shithub: choc

Download patch

ref: a1c823693b136d4534a4dec4307a27411a37dd4a
parent: 383bd7c3c39beed8173d0e8e97a7f0219b12fe9c
author: Simon Howard <[email protected]>
date: Thu Oct 13 15:43:47 EDT 2011

Remove d_net.h, include d_loop.h instead. Remove duplicate definitions
that are in d_loop.h.

Subversion-branch: /branches/v2-branch
Subversion-revision: 2415

--- a/src/doom/Makefile.am
+++ b/src/doom/Makefile.am
@@ -7,7 +7,7 @@
                    d_englsh.h   \
 d_items.c          d_items.h    \
 d_main.c           d_main.h     \
-d_net.c            d_net.h      \
+d_net.c                         \
                    doomdata.h   \
 doomdef.c          doomdef.h    \
 doomstat.c         doomstat.h   \
--- a/src/doom/d_net.h
+++ /dev/null
@@ -1,34 +1,0 @@
-// Emacs style mode select   -*- C++ -*- 
-//-----------------------------------------------------------------------------
-//
-// Copyright(C) 1993-1996 Id Software, Inc.
-// Copyright(C) 2005 Simon Howard
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-//
-// DESCRIPTION:
-//	Networking stuff.
-//
-//-----------------------------------------------------------------------------
-
-
-#ifndef __D_NET__
-#define __D_NET__
-
-#include "d_loop.h"
-
-#endif
-
--- a/src/doom/doomstat.h
+++ b/src/doom/doomstat.h
@@ -36,7 +36,7 @@
 // We need globally shared data structures,
 //  for defining the global state variables.
 #include "doomdata.h"
-#include "d_net.h"
+#include "d_loop.h"
 
 // We need the playr data structure as well.
 #include "d_player.h"
@@ -227,9 +227,6 @@
 
 
 
-extern	int		gametic;
-
-
 // Bookkeeping on players - state.
 extern	player_t	players[MAXPLAYERS];
 
@@ -292,12 +289,7 @@
 
 extern	int		rndindex;
 
-extern	int		maketic;
-extern  int             nettics[MAXPLAYERS];
-
 extern  ticcmd_t       *netcmds;
-extern	int		ticdup;
-
 
 
 #endif
--- a/src/doom/r_main.c
+++ b/src/doom/r_main.c
@@ -35,7 +35,7 @@
 
 
 #include "doomdef.h"
-#include "d_net.h"
+#include "d_loop.h"
 
 #include "m_bbox.h"
 #include "m_menu.h"