ref: 7e9d6e29bae68f9b9971660f7b59ddd5731e4d22
parent: f716939956e0da16d20b18ea63b5a49b4038da15
author: Simon Howard <[email protected]>
date: Sat Sep 13 01:34:11 EDT 2014
Update NEWS.
--- a/NEWS
+++ b/NEWS
@@ -47,7 +47,9 @@
* There is now more extensive documentation about music
configuration (README.Music).
* On Linux, a GUI pop-up is used when the game quits with an
- error to show the error message.
+ error to show the error message (thanks Willy Barro).
+ * There are now Linux .desktop files for all supported games
+ (thanks Mike Swanson).
Doom:
* Minor workarounds were added to allow the BFG Edition IWADs to
@@ -59,6 +61,9 @@
* Behavior of older versions of Doom back to v1.666 can now be
emulated.
* The new Freedoom IWAD names are now recognized and supported.
+ * Freedoom's DEHACKED lump can now be parsed and is automatically
+ loaded when a Freedoom IWAD file is used (thanks Fabian
+ Greffrath).
* Behavior of the M_EPI4 menu item is now correctly emulated
based on game version (thanks Alexandre-Xavier).
* IDCLEV up to MAP40 is now supported, to match Vanilla (thanks
@@ -98,6 +103,8 @@
* The copyright headers at the top of all source files have been
vastly simplified.
* Unsafe string functions have been eliminated from the codebase.
+ * vldoor_e enum values are now namespaced to avoid potential
+ conflicts with POSIX standard functions.
Bug fixes:
* WAD and Dehacked checksums are now sent to clients and checked