ref: 54fd5795e6139328fdc1e2459f9134423b10f421
parent: ed96b0d9a3161421ca4c319e761be8c1afc7bbb8
author: Roman Fomin <[email protected]>
date: Fri Nov 12 20:15:36 EST 2021
fix gcc warning
--- a/src/i_sdlmusic.c
+++ b/src/i_sdlmusic.c
@@ -185,7 +185,6 @@
// Initialize music subsystem
static boolean I_SDL_InitMusic(void)
{
- boolean fluidsynth_sf_is_set = false;
// If SDL_mixer is not initialized, we have to initialize it
// and have the responsibility to shut it down later on.
@@ -227,15 +226,7 @@
if (strlen(fluidsynth_sf_path) > 0 && strlen(timidity_cfg_path) == 0)
{
- if (!M_FileExists(fluidsynth_sf_path))
- {
- fprintf(stderr, "Can't find Fluidsynth soundfont.\n");
- }
- else
- {
- Mix_SetSoundFonts(fluidsynth_sf_path);
- fluidsynth_sf_is_set = true;
- }
+ Mix_SetSoundFonts(fluidsynth_sf_path);
}
// If snd_musiccmd is set, we need to call Mix_SetMusicCMD to
@@ -249,7 +240,7 @@
#if defined(_WIN32)
// Don't enable it for GUS or Fluidsynth, since they handle their own volume
// just fine.
- if (snd_musicdevice != SNDDEVICE_GUS && !fluidsynth_sf_is_set)
+ if (snd_musicdevice != SNDDEVICE_GUS && strlen(fluidsynth_sf_path) == 0)
{
win_midi_stream_opened = I_WIN_InitMusic();
}