480, etc.
+* Automatic WAD installer - download and run TCs from a list automatically
+  (automating the current "instructions on wiki" system)
+* On Windows, search the Final Doom/Doom Collector's Edition install 
+  dirs for IWADs.
 * Demo hashes for regression testing of this and other ports.
 * Improve multiplayer startup: 
   - Select an IWAD automatically from the server's game type rather than
@@ -9,8 +11,8 @@
     all players having to specify -iwad.
   - Send list of WADs to load instead of all clients having to specify -file.
   - Same applies to dehacked patches and wad merging parameters.
-* Video capture mode?
 * Portability improvements:
   - Use size-specific types (eg. int32_t instead of int)
   - Don't make structure packing assumptions when loading levels.
+* Video capture mode?