shithub: choc

Download patch

ref: 6ec6095cb127421fc648781d0820d23d6e7a58a4
parent: 9a4f30c23a7b87e5f5bf3e4e4039c845cba38d66
author: Simon Howard <[email protected]>
date: Sun Oct 6 10:58:44 EDT 2013

Finish implementation of Hexen CD audio music mode.

Subversion-branch: /branches/v2-branch
Subversion-revision: 2694

--- a/src/hexen/p_setup.c
+++ b/src/hexen/p_setup.c
@@ -671,11 +671,6 @@
 =================
 */
 
-// haleyjd FIXME: CDMUSIC
-#ifdef __WATCOMC__
-extern boolean i_CDMusic;
-#endif
-
 void P_SetupLevel(int episode, int map, int playermask, skill_t skill)
 {
     int i;
@@ -690,15 +685,14 @@
             = players[i].itemcount = 0;
     }
     players[consoleplayer].viewz = 1;   // will be set by player think
- 
-    
-    // haleyjd FIXME: CDMUSIC
-#ifdef __WATCOMC__
-    if (i_CDMusic == false)
+
+    // Waiting-for-level-load song; not played if playing music from CD
+    // (the seek time will be so long it will just make loading take
+    // longer)
+    if (!cdmusic)
     {
-        S_StartSongName("chess", true); // Waiting-for-level-load song
+        S_StartSongName("chess", true);
     }
-#endif
 
     Z_FreeTags(PU_LEVEL, PU_PURGELEVEL - 1);
 
--- a/src/hexen/s_sound.c
+++ b/src/hexen/s_sound.c
@@ -27,6 +27,7 @@
 #include "i_cdmus.h"
 #include "i_sound.h"
 #include "i_system.h"
+#include "i_timer.h"
 #include "m_argv.h"
 #include "m_misc.h"
 #include "r_local.h"
@@ -41,12 +42,21 @@
 
 void S_ShutDown(void);
 
-boolean i_CDMusic;
-int i_CDTrack;
-int i_CDCurrentTrack;
-int i_CDMusicLength;
-int oldTic;
+// If true, CD music playback is enabled (snd_musicdevice == SNDDEVICE_CD
+// and CD initialization succeeded).
+boolean cdmusic;
 
+// Track number of a track to play explicitly chosen by the
+// player using cheats. A value of zero means no track chosen:
+static int cd_custom_track = 0;
+
+// Currently playing track:
+static int cd_current_track = 0;
+
+// Time (MS) at which the currently-playing CD track will finish playing
+// and should be looped. Zero if we are not currently playing a track:
+static int cd_track_end_time = 0;
+
 /*
 ===============================================================================
 
@@ -93,6 +103,52 @@
 
 //==========================================================================
 //
+// Returns true if we are playing a looping CD track and it is time to
+// restart it.
+//
+//==========================================================================
+
+static boolean ShouldRestartCDTrack(void)
+{
+    return cd_track_end_time != 0 && I_GetTimeMS() > cd_track_end_time;
+}
+
+//==========================================================================
+//
+// Start playing a CD track. Returns true for success.
+//
+//==========================================================================
+
+static boolean StartCDTrack(int track, boolean loop)
+{
+    // Already playing? If so, don't bother.
+
+    if (track == cd_current_track && !ShouldRestartCDTrack())
+    {
+        return true;
+    }
+
+    if (I_CDMusPlay(track))
+    {
+        return false;
+    }
+
+    cd_current_track = track;
+
+    if (loop)
+    {
+        cd_track_end_time = I_GetTimeMS() + 1000 * I_CDMusTrackLength(track);
+    }
+    else
+    {
+        cd_track_end_time = 0;
+    }
+
+    return true;
+}
+
+//==========================================================================
+//
 // S_StartSong
 //
 //==========================================================================
@@ -104,33 +160,20 @@
     int length;
     int track;
 
