ref: 3cf74a97261b1a0aceb591b495b0857781918edd
parent: 299e1c5abf804e2e249c4f77b82fb7949a3f9d7b
parent: 892ad7c072a6717e8935053d7837a33974d0d824
author: Simon Howard <[email protected]>
date: Fri Nov 20 20:16:14 EST 2009
Merge from trunk. Subversion-branch: /branches/opl-branch Subversion-revision: 1734
--- a/Makefile.am
+++ b/Makefile.am
@@ -46,6 +46,7 @@
docdir=$(prefix)/share/doc/@PACKAGE@
SUBDIRS=wince textscreen opl pcsound src man setup
+DIST_SUBDIRS=pkg $(SUBDIRS)
if HAVE_PYTHON
--- a/configure.in
+++ b/configure.in
@@ -129,7 +129,8 @@
opl/examples/Makefile
src/Makefile
pcsound/Makefile
-pkg/wince/Makefile
+pkg/Makefile
+pkg/wince/GNUmakefile
src/resource.rc
src/doom-screensaver.desktop
setup/setup-res.rc
--- a/msvc/ChocolateDoom.vcproj
+++ b/msvc/ChocolateDoom.vcproj
@@ -9631,6 +9631,46 @@
/>
</FileConfiguration>
</File>
+ <File
+ RelativePath="..\textscreen\txt_scrollpane.c"
+ >
+ <FileConfiguration
+ Name="Debug Server|Win32"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Server|Win32"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\textscreen\txt_scrollpane.h"
+ >
+ <FileConfiguration
+ Name="Debug Server|Win32"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Server|Win32"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ </FileConfiguration>
+ </File>
</Filter>
</Files>
<Globals>
--- /dev/null
+++ b/pkg/Makefile.am
@@ -1,0 +1,3 @@
+
+DIST_SUBDIRS=wince
+
--- /dev/null
+++ b/pkg/wince/GNUmakefile.am
@@ -1,0 +1,12 @@
+
+DEPS=$(shell ./wince-cabgen -d $(CONFIG_FILE))
+CONFIG_FILE=wince-cab.cfg
+OUTPUT_FILE=@PACKAGE_TARNAME@-@[email protected]
+
+EXTRA_DIST=wince-cabgen $(CONFIG_FILE)
+
+noinst_DATA = $(OUTPUT_FILE)
+
+$(OUTPUT_FILE) : $(CONFIG_FILE) $(DEPS)
+ ./wince-cabgen $< $@
+
--- a/pkg/wince/Makefile.am
+++ /dev/null
@@ -1,10 +1,0 @@
-
-DEPS=$(shell ./wince-cabgen -d $(CONFIG_FILE))
-CONFIG_FILE=wince-cab.cfg
-OUTPUT_FILE=@PACKAGE_TARNAME@-@[email protected]
-
-noinst_DATA = $(OUTPUT_FILE)
-
-$(OUTPUT_FILE) : $(CONFIG_FILE) $(DEPS)
- ./wince-cabgen $< $@
-
--- a/setup/Makefile.am
+++ b/setup/Makefile.am
@@ -1,7 +1,7 @@
gamesdir = $(prefix)/games
-AM_CFLAGS = -I../textscreen -I../src -DINSTALL_DIR="\"$(gamesdir)\""
+AM_CFLAGS = -I../textscreen -I../src @SDLMIXER_CFLAGS@
games_PROGRAMS = chocolate-setup
@@ -34,6 +34,7 @@
chocolate_setup_LDADD = \
../wince/libc_wince.a \
../textscreen/libtextscreen.a \
+ @SDLMIXER_LIBS@ \
@LDFLAGS@
.rc.o:
--- a/setup/configfile.c
+++ b/setup/configfile.c
@@ -42,6 +42,8 @@
#include <sys/types.h>
#endif
+#include "SDL_mixer.h"
+
#include "config.h"
#include "doomfeatures.h"
@@ -530,8 +532,16 @@
intparm = ParseIntParameter(strparm);
defaults[i].untranslated = intparm;
- intparm = scantokey[intparm];
+ if (intparm >= 0 && intparm < 128)
+ {
+ intparm = scantokey[intparm];
+ }
+ else
+ {
+ intparm = 0;
+ }
+
defaults[i].original_translated = intparm;
* (int *) def->location = intparm;
break;
@@ -720,6 +730,22 @@
{
#ifdef _WIN32_WCE
M_ApplyWindowsCEDefaults();
+#endif
+
+ // Before SDL_mixer version 1.2.11, MIDI music caused the game
+ // to crash when it looped. If this is an old SDL_mixer version,
+ // disable MIDI.
