ref: 4127fabfb33035fba382afdd1f608db099af0835
parent: 6e3418c6a590537a0a2879ac1fbaef44ec22cc23
parent: c5d8067d38e0c356677eb996cc09dd45a580b52d
author: Simon Howard <[email protected]>
date: Wed Jan 23 06:28:25 EST 2019
Merge pull request #1132 from turol/const Const correctness fixes in setup program
--- a/src/m_misc.c
+++ b/src/m_misc.c
@@ -291,7 +291,7 @@
// allocated.
const char *M_BaseName(const char *path)
{
- char *p;
+ const char *p;
p = strrchr(path, DIR_SEPARATOR);
if (p == NULL)
--- a/src/setup/execute.c
+++ b/src/setup/execute.c
@@ -54,9 +54,9 @@
// Returns the path to a temporary file of the given name, stored
// inside the system temporary directory.
-static char *TempFile(char *s)
+static char *TempFile(const char *s)
{
- char *tempdir;
+ const char *tempdir;
#ifdef _WIN32
// Check the TEMP environment variable to find the location.
@@ -130,7 +130,7 @@
return result;
}
-void AddCmdLineParameter(execute_context_t *context, char *s, ...)
+void AddCmdLineParameter(execute_context_t *context, const char *s, ...)
{
va_list args;
--- a/src/setup/execute.h
+++ b/src/setup/execute.h
@@ -28,7 +28,7 @@
#define IWAD_CHEX (1 << 5) /* chex.wad */
execute_context_t *NewExecuteContext(void);
-void AddCmdLineParameter(execute_context_t *context, char *s, ...) PRINTF_ATTR(2, 3);
+void AddCmdLineParameter(execute_context_t *context, const char *s, ...) PRINTF_ATTR(2, 3);
void PassThroughArguments(execute_context_t *context);
int ExecuteDoom(execute_context_t *context);
int FindInstalledIWADs(void);
--- a/src/setup/joystick.c
+++ b/src/setup/joystick.c
@@ -33,13 +33,13 @@
typedef struct
{
- char *name; // Config file name
+ const char *name; // Config file name
int value;
} joystick_config_t;
typedef struct
{
- char *name;
+ const char *name;
int axes, buttons, hats;
const joystick_config_t *configs;
} known_joystick_t;
@@ -972,7 +972,7 @@
// GUI
//
-static void AddJoystickControl(TXT_UNCAST_ARG(table), char *label, int *var)
+static void AddJoystickControl(TXT_UNCAST_ARG(table), const char *label, int *var)
{
TXT_CAST_ARG(txt_table_t, table);
txt_joystick_input_t *joy_input;
--- a/src/setup/keyboard.c
+++ b/src/setup/keyboard.c
@@ -146,7 +146,7 @@
// Add a label and keyboard input to the specified table.
-static void AddKeyControl(TXT_UNCAST_ARG(table), char *name, int *var)
+static void AddKeyControl(TXT_UNCAST_ARG(table), const char *name, int *var)
{
TXT_CAST_ARG(txt_table_t, table);
txt_key_input_t *key_input;
@@ -158,7 +158,7 @@
TXT_SignalConnect(key_input, "set", KeySetCallback, var);
}
-static void AddSectionLabel(TXT_UNCAST_ARG(table), char *title,
+static void AddSectionLabel(TXT_UNCAST_ARG(table), const char *title,
boolean add_space)
{
TXT_CAST_ARG(txt_table_t, table);
--- a/src/setup/mainmenu.c
+++ b/src/setup/mainmenu.c
@@ -181,7 +181,7 @@
static txt_button_t *GetLaunchButton(void)
{
- char *label;
+ const char *label;
switch (gamemission)
{
--- a/src/setup/mode.c
+++ b/src/setup/mode.c
@@ -44,13 +44,13 @@
typedef struct
{
- char *label;
+ const char *label;
GameMission_t mission;
int mask;
- char *name;
- char *config_file;
- char *extra_config_file;
- char *executable;
+ const char *name;
+ const char *config_file;
+ const char *extra_config_file;
+ const char *executable;
} mission_config_t;
// Default mission to fall back on, if no IWADs are found at all:
@@ -106,7 +106,7 @@
static int detailLevel = 0;
static char *savedir = NULL;
static char *executable = NULL;
-static char *game_title = "Doom";
+static const char *game_title = "Doom";
static char *back_flat = "F_PAVE01";
static int comport = 0;
static char *nickname = NULL;
@@ -367,12 +367,12 @@
}
}
-char *GetExecutableName(void)
+const char *GetExecutableName(void)
{
return executable;
}
-char *GetGameTitle(void)
+const char *GetGameTitle(void)
{
return game_title;
}
--- a/src/setup/mode.h
+++ b/src/setup/mode.h
@@ -23,8 +23,8 @@
void SetupMission(GameSelectCallback callback);
void InitBindings(void);
-char *GetExecutableName(void);
-char *GetGameTitle(void);
+const char *GetExecutableName(void);
+const char *GetGameTitle(void);
const iwad_t **GetIwads(void);
#endif /* #ifndef SETUP_MODE_H */
--- a/src/setup/mouse.c
+++ b/src/setup/mouse.c
@@ -67,7 +67,7 @@
}
}
-static void AddMouseControl(TXT_UNCAST_ARG(table), char *label, int *var)
+static void AddMouseControl(TXT_UNCAST_ARG(table), const char *label, int *var)
{
TXT_CAST_ARG(txt_table_t, table);
txt_mouse_input_t *mouse_input;
--- a/src/setup/multiplayer.c
+++ b/src/setup/multiplayer.c
@@ -705,7 +705,7 @@
// and the single player warp menu. The parameters specify
// the window title and whether to display multiplayer options.
-static void StartGameMenu(char *window_title, int multiplayer)
+static void StartGameMenu(const char *window_title, int multiplayer)
{
txt_window_t *window;
txt_widget_t *iwad_selector;
@@ -984,7 +984,7 @@
TXT_SetPeriodicCallback(NULL, NULL, 0);
}
-static void ServerQueryWindow(char *title)
+static void ServerQueryWindow(const char *title)
{
txt_table_t *results_table;
@@ -1067,7 +1067,7 @@
void SetChatMacroDefaults(void)
{
int i;
- char *defaults[] =
+ const char *const defaults[] =
{
HUSTR_CHATMACRO0,
HUSTR_CHATMACRO1,
--- a/src/setup/txt_joyaxis.c
+++ b/src/setup/txt_joyaxis.c
@@ -32,7 +32,7 @@
#define JOYSTICK_AXIS_WIDTH 20
-static char *CalibrationLabel(txt_joystick_axis_t *joystick_axis)
+static const char *CalibrationLabel(txt_joystick_axis_t *joystick_axis)
{
switch (joystick_axis->config_stage)
{