-    if (i_CDMusic)
-    {                           // Play a CD track, instead
-        if (i_CDTrack)
-        {                       // Default to the player-chosen track
-            track = i_CDTrack;
+    // If we're in CD music mode, play a CD track, instead:
+    if (cdmusic)
+    {
+        // Default to the player-chosen track
+        if (cd_custom_track != 0)
+        {
+            track = cd_custom_track;
         }
         else
         {
             track = P_GetMapCDTrack(gamemap);
         }
-        if (track == i_CDCurrentTrack && i_CDMusicLength > 0)
-        {
-            return;
-        }
-        if (!I_CDMusPlay(track))
-        {
-            if (loop)
-            {
-                i_CDMusicLength = 35 * I_CDMusTrackLength(track);
-                oldTic = gametic;
-            }
-            else
-            {
-                i_CDMusicLength = -1;
-            }
-            i_CDCurrentTrack = track;
-        }
+
+        StartCDTrack(track, loop);
     }
     else
     {
@@ -164,6 +207,44 @@
 
 //==========================================================================
 //
+// Play a custom-chosen music track selected by the player.
+//
+// Returns true for success.
+//
+//==========================================================================
+
+boolean S_StartCustomCDTrack(int tracknum)
+{
+    boolean result;
+
+    result = StartCDTrack(tracknum, true);
+
+    if (result)
+    {
+        cd_custom_track = tracknum;
+    }
+
+    return result;
+}
+
+//==========================================================================
+//
+// Get the currently-playing CD track; returns -1 if not playing.
+//
+//==========================================================================
+
+int S_GetCurrentCDTrack(void)
+{
+    if (!cdmusic || cd_current_track == 0)
+    {
+        return -1;
+    }
+
+    return cd_current_track;
+}
+
+//==========================================================================
+//
 // S_StartSongName
 //
 //==========================================================================
@@ -178,7 +259,7 @@
     {
         return;
     }
-    if (i_CDMusic)
+    if (cdmusic)
     {
         cdTrack = 0;
 
@@ -198,7 +279,7 @@
         {
             cdTrack = P_GetCDEnd2Track();
         }
-        else if (!strcmp(songLump, "chess") && !i_CDTrack)
+        else if (!strcmp(songLump, "chess") && cd_custom_track == 0)
         {
             cdTrack = P_GetCDEnd3Track();
         }
@@ -208,24 +289,11 @@
 			cdTrack = P_GetCDStartTrack();
 		}
 */
-        if (!cdTrack || (cdTrack == i_CDCurrentTrack && i_CDMusicLength > 0))
+        if (!cdTrack)
         {
-            return;
+            cd_custom_track = 0;
+            StartCDTrack(cdTrack, loop);
         }
-        if (!I_CDMusPlay(cdTrack))
-        {
-            if (loop)
-            {
-                i_CDMusicLength = 35 * I_CDMusTrackLength(cdTrack);
-                oldTic = gametic;
-            }
-            else
-            {
-                i_CDMusicLength = -1;
-            }
-            i_CDCurrentTrack = cdTrack;
-            i_CDTrack = false;
-        }
     }
     else
     {
@@ -595,7 +663,7 @@
 
 void S_PauseSound(void)
 {
-    if (i_CDMusic)
+    if (cdmusic)
     {
         I_CDMusStop();
     }
@@ -613,7 +681,7 @@
 
 void S_ResumeSound(void)
 {
-    if (i_CDMusic)
+    if (cdmusic)
     {
         I_CDMusResume();
     }
@@ -638,12 +706,13 @@
     int absx;
     int absy;
 
-#ifdef CDMUSIC
-    if (i_CDMusic)
+    // If we are looping a CD track, we need to check if it has
+    // finished playing and needs to restart.
+    if (cdmusic && ShouldRestartCDTrack())
     {
-        I_UpdateCDMusic();
+        StartCDTrack(cd_current_track, true);
     }
-#endif
+
     if (snd_MaxVolume == 0)
     {
         return;
@@ -739,21 +808,21 @@
 
     I_PrecacheSounds(S_sfx, NUMSFX);
 
