shithub: choc

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ref: adc62e7e5b34ffd341b8910e9110744a8827867d
parent: 4349ec74e0020fca556535d91ac71c961cf25313
author: Simon Howard <[email protected]>
date: Wed Sep 7 20:01:51 EDT 2005

Fix switches not changing in Episode 4

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 91

--- a/NEWS
+++ b/NEWS
@@ -1,4 +1,6 @@
 
+    Fix switches not changing in Ultimate Doom episode 4
+
 0.0.1 (2005-09-07):
     First beta release
 
--- a/src/p_switch.c
+++ b/src/p_switch.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_switch.c 8 2005-07-23 16:44:57Z fraggle $
+// $Id: p_switch.c 91 2005-09-08 00:01:51Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -23,6 +23,9 @@
 //
 //
 // $Log$
+// Revision 1.3  2005/09/08 00:01:51  fraggle
+// Fix switches not changing in Episode 4
+//
 // Revision 1.2  2005/07/23 16:44:56  fraggle
 // Update copyright to GNU GPL
 //
@@ -36,7 +39,7 @@
 //-----------------------------------------------------------------------------
 
 static const char
-rcsid[] = "$Id: p_switch.c 8 2005-07-23 16:44:57Z fraggle $";
+rcsid[] = "$Id: p_switch.c 91 2005-09-08 00:01:51Z fraggle $";
 
 
 #include "i_system.h"
@@ -125,7 +128,7 @@
 	
     episode = 1;
 
-    if (gamemode == registered)
+    if (gamemode == registered || gamemode == retail)
 	episode = 2;
     else
 	if ( gamemode == commercial )