+
+#ifdef __MACOSX__
+ {
+ const SDL_version *v = Mix_Linked_Version();
+
+ if (SDL_VERSIONNUM(v->major, v->minor, v->patch)
+ < SDL_VERSIONNUM(1, 2, 11))
+ {
+ snd_musicdevice = SNDDEVICE_NONE;
+ }
+ }
#endif
}
--- a/setup/execute.c
+++ b/setup/execute.c
@@ -55,7 +55,7 @@
#ifdef _WIN32
#define DOOM_BINARY PACKAGE_TARNAME ".exe"
#else
-#define DOOM_BINARY INSTALL_DIR "/" PACKAGE_TARNAME
+#define DOOM_BINARY PACKAGE_TARNAME
#endif
#ifdef _WIN32
@@ -172,81 +172,69 @@
}
}
-static wchar_t *GetFullExePath(const char *program)
+static void ConcatWCString(wchar_t *buf, const char *value)
{
+ MultiByteToWideChar(CP_OEMCP, 0,
+ value, strlen(value) + 1,
+ buf + wcslen(buf), strlen(value) + 1);
+}
+
+// Build the command line string, a wide character string of the form:
+//
+// "program" "arg"
+
+static wchar_t *BuildCommandLine(const char *program, const char *arg)
+{
wchar_t *result;
- unsigned int path_len;
char *sep;
- // Find the full path to the EXE to execute, by taking the path
- // to this program and concatenating the EXE name:
+ result = calloc(strlen(myargv[0]) + strlen(program) + strlen(arg) + 6,
+ sizeof(wchar_t));
+ wcscpy(result, L"\"");
+
sep = strrchr(myargv[0], DIR_SEPARATOR);
- if (sep == NULL)
+ if (sep != NULL)
{
- path_len = 0;
- result = calloc(strlen(program) + 1, sizeof(wchar_t));
- }
- else
- {
- path_len = sep - myargv[0] + 1;
+ ConcatWCString(result, myargv[0]);
- result = calloc(path_len + strlen(program) + 1,
- sizeof(wchar_t));
- MultiByteToWideChar(CP_OEMCP, 0,
- myargv[0], path_len,
- result, path_len);
+ // Cut off the string after the last directory separator,
+ // before appending the actual program.
+
+ result[sep - myargv[0] + 2] = '\0';
+
}
- MultiByteToWideChar(CP_OEMCP, 0,
- program, strlen(program) + 1,
- result + path_len, strlen(program) + 1);
+ ConcatWCString(result, program);
- return result;
-}
+ wcscat(result, L"\" \"");
-// Convert command line argument to wchar_t string and add surrounding
-// "" quotes:
+ ConcatWCString(result, arg);
-static wchar_t *GetPaddedWideArg(const char *arg)
-{
- wchar_t *result;
- unsigned int len = strlen(arg);
+ wcscat(result, L"\"");
- // Convert the command line arg to a wide char string:
-
- result = calloc(len + 3, sizeof(wchar_t));
- MultiByteToWideChar(CP_OEMCP, 0,
- arg, len + 1,
- result + 1, len + 1);
-
- // Surrounding quotes:
-
- result[0] = '"';
- result[len + 1] = '"';
- result[len + 2] = 0;
-
return result;
}
static int ExecuteCommand(const char *program, const char *arg)
{
+ STARTUPINFOW startup_info;
PROCESS_INFORMATION proc_info;
- wchar_t *exe_path;
- wchar_t *warg;
+ wchar_t *command;
int result = 0;
- exe_path = GetFullExePath(program);
- warg = GetPaddedWideArg(arg);
+ command = BuildCommandLine(program, arg);
// Invoke the program:
memset(&proc_info, 0, sizeof(proc_info));
+ memset(&startup_info, 0, sizeof(startup_info));
+ startup_info.cb = sizeof(startup_info);
- if (!CreateProcessW(exe_path, warg,
- NULL, NULL, FALSE, 0, NULL, NULL, NULL,
- &proc_info))
+ if (!CreateProcessW(NULL, command,
+ NULL, NULL, FALSE, 0, NULL, NULL,
+ &startup_info, &proc_info))
{
result = -1;
}
@@ -260,8 +248,7 @@
CloseHandle(proc_info.hThread);
}
- free(exe_path);
- free(warg);
+ free(command);
return result;
}
@@ -268,11 +255,41 @@
#else
+// Given the specified program name, get the full path to the program,
+// assuming that it is in the same directory as this program is.
