ref: 62df1ab1dd5bd04c5e6228cea09442c5177a955e
parent: d03dd75b5c4098f1fa59a4a0074b4770e73d835b
author: Simon Howard <[email protected]>
date: Thu Jul 9 16:08:20 EDT 2009
Select the game to configure automatically if the game name is found inside the name of the executable. Rename the executable for the Windows CE install packages. Subversion-branch: /branches/raven-branch Subversion-revision: 1612
--- a/pkg/wince/doom-cab.cfg
+++ b/pkg/wince/doom-cab.cfg
@@ -12,8 +12,8 @@
src = "../../src/"
files = {
- d+"chocolate-doom.exe": src+"chocolate-doom.exe",
- d+"chocolate-setup.exe": src+"chocolate-setup.exe",
+ d+"chocolate-doom.exe": src+"chocolate-doom.exe",
+ d+"chocolate-doom-setup.exe": src+"chocolate-setup.exe",
}
add_libraries(d, files)
@@ -22,6 +22,6 @@
links = {
s+"Chocolate Doom.lnk": d+"chocolate-doom.exe",
- s+"Chocolate Doom Setup.lnk": d+"chocolate-setup.exe"
+ s+"Chocolate Doom Setup.lnk": d+"chocolate-doom-setup.exe"
}
--- a/pkg/wince/heretic-cab.cfg
+++ b/pkg/wince/heretic-cab.cfg
@@ -12,8 +12,8 @@
src = "../../src/"
files = {
- d+"chocolate-heretic.exe": src+"chocolate-heretic.exe",
- d+"chocolate-setup.exe": src+"chocolate-setup.exe",
+ d+"chocolate-heretic.exe": src+"chocolate-heretic.exe",
+ d+"chocolate-heretic-setup.exe": src+"chocolate-setup.exe",
}
add_libraries(d, files)
@@ -22,6 +22,6 @@
links = {
s+"Chocolate Heretic.lnk": d+"chocolate-heretic.exe",
- s+"Chocolate Heretic Setup.lnk": d+"chocolate-setup.exe"
+ s+"Chocolate Heretic Setup.lnk": d+"chocolate-heretic-setup.exe"
}
--- a/pkg/wince/hexen-cab.cfg
+++ b/pkg/wince/hexen-cab.cfg
@@ -12,8 +12,8 @@
src = "../../src/"
files = {
- d+"chocolate-hexen.exe": src+"chocolate-hexen.exe",
- d+"chocolate-setup.exe": src+"chocolate-setup.exe",
+ d+"chocolate-hexen.exe": src+"chocolate-hexen.exe",
+ d+"chocolate-hexen-setup.exe": src+"chocolate-setup.exe",
}
add_libraries(d, files)
@@ -22,6 +22,6 @@
links = {
s+"Chocolate Hexen.lnk": d+"chocolate-hexen.exe",
- s+"Chocolate Hexen Setup.lnk": d+"chocolate-setup.exe"
+ s+"Chocolate Hexen Setup.lnk": d+"chocolate-hexen-setup.exe"
}
--- a/src/m_argv.c
+++ b/src/m_argv.c
@@ -243,3 +243,21 @@
}
}
+// Return the name of the executable used to start the program:
+
+char *M_GetExecutableName(void)
+{
+ char *sep;
+
+ sep = strrchr(myargv[0], DIR_SEPARATOR);
+
+ if (sep == NULL)
+ {
+ return myargv[0];
+ }
+ else
+ {
+ return sep + 1;
+ }
+}
+
--- a/src/m_argv.h
+++ b/src/m_argv.h
@@ -46,4 +46,8 @@
boolean M_ParmExists(char *check);
+// Get name of executable used to run this program:
+
+char *M_GetExecutableName(void);
+
#endif
--- a/src/setup/mode.c
+++ b/src/setup/mode.c
@@ -197,6 +197,32 @@
return NULL;
}
+// Check the name of the executable. If it contains one of the game
+// names (eg. chocolate-hexen-setup.exe) then use that game.
+
+static boolean CheckExecutableName(GameSelectCallback callback)
+{
+ mission_config_t *config;
+ char *exe_name;
+ int i;
+
+ exe_name = M_GetExecutableName();
+
+ for (i=0; i<arrlen(mission_configs); ++i)
+ {
+ config = &mission_configs[i];
+
+ if (strstr(exe_name, config->name) != NULL)
+ {
+ SetMission(config);
+ callback();
+ return true;
+ }
+ }
+
+ return false;
+}
+
static void GameSelected(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(config))
{
TXT_CAST_ARG(mission_config_t, config);
@@ -293,7 +319,7 @@
SetMission(config);
callback();
}
- else
+ else if (!CheckExecutableName(callback))
{
OpenGameSelectDialog(callback);
}