ref: adc62e7e5b34ffd341b8910e9110744a8827867d
parent: 4349ec74e0020fca556535d91ac71c961cf25313
author: Simon Howard <[email protected]>
date: Wed Sep 7 20:01:51 EDT 2005
Fix switches not changing in Episode 4 Subversion-branch: /trunk/chocolate-doom Subversion-revision: 91
--- a/NEWS
+++ b/NEWS
@@ -1,4 +1,6 @@
+ Fix switches not changing in Ultimate Doom episode 4
+
0.0.1 (2005-09-07):
First beta release
--- a/src/p_switch.c
+++ b/src/p_switch.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_switch.c 8 2005-07-23 16:44:57Z fraggle $
+// $Id: p_switch.c 91 2005-09-08 00:01:51Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -23,6 +23,9 @@
//
//
// $Log$
+// Revision 1.3 2005/09/08 00:01:51 fraggle
+// Fix switches not changing in Episode 4
+//
// Revision 1.2 2005/07/23 16:44:56 fraggle
// Update copyright to GNU GPL
//
@@ -36,7 +39,7 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: p_switch.c 8 2005-07-23 16:44:57Z fraggle $";
+rcsid[] = "$Id: p_switch.c 91 2005-09-08 00:01:51Z fraggle $";
#include "i_system.h"
@@ -125,7 +128,7 @@
episode = 1;
- if (gamemode == registered)
+ if (gamemode == registered || gamemode == retail)
episode = 2;
else
if ( gamemode == commercial )