+
+static char *GetFullExePath(const char *program)
+{
+ char *result;
+ char *sep;
+ unsigned int path_len;
+
+ sep = strrchr(myargv[0], DIR_SEPARATOR);
+
+ if (sep == NULL)
+ {
+ result = strdup(program);
+ }
+ else
+ {
+ path_len = sep - myargv[0] + 1;
+
+ result = malloc(strlen(program) + path_len + 1);
+
+ strncpy(result, myargv[0], path_len);
+ result[path_len] = '\0';
+
+ strcat(result, program);
+ }
+
+ return result;
+}
+
static int ExecuteCommand(const char *program, const char *arg)
{
pid_t childpid;
int result;
- const char *argv[] = { program, arg, NULL };
+ const char *argv[3];
childpid = fork();
@@ -279,6 +296,10 @@
if (childpid == 0)
{
// This is the child. Execute the command.
+
+ argv[0] = GetFullExePath(program);
+ argv[1] = arg;
+ argv[2] = NULL;
execv(argv[0], (char **) argv);
--- a/setup/mainmenu.c
+++ b/setup/mainmenu.c
@@ -19,6 +19,7 @@
// 02111-1307, USA.
//
+#include <stdio.h>
#include <stdlib.h>
#include <string.h>
--- a/setup/sound.c
+++ b/setup/sound.c
@@ -27,20 +27,6 @@
#include "sound.h"
-enum
-{
- SNDDEVICE_NONE = 0,
- SNDDEVICE_PCSPEAKER = 1,
- SNDDEVICE_ADLIB = 2,
- SNDDEVICE_SB = 3,
- SNDDEVICE_PAS = 4,
- SNDDEVICE_GUS = 5,
- SNDDEVICE_WAVEBLASTER = 6,
- SNDDEVICE_SOUNDCANVAS = 7,
- SNDDEVICE_GENMIDI = 8,
- SNDDEVICE_AWE32 = 9,
-};
-
typedef enum
{
SFXMODE_DISABLED,
@@ -71,13 +57,11 @@
"Native MIDI"
};
-#define DEFAULT_MUSIC_DEVICE SNDDEVICE_SB
-
int snd_sfxdevice = SNDDEVICE_SB;
int numChannels = 8;
int sfxVolume = 15;
-int snd_musicdevice = DEFAULT_MUSIC_DEVICE;
+int snd_musicdevice = SNDDEVICE_SB;
int musicVolume = 15;
int snd_samplerate = 22050;
--- a/setup/sound.h
+++ b/setup/sound.h
@@ -22,6 +22,20 @@
#ifndef SETUP_SOUND_H
#define SETUP_SOUND_H
+enum
+{
+ SNDDEVICE_NONE = 0,
+ SNDDEVICE_PCSPEAKER = 1,
+ SNDDEVICE_ADLIB = 2,
+ SNDDEVICE_SB = 3,
+ SNDDEVICE_PAS = 4,
+ SNDDEVICE_GUS = 5,
+ SNDDEVICE_WAVEBLASTER = 6,
+ SNDDEVICE_SOUNDCANVAS = 7,
+ SNDDEVICE_GENMIDI = 8,
+ SNDDEVICE_AWE32 = 9,
+};
+
extern int snd_sfxdevice;
extern int numChannels;
extern int sfxVolume;
--- a/src/i_sdlmusic.c
+++ b/src/i_sdlmusic.c
@@ -81,18 +81,28 @@
// Initialize music subsystem
static boolean I_SDL_InitMusic(void)
-{
- // When trying to run with music enabled on OSX, display
- // a warning message.
