ref: 79446c49acfeb8b97fc535268cea4d9343cbaadf
parent: 74c2dc333a383f27ebddf479e3b666a9068d6d36
author: Simon Howard <[email protected]>
date: Sat Nov 27 10:36:43 EST 2010
Fix -timer / -avg options to work like Vanilla when playing demos. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2171
--- a/src/d_main.c
+++ b/src/d_main.c
@@ -1305,10 +1305,9 @@
p = M_CheckParm ("-timer");
- if (p && p < myargc-1 && deathmatch)
+ if (p && p < myargc-1)
{
timelimit = atoi(myargv[p+1]);
- printf("timer: %i\n", timelimit);
}
//!
@@ -1320,10 +1319,8 @@
p = M_CheckParm ("-avg");
- if (p && p < myargc-1 && deathmatch)
+ if (p && p < myargc-1)
{
- DEH_printf("Austin Virtual Gaming: Levels will end "
- "after 20 minutes\n");
timelimit = 20;
}
--- a/src/d_net.c
+++ b/src/d_net.c
@@ -378,12 +378,22 @@
// Show players here; the server might have specified a time limit
- if (timelimit > 0)
+ if (timelimit > 0 && deathmatch)
{
- DEH_printf("Levels will end after %d minute", timelimit);
- if (timelimit > 1)
- printf("s");
- printf(".\n");
+ // Gross hack to work like Vanilla:
+
+ if (timelimit == 20 && M_CheckParm("-avg"))
+ {
+ DEH_printf("Austin Virtual Gaming: Levels will end "
+ "after 20 minutes\n");
+ }
+ else
+ {
+ DEH_printf("Levels will end after %d minute", timelimit);
+ if (timelimit > 1)
+ printf("s");
+ printf(".\n");
+ }
}
}
--- a/src/p_spec.c
+++ b/src/p_spec.c
@@ -1389,10 +1389,9 @@
if (W_CheckNumForName(DEH_String("texture2")) >= 0)
episode = 2;
-
// See if -TIMER was specified.
- if (timelimit > 0)
+ if (timelimit > 0 && deathmatch)
{
levelTimer = true;
levelTimeCount = timelimit * 60 * TICRATE;
@@ -1401,7 +1400,7 @@
{
levelTimer = false;
}
-
+
// Init special SECTORs.
sector = sectors;
for (i=0 ; i<numsectors ; i++, sector++)