ref: d745a6409c84a9ffb85e5d2029132642435c5879
parent: c818fb021632cbb68229ba265f01b060e6b6d0f4
author: Simon Howard <[email protected]>
date: Fri Feb 3 16:09:57 EST 2012
Support Unicode input by mapping typed Unicode characters >= 128 up into a higher range to avoid conflicts with Doom's key constants. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2490
--- a/textscreen/txt_main.h
+++ b/textscreen/txt_main.h
@@ -32,9 +32,21 @@
#include "txt_sdl.h"
+// textscreen key values:
+// Key values are difficult because we have to support multiple conflicting
+// address spaces.
+// First, Doom's key constants use 0-127 as ASCII and extra values from
+// 128-255 to represent special keys. Second, mouse buttons are represented
+// as buttons. Finally, we want to be able to support Unicode.
+//
+// So we define different ranges:
+// 0-255: Doom key constants, including ASCII.
+// 256-511: Mouse buttons and other reserved.
+// >=512: Unicode values greater than 127 are offset up into this range.
+
// Special keypress values that correspond to mouse button clicks
-#define TXT_MOUSE_BASE 0x10000
+#define TXT_MOUSE_BASE 256
#define TXT_MOUSE_LEFT (TXT_MOUSE_BASE + 0)
#define TXT_MOUSE_RIGHT (TXT_MOUSE_BASE + 1)
#define TXT_MOUSE_MIDDLE (TXT_MOUSE_BASE + 2)
@@ -41,6 +53,22 @@
#define TXT_MOUSE_SCROLLUP (TXT_MOUSE_BASE + 3)
#define TXT_MOUSE_SCROLLDOWN (TXT_MOUSE_BASE + 4)
#define TXT_MAX_MOUSE_BUTTONS 16
+
+#define TXT_KEY_TO_MOUSE_BUTTON(x) \
+ ( (x) >= TXT_MOUSE_BASE \
+ && (x) < TXT_MOUSE_BASE + TXT_MAX_MOUSE_BUTTONS ? \
+ (x) - TXT_MOUSE_BASE : -1 )
+
+// Unicode offset. Unicode values from 128 onwards are offset up into
+// this range, so TXT_UNICODE_BASE = Unicode character #128, and so on.
+
+#define TXT_UNICODE_BASE 512
+
+// Convert a key value to a Unicode character:
+
+#define TXT_KEY_TO_UNICODE(x) \
+ ( (x) < 128 ? (x) : \
+ (x) >= TXT_UNICODE_BASE ? ((x) - TXT_UNICODE_BASE + 128) : 0 )
// Screen size
--- a/textscreen/txt_sdl.c
+++ b/textscreen/txt_sdl.c
@@ -431,7 +431,17 @@
if (key_mapping)
{
- return sym->unicode;
+ // Unicode characters beyond the ASCII range need to be
+ // mapped up into textscreen's Unicode range.
+
+ if (sym->unicode < 128)
+ {
+ return sym->unicode;
+ }
+ else
+ {
+ return sym->unicode - 128 + TXT_UNICODE_BASE;
+ }
}
else
{