shithub: choc

Download patch

ref: 9c76e770d6104b0d23a28d228715dc4cd9f84722
parent: e5d5a0930ea060f7908f64ab93e04cd08e21d355
author: Thomas A. Birkel <[email protected]>
date: Tue Oct 18 20:27:12 EDT 2016

Update branch with requested changes

Improve indentation and comments, use M_ParmExists() instead of
M_CheckParam().

--- a/src/heretic/d_main.c
+++ b/src/heretic/d_main.c
@@ -1037,7 +1037,7 @@
     // Record a high turning resolution demo.
     //
 
-    longtics = M_CheckParm("-longtics") != 0;
+    longtics = M_ParmExists("-longtics");
 
     //!
     // @category demo
@@ -1046,7 +1046,7 @@
     // after level exit.
     //
 
-    demoextend = M_CheckParm("-demoextend");
+    demoextend = M_ParmExists("-demoextend");
 
     if (W_CheckNumForName(DEH_String("E2M1")) == -1)
     {
--- a/src/heretic/d_net.c
+++ b/src/heretic/d_net.c
@@ -123,7 +123,7 @@
     if (lowres_turn)
     {
         printf("NOTE: Turning resolution is reduced; this is probably "
-            "because there is a client recording a Vanilla demo.\n");
+               "because there is a client recording a Vanilla demo.\n");
     }
 
     for (i = 0; i < MAXPLAYERS; ++i)
@@ -150,8 +150,8 @@
     settings->respawn_monsters = respawnparm;
     settings->timelimit = 0;
 
-    settings->lowres_turn = M_CheckParm("-record") > 0
-                         && M_CheckParm("-longtics") == 0;
+    settings->lowres_turn = M_ParmExists("-record")
+                        && !M_ParmExists("-longtics");
 }
 
 static void InitConnectData(net_connect_data_t *connect_data)
--- a/src/heretic/g_game.c
+++ b/src/heretic/g_game.c
@@ -1322,7 +1322,8 @@
 {
     int i;
 
-    if (!demoextend && G_CheckDemoStatus()) // quit demo unless -demoextend
+    // quit demo unless -demoextend
+    if (!demoextend && G_CheckDemoStatus())
         return;
     if (!netgame)
         gameaction = ga_loadlevel;      // reload the level from scratch
@@ -1391,7 +1392,9 @@
     static int afterSecret[5] = { 7, 5, 5, 5, 4 };
 
     gameaction = ga_nothing;
-    if (!demoextend && G_CheckDemoStatus()) // quit demo unless -demoextend
+
+    // quit demo unless -demoextend
+    if (!demoextend && G_CheckDemoStatus())
     {
         return;
     }
--- a/src/hexen/d_net.c
+++ b/src/hexen/d_net.c
@@ -124,7 +124,7 @@
     if (lowres_turn)
     {
         printf("NOTE: Turning resolution is reduced; this is probably "
-            "because there is a client recording a Vanilla demo.\n");
+               "because there is a client recording a Vanilla demo.\n");
     }
 
     for (i=0; i<maxplayers; ++i)
@@ -162,8 +162,8 @@
     settings->respawn_monsters = respawnparm;
     settings->timelimit = 0;
 
-    settings->lowres_turn = M_CheckParm("-record") > 0
-                         && M_CheckParm("-longtics") == 0;
+    settings->lowres_turn = M_ParmExists("-record")
+                        && !M_ParmExists("-longtics");
 }
 
 static void InitConnectData(net_connect_data_t *connect_data)
--- a/src/hexen/g_game.c
+++ b/src/hexen/g_game.c
@@ -1325,7 +1325,8 @@
     boolean foundSpot;
     int bestWeapon;
 
-    if (!demoextend && G_CheckDemoStatus()) // quit demo unless -demoextend
+    // quit demo unless -demoextend
+    if (!demoextend && G_CheckDemoStatus())
     {
         return;
     }
@@ -1520,7 +1521,9 @@
     int i;
 
     gameaction = ga_nothing;
-    if (!demoextend && G_CheckDemoStatus()) // quit demo unless -demoextend
+
+    // quit demo unless -demoextend
+    if (!demoextend && G_CheckDemoStatus())
     {
         return;
     }
@@ -1771,9 +1774,11 @@
     }
 
     // Set up a bunch of globals
-    if (!demoextend) // this prevents map-loading from stopping the demo
-    {                // demoextend is set back to false only if starting a
-                     //  new game or loading a saved one during playback
+    if (!demoextend)
+    {
+        // This prevents map-loading from interrupting a demo.
+        // demoextend is set back to false only if starting a new game or
+        // loading a saved one from the menu, and only during playback.
         demorecording = false;
         demoplayback = false;
         usergame = true;            // will be set false if a demo
--- a/src/hexen/h2_main.c
+++ b/src/hexen/h2_main.c
@@ -682,7 +682,7 @@
     // Record a high turning resolution demo.
     //
 
-    longtics = M_CheckParm("-longtics") != 0;
+    longtics = M_ParmExists("-longtics");
 
     //!
     // @category demo
@@ -691,7 +691,7 @@
     // after level exit.
     //
 
-    demoextend = M_CheckParm("-demoextend");
+    demoextend = M_ParmExists("-demoextend");
 
     if (M_ParmExists("-testcontrols"))
     {