ref: 5edba96d934e627ad61d0298b9223cccd299d741
parent: 2076aabf66dc3d14ff8e5ad5b110bc3eae461874
author: Simon Howard <[email protected]>
date: Wed Sep 14 17:55:47 EDT 2005
Lock surfaces properly when we have to (fixes crash under Windows 98) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 105
--- a/NEWS
+++ b/NEWS
@@ -1,3 +1,5 @@
+ Lock surfaces properly when we have to (fixes crash under
+ Windows 98)
0.0.2 (2005-09-13):
Remove temporary MIDI files generated by sound code.
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_video.c 98 2005-09-11 20:25:56Z fraggle $
+// $Id: i_video.c 105 2005-09-14 21:55:47Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.26 2005/09/14 21:55:47 fraggle
+// Lock surfaces properly when we have to (fixes crash under Windows 98)
+//
// Revision 1.25 2005/09/11 20:25:56 fraggle
// Second configuration file to allow chocolate doom-specific settings.
// Adjust some existing command line logic (for graphics settings and
@@ -115,7 +118,7 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: i_video.c 98 2005-09-11 20:25:56Z fraggle $";
+rcsid[] = "$Id: i_video.c 105 2005-09-14 21:55:47Z fraggle $";
#include <ctype.h>
#include <SDL.h>
@@ -618,9 +621,6 @@
SDL_UnlockSurface(screen);
}
- if (native_surface)
- SDL_UnlockSurface(screen);
-
// draw to screen
if (palette_to_set)
@@ -632,9 +632,6 @@
{
SDL_Flip(screen);
}
-
- if (native_surface)
- SDL_LockSurface(screen);
}
@@ -746,8 +743,13 @@
UpdateGrab();
// Check if we have a native surface we can use
+ // If we have to lock the screen, draw to a buffer and copy
+ // Likewise if the screen pitch is not the same as the width
+ // If we have to multiply, drawing is done to a separate 320x200 buf
- native_surface = screenmultiply == 1 && screen->pitch == SCREENWIDTH;
+ native_surface = !SDL_MUSTLOCK(screen)
+ && screenmultiply == 1
+ && screen->pitch == SCREENWIDTH;
// If not, allocate a buffer and copy from that buffer to the
// screen when we do an update
@@ -756,9 +758,6 @@
screens[0] = (unsigned char *) (screen->pixels);
else
screens[0] = (unsigned char *) Z_Malloc (SCREENWIDTH * SCREENHEIGHT, PU_STATIC, NULL);
-
- if (native_surface)
- SDL_LockSurface(screen);
LoadDiskImage();