shithub: choc

Download patch

ref: 433a6e9e411fb188991d5d78df4b04dd81b2baac
parent: ad0d0d1ccbcba4ff66dc3843d78dd1de90cd1fa3
author: Simon Howard <[email protected]>
date: Sat Sep 30 06:52:25 EDT 2006

Only allow drone mode when connecting.

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 683

--- a/src/d_net.c
+++ b/src/d_net.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_net.c 681 2006-09-29 21:38:21Z fraggle $
+// $Id: d_net.c 683 2006-09-30 10:52:25Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -117,7 +117,7 @@
 //-----------------------------------------------------------------------------
 
 
-static const char rcsid[] = "$Id: d_net.c 681 2006-09-29 21:38:21Z fraggle $";
+static const char rcsid[] = "$Id: d_net.c 683 2006-09-30 10:52:25Z fraggle $";
 
 #include "doomfeatures.h"
 
@@ -333,23 +333,6 @@
        	nettics[i] = 0;
     }
 
-    if (M_CheckParm("-drone") > 0)
-    {
-        drone = true;
-    }
-
-    if (M_CheckParm("-left") > 0)
-    {
-        viewangleoffset = ANG90;
-        drone = true;
-    }
-
-    if (M_CheckParm("-right") > 0)
-    {
-        viewangleoffset = ANG270;
-        drone = true;
-    }
-
     playeringame[0] = true;
 
 #ifdef FEATURE_MULTIPLAYER
@@ -396,6 +379,23 @@
 
         if (addr != NULL)
         {
+            if (M_CheckParm("-drone") > 0)
+            {
+                drone = true;
+            }
+
+            if (M_CheckParm("-left") > 0)
+            {
+                viewangleoffset = ANG90;
+                drone = true;
+            }
+
+            if (M_CheckParm("-right") > 0)
+            {
+                viewangleoffset = ANG270;
+                drone = true;
+            }
+
             if (!NET_CL_Connect(addr))
             {
                 I_Error("D_CheckNetGame: Failed to connect to %s\n",