-#ifdef CDMUSIC
-//TODO
     // Attempt to setup CD music
-    if (snd_MusicDevice == snd_CDMUSIC)
+    if (snd_musicdevice == SNDDEVICE_CD)
     {
         ST_Message("    Attempting to initialize CD Music: ");
         if (!cdrom)
         {
-            i_CDMusic = (I_CDMusInit() != -1);
+            cdmusic = (I_CDMusInit() != -1);
         }
         else
-        {                       // The user is trying to use the cdrom for both game and music
-            i_CDMusic = false;
+        {
+            // The user is trying to use the cdrom for both game and music
+            cdmusic = false;
         }
-        if (i_CDMusic)
+
+        if (cdmusic)
         {
             ST_Message("initialized.\n");
         }
@@ -762,7 +831,6 @@
             ST_Message("failed.\n");
         }
     }
-#endif
 }
 
 //==========================================================================
@@ -830,7 +898,7 @@
 
 void S_SetMusicVolume(void)
 {
-    if (i_CDMusic)
+    if (cdmusic)
     {
         I_CDMusSetVolume(snd_MusicVolume * 16); // 0-255
     }
@@ -840,7 +908,7 @@
     }
     if (snd_MusicVolume == 0)
     {
-        if (!i_CDMusic)
+        if (!cdmusic)
         {
             I_PauseSong();
         }
@@ -848,7 +916,7 @@
     }
     else if (MusicPaused)
     {
-        if (!i_CDMusic)
+        if (!cdmusic)
         {
             I_ResumeSong();
         }
@@ -867,7 +935,7 @@
     I_StopSong();
     I_UnRegisterSong(RegisteredSong);
     I_ShutdownSound();
-    if (i_CDMusic)
+    if (cdmusic)
     {
         I_CDMusStop();
     }
--- a/src/hexen/s_sound.h
+++ b/src/hexen/s_sound.h
@@ -79,6 +79,7 @@
 extern int snd_MaxVolume;
 extern int snd_MusicVolume;
 extern int snd_Channels;
+extern boolean cdmusic;
 
 void S_Start(void);
 void S_StartSound(mobj_t * origin, int sound_id);
@@ -95,5 +96,7 @@
 void S_GetChannelInfo(SoundInfo_t * s);
 void S_SetMusicVolume(void);
 boolean S_GetSoundPlayingInfo(mobj_t * mobj, int sound_id);
+boolean S_StartCustomCDTrack(int tracknum);
+int S_GetCurrentCDTrack(void);
 
 #endif
--- a/src/hexen/sb_bar.c
+++ b/src/hexen/sb_bar.c
@@ -26,6 +26,7 @@
 // HEADER FILES ------------------------------------------------------------
 
 #include "h2def.h"
+#include "i_cdmus.h"
 #include "i_video.h"
 #include "m_bbox.h"
 #include "m_cheat.h"
@@ -34,8 +35,6 @@
 #include "s_sound.h"
 #include "v_video.h"
 
-#include "i_sound.h"            // For CD stuff
-
 // TYPES -------------------------------------------------------------------
 
 typedef struct Cheat_s
@@ -96,15 +95,6 @@
 extern int ArmorIncrement[NUMCLASSES][NUMARMOR];
 extern int AutoArmorSave[NUMCLASSES];
 
-// haleyjd FIXME: CDMUSIC
-#ifdef __WATCOMC__
-extern boolean i_CDMusic;
-extern int i_CDMusicLength;
-extern int i_CDTrack;
-extern int i_CDCurrentTrack;
-extern int oldTic;
-#endif
-
 // PUBLIC DATA DECLARATIONS ------------------------------------------------
 
 boolean DebugSound;             // Debug flag for displaying sound info
@@ -113,11 +103,6 @@
 int inv_ptr;
 int ArtifactFlash;
 