+{
+ // SDL_mixer prior to v1.2.11 has a bug that causes crashes
+ // with MIDI playback. Print a warning message if we are
+ // using an old version.
-#ifdef __APPLE__
- printf("\n"
- " *** WARNING ***\n"
- " Music playback on OSX may cause crashes and\n"
- " is disabled by default.\n"
- "\n");
+#ifdef __MACOSX__
+ {
+ const SDL_version *v = Mix_Linked_Version();
+
+ if (SDL_VERSIONNUM(v->major, v->minor, v->patch)
+ < SDL_VERSIONNUM(1, 2, 11))
+ {
+ printf("\n"
+ " *** WARNING ***\n"
+ " You are using an old version of SDL_mixer.\n"
+ " Music playback on this version may cause crashes\n"
+ " under OS X and is disabled by default.\n"
+ "\n");
+ }
+ }
#endif
-
+
// If SDL_mixer is not initialized, we have to initialize it
// and have the responsibility to shut it down later on.
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -334,7 +334,9 @@
case SDLK_PAUSE: return KEY_PAUSE;
+#if !SDL_VERSION_ATLEAST(1, 3, 0)
case SDLK_EQUALS: return KEY_EQUALS;
+#endif
case SDLK_MINUS: return KEY_MINUS;
@@ -347,9 +349,11 @@
return KEY_RCTRL;
case SDLK_LALT:
- case SDLK_LMETA:
case SDLK_RALT:
+#if !SDL_VERSION_ATLEAST(1, 3, 0)
+ case SDLK_LMETA:
case SDLK_RMETA:
+#endif
return KEY_RALT;
case SDLK_CAPSLOCK: return KEY_CAPSLOCK;
@@ -420,9 +424,15 @@
static int MouseButtonState(void)
{
- Uint8 state = SDL_GetMouseState(NULL, NULL);
+ Uint8 state;
int result = 0;
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+ state = SDL_GetMouseState(0, NULL, NULL);
+#else
+ state = SDL_GetMouseState(NULL, NULL);
+#endif
+
// Note: button "0" is left, button "1" is right,
// button "2" is middle for Doom. This is different
// to how SDL sees things.
@@ -585,7 +595,11 @@
// Clear any relative movement caused by warping
SDL_PumpEvents();
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+ SDL_GetRelativeMouseState(0, NULL, NULL);
+#else
SDL_GetRelativeMouseState(NULL, NULL);
+#endif
}
//
@@ -599,7 +613,11 @@
int x, y;
event_t ev;
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+ SDL_GetRelativeMouseState(0, &x, &y);
+#else
SDL_GetRelativeMouseState(&x, &y);
+#endif
if (x != 0 || y != 0)
{
@@ -1553,7 +1571,9 @@
// has to be done before the call to SDL_SetVideoMode.
I_SetWindowCaption();
+#if !SDL_VERSION_ATLEAST(1, 3, 0)
I_SetWindowIcon();
+#endif
// Set the video mode.
--- a/src/m_config.c
+++ b/src/m_config.c
@@ -36,6 +36,8 @@
#include <windows.h>
#endif
+#include "SDL_mixer.h"
+
#include "config.h"
#include "deh_main.h"
#include "doomdef.h"
@@ -53,6 +55,7 @@
#include "i_swap.h"
#include "i_system.h"
#include "i_video.h"
+#include "s_sound.h"
#include "v_video.h"
#include "hu_stuff.h"
@@ -1234,7 +1237,14 @@
intparm = ParseIntParameter(strparm);
defaults[i].untranslated = intparm;
- intparm = scantokey[intparm];
+ if (intparm >= 0 && intparm < 128)
+ {
+ intparm = scantokey[intparm];
+ }
+ else
+ {
+ intparm = 0;
+ }
defaults[i].original_translated = intparm;
* (int *) def->location = intparm;
@@ -1455,6 +1465,22 @@
{
#ifdef _WIN32_WCE
M_ApplyWindowsCEDefaults();
+#endif
+
+ // Before SDL_mixer version 1.2.11, MIDI music caused the game
+ // to crash when it looped. If this is an old SDL_mixer version,
+ // disable MIDI.
