shithub: choc

Download patch

ref: d82620a41d8b7655fddb6e4de8cd60be1adf79e6
parent: af3e4412d301cc27e04c352c0283ce6861f33f0c
author: Simon Howard <[email protected]>
date: Fri Dec 10 15:53:23 EST 2010

Update NEWS.

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2209

--- a/NEWS
+++ b/NEWS
@@ -23,17 +23,16 @@
      * There is now a key binding to change the multiplayer spy key
        (usually F12).
      * The setup tool now has a "warp" button on the main menu, like
+       Vanilla setup.exe (thanks Proteh).
      * Up to 8 mouse buttons are now supported (including the
        mousewheel).
-       Vanilla setup.exe (thanks Proteh).
+     * A new command line parameter has been added (-solo-net) which
+       can be used to simulate being in a single player netgame.
      * There is now a configuration file parameter to set the OPL I/O
        port, for cards that don't use port 0x388.
      * The Python scripts used for building Chocolate Doom now work
        with Python 3 (but also continue to work with Python 2)
        (thanks arin).
-     * The font used for the textscreen library can be forced by
-       setting the TEXTSCREEN_FONT environment variable to "small" or
-       "normal".
      * There is now a NOT-BUGS file included that lists some common
        Vanilla Doom bugs/limitations that you might encounter
        (thanks to Sander van Dijk for feedback).
@@ -73,6 +72,17 @@
      * Screen borders no longer flash when running on widescreen
        monitors, if you choose a true-color screen mode (thanks
        exp(x)).
+     * The controller player in a netgame is the first player to join,
+       instead of just being someone who gets lucky.
+
+    libtextscreen:
+     * The font used for the textscreen library can be forced by
+       setting the TEXTSCREEN_FONT environment variable to "small" or
+       "normal".
+     * Tables or scroll panes that don't contain any selectable widgets
+       are now themselves not selectable (thanks Proteh).
+     * The actions displayed at the bottom of windows are now laid out
+       in a more aesthetically pleasing way.
 
 1.4.0 (2010-07-10):