ref: 92fdc8f2dd4499c68b290231866a9a92aa892bd4
parent: a2f5121a3bb65b6e57297c3159f07447dd837c6d
parent: c184e89ab34af9ddc16d03765791e23e74bd823f
author: Michael Francis <[email protected]>
date: Mon Jan 3 17:00:39 EST 2022
Merge pull request #1424 from mfrancis95/removeunused Remove unused frac and totalwidth variables
--- a/src/doom/r_data.c
+++ b/src/doom/r_data.c
@@ -465,7 +465,6 @@
int* patchlookup;
- int totalwidth;
int nummappatches;
int offset;
int maxoff;
@@ -524,8 +523,6 @@
texturewidthmask = Z_Malloc (numtextures * sizeof(*texturewidthmask), PU_STATIC, 0);
textureheight = Z_Malloc (numtextures * sizeof(*textureheight), PU_STATIC, 0);
- totalwidth = 0;
-
// Really complex printing shit...
temp1 = W_GetNumForName (DEH_String("S_START")); // P_???????
temp2 = W_GetNumForName (DEH_String("S_END")) - 1;
@@ -598,8 +595,6 @@
texturewidthmask[i] = j-1;
textureheight[i] = texture->height<<FRACBITS;
-
- totalwidth += texture->width;
}
Z_Free(patchlookup);
--- a/src/doom/r_draw.c
+++ b/src/doom/r_draw.c
@@ -284,8 +284,6 @@
{
int count;
pixel_t* dest;
- fixed_t frac;
- fixed_t fracstep;
// Adjust borders. Low...
if (!dc_yl)
@@ -312,10 +310,6 @@
dest = ylookup[dc_yl] + columnofs[dc_x];
- // Looks familiar.
- fracstep = dc_iscale;
- frac = dc_texturemid + (dc_yl-centery)*fracstep;
-
// Looks like an attempt at dithering,
// using the colormap #6 (of 0-31, a bit
// brighter than average).
@@ -332,8 +326,6 @@
fuzzpos = 0;
dest += SCREENWIDTH;
-
- frac += fracstep;
} while (count--);
}
@@ -344,8 +336,6 @@
int count;
pixel_t* dest;
pixel_t* dest2;
- fixed_t frac;
- fixed_t fracstep;
int x;
// Adjust borders. Low...
@@ -378,10 +368,6 @@
dest = ylookup[dc_yl] + columnofs[x];
dest2 = ylookup[dc_yl] + columnofs[x+1];
- // Looks familiar.
- fracstep = dc_iscale;
- frac = dc_texturemid + (dc_yl-centery)*fracstep;
-
// Looks like an attempt at dithering,
// using the colormap #6 (of 0-31, a bit
// brighter than average).
@@ -400,8 +386,6 @@
dest += SCREENWIDTH;
dest2 += SCREENWIDTH;
-
- frac += fracstep;
} while (count--);
}
--- a/src/heretic/r_data.c
+++ b/src/heretic/r_data.c
@@ -301,7 +301,6 @@
int *maptex, *maptex2, *maptex1;
char name[9], *names, *name_p;
int *patchlookup;
- int totalwidth;
int nummappatches;
int offset, maxoff, maxoff2;
int numtextures1, numtextures2;
@@ -368,8 +367,6 @@
texturewidthmask = Z_Malloc(numtextures * sizeof(int), PU_STATIC, 0);
textureheight = Z_Malloc(numtextures * sizeof(fixed_t), PU_STATIC, 0);
- totalwidth = 0;
-
for (i = 0; i < numtextures; i++, directory++)
{
#ifdef __NEXT__
@@ -418,8 +415,6 @@
j <<= 1;
texturewidthmask[i] = j - 1;
textureheight[i] = texture->height << FRACBITS;
-
- totalwidth += texture->width;
}
Z_Free(patchlookup);
--- a/src/hexen/r_data.c
+++ b/src/hexen/r_data.c
@@ -295,7 +295,6 @@
int *maptex, *maptex2, *maptex1;
char name[9], *names, *name_p;
int *patchlookup;
- int totalwidth;
int nummappatches;
int offset, maxoff, maxoff2;
int numtextures1, numtextures2;
@@ -345,8 +344,6 @@
texturewidthmask = Z_Malloc(numtextures * sizeof(int), PU_STATIC, 0);
textureheight = Z_Malloc(numtextures * sizeof(fixed_t), PU_STATIC, 0);
- totalwidth = 0;
-
for (i = 0; i < numtextures; i++, directory++)
{
if (i == numtextures1)
@@ -387,8 +384,6 @@
j <<= 1;
texturewidthmask[i] = j - 1;
textureheight[i] = texture->height << FRACBITS;
-
- totalwidth += texture->width;
}
Z_Free(patchlookup);
--- a/src/strife/r_data.c
+++ b/src/strife/r_data.c
@@ -461,7 +461,6 @@
int* patchlookup;
- int totalwidth;
int nummappatches;
int offset;
int maxoff;
@@ -519,8 +518,6 @@
texturewidthmask = Z_Malloc (numtextures * sizeof(*texturewidthmask), PU_STATIC, 0);
textureheight = Z_Malloc (numtextures * sizeof(*textureheight), PU_STATIC, 0);
- totalwidth = 0;
-
// Really complex printing shit...
temp1 = W_GetNumForName (DEH_String("S_START")); // P_???????
temp2 = W_GetNumForName (DEH_String("S_END")) - 1;
@@ -600,8 +597,6 @@
texturewidthmask[i] = j-1;
textureheight[i] = texture->height<<FRACBITS;
-
- totalwidth += texture->width;
}
Z_Free(patchlookup);