ref: ab134749048360f18e829a34775716d713b7430b
parent: e59bb5f2e0e4657c078d1eaabce2da1859122a22
parent: 3656db42047ce9e99a2aa984d54650b7cf54073f
author: Jonathan Dowland <[email protected]>
date: Mon Apr 16 19:14:39 EDT 2018
Merge pull request #1024 from jmtd/825-delete-swgl-check Remove the unreliable Software GL check
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1310,30 +1310,6 @@
CreateUpscaledTexture(true);
}
-static const char *hw_emu_warning =
-"===========================================================================\n"
-"WARNING: it looks like you are using a software GL implementation.\n"
-"To improve performance, try setting force_software_renderer in your\n"
-"configuration file.\n"
-"===========================================================================\n";
-
-static void CheckGLVersion(void)
-{
- const char * version;
- typedef const GLubyte* (APIENTRY * glStringFn_t)(GLenum);
- glStringFn_t glfp = (glStringFn_t)SDL_GL_GetProcAddress("glGetString");
-
- if (glfp)
- {
- version = (const char *)glfp(GL_VERSION);
-
- if (version && strstr(version, "Mesa"))
- {
- printf("%s", hw_emu_warning);
- }
- }
-}
-
void I_InitGraphics(void)
{
SDL_Event dummy;
@@ -1384,10 +1360,6 @@
// on configuration.
AdjustWindowSize();
SetVideoMode();
-
- // We might have poor performance if we are using an emulated
- // HW accelerator. Check for Mesa and warn if we're using it.
- CheckGLVersion();
// Start with a clear black screen
// (screen will be flipped after we set the palette)