ref: 64092431a97c9a32332a56e8d0819dedbaa5f1d9
parent: 0b961d57e68e017dd951b23b7018e677c687fc73
author: Turo Lamminen <[email protected]>
date: Tue Sep 13 15:56:11 EDT 2022
hexen: Move P_ExplodeMissile prototype to p_local.h
--- a/src/hexen/p_local.h
+++ b/src/hexen/p_local.h
@@ -174,6 +174,7 @@
void P_RemoveMobjFromTIDList(mobj_t * mobj);
void P_InsertMobjIntoTIDList(mobj_t * mobj, int tid);
mobj_t *P_FindMobjFromTID(int tid, int *searchPosition);
+void P_ExplodeMissile(mobj_t *mo);
mobj_t *P_SpawnKoraxMissile(fixed_t x, fixed_t y, fixed_t z,
mobj_t * source, mobj_t * dest, mobjtype_t type);
--- a/src/hexen/p_pspr.c
+++ b/src/hexen/p_pspr.c
@@ -33,7 +33,6 @@
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
-extern void P_ExplodeMissile(mobj_t * mo);
extern void A_UnHideThing(mobj_t * actor);
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------