ref: 2d68e0791c49d6f8a44414f970ec2575112683f9
parent: dd78c0873ec4756cc1bc430cf22ebe542ac3a23b
author: Toni Spets <[email protected]>
date: Wed Aug 15 15:50:39 EDT 2018
setup: Use proper function signatures for callbacks This prevents the setup main menu from crashing when the caller does not clean the stack.
--- a/src/setup/compatibility.c
+++ b/src/setup/compatibility.c
@@ -27,7 +27,7 @@
int vanilla_savegame_limit = 1;
int vanilla_demo_limit = 1;
-void CompatibilitySettings(void)
+void CompatibilitySettings(TXT_UNCAST_ARG(widget), void *user_data)
{
txt_window_t *window;
--- a/src/setup/compatibility.h
+++ b/src/setup/compatibility.h
@@ -15,7 +15,7 @@
#ifndef SETUP_COMPATIBILITY_H
#define SETUP_COMPATIBILITY_H
-void CompatibilitySettings(void);
+void CompatibilitySettings(void *widget, void *user_data);
void BindCompatibilityVariables(void);
extern int vanilla_savegame_limit;
--- a/src/setup/display.c
+++ b/src/setup/display.c
@@ -212,7 +212,7 @@
TXT_SignalConnect(ar_checkbox, "changed", GenerateSizesTable, sizes_table);
}
-void ConfigDisplay(void)
+void ConfigDisplay(TXT_UNCAST_ARG(widget), void *user_data)
{
txt_window_t *window;
txt_table_t *sizes_table;
--- a/src/setup/display.h
+++ b/src/setup/display.h
@@ -15,7 +15,7 @@
#ifndef SETUP_DISPLAY_H
#define SETUP_DISPLAY_H
-void ConfigDisplay(void);
+void ConfigDisplay(void *widget, void *user_data);
void SetDisplayDriver(void);
void BindDisplayVariables(void);
--- a/src/setup/joystick.c
+++ b/src/setup/joystick.c
@@ -986,7 +986,7 @@
NULL);
}
-void ConfigJoystick(void)
+void ConfigJoystick(TXT_UNCAST_ARG(widget), void *user_data)
{
txt_window_t *window;
--- a/src/setup/joystick.h
+++ b/src/setup/joystick.h
@@ -17,7 +17,7 @@
extern int joystick_index;
-void ConfigJoystick(void);
+void ConfigJoystick(void *widget, void *user_data);
void BindJoystickVariables(void);
#endif /* #ifndef SETUP_JOYSTICK_H */
--- a/src/setup/keyboard.c
+++ b/src/setup/keyboard.c
@@ -358,7 +358,7 @@
TXT_AddWidget(window, scrollpane);
}
-void ConfigKeyboard(void)
+void ConfigKeyboard(TXT_UNCAST_ARG(widget), void *user_data)
{
txt_window_t *window;
txt_checkbox_t *run_control;
--- a/src/setup/keyboard.h
+++ b/src/setup/keyboard.h
@@ -15,7 +15,7 @@
#ifndef SETUP_KEYBOARD_H
#define SETUP_KEYBOARD_H
-void ConfigKeyboard(void);
+void ConfigKeyboard(void *widget, void *user_data);
void BindKeyboardVariables(void);
extern int vanilla_keyboard_mapping;
--- a/src/setup/mouse.c
+++ b/src/setup/mouse.c
@@ -109,7 +109,7 @@
AddMouseControl(buttons_table, "Next weapon", &mousebnextweapon);
}
-void ConfigMouse(void)
+void ConfigMouse(TXT_UNCAST_ARG(widget), void *user_data)
{
txt_window_t *window;
--- a/src/setup/mouse.h
+++ b/src/setup/mouse.h
@@ -15,7 +15,7 @@
#ifndef SETUP_MOUSE_H
#define SETUP_MOUSE_H
-void ConfigMouse(void);
+void ConfigMouse(void *widget, void *user_data);
void BindMouseVariables(void);
extern int novert;
--- a/src/setup/multiplayer.c
+++ b/src/setup/multiplayer.c
@@ -798,12 +798,12 @@
UpdateWarpButton();
}
-void StartMultiGame(void)
+void StartMultiGame(TXT_UNCAST_ARG(widget), void *user_data)
{
StartGameMenu("Start multiplayer game", 1);
}
-void WarpMenu(void)
+void WarpMenu(TXT_UNCAST_ARG(widget), void *user_data)
{
StartGameMenu("Level Warp", 0);
}
@@ -1016,7 +1016,7 @@
ServerQueryWindow("Find LAN server");
}
-void JoinMultiGame(void)
+void JoinMultiGame(TXT_UNCAST_ARG(widget), void *user_data)
{
txt_window_t *window;
txt_inputbox_t *address_box;
@@ -1121,7 +1121,7 @@
#endif
}
-void MultiplayerConfig(void)
+void MultiplayerConfig(TXT_UNCAST_ARG(widget), void *user_data)
{
txt_window_t *window;
txt_label_t *label;
--- a/src/setup/multiplayer.h
+++ b/src/setup/multiplayer.h
@@ -15,10 +15,10 @@
#ifndef SETUP_MULTIPLAYER_H
#define SETUP_MULTIPLAYER_H
-void StartMultiGame(void);
-void WarpMenu(void);
-void JoinMultiGame(void);
-void MultiplayerConfig(void);
+void StartMultiGame(void *widget, void *user_data);
+void WarpMenu(void *widget, void *user_data);
+void JoinMultiGame(void *widget, void *user_data);
+void MultiplayerConfig(void *widget, void *user_data);
void SetChatMacroDefaults(void);
void SetPlayerNameDefault(void);
--- a/src/setup/sound.c
+++ b/src/setup/sound.c
@@ -113,7 +113,7 @@
return result;
}
-void ConfigSound(void)
+void ConfigSound(TXT_UNCAST_ARG(widget), void *user_data)
{
txt_window_t *window;
--- a/src/setup/sound.h
+++ b/src/setup/sound.h
@@ -17,7 +17,7 @@
#include "i_sound.h"
-void ConfigSound(void);
+void ConfigSound(void *widget, void *user_data);
void BindSoundVariables(void);
extern char *snd_dmxoption;