ref: 57a9f56e2cba50249ee8a96533c8baed47814f92
parent: e225e0c93ce58bb0e33c174847305d39800fd755
author: Simon Howard <[email protected]>
date: Fri Dec 10 18:56:32 EST 2010
Fix memory leak when dynamically resizing window in true color video modes. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2215
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -97,7 +97,7 @@
// This is used when we are rendering in 32-bit screen mode.
// When in a real 8-bit screen mode, screenbuffer == screen.
-static SDL_Surface *screenbuffer;
+static SDL_Surface *screenbuffer = NULL;
// palette
@@ -1645,6 +1645,14 @@
int flags = 0;
doompal = W_CacheLumpName(DEH_String("PLAYPAL"), PU_CACHE);
+
+ // If we are already running and in a true color mode, we need
+ // to free the screenbuffer surface before setting the new mode.
+
+ if (screenbuffer != NULL && screen != screenbuffer)
+ {
+ SDL_FreeSurface(screenbuffer);
+ }
// Generate lookup tables before setting the video mode.