shithub: choc

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ref: 6be712fdde1757a824ecb620269551ab78902bf1
parent: f06d0080f3381254bb8f5e9cd01fadaa728bf079
author: Simon Howard <[email protected]>
date: Fri Jan 27 13:18:41 EST 2006

dehacked replacements for switch texture names

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 346

--- a/src/p_switch.c
+++ b/src/p_switch.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_switch.c 91 2005-09-08 00:01:51Z fraggle $
+// $Id: p_switch.c 346 2006-01-27 18:18:41Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -23,6 +23,9 @@
 //
 //
 // $Log$
+// Revision 1.4  2006/01/27 18:18:41  fraggle
+// dehacked replacements for switch texture names
+//
 // Revision 1.3  2005/09/08 00:01:51  fraggle
 // Fix switches not changing in Episode 4
 //
@@ -39,7 +42,7 @@
 //-----------------------------------------------------------------------------
 
 static const char
-rcsid[] = "$Id: p_switch.c 91 2005-09-08 00:01:51Z fraggle $";
+rcsid[] = "$Id: p_switch.c 346 2006-01-27 18:18:41Z fraggle $";
 
 
 #include "i_system.h"
@@ -157,8 +160,8 @@
 	    
 	    value = R_TextureNumForName(alphSwitchList[i].name1);
 #endif
-	    switchlist[index++] = R_TextureNumForName(alphSwitchList[i].name1);
-	    switchlist[index++] = R_TextureNumForName(alphSwitchList[i].name2);
+	    switchlist[index++] = R_TextureNumForName(DEH_String(alphSwitchList[i].name1));
+	    switchlist[index++] = R_TextureNumForName(DEH_String(alphSwitchList[i].name2));
 	}
     }
 }