shithub: choc

Download patch

ref: a94100706700ff6b29f6ff3d8a6be7daf46f4dfc
parent: 7c18ad6ccf1461696185013b333af3c056cc5630
author: Simon Howard <[email protected]>
date: Mon May 22 14:51:21 EDT 2006

Allow specifying the full path and filename when playing back demos.

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 510

--- a/src/d_main.c
+++ b/src/d_main.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_main.c 484 2006-05-19 20:01:59Z fraggle $
+// $Id: d_main.c 510 2006-05-22 18:51:21Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -184,7 +184,7 @@
 //-----------------------------------------------------------------------------
 
 
-static const char rcsid[] = "$Id: d_main.c 484 2006-05-19 20:01:59Z fraggle $";
+static const char rcsid[] = "$Id: d_main.c 510 2006-05-22 18:51:21Z fraggle $";
 
 #define	BGCOLOR		7
 #define	FGCOLOR		8
@@ -734,10 +734,10 @@
 char            title[128];
 
 
-static void D_AddFile(char *filename)
+static boolean D_AddFile(char *filename)
 {
     printf(" adding %s\n", filename);
-    W_AddFile(filename);
+    return W_AddFile(filename);
 }
 
 
@@ -1342,7 +1342,8 @@
 void D_DoomMain (void)
 {
     int             p;
-    char                    file[256];
+    char            file[256];
+    char            demolumpname[9];
 
     FindResponseFile ();
 	
@@ -1542,9 +1543,32 @@
 
     if (p && p < myargc-1)
     {
-	sprintf (file,"%s.lmp", myargv[p+1]);
-	D_AddFile (file);
-	printf(DEH_String("Playing demo %s.lmp.\n"),myargv[p+1]);
+        if (!strcasecmp(myargv[p+1] + strlen(myargv[p+1]) - 4, ".lmp"))
+        {
+            strcpy(file, myargv[p + 1]);
+        }
+        else
+        {
+	    sprintf (file,"%s.lmp", myargv[p+1]);
+        }
+
+	if (D_AddFile (file))
+        {
+            strncpy(demolumpname, lumpinfo[numlumps - 1].name, 8);
+            demolumpname[8] = '\0';
+
+            printf("Playing demo %s.\n", file);
+        }
+        else
+        {
+            // If file failed to load, still continue trying to play
+            // the demo in the same way as Vanilla Doom.  This makes
+            // tricks like "-playdemo demo1" possible.
+
+            strncpy(demolumpname, myargv[p + 1], 8);
+            demolumpname[8] = '\0';
+        }
+
     }
 
     // Generate the WAD hash table.  Speed things up a bit.
@@ -1714,7 +1738,7 @@
     if (p && p < myargc-1)
     {
 	singledemo = true;              // quit after one demo
-	G_DeferedPlayDemo (myargv[p+1]);
+	G_DeferedPlayDemo (demolumpname);
 	D_DoomLoop ();  // never returns
     }
 	
@@ -1721,7 +1745,7 @@
     p = M_CheckParm ("-timedemo");
     if (p && p < myargc-1)
     {
-	G_TimeDemo (myargv[p+1]);
+	G_TimeDemo (demolumpname);
 	D_DoomLoop ();  // never returns
     }
 	
@@ -1738,7 +1762,6 @@
 	    G_InitNew (startskill, startepisode, startmap);
 	else
 	    D_StartTitle ();                // start up intro loop
-
     }
 
     D_DoomLoop ();  // never returns