ref: 4755980aed7173227e876602ce78cf31bbb97118
parent: 43e82bdf93c0c3971767a63072db5b0080c2f6c6
author: Simon Howard <[email protected]>
date: Sun Mar 6 19:01:40 EST 2011
Update config variable binding in setup tool so that the correct variables are bound for Strife. Add option for show_talk to sound configuration screen. Subversion-branch: /branches/strife-branch Subversion-revision: 2296
--- a/src/setup/compatibility.c
+++ b/src/setup/compatibility.c
@@ -48,7 +48,7 @@
void BindCompatibilityVariables(void)
{
- if (gamemission == doom)
+ if (gamemission == doom || gamemission == strife)
{
M_BindVariable("vanilla_savegame_limit", &vanilla_savegame_limit);
M_BindVariable("vanilla_demo_limit", &vanilla_demo_limit);
--- a/src/setup/display.c
+++ b/src/setup/display.c
@@ -689,7 +689,8 @@
TXT_NewCheckBox("Graphical startup", &graphical_startup));
}
- if (gamemission == doom || gamemission == heretic)
+ if (gamemission == doom || gamemission == heretic
+ || gamemission == strife)
{
TXT_AddWidget(window,
TXT_NewCheckBox("Show ENDOOM screen", &show_endoom));
@@ -723,7 +724,8 @@
M_BindVariable("usegamma", &usegamma);
- if (gamemission == doom || gamemission == heretic)
+ if (gamemission == doom || gamemission == heretic
+ || gamemission == strife)
{
M_BindVariable("show_endoom", &show_endoom);
}
--- a/src/setup/joystick.c
+++ b/src/setup/joystick.c
@@ -428,7 +428,7 @@
AddJoystickControl(button_table, "Previous weapon", &joybprevweapon);
AddJoystickControl(button_table, "Next weapon", &joybnextweapon);
- if (gamemission == hexen)
+ if (gamemission == hexen || gamemission == strife)
{
AddJoystickControl(button_table, "Jump", &joybjump);
}
--- a/src/setup/keyboard.c
+++ b/src/setup/keyboard.c
@@ -358,7 +358,7 @@
AddKeyControl(movement_table, "Turn Right", &key_right);
AddKeyControl(movement_table, " Strafe On", &key_strafe);
- if (gamemission == hexen)
+ if (gamemission == hexen || gamemission == strife)
{
AddKeyControl(movement_table, "Jump", &key_jump);
}
--- a/src/setup/mainmenu.c
+++ b/src/setup/mainmenu.c
@@ -177,6 +177,9 @@
case hexen:
label = "Save parameters and launch Hexen";
break;
+ case strife:
+ label = "Save parameters and launch STRIFE!";
+ break;
default:
label = "Save parameters and launch game";
break;
@@ -206,9 +209,9 @@
(TxtWidgetSignalFunc) ConfigJoystick, NULL),
NULL);
- // The compatibility window is only appropriate for Doom.
+ // The compatibility window is only appropriate for Doom/Strife.
- if (gamemission == doom)
+ if (gamemission == doom || gamemission == strife)
{
txt_button_t *button;
--- a/src/setup/mode.c
+++ b/src/setup/mode.c
@@ -113,11 +113,11 @@
static char *savedir = NULL;
static char *executable = NULL;
static char *back_flat = "F_PAVE01";
+static int comport = 0;
+static char *nickname = NULL;
static void BindMiscVariables(void)
{
- M_BindVariable("screenblocks", &screenblocks);
-
if (gamemission == doom)
{
M_BindVariable("detaillevel", &detailLevel);
@@ -133,7 +133,15 @@
if (gamemission == strife)
{
M_BindVariable("back_flat", &back_flat);
+ M_BindVariable("screensize" , &screenblocks);
+ M_BindVariable("comport", &comport);
+ M_BindVariable("nickname", &nickname);
}
+ else
+ {
+ M_BindVariable("screenblocks", &screenblocks);
+ }
+
}
//
--- a/src/setup/sound.c
+++ b/src/setup/sound.c
@@ -75,6 +75,7 @@
static int sfxVolume = 15;
static int musicVolume = 15;
static int voiceVolume = 15;
+static int show_talk = 0;
static int use_libsamplerate = 0;
// DOS specific variables: these are unused but should be maintained
@@ -196,8 +197,6 @@
TXT_AddWidgets(window,
TXT_NewSeparator("Sound effects"),
sfx_table = TXT_NewTable(2),
- TXT_NewSeparator("Music"),
- music_table = TXT_NewTable(2),
NULL);
TXT_SetColumnWidths(sfx_table, 20, 14);
@@ -219,8 +218,15 @@
TXT_NewLabel("Voice volume"),
TXT_NewSpinControl(&voiceVolume, 0, 15),
NULL);
+ TXT_AddWidget(window,
+ TXT_NewCheckBox("Show text with voices", &show_talk));
}
+ TXT_AddWidgets(window,
+ TXT_NewSeparator("Music"),
+ music_table = TXT_NewTable(2),
+ NULL);
+
TXT_SetColumnWidths(music_table, 20, 14);
TXT_AddWidgets(music_table,
@@ -253,7 +259,8 @@
if (gamemission == strife)
{
- M_BindVariable("voice_volume", &voiceVolume);
+ M_BindVariable("voice_volume", &voiceVolume);
+ M_BindVariable("show_talk", &show_talk);
}
// Before SDL_mixer version 1.2.11, MIDI music caused the game