ref: c8c0b07f50c20b2e80cdc99005fbdd697f5add83
parent: d0e71af3ac0aa8da23b9b40d3da24a56911cbf67
author: James Haley <[email protected]>
date: Sun Sep 12 03:08:25 EDT 2010
I munged up A_CrusaderAttack pretty good, but it's fixed now. Subversion-branch: /branches/strife-branch Subversion-revision: 2074
--- a/src/strife/m_menu.c
+++ b/src/strife/m_menu.c
@@ -1172,6 +1172,7 @@
}
*/
+// [STRIFE] Verified unmodified
void M_SizeDisplay(int choice)
{
switch(choice)
@@ -1236,7 +1237,8 @@
}
-
+// haleyjd: These are from DOOM v0.5 and the prebeta! They drew those ugly red &
+// blue checkboxes... preserved for historical interest, as not in Strife.
void
M_DrawEmptyCell
( menu_t* menu,
--- a/src/strife/p_enemy.c
+++ b/src/strife/p_enemy.c
@@ -1527,6 +1527,7 @@
actor->angle += (ANG45 / 16);
P_SpawnFacingMissile(actor, actor->target, MT_C_MISSILE);
+ P_SetMobjState(actor, actor->info->seestate);
actor->reactiontime += 15;
}
else