+
+#ifdef __MACOSX__
+ {
+ const SDL_version *v = Mix_Linked_Version();
+
+ if (SDL_VERSIONNUM(v->major, v->minor, v->patch)
+ < SDL_VERSIONNUM(1, 2, 11))
+ {
+ snd_musicdevice = SNDDEVICE_NONE;
+ }
+ }
#endif
}
--- a/src/m_misc.c
+++ b/src/m_misc.c
@@ -198,3 +198,11 @@
return result;
}
+boolean M_StrToInt(const char *str, int *result)
+{
+ return sscanf(str, " 0x%x", result) == 1
+ || sscanf(str, " 0X%x", result) == 1
+ || sscanf(str, " 0%o", result) == 1
+ || sscanf(str, " %d", result) == 1;
+}
+
--- a/src/m_misc.h
+++ b/src/m_misc.h
@@ -39,6 +39,7 @@
char *M_TempFile(char *s);
boolean M_FileExists(char *file);
long M_FileLength(FILE *handle);
+boolean M_StrToInt(const char *str, int *result);
#endif
--- a/src/p_doors.c
+++ b/src/p_doors.c
@@ -420,8 +420,41 @@
{
if (!thing->player)
return; // JDC: bad guys never close doors
-
- door->direction = -1; // start going down immediately
+
+ // When is a door not a door?
+ // In Vanilla, door->direction is set, even though
+ // "specialdata" might not actually point at a door.
+
+ if (door->thinker.function.acp1 == (actionf_p1) T_VerticalDoor)
+ {
+ door->direction = -1; // start going down immediately
+ }
+ else if (door->thinker.function.acp1 == (actionf_p1) T_PlatRaise)
+ {
+ // Erm, this is a plat, not a door.
+ // This notably causes a problem in ep1-0500.lmp where
+ // a plat and a door are cross-referenced; the door
+ // doesn't open on 64-bit.
+ // The direction field in vldoor_t corresponds to the wait
+ // field in plat_t. Let's set that to -1 instead.
+
+ plat_t *plat;
+
+ plat = (plat_t *) door;
+ plat->wait = -1;
+ }
+ else
+ {
+ // This isn't a door OR a plat. Now we're in trouble.
+
+ fprintf(stderr, "EV_VerticalDoor: Tried to close "
+ "something that wasn't a door.\n");
+
+ // Try closing it anyway. At least it will work on 32-bit
+ // machines.
+
+ door->direction = -1;
+ }
}
return;
}
--- a/src/p_map.c
+++ b/src/p_map.c
@@ -36,6 +36,7 @@
#include "doomdef.h"
#include "m_argv.h"
+#include "m_misc.h"
#include "p_local.h"
#include "s_sound.h"
@@ -1412,7 +1413,7 @@
if (p > 0)
{
- baseaddr = atoi(myargv[p+1]);
+ M_StrToInt(myargv[p+1], (int *) &baseaddr);
}
else
{
--- a/src/p_spec.c
+++ b/src/p_spec.c
@@ -38,6 +38,7 @@
#include "i_system.h"
#include "z_zone.h"
#include "m_argv.h"
+#include "m_misc.h"
#include "m_random.h"
#include "w_wad.h"
@@ -1169,11 +1170,95 @@
memset(&buttonlist[i],0,sizeof(button_t));
}
}
-
}
+//
+// Donut overrun emulation
+//
+// Derived from the code from PrBoom+. Thanks go to Andrey Budko (entryway)
+// as usual :-)
+//
+#define DONUT_FLOORHEIGHT_DEFAULT 0x00000000
+#define DONUT_FLOORPIC_DEFAULT 0x16
+
+static void DonutOverrun(fixed_t *s3_floorheight, short *s3_floorpic,
+ line_t *line, sector_t *pillar_sector)
+{
+ static int first = 1;
+ static int tmp_s3_floorheight;
+ static int tmp_s3_floorpic;
+
+ extern int numflats;
+
+ if (first)
+ {
+ int p;
+
+ // This is the first time we have had an overrun.
+ first = 0;
+
+ // Default values
+ tmp_s3_floorheight = DONUT_FLOORHEIGHT_DEFAULT;
+ tmp_s3_floorpic = DONUT_FLOORPIC_DEFAULT;
+
+ //!
