shithub: choc

Download patch

ref: 3f667115be72b279ebe3c60ae8cb897d6a94c253
parent: c56d9a25df21bfa0d07f6f7b56edbe0ab6f0e136
author: Simon Howard <[email protected]>
date: Wed Sep 17 15:48:06 EDT 2008

Move gameaction from d_event.h into doom/ code.

Subversion-branch: /branches/raven-branch
Subversion-revision: 1238

--- a/src/d_event.h
+++ b/src/d_event.h
@@ -55,22 +55,6 @@
 } event_t;
 
  
-typedef enum
-{
-    ga_nothing,
-    ga_loadlevel,
-    ga_newgame,
-    ga_loadgame,
-    ga_savegame,
-    ga_playdemo,
-    ga_completed,
-    ga_victory,
-    ga_worlddone,
-    ga_screenshot
-} gameaction_t;
-
-
-
 //
 // Button/action code definitions.
 //
@@ -106,12 +90,6 @@
 
 
 
-
-//
-// GLOBAL VARIABLES
-//
-
-extern  gameaction_t    gameaction;
 
 // Called by IO functions when input is detected.
 void D_PostEvent (event_t *ev);
--- a/src/doom/d_main.h
+++ b/src/doom/d_main.h
@@ -28,7 +28,7 @@
 #ifndef __D_MAIN__
 #define __D_MAIN__
 
-#include "d_event.h"
+#include "doomdef.h"
 
 
 
@@ -47,5 +47,12 @@
 void D_DoAdvanceDemo (void);
 void D_StartTitle (void);
  
+//
+// GLOBAL VARIABLES
+//
 
+extern  gameaction_t    gameaction;
+
+
 #endif
+
--- a/src/doom/doomdef.h
+++ b/src/doom/doomdef.h
@@ -60,6 +60,20 @@
     GS_DEMOSCREEN,
 } gamestate_t;
 
+typedef enum
+{
+    ga_nothing,
+    ga_loadlevel,
+    ga_newgame,
+    ga_loadgame,
+    ga_savegame,
+    ga_playdemo,
+    ga_completed,
+    ga_victory,
+    ga_worlddone,
+    ga_screenshot
+} gameaction_t;
+
 //
 // Difficulty/skill settings/filters.
 //