ref: 859b503bae0c66a843ba83d89224b6cddc28e132
parent: 49bb2324f20de0414e672ea42f52d828b7246014
author: Simon Howard <[email protected]>
date: Wed Mar 1 19:57:25 EST 2006
Remove redundant code, shut up warnings Subversion-branch: /trunk/chocolate-doom Subversion-revision: 405
--- a/src/d_net.c
+++ b/src/d_net.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_net.c 403 2006-03-02 00:03:48Z fraggle $
+// $Id: d_net.c 405 2006-03-02 00:57:25Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -117,7 +117,7 @@
//-----------------------------------------------------------------------------
-static const char rcsid[] = "$Id: d_net.c 403 2006-03-02 00:03:48Z fraggle $";
+static const char rcsid[] = "$Id: d_net.c 405 2006-03-02 00:57:25Z fraggle $";
#include "d_main.h"
@@ -187,8 +187,7 @@
{
int nowtime;
int newtics;
- int i,j;
- int realstart;
+ int i;
int gameticdiv;
// Temporary hack - hook new client/server code into Doom
@@ -344,8 +343,6 @@
//
void D_QuitNetGame (void)
{
- int i, j;
-
if (debugfile)
fclose (debugfile);
@@ -391,15 +388,11 @@
int i;
int lowtic;
int entertic;
- static int oldentertics;
- int realtics;
int availabletics;
int counts;
// get real tics
entertic = I_GetTime ()/ticdup;
- realtics = entertic - oldentertics;
- oldentertics = entertic;
// get available tics
NetUpdate ();
@@ -409,12 +402,6 @@
availabletics = lowtic - gametic/ticdup;
// decide how many tics to run
- if (realtics < availabletics-1)
- counts = realtics+1;
- else if (realtics < availabletics)
- counts = realtics;
- else
- counts = availabletics;
counts = availabletics;
@@ -421,11 +408,6 @@
if (counts < 1)
counts = 1;
- if (debugfile)
- fprintf (debugfile,
- "=======real: %i avail: %i game: %i\n",
- realtics, availabletics,counts);
-
// wait for new tics if needed
while (lowtic < gametic/ticdup + counts)
{
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: g_game.c 402 2006-03-01 23:36:44Z fraggle $
+// $Id: g_game.c 405 2006-03-02 00:57:25Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -134,7 +134,7 @@
static const char
-rcsid[] = "$Id: g_game.c 402 2006-03-01 23:36:44Z fraggle $";
+rcsid[] = "$Id: g_game.c 405 2006-03-02 00:57:25Z fraggle $";
#include <string.h>
#include <stdlib.h>
@@ -1446,7 +1446,6 @@
{
char name[100];
char* description;
- unsigned long length;
strcpy(name, P_SaveGameFile(savegameslot));
--- a/src/net_client.h
+++ b/src/net_client.h
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_client.h 284 2006-01-12 02:11:52Z fraggle $
+// $Id: net_client.h 405 2006-03-02 00:57:25Z fraggle $
//
// Copyright(C) 2005 Simon Howard
//
@@ -69,6 +69,7 @@
#include "doomdef.h"
#include "doomtype.h"
+#include "d_ticcmd.h"
#include "net_defs.h"
#define MAXPLAYERNAME 30
@@ -78,6 +79,7 @@
void NET_CL_Run(void);
void NET_CL_Init(void);
void NET_CL_StartGame();
+void NET_CL_SendTiccmd(ticcmd_t *ticcmd, int maketic);
void NET_Init(void);
extern boolean net_client_connected;