+ // @category compat
+ // @arg <x> <y>
+ //
+ // Use the specified magic values when emulating behavior caused
+ // by memory overruns from improperly constructed donuts.
+ // In Vanilla Doom this can differ depending on the operating
+ // system. The default (if this option is not specified) is to
+ // emulate the behavior when running under Windows 98.
+
+ p = M_CheckParm("-donut");
+
+ if (p > 0 && p < myargc - 2)
+ {
+ // Dump of needed memory: (fixed_t)0000:0000 and (short)0000:0008
+ //
+ // C:\>debug
+ // -d 0:0
+ //
+ // DOS 6.22:
+ // 0000:0000 (57 92 19 00) F4 06 70 00-(16 00)
+ // DOS 7.1:
+ // 0000:0000 (9E 0F C9 00) 65 04 70 00-(16 00)
+ // Win98:
+ // 0000:0000 (00 00 00 00) 65 04 70 00-(16 00)
+ // DOSBox under XP:
+ // 0000:0000 (00 00 00 F1) ?? ?? ?? 00-(07 00)
+
+ M_StrToInt(myargv[p + 1], &tmp_s3_floorheight);
+ M_StrToInt(myargv[p + 2], &tmp_s3_floorpic);
+
+ if (tmp_s3_floorpic >= numflats)
+ {
+ fprintf(stderr,
+ "DonutOverrun: The second parameter for \"-donut\" "
+ "switch should be greater than 0 and less than number "
+ "of flats (%d). Using default value (%d) instead. \n",
+ numflats, DONUT_FLOORPIC_DEFAULT);
+ tmp_s3_floorpic = DONUT_FLOORPIC_DEFAULT;
+ }
+ }
+ }
+
+ /*
+ fprintf(stderr,
+ "Linedef: %d; Sector: %d; "
+ "New floor height: %d; New floor pic: %d\n",
+ line->iLineID, pillar_sector->iSectorID,
+ tmp_s3_floorheight >> 16, tmp_s3_floorpic);
+ */
+
+ *s3_floorheight = (fixed_t) tmp_s3_floorheight;
+ *s3_floorpic = (short) tmp_s3_floorpic;
+}
+
+
//
// Special Stuff that can not be categorized
//
@@ -1186,26 +1271,67 @@
int rtn;
int i;
floormove_t* floor;
-
+ fixed_t s3_floorheight;
+ short s3_floorpic;
+
secnum = -1;
rtn = 0;
while ((secnum = P_FindSectorFromLineTag(line,secnum)) >= 0)
{
s1 = §ors[secnum];
-
+
// ALREADY MOVING? IF SO, KEEP GOING...
if (s1->specialdata)
continue;
-
+
rtn = 1;
s2 = getNextSector(s1->lines[0],s1);
- for (i = 0;i < s2->linecount;i++)
+
+ // Vanilla Doom does not check if the linedef is one sided. The
+ // game does not crash, but reads invalid memory and causes the
+ // sector floor to move "down" to some unknown height.
+ // DOSbox prints a warning about an invalid memory access.
+ //
+ // I'm not sure exactly what invalid memory is being read. This
+ // isn't something that should be done, anyway.
+ // Just print a warning and return.