-// haleyjd FIXME: CDMUSIC
-#ifndef __WATCOMC__
-boolean i_CDMusic;              // in Watcom, defined in i_ibm
-#endif
-
 // PRIVATE DATA DEFINITIONS ------------------------------------------------
 
 static int DisplayTicker = 0;
@@ -1517,7 +1502,7 @@
     else if (netgame)
     {                           // change CD track is the only cheat available in deathmatch
         eat = false;
-        if (i_CDMusic)
+        if (cdmusic)
         {
             if (CheatAddKey(&Cheats[0], key, &eat))
             {
@@ -1931,22 +1916,21 @@
 
 static void CheatTrackFunc1(player_t * player, Cheat_t * cheat)
 {
-    // haleyjd FIXME: CDMUSIC
-#ifdef __WATCOMC__
     char buffer[80];
 
-    if (!i_CDMusic)
+    if (!cdmusic)
     {
         return;
     }
+
     if (I_CDMusInit() == -1)
     {
         P_SetMessage(player, "ERROR INITIALIZING CD", true);
     }
+
     sprintf(buffer, "ENTER DESIRED CD TRACK (%.2d - %.2d):\n",
             I_CDMusFirstTrack(), I_CDMusLastTrack());
     P_SetMessage(player, buffer, true);
-#endif
 }
 
 //===========================================================================
@@ -1957,8 +1941,6 @@
 
 static void CheatTrackFunc2(player_t * player, Cheat_t * cheat)
 {
-    // haleyjd FIXME: CDMUSIC
-#ifdef __WATCOMC__
     char buffer[80];
     int track;
     char args[2];
@@ -1965,10 +1947,11 @@
 
     cht_GetParam(cheat->seq, args);
 
-    if (!i_CDMusic)
+    if (!cdmusic)
     {
         return;
     }
+
     track = (args[0] - '0') * 10 + (args[1] - '0');
     if (track < I_CDMusFirstTrack() || track > I_CDMusLastTrack())
     {
@@ -1975,23 +1958,21 @@
         P_SetMessage(player, "INVALID TRACK NUMBER\n", true);
         return;
     }
-    if (track == i_CDCurrentTrack)
+
+    if (track == S_GetCurrentCDTrack())
     {
         return;
     }
-    if (I_CDMusPlay(track))
+
+    if (!S_StartCustomCDTrack(track))
     {
         sprintf(buffer, "ERROR WHILE TRYING TO PLAY CD TRACK: %.2d\n", track);
         P_SetMessage(player, buffer, true);
     }
     else
-    {                           // No error encountered while attempting to play the track
+    {
+        // No error encountered while attempting to play the track
         sprintf(buffer, "PLAYING TRACK: %.2d\n", track);
         P_SetMessage(player, buffer, true);
-        i_CDMusicLength = 35 * I_CDMusTrackLength(track);
-        oldTic = gametic;
-        i_CDTrack = track;
-        i_CDCurrentTrack = track;
     }
-#endif
 }
--- a/src/i_cdmus.c
+++ b/src/i_cdmus.c
@@ -42,8 +42,20 @@
 {
     int drive_num = 0;
 
+    // The initialize function is re-invoked when the CD track play cheat
+    // is used, so use the opportunity to call SDL_CDStatus() to update
+    // the status of the drive.
+    // TODO: Check this actually works.
+
+    if (cd_handle != NULL)
+    {
+        SDL_CDStatus(cd_handle);
+        cd_Error = 0;
+        return 0;
+    }
+
     // TODO: config variable to control CDROM to use.
-   
+
     cd_handle = SDL_CDOpen(drive_num);
 
     if (cd_handle == NULL)
@@ -53,6 +65,8 @@
         return -1;
     }
 
+    printf("I_CDMusInit: Using CD-ROM drive: %s\n", SDL_CDName(drive_num));
+
     if (!CD_INDRIVE(cd_handle->status))
     {
         fprintf(stderr, "I_CDMusInit: '%s': no CD in drive.\n",
@@ -139,8 +153,7 @@
         }
     }
 
-    /* Don't know? */
-
+    // Don't know?
     cd_Error = 1;
 
     return -1;
--- a/src/setup/sound.c
+++ b/src/setup/sound.c
@@ -131,6 +131,7 @@
             snd_musicdevice = SNDDEVICE_GUS;
             break;
         case MUSICMODE_CD:
+            snd_musicdevice = SNDDEVICE_CD;
             break;
     }
 }