ref: bdd05b900149d799f2b2562f73432d125c86c3f7
parent: 1f101a63a60428230549243931356a4c0ee5ca7d
author: Simon Howard <[email protected]>
date: Wed May 24 18:51:36 EDT 2006
Remove debug hack used for testing startup delay. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 525
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_video.c 489 2006-05-20 16:24:58Z fraggle $
+// $Id: i_video.c 525 2006-05-24 22:51:36Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -175,7 +175,7 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: i_video.c 489 2006-05-20 16:24:58Z fraggle $";
+rcsid[] = "$Id: i_video.c 525 2006-05-24 22:51:36Z fraggle $";
#include <SDL.h>
#include <ctype.h>
@@ -1148,7 +1148,7 @@
// setting the screen mode, so that the game doesn't start immediately
// with the player unable to see anything.
- if (fullscreen || true)
+ if (fullscreen)
{
SDL_Delay(startup_delay);
}