shithub: choc

Download patch

ref: d91e3e86736f710265629e56dc77c1dec0b425e7
parent: 0f5de61b743fdf05335436c1c71b4b488870483f
parent: d4863b4c4ac47766b5fd3b8b0949be7af792e3d0
author: Simon Howard <[email protected]>
date: Sat Jun 13 11:36:20 EDT 2009

Merge from trunk.

Subversion-branch: /branches/raven-branch
Subversion-revision: 1601

--- a/src/doom/d_main.c
+++ b/src/doom/d_main.c
@@ -348,6 +348,8 @@
 {
     int i;
 
+    M_ApplyPlatformDefaults();
+
     I_BindVideoVariables();
     I_BindJoystickVariables();
     I_BindSoundVariables();
--- a/src/heretic/d_main.c
+++ b/src/heretic/d_main.c
@@ -737,6 +737,8 @@
     extern int snd_Channels;
     int i;
 
+    M_ApplyPlatformDefaults();
+
     I_BindVideoVariables();
     I_BindJoystickVariables();
     I_BindSoundVariables();
--- a/src/hexen/h2_main.c
+++ b/src/hexen/h2_main.c
@@ -147,6 +147,8 @@
 {
     int i;
 
+    M_ApplyPlatformDefaults();
+
     I_BindVideoVariables();
     I_BindJoystickVariables();
     I_BindSoundVariables();
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -266,7 +266,7 @@
     if (screensaver_mode)
         return false;
 
-    // if the window doesnt have focus, never grab it
+    // if the window doesn't have focus, never grab it
 
     if (!window_focused)
         return false;
@@ -277,6 +277,17 @@
     if (fullscreen)
         return true;
 
+#ifdef _WIN32_WCE
+
+    // On Windows CE, always grab input.  This is because hardware
+    // button events are only acquired by SDL when the input is grabbed.
+    // Almost all Windows CE devices should have touch screens anyway,
+    // so this shouldn't affect mouse grabbing behavior.
+
+    return true;
+
+#else
+
     // Don't grab the mouse if mouse input is disabled
 
     if (!usemouse || nomouse)
@@ -283,7 +294,7 @@
         return false;
 
     // if we specify not to grab the mouse, never grab
- 
+
     if (!grabmouse)
         return false;
 
@@ -298,6 +309,8 @@
     {
         return true;
     }
+
+#endif /* #ifndef _WIN32_WCE */
 }
 
 void I_SetGrabMouseCallback(grabmouse_callback_t func)
--- a/src/m_controls.c
+++ b/src/m_controls.c
@@ -272,3 +272,79 @@
     M_BindVariable("key_menu_decscreen", &key_menu_decscreen);
 }
 
+#ifdef _WIN32_WCE
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+
+static int SystemHasKeyboard(void)
+{
+    HKEY key;
+    DWORD valtype;
+    DWORD valsize;
+    DWORD result;
+
+    if (RegOpenKeyExW(HKEY_CURRENT_USER,
+                      L"\\Software\\Microsoft\\Shell", 0,
+                      KEY_READ, &key) != ERROR_SUCCESS)
+    {
+        return 0;
+    }
+
+    valtype = REG_SZ;
+    valsize = sizeof(DWORD);
+
+    if (RegQueryValueExW(key, L"HasKeyboard", NULL, &valtype,
+                         (LPBYTE) &result, &valsize) != ERROR_SUCCESS)
+    {
+        result = 0;
+    }
+
+    // Close the key
+
+    RegCloseKey(key);
+
+    return result;
+}
+
+//
+// Apply custom defaults for Windows CE.
+//
+
+static void M_ApplyWindowsCEDefaults(void)
+{
+    // If the system doesn't have a keyboard, patch the default
+    // configuration to use the hardware keys.
+
+    if (!SystemHasKeyboard())
+    {
+        key_use = KEY_F1;
+        key_fire = KEY_F2;
+        key_menu_activate = KEY_F3;
+        key_map_toggle = KEY_F4;
+
+        key_menu_help = 0;
+        key_menu_save = 0;
+        key_menu_load = 0;
+        key_menu_volume = 0;
+
+        key_menu_confirm = KEY_ENTER;
+        key_menu_back = KEY_F2;
+        key_menu_abort = KEY_F2;
+    }
+}
+
+#endif
+
+//
+// Apply custom patches to the default values depending on the
+// platform we are running on.
+//
+
+void M_ApplyPlatformDefaults(void)
+{
+#ifdef _WIN32_WCE
+    M_ApplyWindowsCEDefaults();
+#endif
+}
+
--- a/src/m_controls.h
+++ b/src/m_controls.h
@@ -144,5 +144,7 @@
 void M_BindMapControls(void);
 void M_BindMenuControls(void);
 
+void M_ApplyPlatformDefaults(void);
+
 #endif /* #ifndef __M_CONTROLS_H__ */
 
--- a/src/setup/mode.c
+++ b/src/setup/mode.c
@@ -127,6 +127,8 @@
 
 void InitBindings(void)
 {
+    M_ApplyPlatformDefaults();
+
     // Keyboard, mouse, joystick controls
 
     M_BindBaseControls();
--- a/wince/env.c
+++ b/wince/env.c
@@ -40,17 +40,44 @@
     putenv(value);
 }
 
+static int ReadOwnerName(wchar_t *value, DWORD len)
+{
+    HKEY key;
+    DWORD valtype;
+
+    if (RegOpenKeyExW(HKEY_CURRENT_USER,
+                      L"\\ControlPanel\\Owner", 0,
+                      KEY_READ, &key) != ERROR_SUCCESS)
+    {
+        return 0;
+    }
+
+    valtype = REG_SZ;
+
+    if (RegQueryValueExW(key, L"Name", NULL, &valtype,
+                         (LPBYTE) value, &len) != ERROR_SUCCESS)
+    {
+        return 0;
+    }
+
+    // Close the key
+
+    RegCloseKey(key);
+
+    return 1;
+}
+
 void PopulateEnvironment(void)
 {
     wchar_t temp[MAX_PATH];
-    DWORD buf_len;
 
     // Username:
 
-    buf_len = UNLEN;
-    GetUserNameExW(NameDisplay, temp, &buf_len);
-    SetEnvironment("USER=", temp);
-    SetEnvironment("USERNAME=", temp);
+    if (ReadOwnerName(temp, MAX_PATH))
+    {
+        SetEnvironment("USER=", temp);
+        SetEnvironment("USERNAME=", temp);
+    }
 
     // Temp dir: