shithub: choc

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ref: cbe3f178b8c314a6b66c04f26906b06153e59c3a
parent: aff12461949e9ffc29faed9f238c9a74412be2fa
author: Simon Howard <[email protected]>
date: Mon Oct 3 07:02:08 EDT 2005

Add a weaponinfo_t mapping

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 156

--- a/src/deh_weapon.c
+++ b/src/deh_weapon.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_weapon.c 153 2005-10-02 23:49:01Z fraggle $
+// $Id: deh_weapon.c 156 2005-10-03 11:02:08Z fraggle $
 //
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,6 +21,9 @@
 // 02111-1307, USA.
 //
 // $Log$
+// Revision 1.2  2005/10/03 11:02:08  fraggle
+// Add a weaponinfo_t mapping
+//
 // Revision 1.1  2005/10/02 23:49:01  fraggle
 // The beginnings of dehacked support
 //
@@ -33,7 +36,20 @@
 
 #include "doomdef.h"
 #include "doomtype.h"
+
+#include "d_items.h"
+
 #include "deh_defs.h"
+#include "deh_mapping.h"
+
+DEH_BEGIN_MAPPING(weapon_mapping, weaponinfo_t)
+  DEH_MAPPING("Ammo type",        ammo)
+  DEH_MAPPING("Deselect frame",   upstate)
+  DEH_MAPPING("Select frame",     downstate)
+  DEH_MAPPING("Bobbing frame",    readystate)
+  DEH_MAPPING("Shooting frame",   atkstate)
+  DEH_MAPPING("Firing frame",     flashstate)
+DEH_END_MAPPING
 
 static void *DEH_WeaponStart(deh_context_t *context, char *line)
 {