+
+ if (s2 == NULL)
+ {
+ fprintf(stderr,
+ "EV_DoDonut: linedef had no second sidedef! "
+ "Unexpected behavior may occur in Vanilla Doom. \n");
+ break;
+ }
+
+ for (i = 0; i < s2->linecount; i++)
{
- if ((!s2->lines[i]->flags & ML_TWOSIDED) ||
- (s2->lines[i]->backsector == s1))
- continue;
s3 = s2->lines[i]->backsector;
-
+
+ if (s3 == s1)
+ continue;
+
+ if (s3 == NULL)
+ {
+ // e6y
+ // s3 is NULL, so
+ // s3->floorheight is an int at 0000:0000
+ // s3->floorpic is a short at 0000:0008
+ // Trying to emulate
+
+ fprintf(stderr,
+ "EV_DoDonut: WARNING: emulating buffer overrun due to "
+ "NULL back sector. "
+ "Unexpected behavior may occur in Vanilla Doom.\n");
+
+ DonutOverrun(&s3_floorheight, &s3_floorpic, line, s1);
+ }
+ else
+ {
+ s3_floorheight = s3->floorheight;
+ s3_floorpic = s3->floorpic;
+ }
+
// Spawn rising slime
floor = Z_Malloc (sizeof(*floor), PU_LEVSPEC, 0);
P_AddThinker (&floor->thinker);
@@ -1216,9 +1342,9 @@
floor->direction = 1;
floor->sector = s2;
floor->speed = FLOORSPEED / 2;
- floor->texture = s3->floorpic;
+ floor->texture = s3_floorpic;
floor->newspecial = 0;
- floor->floordestheight = s3->floorheight;
+ floor->floordestheight = s3_floorheight;
// Spawn lowering donut-hole
floor = Z_Malloc (sizeof(*floor), PU_LEVSPEC, 0);
@@ -1230,7 +1356,7 @@
floor->direction = -1;
floor->sector = s1;
floor->speed = FLOORSPEED / 2;
- floor->floordestheight = s3->floorheight;
+ floor->floordestheight = s3_floorheight;
break;
}
}
--- a/src/s_sound.c
+++ b/src/s_sound.c
@@ -69,14 +69,6 @@
#define NORM_PRIORITY 64
#define NORM_SEP 128
-// Disable music on OSX by default; there are problems with SDL_mixer.
-
-#ifndef __APPLE__
-#define DEFAULT_MUSIC_DEVICE SNDDEVICE_SB
-#else
-#define DEFAULT_MUSIC_DEVICE SNDDEVICE_NONE
-#endif
-
typedef struct
{
// sound information (if null, channel avail.)
@@ -128,7 +120,7 @@
int numChannels = 8;
-int snd_musicdevice = DEFAULT_MUSIC_DEVICE;
+int snd_musicdevice = SNDDEVICE_SB;
int snd_sfxdevice = SNDDEVICE_SB;
// Sound modules
--- a/textscreen/txt_sdl.c
+++ b/textscreen/txt_sdl.c
@@ -263,19 +263,44 @@
}
}
+static int LimitToRange(int val, int min, int max)
+{
+ if (val < min)
+ {
+ return min;
+ }
+ else if (val > max)
+ {
+ return max;
+ }
+ else
+ {
+ return val;
+ }
+}
+
void TXT_UpdateScreenArea(int x, int y, int w, int h)
{
int x1, y1;
+ int x_end;
+ int y_end;
- for (y1=y; y1<y+h; ++y1)
+ x_end = LimitToRange(x + w, 0, TXT_SCREEN_W - 1);
+ y_end = LimitToRange(y + h, 0, TXT_SCREEN_H - 1);
+ x = LimitToRange(x, 0, TXT_SCREEN_W - 1);
+ y = LimitToRange(y, 0, TXT_SCREEN_H - 1);
+
+ for (y1=y; y1<y_end; ++y1)
{
- for (x1=x; x1<x+w; ++x1)
+ for (x1=x; x1<x_end; ++x1)
{
UpdateCharacter(x1, y1);
}
}
- SDL_UpdateRect(screen, x * font->w, y * font->h, w * font->w, h * font->h);
+ SDL_UpdateRect(screen,
+ x * font->w, y * font->h,
+ (x_end - x) * font->w, (y_end - y) * font->h);
}
void TXT_UpdateScreen(void)
@@ -285,7 +310,11 @@
void TXT_GetMousePosition(int *x, int *y)
{
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+ SDL_GetMouseState(0, x, y);
+#else
SDL_GetMouseState(x, y);
+#endif
*x /= font->w;
*y /= font->h;
@@ -324,7 +353,9 @@
case SDLK_PAUSE: return KEY_PAUSE;
+#if !SDL_VERSION_ATLEAST(1, 3, 0)
case SDLK_EQUALS: return KEY_EQUALS;
+#endif
case SDLK_LSHIFT:
case SDLK_RSHIFT:
@@ -335,9 +366,11 @@
return KEY_RCTRL;
case SDLK_LALT:
- case SDLK_LMETA:
case SDLK_RALT:
+#if !SDL_VERSION_ATLEAST(1, 3, 0)
+ case SDLK_LMETA:
case SDLK_RMETA:
+#endif
return KEY_RALT;
case SDLK_CAPSLOCK: return KEY_CAPSLOCK;